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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC vs.
Revision 1.212 by root, Sun Jul 29 03:58:26 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
30#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
31
17#include <SDL.h> 32#include <SDL.h>
33#include <SDL_thread.h>
18#include <SDL_endian.h> 34#include <SDL_endian.h>
19#include <SDL_image.h> 35#include <SDL_image.h>
20#include <SDL_mixer.h> 36#include <SDL_mixer.h>
21#include <SDL_opengl.h> 37#include <SDL_opengl.h>
22 38
31# include <sys/types.h> 47# include <sys/types.h>
32# include <sys/socket.h> 48# include <sys/socket.h>
33# include <netinet/in.h> 49# include <netinet/in.h>
34# include <netinet/tcp.h> 50# include <netinet/tcp.h>
35# include <inttypes.h> 51# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 52#endif
44 53
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 54#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 55
49#define FOW_DARKNESS 32 56#define FOW_DARKNESS 32
50 57
51#define MAP_EXTEND_X 32 58#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 59#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 64# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 65#else
59# define PARACHUTE 0 66# define PARACHUTE 0
60#endif 67#endif
61 68
69static AV *texture_av;
70
62static struct 71static struct
63{ 72{
64#define GL_FUNC(ptr,name) ptr name; 73#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 74#include "glfunc.h"
66#undef GL_FUNC 75#undef GL_FUNC
67} gl; 76} gl;
68 77
78static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 79gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 80{
71 if (gl.BlendFuncSeparate) 81 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 82 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 83 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 84 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 85 else
76 glBlendFunc (sa, da); 86 glBlendFunc (sa, da);
77} 87}
78 88
89static GLuint
90gen_texture ()
91{
92 GLuint name;
93
94 if (AvFILL (texture_av) >= 0)
95 name = (GLuint)(size_t)av_pop (texture_av);
96 else
97 glGenTextures (1, &name);
98
99 return name;
100}
101
102static void
103del_texture (GLuint name)
104{
105 /* make a half-assed attempt at returning the memory used by the texture */
106 /* textures are frequently being reused by cfplus anyway */
107 /*glBindTexture (GL_TEXTURE_2D, name);*/
108 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
109 av_push (texture_av, (SV *)(size_t)name);
110 glDeleteTextures (1, &name);
111}
112
79#include "texcache.c" 113#include "texcache.c"
80 114
81#include "pango-font.c" 115#include "pango-font.c"
82#include "pango-fontmap.c" 116#include "pango-fontmap.c"
83#include "pango-render.c" 117#include "pango-render.c"
84 118
119typedef IV CFPlus__Channel;
120typedef SDL_RWops *CFPlus__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 121typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 122typedef Mix_Music *CFPlus__MixMusic;
87 123
88typedef PangoFontDescription *CFClient__Font; 124typedef PangoFontDescription *CFPlus__Font;
89 125
90static int 126static int
91shape_attr_p (PangoLayoutRun *run) 127shape_attr_p (PangoLayoutRun *run)
92{ 128{
93 GSList *attrs = run->item->analysis.extra_attrs; 129 GSList *attrs = run->item->analysis.extra_attrs;
107 143
108typedef struct cf_layout { 144typedef struct cf_layout {
109 PangoLayout *pl; 145 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 146 float r, g, b, a; // default color for rgba mode
111 int base_height; 147 int base_height;
112 CFClient__Font font; 148 CFPlus__Font font;
113} *CFClient__Layout; 149} *CFPlus__Layout;
114 150
115static CFClient__Font default_font; 151static CFPlus__Font default_font;
116static PangoContext *opengl_context; 152static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 153static PangoFontMap *opengl_fontmap;
118 154
119static void 155static void
120substitute_func (FcPattern *pattern, gpointer data) 156substitute_func (FcPattern *pattern, gpointer data)
125#endif 161#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 162 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 163}
128 164
129static void 165static void
130layout_update_font (CFClient__Layout self) 166layout_update_font (CFPlus__Layout self)
131{ 167{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 168 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 169 * reasonably well with bitstream vera
134 */ 170 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 171 PangoFontDescription *font = self->font ? self->font : default_font;
139 175
140 pango_layout_set_font_description (self->pl, font); 176 pango_layout_set_font_description (self->pl, font);
141} 177}
142 178
143static void 179static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 180layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 181{
182 PangoRectangle rect;
183
184 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 185 pango_layout_get_extents (self->pl, 0, &rect);
147 186
148 if (!*w) *w = 1; 187 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 188 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 189
151 *w = (*w + 3) & ~3; 190 if (!rect.width) rect.width = 1;
152} 191 if (!rect.height) rect.height = 1;
153 192
193 *w = rect.width;
194 *h = rect.height;
195}
196
197typedef uint16_t tileid;
154typedef uint16_t mapface; 198typedef uint16_t faceid;
155 199
156typedef struct { 200typedef struct {
157 GLint name; 201 int name;
158 int w, h; 202 int w, h;
159 float s, t; 203 float s, t;
160 uint8_t r, g, b, a; 204 uint8_t r, g, b, a;
205 tileid smoothtile;
206 uint8_t smoothlevel;
161} maptex; 207} maptex;
162 208
163typedef struct { 209typedef struct {
210 uint32_t player;
211 tileid tile[3];
164 int16_t darkness; 212 uint16_t darkness;
165 mapface face[3]; 213 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 214} mapcell;
167 215
168typedef struct { 216typedef struct {
169 int32_t c0, c1; 217 int32_t c0, c1;
170 mapcell *col; 218 mapcell *col;
171} maprow; 219} maprow;
172 220
173typedef struct map { 221typedef struct map {
174 int x, y, w, h; 222 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 223 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 224 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 225 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 226
182 int32_t rows; 227 int32_t rows;
183 maprow *row; 228 maprow *row;
184} *CFClient__Map; 229} *CFPlus__Map;
185 230
186static char * 231static char *
187prepend (char *ptr, int sze, int inc) 232prepend (char *ptr, int sze, int inc)
188{ 233{
189 char *p; 234 char *p;
206} 251}
207 252
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 253#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 254#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 255
256static void
257need_facenum (struct map *self, faceid face)
258{
259 while (self->faces <= face)
260 {
261 Append (tileid, self->face2tile, self->faces, self->faces);
262 self->faces *= 2;
263 }
264}
265
266static void
267need_texid (struct map *self, int texid)
268{
269 while (self->texs <= texid)
270 {
271 Append (maptex, self->tex, self->texs, self->texs);
272 self->texs *= 2;
273 }
274}
275
211static maprow * 276static maprow *
212map_get_row (CFClient__Map self, int y) 277map_get_row (CFPlus__Map self, int y)
213{ 278{
214 if (0 > y) 279 if (0 > y)
215 { 280 {
216 int extend = - y + MAP_EXTEND_Y; 281 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 282 Prepend (maprow, self->row, self->rows, extend);
255 320
256 return row->col + (x - row->c0); 321 return row->col + (x - row->c0);
257} 322}
258 323
259static mapcell * 324static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 325map_get_cell (CFPlus__Map self, int x, int y)
261{ 326{
262 return row_get_cell (map_get_row (self, y), x); 327 return row_get_cell (map_get_row (self, y), x);
263} 328}
264 329
265static void 330static void
266map_clear (CFClient__Map self) 331map_clear (CFPlus__Map self)
267{ 332{
268 int r; 333 int r;
269 334
270 for (r = 0; r < self->rows; r++) 335 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 336 Safefree (self->row[r].col);
279 self->row = 0; 344 self->row = 0;
280 self->rows = 0; 345 self->rows = 0;
281} 346}
282 347
283static void 348static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 349map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 350{
286 int x, y; 351 int x, y;
287 maprow *row; 352 maprow *row;
353 mapcell *cell;
288 354
289 for (y = y0; y < y0 + h; y++) 355 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 356 if (y >= 0)
291 { 357 {
292 if (y >= self->rows) 358 if (y >= self->rows)
298 if (x >= row->c0) 364 if (x >= row->c0)
299 { 365 {
300 if (x >= row->c1) 366 if (x >= row->c1)
301 break; 367 break;
302 368
303 row->col[x - row->c0].darkness = -1; 369 cell = row->col + x - row->c0;
370
371 cell->darkness = 0;
372 cell->stat_hp = 0;
373 cell->flags = 0;
374 cell->player = 0;
304 } 375 }
305 } 376 }
377}
378
379typedef struct {
380 tileid tile;
381 uint8_t x, y, level;
382} smooth_key;
383
384static void
385smooth_or_bits (HV *hv, smooth_key *key, IV bits)
386{
387 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
388
389 if (SvIOK (*sv))
390 SvIV_set (*sv, SvIVX (*sv) | bits);
391 else
392 sv_setiv (*sv, bits);
306} 393}
307 394
308static void 395static void
309music_finished (void) 396music_finished (void)
310{ 397{
346 n |= n >> 16; 433 n |= n >> 16;
347 434
348 return n + 1; 435 return n + 1;
349} 436}
350 437
438/* SDL should provide this, really. */
439#define SDLK_MODIFIER_MIN 300
440#define SDLK_MODIFIER_MAX 314
441
442/******************************************************************************/
443
444static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
445static GV *hover_gv;
446
447static int
448within_widget (SV *widget, NV x, NV y)
449{
450 HV *self;
451 SV **svp;
452 NV wx, ww, wy, wh;
453
454 if (!SvROK (widget))
455 return 0;
456
457 self = (HV *)SvRV (widget);
458
459 if (SvTYPE (self) != SVt_PVHV)
460 return 0;
461
462 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
463 if (y < wy)
464 return 0;
465
466 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
467 if (y >= wy + wh)
468 return 0;
469
470 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
471 if (x < wx)
472 return 0;
473
474 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
475 if (x >= wx + ww)
476 return 0;
477
478 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
479 if (!svp || !SvTRUE (*svp))
480 return 0;
481
482 return 1;
483}
484
351MODULE = CFClient PACKAGE = CFClient 485MODULE = CFPlus PACKAGE = CFPlus
352 486
353PROTOTYPES: ENABLE 487PROTOTYPES: ENABLE
354 488
355BOOT: 489BOOT:
356{ 490{
357 HV *stash = gv_stashpv ("CFClient", 1); 491 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 492 static const struct {
359 const char *name; 493 const char *name;
360 IV iv; 494 IV iv;
361 } *civ, const_iv[] = { 495 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 496# define const_iv(name) { # name, (IV)name }
497 const_iv (SDLK_MODIFIER_MIN),
498 const_iv (SDLK_MODIFIER_MAX),
499
363 const_iv (SDL_ACTIVEEVENT), 500 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 501 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 502 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 503 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 504 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 513 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 514 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 515 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 516 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 517 const_iv (SDL_USEREVENT),
518
519 const_iv (SDL_APPINPUTFOCUS),
520 const_iv (SDL_APPMOUSEFOCUS),
521 const_iv (SDL_APPACTIVE),
522
381 const_iv (SDLK_KP0), 523 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 524 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 525 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 526 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 527 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 582 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 583 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 584 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 585 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 586 const_iv (SDLK_UNDO),
587
445 const_iv (KMOD_NONE), 588 const_iv (KMOD_NONE),
589 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 590 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 591 const_iv (KMOD_RSHIFT),
592 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 593 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 594 const_iv (KMOD_RCTRL),
595 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 596 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 597 const_iv (KMOD_RALT),
598 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 599 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 600 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 601 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 602 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 603 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 604# undef const_iv
462 }; 605 };
463 606
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 607 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 608 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
609
610 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
611 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 612}
613
614void
615weaken (SV *rv)
616 PROTOTYPE: $
617 CODE:
618 sv_rvweaken (rv);
467 619
468int 620int
469in_destruct () 621in_destruct ()
470 CODE: 622 CODE:
471 RETVAL = PL_main_cv == Nullcv; 623 RETVAL = PL_main_cv == Nullcv;
483 opengl_fontmap = pango_opengl_font_map_new (); 635 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 636 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 637 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486} 638}
487 639
640char *
641SDL_GetError ()
642
488int 643int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 644SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 645
491void 646void
492SDL_Quit () 647SDL_Quit ()
493 648
494void 649void
495SDL_ListModes () 650SDL_ListModes (int rgb, int alpha)
496 PPCODE: 651 PPCODE:
497{ 652{
498 SDL_Rect **m; 653 SDL_Rect **m;
499 654
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 655 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 656 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 657 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 658 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 659
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 660 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 662
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 663 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 664 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 665 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 666 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 667
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 668 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 669#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 670 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 671 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
672#endif
517 673
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 674 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 675
520 if (m && m != (SDL_Rect **)-1) 676 if (m && m != (SDL_Rect **)-1)
521 while (*m) 677 while (*m)
522 { 678 {
679 if ((*m)->w >= 640 && (*m)->h >= 480)
680 {
523 AV *av = newAV (); 681 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 682 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 683 av_push (av, newSViv ((*m)->h));
684 av_push (av, newSViv (rgb));
685 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 686 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
687 }
527 688
528 ++m; 689 ++m;
529 } 690 }
530} 691}
531 692
532char *
533SDL_GetError ()
534
535int 693int
536SDL_SetVideoMode (int w, int h, int fullscreen) 694SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 695 CODE:
696{
697 SDL_EnableUNICODE (1);
698 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
699
700 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
701 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
702 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
703 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
704
538 RETVAL = !!SDL_SetVideoMode ( 705 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 706 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 707 );
708
541 if (RETVAL) 709 if (RETVAL)
542 { 710 {
711 av_clear (texture_av);
712
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 713 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 714#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 715#include "glfunc.h"
546# undef GL_FUNC 716#undef GL_FUNC
547 } 717 }
718}
548 OUTPUT: 719 OUTPUT:
549 RETVAL 720 RETVAL
550 721
551void 722void
552SDL_GL_SwapBuffers () 723SDL_GL_SwapBuffers ()
553 724
554char * 725char *
555SDL_GetKeyName (int sym) 726SDL_GetKeyName (int sym)
556 727
728int
729SDL_GetAppState ()
730
557void 731void
558SDL_PollEvent () 732poll_events ()
559 PPCODE: 733 PPCODE:
560{ 734{
561 SDL_Event ev; 735 SDL_Event ev;
562 736
563 while (SDL_PollEvent (&ev)) 737 SDL_PumpEvents ();
738 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 739 {
565 HV *hv = newHV (); 740 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 741 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 742
568 switch (ev.type) 743 switch (ev.type)
570 case SDL_KEYDOWN: 745 case SDL_KEYDOWN:
571 case SDL_KEYUP: 746 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 747 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 748 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 749 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
750 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 751 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 752 break;
577 753
578 case SDL_ACTIVEEVENT: 754 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 755 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 756 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 757 break;
582 758
583 case SDL_MOUSEMOTION: 759 case SDL_MOUSEMOTION:
760 {
761 int state = ev.motion.state;
762 int x = ev.motion.x;
763 int y = ev.motion.y;
764 int xrel = ev.motion.xrel;
765 int yrel = ev.motion.yrel;
766
767 /* do simplistic event compression */
768 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
769 && state == ev.motion.state)
770 {
771 xrel += ev.motion.xrel;
772 yrel += ev.motion.yrel;
773 x = ev.motion.x;
774 y = ev.motion.y;
775 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
776 }
777
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 778 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 779 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 780 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 781 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 782 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 783 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
784 }
591 break; 785 break;
592 786
593 case SDL_MOUSEBUTTONDOWN: 787 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 788 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 789 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 799 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 800 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 801 break;
608 } 802 }
609 803
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 804 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
611 } 805 }
612} 806}
613 807
614int 808int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 809Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 810 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 811 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 812 Mix_ChannelFinished (channel_finished);
619 813
620void 814void
624Mix_AllocateChannels (int numchans = -1) 818Mix_AllocateChannels (int numchans = -1)
625 819
626void 820void
627lowdelay (int fd, int val = 1) 821lowdelay (int fd, int val = 1)
628 CODE: 822 CODE:
823 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
824
825void
826win32_proxy_info ()
827 PPCODE:
828{
629#ifndef _WIN32 829#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 830 char buffer[2048];
831 DWORD buflen;
832
833 EXTEND (SP, 3);
834
835 buflen = sizeof (buffer);
836 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
837 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
838 {
839 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
840
841 buflen = sizeof (buffer);
842 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
843 {
844 PUSHs (newSVpv (buffer, 0));
845
846 buflen = sizeof (buffer);
847 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
848 PUSHs (newSVpv (buffer, 0));
849 }
850 }
631#endif 851#endif
852}
632 853
633void 854void
634add_font (char *file) 855add_font (char *file)
635 CODE: 856 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 857 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 STRLEN image_len; 865 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 866 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 867 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 868 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 869 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 870 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 871 : SDL_RWFromConstMem (image, image_len);
651 872
652 if (!rw) 873 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 874 croak ("load_image: %s", SDL_GetError ());
654 875
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 961 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
741#endif 962#endif
742 _exit (1); 963 _exit (1);
743 964
744void 965void
745_exit (int retval) 966_exit (int retval = 0)
746 CODE: 967 CODE:
968#ifdef WIN32
969 ExitThread (retval); // unclean, please beam me up
970#else
747 _exit (retval); 971 _exit (retval);
972#endif
748 973
974void
975debug ()
976 CODE:
977{
978#if DEBUG
979 VALGRIND_DO_LEAK_CHECK;
980#endif
981}
982
749MODULE = CFClient PACKAGE = CFClient::Font 983MODULE = CFPlus PACKAGE = CFPlus::Font
750 984
751CFClient::Font 985PROTOTYPES: DISABLE
986
987CFPlus::Font
752new_from_file (SV *class, char *path, int id = 0) 988new_from_file (SV *class, char *path, int id = 0)
753 CODE: 989 CODE:
754{ 990{
755 int count; 991 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 992 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 995}
760 OUTPUT: 996 OUTPUT:
761 RETVAL 997 RETVAL
762 998
763void 999void
764DESTROY (CFClient::Font self) 1000DESTROY (CFPlus::Font self)
765 CODE: 1001 CODE:
766 pango_font_description_free (self); 1002 pango_font_description_free (self);
767 1003
768void 1004void
769make_default (CFClient::Font self) 1005make_default (CFPlus::Font self)
1006 PROTOTYPE: $
770 CODE: 1007 CODE:
771 default_font = self; 1008 default_font = self;
772 1009
773MODULE = CFClient PACKAGE = CFClient::Layout 1010MODULE = CFPlus PACKAGE = CFPlus::Layout
1011
1012PROTOTYPES: DISABLE
774 1013
775void 1014void
776reset_glyph_cache () 1015reset_glyph_cache ()
1016 PROTOTYPE:
777 CODE: 1017 CODE:
778 tc_clear (); 1018 tc_clear ();
779 1019
780CFClient::Layout 1020CFPlus::Layout
781new (SV *class) 1021new (SV *class)
782 CODE: 1022 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1023 New (0, RETVAL, 1, struct cf_layout);
784 1024
785 RETVAL->pl = pango_layout_new (opengl_context); 1025 RETVAL->pl = pango_layout_new (opengl_context);
794 layout_update_font (RETVAL); 1034 layout_update_font (RETVAL);
795 OUTPUT: 1035 OUTPUT:
796 RETVAL 1036 RETVAL
797 1037
798void 1038void
799DESTROY (CFClient::Layout self) 1039DESTROY (CFPlus::Layout self)
800 CODE: 1040 CODE:
801 g_object_unref (self->pl); 1041 g_object_unref (self->pl);
802 Safefree (self); 1042 Safefree (self);
803 1043
804void 1044void
805set_text (CFClient::Layout self, SV *text_) 1045set_text (CFPlus::Layout self, SV *text_)
806 CODE: 1046 CODE:
807{ 1047{
808 STRLEN textlen; 1048 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1049 char *text = SvPVutf8 (text_, textlen);
810 1050
811 pango_layout_set_text (self->pl, text, textlen); 1051 pango_layout_set_text (self->pl, text, textlen);
812} 1052}
813 1053
814void 1054void
815set_markup (CFClient::Layout self, SV *text_) 1055set_markup (CFPlus::Layout self, SV *text_)
816 CODE: 1056 CODE:
817{ 1057{
818 STRLEN textlen; 1058 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1059 char *text = SvPVutf8 (text_, textlen);
820 1060
821 pango_layout_set_markup (self->pl, text, textlen); 1061 pango_layout_set_markup (self->pl, text, textlen);
822} 1062}
823 1063
824void 1064void
825set_shapes (CFClient::Layout self, ...) 1065set_shapes (CFPlus::Layout self, ...)
826 CODE: 1066 CODE:
827{ 1067{
828 PangoAttrList *attrs = 0; 1068 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1069 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1070 const char *pos = text;
865 if (attrs) 1105 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1106 pango_layout_set_attributes (self->pl, attrs);
867} 1107}
868 1108
869void 1109void
870get_shapes (CFClient::Layout self) 1110get_shapes (CFPlus::Layout self)
871 PPCODE: 1111 PPCODE:
872{ 1112{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1113 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1114
875 do 1115 do
890 1130
891 pango_layout_iter_free (iter); 1131 pango_layout_iter_free (iter);
892} 1132}
893 1133
894int 1134int
895has_wrapped (CFClient::Layout self) 1135has_wrapped (CFPlus::Layout self)
896 CODE: 1136 CODE:
897{ 1137{
898 int lines = 1; 1138 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1139 const char *text = pango_layout_get_text (self->pl);
900 1140
905} 1145}
906 OUTPUT: 1146 OUTPUT:
907 RETVAL 1147 RETVAL
908 1148
909SV * 1149SV *
910get_text (CFClient::Layout self) 1150get_text (CFPlus::Layout self)
911 CODE: 1151 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1152 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1153 sv_utf8_decode (RETVAL);
914 OUTPUT: 1154 OUTPUT:
915 RETVAL 1155 RETVAL
916 1156
917void 1157void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1158set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1159 CODE:
920 self->r = r; 1160 self->r = r;
921 self->g = g; 1161 self->g = g;
922 self->b = b; 1162 self->b = b;
923 self->a = a; 1163 self->a = a;
924 1164
925void 1165void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1166set_font (CFPlus::Layout self, CFPlus::Font font = 0)
927 CODE: 1167 CODE:
928 if (self->font != font) 1168 if (self->font != font)
929 { 1169 {
930 self->font = font; 1170 self->font = font;
931 layout_update_font (self); 1171 layout_update_font (self);
932 } 1172 }
933 1173
934void 1174void
935set_height (CFClient::Layout self, int base_height) 1175set_height (CFPlus::Layout self, int base_height)
936 CODE: 1176 CODE:
937 if (self->base_height != base_height) 1177 if (self->base_height != base_height)
938 { 1178 {
939 self->base_height = base_height; 1179 self->base_height = base_height;
940 layout_update_font (self); 1180 layout_update_font (self);
941 } 1181 }
942 1182
943void 1183void
944set_width (CFClient::Layout self, int max_width = -1) 1184set_width (CFPlus::Layout self, int max_width = -1)
945 CODE: 1185 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1186 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1187
948void 1188void
949set_indent (CFClient::Layout self, int indent) 1189set_indent (CFPlus::Layout self, int indent)
950 CODE: 1190 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1191 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1192
953void 1193void
954set_spacing (CFClient::Layout self, int spacing) 1194set_spacing (CFPlus::Layout self, int spacing)
955 CODE: 1195 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1196 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1197
958void 1198void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1199set_ellipsise (CFPlus::Layout self, int ellipsise)
960 CODE: 1200 CODE:
961 pango_layout_set_ellipsize (self->pl, 1201 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1202 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1203 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1204 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1205 : PANGO_ELLIPSIZE_NONE
966 ); 1206 );
967 1207
968void 1208void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1209set_single_paragraph_mode (CFPlus::Layout self, int spm)
970 CODE: 1210 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1211 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1212
973void 1213void
974size (CFClient::Layout self) 1214size (CFPlus::Layout self)
975 PPCODE: 1215 PPCODE:
976{ 1216{
977 int w, h; 1217 int w, h;
978 1218
979 layout_get_pixel_size (self, &w, &h); 1219 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1222 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1223 PUSHs (sv_2mortal (newSViv (h)));
984} 1224}
985 1225
986int 1226int
987descent (CFClient::Layout self) 1227descent (CFPlus::Layout self)
988 CODE: 1228 CODE:
989{ 1229{
990 PangoRectangle rect; 1230 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1231 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1232 pango_layout_line_get_pixel_extents (line, 0, &rect);
994} 1234}
995 OUTPUT: 1235 OUTPUT:
996 RETVAL 1236 RETVAL
997 1237
998int 1238int
999xy_to_index (CFClient::Layout self, int x, int y) 1239xy_to_index (CFPlus::Layout self, int x, int y)
1000 CODE: 1240 CODE:
1001{ 1241{
1002 int index, trailing; 1242 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1243 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1244 RETVAL = index + trailing;
1005} 1245}
1006 OUTPUT: 1246 OUTPUT:
1007 RETVAL 1247 RETVAL
1008 1248
1009void 1249void
1010cursor_pos (CFClient::Layout self, int index) 1250cursor_pos (CFPlus::Layout self, int index)
1011 PPCODE: 1251 PPCODE:
1012{ 1252{
1013 PangoRectangle strong_pos; 1253 PangoRectangle strong_pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1254 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1015 1255
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1258 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1259 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1020} 1260}
1021 1261
1022void 1262void
1263index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1264 PPCODE:
1265{
1266 int line, x;
1267
1268 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1269 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1270
1271 EXTEND (SP, 2);
1272 PUSHs (sv_2mortal (newSViv (line - 1)));
1273 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1274}
1275
1276void
1277line_x_to_index (CFPlus::Layout self, int line, int x)
1278 PPCODE:
1279{
1280 PangoLayoutLine *lp;
1281 int index, trailing;
1282
1283 if (line < 0)
1284 XSRETURN_EMPTY;
1285
1286 if (!(lp = pango_layout_get_line (self->pl, line)))
1287 XSRETURN_EMPTY; /* do better */
1288
1289 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1290
1291 EXTEND (SP, 2);
1292 if (GIMME_V == G_SCALAR)
1293 PUSHs (sv_2mortal (newSViv (index + trailing)));
1294 else
1295 {
1296 PUSHs (sv_2mortal (newSViv (index)));
1297 PUSHs (sv_2mortal (newSViv (trailing)));
1298 }
1299}
1300
1301void
1023render (CFClient::Layout self, float x, float y) 1302render (CFPlus::Layout self, float x, float y, int flags = 0)
1024 PPCODE: 1303 PPCODE:
1025 pango_opengl_render_layout_subpixel ( 1304 pango_opengl_render_layout_subpixel (
1026 self->pl, 1305 self->pl,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1306 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1307 self->r, self->g, self->b, self->a,
1308 flags
1029 ); 1309 );
1030 1310
1031MODULE = CFClient PACKAGE = CFClient::Texture 1311MODULE = CFPlus PACKAGE = CFPlus::Texture
1032 1312
1033void 1313PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1314
1040 if (ow && oh) 1315int minpot (int n)
1316
1317void
1318pad (SV *data_, int ow, int oh, int nw, int nh)
1319 CODE:
1320{
1321 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1322 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1323 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1324 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1325 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1326 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1327
1054 SvPOK_only (result_); 1328 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1329 SvCUR_set (result_, nw * nh * bpp);
1056 1330
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1331 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1332 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1333 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1334
1061 sv_setsv (data_, result_); 1335 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1336 }
1068} 1337}
1069 1338
1070void 1339void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1340draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1114 glDisable (GL_ALPHA_TEST); 1383 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1384 glDisable (GL_BLEND);
1116 } 1385 }
1117} 1386}
1118 1387
1388IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1389 CODE:
1390{
1391 GLint width;
1392 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1393 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1394 RETVAL = width > 0;
1395}
1396 OUTPUT:
1397 RETVAL
1398
1119MODULE = CFClient PACKAGE = CFClient::Map 1399MODULE = CFPlus PACKAGE = CFPlus::Map
1120 1400
1121CFClient::Map 1401PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1402
1403CFPlus::Map
1404new (SV *class)
1123 CODE: 1405 CODE:
1124 New (0, RETVAL, 1, struct map); 1406 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1407 RETVAL->x = 0;
1126 RETVAL->y = 0; 1408 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1409 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1410 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1411 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1412 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1413 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1414 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1415 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1416 RETVAL->row = 0;
1137 OUTPUT: 1417 OUTPUT:
1138 RETVAL 1418 RETVAL
1139 1419
1140void 1420void
1141DESTROY (CFClient::Map self) 1421DESTROY (CFPlus::Map self)
1142 CODE: 1422 CODE:
1143{ 1423{
1144 map_clear (self); 1424 map_clear (self);
1145 Safefree (self->face); 1425 Safefree (self->face2tile);
1146 Safefree (self->tex); 1426 Safefree (self->tex);
1147 Safefree (self); 1427 Safefree (self);
1148} 1428}
1149 1429
1150void 1430void
1431resize (CFPlus::Map self, int map_width, int map_height)
1432 CODE:
1433 self->w = map_width;
1434 self->h = map_height;
1435
1436void
1151clear (CFClient::Map self) 1437clear (CFPlus::Map self)
1152 CODE: 1438 CODE:
1153 map_clear (self); 1439 map_clear (self);
1154 1440
1155void 1441void
1156set_face (CFClient::Map self, int face, int texid) 1442set_tileid (CFPlus::Map self, int face, int tile)
1157 CODE: 1443 CODE:
1158{ 1444{
1159 while (self->faces <= face) 1445 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1446 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1447}
1167 1448
1168void 1449void
1450set_smooth (CFPlus::Map self, int face, int smooth, int level)
1451 CODE:
1452{
1453 tileid texid;
1454 maptex *tex;
1455
1456 if (face < 0 || face >= self->faces)
1457 return;
1458
1459 if (smooth < 0 || smooth >= self->faces)
1460 return;
1461
1462 texid = self->face2tile [face];
1463
1464 if (!texid)
1465 return;
1466
1467 tex = self->tex + texid;
1468 tex->smoothtile = self->face2tile [smooth];
1469 tex->smoothlevel = level;
1470}
1471
1472void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1473set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1474 CODE:
1171{ 1475{
1172 while (self->texs <= texid) 1476 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1477
1178 { 1478 {
1179 maptex *tex = self->tex + texid; 1479 maptex *tex = self->tex + texid;
1180 1480
1181 tex->name = name; 1481 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1498 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1499 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1500}
1201 1501
1202int 1502int
1203ox (CFClient::Map self) 1503ox (CFPlus::Map self)
1204 ALIAS: 1504 ALIAS:
1205 oy = 1 1505 oy = 1
1206 x = 2 1506 x = 2
1207 y = 3 1507 y = 3
1208 w = 4 1508 w = 4
1219 } 1519 }
1220 OUTPUT: 1520 OUTPUT:
1221 RETVAL 1521 RETVAL
1222 1522
1223void 1523void
1224scroll (CFClient::Map self, int dx, int dy) 1524scroll (CFPlus::Map self, int dx, int dy)
1225 CODE: 1525 CODE:
1226{ 1526{
1227 if (dx > 0) 1527 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1528 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1529 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1530 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1531
1232 if (dy > 0) 1532 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1533 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1534 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1535 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1536
1237 self->ox += dx; self->x += dx; 1537 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1538 self->oy += dy; self->y += dy;
1239 1539
1240 while (self->y < 0) 1540 while (self->y < 0)
1245 self->y += MAP_EXTEND_Y; 1545 self->y += MAP_EXTEND_Y;
1246 } 1546 }
1247} 1547}
1248 1548
1249void 1549void
1250map1a_update (CFClient::Map self, SV *data_) 1550map1a_update (CFPlus::Map self, SV *data_, int extmap)
1251 CODE: 1551 CODE:
1252{ 1552{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1553 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1554 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1555 mapcell *cell;
1256 int x, y, flags; 1556 int x, y, flags;
1257 1557
1258 while (data < data_end) 1558 while (data < data_end - 1)
1259 { 1559 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1560 flags = (data [0] << 8) + data [1]; data += 2;
1261 1561
1262 x = self->x + ((flags >> 10) & 63); 1562 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1563 y = self->y + ((flags >> 4) & 63);
1264 1564
1265 cell = map_get_cell (self, x, y); 1565 cell = map_get_cell (self, x, y);
1266 1566
1267 if (flags & 15) 1567 if (flags & 15)
1268 { 1568 {
1269 if (cell->darkness < 0) 1569 if (!cell->darkness)
1270 { 1570 {
1571 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1572 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1573 }
1276 1574
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1575 //TODO: don't trust server data to be in-range(!)
1576
1577 if (flags & 8)
1578 {
1579 if (extmap)
1580 {
1581 uint8_t ext, cmd;
1582
1583 do
1584 {
1585 ext = *data++;
1586 cmd = ext & 0x3f;
1587
1588 if (cmd < 4)
1589 cell->darkness = 255 - ext * 64 + 1;
1590 else if (cmd == 5) // health
1591 {
1592 cell->stat_width = 1;
1593 cell->stat_hp = *data++;
1594 }
1595 else if (cmd == 6) // monster width
1596 cell->stat_width = *data++ + 1;
1597 else if (cmd == 0x47)
1598 {
1599 if (*data == 4)
1600 ; // decode player count
1601
1602 data += *data + 1;
1603 }
1604 else if (cmd == 8) // cell flags
1605 cell->flags = *data++;
1606 else if (ext & 0x40) // unknown, multibyte => skip
1607 data += *data + 1;
1608 else
1609 data++;
1610 }
1611 while (ext & 0x80);
1612 }
1613 else
1614 cell->darkness = *data++ + 1;
1615 }
1280 1616
1281 if (flags & 4) 1617 if (flags & 4)
1282 { 1618 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1619 faceid face = (data [0] << 8) + data [1]; data += 2;
1620 need_facenum (self, face);
1621 cell->tile [0] = self->face2tile [face];
1284 } 1622 }
1285 1623
1286 if (flags & 2) 1624 if (flags & 2)
1287 { 1625 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1626 faceid face = (data [0] << 8) + data [1]; data += 2;
1627 need_facenum (self, face);
1628 cell->tile [1] = self->face2tile [face];
1289 } 1629 }
1290 1630
1291 if (flags & 1) 1631 if (flags & 1)
1292 { 1632 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1633 faceid face = (data [0] << 8) + data [1]; data += 2;
1634 need_facenum (self, face);
1635 cell->tile [2] = self->face2tile [face];
1294 } 1636 }
1295 } 1637 }
1296 else 1638 else
1297 cell->darkness = -1; 1639 cell->darkness = 0;
1298 } 1640 }
1299} 1641}
1300 1642
1301SV * 1643SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1644mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1303 CODE: 1645 CODE:
1304{ 1646{
1305 int x1, x; 1647 int x1, x;
1306 int y1, y; 1648 int y1, y;
1307 int z; 1649 int z;
1328 { 1670 {
1329 mapcell *cell = row->col + (x - row->c0); 1671 mapcell *cell = row->col + (x - row->c0);
1330 1672
1331 for (z = 0; z <= 0; z++) 1673 for (z = 0; z <= 0; z++)
1332 { 1674 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1675 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1676 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1677 int a1 = tex.a;
1340 1678
1341 r = (r * a0 + tex.r * a1) / 255; 1679 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1680 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1681 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1682 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1683 }
1347 } 1684 }
1348 1685
1349 *map++ = (r ) 1686 *map++ = (r )
1350 | (g << 8) 1687 | (g << 8)
1357} 1694}
1358 OUTPUT: 1695 OUTPUT:
1359 RETVAL 1696 RETVAL
1360 1697
1361void 1698void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1699draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1700 CODE:
1364{ 1701{
1365 int vx, vy; 1702 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1703 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1704 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1705 smooth_key skey;
1366 int x, y, z; 1706 int x, y, z;
1367 int last_name; 1707 int last_name;
1368 mapface face;
1369 1708
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1709 // thats current max. sorry.
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1710 if (sw > 255) sw = 255;
1711 if (sh > 255) sh = 255;
1372 1712
1373 /* 1713 // clear key, in case of extra padding
1374 int vx = self->vx = self->w >= sw 1714 memset (&skey, 0, sizeof (skey));
1375 ? self->x + (self->w - sw) / 2
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377
1378 int vy = self->vy = self->h >= sh
1379 ? self->y + (self->h - sh) / 2
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1381 */
1382 1715
1383 glColor4ub (255, 255, 255, 255); 1716 glColor4ub (255, 255, 255, 255);
1384 1717
1385 glEnable (GL_BLEND); 1718 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1719 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1389 1722
1390 glBegin (GL_QUADS); 1723 glBegin (GL_QUADS);
1391 1724
1392 last_name = 0; 1725 last_name = 0;
1393 1726
1727 mx += self->x;
1728 my += self->y;
1729
1730 // first pass: determine smooth_max
1731 // rather ugly, if you ask me
1732 // could also be stored inside mapcell and updated on change
1733 memset (smooth_max, 0, sizeof (smooth_max));
1734
1735 for (y = 0; y < sh; y++)
1736 if (0 <= y + my && y + my < self->rows)
1737 {
1738 maprow *row = self->row + (y + my);
1739
1740 for (x = 0; x < sw; x++)
1741 if (row->c0 <= x + mx && x + mx < row->c1)
1742 {
1743 mapcell *cell = row->col + (x + mx - row->c0);
1744
1745 smooth_max[x + 1][y + 1] =
1746 MAX (self->tex [cell->tile [0]].smoothlevel,
1747 MAX (self->tex [cell->tile [1]].smoothlevel,
1748 self->tex [cell->tile [2]].smoothlevel));
1749 }
1750 }
1751
1394 for (z = 0; z < 3; z++) 1752 for (z = 0; z <= 2; z++)
1753 {
1754 memset (smooth_level, 0, sizeof (smooth_level));
1755
1395 for (y = 0; y < sh; y++) 1756 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1757 if (0 <= y + my && y + my < self->rows)
1397 { 1758 {
1398 maprow *row = self->row + (y + vy); 1759 maprow *row = self->row + (y + my);
1399 1760
1400 for (x = 0; x < sw; x++) 1761 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1762 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1763 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1764 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1765 tileid tile = cell->tile [z];
1406 1766
1407 if (face) 1767 if (tile)
1768 {
1769 maptex tex = self->tex [tile];
1770 int px = (x + 1) * T - tex.w;
1771 int py = (y + 1) * T - tex.h;
1772
1773 // suppressing texture state switches here
1774 // is only moderately effective, but worth the extra effort
1775 if (last_name != tex.name)
1776 {
1777 if (!tex.name)
1778 tex = self->tex [2]; /* missing, replace by noface */
1779
1780 glEnd ();
1781 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1782 glBegin (GL_QUADS);
1783 }
1784
1785 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1786 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1787 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1788 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1789
1790 if (cell->flags && z == 2)
1791 {
1792 if (cell->flags & 1)
1793 {
1794 maptex tex = self->tex [1];
1795 int px = x * T + T * 2 / 32;
1796 int py = y * T - T * 6 / 32;
1797
1798 glEnd ();
1799 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1800 glBegin (GL_QUADS);
1801
1802 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1803 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1804 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1805 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1806 }
1807 }
1808
1809 // update smooth hash
1810 if (tex.smoothtile)
1811 {
1812 skey.tile = tex.smoothtile;
1813 skey.level = tex.smoothlevel;
1814
1815 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1816
1817 // add bits to current tile and all neighbours. skey.x|y is
1818 // shifted +1|+1 so we always stay positive.
1819
1820 // bits is ___n cccc CCCC bbbb
1821 // n do not draw borders&corners
1822 // c draw these corners, but...
1823 // C ... not these
1824 // b draw these borders
1825
1826 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1827 // ┃· ·· ·┃ ━━
1828
1829 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1830 // ·· ·· ·┏ ┓·
1831
1832 // full tile
1833 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1834
1835 // borders
1836 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1837 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1838 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1839 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1840
1841 // corners
1842 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1843 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1844 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1845 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1846 }
1847 }
1848 }
1849 }
1850
1851 // go through all smoothlevels, lowest to highest, then draw.
1852 // this is basically counting sort
1853 {
1854 int w, b;
1855
1856 for (w = 0; w < 256 / 32; ++w)
1857 {
1858 uint32_t smask = smooth_level [w];
1859 if (smask)
1860 for (b = 0; b < 32; ++b)
1861 if (smask & (((uint32_t)1) << b))
1408 { 1862 {
1409 maptex tex = self->tex [face]; 1863 int level = (w << 5) | b;
1864 HE *he;
1410 1865
1411 int px = (x + 1) * 32 - tex.w; 1866 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1867 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1868 {
1869 smooth_key *skey = (smooth_key *)HeKEY (he);
1870 IV bits = SvIVX (HeVAL (he));
1871
1872 if (!(bits & 0x1000)
1873 && skey->level == level
1874 && level > smooth_max [skey->x][skey->y])
1875 {
1876 maptex tex = self->tex [skey->tile];
1877 int px = (((int)skey->x) - 1) * T;
1878 int py = (((int)skey->y) - 1) * T;
1879 int border = bits & 15;
1880 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1881 float dx = tex.s * .0625f; // 16 images/row
1882 float dy = tex.t * .5f ; // 2 images/column
1883
1884 // this time naively avoiding texture state changes
1885 // save gobs of state changes.
1886 if (last_name != tex.name)
1887 {
1888 if (!tex.name)
1889 continue; // smoothing not yet available
1890
1416 glEnd (); 1891 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 1892 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1419 glBegin (GL_QUADS); 1893 glBegin (GL_QUADS);
1894 }
1895
1896 if (border)
1897 {
1898 float ox = border * dx;
1899
1900 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1901 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1902 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1903 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1904 }
1905
1906 if (corner)
1907 {
1908 float ox = corner * dx;
1909
1910 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1911 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1912 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1913 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1914 }
1915 }
1420 } 1916 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 1917 }
1427 }
1428 } 1918 }
1919 }
1920
1921 hv_clear (smooth);
1922 }
1429 1923
1430 glEnd (); 1924 glEnd ();
1431 1925
1432 glDisable (GL_TEXTURE_2D); 1926 glDisable (GL_TEXTURE_2D);
1433 glDisable (GL_BLEND); 1927 glDisable (GL_BLEND);
1434}
1435 1928
1929 // top layer: overlays such as the health bar
1930 for (y = 0; y < sh; y++)
1931 if (0 <= y + my && y + my < self->rows)
1932 {
1933 maprow *row = self->row + (y + my);
1934
1935 for (x = 0; x < sw; x++)
1936 if (row->c0 <= x + mx && x + mx < row->c1)
1937 {
1938 mapcell *cell = row->col + (x + mx - row->c0);
1939
1940 int px = x * T;
1941 int py = y * T;
1942
1943 if (cell->stat_hp)
1944 {
1945 int width = cell->stat_width * T;
1946 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1947
1948 glColor3ub (0, 0, 0);
1949 glRectf (px + 1, py - thick - 2,
1950 px + width - 1, py);
1951
1952 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1953 glRectf (px + 2,
1954 py - thick - 1,
1955 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1956 }
1957 }
1958 }
1959}
1960
1436void 1961void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1962draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 1963 CODE:
1439{ 1964{
1440 static float color[16][3] = { 1965 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 1966 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 1967 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2017 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2018 glDisable (GL_TEXTURE_2D);
1494} 2019}
1495 2020
1496void 2021void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2022fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2023 PPCODE:
1499{ 2024{
1500 int vx, vy;
1501 int x, y; 2025 int x, y;
2026 int sw1 = sw + 2;
2027 int sh1 = sh + 2;
2028 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2029 int sw34 = (sw * 3 + 3) & ~3;
2030 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2031 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2032 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2033
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2034 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2035 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2036
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2037 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2038 my += self->y - 1;
1512 2039
2040 memset (darkness1, 255, sw1 * sh1);
2041
1513 for (y = 0; y < sh; y++) 2042 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2043 if (0 <= y + my && y + my < self->rows)
1515 { 2044 {
1516 maprow *row = self->row + (y + vy); 2045 maprow *row = self->row + (y + my);
1517 2046
1518 for (x = 0; x < sw; x++) 2047 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2048 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2049 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2050 mapcell *cell = row->col + (x + mx - row->c0);
1522 2051
1523 darkness[y * sw4 + x] = cell->darkness < 0 2052 darkness1 [y * sw1 + x] = cell->darkness
2053 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2054 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2055 }
1527 } 2056 }
1528 2057
2058 for (y = 0; y < sh; ++y)
2059 for (x = 0; x < sw; ++x)
2060 {
2061 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2062 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2063 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2064 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2065 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2066 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2067 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2068 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2069 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2070
2071 uint8_t r11 = (d11 + d21 + d12) / 3;
2072 uint8_t r21 = d21;
2073 uint8_t r31 = (d21 + d31 + d32) / 3;
2074
2075 uint8_t r12 = d12;
2076 uint8_t r22 = d22;
2077 uint8_t r32 = d32;
2078
2079 uint8_t r13 = (d13 + d23 + d12) / 3;
2080 uint8_t r23 = d23;
2081 uint8_t r33 = (d23 + d33 + d32) / 3;
2082
2083 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2084 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2085 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2086 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2087 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2088 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2089 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2090 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2091 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2092 }
2093
2094 free (darkness1);
2095
1529 EXTEND (SP, 3); 2096 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2097 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2098 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2099 PUSHs (darkness3_sv);
1533} 2100}
1534 2101
1535SV * 2102SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2103get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1537 CODE: 2104 CODE:
1538{ 2105{
1539 int x, y, x1, y1; 2106 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2107 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2108 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2133 if (row && row->c0 <= x && x < row->c1)
1567 { 2134 {
1568 mapcell *cell = row->col + (x - row->c0); 2135 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2136 uint8_t flags = 0;
1570 2137
1571 if (cell->face [0]) flags |= 1; 2138 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2139 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2140 if (cell->tile [2]) flags |= 4;
1574 2141
1575 *data++ = flags; 2142 *data++ = flags;
1576 2143
1577 if (flags & 1) 2144 if (flags & 1)
1578 { 2145 {
2146 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2147 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2148 *data++ = tile;
1581 } 2149 }
1582 2150
1583 if (flags & 2) 2151 if (flags & 2)
1584 { 2152 {
2153 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2154 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2155 *data++ = tile;
1587 } 2156 }
1588 2157
1589 if (flags & 4) 2158 if (flags & 4)
1590 { 2159 {
2160 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2161 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2162 *data++ = tile;
1593 } 2163 }
1594 } 2164 }
1595 else 2165 else
1596 *data++ = 0; 2166 *data++ = 0;
1597 } 2167 }
1603} 2173}
1604 OUTPUT: 2174 OUTPUT:
1605 RETVAL 2175 RETVAL
1606 2176
1607void 2177void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2178set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2179 PPCODE:
1610{ 2180{
1611 int x, y, z; 2181 int x, y, z;
1612 int w, h; 2182 int w, h;
1613 int x1, y1; 2183 int x1, y1;
1637 { 2207 {
1638 uint8_t flags = *data++; 2208 uint8_t flags = *data++;
1639 2209
1640 if (flags) 2210 if (flags)
1641 { 2211 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2212 mapcell *cell = row_get_cell (row, x);
2213 tileid tile[3] = { 0, 0, 0 };
1645 2214
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2215 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2216 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2217 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2218
1650 if (cell->darkness <= 0) 2219 if (cell->darkness == 0)
1651 { 2220 {
1652 cell->darkness = -1; 2221 cell->darkness = 0;
1653 2222
1654 for (z = 0; z <= 2; z++) 2223 for (z = 0; z <= 2; z++)
1655 { 2224 {
1656 cell->face[z] = face[z]; 2225 tileid t = tile [z];
1657 2226
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2227 if (t >= self->texs || (t && !self->tex [t].name))
2228 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2229 XPUSHs (sv_2mortal (newSViv (t)));
2230 need_texid (self, t);
2231 }
2232
2233 cell->tile [z] = t;
1660 } 2234 }
1661 } 2235 }
1662 } 2236 }
1663 } 2237 }
1664 } 2238 }
1665} 2239}
1666 2240
2241MODULE = CFPlus PACKAGE = CFPlus::RW
2242
2243CFPlus::RW
2244new (SV *class, SV *data_sv)
2245 CODE:
2246{
2247 STRLEN datalen;
2248 char *data = SvPVbyte (data_sv, datalen);
2249
2250 RETVAL = SDL_RWFromConstMem (data, datalen);
2251}
2252 OUTPUT:
2253 RETVAL
2254
2255CFPlus::RW
2256new_from_file (SV *class, const char *path, const char *mode = "rb")
2257 CODE:
2258 RETVAL = SDL_RWFromFile (path, mode);
2259 OUTPUT:
2260 RETVAL
2261
2262void
2263close (CFPlus::RW self)
2264 CODE:
2265 SDL_RWclose (self);
2266
2267MODULE = CFPlus PACKAGE = CFPlus::Channel
2268
2269PROTOTYPES: DISABLE
2270
2271int
2272volume (CFPlus::Channel self, int volume)
2273 CODE:
2274 RETVAL = Mix_Volume (self, volume);
2275 OUTPUT:
2276 RETVAL
2277
2278int
2279unregister_all_effects (CFPlus::Channel self)
2280 CODE:
2281 RETVAL = Mix_UnregisterAllEffects (self);
2282 OUTPUT:
2283 RETVAL
2284
2285int
2286set_panning (CFPlus::Channel self, int left, int right)
2287 CODE:
2288 RETVAL = Mix_SetPanning (self, left, right);
2289 OUTPUT:
2290 RETVAL
2291
2292int
2293set_distance (CFPlus::Channel self, int distance)
2294 CODE:
2295 RETVAL = Mix_SetDistance (self, distance);
2296 OUTPUT:
2297 RETVAL
2298
2299int
2300set_position (CFPlus::Channel self, int angle, int distance)
2301 CODE:
2302 RETVAL = Mix_SetPosition (self, angle, distance);
2303 OUTPUT:
2304 RETVAL
2305
2306int
2307set_reverse_stereo (CFPlus::Channel self, int flip)
2308 CODE:
2309 RETVAL = Mix_SetReverseStereo (self, flip);
2310 OUTPUT:
2311 RETVAL
2312
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2313MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1668 2314
2315PROTOTYPES: DISABLE
2316
1669CFClient::MixChunk 2317CFPlus::MixChunk
1670new_from_file (SV *class, char *path) 2318new (SV *class, CFPlus::RW rwops)
1671 CODE: 2319 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2320 RETVAL = Mix_LoadWAV_RW (rwops, 1);
1673 OUTPUT: 2321 OUTPUT:
1674 RETVAL 2322 RETVAL
1675 2323
1676void 2324void
1677DESTROY (CFClient::MixChunk self) 2325DESTROY (CFPlus::MixChunk self)
1678 CODE: 2326 CODE:
1679 Mix_FreeChunk (self); 2327 Mix_FreeChunk (self);
1680 2328
1681int 2329int
1682volume (CFClient::MixChunk self, int volume = -1) 2330volume (CFPlus::MixChunk self, int volume = -1)
1683 CODE: 2331 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume); 2332 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2333 OUTPUT:
1686 RETVAL 2334 RETVAL
1687 2335
1688int 2336CFPlus::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2337play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2338 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2339 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2340 Mix_UnregisterAllEffects (RETVAL);
1692 OUTPUT: 2341 OUTPUT:
1693 RETVAL 2342 RETVAL
1694 2343
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2344MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1696 2345
1697int 2346int
1698volume (int volume = -1) 2347volume (int volume = -1)
2348 PROTOTYPE: ;$
1699 CODE: 2349 CODE:
1700 RETVAL = Mix_VolumeMusic (volume); 2350 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2351 OUTPUT:
1702 RETVAL 2352 RETVAL
1703 2353
2354int
2355fade_out (int ms)
2356 CODE:
2357 RETVAL = Mix_FadeOutMusic (ms);
2358 OUTPUT:
2359 RETVAL
2360
2361void
2362halt ()
2363 CODE:
2364 Mix_HaltMusic ();
2365
1704CFClient::MixMusic 2366CFPlus::MixMusic
1705new_from_file (SV *class, char *path) 2367new (SV *class, CFPlus::RW rwops)
1706 CODE: 2368 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2369 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2370 OUTPUT:
1709 RETVAL 2371 RETVAL
1710 2372
1711void 2373void
1712DESTROY (CFClient::MixMusic self) 2374DESTROY (CFPlus::MixMusic self)
1713 CODE: 2375 CODE:
1714 Mix_FreeMusic (self); 2376 Mix_FreeMusic (self);
1715 2377
1716int 2378int
1717play (CFClient::MixMusic self, int loops = -1) 2379play (CFPlus::MixMusic self, int loops = -1)
1718 CODE: 2380 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2381 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2382 OUTPUT:
1721 RETVAL 2383 RETVAL
1722 2384
2385int
2386fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2387 CODE:
2388 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2389 OUTPUT:
2390 RETVAL
2391
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2392MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2393
2394PROTOTYPES: ENABLE
1724 2395
1725BOOT: 2396BOOT:
1726{ 2397{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2398 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1728 static const struct { 2399 static const struct {
1729 const char *name; 2400 const char *name;
1730 IV iv; 2401 IV iv;
1731 } *civ, const_iv[] = { 2402 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2403# define const_iv(name) { # name, (IV)name }
2404 const_iv (GL_VENDOR),
2405 const_iv (GL_VERSION),
2406 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2407 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2408 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2409 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2410 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2411 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2415 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2416 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2417 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2418 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2419 const_iv (GL_BACK),
2420 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2421 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2422 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2423 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2424 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2425 const_iv (GL_DST_ALPHA),
1764 const_iv (GL_LUMINANCE), 2439 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2440 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2441 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2442 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE), 2443 const_iv (GL_COMPILE),
2444 const_iv (GL_PROXY_TEXTURE_1D),
2445 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2446 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2447 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2448 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2449 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2450 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2471 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2472 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2473 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2474 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2475 const_iv (GL_CONSTANT_BORDER),
2476 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2477 const_iv (GL_LINES),
2478 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2479 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2480 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2481 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2482 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2483 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2484 const_iv (GL_TRIANGLE_FAN),
2485 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2486 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2487 const_iv (GL_POINT_SMOOTH_HINT),
2488 const_iv (GL_LINE_SMOOTH_HINT),
2489 const_iv (GL_POLYGON_SMOOTH_HINT),
2490 const_iv (GL_GENERATE_MIPMAP_HINT),
1807 const_iv (GL_FASTEST), 2491 const_iv (GL_FASTEST),
2492 const_iv (GL_DONT_CARE),
2493 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2494 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2495 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2496 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2497 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2498# undef const_iv
1813 }; 2499 };
1814 2500
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2501 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2502 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2503
2504 texture_av = newAV ();
2505 AvREAL_off (texture_av);
1817} 2506}
1818 2507
1819char * 2508char *
1820gl_vendor () 2509gl_vendor ()
1821 CODE: 2510 CODE:
1835 CODE: 2524 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2525 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2526 OUTPUT:
1838 RETVAL 2527 RETVAL
1839 2528
2529const char *glGetString (GLenum pname)
2530
2531GLint glGetInteger (GLenum pname)
2532 CODE:
2533 glGetIntegerv (pname, &RETVAL);
2534 OUTPUT:
2535 RETVAL
2536
2537GLdouble glGetDouble (GLenum pname)
2538 CODE:
2539 glGetDoublev (pname, &RETVAL);
2540 OUTPUT:
2541 RETVAL
2542
1840int glGetError () 2543int glGetError ()
1841 2544
1842void glFinish () 2545void glFinish ()
1843 2546
1844void glClear (int mask) 2547void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2584# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2585void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2586
1884# near_ and far_ are due to microsofts buggy "c" compiler 2587# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2588void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2589
2590PROTOTYPES: DISABLE
1886 2591
1887void glViewport (int x, int y, int width, int height) 2592void glViewport (int x, int y, int width, int height)
1888 2593
1889void glScissor (int x, int y, int width, int height) 2594void glScissor (int x, int y, int width, int height)
1890 2595
1898 2603
1899void glRotate (float angle, float x, float y, float z) 2604void glRotate (float angle, float x, float y, float z)
1900 CODE: 2605 CODE:
1901 glRotatef (angle, x, y, z); 2606 glRotatef (angle, x, y, z);
1902 2607
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2608void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2609 ALIAS:
1910 glColor_premultiply = 1 2610 glColor_premultiply = 1
1911 CODE: 2611 CODE:
1912 if (ix) 2612 if (ix)
1913 { 2613 {
1914 r *= a; 2614 r *= a;
1915 g *= a; 2615 g *= a;
1916 b *= a; 2616 b *= a;
1917 } 2617 }
1918 // microsoft visual "c" rounds instead of truncating... 2618 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255), 2619 glColor4f (r, g, b, a);
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929 2620
1930void glRasterPos (float x, float y, float z = 0.) 2621void glRasterPos (float x, float y, float z = 0.)
1931 CODE: 2622 CODE:
1932 glRasterPos3f (0, 0, z); 2623 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0); 2624 glBitmap (0, 0, 0, 0, x, y, 0);
1938 2629
1939void glTexCoord (float s, float t) 2630void glTexCoord (float s, float t)
1940 CODE: 2631 CODE:
1941 glTexCoord2f (s, t); 2632 glTexCoord2f (s, t);
1942 2633
2634void glRect (float x1, float y1, float x2, float y2)
2635 CODE:
2636 glRectf (x1, y1, x2, y2);
2637
2638PROTOTYPES: ENABLE
2639
2640void glBegin (int mode)
2641
2642void glEnd ()
2643
2644void glPointSize (GLfloat size)
2645
2646void glLineWidth (GLfloat width)
2647
2648void glInterleavedArrays (int format, int stride, char *data)
2649
2650void glDrawElements (int mode, int count, int type, char *indices)
2651
2652# 1.2 void glDrawRangeElements (int mode, int start, int end
2653
1943void glTexEnv (int target, int pname, float param) 2654void glTexEnv (int target, int pname, float param)
1944 CODE: 2655 CODE:
1945 glTexEnvf (target, pname, param); 2656 glTexEnvf (target, pname, param);
1946 2657
1947void glTexParameter (int target, int pname, float param) 2658void glTexParameter (int target, int pname, float param)
1969 2680
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2681void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971 2682
1972void glDrawPixels (int width, int height, int format, int type, char *pixels) 2683void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973 2684
2685void glPixelZoom (float x, float y)
2686
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2687void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975 2688
1976int glGenTexture () 2689int glGenTexture ()
1977 CODE: 2690 CODE:
1978{ 2691 RETVAL = gen_texture ();
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT: 2692 OUTPUT:
1984 RETVAL 2693 RETVAL
1985 2694
1986void glDeleteTexture (int name) 2695void glDeleteTexture (int name)
1987 CODE: 2696 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_); 2697 del_texture (name);
1991} 2698
1992
1993int glGenList () 2699int glGenList ()
1994 CODE: 2700 CODE:
1995 RETVAL = glGenLists (1); 2701 RETVAL = glGenLists (1);
1996 OUTPUT: 2702 OUTPUT:
1997 RETVAL 2703 RETVAL
2004 2710
2005void glEndList () 2711void glEndList ()
2006 2712
2007void glCallList (int list) 2713void glCallList (int list)
2008 2714
2715MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2009 2716
2717PROTOTYPES: DISABLE
2718
2719void
2720find_widget (SV *self, NV x, NV y)
2721 PPCODE:
2722{
2723 if (within_widget (self, x, y))
2724 XPUSHs (self);
2725}
2726
2727BOOT:
2728{
2729 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2730
2731 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2732 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2733 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2734 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2735}
2736
2737void
2738draw (SV *self)
2739 CODE:
2740{
2741 HV *hv;
2742 SV **svp;
2743 NV x, y, w, h;
2744 SV *draw_x_sv = GvSV (draw_x_gv);
2745 SV *draw_y_sv = GvSV (draw_y_gv);
2746 SV *draw_w_sv = GvSV (draw_w_gv);
2747 SV *draw_h_sv = GvSV (draw_h_gv);
2748 SV *hover;
2749 double draw_x, draw_y, draw_w, draw_h;
2750
2751 if (!SvROK (self))
2752 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2753
2754 hv = (HV *)SvRV (self);
2755
2756 if (SvTYPE (hv) != SVt_PVHV)
2757 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2758
2759 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2760 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2761
2762 if (!h || !w)
2763 XSRETURN_EMPTY;
2764
2765 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2766 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2767
2768 draw_x = SvNV (draw_x_sv) + x;
2769 draw_y = SvNV (draw_y_sv) + y;
2770
2771 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2772 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2773 XSRETURN_EMPTY;
2774
2775 sv_setnv (draw_x_sv, draw_x);
2776 sv_setnv (draw_y_sv, draw_y);
2777
2778 glPushMatrix ();
2779 glTranslated (x, y, 0);
2780
2781 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2782 {
2783 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2784
2785 if (svp && SvTRUE (*svp))
2786 {
2787 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2788 glEnable (GL_BLEND);
2789 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2790 glBegin (GL_QUADS);
2791 glVertex2f (0, 0);
2792 glVertex2f (w, 0);
2793 glVertex2f (w, h);
2794 glVertex2f (0, h);
2795 glEnd ();
2796 glDisable (GL_BLEND);
2797 }
2798 }
2799#if 0
2800 if ($ENV{CFPLUS_DEBUG} & 1) {
2801 glPushMatrix;
2802 glColor 1, 1, 0, 1;
2803 glTranslate 0.375, 0.375;
2804 glBegin GL_LINE_LOOP;
2805 glVertex 0 , 0;
2806 glVertex $self->{w} - 1, 0;
2807 glVertex $self->{w} - 1, $self->{h} - 1;
2808 glVertex 0 , $self->{h} - 1;
2809 glEnd;
2810 glPopMatrix;
2811 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2812 }
2813#endif
2814 PUSHMARK (SP);
2815 XPUSHs (self);
2816 PUTBACK;
2817 call_method ("_draw", G_VOID | G_DISCARD);
2818 SPAGAIN;
2819
2820 glPopMatrix ();
2821
2822 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2823 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2824}
2825

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