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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
14#include <SDL_opengl.h> 21#include <SDL_opengl.h>
15 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
16#include <glib/gmacros.h> 26#include <glib/gmacros.h>
17 27
18#include <pango/pango.h> 28#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 29
22#ifndef _WIN32 30#ifndef _WIN32
23# include <sys/types.h> 31# include <sys/types.h>
24# include <sys/socket.h> 32# include <sys/socket.h>
25# include <netinet/in.h> 33# include <netinet/in.h>
32 typedef signed char int8_t; 40 typedef signed char int8_t;
33 typedef signed short int16_t; 41 typedef signed short int16_t;
34 typedef signed int int32_t; 42 typedef signed int int32_t;
35#endif 43#endif
36 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
37#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
38 50
39#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
41 53
42static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
44 107
45typedef struct cf_layout { 108typedef struct cf_layout {
46 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
47 int base_height; 111 int base_height;
112 CFClient__Font font;
48} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
49 118
50static void 119static void
51substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
52{ 121{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 127}
56 128
57static void 129static void
58layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
59{ 131{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
62 */ 134 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
64 136
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 139
140 pango_layout_set_font_description (self->pl, font);
72} 141}
73 142
74static void 143static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
76{ 145{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
80 147
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 148 if (!*w) *w = 1;
83 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
84} 152}
85 153
86typedef uint16_t mapface; 154typedef uint16_t mapface;
87 155
88typedef struct { 156typedef struct {
233 break; 301 break;
234 302
235 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
236 } 304 }
237 } 305 }
306}
307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
238} 349}
239 350
240MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
241 352
242PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
350# undef const_iv 461# undef const_iv
351 }; 462 };
352 463
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
355 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
472void
473pango_init ()
474 CODE:
475{
356 fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
359} 479}
360 480
361int 481int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 483
364void 484void
365SDL_Quit () 485SDL_Quit ()
366 486
367void 487void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 505
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 507
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 508 SDL_EnableUNICODE (1);
509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 510
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 512
389 if (m && m != (SDL_Rect **)-1) 513 if (m && m != (SDL_Rect **)-1)
390 while (*m) 514 while (*m)
396 520
397 ++m; 521 ++m;
398 } 522 }
399} 523}
400 524
525char *
526SDL_GetError ()
527
401int 528int
402SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 530 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 533 );
534 if (RETVAL)
535 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
408 OUTPUT: 541 OUTPUT:
409 RETVAL 542 RETVAL
543
544void
545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
549
550void
551SDL_PollEvent ()
552 PPCODE:
553{
554 SDL_Event ev;
555
556 while (SDL_PollEvent (&ev))
557 {
558 HV *hv = newHV ();
559 hv_store (hv, "type", 4, newSViv (ev.type), 0);
560
561 switch (ev.type)
562 {
563 case SDL_KEYDOWN:
564 case SDL_KEYUP:
565 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
566 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
567 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
568 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
569 break;
570
571 case SDL_ACTIVEEVENT:
572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
574 break;
575
576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
584 break;
585
586 case SDL_MOUSEBUTTONDOWN:
587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
594 break;
595
596 case SDL_USEREVENT:
597 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
598 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
599 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
600 break;
601 }
602
603 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
604 }
605}
606
607int
608Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
609 POSTCALL:
610 Mix_HookMusicFinished (music_finished);
611 Mix_ChannelFinished (channel_finished);
612
613void
614Mix_CloseAudio ()
615
616int
617Mix_AllocateChannels (int numchans = -1)
410 618
411void 619void
412lowdelay (int fd, int val = 1) 620lowdelay (int fd, int val = 1)
413 CODE: 621 CODE:
414#ifndef _WIN32 622#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 624#endif
417 625
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 626void
433add_font (char *file) 627add_font (char *file)
434 CODE: 628 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 630
448void 631void
449load_image_inline (SV *image_) 632load_image_inline (SV *image_)
450 ALIAS: 633 ALIAS:
451 load_image_file = 1 634 load_image_file = 1
533 PUSHs (sv_2mortal (newSViv (b / y))); 716 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 717 PUSHs (sv_2mortal (newSViv (a / y)));
535} 718}
536 719
537void 720void
721error (char *message)
722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
724#ifdef _WIN32
725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
726#endif
727
728void
538fatal (char *message) 729fatal (char *message)
539 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 732#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 734#endif
545 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
741
742MODULE = CFClient PACKAGE = CFClient::Font
743
744CFClient::Font
745new_from_file (SV *class, char *path, int id = 0)
746 CODE:
747{
748 int count;
749 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
750 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
751 FcPatternDestroy (pattern);
752}
753 OUTPUT:
754 RETVAL
755
756void
757DESTROY (CFClient::Font self)
758 CODE:
759 pango_font_description_free (self);
760
761void
762make_default (CFClient::Font self)
763 CODE:
764 default_font = self;
546 765
547MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
548 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
549CFClient::Layout 773CFClient::Layout
550new (SV *class, int base_height = 10) 774new (SV *class)
551 CODE: 775 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 777
554 RETVAL->pl = pango_layout_new (context); 778 RETVAL->pl = pango_layout_new (opengl_context);
779 RETVAL->r = 1.;
780 RETVAL->g = 1.;
781 RETVAL->b = 1.;
782 RETVAL->a = 1.;
783 RETVAL->base_height = MIN_FONT_HEIGHT;
784 RETVAL->font = 0;
785
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 786 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
787 layout_update_font (RETVAL);
556 OUTPUT: 788 OUTPUT:
557 RETVAL 789 RETVAL
558 790
559void 791void
560DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
580 char *text = SvPVutf8 (text_, textlen); 812 char *text = SvPVutf8 (text_, textlen);
581 813
582 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
583} 815}
584 816
817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
585SV * 901SV *
586get_text (CFClient::Layout self) 902get_text (CFClient::Layout self)
587 CODE: 903 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 905 sv_utf8_decode (RETVAL);
590 OUTPUT: 906 OUTPUT:
591 RETVAL 907 RETVAL
908
909void
910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
911 CODE:
912 self->r = r;
913 self->g = g;
914 self->b = b;
915 self->a = a;
916
917void
918set_font (CFClient::Layout self, CFClient::Font font = 0)
919 CODE:
920 if (self->font != font)
921 {
922 self->font = font;
923 layout_update_font (self);
924 }
592 925
593void 926void
594set_height (CFClient::Layout self, int base_height) 927set_height (CFClient::Layout self, int base_height)
595 CODE: 928 CODE:
929 if (self->base_height != base_height)
930 {
596 self->base_height = base_height; 931 self->base_height = base_height;
932 layout_update_font (self);
933 }
597 934
598void 935void
599set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
600 CODE: 937 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
939
940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
602 964
603void 965void
604size (CFClient::Layout self) 966size (CFClient::Layout self)
605 PPCODE: 967 PPCODE:
606{ 968{
607 int w, h; 969 int w, h;
608 970
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 971 layout_get_pixel_size (self, &w, &h);
611 972
612 EXTEND (SP, 2); 973 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
615} 976}
616 977
617int 978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
989
990int
618xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
619 CODE: 992 CODE:
620{ 993{
621 int index, trailing; 994 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 995 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 996 RETVAL = index;
627} 997}
628 OUTPUT: 998 OUTPUT:
629 RETVAL 999 RETVAL
630 1000
631void 1001void
632cursor_pos (CFClient::Layout self, int index) 1002cursor_pos (CFClient::Layout self, int index)
633 PPCODE: 1003 PPCODE:
634{ 1004{
635 PangoRectangle strong_pos; 1005 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1006 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1007
639 EXTEND (SP, 3); 1008 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1009 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1012}
644 1013
645void 1014void
646render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
647 PPCODE: 1016 PPCODE:
648{ 1017 pango_opengl_render_layout_subpixel (
649 SV *retval; 1018 self->pl,
650 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1020 self->r, self->g, self->b, self->a
652 1021 );
653 layout_update (self);
654 layout_get_pixel_size (self, &w, &h);
655
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3);
672 PUSHs (sv_2mortal (newSViv (w)));
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1022
677MODULE = CFClient PACKAGE = CFClient::Texture 1023MODULE = CFClient PACKAGE = CFClient::Texture
678 1024
679void 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
1033 {
1034 int nw = minpot (ow);
1035 int nh = minpot (oh);
1036
1037 if (nw != ow || nh != oh)
1038 {
1039 if (SvOK (data_))
1040 {
1041 STRLEN datalen;
1042 char *data = SvPVbyte (data_, datalen);
1043 int bpp = datalen / (ow * oh);
1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
1058 }
1059 }
1060}
1061
1062void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
1065 ALIAS:
1066 draw_quad_alpha = 1
1067 draw_quad_alpha_premultiplied = 2
682 CODE: 1068 CODE:
683{ 1069{
684 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1074
690 if (items < 5) 1075 if (items < 5)
691 { 1076 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1079 }
695 1080
1081 if (ix)
1082 {
1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
1093 }
1094
696 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1096
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1102 glEnd ();
1103
1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
1107 glDisable (GL_BLEND);
1108 }
707} 1109}
708 1110
709MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
710 1112
711CFClient::Map 1113CFClient::Map
731DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
732 CODE: 1134 CODE:
733{ 1135{
734 map_clear (self); 1136 map_clear (self);
735 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
736 Safefree (self); 1139 Safefree (self);
737} 1140}
738 1141
739void 1142void
740clear (CFClient::Map self) 1143clear (CFClient::Map self)
775 tex->r = r; 1178 tex->r = r;
776 tex->g = g; 1179 tex->g = g;
777 tex->b = b; 1180 tex->b = b;
778 tex->a = a; 1181 tex->a = a;
779 } 1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1192}
781 1193
782int 1194int
783ox (CFClient::Map self) 1195ox (CFClient::Map self)
784 ALIAS: 1196 ALIAS:
785 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
786 CODE: 1202 CODE:
787 switch (ix) 1203 switch (ix)
788 { 1204 {
789 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
791 } 1211 }
792 OUTPUT: 1212 OUTPUT:
793 RETVAL 1213 RETVAL
794 1214
795void 1215void
829 1249
830 while (data < data_end) 1250 while (data < data_end)
831 { 1251 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
833 1253
834 x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
836 1256
837 cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
838 1258
839 if (flags & 15) 1259 if (flags & 15)
840 { 1260 {
869 cell->darkness = -1; 1289 cell->darkness = -1;
870 } 1290 }
871} 1291}
872 1292
873SV * 1293SV *
874mapmap (CFClient::Map self, int w, int h) 1294mapmap (CFClient::Map self, int x0, int y0, int w, int h)
875 CODE: 1295 CODE:
876{ 1296{
877 int x0, x1, x; 1297 int x1, x;
878 int y0, y1, y; 1298 int y1, y;
879 int z; 1299 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1300 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1301 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1302
883 SvPOK_only (map_sv); 1303 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1304 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1305
886 x0 = self->x - w / 2; x1 = x0 + w; 1306 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1307 y0 += self->y; y1 = y0 + h;
888 1308
889 for (y = y0; y < y1; y++) 1309 for (y = y0; y < y1; y++)
890 { 1310 {
891 maprow *row = 0 <= y && y < self->rows 1311 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1312 ? self->row + y
930 OUTPUT: 1350 OUTPUT:
931 RETVAL 1351 RETVAL
932 1352
933void 1353void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1355 CODE:
936{ 1356{
937 int vx, vy; 1357 int vx, vy;
938 int x, y, z; 1358 int x, y, z;
939 int last_name; 1359 int last_name;
940 mapface face; 1360 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1361
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1364
952 /* 1365 /*
953 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1373 */
961 1374
962 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
963 1376
1377 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1381
969 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
970 1383
978 1391
979 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1394 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1396
988 face = cell->face [z]; 1397 face = cell->face [z];
989 1398
990 if (face) 1399 if (face)
991 { 1400 {
1012 1421
1013 glEnd (); 1422 glEnd ();
1014 1423
1015 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
1017 1520
1018 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
1032 *data++ = 0; /* version 0 format */ 1535 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1536 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1537 *data++ = h >> 8; *data++ = h;
1035 1538
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1539 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1540 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1541 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1542 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1543
1041 x0 += self->x - self->ox; 1544 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1545 y0 += self->y - self->oy;
1106 1609
1107 w = *data++ << 8; w |= *data++; 1610 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1611 h = *data++ << 8; h |= *data++;
1109 1612
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1613 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1614 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1615 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1616 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1617
1115 x0 += self->x - self->ox; 1618 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1619 y0 += self->y - self->oy;
1151 } 1654 }
1152 } 1655 }
1153 } 1656 }
1154} 1657}
1155 1658
1659MODULE = CFClient PACKAGE = CFClient::MixChunk
1660
1661CFClient::MixChunk
1662new_from_file (SV *class, char *path)
1663 CODE:
1664 RETVAL = Mix_LoadWAV (path);
1665 OUTPUT:
1666 RETVAL
1667
1668void
1669DESTROY (CFClient::MixChunk self)
1670 CODE:
1671 Mix_FreeChunk (self);
1672
1673int
1674volume (CFClient::MixChunk self, int volume = -1)
1675 CODE:
1676 RETVAL = Mix_VolumeChunk (self, volume);
1677 OUTPUT:
1678 RETVAL
1679
1680int
1681play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1682 CODE:
1683 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1684 OUTPUT:
1685 RETVAL
1686
1687MODULE = CFClient PACKAGE = CFClient::MixMusic
1688
1689int
1690volume (int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeMusic (volume);
1693 OUTPUT:
1694 RETVAL
1695
1696CFClient::MixMusic
1697new_from_file (SV *class, char *path)
1698 CODE:
1699 RETVAL = Mix_LoadMUS (path);
1700 OUTPUT:
1701 RETVAL
1702
1703void
1704DESTROY (CFClient::MixMusic self)
1705 CODE:
1706 Mix_FreeMusic (self);
1707
1708int
1709play (CFClient::MixMusic self, int loops = -1)
1710 CODE:
1711 RETVAL = Mix_PlayMusic (self, loops);
1712 OUTPUT:
1713 RETVAL
1714
1715MODULE = CFClient PACKAGE = CFClient::OpenGL
1716
1717BOOT:
1718{
1719 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1720 static const struct {
1721 const char *name;
1722 IV iv;
1723 } *civ, const_iv[] = {
1724# define const_iv(name) { # name, (IV)name }
1725 const_iv (GL_COLOR_MATERIAL),
1726 const_iv (GL_SMOOTH),
1727 const_iv (GL_FLAT),
1728 const_iv (GL_DITHER),
1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1738 const_iv (GL_AND),
1739 const_iv (GL_ONE),
1740 const_iv (GL_ZERO),
1741 const_iv (GL_SRC_ALPHA),
1742 const_iv (GL_DST_ALPHA),
1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1746 const_iv (GL_RGB),
1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1758 const_iv (GL_FLOAT),
1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1760 const_iv (GL_COMPILE),
1761 const_iv (GL_TEXTURE_1D),
1762 const_iv (GL_TEXTURE_2D),
1763 const_iv (GL_TEXTURE_ENV),
1764 const_iv (GL_TEXTURE_MAG_FILTER),
1765 const_iv (GL_TEXTURE_MIN_FILTER),
1766 const_iv (GL_TEXTURE_ENV_MODE),
1767 const_iv (GL_TEXTURE_WRAP_S),
1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1770 const_iv (GL_CLAMP),
1771 const_iv (GL_CLAMP_TO_EDGE),
1772 const_iv (GL_NEAREST),
1773 const_iv (GL_LINEAR),
1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1778 const_iv (GL_GENERATE_MIPMAP),
1779 const_iv (GL_MODULATE),
1780 const_iv (GL_DECAL),
1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1783 const_iv (GL_COLOR_BUFFER_BIT),
1784 const_iv (GL_PROJECTION),
1785 const_iv (GL_MODELVIEW),
1786 const_iv (GL_COLOR_LOGIC_OP),
1787 const_iv (GL_SEPARABLE_2D),
1788 const_iv (GL_CONVOLUTION_2D),
1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1790 const_iv (GL_CONSTANT_BORDER),
1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1793 const_iv (GL_QUADS),
1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1804# undef const_iv
1805 };
1806
1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1809}
1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1832int glGetError ()
1833
1834void glFinish ()
1835
1836void glClear (int mask)
1837
1838void glClearColor (float r, float g, float b, float a = 1.0)
1839 PROTOTYPE: @
1840
1841void glEnable (int cap)
1842
1843void glDisable (int cap)
1844
1845void glShadeModel (int mode)
1846
1847void glHint (int target, int mode)
1848
1849void glBlendFunc (int sfactor, int dfactor)
1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1857void glLogicOp (int opcode)
1858
1859void glColorMask (int red, int green, int blue, int alpha)
1860
1861void glMatrixMode (int mode)
1862
1863void glPushMatrix ()
1864
1865void glPopMatrix ()
1866
1867void glLoadIdentity ()
1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1878
1879void glViewport (int x, int y, int width, int height)
1880
1881void glScissor (int x, int y, int width, int height)
1882
1883void glTranslate (float x, float y, float z = 0.)
1884 CODE:
1885 glTranslatef (x, y, z);
1886
1887void glScale (float x, float y, float z = 1.)
1888 CODE:
1889 glScalef (x, y, z);
1890
1891void glRotate (float angle, float x, float y, float z)
1892 CODE:
1893 glRotatef (angle, x, y, z);
1894
1895void glBegin (int mode)
1896
1897void glEnd ()
1898
1899void glColor (float r, float g, float b, float a = 1.0)
1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1903 CODE:
1904 if (ix)
1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1926
1927void glVertex (float x, float y, float z = 0.)
1928 CODE:
1929 glVertex3f (x, y, z);
1930
1931void glTexCoord (float s, float t)
1932 CODE:
1933 glTexCoord2f (s, t);
1934
1935void glTexEnv (int target, int pname, float param)
1936 CODE:
1937 glTexEnvf (target, pname, param);
1938
1939void glTexParameter (int target, int pname, float param)
1940 CODE:
1941 glTexParameterf (target, pname, param);
1942
1943void glBindTexture (int target, int name)
1944
1945void glConvolutionParameter (int target, int pname, float params)
1946 CODE:
1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1949
1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1951 CODE:
1952 if (gl.ConvolutionFilter2D)
1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1954
1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1956 CODE:
1957 if (gl.SeparableFilter2D)
1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1959
1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1961
1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1963
1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1965
1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1967
1968int glGenTexture ()
1969 CODE:
1970{
1971 GLuint name;
1972 glGenTextures (1, &name);
1973 RETVAL = name;
1974}
1975 OUTPUT:
1976 RETVAL
1977
1978void glDeleteTexture (int name)
1979 CODE:
1980{
1981 GLuint name_ = name;
1982 glDeleteTextures (1, &name_);
1983}
1984
1985int glGenList ()
1986 CODE:
1987 RETVAL = glGenLists (1);
1988 OUTPUT:
1989 RETVAL
1990
1991void glDeleteList (int list)
1992 CODE:
1993 glDeleteLists (list, 1);
1994
1995void glNewList (int list, int mode = GL_COMPILE)
1996
1997void glEndList ()
1998
1999void glCallList (int list)
2000
2001

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