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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC vs.
Revision 1.252 by root, Fri Dec 28 17:30:33 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
24#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
25 46
26#include <glib/gmacros.h> 47#include <glib/gmacros.h>
27 48
28#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
29 57
30#ifndef _WIN32 58#ifndef _WIN32
31# include <sys/types.h> 59# include <sys/types.h>
32# include <sys/socket.h> 60# include <sys/socket.h>
33# include <netinet/in.h> 61# include <netinet/in.h>
34# include <netinet/tcp.h> 62# include <netinet/tcp.h>
35# include <inttypes.h> 63# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 64#endif
44 65
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 67
49#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
50 69
51#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 76# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 77#else
59# define PARACHUTE 0 78# define PARACHUTE 0
60#endif 79#endif
61 80
81static AV *texture_av;
82
62static struct 83static struct
63{ 84{
64#define GL_FUNC(ptr,name) ptr name; 85#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 86#include "glfunc.h"
66#undef GL_FUNC 87#undef GL_FUNC
67} gl; 88} gl;
68 89
90static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 91gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 92{
71 if (gl.BlendFuncSeparate) 93 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 94 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 95 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 96 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 97 else
76 glBlendFunc (sa, da); 98 glBlendFunc (sa, da);
77} 99}
78 100
101static GLuint
102gen_texture ()
103{
104 GLuint name;
105
106 if (AvFILL (texture_av) >= 0)
107 name = (GLuint)(size_t)av_pop (texture_av);
108 else
109 glGenTextures (1, &name);
110
111 return name;
112}
113
114static void
115del_texture (GLuint name)
116{
117 /* make a half-assed attempt at returning the memory used by the texture */
118 /* textures are frequently being reused by cfplus anyway */
119 /*glBindTexture (GL_TEXTURE_2D, name);*/
120 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
121 av_push (texture_av, (SV *)(size_t)name);
122 glDeleteTextures (1, &name);
123}
124
79#include "texcache.c" 125#include "texcache.c"
126#include "rendercache.c"
80 127
81#include "pango-font.c" 128#include "pango-font.c"
82#include "pango-fontmap.c" 129#include "pango-fontmap.c"
83#include "pango-render.c" 130#include "pango-render.c"
84 131
132typedef IV DC__Channel;
133typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 134typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 135typedef Mix_Music *DC__MixMusic;
87 136
88typedef PangoFontDescription *CFClient__Font; 137typedef PangoFontDescription *DC__Font;
89 138
90static int 139static int
91shape_attr_p (PangoLayoutRun *run) 140shape_attr_p (PangoLayoutRun *run)
92{ 141{
93 GSList *attrs = run->item->analysis.extra_attrs; 142 GSList *attrs = run->item->analysis.extra_attrs;
107 156
108typedef struct cf_layout { 157typedef struct cf_layout {
109 PangoLayout *pl; 158 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 159 float r, g, b, a; // default color for rgba mode
111 int base_height; 160 int base_height;
112 CFClient__Font font; 161 DC__Font font;
162 rc_t *rc;
113} *CFClient__Layout; 163} *DC__Layout;
114 164
115static CFClient__Font default_font; 165static DC__Font default_font;
116static PangoContext *opengl_context; 166static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 167static PangoFontMap *opengl_fontmap;
118 168
119static void 169static void
120substitute_func (FcPattern *pattern, gpointer data) 170substitute_func (FcPattern *pattern, gpointer data)
125#endif 175#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 176 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 177}
128 178
129static void 179static void
130layout_update_font (CFClient__Layout self) 180layout_update_font (DC__Layout self)
131{ 181{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 182 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 183 * reasonably well with bitstream vera
134 */ 184 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 185 PangoFontDescription *font = self->font ? self->font : default_font;
139 189
140 pango_layout_set_font_description (self->pl, font); 190 pango_layout_set_font_description (self->pl, font);
141} 191}
142 192
143static void 193static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 194layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 195{
196 PangoRectangle rect;
197
198 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 199 pango_layout_get_extents (self->pl, 0, &rect);
147 200
148 if (!*w) *w = 1; 201 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 202 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 203
151 *w = (*w + 3) & ~3; 204 if (!rect.width) rect.width = 1;
152} 205 if (!rect.height) rect.height = 1;
153 206
207 *w = rect.width;
208 *h = rect.height;
209}
210
211typedef uint16_t tileid;
154typedef uint16_t mapface; 212typedef uint16_t faceid;
155 213
156typedef struct { 214typedef struct {
157 GLint name; 215 GLuint name;
158 int w, h; 216 int w, h;
159 float s, t; 217 float s, t;
160 uint8_t r, g, b, a; 218 uint8_t r, g, b, a;
219 tileid smoothtile;
220 uint8_t smoothlevel;
161} maptex; 221} maptex;
162 222
163typedef struct { 223typedef struct {
224 uint32_t player;
225 tileid tile[3];
164 int16_t darkness; 226 uint16_t darkness;
165 mapface face[3]; 227 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 228} mapcell;
167 229
168typedef struct { 230typedef struct {
169 int32_t c0, c1; 231 int32_t c0, c1;
170 mapcell *col; 232 mapcell *col;
171} maprow; 233} maprow;
172 234
173typedef struct map { 235typedef struct map {
174 int x, y, w, h; 236 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 237 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 238 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 239 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 240
182 int32_t rows; 241 int32_t rows;
183 maprow *row; 242 maprow *row;
184} *CFClient__Map; 243} *DC__Map;
185 244
186static char * 245static char *
187prepend (char *ptr, int sze, int inc) 246prepend (char *ptr, int sze, int inc)
188{ 247{
189 char *p; 248 char *p;
206} 265}
207 266
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 267#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 268#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 269
270static void
271need_facenum (struct map *self, faceid face)
272{
273 while (self->faces <= face)
274 {
275 Append (tileid, self->face2tile, self->faces, self->faces);
276 self->faces *= 2;
277 }
278}
279
280static void
281need_texid (struct map *self, int texid)
282{
283 while (self->texs <= texid)
284 {
285 Append (maptex, self->tex, self->texs, self->texs);
286 self->texs *= 2;
287 }
288}
289
211static maprow * 290static maprow *
212map_get_row (CFClient__Map self, int y) 291map_get_row (DC__Map self, int y)
213{ 292{
214 if (0 > y) 293 if (0 > y)
215 { 294 {
216 int extend = - y + MAP_EXTEND_Y; 295 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 296 Prepend (maprow, self->row, self->rows, extend);
255 334
256 return row->col + (x - row->c0); 335 return row->col + (x - row->c0);
257} 336}
258 337
259static mapcell * 338static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 339map_get_cell (DC__Map self, int x, int y)
261{ 340{
262 return row_get_cell (map_get_row (self, y), x); 341 return row_get_cell (map_get_row (self, y), x);
263} 342}
264 343
265static void 344static void
266map_clear (CFClient__Map self) 345map_clear (DC__Map self)
267{ 346{
268 int r; 347 int r;
269 348
270 for (r = 0; r < self->rows; r++) 349 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 350 Safefree (self->row[r].col);
279 self->row = 0; 358 self->row = 0;
280 self->rows = 0; 359 self->rows = 0;
281} 360}
282 361
283static void 362static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 363map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 364{
286 int x, y; 365 int x, y;
287 maprow *row; 366 maprow *row;
367 mapcell *cell;
288 368
289 for (y = y0; y < y0 + h; y++) 369 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 370 if (y >= 0)
291 { 371 {
292 if (y >= self->rows) 372 if (y >= self->rows)
298 if (x >= row->c0) 378 if (x >= row->c0)
299 { 379 {
300 if (x >= row->c1) 380 if (x >= row->c1)
301 break; 381 break;
302 382
303 row->col[x - row->c0].darkness = -1; 383 cell = row->col + x - row->c0;
384
385 cell->darkness = 0;
386 cell->stat_hp = 0;
387 cell->flags = 0;
388 cell->player = 0;
304 } 389 }
305 } 390 }
391}
392
393typedef struct {
394 tileid tile;
395 uint8_t x, y, level;
396} smooth_key;
397
398static void
399smooth_or_bits (HV *hv, smooth_key *key, IV bits)
400{
401 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
402
403 if (SvIOK (*sv))
404 SvIV_set (*sv, SvIVX (*sv) | bits);
405 else
406 sv_setiv (*sv, bits);
306} 407}
307 408
308static void 409static void
309music_finished (void) 410music_finished (void)
310{ 411{
346 n |= n >> 16; 447 n |= n >> 16;
347 448
348 return n + 1; 449 return n + 1;
349} 450}
350 451
351MODULE = CFClient PACKAGE = CFClient 452static unsigned int
453popcount (unsigned int n)
454{
455 n -= (n >> 1) & 0x55555555U;
456 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
457 n = ((n >> 4) + n) & 0x0f0f0f0fU;
458 n *= 0x01010101U;
459
460 return n >> 24;
461}
462
463/* SDL should provide this, really. */
464#define SDLK_MODIFIER_MIN 300
465#define SDLK_MODIFIER_MAX 314
466
467/******************************************************************************/
468
469static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
470static GV *hover_gv;
471
472static int
473within_widget (SV *widget, NV x, NV y)
474{
475 HV *self;
476 SV **svp;
477 NV wx, ww, wy, wh;
478
479 if (!SvROK (widget))
480 return 0;
481
482 self = (HV *)SvRV (widget);
483
484 if (SvTYPE (self) != SVt_PVHV)
485 return 0;
486
487 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
488 if (y < wy)
489 return 0;
490
491 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
492 if (y >= wy + wh)
493 return 0;
494
495 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
496 if (x < wx)
497 return 0;
498
499 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
500 if (x >= wx + ww)
501 return 0;
502
503 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
504 if (!svp || !SvTRUE (*svp))
505 return 0;
506
507 return 1;
508}
509
510MODULE = Deliantra::Client PACKAGE = DC
352 511
353PROTOTYPES: ENABLE 512PROTOTYPES: ENABLE
354 513
355BOOT: 514BOOT:
356{ 515{
357 HV *stash = gv_stashpv ("CFClient", 1); 516 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 517 static const struct {
359 const char *name; 518 const char *name;
360 IV iv; 519 IV iv;
361 } *civ, const_iv[] = { 520 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 521# define const_iv(name) { # name, (IV)name }
522 const_iv (SDLK_MODIFIER_MIN),
523 const_iv (SDLK_MODIFIER_MAX),
524
363 const_iv (SDL_ACTIVEEVENT), 525 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 526 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 527 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 528 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 529 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 538 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 539 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 540 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 541 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 542 const_iv (SDL_USEREVENT),
543
544 const_iv (SDL_APPINPUTFOCUS),
545 const_iv (SDL_APPMOUSEFOCUS),
546 const_iv (SDL_APPACTIVE),
547
548 const_iv (SDLK_FIRST),
549 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 550 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 551 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 552 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 553 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 554 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 609 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 610 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 611 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 612 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 613 const_iv (SDLK_UNDO),
614
445 const_iv (KMOD_NONE), 615 const_iv (KMOD_NONE),
616 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 617 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 618 const_iv (KMOD_RSHIFT),
619 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 620 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 621 const_iv (KMOD_RCTRL),
622 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 623 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 624 const_iv (KMOD_RALT),
625 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 626 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 627 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 628 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 629 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 630 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 631
458 const_iv (KMOD_SHIFT), 632 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 633# undef const_iv
462 }; 634 };
463 635
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 636 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 637 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
638
639 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
640 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 641}
642
643void
644weaken (SV *rv)
645 PROTOTYPE: $
646 CODE:
647 sv_rvweaken (rv);
467 648
468int 649int
469in_destruct () 650in_destruct ()
470 CODE: 651 CODE:
471 RETVAL = PL_main_cv == Nullcv; 652 RETVAL = PL_main_cv == Nullcv;
474 655
475NV floor (NV x) 656NV floor (NV x)
476 657
477NV ceil (NV x) 658NV ceil (NV x)
478 659
660IV minpot (UV n)
661
662IV popcount (UV n)
663
479void 664void
480pango_init () 665pango_init ()
481 CODE: 666 CODE:
482{ 667{
483 opengl_fontmap = pango_opengl_font_map_new (); 668 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 669 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 670 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
671#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
672 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
673 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
674#endif
486} 675}
676
677char *
678SDL_GetError ()
487 679
488int 680int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 681SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 682
491void 683void
492SDL_Quit () 684SDL_Quit ()
493 685
494void 686void
495SDL_ListModes () 687SDL_ListModes (int rgb, int alpha)
496 PPCODE: 688 PPCODE:
497{ 689{
498 SDL_Rect **m; 690 SDL_Rect **m;
499 691
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 692 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 693 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 694 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 695 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 696
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 697 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 698 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 699
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 700 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 702 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 704
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 705 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 706#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 707 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 708 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
709#endif
517 710
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 711 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 712
520 if (m && m != (SDL_Rect **)-1) 713 if (m && m != (SDL_Rect **)-1)
521 while (*m) 714 while (*m)
522 { 715 {
716 if ((*m)->w >= 800 && (*m)->h >= 480)
717 {
523 AV *av = newAV (); 718 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 719 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 720 av_push (av, newSViv ((*m)->h));
721 av_push (av, newSViv (rgb));
722 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 723 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
724 }
527 725
528 ++m; 726 ++m;
529 } 727 }
530} 728}
531 729
532char *
533SDL_GetError ()
534
535int 730int
536SDL_SetVideoMode (int w, int h, int fullscreen) 731SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 732 CODE:
733{
734 SDL_EnableUNICODE (1);
735 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
736
737 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
738 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
739 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
740 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
741
538 RETVAL = !!SDL_SetVideoMode ( 742 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 743 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 744 );
745
541 if (RETVAL) 746 if (RETVAL)
542 { 747 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 748 av_clear (texture_av);
749
750 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 751#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 752#include "glfunc.h"
546# undef GL_FUNC 753#undef GL_FUNC
547 } 754 }
755}
548 OUTPUT: 756 OUTPUT:
549 RETVAL 757 RETVAL
550 758
551void 759void
552SDL_GL_SwapBuffers () 760SDL_GL_SwapBuffers ()
553 761
554char * 762char *
555SDL_GetKeyName (int sym) 763SDL_GetKeyName (int sym)
556 764
765int
766SDL_GetAppState ()
767
557void 768void
558SDL_PollEvent () 769poll_events ()
559 PPCODE: 770 PPCODE:
560{ 771{
561 SDL_Event ev; 772 SDL_Event ev;
562 773
563 while (SDL_PollEvent (&ev)) 774 SDL_PumpEvents ();
775 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 776 {
565 HV *hv = newHV (); 777 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 778 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 779
568 switch (ev.type) 780 switch (ev.type)
570 case SDL_KEYDOWN: 782 case SDL_KEYDOWN:
571 case SDL_KEYUP: 783 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 784 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 785 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 786 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
787 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 788 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 789 break;
577 790
578 case SDL_ACTIVEEVENT: 791 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 792 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 793 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 794 break;
582 795
583 case SDL_MOUSEMOTION: 796 case SDL_MOUSEMOTION:
797 {
798 int state = ev.motion.state;
799 int x = ev.motion.x;
800 int y = ev.motion.y;
801 int xrel = ev.motion.xrel;
802 int yrel = ev.motion.yrel;
803
804 /* do simplistic event compression */
805 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
806 && state == ev.motion.state)
807 {
808 xrel += ev.motion.xrel;
809 yrel += ev.motion.yrel;
810 x = ev.motion.x;
811 y = ev.motion.y;
812 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
813 }
814
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 816 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 817 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 818 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 819 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 820 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
821 }
591 break; 822 break;
592 823
593 case SDL_MOUSEBUTTONDOWN: 824 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 825 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 826 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 836 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 837 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 838 break;
608 } 839 }
609 840
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 841 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
611 } 842 }
612} 843}
613 844
614int 845int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 846Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 847 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 848 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 849 Mix_ChannelFinished (channel_finished);
619 850
620void 851void
852Mix_QuerySpec ()
853 PPCODE:
854{
855 int freq, channels;
856 Uint16 format;
857
858 if (Mix_QuerySpec (&freq, &format, &channels))
859 {
860 EXTEND (SP, 3);
861 PUSHs (sv_2mortal (newSViv (freq)));
862 PUSHs (sv_2mortal (newSViv (format)));
863 PUSHs (sv_2mortal (newSViv (channels)));
864 }
865}
866
867void
621Mix_CloseAudio () 868Mix_CloseAudio ()
622 869
623int 870int
624Mix_AllocateChannels (int numchans = -1) 871Mix_AllocateChannels (int numchans = -1)
625 872
873const char *
874Mix_GetError ()
875
626void 876void
627lowdelay (int fd, int val = 1) 877lowdelay (int fd, int val = 1)
628 CODE: 878 CODE:
879 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
880
881void
882win32_proxy_info ()
883 PPCODE:
884{
629#ifndef _WIN32 885#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 886 char buffer[2048];
887 DWORD buflen;
888
889 EXTEND (SP, 3);
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
893 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
894 {
895 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
896
897 buflen = sizeof (buffer);
898 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
899 {
900 PUSHs (newSVpv (buffer, 0));
901
902 buflen = sizeof (buffer);
903 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
904 PUSHs (newSVpv (buffer, 0));
905 }
906 }
631#endif 907#endif
908}
632 909
633void 910void
634add_font (char *file) 911add_font (char *file)
635 CODE: 912 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 913 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 STRLEN image_len; 921 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 922 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 923 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 924 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 925 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 926 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 927 : SDL_RWFromConstMem (image, image_len);
651 928
652 if (!rw) 929 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 930 croak ("load_image: %s", SDL_GetError ());
654 931
727void 1004void
728error (char *message) 1005error (char *message)
729 CODE: 1006 CODE:
730 fprintf (stderr, "ERROR: %s\n", message); 1007 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32 1008#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1009 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
733#endif 1010#endif
734 1011
735void 1012void
736fatal (char *message) 1013fatal (char *message)
737 CODE: 1014 CODE:
738 fprintf (stderr, "FATAL: %s\n", message); 1015 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32 1016#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1017 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1018#endif
742 _exit (1); 1019 _exit (1);
743 1020
744void 1021void
745_exit (int retval) 1022_exit (int retval = 0)
746 CODE: 1023 CODE:
1024#ifdef WIN32
1025 ExitThread (retval); // unclean, please beam me up
1026#else
747 _exit (retval); 1027 _exit (retval);
1028#endif
748 1029
1030void
1031debug ()
1032 CODE:
1033{
1034#if DEBUG
1035 VALGRIND_DO_LEAK_CHECK;
1036#endif
1037}
1038
749MODULE = CFClient PACKAGE = CFClient::Font 1039MODULE = Deliantra::Client PACKAGE = DC::Font
750 1040
751CFClient::Font 1041PROTOTYPES: DISABLE
1042
1043DC::Font
752new_from_file (SV *class, char *path, int id = 0) 1044new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1045 CODE:
754{ 1046{
755 int count; 1047 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1048 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1051}
760 OUTPUT: 1052 OUTPUT:
761 RETVAL 1053 RETVAL
762 1054
763void 1055void
764DESTROY (CFClient::Font self) 1056DESTROY (DC::Font self)
765 CODE: 1057 CODE:
766 pango_font_description_free (self); 1058 pango_font_description_free (self);
767 1059
768void 1060void
769make_default (CFClient::Font self) 1061make_default (DC::Font self)
1062 PROTOTYPE: $
770 CODE: 1063 CODE:
771 default_font = self; 1064 default_font = self;
772 1065
773MODULE = CFClient PACKAGE = CFClient::Layout 1066MODULE = Deliantra::Client PACKAGE = DC::Layout
774 1067
1068PROTOTYPES: DISABLE
1069
775void 1070void
776reset_glyph_cache () 1071glyph_cache_backup ()
1072 PROTOTYPE:
777 CODE: 1073 CODE:
1074 tc_backup ();
1075
1076void
1077glyph_cache_restore ()
1078 PROTOTYPE:
1079 CODE:
778 tc_clear (); 1080 tc_restore ();
779 1081
780CFClient::Layout 1082DC::Layout
781new (SV *class) 1083new (SV *class)
782 CODE: 1084 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1085 New (0, RETVAL, 1, struct cf_layout);
784 1086
785 RETVAL->pl = pango_layout_new (opengl_context); 1087 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1089 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1090 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1091 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1092 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1093 RETVAL->font = 0;
1094 RETVAL->rc = rc_alloc ();
792 1095
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1096 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1097 layout_update_font (RETVAL);
795 OUTPUT: 1098 OUTPUT:
796 RETVAL 1099 RETVAL
797 1100
798void 1101void
799DESTROY (CFClient::Layout self) 1102DESTROY (DC::Layout self)
800 CODE: 1103 CODE:
801 g_object_unref (self->pl); 1104 g_object_unref (self->pl);
1105 rc_free (self->rc);
802 Safefree (self); 1106 Safefree (self);
803 1107
804void 1108void
805set_text (CFClient::Layout self, SV *text_) 1109set_text (DC::Layout self, SV *text_)
806 CODE: 1110 CODE:
807{ 1111{
808 STRLEN textlen; 1112 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1113 char *text = SvPVutf8 (text_, textlen);
810 1114
811 pango_layout_set_text (self->pl, text, textlen); 1115 pango_layout_set_text (self->pl, text, textlen);
812} 1116}
813 1117
814void 1118void
815set_markup (CFClient::Layout self, SV *text_) 1119set_markup (DC::Layout self, SV *text_)
816 CODE: 1120 CODE:
817{ 1121{
818 STRLEN textlen; 1122 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1123 char *text = SvPVutf8 (text_, textlen);
820 1124
821 pango_layout_set_markup (self->pl, text, textlen); 1125 pango_layout_set_markup (self->pl, text, textlen);
822} 1126}
823 1127
824void 1128void
825set_shapes (CFClient::Layout self, ...) 1129set_shapes (DC::Layout self, ...)
826 CODE: 1130 CODE:
827{ 1131{
828 PangoAttrList *attrs = 0; 1132 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1133 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1134 const char *pos = text;
865 if (attrs) 1169 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1170 pango_layout_set_attributes (self->pl, attrs);
867} 1171}
868 1172
869void 1173void
870get_shapes (CFClient::Layout self) 1174get_shapes (DC::Layout self)
871 PPCODE: 1175 PPCODE:
872{ 1176{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1177 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1178
875 do 1179 do
876 { 1180 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1181 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
878 1182
879 if (run && shape_attr_p (run)) 1183 if (run && shape_attr_p (run))
880 { 1184 {
881 PangoRectangle extents; 1185 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents); 1186 pango_layout_iter_get_run_extents (iter, 0, &extents);
890 1194
891 pango_layout_iter_free (iter); 1195 pango_layout_iter_free (iter);
892} 1196}
893 1197
894int 1198int
895has_wrapped (CFClient::Layout self) 1199has_wrapped (DC::Layout self)
896 CODE: 1200 CODE:
897{ 1201{
898 int lines = 1; 1202 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1203 const char *text = pango_layout_get_text (self->pl);
900 1204
905} 1209}
906 OUTPUT: 1210 OUTPUT:
907 RETVAL 1211 RETVAL
908 1212
909SV * 1213SV *
910get_text (CFClient::Layout self) 1214get_text (DC::Layout self)
911 CODE: 1215 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1216 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1217 sv_utf8_decode (RETVAL);
914 OUTPUT: 1218 OUTPUT:
915 RETVAL 1219 RETVAL
916 1220
917void 1221void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1222set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1223 CODE:
920 self->r = r; 1224 self->r = r;
921 self->g = g; 1225 self->g = g;
922 self->b = b; 1226 self->b = b;
923 self->a = a; 1227 self->a = a;
924 1228
925void 1229void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1230set_font (DC::Layout self, DC::Font font = 0)
927 CODE: 1231 CODE:
928 if (self->font != font) 1232 if (self->font != font)
929 { 1233 {
930 self->font = font; 1234 self->font = font;
931 layout_update_font (self); 1235 layout_update_font (self);
932 } 1236 }
933 1237
934void 1238void
935set_height (CFClient::Layout self, int base_height) 1239set_height (DC::Layout self, int base_height)
936 CODE: 1240 CODE:
937 if (self->base_height != base_height) 1241 if (self->base_height != base_height)
938 { 1242 {
939 self->base_height = base_height; 1243 self->base_height = base_height;
940 layout_update_font (self); 1244 layout_update_font (self);
941 } 1245 }
942 1246
943void 1247void
944set_width (CFClient::Layout self, int max_width = -1) 1248set_width (DC::Layout self, int max_width = -1)
945 CODE: 1249 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1250 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1251
948void 1252void
949set_indent (CFClient::Layout self, int indent) 1253set_indent (DC::Layout self, int indent)
950 CODE: 1254 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1255 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1256
953void 1257void
954set_spacing (CFClient::Layout self, int spacing) 1258set_spacing (DC::Layout self, int spacing)
955 CODE: 1259 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1260 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1261
958void 1262void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1263set_ellipsise (DC::Layout self, int ellipsise)
960 CODE: 1264 CODE:
961 pango_layout_set_ellipsize (self->pl, 1265 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1266 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1267 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1268 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1269 : PANGO_ELLIPSIZE_NONE
966 ); 1270 );
967 1271
968void 1272void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1273set_single_paragraph_mode (DC::Layout self, int spm)
970 CODE: 1274 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1275 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1276
973void 1277void
974size (CFClient::Layout self) 1278size (DC::Layout self)
975 PPCODE: 1279 PPCODE:
976{ 1280{
977 int w, h; 1281 int w, h;
978 1282
979 layout_get_pixel_size (self, &w, &h); 1283 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1286 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1287 PUSHs (sv_2mortal (newSViv (h)));
984} 1288}
985 1289
986int 1290int
987descent (CFClient::Layout self) 1291descent (DC::Layout self)
988 CODE: 1292 CODE:
989{ 1293{
990 PangoRectangle rect; 1294 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1295 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1296 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect); 1297 RETVAL = PANGO_DESCENT (rect);
994} 1298}
995 OUTPUT: 1299 OUTPUT:
996 RETVAL 1300 RETVAL
997 1301
998int 1302int
999xy_to_index (CFClient::Layout self, int x, int y) 1303xy_to_index (DC::Layout self, int x, int y)
1000 CODE: 1304 CODE:
1001{ 1305{
1002 int index, trailing; 1306 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1307 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1308 RETVAL = index + trailing;
1005} 1309}
1006 OUTPUT: 1310 OUTPUT:
1007 RETVAL 1311 RETVAL
1008 1312
1009void 1313void
1010cursor_pos (CFClient::Layout self, int index) 1314cursor_pos (DC::Layout self, int index)
1011 PPCODE: 1315 PPCODE:
1012{ 1316{
1013 PangoRectangle strong_pos; 1317 PangoRectangle pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1318 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1015 1319
1016 EXTEND (SP, 3); 1320 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1321 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1322 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1323 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1020} 1324}
1021 1325
1022void 1326void
1023render (CFClient::Layout self, float x, float y) 1327index_to_line_x (DC::Layout self, int index, int trailing = 0)
1024 PPCODE: 1328 PPCODE:
1329{
1330 int line, x;
1331
1332 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1333#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1334 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1335 --line;
1336#endif
1337 EXTEND (SP, 2);
1338 PUSHs (sv_2mortal (newSViv (line)));
1339 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1340}
1341
1342void
1343line_x_to_index (DC::Layout self, int line, int x)
1344 PPCODE:
1345{
1346 PangoLayoutLine *lp;
1347 int index, trailing;
1348
1349 if (line < 0)
1350 XSRETURN_EMPTY;
1351
1352 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1353 XSRETURN_EMPTY; /* do better */
1354
1355 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1356
1357 EXTEND (SP, 2);
1358 if (GIMME_V == G_SCALAR)
1359 PUSHs (sv_2mortal (newSViv (index + trailing)));
1360 else
1361 {
1362 PUSHs (sv_2mortal (newSViv (index)));
1363 PUSHs (sv_2mortal (newSViv (trailing)));
1364 }
1365}
1366
1367void
1368render (DC::Layout self, float x, float y, int flags = 0)
1369 CODE:
1370 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1371 pango_opengl_render_layout_subpixel (
1026 self->pl, 1372 self->pl,
1373 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1374 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1375 self->r, self->g, self->b, self->a,
1376 flags
1029 ); 1377 );
1378 // we assume that context_change actually clears/frees stuff
1379 // and does not do any recomputation...
1380 pango_layout_context_changed (self->pl);
1030 1381
1382void
1383draw (DC::Layout self)
1384 CODE:
1385{
1386 glEnable (GL_TEXTURE_2D);
1387 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1388 glEnable (GL_BLEND);
1389 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1390 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1391 glEnable (GL_ALPHA_TEST);
1392 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1393
1394 rc_draw (self->rc);
1395
1396 glDisable (GL_ALPHA_TEST);
1397 glDisable (GL_BLEND);
1398 glDisable (GL_TEXTURE_2D);
1399}
1400
1031MODULE = CFClient PACKAGE = CFClient::Texture 1401MODULE = Deliantra::Client PACKAGE = DC::Texture
1032 1402
1033void 1403PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1404
1040 if (ow && oh) 1405void
1406pad (SV *data_, int ow, int oh, int nw, int nh)
1407 CODE:
1408{
1409 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1410 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1411 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1412 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1413 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1414 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1415
1054 SvPOK_only (result_); 1416 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1417 SvCUR_set (result_, nw * nh * bpp);
1056 1418
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1419 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1420 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1421 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1422
1061 sv_setsv (data_, result_); 1423 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1424 }
1068} 1425}
1069 1426
1070void 1427void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1428draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1434{
1078 HV *hv = (HV *)SvRV (self); 1435 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1436 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1437 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1438 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1439
1440 if (name <= 0)
1441 XSRETURN_EMPTY;
1082 1442
1083 if (items < 5) 1443 if (items < 5)
1084 { 1444 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1445 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1446 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1474 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1475 glDisable (GL_BLEND);
1116 } 1476 }
1117} 1477}
1118 1478
1479IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1480 CODE:
1481{
1482 GLint width;
1483 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1484 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1485 RETVAL = width > 0;
1486}
1487 OUTPUT:
1488 RETVAL
1489
1119MODULE = CFClient PACKAGE = CFClient::Map 1490MODULE = Deliantra::Client PACKAGE = DC::Map
1120 1491
1121CFClient::Map 1492PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1493
1494DC::Map
1495new (SV *class)
1123 CODE: 1496 CODE:
1124 New (0, RETVAL, 1, struct map); 1497 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1498 RETVAL->x = 0;
1126 RETVAL->y = 0; 1499 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1500 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1501 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1502 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1503 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1504 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1505 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1506 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1507 RETVAL->row = 0;
1137 OUTPUT: 1508 OUTPUT:
1138 RETVAL 1509 RETVAL
1139 1510
1140void 1511void
1141DESTROY (CFClient::Map self) 1512DESTROY (DC::Map self)
1142 CODE: 1513 CODE:
1143{ 1514{
1144 map_clear (self); 1515 map_clear (self);
1145 Safefree (self->face); 1516 Safefree (self->face2tile);
1146 Safefree (self->tex); 1517 Safefree (self->tex);
1147 Safefree (self); 1518 Safefree (self);
1148} 1519}
1149 1520
1150void 1521void
1522resize (DC::Map self, int map_width, int map_height)
1523 CODE:
1524 self->w = map_width;
1525 self->h = map_height;
1526
1527void
1151clear (CFClient::Map self) 1528clear (DC::Map self)
1152 CODE: 1529 CODE:
1153 map_clear (self); 1530 map_clear (self);
1154 1531
1155void 1532void
1156set_face (CFClient::Map self, int face, int texid) 1533set_tileid (DC::Map self, int face, int tile)
1157 CODE: 1534 CODE:
1158{ 1535{
1159 while (self->faces <= face) 1536 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1537 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1538}
1167 1539
1168void 1540void
1541set_smooth (DC::Map self, int face, int smooth, int level)
1542 CODE:
1543{
1544 tileid texid;
1545 maptex *tex;
1546
1547 if (face < 0 || face >= self->faces)
1548 return;
1549
1550 if (smooth < 0 || smooth >= self->faces)
1551 return;
1552
1553 texid = self->face2tile [face];
1554
1555 if (!texid)
1556 return;
1557
1558 tex = self->tex + texid;
1559 tex->smoothtile = self->face2tile [smooth];
1560 tex->smoothlevel = level;
1561}
1562
1563void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1564set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1565 CODE:
1171{ 1566{
1172 while (self->texs <= texid) 1567 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1568
1178 { 1569 {
1179 maptex *tex = self->tex + texid; 1570 maptex *tex = self->tex + texid;
1180 1571
1181 tex->name = name; 1572 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1589 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1590 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1591}
1201 1592
1202int 1593int
1203ox (CFClient::Map self) 1594ox (DC::Map self)
1204 ALIAS: 1595 ALIAS:
1205 oy = 1 1596 oy = 1
1206 x = 2 1597 x = 2
1207 y = 3 1598 y = 3
1208 w = 4 1599 w = 4
1219 } 1610 }
1220 OUTPUT: 1611 OUTPUT:
1221 RETVAL 1612 RETVAL
1222 1613
1223void 1614void
1224scroll (CFClient::Map self, int dx, int dy) 1615scroll (DC::Map self, int dx, int dy)
1225 CODE: 1616 CODE:
1226{ 1617{
1227 if (dx > 0) 1618 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1619 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1620 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1621 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1622
1232 if (dy > 0) 1623 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1624 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1625 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1626 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1627
1237 self->ox += dx; self->x += dx; 1628 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1629 self->oy += dy; self->y += dy;
1239 1630
1240 while (self->y < 0) 1631 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1635 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1636 self->y += MAP_EXTEND_Y;
1246 } 1637 }
1247} 1638}
1248 1639
1249void 1640SV *
1250map1a_update (CFClient::Map self, SV *data_) 1641map1a_update (DC::Map self, SV *data_, int extmap)
1251 CODE: 1642 CODE:
1252{ 1643{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1644 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1645 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1646 mapcell *cell;
1256 int x, y, flags; 1647 int x, y, z, flags;
1648 AV *missing = newAV ();
1649 RETVAL = newRV_noinc ((SV *)missing);
1257 1650
1258 while (data < data_end) 1651 while (data < data_end - 1)
1259 { 1652 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1653 flags = (data [0] << 8) + data [1]; data += 2;
1261 1654
1262 x = self->x + ((flags >> 10) & 63); 1655 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1656 y = self->y + ((flags >> 4) & 63);
1264 1657
1265 cell = map_get_cell (self, x, y); 1658 cell = map_get_cell (self, x, y);
1266 1659
1267 if (flags & 15) 1660 if (flags & 15)
1268 { 1661 {
1269 if (cell->darkness < 0) 1662 if (!cell->darkness)
1270 { 1663 {
1664 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1665 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1666 }
1276 1667
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1668 //TODO: don't trust server data to be in-range(!)
1280 1669
1281 if (flags & 4) 1670 if (flags & 8)
1282 { 1671 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1672 if (extmap)
1673 {
1674 uint8_t ext, cmd;
1675
1676 do
1677 {
1678 ext = *data++;
1679 cmd = ext & 0x3f;
1680
1681 if (cmd < 4)
1682 cell->darkness = 255 - ext * 64 + 1;
1683 else if (cmd == 5) // health
1684 {
1685 cell->stat_width = 1;
1686 cell->stat_hp = *data++;
1687 }
1688 else if (cmd == 6) // monster width
1689 cell->stat_width = *data++ + 1;
1690 else if (cmd == 0x47)
1691 {
1692 if (*data == 4)
1693 ; // decode player count
1694
1695 data += *data + 1;
1696 }
1697 else if (cmd == 8) // cell flags
1698 cell->flags = *data++;
1699 else if (ext & 0x40) // unknown, multibyte => skip
1700 data += *data + 1;
1701 else
1702 data++;
1703 }
1704 while (ext & 0x80);
1705 }
1706 else
1707 cell->darkness = *data++ + 1;
1284 } 1708 }
1285 1709
1710 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1711 if (flags & (4 >> z))
1287 { 1712 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1713 faceid face = (data [0] << 8) + data [1]; data += 2;
1714 need_facenum (self, face);
1715 cell->tile [z] = self->face2tile [face];
1716
1717 if (cell->tile [z])
1718 {
1719 maptex *tex = self->tex + cell->tile [z];
1720 if (!tex->name)
1721 av_push (missing, newSViv (cell->tile [z]));
1722
1723 if (tex->smoothtile)
1724 {
1725 maptex *smooth = self->tex + tex->smoothtile;
1726 if (!smooth->name)
1727 av_push (missing, newSViv (tex->smoothtile));
1728 }
1729 }
1289 } 1730 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1731 }
1296 else 1732 else
1297 cell->darkness = -1; 1733 cell->darkness = 0;
1298 } 1734 }
1299} 1735}
1736 OUTPUT:
1737 RETVAL
1300 1738
1301SV * 1739SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1740mapmap (DC::Map self, int x0, int y0, int w, int h)
1303 CODE: 1741 CODE:
1304{ 1742{
1305 int x1, x; 1743 int x1, x;
1306 int y1, y; 1744 int y1, y;
1307 int z; 1745 int z;
1328 { 1766 {
1329 mapcell *cell = row->col + (x - row->c0); 1767 mapcell *cell = row->col + (x - row->c0);
1330 1768
1331 for (z = 0; z <= 0; z++) 1769 for (z = 0; z <= 0; z++)
1332 { 1770 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1771 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1772 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1773 int a1 = tex.a;
1340 1774
1341 r = (r * a0 + tex.r * a1) / 255; 1775 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1776 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1777 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1778 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1779 }
1347 } 1780 }
1348 1781
1349 *map++ = (r ) 1782 *map++ = (r )
1350 | (g << 8) 1783 | (g << 8)
1357} 1790}
1358 OUTPUT: 1791 OUTPUT:
1359 RETVAL 1792 RETVAL
1360 1793
1361void 1794void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1795draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1796 CODE:
1364{ 1797{
1365 int vx, vy;
1366 int x, y, z; 1798 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1799
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1800 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1801 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1802 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1803 smooth_key skey;
1372 1804
1373 /* 1805 rc_t *rc = rc_alloc ();
1374 int vx = self->vx = self->w >= sw 1806 rc_key_t key;
1375 ? self->x + (self->w - sw) / 2 1807 rc_array_t *arr;
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1808
1378 int vy = self->vy = self->h >= sh 1809 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1810 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1811 if (sh > 255) sh = 255;
1381 */
1382 1812
1383 glColor4ub (255, 255, 255, 255); 1813 // clear key, in case of extra padding
1814 memset (&skey, 0, sizeof (skey));
1815
1816 memset (&key, 0, sizeof (key));
1817 key.r = 255;
1818 key.g = 255;
1819 key.b = 255;
1820 key.a = 255;
1821 key.mode = GL_QUADS;
1822 key.format = GL_T2F_V3F;
1823 key.texname = -1;
1824
1825 mx += self->x;
1826 my += self->y;
1827
1828 // first pass: determine smooth_max
1829 // rather ugly, if you ask me
1830 // could also be stored inside mapcell and updated on change
1831 memset (smooth_max, 0, sizeof (smooth_max));
1832
1833 for (y = 0; y < sh; y++)
1834 if (0 <= y + my && y + my < self->rows)
1835 {
1836 maprow *row = self->row + (y + my);
1837
1838 for (x = 0; x < sw; x++)
1839 if (row->c0 <= x + mx && x + mx < row->c1)
1840 {
1841 mapcell *cell = row->col + (x + mx - row->c0);
1842
1843 smooth_max[x + 1][y + 1] =
1844 MAX (self->tex [cell->tile [0]].smoothlevel,
1845 MAX (self->tex [cell->tile [1]].smoothlevel,
1846 self->tex [cell->tile [2]].smoothlevel));
1847 }
1848 }
1384 1849
1385 glEnable (GL_BLEND); 1850 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1851 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1852 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1853
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1854 for (z = 0; z <= 2; z++)
1855 {
1856 memset (smooth_level, 0, sizeof (smooth_level));
1857
1395 for (y = 0; y < sh; y++) 1858 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1859 if (0 <= y + my && y + my < self->rows)
1397 { 1860 {
1398 maprow *row = self->row + (y + vy); 1861 maprow *row = self->row + (y + my);
1399 1862
1400 for (x = 0; x < sw; x++) 1863 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1864 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1865 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1866 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1867 tileid tile = cell->tile [z];
1406 1868
1407 if (face) 1869 if (tile)
1870 {
1871 maptex tex = self->tex [tile];
1872 int px, py;
1873
1874 if (key.texname != tex.name)
1875 {
1876 if (!tex.name)
1877 tex = self->tex [2]; /* missing, replace by noface */
1878
1879 key.texname = tex.name;
1880 arr = rc_array (rc, &key);
1881 }
1882
1883 px = (x + 1) * T - tex.w;
1884 py = (y + 1) * T - tex.h;
1885
1886 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1887 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1888 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1889 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1890
1891 if (cell->flags && z == 2)
1892 {
1893 // overlays such as the speech bubble, probably more to come
1894 if (cell->flags & 1)
1895 {
1896 maptex tex = self->tex [1];
1897 int px = x * T + T * 2 / 32;
1898 int py = y * T - T * 6 / 32;
1899
1900 if (tex.name)
1901 {
1902 if (key.texname != tex.name)
1903 {
1904 key.texname = tex.name;
1905 arr = rc_array (rc, &key);
1906 }
1907
1908 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1909 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1910 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1911 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1912 }
1913 }
1914 }
1915
1916 // update smooth hash
1917 if (tex.smoothtile)
1918 {
1919 skey.tile = tex.smoothtile;
1920 skey.level = tex.smoothlevel;
1921
1922 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1923
1924 // add bits to current tile and all neighbours. skey.x|y is
1925 // shifted +1|+1 so we always stay positive.
1926
1927 // bits is ___n cccc CCCC bbbb
1928 // n do not draw borders&corners
1929 // c draw these corners, but...
1930 // C ... not these
1931 // b draw these borders
1932
1933 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1934 // ┃· ·· ·┃ ━━
1935
1936 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1937 // ·· ·· ·┏ ┓·
1938
1939 // full tile
1940 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1941
1942 // borders
1943 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1944 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1945 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1946 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1947
1948 // corners
1949 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1950 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1951 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1952 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1953 }
1954 }
1955 }
1956 }
1957
1958 rc_draw (rc);
1959 rc_clear (rc);
1960
1961 // go through all smoothlevels, lowest to highest, then draw.
1962 // this is basically counting sort
1963 {
1964 int w, b;
1965
1966 glEnable (GL_TEXTURE_2D);
1967 glBegin (GL_QUADS);
1968 for (w = 0; w < 256 / 32; ++w)
1969 {
1970 uint32_t smask = smooth_level [w];
1971 if (smask)
1972 for (b = 0; b < 32; ++b)
1973 if (smask & (((uint32_t)1) << b))
1408 { 1974 {
1409 maptex tex = self->tex [face]; 1975 int level = (w << 5) | b;
1976 HE *he;
1410 1977
1411 int px = (x + 1) * 32 - tex.w; 1978 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1979 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1980 {
1981 smooth_key *skey = (smooth_key *)HeKEY (he);
1982 IV bits = SvIVX (HeVAL (he));
1983
1984 if (!(bits & 0x1000)
1985 && skey->level == level
1986 && level > smooth_max [skey->x][skey->y])
1987 {
1988 maptex tex = self->tex [skey->tile];
1989 int px = (((int)skey->x) - 1) * T;
1990 int py = (((int)skey->y) - 1) * T;
1991 int border = bits & 15;
1992 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1993 float dx = tex.s * .0625f; // 16 images/row
1994 float dy = tex.t * .5f ; // 2 images/column
1995
1996 if (tex.name)
1997 {
1998 // this time avoiding texture state changes
1999 // save gobs of state changes.
2000 if (key.texname != tex.name)
2001 {
1416 glEnd (); 2002 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 2003 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 2004 glBegin (GL_QUADS);
2005 }
2006
2007 if (border)
2008 {
2009 float ox = border * dx;
2010
2011 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2012 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2014 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2015 }
2016
2017 if (corner)
2018 {
2019 float ox = corner * dx;
2020
2021 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2022 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2023 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2024 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2025 }
2026 }
2027 }
1420 } 2028 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2029 }
1427 }
1428 } 2030 }
1429 2031
1430 glEnd (); 2032 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2033 glDisable (GL_TEXTURE_2D);
2034 key.texname = -1;
2035 }
2036
2037 hv_clear (smooth);
2038 }
2039
1433 glDisable (GL_BLEND); 2040 glDisable (GL_BLEND);
1434} 2041 rc_free (rc);
1435 2042
2043 // top layer: overlays such as the health bar
2044 for (y = 0; y < sh; y++)
2045 if (0 <= y + my && y + my < self->rows)
2046 {
2047 maprow *row = self->row + (y + my);
2048
2049 for (x = 0; x < sw; x++)
2050 if (row->c0 <= x + mx && x + mx < row->c1)
2051 {
2052 mapcell *cell = row->col + (x + mx - row->c0);
2053
2054 int px = x * T;
2055 int py = y * T;
2056
2057 if (cell->stat_hp)
2058 {
2059 int width = cell->stat_width * T;
2060 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2061
2062 glColor3ub (0, 0, 0);
2063 glRectf (px + 1, py - thick - 2,
2064 px + width - 1, py);
2065
2066 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2067 glRectf (px + 2,
2068 py - thick - 1,
2069 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2070 }
2071 }
2072 }
2073}
2074
1436void 2075void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2076draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2077 CODE:
1439{ 2078{
1440 static float color[16][3] = { 2079 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2080 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2081 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2131 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2132 glDisable (GL_TEXTURE_2D);
1494} 2133}
1495 2134
1496void 2135void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2136fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2137 PPCODE:
1499{ 2138{
1500 int vx, vy;
1501 int x, y; 2139 int x, y;
2140 int sw1 = sw + 2;
2141 int sh1 = sh + 2;
2142 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2143 int sw34 = (sw * 3 + 3) & ~3;
2144 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2145 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2146 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2147
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2148 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2149 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2150
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2151 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2152 my += self->y - 1;
1512 2153
2154 memset (darkness1, 255, sw1 * sh1);
2155
1513 for (y = 0; y < sh; y++) 2156 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2157 if (0 <= y + my && y + my < self->rows)
1515 { 2158 {
1516 maprow *row = self->row + (y + vy); 2159 maprow *row = self->row + (y + my);
1517 2160
1518 for (x = 0; x < sw; x++) 2161 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2162 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2163 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2164 mapcell *cell = row->col + (x + mx - row->c0);
1522 2165
1523 darkness[y * sw4 + x] = cell->darkness < 0 2166 darkness1 [y * sw1 + x] = cell->darkness
2167 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2168 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2169 }
1527 } 2170 }
1528 2171
2172 for (y = 0; y < sh; ++y)
2173 for (x = 0; x < sw; ++x)
2174 {
2175 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2176 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2177 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2178 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2179 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2180 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2181 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2182 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2183 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2184
2185 uint8_t r11 = (d11 + d21 + d12) / 3;
2186 uint8_t r21 = d21;
2187 uint8_t r31 = (d21 + d31 + d32) / 3;
2188
2189 uint8_t r12 = d12;
2190 uint8_t r22 = d22;
2191 uint8_t r32 = d32;
2192
2193 uint8_t r13 = (d13 + d23 + d12) / 3;
2194 uint8_t r23 = d23;
2195 uint8_t r33 = (d23 + d33 + d32) / 3;
2196
2197 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2198 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2199 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2200 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2201 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2202 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2203 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2204 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2205 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2206 }
2207
2208 free (darkness1);
2209
1529 EXTEND (SP, 3); 2210 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2211 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2212 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2213 PUSHs (darkness3_sv);
1533} 2214}
1534 2215
1535SV * 2216SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2217get_rect (DC::Map self, int x0, int y0, int w, int h)
1537 CODE: 2218 CODE:
1538{ 2219{
1539 int x, y, x1, y1; 2220 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2221 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2222 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2247 if (row && row->c0 <= x && x < row->c1)
1567 { 2248 {
1568 mapcell *cell = row->col + (x - row->c0); 2249 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2250 uint8_t flags = 0;
1570 2251
1571 if (cell->face [0]) flags |= 1; 2252 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2253 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2254 if (cell->tile [2]) flags |= 4;
1574 2255
1575 *data++ = flags; 2256 *data++ = flags;
1576 2257
1577 if (flags & 1) 2258 if (flags & 1)
1578 { 2259 {
2260 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2261 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2262 *data++ = tile;
1581 } 2263 }
1582 2264
1583 if (flags & 2) 2265 if (flags & 2)
1584 { 2266 {
2267 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2268 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2269 *data++ = tile;
1587 } 2270 }
1588 2271
1589 if (flags & 4) 2272 if (flags & 4)
1590 { 2273 {
2274 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2275 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2276 *data++ = tile;
1593 } 2277 }
1594 } 2278 }
1595 else 2279 else
1596 *data++ = 0; 2280 *data++ = 0;
1597 } 2281 }
1603} 2287}
1604 OUTPUT: 2288 OUTPUT:
1605 RETVAL 2289 RETVAL
1606 2290
1607void 2291void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2292set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2293 PPCODE:
1610{ 2294{
1611 int x, y, z; 2295 int x, y, z;
1612 int w, h; 2296 int w, h;
1613 int x1, y1; 2297 int x1, y1;
1614 2298
1615 if (*data++ != 0) 2299 if (*data++ != 0)
1616 return; /* version mismatch */ 2300 XSRETURN_EMPTY; /* version mismatch */
1617 2301
1618 w = *data++ << 8; w |= *data++; 2302 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2303 h = *data++ << 8; h |= *data++;
1620 2304
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2305 // we need to do this 'cause we don't keep an absolute coord system for rows
1637 { 2321 {
1638 uint8_t flags = *data++; 2322 uint8_t flags = *data++;
1639 2323
1640 if (flags) 2324 if (flags)
1641 { 2325 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2326 mapcell *cell = row_get_cell (row, x);
2327 tileid tile[3] = { 0, 0, 0 };
1645 2328
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2329 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2330 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2331 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2332
1650 if (cell->darkness <= 0) 2333 if (cell->darkness == 0)
1651 { 2334 {
1652 cell->darkness = -1; 2335 cell->darkness = 0;
1653 2336
1654 for (z = 0; z <= 2; z++) 2337 for (z = 0; z <= 2; z++)
1655 { 2338 {
1656 cell->face[z] = face[z]; 2339 tileid t = tile [z];
1657 2340
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2341 if (t >= self->texs || (t && !self->tex [t].name))
2342 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2343 XPUSHs (sv_2mortal (newSViv (t)));
2344 need_texid (self, t);
2345 }
2346
2347 cell->tile [z] = t;
1660 } 2348 }
1661 } 2349 }
1662 } 2350 }
1663 } 2351 }
1664 } 2352 }
1665} 2353}
1666 2354
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2355MODULE = Deliantra::Client PACKAGE = DC::RW
1668 2356
1669CFClient::MixChunk 2357DC::RW
1670new_from_file (SV *class, char *path) 2358new (SV *class, SV *data_sv)
1671 CODE: 2359 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2360{
2361 STRLEN datalen;
2362 char *data = SvPVbyte (data_sv, datalen);
2363
2364 RETVAL = SDL_RWFromConstMem (data, datalen);
2365}
1673 OUTPUT: 2366 OUTPUT:
1674 RETVAL 2367 RETVAL
1675 2368
2369DC::RW
2370new_from_file (SV *class, const char *path, const char *mode = "rb")
2371 CODE:
2372 RETVAL = SDL_RWFromFile (path, mode);
2373 OUTPUT:
2374 RETVAL
2375
2376# fails on win32:
2377# dc.xs(2268) : error C2059: syntax error : '('
1676void 2378#void
2379#close (DC::RW self)
2380# CODE:
2381# (self->(close)) (self);
2382
2383MODULE = Deliantra::Client PACKAGE = DC::Channel
2384
2385PROTOTYPES: DISABLE
2386
2387DC::Channel
2388find ()
2389 CODE:
2390{
2391 RETVAL = Mix_GroupAvailable (-1);
2392
2393 if (RETVAL < 0)
2394 {
2395 RETVAL = Mix_GroupOldest (-1);
2396
2397 if (RETVAL < 0)
2398 XSRETURN_UNDEF;
2399
2400 Mix_HaltChannel (RETVAL);
2401 }
2402
2403 Mix_UnregisterAllEffects (RETVAL);
2404 Mix_Volume (RETVAL, 128);
2405}
2406 OUTPUT:
2407 RETVAL
2408
2409void
2410halt (DC::Channel self)
2411 CODE:
2412 Mix_HaltChannel (self);
2413
2414void
2415expire (DC::Channel self, int ticks = -1)
2416 CODE:
2417 Mix_ExpireChannel (self, ticks);
2418
2419void
2420fade_out (DC::Channel self, int ticks = -1)
2421 CODE:
2422 Mix_FadeOutChannel (self, ticks);
2423
2424int
2425volume (DC::Channel self, int volume)
2426 CODE:
2427 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2428 OUTPUT:
2429 RETVAL
2430
2431void
2432unregister_all_effects (DC::Channel self)
2433 CODE:
2434 Mix_UnregisterAllEffects (self);
2435
2436void
2437set_panning (DC::Channel self, int left, int right)
2438 CODE:
2439 left = CLAMP (left , 0, 255);
2440 right = CLAMP (right, 0, 255);
2441 Mix_SetPanning (self, left, right);
2442
2443void
2444set_distance (DC::Channel self, int distance)
2445 CODE:
2446 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2447
2448void
2449set_position (DC::Channel self, int angle, int distance)
2450 CODE:
2451
2452void
2453set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2454 CODE:
2455{
2456 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2457 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2458 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2459}
2460
2461void
2462set_reverse_stereo (DC::Channel self, int flip)
2463 CODE:
2464 Mix_SetReverseStereo (self, flip);
2465
2466MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2467
2468PROTOTYPES: DISABLE
2469
2470DC::MixChunk
2471new (SV *class, DC::RW rwops)
2472 CODE:
2473 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2474 OUTPUT:
2475 RETVAL
2476
2477void
1677DESTROY (CFClient::MixChunk self) 2478DESTROY (DC::MixChunk self)
1678 CODE: 2479 CODE:
1679 Mix_FreeChunk (self); 2480 Mix_FreeChunk (self);
1680 2481
1681int 2482int
1682volume (CFClient::MixChunk self, int volume = -1) 2483volume (DC::MixChunk self, int volume = -1)
1683 CODE: 2484 CODE:
2485 if (items > 1)
2486 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2487 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2488 OUTPUT:
1686 RETVAL 2489 RETVAL
1687 2490
1688int 2491DC::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2492play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2493 CODE:
2494{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2495 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2496
2497 if (RETVAL < 0)
2498 XSRETURN_UNDEF;
2499
2500 if (channel < 0)
2501 {
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504 }
2505}
1692 OUTPUT: 2506 OUTPUT:
1693 RETVAL 2507 RETVAL
1694 2508
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2509MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1696 2510
1697int 2511int
1698volume (int volume = -1) 2512volume (int volume = -1)
2513 PROTOTYPE: ;$
1699 CODE: 2514 CODE:
2515 if (items > 0)
2516 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2517 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2518 OUTPUT:
1702 RETVAL 2519 RETVAL
1703 2520
1704CFClient::MixMusic 2521void
1705new_from_file (SV *class, char *path) 2522fade_out (int ms)
1706 CODE: 2523 CODE:
2524 Mix_FadeOutMusic (ms);
2525
2526void
2527halt ()
2528 CODE:
2529 Mix_HaltMusic ();
2530
2531DC::MixMusic
2532new (SV *class, DC::RW rwops)
2533 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2534 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2535 OUTPUT:
1709 RETVAL 2536 RETVAL
1710 2537
1711void 2538void
1712DESTROY (CFClient::MixMusic self) 2539DESTROY (DC::MixMusic self)
1713 CODE: 2540 CODE:
1714 Mix_FreeMusic (self); 2541 Mix_FreeMusic (self);
1715 2542
1716int 2543int
1717play (CFClient::MixMusic self, int loops = -1) 2544play (DC::MixMusic self, int loops = -1)
1718 CODE: 2545 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2546 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2547 OUTPUT:
1721 RETVAL 2548 RETVAL
1722 2549
2550void
2551fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2552 CODE:
2553 Mix_FadeInMusicPos (self, loops, ms, position);
2554
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2555MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2556
2557PROTOTYPES: ENABLE
1724 2558
1725BOOT: 2559BOOT:
1726{ 2560{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2561 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1728 static const struct { 2562 static const struct {
1729 const char *name; 2563 const char *name;
1730 IV iv; 2564 IV iv;
1731 } *civ, const_iv[] = { 2565 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2566# define const_iv(name) { # name, (IV)name }
2567 const_iv (GL_VENDOR),
2568 const_iv (GL_VERSION),
2569 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2570 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2571 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2572 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2573 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2574 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2578 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2579 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2580 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2581 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2582 const_iv (GL_BACK),
2583 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2584 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2585 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2586 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2587 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2588 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2601 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2602 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2603 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2604 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2605 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2606 const_iv (GL_COMPRESSED_ALPHA_ARB),
2607 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2608 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2609 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2610 const_iv (GL_COMPRESSED_RGB_ARB),
2611 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2612 const_iv (GL_COMPILE),
2613 const_iv (GL_PROXY_TEXTURE_1D),
2614 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2615 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2616 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2617 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2618 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2619 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2640 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2641 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2642 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2643 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2644 const_iv (GL_CONSTANT_BORDER),
2645 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2646 const_iv (GL_LINES),
2647 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2648 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2649 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2650 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2651 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2652 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2653 const_iv (GL_TRIANGLE_FAN),
2654 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2655 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2656 const_iv (GL_POINT_SMOOTH_HINT),
2657 const_iv (GL_LINE_SMOOTH_HINT),
2658 const_iv (GL_POLYGON_SMOOTH_HINT),
2659 const_iv (GL_GENERATE_MIPMAP_HINT),
2660 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2661 const_iv (GL_FASTEST),
2662 const_iv (GL_DONT_CARE),
2663 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2664 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2665 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2666 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2667 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2668# undef const_iv
1813 }; 2669 };
1814 2670
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2671 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2672 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2673
2674 texture_av = newAV ();
2675 AvREAL_off (texture_av);
1817} 2676}
2677
2678void
2679disable_GL_EXT_blend_func_separate ()
2680 CODE:
2681 gl.BlendFuncSeparate = 0;
2682 gl.BlendFuncSeparateEXT = 0;
1818 2683
1819char * 2684char *
1820gl_vendor () 2685gl_vendor ()
1821 CODE: 2686 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2687 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2700 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2701 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2702 OUTPUT:
1838 RETVAL 2703 RETVAL
1839 2704
2705const char *glGetString (GLenum pname)
2706
2707GLint glGetInteger (GLenum pname)
2708 CODE:
2709 glGetIntegerv (pname, &RETVAL);
2710 OUTPUT:
2711 RETVAL
2712
2713GLdouble glGetDouble (GLenum pname)
2714 CODE:
2715 glGetDoublev (pname, &RETVAL);
2716 OUTPUT:
2717 RETVAL
2718
1840int glGetError () 2719int glGetError ()
1841 2720
1842void glFinish () 2721void glFinish ()
1843 2722
1844void glClear (int mask) 2723void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2760# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2761void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2762
1884# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2764void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2765
2766PROTOTYPES: DISABLE
1886 2767
1887void glViewport (int x, int y, int width, int height) 2768void glViewport (int x, int y, int width, int height)
1888 2769
1889void glScissor (int x, int y, int width, int height) 2770void glScissor (int x, int y, int width, int height)
1890 2771
1898 2779
1899void glRotate (float angle, float x, float y, float z) 2780void glRotate (float angle, float x, float y, float z)
1900 CODE: 2781 CODE:
1901 glRotatef (angle, x, y, z); 2782 glRotatef (angle, x, y, z);
1902 2783
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2784void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2785 ALIAS:
1910 glColor_premultiply = 1 2786 glColor_premultiply = 1
1911 CODE: 2787 CODE:
1912 if (ix) 2788 if (ix)
1913 { 2789 {
1914 r *= a; 2790 r *= a;
1915 g *= a; 2791 g *= a;
1916 b *= a; 2792 b *= a;
1917 } 2793 }
1918 // microsoft visual "c" rounds instead of truncating... 2794 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255), 2795 glColor4f (r, g, b, a);
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929 2796
1930void glRasterPos (float x, float y, float z = 0.) 2797void glRasterPos (float x, float y, float z = 0.)
1931 CODE: 2798 CODE:
1932 glRasterPos3f (0, 0, z); 2799 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0); 2800 glBitmap (0, 0, 0, 0, x, y, 0);
1938 2805
1939void glTexCoord (float s, float t) 2806void glTexCoord (float s, float t)
1940 CODE: 2807 CODE:
1941 glTexCoord2f (s, t); 2808 glTexCoord2f (s, t);
1942 2809
2810void glRect (float x1, float y1, float x2, float y2)
2811 CODE:
2812 glRectf (x1, y1, x2, y2);
2813
2814void glRect_lineloop (float x1, float y1, float x2, float y2)
2815 CODE:
2816 glBegin (GL_LINE_LOOP);
2817 glVertex2f (x1, y1);
2818 glVertex2f (x2, y1);
2819 glVertex2f (x2, y2);
2820 glVertex2f (x1, y2);
2821 glEnd ();
2822
2823PROTOTYPES: ENABLE
2824
2825void glBegin (int mode)
2826
2827void glEnd ()
2828
2829void glPointSize (GLfloat size)
2830
2831void glLineWidth (GLfloat width)
2832
2833void glInterleavedArrays (int format, int stride, char *data)
2834
2835void glDrawElements (int mode, int count, int type, char *indices)
2836
2837# 1.2 void glDrawRangeElements (int mode, int start, int end
2838
1943void glTexEnv (int target, int pname, float param) 2839void glTexEnv (int target, int pname, float param)
1944 CODE: 2840 CODE:
1945 glTexEnvf (target, pname, param); 2841 glTexEnvf (target, pname, param);
1946 2842
1947void glTexParameter (int target, int pname, float param) 2843void glTexParameter (int target, int pname, float param)
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2859void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE: 2860 CODE:
1965 if (gl.SeparableFilter2D) 2861 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2862 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967 2863
1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2864void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1969 2865
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2866void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971 2867
1972void glDrawPixels (int width, int height, int format, int type, char *pixels) 2868void glDrawPixels (int width, int height, int format, int type, char *pixels)
2869
2870void glPixelZoom (float x, float y)
1973 2871
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2872void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975 2873
1976int glGenTexture () 2874int glGenTexture ()
1977 CODE: 2875 CODE:
1978{ 2876 RETVAL = gen_texture ();
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT: 2877 OUTPUT:
1984 RETVAL 2878 RETVAL
1985 2879
1986void glDeleteTexture (int name) 2880void glDeleteTexture (int name)
1987 CODE: 2881 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_); 2882 del_texture (name);
1991} 2883
1992
1993int glGenList () 2884int glGenList ()
1994 CODE: 2885 CODE:
1995 RETVAL = glGenLists (1); 2886 RETVAL = glGenLists (1);
1996 OUTPUT: 2887 OUTPUT:
1997 RETVAL 2888 RETVAL
2004 2895
2005void glEndList () 2896void glEndList ()
2006 2897
2007void glCallList (int list) 2898void glCallList (int list)
2008 2899
2900MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2009 2901
2902PROTOTYPES: DISABLE
2903
2904void
2905find_widget (SV *self, NV x, NV y)
2906 PPCODE:
2907{
2908 if (within_widget (self, x, y))
2909 XPUSHs (self);
2910}
2911
2912BOOT:
2913{
2914 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2915
2916 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2917 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2918 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2919 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2920}
2921
2922void
2923draw (SV *self)
2924 CODE:
2925{
2926 HV *hv;
2927 SV **svp;
2928 NV x, y, w, h;
2929 SV *draw_x_sv = GvSV (draw_x_gv);
2930 SV *draw_y_sv = GvSV (draw_y_gv);
2931 SV *draw_w_sv = GvSV (draw_w_gv);
2932 SV *draw_h_sv = GvSV (draw_h_gv);
2933 double draw_x, draw_y;
2934
2935 if (!SvROK (self))
2936 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2937
2938 hv = (HV *)SvRV (self);
2939
2940 if (SvTYPE (hv) != SVt_PVHV)
2941 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2942
2943 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2944 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2945
2946 if (!h || !w)
2947 XSRETURN_EMPTY;
2948
2949 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2950 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2951
2952 draw_x = SvNV (draw_x_sv) + x;
2953 draw_y = SvNV (draw_y_sv) + y;
2954
2955 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2956 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2957 XSRETURN_EMPTY;
2958
2959 sv_setnv (draw_x_sv, draw_x);
2960 sv_setnv (draw_y_sv, draw_y);
2961
2962 glPushMatrix ();
2963 glTranslated (x, y, 0);
2964
2965 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2966 {
2967 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2968
2969 if (svp && SvTRUE (*svp))
2970 {
2971 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2972 glEnable (GL_BLEND);
2973 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2974 glBegin (GL_QUADS);
2975 glVertex2f (0, 0);
2976 glVertex2f (w, 0);
2977 glVertex2f (w, h);
2978 glVertex2f (0, h);
2979 glEnd ();
2980 glDisable (GL_BLEND);
2981 }
2982 }
2983#if 0
2984 // draw borders, for debugging
2985 glPushMatrix ();
2986 glColor4f (1., 1., 0., 1.);
2987 glTranslatef (.5, .5, 0.);
2988 glBegin (GL_LINE_LOOP);
2989 glVertex2f (0 , 0);
2990 glVertex2f (w - 1, 0);
2991 glVertex2f (w - 1, h - 1);
2992 glVertex2f (0 , h - 1);
2993 glEnd ();
2994 glPopMatrix ();
2995#endif
2996 PUSHMARK (SP);
2997 XPUSHs (self);
2998 PUTBACK;
2999 call_method ("_draw", G_VOID | G_DISCARD);
3000 SPAGAIN;
3001
3002 glPopMatrix ();
3003
3004 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3005 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3006}
3007

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