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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.79 by root, Sun May 14 22:24:14 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

7 7
8#include "EXTERN.h" 8#include "EXTERN.h"
9#include "perl.h" 9#include "perl.h"
10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h>
12#include <string.h> 13#include <string.h>
13#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
14 16
15#include <SDL.h> 17#include <SDL.h>
16#include <SDL_endian.h> 18#include <SDL_endian.h>
17#include <SDL_image.h> 19#include <SDL_image.h>
18#include <SDL_mixer.h> 20#include <SDL_mixer.h>
19#include <SDL_opengl.h> 21#include <SDL_opengl.h>
20 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
21#include <glib/gmacros.h> 26#include <glib/gmacros.h>
22 27
23#include <pango/pango.h> 28#include <pango/pango.h>
24#include <pango/pangofc-fontmap.h>
25#include <pango/pangoft2.h>
26#include <pango/pangocairo.h>
27 29
28#ifndef _WIN32 30#ifndef _WIN32
29# include <sys/types.h> 31# include <sys/types.h>
30# include <sys/socket.h> 32# include <sys/socket.h>
31# include <netinet/in.h> 33# include <netinet/in.h>
40 typedef signed int int32_t; 42 typedef signed int int32_t;
41#endif 43#endif
42 44
43#include "glext.h" 45#include "glext.h"
44 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
45#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
46 50
47#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
48#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
49 53
50#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
51 55
52#define GL_CALL(type,func,args) \ 56#if 0
53 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
54 static int init_; \ 58#else
55 static type fptr_; \ 59# define PARACHUTE 0
56 \ 60#endif
57 if (!init_) \ 61
58 { \ 62static struct
59 init_ = 1; \ 63{
60 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
61 } \ 65#include "glfunc.h"
62 \ 66#undef GL_FUNC
63 if (fptr_) \ 67} gl;
64 fptr_ args; \ 68
65 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
66 84
67typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
68typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
69 87
70typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
71 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
72typedef struct cf_layout { 108typedef struct cf_layout {
73 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
74 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
75 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
76 int base_height; 111 int base_height;
77 CFClient__Font font; 112 CFClient__Font font;
78} *CFClient__Layout; 113} *CFClient__Layout;
79 114
80static CFClient__Font default_font; 115static CFClient__Font default_font;
81static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
82static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
83 118
84static void 119static void
85substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
86{ 121{
87 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
88 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
89} 127}
90 128
91static void 129static void
92layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
93{ 131{
289 ev.code = 1; 327 ev.code = 1;
290 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
291 ev.data2 = 0; 329 ev.data2 = 0;
292 330
293 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
294} 349}
295 350
296MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
297 352
298PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
408 463
409 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
410 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
411} 466}
412 467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
413void 479void
414pango_init () 480pango_init ()
415 CODE: 481 CODE:
416{ 482{
417 // delayed, so it can pick up new fonts added by AddFontResourceEx
418 ft2_fontmap = pango_ft2_font_map_new (); 483 opengl_fontmap = pango_opengl_font_map_new ();
419 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
420 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
421
422 cairo_fontmap = pango_cairo_font_map_get_default ();
423 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
424} 486}
425 487
426int 488int
427SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
428 490
429void 491void
430SDL_Quit () 492SDL_Quit ()
431 493
432void 494void
438 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
439 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
442 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
443 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
447 512
448 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
449 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
450 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
451 514
452 SDL_EnableUNICODE (1); 515 SDL_EnableUNICODE (1);
453 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
454 517
455 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
464 527
465 ++m; 528 ++m;
466 } 529 }
467} 530}
468 531
532char *
533SDL_GetError ()
534
469int 535int
470SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
471 CODE: 537 CODE:
472 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
473 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
474 ); 540 );
541 if (RETVAL)
542 {
475 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
476 OUTPUT: 548 OUTPUT:
477 RETVAL 549 RETVAL
478 550
479void 551void
480SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
481 556
482void 557void
483SDL_PollEvent () 558SDL_PollEvent ()
484 PPCODE: 559 PPCODE:
485{ 560{
504 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
505 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
506 break; 581 break;
507 582
508 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
509 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
510 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
511 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
512 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
513 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
514 break; 591 break;
515 592
516 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
517 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
518 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
519 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
520 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
521 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
522 break; 601 break;
549 CODE: 628 CODE:
550#ifndef _WIN32 629#ifndef _WIN32
551 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
552#endif 631#endif
553 632
554char *
555gl_version ()
556 CODE:
557 RETVAL = (char *)glGetString (GL_VERSION);
558 OUTPUT:
559 RETVAL
560
561char *
562gl_extensions ()
563 CODE:
564 RETVAL = (char *)glGetString (GL_EXTENSIONS);
565 OUTPUT:
566 RETVAL
567
568void 633void
569add_font (char *file) 634add_font (char *file)
570 CODE: 635 CODE:
571 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
572#ifdef _WIN32
573 // cairo... sigh... requires win2000
574 AddFontResourceEx (file, FR_PRIVATE, 0);
575#endif
576 637
577void 638void
578load_image_inline (SV *image_) 639load_image_inline (SV *image_)
579 ALIAS: 640 ALIAS:
580 load_image_file = 1 641 load_image_file = 1
622 683
623 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
624 685
625 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
626 687
688 SDL_LockSurface (surface2);
627 EXTEND (SP, 5); 689 EXTEND (SP, 6);
628 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
629 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
630 SDL_LockSurface (surface2);
631 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
632 SDL_UnlockSurface (surface2);
633 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
634 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
635 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
636 697
637 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
638 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
639} 700}
640 701
664} 725}
665 726
666void 727void
667error (char *message) 728error (char *message)
668 CODE: 729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
669#ifdef _WIN32 731#ifdef _WIN32
670 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
671#else
672 fprintf (stderr, "ERROR: %s\n", message);
673#endif 733#endif
674 734
675void 735void
676fatal (char *message) 736fatal (char *message)
677 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
678#ifdef _WIN32 739#ifdef _WIN32
679 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
680#else
681 fprintf (stderr, "FATAL: %s\n", message);
682#endif 741#endif
683 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
684 748
685MODULE = CFClient PACKAGE = CFClient::Font 749MODULE = CFClient PACKAGE = CFClient::Font
686 750
687CFClient::Font 751CFClient::Font
688new_from_file (SV *class, char *path, int id = 0) 752new_from_file (SV *class, char *path, int id = 0)
706 CODE: 770 CODE:
707 default_font = self; 771 default_font = self;
708 772
709MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
710 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
711CFClient::Layout 780CFClient::Layout
712new (SV *class, int rgba = 0) 781new (SV *class)
713 CODE: 782 CODE:
714 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
715 784
716 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 785 RETVAL->pl = pango_layout_new (opengl_context);
717 RETVAL->rgba = rgba;
718 RETVAL->r = 1.; 786 RETVAL->r = 1.;
719 RETVAL->g = 1.; 787 RETVAL->g = 1.;
720 RETVAL->b = 1.; 788 RETVAL->b = 1.;
721 RETVAL->a = 1.; 789 RETVAL->a = 1.;
722 RETVAL->base_height = MIN_FONT_HEIGHT; 790 RETVAL->base_height = MIN_FONT_HEIGHT;
731DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
732 CODE: 800 CODE:
733 g_object_unref (self->pl); 801 g_object_unref (self->pl);
734 Safefree (self); 802 Safefree (self);
735 803
736int
737is_rgba (CFClient::Layout self)
738 CODE:
739 RETVAL = self->rgba;
740 OUTPUT:
741 RETVAL
742
743void 804void
744set_text (CFClient::Layout self, SV *text_) 805set_text (CFClient::Layout self, SV *text_)
745 CODE: 806 CODE:
746{ 807{
747 STRLEN textlen; 808 STRLEN textlen;
758 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
759 820
760 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
761} 822}
762 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
763SV * 909SV *
764get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
765 CODE: 911 CODE:
766 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
767 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
768 OUTPUT: 914 OUTPUT:
769 RETVAL 915 RETVAL
770 916
771void 917void
772set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
798set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
799 CODE: 945 CODE:
800 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
801 947
802void 948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972
973void
803size (CFClient::Layout self) 974size (CFClient::Layout self)
804 PPCODE: 975 PPCODE:
805{ 976{
806 int w, h; 977 int w, h;
807 978
809 980
810 EXTEND (SP, 2); 981 EXTEND (SP, 2);
811 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
812 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
813} 984}
985
986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
814 997
815int 998int
816xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
817 CODE: 1000 CODE:
818{ 1001{
835 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
836 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
837} 1020}
838 1021
839void 1022void
840render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
841 PPCODE: 1024 PPCODE:
842{ 1025 pango_opengl_render_layout_subpixel (
843 SV *retval; 1026 self->pl,
844 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a
1029 );
845 1030
846 layout_get_pixel_size (self, &w, &h); 1031MODULE = CFClient PACKAGE = CFClient::Texture
847 1032
848 if (self->rgba) 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
849 { 1041 {
850 cairo_surface_t *surface; 1042 int nw = minpot (ow);
851 cairo_t *cairo; 1043 int nh = minpot (oh);
852 1044
853 retval = newSV (w * h * 4); 1045 if (nw != ow || nh != oh)
854 SvPOK_only (retval);
855 SvCUR_set (retval, w * h * 4);
856
857 memset (SvPVX (retval), 0, w * h * 4);
858
859 surface = cairo_image_surface_create_for_data (
860 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
861 cairo = cairo_create (surface);
862 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
863
864 pango_cairo_show_layout (cairo, self->pl);
865
866 cairo_destroy (cairo);
867 cairo_surface_destroy (surface);
868
869 // what a mess, and its premultiplied, too :(
870 { 1046 {
871 uint32_t *p = (uint32_t *)SvPVX (retval); 1047 if (SvOK (data_))
872 uint32_t *e = p + w * h;
873
874 while (p < e)
875 { 1048 {
876 uint32_t rgba = *p; 1049 STRLEN datalen;
877 rgba = (rgba >> 24) | (rgba << 8); 1050 char *data = SvPVbyte (data_, datalen);
878 rgba = SDL_SwapBE32 (rgba); 1051 int bpp = datalen / (ow * oh);
879 *p++ = rgba; 1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
880 } 1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
881 } 1066 }
882
883 EXTEND (SP, 5);
884 PUSHs (sv_2mortal (newSViv (w)));
885 PUSHs (sv_2mortal (newSViv (h)));
886 PUSHs (sv_2mortal (retval));
887 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 } 1067 }
890 else
891 {
892 FT_Bitmap bitmap;
893
894 retval = newSV (w * h);
895 SvPOK_only (retval);
896 SvCUR_set (retval, w * h);
897
898 bitmap.rows = h;
899 bitmap.width = w;
900 bitmap.pitch = w;
901 bitmap.buffer = (unsigned char*)SvPVX (retval);
902 bitmap.num_grays = 256;
903 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
904
905 memset (bitmap.buffer, 0, w * h);
906
907 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
908
909 EXTEND (SP, 5);
910 PUSHs (sv_2mortal (newSViv (w)));
911 PUSHs (sv_2mortal (newSViv (h)));
912 PUSHs (sv_2mortal (retval));
913 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 }
916} 1068}
917 1069
918MODULE = CFClient PACKAGE = CFClient::Texture
919
920void 1070void
921draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
922 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
923 ALIAS: 1073 ALIAS:
924 draw_quad_alpha = 1 1074 draw_quad_alpha = 1
925 draw_quad_alpha_premultiplied = 2 1075 draw_quad_alpha_premultiplied = 2
926 CODE: 1076 CODE:
927{ 1077{
928 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
929 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
930 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
931 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
932 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
933 1082
934 if (items < 5) 1083 if (items < 5)
935 { 1084 {
936 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
937 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
938 } 1087 }
939 1088
940 if (ix) 1089 if (ix)
941 { 1090 {
942 glEnable (GL_BLEND); 1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
943 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
944 } 1101 }
945 1102
946 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
947
948 if (wrap_mode)
949 {
950 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
952 }
953 1104
954 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
955 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
956 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
957 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
958 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
959 glEnd (); 1110 glEnd ();
960 1111
961 if (ix) 1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
962 glDisable (GL_BLEND); 1115 glDisable (GL_BLEND);
1116 }
963} 1117}
964 1118
965MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
966 1120
967CFClient::Map 1121CFClient::Map
987DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
988 CODE: 1142 CODE:
989{ 1143{
990 map_clear (self); 1144 map_clear (self);
991 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
992 Safefree (self); 1147 Safefree (self);
993} 1148}
994 1149
995void 1150void
996clear (CFClient::Map self) 1151clear (CFClient::Map self)
1031 tex->r = r; 1186 tex->r = r;
1032 tex->g = g; 1187 tex->g = g;
1033 tex->b = b; 1188 tex->b = b;
1034 tex->a = a; 1189 tex->a = a;
1035 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1036} 1200}
1037 1201
1038int 1202int
1039ox (CFClient::Map self) 1203ox (CFClient::Map self)
1040 ALIAS: 1204 ALIAS:
1041 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
1042 CODE: 1210 CODE:
1043 switch (ix) 1211 switch (ix)
1044 { 1212 {
1045 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
1046 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
1047 } 1219 }
1048 OUTPUT: 1220 OUTPUT:
1049 RETVAL 1221 RETVAL
1050 1222
1051void 1223void
1085 1257
1086 while (data < data_end) 1258 while (data < data_end)
1087 { 1259 {
1088 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
1089 1261
1090 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
1091 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
1092 1264
1093 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
1094 1266
1095 if (flags & 15) 1267 if (flags & 15)
1096 { 1268 {
1186 OUTPUT: 1358 OUTPUT:
1187 RETVAL 1359 RETVAL
1188 1360
1189void 1361void
1190draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1191 PPCODE: 1363 CODE:
1192{ 1364{
1193 int vx, vy; 1365 int vx, vy;
1194 int x, y, z; 1366 int x, y, z;
1195 int last_name; 1367 int last_name;
1196 mapface face; 1368 mapface face;
1197 int sw4 = (sw + 3) & ~3;
1198 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1199 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1200 1369
1201 memset (darkness, 255, sw4 * sh);
1202 SvPOK_only (darkness_sv);
1203 SvCUR_set (darkness_sv, sw4 * sh);
1204
1205 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1206 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1207 1372
1208 /* 1373 /*
1209 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1210 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1211 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1215 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1216 */ 1381 */
1217 1382
1218 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1219 1384
1385 glEnable (GL_BLEND);
1220 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1221 glEnable (GL_BLEND);
1222 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1223 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1224 1389
1225 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1226 1391
1234 1399
1235 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1236 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1237 { 1402 {
1238 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1239
1240 darkness[y * sw4 + x] = cell->darkness < 0
1241 ? 255 - FOW_DARKNESS
1242 : 255 - cell->darkness;
1243 1404
1244 face = cell->face [z]; 1405 face = cell->face [z];
1245 1406
1246 if (face) 1407 if (face)
1247 { 1408 {
1268 1429
1269 glEnd (); 1430 glEnd ();
1270 1431
1271 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1272 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1273 1528
1274 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1275 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1276 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1277 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1478 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1479 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1480 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1481 const_iv (GL_DITHER), 1736 const_iv (GL_DITHER),
1482 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1483 const_iv (GL_SCISSOR_TEST), 1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1484 const_iv (GL_AND), 1746 const_iv (GL_AND),
1485 const_iv (GL_ONE), 1747 const_iv (GL_ONE),
1486 const_iv (GL_ZERO), 1748 const_iv (GL_ZERO),
1487 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1488 const_iv (GL_SRC_ALPHA_SATURATE), 1750 const_iv (GL_DST_ALPHA),
1489 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1490 const_iv (GL_ONE_MINUS_DST_ALPHA), 1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1491 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1492 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1493 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1494 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1495 const_iv (GL_LUMINANCE), 1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1496 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1497 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1498 const_iv (GL_COMPILE), 1768 const_iv (GL_COMPILE),
1499 const_iv (GL_TEXTURE_1D), 1769 const_iv (GL_TEXTURE_1D),
1500 const_iv (GL_TEXTURE_2D), 1770 const_iv (GL_TEXTURE_2D),
1502 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1503 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1504 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1505 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1506 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1507 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1508 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1509 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1510 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1511 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1512 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1513 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1514 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1515 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1516 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1517 const_iv (GL_DECAL), 1788 const_iv (GL_DECAL),
1518 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1519 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1520 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1521 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1522 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1523 const_iv (GL_SEPARABLE_2D), 1795 const_iv (GL_SEPARABLE_2D),
1524 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1525 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1526 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1527 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1528 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1529 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1530 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1531 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1532# undef const_iv 1812# undef const_iv
1533 }; 1813 };
1534 1814
1535 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1536 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1537} 1817}
1538 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1539int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1540 1843
1541void glClear (int mask) 1844void glClear (int mask)
1542 1845
1543void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1544 PROTOTYPE: @ 1847 PROTOTYPE: @
1551 1854
1552void glHint (int target, int mode) 1855void glHint (int target, int mode)
1553 1856
1554void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1555 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1556void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1557 1866
1558void glColorMask (int red, int green, int blue, int alpha) 1867void glColorMask (int red, int green, int blue, int alpha)
1559 1868
1560void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1563 1872
1564void glPopMatrix () 1873void glPopMatrix ()
1565 1874
1566void glLoadIdentity () 1875void glLoadIdentity ()
1567 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1568# near and far are due to microsofts buggy c compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1569void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1570 1886
1571void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1572 1888
1573void glScissor (int x, int y, int width, int height) 1889void glScissor (int x, int y, int width, int height)
1588 1904
1589void glEnd () 1905void glEnd ()
1590 1906
1591void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1592 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1593 CODE: 1911 CODE:
1594 // 255.999 is close enough to correctness (256 and clamp) 1912 if (ix)
1595 glColor4ub (r * 255.999, g * 255.999, b * 255.999, a * 255.999); 1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1920 MIN ((int)(g * 256.f), 255),
1921 MIN ((int)(b * 256.f), 255),
1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1596 1934
1597void glVertex (float x, float y, float z = 0.) 1935void glVertex (float x, float y, float z = 0.)
1598 CODE: 1936 CODE:
1599 glVertex3f (x, y, z); 1937 glVertex3f (x, y, z);
1600 1938
1612 1950
1613void glBindTexture (int target, int name) 1951void glBindTexture (int target, int name)
1614 1952
1615void glConvolutionParameter (int target, int pname, float params) 1953void glConvolutionParameter (int target, int pname, float params)
1616 CODE: 1954 CODE:
1617 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1955 if (gl.ConvolutionParameterf)
1956 gl.ConvolutionParameterf (target, pname, params);
1618 1957
1619void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1620 CODE: 1959 CODE:
1621 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1960 if (gl.ConvolutionFilter2D)
1622 (target, internalformat, width, height, format, type, data)); 1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1623 1962
1624void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1625 CODE: 1964 CODE:
1626 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1965 if (gl.SeparableFilter2D)
1627 (target, internalformat, width, height, format, type, row, column)); 1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1628 1967
1629void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1630 1969
1631void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1632 1971
1633void glRasterPos (int x, int y) 1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1634 CODE:
1635 glRasterPos2i (x, y);
1636 1973
1637void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1638 1975
1639int glGenTexture () 1976int glGenTexture ()
1640 CODE: 1977 CODE:
1667 2004
1668void glEndList () 2005void glEndList ()
1669 2006
1670void glCallList (int list) 2007void glCallList (int list)
1671 2008
2009

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