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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 3# include <malloc.h>
4# include <windows.h>
5# pragma warning(disable:4244)
3#endif 6#endif
4 7
5#include "EXTERN.h" 8#include "EXTERN.h"
6#include "perl.h" 9#include "perl.h"
7#include "XSUB.h" 10#include "XSUB.h"
8 11
12#include <math.h>
9#include <string.h> 13#include <string.h>
10#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
11 16
12#include <SDL.h> 17#include <SDL.h>
18#include <SDL_endian.h>
13#include <SDL_image.h> 19#include <SDL_image.h>
20#include <SDL_mixer.h>
14#include <SDL_opengl.h> 21#include <SDL_opengl.h>
15 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
16#include <glib/gmacros.h> 26#include <glib/gmacros.h>
17 27
18#include <pango/pango.h> 28#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 29
22#ifndef _WIN32 30#ifndef _WIN32
23# include <sys/types.h> 31# include <sys/types.h>
24# include <sys/socket.h> 32# include <sys/socket.h>
25# include <netinet/in.h> 33# include <netinet/in.h>
32 typedef signed char int8_t; 40 typedef signed char int8_t;
33 typedef signed short int16_t; 41 typedef signed short int16_t;
34 typedef signed int int32_t; 42 typedef signed int int32_t;
35#endif 43#endif
36 44
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
37#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
38 50
39#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
41 53
42static PangoContext *context; 54#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 55
56#if 0
57# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else
59# define PARACHUTE 0
60#endif
61
62static struct
63{
64#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h"
66#undef GL_FUNC
67} gl;
68
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
84
85typedef Mix_Chunk *CFClient__MixChunk;
86typedef Mix_Music *CFClient__MixMusic;
87
88typedef PangoFontDescription *CFClient__Font;
89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
44 107
45typedef struct cf_layout { 108typedef struct cf_layout {
46 PangoLayout *pl; 109 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode
47 int base_height; 111 int base_height;
112 CFClient__Font font;
48} *CFClient__Layout; 113} *CFClient__Layout;
114
115static CFClient__Font default_font;
116static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap;
49 118
50static void 119static void
51substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
52{ 121{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 127}
56 128
57static void 129static void
58layout_update (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
59{ 131{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 132 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 133 * reasonably well with bitstream vera
62 */ 134 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 135 PangoFontDescription *font = self->font ? self->font : default_font;
64 136
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 137 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 139
140 pango_layout_set_font_description (self->pl, font);
72} 141}
73 142
74static void 143static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 144layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
76{ 145{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 146 pango_layout_get_pixel_size (self->pl, w, h);
80 147
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 148 if (!*w) *w = 1;
83 if (!*h) *h = 1; 149 if (!*h) *h = 1;
150
151 *w = (*w + 3) & ~3;
84} 152}
85 153
86typedef uint16_t mapface; 154typedef uint16_t mapface;
87 155
88typedef struct { 156typedef struct {
233 break; 301 break;
234 302
235 row->col[x - row->c0].darkness = -1; 303 row->col[x - row->c0].darkness = -1;
236 } 304 }
237 } 305 }
306}
307
308static void
309music_finished (void)
310{
311 SDL_UserEvent ev;
312
313 ev.type = SDL_USEREVENT;
314 ev.code = 0;
315 ev.data1 = 0;
316 ev.data2 = 0;
317
318 SDL_PushEvent ((SDL_Event *)&ev);
319}
320
321static void
322channel_finished (int channel)
323{
324 SDL_UserEvent ev;
325
326 ev.type = SDL_USEREVENT;
327 ev.code = 1;
328 ev.data1 = (void *)(long)channel;
329 ev.data2 = 0;
330
331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
238} 349}
239 350
240MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
241 352
242PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
350# undef const_iv 461# undef const_iv
351 }; 462 };
352 463
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 466}
360 467
361int 468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
479void
480pango_init ()
481 CODE:
482{
483 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486}
487
488int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 490
364void 491void
365SDL_Quit () 492SDL_Quit ()
366 493
367void 494void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 512
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 514
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 515 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 517
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 519
389 if (m && m != (SDL_Rect **)-1) 520 if (m && m != (SDL_Rect **)-1)
390 while (*m) 521 while (*m)
396 527
397 ++m; 528 ++m;
398 } 529 }
399} 530}
400 531
532char *
533SDL_GetError ()
534
401int 535int
402SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 537 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 540 );
541 if (RETVAL)
542 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
408 OUTPUT: 548 OUTPUT:
409 RETVAL 549 RETVAL
550
551void
552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
556
557void
558SDL_PollEvent ()
559 PPCODE:
560{
561 SDL_Event ev;
562
563 while (SDL_PollEvent (&ev))
564 {
565 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567
568 switch (ev.type)
569 {
570 case SDL_KEYDOWN:
571 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break;
577
578 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break;
582
583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
591 break;
592
593 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
601 break;
602
603 case SDL_USEREVENT:
604 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break;
608 }
609
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
611 }
612}
613
614int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
616 POSTCALL:
617 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished);
619
620void
621Mix_CloseAudio ()
622
623int
624Mix_AllocateChannels (int numchans = -1)
410 625
411void 626void
412lowdelay (int fd, int val = 1) 627lowdelay (int fd, int val = 1)
413 CODE: 628 CODE:
414#ifndef _WIN32 629#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 631#endif
417 632
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 633void
433add_font (char *file) 634add_font (char *file)
434 CODE: 635 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 637
448void 638void
449load_image_inline (SV *image_) 639load_image_inline (SV *image_)
450 ALIAS: 640 ALIAS:
451 load_image_file = 1 641 load_image_file = 1
493 683
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 685
496 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
497 687
688 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 689 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
507 697
508 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
510} 700}
511 701
533 PUSHs (sv_2mortal (newSViv (b / y))); 723 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 724 PUSHs (sv_2mortal (newSViv (a / y)));
535} 725}
536 726
537void 727void
728error (char *message)
729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
733#endif
734
735void
538fatal (char *message) 736fatal (char *message)
539 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 739#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 741#endif
545 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
748
749MODULE = CFClient PACKAGE = CFClient::Font
750
751CFClient::Font
752new_from_file (SV *class, char *path, int id = 0)
753 CODE:
754{
755 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
757 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
758 FcPatternDestroy (pattern);
759}
760 OUTPUT:
761 RETVAL
762
763void
764DESTROY (CFClient::Font self)
765 CODE:
766 pango_font_description_free (self);
767
768void
769make_default (CFClient::Font self)
770 CODE:
771 default_font = self;
546 772
547MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
548 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
549CFClient::Layout 780CFClient::Layout
550new (SV *class, int base_height = 10) 781new (SV *class)
551 CODE: 782 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 784
554 RETVAL->pl = pango_layout_new (context); 785 RETVAL->pl = pango_layout_new (opengl_context);
786 RETVAL->r = 1.;
787 RETVAL->g = 1.;
788 RETVAL->b = 1.;
789 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0;
792
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL);
556 OUTPUT: 795 OUTPUT:
557 RETVAL 796 RETVAL
558 797
559void 798void
560DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
580 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
581 820
582 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
583} 822}
584 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
585SV * 909SV *
586get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
587 CODE: 911 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
590 OUTPUT: 914 OUTPUT:
591 RETVAL 915 RETVAL
916
917void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
919 CODE:
920 self->r = r;
921 self->g = g;
922 self->b = b;
923 self->a = a;
924
925void
926set_font (CFClient::Layout self, CFClient::Font font = 0)
927 CODE:
928 if (self->font != font)
929 {
930 self->font = font;
931 layout_update_font (self);
932 }
592 933
593void 934void
594set_height (CFClient::Layout self, int base_height) 935set_height (CFClient::Layout self, int base_height)
595 CODE: 936 CODE:
937 if (self->base_height != base_height)
938 {
596 self->base_height = base_height; 939 self->base_height = base_height;
940 layout_update_font (self);
941 }
597 942
598void 943void
599set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
600 CODE: 945 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947
948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
602 972
603void 973void
604size (CFClient::Layout self) 974size (CFClient::Layout self)
605 PPCODE: 975 PPCODE:
606{ 976{
607 int w, h; 977 int w, h;
608 978
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 979 layout_get_pixel_size (self, &w, &h);
611 980
612 EXTEND (SP, 2); 981 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
615} 984}
616 985
617int 986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
997
998int
618xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
619 CODE: 1000 CODE:
620{ 1001{
621 int index, trailing; 1002 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1004 RETVAL = index;
627} 1005}
628 OUTPUT: 1006 OUTPUT:
629 RETVAL 1007 RETVAL
630 1008
631void 1009void
632cursor_pos (CFClient::Layout self, int index) 1010cursor_pos (CFClient::Layout self, int index)
633 PPCODE: 1011 PPCODE:
634{ 1012{
635 PangoRectangle strong_pos; 1013 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1015
639 EXTEND (SP, 3); 1016 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1020}
644 1021
645void 1022void
646render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
647 PPCODE: 1024 PPCODE:
648{ 1025 pango_opengl_render_layout_subpixel (
649 SV *retval; 1026 self->pl,
650 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1028 self->r, self->g, self->b, self->a
652 1029 );
653 layout_update (self);
654 layout_get_pixel_size (self, &w, &h);
655
656 retval = newSV (w * h);
657 SvPOK_only (retval);
658 SvCUR_set (retval, w * h);
659
660 bitmap.rows = h;
661 bitmap.width = w;
662 bitmap.pitch = w;
663 bitmap.buffer = (unsigned char*)SvPVX (retval);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666
667 memset (bitmap.buffer, 0, w * h);
668
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
670
671 EXTEND (SP, 3);
672 PUSHs (sv_2mortal (newSViv (w)));
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1030
677MODULE = CFClient PACKAGE = CFClient::Texture 1031MODULE = CFClient PACKAGE = CFClient::Texture
678 1032
679void 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
1041 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 }
1068}
1069
1070void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
1073 ALIAS:
1074 draw_quad_alpha = 1
1075 draw_quad_alpha_premultiplied = 2
682 CODE: 1076 CODE:
683{ 1077{
684 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1082
690 if (items < 5) 1083 if (items < 5)
691 { 1084 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1087 }
695 1088
1089 if (ix)
1090 {
1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
1101 }
1102
696 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1104
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1110 glEnd ();
1111
1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND);
1116 }
707} 1117}
708 1118
709MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
710 1120
711CFClient::Map 1121CFClient::Map
731DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
732 CODE: 1142 CODE:
733{ 1143{
734 map_clear (self); 1144 map_clear (self);
735 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
736 Safefree (self); 1147 Safefree (self);
737} 1148}
738 1149
739void 1150void
740clear (CFClient::Map self) 1151clear (CFClient::Map self)
775 tex->r = r; 1186 tex->r = r;
776 tex->g = g; 1187 tex->g = g;
777 tex->b = b; 1188 tex->b = b;
778 tex->a = a; 1189 tex->a = a;
779 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1200}
781 1201
782int 1202int
783ox (CFClient::Map self) 1203ox (CFClient::Map self)
784 ALIAS: 1204 ALIAS:
785 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
786 CODE: 1210 CODE:
787 switch (ix) 1211 switch (ix)
788 { 1212 {
789 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
791 } 1219 }
792 OUTPUT: 1220 OUTPUT:
793 RETVAL 1221 RETVAL
794 1222
795void 1223void
829 1257
830 while (data < data_end) 1258 while (data < data_end)
831 { 1259 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
833 1261
834 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
836 1264
837 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
838 1266
839 if (flags & 15) 1267 if (flags & 15)
840 { 1268 {
869 cell->darkness = -1; 1297 cell->darkness = -1;
870 } 1298 }
871} 1299}
872 1300
873SV * 1301SV *
874mapmap (CFClient::Map self, int w, int h) 1302mapmap (CFClient::Map self, int x0, int y0, int w, int h)
875 CODE: 1303 CODE:
876{ 1304{
877 int x0, x1, x; 1305 int x1, x;
878 int y0, y1, y; 1306 int y1, y;
879 int z; 1307 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1308 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1309 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1310
883 SvPOK_only (map_sv); 1311 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1312 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1313
886 x0 = self->x - w / 2; x1 = x0 + w; 1314 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1315 y0 += self->y; y1 = y0 + h;
888 1316
889 for (y = y0; y < y1; y++) 1317 for (y = y0; y < y1; y++)
890 { 1318 {
891 maprow *row = 0 <= y && y < self->rows 1319 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1320 ? self->row + y
930 OUTPUT: 1358 OUTPUT:
931 RETVAL 1359 RETVAL
932 1360
933void 1361void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1363 CODE:
936{ 1364{
937 int vx, vy; 1365 int vx, vy;
938 int x, y, z; 1366 int x, y, z;
939 int last_name; 1367 int last_name;
940 mapface face; 1368 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1369
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1372
952 /* 1373 /*
953 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1381 */
961 1382
962 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
963 1384
1385 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1389
969 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
970 1391
978 1399
979 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1402 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1404
988 face = cell->face [z]; 1405 face = cell->face [z];
989 1406
990 if (face) 1407 if (face)
991 { 1408 {
1012 1429
1013 glEnd (); 1430 glEnd ();
1014 1431
1015 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1017 1528
1018 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1032 *data++ = 0; /* version 0 format */ 1543 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1544 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1545 *data++ = h >> 8; *data++ = h;
1035 1546
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1547 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1548 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1549 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1550 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1551
1041 x0 += self->x - self->ox; 1552 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1553 y0 += self->y - self->oy;
1106 1617
1107 w = *data++ << 8; w |= *data++; 1618 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1619 h = *data++ << 8; h |= *data++;
1109 1620
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1621 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1622 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1623 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1624 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1625
1115 x0 += self->x - self->ox; 1626 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1627 y0 += self->y - self->oy;
1151 } 1662 }
1152 } 1663 }
1153 } 1664 }
1154} 1665}
1155 1666
1667MODULE = CFClient PACKAGE = CFClient::MixChunk
1668
1669CFClient::MixChunk
1670new_from_file (SV *class, char *path)
1671 CODE:
1672 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT:
1674 RETVAL
1675
1676void
1677DESTROY (CFClient::MixChunk self)
1678 CODE:
1679 Mix_FreeChunk (self);
1680
1681int
1682volume (CFClient::MixChunk self, int volume = -1)
1683 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT:
1686 RETVAL
1687
1688int
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT:
1693 RETVAL
1694
1695MODULE = CFClient PACKAGE = CFClient::MixMusic
1696
1697int
1698volume (int volume = -1)
1699 CODE:
1700 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT:
1702 RETVAL
1703
1704CFClient::MixMusic
1705new_from_file (SV *class, char *path)
1706 CODE:
1707 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT:
1709 RETVAL
1710
1711void
1712DESTROY (CFClient::MixMusic self)
1713 CODE:
1714 Mix_FreeMusic (self);
1715
1716int
1717play (CFClient::MixMusic self, int loops = -1)
1718 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT:
1721 RETVAL
1722
1723MODULE = CFClient PACKAGE = CFClient::OpenGL
1724
1725BOOT:
1726{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1728 static const struct {
1729 const char *name;
1730 IV iv;
1731 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name }
1733 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1746 const_iv (GL_AND),
1747 const_iv (GL_ONE),
1748 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA),
1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1754 const_iv (GL_RGB),
1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE),
1769 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER),
1774 const_iv (GL_TEXTURE_ENV_MODE),
1775 const_iv (GL_TEXTURE_WRAP_S),
1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1778 const_iv (GL_CLAMP),
1779 const_iv (GL_CLAMP_TO_EDGE),
1780 const_iv (GL_NEAREST),
1781 const_iv (GL_LINEAR),
1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1786 const_iv (GL_GENERATE_MIPMAP),
1787 const_iv (GL_MODULATE),
1788 const_iv (GL_DECAL),
1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1791 const_iv (GL_COLOR_BUFFER_BIT),
1792 const_iv (GL_PROJECTION),
1793 const_iv (GL_MODELVIEW),
1794 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER),
1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv
1813 };
1814
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1817}
1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1840int glGetError ()
1841
1842void glFinish ()
1843
1844void glClear (int mask)
1845
1846void glClearColor (float r, float g, float b, float a = 1.0)
1847 PROTOTYPE: @
1848
1849void glEnable (int cap)
1850
1851void glDisable (int cap)
1852
1853void glShadeModel (int mode)
1854
1855void glHint (int target, int mode)
1856
1857void glBlendFunc (int sfactor, int dfactor)
1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1865void glLogicOp (int opcode)
1866
1867void glColorMask (int red, int green, int blue, int alpha)
1868
1869void glMatrixMode (int mode)
1870
1871void glPushMatrix ()
1872
1873void glPopMatrix ()
1874
1875void glLoadIdentity ()
1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1886
1887void glViewport (int x, int y, int width, int height)
1888
1889void glScissor (int x, int y, int width, int height)
1890
1891void glTranslate (float x, float y, float z = 0.)
1892 CODE:
1893 glTranslatef (x, y, z);
1894
1895void glScale (float x, float y, float z = 1.)
1896 CODE:
1897 glScalef (x, y, z);
1898
1899void glRotate (float angle, float x, float y, float z)
1900 CODE:
1901 glRotatef (angle, x, y, z);
1902
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1934
1935void glVertex (float x, float y, float z = 0.)
1936 CODE:
1937 glVertex3f (x, y, z);
1938
1939void glTexCoord (float s, float t)
1940 CODE:
1941 glTexCoord2f (s, t);
1942
1943void glTexEnv (int target, int pname, float param)
1944 CODE:
1945 glTexEnvf (target, pname, param);
1946
1947void glTexParameter (int target, int pname, float param)
1948 CODE:
1949 glTexParameterf (target, pname, param);
1950
1951void glBindTexture (int target, int name)
1952
1953void glConvolutionParameter (int target, int pname, float params)
1954 CODE:
1955 if (gl.ConvolutionParameterf)
1956 gl.ConvolutionParameterf (target, pname, params);
1957
1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1959 CODE:
1960 if (gl.ConvolutionFilter2D)
1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1962
1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1964 CODE:
1965 if (gl.SeparableFilter2D)
1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1967
1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1969
1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1971
1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1973
1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1975
1976int glGenTexture ()
1977 CODE:
1978{
1979 GLuint name;
1980 glGenTextures (1, &name);
1981 RETVAL = name;
1982}
1983 OUTPUT:
1984 RETVAL
1985
1986void glDeleteTexture (int name)
1987 CODE:
1988{
1989 GLuint name_ = name;
1990 glDeleteTextures (1, &name_);
1991}
1992
1993int glGenList ()
1994 CODE:
1995 RETVAL = glGenLists (1);
1996 OUTPUT:
1997 RETVAL
1998
1999void glDeleteList (int list)
2000 CODE:
2001 glDeleteLists (list, 1);
2002
2003void glNewList (int list, int mode = GL_COMPILE)
2004
2005void glEndList ()
2006
2007void glCallList (int list)
2008
2009

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