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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC vs.
Revision 1.192 by root, Fri Apr 27 21:27:51 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
6#endif 9#endif
7 10
8#include "EXTERN.h" 11#include "EXTERN.h"
9#include "perl.h" 12#include "perl.h"
10#include "XSUB.h" 13#include "XSUB.h"
11 14
15#ifdef _WIN32
16# undef pipe
17#endif
18
19#include <assert.h>
12#include <math.h> 20#include <math.h>
13#include <string.h> 21#include <string.h>
14#include <stdio.h> 22#include <stdio.h>
15#include <stdlib.h> 23#include <stdlib.h>
16 24
31# include <sys/types.h> 39# include <sys/types.h>
32# include <sys/socket.h> 40# include <sys/socket.h>
33# include <netinet/in.h> 41# include <netinet/in.h>
34# include <netinet/tcp.h> 42# include <netinet/tcp.h>
35# include <inttypes.h> 43# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 44#endif
44 45
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 47
49#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
50 49
51#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 56# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 57#else
59# define PARACHUTE 0 58# define PARACHUTE 0
60#endif 59#endif
61 60
61static AV *texture_av;
62
62static struct 63static struct
63{ 64{
64#define GL_FUNC(ptr,name) ptr name; 65#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 66#include "glfunc.h"
66#undef GL_FUNC 67#undef GL_FUNC
67} gl; 68} gl;
68 69
70static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 71gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 72{
71 if (gl.BlendFuncSeparate) 73 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 74 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 75 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 76 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 77 else
76 glBlendFunc (sa, da); 78 glBlendFunc (sa, da);
77} 79}
78 80
81static GLuint
82gen_texture ()
83{
84 GLuint name;
85
86 if (AvFILL (texture_av) >= 0)
87 name = (GLuint)(size_t)av_pop (texture_av);
88 else
89 glGenTextures (1, &name);
90
91 return name;
92}
93
94static void
95del_texture (GLuint name)
96{
97 /* make a half-assed attempt at returning the memory used by the texture */
98 /* textures are frequently being reused by cfplus anyway */
99 /*glBindTexture (GL_TEXTURE_2D, name);*/
100 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
101 av_push (texture_av, (SV *)(size_t)name);
102 glDeleteTextures (1, &name);
103}
104
79#include "texcache.c" 105#include "texcache.c"
80 106
81#include "pango-font.c" 107#include "pango-font.c"
82#include "pango-fontmap.c" 108#include "pango-fontmap.c"
83#include "pango-render.c" 109#include "pango-render.c"
84 110
85typedef Mix_Chunk *CFClient__MixChunk; 111typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 112typedef Mix_Music *CFPlus__MixMusic;
87 113
88typedef PangoFontDescription *CFClient__Font; 114typedef PangoFontDescription *CFPlus__Font;
89 115
90static int 116static int
91shape_attr_p (PangoLayoutRun *run) 117shape_attr_p (PangoLayoutRun *run)
92{ 118{
93 GSList *attrs = run->item->analysis.extra_attrs; 119 GSList *attrs = run->item->analysis.extra_attrs;
107 133
108typedef struct cf_layout { 134typedef struct cf_layout {
109 PangoLayout *pl; 135 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 136 float r, g, b, a; // default color for rgba mode
111 int base_height; 137 int base_height;
112 CFClient__Font font; 138 CFPlus__Font font;
113} *CFClient__Layout; 139} *CFPlus__Layout;
114 140
115static CFClient__Font default_font; 141static CFPlus__Font default_font;
116static PangoContext *opengl_context; 142static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 143static PangoFontMap *opengl_fontmap;
118 144
119static void 145static void
120substitute_func (FcPattern *pattern, gpointer data) 146substitute_func (FcPattern *pattern, gpointer data)
125#endif 151#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 152 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 153}
128 154
129static void 155static void
130layout_update_font (CFClient__Layout self) 156layout_update_font (CFPlus__Layout self)
131{ 157{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 158 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 159 * reasonably well with bitstream vera
134 */ 160 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 161 PangoFontDescription *font = self->font ? self->font : default_font;
139 165
140 pango_layout_set_font_description (self->pl, font); 166 pango_layout_set_font_description (self->pl, font);
141} 167}
142 168
143static void 169static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 170layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 171{
172 PangoRectangle rect;
173
174 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 175 pango_layout_get_extents (self->pl, 0, &rect);
147 176
148 if (!*w) *w = 1; 177 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 178 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 179
151 *w = (*w + 3) & ~3; 180 if (!rect.width) rect.width = 1;
152} 181 if (!rect.height) rect.height = 1;
153 182
183 *w = rect.width;
184 *h = rect.height;
185}
186
187typedef uint16_t tileid;
154typedef uint16_t mapface; 188typedef uint16_t faceid;
155 189
156typedef struct { 190typedef struct {
157 GLint name; 191 int name;
158 int w, h; 192 int w, h;
159 float s, t; 193 float s, t;
160 uint8_t r, g, b, a; 194 uint8_t r, g, b, a;
195 tileid smoothtile;
196 uint8_t smoothlevel;
161} maptex; 197} maptex;
162 198
163typedef struct { 199typedef struct {
200 uint32_t player;
201 tileid tile[3];
164 int16_t darkness; 202 uint16_t darkness;
165 mapface face[3]; 203 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 204} mapcell;
167 205
168typedef struct { 206typedef struct {
169 int32_t c0, c1; 207 int32_t c0, c1;
170 mapcell *col; 208 mapcell *col;
171} maprow; 209} maprow;
172 210
173typedef struct map { 211typedef struct map {
174 int x, y, w, h; 212 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 213 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 214 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 215 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 216
182 int32_t rows; 217 int32_t rows;
183 maprow *row; 218 maprow *row;
184} *CFClient__Map; 219} *CFPlus__Map;
185 220
186static char * 221static char *
187prepend (char *ptr, int sze, int inc) 222prepend (char *ptr, int sze, int inc)
188{ 223{
189 char *p; 224 char *p;
206} 241}
207 242
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 243#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 244#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 245
246static void
247need_facenum (struct map *self, faceid face)
248{
249 while (self->faces <= face)
250 {
251 Append (tileid, self->face2tile, self->faces, self->faces);
252 self->faces *= 2;
253 }
254}
255
256static void
257need_texid (struct map *self, int texid)
258{
259 while (self->texs <= texid)
260 {
261 Append (maptex, self->tex, self->texs, self->texs);
262 self->texs *= 2;
263 }
264}
265
211static maprow * 266static maprow *
212map_get_row (CFClient__Map self, int y) 267map_get_row (CFPlus__Map self, int y)
213{ 268{
214 if (0 > y) 269 if (0 > y)
215 { 270 {
216 int extend = - y + MAP_EXTEND_Y; 271 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 272 Prepend (maprow, self->row, self->rows, extend);
255 310
256 return row->col + (x - row->c0); 311 return row->col + (x - row->c0);
257} 312}
258 313
259static mapcell * 314static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 315map_get_cell (CFPlus__Map self, int x, int y)
261{ 316{
262 return row_get_cell (map_get_row (self, y), x); 317 return row_get_cell (map_get_row (self, y), x);
263} 318}
264 319
265static void 320static void
266map_clear (CFClient__Map self) 321map_clear (CFPlus__Map self)
267{ 322{
268 int r; 323 int r;
269 324
270 for (r = 0; r < self->rows; r++) 325 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 326 Safefree (self->row[r].col);
279 self->row = 0; 334 self->row = 0;
280 self->rows = 0; 335 self->rows = 0;
281} 336}
282 337
283static void 338static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 339map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 340{
286 int x, y; 341 int x, y;
287 maprow *row; 342 maprow *row;
343 mapcell *cell;
288 344
289 for (y = y0; y < y0 + h; y++) 345 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 346 if (y >= 0)
291 { 347 {
292 if (y >= self->rows) 348 if (y >= self->rows)
298 if (x >= row->c0) 354 if (x >= row->c0)
299 { 355 {
300 if (x >= row->c1) 356 if (x >= row->c1)
301 break; 357 break;
302 358
303 row->col[x - row->c0].darkness = -1; 359 cell = row->col + x - row->c0;
360
361 cell->darkness = 0;
362 cell->stat_hp = 0;
363 cell->flags = 0;
364 cell->player = 0;
304 } 365 }
305 } 366 }
367}
368
369typedef struct {
370 tileid tile;
371 uint8_t x, y, level;
372} smooth_key;
373
374static void
375smooth_or_bits (HV *hv, smooth_key *key, IV bits)
376{
377 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
378
379 if (SvIOK (*sv))
380 SvIV_set (*sv, SvIVX (*sv) | bits);
381 else
382 sv_setiv (*sv, bits);
306} 383}
307 384
308static void 385static void
309music_finished (void) 386music_finished (void)
310{ 387{
346 n |= n >> 16; 423 n |= n >> 16;
347 424
348 return n + 1; 425 return n + 1;
349} 426}
350 427
428/* SDL should provide this, really. */
429#define SDLK_MODIFIER_MIN 300
430#define SDLK_MODIFIER_MAX 314
431
351MODULE = CFClient PACKAGE = CFClient 432MODULE = CFPlus PACKAGE = CFPlus
352 433
353PROTOTYPES: ENABLE 434PROTOTYPES: ENABLE
354 435
355BOOT: 436BOOT:
356{ 437{
357 HV *stash = gv_stashpv ("CFClient", 1); 438 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 439 static const struct {
359 const char *name; 440 const char *name;
360 IV iv; 441 IV iv;
361 } *civ, const_iv[] = { 442 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 443# define const_iv(name) { # name, (IV)name }
444 const_iv (SDLK_MODIFIER_MIN),
445 const_iv (SDLK_MODIFIER_MAX),
446
363 const_iv (SDL_ACTIVEEVENT), 447 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 448 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 449 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 450 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 451 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 460 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 461 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 462 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 463 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 464 const_iv (SDL_USEREVENT),
465
466 const_iv (SDL_APPINPUTFOCUS),
467 const_iv (SDL_APPMOUSEFOCUS),
468 const_iv (SDL_APPACTIVE),
469
381 const_iv (SDLK_KP0), 470 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 471 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 472 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 473 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 474 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 529 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 530 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 531 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 532 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 533 const_iv (SDLK_UNDO),
534
445 const_iv (KMOD_NONE), 535 const_iv (KMOD_NONE),
536 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 537 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 538 const_iv (KMOD_RSHIFT),
539 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 540 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 541 const_iv (KMOD_RCTRL),
542 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 543 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 544 const_iv (KMOD_RALT),
545 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 546 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 547 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 548 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 549 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 550 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 551# undef const_iv
462 }; 552 };
463 553
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 554 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 555 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
556
557 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
558 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 559}
560
561void
562weaken (SV *rv)
563 PROTOTYPE: $
564 CODE:
565 sv_rvweaken (rv);
467 566
468int 567int
469in_destruct () 568in_destruct ()
470 CODE: 569 CODE:
471 RETVAL = PL_main_cv == Nullcv; 570 RETVAL = PL_main_cv == Nullcv;
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 608 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 609 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 610 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 611
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 612 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
613#if SDL_VERSION_ATLEAST(1,2,10)
614 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
615 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
616#endif
514 617
515 SDL_EnableUNICODE (1); 618 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 619 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517 620
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 621 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
538 RETVAL = !!SDL_SetVideoMode ( 641 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 642 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 643 );
541 if (RETVAL) 644 if (RETVAL)
542 { 645 {
646 av_clear (texture_av);
647
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 648 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 649# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 650# include "glfunc.h"
546# undef GL_FUNC 651# undef GL_FUNC
652
547 } 653 }
548 OUTPUT: 654 OUTPUT:
549 RETVAL 655 RETVAL
550 656
551void 657void
570 case SDL_KEYDOWN: 676 case SDL_KEYDOWN:
571 case SDL_KEYUP: 677 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 678 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 679 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 680 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
681 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 682 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 683 break;
577 684
578 case SDL_ACTIVEEVENT: 685 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 686 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 712 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 713 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 714 break;
608 } 715 }
609 716
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 717 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
611 } 718 }
612} 719}
613 720
614int 721int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 722Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
624Mix_AllocateChannels (int numchans = -1) 731Mix_AllocateChannels (int numchans = -1)
625 732
626void 733void
627lowdelay (int fd, int val = 1) 734lowdelay (int fd, int val = 1)
628 CODE: 735 CODE:
736 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
737
738void
739win32_proxy_info ()
740 PPCODE:
741{
629#ifndef _WIN32 742#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 743 char buffer[2048];
744 DWORD buflen;
745
746 EXTEND (SP, 3);
747
748 buflen = sizeof (buffer);
749 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
750 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
751 {
752 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
753
754 buflen = sizeof (buffer);
755 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
756 {
757 PUSHs (newSVpv (buffer, 0));
758
759 buflen = sizeof (buffer);
760 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
761 PUSHs (newSVpv (buffer, 0));
762 }
763 }
631#endif 764#endif
765}
632 766
633void 767void
634add_font (char *file) 768add_font (char *file)
635 CODE: 769 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 770 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 874 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
741#endif 875#endif
742 _exit (1); 876 _exit (1);
743 877
744void 878void
745_exit (int retval) 879_exit (int retval = 0)
746 CODE: 880 CODE:
881#ifdef WIN32
882 ExitThread (retval); // unclean, please beam me up
883#else
747 _exit (retval); 884 _exit (retval);
885#endif
748 886
749MODULE = CFClient PACKAGE = CFClient::Font 887MODULE = CFPlus PACKAGE = CFPlus::Font
750 888
751CFClient::Font 889CFPlus::Font
752new_from_file (SV *class, char *path, int id = 0) 890new_from_file (SV *class, char *path, int id = 0)
753 CODE: 891 CODE:
754{ 892{
755 int count; 893 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 894 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 897}
760 OUTPUT: 898 OUTPUT:
761 RETVAL 899 RETVAL
762 900
763void 901void
764DESTROY (CFClient::Font self) 902DESTROY (CFPlus::Font self)
765 CODE: 903 CODE:
766 pango_font_description_free (self); 904 pango_font_description_free (self);
767 905
768void 906void
769make_default (CFClient::Font self) 907make_default (CFPlus::Font self)
770 CODE: 908 CODE:
771 default_font = self; 909 default_font = self;
772 910
773MODULE = CFClient PACKAGE = CFClient::Layout 911MODULE = CFPlus PACKAGE = CFPlus::Layout
774 912
775void 913void
776reset_glyph_cache () 914reset_glyph_cache ()
777 CODE: 915 CODE:
778 tc_clear (); 916 tc_clear ();
779 917
780CFClient::Layout 918CFPlus::Layout
781new (SV *class) 919new (SV *class)
782 CODE: 920 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 921 New (0, RETVAL, 1, struct cf_layout);
784 922
785 RETVAL->pl = pango_layout_new (opengl_context); 923 RETVAL->pl = pango_layout_new (opengl_context);
794 layout_update_font (RETVAL); 932 layout_update_font (RETVAL);
795 OUTPUT: 933 OUTPUT:
796 RETVAL 934 RETVAL
797 935
798void 936void
799DESTROY (CFClient::Layout self) 937DESTROY (CFPlus::Layout self)
800 CODE: 938 CODE:
801 g_object_unref (self->pl); 939 g_object_unref (self->pl);
802 Safefree (self); 940 Safefree (self);
803 941
804void 942void
805set_text (CFClient::Layout self, SV *text_) 943set_text (CFPlus::Layout self, SV *text_)
806 CODE: 944 CODE:
807{ 945{
808 STRLEN textlen; 946 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 947 char *text = SvPVutf8 (text_, textlen);
810 948
811 pango_layout_set_text (self->pl, text, textlen); 949 pango_layout_set_text (self->pl, text, textlen);
812} 950}
813 951
814void 952void
815set_markup (CFClient::Layout self, SV *text_) 953set_markup (CFPlus::Layout self, SV *text_)
816 CODE: 954 CODE:
817{ 955{
818 STRLEN textlen; 956 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 957 char *text = SvPVutf8 (text_, textlen);
820 958
821 pango_layout_set_markup (self->pl, text, textlen); 959 pango_layout_set_markup (self->pl, text, textlen);
822} 960}
823 961
824void 962void
825set_shapes (CFClient::Layout self, ...) 963set_shapes (CFPlus::Layout self, ...)
826 CODE: 964 CODE:
827{ 965{
828 PangoAttrList *attrs = 0; 966 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 967 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 968 const char *pos = text;
865 if (attrs) 1003 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1004 pango_layout_set_attributes (self->pl, attrs);
867} 1005}
868 1006
869void 1007void
870get_shapes (CFClient::Layout self) 1008get_shapes (CFPlus::Layout self)
871 PPCODE: 1009 PPCODE:
872{ 1010{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1011 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1012
875 do 1013 do
890 1028
891 pango_layout_iter_free (iter); 1029 pango_layout_iter_free (iter);
892} 1030}
893 1031
894int 1032int
895has_wrapped (CFClient::Layout self) 1033has_wrapped (CFPlus::Layout self)
896 CODE: 1034 CODE:
897{ 1035{
898 int lines = 1; 1036 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1037 const char *text = pango_layout_get_text (self->pl);
900 1038
905} 1043}
906 OUTPUT: 1044 OUTPUT:
907 RETVAL 1045 RETVAL
908 1046
909SV * 1047SV *
910get_text (CFClient::Layout self) 1048get_text (CFPlus::Layout self)
911 CODE: 1049 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1050 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1051 sv_utf8_decode (RETVAL);
914 OUTPUT: 1052 OUTPUT:
915 RETVAL 1053 RETVAL
916 1054
917void 1055void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1056set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1057 CODE:
920 self->r = r; 1058 self->r = r;
921 self->g = g; 1059 self->g = g;
922 self->b = b; 1060 self->b = b;
923 self->a = a; 1061 self->a = a;
924 1062
925void 1063void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1064set_font (CFPlus::Layout self, CFPlus::Font font = 0)
927 CODE: 1065 CODE:
928 if (self->font != font) 1066 if (self->font != font)
929 { 1067 {
930 self->font = font; 1068 self->font = font;
931 layout_update_font (self); 1069 layout_update_font (self);
932 } 1070 }
933 1071
934void 1072void
935set_height (CFClient::Layout self, int base_height) 1073set_height (CFPlus::Layout self, int base_height)
936 CODE: 1074 CODE:
937 if (self->base_height != base_height) 1075 if (self->base_height != base_height)
938 { 1076 {
939 self->base_height = base_height; 1077 self->base_height = base_height;
940 layout_update_font (self); 1078 layout_update_font (self);
941 } 1079 }
942 1080
943void 1081void
944set_width (CFClient::Layout self, int max_width = -1) 1082set_width (CFPlus::Layout self, int max_width = -1)
945 CODE: 1083 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1084 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1085
948void 1086void
949set_indent (CFClient::Layout self, int indent) 1087set_indent (CFPlus::Layout self, int indent)
950 CODE: 1088 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1089 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1090
953void 1091void
954set_spacing (CFClient::Layout self, int spacing) 1092set_spacing (CFPlus::Layout self, int spacing)
955 CODE: 1093 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1094 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1095
958void 1096void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1097set_ellipsise (CFPlus::Layout self, int ellipsise)
960 CODE: 1098 CODE:
961 pango_layout_set_ellipsize (self->pl, 1099 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1100 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1101 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1102 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1103 : PANGO_ELLIPSIZE_NONE
966 ); 1104 );
967 1105
968void 1106void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1107set_single_paragraph_mode (CFPlus::Layout self, int spm)
970 CODE: 1108 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1109 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1110
973void 1111void
974size (CFClient::Layout self) 1112size (CFPlus::Layout self)
975 PPCODE: 1113 PPCODE:
976{ 1114{
977 int w, h; 1115 int w, h;
978 1116
979 layout_get_pixel_size (self, &w, &h); 1117 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1120 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1121 PUSHs (sv_2mortal (newSViv (h)));
984} 1122}
985 1123
986int 1124int
987descent (CFClient::Layout self) 1125descent (CFPlus::Layout self)
988 CODE: 1126 CODE:
989{ 1127{
990 PangoRectangle rect; 1128 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1129 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1130 pango_layout_line_get_pixel_extents (line, 0, &rect);
994} 1132}
995 OUTPUT: 1133 OUTPUT:
996 RETVAL 1134 RETVAL
997 1135
998int 1136int
999xy_to_index (CFClient::Layout self, int x, int y) 1137xy_to_index (CFPlus::Layout self, int x, int y)
1000 CODE: 1138 CODE:
1001{ 1139{
1002 int index, trailing; 1140 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1141 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1142 RETVAL = index + trailing;
1005} 1143}
1006 OUTPUT: 1144 OUTPUT:
1007 RETVAL 1145 RETVAL
1008 1146
1009void 1147void
1010cursor_pos (CFClient::Layout self, int index) 1148cursor_pos (CFPlus::Layout self, int index)
1011 PPCODE: 1149 PPCODE:
1012{ 1150{
1013 PangoRectangle strong_pos; 1151 PangoRectangle strong_pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1152 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1015 1153
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1156 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1157 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1020} 1158}
1021 1159
1022void 1160void
1161index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1162 PPCODE:
1163{
1164 int line, x;
1165
1166 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1167 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1168
1169 EXTEND (SP, 2);
1170 PUSHs (sv_2mortal (newSViv (line - 1)));
1171 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1172}
1173
1174void
1175line_x_to_index (CFPlus::Layout self, int line, int x)
1176 PPCODE:
1177{
1178 PangoLayoutLine *lp;
1179 int index, trailing;
1180
1181 if (line < 0)
1182 XSRETURN_EMPTY;
1183
1184 if (!(lp = pango_layout_get_line (self->pl, line)))
1185 XSRETURN_EMPTY; /* do better */
1186
1187 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1188
1189 EXTEND (SP, 2);
1190 if (GIMME_V == G_SCALAR)
1191 PUSHs (sv_2mortal (newSViv (index + trailing)));
1192 else
1193 {
1194 PUSHs (sv_2mortal (newSViv (index)));
1195 PUSHs (sv_2mortal (newSViv (trailing)));
1196 }
1197}
1198
1199void
1023render (CFClient::Layout self, float x, float y) 1200render (CFPlus::Layout self, float x, float y, int flags = 0)
1024 PPCODE: 1201 PPCODE:
1025 pango_opengl_render_layout_subpixel ( 1202 pango_opengl_render_layout_subpixel (
1026 self->pl, 1203 self->pl,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1204 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1205 self->r, self->g, self->b, self->a,
1206 flags
1029 ); 1207 );
1030 1208
1031MODULE = CFClient PACKAGE = CFClient::Texture 1209MODULE = CFPlus PACKAGE = CFPlus::Texture
1032 1210
1033void 1211void
1034pad2pot (SV *data_, SV *w_, SV *h_) 1212pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE: 1213 CODE:
1036{ 1214{
1114 glDisable (GL_ALPHA_TEST); 1292 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1293 glDisable (GL_BLEND);
1116 } 1294 }
1117} 1295}
1118 1296
1119MODULE = CFClient PACKAGE = CFClient::Map 1297MODULE = CFPlus PACKAGE = CFPlus::Map
1120 1298
1121CFClient::Map 1299CFPlus::Map
1122new (SV *class, int map_width, int map_height) 1300new (SV *class)
1123 CODE: 1301 CODE:
1124 New (0, RETVAL, 1, struct map); 1302 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1303 RETVAL->x = 0;
1126 RETVAL->y = 0; 1304 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1305 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1306 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1307 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1308 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1309 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1310 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1311 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1312 RETVAL->row = 0;
1137 OUTPUT: 1313 OUTPUT:
1138 RETVAL 1314 RETVAL
1139 1315
1140void 1316void
1141DESTROY (CFClient::Map self) 1317DESTROY (CFPlus::Map self)
1142 CODE: 1318 CODE:
1143{ 1319{
1144 map_clear (self); 1320 map_clear (self);
1145 Safefree (self->face); 1321 Safefree (self->face2tile);
1146 Safefree (self->tex); 1322 Safefree (self->tex);
1147 Safefree (self); 1323 Safefree (self);
1148} 1324}
1149 1325
1150void 1326void
1327resize (CFPlus::Map self, int map_width, int map_height)
1328 CODE:
1329 self->w = map_width;
1330 self->h = map_height;
1331
1332void
1151clear (CFClient::Map self) 1333clear (CFPlus::Map self)
1152 CODE: 1334 CODE:
1153 map_clear (self); 1335 map_clear (self);
1154 1336
1155void 1337void
1156set_face (CFClient::Map self, int face, int texid) 1338set_tileid (CFPlus::Map self, int face, int tile)
1157 CODE: 1339 CODE:
1158{ 1340{
1159 while (self->faces <= face) 1341 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1342 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1343}
1167 1344
1168void 1345void
1346set_smooth (CFPlus::Map self, int face, int smooth, int level)
1347 CODE:
1348{
1349 tileid texid;
1350 maptex *tex;
1351
1352 if (face < 0 || face >= self->faces)
1353 return;
1354
1355 if (smooth < 0 || smooth >= self->faces)
1356 return;
1357
1358 texid = self->face2tile [face];
1359
1360 if (!texid)
1361 return;
1362
1363 tex = self->tex + texid;
1364 tex->smoothtile = self->face2tile [smooth];
1365 tex->smoothlevel = level;
1366}
1367
1368void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1369set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1370 CODE:
1171{ 1371{
1172 while (self->texs <= texid) 1372 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1373
1178 { 1374 {
1179 maptex *tex = self->tex + texid; 1375 maptex *tex = self->tex + texid;
1180 1376
1181 tex->name = name; 1377 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1394 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1395 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1396}
1201 1397
1202int 1398int
1203ox (CFClient::Map self) 1399ox (CFPlus::Map self)
1204 ALIAS: 1400 ALIAS:
1205 oy = 1 1401 oy = 1
1206 x = 2 1402 x = 2
1207 y = 3 1403 y = 3
1208 w = 4 1404 w = 4
1219 } 1415 }
1220 OUTPUT: 1416 OUTPUT:
1221 RETVAL 1417 RETVAL
1222 1418
1223void 1419void
1224scroll (CFClient::Map self, int dx, int dy) 1420scroll (CFPlus::Map self, int dx, int dy)
1225 CODE: 1421 CODE:
1226{ 1422{
1227 if (dx > 0) 1423 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1424 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1425 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1426 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1427
1232 if (dy > 0) 1428 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1429 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1430 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1431 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1432
1237 self->ox += dx; self->x += dx; 1433 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1434 self->oy += dy; self->y += dy;
1239 1435
1240 while (self->y < 0) 1436 while (self->y < 0)
1245 self->y += MAP_EXTEND_Y; 1441 self->y += MAP_EXTEND_Y;
1246 } 1442 }
1247} 1443}
1248 1444
1249void 1445void
1250map1a_update (CFClient::Map self, SV *data_) 1446map1a_update (CFPlus::Map self, SV *data_, int extmap)
1251 CODE: 1447 CODE:
1252{ 1448{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1449 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1450 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1451 mapcell *cell;
1256 int x, y, flags; 1452 int x, y, flags;
1257 1453
1258 while (data < data_end) 1454 while (data < data_end - 1)
1259 { 1455 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1456 flags = (data [0] << 8) + data [1]; data += 2;
1261 1457
1262 x = self->x + ((flags >> 10) & 63); 1458 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1459 y = self->y + ((flags >> 4) & 63);
1264 1460
1265 cell = map_get_cell (self, x, y); 1461 cell = map_get_cell (self, x, y);
1266 1462
1267 if (flags & 15) 1463 if (flags & 15)
1268 { 1464 {
1269 if (cell->darkness < 0) 1465 if (!cell->darkness)
1270 { 1466 {
1467 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1468 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1469 }
1276 1470
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1471 //TODO: don't trust server data to be in-range(!)
1472
1473 if (flags & 8)
1474 {
1475 if (extmap)
1476 {
1477 uint8_t ext, cmd;
1478
1479 do
1480 {
1481 ext = *data++;
1482 cmd = ext & 0x3f;
1483
1484 if (cmd < 4)
1485 cell->darkness = 255 - ext * 64 + 1;
1486 else if (cmd == 5) // health
1487 {
1488 cell->stat_width = 1;
1489 cell->stat_hp = *data++;
1490 }
1491 else if (cmd == 6) // monster width
1492 cell->stat_width = *data++ + 1;
1493 else if (cmd == 0x47)
1494 {
1495 if (*data == 4)
1496 ; // decode player count
1497
1498 data += *data + 1;
1499 }
1500 else if (cmd == 8) // cell flags
1501 cell->flags = *data++;
1502 else if (ext & 0x40) // unknown, multibyte => skip
1503 data += *data + 1;
1504 else
1505 data++;
1506 }
1507 while (ext & 0x80);
1508 }
1509 else
1510 cell->darkness = *data++ + 1;
1511 }
1280 1512
1281 if (flags & 4) 1513 if (flags & 4)
1282 { 1514 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1515 faceid face = (data [0] << 8) + data [1]; data += 2;
1516 need_facenum (self, face);
1517 cell->tile [0] = self->face2tile [face];
1284 } 1518 }
1285 1519
1286 if (flags & 2) 1520 if (flags & 2)
1287 { 1521 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1522 faceid face = (data [0] << 8) + data [1]; data += 2;
1523 need_facenum (self, face);
1524 cell->tile [1] = self->face2tile [face];
1289 } 1525 }
1290 1526
1291 if (flags & 1) 1527 if (flags & 1)
1292 { 1528 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1529 faceid face = (data [0] << 8) + data [1]; data += 2;
1530 need_facenum (self, face);
1531 cell->tile [2] = self->face2tile [face];
1294 } 1532 }
1295 } 1533 }
1296 else 1534 else
1297 cell->darkness = -1; 1535 cell->darkness = 0;
1298 } 1536 }
1299} 1537}
1300 1538
1301SV * 1539SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1540mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1303 CODE: 1541 CODE:
1304{ 1542{
1305 int x1, x; 1543 int x1, x;
1306 int y1, y; 1544 int y1, y;
1307 int z; 1545 int z;
1328 { 1566 {
1329 mapcell *cell = row->col + (x - row->c0); 1567 mapcell *cell = row->col + (x - row->c0);
1330 1568
1331 for (z = 0; z <= 0; z++) 1569 for (z = 0; z <= 0; z++)
1332 { 1570 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1571 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1572 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1573 int a1 = tex.a;
1340 1574
1341 r = (r * a0 + tex.r * a1) / 255; 1575 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1576 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1577 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1578 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1579 }
1347 } 1580 }
1348 1581
1349 *map++ = (r ) 1582 *map++ = (r )
1350 | (g << 8) 1583 | (g << 8)
1357} 1590}
1358 OUTPUT: 1591 OUTPUT:
1359 RETVAL 1592 RETVAL
1360 1593
1361void 1594void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1595draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1596 CODE:
1364{ 1597{
1365 int vx, vy; 1598 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1599 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1600 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1601 smooth_key skey;
1366 int x, y, z; 1602 int x, y, z;
1367 int last_name; 1603 int last_name;
1368 mapface face;
1369 1604
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1605 // thats current max. sorry.
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1606 if (sw > 255) sw = 255;
1607 if (sh > 255) sh = 255;
1372 1608
1373 /* 1609 // clear key, in case of extra padding
1374 int vx = self->vx = self->w >= sw 1610 memset (&skey, 0, sizeof (skey));
1375 ? self->x + (self->w - sw) / 2
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377
1378 int vy = self->vy = self->h >= sh
1379 ? self->y + (self->h - sh) / 2
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1381 */
1382 1611
1383 glColor4ub (255, 255, 255, 255); 1612 glColor4ub (255, 255, 255, 255);
1384 1613
1385 glEnable (GL_BLEND); 1614 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1615 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1389 1618
1390 glBegin (GL_QUADS); 1619 glBegin (GL_QUADS);
1391 1620
1392 last_name = 0; 1621 last_name = 0;
1393 1622
1623 mx += self->x;
1624 my += self->y;
1625
1626 // first pass: determine smooth_max
1627 // rather ugly, if you ask me
1628 // could also be stored inside mapcell and updated on change
1629 memset (smooth_max, 0, sizeof (smooth_max));
1630
1631 for (y = 0; y < sh; y++)
1632 if (0 <= y + my && y + my < self->rows)
1633 {
1634 maprow *row = self->row + (y + my);
1635
1636 for (x = 0; x < sw; x++)
1637 if (row->c0 <= x + mx && x + mx < row->c1)
1638 {
1639 mapcell *cell = row->col + (x + mx - row->c0);
1640
1641 smooth_max[x + 1][y + 1] =
1642 MAX (self->tex [cell->tile [0]].smoothlevel,
1643 MAX (self->tex [cell->tile [1]].smoothlevel,
1644 self->tex [cell->tile [2]].smoothlevel));
1645 }
1646 }
1647
1394 for (z = 0; z < 3; z++) 1648 for (z = 0; z <= 2; z++)
1649 {
1650 memset (smooth_level, 0, sizeof (smooth_level));
1651
1395 for (y = 0; y < sh; y++) 1652 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1653 if (0 <= y + my && y + my < self->rows)
1397 { 1654 {
1398 maprow *row = self->row + (y + vy); 1655 maprow *row = self->row + (y + my);
1399 1656
1400 for (x = 0; x < sw; x++) 1657 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1658 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1659 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1660 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1661 tileid tile = cell->tile [z];
1406 1662
1407 if (face) 1663 if (tile)
1664 {
1665 maptex tex = self->tex [tile];
1666 int px = (x + 1) * T - tex.w;
1667 int py = (y + 1) * T - tex.h;
1668
1669 // suppressing texture state switches here
1670 // is only moderately effective, but worth the extra effort
1671 if (last_name != tex.name)
1672 {
1673 if (!tex.name)
1674 tex = self->tex [2]; /* missing, replace by noface */
1675
1676 glEnd ();
1677 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1678 glBegin (GL_QUADS);
1679 }
1680
1681 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1682 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1683 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1684 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1685
1686 if (cell->flags && z == 2)
1687 {
1688 if (cell->flags & 1)
1689 {
1690 maptex tex = self->tex [1];
1691 int px = x * T + T * 2 / 32;
1692 int py = y * T - T * 6 / 32;
1693
1694 glEnd ();
1695 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1696 glBegin (GL_QUADS);
1697
1698 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1699 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1700 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1701 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1702 }
1703 }
1704
1705 // update smooth hash
1706 if (tex.smoothtile)
1707 {
1708 skey.tile = tex.smoothtile;
1709 skey.level = tex.smoothlevel;
1710
1711 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1712
1713 // add bits to current tile and all neighbours. skey.x|y is
1714 // shifted +1|+1 so we always stay positive.
1715
1716 // bits is ___n cccc CCCC bbbb
1717 // n do not draw borders&corners
1718 // c draw these corners, but...
1719 // C ... not these
1720 // b draw these borders
1721
1722 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1723 // ┃· ·· ·┃ ━━
1724
1725 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1726 // ·· ·· ·┏ ┓·
1727
1728 // full tile
1729 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1730
1731 // borders
1732 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1733 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1734 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1735 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1736
1737 // corners
1738 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1739 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1740 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1741 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1742 }
1743 }
1744 }
1745 }
1746
1747 // go through all smoothlevels, lowest to highest, then draw.
1748 // this is basically counting sort
1749 {
1750 int w, b;
1751
1752 for (w = 0; w < 256 / 32; ++w)
1753 {
1754 uint32_t smask = smooth_level [w];
1755 if (smask)
1756 for (b = 0; b < 32; ++b)
1757 if (smask & (((uint32_t)1) << b))
1408 { 1758 {
1409 maptex tex = self->tex [face]; 1759 int level = (w << 5) | b;
1760 HE *he;
1410 1761
1411 int px = (x + 1) * 32 - tex.w; 1762 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1763 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1764 {
1765 smooth_key *skey = (smooth_key *)HeKEY (he);
1766 IV bits = SvIVX (HeVAL (he));
1767
1768 if (!(bits & 0x1000)
1769 && skey->level == level
1770 && level > smooth_max [skey->x][skey->y])
1771 {
1772 maptex tex = self->tex [skey->tile];
1773 int px = (((int)skey->x) - 1) * T;
1774 int py = (((int)skey->y) - 1) * T;
1775 int border = bits & 15;
1776 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1777 float dx = tex.s * .0625f; // 16 images/row
1778 float dy = tex.t * .5f ; // 2 images/column
1779
1780 // this time naively avoiding texture state changes
1781 // save gobs of state changes.
1782 if (last_name != tex.name)
1783 {
1784 if (!tex.name)
1785 continue; // smoothing not yet available
1786
1416 glEnd (); 1787 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 1788 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1419 glBegin (GL_QUADS); 1789 glBegin (GL_QUADS);
1790 }
1791
1792 if (border)
1793 {
1794 float ox = border * dx;
1795
1796 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1797 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1798 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1799 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1800 }
1801
1802 if (corner)
1803 {
1804 float ox = corner * dx;
1805
1806 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1807 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1808 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1809 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1810 }
1811 }
1420 } 1812 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 1813 }
1427 }
1428 } 1814 }
1815 }
1816
1817 hv_clear (smooth);
1818 }
1429 1819
1430 glEnd (); 1820 glEnd ();
1431 1821
1432 glDisable (GL_TEXTURE_2D); 1822 glDisable (GL_TEXTURE_2D);
1433 glDisable (GL_BLEND); 1823 glDisable (GL_BLEND);
1434}
1435 1824
1825 // top layer: overlays such as the health bar
1826 for (y = 0; y < sh; y++)
1827 if (0 <= y + my && y + my < self->rows)
1828 {
1829 maprow *row = self->row + (y + my);
1830
1831 for (x = 0; x < sw; x++)
1832 if (row->c0 <= x + mx && x + mx < row->c1)
1833 {
1834 mapcell *cell = row->col + (x + mx - row->c0);
1835
1836 int px = x * T;
1837 int py = y * T;
1838
1839 if (cell->stat_hp)
1840 {
1841 int width = cell->stat_width * T;
1842 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1843
1844 glColor3ub (0, 0, 0);
1845 glRectf (px + 1, py - thick - 2,
1846 px + width - 1, py);
1847
1848 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1849 glRectf (px + 2,
1850 py - thick - 1,
1851 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1852 }
1853 }
1854 }
1855}
1856
1436void 1857void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1858draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 1859 CODE:
1439{ 1860{
1440 static float color[16][3] = { 1861 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 1862 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 1863 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 1913 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 1914 glDisable (GL_TEXTURE_2D);
1494} 1915}
1495 1916
1496void 1917void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1918fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 1919 PPCODE:
1499{ 1920{
1500 int vx, vy;
1501 int x, y; 1921 int x, y;
1502 int sw4 = (sw + 3) & ~3; 1922 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1923 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1924 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505 1925
1506 memset (darkness, 255, sw4 * sh); 1926 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 1927 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 1928 SvCUR_set (darkness_sv, sw4 * sh);
1509 1929
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1930 mx += self->x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1931 my += self->y;
1512 1932
1513 for (y = 0; y < sh; y++) 1933 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 1934 if (0 <= y + my && y + my < self->rows)
1515 { 1935 {
1516 maprow *row = self->row + (y + vy); 1936 maprow *row = self->row + (y + my);
1517 1937
1518 for (x = 0; x < sw; x++) 1938 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 1939 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 1940 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 1941 mapcell *cell = row->col + (x + mx - row->c0);
1522 1942
1523 darkness[y * sw4 + x] = cell->darkness < 0 1943 darkness[y * sw4 + x] = cell->darkness
1944 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 1945 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 1946 }
1527 } 1947 }
1528 1948
1529 EXTEND (SP, 3); 1949 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 1950 PUSHs (sv_2mortal (newSViv (sw4)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 1951 PUSHs (sv_2mortal (newSViv (sh)));
1532 PUSHs (darkness_sv); 1952 PUSHs (darkness_sv);
1533} 1953}
1534 1954
1535SV * 1955SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1956get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1537 CODE: 1957 CODE:
1538{ 1958{
1539 int x, y, x1, y1; 1959 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 1960 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1961 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 1986 if (row && row->c0 <= x && x < row->c1)
1567 { 1987 {
1568 mapcell *cell = row->col + (x - row->c0); 1988 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 1989 uint8_t flags = 0;
1570 1990
1571 if (cell->face [0]) flags |= 1; 1991 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 1992 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 1993 if (cell->tile [2]) flags |= 4;
1574 1994
1575 *data++ = flags; 1995 *data++ = flags;
1576 1996
1577 if (flags & 1) 1997 if (flags & 1)
1578 { 1998 {
1999 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2000 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2001 *data++ = tile;
1581 } 2002 }
1582 2003
1583 if (flags & 2) 2004 if (flags & 2)
1584 { 2005 {
2006 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2007 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2008 *data++ = tile;
1587 } 2009 }
1588 2010
1589 if (flags & 4) 2011 if (flags & 4)
1590 { 2012 {
2013 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2014 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2015 *data++ = tile;
1593 } 2016 }
1594 } 2017 }
1595 else 2018 else
1596 *data++ = 0; 2019 *data++ = 0;
1597 } 2020 }
1603} 2026}
1604 OUTPUT: 2027 OUTPUT:
1605 RETVAL 2028 RETVAL
1606 2029
1607void 2030void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2031set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2032 PPCODE:
1610{ 2033{
1611 int x, y, z; 2034 int x, y, z;
1612 int w, h; 2035 int w, h;
1613 int x1, y1; 2036 int x1, y1;
1637 { 2060 {
1638 uint8_t flags = *data++; 2061 uint8_t flags = *data++;
1639 2062
1640 if (flags) 2063 if (flags)
1641 { 2064 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2065 mapcell *cell = row_get_cell (row, x);
2066 tileid tile[3] = { 0, 0, 0 };
1645 2067
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2068 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2069 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2070 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2071
1650 if (cell->darkness <= 0) 2072 if (cell->darkness == 0)
1651 { 2073 {
1652 cell->darkness = -1; 2074 cell->darkness = 0;
1653 2075
1654 for (z = 0; z <= 2; z++) 2076 for (z = 0; z <= 2; z++)
1655 { 2077 {
1656 cell->face[z] = face[z]; 2078 tileid t = tile [z];
1657 2079
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2080 if (t >= self->texs || (t && !self->tex [t].name))
2081 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2082 XPUSHs (sv_2mortal (newSViv (t)));
2083 need_texid (self, t);
2084 }
2085
2086 cell->tile [z] = t;
1660 } 2087 }
1661 } 2088 }
1662 } 2089 }
1663 } 2090 }
1664 } 2091 }
1665} 2092}
1666 2093
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2094MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1668 2095
1669CFClient::MixChunk 2096CFPlus::MixChunk
1670new_from_file (SV *class, char *path) 2097new_from_file (SV *class, char *path)
1671 CODE: 2098 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2099 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT: 2100 OUTPUT:
1674 RETVAL 2101 RETVAL
1675 2102
1676void 2103void
1677DESTROY (CFClient::MixChunk self) 2104DESTROY (CFPlus::MixChunk self)
1678 CODE: 2105 CODE:
1679 Mix_FreeChunk (self); 2106 Mix_FreeChunk (self);
1680 2107
1681int 2108int
1682volume (CFClient::MixChunk self, int volume = -1) 2109volume (CFPlus::MixChunk self, int volume = -1)
1683 CODE: 2110 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume); 2111 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2112 OUTPUT:
1686 RETVAL 2113 RETVAL
1687 2114
1688int 2115int
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2116play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2117 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2118 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT: 2119 OUTPUT:
1693 RETVAL 2120 RETVAL
1694 2121
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2122MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1696 2123
1697int 2124int
1698volume (int volume = -1) 2125volume (int volume = -1)
1699 CODE: 2126 CODE:
1700 RETVAL = Mix_VolumeMusic (volume); 2127 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2128 OUTPUT:
1702 RETVAL 2129 RETVAL
1703 2130
1704CFClient::MixMusic 2131CFPlus::MixMusic
1705new_from_file (SV *class, char *path) 2132new_from_file (SV *class, char *path)
1706 CODE: 2133 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2134 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT: 2135 OUTPUT:
1709 RETVAL 2136 RETVAL
1710 2137
1711void 2138void
1712DESTROY (CFClient::MixMusic self) 2139DESTROY (CFPlus::MixMusic self)
1713 CODE: 2140 CODE:
1714 Mix_FreeMusic (self); 2141 Mix_FreeMusic (self);
1715 2142
1716int 2143int
1717play (CFClient::MixMusic self, int loops = -1) 2144play (CFPlus::MixMusic self, int loops = -1)
1718 CODE: 2145 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2146 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2147 OUTPUT:
1721 RETVAL 2148 RETVAL
1722 2149
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2150MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1724 2151
1725BOOT: 2152BOOT:
1726{ 2153{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2154 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1728 static const struct { 2155 static const struct {
1729 const char *name; 2156 const char *name;
1730 IV iv; 2157 IV iv;
1731 } *civ, const_iv[] = { 2158 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2159# define const_iv(name) { # name, (IV)name }
1795 const_iv (GL_SEPARABLE_2D), 2222 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2223 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2224 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2225 const_iv (GL_CONSTANT_BORDER),
1799 const_iv (GL_LINES), 2226 const_iv (GL_LINES),
2227 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2228 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2229 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2230 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2231 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2232 const_iv (GL_TRIANGLE_STRIP),
1812# undef const_iv 2240# undef const_iv
1813 }; 2241 };
1814 2242
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2243 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2244 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2245
2246 texture_av = newAV ();
2247 AvREAL_off (texture_av);
1817} 2248}
1818 2249
1819char * 2250char *
1820gl_vendor () 2251gl_vendor ()
1821 CODE: 2252 CODE:
1970 2401
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2402void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2403
1973int glGenTexture () 2404int glGenTexture ()
1974 CODE: 2405 CODE:
1975{ 2406 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2407 OUTPUT:
1981 RETVAL 2408 RETVAL
1982 2409
1983void glDeleteTexture (int name) 2410void glDeleteTexture (int name)
1984 CODE: 2411 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2412 del_texture (name);
1988} 2413
1989
1990int glGenList () 2414int glGenList ()
1991 CODE: 2415 CODE:
1992 RETVAL = glGenLists (1); 2416 RETVAL = glGenLists (1);
1993 OUTPUT: 2417 OUTPUT:
1994 RETVAL 2418 RETVAL
2001 2425
2002void glEndList () 2426void glEndList ()
2003 2427
2004void glCallList (int list) 2428void glCallList (int list)
2005 2429
2006

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