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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.82 by root, Mon May 15 00:15:08 2006 UTC vs.
Revision 1.130 by root, Wed Jul 12 17:21:01 2006 UTC

10#include "XSUB.h" 10#include "XSUB.h"
11 11
12#include <math.h> 12#include <math.h>
13#include <string.h> 13#include <string.h>
14#include <stdio.h> 14#include <stdio.h>
15#include <stdlib.h>
15 16
16#include <SDL.h> 17#include <SDL.h>
17#include <SDL_endian.h> 18#include <SDL_endian.h>
18#include <SDL_image.h> 19#include <SDL_image.h>
19#include <SDL_mixer.h> 20#include <SDL_mixer.h>
20#include <SDL_opengl.h> 21#include <SDL_opengl.h>
21 22
23#define PANGO_ENABLE_BACKEND
24#define G_DISABLE_CAST_CHECKS
25
22#include <glib/gmacros.h> 26#include <glib/gmacros.h>
23 27
24#include <pango/pango.h> 28#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 29
29#ifndef _WIN32 30#ifndef _WIN32
30# include <sys/types.h> 31# include <sys/types.h>
31# include <sys/socket.h> 32# include <sys/socket.h>
32# include <netinet/in.h> 33# include <netinet/in.h>
41 typedef signed int int32_t; 42 typedef signed int int32_t;
42#endif 43#endif
43 44
44#include "glext.h" 45#include "glext.h"
45 46
47#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
48
46#define FOW_DARKNESS 32 49#define FOW_DARKNESS 32
47 50
48#define MAP_EXTEND_X 32 51#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 52#define MAP_EXTEND_Y 512
50 53
51#define MIN_FONT_HEIGHT 10 54#define MIN_FONT_HEIGHT 10
52 55
53#define GL_CALL(type,func,args) \ 56#if 0
54 { \ 57# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 58#else
56 static type fptr_; \ 59# define PARACHUTE 0
57 \ 60#endif
58 if (!init_) \ 61
59 { \ 62static struct
60 init_ = 1; \ 63{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 64#define GL_FUNC(ptr,name) ptr name;
62 } \ 65#include "glfunc.h"
63 \ 66#undef GL_FUNC
64 if (fptr_) \ 67} gl;
65 fptr_ args; \ 68
66 } 69static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
70{
71 if (gl.BlendFuncSeparate)
72 gl.BlendFuncSeparate (sa, da, saa, daa);
73 else if (gl.BlendFuncSeparateEXT)
74 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
75 else
76 glBlendFunc (sa, da);
77}
78
79#include "texcache.c"
80
81#include "pango-font.c"
82#include "pango-fontmap.c"
83#include "pango-render.c"
67 84
68typedef Mix_Chunk *CFClient__MixChunk; 85typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 86typedef Mix_Music *CFClient__MixMusic;
70 87
71typedef PangoFontDescription *CFClient__Font; 88typedef PangoFontDescription *CFClient__Font;
72 89
90static int
91shape_attr_p (PangoLayoutRun *run)
92{
93 GSList *attrs = run->item->analysis.extra_attrs;
94
95 while (attrs)
96 {
97 PangoAttribute *attr = attrs->data;
98
99 if (attr->klass->type == PANGO_ATTR_SHAPE)
100 return 1;
101
102 attrs = attrs->next;
103 }
104
105 return 0;
106}
107
73typedef struct cf_layout { 108typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 109 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 110 float r, g, b, a; // default color for rgba mode
77 int base_height; 111 int base_height;
78 CFClient__Font font; 112 CFClient__Font font;
79} *CFClient__Layout; 113} *CFClient__Layout;
80 114
81static CFClient__Font default_font; 115static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 116static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 117static PangoFontMap *opengl_fontmap;
84 118
85static void 119static void
86substitute_func (FcPattern *pattern, gpointer data) 120substitute_func (FcPattern *pattern, gpointer data)
87{ 121{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 122 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifndef _WIN32 123#ifdef FC_HINT_STYLE
124 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
125#endif
90 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 126 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
91#endif
92} 127}
93 128
94static void 129static void
95layout_update_font (CFClient__Layout self) 130layout_update_font (CFClient__Layout self)
96{ 131{
292 ev.code = 1; 327 ev.code = 1;
293 ev.data1 = (void *)(long)channel; 328 ev.data1 = (void *)(long)channel;
294 ev.data2 = 0; 329 ev.data2 = 0;
295 330
296 SDL_PushEvent ((SDL_Event *)&ev); 331 SDL_PushEvent ((SDL_Event *)&ev);
332}
333
334static unsigned int
335minpot (unsigned int n)
336{
337 if (!n)
338 return 0;
339
340 --n;
341
342 n |= n >> 1;
343 n |= n >> 2;
344 n |= n >> 4;
345 n |= n >> 8;
346 n |= n >> 16;
347
348 return n + 1;
297} 349}
298 350
299MODULE = CFClient PACKAGE = CFClient 351MODULE = CFClient PACKAGE = CFClient
300 352
301PROTOTYPES: ENABLE 353PROTOTYPES: ENABLE
411 463
412 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 464 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
413 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 465 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
414} 466}
415 467
468int
469in_destruct ()
470 CODE:
471 RETVAL = PL_main_cv == Nullcv;
472 OUTPUT:
473 RETVAL
474
475NV floor (NV x)
476
477NV ceil (NV x)
478
416void 479void
417pango_init () 480pango_init ()
418 CODE: 481 CODE:
419{ 482{
420 // delayed, so it can pick up new fonts added by AddFontResourceEx
421 ft2_fontmap = pango_ft2_font_map_new (); 483 opengl_fontmap = pango_opengl_font_map_new ();
422 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 484 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
423 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 485 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
424
425 cairo_fontmap = pango_cairo_font_map_get_default ();
426 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
427} 486}
428 487
429int 488int
430SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 489SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
431 490
432void 491void
433SDL_Quit () 492SDL_Quit ()
434 493
435void 494void
441 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 500 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
442 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 501 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
443 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 502 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 503 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
445 504
505 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
506 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
507
446 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 508 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
447 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 509 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
448 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 510 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
449 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
450 512
451 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 513 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
452 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
453 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
454 514
455 SDL_EnableUNICODE (1); 515 SDL_EnableUNICODE (1);
456 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 516 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
457 517
458 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 518 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
467 527
468 ++m; 528 ++m;
469 } 529 }
470} 530}
471 531
532char *
533SDL_GetError ()
534
472int 535int
473SDL_SetVideoMode (int w, int h, int fullscreen) 536SDL_SetVideoMode (int w, int h, int fullscreen)
474 CODE: 537 CODE:
475 RETVAL = !!SDL_SetVideoMode ( 538 RETVAL = !!SDL_SetVideoMode (
476 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 539 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
477 ); 540 );
541 if (RETVAL)
542 {
478 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 543 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
544# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
545# include "glfunc.h"
546# undef GL_FUNC
547 }
479 OUTPUT: 548 OUTPUT:
480 RETVAL 549 RETVAL
481 550
482void 551void
483SDL_GL_SwapBuffers () 552SDL_GL_SwapBuffers ()
553
554char *
555SDL_GetKeyName (int sym)
484 556
485void 557void
486SDL_PollEvent () 558SDL_PollEvent ()
487 PPCODE: 559 PPCODE:
488{ 560{
507 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 579 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
508 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 580 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
509 break; 581 break;
510 582
511 case SDL_MOUSEMOTION: 583 case SDL_MOUSEMOTION:
584 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
585
512 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
513 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 587 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
514 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 588 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
515 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 589 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
516 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 590 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
517 break; 591 break;
518 592
519 case SDL_MOUSEBUTTONDOWN: 593 case SDL_MOUSEBUTTONDOWN:
520 case SDL_MOUSEBUTTONUP: 594 case SDL_MOUSEBUTTONUP:
595 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
596
521 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 597 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
522 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 598 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
523 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 599 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
524 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 600 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
525 break; 601 break;
552 CODE: 628 CODE:
553#ifndef _WIN32 629#ifndef _WIN32
554 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 630 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
555#endif 631#endif
556 632
557char *
558gl_version ()
559 CODE:
560 RETVAL = (char *)glGetString (GL_VERSION);
561 OUTPUT:
562 RETVAL
563
564char *
565gl_extensions ()
566 CODE:
567 RETVAL = (char *)glGetString (GL_EXTENSIONS);
568 OUTPUT:
569 RETVAL
570
571void 633void
572add_font (char *file) 634add_font (char *file)
573 CODE: 635 CODE:
574 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 636 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
575#ifdef _WIN32
576 // cairo... sigh... requires win2000
577 AddFontResourceEx (file, FR_PRIVATE, 0);
578#endif
579 637
580void 638void
581load_image_inline (SV *image_) 639load_image_inline (SV *image_)
582 ALIAS: 640 ALIAS:
583 load_image_file = 1 641 load_image_file = 1
625 683
626 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 684 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
627 685
628 assert (surface2->pitch == surface2->w * 4); 686 assert (surface2->pitch == surface2->w * 4);
629 687
688 SDL_LockSurface (surface2);
630 EXTEND (SP, 5); 689 EXTEND (SP, 6);
631 PUSHs (sv_2mortal (newSViv (surface2->w))); 690 PUSHs (sv_2mortal (newSViv (surface2->w)));
632 PUSHs (sv_2mortal (newSViv (surface2->h))); 691 PUSHs (sv_2mortal (newSViv (surface2->h)));
633 SDL_LockSurface (surface2);
634 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 692 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
635 SDL_UnlockSurface (surface2);
636 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 693 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
637 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 694 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
638 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 695 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
696 SDL_UnlockSurface (surface2);
639 697
640 SDL_FreeSurface (surface); 698 SDL_FreeSurface (surface);
641 SDL_FreeSurface (surface2); 699 SDL_FreeSurface (surface2);
642} 700}
643 701
667} 725}
668 726
669void 727void
670error (char *message) 728error (char *message)
671 CODE: 729 CODE:
730 fprintf (stderr, "ERROR: %s\n", message);
672#ifdef _WIN32 731#ifdef _WIN32
673 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 732 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
674#else
675 fprintf (stderr, "ERROR: %s\n", message);
676#endif 733#endif
677 734
678void 735void
679fatal (char *message) 736fatal (char *message)
680 CODE: 737 CODE:
738 fprintf (stderr, "FATAL: %s\n", message);
681#ifdef _WIN32 739#ifdef _WIN32
682 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 740 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
683#else
684 fprintf (stderr, "FATAL: %s\n", message);
685#endif 741#endif
686 exit (1); 742 _exit (1);
743
744void
745_exit (int retval)
746 CODE:
747 _exit (retval);
687 748
688MODULE = CFClient PACKAGE = CFClient::Font 749MODULE = CFClient PACKAGE = CFClient::Font
689 750
690CFClient::Font 751CFClient::Font
691new_from_file (SV *class, char *path, int id = 0) 752new_from_file (SV *class, char *path, int id = 0)
709 CODE: 770 CODE:
710 default_font = self; 771 default_font = self;
711 772
712MODULE = CFClient PACKAGE = CFClient::Layout 773MODULE = CFClient PACKAGE = CFClient::Layout
713 774
775void
776reset_glyph_cache ()
777 CODE:
778 tc_clear ();
779
714CFClient::Layout 780CFClient::Layout
715new (SV *class, int rgba = 0) 781new (SV *class)
716 CODE: 782 CODE:
717 New (0, RETVAL, 1, struct cf_layout); 783 New (0, RETVAL, 1, struct cf_layout);
718 784
719 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 785 RETVAL->pl = pango_layout_new (opengl_context);
720 RETVAL->rgba = rgba;
721 RETVAL->r = 1.; 786 RETVAL->r = 1.;
722 RETVAL->g = 1.; 787 RETVAL->g = 1.;
723 RETVAL->b = 1.; 788 RETVAL->b = 1.;
724 RETVAL->a = 1.; 789 RETVAL->a = 1.;
725 RETVAL->base_height = MIN_FONT_HEIGHT; 790 RETVAL->base_height = MIN_FONT_HEIGHT;
734DESTROY (CFClient::Layout self) 799DESTROY (CFClient::Layout self)
735 CODE: 800 CODE:
736 g_object_unref (self->pl); 801 g_object_unref (self->pl);
737 Safefree (self); 802 Safefree (self);
738 803
739int
740is_rgba (CFClient::Layout self)
741 CODE:
742 RETVAL = self->rgba;
743 OUTPUT:
744 RETVAL
745
746void 804void
747set_text (CFClient::Layout self, SV *text_) 805set_text (CFClient::Layout self, SV *text_)
748 CODE: 806 CODE:
749{ 807{
750 STRLEN textlen; 808 STRLEN textlen;
761 char *text = SvPVutf8 (text_, textlen); 819 char *text = SvPVutf8 (text_, textlen);
762 820
763 pango_layout_set_markup (self->pl, text, textlen); 821 pango_layout_set_markup (self->pl, text, textlen);
764} 822}
765 823
824void
825set_shapes (CFClient::Layout self, ...)
826 CODE:
827{
828 PangoAttrList *attrs = 0;
829 const char *text = pango_layout_get_text (self->pl);
830 const char *pos = text;
831 int arg = 4;
832
833 while (arg < items && (pos = strstr (pos, OBJ_STR)))
834 {
835 PangoRectangle inkrect, rect;
836 PangoAttribute *attr;
837
838 int x = SvIV (ST (arg - 3));
839 int y = SvIV (ST (arg - 2));
840 int w = SvIV (ST (arg - 1));
841 int h = SvIV (ST (arg ));
842
843 inkrect.x = 0;
844 inkrect.y = 0;
845 inkrect.width = 0;
846 inkrect.height = 0;
847
848 rect.x = x * PANGO_SCALE;
849 rect.y = y * PANGO_SCALE;
850 rect.width = w * PANGO_SCALE;
851 rect.height = h * PANGO_SCALE;
852
853 if (!attrs)
854 attrs = pango_layout_get_attributes (self->pl);
855
856 attr = pango_attr_shape_new (&inkrect, &rect);
857 attr->start_index = pos - text;
858 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
859 pango_attr_list_insert (attrs, attr);
860
861 arg += 4;
862 pos += sizeof (OBJ_STR) - 1;
863 }
864
865 if (attrs)
866 pango_layout_set_attributes (self->pl, attrs);
867}
868
869void
870get_shapes (CFClient::Layout self)
871 PPCODE:
872{
873 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
874
875 do
876 {
877 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
878
879 if (run && shape_attr_p (run))
880 {
881 PangoRectangle extents;
882 pango_layout_iter_get_run_extents (iter, 0, &extents);
883
884 EXTEND (SP, 2);
885 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
886 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
887 }
888 }
889 while (pango_layout_iter_next_run (iter));
890
891 pango_layout_iter_free (iter);
892}
893
894int
895has_wrapped (CFClient::Layout self)
896 CODE:
897{
898 int lines = 1;
899 const char *text = pango_layout_get_text (self->pl);
900
901 while (*text)
902 lines += *text++ == '\n';
903
904 RETVAL = lines < pango_layout_get_line_count (self->pl);
905}
906 OUTPUT:
907 RETVAL
908
766SV * 909SV *
767get_text (CFClient::Layout self) 910get_text (CFClient::Layout self)
768 CODE: 911 CODE:
769 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 912 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
770 SvUTF8_on (RETVAL); 913 sv_utf8_decode (RETVAL);
771 OUTPUT: 914 OUTPUT:
772 RETVAL 915 RETVAL
773 916
774void 917void
775set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 918set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
801set_width (CFClient::Layout self, int max_width = -1) 944set_width (CFClient::Layout self, int max_width = -1)
802 CODE: 945 CODE:
803 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 946 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
804 947
805void 948void
949set_indent (CFClient::Layout self, int indent)
950 CODE:
951 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
952
953void
954set_spacing (CFClient::Layout self, int spacing)
955 CODE:
956 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
957
958void
959set_ellipsise (CFClient::Layout self, int ellipsise)
960 CODE:
961 pango_layout_set_ellipsize (self->pl,
962 ellipsise == 1 ? PANGO_ELLIPSIZE_START
963 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
964 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
965 : PANGO_ELLIPSIZE_NONE
966 );
967
968void
969set_single_paragraph_mode (CFClient::Layout self, int spm)
970 CODE:
971 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
972
973void
806size (CFClient::Layout self) 974size (CFClient::Layout self)
807 PPCODE: 975 PPCODE:
808{ 976{
809 int w, h; 977 int w, h;
810 978
812 980
813 EXTEND (SP, 2); 981 EXTEND (SP, 2);
814 PUSHs (sv_2mortal (newSViv (w))); 982 PUSHs (sv_2mortal (newSViv (w)));
815 PUSHs (sv_2mortal (newSViv (h))); 983 PUSHs (sv_2mortal (newSViv (h)));
816} 984}
985
986int
987descent (CFClient::Layout self)
988 CODE:
989{
990 PangoRectangle rect;
991 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
992 pango_layout_line_get_pixel_extents (line, 0, &rect);
993 RETVAL = PANGO_DESCENT (rect);
994}
995 OUTPUT:
996 RETVAL
817 997
818int 998int
819xy_to_index (CFClient::Layout self, int x, int y) 999xy_to_index (CFClient::Layout self, int x, int y)
820 CODE: 1000 CODE:
821{ 1001{
838 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1018 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
839 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1019 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
840} 1020}
841 1021
842void 1022void
843render (CFClient::Layout self) 1023render (CFClient::Layout self, float x, float y)
844 PPCODE: 1024 PPCODE:
845{ 1025 pango_opengl_render_layout_subpixel (
846 SV *retval; 1026 self->pl,
847 int w, h; 1027 x * PANGO_SCALE, y * PANGO_SCALE,
1028 self->r, self->g, self->b, self->a
1029 );
848 1030
849 layout_get_pixel_size (self, &w, &h); 1031MODULE = CFClient PACKAGE = CFClient::Texture
850 1032
851 if (self->rgba) 1033void
1034pad2pot (SV *data_, SV *w_, SV *h_)
1035 CODE:
1036{
1037 int ow = SvIV (w_);
1038 int oh = SvIV (h_);
1039
1040 if (ow && oh)
852 { 1041 {
853 cairo_surface_t *surface; 1042 int nw = minpot (ow);
854 cairo_t *cairo; 1043 int nh = minpot (oh);
855 1044
856 retval = newSV (w * h * 4); 1045 if (nw != ow || nh != oh)
857 SvPOK_only (retval);
858 SvCUR_set (retval, w * h * 4);
859
860 memset (SvPVX (retval), 0, w * h * 4);
861
862 surface = cairo_image_surface_create_for_data (
863 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
864 cairo = cairo_create (surface);
865 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
866
867 pango_cairo_show_layout (cairo, self->pl);
868
869 cairo_destroy (cairo);
870 cairo_surface_destroy (surface);
871
872 // what a mess, and its premultiplied, too :(
873 { 1046 {
874 uint32_t *p = (uint32_t *)SvPVX (retval); 1047 if (SvOK (data_))
875 uint32_t *e = p + w * h;
876
877 while (p < e)
878 { 1048 {
879 uint32_t rgba = *p; 1049 STRLEN datalen;
880 rgba = (rgba >> 24) | (rgba << 8); 1050 char *data = SvPVbyte (data_, datalen);
881 rgba = SDL_SwapBE32 (rgba); 1051 int bpp = datalen / (ow * oh);
882 *p++ = rgba; 1052 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1053
1054 SvPOK_only (result_);
1055 SvCUR_set (result_, nw * nh * bpp);
1056
1057 memset (SvPVX (result_), 0, nw * nh * bpp);
1058 while (oh--)
1059 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1060
1061 sv_setsv (data_, result_);
883 } 1062 }
1063
1064 sv_setiv (w_, nw);
1065 sv_setiv (h_, nh);
884 } 1066 }
885
886 EXTEND (SP, 5);
887 PUSHs (sv_2mortal (newSViv (w)));
888 PUSHs (sv_2mortal (newSViv (h)));
889 PUSHs (sv_2mortal (retval));
890 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
891 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
892 } 1067 }
893 else
894 {
895 FT_Bitmap bitmap;
896
897 retval = newSV (w * h);
898 SvPOK_only (retval);
899 SvCUR_set (retval, w * h);
900
901 bitmap.rows = h;
902 bitmap.width = w;
903 bitmap.pitch = w;
904 bitmap.buffer = (unsigned char*)SvPVX (retval);
905 bitmap.num_grays = 256;
906 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
907
908 memset (bitmap.buffer, 0, w * h);
909
910 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
917 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
918 }
919} 1068}
920 1069
921MODULE = CFClient PACKAGE = CFClient::Texture
922
923void 1070void
924draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1071draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
925 PROTOTYPE: $$$;$$ 1072 PROTOTYPE: $$$;$$
926 ALIAS: 1073 ALIAS:
927 draw_quad_alpha = 1 1074 draw_quad_alpha = 1
928 draw_quad_alpha_premultiplied = 2 1075 draw_quad_alpha_premultiplied = 2
929 CODE: 1076 CODE:
930{ 1077{
931 HV *hv = (HV *)SvRV (self); 1078 HV *hv = (HV *)SvRV (self);
932 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1079 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
933 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1080 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
934 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1081 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
935 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
936 1082
937 if (items < 5) 1083 if (items < 5)
938 { 1084 {
939 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1085 w = SvNV (*hv_fetch (hv, "w", 1, 1));
940 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1086 h = SvNV (*hv_fetch (hv, "h", 1, 1));
941 } 1087 }
942 1088
943 if (ix) 1089 if (ix)
944 { 1090 {
945 glEnable (GL_BLEND); 1091 glEnable (GL_BLEND);
1092
1093 if (ix == 2)
946 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1094 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1095 else
1096 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1097 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1098
1099 glEnable (GL_ALPHA_TEST);
1100 glAlphaFunc (GL_GREATER, 0.01f);
947 } 1101 }
948 1102
949 glBindTexture (GL_TEXTURE_2D, name); 1103 glBindTexture (GL_TEXTURE_2D, name);
950
951 if (wrap_mode)
952 {
953 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
954 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
955 }
956 1104
957 glBegin (GL_QUADS); 1105 glBegin (GL_QUADS);
958 glTexCoord2f (0, 0); glVertex2f (x , y ); 1106 glTexCoord2f (0, 0); glVertex2f (x , y );
959 glTexCoord2f (0, t); glVertex2f (x , y + h); 1107 glTexCoord2f (0, t); glVertex2f (x , y + h);
960 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1108 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
961 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1109 glTexCoord2f (s, 0); glVertex2f (x + w, y );
962 glEnd (); 1110 glEnd ();
963 1111
964 if (ix) 1112 if (ix)
1113 {
1114 glDisable (GL_ALPHA_TEST);
965 glDisable (GL_BLEND); 1115 glDisable (GL_BLEND);
1116 }
966} 1117}
967 1118
968MODULE = CFClient PACKAGE = CFClient::Map 1119MODULE = CFClient PACKAGE = CFClient::Map
969 1120
970CFClient::Map 1121CFClient::Map
990DESTROY (CFClient::Map self) 1141DESTROY (CFClient::Map self)
991 CODE: 1142 CODE:
992{ 1143{
993 map_clear (self); 1144 map_clear (self);
994 Safefree (self->face); 1145 Safefree (self->face);
1146 Safefree (self->tex);
995 Safefree (self); 1147 Safefree (self);
996} 1148}
997 1149
998void 1150void
999clear (CFClient::Map self) 1151clear (CFClient::Map self)
1034 tex->r = r; 1186 tex->r = r;
1035 tex->g = g; 1187 tex->g = g;
1036 tex->b = b; 1188 tex->b = b;
1037 tex->a = a; 1189 tex->a = a;
1038 } 1190 }
1191
1192 // somewhat hackish, but for textures that require it, it really
1193 // improves the look, and most others don't suffer.
1194 glBindTexture (GL_TEXTURE_2D, name);
1195 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1196 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1197 // use uglier nearest interpolation because linear suffers
1198 // from transparent color bleeding and ugly wrapping effects.
1199 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1039} 1200}
1040 1201
1041int 1202int
1042ox (CFClient::Map self) 1203ox (CFClient::Map self)
1043 ALIAS: 1204 ALIAS:
1044 oy = 1 1205 oy = 1
1206 x = 2
1207 y = 3
1208 w = 4
1209 h = 5
1045 CODE: 1210 CODE:
1046 switch (ix) 1211 switch (ix)
1047 { 1212 {
1048 case 0: RETVAL = self->ox; break; 1213 case 0: RETVAL = self->ox; break;
1049 case 1: RETVAL = self->oy; break; 1214 case 1: RETVAL = self->oy; break;
1215 case 2: RETVAL = self->x; break;
1216 case 3: RETVAL = self->y; break;
1217 case 4: RETVAL = self->w; break;
1218 case 5: RETVAL = self->h; break;
1050 } 1219 }
1051 OUTPUT: 1220 OUTPUT:
1052 RETVAL 1221 RETVAL
1053 1222
1054void 1223void
1088 1257
1089 while (data < data_end) 1258 while (data < data_end)
1090 { 1259 {
1091 flags = (data [0] << 8) + data [1]; data += 2; 1260 flags = (data [0] << 8) + data [1]; data += 2;
1092 1261
1093 x = ((flags >> 10) & 63) + self->x; 1262 x = self->x + ((flags >> 10) & 63);
1094 y = ((flags >> 4) & 63) + self->y; 1263 y = self->y + ((flags >> 4) & 63);
1095 1264
1096 cell = map_get_cell (self, x, y); 1265 cell = map_get_cell (self, x, y);
1097 1266
1098 if (flags & 15) 1267 if (flags & 15)
1099 { 1268 {
1189 OUTPUT: 1358 OUTPUT:
1190 RETVAL 1359 RETVAL
1191 1360
1192void 1361void
1193draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1362draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1194 PPCODE: 1363 CODE:
1195{ 1364{
1196 int vx, vy; 1365 int vx, vy;
1197 int x, y, z; 1366 int x, y, z;
1198 int last_name; 1367 int last_name;
1199 mapface face; 1368 mapface face;
1200 int sw4 = (sw + 3) & ~3;
1201 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1202 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1203 1369
1204 memset (darkness, 255, sw4 * sh);
1205 SvPOK_only (darkness_sv);
1206 SvCUR_set (darkness_sv, sw4 * sh);
1207
1208 vx = self->x + (self->w - sw) / 2 - shift_x; 1370 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1209 vy = self->y + (self->h - sh) / 2 - shift_y; 1371 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1210 1372
1211 /* 1373 /*
1212 int vx = self->vx = self->w >= sw 1374 int vx = self->vx = self->w >= sw
1213 ? self->x + (self->w - sw) / 2 1375 ? self->x + (self->w - sw) / 2
1214 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1376 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1218 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1380 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1219 */ 1381 */
1220 1382
1221 glColor4ub (255, 255, 255, 255); 1383 glColor4ub (255, 255, 255, 255);
1222 1384
1385 glEnable (GL_BLEND);
1223 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1386 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1224 glEnable (GL_BLEND);
1225 glEnable (GL_TEXTURE_2D); 1387 glEnable (GL_TEXTURE_2D);
1226 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1388 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1227 1389
1228 glBegin (GL_QUADS); 1390 glBegin (GL_QUADS);
1229 1391
1237 1399
1238 for (x = 0; x < sw; x++) 1400 for (x = 0; x < sw; x++)
1239 if (row->c0 <= x + vx && x + vx < row->c1) 1401 if (row->c0 <= x + vx && x + vx < row->c1)
1240 { 1402 {
1241 mapcell *cell = row->col + (x + vx - row->c0); 1403 mapcell *cell = row->col + (x + vx - row->c0);
1242
1243 darkness[y * sw4 + x] = cell->darkness < 0
1244 ? 255 - FOW_DARKNESS
1245 : 255 - cell->darkness;
1246 1404
1247 face = cell->face [z]; 1405 face = cell->face [z];
1248 1406
1249 if (face) 1407 if (face)
1250 { 1408 {
1271 1429
1272 glEnd (); 1430 glEnd ();
1273 1431
1274 glDisable (GL_TEXTURE_2D); 1432 glDisable (GL_TEXTURE_2D);
1275 glDisable (GL_BLEND); 1433 glDisable (GL_BLEND);
1434}
1435
1436void
1437draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1438 CODE:
1439{
1440 static float color[16][3] = {
1441 { 0.00F, 0.00F, 0.00F },
1442 { 1.00F, 1.00F, 1.00F },
1443 { 0.00F, 0.00F, 0.55F },
1444 { 1.00F, 0.00F, 0.00F },
1445
1446 { 1.00F, 0.54F, 0.00F },
1447 { 0.11F, 0.56F, 1.00F },
1448 { 0.93F, 0.46F, 0.00F },
1449 { 0.18F, 0.54F, 0.34F },
1450
1451 { 0.56F, 0.73F, 0.56F },
1452 { 0.80F, 0.80F, 0.80F },
1453 { 0.55F, 0.41F, 0.13F },
1454 { 0.99F, 0.77F, 0.26F },
1455
1456 { 0.74F, 0.65F, 0.41F },
1457
1458 { 0.00F, 1.00F, 1.00F },
1459 { 1.00F, 0.00F, 1.00F },
1460 { 1.00F, 1.00F, 0.00F },
1461 };
1462
1463 int x, y;
1464
1465 glEnable (GL_TEXTURE_2D);
1466 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1467 glEnable (GL_BLEND);
1468 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1469 glBegin (GL_QUADS);
1470
1471 for (y = 0; y < h; y++)
1472 for (x = 0; x < w; x++)
1473 {
1474 unsigned char m = data [x + y * w];
1475
1476 if (m)
1477 {
1478 float *c = color [m & 15];
1479
1480 float tx1 = m & 0x40 ? 0.5 : 0.;
1481 float tx2 = tx1 + 0.5;
1482
1483 glColor4f (c[0], c[1], c[2], 0.75);
1484 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1485 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1486 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1487 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1488 }
1489 }
1490
1491 glEnd ();
1492 glDisable (GL_BLEND);
1493 glDisable (GL_TEXTURE_2D);
1494}
1495
1496void
1497fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1498 PPCODE:
1499{
1500 int vx, vy;
1501 int x, y;
1502 int sw4 = (sw + 3) & ~3;
1503 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1504 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1505
1506 memset (darkness, 255, sw4 * sh);
1507 SvPOK_only (darkness_sv);
1508 SvCUR_set (darkness_sv, sw4 * sh);
1509
1510 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1511 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1512
1513 for (y = 0; y < sh; y++)
1514 if (0 <= y + vy && y + vy < self->rows)
1515 {
1516 maprow *row = self->row + (y + vy);
1517
1518 for (x = 0; x < sw; x++)
1519 if (row->c0 <= x + vx && x + vx < row->c1)
1520 {
1521 mapcell *cell = row->col + (x + vx - row->c0);
1522
1523 darkness[y * sw4 + x] = cell->darkness < 0
1524 ? 255 - FOW_DARKNESS
1525 : 255 - cell->darkness;
1526 }
1527 }
1276 1528
1277 EXTEND (SP, 3); 1529 EXTEND (SP, 3);
1278 PUSHs (sv_2mortal (newSViv (sw4))); 1530 PUSHs (sv_2mortal (newSViv (sw4)));
1279 PUSHs (sv_2mortal (newSViv (sh))); 1531 PUSHs (sv_2mortal (newSViv (sh)));
1280 PUSHs (darkness_sv); 1532 PUSHs (darkness_sv);
1481 const_iv (GL_COLOR_MATERIAL), 1733 const_iv (GL_COLOR_MATERIAL),
1482 const_iv (GL_SMOOTH), 1734 const_iv (GL_SMOOTH),
1483 const_iv (GL_FLAT), 1735 const_iv (GL_FLAT),
1484 const_iv (GL_DITHER), 1736 const_iv (GL_DITHER),
1485 const_iv (GL_BLEND), 1737 const_iv (GL_BLEND),
1738 const_iv (GL_CULL_FACE),
1486 const_iv (GL_SCISSOR_TEST), 1739 const_iv (GL_SCISSOR_TEST),
1740 const_iv (GL_DEPTH_TEST),
1741 const_iv (GL_ALPHA_TEST),
1742 const_iv (GL_NORMALIZE),
1743 const_iv (GL_RESCALE_NORMAL),
1744 const_iv (GL_FRONT),
1745 const_iv (GL_BACK),
1487 const_iv (GL_AND), 1746 const_iv (GL_AND),
1488 const_iv (GL_ONE), 1747 const_iv (GL_ONE),
1489 const_iv (GL_ZERO), 1748 const_iv (GL_ZERO),
1490 const_iv (GL_SRC_ALPHA), 1749 const_iv (GL_SRC_ALPHA),
1491 const_iv (GL_SRC_ALPHA_SATURATE), 1750 const_iv (GL_DST_ALPHA),
1492 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1751 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1493 const_iv (GL_ONE_MINUS_DST_ALPHA), 1752 const_iv (GL_ONE_MINUS_DST_ALPHA),
1753 const_iv (GL_SRC_ALPHA_SATURATE),
1494 const_iv (GL_RGB), 1754 const_iv (GL_RGB),
1495 const_iv (GL_RGBA), 1755 const_iv (GL_RGBA),
1756 const_iv (GL_RGBA4),
1757 const_iv (GL_RGBA8),
1758 const_iv (GL_RGB5_A1),
1496 const_iv (GL_UNSIGNED_BYTE), 1759 const_iv (GL_UNSIGNED_BYTE),
1760 const_iv (GL_UNSIGNED_SHORT),
1761 const_iv (GL_UNSIGNED_INT),
1497 const_iv (GL_ALPHA), 1762 const_iv (GL_ALPHA),
1763 const_iv (GL_INTENSITY),
1498 const_iv (GL_LUMINANCE), 1764 const_iv (GL_LUMINANCE),
1765 const_iv (GL_LUMINANCE_ALPHA),
1499 const_iv (GL_FLOAT), 1766 const_iv (GL_FLOAT),
1500 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1767 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1501 const_iv (GL_COMPILE), 1768 const_iv (GL_COMPILE),
1502 const_iv (GL_TEXTURE_1D), 1769 const_iv (GL_TEXTURE_1D),
1503 const_iv (GL_TEXTURE_2D), 1770 const_iv (GL_TEXTURE_2D),
1505 const_iv (GL_TEXTURE_MAG_FILTER), 1772 const_iv (GL_TEXTURE_MAG_FILTER),
1506 const_iv (GL_TEXTURE_MIN_FILTER), 1773 const_iv (GL_TEXTURE_MIN_FILTER),
1507 const_iv (GL_TEXTURE_ENV_MODE), 1774 const_iv (GL_TEXTURE_ENV_MODE),
1508 const_iv (GL_TEXTURE_WRAP_S), 1775 const_iv (GL_TEXTURE_WRAP_S),
1509 const_iv (GL_TEXTURE_WRAP_T), 1776 const_iv (GL_TEXTURE_WRAP_T),
1777 const_iv (GL_REPEAT),
1510 const_iv (GL_CLAMP), 1778 const_iv (GL_CLAMP),
1511 const_iv (GL_REPEAT), 1779 const_iv (GL_CLAMP_TO_EDGE),
1512 const_iv (GL_NEAREST), 1780 const_iv (GL_NEAREST),
1513 const_iv (GL_LINEAR), 1781 const_iv (GL_LINEAR),
1514 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1782 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1515 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1783 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1516 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1784 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1517 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1785 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1518 const_iv (GL_GENERATE_MIPMAP), 1786 const_iv (GL_GENERATE_MIPMAP),
1519 const_iv (GL_MODULATE), 1787 const_iv (GL_MODULATE),
1520 const_iv (GL_DECAL), 1788 const_iv (GL_DECAL),
1521 const_iv (GL_REPLACE), 1789 const_iv (GL_REPLACE),
1790 const_iv (GL_DEPTH_BUFFER_BIT),
1522 const_iv (GL_COLOR_BUFFER_BIT), 1791 const_iv (GL_COLOR_BUFFER_BIT),
1523 const_iv (GL_PROJECTION), 1792 const_iv (GL_PROJECTION),
1524 const_iv (GL_MODELVIEW), 1793 const_iv (GL_MODELVIEW),
1525 const_iv (GL_COLOR_LOGIC_OP), 1794 const_iv (GL_COLOR_LOGIC_OP),
1526 const_iv (GL_SEPARABLE_2D), 1795 const_iv (GL_SEPARABLE_2D),
1527 const_iv (GL_CONVOLUTION_2D), 1796 const_iv (GL_CONVOLUTION_2D),
1528 const_iv (GL_CONVOLUTION_BORDER_MODE), 1797 const_iv (GL_CONVOLUTION_BORDER_MODE),
1529 const_iv (GL_CONSTANT_BORDER), 1798 const_iv (GL_CONSTANT_BORDER),
1530 const_iv (GL_LINES), 1799 const_iv (GL_LINES),
1800 const_iv (GL_LINE_LOOP),
1531 const_iv (GL_QUADS), 1801 const_iv (GL_QUADS),
1532 const_iv (GL_LINE_LOOP), 1802 const_iv (GL_QUAD_STRIP),
1803 const_iv (GL_TRIANGLES),
1804 const_iv (GL_TRIANGLE_STRIP),
1805 const_iv (GL_TRIANGLE_FAN),
1533 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1806 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1534 const_iv (GL_FASTEST), 1807 const_iv (GL_FASTEST),
1808 const_iv (GL_V2F),
1809 const_iv (GL_V3F),
1810 const_iv (GL_T2F_V3F),
1811 const_iv (GL_T2F_N3F_V3F),
1535# undef const_iv 1812# undef const_iv
1536 }; 1813 };
1537 1814
1538 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1815 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1539 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1816 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1540} 1817}
1541 1818
1819char *
1820gl_vendor ()
1821 CODE:
1822 RETVAL = (char *)glGetString (GL_VENDOR);
1823 OUTPUT:
1824 RETVAL
1825
1826char *
1827gl_version ()
1828 CODE:
1829 RETVAL = (char *)glGetString (GL_VERSION);
1830 OUTPUT:
1831 RETVAL
1832
1833char *
1834gl_extensions ()
1835 CODE:
1836 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1837 OUTPUT:
1838 RETVAL
1839
1542int glGetError () 1840int glGetError ()
1841
1842void glFinish ()
1543 1843
1544void glClear (int mask) 1844void glClear (int mask)
1545 1845
1546void glClearColor (float r, float g, float b, float a = 1.0) 1846void glClearColor (float r, float g, float b, float a = 1.0)
1547 PROTOTYPE: @ 1847 PROTOTYPE: @
1554 1854
1555void glHint (int target, int mode) 1855void glHint (int target, int mode)
1556 1856
1557void glBlendFunc (int sfactor, int dfactor) 1857void glBlendFunc (int sfactor, int dfactor)
1558 1858
1859void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1860 CODE:
1861 gl_BlendFuncSeparate (sa, da, saa, daa);
1862
1863void glDepthMask (int flag)
1864
1559void glLogicOp (int opcode) 1865void glLogicOp (int opcode)
1560 1866
1561void glColorMask (int red, int green, int blue, int alpha) 1867void glColorMask (int red, int green, int blue, int alpha)
1562 1868
1563void glMatrixMode (int mode) 1869void glMatrixMode (int mode)
1566 1872
1567void glPopMatrix () 1873void glPopMatrix ()
1568 1874
1569void glLoadIdentity () 1875void glLoadIdentity ()
1570 1876
1877void glDrawBuffer (int buffer)
1878
1879void glReadBuffer (int buffer)
1880
1571# near and far are due to microsofts buggy c compiler 1881# near_ and far_ are due to microsofts buggy "c" compiler
1882void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1883
1884# near_ and far_ are due to microsofts buggy "c" compiler
1572void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1885void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1573 1886
1574void glViewport (int x, int y, int width, int height) 1887void glViewport (int x, int y, int width, int height)
1575 1888
1576void glScissor (int x, int y, int width, int height) 1889void glScissor (int x, int y, int width, int height)
1591 1904
1592void glEnd () 1905void glEnd ()
1593 1906
1594void glColor (float r, float g, float b, float a = 1.0) 1907void glColor (float r, float g, float b, float a = 1.0)
1595 PROTOTYPE: @ 1908 PROTOTYPE: @
1909 ALIAS:
1910 glColor_premultiply = 1
1596 CODE: 1911 CODE:
1597 glColor4ub (MIN ((int)(r * 255.f), 255), 1912 if (ix)
1598 MIN ((int)(g * 255.f), 255), 1913 {
1599 MIN ((int)(b * 255.f), 255), 1914 r *= a;
1600 MIN ((int)(a * 255.f), 255)); 1915 g *= a;
1916 b *= a;
1917 }
1918 // microsoft visual "c" rounds instead of truncating...
1919 glColor4f (r, g, b, a);
1920
1921void glInterleavedArrays (int format, int stride, char *data)
1922
1923void glDrawElements (int mode, int count, int type, char *indices)
1924
1925# 1.2 void glDrawRangeElements (int mode, int start, int end
1926
1927void glRasterPos (float x, float y, float z = 0.)
1928 CODE:
1929 glRasterPos3f (0, 0, z);
1930 glBitmap (0, 0, 0, 0, x, y, 0);
1601 1931
1602void glVertex (float x, float y, float z = 0.) 1932void glVertex (float x, float y, float z = 0.)
1603 CODE: 1933 CODE:
1604 glVertex3f (x, y, z); 1934 glVertex3f (x, y, z);
1605 1935
1617 1947
1618void glBindTexture (int target, int name) 1948void glBindTexture (int target, int name)
1619 1949
1620void glConvolutionParameter (int target, int pname, float params) 1950void glConvolutionParameter (int target, int pname, float params)
1621 CODE: 1951 CODE:
1622 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1952 if (gl.ConvolutionParameterf)
1953 gl.ConvolutionParameterf (target, pname, params);
1623 1954
1624void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1955void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1625 CODE: 1956 CODE:
1626 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1957 if (gl.ConvolutionFilter2D)
1627 (target, internalformat, width, height, format, type, data)); 1958 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1628 1959
1629void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1960void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1630 CODE: 1961 CODE:
1631 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1962 if (gl.SeparableFilter2D)
1632 (target, internalformat, width, height, format, type, row, column)); 1963 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1633 1964
1634void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1965void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1635 1966
1636void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1967void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1637 1968
1638void glRasterPos (int x, int y) 1969void glDrawPixels (int width, int height, int format, int type, char *pixels)
1639 CODE:
1640 glRasterPos2i (x, y);
1641 1970
1642void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1643 1972
1644int glGenTexture () 1973int glGenTexture ()
1645 CODE: 1974 CODE:
1672 2001
1673void glEndList () 2002void glEndList ()
1674 2003
1675void glCallList (int list) 2004void glCallList (int list)
1676 2005
2006

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