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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC vs.
Revision 1.210 by root, Tue Jul 24 18:24:03 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22#endif
23
24#include <assert.h>
12#include <math.h> 25#include <math.h>
13#include <string.h> 26#include <string.h>
14#include <stdio.h> 27#include <stdio.h>
15#include <stdlib.h> 28#include <stdlib.h>
16 29
17#include <SDL.h> 30#include <SDL.h>
31#include <SDL_thread.h>
18#include <SDL_endian.h> 32#include <SDL_endian.h>
19#include <SDL_image.h> 33#include <SDL_image.h>
20#include <SDL_mixer.h> 34#include <SDL_mixer.h>
21#include <SDL_opengl.h> 35#include <SDL_opengl.h>
22 36
31# include <sys/types.h> 45# include <sys/types.h>
32# include <sys/socket.h> 46# include <sys/socket.h>
33# include <netinet/in.h> 47# include <netinet/in.h>
34# include <netinet/tcp.h> 48# include <netinet/tcp.h>
35# include <inttypes.h> 49# include <inttypes.h>
36#else
37 typedef unsigned char uint8_t;
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 50#endif
44 51
45#include "glext.h"
46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 52#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 53
49#define FOW_DARKNESS 32 54#define FOW_DARKNESS 32
50 55
51#define MAP_EXTEND_X 32 56#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 57#define MAP_EXTEND_Y 512
57# define PARACHUTE SDL_INIT_NOPARACHUTE 62# define PARACHUTE SDL_INIT_NOPARACHUTE
58#else 63#else
59# define PARACHUTE 0 64# define PARACHUTE 0
60#endif 65#endif
61 66
67static AV *texture_av;
68
62static struct 69static struct
63{ 70{
64#define GL_FUNC(ptr,name) ptr name; 71#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 72#include "glfunc.h"
66#undef GL_FUNC 73#undef GL_FUNC
67} gl; 74} gl;
68 75
76static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 77gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 78{
71 if (gl.BlendFuncSeparate) 79 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 80 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 81 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 82 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 83 else
76 glBlendFunc (sa, da); 84 glBlendFunc (sa, da);
77} 85}
78 86
87static GLuint
88gen_texture ()
89{
90 GLuint name;
91
92 if (AvFILL (texture_av) >= 0)
93 name = (GLuint)(size_t)av_pop (texture_av);
94 else
95 glGenTextures (1, &name);
96
97 return name;
98}
99
100static void
101del_texture (GLuint name)
102{
103 /* make a half-assed attempt at returning the memory used by the texture */
104 /* textures are frequently being reused by cfplus anyway */
105 /*glBindTexture (GL_TEXTURE_2D, name);*/
106 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
107 av_push (texture_av, (SV *)(size_t)name);
108 glDeleteTextures (1, &name);
109}
110
79#include "texcache.c" 111#include "texcache.c"
80 112
81#include "pango-font.c" 113#include "pango-font.c"
82#include "pango-fontmap.c" 114#include "pango-fontmap.c"
83#include "pango-render.c" 115#include "pango-render.c"
84 116
85typedef Mix_Chunk *CFClient__MixChunk; 117typedef Mix_Chunk *CFPlus__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 118typedef Mix_Music *CFPlus__MixMusic;
87 119
88typedef PangoFontDescription *CFClient__Font; 120typedef PangoFontDescription *CFPlus__Font;
89 121
90static int 122static int
91shape_attr_p (PangoLayoutRun *run) 123shape_attr_p (PangoLayoutRun *run)
92{ 124{
93 GSList *attrs = run->item->analysis.extra_attrs; 125 GSList *attrs = run->item->analysis.extra_attrs;
107 139
108typedef struct cf_layout { 140typedef struct cf_layout {
109 PangoLayout *pl; 141 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 142 float r, g, b, a; // default color for rgba mode
111 int base_height; 143 int base_height;
112 CFClient__Font font; 144 CFPlus__Font font;
113} *CFClient__Layout; 145} *CFPlus__Layout;
114 146
115static CFClient__Font default_font; 147static CFPlus__Font default_font;
116static PangoContext *opengl_context; 148static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 149static PangoFontMap *opengl_fontmap;
118 150
119static void 151static void
120substitute_func (FcPattern *pattern, gpointer data) 152substitute_func (FcPattern *pattern, gpointer data)
125#endif 157#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 158 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 159}
128 160
129static void 161static void
130layout_update_font (CFClient__Layout self) 162layout_update_font (CFPlus__Layout self)
131{ 163{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 164 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 165 * reasonably well with bitstream vera
134 */ 166 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 167 PangoFontDescription *font = self->font ? self->font : default_font;
139 171
140 pango_layout_set_font_description (self->pl, font); 172 pango_layout_set_font_description (self->pl, font);
141} 173}
142 174
143static void 175static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 176layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
145{ 177{
178 PangoRectangle rect;
179
180 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 181 pango_layout_get_extents (self->pl, 0, &rect);
147 182
148 if (!*w) *w = 1; 183 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 184 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 185
151 *w = (*w + 3) & ~3; 186 if (!rect.width) rect.width = 1;
152} 187 if (!rect.height) rect.height = 1;
153 188
189 *w = rect.width;
190 *h = rect.height;
191}
192
193typedef uint16_t tileid;
154typedef uint16_t mapface; 194typedef uint16_t faceid;
155 195
156typedef struct { 196typedef struct {
157 GLint name; 197 int name;
158 int w, h; 198 int w, h;
159 float s, t; 199 float s, t;
160 uint8_t r, g, b, a; 200 uint8_t r, g, b, a;
201 tileid smoothtile;
202 uint8_t smoothlevel;
161} maptex; 203} maptex;
162 204
163typedef struct { 205typedef struct {
206 uint32_t player;
207 tileid tile[3];
164 int16_t darkness; 208 uint16_t darkness;
165 mapface face[3]; 209 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 210} mapcell;
167 211
168typedef struct { 212typedef struct {
169 int32_t c0, c1; 213 int32_t c0, c1;
170 mapcell *col; 214 mapcell *col;
171} maprow; 215} maprow;
172 216
173typedef struct map { 217typedef struct map {
174 int x, y, w, h; 218 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 219 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 220 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 221 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 222
182 int32_t rows; 223 int32_t rows;
183 maprow *row; 224 maprow *row;
184} *CFClient__Map; 225} *CFPlus__Map;
185 226
186static char * 227static char *
187prepend (char *ptr, int sze, int inc) 228prepend (char *ptr, int sze, int inc)
188{ 229{
189 char *p; 230 char *p;
206} 247}
207 248
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 250#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 251
252static void
253need_facenum (struct map *self, faceid face)
254{
255 while (self->faces <= face)
256 {
257 Append (tileid, self->face2tile, self->faces, self->faces);
258 self->faces *= 2;
259 }
260}
261
262static void
263need_texid (struct map *self, int texid)
264{
265 while (self->texs <= texid)
266 {
267 Append (maptex, self->tex, self->texs, self->texs);
268 self->texs *= 2;
269 }
270}
271
211static maprow * 272static maprow *
212map_get_row (CFClient__Map self, int y) 273map_get_row (CFPlus__Map self, int y)
213{ 274{
214 if (0 > y) 275 if (0 > y)
215 { 276 {
216 int extend = - y + MAP_EXTEND_Y; 277 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 278 Prepend (maprow, self->row, self->rows, extend);
255 316
256 return row->col + (x - row->c0); 317 return row->col + (x - row->c0);
257} 318}
258 319
259static mapcell * 320static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 321map_get_cell (CFPlus__Map self, int x, int y)
261{ 322{
262 return row_get_cell (map_get_row (self, y), x); 323 return row_get_cell (map_get_row (self, y), x);
263} 324}
264 325
265static void 326static void
266map_clear (CFClient__Map self) 327map_clear (CFPlus__Map self)
267{ 328{
268 int r; 329 int r;
269 330
270 for (r = 0; r < self->rows; r++) 331 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 332 Safefree (self->row[r].col);
279 self->row = 0; 340 self->row = 0;
280 self->rows = 0; 341 self->rows = 0;
281} 342}
282 343
283static void 344static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 345map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
285{ 346{
286 int x, y; 347 int x, y;
287 maprow *row; 348 maprow *row;
349 mapcell *cell;
288 350
289 for (y = y0; y < y0 + h; y++) 351 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 352 if (y >= 0)
291 { 353 {
292 if (y >= self->rows) 354 if (y >= self->rows)
298 if (x >= row->c0) 360 if (x >= row->c0)
299 { 361 {
300 if (x >= row->c1) 362 if (x >= row->c1)
301 break; 363 break;
302 364
303 row->col[x - row->c0].darkness = -1; 365 cell = row->col + x - row->c0;
366
367 cell->darkness = 0;
368 cell->stat_hp = 0;
369 cell->flags = 0;
370 cell->player = 0;
304 } 371 }
305 } 372 }
373}
374
375typedef struct {
376 tileid tile;
377 uint8_t x, y, level;
378} smooth_key;
379
380static void
381smooth_or_bits (HV *hv, smooth_key *key, IV bits)
382{
383 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
384
385 if (SvIOK (*sv))
386 SvIV_set (*sv, SvIVX (*sv) | bits);
387 else
388 sv_setiv (*sv, bits);
306} 389}
307 390
308static void 391static void
309music_finished (void) 392music_finished (void)
310{ 393{
346 n |= n >> 16; 429 n |= n >> 16;
347 430
348 return n + 1; 431 return n + 1;
349} 432}
350 433
434/* SDL should provide this, really. */
435#define SDLK_MODIFIER_MIN 300
436#define SDLK_MODIFIER_MAX 314
437
438/******************************************************************************/
439
440static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
441static GV *hover_gv;
442
443static int
444within_widget (SV *widget, NV x, NV y)
445{
446 HV *self;
447 SV **svp;
448 NV wx, ww, wy, wh;
449
450 if (!SvROK (widget))
451 return 0;
452
453 self = (HV *)SvRV (widget);
454
455 if (SvTYPE (self) != SVt_PVHV)
456 return 0;
457
458 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
459 if (y < wy)
460 return 0;
461
462 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
463 if (y >= wy + wh)
464 return 0;
465
466 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
467 if (x < wx)
468 return 0;
469
470 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
471 if (x >= wx + ww)
472 return 0;
473
474 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
475 if (!svp || !SvTRUE (*svp))
476 return 0;
477
478 return 1;
479}
480
351MODULE = CFClient PACKAGE = CFClient 481MODULE = CFPlus PACKAGE = CFPlus
352 482
353PROTOTYPES: ENABLE 483PROTOTYPES: ENABLE
354 484
355BOOT: 485BOOT:
356{ 486{
357 HV *stash = gv_stashpv ("CFClient", 1); 487 HV *stash = gv_stashpv ("CFPlus", 1);
358 static const struct { 488 static const struct {
359 const char *name; 489 const char *name;
360 IV iv; 490 IV iv;
361 } *civ, const_iv[] = { 491 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 492# define const_iv(name) { # name, (IV)name }
493 const_iv (SDLK_MODIFIER_MIN),
494 const_iv (SDLK_MODIFIER_MAX),
495
363 const_iv (SDL_ACTIVEEVENT), 496 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 497 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 498 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 499 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 500 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 509 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 510 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 511 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 512 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 513 const_iv (SDL_USEREVENT),
514
515 const_iv (SDL_APPINPUTFOCUS),
516 const_iv (SDL_APPMOUSEFOCUS),
517 const_iv (SDL_APPACTIVE),
518
381 const_iv (SDLK_KP0), 519 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 520 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 521 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 522 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 523 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 578 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 579 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 580 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 581 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 582 const_iv (SDLK_UNDO),
583
445 const_iv (KMOD_NONE), 584 const_iv (KMOD_NONE),
585 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 586 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 587 const_iv (KMOD_RSHIFT),
588 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 589 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 590 const_iv (KMOD_RCTRL),
591 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 592 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 593 const_iv (KMOD_RALT),
594 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 595 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 596 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 597 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 598 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 599 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL),
458 const_iv (KMOD_SHIFT),
459 const_iv (KMOD_ALT),
460 const_iv (KMOD_META)
461# undef const_iv 600# undef const_iv
462 }; 601 };
463 602
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 603 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 604 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
605
606 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
607 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 608}
609
610void
611weaken (SV *rv)
612 PROTOTYPE: $
613 CODE:
614 sv_rvweaken (rv);
467 615
468int 616int
469in_destruct () 617in_destruct ()
470 CODE: 618 CODE:
471 RETVAL = PL_main_cv == Nullcv; 619 RETVAL = PL_main_cv == Nullcv;
483 opengl_fontmap = pango_opengl_font_map_new (); 631 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 632 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 633 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
486} 634}
487 635
636char *
637SDL_GetError ()
638
488int 639int
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 640SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 641
491void 642void
492SDL_Quit () 643SDL_Quit ()
493 644
494void 645void
495SDL_ListModes () 646SDL_ListModes (int rgb, int alpha)
496 PPCODE: 647 PPCODE:
497{ 648{
498 SDL_Rect **m; 649 SDL_Rect **m;
499 650
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 651 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 652 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 653 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 654 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 655
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 656 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 657 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 658
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 659 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 660 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 661 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 662 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 663
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 664 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 665#if SDL_VERSION_ATLEAST(1,2,10)
515 SDL_EnableUNICODE (1); 666 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 667 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
668#endif
517 669
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 670 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 671
520 if (m && m != (SDL_Rect **)-1) 672 if (m && m != (SDL_Rect **)-1)
521 while (*m) 673 while (*m)
522 { 674 {
675 if ((*m)->w >= 640 && (*m)->h >= 480)
676 {
523 AV *av = newAV (); 677 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 678 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 679 av_push (av, newSViv ((*m)->h));
680 av_push (av, newSViv (rgb));
681 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 682 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
683 }
527 684
528 ++m; 685 ++m;
529 } 686 }
530} 687}
531 688
532char *
533SDL_GetError ()
534
535int 689int
536SDL_SetVideoMode (int w, int h, int fullscreen) 690SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 691 CODE:
692{
693 SDL_EnableUNICODE (1);
694 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
695
696 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
697 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
698 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
699 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
700
538 RETVAL = !!SDL_SetVideoMode ( 701 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 702 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 703 );
704
541 if (RETVAL) 705 if (RETVAL)
542 { 706 {
707 av_clear (texture_av);
708
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 709 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 710#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 711#include "glfunc.h"
546# undef GL_FUNC 712#undef GL_FUNC
547 } 713 }
714}
548 OUTPUT: 715 OUTPUT:
549 RETVAL 716 RETVAL
550 717
551void 718void
552SDL_GL_SwapBuffers () 719SDL_GL_SwapBuffers ()
553 720
554char * 721char *
555SDL_GetKeyName (int sym) 722SDL_GetKeyName (int sym)
556 723
724int
725SDL_GetAppState ()
726
557void 727void
558SDL_PollEvent () 728poll_events ()
559 PPCODE: 729 PPCODE:
560{ 730{
561 SDL_Event ev; 731 SDL_Event ev;
562 732
563 while (SDL_PollEvent (&ev)) 733 SDL_PumpEvents ();
734 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 735 {
565 HV *hv = newHV (); 736 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 737 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 738
568 switch (ev.type) 739 switch (ev.type)
570 case SDL_KEYDOWN: 741 case SDL_KEYDOWN:
571 case SDL_KEYUP: 742 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 743 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 744 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 745 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
746 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 747 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 748 break;
577 749
578 case SDL_ACTIVEEVENT: 750 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 751 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 752 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 753 break;
582 754
583 case SDL_MOUSEMOTION: 755 case SDL_MOUSEMOTION:
756 {
757 int state = ev.motion.state;
758 int x = ev.motion.x;
759 int y = ev.motion.y;
760 int xrel = ev.motion.xrel;
761 int yrel = ev.motion.yrel;
762
763 /* do simplistic event compression */
764 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
765 && state == ev.motion.state)
766 {
767 xrel += ev.motion.xrel;
768 yrel += ev.motion.yrel;
769 x = ev.motion.x;
770 y = ev.motion.y;
771 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
772 }
773
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 774 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 775 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 776 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 777 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 778 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 779 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
780 }
591 break; 781 break;
592 782
593 case SDL_MOUSEBUTTONDOWN: 783 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 784 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 795 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 796 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 797 break;
608 } 798 }
609 799
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 800 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
611 } 801 }
612} 802}
613 803
614int 804int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 805Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
624Mix_AllocateChannels (int numchans = -1) 814Mix_AllocateChannels (int numchans = -1)
625 815
626void 816void
627lowdelay (int fd, int val = 1) 817lowdelay (int fd, int val = 1)
628 CODE: 818 CODE:
819 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
820
821void
822win32_proxy_info ()
823 PPCODE:
824{
629#ifndef _WIN32 825#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 826 char buffer[2048];
827 DWORD buflen;
828
829 EXTEND (SP, 3);
830
831 buflen = sizeof (buffer);
832 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
833 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
834 {
835 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
836
837 buflen = sizeof (buffer);
838 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
839 {
840 PUSHs (newSVpv (buffer, 0));
841
842 buflen = sizeof (buffer);
843 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
844 PUSHs (newSVpv (buffer, 0));
845 }
846 }
631#endif 847#endif
848}
632 849
633void 850void
634add_font (char *file) 851add_font (char *file)
635 CODE: 852 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 853 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 957 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
741#endif 958#endif
742 _exit (1); 959 _exit (1);
743 960
744void 961void
745_exit (int retval) 962_exit (int retval = 0)
746 CODE: 963 CODE:
964#ifdef WIN32
965 ExitThread (retval); // unclean, please beam me up
966#else
747 _exit (retval); 967 _exit (retval);
968#endif
748 969
970void
971debug ()
972 CODE:
973{
974#if DEBUG
975 VALGRIND_DO_LEAK_CHECK;
976#endif
977}
978
749MODULE = CFClient PACKAGE = CFClient::Font 979MODULE = CFPlus PACKAGE = CFPlus::Font
750 980
751CFClient::Font 981PROTOTYPES: DISABLE
982
983CFPlus::Font
752new_from_file (SV *class, char *path, int id = 0) 984new_from_file (SV *class, char *path, int id = 0)
753 CODE: 985 CODE:
754{ 986{
755 int count; 987 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 988 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 991}
760 OUTPUT: 992 OUTPUT:
761 RETVAL 993 RETVAL
762 994
763void 995void
764DESTROY (CFClient::Font self) 996DESTROY (CFPlus::Font self)
765 CODE: 997 CODE:
766 pango_font_description_free (self); 998 pango_font_description_free (self);
767 999
768void 1000void
769make_default (CFClient::Font self) 1001make_default (CFPlus::Font self)
1002 PROTOTYPE: $
770 CODE: 1003 CODE:
771 default_font = self; 1004 default_font = self;
772 1005
773MODULE = CFClient PACKAGE = CFClient::Layout 1006MODULE = CFPlus PACKAGE = CFPlus::Layout
1007
1008PROTOTYPES: DISABLE
774 1009
775void 1010void
776reset_glyph_cache () 1011reset_glyph_cache ()
1012 PROTOTYPE:
777 CODE: 1013 CODE:
778 tc_clear (); 1014 tc_clear ();
779 1015
780CFClient::Layout 1016CFPlus::Layout
781new (SV *class) 1017new (SV *class)
782 CODE: 1018 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1019 New (0, RETVAL, 1, struct cf_layout);
784 1020
785 RETVAL->pl = pango_layout_new (opengl_context); 1021 RETVAL->pl = pango_layout_new (opengl_context);
794 layout_update_font (RETVAL); 1030 layout_update_font (RETVAL);
795 OUTPUT: 1031 OUTPUT:
796 RETVAL 1032 RETVAL
797 1033
798void 1034void
799DESTROY (CFClient::Layout self) 1035DESTROY (CFPlus::Layout self)
800 CODE: 1036 CODE:
801 g_object_unref (self->pl); 1037 g_object_unref (self->pl);
802 Safefree (self); 1038 Safefree (self);
803 1039
804void 1040void
805set_text (CFClient::Layout self, SV *text_) 1041set_text (CFPlus::Layout self, SV *text_)
806 CODE: 1042 CODE:
807{ 1043{
808 STRLEN textlen; 1044 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1045 char *text = SvPVutf8 (text_, textlen);
810 1046
811 pango_layout_set_text (self->pl, text, textlen); 1047 pango_layout_set_text (self->pl, text, textlen);
812} 1048}
813 1049
814void 1050void
815set_markup (CFClient::Layout self, SV *text_) 1051set_markup (CFPlus::Layout self, SV *text_)
816 CODE: 1052 CODE:
817{ 1053{
818 STRLEN textlen; 1054 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1055 char *text = SvPVutf8 (text_, textlen);
820 1056
821 pango_layout_set_markup (self->pl, text, textlen); 1057 pango_layout_set_markup (self->pl, text, textlen);
822} 1058}
823 1059
824void 1060void
825set_shapes (CFClient::Layout self, ...) 1061set_shapes (CFPlus::Layout self, ...)
826 CODE: 1062 CODE:
827{ 1063{
828 PangoAttrList *attrs = 0; 1064 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1065 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1066 const char *pos = text;
865 if (attrs) 1101 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1102 pango_layout_set_attributes (self->pl, attrs);
867} 1103}
868 1104
869void 1105void
870get_shapes (CFClient::Layout self) 1106get_shapes (CFPlus::Layout self)
871 PPCODE: 1107 PPCODE:
872{ 1108{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1109 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1110
875 do 1111 do
890 1126
891 pango_layout_iter_free (iter); 1127 pango_layout_iter_free (iter);
892} 1128}
893 1129
894int 1130int
895has_wrapped (CFClient::Layout self) 1131has_wrapped (CFPlus::Layout self)
896 CODE: 1132 CODE:
897{ 1133{
898 int lines = 1; 1134 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1135 const char *text = pango_layout_get_text (self->pl);
900 1136
905} 1141}
906 OUTPUT: 1142 OUTPUT:
907 RETVAL 1143 RETVAL
908 1144
909SV * 1145SV *
910get_text (CFClient::Layout self) 1146get_text (CFPlus::Layout self)
911 CODE: 1147 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1148 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1149 sv_utf8_decode (RETVAL);
914 OUTPUT: 1150 OUTPUT:
915 RETVAL 1151 RETVAL
916 1152
917void 1153void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1154set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1155 CODE:
920 self->r = r; 1156 self->r = r;
921 self->g = g; 1157 self->g = g;
922 self->b = b; 1158 self->b = b;
923 self->a = a; 1159 self->a = a;
924 1160
925void 1161void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1162set_font (CFPlus::Layout self, CFPlus::Font font = 0)
927 CODE: 1163 CODE:
928 if (self->font != font) 1164 if (self->font != font)
929 { 1165 {
930 self->font = font; 1166 self->font = font;
931 layout_update_font (self); 1167 layout_update_font (self);
932 } 1168 }
933 1169
934void 1170void
935set_height (CFClient::Layout self, int base_height) 1171set_height (CFPlus::Layout self, int base_height)
936 CODE: 1172 CODE:
937 if (self->base_height != base_height) 1173 if (self->base_height != base_height)
938 { 1174 {
939 self->base_height = base_height; 1175 self->base_height = base_height;
940 layout_update_font (self); 1176 layout_update_font (self);
941 } 1177 }
942 1178
943void 1179void
944set_width (CFClient::Layout self, int max_width = -1) 1180set_width (CFPlus::Layout self, int max_width = -1)
945 CODE: 1181 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1182 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1183
948void 1184void
949set_indent (CFClient::Layout self, int indent) 1185set_indent (CFPlus::Layout self, int indent)
950 CODE: 1186 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1187 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1188
953void 1189void
954set_spacing (CFClient::Layout self, int spacing) 1190set_spacing (CFPlus::Layout self, int spacing)
955 CODE: 1191 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1192 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1193
958void 1194void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1195set_ellipsise (CFPlus::Layout self, int ellipsise)
960 CODE: 1196 CODE:
961 pango_layout_set_ellipsize (self->pl, 1197 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1198 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1199 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1200 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1201 : PANGO_ELLIPSIZE_NONE
966 ); 1202 );
967 1203
968void 1204void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1205set_single_paragraph_mode (CFPlus::Layout self, int spm)
970 CODE: 1206 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1207 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1208
973void 1209void
974size (CFClient::Layout self) 1210size (CFPlus::Layout self)
975 PPCODE: 1211 PPCODE:
976{ 1212{
977 int w, h; 1213 int w, h;
978 1214
979 layout_get_pixel_size (self, &w, &h); 1215 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1218 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1219 PUSHs (sv_2mortal (newSViv (h)));
984} 1220}
985 1221
986int 1222int
987descent (CFClient::Layout self) 1223descent (CFPlus::Layout self)
988 CODE: 1224 CODE:
989{ 1225{
990 PangoRectangle rect; 1226 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1227 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1228 pango_layout_line_get_pixel_extents (line, 0, &rect);
994} 1230}
995 OUTPUT: 1231 OUTPUT:
996 RETVAL 1232 RETVAL
997 1233
998int 1234int
999xy_to_index (CFClient::Layout self, int x, int y) 1235xy_to_index (CFPlus::Layout self, int x, int y)
1000 CODE: 1236 CODE:
1001{ 1237{
1002 int index, trailing; 1238 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1239 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1240 RETVAL = index + trailing;
1005} 1241}
1006 OUTPUT: 1242 OUTPUT:
1007 RETVAL 1243 RETVAL
1008 1244
1009void 1245void
1010cursor_pos (CFClient::Layout self, int index) 1246cursor_pos (CFPlus::Layout self, int index)
1011 PPCODE: 1247 PPCODE:
1012{ 1248{
1013 PangoRectangle strong_pos; 1249 PangoRectangle strong_pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1250 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1015 1251
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1254 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1255 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1020} 1256}
1021 1257
1022void 1258void
1259index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1260 PPCODE:
1261{
1262 int line, x;
1263
1264 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1265 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1266
1267 EXTEND (SP, 2);
1268 PUSHs (sv_2mortal (newSViv (line - 1)));
1269 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1270}
1271
1272void
1273line_x_to_index (CFPlus::Layout self, int line, int x)
1274 PPCODE:
1275{
1276 PangoLayoutLine *lp;
1277 int index, trailing;
1278
1279 if (line < 0)
1280 XSRETURN_EMPTY;
1281
1282 if (!(lp = pango_layout_get_line (self->pl, line)))
1283 XSRETURN_EMPTY; /* do better */
1284
1285 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1286
1287 EXTEND (SP, 2);
1288 if (GIMME_V == G_SCALAR)
1289 PUSHs (sv_2mortal (newSViv (index + trailing)));
1290 else
1291 {
1292 PUSHs (sv_2mortal (newSViv (index)));
1293 PUSHs (sv_2mortal (newSViv (trailing)));
1294 }
1295}
1296
1297void
1023render (CFClient::Layout self, float x, float y) 1298render (CFPlus::Layout self, float x, float y, int flags = 0)
1024 PPCODE: 1299 PPCODE:
1025 pango_opengl_render_layout_subpixel ( 1300 pango_opengl_render_layout_subpixel (
1026 self->pl, 1301 self->pl,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1302 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1303 self->r, self->g, self->b, self->a,
1304 flags
1029 ); 1305 );
1030 1306
1031MODULE = CFClient PACKAGE = CFClient::Texture 1307MODULE = CFPlus PACKAGE = CFPlus::Texture
1032 1308
1033void 1309PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1310
1040 if (ow && oh) 1311int minpot (int n)
1312
1313void
1314pad (SV *data_, int ow, int oh, int nw, int nh)
1315 CODE:
1316{
1317 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1318 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1319 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1320 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1321 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1322 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1323
1054 SvPOK_only (result_); 1324 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1325 SvCUR_set (result_, nw * nh * bpp);
1056 1326
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1327 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1328 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1329 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1330
1061 sv_setsv (data_, result_); 1331 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1332 }
1068} 1333}
1069 1334
1070void 1335void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1336draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1114 glDisable (GL_ALPHA_TEST); 1379 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1380 glDisable (GL_BLEND);
1116 } 1381 }
1117} 1382}
1118 1383
1384IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1385 CODE:
1386{
1387 GLint width;
1388 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1389 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1390 RETVAL = width > 0;
1391}
1392 OUTPUT:
1393 RETVAL
1394
1119MODULE = CFClient PACKAGE = CFClient::Map 1395MODULE = CFPlus PACKAGE = CFPlus::Map
1120 1396
1121CFClient::Map 1397PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1398
1399CFPlus::Map
1400new (SV *class)
1123 CODE: 1401 CODE:
1124 New (0, RETVAL, 1, struct map); 1402 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1403 RETVAL->x = 0;
1126 RETVAL->y = 0; 1404 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1405 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1406 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1407 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1408 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1409 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1410 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1411 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1412 RETVAL->row = 0;
1137 OUTPUT: 1413 OUTPUT:
1138 RETVAL 1414 RETVAL
1139 1415
1140void 1416void
1141DESTROY (CFClient::Map self) 1417DESTROY (CFPlus::Map self)
1142 CODE: 1418 CODE:
1143{ 1419{
1144 map_clear (self); 1420 map_clear (self);
1145 Safefree (self->face); 1421 Safefree (self->face2tile);
1146 Safefree (self->tex); 1422 Safefree (self->tex);
1147 Safefree (self); 1423 Safefree (self);
1148} 1424}
1149 1425
1150void 1426void
1427resize (CFPlus::Map self, int map_width, int map_height)
1428 CODE:
1429 self->w = map_width;
1430 self->h = map_height;
1431
1432void
1151clear (CFClient::Map self) 1433clear (CFPlus::Map self)
1152 CODE: 1434 CODE:
1153 map_clear (self); 1435 map_clear (self);
1154 1436
1155void 1437void
1156set_face (CFClient::Map self, int face, int texid) 1438set_tileid (CFPlus::Map self, int face, int tile)
1157 CODE: 1439 CODE:
1158{ 1440{
1159 while (self->faces <= face) 1441 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1442 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1443}
1167 1444
1168void 1445void
1446set_smooth (CFPlus::Map self, int face, int smooth, int level)
1447 CODE:
1448{
1449 tileid texid;
1450 maptex *tex;
1451
1452 if (face < 0 || face >= self->faces)
1453 return;
1454
1455 if (smooth < 0 || smooth >= self->faces)
1456 return;
1457
1458 texid = self->face2tile [face];
1459
1460 if (!texid)
1461 return;
1462
1463 tex = self->tex + texid;
1464 tex->smoothtile = self->face2tile [smooth];
1465 tex->smoothlevel = level;
1466}
1467
1468void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1469set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1470 CODE:
1171{ 1471{
1172 while (self->texs <= texid) 1472 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1473
1178 { 1474 {
1179 maptex *tex = self->tex + texid; 1475 maptex *tex = self->tex + texid;
1180 1476
1181 tex->name = name; 1477 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1494 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1495 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1496}
1201 1497
1202int 1498int
1203ox (CFClient::Map self) 1499ox (CFPlus::Map self)
1204 ALIAS: 1500 ALIAS:
1205 oy = 1 1501 oy = 1
1206 x = 2 1502 x = 2
1207 y = 3 1503 y = 3
1208 w = 4 1504 w = 4
1219 } 1515 }
1220 OUTPUT: 1516 OUTPUT:
1221 RETVAL 1517 RETVAL
1222 1518
1223void 1519void
1224scroll (CFClient::Map self, int dx, int dy) 1520scroll (CFPlus::Map self, int dx, int dy)
1225 CODE: 1521 CODE:
1226{ 1522{
1227 if (dx > 0) 1523 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1524 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1525 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1526 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1527
1232 if (dy > 0) 1528 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1529 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1530 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1531 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1532
1237 self->ox += dx; self->x += dx; 1533 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1534 self->oy += dy; self->y += dy;
1239 1535
1240 while (self->y < 0) 1536 while (self->y < 0)
1245 self->y += MAP_EXTEND_Y; 1541 self->y += MAP_EXTEND_Y;
1246 } 1542 }
1247} 1543}
1248 1544
1249void 1545void
1250map1a_update (CFClient::Map self, SV *data_) 1546map1a_update (CFPlus::Map self, SV *data_, int extmap)
1251 CODE: 1547 CODE:
1252{ 1548{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1549 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1550 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1551 mapcell *cell;
1256 int x, y, flags; 1552 int x, y, flags;
1257 1553
1258 while (data < data_end) 1554 while (data < data_end - 1)
1259 { 1555 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1556 flags = (data [0] << 8) + data [1]; data += 2;
1261 1557
1262 x = self->x + ((flags >> 10) & 63); 1558 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1559 y = self->y + ((flags >> 4) & 63);
1264 1560
1265 cell = map_get_cell (self, x, y); 1561 cell = map_get_cell (self, x, y);
1266 1562
1267 if (flags & 15) 1563 if (flags & 15)
1268 { 1564 {
1269 if (cell->darkness < 0) 1565 if (!cell->darkness)
1270 { 1566 {
1567 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1568 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1569 }
1276 1570
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1571 //TODO: don't trust server data to be in-range(!)
1572
1573 if (flags & 8)
1574 {
1575 if (extmap)
1576 {
1577 uint8_t ext, cmd;
1578
1579 do
1580 {
1581 ext = *data++;
1582 cmd = ext & 0x3f;
1583
1584 if (cmd < 4)
1585 cell->darkness = 255 - ext * 64 + 1;
1586 else if (cmd == 5) // health
1587 {
1588 cell->stat_width = 1;
1589 cell->stat_hp = *data++;
1590 }
1591 else if (cmd == 6) // monster width
1592 cell->stat_width = *data++ + 1;
1593 else if (cmd == 0x47)
1594 {
1595 if (*data == 4)
1596 ; // decode player count
1597
1598 data += *data + 1;
1599 }
1600 else if (cmd == 8) // cell flags
1601 cell->flags = *data++;
1602 else if (ext & 0x40) // unknown, multibyte => skip
1603 data += *data + 1;
1604 else
1605 data++;
1606 }
1607 while (ext & 0x80);
1608 }
1609 else
1610 cell->darkness = *data++ + 1;
1611 }
1280 1612
1281 if (flags & 4) 1613 if (flags & 4)
1282 { 1614 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1615 faceid face = (data [0] << 8) + data [1]; data += 2;
1616 need_facenum (self, face);
1617 cell->tile [0] = self->face2tile [face];
1284 } 1618 }
1285 1619
1286 if (flags & 2) 1620 if (flags & 2)
1287 { 1621 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1622 faceid face = (data [0] << 8) + data [1]; data += 2;
1623 need_facenum (self, face);
1624 cell->tile [1] = self->face2tile [face];
1289 } 1625 }
1290 1626
1291 if (flags & 1) 1627 if (flags & 1)
1292 { 1628 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1629 faceid face = (data [0] << 8) + data [1]; data += 2;
1630 need_facenum (self, face);
1631 cell->tile [2] = self->face2tile [face];
1294 } 1632 }
1295 } 1633 }
1296 else 1634 else
1297 cell->darkness = -1; 1635 cell->darkness = 0;
1298 } 1636 }
1299} 1637}
1300 1638
1301SV * 1639SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1640mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1303 CODE: 1641 CODE:
1304{ 1642{
1305 int x1, x; 1643 int x1, x;
1306 int y1, y; 1644 int y1, y;
1307 int z; 1645 int z;
1328 { 1666 {
1329 mapcell *cell = row->col + (x - row->c0); 1667 mapcell *cell = row->col + (x - row->c0);
1330 1668
1331 for (z = 0; z <= 0; z++) 1669 for (z = 0; z <= 0; z++)
1332 { 1670 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1671 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1672 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1673 int a1 = tex.a;
1340 1674
1341 r = (r * a0 + tex.r * a1) / 255; 1675 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1676 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1677 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1678 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1679 }
1347 } 1680 }
1348 1681
1349 *map++ = (r ) 1682 *map++ = (r )
1350 | (g << 8) 1683 | (g << 8)
1357} 1690}
1358 OUTPUT: 1691 OUTPUT:
1359 RETVAL 1692 RETVAL
1360 1693
1361void 1694void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1695draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1363 CODE: 1696 CODE:
1364{ 1697{
1365 int vx, vy; 1698 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1699 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1700 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1701 smooth_key skey;
1366 int x, y, z; 1702 int x, y, z;
1367 int last_name; 1703 int last_name;
1368 mapface face;
1369 1704
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1705 // thats current max. sorry.
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1706 if (sw > 255) sw = 255;
1707 if (sh > 255) sh = 255;
1372 1708
1373 /* 1709 // clear key, in case of extra padding
1374 int vx = self->vx = self->w >= sw 1710 memset (&skey, 0, sizeof (skey));
1375 ? self->x + (self->w - sw) / 2
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377
1378 int vy = self->vy = self->h >= sh
1379 ? self->y + (self->h - sh) / 2
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1381 */
1382 1711
1383 glColor4ub (255, 255, 255, 255); 1712 glColor4ub (255, 255, 255, 255);
1384 1713
1385 glEnable (GL_BLEND); 1714 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1715 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1389 1718
1390 glBegin (GL_QUADS); 1719 glBegin (GL_QUADS);
1391 1720
1392 last_name = 0; 1721 last_name = 0;
1393 1722
1723 mx += self->x;
1724 my += self->y;
1725
1726 // first pass: determine smooth_max
1727 // rather ugly, if you ask me
1728 // could also be stored inside mapcell and updated on change
1729 memset (smooth_max, 0, sizeof (smooth_max));
1730
1731 for (y = 0; y < sh; y++)
1732 if (0 <= y + my && y + my < self->rows)
1733 {
1734 maprow *row = self->row + (y + my);
1735
1736 for (x = 0; x < sw; x++)
1737 if (row->c0 <= x + mx && x + mx < row->c1)
1738 {
1739 mapcell *cell = row->col + (x + mx - row->c0);
1740
1741 smooth_max[x + 1][y + 1] =
1742 MAX (self->tex [cell->tile [0]].smoothlevel,
1743 MAX (self->tex [cell->tile [1]].smoothlevel,
1744 self->tex [cell->tile [2]].smoothlevel));
1745 }
1746 }
1747
1394 for (z = 0; z < 3; z++) 1748 for (z = 0; z <= 2; z++)
1749 {
1750 memset (smooth_level, 0, sizeof (smooth_level));
1751
1395 for (y = 0; y < sh; y++) 1752 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1753 if (0 <= y + my && y + my < self->rows)
1397 { 1754 {
1398 maprow *row = self->row + (y + vy); 1755 maprow *row = self->row + (y + my);
1399 1756
1400 for (x = 0; x < sw; x++) 1757 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1758 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1759 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1760 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1761 tileid tile = cell->tile [z];
1406 1762
1407 if (face) 1763 if (tile)
1764 {
1765 maptex tex = self->tex [tile];
1766 int px = (x + 1) * T - tex.w;
1767 int py = (y + 1) * T - tex.h;
1768
1769 // suppressing texture state switches here
1770 // is only moderately effective, but worth the extra effort
1771 if (last_name != tex.name)
1772 {
1773 if (!tex.name)
1774 tex = self->tex [2]; /* missing, replace by noface */
1775
1776 glEnd ();
1777 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1778 glBegin (GL_QUADS);
1779 }
1780
1781 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1782 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1783 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1784 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1785
1786 if (cell->flags && z == 2)
1787 {
1788 if (cell->flags & 1)
1789 {
1790 maptex tex = self->tex [1];
1791 int px = x * T + T * 2 / 32;
1792 int py = y * T - T * 6 / 32;
1793
1794 glEnd ();
1795 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1796 glBegin (GL_QUADS);
1797
1798 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1799 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1800 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1801 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1802 }
1803 }
1804
1805 // update smooth hash
1806 if (tex.smoothtile)
1807 {
1808 skey.tile = tex.smoothtile;
1809 skey.level = tex.smoothlevel;
1810
1811 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1812
1813 // add bits to current tile and all neighbours. skey.x|y is
1814 // shifted +1|+1 so we always stay positive.
1815
1816 // bits is ___n cccc CCCC bbbb
1817 // n do not draw borders&corners
1818 // c draw these corners, but...
1819 // C ... not these
1820 // b draw these borders
1821
1822 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1823 // ┃· ·· ·┃ ━━
1824
1825 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1826 // ·· ·· ·┏ ┓·
1827
1828 // full tile
1829 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1830
1831 // borders
1832 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1833 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1834 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1835 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1836
1837 // corners
1838 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1839 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1840 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1841 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1842 }
1843 }
1844 }
1845 }
1846
1847 // go through all smoothlevels, lowest to highest, then draw.
1848 // this is basically counting sort
1849 {
1850 int w, b;
1851
1852 for (w = 0; w < 256 / 32; ++w)
1853 {
1854 uint32_t smask = smooth_level [w];
1855 if (smask)
1856 for (b = 0; b < 32; ++b)
1857 if (smask & (((uint32_t)1) << b))
1408 { 1858 {
1409 maptex tex = self->tex [face]; 1859 int level = (w << 5) | b;
1860 HE *he;
1410 1861
1411 int px = (x + 1) * 32 - tex.w; 1862 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 1863 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 1864 {
1865 smooth_key *skey = (smooth_key *)HeKEY (he);
1866 IV bits = SvIVX (HeVAL (he));
1867
1868 if (!(bits & 0x1000)
1869 && skey->level == level
1870 && level > smooth_max [skey->x][skey->y])
1871 {
1872 maptex tex = self->tex [skey->tile];
1873 int px = (((int)skey->x) - 1) * T;
1874 int py = (((int)skey->y) - 1) * T;
1875 int border = bits & 15;
1876 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1877 float dx = tex.s * .0625f; // 16 images/row
1878 float dy = tex.t * .5f ; // 2 images/column
1879
1880 // this time naively avoiding texture state changes
1881 // save gobs of state changes.
1882 if (last_name != tex.name)
1883 {
1884 if (!tex.name)
1885 continue; // smoothing not yet available
1886
1416 glEnd (); 1887 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 1888 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1419 glBegin (GL_QUADS); 1889 glBegin (GL_QUADS);
1890 }
1891
1892 if (border)
1893 {
1894 float ox = border * dx;
1895
1896 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1897 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1898 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1899 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1900 }
1901
1902 if (corner)
1903 {
1904 float ox = corner * dx;
1905
1906 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1907 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1908 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1909 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1910 }
1911 }
1420 } 1912 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 1913 }
1427 }
1428 } 1914 }
1915 }
1916
1917 hv_clear (smooth);
1918 }
1429 1919
1430 glEnd (); 1920 glEnd ();
1431 1921
1432 glDisable (GL_TEXTURE_2D); 1922 glDisable (GL_TEXTURE_2D);
1433 glDisable (GL_BLEND); 1923 glDisable (GL_BLEND);
1434}
1435 1924
1925 // top layer: overlays such as the health bar
1926 for (y = 0; y < sh; y++)
1927 if (0 <= y + my && y + my < self->rows)
1928 {
1929 maprow *row = self->row + (y + my);
1930
1931 for (x = 0; x < sw; x++)
1932 if (row->c0 <= x + mx && x + mx < row->c1)
1933 {
1934 mapcell *cell = row->col + (x + mx - row->c0);
1935
1936 int px = x * T;
1937 int py = y * T;
1938
1939 if (cell->stat_hp)
1940 {
1941 int width = cell->stat_width * T;
1942 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1943
1944 glColor3ub (0, 0, 0);
1945 glRectf (px + 1, py - thick - 2,
1946 px + width - 1, py);
1947
1948 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1949 glRectf (px + 2,
1950 py - thick - 1,
1951 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1952 }
1953 }
1954 }
1955}
1956
1436void 1957void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1958draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 1959 CODE:
1439{ 1960{
1440 static float color[16][3] = { 1961 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 1962 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 1963 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2013 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2014 glDisable (GL_TEXTURE_2D);
1494} 2015}
1495 2016
1496void 2017void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2018fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2019 PPCODE:
1499{ 2020{
1500 int vx, vy;
1501 int x, y; 2021 int x, y;
2022 int sw1 = sw + 2;
2023 int sh1 = sh + 2;
2024 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2025 int sw34 = (sw * 3 + 3) & ~3;
2026 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2027 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2028 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2029
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2030 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2031 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2032
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2033 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2034 my += self->y - 1;
1512 2035
2036 memset (darkness1, 255, sw1 * sh1);
2037
1513 for (y = 0; y < sh; y++) 2038 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2039 if (0 <= y + my && y + my < self->rows)
1515 { 2040 {
1516 maprow *row = self->row + (y + vy); 2041 maprow *row = self->row + (y + my);
1517 2042
1518 for (x = 0; x < sw; x++) 2043 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2044 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2045 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2046 mapcell *cell = row->col + (x + mx - row->c0);
1522 2047
1523 darkness[y * sw4 + x] = cell->darkness < 0 2048 darkness1 [y * sw1 + x] = cell->darkness
2049 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2050 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2051 }
1527 } 2052 }
1528 2053
2054 for (y = 0; y < sh; ++y)
2055 for (x = 0; x < sw; ++x)
2056 {
2057 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2058 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2059 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2060 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2061 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2062 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2063 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2064 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2065 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2066
2067 uint8_t r11 = (d11 + d21 + d12) / 3;
2068 uint8_t r21 = d21;
2069 uint8_t r31 = (d21 + d31 + d32) / 3;
2070
2071 uint8_t r12 = d12;
2072 uint8_t r22 = d22;
2073 uint8_t r32 = d32;
2074
2075 uint8_t r13 = (d13 + d23 + d12) / 3;
2076 uint8_t r23 = d23;
2077 uint8_t r33 = (d23 + d33 + d32) / 3;
2078
2079 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2080 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2081 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2082 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2083 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2084 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2085 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2086 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2087 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2088 }
2089
2090 free (darkness1);
2091
1529 EXTEND (SP, 3); 2092 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2093 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2094 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2095 PUSHs (darkness3_sv);
1533} 2096}
1534 2097
1535SV * 2098SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2099get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1537 CODE: 2100 CODE:
1538{ 2101{
1539 int x, y, x1, y1; 2102 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2103 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2104 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2129 if (row && row->c0 <= x && x < row->c1)
1567 { 2130 {
1568 mapcell *cell = row->col + (x - row->c0); 2131 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2132 uint8_t flags = 0;
1570 2133
1571 if (cell->face [0]) flags |= 1; 2134 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2135 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2136 if (cell->tile [2]) flags |= 4;
1574 2137
1575 *data++ = flags; 2138 *data++ = flags;
1576 2139
1577 if (flags & 1) 2140 if (flags & 1)
1578 { 2141 {
2142 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2143 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2144 *data++ = tile;
1581 } 2145 }
1582 2146
1583 if (flags & 2) 2147 if (flags & 2)
1584 { 2148 {
2149 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2150 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2151 *data++ = tile;
1587 } 2152 }
1588 2153
1589 if (flags & 4) 2154 if (flags & 4)
1590 { 2155 {
2156 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2157 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2158 *data++ = tile;
1593 } 2159 }
1594 } 2160 }
1595 else 2161 else
1596 *data++ = 0; 2162 *data++ = 0;
1597 } 2163 }
1603} 2169}
1604 OUTPUT: 2170 OUTPUT:
1605 RETVAL 2171 RETVAL
1606 2172
1607void 2173void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2174set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1609 PPCODE: 2175 PPCODE:
1610{ 2176{
1611 int x, y, z; 2177 int x, y, z;
1612 int w, h; 2178 int w, h;
1613 int x1, y1; 2179 int x1, y1;
1637 { 2203 {
1638 uint8_t flags = *data++; 2204 uint8_t flags = *data++;
1639 2205
1640 if (flags) 2206 if (flags)
1641 { 2207 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2208 mapcell *cell = row_get_cell (row, x);
2209 tileid tile[3] = { 0, 0, 0 };
1645 2210
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2211 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2212 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2213 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2214
1650 if (cell->darkness <= 0) 2215 if (cell->darkness == 0)
1651 { 2216 {
1652 cell->darkness = -1; 2217 cell->darkness = 0;
1653 2218
1654 for (z = 0; z <= 2; z++) 2219 for (z = 0; z <= 2; z++)
1655 { 2220 {
1656 cell->face[z] = face[z]; 2221 tileid t = tile [z];
1657 2222
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2223 if (t >= self->texs || (t && !self->tex [t].name))
2224 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2225 XPUSHs (sv_2mortal (newSViv (t)));
2226 need_texid (self, t);
2227 }
2228
2229 cell->tile [z] = t;
1660 } 2230 }
1661 } 2231 }
1662 } 2232 }
1663 } 2233 }
1664 } 2234 }
1665} 2235}
1666 2236
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2237MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1668 2238
2239PROTOTYPES: DISABLE
2240
1669CFClient::MixChunk 2241CFPlus::MixChunk
1670new_from_file (SV *class, char *path) 2242new_from_file (SV *class, char *path)
1671 CODE: 2243 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2244 RETVAL = Mix_LoadWAV (path);
1673 OUTPUT: 2245 OUTPUT:
1674 RETVAL 2246 RETVAL
1675 2247
1676void 2248void
1677DESTROY (CFClient::MixChunk self) 2249DESTROY (CFPlus::MixChunk self)
1678 CODE: 2250 CODE:
1679 Mix_FreeChunk (self); 2251 Mix_FreeChunk (self);
1680 2252
1681int 2253int
1682volume (CFClient::MixChunk self, int volume = -1) 2254volume (CFPlus::MixChunk self, int volume = -1)
1683 CODE: 2255 CODE:
1684 RETVAL = Mix_VolumeChunk (self, volume); 2256 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2257 OUTPUT:
1686 RETVAL 2258 RETVAL
1687 2259
1688int 2260int
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2261play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2262 CODE:
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2263 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1692 OUTPUT: 2264 OUTPUT:
1693 RETVAL 2265 RETVAL
1694 2266
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2267MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1696 2268
1697int 2269int
1698volume (int volume = -1) 2270volume (int volume = -1)
2271 PROTOTYPE: ;$
1699 CODE: 2272 CODE:
1700 RETVAL = Mix_VolumeMusic (volume); 2273 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2274 OUTPUT:
1702 RETVAL 2275 RETVAL
1703 2276
2277int
2278fade_out (int ms)
2279 CODE:
2280 RETVAL = Mix_FadeOutMusic (ms);
2281 OUTPUT:
2282 RETVAL
2283
1704CFClient::MixMusic 2284CFPlus::MixMusic
1705new_from_file (SV *class, char *path) 2285new_from_file (SV *class, char *path)
1706 CODE: 2286 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2287 RETVAL = Mix_LoadMUS (path);
1708 OUTPUT: 2288 OUTPUT:
1709 RETVAL 2289 RETVAL
1710 2290
1711void 2291void
1712DESTROY (CFClient::MixMusic self) 2292DESTROY (CFPlus::MixMusic self)
1713 CODE: 2293 CODE:
1714 Mix_FreeMusic (self); 2294 Mix_FreeMusic (self);
1715 2295
1716int 2296int
1717play (CFClient::MixMusic self, int loops = -1) 2297play (CFPlus::MixMusic self, int loops = -1)
1718 CODE: 2298 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2299 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2300 OUTPUT:
1721 RETVAL 2301 RETVAL
1722 2302
2303int
2304fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2305 CODE:
2306 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2307 OUTPUT:
2308 RETVAL
2309
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2310MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2311
2312PROTOTYPES: ENABLE
1724 2313
1725BOOT: 2314BOOT:
1726{ 2315{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2316 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1728 static const struct { 2317 static const struct {
1729 const char *name; 2318 const char *name;
1730 IV iv; 2319 IV iv;
1731 } *civ, const_iv[] = { 2320 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2321# define const_iv(name) { # name, (IV)name }
2322 const_iv (GL_VENDOR),
2323 const_iv (GL_VERSION),
2324 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2325 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2326 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2327 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2328 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2329 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2333 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2334 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2335 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2336 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2337 const_iv (GL_BACK),
2338 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2339 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2340 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2341 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2342 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2343 const_iv (GL_DST_ALPHA),
1764 const_iv (GL_LUMINANCE), 2357 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2358 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2359 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2360 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1768 const_iv (GL_COMPILE), 2361 const_iv (GL_COMPILE),
2362 const_iv (GL_PROXY_TEXTURE_1D),
2363 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2364 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2365 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2366 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2367 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2368 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2389 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2390 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2391 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2392 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2393 const_iv (GL_CONSTANT_BORDER),
2394 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2395 const_iv (GL_LINES),
2396 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2397 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2398 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2399 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2400 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2401 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2402 const_iv (GL_TRIANGLE_FAN),
2403 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2404 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2405 const_iv (GL_POINT_SMOOTH_HINT),
2406 const_iv (GL_LINE_SMOOTH_HINT),
2407 const_iv (GL_POLYGON_SMOOTH_HINT),
2408 const_iv (GL_GENERATE_MIPMAP_HINT),
1807 const_iv (GL_FASTEST), 2409 const_iv (GL_FASTEST),
2410 const_iv (GL_DONT_CARE),
2411 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2412 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2413 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2414 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2415 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2416# undef const_iv
1813 }; 2417 };
1814 2418
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2419 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2420 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2421
2422 texture_av = newAV ();
2423 AvREAL_off (texture_av);
1817} 2424}
1818 2425
1819char * 2426char *
1820gl_vendor () 2427gl_vendor ()
1821 CODE: 2428 CODE:
1835 CODE: 2442 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2443 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2444 OUTPUT:
1838 RETVAL 2445 RETVAL
1839 2446
2447const char *glGetString (GLenum pname)
2448
2449GLint glGetInteger (GLenum pname)
2450 CODE:
2451 glGetIntegerv (pname, &RETVAL);
2452 OUTPUT:
2453 RETVAL
2454
2455GLdouble glGetDouble (GLenum pname)
2456 CODE:
2457 glGetDoublev (pname, &RETVAL);
2458 OUTPUT:
2459 RETVAL
2460
1840int glGetError () 2461int glGetError ()
1841 2462
1842void glFinish () 2463void glFinish ()
1843 2464
1844void glClear (int mask) 2465void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2502# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2503void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2504
1884# near_ and far_ are due to microsofts buggy "c" compiler 2505# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2506void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2507
2508PROTOTYPES: DISABLE
1886 2509
1887void glViewport (int x, int y, int width, int height) 2510void glViewport (int x, int y, int width, int height)
1888 2511
1889void glScissor (int x, int y, int width, int height) 2512void glScissor (int x, int y, int width, int height)
1890 2513
1898 2521
1899void glRotate (float angle, float x, float y, float z) 2522void glRotate (float angle, float x, float y, float z)
1900 CODE: 2523 CODE:
1901 glRotatef (angle, x, y, z); 2524 glRotatef (angle, x, y, z);
1902 2525
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2526void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2527 ALIAS:
1910 glColor_premultiply = 1 2528 glColor_premultiply = 1
1911 CODE: 2529 CODE:
1912 if (ix) 2530 if (ix)
1913 { 2531 {
1916 b *= a; 2534 b *= a;
1917 } 2535 }
1918 // microsoft visual "c" rounds instead of truncating... 2536 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a); 2537 glColor4f (r, g, b, a);
1920 2538
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.) 2539void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2540 CODE:
1929 glRasterPos3f (0, 0, z); 2541 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2542 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2543
1935 2547
1936void glTexCoord (float s, float t) 2548void glTexCoord (float s, float t)
1937 CODE: 2549 CODE:
1938 glTexCoord2f (s, t); 2550 glTexCoord2f (s, t);
1939 2551
2552void glRect (float x1, float y1, float x2, float y2)
2553 CODE:
2554 glRectf (x1, y1, x2, y2);
2555
2556PROTOTYPES: ENABLE
2557
2558void glBegin (int mode)
2559
2560void glEnd ()
2561
2562void glPointSize (GLfloat size)
2563
2564void glLineWidth (GLfloat width)
2565
2566void glInterleavedArrays (int format, int stride, char *data)
2567
2568void glDrawElements (int mode, int count, int type, char *indices)
2569
2570# 1.2 void glDrawRangeElements (int mode, int start, int end
2571
1940void glTexEnv (int target, int pname, float param) 2572void glTexEnv (int target, int pname, float param)
1941 CODE: 2573 CODE:
1942 glTexEnvf (target, pname, param); 2574 glTexEnvf (target, pname, param);
1943 2575
1944void glTexParameter (int target, int pname, float param) 2576void glTexParameter (int target, int pname, float param)
1966 2598
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2599void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 2600
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 2601void glDrawPixels (int width, int height, int format, int type, char *pixels)
1970 2602
2603void glPixelZoom (float x, float y)
2604
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2605void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 2606
1973int glGenTexture () 2607int glGenTexture ()
1974 CODE: 2608 CODE:
1975{ 2609 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 2610 OUTPUT:
1981 RETVAL 2611 RETVAL
1982 2612
1983void glDeleteTexture (int name) 2613void glDeleteTexture (int name)
1984 CODE: 2614 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 2615 del_texture (name);
1988} 2616
1989
1990int glGenList () 2617int glGenList ()
1991 CODE: 2618 CODE:
1992 RETVAL = glGenLists (1); 2619 RETVAL = glGenLists (1);
1993 OUTPUT: 2620 OUTPUT:
1994 RETVAL 2621 RETVAL
2001 2628
2002void glEndList () 2629void glEndList ()
2003 2630
2004void glCallList (int list) 2631void glCallList (int list)
2005 2632
2633MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2006 2634
2635PROTOTYPES: DISABLE
2636
2637void
2638find_widget (SV *self, NV x, NV y)
2639 PPCODE:
2640{
2641 if (within_widget (self, x, y))
2642 XPUSHs (self);
2643}
2644
2645BOOT:
2646{
2647 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2648
2649 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2650 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2651 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2652 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2653}
2654
2655void
2656draw (SV *self)
2657 CODE:
2658{
2659 HV *hv;
2660 SV **svp;
2661 NV x, y, w, h;
2662 SV *draw_x_sv = GvSV (draw_x_gv);
2663 SV *draw_y_sv = GvSV (draw_y_gv);
2664 SV *draw_w_sv = GvSV (draw_w_gv);
2665 SV *draw_h_sv = GvSV (draw_h_gv);
2666 SV *hover;
2667 double draw_x, draw_y, draw_w, draw_h;
2668
2669 if (!SvROK (self))
2670 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2671
2672 hv = (HV *)SvRV (self);
2673
2674 if (SvTYPE (hv) != SVt_PVHV)
2675 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2676
2677 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2678 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2679
2680 if (!h || !w)
2681 XSRETURN_EMPTY;
2682
2683 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2684 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2685
2686 draw_x = SvNV (draw_x_sv) + x;
2687 draw_y = SvNV (draw_y_sv) + y;
2688
2689 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2690 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2691 XSRETURN_EMPTY;
2692
2693 sv_setnv (draw_x_sv, draw_x);
2694 sv_setnv (draw_y_sv, draw_y);
2695
2696 glPushMatrix ();
2697 glTranslated (x, y, 0);
2698
2699 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2700 {
2701 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2702
2703 if (svp && SvTRUE (*svp))
2704 {
2705 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2706 glEnable (GL_BLEND);
2707 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2708 glBegin (GL_QUADS);
2709 glVertex2f (0, 0);
2710 glVertex2f (w, 0);
2711 glVertex2f (w, h);
2712 glVertex2f (0, h);
2713 glEnd ();
2714 glDisable (GL_BLEND);
2715 }
2716 }
2717#if 0
2718 if ($ENV{CFPLUS_DEBUG} & 1) {
2719 glPushMatrix;
2720 glColor 1, 1, 0, 1;
2721 glTranslate 0.375, 0.375;
2722 glBegin GL_LINE_LOOP;
2723 glVertex 0 , 0;
2724 glVertex $self->{w} - 1, 0;
2725 glVertex $self->{w} - 1, $self->{h} - 1;
2726 glVertex 0 , $self->{h} - 1;
2727 glEnd;
2728 glPopMatrix;
2729 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2730 }
2731#endif
2732 PUSHMARK (SP);
2733 XPUSHs (self);
2734 PUTBACK;
2735 call_method ("_draw", G_VOID | G_DISCARD);
2736 SPAGAIN;
2737
2738 glPopMatrix ();
2739
2740 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2741 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2742}
2743

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