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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC vs.
Revision 1.272 by root, Tue Aug 19 17:38:29 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 2# define WIN32_LEAN_AND_MEAN
3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
5# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
6#endif 14#endif
7 15
8#include "EXTERN.h" 16#include "EXTERN.h"
9#include "perl.h" 17#include "perl.h"
10#include "XSUB.h" 18#include "XSUB.h"
11 19
20#ifdef _WIN32
21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
27#endif
28
29#include <assert.h>
12#include <math.h> 30#include <math.h>
13#include <string.h> 31#include <string.h>
14#include <stdio.h> 32#include <stdio.h>
15#include <stdlib.h> 33#include <stdlib.h>
16 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
17#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
18#include <SDL_endian.h> 39#include <SDL_endian.h>
19#include <SDL_image.h> 40#include <SDL_image.h>
20#include <SDL_mixer.h> 41#include <SDL_mixer.h>
21#include <SDL_opengl.h> 42#include <SDL_opengl.h>
22 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
23#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
25 51
26#include <glib/gmacros.h> 52#include <glib/gmacros.h>
27 53
28#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
29 66
30#ifndef _WIN32 67#ifndef _WIN32
31# include <sys/types.h> 68# include <sys/types.h>
32# include <sys/socket.h> 69# include <sys/socket.h>
33# include <netinet/in.h> 70# include <netinet/in.h>
34# include <netinet/tcp.h> 71# include <netinet/tcp.h>
35# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
36#else 77#else
37 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
38 typedef unsigned short uint16_t;
39 typedef unsigned int uint32_t;
40 typedef signed char int8_t;
41 typedef signed short int16_t;
42 typedef signed int int32_t;
43#endif 79#endif
44 80
45#include "glext.h" 81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
46 83
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
48 85
49#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
50 87
51#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
52#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
53 90
54#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
55 92
56#if 0 93/* mask out modifiers we are not interested in */
57# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58#else 95
59# define PARACHUTE 0 96static AV *texture_av;
60#endif
61 97
62static struct 98static struct
63{ 99{
64#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
65#include "glfunc.h" 101#include "glfunc.h"
66#undef GL_FUNC 102#undef GL_FUNC
67} gl; 103} gl;
68 104
105static void
69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{ 107{
71 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else 112 else
76 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
77} 114}
78 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
79#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
80 142
81#include "pango-font.c" 143#include "pango-font.c"
82#include "pango-fontmap.c" 144#include "pango-fontmap.c"
83#include "pango-render.c" 145#include "pango-render.c"
84 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
85typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
86typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
87 151
88typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
89 153
90static int 154static int
91shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
92{ 156{
93 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
107 171
108typedef struct cf_layout { 172typedef struct cf_layout {
109 PangoLayout *pl; 173 PangoLayout *pl;
110 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
111 int base_height; 175 int base_height;
112 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
113} *CFClient__Layout; 178} *DC__Layout;
114 179
115static CFClient__Font default_font; 180static DC__Font default_font;
116static PangoContext *opengl_context; 181static PangoContext *opengl_context;
117static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
118 183
119static void 184static void
120substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
125#endif 190#endif
126 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
127} 192}
128 193
129static void 194static void
130layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
131{ 196{
132 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
133 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
134 */ 199 */
135 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
136 201
137 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
138 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
139 204
140 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
141} 206}
142 207
143static void 208static void
144layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
145{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
146 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
147 215
148 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
149 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
150 218
151 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
152} 220 if (!rect.height) rect.height = 1;
153 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
154typedef uint16_t mapface; 227typedef uint16_t faceid;
155 228
156typedef struct { 229typedef struct {
157 GLint name; 230 GLuint name;
158 int w, h; 231 int w, h;
159 float s, t; 232 float s, t;
160 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
161} maptex; 236} maptex;
162 237
163typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
164 int16_t darkness; 241 uint16_t darkness;
165 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
166} mapcell; 243} mapcell;
167 244
168typedef struct { 245typedef struct {
169 int32_t c0, c1; 246 int32_t c0, c1;
170 mapcell *col; 247 mapcell *col;
171} maprow; 248} maprow;
172 249
173typedef struct map { 250typedef struct map {
174 int x, y, w, h; 251 int x, y, w, h;
175 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
176 int faces; 253 int faces; tileid *face2tile; // [faceid]
177 mapface *face; 254 int texs; maptex *tex; // [tileid]
178
179 int texs;
180 maptex *tex;
181 255
182 int32_t rows; 256 int32_t rows;
183 maprow *row; 257 maprow *row;
184} *CFClient__Map; 258} *DC__Map;
185 259
186static char * 260static char *
187prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
188{ 262{
189 char *p; 263 char *p;
206} 280}
207 281
208#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
209#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
210 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
211static maprow * 305static maprow *
212map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
213{ 307{
214 if (0 > y) 308 if (0 > y)
215 { 309 {
216 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
217 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
255 349
256 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
257} 351}
258 352
259static mapcell * 353static mapcell *
260map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
261{ 355{
262 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
263} 357}
264 358
265static void 359static void
266map_clear (CFClient__Map self) 360map_clear (DC__Map self)
267{ 361{
268 int r; 362 int r;
269 363
270 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
271 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
278 self->oy = 0; 372 self->oy = 0;
279 self->row = 0; 373 self->row = 0;
280 self->rows = 0; 374 self->rows = 0;
281} 375}
282 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
283static void 387static void
284map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
285{ 389{
286 int x, y; 390 int x, y;
287 maprow *row; 391 maprow *row;
392 mapcell *cell;
288 393
289 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
290 if (y >= 0) 395 if (y >= 0)
291 { 396 {
292 if (y >= self->rows) 397 if (y >= self->rows)
298 if (x >= row->c0) 403 if (x >= row->c0)
299 { 404 {
300 if (x >= row->c1) 405 if (x >= row->c1)
301 break; 406 break;
302 407
303 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
304 } 411 }
305 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
306} 429}
307 430
308static void 431static void
309music_finished (void) 432music_finished (void)
310{ 433{
346 n |= n >> 16; 469 n |= n >> 16;
347 470
348 return n + 1; 471 return n + 1;
349} 472}
350 473
351MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 call_argv ("::main", G_DISCARD | G_VOID, 0);
536 dSP;
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
352 571
353PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
354 573
355BOOT: 574BOOT:
356{ 575{
357 HV *stash = gv_stashpv ("CFClient", 1); 576 HV *stash = gv_stashpv ("DC", 1);
358 static const struct { 577 static const struct {
359 const char *name; 578 const char *name;
360 IV iv; 579 IV iv;
361 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
362# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
363 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
364 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
365 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
366 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
367 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
376 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
377 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
378 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
379 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
380 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
381 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
382 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
383 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
384 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
385 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
440 const_iv (SDLK_BREAK), 669 const_iv (SDLK_BREAK),
441 const_iv (SDLK_MENU), 670 const_iv (SDLK_MENU),
442 const_iv (SDLK_POWER), 671 const_iv (SDLK_POWER),
443 const_iv (SDLK_EURO), 672 const_iv (SDLK_EURO),
444 const_iv (SDLK_UNDO), 673 const_iv (SDLK_UNDO),
674
445 const_iv (KMOD_NONE), 675 const_iv (KMOD_NONE),
676 const_iv (KMOD_SHIFT),
446 const_iv (KMOD_LSHIFT), 677 const_iv (KMOD_LSHIFT),
447 const_iv (KMOD_RSHIFT), 678 const_iv (KMOD_RSHIFT),
679 const_iv (KMOD_CTRL),
448 const_iv (KMOD_LCTRL), 680 const_iv (KMOD_LCTRL),
449 const_iv (KMOD_RCTRL), 681 const_iv (KMOD_RCTRL),
682 const_iv (KMOD_ALT),
450 const_iv (KMOD_LALT), 683 const_iv (KMOD_LALT),
451 const_iv (KMOD_RALT), 684 const_iv (KMOD_RALT),
685 const_iv (KMOD_META),
452 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
453 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
454 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
455 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
456 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
457 const_iv (KMOD_CTRL), 691
458 const_iv (KMOD_SHIFT), 692 const_iv (MIX_DEFAULT_FORMAT),
459 const_iv (KMOD_ALT), 693
460 const_iv (KMOD_META) 694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
461# undef const_iv 722# undef const_iv
462 }; 723 };
463 724
464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
727
728 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
729 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
466} 730}
731
732void
733weaken (SV *rv)
734 PROTOTYPE: $
735 CODE:
736 sv_rvweaken (rv);
467 737
468int 738int
469in_destruct () 739in_destruct ()
470 CODE: 740 CODE:
471 RETVAL = PL_main_cv == Nullcv; 741 RETVAL = PL_main_cv == Nullcv;
473 RETVAL 743 RETVAL
474 744
475NV floor (NV x) 745NV floor (NV x)
476 746
477NV ceil (NV x) 747NV ceil (NV x)
748
749IV minpot (UV n)
750
751IV popcount (UV n)
478 752
479void 753void
480pango_init () 754pango_init ()
481 CODE: 755 CODE:
482{ 756{
483 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
486} 765}
487 766
488int 767char *SDL_GetError ()
489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
490 768
491void 769void SDL_braino ()
770
771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
492SDL_Quit () 777void SDL_Quit ()
493 778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
787
494void 788void
495SDL_ListModes () 789SDL_ListModes (int rgb, int alpha)
496 PPCODE: 790 PPCODE:
497{ 791{
498 SDL_Rect **m; 792 SDL_Rect **m;
499 793
500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 794 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 797 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
504 798
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 799 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 800 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
507 801
508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 802 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
512 806
513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
514 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
515 SDL_EnableUNICODE (1);
516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
517 809
518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
519 811
520 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
521 while (*m) 813 while (*m)
522 { 814 {
815 if ((*m)->w >= 400 && (*m)->h >= 300)
816 {
523 AV *av = newAV (); 817 AV *av = newAV ();
524 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
525 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
820 av_push (av, newSViv (rgb));
821 av_push (av, newSViv (alpha));
526 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 822 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
823 }
527 824
528 ++m; 825 ++m;
529 } 826 }
530} 827}
531 828
532char *
533SDL_GetError ()
534
535int 829int
536SDL_SetVideoMode (int w, int h, int fullscreen) 830SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
537 CODE: 831 CODE:
832{
833 SDL_EnableUNICODE (1);
834 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
835
836 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
837 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
838 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
839 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
840
538 RETVAL = !!SDL_SetVideoMode ( 841 RETVAL = !!SDL_SetVideoMode (
539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 842 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
540 ); 843 );
844
541 if (RETVAL) 845 if (RETVAL)
542 { 846 {
543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 847 av_clear (texture_av);
848
849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h" 851#include "glfunc.h"
546# undef GL_FUNC 852#undef GL_FUNC
547 } 853 }
854}
548 OUTPUT: 855 OUTPUT:
549 RETVAL 856 RETVAL
550 857
551void 858void
552SDL_GL_SwapBuffers () 859SDL_GL_SwapBuffers ()
553 860
554char * 861char *
555SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
556 863
864int
865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
869
557void 870void
558SDL_PollEvent () 871poll_events ()
559 PPCODE: 872 PPCODE:
560{ 873{
561 SDL_Event ev; 874 SDL_Event ev;
562 875
563 while (SDL_PollEvent (&ev)) 876 SDL_PumpEvents ();
877 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
564 { 878 {
565 HV *hv = newHV (); 879 HV *hv = newHV ();
566 hv_store (hv, "type", 4, newSViv (ev.type), 0); 880 hv_store (hv, "type", 4, newSViv (ev.type), 0);
567 881
568 switch (ev.type) 882 switch (ev.type)
569 { 883 {
570 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
571 case SDL_KEYUP: 885 case SDL_KEYUP:
572 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
573 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
574 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
575 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
576 break; 891 break;
577 892
578 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 895 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
581 break; 896 break;
582 897
583 case SDL_MOUSEMOTION: 898 case SDL_MOUSEMOTION:
899 {
900 int state = ev.motion.state;
901 int x = ev.motion.x;
902 int y = ev.motion.y;
903 int xrel = ev.motion.xrel;
904 int yrel = ev.motion.yrel;
905
906 /* do simplistic event compression */
907 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
908 && state == ev.motion.state)
909 {
910 xrel += ev.motion.xrel;
911 yrel += ev.motion.yrel;
912 x = ev.motion.x;
913 y = ev.motion.y;
914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
915 }
916
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
585
586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
923 }
591 break; 924 break;
592 925
593 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
594 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
596 929
597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
605 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
606 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
607 break; 940 break;
608 } 941 }
609 942
610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
611 } 944 }
612} 945}
613 946
614int 947int
615Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
616 POSTCALL: 949 POSTCALL:
617 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
618 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
619 952
620void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
621Mix_CloseAudio () 970Mix_CloseAudio ()
622 971
623int 972int
624Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
625 974
975const char *
976Mix_GetError ()
977
626void 978void
627lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
628 CODE: 980 CODE:
981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
982
983void
984win32_proxy_info ()
985 PPCODE:
986{
629#ifndef _WIN32 987#ifdef _WIN32
630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 988 char buffer[2048];
989 DWORD buflen;
990
991 EXTEND (SP, 3);
992
993 buflen = sizeof (buffer);
994 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
995 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
996 {
997 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
998
999 buflen = sizeof (buffer);
1000 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1001 {
1002 PUSHs (newSVpv (buffer, 0));
1003
1004 buflen = sizeof (buffer);
1005 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1006 PUSHs (newSVpv (buffer, 0));
1007 }
1008 }
631#endif 1009#endif
1010}
632 1011
633void 1012int
634add_font (char *file) 1013add_font (char *file)
635 CODE: 1014 CODE:
636 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
637 1018
638void 1019void
639load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
640 ALIAS: 1021 ALIAS:
641 load_image_file = 1 1022 load_image_file = 1
644 STRLEN image_len; 1025 STRLEN image_len;
645 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
646 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
647 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
648 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
649 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
650 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
651 1032
652 if (!rw) 1033 if (!rw)
653 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
654 1035
727void 1108void
728error (char *message) 1109error (char *message)
729 CODE: 1110 CODE:
730 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
731#ifdef _WIN32 1112#ifdef _WIN32
732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
733#endif 1114#endif
734 1115
735void 1116void
736fatal (char *message) 1117fatal (char *message)
737 CODE: 1118 CODE:
738 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
739#ifdef _WIN32 1120#ifdef _WIN32
740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
741#endif 1122#endif
742 _exit (1); 1123 _exit (1);
743 1124
744void 1125void
745_exit (int retval) 1126_exit (int retval = 0)
746 CODE: 1127 CODE:
1128#ifdef WIN32
1129 ExitThread (retval); // unclean, please beam me up
1130#else
747 _exit (retval); 1131 _exit (retval);
1132#endif
748 1133
1134void
1135debug ()
1136 CODE:
1137{
1138#if DEBUG
1139 VALGRIND_DO_LEAK_CHECK;
1140#endif
1141}
1142
749MODULE = CFClient PACKAGE = CFClient::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
750 1144
751CFClient::Font 1145PROTOTYPES: DISABLE
1146
1147DC::Font
752new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
753 CODE: 1149 CODE:
754{ 1150{
755 int count; 1151 int count;
756 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
759} 1155}
760 OUTPUT: 1156 OUTPUT:
761 RETVAL 1157 RETVAL
762 1158
763void 1159void
764DESTROY (CFClient::Font self) 1160DESTROY (DC::Font self)
765 CODE: 1161 CODE:
766 pango_font_description_free (self); 1162 pango_font_description_free (self);
767 1163
768void 1164void
769make_default (CFClient::Font self) 1165make_default (DC::Font self)
1166 PROTOTYPE: $
770 CODE: 1167 CODE:
771 default_font = self; 1168 default_font = self;
772 1169
773MODULE = CFClient PACKAGE = CFClient::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
774 1171
1172PROTOTYPES: DISABLE
1173
775void 1174void
776reset_glyph_cache () 1175glyph_cache_backup ()
1176 PROTOTYPE:
777 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
778 tc_clear (); 1184 tc_restore ();
779 1185
780CFClient::Layout 1186DC::Layout
781new (SV *class) 1187new (SV *class)
782 CODE: 1188 CODE:
783 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
784 1190
785 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
787 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
788 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
789 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
790 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
791 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
792 1199
793 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
794 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
795 OUTPUT: 1202 OUTPUT:
796 RETVAL 1203 RETVAL
797 1204
798void 1205void
799DESTROY (CFClient::Layout self) 1206DESTROY (DC::Layout self)
800 CODE: 1207 CODE:
801 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
802 Safefree (self); 1210 Safefree (self);
803 1211
804void 1212void
805set_text (CFClient::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
806 CODE: 1214 CODE:
807{ 1215{
808 STRLEN textlen; 1216 STRLEN textlen;
809 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
810 1218
811 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
812} 1220}
813 1221
814void 1222void
815set_markup (CFClient::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
816 CODE: 1224 CODE:
817{ 1225{
818 STRLEN textlen; 1226 STRLEN textlen;
819 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
820 1228
821 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
822} 1230}
823 1231
824void 1232void
825set_shapes (CFClient::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
826 CODE: 1234 CODE:
827{ 1235{
828 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text; 1238 const char *pos = text;
865 if (attrs) 1273 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
867} 1275}
868 1276
869void 1277void
870get_shapes (CFClient::Layout self) 1278get_shapes (DC::Layout self)
871 PPCODE: 1279 PPCODE:
872{ 1280{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874 1282
875 do 1283 do
876 { 1284 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
878 1286
879 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
880 { 1288 {
881 PangoRectangle extents; 1289 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
890 1298
891 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
892} 1300}
893 1301
894int 1302int
895has_wrapped (CFClient::Layout self) 1303has_wrapped (DC::Layout self)
896 CODE: 1304 CODE:
897{ 1305{
898 int lines = 1; 1306 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
900 1308
905} 1313}
906 OUTPUT: 1314 OUTPUT:
907 RETVAL 1315 RETVAL
908 1316
909SV * 1317SV *
910get_text (CFClient::Layout self) 1318get_text (DC::Layout self)
911 CODE: 1319 CODE:
912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
913 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
914 OUTPUT: 1322 OUTPUT:
915 RETVAL 1323 RETVAL
916 1324
917void 1325void
918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
919 CODE: 1327 CODE:
920 self->r = r; 1328 self->r = r;
921 self->g = g; 1329 self->g = g;
922 self->b = b; 1330 self->b = b;
923 self->a = a; 1331 self->a = a;
924 1332
925void 1333void
926set_font (CFClient::Layout self, CFClient::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
927 CODE: 1335 CODE:
928 if (self->font != font) 1336 if (self->font != font)
929 { 1337 {
930 self->font = font; 1338 self->font = font;
931 layout_update_font (self); 1339 layout_update_font (self);
932 } 1340 }
933 1341
934void 1342void
935set_height (CFClient::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
936 CODE: 1344 CODE:
937 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
938 { 1346 {
939 self->base_height = base_height; 1347 self->base_height = base_height;
940 layout_update_font (self); 1348 layout_update_font (self);
941 } 1349 }
942 1350
943void 1351void
944set_width (CFClient::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
945 CODE: 1353 CODE:
946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
947 1355
948void 1356void
949set_indent (CFClient::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
950 CODE: 1358 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952 1360
953void 1361void
954set_spacing (CFClient::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
955 CODE: 1363 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957 1365
958void 1366void
959set_ellipsise (CFClient::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
960 CODE: 1368 CODE:
961 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
966 ); 1374 );
967 1375
968void 1376void
969set_single_paragraph_mode (CFClient::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
970 CODE: 1378 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972 1380
973void 1381void
974size (CFClient::Layout self) 1382size (DC::Layout self)
975 PPCODE: 1383 PPCODE:
976{ 1384{
977 int w, h; 1385 int w, h;
978 1386
979 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
982 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
983 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
984} 1392}
985 1393
986int 1394int
987descent (CFClient::Layout self) 1395descent (DC::Layout self)
988 CODE: 1396 CODE:
989{ 1397{
990 PangoRectangle rect; 1398 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
994} 1402}
995 OUTPUT: 1403 OUTPUT:
996 RETVAL 1404 RETVAL
997 1405
998int 1406int
999xy_to_index (CFClient::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1000 CODE: 1408 CODE:
1001{ 1409{
1002 int index, trailing; 1410 int index, trailing;
1003 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1004 RETVAL = index; 1412 RETVAL = index + trailing;
1005} 1413}
1006 OUTPUT: 1414 OUTPUT:
1007 RETVAL 1415 RETVAL
1008 1416
1009void 1417void
1010cursor_pos (CFClient::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1011 PPCODE: 1419 PPCODE:
1012{ 1420{
1013 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1014 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1015 1423
1016 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1017 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1020} 1428}
1021 1429
1022void 1430void
1023render (CFClient::Layout self, float x, float y) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1024 PPCODE: 1432 PPCODE:
1433{
1434 int line, x;
1435
1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1439 --line;
1440#endif
1441 EXTEND (SP, 2);
1442 PUSHs (sv_2mortal (newSViv (line)));
1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1444}
1445
1446void
1447line_x_to_index (DC::Layout self, int line, int x)
1448 PPCODE:
1449{
1450 PangoLayoutLine *lp;
1451 int index, trailing;
1452
1453 if (line < 0)
1454 XSRETURN_EMPTY;
1455
1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1457 XSRETURN_EMPTY; /* do better */
1458
1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1460
1461 EXTEND (SP, 2);
1462 if (GIMME_V == G_SCALAR)
1463 PUSHs (sv_2mortal (newSViv (index + trailing)));
1464 else
1465 {
1466 PUSHs (sv_2mortal (newSViv (index)));
1467 PUSHs (sv_2mortal (newSViv (trailing)));
1468 }
1469}
1470
1471void
1472render (DC::Layout self, float x, float y, int flags = 0)
1473 CODE:
1474 rc_clear (self->rc);
1025 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1026 self->pl, 1476 self->pl,
1477 self->rc,
1027 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a 1479 self->r, self->g, self->b, self->a,
1480 flags
1029 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1030 1485
1486void
1487draw (DC::Layout self)
1488 CODE:
1489{
1490 glEnable (GL_TEXTURE_2D);
1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1497
1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1031MODULE = CFClient PACKAGE = CFClient::Texture 1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1032 1506
1033void 1507PROTOTYPES: ENABLE
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039 1508
1040 if (ow && oh) 1509void
1510pad (SV *data_, int ow, int oh, int nw, int nh)
1511 CODE:
1512{
1513 if ((nw != ow || nh != oh) && SvOK (data_))
1041 { 1514 {
1042 int nw = minpot (ow);
1043 int nh = minpot (oh);
1044
1045 if (nw != ow || nh != oh)
1046 {
1047 if (SvOK (data_))
1048 {
1049 STRLEN datalen; 1515 STRLEN datalen;
1050 char *data = SvPVbyte (data_, datalen); 1516 char *data = SvPVbyte (data_, datalen);
1051 int bpp = datalen / (ow * oh); 1517 int bpp = datalen / (ow * oh);
1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1518 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053 1519
1054 SvPOK_only (result_); 1520 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp); 1521 SvCUR_set (result_, nw * nh * bpp);
1056 1522
1057 memset (SvPVX (result_), 0, nw * nh * bpp); 1523 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--) 1524 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1525 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060 1526
1061 sv_setsv (data_, result_); 1527 sv_setsv (data_, result_);
1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
1066 }
1067 } 1528 }
1068} 1529}
1069 1530
1070void 1531void
1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1532draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1077{ 1538{
1078 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1082 1546
1083 if (items < 5) 1547 if (items < 5)
1084 { 1548 {
1085 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1086 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1114 glDisable (GL_ALPHA_TEST); 1578 glDisable (GL_ALPHA_TEST);
1115 glDisable (GL_BLEND); 1579 glDisable (GL_BLEND);
1116 } 1580 }
1117} 1581}
1118 1582
1583IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1584 CODE:
1585{
1586 GLint width;
1587 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1588 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1589 RETVAL = width > 0;
1590}
1591 OUTPUT:
1592 RETVAL
1593
1119MODULE = CFClient PACKAGE = CFClient::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1120 1595
1121CFClient::Map 1596PROTOTYPES: DISABLE
1122new (SV *class, int map_width, int map_height) 1597
1598DC::Map
1599new (SV *class)
1123 CODE: 1600 CODE:
1124 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1125 RETVAL->x = 0; 1602 RETVAL->x = 0;
1126 RETVAL->y = 0; 1603 RETVAL->y = 0;
1127 RETVAL->w = map_width; 1604 RETVAL->w = 0;
1128 RETVAL->h = map_height; 1605 RETVAL->h = 0;
1129 RETVAL->ox = 0; 1606 RETVAL->ox = 0;
1130 RETVAL->oy = 0; 1607 RETVAL->oy = 0;
1131 RETVAL->faces = 8192; 1608 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1132 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1609 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1133 RETVAL->texs = 8192;
1134 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1135 RETVAL->rows = 0; 1610 RETVAL->rows = 0;
1136 RETVAL->row = 0; 1611 RETVAL->row = 0;
1137 OUTPUT: 1612 OUTPUT:
1138 RETVAL 1613 RETVAL
1139 1614
1140void 1615void
1141DESTROY (CFClient::Map self) 1616DESTROY (DC::Map self)
1142 CODE: 1617 CODE:
1143{ 1618{
1144 map_clear (self); 1619 map_clear (self);
1145 Safefree (self->face); 1620 Safefree (self->face2tile);
1146 Safefree (self->tex); 1621 Safefree (self->tex);
1147 Safefree (self); 1622 Safefree (self);
1148} 1623}
1149 1624
1150void 1625void
1626resize (DC::Map self, int map_width, int map_height)
1627 CODE:
1628 self->w = map_width;
1629 self->h = map_height;
1630
1631void
1151clear (CFClient::Map self) 1632clear (DC::Map self)
1152 CODE: 1633 CODE:
1153 map_clear (self); 1634 map_clear (self);
1154 1635
1155void 1636void
1156set_face (CFClient::Map self, int face, int texid) 1637set_tileid (DC::Map self, int face, int tile)
1157 CODE: 1638 CODE:
1158{ 1639{
1159 while (self->faces <= face) 1640 need_facenum (self, face); self->face2tile [face] = tile;
1160 { 1641 need_texid (self, tile);
1161 Append (mapface, self->face, self->faces, self->faces);
1162 self->faces *= 2;
1163 }
1164
1165 self->face [face] = texid;
1166} 1642}
1167 1643
1168void 1644void
1645set_smooth (DC::Map self, int face, int smooth, int level)
1646 CODE:
1647{
1648 tileid texid;
1649 maptex *tex;
1650
1651 if (face < 0 || face >= self->faces)
1652 return;
1653
1654 if (smooth < 0 || smooth >= self->faces)
1655 return;
1656
1657 texid = self->face2tile [face];
1658
1659 if (!texid)
1660 return;
1661
1662 tex = self->tex + texid;
1663 tex->smoothtile = self->face2tile [smooth];
1664 tex->smoothlevel = level;
1665}
1666
1667void
1169set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1170 CODE: 1669 CODE:
1171{ 1670{
1172 while (self->texs <= texid) 1671 need_texid (self, texid);
1173 {
1174 Append (maptex, self->tex, self->texs, self->texs);
1175 self->texs *= 2;
1176 }
1177 1672
1178 { 1673 {
1179 maptex *tex = self->tex + texid; 1674 maptex *tex = self->tex + texid;
1180 1675
1181 tex->name = name; 1676 tex->name = name;
1198 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1200} 1695}
1201 1696
1202int 1697int
1203ox (CFClient::Map self) 1698ox (DC::Map self)
1204 ALIAS: 1699 ALIAS:
1205 oy = 1 1700 oy = 1
1206 x = 2 1701 x = 2
1207 y = 3 1702 y = 3
1208 w = 4 1703 w = 4
1219 } 1714 }
1220 OUTPUT: 1715 OUTPUT:
1221 RETVAL 1716 RETVAL
1222 1717
1223void 1718void
1224scroll (CFClient::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1225 CODE: 1720 CODE:
1226{ 1721{
1227 if (dx > 0) 1722 if (dx > 0)
1228 map_blank (self, self->x, self->y, dx - 1, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1229 else if (dx < 0) 1724 else if (dx < 0)
1230 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1725 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1231 1726
1232 if (dy > 0) 1727 if (dy > 0)
1233 map_blank (self, self->x, self->y, self->w, dy - 1); 1728 map_blank (self, self->x, self->y, self->w, dy);
1234 else if (dy < 0) 1729 else if (dy < 0)
1235 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1730 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1236 1731
1237 self->ox += dx; self->x += dx; 1732 self->ox += dx; self->x += dx;
1238 self->oy += dy; self->y += dy; 1733 self->oy += dy; self->y += dy;
1239 1734
1240 while (self->y < 0) 1735 while (self->y < 0)
1244 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1245 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1246 } 1741 }
1247} 1742}
1248 1743
1249void 1744SV *
1250map1a_update (CFClient::Map self, SV *data_) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1251 CODE: 1746 CODE:
1252{ 1747{
1253 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1254 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1255 mapcell *cell; 1750 mapcell *cell;
1256 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1257 1754
1258 while (data < data_end) 1755 while (data < data_end - 1)
1259 { 1756 {
1260 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1261 1758
1262 x = self->x + ((flags >> 10) & 63); 1759 x = self->x + ((flags >> 10) & 63);
1263 y = self->y + ((flags >> 4) & 63); 1760 y = self->y + ((flags >> 4) & 63);
1264 1761
1265 cell = map_get_cell (self, x, y); 1762 cell = map_get_cell (self, x, y);
1266 1763
1267 if (flags & 15) 1764 if (flags & 15)
1268 { 1765 {
1269 if (cell->darkness < 0) 1766 if (!cell->darkness)
1270 { 1767 {
1768 memset (cell, 0, sizeof (*cell));
1271 cell->darkness = 0; 1769 cell->darkness = 256;
1272 cell->face [0] = 0;
1273 cell->face [1] = 0;
1274 cell->face [2] = 0;
1275 } 1770 }
1276 1771
1277 cell->darkness = flags & 8 ? *data++ : 255;
1278
1279 //TODO: don't trust server data to be in-range(!) 1772 //TODO: don't trust server data to be in-range(!)
1280 1773
1281 if (flags & 4) 1774 if (flags & 8)
1282 { 1775 {
1283 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1776 if (extmap)
1777 {
1778 uint8_t ext, cmd;
1779
1780 do
1781 {
1782 ext = *data++;
1783 cmd = ext & 0x7f;
1784
1785 if (cmd < 4)
1786 cell->darkness = 255 - ext * 64 + 1;
1787 else if (cmd == 5) // health
1788 {
1789 cell->stat_width = 1;
1790 cell->stat_hp = *data++;
1791 }
1792 else if (cmd == 6) // monster width
1793 cell->stat_width = *data++ + 1;
1794 else if (cmd == 0x47)
1795 {
1796 if (*data == 1) cell->player = data [1];
1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1800
1801 data += *data + 1;
1802 }
1803 else if (cmd == 8) // cell flags
1804 cell->flags = *data++;
1805 else if (ext & 0x40) // unknown, multibyte => skip
1806 data += *data + 1;
1807 else
1808 data++;
1809 }
1810 while (ext & 0x80);
1811 }
1812 else
1813 cell->darkness = *data++ + 1;
1284 } 1814 }
1285 1815
1816 for (z = 0; z <= 2; ++z)
1286 if (flags & 2) 1817 if (flags & (4 >> z))
1287 { 1818 {
1288 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1820 need_facenum (self, face);
1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1289 } 1836 }
1290
1291 if (flags & 1)
1292 {
1293 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1294 }
1295 } 1837 }
1296 else 1838 else
1297 cell->darkness = -1; 1839 CELL_CLEAR (cell);
1298 } 1840 }
1299} 1841}
1842 OUTPUT:
1843 RETVAL
1300 1844
1301SV * 1845SV *
1302mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1303 CODE: 1847 CODE:
1304{ 1848{
1305 int x1, x; 1849 int x1, x;
1306 int y1, y; 1850 int y1, y;
1307 int z; 1851 int z;
1328 { 1872 {
1329 mapcell *cell = row->col + (x - row->c0); 1873 mapcell *cell = row->col + (x - row->c0);
1330 1874
1331 for (z = 0; z <= 0; z++) 1875 for (z = 0; z <= 0; z++)
1332 { 1876 {
1333 mapface face = cell->face [z];
1334
1335 if (face)
1336 {
1337 maptex tex = self->tex [face]; 1877 maptex tex = self->tex [cell->tile [z]];
1338 int a0 = 255 - tex.a; 1878 int a0 = 255 - tex.a;
1339 int a1 = tex.a; 1879 int a1 = tex.a;
1340 1880
1341 r = (r * a0 + tex.r * a1) / 255; 1881 r = (r * a0 + tex.r * a1) / 255;
1342 g = (g * a0 + tex.g * a1) / 255; 1882 g = (g * a0 + tex.g * a1) / 255;
1343 b = (b * a0 + tex.b * a1) / 255; 1883 b = (b * a0 + tex.b * a1) / 255;
1344 a = (a * a0 + tex.a * a1) / 255; 1884 a = (a * a0 + tex.a * a1) / 255;
1345 }
1346 } 1885 }
1347 } 1886 }
1348 1887
1349 *map++ = (r ) 1888 *map++ = (r )
1350 | (g << 8) 1889 | (g << 8)
1357} 1896}
1358 OUTPUT: 1897 OUTPUT:
1359 RETVAL 1898 RETVAL
1360 1899
1361void 1900void
1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1363 CODE: 1902 CODE:
1364{ 1903{
1365 int vx, vy;
1366 int x, y, z; 1904 int x, y, z;
1367 int last_name;
1368 mapface face;
1369 1905
1370 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1371 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1909 smooth_key skey;
1910 int pl_x, pl_y;
1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1372 1915
1373 /* 1916 pl_tex.name = 0;
1374 int vx = self->vx = self->w >= sw
1375 ? self->x + (self->w - sw) / 2
1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1377 1917
1378 int vy = self->vy = self->h >= sh 1918 // thats current max. sorry.
1379 ? self->y + (self->h - sh) / 2 1919 if (sw > 255) sw = 255;
1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1920 if (sh > 255) sh = 255;
1381 */
1382 1921
1383 glColor4ub (255, 255, 255, 255); 1922 // clear key, in case of extra padding
1923 memset (&skey, 0, sizeof (skey));
1924
1925 memset (&key, 0, sizeof (key));
1926 key.r = 255;
1927 key.g = 255;
1928 key.b = 255;
1929 key.a = 255;
1930 key.mode = GL_QUADS;
1931 key.format = GL_T2F_V3F;
1932 key.texname = -1;
1933
1934 mx += self->x;
1935 my += self->y;
1936
1937 // first pass: determine smooth_max
1938 // rather ugly, if you ask me
1939 // could also be stored inside mapcell and updated on change
1940 memset (smooth_max, 0, sizeof (smooth_max));
1941
1942 for (y = 0; y < sh; y++)
1943 if (0 <= y + my && y + my < self->rows)
1944 {
1945 maprow *row = self->row + (y + my);
1946
1947 for (x = 0; x < sw; x++)
1948 if (row->c0 <= x + mx && x + mx < row->c1)
1949 {
1950 mapcell *cell = row->col + (x + mx - row->c0);
1951
1952 smooth_max[x + 1][y + 1] =
1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1955 self->tex [cell->tile [2]].smoothlevel));
1956 }
1957 }
1384 1958
1385 glEnable (GL_BLEND); 1959 glEnable (GL_BLEND);
1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1387 glEnable (GL_TEXTURE_2D);
1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1389 1962
1390 glBegin (GL_QUADS);
1391
1392 last_name = 0;
1393
1394 for (z = 0; z < 3; z++) 1963 for (z = 0; z <= 2; z++)
1964 {
1965 memset (smooth_level, 0, sizeof (smooth_level));
1966
1395 for (y = 0; y < sh; y++) 1967 for (y = 0; y < sh; y++)
1396 if (0 <= y + vy && y + vy < self->rows) 1968 if (0 <= y + my && y + my < self->rows)
1397 { 1969 {
1398 maprow *row = self->row + (y + vy); 1970 maprow *row = self->row + (y + my);
1399 1971
1400 for (x = 0; x < sw; x++) 1972 for (x = 0; x < sw; x++)
1401 if (row->c0 <= x + vx && x + vx < row->c1) 1973 if (row->c0 <= x + mx && x + mx < row->c1)
1402 { 1974 {
1403 mapcell *cell = row->col + (x + vx - row->c0); 1975 mapcell *cell = row->col + (x + mx - row->c0);
1404
1405 face = cell->face [z]; 1976 tileid tile = cell->tile [z];
1406 1977
1407 if (face) 1978 if (tile)
1979 {
1980 maptex tex = self->tex [tile];
1981 int px = (x + 1) * T - tex.w;
1982 int py = (y + 1) * T - tex.h;
1983
1984 if (key.texname != tex.name)
1985 {
1986 if (!tex.name)
1987 tex = self->tex [2]; /* missing, replace by noface */
1988
1989 key.texname = tex.name;
1990 arr = rc_array (rc, &key);
1991 }
1992
1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
2009 if (cell->flags & 1)
2010 {
2011 maptex tex = self->tex [1];
2012 int px = x * T + T * 2 / 32;
2013 int py = y * T - T * 6 / 32;
2014
2015 if (tex.name)
2016 {
2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2027 }
2028 }
2029 }
2030
2031 // update smooth hash
2032 if (tex.smoothtile)
2033 {
2034 skey.tile = tex.smoothtile;
2035 skey.level = tex.smoothlevel;
2036
2037 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2038
2039 // add bits to current tile and all neighbours. skey.x|y is
2040 // shifted +1|+1 so we always stay positive.
2041
2042 // bits is ___n cccc CCCC bbbb
2043 // n do not draw borders&corners
2044 // c draw these corners, but...
2045 // C ... not these
2046 // b draw these borders
2047
2048 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2049 // ┃· ·· ·┃ ━━
2050
2051 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2052 // ·· ·· ·┏ ┓·
2053
2054 // full tile
2055 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2056
2057 // borders
2058 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2059 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2060 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2061 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2062
2063 // corners
2064 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2065 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2066 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2067 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2068 }
2069 }
2070 }
2071 }
2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
2076 // go through all smoothlevels, lowest to highest, then draw.
2077 // this is basically counting sort
2078 {
2079 int w, b;
2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
2083 for (w = 0; w < 256 / 32; ++w)
2084 {
2085 uint32_t smask = smooth_level [w];
2086 if (smask)
2087 for (b = 0; b < 32; ++b)
2088 if (smask & (((uint32_t)1) << b))
1408 { 2089 {
1409 maptex tex = self->tex [face]; 2090 int level = (w << 5) | b;
2091 HE *he;
1410 2092
1411 int px = (x + 1) * 32 - tex.w; 2093 hv_iterinit (smooth);
1412 int py = (y + 1) * 32 - tex.h; 2094 while ((he = hv_iternext (smooth)))
1413
1414 if (last_name != tex.name)
1415 { 2095 {
2096 smooth_key *skey = (smooth_key *)HeKEY (he);
2097 IV bits = SvIVX (HeVAL (he));
2098
2099 if (!(bits & 0x1000)
2100 && skey->level == level
2101 && level > smooth_max [skey->x][skey->y])
2102 {
2103 maptex tex = self->tex [skey->tile];
2104 int px = (((int)skey->x) - 1) * T;
2105 int py = (((int)skey->y) - 1) * T;
2106 int border = bits & 15;
2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2108 float dx = tex.s * .0625f; // 16 images/row
2109 float dy = tex.t * .5f ; // 2 images/column
2110
2111 if (tex.name)
2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
2115 if (key.texname != tex.name)
2116 {
1416 glEnd (); 2117 glEnd ();
1417 last_name = tex.name;
1418 glBindTexture (GL_TEXTURE_2D, last_name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1419 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
2120 }
2121
2122 if (border)
2123 {
2124 float ox = border * dx;
2125
2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2130 }
2131
2132 if (corner)
2133 {
2134 float ox = corner * dx;
2135
2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
2141 }
2142 }
1420 } 2143 }
1421
1422 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1423 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1424 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1425 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1426 } 2144 }
1427 }
1428 } 2145 }
1429 2146
1430 glEnd (); 2147 glEnd ();
1431
1432 glDisable (GL_TEXTURE_2D); 2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
2150 }
2151
2152 hv_clear (smooth);
2153 }
2154
2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
2160
2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1433 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
1434} 2173 rc_free (rc);
1435 2174
2175 // top layer: overlays such as the health bar
2176 for (y = 0; y < sh; y++)
2177 if (0 <= y + my && y + my < self->rows)
2178 {
2179 maprow *row = self->row + (y + my);
2180
2181 for (x = 0; x < sw; x++)
2182 if (row->c0 <= x + mx && x + mx < row->c1)
2183 {
2184 mapcell *cell = row->col + (x + mx - row->c0);
2185
2186 int px = x * T;
2187 int py = y * T;
2188
2189 if (cell->stat_hp)
2190 {
2191 int width = cell->stat_width * T;
2192 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2193
2194 glColor3ub (0, 0, 0);
2195 glRectf (px + 1, py - thick - 2,
2196 px + width - 1, py);
2197
2198 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2199 glRectf (px + 2,
2200 py - thick - 1,
2201 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2202 }
2203 }
2204 }
2205}
2206
1436void 2207void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE: 2209 CODE:
1439{ 2210{
1440 static float color[16][3] = { 2211 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1492 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1494} 2265}
1495 2266
1496void 2267void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1498 PPCODE: 2269 PPCODE:
1499{ 2270{
1500 int vx, vy;
1501 int x, y; 2271 int x, y;
2272 int sw1 = sw + 2;
2273 int sh1 = sh + 2;
2274 int sh3 = sh * 3;
1502 int sw4 = (sw + 3) & ~3; 2275 int sw34 = (sw * 3 + 3) & ~3;
2276 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2277 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2278 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1505 2279
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv); 2280 SvPOK_only (darkness3_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1509 2282
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2283 mx += self->x - 1;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2284 my += self->y - 1;
1512 2285
2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2287
1513 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh1; y++)
1514 if (0 <= y + vy && y + vy < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1515 { 2290 {
1516 maprow *row = self->row + (y + vy); 2291 maprow *row = self->row + (y + my);
1517 2292
1518 for (x = 0; x < sw; x++) 2293 for (x = 0; x < sw1; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1) 2294 if (row->c0 <= x + mx && x + mx < row->c1)
1520 { 2295 {
1521 mapcell *cell = row->col + (x + vx - row->c0); 2296 mapcell *cell = row->col + (x + mx - row->c0);
1522 2297
1523 darkness[y * sw4 + x] = cell->darkness < 0 2298 darkness1 [y * sw1 + x] = cell->darkness
2299 ? 255 - (cell->darkness - 1)
1524 ? 255 - FOW_DARKNESS 2300 : 255 - FOW_DARKNESS;
1525 : 255 - cell->darkness;
1526 } 2301 }
1527 } 2302 }
1528 2303
2304 for (y = 0; y < sh; ++y)
2305 for (x = 0; x < sw; ++x)
2306 {
2307 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2308 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2309 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2310 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2311 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2312 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2313 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2314 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2315 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2316
2317 uint8_t r11 = (d11 + d21 + d12) / 3;
2318 uint8_t r21 = d21;
2319 uint8_t r31 = (d21 + d31 + d32) / 3;
2320
2321 uint8_t r12 = d12;
2322 uint8_t r22 = d22;
2323 uint8_t r32 = d32;
2324
2325 uint8_t r13 = (d13 + d23 + d12) / 3;
2326 uint8_t r23 = d23;
2327 uint8_t r33 = (d23 + d33 + d32) / 3;
2328
2329 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2332 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2335 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2338 }
2339
2340 free (darkness1);
2341
1529 EXTEND (SP, 3); 2342 EXTEND (SP, 3);
1530 PUSHs (sv_2mortal (newSViv (sw4))); 2343 PUSHs (sv_2mortal (newSViv (sw34)));
1531 PUSHs (sv_2mortal (newSViv (sh))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
1532 PUSHs (darkness_sv); 2345 PUSHs (darkness3_sv);
1533} 2346}
1534 2347
1535SV * 2348SV *
1536get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
1537 CODE: 2350 CODE:
1538{ 2351{
1539 int x, y, x1, y1; 2352 int x, y, x1, y1;
1540 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
1541 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1566 if (row && row->c0 <= x && x < row->c1) 2379 if (row && row->c0 <= x && x < row->c1)
1567 { 2380 {
1568 mapcell *cell = row->col + (x - row->c0); 2381 mapcell *cell = row->col + (x - row->c0);
1569 uint8_t flags = 0; 2382 uint8_t flags = 0;
1570 2383
1571 if (cell->face [0]) flags |= 1; 2384 if (cell->tile [0]) flags |= 1;
1572 if (cell->face [1]) flags |= 2; 2385 if (cell->tile [1]) flags |= 2;
1573 if (cell->face [2]) flags |= 4; 2386 if (cell->tile [2]) flags |= 4;
1574 2387
1575 *data++ = flags; 2388 *data++ = flags;
1576 2389
1577 if (flags & 1) 2390 if (flags & 1)
1578 { 2391 {
2392 tileid tile = cell->tile [0];
1579 *data++ = cell->face [0] >> 8; 2393 *data++ = tile >> 8;
1580 *data++ = cell->face [0]; 2394 *data++ = tile;
1581 } 2395 }
1582 2396
1583 if (flags & 2) 2397 if (flags & 2)
1584 { 2398 {
2399 tileid tile = cell->tile [1];
1585 *data++ = cell->face [1] >> 8; 2400 *data++ = tile >> 8;
1586 *data++ = cell->face [1]; 2401 *data++ = tile;
1587 } 2402 }
1588 2403
1589 if (flags & 4) 2404 if (flags & 4)
1590 { 2405 {
2406 tileid tile = cell->tile [2];
1591 *data++ = cell->face [2] >> 8; 2407 *data++ = tile >> 8;
1592 *data++ = cell->face [2]; 2408 *data++ = tile;
1593 } 2409 }
1594 } 2410 }
1595 else 2411 else
1596 *data++ = 0; 2412 *data++ = 0;
1597 } 2413 }
1598 } 2414 }
1599 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
1600 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
1601 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
1602 RETVAL = data_sv; 2423 RETVAL = data_sv;
1603} 2424}
1604 OUTPUT: 2425 OUTPUT:
1605 RETVAL 2426 RETVAL
1606 2427
1607void 2428void
1608set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1609 PPCODE: 2430 PPCODE:
1610{ 2431{
1611 int x, y, z; 2432 int x, y, z;
1612 int w, h; 2433 int w, h;
1613 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
1614 2445
1615 if (*data++ != 0) 2446 if (*data++ != 0)
1616 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
1617 2448
1618 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
1619 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
1620 2451
1621 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
1633 { 2464 {
1634 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
1635 2466
1636 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
1637 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
1638 uint8_t flags = *data++; 2474 flags = *data++;
1639 2475
1640 if (flags) 2476 if (flags)
1641 { 2477 {
1642 mapface face[3] = { 0, 0, 0 };
1643
1644 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2479 tileid tile[3] = { 0, 0, 0 };
1645 2480
1646 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2481 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1647 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1648 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1649 2484
1650 if (cell->darkness <= 0) 2485 if (cell->darkness == 0)
1651 { 2486 {
1652 cell->darkness = -1; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
1653 2489
1654 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
1655 { 2491 {
1656 cell->face[z] = face[z]; 2492 tileid t = tile [z];
1657 2493
1658 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2495 {
1659 XPUSHs (sv_2mortal (newSViv (face[z]))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2497 need_texid (self, t);
2498 }
2499
2500 cell->tile [z] = t;
1660 } 2501 }
1661 } 2502 }
1662 } 2503 }
1663 } 2504 }
1664 } 2505 }
1665} 2506}
1666 2507
1667MODULE = CFClient PACKAGE = CFClient::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
1668 2509
1669CFClient::MixChunk 2510DC::RW
1670new_from_file (SV *class, char *path) 2511new (SV *class, SV *data_sv)
1671 CODE: 2512 CODE:
1672 RETVAL = Mix_LoadWAV (path); 2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
1673 OUTPUT: 2519 OUTPUT:
1674 RETVAL 2520 RETVAL
1675 2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
1676void 2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2537
2538PROTOTYPES: DISABLE
2539
2540DC::Channel
2541find ()
2542 CODE:
2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2559 OUTPUT:
2560 RETVAL
2561
2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
1677DESTROY (CFClient::MixChunk self) 2631DESTROY (DC::MixChunk self)
1678 CODE: 2632 CODE:
1679 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
1680 2634
1681int 2635int
1682volume (CFClient::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
1683 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
1684 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
1685 OUTPUT: 2641 OUTPUT:
1686 RETVAL 2642 RETVAL
1687 2643
1688int 2644DC::Channel
1689play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1690 CODE: 2646 CODE:
2647{
1691 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
1692 OUTPUT: 2659 OUTPUT:
1693 RETVAL 2660 RETVAL
1694 2661
1695MODULE = CFClient PACKAGE = CFClient::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1696 2663
1697int 2664int
1698volume (int volume = -1) 2665volume (int volume = -1)
2666 PROTOTYPE: ;$
1699 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
1700 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
1701 OUTPUT: 2671 OUTPUT:
1702 RETVAL 2672 RETVAL
1703 2673
1704CFClient::MixMusic 2674void
1705new_from_file (SV *class, char *path) 2675fade_out (int ms)
1706 CODE: 2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
1707 RETVAL = Mix_LoadMUS (path); 2687 RETVAL = Mix_LoadMUS_RW (rwops);
1708 OUTPUT: 2688 OUTPUT:
1709 RETVAL 2689 RETVAL
1710 2690
1711void 2691void
1712DESTROY (CFClient::MixMusic self) 2692DESTROY (DC::MixMusic self)
1713 CODE: 2693 CODE:
1714 Mix_FreeMusic (self); 2694 Mix_FreeMusic (self);
1715 2695
1716int 2696int
1717play (CFClient::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
1718 CODE: 2698 CODE:
1719 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
1720 OUTPUT: 2700 OUTPUT:
1721 RETVAL 2701 RETVAL
1722 2702
2703void
2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2705 CODE:
2706 Mix_FadeInMusicPos (self, loops, ms, position);
2707
1723MODULE = CFClient PACKAGE = CFClient::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2709
2710PROTOTYPES: ENABLE
1724 2711
1725BOOT: 2712BOOT:
1726{ 2713{
1727 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1728 static const struct { 2715 static const struct {
1729 const char *name; 2716 const char *name;
1730 IV iv; 2717 IV iv;
1731 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
1732# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2720 const_iv (GL_VENDOR),
2721 const_iv (GL_VERSION),
2722 const_iv (GL_EXTENSIONS),
1733 const_iv (GL_COLOR_MATERIAL), 2723 const_iv (GL_COLOR_MATERIAL),
1734 const_iv (GL_SMOOTH), 2724 const_iv (GL_SMOOTH),
1735 const_iv (GL_FLAT), 2725 const_iv (GL_FLAT),
1736 const_iv (GL_DITHER), 2726 const_iv (GL_DITHER),
1737 const_iv (GL_BLEND), 2727 const_iv (GL_BLEND),
1741 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
1745 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
1746 const_iv (GL_AND), 2737 const_iv (GL_AND),
1747 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
1748 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
1749 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
1750 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
1763 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
1764 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
1766 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
1768 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2766 const_iv (GL_PROXY_TEXTURE_1D),
2767 const_iv (GL_PROXY_TEXTURE_2D),
1769 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
1770 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
1771 const_iv (GL_TEXTURE_ENV), 2770 const_iv (GL_TEXTURE_ENV),
1772 const_iv (GL_TEXTURE_MAG_FILTER), 2771 const_iv (GL_TEXTURE_MAG_FILTER),
1773 const_iv (GL_TEXTURE_MIN_FILTER), 2772 const_iv (GL_TEXTURE_MIN_FILTER),
1794 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
1795 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
1796 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
1797 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
1798 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
1799 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2800 const_iv (GL_LINE_STRIP),
1800 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
1801 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
1802 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1807 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
1808 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
1809 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
1812# undef const_iv 2821# undef const_iv
1813 }; 2822 };
1814 2823
1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2824 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2825 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2826
2827 texture_av = newAV ();
2828 AvREAL_off (texture_av);
1817} 2829}
2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
1818 2836
1819char * 2837char *
1820gl_vendor () 2838gl_vendor ()
1821 CODE: 2839 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
1835 CODE: 2853 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2854 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT: 2855 OUTPUT:
1838 RETVAL 2856 RETVAL
1839 2857
2858const char *glGetString (GLenum pname)
2859
2860GLint glGetInteger (GLenum pname)
2861 CODE:
2862 glGetIntegerv (pname, &RETVAL);
2863 OUTPUT:
2864 RETVAL
2865
2866GLdouble glGetDouble (GLenum pname)
2867 CODE:
2868 glGetDoublev (pname, &RETVAL);
2869 OUTPUT:
2870 RETVAL
2871
1840int glGetError () 2872int glGetError ()
1841 2873
1842void glFinish () 2874void glFinish ()
1843 2875
1844void glClear (int mask) 2876void glClear (int mask)
1881# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883 2915
1884# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
1886 2920
1887void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
1888 2922
1889void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
1890 2924
1898 2932
1899void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
1900 CODE: 2934 CODE:
1901 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
1902 2936
1903void glBegin (int mode)
1904
1905void glEnd ()
1906
1907void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
1908 PROTOTYPE: @
1909 ALIAS: 2938 ALIAS:
1910 glColor_premultiply = 1 2939 glColor_premultiply = 1
1911 CODE: 2940 CODE:
1912 if (ix) 2941 if (ix)
1913 { 2942 {
1916 b *= a; 2945 b *= a;
1917 } 2946 }
1918 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
1920 2949
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
1928 CODE: 2951 CODE:
1929 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
1931 2954
1935 2958
1936void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
1937 CODE: 2960 CODE:
1938 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
1939 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
1940void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
1941 CODE: 2993 CODE:
1942 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
1943 2995
1944void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1961 CODE: 3013 CODE:
1962 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1964 3016
1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1966 3018
1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1968 3020
1969void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
3022
3023void glPixelZoom (float x, float y)
1970 3024
1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3025void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1972 3026
1973int glGenTexture () 3027int glGenTexture ()
1974 CODE: 3028 CODE:
1975{ 3029 RETVAL = gen_texture ();
1976 GLuint name;
1977 glGenTextures (1, &name);
1978 RETVAL = name;
1979}
1980 OUTPUT: 3030 OUTPUT:
1981 RETVAL 3031 RETVAL
1982 3032
1983void glDeleteTexture (int name) 3033void glDeleteTexture (int name)
1984 CODE: 3034 CODE:
1985{
1986 GLuint name_ = name;
1987 glDeleteTextures (1, &name_); 3035 del_texture (name);
1988} 3036
1989
1990int glGenList () 3037int glGenList ()
1991 CODE: 3038 CODE:
1992 RETVAL = glGenLists (1); 3039 RETVAL = glGenLists (1);
1993 OUTPUT: 3040 OUTPUT:
1994 RETVAL 3041 RETVAL
2001 3048
2002void glEndList () 3049void glEndList ()
2003 3050
2004void glCallList (int list) 3051void glCallList (int list)
2005 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2006 3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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