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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.81 by root, Sun May 14 23:19:14 2006 UTC vs.
Revision 1.129 by root, Wed Jul 12 17:20:04 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56#if 0
54 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 58#else
56 static type fptr_; \ 59# define PARACHUTE 0
57 \ 60#endif
58 if (!init_) \ 61
59 { \ 62static struct
60 init_ = 1; \ 63{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
62 } \ 65#include "glfunc.h"
63 \ 66#undef GL_FUNC
64 if (fptr_) \ 67} gl;
65 fptr_ args; \ 68
66 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
67 84
68typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
70 87
71typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
72 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
73typedef struct cf_layout { 108typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
77 int base_height; 111 int base_height;
78 CFClient__Font font; 112 CFClient__Font font;
79} *CFClient__Layout; 113} *CFClient__Layout;
80 114
81static CFClient__Font default_font; 115static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
84 118
85static void 119static void
86substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
87{ 121{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
89 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
90} 127}
91 128
92static void 129static void
93layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
94{ 131{
290 ev.code = 1; 327 ev.code = 1;
291 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
292 ev.data2 = 0; 329 ev.data2 = 0;
293 330
294 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
295} 349}
296 350
297MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
298 352
299PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
409 463
410 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
411 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
412} 466}
413 467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
414void 479void
415pango_init () 480pango_init ()
416 CODE: 481 CODE:
417{ 482{
418 // delayed, so it can pick up new fonts added by AddFontResourceEx
419 ft2_fontmap = pango_ft2_font_map_new (); 483 opengl_fontmap = pango_opengl_font_map_new ();
420 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
421 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
422
423 cairo_fontmap = pango_cairo_font_map_get_default ();
424 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
425} 486}
426 487
427int 488int
428SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
429 490
430void 491void
431SDL_Quit () 492SDL_Quit ()
432 493
433void 494void
439 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
440 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
441 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
443 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
444 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
445 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
448 512
449 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
450 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
451 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
452 514
453 SDL_EnableUNICODE (1); 515 SDL_EnableUNICODE (1);
454 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
455 517
456 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
465 527
466 ++m; 528 ++m;
467 } 529 }
468} 530}
469 531
532char *
533SDL_GetError ()
534
470int 535int
471SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
472 CODE: 537 CODE:
473 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
474 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
475 ); 540 );
541 if (RETVAL)
542 {
476 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
477 OUTPUT: 548 OUTPUT:
478 RETVAL 549 RETVAL
479 550
480void 551void
481SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
482 556
483void 557void
484SDL_PollEvent () 558SDL_PollEvent ()
485 PPCODE: 559 PPCODE:
486{ 560{
505 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
506 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
507 break; 581 break;
508 582
509 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
510 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
511 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
512 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
513 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
514 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
515 break; 591 break;
516 592
517 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
518 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
519 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
520 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
521 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
522 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
523 break; 601 break;
550 CODE: 628 CODE:
551#ifndef _WIN32 629#ifndef _WIN32
552 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
553#endif 631#endif
554 632
555char *
556gl_version ()
557 CODE:
558 RETVAL = (char *)glGetString (GL_VERSION);
559 OUTPUT:
560 RETVAL
561
562char *
563gl_extensions ()
564 CODE:
565 RETVAL = (char *)glGetString (GL_EXTENSIONS);
566 OUTPUT:
567 RETVAL
568
569void 633void
570add_font (char *file) 634add_font (char *file)
571 CODE: 635 CODE:
572 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
573#ifdef _WIN32
574 // cairo... sigh... requires win2000
575 AddFontResourceEx (file, FR_PRIVATE, 0);
576#endif
577 637
578void 638void
579load_image_inline (SV *image_) 639load_image_inline (SV *image_)
580 ALIAS: 640 ALIAS:
581 load_image_file = 1 641 load_image_file = 1
623 683
624 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
625 685
626 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
627 687
688 SDL_LockSurface (surface2);
628 EXTEND (SP, 5); 689 EXTEND (SP, 6);
629 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
630 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
631 SDL_LockSurface (surface2);
632 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
633 SDL_UnlockSurface (surface2);
634 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
635 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
636 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
637 697
638 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
639 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
640} 700}
641 701
665} 725}
666 726
667void 727void
668error (char *message) 728error (char *message)
669 CODE: 729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
670#ifdef _WIN32 731#ifdef _WIN32
671 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
672#else
673 fprintf (stderr, "ERROR: %s\n", message);
674#endif 733#endif
675 734
676void 735void
677fatal (char *message) 736fatal (char *message)
678 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
679#ifdef _WIN32 739#ifdef _WIN32
680 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
681#else
682 fprintf (stderr, "FATAL: %s\n", message);
683#endif 741#endif
684 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
685 748
686MODULE = CFClient PACKAGE = CFClient::Font 749MODULE = CFClient PACKAGE = CFClient::Font
687 750
688CFClient::Font 751CFClient::Font
689new_from_file (SV *class, char *path, int id = 0) 752new_from_file (SV *class, char *path, int id = 0)
707 CODE: 770 CODE:
708 default_font = self; 771 default_font = self;
709 772
710MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
711 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
712CFClient::Layout 780CFClient::Layout
713new (SV *class, int rgba = 0) 781new (SV *class)
714 CODE: 782 CODE:
715 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
716 784
717 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 785 RETVAL->pl = pango_layout_new (opengl_context);
718 RETVAL->rgba = rgba;
719 RETVAL->r = 1.; 786 RETVAL->r = 1.;
720 RETVAL->g = 1.; 787 RETVAL->g = 1.;
721 RETVAL->b = 1.; 788 RETVAL->b = 1.;
722 RETVAL->a = 1.; 789 RETVAL->a = 1.;
723 RETVAL->base_height = MIN_FONT_HEIGHT; 790 RETVAL->base_height = MIN_FONT_HEIGHT;
732DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
733 CODE: 800 CODE:
734 g_object_unref (self->pl); 801 g_object_unref (self->pl);
735 Safefree (self); 802 Safefree (self);
736 803
737int
738is_rgba (CFClient::Layout self)
739 CODE:
740 RETVAL = self->rgba;
741 OUTPUT:
742 RETVAL
743
744void 804void
745set_text (CFClient::Layout self, SV *text_) 805set_text (CFClient::Layout self, SV *text_)
746 CODE: 806 CODE:
747{ 807{
748 STRLEN textlen; 808 STRLEN textlen;
759 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
760 820
761 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
762} 822}
763 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
764SV * 909SV *
765get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
766 CODE: 911 CODE:
767 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
768 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
769 OUTPUT: 914 OUTPUT:
770 RETVAL 915 RETVAL
771 916
772void 917void
773set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
799set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
800 CODE: 945 CODE:
801 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
802 947
803void 948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972
973void
804size (CFClient::Layout self) 974size (CFClient::Layout self)
805 PPCODE: 975 PPCODE:
806{ 976{
807 int w, h; 977 int w, h;
808 978
810 980
811 EXTEND (SP, 2); 981 EXTEND (SP, 2);
812 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
813 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
814} 984}
985
986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
815 997
816int 998int
817xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
818 CODE: 1000 CODE:
819{ 1001{
836 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
837 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
838} 1020}
839 1021
840void 1022void
841render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
842 PPCODE: 1024 PPCODE:
843{ 1025 pango_opengl_render_layout_subpixel (
844 SV *retval; 1026 self->pl,
845 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a
1029 );
846 1030
847 layout_get_pixel_size (self, &w, &h); 1031MODULE = CFClient PACKAGE = CFClient::Texture
848 1032
849 if (self->rgba) 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
850 { 1041 {
851 cairo_surface_t *surface; 1042 int nw = minpot (ow);
852 cairo_t *cairo; 1043 int nh = minpot (oh);
853 1044
854 retval = newSV (w * h * 4); 1045 if (nw != ow || nh != oh)
855 SvPOK_only (retval);
856 SvCUR_set (retval, w * h * 4);
857
858 memset (SvPVX (retval), 0, w * h * 4);
859
860 surface = cairo_image_surface_create_for_data (
861 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
862 cairo = cairo_create (surface);
863 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
864
865 pango_cairo_show_layout (cairo, self->pl);
866
867 cairo_destroy (cairo);
868 cairo_surface_destroy (surface);
869
870 // what a mess, and its premultiplied, too :(
871 { 1046 {
872 uint32_t *p = (uint32_t *)SvPVX (retval); 1047 if (SvOK (data_))
873 uint32_t *e = p + w * h;
874
875 while (p < e)
876 { 1048 {
877 uint32_t rgba = *p; 1049 STRLEN datalen;
878 rgba = (rgba >> 24) | (rgba << 8); 1050 char *data = SvPVbyte (data_, datalen);
879 rgba = SDL_SwapBE32 (rgba); 1051 int bpp = datalen / (ow * oh);
880 *p++ = rgba; 1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
881 } 1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
882 } 1066 }
883
884 EXTEND (SP, 5);
885 PUSHs (sv_2mortal (newSViv (w)));
886 PUSHs (sv_2mortal (newSViv (h)));
887 PUSHs (sv_2mortal (retval));
888 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
889 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
890 } 1067 }
891 else
892 {
893 FT_Bitmap bitmap;
894
895 retval = newSV (w * h);
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h);
898
899 bitmap.rows = h;
900 bitmap.width = w;
901 bitmap.pitch = w;
902 bitmap.buffer = (unsigned char*)SvPVX (retval);
903 bitmap.num_grays = 256;
904 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
905
906 memset (bitmap.buffer, 0, w * h);
907
908 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
909
910 EXTEND (SP, 5);
911 PUSHs (sv_2mortal (newSViv (w)));
912 PUSHs (sv_2mortal (newSViv (h)));
913 PUSHs (sv_2mortal (retval));
914 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
915 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
916 }
917} 1068}
918 1069
919MODULE = CFClient PACKAGE = CFClient::Texture
920
921void 1070void
922draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
923 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
924 ALIAS: 1073 ALIAS:
925 draw_quad_alpha = 1 1074 draw_quad_alpha = 1
926 draw_quad_alpha_premultiplied = 2 1075 draw_quad_alpha_premultiplied = 2
927 CODE: 1076 CODE:
928{ 1077{
929 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
930 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
931 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
932 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
933 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
934 1082
935 if (items < 5) 1083 if (items < 5)
936 { 1084 {
937 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
938 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
939 } 1087 }
940 1088
941 if (ix) 1089 if (ix)
942 { 1090 {
943 glEnable (GL_BLEND); 1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
944 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
945 } 1101 }
946 1102
947 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
948
949 if (wrap_mode)
950 {
951 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
952 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
953 }
954 1104
955 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
956 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
957 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
958 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
959 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
960 glEnd (); 1110 glEnd ();
961 1111
962 if (ix) 1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
963 glDisable (GL_BLEND); 1115 glDisable (GL_BLEND);
1116 }
964} 1117}
965 1118
966MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
967 1120
968CFClient::Map 1121CFClient::Map
988DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
989 CODE: 1142 CODE:
990{ 1143{
991 map_clear (self); 1144 map_clear (self);
992 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
993 Safefree (self); 1147 Safefree (self);
994} 1148}
995 1149
996void 1150void
997clear (CFClient::Map self) 1151clear (CFClient::Map self)
1032 tex->r = r; 1186 tex->r = r;
1033 tex->g = g; 1187 tex->g = g;
1034 tex->b = b; 1188 tex->b = b;
1035 tex->a = a; 1189 tex->a = a;
1036 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1037} 1200}
1038 1201
1039int 1202int
1040ox (CFClient::Map self) 1203ox (CFClient::Map self)
1041 ALIAS: 1204 ALIAS:
1042 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
1043 CODE: 1210 CODE:
1044 switch (ix) 1211 switch (ix)
1045 { 1212 {
1046 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
1047 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
1048 } 1219 }
1049 OUTPUT: 1220 OUTPUT:
1050 RETVAL 1221 RETVAL
1051 1222
1052void 1223void
1086 1257
1087 while (data < data_end) 1258 while (data < data_end)
1088 { 1259 {
1089 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
1090 1261
1091 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
1092 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
1093 1264
1094 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
1095 1266
1096 if (flags & 15) 1267 if (flags & 15)
1097 { 1268 {
1187 OUTPUT: 1358 OUTPUT:
1188 RETVAL 1359 RETVAL
1189 1360
1190void 1361void
1191draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1192 PPCODE: 1363 CODE:
1193{ 1364{
1194 int vx, vy; 1365 int vx, vy;
1195 int x, y, z; 1366 int x, y, z;
1196 int last_name; 1367 int last_name;
1197 mapface face; 1368 mapface face;
1198 int sw4 = (sw + 3) & ~3;
1199 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1200 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1201 1369
1202 memset (darkness, 255, sw4 * sh);
1203 SvPOK_only (darkness_sv);
1204 SvCUR_set (darkness_sv, sw4 * sh);
1205
1206 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1207 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1208 1372
1209 /* 1373 /*
1210 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1211 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1212 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1216 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1217 */ 1381 */
1218 1382
1219 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1220 1384
1385 glEnable (GL_BLEND);
1221 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1222 glEnable (GL_BLEND);
1223 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1224 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1225 1389
1226 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1227 1391
1235 1399
1236 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1237 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1238 { 1402 {
1239 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1240
1241 darkness[y * sw4 + x] = cell->darkness < 0
1242 ? 255 - FOW_DARKNESS
1243 : 255 - cell->darkness;
1244 1404
1245 face = cell->face [z]; 1405 face = cell->face [z];
1246 1406
1247 if (face) 1407 if (face)
1248 { 1408 {
1269 1429
1270 glEnd (); 1430 glEnd ();
1271 1431
1272 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1273 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1274 1528
1275 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1276 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1277 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1278 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1479 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1480 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1481 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1482 const_iv (GL_DITHER), 1736 const_iv (GL_DITHER),
1483 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1484 const_iv (GL_SCISSOR_TEST), 1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1485 const_iv (GL_AND), 1746 const_iv (GL_AND),
1486 const_iv (GL_ONE), 1747 const_iv (GL_ONE),
1487 const_iv (GL_ZERO), 1748 const_iv (GL_ZERO),
1488 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1489 const_iv (GL_SRC_ALPHA_SATURATE), 1750 const_iv (GL_DST_ALPHA),
1490 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1491 const_iv (GL_ONE_MINUS_DST_ALPHA), 1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1492 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1493 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1494 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1495 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1496 const_iv (GL_LUMINANCE), 1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1497 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1498 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1499 const_iv (GL_COMPILE), 1768 const_iv (GL_COMPILE),
1500 const_iv (GL_TEXTURE_1D), 1769 const_iv (GL_TEXTURE_1D),
1501 const_iv (GL_TEXTURE_2D), 1770 const_iv (GL_TEXTURE_2D),
1503 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1504 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1505 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1506 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1507 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1508 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1509 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1510 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1511 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1512 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1513 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1514 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1515 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1516 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1517 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1518 const_iv (GL_DECAL), 1788 const_iv (GL_DECAL),
1519 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1520 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1521 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1522 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1523 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1524 const_iv (GL_SEPARABLE_2D), 1795 const_iv (GL_SEPARABLE_2D),
1525 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1526 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1527 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1528 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1529 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1530 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1531 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1532 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1533# undef const_iv 1812# undef const_iv
1534 }; 1813 };
1535 1814
1536 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1537 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1538} 1817}
1539 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1540int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1541 1843
1542void glClear (int mask) 1844void glClear (int mask)
1543 1845
1544void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1545 PROTOTYPE: @ 1847 PROTOTYPE: @
1552 1854
1553void glHint (int target, int mode) 1855void glHint (int target, int mode)
1554 1856
1555void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1556 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1557void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1558 1866
1559void glColorMask (int red, int green, int blue, int alpha) 1867void glColorMask (int red, int green, int blue, int alpha)
1560 1868
1561void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1564 1872
1565void glPopMatrix () 1873void glPopMatrix ()
1566 1874
1567void glLoadIdentity () 1875void glLoadIdentity ()
1568 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1569# near and far are due to microsofts buggy c compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1570void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1571 1886
1572void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1573 1888
1574void glScissor (int x, int y, int width, int height) 1889void glScissor (int x, int y, int width, int height)
1589 1904
1590void glEnd () 1905void glEnd ()
1591 1906
1592void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1593 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1594 CODE: 1911 CODE:
1912 if (ix)
1913 {
1914 r *= a;
1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1595 glColor4ub (MIN ((int)(r * 255.f), 255), 1919 glColor4ub (MIN ((int)(r * 256.f), 255),
1596 MIN ((int)(g * 255.f), 255), 1920 MIN ((int)(g * 256.f), 255),
1597 MIN ((int)(b * 255.f), 255), 1921 MIN ((int)(b * 256.f), 255),
1598 MIN ((int)(a * 255.f), 255)); 1922 MIN ((int)(a * 256.f), 255));
1923
1924void glInterleavedArrays (int format, int stride, char *data)
1925
1926void glDrawElements (int mode, int count, int type, char *indices)
1927
1928# 1.2 void glDrawRangeElements (int mode, int start, int end
1929
1930void glRasterPos (float x, float y, float z = 0.)
1931 CODE:
1932 glRasterPos3f (0, 0, z);
1933 glBitmap (0, 0, 0, 0, x, y, 0);
1599 1934
1600void glVertex (float x, float y, float z = 0.) 1935void glVertex (float x, float y, float z = 0.)
1601 CODE: 1936 CODE:
1602 glVertex3f (x, y, z); 1937 glVertex3f (x, y, z);
1603 1938
1615 1950
1616void glBindTexture (int target, int name) 1951void glBindTexture (int target, int name)
1617 1952
1618void glConvolutionParameter (int target, int pname, float params) 1953void glConvolutionParameter (int target, int pname, float params)
1619 CODE: 1954 CODE:
1620 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1955 if (gl.ConvolutionParameterf)
1956 gl.ConvolutionParameterf (target, pname, params);
1621 1957
1622void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1958void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1623 CODE: 1959 CODE:
1624 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1960 if (gl.ConvolutionFilter2D)
1625 (target, internalformat, width, height, format, type, data)); 1961 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1626 1962
1627void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1963void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1628 CODE: 1964 CODE:
1629 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1965 if (gl.SeparableFilter2D)
1630 (target, internalformat, width, height, format, type, row, column)); 1966 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1631 1967
1632void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1968void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1633 1969
1634void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1970void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1635 1971
1636void glRasterPos (int x, int y) 1972void glDrawPixels (int width, int height, int format, int type, char *pixels)
1637 CODE:
1638 glRasterPos2i (x, y);
1639 1973
1640void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1974void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1641 1975
1642int glGenTexture () 1976int glGenTexture ()
1643 CODE: 1977 CODE:
1670 2004
1671void glEndList () 2005void glEndList ()
1672 2006
1673void glCallList (int list) 2007void glCallList (int list)
1674 2008
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