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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.176 by root, Tue Apr 10 09:39:48 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
7#endif 9#endif
8 10
9#include "EXTERN.h" 11#include "EXTERN.h"
10#include "perl.h" 12#include "perl.h"
11#include "XSUB.h" 13#include "XSUB.h"
12 14
13#ifdef _WIN32 15#ifdef _WIN32
14# undef pipe 16# undef pipe
15#endif 17#endif
16 18
19#include <assert.h>
17#include <math.h> 20#include <math.h>
18#include <string.h> 21#include <string.h>
19#include <stdio.h> 22#include <stdio.h>
20#include <stdlib.h> 23#include <stdlib.h>
21 24
36# include <sys/types.h> 39# include <sys/types.h>
37# include <sys/socket.h> 40# include <sys/socket.h>
38# include <netinet/in.h> 41# include <netinet/in.h>
39# include <netinet/tcp.h> 42# include <netinet/tcp.h>
40# include <inttypes.h> 43# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 44#endif
49 45
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 46#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 47
52#define FOW_DARKNESS 32 48#define FOW_DARKNESS 32
53 49
54#define MAP_EXTEND_X 32 50#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 51#define MAP_EXTEND_Y 512
83 79
84#include "pango-font.c" 80#include "pango-font.c"
85#include "pango-fontmap.c" 81#include "pango-fontmap.c"
86#include "pango-render.c" 82#include "pango-render.c"
87 83
88typedef Mix_Chunk *CFClient__MixChunk; 84typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 85typedef Mix_Music *CFPlus__MixMusic;
90 86
91typedef PangoFontDescription *CFClient__Font; 87typedef PangoFontDescription *CFPlus__Font;
92 88
93static int 89static int
94shape_attr_p (PangoLayoutRun *run) 90shape_attr_p (PangoLayoutRun *run)
95{ 91{
96 GSList *attrs = run->item->analysis.extra_attrs; 92 GSList *attrs = run->item->analysis.extra_attrs;
110 106
111typedef struct cf_layout { 107typedef struct cf_layout {
112 PangoLayout *pl; 108 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 109 float r, g, b, a; // default color for rgba mode
114 int base_height; 110 int base_height;
115 CFClient__Font font; 111 CFPlus__Font font;
116} *CFClient__Layout; 112} *CFPlus__Layout;
117 113
118static CFClient__Font default_font; 114static CFPlus__Font default_font;
119static PangoContext *opengl_context; 115static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 116static PangoFontMap *opengl_fontmap;
121 117
122static void 118static void
123substitute_func (FcPattern *pattern, gpointer data) 119substitute_func (FcPattern *pattern, gpointer data)
128#endif 124#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 125 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 126}
131 127
132static void 128static void
133layout_update_font (CFClient__Layout self) 129layout_update_font (CFPlus__Layout self)
134{ 130{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 131 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 132 * reasonably well with bitstream vera
137 */ 133 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 134 PangoFontDescription *font = self->font ? self->font : default_font;
142 138
143 pango_layout_set_font_description (self->pl, font); 139 pango_layout_set_font_description (self->pl, font);
144} 140}
145 141
146static void 142static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 143layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 144{
145 PangoRectangle rect;
146
147 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 148 pango_layout_get_extents (self->pl, 0, &rect);
150 149
151 if (!*w) *w = 1; 150 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 151 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 152
154 *w = (*w + 3) & ~3; 153 if (!rect.width) rect.width = 1;
155} 154 if (!rect.height) rect.height = 1;
156 155
156 *w = rect.width;
157 *h = rect.height;
158}
159
160typedef uint16_t tileid;
157typedef uint16_t mapface; 161typedef uint16_t faceid;
158 162
159typedef struct { 163typedef struct {
160 GLint name; 164 int name;
161 int w, h; 165 int w, h;
162 float s, t; 166 float s, t;
163 uint8_t r, g, b, a; 167 uint8_t r, g, b, a;
168 tileid smoothtile;
169 uint8_t smoothlevel;
164} maptex; 170} maptex;
165 171
166typedef struct { 172typedef struct {
173 uint32_t player;
174 tileid tile[3];
167 int16_t darkness; 175 uint16_t darkness;
168 mapface face[3]; 176 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 177} mapcell;
170 178
171typedef struct { 179typedef struct {
172 int32_t c0, c1; 180 int32_t c0, c1;
173 mapcell *col; 181 mapcell *col;
174} maprow; 182} maprow;
175 183
176typedef struct map { 184typedef struct map {
177 int x, y, w, h; 185 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 186 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 187 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 188 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 189
185 int32_t rows; 190 int32_t rows;
186 maprow *row; 191 maprow *row;
187} *CFClient__Map; 192} *CFPlus__Map;
188 193
189static char * 194static char *
190prepend (char *ptr, int sze, int inc) 195prepend (char *ptr, int sze, int inc)
191{ 196{
192 char *p; 197 char *p;
209} 214}
210 215
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 216#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 217#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 218
219static void
220need_facenum (struct map *self, faceid face)
221{
222 while (self->faces <= face)
223 {
224 Append (tileid, self->face2tile, self->faces, self->faces);
225 self->faces *= 2;
226 }
227}
228
229static void
230need_texid (struct map *self, int texid)
231{
232 while (self->texs <= texid)
233 {
234 Append (maptex, self->tex, self->texs, self->texs);
235 self->texs *= 2;
236 }
237}
238
214static maprow * 239static maprow *
215map_get_row (CFClient__Map self, int y) 240map_get_row (CFPlus__Map self, int y)
216{ 241{
217 if (0 > y) 242 if (0 > y)
218 { 243 {
219 int extend = - y + MAP_EXTEND_Y; 244 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 245 Prepend (maprow, self->row, self->rows, extend);
258 283
259 return row->col + (x - row->c0); 284 return row->col + (x - row->c0);
260} 285}
261 286
262static mapcell * 287static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 288map_get_cell (CFPlus__Map self, int x, int y)
264{ 289{
265 return row_get_cell (map_get_row (self, y), x); 290 return row_get_cell (map_get_row (self, y), x);
266} 291}
267 292
268static void 293static void
269map_clear (CFClient__Map self) 294map_clear (CFPlus__Map self)
270{ 295{
271 int r; 296 int r;
272 297
273 for (r = 0; r < self->rows; r++) 298 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 299 Safefree (self->row[r].col);
282 self->row = 0; 307 self->row = 0;
283 self->rows = 0; 308 self->rows = 0;
284} 309}
285 310
286static void 311static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 312map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 313{
289 int x, y; 314 int x, y;
290 maprow *row; 315 maprow *row;
316 mapcell *cell;
291 317
292 for (y = y0; y < y0 + h; y++) 318 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 319 if (y >= 0)
294 { 320 {
295 if (y >= self->rows) 321 if (y >= self->rows)
301 if (x >= row->c0) 327 if (x >= row->c0)
302 { 328 {
303 if (x >= row->c1) 329 if (x >= row->c1)
304 break; 330 break;
305 331
306 row->col[x - row->c0].darkness = -1; 332 cell = row->col + x - row->c0;
333
334 cell->darkness = 0;
335 cell->stat_hp = 0;
336 cell->flags = 0;
337 cell->player = 0;
307 } 338 }
308 } 339 }
340}
341
342typedef struct {
343 tileid tile;
344 uint8_t x, y, level;
345} smooth_key;
346
347static void
348smooth_or_bits (HV *hv, smooth_key *key, IV bits)
349{
350 SV **sv = hv_fetch (hv, (char *)key, sizeof (key), 1);
351
352 if (SvIOK (*sv))
353 SvIV_set (*sv, SvIVX (*sv) | bits);
354 else
355 sv_setiv (*sv, bits);
309} 356}
310 357
311static void 358static void
312music_finished (void) 359music_finished (void)
313{ 360{
349 n |= n >> 16; 396 n |= n >> 16;
350 397
351 return n + 1; 398 return n + 1;
352} 399}
353 400
401/* SDL should provide this, really. */
402#define SDLK_MODIFIER_MIN 300
403#define SDLK_MODIFIER_MAX 314
404
354MODULE = CFClient PACKAGE = CFClient 405MODULE = CFPlus PACKAGE = CFPlus
355 406
356PROTOTYPES: ENABLE 407PROTOTYPES: ENABLE
357 408
358BOOT: 409BOOT:
359{ 410{
360 HV *stash = gv_stashpv ("CFClient", 1); 411 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 412 static const struct {
362 const char *name; 413 const char *name;
363 IV iv; 414 IV iv;
364 } *civ, const_iv[] = { 415 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 416# define const_iv(name) { # name, (IV)name }
417 const_iv (SDLK_MODIFIER_MIN),
418 const_iv (SDLK_MODIFIER_MAX),
419
366 const_iv (SDL_ACTIVEEVENT), 420 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 421 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 422 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 423 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 424 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 433 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 434 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 435 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 436 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 437 const_iv (SDL_USEREVENT),
438
439 const_iv (SDL_APPINPUTFOCUS),
440 const_iv (SDL_APPMOUSEFOCUS),
441 const_iv (SDL_APPACTIVE),
442
384 const_iv (SDLK_KP0), 443 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 444 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 445 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 446 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 447 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 502 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 503 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 504 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 505 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 506 const_iv (SDLK_UNDO),
507
448 const_iv (KMOD_NONE), 508 const_iv (KMOD_NONE),
509 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 510 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 511 const_iv (KMOD_RSHIFT),
512 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 513 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 514 const_iv (KMOD_RCTRL),
515 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 516 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 517 const_iv (KMOD_RALT),
518 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 519 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 520 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 521 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 522 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 523 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 524# undef const_iv
465 }; 525 };
466 526
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 527 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 528 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
529
530 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
531 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 532}
533
534void
535weaken (SV *rv)
536 PROTOTYPE: $
537 CODE:
538 sv_rvweaken (rv);
470 539
471int 540int
472in_destruct () 541in_destruct ()
473 CODE: 542 CODE:
474 RETVAL = PL_main_cv == Nullcv; 543 RETVAL = PL_main_cv == Nullcv;
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 581 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 582 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 583 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 584
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 585 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
586#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 587 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 588 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
589#endif
519 590
520 SDL_EnableUNICODE (1); 591 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 592 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 593
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 594 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
575 case SDL_KEYDOWN: 646 case SDL_KEYDOWN:
576 case SDL_KEYUP: 647 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 648 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 649 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 650 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
651 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 652 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 653 break;
582 654
583 case SDL_ACTIVEEVENT: 655 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 656 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 682 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 683 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 684 break;
613 } 685 }
614 686
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 687 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 688 }
617} 689}
618 690
619int 691int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 692Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
632lowdelay (int fd, int val = 1) 704lowdelay (int fd, int val = 1)
633 CODE: 705 CODE:
634#ifndef _WIN32 706#ifndef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 707 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
636#endif 708#endif
709
710void
711win32_proxy_info ()
712 PPCODE:
713{
714#ifdef _WIN32
715 char buffer[2048];
716 DWORD buflen;
717
718 EXTEND (SP, 3);
719
720 buflen = sizeof (buffer);
721 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
722 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
723 {
724 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
725
726 buflen = sizeof (buffer);
727 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
728 {
729 PUSHs (newSVpv (buffer, 0));
730
731 buflen = sizeof (buffer);
732 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
733 PUSHs (newSVpv (buffer, 0));
734 }
735 }
736#endif
737}
637 738
638void 739void
639add_font (char *file) 740add_font (char *file)
640 CODE: 741 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 742 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 846 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 847#endif
747 _exit (1); 848 _exit (1);
748 849
749void 850void
750_exit (int retval) 851_exit (int retval = 0)
751 CODE: 852 CODE:
853#ifdef WIN32
854 ExitThread (retval); // unclean, please beam me up
855#else
752 _exit (retval); 856 _exit (retval);
857#endif
753 858
754MODULE = CFClient PACKAGE = CFClient::Font 859MODULE = CFPlus PACKAGE = CFPlus::Font
755 860
756CFClient::Font 861CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 862new_from_file (SV *class, char *path, int id = 0)
758 CODE: 863 CODE:
759{ 864{
760 int count; 865 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 866 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 869}
765 OUTPUT: 870 OUTPUT:
766 RETVAL 871 RETVAL
767 872
768void 873void
769DESTROY (CFClient::Font self) 874DESTROY (CFPlus::Font self)
770 CODE: 875 CODE:
771 pango_font_description_free (self); 876 pango_font_description_free (self);
772 877
773void 878void
774make_default (CFClient::Font self) 879make_default (CFPlus::Font self)
775 CODE: 880 CODE:
776 default_font = self; 881 default_font = self;
777 882
778MODULE = CFClient PACKAGE = CFClient::Layout 883MODULE = CFPlus PACKAGE = CFPlus::Layout
779 884
780void 885void
781reset_glyph_cache () 886reset_glyph_cache ()
782 CODE: 887 CODE:
783 tc_clear (); 888 tc_clear ();
784 889
785CFClient::Layout 890CFPlus::Layout
786new (SV *class) 891new (SV *class)
787 CODE: 892 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 893 New (0, RETVAL, 1, struct cf_layout);
789 894
790 RETVAL->pl = pango_layout_new (opengl_context); 895 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 904 layout_update_font (RETVAL);
800 OUTPUT: 905 OUTPUT:
801 RETVAL 906 RETVAL
802 907
803void 908void
804DESTROY (CFClient::Layout self) 909DESTROY (CFPlus::Layout self)
805 CODE: 910 CODE:
806 g_object_unref (self->pl); 911 g_object_unref (self->pl);
807 Safefree (self); 912 Safefree (self);
808 913
809void 914void
810set_text (CFClient::Layout self, SV *text_) 915set_text (CFPlus::Layout self, SV *text_)
811 CODE: 916 CODE:
812{ 917{
813 STRLEN textlen; 918 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 919 char *text = SvPVutf8 (text_, textlen);
815 920
816 pango_layout_set_text (self->pl, text, textlen); 921 pango_layout_set_text (self->pl, text, textlen);
817} 922}
818 923
819void 924void
820set_markup (CFClient::Layout self, SV *text_) 925set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 926 CODE:
822{ 927{
823 STRLEN textlen; 928 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 929 char *text = SvPVutf8 (text_, textlen);
825 930
826 pango_layout_set_markup (self->pl, text, textlen); 931 pango_layout_set_markup (self->pl, text, textlen);
827} 932}
828 933
829void 934void
830set_shapes (CFClient::Layout self, ...) 935set_shapes (CFPlus::Layout self, ...)
831 CODE: 936 CODE:
832{ 937{
833 PangoAttrList *attrs = 0; 938 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 939 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 940 const char *pos = text;
870 if (attrs) 975 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 976 pango_layout_set_attributes (self->pl, attrs);
872} 977}
873 978
874void 979void
875get_shapes (CFClient::Layout self) 980get_shapes (CFPlus::Layout self)
876 PPCODE: 981 PPCODE:
877{ 982{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 983 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 984
880 do 985 do
895 1000
896 pango_layout_iter_free (iter); 1001 pango_layout_iter_free (iter);
897} 1002}
898 1003
899int 1004int
900has_wrapped (CFClient::Layout self) 1005has_wrapped (CFPlus::Layout self)
901 CODE: 1006 CODE:
902{ 1007{
903 int lines = 1; 1008 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1009 const char *text = pango_layout_get_text (self->pl);
905 1010
910} 1015}
911 OUTPUT: 1016 OUTPUT:
912 RETVAL 1017 RETVAL
913 1018
914SV * 1019SV *
915get_text (CFClient::Layout self) 1020get_text (CFPlus::Layout self)
916 CODE: 1021 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1022 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1023 sv_utf8_decode (RETVAL);
919 OUTPUT: 1024 OUTPUT:
920 RETVAL 1025 RETVAL
921 1026
922void 1027void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1028set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1029 CODE:
925 self->r = r; 1030 self->r = r;
926 self->g = g; 1031 self->g = g;
927 self->b = b; 1032 self->b = b;
928 self->a = a; 1033 self->a = a;
929 1034
930void 1035void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1036set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1037 CODE:
933 if (self->font != font) 1038 if (self->font != font)
934 { 1039 {
935 self->font = font; 1040 self->font = font;
936 layout_update_font (self); 1041 layout_update_font (self);
937 } 1042 }
938 1043
939void 1044void
940set_height (CFClient::Layout self, int base_height) 1045set_height (CFPlus::Layout self, int base_height)
941 CODE: 1046 CODE:
942 if (self->base_height != base_height) 1047 if (self->base_height != base_height)
943 { 1048 {
944 self->base_height = base_height; 1049 self->base_height = base_height;
945 layout_update_font (self); 1050 layout_update_font (self);
946 } 1051 }
947 1052
948void 1053void
949set_width (CFClient::Layout self, int max_width = -1) 1054set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1055 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1056 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1057
953void 1058void
954set_indent (CFClient::Layout self, int indent) 1059set_indent (CFPlus::Layout self, int indent)
955 CODE: 1060 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1061 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1062
958void 1063void
959set_spacing (CFClient::Layout self, int spacing) 1064set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1065 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1066 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1067
963void 1068void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1069set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1070 CODE:
966 pango_layout_set_ellipsize (self->pl, 1071 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1072 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1073 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1074 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1075 : PANGO_ELLIPSIZE_NONE
971 ); 1076 );
972 1077
973void 1078void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1079set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1080 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1081 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1082
978void 1083void
979size (CFClient::Layout self) 1084size (CFPlus::Layout self)
980 PPCODE: 1085 PPCODE:
981{ 1086{
982 int w, h; 1087 int w, h;
983 1088
984 layout_get_pixel_size (self, &w, &h); 1089 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1092 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1093 PUSHs (sv_2mortal (newSViv (h)));
989} 1094}
990 1095
991int 1096int
992descent (CFClient::Layout self) 1097descent (CFPlus::Layout self)
993 CODE: 1098 CODE:
994{ 1099{
995 PangoRectangle rect; 1100 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1101 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1102 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1104}
1000 OUTPUT: 1105 OUTPUT:
1001 RETVAL 1106 RETVAL
1002 1107
1003int 1108int
1004xy_to_index (CFClient::Layout self, int x, int y) 1109xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1110 CODE:
1006{ 1111{
1007 int index, trailing; 1112 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1113 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1114 RETVAL = index + trailing;
1010} 1115}
1011 OUTPUT: 1116 OUTPUT:
1012 RETVAL 1117 RETVAL
1013 1118
1014void 1119void
1015cursor_pos (CFClient::Layout self, int index) 1120cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1121 PPCODE:
1017{ 1122{
1018 PangoRectangle strong_pos; 1123 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1124 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1125
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1128 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1129 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1130}
1026 1131
1027void 1132void
1133index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1134 PPCODE:
1135{
1136 int line, x;
1137
1138 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1139 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1140
1141 EXTEND (SP, 2);
1142 PUSHs (sv_2mortal (newSViv (line - 1)));
1143 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1144}
1145
1146void
1147line_x_to_index (CFPlus::Layout self, int line, int x)
1148 PPCODE:
1149{
1150 PangoLayoutLine *lp;
1151 int index, trailing;
1152
1153 if (line < 0)
1154 XSRETURN_EMPTY;
1155
1156 if (!(lp = pango_layout_get_line (self->pl, line)))
1157 XSRETURN_EMPTY; /* do better */
1158
1159 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1160
1161 EXTEND (SP, 2);
1162 if (GIMME_V == G_SCALAR)
1163 PUSHs (sv_2mortal (newSViv (index + trailing)));
1164 else
1165 {
1166 PUSHs (sv_2mortal (newSViv (index)));
1167 PUSHs (sv_2mortal (newSViv (trailing)));
1168 }
1169}
1170
1171void
1028render (CFClient::Layout self, float x, float y) 1172render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1173 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1174 pango_opengl_render_layout_subpixel (
1031 self->pl, 1175 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1176 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1177 self->r, self->g, self->b, self->a,
1178 flags
1034 ); 1179 );
1035 1180
1036MODULE = CFClient PACKAGE = CFClient::Texture 1181MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1182
1038void 1183void
1039pad2pot (SV *data_, SV *w_, SV *h_) 1184pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE: 1185 CODE:
1041{ 1186{
1119 glDisable (GL_ALPHA_TEST); 1264 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1265 glDisable (GL_BLEND);
1121 } 1266 }
1122} 1267}
1123 1268
1124MODULE = CFClient PACKAGE = CFClient::Map 1269MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1270
1126CFClient::Map 1271CFPlus::Map
1127new (SV *class, int map_width, int map_height) 1272new (SV *class)
1128 CODE: 1273 CODE:
1129 New (0, RETVAL, 1, struct map); 1274 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1275 RETVAL->x = 0;
1131 RETVAL->y = 0; 1276 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1277 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1278 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1279 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1280 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1281 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1282 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1283 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1284 RETVAL->row = 0;
1142 OUTPUT: 1285 OUTPUT:
1143 RETVAL 1286 RETVAL
1144 1287
1145void 1288void
1146DESTROY (CFClient::Map self) 1289DESTROY (CFPlus::Map self)
1147 CODE: 1290 CODE:
1148{ 1291{
1149 map_clear (self); 1292 map_clear (self);
1150 Safefree (self->face); 1293 Safefree (self->face2tile);
1151 Safefree (self->tex); 1294 Safefree (self->tex);
1152 Safefree (self); 1295 Safefree (self);
1153} 1296}
1154 1297
1155void 1298void
1299resize (CFPlus::Map self, int map_width, int map_height)
1300 CODE:
1301 self->w = map_width;
1302 self->h = map_height;
1303
1304void
1156clear (CFClient::Map self) 1305clear (CFPlus::Map self)
1157 CODE: 1306 CODE:
1158 map_clear (self); 1307 map_clear (self);
1159 1308
1160void 1309void
1161set_face (CFClient::Map self, int face, int texid) 1310set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1311 CODE:
1163{ 1312{
1164 while (self->faces <= face) 1313 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1314 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1315}
1172 1316
1173void 1317void
1318set_smooth (CFPlus::Map self, int face, int smooth, int level)
1319 CODE:
1320{
1321 tileid texid;
1322 maptex *tex;
1323
1324 if (face < 0 || face >= self->faces)
1325 return;
1326
1327 if (smooth < 0 || smooth >= self->faces)
1328 return;
1329
1330 texid = self->face2tile [face];
1331
1332 if (!texid)
1333 return;
1334
1335 tex = self->tex + texid;
1336 tex->smoothtile = self->face2tile [smooth];
1337 tex->smoothlevel = level;
1338}
1339
1340void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1341set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1342 CODE:
1176{ 1343{
1177 while (self->texs <= texid) 1344 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1345
1183 { 1346 {
1184 maptex *tex = self->tex + texid; 1347 maptex *tex = self->tex + texid;
1185 1348
1186 tex->name = name; 1349 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1366 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1367 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1368}
1206 1369
1207int 1370int
1208ox (CFClient::Map self) 1371ox (CFPlus::Map self)
1209 ALIAS: 1372 ALIAS:
1210 oy = 1 1373 oy = 1
1211 x = 2 1374 x = 2
1212 y = 3 1375 y = 3
1213 w = 4 1376 w = 4
1224 } 1387 }
1225 OUTPUT: 1388 OUTPUT:
1226 RETVAL 1389 RETVAL
1227 1390
1228void 1391void
1229scroll (CFClient::Map self, int dx, int dy) 1392scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1393 CODE:
1231{ 1394{
1232 if (dx > 0) 1395 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1396 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1397 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1398 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1236 1399
1237 if (dy > 0) 1400 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1401 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1402 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1403 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1241 1404
1242 self->ox += dx; self->x += dx; 1405 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1406 self->oy += dy; self->y += dy;
1244 1407
1245 while (self->y < 0) 1408 while (self->y < 0)
1250 self->y += MAP_EXTEND_Y; 1413 self->y += MAP_EXTEND_Y;
1251 } 1414 }
1252} 1415}
1253 1416
1254void 1417void
1255map1a_update (CFClient::Map self, SV *data_) 1418map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1419 CODE:
1257{ 1420{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1421 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1422 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1423 mapcell *cell;
1261 int x, y, flags; 1424 int x, y, flags;
1262 1425
1263 while (data < data_end) 1426 while (data < data_end - 1)
1264 { 1427 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1428 flags = (data [0] << 8) + data [1]; data += 2;
1266 1429
1267 x = self->x + ((flags >> 10) & 63); 1430 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1431 y = self->y + ((flags >> 4) & 63);
1269 1432
1270 cell = map_get_cell (self, x, y); 1433 cell = map_get_cell (self, x, y);
1271 1434
1272 if (flags & 15) 1435 if (flags & 15)
1273 { 1436 {
1274 if (cell->darkness < 0) 1437 if (!cell->darkness)
1275 { 1438 {
1439 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1440 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1441 }
1281 1442
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1443 //TODO: don't trust server data to be in-range(!)
1444
1445 if (flags & 8)
1446 {
1447 if (extmap)
1448 {
1449 uint8_t ext, cmd;
1450
1451 do
1452 {
1453 ext = *data++;
1454 cmd = ext & 0x3f;
1455
1456 if (cmd < 4)
1457 cell->darkness = 255 - ext * 64 + 1;
1458 else if (cmd == 5) // health
1459 {
1460 cell->stat_width = 1;
1461 cell->stat_hp = *data++;
1462 }
1463 else if (cmd == 6) // monster width
1464 cell->stat_width = *data++ + 1;
1465 else if (cmd == 0x47)
1466 {
1467 if (*data == 8)
1468 ; // decode player uuid
1469
1470 data += *data + 1;
1471 }
1472 else if (cmd == 8) // cell flags
1473 cell->flags = *data++;
1474 else if (ext & 0x40) // unknown, multibyte => skip
1475 data += *data + 1;
1476 else
1477 data++;
1478 }
1479 while (ext & 0x80);
1480 }
1481 else
1482 cell->darkness = *data++ + 1;
1483 }
1285 1484
1286 if (flags & 4) 1485 if (flags & 4)
1287 { 1486 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1487 faceid face = (data [0] << 8) + data [1]; data += 2;
1488 need_facenum (self, face);
1489 cell->tile [0] = self->face2tile [face];
1289 } 1490 }
1290 1491
1291 if (flags & 2) 1492 if (flags & 2)
1292 { 1493 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1494 faceid face = (data [0] << 8) + data [1]; data += 2;
1495 need_facenum (self, face);
1496 cell->tile [1] = self->face2tile [face];
1294 } 1497 }
1295 1498
1296 if (flags & 1) 1499 if (flags & 1)
1297 { 1500 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1501 faceid face = (data [0] << 8) + data [1]; data += 2;
1502 need_facenum (self, face);
1503 cell->tile [2] = self->face2tile [face];
1299 } 1504 }
1300 } 1505 }
1301 else 1506 else
1302 cell->darkness = -1; 1507 cell->darkness = 0;
1303 } 1508 }
1304} 1509}
1305 1510
1306SV * 1511SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1512mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1513 CODE:
1309{ 1514{
1310 int x1, x; 1515 int x1, x;
1311 int y1, y; 1516 int y1, y;
1312 int z; 1517 int z;
1333 { 1538 {
1334 mapcell *cell = row->col + (x - row->c0); 1539 mapcell *cell = row->col + (x - row->c0);
1335 1540
1336 for (z = 0; z <= 0; z++) 1541 for (z = 0; z <= 0; z++)
1337 { 1542 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1543 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1544 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1545 int a1 = tex.a;
1345 1546
1346 r = (r * a0 + tex.r * a1) / 255; 1547 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1548 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1549 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1550 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1551 }
1352 } 1552 }
1353 1553
1354 *map++ = (r ) 1554 *map++ = (r )
1355 | (g << 8) 1555 | (g << 8)
1362} 1562}
1363 OUTPUT: 1563 OUTPUT:
1364 RETVAL 1564 RETVAL
1365 1565
1366void 1566void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1567draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1568 CODE:
1369{ 1569{
1370 int vx, vy; 1570 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1571 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1572 uint8_t smooth_max[256][256];
1573 smooth_key skey;
1371 int x, y, z; 1574 int x, y, z;
1372 int last_name; 1575 int last_name;
1373 mapface face;
1374 1576
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1577 // thats current max. sorry.
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1578 if (sw > 255) sw = 255;
1579 if (sh > 255) sh = 255;
1377 1580
1378 /* 1581 // clear key, in case of extra padding
1379 int vx = self->vx = self->w >= sw 1582 memset (&skey, 0, sizeof (skey));
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387 1583
1388 glColor4ub (255, 255, 255, 255); 1584 glColor4ub (255, 255, 255, 255);
1389 1585
1390 glEnable (GL_BLEND); 1586 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1587 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 1590
1395 glBegin (GL_QUADS); 1591 glBegin (GL_QUADS);
1396 1592
1397 last_name = 0; 1593 last_name = 0;
1398 1594
1595 mx += self->x;
1596 my += self->y;
1597
1598 // first pass: determine smooth_max
1599 // rather ugly, if you ask me
1600 // could also be stored inside mapcell and updated on change
1601 memset (smooth_max, 0, sizeof (smooth_max));
1602
1603 for (y = 0; y < sh; y++)
1604 if (0 <= y + my && y + my < self->rows)
1605 {
1606 maprow *row = self->row + (y + my);
1607
1608 for (x = 0; x < sw; x++)
1609 if (row->c0 <= x + mx && x + mx < row->c1)
1610 {
1611 mapcell *cell = row->col + (x + mx - row->c0);
1612
1613 for (z = 0; z <= 2; z++)
1614 {
1615 uint8_t level = self->tex [cell->tile [z]].smoothlevel;
1616 if (level > smooth_max [x + 1][y + 1])
1617 smooth_max [x + 1][y + 1] = level;
1618 }
1619 }
1620 }
1621
1399 for (z = 0; z < 3; z++) 1622 for (z = 0; z <= 2; z++)
1623 {
1624 memset (smooth_level, 0, sizeof (smooth_level));
1625
1400 for (y = 0; y < sh; y++) 1626 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1627 if (0 <= y + my && y + my < self->rows)
1402 { 1628 {
1403 maprow *row = self->row + (y + vy); 1629 maprow *row = self->row + (y + my);
1404 1630
1405 for (x = 0; x < sw; x++) 1631 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1632 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1633 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1634 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1635 tileid tile = cell->tile [z];
1411 1636
1412 if (face) 1637 if (tile)
1638 {
1639 maptex tex = self->tex [tile];
1640 int px = (x + 1) * T - tex.w;
1641 int py = (y + 1) * T - tex.h;
1642
1643 // suppressing texture state switches here
1644 // is only moderately effective, but worth the extra effort
1645 if (last_name != tex.name)
1646 {
1647 if (!tex.name)
1648 tex = self->tex [2]; /* missing, replace by noface */
1649
1650 glEnd ();
1651 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1652 glBegin (GL_QUADS);
1653 }
1654
1655 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1656 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1657 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1658 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1659
1660 if (cell->flags && z == 2)
1661 {
1662 if (cell->flags & 1)
1663 {
1664 maptex tex = self->tex [1];
1665 int px = x * T + T * 2 / 32;
1666 int py = y * T - T * 6 / 32;
1667
1668 glEnd ();
1669 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1670 glBegin (GL_QUADS);
1671
1672 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1673 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1674 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1675 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1676 }
1677 }
1678
1679 // update smooth hash
1680 if (tex.smoothtile)
1681 {
1682 skey.tile = tex.smoothtile;
1683 skey.level = tex.smoothlevel;
1684
1685 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1686
1687 // add bits to current tile and all neighbours. skey.x|y is
1688 // shifted +1|+1 so we always stay positive.
1689
1690 // full tile
1691 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1692
1693 // borders
1694 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0031);
1695 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0092);
1696 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1697 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1698
1699 // corners
1700 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1701 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1702 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1703 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1704 }
1705 }
1706 }
1707 }
1708
1709 // go through all smoothlevels, lowest to highest, then draw
1710 // this is basically counting sort
1711 {
1712 int w, b;
1713
1714 for (w = 0; w < 256 / 32; ++w)
1715 {
1716 uint32_t smask = smooth_level [w];
1717 if (smask)
1718 for (b = 0; b < 32; ++b)
1719 if (smask & (((uint32_t)1) << b))
1413 { 1720 {
1414 maptex tex = self->tex [face]; 1721 int level = (w << 5) | b;
1722 HE *he;
1415 1723
1416 int px = (x + 1) * 32 - tex.w; 1724 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1725 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1726 {
1727 smooth_key *skey = (smooth_key *)HeKEY (he);
1728 IV bits = SvIVX (HeVAL (he));
1729
1730 // bits is ___n cccc CCCC bbbb
1731 // n do not draw borders&corners
1732 // c draw these corners, but...
1733 // C ... not these
1734 // b draw these borders
1735
1736 if (!(bits & 0x1000)
1737 && skey->level == level
1738 && level >= smooth_max [skey->x][skey->y])
1739 {
1740 maptex tex = self->tex [skey->tile];
1741 int px = (((int)skey->x) - 1) * T;
1742 int py = (((int)skey->y) - 1) * T;
1743 int border = bits & 15;
1744 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1745 float dx = tex.s * .0625f; // 16 images/row
1746 float dy = tex.t * .5f ; // 2 images/column
1747
1748 // this time naively avoiding texture state changes
1749 // save gobs of state changes.
1750 if (last_name != tex.name)
1751 {
1752 if (!tex.name)
1753 continue; // smoothing not yet available
1754
1421 glEnd (); 1755 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1756 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1424 glBegin (GL_QUADS); 1757 glBegin (GL_QUADS);
1758 }
1759
1760 if (border)
1761 {
1762 float ox = border * dx;
1763
1764 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1765 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1766 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1767 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1768 }
1769
1770 if (corner)
1771 {
1772 float ox = corner * dx;
1773
1774 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1775 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1776 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1777 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1778 }
1779 }
1425 } 1780 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1781 }
1432 }
1433 } 1782 }
1783 }
1784
1785 hv_clear (smooth);
1786 }
1434 1787
1435 glEnd (); 1788 glEnd ();
1436 1789
1437 glDisable (GL_TEXTURE_2D); 1790 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1791 glDisable (GL_BLEND);
1439}
1440 1792
1793 // top layer: overlays such as the health bar
1794 for (y = 0; y < sh; y++)
1795 if (0 <= y + my && y + my < self->rows)
1796 {
1797 maprow *row = self->row + (y + my);
1798
1799 for (x = 0; x < sw; x++)
1800 if (row->c0 <= x + mx && x + mx < row->c1)
1801 {
1802 mapcell *cell = row->col + (x + mx - row->c0);
1803
1804 int px = x * T;
1805 int py = y * T;
1806
1807 if (cell->stat_hp)
1808 {
1809 int width = cell->stat_width * T;
1810 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1811
1812 glColor3ub (0, 0, 0);
1813 glRectf (px + 1, py - thick - 2,
1814 px + width - 1, py);
1815
1816 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1817 glRectf (px + 2,
1818 py - thick - 1,
1819 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1820 }
1821 }
1822 }
1823}
1824
1441void 1825void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1826draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1827 CODE:
1444{ 1828{
1445 static float color[16][3] = { 1829 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1830 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1831 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 1881 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 1882 glDisable (GL_TEXTURE_2D);
1499} 1883}
1500 1884
1501void 1885void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1886fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 1887 PPCODE:
1504{ 1888{
1505 int vx, vy;
1506 int x, y; 1889 int x, y;
1507 int sw4 = (sw + 3) & ~3; 1890 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1891 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1892 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510 1893
1511 memset (darkness, 255, sw4 * sh); 1894 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 1895 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 1896 SvCUR_set (darkness_sv, sw4 * sh);
1514 1897
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1898 mx += self->x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1899 my += self->y;
1517 1900
1518 for (y = 0; y < sh; y++) 1901 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 1902 if (0 <= y + my && y + my < self->rows)
1520 { 1903 {
1521 maprow *row = self->row + (y + vy); 1904 maprow *row = self->row + (y + my);
1522 1905
1523 for (x = 0; x < sw; x++) 1906 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 1907 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 1908 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 1909 mapcell *cell = row->col + (x + mx - row->c0);
1527 1910
1528 darkness[y * sw4 + x] = cell->darkness < 0 1911 darkness[y * sw4 + x] = cell->darkness
1912 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 1913 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 1914 }
1532 } 1915 }
1533 1916
1534 EXTEND (SP, 3); 1917 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 1918 PUSHs (sv_2mortal (newSViv (sw4)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 1919 PUSHs (sv_2mortal (newSViv (sh)));
1537 PUSHs (darkness_sv); 1920 PUSHs (darkness_sv);
1538} 1921}
1539 1922
1540SV * 1923SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1924get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 1925 CODE:
1543{ 1926{
1544 int x, y, x1, y1; 1927 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 1928 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1929 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 1954 if (row && row->c0 <= x && x < row->c1)
1572 { 1955 {
1573 mapcell *cell = row->col + (x - row->c0); 1956 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 1957 uint8_t flags = 0;
1575 1958
1576 if (cell->face [0]) flags |= 1; 1959 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 1960 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 1961 if (cell->tile [2]) flags |= 4;
1579 1962
1580 *data++ = flags; 1963 *data++ = flags;
1581 1964
1582 if (flags & 1) 1965 if (flags & 1)
1583 { 1966 {
1967 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 1968 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 1969 *data++ = tile;
1586 } 1970 }
1587 1971
1588 if (flags & 2) 1972 if (flags & 2)
1589 { 1973 {
1974 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 1975 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 1976 *data++ = tile;
1592 } 1977 }
1593 1978
1594 if (flags & 4) 1979 if (flags & 4)
1595 { 1980 {
1981 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 1982 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 1983 *data++ = tile;
1598 } 1984 }
1599 } 1985 }
1600 else 1986 else
1601 *data++ = 0; 1987 *data++ = 0;
1602 } 1988 }
1608} 1994}
1609 OUTPUT: 1995 OUTPUT:
1610 RETVAL 1996 RETVAL
1611 1997
1612void 1998void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1999set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2000 PPCODE:
1615{ 2001{
1616 int x, y, z; 2002 int x, y, z;
1617 int w, h; 2003 int w, h;
1618 int x1, y1; 2004 int x1, y1;
1642 { 2028 {
1643 uint8_t flags = *data++; 2029 uint8_t flags = *data++;
1644 2030
1645 if (flags) 2031 if (flags)
1646 { 2032 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2033 mapcell *cell = row_get_cell (row, x);
2034 tileid tile[3] = { 0, 0, 0 };
1650 2035
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2036 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2037 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2038 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2039
1655 if (cell->darkness <= 0) 2040 if (cell->darkness == 0)
1656 { 2041 {
1657 cell->darkness = -1; 2042 cell->darkness = 0;
1658 2043
1659 for (z = 0; z <= 2; z++) 2044 for (z = 0; z <= 2; z++)
1660 { 2045 {
1661 cell->face[z] = face[z]; 2046 tileid t = tile [z];
1662 2047
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2048 if (t >= self->texs || (t && !self->tex [t].name))
2049 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2050 XPUSHs (sv_2mortal (newSViv (t)));
2051 need_texid (self, t);
2052 }
2053
2054 cell->tile [z] = t;
1665 } 2055 }
1666 } 2056 }
1667 } 2057 }
1668 } 2058 }
1669 } 2059 }
1670} 2060}
1671 2061
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2062MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673 2063
1674CFClient::MixChunk 2064CFPlus::MixChunk
1675new_from_file (SV *class, char *path) 2065new_from_file (SV *class, char *path)
1676 CODE: 2066 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2067 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT: 2068 OUTPUT:
1679 RETVAL 2069 RETVAL
1680 2070
1681void 2071void
1682DESTROY (CFClient::MixChunk self) 2072DESTROY (CFPlus::MixChunk self)
1683 CODE: 2073 CODE:
1684 Mix_FreeChunk (self); 2074 Mix_FreeChunk (self);
1685 2075
1686int 2076int
1687volume (CFClient::MixChunk self, int volume = -1) 2077volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2078 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume); 2079 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2080 OUTPUT:
1691 RETVAL 2081 RETVAL
1692 2082
1693int 2083int
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2084play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2085 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2086 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT: 2087 OUTPUT:
1698 RETVAL 2088 RETVAL
1699 2089
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2090MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2091
1702int 2092int
1703volume (int volume = -1) 2093volume (int volume = -1)
1704 CODE: 2094 CODE:
1705 RETVAL = Mix_VolumeMusic (volume); 2095 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2096 OUTPUT:
1707 RETVAL 2097 RETVAL
1708 2098
1709CFClient::MixMusic 2099CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2100new_from_file (SV *class, char *path)
1711 CODE: 2101 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2102 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT: 2103 OUTPUT:
1714 RETVAL 2104 RETVAL
1715 2105
1716void 2106void
1717DESTROY (CFClient::MixMusic self) 2107DESTROY (CFPlus::MixMusic self)
1718 CODE: 2108 CODE:
1719 Mix_FreeMusic (self); 2109 Mix_FreeMusic (self);
1720 2110
1721int 2111int
1722play (CFClient::MixMusic self, int loops = -1) 2112play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2113 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2114 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2115 OUTPUT:
1726 RETVAL 2116 RETVAL
1727 2117
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2118MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729 2119
1730BOOT: 2120BOOT:
1731{ 2121{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2122 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2123 static const struct {
1734 const char *name; 2124 const char *name;
1735 IV iv; 2125 IV iv;
1736 } *civ, const_iv[] = { 2126 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2127# define const_iv(name) { # name, (IV)name }
1800 const_iv (GL_SEPARABLE_2D), 2190 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2191 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2192 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2193 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES), 2194 const_iv (GL_LINES),
2195 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2196 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2197 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2198 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2199 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2200 const_iv (GL_TRIANGLE_STRIP),
2006 2397
2007void glEndList () 2398void glEndList ()
2008 2399
2009void glCallList (int list) 2400void glCallList (int list)
2010 2401
2011

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