ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.128 by root, Wed Jul 5 03:01:01 2006 UTC

7 7
8#include "EXTERN.h" 8#include "EXTERN.h"
9#include "perl.h" 9#include "perl.h"
10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h>
12#include <string.h> 13#include <string.h>
13#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
14 16
15#include <SDL.h> 17#include <SDL.h>
16#include <SDL_endian.h> 18#include <SDL_endian.h>
17#include <SDL_image.h> 19#include <SDL_image.h>
18#include <SDL_mixer.h> 20#include <SDL_mixer.h>
19#include <SDL_opengl.h> 21#include <SDL_opengl.h>
20 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
21#include <glib/gmacros.h> 26#include <glib/gmacros.h>
22 27
23#include <pango/pango.h> 28#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 29
28#ifndef _WIN32 30#ifndef _WIN32
29# include <sys/types.h> 31# include <sys/types.h>
30# include <sys/socket.h> 32# include <sys/socket.h>
31# include <netinet/in.h> 33# include <netinet/in.h>
40 typedef signed int int32_t; 42 typedef signed int int32_t;
41#endif 43#endif
42 44
43#include "glext.h" 45#include "glext.h"
44 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
45#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
46 50
47#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
49 53
50#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
51 55
52#define GL_CALL(type,func,args) \ 56#if 0
53 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 58#else
55 static type fptr_; \ 59# define PARACHUTE 0
56 \ 60#endif
57 if (!init_) \ 61
58 { \ 62static struct
59 init_ = 1; \ 63{
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
61 } \ 65#include "glfunc.h"
62 \ 66#undef GL_FUNC
63 if (fptr_) \ 67} gl;
64 fptr_ args; \ 68
65 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
66 84
67typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
69 87
70typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
71 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
72typedef struct cf_layout { 108typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
76 int base_height; 111 int base_height;
77 CFClient__Font font; 112 CFClient__Font font;
78} *CFClient__Layout; 113} *CFClient__Layout;
79 114
80static CFClient__Font default_font; 115static CFClient__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
83 118
84static void 119static void
85substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
86{ 121{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 127}
90 128
91static void 129static void
92layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
93{ 131{
289 ev.code = 1; 327 ev.code = 1;
290 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
291 ev.data2 = 0; 329 ev.data2 = 0;
292 330
293 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
294} 349}
295 350
296MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
297 352
298PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
408 463
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
411} 466}
412 467
468NV floor (NV x)
469
470NV ceil (NV x)
471
413void 472void
414pango_init () 473pango_init ()
415 CODE: 474 CODE:
416{ 475{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 476 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 477 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 478 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 479}
425 480
426int 481int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 482SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 483
429void 484void
430SDL_Quit () 485SDL_Quit ()
431 486
432void 487void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 493 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 494 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 495 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 496 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 497
498 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
499 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
500
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 501 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 502 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 503 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 504 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 505
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 506 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
451 507
452 SDL_EnableUNICODE (1); 508 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 509 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 510
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 511 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 520
465 ++m; 521 ++m;
466 } 522 }
467} 523}
468 524
525char *
526SDL_GetError ()
527
469int 528int
470SDL_SetVideoMode (int w, int h, int fullscreen) 529SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 530 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 531 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 532 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 533 );
534 if (RETVAL)
535 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 536 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
537# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
538# include "glfunc.h"
539# undef GL_FUNC
540 }
476 OUTPUT: 541 OUTPUT:
477 RETVAL 542 RETVAL
478 543
479void 544void
480SDL_GL_SwapBuffers () 545SDL_GL_SwapBuffers ()
546
547char *
548SDL_GetKeyName (int sym)
481 549
482void 550void
483SDL_PollEvent () 551SDL_PollEvent ()
484 PPCODE: 552 PPCODE:
485{ 553{
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 572 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 573 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 574 break;
507 575
508 case SDL_MOUSEMOTION: 576 case SDL_MOUSEMOTION:
577 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
578
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 580 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 581 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 582 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 583 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 584 break;
515 585
516 case SDL_MOUSEBUTTONDOWN: 586 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 587 case SDL_MOUSEBUTTONUP:
588 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
589
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 590 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 594 break;
549 CODE: 621 CODE:
550#ifndef _WIN32 622#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 623 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 624#endif
553 625
554char *
555gl_version ()
556 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION);
558 OUTPUT:
559 RETVAL
560
561char *
562gl_extensions ()
563 CODE:
564 RETVAL = (char *)glGetString (GL_EXTENSIONS);
565 OUTPUT:
566 RETVAL
567
568void 626void
569add_font (char *file) 627add_font (char *file)
570 CODE: 628 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 629 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 630
577void 631void
578load_image_inline (SV *image_) 632load_image_inline (SV *image_)
579 ALIAS: 633 ALIAS:
580 load_image_file = 1 634 load_image_file = 1
664} 718}
665 719
666void 720void
667error (char *message) 721error (char *message)
668 CODE: 722 CODE:
723 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 724#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 725 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
671#else
672 fprintf (stderr, "ERROR: %s\n", message);
673#endif 726#endif
674 727
675void 728void
676fatal (char *message) 729fatal (char *message)
677 CODE: 730 CODE:
731 fprintf (stderr, "FATAL: %s\n", message);
678#ifdef _WIN32 732#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 733 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 734#endif
683 exit (1); 735 _exit (1);
736
737void
738_exit (int retval)
739 CODE:
740 _exit (retval);
684 741
685MODULE = CFClient PACKAGE = CFClient::Font 742MODULE = CFClient PACKAGE = CFClient::Font
686 743
687CFClient::Font 744CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 745new_from_file (SV *class, char *path, int id = 0)
706 CODE: 763 CODE:
707 default_font = self; 764 default_font = self;
708 765
709MODULE = CFClient PACKAGE = CFClient::Layout 766MODULE = CFClient PACKAGE = CFClient::Layout
710 767
768void
769clear_font_cache ()
770 CODE:
771 tc_clear ();
772
711CFClient::Layout 773CFClient::Layout
712new (SV *class, int rgba = 0) 774new (SV *class)
713 CODE: 775 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 776 New (0, RETVAL, 1, struct cf_layout);
715 777
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 778 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 779 RETVAL->r = 1.;
719 RETVAL->g = 1.; 780 RETVAL->g = 1.;
720 RETVAL->b = 1.; 781 RETVAL->b = 1.;
721 RETVAL->a = 1.; 782 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 783 RETVAL->base_height = MIN_FONT_HEIGHT;
731DESTROY (CFClient::Layout self) 792DESTROY (CFClient::Layout self)
732 CODE: 793 CODE:
733 g_object_unref (self->pl); 794 g_object_unref (self->pl);
734 Safefree (self); 795 Safefree (self);
735 796
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 797void
744set_text (CFClient::Layout self, SV *text_) 798set_text (CFClient::Layout self, SV *text_)
745 CODE: 799 CODE:
746{ 800{
747 STRLEN textlen; 801 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 812 char *text = SvPVutf8 (text_, textlen);
759 813
760 pango_layout_set_markup (self->pl, text, textlen); 814 pango_layout_set_markup (self->pl, text, textlen);
761} 815}
762 816
817void
818set_shapes (CFClient::Layout self, ...)
819 CODE:
820{
821 PangoAttrList *attrs = 0;
822 const char *text = pango_layout_get_text (self->pl);
823 const char *pos = text;
824 int arg = 4;
825
826 while (arg < items && (pos = strstr (pos, OBJ_STR)))
827 {
828 PangoRectangle inkrect, rect;
829 PangoAttribute *attr;
830
831 int x = SvIV (ST (arg - 3));
832 int y = SvIV (ST (arg - 2));
833 int w = SvIV (ST (arg - 1));
834 int h = SvIV (ST (arg ));
835
836 inkrect.x = 0;
837 inkrect.y = 0;
838 inkrect.width = 0;
839 inkrect.height = 0;
840
841 rect.x = x * PANGO_SCALE;
842 rect.y = y * PANGO_SCALE;
843 rect.width = w * PANGO_SCALE;
844 rect.height = h * PANGO_SCALE;
845
846 if (!attrs)
847 attrs = pango_layout_get_attributes (self->pl);
848
849 attr = pango_attr_shape_new (&inkrect, &rect);
850 attr->start_index = pos - text;
851 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
852 pango_attr_list_insert (attrs, attr);
853
854 arg += 4;
855 pos += sizeof (OBJ_STR) - 1;
856 }
857
858 if (attrs)
859 pango_layout_set_attributes (self->pl, attrs);
860}
861
862void
863get_shapes (CFClient::Layout self)
864 PPCODE:
865{
866 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
867
868 do
869 {
870 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
871
872 if (run && shape_attr_p (run))
873 {
874 PangoRectangle extents;
875 pango_layout_iter_get_run_extents (iter, 0, &extents);
876
877 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
878 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
879 }
880 }
881 while (pango_layout_iter_next_run (iter));
882
883 pango_layout_iter_free (iter);
884}
885
886int
887has_wrapped (CFClient::Layout self)
888 CODE:
889{
890 int lines = 1;
891 const char *text = pango_layout_get_text (self->pl);
892
893 while (*text)
894 lines += *text++ == '\n';
895
896 RETVAL = lines < pango_layout_get_line_count (self->pl);
897}
898 OUTPUT:
899 RETVAL
900
763SV * 901SV *
764get_text (CFClient::Layout self) 902get_text (CFClient::Layout self)
765 CODE: 903 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 904 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 905 sv_utf8_decode (RETVAL);
768 OUTPUT: 906 OUTPUT:
769 RETVAL 907 RETVAL
770 908
771void 909void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 910set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
798set_width (CFClient::Layout self, int max_width = -1) 936set_width (CFClient::Layout self, int max_width = -1)
799 CODE: 937 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 938 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 939
802void 940void
941set_indent (CFClient::Layout self, int indent)
942 CODE:
943 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
944
945void
946set_spacing (CFClient::Layout self, int spacing)
947 CODE:
948 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
949
950void
951set_ellipsise (CFClient::Layout self, int ellipsise)
952 CODE:
953 pango_layout_set_ellipsize (self->pl,
954 ellipsise == 1 ? PANGO_ELLIPSIZE_START
955 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
956 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
957 : PANGO_ELLIPSIZE_NONE
958 );
959
960void
961set_single_paragraph_mode (CFClient::Layout self, int spm)
962 CODE:
963 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
964
965void
803size (CFClient::Layout self) 966size (CFClient::Layout self)
804 PPCODE: 967 PPCODE:
805{ 968{
806 int w, h; 969 int w, h;
807 970
809 972
810 EXTEND (SP, 2); 973 EXTEND (SP, 2);
811 PUSHs (sv_2mortal (newSViv (w))); 974 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 975 PUSHs (sv_2mortal (newSViv (h)));
813} 976}
977
978int
979descent (CFClient::Layout self)
980 CODE:
981{
982 PangoRectangle rect;
983 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
984 pango_layout_line_get_pixel_extents (line, 0, &rect);
985 RETVAL = PANGO_DESCENT (rect);
986}
987 OUTPUT:
988 RETVAL
814 989
815int 990int
816xy_to_index (CFClient::Layout self, int x, int y) 991xy_to_index (CFClient::Layout self, int x, int y)
817 CODE: 992 CODE:
818{ 993{
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1010 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1011 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1012}
838 1013
839void 1014void
840render (CFClient::Layout self) 1015render (CFClient::Layout self, float x, float y)
841 PPCODE: 1016 PPCODE:
842{ 1017 pango_opengl_render_layout_subpixel (
843 SV *retval; 1018 self->pl,
844 int w, h; 1019 x * PANGO_SCALE, y * PANGO_SCALE,
1020 self->r, self->g, self->b, self->a
1021 );
845 1022
846 layout_get_pixel_size (self, &w, &h); 1023MODULE = CFClient PACKAGE = CFClient::Texture
847 1024
848 if (self->rgba) 1025void
1026pad2pot (SV *data_, SV *w_, SV *h_)
1027 CODE:
1028{
1029 int ow = SvIV (w_);
1030 int oh = SvIV (h_);
1031
1032 if (ow && oh)
849 { 1033 {
850 cairo_surface_t *surface; 1034 int nw = minpot (ow);
851 cairo_t *cairo; 1035 int nh = minpot (oh);
852 1036
853 retval = newSV (w * h * 4); 1037 if (nw != ow || nh != oh)
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 { 1038 {
871 uint32_t *p = (uint32_t *)SvPVX (retval); 1039 if (SvOK (data_))
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 { 1040 {
876 uint32_t rgba = *p; 1041 STRLEN datalen;
877 rgba = (rgba >> 24) | (rgba << 8); 1042 char *data = SvPVbyte (data_, datalen);
878 rgba = SDL_SwapBE32 (rgba); 1043 int bpp = datalen / (ow * oh);
879 *p++ = rgba; 1044 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1045
1046 SvPOK_only (result_);
1047 SvCUR_set (result_, nw * nh * bpp);
1048
1049 memset (SvPVX (result_), 0, nw * nh * bpp);
1050 while (oh--)
1051 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1052
1053 sv_setsv (data_, result_);
880 } 1054 }
1055
1056 sv_setiv (w_, nw);
1057 sv_setiv (h_, nh);
881 } 1058 }
882
883 EXTEND (SP, 5);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 } 1059 }
890 else
891 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w)));
911 PUSHs (sv_2mortal (newSViv (h)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 }
916} 1060}
917 1061
918MODULE = CFClient PACKAGE = CFClient::Texture
919
920void 1062void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1063draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1064 PROTOTYPE: $$$;$$
923 ALIAS: 1065 ALIAS:
924 draw_quad_alpha = 1 1066 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1067 draw_quad_alpha_premultiplied = 2
926 CODE: 1068 CODE:
927{ 1069{
928 HV *hv = (HV *)SvRV (self); 1070 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1071 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1072 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1073 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1074
934 if (items < 5) 1075 if (items < 5)
935 { 1076 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1077 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1078 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1079 }
939 1080
940 if (ix) 1081 if (ix)
941 { 1082 {
942 glEnable (GL_BLEND); 1083 glEnable (GL_BLEND);
1084
1085 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1086 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1087 else
1088 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1089 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1090
1091 glEnable (GL_ALPHA_TEST);
1092 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1093 }
945 1094
946 glBindTexture (GL_TEXTURE_2D, name); 1095 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1096
954 glBegin (GL_QUADS); 1097 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1098 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1099 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1100 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1101 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1102 glEnd ();
960 1103
961 if (ix) 1104 if (ix)
1105 {
1106 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1107 glDisable (GL_BLEND);
1108 }
963} 1109}
964 1110
965MODULE = CFClient PACKAGE = CFClient::Map 1111MODULE = CFClient PACKAGE = CFClient::Map
966 1112
967CFClient::Map 1113CFClient::Map
987DESTROY (CFClient::Map self) 1133DESTROY (CFClient::Map self)
988 CODE: 1134 CODE:
989{ 1135{
990 map_clear (self); 1136 map_clear (self);
991 Safefree (self->face); 1137 Safefree (self->face);
1138 Safefree (self->tex);
992 Safefree (self); 1139 Safefree (self);
993} 1140}
994 1141
995void 1142void
996clear (CFClient::Map self) 1143clear (CFClient::Map self)
1031 tex->r = r; 1178 tex->r = r;
1032 tex->g = g; 1179 tex->g = g;
1033 tex->b = b; 1180 tex->b = b;
1034 tex->a = a; 1181 tex->a = a;
1035 } 1182 }
1183
1184 // somewhat hackish, but for textures that require it, it really
1185 // improves the look, and most others don't suffer.
1186 glBindTexture (GL_TEXTURE_2D, name);
1187 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1188 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1189 // use uglier nearest interpolation because linear suffers
1190 // from transparent color bleeding and ugly wrapping effects.
1191 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1192}
1037 1193
1038int 1194int
1039ox (CFClient::Map self) 1195ox (CFClient::Map self)
1040 ALIAS: 1196 ALIAS:
1041 oy = 1 1197 oy = 1
1198 x = 2
1199 y = 3
1200 w = 4
1201 h = 5
1042 CODE: 1202 CODE:
1043 switch (ix) 1203 switch (ix)
1044 { 1204 {
1045 case 0: RETVAL = self->ox; break; 1205 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1206 case 1: RETVAL = self->oy; break;
1207 case 2: RETVAL = self->x; break;
1208 case 3: RETVAL = self->y; break;
1209 case 4: RETVAL = self->w; break;
1210 case 5: RETVAL = self->h; break;
1047 } 1211 }
1048 OUTPUT: 1212 OUTPUT:
1049 RETVAL 1213 RETVAL
1050 1214
1051void 1215void
1085 1249
1086 while (data < data_end) 1250 while (data < data_end)
1087 { 1251 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1252 flags = (data [0] << 8) + data [1]; data += 2;
1089 1253
1090 x = ((flags >> 10) & 63) + self->x; 1254 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1255 y = self->y + ((flags >> 4) & 63);
1092 1256
1093 cell = map_get_cell (self, x, y); 1257 cell = map_get_cell (self, x, y);
1094 1258
1095 if (flags & 15) 1259 if (flags & 15)
1096 { 1260 {
1186 OUTPUT: 1350 OUTPUT:
1187 RETVAL 1351 RETVAL
1188 1352
1189void 1353void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1354draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1191 PPCODE: 1355 CODE:
1192{ 1356{
1193 int vx, vy; 1357 int vx, vy;
1194 int x, y, z; 1358 int x, y, z;
1195 int last_name; 1359 int last_name;
1196 mapface face; 1360 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1361
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1362 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1363 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1207 1364
1208 /* 1365 /*
1209 int vx = self->vx = self->w >= sw 1366 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2 1367 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1368 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1372 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */ 1373 */
1217 1374
1218 glColor4ub (255, 255, 255, 255); 1375 glColor4ub (255, 255, 255, 255);
1219 1376
1377 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1378 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1379 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1380 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1381
1225 glBegin (GL_QUADS); 1382 glBegin (GL_QUADS);
1226 1383
1234 1391
1235 for (x = 0; x < sw; x++) 1392 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1393 if (row->c0 <= x + vx && x + vx < row->c1)
1237 { 1394 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1395 mapcell *cell = row->col + (x + vx - row->c0);
1239
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243 1396
1244 face = cell->face [z]; 1397 face = cell->face [z];
1245 1398
1246 if (face) 1399 if (face)
1247 { 1400 {
1268 1421
1269 glEnd (); 1422 glEnd ();
1270 1423
1271 glDisable (GL_TEXTURE_2D); 1424 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1425 glDisable (GL_BLEND);
1426}
1427
1428void
1429draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1430 CODE:
1431{
1432 static float color[16][3] = {
1433 { 0.00F, 0.00F, 0.00F },
1434 { 1.00F, 1.00F, 1.00F },
1435 { 0.00F, 0.00F, 0.55F },
1436 { 1.00F, 0.00F, 0.00F },
1437
1438 { 1.00F, 0.54F, 0.00F },
1439 { 0.11F, 0.56F, 1.00F },
1440 { 0.93F, 0.46F, 0.00F },
1441 { 0.18F, 0.54F, 0.34F },
1442
1443 { 0.56F, 0.73F, 0.56F },
1444 { 0.80F, 0.80F, 0.80F },
1445 { 0.55F, 0.41F, 0.13F },
1446 { 0.99F, 0.77F, 0.26F },
1447
1448 { 0.74F, 0.65F, 0.41F },
1449
1450 { 0.00F, 1.00F, 1.00F },
1451 { 1.00F, 0.00F, 1.00F },
1452 { 1.00F, 1.00F, 0.00F },
1453 };
1454
1455 int x, y;
1456
1457 glEnable (GL_TEXTURE_2D);
1458 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1459 glEnable (GL_BLEND);
1460 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1461 glBegin (GL_QUADS);
1462
1463 for (y = 0; y < h; y++)
1464 for (x = 0; x < w; x++)
1465 {
1466 unsigned char m = data [x + y * w];
1467
1468 if (m)
1469 {
1470 float *c = color [m & 15];
1471
1472 float tx1 = m & 0x40 ? 0.5 : 0.;
1473 float tx2 = tx1 + 0.5;
1474
1475 glColor4f (c[0], c[1], c[2], 0.75);
1476 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1477 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1478 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1479 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1480 }
1481 }
1482
1483 glEnd ();
1484 glDisable (GL_BLEND);
1485 glDisable (GL_TEXTURE_2D);
1486}
1487
1488void
1489fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1490 PPCODE:
1491{
1492 int vx, vy;
1493 int x, y;
1494 int sw4 = (sw + 3) & ~3;
1495 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1496 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1497
1498 memset (darkness, 255, sw4 * sh);
1499 SvPOK_only (darkness_sv);
1500 SvCUR_set (darkness_sv, sw4 * sh);
1501
1502 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1503 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1504
1505 for (y = 0; y < sh; y++)
1506 if (0 <= y + vy && y + vy < self->rows)
1507 {
1508 maprow *row = self->row + (y + vy);
1509
1510 for (x = 0; x < sw; x++)
1511 if (row->c0 <= x + vx && x + vx < row->c1)
1512 {
1513 mapcell *cell = row->col + (x + vx - row->c0);
1514
1515 darkness[y * sw4 + x] = cell->darkness < 0
1516 ? 255 - FOW_DARKNESS
1517 : 255 - cell->darkness;
1518 }
1519 }
1273 1520
1274 EXTEND (SP, 3); 1521 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1522 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1523 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1524 PUSHs (darkness_sv);
1478 const_iv (GL_COLOR_MATERIAL), 1725 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1726 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1727 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1728 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1729 const_iv (GL_BLEND),
1730 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1731 const_iv (GL_SCISSOR_TEST),
1732 const_iv (GL_DEPTH_TEST),
1733 const_iv (GL_ALPHA_TEST),
1734 const_iv (GL_NORMALIZE),
1735 const_iv (GL_RESCALE_NORMAL),
1736 const_iv (GL_FRONT),
1737 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1738 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1739 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1740 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1741 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1742 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1743 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1744 const_iv (GL_ONE_MINUS_DST_ALPHA),
1745 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1746 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1747 const_iv (GL_RGBA),
1748 const_iv (GL_RGBA4),
1749 const_iv (GL_RGBA8),
1750 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1751 const_iv (GL_UNSIGNED_BYTE),
1752 const_iv (GL_UNSIGNED_SHORT),
1753 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1754 const_iv (GL_ALPHA),
1755 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1756 const_iv (GL_LUMINANCE),
1757 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1758 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1759 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1760 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1761 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1762 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1764 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1765 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1766 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1767 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1768 const_iv (GL_TEXTURE_WRAP_T),
1769 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1770 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1771 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1772 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1773 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1774 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1775 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1776 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1777 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1778 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1779 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1780 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1781 const_iv (GL_REPLACE),
1782 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1783 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1784 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1785 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1786 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1787 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1788 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1789 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1790 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1791 const_iv (GL_LINES),
1792 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1793 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1794 const_iv (GL_QUAD_STRIP),
1795 const_iv (GL_TRIANGLES),
1796 const_iv (GL_TRIANGLE_STRIP),
1797 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1798 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1799 const_iv (GL_FASTEST),
1800 const_iv (GL_V2F),
1801 const_iv (GL_V3F),
1802 const_iv (GL_T2F_V3F),
1803 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1804# undef const_iv
1533 }; 1805 };
1534 1806
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1807 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1808 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 1809}
1538 1810
1811char *
1812gl_vendor ()
1813 CODE:
1814 RETVAL = (char *)glGetString (GL_VENDOR);
1815 OUTPUT:
1816 RETVAL
1817
1818char *
1819gl_version ()
1820 CODE:
1821 RETVAL = (char *)glGetString (GL_VERSION);
1822 OUTPUT:
1823 RETVAL
1824
1825char *
1826gl_extensions ()
1827 CODE:
1828 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1829 OUTPUT:
1830 RETVAL
1831
1539int glGetError () 1832int glGetError ()
1833
1834void glFinish ()
1540 1835
1541void glClear (int mask) 1836void glClear (int mask)
1542 1837
1543void glClearColor (float r, float g, float b, float a = 1.0) 1838void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 1839 PROTOTYPE: @
1551 1846
1552void glHint (int target, int mode) 1847void glHint (int target, int mode)
1553 1848
1554void glBlendFunc (int sfactor, int dfactor) 1849void glBlendFunc (int sfactor, int dfactor)
1555 1850
1851void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1852 CODE:
1853 gl_BlendFuncSeparate (sa, da, saa, daa);
1854
1855void glDepthMask (int flag)
1856
1556void glLogicOp (int opcode) 1857void glLogicOp (int opcode)
1557 1858
1558void glColorMask (int red, int green, int blue, int alpha) 1859void glColorMask (int red, int green, int blue, int alpha)
1559 1860
1560void glMatrixMode (int mode) 1861void glMatrixMode (int mode)
1563 1864
1564void glPopMatrix () 1865void glPopMatrix ()
1565 1866
1566void glLoadIdentity () 1867void glLoadIdentity ()
1567 1868
1869void glDrawBuffer (int buffer)
1870
1871void glReadBuffer (int buffer)
1872
1568# near and far are due to microsofts buggy c compiler 1873# near_ and far_ are due to microsofts buggy "c" compiler
1874void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1875
1876# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1877void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 1878
1571void glViewport (int x, int y, int width, int height) 1879void glViewport (int x, int y, int width, int height)
1572 1880
1573void glScissor (int x, int y, int width, int height) 1881void glScissor (int x, int y, int width, int height)
1588 1896
1589void glEnd () 1897void glEnd ()
1590 1898
1591void glColor (float r, float g, float b, float a = 1.0) 1899void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 1900 PROTOTYPE: @
1901 ALIAS:
1902 glColor_premultiply = 1
1593 CODE: 1903 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 1904 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 1905 {
1906 r *= a;
1907 g *= a;
1908 b *= a;
1909 }
1910 // microsoft visual "c" rounds instead of truncating...
1911 glColor4ub (MIN ((int)(r * 256.f), 255),
1912 MIN ((int)(g * 256.f), 255),
1913 MIN ((int)(b * 256.f), 255),
1914 MIN ((int)(a * 256.f), 255));
1915
1916void glInterleavedArrays (int format, int stride, char *data)
1917
1918void glDrawElements (int mode, int count, int type, char *indices)
1919
1920# 1.2 void glDrawRangeElements (int mode, int start, int end
1921
1922void glRasterPos (float x, float y, float z = 0.)
1923 CODE:
1924 glRasterPos3f (0, 0, z);
1925 glBitmap (0, 0, 0, 0, x, y, 0);
1596 1926
1597void glVertex (float x, float y, float z = 0.) 1927void glVertex (float x, float y, float z = 0.)
1598 CODE: 1928 CODE:
1599 glVertex3f (x, y, z); 1929 glVertex3f (x, y, z);
1600 1930
1612 1942
1613void glBindTexture (int target, int name) 1943void glBindTexture (int target, int name)
1614 1944
1615void glConvolutionParameter (int target, int pname, float params) 1945void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 1946 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1947 if (gl.ConvolutionParameterf)
1948 gl.ConvolutionParameterf (target, pname, params);
1618 1949
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1950void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 1951 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1952 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 1953 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 1954
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1955void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 1956 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1957 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 1958 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 1959
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1960void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 1961
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1962void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 1963
1633void glRasterPos (int x, int y) 1964void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 1965
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1966void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 1967
1639int glGenTexture () 1968int glGenTexture ()
1640 CODE: 1969 CODE:
1667 1996
1668void glEndList () 1997void glEndList ()
1669 1998
1670void glCallList (int list) 1999void glCallList (int list)
1671 2000
2001

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines