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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC vs.
Revision 1.132 by root, Sun Jul 23 04:37:51 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
12
13#ifdef _WIN32
14# undef pipe
15#endif
11 16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
15#include <stdlib.h> 20#include <stdlib.h>
39 typedef unsigned int uint32_t; 44 typedef unsigned int uint32_t;
40 typedef signed char int8_t; 45 typedef signed char int8_t;
41 typedef signed short int16_t; 46 typedef signed short int16_t;
42 typedef signed int int32_t; 47 typedef signed int int32_t;
43#endif 48#endif
44
45#include "glext.h"
46 49
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48 51
49#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
50 53
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 515
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
514 519
515 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517 522
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 612 break;
608 } 613 }
609 614
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 615 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFClient::UI::Event", 1))));
611 } 616 }
612} 617}
613 618
614int 619int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
1914 r *= a; 1919 r *= a;
1915 g *= a; 1920 g *= a;
1916 b *= a; 1921 b *= a;
1917 } 1922 }
1918 // microsoft visual "c" rounds instead of truncating... 1923 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255), 1924 glColor4f (r, g, b, a);
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923 1925
1924void glInterleavedArrays (int format, int stride, char *data) 1926void glInterleavedArrays (int format, int stride, char *data)
1925 1927
1926void glDrawElements (int mode, int count, int type, char *indices) 1928void glDrawElements (int mode, int count, int type, char *indices)
1927 1929

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