ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC vs.
Revision 1.275 by root, Thu Aug 28 00:53:53 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 0 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96static AV *texture_av;
60#endif
61 97
62static struct 98static struct
63{ 99{
64#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 101#include "glfunc.h"
66#undef GL_FUNC 102#undef GL_FUNC
67} gl; 103} gl;
68 104
105static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 107{
71 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 112 else
76 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
77} 114}
78 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
79#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
80 142
81#include "pango-font.c" 143#include "pango-font.c"
82#include "pango-fontmap.c" 144#include "pango-fontmap.c"
83#include "pango-render.c" 145#include "pango-render.c"
84 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
87 151
88typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
89 153
90static int 154static int
91shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
92{ 156{
93 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
107 171
108typedef struct cf_layout { 172typedef struct cf_layout {
109 PangoLayout *pl; 173 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
111 int base_height; 175 int base_height;
112 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
113} *CFClient__Layout; 178} *DC__Layout;
114 179
115static CFClient__Font default_font; 180static DC__Font default_font;
116static PangoContext *opengl_context; 181static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
118 183
119static void 184static void
120substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
125#endif 190#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 192}
128 193
129static void 194static void
130layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
131{ 196{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
134 */ 199 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
136 201
137 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 204
140 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
141} 206}
142 207
143static void 208static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
147 215
148 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 218
151 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
152} 220 if (!rect.height) rect.height = 1;
153 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
154typedef uint16_t mapface; 227typedef uint16_t faceid;
155 228
156typedef struct { 229typedef struct {
157 GLint name; 230 GLuint name;
158 int w, h; 231 int w, h;
159 float s, t; 232 float s, t;
160 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
161} maptex; 236} maptex;
162 237
163typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
164 int16_t darkness; 241 uint16_t darkness;
165 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 243} mapcell;
167 244
168typedef struct { 245typedef struct {
169 int32_t c0, c1; 246 int32_t c0, c1;
170 mapcell *col; 247 mapcell *col;
171} maprow; 248} maprow;
172 249
173typedef struct map { 250typedef struct map {
174 int x, y, w, h; 251 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 253 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 254 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 255
182 int32_t rows; 256 int32_t rows;
183 maprow *row; 257 maprow *row;
184} *CFClient__Map; 258} *DC__Map;
185 259
186static char * 260static char *
187prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
188{ 262{
189 char *p; 263 char *p;
206} 280}
207 281
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
211static maprow * 305static maprow *
212map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
213{ 307{
214 if (0 > y) 308 if (0 > y)
215 { 309 {
216 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
255 349
256 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
257} 351}
258 352
259static mapcell * 353static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
261{ 355{
262 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
263} 357}
264 358
265static void 359static void
266map_clear (CFClient__Map self) 360map_clear (DC__Map self)
267{ 361{
268 int r; 362 int r;
269 363
270 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
278 self->oy = 0; 372 self->oy = 0;
279 self->row = 0; 373 self->row = 0;
280 self->rows = 0; 374 self->rows = 0;
281} 375}
282 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
283static void 387static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 389{
286 int x, y; 390 int x, y;
287 maprow *row; 391 maprow *row;
392 mapcell *cell;
288 393
289 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 395 if (y >= 0)
291 { 396 {
292 if (y >= self->rows) 397 if (y >= self->rows)
298 if (x >= row->c0) 403 if (x >= row->c0)
299 { 404 {
300 if (x >= row->c1) 405 if (x >= row->c1)
301 break; 406 break;
302 407
303 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
304 } 411 }
305 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
306} 429}
307 430
308static void 431static void
309music_finished (void) 432music_finished (void)
310{ 433{
346 n |= n >> 16; 469 n |= n >> 16;
347 470
348 return n + 1; 471 return n + 1;
349} 472}
350 473
351MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 char *argv[] = { 0 };
536 call_argv ("::main", G_DISCARD | G_VOID, argv);
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
352 571
353PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
354 573
355BOOT: 574BOOT:
356{ 575{
357 HV *stash = gv_stashpv ("CFClient", 1); 576 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 577 static const struct {
359 const char *name; 578 const char *name;
360 IV iv; 579 IV iv;
361 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
363 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608
609 const_iv (SDLK_UNKNOWN),
610 const_iv (SDLK_FIRST),
611 const_iv (SDLK_BACKSPACE),
612 const_iv (SDLK_TAB),
613 const_iv (SDLK_CLEAR),
614 const_iv (SDLK_RETURN),
615 const_iv (SDLK_PAUSE),
616 const_iv (SDLK_ESCAPE),
617 const_iv (SDLK_SPACE),
618 const_iv (SDLK_EXCLAIM),
619 const_iv (SDLK_QUOTEDBL),
620 const_iv (SDLK_HASH),
621 const_iv (SDLK_DOLLAR),
622 const_iv (SDLK_AMPERSAND),
623 const_iv (SDLK_QUOTE),
624 const_iv (SDLK_LEFTPAREN),
625 const_iv (SDLK_RIGHTPAREN),
626 const_iv (SDLK_ASTERISK),
627 const_iv (SDLK_PLUS),
628 const_iv (SDLK_COMMA),
629 const_iv (SDLK_MINUS),
630 const_iv (SDLK_PERIOD),
631 const_iv (SDLK_SLASH),
632 const_iv (SDLK_0),
633 const_iv (SDLK_1),
634 const_iv (SDLK_2),
635 const_iv (SDLK_3),
636 const_iv (SDLK_4),
637 const_iv (SDLK_5),
638 const_iv (SDLK_6),
639 const_iv (SDLK_7),
640 const_iv (SDLK_8),
641 const_iv (SDLK_9),
642 const_iv (SDLK_COLON),
643 const_iv (SDLK_SEMICOLON),
644 const_iv (SDLK_LESS),
645 const_iv (SDLK_EQUALS),
646 const_iv (SDLK_GREATER),
647 const_iv (SDLK_QUESTION),
648 const_iv (SDLK_AT),
649
650 const_iv (SDLK_LEFTBRACKET),
651 const_iv (SDLK_BACKSLASH),
652 const_iv (SDLK_RIGHTBRACKET),
653 const_iv (SDLK_CARET),
654 const_iv (SDLK_UNDERSCORE),
655 const_iv (SDLK_BACKQUOTE),
656 const_iv (SDLK_DELETE),
657
658 const_iv (SDLK_FIRST),
659 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 660 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 661 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 662 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 663 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 664 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 719 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 720 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 721 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 722 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 723 const_iv (SDLK_UNDO),
724
445 const_iv (KMOD_NONE), 725 const_iv (KMOD_NONE),
726 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 727 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 728 const_iv (KMOD_RSHIFT),
729 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 730 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 731 const_iv (KMOD_RCTRL),
732 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 733 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 734 const_iv (KMOD_RALT),
735 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 736 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 737 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 738 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 739 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 740 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 741
458 const_iv (KMOD_SHIFT), 742 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT), 743
460 const_iv (KMOD_META) 744 const_iv (SDL_INIT_TIMER),
745 const_iv (SDL_INIT_AUDIO),
746 const_iv (SDL_INIT_VIDEO),
747 const_iv (SDL_INIT_CDROM),
748 const_iv (SDL_INIT_JOYSTICK),
749 const_iv (SDL_INIT_EVERYTHING),
750 const_iv (SDL_INIT_NOPARACHUTE),
751 const_iv (SDL_INIT_EVENTTHREAD),
752
753 const_iv (SDL_GL_RED_SIZE),
754 const_iv (SDL_GL_GREEN_SIZE),
755 const_iv (SDL_GL_BLUE_SIZE),
756 const_iv (SDL_GL_ALPHA_SIZE),
757 const_iv (SDL_GL_DOUBLEBUFFER),
758 const_iv (SDL_GL_BUFFER_SIZE),
759 const_iv (SDL_GL_DEPTH_SIZE),
760 const_iv (SDL_GL_STENCIL_SIZE),
761 const_iv (SDL_GL_ACCUM_RED_SIZE),
762 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
763 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
764 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
765 const_iv (SDL_GL_STEREO),
766 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
767 const_iv (SDL_GL_MULTISAMPLESAMPLES),
768 const_iv (SDL_GL_ACCELERATED_VISUAL),
769 const_iv (SDL_GL_SWAP_CONTROL),
770
771 const_iv (FOW_DARKNESS)
461# undef const_iv 772# undef const_iv
462 }; 773 };
463 774
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 775 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 776 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
777
778 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
779 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 780}
781
782void
783weaken (SV *rv)
784 PROTOTYPE: $
785 CODE:
786 sv_rvweaken (rv);
787
788int
789in_destruct ()
790 CODE:
791 RETVAL = PL_main_cv == Nullcv;
792 OUTPUT:
793 RETVAL
467 794
468NV floor (NV x) 795NV floor (NV x)
469 796
470NV ceil (NV x) 797NV ceil (NV x)
798
799IV minpot (UV n)
800
801IV popcount (UV n)
471 802
472void 803void
473pango_init () 804pango_init ()
474 CODE: 805 CODE:
475{ 806{
476 opengl_fontmap = pango_opengl_font_map_new (); 807 opengl_fontmap = pango_opengl_font_map_new ();
477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 808 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 809 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
810 /*pango_context_set_font_description (opengl_context, default_font);*/
811#if PANGO_VERSION_CHECK (1, 15, 2)
812 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
813 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
814#endif
479} 815}
480 816
481int 817char *SDL_GetError ()
482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
483 818
484void 819void SDL_braino ()
820
821int SDL_Init (U32 flags)
822
823int SDL_InitSubSystem (U32 flags)
824
825void SDL_QuitSubSystem (U32 flags)
826
485SDL_Quit () 827void SDL_Quit ()
486 828
829int SDL_GL_SetAttribute (int attr, int value)
830
831int SDL_GL_GetAttribute (int attr)
832 CODE:
833 if (SDL_GL_GetAttribute (attr, &RETVAL))
834 XSRETURN_UNDEF;
835 OUTPUT:
836 RETVAL
837
487void 838void
488SDL_ListModes () 839SDL_ListModes (int rgb, int alpha)
489 PPCODE: 840 PPCODE:
490{ 841{
491 SDL_Rect **m; 842 SDL_Rect **m;
492 843
493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 844 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 845 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 846 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 847 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
497 848
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 849 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 850 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
500 851
501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 852 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 853 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 854 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 855 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
505 856
506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 857 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
507 858 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
510 859
511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 860 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
512 861
513 if (m && m != (SDL_Rect **)-1) 862 if (m && m != (SDL_Rect **)-1)
514 while (*m) 863 while (*m)
515 { 864 {
865 if ((*m)->w >= 400 && (*m)->h >= 300)
866 {
516 AV *av = newAV (); 867 AV *av = newAV ();
517 av_push (av, newSViv ((*m)->w)); 868 av_push (av, newSViv ((*m)->w));
518 av_push (av, newSViv ((*m)->h)); 869 av_push (av, newSViv ((*m)->h));
870 av_push (av, newSViv (rgb));
871 av_push (av, newSViv (alpha));
519 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 872 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
873 }
520 874
521 ++m; 875 ++m;
522 } 876 }
523} 877}
524 878
525char *
526SDL_GetError ()
527
528int 879int
529SDL_SetVideoMode (int w, int h, int fullscreen) 880SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
530 CODE: 881 CODE:
882{
883 SDL_EnableUNICODE (1);
884 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
885
886 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
887 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
888 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
889 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
890
531 RETVAL = !!SDL_SetVideoMode ( 891 RETVAL = !!SDL_SetVideoMode (
532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 892 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
533 ); 893 );
894
534 if (RETVAL) 895 if (RETVAL)
535 { 896 {
536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 897 av_clear (texture_av);
898
899 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 900#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h" 901#include "glfunc.h"
539# undef GL_FUNC 902#undef GL_FUNC
540 } 903 }
904}
541 OUTPUT: 905 OUTPUT:
542 RETVAL 906 RETVAL
543 907
544void 908void
545SDL_GL_SwapBuffers () 909SDL_GL_SwapBuffers ()
546 910
547char * 911char *
548SDL_GetKeyName (int sym) 912SDL_GetKeyName (int sym)
549 913
914int
915SDL_GetAppState ()
916
917int
918SDL_GetModState ()
919
550void 920void
551SDL_PollEvent () 921poll_events ()
552 PPCODE: 922 PPCODE:
553{ 923{
554 SDL_Event ev; 924 SDL_Event ev;
555 925
556 while (SDL_PollEvent (&ev)) 926 SDL_PumpEvents ();
927 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
557 { 928 {
558 HV *hv = newHV (); 929 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0); 930 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560 931
561 switch (ev.type) 932 switch (ev.type)
562 { 933 {
563 case SDL_KEYDOWN: 934 case SDL_KEYDOWN:
564 case SDL_KEYUP: 935 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 936 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 937 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 938 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
939 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 940 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break; 941 break;
570 942
571 case SDL_ACTIVEEVENT: 943 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 944 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 945 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break; 946 break;
575 947
576 case SDL_MOUSEMOTION: 948 case SDL_MOUSEMOTION:
949 {
950 int state = ev.motion.state;
951 int x = ev.motion.x;
952 int y = ev.motion.y;
953 int xrel = ev.motion.xrel;
954 int yrel = ev.motion.yrel;
955
956 /* do simplistic event compression */
957 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
958 && state == ev.motion.state)
959 {
960 xrel += ev.motion.xrel;
961 yrel += ev.motion.yrel;
962 x = ev.motion.x;
963 y = ev.motion.y;
964 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
965 }
966
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 967 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 968 hv_store (hv, "state", 5, newSViv (state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 969 hv_store (hv, "x", 1, newSViv (x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 970 hv_store (hv, "y", 1, newSViv (y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 971 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 972 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
973 }
584 break; 974 break;
585 975
586 case SDL_MOUSEBUTTONDOWN: 976 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP: 977 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 978 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
589 979
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 980 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 981 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 982 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 983 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 988 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 989 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break; 990 break;
601 } 991 }
602 992
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 993 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
604 } 994 }
605} 995}
606 996
607int 997int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 998Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
609 POSTCALL: 999 POSTCALL:
610 Mix_HookMusicFinished (music_finished); 1000 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished); 1001 Mix_ChannelFinished (channel_finished);
612 1002
613void 1003void
1004Mix_QuerySpec ()
1005 PPCODE:
1006{
1007 int freq, channels;
1008 Uint16 format;
1009
1010 if (Mix_QuerySpec (&freq, &format, &channels))
1011 {
1012 EXTEND (SP, 3);
1013 PUSHs (sv_2mortal (newSViv (freq)));
1014 PUSHs (sv_2mortal (newSViv (format)));
1015 PUSHs (sv_2mortal (newSViv (channels)));
1016 }
1017}
1018
1019void
614Mix_CloseAudio () 1020Mix_CloseAudio ()
615 1021
616int 1022int
617Mix_AllocateChannels (int numchans = -1) 1023Mix_AllocateChannels (int numchans = -1)
618 1024
1025const char *
1026Mix_GetError ()
1027
619void 1028void
620lowdelay (int fd, int val = 1) 1029lowdelay (int fd, int val = 1)
621 CODE: 1030 CODE:
1031 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
1032
1033void
1034win32_proxy_info ()
1035 PPCODE:
1036{
622#ifndef _WIN32 1037#ifdef _WIN32
623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 1038 char buffer[2048];
1039 DWORD buflen;
1040
1041 EXTEND (SP, 3);
1042
1043 buflen = sizeof (buffer);
1044 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
1045 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
1046 {
1047 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
1048
1049 buflen = sizeof (buffer);
1050 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1051 {
1052 PUSHs (newSVpv (buffer, 0));
1053
1054 buflen = sizeof (buffer);
1055 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1056 PUSHs (newSVpv (buffer, 0));
1057 }
1058 }
624#endif 1059#endif
1060}
625 1061
626void 1062int
627add_font (char *file) 1063add_font (char *file)
628 CODE: 1064 CODE:
629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 1065 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1066 OUTPUT:
1067 RETVAL
630 1068
631void 1069void
632load_image_inline (SV *image_) 1070load_image_inline (SV *image_)
633 ALIAS: 1071 ALIAS:
634 load_image_file = 1 1072 load_image_file = 1
637 STRLEN image_len; 1075 STRLEN image_len;
638 char *image = (char *)SvPVbyte (image_, image_len); 1076 char *image = (char *)SvPVbyte (image_, image_len);
639 SDL_Surface *surface, *surface2; 1077 SDL_Surface *surface, *surface2;
640 SDL_PixelFormat fmt; 1078 SDL_PixelFormat fmt;
641 SDL_RWops *rw = ix 1079 SDL_RWops *rw = ix
642 ? SDL_RWFromFile (image, "r") 1080 ? SDL_RWFromFile (image, "rb")
643 : SDL_RWFromConstMem (image, image_len); 1081 : SDL_RWFromConstMem (image, image_len);
644 1082
645 if (!rw) 1083 if (!rw)
646 croak ("load_image: %s", SDL_GetError ()); 1084 croak ("load_image: %s", SDL_GetError ());
647 1085
676 1114
677 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 1115 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
678 1116
679 assert (surface2->pitch == surface2->w * 4); 1117 assert (surface2->pitch == surface2->w * 4);
680 1118
1119 SDL_LockSurface (surface2);
681 EXTEND (SP, 5); 1120 EXTEND (SP, 6);
682 PUSHs (sv_2mortal (newSViv (surface2->w))); 1121 PUSHs (sv_2mortal (newSViv (surface2->w)));
683 PUSHs (sv_2mortal (newSViv (surface2->h))); 1122 PUSHs (sv_2mortal (newSViv (surface2->h)));
684 SDL_LockSurface (surface2);
685 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 1123 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
686 SDL_UnlockSurface (surface2);
687 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 1124 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
688 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 1125 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
689 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 1126 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
1127 SDL_UnlockSurface (surface2);
690 1128
691 SDL_FreeSurface (surface); 1129 SDL_FreeSurface (surface);
692 SDL_FreeSurface (surface2); 1130 SDL_FreeSurface (surface2);
693} 1131}
694 1132
720void 1158void
721error (char *message) 1159error (char *message)
722 CODE: 1160 CODE:
723 fprintf (stderr, "ERROR: %s\n", message); 1161 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32 1162#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1163 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
726#endif 1164#endif
727 1165
728void 1166void
729fatal (char *message) 1167fatal (char *message)
730 CODE: 1168 CODE:
731 fprintf (stderr, "FATAL: %s\n", message); 1169 fprintf (stderr, "FATAL: %s\n", message);
732#ifdef _WIN32 1170#ifdef _WIN32
733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1171 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
734#endif 1172#endif
735 _exit (1); 1173 _exit (1);
736 1174
737void 1175void
738_exit (int retval) 1176_exit (int retval = 0)
739 CODE: 1177 CODE:
1178#ifdef WIN32
1179 ExitThread (retval); // unclean, please beam me up
1180#else
740 _exit (retval); 1181 _exit (retval);
1182#endif
741 1183
1184void
1185debug ()
1186 CODE:
1187{
1188#if DEBUG
1189 VALGRIND_DO_LEAK_CHECK;
1190#endif
1191}
1192
742MODULE = CFClient PACKAGE = CFClient::Font 1193MODULE = Deliantra::Client PACKAGE = DC::Font
743 1194
744CFClient::Font 1195PROTOTYPES: DISABLE
1196
1197DC::Font
745new_from_file (SV *class, char *path, int id = 0) 1198new_from_file (SV *class, char *path, int id = 0)
746 CODE: 1199 CODE:
747{ 1200{
748 int count; 1201 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1202 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
752} 1205}
753 OUTPUT: 1206 OUTPUT:
754 RETVAL 1207 RETVAL
755 1208
756void 1209void
757DESTROY (CFClient::Font self) 1210DESTROY (DC::Font self)
758 CODE: 1211 CODE:
759 pango_font_description_free (self); 1212 pango_font_description_free (self);
760 1213
761void 1214void
762make_default (CFClient::Font self) 1215make_default (DC::Font self)
1216 PROTOTYPE: $
763 CODE: 1217 CODE:
764 default_font = self; 1218 default_font = self;
765 1219
766MODULE = CFClient PACKAGE = CFClient::Layout 1220MODULE = Deliantra::Client PACKAGE = DC::Layout
767 1221
1222PROTOTYPES: DISABLE
1223
768void 1224void
769clear_font_cache () 1225glyph_cache_backup ()
1226 PROTOTYPE:
770 CODE: 1227 CODE:
1228 tc_backup ();
1229
1230void
1231glyph_cache_restore ()
1232 PROTOTYPE:
1233 CODE:
771 tc_clear (); 1234 tc_restore ();
772 1235
773CFClient::Layout 1236DC::Layout
774new (SV *class) 1237new (SV *class)
775 CODE: 1238 CODE:
776 New (0, RETVAL, 1, struct cf_layout); 1239 New (0, RETVAL, 1, struct cf_layout);
777 1240
778 RETVAL->pl = pango_layout_new (opengl_context); 1241 RETVAL->pl = pango_layout_new (opengl_context);
780 RETVAL->g = 1.; 1243 RETVAL->g = 1.;
781 RETVAL->b = 1.; 1244 RETVAL->b = 1.;
782 RETVAL->a = 1.; 1245 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT; 1246 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0; 1247 RETVAL->font = 0;
1248 RETVAL->rc = rc_alloc ();
785 1249
786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1250 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL); 1251 layout_update_font (RETVAL);
788 OUTPUT: 1252 OUTPUT:
789 RETVAL 1253 RETVAL
790 1254
791void 1255void
792DESTROY (CFClient::Layout self) 1256DESTROY (DC::Layout self)
793 CODE: 1257 CODE:
794 g_object_unref (self->pl); 1258 g_object_unref (self->pl);
1259 rc_free (self->rc);
795 Safefree (self); 1260 Safefree (self);
796 1261
797void 1262void
798set_text (CFClient::Layout self, SV *text_) 1263set_text (DC::Layout self, SV *text_)
799 CODE: 1264 CODE:
800{ 1265{
801 STRLEN textlen; 1266 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 1267 char *text = SvPVutf8 (text_, textlen);
803 1268
804 pango_layout_set_text (self->pl, text, textlen); 1269 pango_layout_set_text (self->pl, text, textlen);
805} 1270}
806 1271
807void 1272void
808set_markup (CFClient::Layout self, SV *text_) 1273set_markup (DC::Layout self, SV *text_)
809 CODE: 1274 CODE:
810{ 1275{
811 STRLEN textlen; 1276 STRLEN textlen;
812 char *text = SvPVutf8 (text_, textlen); 1277 char *text = SvPVutf8 (text_, textlen);
813 1278
814 pango_layout_set_markup (self->pl, text, textlen); 1279 pango_layout_set_markup (self->pl, text, textlen);
815} 1280}
816 1281
817void 1282void
818set_shapes (CFClient::Layout self, ...) 1283set_shapes (DC::Layout self, ...)
819 CODE: 1284 CODE:
820{ 1285{
821 PangoAttrList *attrs = 0; 1286 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl); 1287 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text; 1288 const char *pos = text;
858 if (attrs) 1323 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs); 1324 pango_layout_set_attributes (self->pl, attrs);
860} 1325}
861 1326
862void 1327void
863get_shapes (CFClient::Layout self) 1328get_shapes (DC::Layout self)
864 PPCODE: 1329 PPCODE:
865{ 1330{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1331 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867 1332
868 do 1333 do
869 { 1334 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1335 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
871 1336
872 if (run && shape_attr_p (run)) 1337 if (run && shape_attr_p (run))
873 { 1338 {
874 PangoRectangle extents; 1339 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents); 1340 pango_layout_iter_get_run_extents (iter, 0, &extents);
876 1341
1342 EXTEND (SP, 2);
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x)))); 1343 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y)))); 1344 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 } 1345 }
880 } 1346 }
881 while (pango_layout_iter_next_run (iter)); 1347 while (pango_layout_iter_next_run (iter));
882 1348
883 pango_layout_iter_free (iter); 1349 pango_layout_iter_free (iter);
884} 1350}
885 1351
886int 1352int
887has_wrapped (CFClient::Layout self) 1353has_wrapped (DC::Layout self)
888 CODE: 1354 CODE:
889{ 1355{
890 int lines = 1; 1356 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl); 1357 const char *text = pango_layout_get_text (self->pl);
892 1358
897} 1363}
898 OUTPUT: 1364 OUTPUT:
899 RETVAL 1365 RETVAL
900 1366
901SV * 1367SV *
902get_text (CFClient::Layout self) 1368get_text (DC::Layout self)
903 CODE: 1369 CODE:
904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1370 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
905 sv_utf8_decode (RETVAL); 1371 sv_utf8_decode (RETVAL);
906 OUTPUT: 1372 OUTPUT:
907 RETVAL 1373 RETVAL
908 1374
909void 1375void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1376set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
911 CODE: 1377 CODE:
912 self->r = r; 1378 self->r = r;
913 self->g = g; 1379 self->g = g;
914 self->b = b; 1380 self->b = b;
915 self->a = a; 1381 self->a = a;
916 1382
917void 1383void
918set_font (CFClient::Layout self, CFClient::Font font = 0) 1384set_font (DC::Layout self, DC::Font font = 0)
919 CODE: 1385 CODE:
920 if (self->font != font) 1386 if (self->font != font)
921 { 1387 {
922 self->font = font; 1388 self->font = font;
923 layout_update_font (self); 1389 layout_update_font (self);
924 } 1390 }
925 1391
926void 1392void
927set_height (CFClient::Layout self, int base_height) 1393set_height (DC::Layout self, int base_height)
928 CODE: 1394 CODE:
929 if (self->base_height != base_height) 1395 if (self->base_height != base_height)
930 { 1396 {
931 self->base_height = base_height; 1397 self->base_height = base_height;
932 layout_update_font (self); 1398 layout_update_font (self);
933 } 1399 }
934 1400
935void 1401void
936set_width (CFClient::Layout self, int max_width = -1) 1402set_width (DC::Layout self, int max_width = -1)
937 CODE: 1403 CODE:
938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1404 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939 1405
940void 1406void
941set_indent (CFClient::Layout self, int indent) 1407set_indent (DC::Layout self, int indent)
942 CODE: 1408 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1409 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944 1410
945void 1411void
946set_spacing (CFClient::Layout self, int spacing) 1412set_spacing (DC::Layout self, int spacing)
947 CODE: 1413 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1414 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949 1415
950void 1416void
951set_ellipsise (CFClient::Layout self, int ellipsise) 1417set_ellipsise (DC::Layout self, int ellipsise)
952 CODE: 1418 CODE:
953 pango_layout_set_ellipsize (self->pl, 1419 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1420 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1421 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1422 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE 1423 : PANGO_ELLIPSIZE_NONE
958 ); 1424 );
959 1425
960void 1426void
961set_single_paragraph_mode (CFClient::Layout self, int spm) 1427set_single_paragraph_mode (DC::Layout self, int spm)
962 CODE: 1428 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1429 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964 1430
965void 1431void
966size (CFClient::Layout self) 1432size (DC::Layout self)
967 PPCODE: 1433 PPCODE:
968{ 1434{
969 int w, h; 1435 int w, h;
970 1436
971 layout_get_pixel_size (self, &w, &h); 1437 layout_get_pixel_size (self, &w, &h);
974 PUSHs (sv_2mortal (newSViv (w))); 1440 PUSHs (sv_2mortal (newSViv (w)));
975 PUSHs (sv_2mortal (newSViv (h))); 1441 PUSHs (sv_2mortal (newSViv (h)));
976} 1442}
977 1443
978int 1444int
979descent (CFClient::Layout self) 1445descent (DC::Layout self)
980 CODE: 1446 CODE:
981{ 1447{
982 PangoRectangle rect; 1448 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1449 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect); 1450 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect); 1451 RETVAL = PANGO_DESCENT (rect);
986} 1452}
987 OUTPUT: 1453 OUTPUT:
988 RETVAL 1454 RETVAL
989 1455
990int 1456int
991xy_to_index (CFClient::Layout self, int x, int y) 1457xy_to_index (DC::Layout self, int x, int y)
992 CODE: 1458 CODE:
993{ 1459{
994 int index, trailing; 1460 int index, trailing;
995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1461 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
996 RETVAL = index; 1462 RETVAL = index + trailing;
997} 1463}
998 OUTPUT: 1464 OUTPUT:
999 RETVAL 1465 RETVAL
1000 1466
1001void 1467void
1002cursor_pos (CFClient::Layout self, int index) 1468cursor_pos (DC::Layout self, int index)
1003 PPCODE: 1469 PPCODE:
1004{ 1470{
1005 PangoRectangle strong_pos; 1471 PangoRectangle pos;
1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1472 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1007 1473
1008 EXTEND (SP, 3); 1474 EXTEND (SP, 3);
1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1475 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1476 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1477 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1012} 1478}
1013 1479
1014void 1480void
1015render (CFClient::Layout self, float x, float y) 1481index_to_line_x (DC::Layout self, int index, int trailing = 0)
1016 PPCODE: 1482 PPCODE:
1483{
1484 int line, x;
1485
1486 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1487#if !PANGO_VERSION_CHECK (1, 17, 3)
1488 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1489 --line;
1490#endif
1491 EXTEND (SP, 2);
1492 PUSHs (sv_2mortal (newSViv (line)));
1493 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1494}
1495
1496void
1497line_x_to_index (DC::Layout self, int line, int x)
1498 PPCODE:
1499{
1500 PangoLayoutLine *lp;
1501 int index, trailing;
1502
1503 if (line < 0)
1504 XSRETURN_EMPTY;
1505
1506 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1507 XSRETURN_EMPTY; /* do better */
1508
1509 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1510
1511 EXTEND (SP, 2);
1512 if (GIMME_V == G_SCALAR)
1513 PUSHs (sv_2mortal (newSViv (index + trailing)));
1514 else
1515 {
1516 PUSHs (sv_2mortal (newSViv (index)));
1517 PUSHs (sv_2mortal (newSViv (trailing)));
1518 }
1519}
1520
1521void
1522render (DC::Layout self, float x, float y, int flags = 0)
1523 CODE:
1524 rc_clear (self->rc);
1017 pango_opengl_render_layout_subpixel ( 1525 pango_opengl_render_layout_subpixel (
1018 self->pl, 1526 self->pl,
1527 self->rc,
1019 x * PANGO_SCALE, y * PANGO_SCALE, 1528 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a 1529 self->r, self->g, self->b, self->a,
1530 flags
1021 ); 1531 );
1532 // we assume that context_change actually clears/frees stuff
1533 // and does not do any recomputation...
1534 pango_layout_context_changed (self->pl);
1022 1535
1536void
1537draw (DC::Layout self)
1538 CODE:
1539{
1540 glEnable (GL_TEXTURE_2D);
1541 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1542 glEnable (GL_BLEND);
1543 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1544 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1545 glEnable (GL_ALPHA_TEST);
1546 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1547
1548 rc_draw (self->rc);
1549
1550 glDisable (GL_ALPHA_TEST);
1551 glDisable (GL_BLEND);
1552 glDisable (GL_TEXTURE_2D);
1553}
1554
1023MODULE = CFClient PACKAGE = CFClient::Texture 1555MODULE = Deliantra::Client PACKAGE = DC::Texture
1024 1556
1025void 1557PROTOTYPES: ENABLE
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031 1558
1032 if (ow && oh) 1559void
1560pad (SV *data_, int ow, int oh, int nw, int nh)
1561 CODE:
1562{
1563 if ((nw != ow || nh != oh) && SvOK (data_))
1033 { 1564 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen; 1565 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen); 1566 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh); 1567 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1568 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045 1569
1046 SvPOK_only (result_); 1570 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp); 1571 SvCUR_set (result_, nw * nh * bpp);
1048 1572
1049 memset (SvPVX (result_), 0, nw * nh * bpp); 1573 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--) 1574 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1575 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052 1576
1053 sv_setsv (data_, result_); 1577 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 } 1578 }
1060} 1579}
1061 1580
1062void 1581void
1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1582draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1069{ 1588{
1070 HV *hv = (HV *)SvRV (self); 1589 HV *hv = (HV *)SvRV (self);
1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1590 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1591 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1592 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1593
1594 if (name <= 0)
1595 XSRETURN_EMPTY;
1074 1596
1075 if (items < 5) 1597 if (items < 5)
1076 { 1598 {
1077 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1599 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1078 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1600 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1106 glDisable (GL_ALPHA_TEST); 1628 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND); 1629 glDisable (GL_BLEND);
1108 } 1630 }
1109} 1631}
1110 1632
1633IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1634 CODE:
1635{
1636 GLint width;
1637 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1638 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1639 RETVAL = width > 0;
1640}
1641 OUTPUT:
1642 RETVAL
1643
1111MODULE = CFClient PACKAGE = CFClient::Map 1644MODULE = Deliantra::Client PACKAGE = DC::Map
1112 1645
1113CFClient::Map 1646PROTOTYPES: DISABLE
1114new (SV *class, int map_width, int map_height) 1647
1648DC::Map
1649new (SV *class)
1115 CODE: 1650 CODE:
1116 New (0, RETVAL, 1, struct map); 1651 New (0, RETVAL, 1, struct map);
1117 RETVAL->x = 0; 1652 RETVAL->x = 0;
1118 RETVAL->y = 0; 1653 RETVAL->y = 0;
1119 RETVAL->w = map_width; 1654 RETVAL->w = 0;
1120 RETVAL->h = map_height; 1655 RETVAL->h = 0;
1121 RETVAL->ox = 0; 1656 RETVAL->ox = 0;
1122 RETVAL->oy = 0; 1657 RETVAL->oy = 0;
1123 RETVAL->faces = 8192; 1658 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1124 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1659 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1125 RETVAL->texs = 8192;
1126 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1127 RETVAL->rows = 0; 1660 RETVAL->rows = 0;
1128 RETVAL->row = 0; 1661 RETVAL->row = 0;
1129 OUTPUT: 1662 OUTPUT:
1130 RETVAL 1663 RETVAL
1131 1664
1132void 1665void
1133DESTROY (CFClient::Map self) 1666DESTROY (DC::Map self)
1134 CODE: 1667 CODE:
1135{ 1668{
1136 map_clear (self); 1669 map_clear (self);
1137 Safefree (self->face); 1670 Safefree (self->face2tile);
1138 Safefree (self->tex); 1671 Safefree (self->tex);
1139 Safefree (self); 1672 Safefree (self);
1140} 1673}
1141 1674
1142void 1675void
1676resize (DC::Map self, int map_width, int map_height)
1677 CODE:
1678 self->w = map_width;
1679 self->h = map_height;
1680
1681void
1143clear (CFClient::Map self) 1682clear (DC::Map self)
1144 CODE: 1683 CODE:
1145 map_clear (self); 1684 map_clear (self);
1146 1685
1147void 1686void
1148set_face (CFClient::Map self, int face, int texid) 1687set_tileid (DC::Map self, int face, int tile)
1149 CODE: 1688 CODE:
1150{ 1689{
1151 while (self->faces <= face) 1690 need_facenum (self, face); self->face2tile [face] = tile;
1152 { 1691 need_texid (self, tile);
1153 Append (mapface, self->face, self->faces, self->faces);
1154 self->faces *= 2;
1155 }
1156
1157 self->face [face] = texid;
1158} 1692}
1159 1693
1160void 1694void
1695set_smooth (DC::Map self, int face, int smooth, int level)
1696 CODE:
1697{
1698 tileid texid;
1699 maptex *tex;
1700
1701 if (face < 0 || face >= self->faces)
1702 return;
1703
1704 if (smooth < 0 || smooth >= self->faces)
1705 return;
1706
1707 texid = self->face2tile [face];
1708
1709 if (!texid)
1710 return;
1711
1712 tex = self->tex + texid;
1713 tex->smoothtile = self->face2tile [smooth];
1714 tex->smoothlevel = level;
1715}
1716
1717void
1161set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1718set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1162 CODE: 1719 CODE:
1163{ 1720{
1164 while (self->texs <= texid) 1721 need_texid (self, texid);
1165 {
1166 Append (maptex, self->tex, self->texs, self->texs);
1167 self->texs *= 2;
1168 }
1169 1722
1170 { 1723 {
1171 maptex *tex = self->tex + texid; 1724 maptex *tex = self->tex + texid;
1172 1725
1173 tex->name = name; 1726 tex->name = name;
1190 // from transparent color bleeding and ugly wrapping effects. 1743 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1744 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1192} 1745}
1193 1746
1194int 1747int
1195ox (CFClient::Map self) 1748ox (DC::Map self)
1196 ALIAS: 1749 ALIAS:
1197 oy = 1 1750 oy = 1
1198 x = 2 1751 x = 2
1199 y = 3 1752 y = 3
1200 w = 4 1753 w = 4
1211 } 1764 }
1212 OUTPUT: 1765 OUTPUT:
1213 RETVAL 1766 RETVAL
1214 1767
1215void 1768void
1216scroll (CFClient::Map self, int dx, int dy) 1769scroll (DC::Map self, int dx, int dy)
1217 CODE: 1770 CODE:
1218{ 1771{
1219 if (dx > 0) 1772 if (dx > 0)
1220 map_blank (self, self->x, self->y, dx - 1, self->h); 1773 map_blank (self, self->x, self->y, dx, self->h);
1221 else if (dx < 0) 1774 else if (dx < 0)
1222 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1775 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1223 1776
1224 if (dy > 0) 1777 if (dy > 0)
1225 map_blank (self, self->x, self->y, self->w, dy - 1); 1778 map_blank (self, self->x, self->y, self->w, dy);
1226 else if (dy < 0) 1779 else if (dy < 0)
1227 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1780 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1228 1781
1229 self->ox += dx; self->x += dx; 1782 self->ox += dx; self->x += dx;
1230 self->oy += dy; self->y += dy; 1783 self->oy += dy; self->y += dy;
1231 1784
1232 while (self->y < 0) 1785 while (self->y < 0)
1236 self->rows += MAP_EXTEND_Y; 1789 self->rows += MAP_EXTEND_Y;
1237 self->y += MAP_EXTEND_Y; 1790 self->y += MAP_EXTEND_Y;
1238 } 1791 }
1239} 1792}
1240 1793
1241void 1794SV *
1242map1a_update (CFClient::Map self, SV *data_) 1795map1a_update (DC::Map self, SV *data_, int extmap)
1243 CODE: 1796 CODE:
1244{ 1797{
1245 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1798 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1246 uint8_t *data_end = (uint8_t *)SvEND (data_); 1799 uint8_t *data_end = (uint8_t *)SvEND (data_);
1247 mapcell *cell; 1800 mapcell *cell;
1248 int x, y, flags; 1801 int x, y, z, flags;
1802 AV *missing = newAV ();
1803 RETVAL = newRV_noinc ((SV *)missing);
1249 1804
1250 while (data < data_end) 1805 while (data < data_end - 1)
1251 { 1806 {
1252 flags = (data [0] << 8) + data [1]; data += 2; 1807 flags = (data [0] << 8) + data [1]; data += 2;
1253 1808
1254 x = self->x + ((flags >> 10) & 63); 1809 x = self->x + ((flags >> 10) & 63);
1255 y = self->y + ((flags >> 4) & 63); 1810 y = self->y + ((flags >> 4) & 63);
1256 1811
1257 cell = map_get_cell (self, x, y); 1812 cell = map_get_cell (self, x, y);
1258 1813
1259 if (flags & 15) 1814 if (flags & 15)
1260 { 1815 {
1261 if (cell->darkness < 0) 1816 if (!cell->darkness)
1262 { 1817 {
1818 memset (cell, 0, sizeof (*cell));
1263 cell->darkness = 0; 1819 cell->darkness = 256;
1264 cell->face [0] = 0;
1265 cell->face [1] = 0;
1266 cell->face [2] = 0;
1267 } 1820 }
1268 1821
1269 cell->darkness = flags & 8 ? *data++ : 255;
1270
1271 //TODO: don't trust server data to be in-range(!) 1822 //TODO: don't trust server data to be in-range(!)
1272 1823
1273 if (flags & 4) 1824 if (flags & 8)
1274 { 1825 {
1275 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1826 if (extmap)
1827 {
1828 uint8_t ext, cmd;
1829
1830 do
1831 {
1832 ext = *data++;
1833 cmd = ext & 0x7f;
1834
1835 if (cmd < 4)
1836 cell->darkness = 255 - ext * 64 + 1;
1837 else if (cmd == 5) // health
1838 {
1839 cell->stat_width = 1;
1840 cell->stat_hp = *data++;
1841 }
1842 else if (cmd == 6) // monster width
1843 cell->stat_width = *data++ + 1;
1844 else if (cmd == 0x47)
1845 {
1846 if (*data == 1) cell->player = data [1];
1847 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1848 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1849 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1850
1851 data += *data + 1;
1852 }
1853 else if (cmd == 8) // cell flags
1854 cell->flags = *data++;
1855 else if (ext & 0x40) // unknown, multibyte => skip
1856 data += *data + 1;
1857 else
1858 data++;
1859 }
1860 while (ext & 0x80);
1861 }
1862 else
1863 cell->darkness = *data++ + 1;
1276 } 1864 }
1277 1865
1866 for (z = 0; z <= 2; ++z)
1278 if (flags & 2) 1867 if (flags & (4 >> z))
1279 { 1868 {
1280 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1869 faceid face = (data [0] << 8) + data [1]; data += 2;
1870 need_facenum (self, face);
1871 cell->tile [z] = self->face2tile [face];
1872
1873 if (cell->tile [z])
1874 {
1875 maptex *tex = self->tex + cell->tile [z];
1876 if (!tex->name)
1877 av_push (missing, newSViv (cell->tile [z]));
1878
1879 if (tex->smoothtile)
1880 {
1881 maptex *smooth = self->tex + tex->smoothtile;
1882 if (!smooth->name)
1883 av_push (missing, newSViv (tex->smoothtile));
1884 }
1885 }
1281 } 1886 }
1282
1283 if (flags & 1)
1284 {
1285 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1286 }
1287 } 1887 }
1288 else 1888 else
1289 cell->darkness = -1; 1889 CELL_CLEAR (cell);
1290 } 1890 }
1291} 1891}
1892 OUTPUT:
1893 RETVAL
1292 1894
1293SV * 1895SV *
1294mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1896mapmap (DC::Map self, int x0, int y0, int w, int h)
1295 CODE: 1897 CODE:
1296{ 1898{
1297 int x1, x; 1899 int x1, x;
1298 int y1, y; 1900 int y1, y;
1299 int z; 1901 int z;
1320 { 1922 {
1321 mapcell *cell = row->col + (x - row->c0); 1923 mapcell *cell = row->col + (x - row->c0);
1322 1924
1323 for (z = 0; z <= 0; z++) 1925 for (z = 0; z <= 0; z++)
1324 { 1926 {
1325 mapface face = cell->face [z];
1326
1327 if (face)
1328 {
1329 maptex tex = self->tex [face]; 1927 maptex tex = self->tex [cell->tile [z]];
1330 int a0 = 255 - tex.a; 1928 int a0 = 255 - tex.a;
1331 int a1 = tex.a; 1929 int a1 = tex.a;
1332 1930
1333 r = (r * a0 + tex.r * a1) / 255; 1931 r = (r * a0 + tex.r * a1) / 255;
1334 g = (g * a0 + tex.g * a1) / 255; 1932 g = (g * a0 + tex.g * a1) / 255;
1335 b = (b * a0 + tex.b * a1) / 255; 1933 b = (b * a0 + tex.b * a1) / 255;
1336 a = (a * a0 + tex.a * a1) / 255; 1934 a = (a * a0 + tex.a * a1) / 255;
1337 }
1338 } 1935 }
1339 } 1936 }
1340 1937
1341 *map++ = (r ) 1938 *map++ = (r )
1342 | (g << 8) 1939 | (g << 8)
1349} 1946}
1350 OUTPUT: 1947 OUTPUT:
1351 RETVAL 1948 RETVAL
1352 1949
1353void 1950void
1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1951draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1355 CODE: 1952 CODE:
1356{ 1953{
1357 int vx, vy;
1358 int x, y, z; 1954 int x, y, z;
1359 int last_name;
1360 mapface face;
1361 1955
1362 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1956 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1363 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1957 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1958 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1959 smooth_key skey;
1960 int pl_x, pl_y;
1961 maptex pl_tex;
1962 rc_t *rc = rc_alloc ();
1963 rc_key_t key;
1964 rc_array_t *arr;
1364 1965
1365 /* 1966 pl_tex.name = 0;
1366 int vx = self->vx = self->w >= sw
1367 ? self->x + (self->w - sw) / 2
1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1369 1967
1370 int vy = self->vy = self->h >= sh 1968 // thats current max. sorry.
1371 ? self->y + (self->h - sh) / 2 1969 if (sw > 255) sw = 255;
1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1970 if (sh > 255) sh = 255;
1373 */
1374 1971
1375 glColor4ub (255, 255, 255, 255); 1972 // clear key, in case of extra padding
1973 memset (&skey, 0, sizeof (skey));
1974
1975 memset (&key, 0, sizeof (key));
1976 key.r = 255;
1977 key.g = 255;
1978 key.b = 255;
1979 key.a = 255;
1980 key.mode = GL_QUADS;
1981 key.format = GL_T2F_V3F;
1982 key.texname = -1;
1983
1984 mx += self->x;
1985 my += self->y;
1986
1987 // first pass: determine smooth_max
1988 // rather ugly, if you ask me
1989 // could also be stored inside mapcell and updated on change
1990 memset (smooth_max, 0, sizeof (smooth_max));
1991
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 smooth_max[x + 1][y + 1] =
2003 MAX (self->tex [cell->tile [0]].smoothlevel,
2004 MAX (self->tex [cell->tile [1]].smoothlevel,
2005 self->tex [cell->tile [2]].smoothlevel));
2006 }
2007 }
1376 2008
1377 glEnable (GL_BLEND); 2009 glEnable (GL_BLEND);
1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 2010 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1379 glEnable (GL_TEXTURE_2D);
1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 2011 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1381 2012
1382 glBegin (GL_QUADS);
1383
1384 last_name = 0;
1385
1386 for (z = 0; z < 3; z++) 2013 for (z = 0; z <= 2; z++)
2014 {
2015 memset (smooth_level, 0, sizeof (smooth_level));
2016
1387 for (y = 0; y < sh; y++) 2017 for (y = 0; y < sh; y++)
1388 if (0 <= y + vy && y + vy < self->rows) 2018 if (0 <= y + my && y + my < self->rows)
1389 { 2019 {
1390 maprow *row = self->row + (y + vy); 2020 maprow *row = self->row + (y + my);
1391 2021
1392 for (x = 0; x < sw; x++) 2022 for (x = 0; x < sw; x++)
1393 if (row->c0 <= x + vx && x + vx < row->c1) 2023 if (row->c0 <= x + mx && x + mx < row->c1)
1394 { 2024 {
1395 mapcell *cell = row->col + (x + vx - row->c0); 2025 mapcell *cell = row->col + (x + mx - row->c0);
1396
1397 face = cell->face [z]; 2026 tileid tile = cell->tile [z];
1398 2027
1399 if (face) 2028 if (tile)
2029 {
2030 maptex tex = self->tex [tile];
2031 int px = (x + 1) * T - tex.w;
2032 int py = (y + 1) * T - tex.h;
2033
2034 if (key.texname != tex.name)
2035 {
2036 if (!tex.name)
2037 tex = self->tex [2]; /* missing, replace by noface */
2038
2039 key.texname = tex.name;
2040 arr = rc_array (rc, &key);
2041 }
2042
2043 if (expect_false (cell->player == player) && expect_false (z == 2))
2044 {
2045 pl_x = px;
2046 pl_y = py;
2047 pl_tex = tex;
2048 continue;
2049 }
2050
2051 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2052 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2053 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2054 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2055
2056 if (expect_false (cell->flags) && expect_false (z == 2))
2057 {
2058 // overlays such as the speech bubble, probably more to come
2059 if (cell->flags & 1)
2060 {
2061 maptex tex = self->tex [1];
2062 int px = x * T + T * 2 / 32;
2063 int py = y * T - T * 6 / 32;
2064
2065 if (tex.name)
2066 {
2067 if (key.texname != tex.name)
2068 {
2069 key.texname = tex.name;
2070 arr = rc_array (rc, &key);
2071 }
2072
2073 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2074 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2075 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2076 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2077 }
2078 }
2079 }
2080
2081 // update smooth hash
2082 if (tex.smoothtile)
2083 {
2084 skey.tile = tex.smoothtile;
2085 skey.level = tex.smoothlevel;
2086
2087 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2088
2089 // add bits to current tile and all neighbours. skey.x|y is
2090 // shifted +1|+1 so we always stay positive.
2091
2092 // bits is ___n cccc CCCC bbbb
2093 // n do not draw borders&corners
2094 // c draw these corners, but...
2095 // C ... not these
2096 // b draw these borders
2097
2098 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2099 // ┃· ·· ·┃ ━━
2100
2101 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2102 // ·· ·· ·┏ ┓·
2103
2104 // full tile
2105 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2106
2107 // borders
2108 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2109 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2110 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2111 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2112
2113 // corners
2114 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2115 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2116 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2117 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2118 }
2119 }
2120 }
2121 }
2122
2123 rc_draw (rc);
2124 rc_clear (rc);
2125
2126 // go through all smoothlevels, lowest to highest, then draw.
2127 // this is basically counting sort
2128 {
2129 int w, b;
2130
2131 glEnable (GL_TEXTURE_2D);
2132 glBegin (GL_QUADS);
2133 for (w = 0; w < 256 / 32; ++w)
2134 {
2135 uint32_t smask = smooth_level [w];
2136 if (smask)
2137 for (b = 0; b < 32; ++b)
2138 if (smask & (((uint32_t)1) << b))
1400 { 2139 {
1401 maptex tex = self->tex [face]; 2140 int level = (w << 5) | b;
2141 HE *he;
1402 2142
1403 int px = (x + 1) * 32 - tex.w; 2143 hv_iterinit (smooth);
1404 int py = (y + 1) * 32 - tex.h; 2144 while ((he = hv_iternext (smooth)))
1405
1406 if (last_name != tex.name)
1407 { 2145 {
2146 smooth_key *skey = (smooth_key *)HeKEY (he);
2147 IV bits = SvIVX (HeVAL (he));
2148
2149 if (!(bits & 0x1000)
2150 && skey->level == level
2151 && level > smooth_max [skey->x][skey->y])
2152 {
2153 maptex tex = self->tex [skey->tile];
2154 int px = (((int)skey->x) - 1) * T;
2155 int py = (((int)skey->y) - 1) * T;
2156 int border = bits & 15;
2157 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2158 float dx = tex.s * .0625f; // 16 images/row
2159 float dy = tex.t * .5f ; // 2 images/column
2160
2161 if (tex.name)
2162 {
2163 // this time avoiding texture state changes
2164 // save gobs of state changes.
2165 if (key.texname != tex.name)
2166 {
1408 glEnd (); 2167 glEnd ();
1409 last_name = tex.name;
1410 glBindTexture (GL_TEXTURE_2D, last_name); 2168 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1411 glBegin (GL_QUADS); 2169 glBegin (GL_QUADS);
2170 }
2171
2172 if (border)
2173 {
2174 float ox = border * dx;
2175
2176 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2177 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2178 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2179 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2180 }
2181
2182 if (corner)
2183 {
2184 float ox = corner * dx;
2185
2186 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2187 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2188 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2189 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2190 }
2191 }
2192 }
1412 } 2193 }
1413
1414 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1415 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1416 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1417 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1418 } 2194 }
1419 }
1420 } 2195 }
1421 2196
1422 glEnd (); 2197 glEnd ();
1423
1424 glDisable (GL_TEXTURE_2D); 2198 glDisable (GL_TEXTURE_2D);
2199 key.texname = -1;
2200 }
2201
2202 hv_clear (smooth);
2203 }
2204
2205 if (pl_tex.name)
2206 {
2207 maptex tex = pl_tex;
2208 int px = pl_x + sdx;
2209 int py = pl_y + sdy;
2210
2211 key.texname = tex.name;
2212 arr = rc_array (rc, &key);
2213
2214 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2215 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2216 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2217 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2218
2219 rc_draw (rc);
2220 }
2221
1425 glDisable (GL_BLEND); 2222 glDisable (GL_BLEND);
1426} 2223 rc_free (rc);
1427 2224
2225 // top layer: overlays such as the health bar
2226 for (y = 0; y < sh; y++)
2227 if (0 <= y + my && y + my < self->rows)
2228 {
2229 maprow *row = self->row + (y + my);
2230
2231 for (x = 0; x < sw; x++)
2232 if (row->c0 <= x + mx && x + mx < row->c1)
2233 {
2234 mapcell *cell = row->col + (x + mx - row->c0);
2235
2236 int px = x * T;
2237 int py = y * T;
2238
2239 if (cell->stat_hp)
2240 {
2241 int width = cell->stat_width * T;
2242 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2243
2244 glColor3ub (0, 0, 0);
2245 glRectf (px + 1, py - thick - 2,
2246 px + width - 1, py);
2247
2248 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2249 glRectf (px + 2,
2250 py - thick - 1,
2251 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2252 }
2253 }
2254 }
2255}
2256
1428void 2257void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2258draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE: 2259 CODE:
1431{ 2260{
1432 static float color[16][3] = { 2261 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F }, 2262 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F }, 2263 { 1.00F, 1.00F, 1.00F },
1484 glDisable (GL_BLEND); 2313 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D); 2314 glDisable (GL_TEXTURE_2D);
1486} 2315}
1487 2316
1488void 2317void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2318fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1490 PPCODE: 2319 PPCODE:
1491{ 2320{
1492 int vx, vy;
1493 int x, y; 2321 int x, y;
2322 int sw1 = sw + 2;
2323 int sh1 = sh + 2;
2324 int sh3 = sh * 3;
1494 int sw4 = (sw + 3) & ~3; 2325 int sw34 = (sw * 3 + 3) & ~3;
2326 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2327 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2328 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1497 2329
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv); 2330 SvPOK_only (darkness3_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh); 2331 SvCUR_set (darkness3_sv, sw34 * sh3);
1501 2332
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2333 mx += self->x - 1;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2334 my += self->y - 1;
1504 2335
2336 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2337
1505 for (y = 0; y < sh; y++) 2338 for (y = 0; y < sh1; y++)
1506 if (0 <= y + vy && y + vy < self->rows) 2339 if (0 <= y + my && y + my < self->rows)
1507 { 2340 {
1508 maprow *row = self->row + (y + vy); 2341 maprow *row = self->row + (y + my);
1509 2342
1510 for (x = 0; x < sw; x++) 2343 for (x = 0; x < sw1; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1) 2344 if (row->c0 <= x + mx && x + mx < row->c1)
1512 { 2345 {
1513 mapcell *cell = row->col + (x + vx - row->c0); 2346 mapcell *cell = row->col + (x + mx - row->c0);
1514 2347
1515 darkness[y * sw4 + x] = cell->darkness < 0 2348 darkness1 [y * sw1 + x] = cell->darkness
2349 ? 255 - (cell->darkness - 1)
1516 ? 255 - FOW_DARKNESS 2350 : 255 - FOW_DARKNESS;
1517 : 255 - cell->darkness;
1518 } 2351 }
1519 } 2352 }
1520 2353
2354 for (y = 0; y < sh; ++y)
2355 for (x = 0; x < sw; ++x)
2356 {
2357 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2358 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2359 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2360 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2361 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2362 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2363 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2364 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2365 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2366
2367 uint8_t r11 = (d11 + d21 + d12) / 3;
2368 uint8_t r21 = d21;
2369 uint8_t r31 = (d21 + d31 + d32) / 3;
2370
2371 uint8_t r12 = d12;
2372 uint8_t r22 = d22;
2373 uint8_t r32 = d32;
2374
2375 uint8_t r13 = (d13 + d23 + d12) / 3;
2376 uint8_t r23 = d23;
2377 uint8_t r33 = (d23 + d33 + d32) / 3;
2378
2379 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2380 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2381 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2382 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2383 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2384 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2385 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2386 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2387 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2388 }
2389
2390 free (darkness1);
2391
1521 EXTEND (SP, 3); 2392 EXTEND (SP, 3);
1522 PUSHs (sv_2mortal (newSViv (sw4))); 2393 PUSHs (sv_2mortal (newSViv (sw34)));
1523 PUSHs (sv_2mortal (newSViv (sh))); 2394 PUSHs (sv_2mortal (newSViv (sh3)));
1524 PUSHs (darkness_sv); 2395 PUSHs (darkness3_sv);
1525} 2396}
1526 2397
1527SV * 2398SV *
1528get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2399get_rect (DC::Map self, int x0, int y0, int w, int h)
1529 CODE: 2400 CODE:
1530{ 2401{
1531 int x, y, x1, y1; 2402 int x, y, x1, y1;
1532 SV *data_sv = newSV (w * h * 7 + 5); 2403 SV *data_sv = newSV (w * h * 7 + 5);
1533 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2404 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1558 if (row && row->c0 <= x && x < row->c1) 2429 if (row && row->c0 <= x && x < row->c1)
1559 { 2430 {
1560 mapcell *cell = row->col + (x - row->c0); 2431 mapcell *cell = row->col + (x - row->c0);
1561 uint8_t flags = 0; 2432 uint8_t flags = 0;
1562 2433
1563 if (cell->face [0]) flags |= 1; 2434 if (cell->tile [0]) flags |= 1;
1564 if (cell->face [1]) flags |= 2; 2435 if (cell->tile [1]) flags |= 2;
1565 if (cell->face [2]) flags |= 4; 2436 if (cell->tile [2]) flags |= 4;
1566 2437
1567 *data++ = flags; 2438 *data++ = flags;
1568 2439
1569 if (flags & 1) 2440 if (flags & 1)
1570 { 2441 {
2442 tileid tile = cell->tile [0];
1571 *data++ = cell->face [0] >> 8; 2443 *data++ = tile >> 8;
1572 *data++ = cell->face [0]; 2444 *data++ = tile;
1573 } 2445 }
1574 2446
1575 if (flags & 2) 2447 if (flags & 2)
1576 { 2448 {
2449 tileid tile = cell->tile [1];
1577 *data++ = cell->face [1] >> 8; 2450 *data++ = tile >> 8;
1578 *data++ = cell->face [1]; 2451 *data++ = tile;
1579 } 2452 }
1580 2453
1581 if (flags & 4) 2454 if (flags & 4)
1582 { 2455 {
2456 tileid tile = cell->tile [2];
1583 *data++ = cell->face [2] >> 8; 2457 *data++ = tile >> 8;
1584 *data++ = cell->face [2]; 2458 *data++ = tile;
1585 } 2459 }
1586 } 2460 }
1587 else 2461 else
1588 *data++ = 0; 2462 *data++ = 0;
1589 } 2463 }
1590 } 2464 }
1591 2465
2466 /* if size is w*h + 5 then no data has been found */
2467 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2468 {
1592 SvPOK_only (data_sv); 2469 SvPOK_only (data_sv);
1593 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2470 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2471 }
2472
1594 RETVAL = data_sv; 2473 RETVAL = data_sv;
1595} 2474}
1596 OUTPUT: 2475 OUTPUT:
1597 RETVAL 2476 RETVAL
1598 2477
1599void 2478void
1600set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2479set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1601 PPCODE: 2480 PPCODE:
1602{ 2481{
1603 int x, y, z; 2482 int x, y, z;
1604 int w, h; 2483 int w, h;
1605 int x1, y1; 2484 int x1, y1;
2485 STRLEN len;
2486 uint8_t *data, *end;
2487
2488 len = SvLEN (data_sv);
2489 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2490 data = SvPVbyte_nolen (data_sv);
2491 end = data + len + 8;
2492
2493 if (len < 5)
2494 XSRETURN_EMPTY;
1606 2495
1607 if (*data++ != 0) 2496 if (*data++ != 0)
1608 return; /* version mismatch */ 2497 XSRETURN_EMPTY; /* version mismatch */
1609 2498
1610 w = *data++ << 8; w |= *data++; 2499 w = *data++ << 8; w |= *data++;
1611 h = *data++ << 8; h |= *data++; 2500 h = *data++ << 8; h |= *data++;
1612 2501
1613 // we need to do this 'cause we don't keep an absolute coord system for rows 2502 // we need to do this 'cause we don't keep an absolute coord system for rows
1625 { 2514 {
1626 maprow *row = map_get_row (self, y); 2515 maprow *row = map_get_row (self, y);
1627 2516
1628 for (x = x0; x < x1; x++) 2517 for (x = x0; x < x1; x++)
1629 { 2518 {
2519 uint8_t flags;
2520
2521 if (data + 7 >= end)
2522 XSRETURN_EMPTY;
2523
1630 uint8_t flags = *data++; 2524 flags = *data++;
1631 2525
1632 if (flags) 2526 if (flags)
1633 { 2527 {
1634 mapface face[3] = { 0, 0, 0 };
1635
1636 mapcell *cell = row_get_cell (row, x); 2528 mapcell *cell = row_get_cell (row, x);
2529 tileid tile[3] = { 0, 0, 0 };
1637 2530
1638 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2531 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1639 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2532 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1640 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2533 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1641 2534
1642 if (cell->darkness <= 0) 2535 if (cell->darkness == 0)
1643 { 2536 {
1644 cell->darkness = -1; 2537 /*cell->darkness = 0;*/
2538 EXTEND (SP, 3);
1645 2539
1646 for (z = 0; z <= 2; z++) 2540 for (z = 0; z <= 2; z++)
1647 { 2541 {
1648 cell->face[z] = face[z]; 2542 tileid t = tile [z];
1649 2543
1650 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2544 if (t >= self->texs || (t && !self->tex [t].name))
2545 {
1651 XPUSHs (sv_2mortal (newSViv (face[z]))); 2546 PUSHs (sv_2mortal (newSViv (t)));
2547 need_texid (self, t);
2548 }
2549
2550 cell->tile [z] = t;
1652 } 2551 }
1653 } 2552 }
1654 } 2553 }
1655 } 2554 }
1656 } 2555 }
1657} 2556}
1658 2557
1659MODULE = CFClient PACKAGE = CFClient::MixChunk 2558MODULE = Deliantra::Client PACKAGE = DC::RW
1660 2559
1661CFClient::MixChunk 2560DC::RW
1662new_from_file (SV *class, char *path) 2561new (SV *class, SV *data_sv)
1663 CODE: 2562 CODE:
1664 RETVAL = Mix_LoadWAV (path); 2563{
2564 STRLEN datalen;
2565 char *data = SvPVbyte (data_sv, datalen);
2566
2567 RETVAL = SDL_RWFromConstMem (data, datalen);
2568}
1665 OUTPUT: 2569 OUTPUT:
1666 RETVAL 2570 RETVAL
1667 2571
2572DC::RW
2573new_from_file (SV *class, const char *path, const char *mode = "rb")
2574 CODE:
2575 RETVAL = SDL_RWFromFile (path, mode);
2576 OUTPUT:
2577 RETVAL
2578
2579# fails on win32:
2580# dc.xs(2268) : error C2059: syntax error : '('
1668void 2581#void
2582#close (DC::RW self)
2583# CODE:
2584# (self->(close)) (self);
2585
2586MODULE = Deliantra::Client PACKAGE = DC::Channel
2587
2588PROTOTYPES: DISABLE
2589
2590DC::Channel
2591find ()
2592 CODE:
2593{
2594 RETVAL = Mix_GroupAvailable (-1);
2595
2596 if (RETVAL < 0)
2597 {
2598 RETVAL = Mix_GroupOldest (-1);
2599
2600 if (RETVAL < 0)
2601 XSRETURN_UNDEF;
2602
2603 Mix_HaltChannel (RETVAL);
2604 }
2605
2606 Mix_UnregisterAllEffects (RETVAL);
2607 Mix_Volume (RETVAL, 128);
2608}
2609 OUTPUT:
2610 RETVAL
2611
2612void
2613halt (DC::Channel self)
2614 CODE:
2615 Mix_HaltChannel (self);
2616
2617void
2618expire (DC::Channel self, int ticks = -1)
2619 CODE:
2620 Mix_ExpireChannel (self, ticks);
2621
2622void
2623fade_out (DC::Channel self, int ticks = -1)
2624 CODE:
2625 Mix_FadeOutChannel (self, ticks);
2626
2627int
2628volume (DC::Channel self, int volume)
2629 CODE:
2630 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2631 OUTPUT:
2632 RETVAL
2633
2634void
2635unregister_all_effects (DC::Channel self)
2636 CODE:
2637 Mix_UnregisterAllEffects (self);
2638
2639void
2640set_panning (DC::Channel self, int left, int right)
2641 CODE:
2642 left = CLAMP (left , 0, 255);
2643 right = CLAMP (right, 0, 255);
2644 Mix_SetPanning (self, left, right);
2645
2646void
2647set_distance (DC::Channel self, int distance)
2648 CODE:
2649 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2650
2651void
2652set_position (DC::Channel self, int angle, int distance)
2653 CODE:
2654
2655void
2656set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2657 CODE:
2658{
2659 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2660 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2661 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2662}
2663
2664void
2665set_reverse_stereo (DC::Channel self, int flip)
2666 CODE:
2667 Mix_SetReverseStereo (self, flip);
2668
2669MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2670
2671PROTOTYPES: DISABLE
2672
2673DC::MixChunk
2674new (SV *class, DC::RW rwops)
2675 CODE:
2676 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2677 OUTPUT:
2678 RETVAL
2679
2680void
1669DESTROY (CFClient::MixChunk self) 2681DESTROY (DC::MixChunk self)
1670 CODE: 2682 CODE:
1671 Mix_FreeChunk (self); 2683 Mix_FreeChunk (self);
1672 2684
1673int 2685int
1674volume (CFClient::MixChunk self, int volume = -1) 2686volume (DC::MixChunk self, int volume = -1)
1675 CODE: 2687 CODE:
2688 if (items > 1)
2689 volume = CLAMP (volume, 0, 128);
1676 RETVAL = Mix_VolumeChunk (self, volume); 2690 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT: 2691 OUTPUT:
1678 RETVAL 2692 RETVAL
1679 2693
1680int 2694DC::Channel
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2695play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1682 CODE: 2696 CODE:
2697{
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2699
2700 if (RETVAL < 0)
2701 XSRETURN_UNDEF;
2702
2703 if (channel < 0)
2704 {
2705 Mix_UnregisterAllEffects (RETVAL);
2706 Mix_Volume (RETVAL, 128);
2707 }
2708}
1684 OUTPUT: 2709 OUTPUT:
1685 RETVAL 2710 RETVAL
1686 2711
1687MODULE = CFClient PACKAGE = CFClient::MixMusic 2712MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1688 2713
1689int 2714int
1690volume (int volume = -1) 2715volume (int volume = -1)
2716 PROTOTYPE: ;$
1691 CODE: 2717 CODE:
2718 if (items > 0)
2719 volume = CLAMP (volume, 0, 128);
1692 RETVAL = Mix_VolumeMusic (volume); 2720 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT: 2721 OUTPUT:
1694 RETVAL 2722 RETVAL
1695 2723
1696CFClient::MixMusic 2724void
1697new_from_file (SV *class, char *path) 2725fade_out (int ms)
1698 CODE: 2726 CODE:
2727 Mix_FadeOutMusic (ms);
2728
2729void
2730halt ()
2731 CODE:
2732 Mix_HaltMusic ();
2733
2734DC::MixMusic
2735new (SV *class, DC::RW rwops)
2736 CODE:
1699 RETVAL = Mix_LoadMUS (path); 2737 RETVAL = Mix_LoadMUS_RW (rwops);
1700 OUTPUT: 2738 OUTPUT:
1701 RETVAL 2739 RETVAL
1702 2740
1703void 2741void
1704DESTROY (CFClient::MixMusic self) 2742DESTROY (DC::MixMusic self)
1705 CODE: 2743 CODE:
1706 Mix_FreeMusic (self); 2744 Mix_FreeMusic (self);
1707 2745
1708int 2746int
1709play (CFClient::MixMusic self, int loops = -1) 2747play (DC::MixMusic self, int loops = -1)
1710 CODE: 2748 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops); 2749 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT: 2750 OUTPUT:
1713 RETVAL 2751 RETVAL
1714 2752
2753void
2754fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2755 CODE:
2756 Mix_FadeInMusicPos (self, loops, ms, position);
2757
1715MODULE = CFClient PACKAGE = CFClient::OpenGL 2758MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2759
2760PROTOTYPES: ENABLE
1716 2761
1717BOOT: 2762BOOT:
1718{ 2763{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2764 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1720 static const struct { 2765 static const struct {
1721 const char *name; 2766 const char *name;
1722 IV iv; 2767 IV iv;
1723 } *civ, const_iv[] = { 2768 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name } 2769# define const_iv(name) { # name, (IV)name }
2770 const_iv (GL_VENDOR),
2771 const_iv (GL_VERSION),
2772 const_iv (GL_EXTENSIONS),
1725 const_iv (GL_COLOR_MATERIAL), 2773 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH), 2774 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT), 2775 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER), 2776 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND), 2777 const_iv (GL_BLEND),
1733 const_iv (GL_ALPHA_TEST), 2781 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE), 2782 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL), 2783 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT), 2784 const_iv (GL_FRONT),
1737 const_iv (GL_BACK), 2785 const_iv (GL_BACK),
2786 const_iv (GL_AUX0),
1738 const_iv (GL_AND), 2787 const_iv (GL_AND),
1739 const_iv (GL_ONE), 2788 const_iv (GL_ONE),
1740 const_iv (GL_ZERO), 2789 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA), 2790 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA), 2791 const_iv (GL_DST_ALPHA),
1755 const_iv (GL_INTENSITY), 2804 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE), 2805 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA), 2806 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT), 2807 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2808 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2809 const_iv (GL_COMPRESSED_ALPHA_ARB),
2810 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2811 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2812 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2813 const_iv (GL_COMPRESSED_RGB_ARB),
2814 const_iv (GL_COMPRESSED_RGBA_ARB),
1760 const_iv (GL_COMPILE), 2815 const_iv (GL_COMPILE),
2816 const_iv (GL_PROXY_TEXTURE_1D),
2817 const_iv (GL_PROXY_TEXTURE_2D),
1761 const_iv (GL_TEXTURE_1D), 2818 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D), 2819 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV), 2820 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER), 2821 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER), 2822 const_iv (GL_TEXTURE_MIN_FILTER),
1786 const_iv (GL_COLOR_LOGIC_OP), 2843 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D), 2844 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D), 2845 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE), 2846 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER), 2847 const_iv (GL_CONSTANT_BORDER),
2848 const_iv (GL_POINTS),
1791 const_iv (GL_LINES), 2849 const_iv (GL_LINES),
2850 const_iv (GL_LINE_STRIP),
1792 const_iv (GL_LINE_LOOP), 2851 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS), 2852 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP), 2853 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES), 2854 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP), 2855 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN), 2856 const_iv (GL_TRIANGLE_FAN),
2857 const_iv (GL_POLYGON),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2858 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2859 const_iv (GL_POINT_SMOOTH_HINT),
2860 const_iv (GL_LINE_SMOOTH_HINT),
2861 const_iv (GL_POLYGON_SMOOTH_HINT),
2862 const_iv (GL_GENERATE_MIPMAP_HINT),
2863 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1799 const_iv (GL_FASTEST), 2864 const_iv (GL_FASTEST),
2865 const_iv (GL_DONT_CARE),
2866 const_iv (GL_NICEST),
1800 const_iv (GL_V2F), 2867 const_iv (GL_V2F),
1801 const_iv (GL_V3F), 2868 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F), 2869 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F), 2870 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv 2871# undef const_iv
1805 }; 2872 };
1806 2873
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2874 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2875 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2876
2877 texture_av = newAV ();
2878 AvREAL_off (texture_av);
1809} 2879}
2880
2881void
2882disable_GL_EXT_blend_func_separate ()
2883 CODE:
2884 gl.BlendFuncSeparate = 0;
2885 gl.BlendFuncSeparateEXT = 0;
1810 2886
1811char * 2887char *
1812gl_vendor () 2888gl_vendor ()
1813 CODE: 2889 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR); 2890 RETVAL = (char *)glGetString (GL_VENDOR);
1827 CODE: 2903 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2904 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT: 2905 OUTPUT:
1830 RETVAL 2906 RETVAL
1831 2907
2908const char *glGetString (GLenum pname)
2909
2910GLint glGetInteger (GLenum pname)
2911 CODE:
2912 glGetIntegerv (pname, &RETVAL);
2913 OUTPUT:
2914 RETVAL
2915
2916GLdouble glGetDouble (GLenum pname)
2917 CODE:
2918 glGetDoublev (pname, &RETVAL);
2919 OUTPUT:
2920 RETVAL
2921
1832int glGetError () 2922int glGetError ()
1833 2923
1834void glFinish () 2924void glFinish ()
1835 2925
1836void glClear (int mask) 2926void glClear (int mask)
1873# near_ and far_ are due to microsofts buggy "c" compiler 2963# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2964void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875 2965
1876# near_ and far_ are due to microsofts buggy "c" compiler 2966# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2967void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2968
2969PROTOTYPES: DISABLE
1878 2970
1879void glViewport (int x, int y, int width, int height) 2971void glViewport (int x, int y, int width, int height)
1880 2972
1881void glScissor (int x, int y, int width, int height) 2973void glScissor (int x, int y, int width, int height)
1882 2974
1890 2982
1891void glRotate (float angle, float x, float y, float z) 2983void glRotate (float angle, float x, float y, float z)
1892 CODE: 2984 CODE:
1893 glRotatef (angle, x, y, z); 2985 glRotatef (angle, x, y, z);
1894 2986
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0) 2987void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS: 2988 ALIAS:
1902 glColor_premultiply = 1 2989 glColor_premultiply = 1
1903 CODE: 2990 CODE:
1904 if (ix) 2991 if (ix)
1905 { 2992 {
1906 r *= a; 2993 r *= a;
1907 g *= a; 2994 g *= a;
1908 b *= a; 2995 b *= a;
1909 } 2996 }
1910 // microsoft visual "c" rounds instead of truncating... 2997 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255), 2998 glColor4f (r, g, b, a);
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921 2999
1922void glRasterPos (float x, float y, float z = 0.) 3000void glRasterPos (float x, float y, float z = 0.)
1923 CODE: 3001 CODE:
1924 glRasterPos3f (0, 0, z); 3002 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0); 3003 glBitmap (0, 0, 0, 0, x, y, 0);
1930 3008
1931void glTexCoord (float s, float t) 3009void glTexCoord (float s, float t)
1932 CODE: 3010 CODE:
1933 glTexCoord2f (s, t); 3011 glTexCoord2f (s, t);
1934 3012
3013void glRect (float x1, float y1, float x2, float y2)
3014 CODE:
3015 glRectf (x1, y1, x2, y2);
3016
3017void glRect_lineloop (float x1, float y1, float x2, float y2)
3018 CODE:
3019 glBegin (GL_LINE_LOOP);
3020 glVertex2f (x1, y1);
3021 glVertex2f (x2, y1);
3022 glVertex2f (x2, y2);
3023 glVertex2f (x1, y2);
3024 glEnd ();
3025
3026PROTOTYPES: ENABLE
3027
3028void glBegin (int mode)
3029
3030void glEnd ()
3031
3032void glPointSize (GLfloat size)
3033
3034void glLineWidth (GLfloat width)
3035
3036void glInterleavedArrays (int format, int stride, char *data)
3037
3038void glDrawElements (int mode, int count, int type, char *indices)
3039
3040# 1.2 void glDrawRangeElements (int mode, int start, int end
3041
1935void glTexEnv (int target, int pname, float param) 3042void glTexEnv (int target, int pname, float param)
1936 CODE: 3043 CODE:
1937 glTexEnvf (target, pname, param); 3044 glTexEnvf (target, pname, param);
1938 3045
1939void glTexParameter (int target, int pname, float param) 3046void glTexParameter (int target, int pname, float param)
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3062void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE: 3063 CODE:
1957 if (gl.SeparableFilter2D) 3064 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3065 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959 3066
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3067void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1961 3068
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3069void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963 3070
1964void glDrawPixels (int width, int height, int format, int type, char *pixels) 3071void glDrawPixels (int width, int height, int format, int type, char *pixels)
3072
3073void glPixelZoom (float x, float y)
1965 3074
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3075void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967 3076
1968int glGenTexture () 3077int glGenTexture ()
1969 CODE: 3078 CODE:
1970{ 3079 RETVAL = gen_texture ();
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT: 3080 OUTPUT:
1976 RETVAL 3081 RETVAL
1977 3082
1978void glDeleteTexture (int name) 3083void glDeleteTexture (int name)
1979 CODE: 3084 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_); 3085 del_texture (name);
1983} 3086
1984
1985int glGenList () 3087int glGenList ()
1986 CODE: 3088 CODE:
1987 RETVAL = glGenLists (1); 3089 RETVAL = glGenLists (1);
1988 OUTPUT: 3090 OUTPUT:
1989 RETVAL 3091 RETVAL
1996 3098
1997void glEndList () 3099void glEndList ()
1998 3100
1999void glCallList (int list) 3101void glCallList (int list)
2000 3102
3103MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2001 3104
3105PROTOTYPES: DISABLE
3106
3107void
3108find_widget (SV *self, NV x, NV y)
3109 PPCODE:
3110{
3111 if (within_widget (self, x, y))
3112 XPUSHs (self);
3113}
3114
3115BOOT:
3116{
3117 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3118
3119 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3120 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3121 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3122 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3123}
3124
3125void
3126draw (SV *self)
3127 CODE:
3128{
3129 HV *hv;
3130 SV **svp;
3131 NV x, y, w, h;
3132 SV *draw_x_sv = GvSV (draw_x_gv);
3133 SV *draw_y_sv = GvSV (draw_y_gv);
3134 SV *draw_w_sv = GvSV (draw_w_gv);
3135 SV *draw_h_sv = GvSV (draw_h_gv);
3136 double draw_x, draw_y;
3137
3138 if (!SvROK (self))
3139 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3140
3141 hv = (HV *)SvRV (self);
3142
3143 if (SvTYPE (hv) != SVt_PVHV)
3144 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3145
3146 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3147 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3148
3149 if (!h || !w)
3150 XSRETURN_EMPTY;
3151
3152 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3153 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3154
3155 draw_x = SvNV (draw_x_sv) + x;
3156 draw_y = SvNV (draw_y_sv) + y;
3157
3158 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3159 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3160 XSRETURN_EMPTY;
3161
3162 sv_setnv (draw_x_sv, draw_x);
3163 sv_setnv (draw_y_sv, draw_y);
3164
3165 glPushMatrix ();
3166 glTranslated (x, y, 0);
3167
3168 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3169 {
3170 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3171
3172 if (svp && SvTRUE (*svp))
3173 {
3174 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3175 glEnable (GL_BLEND);
3176 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3177 glBegin (GL_QUADS);
3178 glVertex2f (0, 0);
3179 glVertex2f (w, 0);
3180 glVertex2f (w, h);
3181 glVertex2f (0, h);
3182 glEnd ();
3183 glDisable (GL_BLEND);
3184 }
3185 }
3186#if 0
3187 // draw borders, for debugging
3188 glPushMatrix ();
3189 glColor4f (1., 1., 0., 1.);
3190 glTranslatef (.5, .5, 0.);
3191 glBegin (GL_LINE_LOOP);
3192 glVertex2f (0 , 0);
3193 glVertex2f (w - 1, 0);
3194 glVertex2f (w - 1, h - 1);
3195 glVertex2f (0 , h - 1);
3196 glEnd ();
3197 glPopMatrix ();
3198#endif
3199 PUSHMARK (SP);
3200 XPUSHs (self);
3201 PUTBACK;
3202 call_method ("_draw", G_VOID | G_DISCARD);
3203 SPAGAIN;
3204
3205 glPopMatrix ();
3206
3207 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3208 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3209}
3210

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines