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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.49 by root, Tue Apr 18 01:36:12 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
14#include <SDL_opengl.h> 21#include <SDL_opengl.h>
15 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
16#include <glib/gmacros.h> 26#include <glib/gmacros.h>
17 27
18#include <pango/pango.h> 28#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 29
22#ifndef _WIN32 30#ifndef _WIN32
23# include <sys/types.h> 31# include <sys/types.h>
24# include <sys/socket.h> 32# include <sys/socket.h>
25# include <netinet/in.h> 33# include <netinet/in.h>
32 typedef signed char int8_t; 40 typedef signed char int8_t;
33 typedef signed short int16_t; 41 typedef signed short int16_t;
34 typedef signed int int32_t; 42 typedef signed int int32_t;
35#endif 43#endif
36 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
37#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
38 50
39#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
41 53
42static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
44 107
45typedef struct cf_layout { 108typedef struct cf_layout {
46 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
47 int base_height; 111 int base_height;
112 CFClient__Font font;
48} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
49 118
50static void 119static void
51substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
52{ 121{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 127}
56 128
57static void 129static void
58layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
59{ 131{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
62 */ 134 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
64 136
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 139
140 pango_layout_set_font_description (self->pl, font);
72} 141}
73 142
74static void 143static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
76{ 145{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
80 147
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 148 if (!*w) *w = 1;
83 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
84} 152}
85 153
86typedef uint16_t mapface; 154typedef uint16_t mapface;
87 155
88typedef struct { 156typedef struct {
235 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
236 } 304 }
237 } 305 }
238} 306}
239 307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
349}
350
240MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
241 352
242PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
243 354
244BOOT: 355BOOT:
245{ 356{
246 fontmap = pango_ft2_font_map_new (); 357 HV *stash = gv_stashpv ("CFClient", 1);
358 static const struct {
359 const char *name;
360 IV iv;
361 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name }
363 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN),
368 const_iv (SDL_MOUSEBUTTONUP),
369 const_iv (SDL_JOYAXISMOTION),
370 const_iv (SDL_JOYBALLMOTION),
371 const_iv (SDL_JOYHATMOTION),
372 const_iv (SDL_JOYBUTTONDOWN),
373 const_iv (SDL_JOYBUTTONUP),
374 const_iv (SDL_QUIT),
375 const_iv (SDL_SYSWMEVENT),
376 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT),
381 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4),
386 const_iv (SDLK_KP5),
387 const_iv (SDLK_KP6),
388 const_iv (SDLK_KP7),
389 const_iv (SDLK_KP8),
390 const_iv (SDLK_KP9),
391 const_iv (SDLK_KP_PERIOD),
392 const_iv (SDLK_KP_DIVIDE),
393 const_iv (SDLK_KP_MULTIPLY),
394 const_iv (SDLK_KP_MINUS),
395 const_iv (SDLK_KP_PLUS),
396 const_iv (SDLK_KP_ENTER),
397 const_iv (SDLK_KP_EQUALS),
398 const_iv (SDLK_UP),
399 const_iv (SDLK_DOWN),
400 const_iv (SDLK_RIGHT),
401 const_iv (SDLK_LEFT),
402 const_iv (SDLK_INSERT),
403 const_iv (SDLK_HOME),
404 const_iv (SDLK_END),
405 const_iv (SDLK_PAGEUP),
406 const_iv (SDLK_PAGEDOWN),
407 const_iv (SDLK_F1),
408 const_iv (SDLK_F2),
409 const_iv (SDLK_F3),
410 const_iv (SDLK_F4),
411 const_iv (SDLK_F5),
412 const_iv (SDLK_F6),
413 const_iv (SDLK_F7),
414 const_iv (SDLK_F8),
415 const_iv (SDLK_F9),
416 const_iv (SDLK_F10),
417 const_iv (SDLK_F11),
418 const_iv (SDLK_F12),
419 const_iv (SDLK_F13),
420 const_iv (SDLK_F14),
421 const_iv (SDLK_F15),
422 const_iv (SDLK_NUMLOCK),
423 const_iv (SDLK_CAPSLOCK),
424 const_iv (SDLK_SCROLLOCK),
425 const_iv (SDLK_RSHIFT),
426 const_iv (SDLK_LSHIFT),
427 const_iv (SDLK_RCTRL),
428 const_iv (SDLK_LCTRL),
429 const_iv (SDLK_RALT),
430 const_iv (SDLK_LALT),
431 const_iv (SDLK_RMETA),
432 const_iv (SDLK_LMETA),
433 const_iv (SDLK_LSUPER),
434 const_iv (SDLK_RSUPER),
435 const_iv (SDLK_MODE),
436 const_iv (SDLK_COMPOSE),
437 const_iv (SDLK_HELP),
438 const_iv (SDLK_PRINT),
439 const_iv (SDLK_SYSREQ),
440 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO),
445 const_iv (KMOD_NONE),
446 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT),
448 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL),
450 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT),
452 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv
462 };
463
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
466}
467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
247 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
248 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
249} 486}
487
488int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490
491void
492SDL_Quit ()
493
494void
495SDL_ListModes ()
496 PPCODE:
497{
498 SDL_Rect **m;
499
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514
515 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519
520 if (m && m != (SDL_Rect **)-1)
521 while (*m)
522 {
523 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
527
528 ++m;
529 }
530}
531
532char *
533SDL_GetError ()
534
535int
536SDL_SetVideoMode (int w, int h, int fullscreen)
537 CODE:
538 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 );
541 if (RETVAL)
542 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
548 OUTPUT:
549 RETVAL
550
551void
552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
556
557void
558SDL_PollEvent ()
559 PPCODE:
560{
561 SDL_Event ev;
562
563 while (SDL_PollEvent (&ev))
564 {
565 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
568 switch (ev.type)
569 {
570 case SDL_KEYDOWN:
571 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break;
577
578 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break;
582
583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
591 break;
592
593 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
608 }
609
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
611 }
612}
613
614int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
616 POSTCALL:
617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
619
620void
621Mix_CloseAudio ()
622
623int
624Mix_AllocateChannels (int numchans = -1)
250 625
251void 626void
252lowdelay (int fd, int val = 1) 627lowdelay (int fd, int val = 1)
253 CODE: 628 CODE:
254#ifndef _WIN32 629#ifndef _WIN32
255 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
256#endif 631#endif
257 632
258char *
259gl_version ()
260 CODE:
261 RETVAL = (char *)glGetString (GL_VERSION);
262 OUTPUT:
263 RETVAL
264
265char *
266gl_extensions ()
267 CODE:
268 RETVAL = (char *)glGetString (GL_EXTENSIONS);
269 OUTPUT:
270 RETVAL
271
272void 633void
273add_font (char *file) 634add_font (char *file)
274 CODE: 635 CODE:
275 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
276
277void
278set_font (char *file)
279 CODE:
280{
281 int count;
282 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
283 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
284 FcPatternDestroy (pattern);
285 pango_context_set_font_description (context, font);
286}
287 637
288void 638void
289load_image_inline (SV *image_) 639load_image_inline (SV *image_)
290 ALIAS: 640 ALIAS:
291 load_image_file = 1 641 load_image_file = 1
333 683
334 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
335 685
336 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
337 687
688 SDL_LockSurface (surface2);
338 EXTEND (SP, 5); 689 EXTEND (SP, 6);
339 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
340 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
341 SDL_LockSurface (surface2);
342 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
343 SDL_UnlockSurface (surface2);
344 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
345 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
346 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
347 697
348 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
349 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
350} 700}
351 701
373 PUSHs (sv_2mortal (newSViv (b / y))); 723 PUSHs (sv_2mortal (newSViv (b / y)));
374 PUSHs (sv_2mortal (newSViv (a / y))); 724 PUSHs (sv_2mortal (newSViv (a / y)));
375} 725}
376 726
377void 727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
378fatal (char *message) 736fatal (char *message)
379 CODE: 737 CODE:
380#ifdef WIN32
381 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
382#else
383 fprintf (stderr, "FATAL: %s\n", message); 738 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
384#endif 741#endif
385 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
748
749MODULE = CFClient PACKAGE = CFClient::Font
750
751CFClient::Font
752new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754{
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759}
760 OUTPUT:
761 RETVAL
762
763void
764DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768void
769make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
386 772
387MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
388 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
389CFClient::Layout 780CFClient::Layout
390new (SV *class, int base_height = 10) 781new (SV *class)
391 CODE: 782 CODE:
392 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
393 RETVAL->base_height = base_height; 784
394 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
395 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL);
396 OUTPUT: 795 OUTPUT:
397 RETVAL 796 RETVAL
398 797
399void 798void
400DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
420 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
421 820
422 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
423} 822}
424 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
425SV * 909SV *
426get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
427 CODE: 911 CODE:
428 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
429 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
430 OUTPUT: 914 OUTPUT:
431 RETVAL 915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925void
926set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
432 933
433void 934void
434set_height (CFClient::Layout self, int base_height) 935set_height (CFClient::Layout self, int base_height)
435 CODE: 936 CODE:
937 if (self->base_height != base_height)
938 {
436 self->base_height = base_height; 939 self->base_height = base_height;
940 layout_update_font (self);
941 }
437 942
438void 943void
439set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
440 CODE: 945 CODE:
441 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
442 972
443void 973void
444size (CFClient::Layout self) 974size (CFClient::Layout self)
445 PPCODE: 975 PPCODE:
446{ 976{
447 int w, h; 977 int w, h;
448 978
449 layout_update (self);
450 layout_get_pixel_size (self, &w, &h); 979 layout_get_pixel_size (self, &w, &h);
451 980
452 EXTEND (SP, 2); 981 EXTEND (SP, 2);
453 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
454 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
455} 984}
456 985
457int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
458xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
459 CODE: 1000 CODE:
460{ 1001{
461 int index, trailing; 1002 int index, trailing;
462
463 layout_update (self);
464 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
465
466 RETVAL = index; 1004 RETVAL = index;
467} 1005}
468 OUTPUT: 1006 OUTPUT:
469 RETVAL 1007 RETVAL
470 1008
471void 1009void
472cursor_pos (CFClient::Layout self, int index) 1010cursor_pos (CFClient::Layout self, int index)
473 PPCODE: 1011 PPCODE:
474{ 1012{
475 PangoRectangle strong_pos; 1013 PangoRectangle strong_pos;
476 layout_update (self);
477 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
478 1015
479 EXTEND (SP, 3); 1016 EXTEND (SP, 3);
480 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
481 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
482 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
483} 1020}
484 1021
485void 1022void
486render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
487 PPCODE: 1024 PPCODE:
488{ 1025 pango_opengl_render_layout_subpixel (
489 SV *retval; 1026 self->pl,
490 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
491 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
492 1029 );
493 layout_update (self);
494 layout_get_pixel_size (self, &w, &h);
495
496 retval = newSV (w * h);
497 SvPOK_only (retval);
498 SvCUR_set (retval, w * h);
499
500 bitmap.rows = h;
501 bitmap.width = w;
502 bitmap.pitch = w;
503 bitmap.buffer = (unsigned char*)SvPVX (retval);
504 bitmap.num_grays = 256;
505 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
506
507 memset (bitmap.buffer, 0, w * h);
508
509 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
510
511 EXTEND (SP, 3);
512 PUSHs (sv_2mortal (newSViv (w)));
513 PUSHs (sv_2mortal (newSViv (h)));
514 PUSHs (sv_2mortal (retval));
515}
516 1030
517MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
518 1032
519void 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
520draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
521 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
522 CODE: 1076 CODE:
523{ 1077{
524 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
525 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
526 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
527 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
528 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
529 1082
530 if (items < 5) 1083 if (items < 5)
531 { 1084 {
532 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
533 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
534 } 1087 }
535 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
536 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
537 if (wrap_mode) { 1104
538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
539 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
540 }
541 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
542 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
543 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
544 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
545 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
546 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
547} 1117}
548 1118
549MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
550 1120
551CFClient::Map 1121CFClient::Map
571DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
572 CODE: 1142 CODE:
573{ 1143{
574 map_clear (self); 1144 map_clear (self);
575 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
576 Safefree (self); 1147 Safefree (self);
577} 1148}
578 1149
579void 1150void
580clear (CFClient::Map self) 1151clear (CFClient::Map self)
615 tex->r = r; 1186 tex->r = r;
616 tex->g = g; 1187 tex->g = g;
617 tex->b = b; 1188 tex->b = b;
618 tex->a = a; 1189 tex->a = a;
619 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
620} 1200}
621 1201
622int 1202int
623ox (CFClient::Map self) 1203ox (CFClient::Map self)
624 ALIAS: 1204 ALIAS:
625 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
626 CODE: 1210 CODE:
627 switch (ix) 1211 switch (ix)
628 { 1212 {
629 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
630 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
631 } 1219 }
632 OUTPUT: 1220 OUTPUT:
633 RETVAL 1221 RETVAL
634 1222
635void 1223void
669 1257
670 while (data < data_end) 1258 while (data < data_end)
671 { 1259 {
672 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
673 1261
674 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
675 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
676 1264
677 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
678 1266
679 if (flags & 15) 1267 if (flags & 15)
680 { 1268 {
709 cell->darkness = -1; 1297 cell->darkness = -1;
710 } 1298 }
711} 1299}
712 1300
713SV * 1301SV *
714mapmap (CFClient::Map self, int w, int h) 1302mapmap (CFClient::Map self, int x0, int y0, int w, int h)
715 CODE: 1303 CODE:
716{ 1304{
717 int x0, x1, x; 1305 int x1, x;
718 int y0, y1, y; 1306 int y1, y;
719 int z; 1307 int z;
720 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1308 SV *map_sv = newSV (w * h * sizeof (uint32_t));
721 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1309 uint32_t *map = (uint32_t *)SvPVX (map_sv);
722 1310
723 SvPOK_only (map_sv); 1311 SvPOK_only (map_sv);
724 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1312 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
725 1313
726 x0 = self->x - w / 2; x1 = x0 + w; 1314 x0 += self->x; x1 = x0 + w;
727 y0 = self->y - h / 2; y1 = y0 + h; 1315 y0 += self->y; y1 = y0 + h;
728 1316
729 for (y = y0; y < y1; y++) 1317 for (y = y0; y < y1; y++)
730 { 1318 {
731 maprow *row = 0 <= y && y < self->rows 1319 maprow *row = 0 <= y && y < self->rows
732 ? self->row + y 1320 ? self->row + y
770 OUTPUT: 1358 OUTPUT:
771 RETVAL 1359 RETVAL
772 1360
773void 1361void
774draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
775 PPCODE: 1363 CODE:
776{ 1364{
777 int vx, vy; 1365 int vx, vy;
778 int x, y, z; 1366 int x, y, z;
779 int last_name; 1367 int last_name;
780 mapface face; 1368 mapface face;
781 int sw4 = (sw + 3) & ~3;
782 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
783 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
784 1369
785 memset (darkness, 255, sw4 * sh);
786 SvPOK_only (darkness_sv);
787 SvCUR_set (darkness_sv, sw4 * sh);
788
789 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
790 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
791 1372
792 /* 1373 /*
793 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
794 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
795 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
799 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
800 */ 1381 */
801 1382
802 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
803 1384
1385 glEnable (GL_BLEND);
804 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
805 glEnable (GL_BLEND);
806 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
807 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
808 1389
809 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
810 1391
818 1399
819 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
820 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
821 { 1402 {
822 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
823
824 darkness[y * sw4 + x] = cell->darkness < 0
825 ? 255 - FOW_DARKNESS
826 : 255 - cell->darkness;
827 1404
828 face = cell->face [z]; 1405 face = cell->face [z];
829 1406
830 if (face) 1407 if (face)
831 { 1408 {
852 1429
853 glEnd (); 1430 glEnd ();
854 1431
855 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
856 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
857 1528
858 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
859 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
860 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
861 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
872 *data++ = 0; /* version 0 format */ 1543 *data++ = 0; /* version 0 format */
873 *data++ = w >> 8; *data++ = w; 1544 *data++ = w >> 8; *data++ = w;
874 *data++ = h >> 8; *data++ = h; 1545 *data++ = h >> 8; *data++ = h;
875 1546
876 // we need to do this 'cause we don't keep an absolute coord system for rows 1547 // we need to do this 'cause we don't keep an absolute coord system for rows
877 // TODO: treat rows as we treat 1548 // TODO: treat rows as we treat columns
878 map_get_row (self, y0 + self->y - self->oy);//D 1549 map_get_row (self, y0 + self->y - self->oy);//D
879 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1550 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
880 1551
881 x0 += self->x - self->ox; 1552 x0 += self->x - self->ox;
882 y0 += self->y - self->oy; 1553 y0 += self->y - self->oy;
946 1617
947 w = *data++ << 8; w |= *data++; 1618 w = *data++ << 8; w |= *data++;
948 h = *data++ << 8; h |= *data++; 1619 h = *data++ << 8; h |= *data++;
949 1620
950 // we need to do this 'cause we don't keep an absolute coord system for rows 1621 // we need to do this 'cause we don't keep an absolute coord system for rows
951 // TODO: treat rows as we treat 1622 // TODO: treat rows as we treat columns
952 map_get_row (self, y0 + self->y - self->oy);//D 1623 map_get_row (self, y0 + self->y - self->oy);//D
953 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1624 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
954 1625
955 x0 += self->x - self->ox; 1626 x0 += self->x - self->ox;
956 y0 += self->y - self->oy; 1627 y0 += self->y - self->oy;
991 } 1662 }
992 } 1663 }
993 } 1664 }
994} 1665}
995 1666
1667MODULE = CFClient PACKAGE = CFClient::MixChunk
1668
1669CFClient::MixChunk
1670new_from_file (SV *class, char *path)
1671 CODE:
1672 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT:
1674 RETVAL
1675
1676void
1677DESTROY (CFClient::MixChunk self)
1678 CODE:
1679 Mix_FreeChunk (self);
1680
1681int
1682volume (CFClient::MixChunk self, int volume = -1)
1683 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT:
1686 RETVAL
1687
1688int
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT:
1693 RETVAL
1694
1695MODULE = CFClient PACKAGE = CFClient::MixMusic
1696
1697int
1698volume (int volume = -1)
1699 CODE:
1700 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT:
1702 RETVAL
1703
1704CFClient::MixMusic
1705new_from_file (SV *class, char *path)
1706 CODE:
1707 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT:
1709 RETVAL
1710
1711void
1712DESTROY (CFClient::MixMusic self)
1713 CODE:
1714 Mix_FreeMusic (self);
1715
1716int
1717play (CFClient::MixMusic self, int loops = -1)
1718 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT:
1721 RETVAL
1722
1723MODULE = CFClient PACKAGE = CFClient::OpenGL
1724
1725BOOT:
1726{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1728 static const struct {
1729 const char *name;
1730 IV iv;
1731 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name }
1733 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1754 const_iv (GL_RGB),
1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE),
1769 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER),
1774 const_iv (GL_TEXTURE_ENV_MODE),
1775 const_iv (GL_TEXTURE_WRAP_S),
1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1778 const_iv (GL_CLAMP),
1779 const_iv (GL_CLAMP_TO_EDGE),
1780 const_iv (GL_NEAREST),
1781 const_iv (GL_LINEAR),
1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1786 const_iv (GL_GENERATE_MIPMAP),
1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1791 const_iv (GL_COLOR_BUFFER_BIT),
1792 const_iv (GL_PROJECTION),
1793 const_iv (GL_MODELVIEW),
1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER),
1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv
1813 };
1814
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1817}
1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1840int glGetError ()
1841
1842void glFinish ()
1843
1844void glClear (int mask)
1845
1846void glClearColor (float r, float g, float b, float a = 1.0)
1847 PROTOTYPE: @
1848
1849void glEnable (int cap)
1850
1851void glDisable (int cap)
1852
1853void glShadeModel (int mode)
1854
1855void glHint (int target, int mode)
1856
1857void glBlendFunc (int sfactor, int dfactor)
1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1865void glLogicOp (int opcode)
1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1869void glMatrixMode (int mode)
1870
1871void glPushMatrix ()
1872
1873void glPopMatrix ()
1874
1875void glLoadIdentity ()
1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1886
1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1890
1891void glTranslate (float x, float y, float z = 0.)
1892 CODE:
1893 glTranslatef (x, y, z);
1894
1895void glScale (float x, float y, float z = 1.)
1896 CODE:
1897 glScalef (x, y, z);
1898
1899void glRotate (float angle, float x, float y, float z)
1900 CODE:
1901 glRotatef (angle, x, y, z);
1902
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1934
1935void glVertex (float x, float y, float z = 0.)
1936 CODE:
1937 glVertex3f (x, y, z);
1938
1939void glTexCoord (float s, float t)
1940 CODE:
1941 glTexCoord2f (s, t);
1942
1943void glTexEnv (int target, int pname, float param)
1944 CODE:
1945 glTexEnvf (target, pname, param);
1946
1947void glTexParameter (int target, int pname, float param)
1948 CODE:
1949 glTexParameterf (target, pname, param);
1950
1951void glBindTexture (int target, int name)
1952
1953void glConvolutionParameter (int target, int pname, float params)
1954 CODE:
1955 if (gl.ConvolutionParameterf)
1956 gl.ConvolutionParameterf (target, pname, params);
1957
1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1959 CODE:
1960 if (gl.ConvolutionFilter2D)
1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1962
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE:
1965 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967
1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1969
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971
1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975
1976int glGenTexture ()
1977 CODE:
1978{
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT:
1984 RETVAL
1985
1986void glDeleteTexture (int name)
1987 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_);
1991}
1992
1993int glGenList ()
1994 CODE:
1995 RETVAL = glGenLists (1);
1996 OUTPUT:
1997 RETVAL
1998
1999void glDeleteList (int list)
2000 CODE:
2001 glDeleteLists (list, 1);
2002
2003void glNewList (int list, int mode = GL_COMPILE)
2004
2005void glEndList ()
2006
2007void glCallList (int list)
2008
2009

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