ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.196 by root, Sun Jul 15 21:02:20 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
15#endif 22#endif
16 23
24#include <assert.h>
17#include <math.h> 25#include <math.h>
18#include <string.h> 26#include <string.h>
19#include <stdio.h> 27#include <stdio.h>
20#include <stdlib.h> 28#include <stdlib.h>
21 29
36# include <sys/types.h> 44# include <sys/types.h>
37# include <sys/socket.h> 45# include <sys/socket.h>
38# include <netinet/in.h> 46# include <netinet/in.h>
39# include <netinet/tcp.h> 47# include <netinet/tcp.h>
40# include <inttypes.h> 48# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 49#endif
49 50
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 52
52#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
53 54
54#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 61# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 62#else
62# define PARACHUTE 0 63# define PARACHUTE 0
63#endif 64#endif
64 65
66static AV *texture_av;
67
65static struct 68static struct
66{ 69{
67#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 71#include "glfunc.h"
69#undef GL_FUNC 72#undef GL_FUNC
70} gl; 73} gl;
71 74
75static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 77{
74 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 82 else
79 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
80} 84}
81 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
82#include "texcache.c" 110#include "texcache.c"
83 111
84#include "pango-font.c" 112#include "pango-font.c"
85#include "pango-fontmap.c" 113#include "pango-fontmap.c"
86#include "pango-render.c" 114#include "pango-render.c"
87 115
88typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
90 118
91typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
92 120
93static int 121static int
94shape_attr_p (PangoLayoutRun *run) 122shape_attr_p (PangoLayoutRun *run)
95{ 123{
96 GSList *attrs = run->item->analysis.extra_attrs; 124 GSList *attrs = run->item->analysis.extra_attrs;
110 138
111typedef struct cf_layout { 139typedef struct cf_layout {
112 PangoLayout *pl; 140 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
114 int base_height; 142 int base_height;
115 CFClient__Font font; 143 CFPlus__Font font;
116} *CFClient__Layout; 144} *CFPlus__Layout;
117 145
118static CFClient__Font default_font; 146static CFPlus__Font default_font;
119static PangoContext *opengl_context; 147static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 148static PangoFontMap *opengl_fontmap;
121 149
122static void 150static void
123substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
128#endif 156#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 158}
131 159
132static void 160static void
133layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
134{ 162{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
137 */ 165 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
142 170
143 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
144} 172}
145 173
146static void 174static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
150 181
151 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 184
154 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
155} 186 if (!rect.height) rect.height = 1;
156 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
157typedef uint16_t mapface; 193typedef uint16_t faceid;
158 194
159typedef struct { 195typedef struct {
160 GLint name; 196 int name;
161 int w, h; 197 int w, h;
162 float s, t; 198 float s, t;
163 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
164} maptex; 202} maptex;
165 203
166typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
167 int16_t darkness; 207 uint16_t darkness;
168 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 209} mapcell;
170 210
171typedef struct { 211typedef struct {
172 int32_t c0, c1; 212 int32_t c0, c1;
173 mapcell *col; 213 mapcell *col;
174} maprow; 214} maprow;
175 215
176typedef struct map { 216typedef struct map {
177 int x, y, w, h; 217 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 219 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 220 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 221
185 int32_t rows; 222 int32_t rows;
186 maprow *row; 223 maprow *row;
187} *CFClient__Map; 224} *CFPlus__Map;
188 225
189static char * 226static char *
190prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
191{ 228{
192 char *p; 229 char *p;
209} 246}
210 247
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
214static maprow * 271static maprow *
215map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
216{ 273{
217 if (0 > y) 274 if (0 > y)
218 { 275 {
219 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
258 315
259 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
260} 317}
261 318
262static mapcell * 319static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
264{ 321{
265 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
266} 323}
267 324
268static void 325static void
269map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
270{ 327{
271 int r; 328 int r;
272 329
273 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
282 self->row = 0; 339 self->row = 0;
283 self->rows = 0; 340 self->rows = 0;
284} 341}
285 342
286static void 343static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 345{
289 int x, y; 346 int x, y;
290 maprow *row; 347 maprow *row;
348 mapcell *cell;
291 349
292 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 351 if (y >= 0)
294 { 352 {
295 if (y >= self->rows) 353 if (y >= self->rows)
301 if (x >= row->c0) 359 if (x >= row->c0)
302 { 360 {
303 if (x >= row->c1) 361 if (x >= row->c1)
304 break; 362 break;
305 363
306 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
307 } 370 }
308 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
309} 388}
310 389
311static void 390static void
312music_finished (void) 391music_finished (void)
313{ 392{
349 n |= n >> 16; 428 n |= n >> 16;
350 429
351 return n + 1; 430 return n + 1;
352} 431}
353 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
354MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
355 438
356PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
357 440
358BOOT: 441BOOT:
359{ 442{
360 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 444 static const struct {
362 const char *name; 445 const char *name;
363 IV iv; 446 IV iv;
364 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
366 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
384 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
448 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 556# undef const_iv
465 }; 557 };
466 558
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
470 571
471int 572int
472in_destruct () 573in_destruct ()
473 CODE: 574 CODE:
474 RETVAL = PL_main_cv == Nullcv; 575 RETVAL = PL_main_cv == Nullcv;
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 616
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
519 622
520 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 625
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
543 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 648 );
546 if (RETVAL) 649 if (RETVAL)
547 { 650 {
651 av_clear (texture_av);
652
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 655# include "glfunc.h"
551# undef GL_FUNC 656# undef GL_FUNC
657
552 } 658 }
553 OUTPUT: 659 OUTPUT:
554 RETVAL 660 RETVAL
555 661
556void 662void
575 case SDL_KEYDOWN: 681 case SDL_KEYDOWN:
576 case SDL_KEYUP: 682 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 683 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 684 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 685 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
686 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 687 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 688 break;
582 689
583 case SDL_ACTIVEEVENT: 690 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 691 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 692 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 693 break;
587 694
588 case SDL_MOUSEMOTION: 695 case SDL_MOUSEMOTION:
696 {
697 int state = ev.motion.state;
698 int x = ev.motion.x;
699 int y = ev.motion.y;
700 int xrel = ev.motion.xrel;
701 int yrel = ev.motion.yrel;
702
703 /* do simplistic event compression */
704 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
705 && state == ev.motion.state)
706 {
707 xrel += ev.motion.xrel;
708 yrel += ev.motion.yrel;
709 x = ev.motion.x;
710 y = ev.motion.y;
711 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
712 }
713
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 714 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 715 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 716 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 717 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 718 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 719 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
720 }
596 break; 721 break;
597 722
598 case SDL_MOUSEBUTTONDOWN: 723 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 724 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 725 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 735 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 736 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 737 break;
613 } 738 }
614 739
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 740 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 741 }
617} 742}
618 743
619int 744int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 745Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
629Mix_AllocateChannels (int numchans = -1) 754Mix_AllocateChannels (int numchans = -1)
630 755
631void 756void
632lowdelay (int fd, int val = 1) 757lowdelay (int fd, int val = 1)
633 CODE: 758 CODE:
759 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
760
761void
762win32_proxy_info ()
763 PPCODE:
764{
634#ifndef _WIN32 765#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 766 char buffer[2048];
767 DWORD buflen;
768
769 EXTEND (SP, 3);
770
771 buflen = sizeof (buffer);
772 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
773 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
774 {
775 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
776
777 buflen = sizeof (buffer);
778 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
779 {
780 PUSHs (newSVpv (buffer, 0));
781
782 buflen = sizeof (buffer);
783 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
784 PUSHs (newSVpv (buffer, 0));
785 }
786 }
636#endif 787#endif
788}
637 789
638void 790void
639add_font (char *file) 791add_font (char *file)
640 CODE: 792 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 793 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 897 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 898#endif
747 _exit (1); 899 _exit (1);
748 900
749void 901void
750_exit (int retval) 902_exit (int retval = 0)
751 CODE: 903 CODE:
904#ifdef WIN32
905 ExitThread (retval); // unclean, please beam me up
906#else
752 _exit (retval); 907 _exit (retval);
908#endif
753 909
910void
911debug ()
912 CODE:
913{
914#if DEBUG
915 VALGRIND_DO_LEAK_CHECK;
916#endif
917}
918
754MODULE = CFClient PACKAGE = CFClient::Font 919MODULE = CFPlus PACKAGE = CFPlus::Font
755 920
756CFClient::Font 921CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 922new_from_file (SV *class, char *path, int id = 0)
758 CODE: 923 CODE:
759{ 924{
760 int count; 925 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 926 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 929}
765 OUTPUT: 930 OUTPUT:
766 RETVAL 931 RETVAL
767 932
768void 933void
769DESTROY (CFClient::Font self) 934DESTROY (CFPlus::Font self)
770 CODE: 935 CODE:
771 pango_font_description_free (self); 936 pango_font_description_free (self);
772 937
773void 938void
774make_default (CFClient::Font self) 939make_default (CFPlus::Font self)
775 CODE: 940 CODE:
776 default_font = self; 941 default_font = self;
777 942
778MODULE = CFClient PACKAGE = CFClient::Layout 943MODULE = CFPlus PACKAGE = CFPlus::Layout
779 944
780void 945void
781reset_glyph_cache () 946reset_glyph_cache ()
782 CODE: 947 CODE:
783 tc_clear (); 948 tc_clear ();
784 949
785CFClient::Layout 950CFPlus::Layout
786new (SV *class) 951new (SV *class)
787 CODE: 952 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 953 New (0, RETVAL, 1, struct cf_layout);
789 954
790 RETVAL->pl = pango_layout_new (opengl_context); 955 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 964 layout_update_font (RETVAL);
800 OUTPUT: 965 OUTPUT:
801 RETVAL 966 RETVAL
802 967
803void 968void
804DESTROY (CFClient::Layout self) 969DESTROY (CFPlus::Layout self)
805 CODE: 970 CODE:
806 g_object_unref (self->pl); 971 g_object_unref (self->pl);
807 Safefree (self); 972 Safefree (self);
808 973
809void 974void
810set_text (CFClient::Layout self, SV *text_) 975set_text (CFPlus::Layout self, SV *text_)
811 CODE: 976 CODE:
812{ 977{
813 STRLEN textlen; 978 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 979 char *text = SvPVutf8 (text_, textlen);
815 980
816 pango_layout_set_text (self->pl, text, textlen); 981 pango_layout_set_text (self->pl, text, textlen);
817} 982}
818 983
819void 984void
820set_markup (CFClient::Layout self, SV *text_) 985set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 986 CODE:
822{ 987{
823 STRLEN textlen; 988 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 989 char *text = SvPVutf8 (text_, textlen);
825 990
826 pango_layout_set_markup (self->pl, text, textlen); 991 pango_layout_set_markup (self->pl, text, textlen);
827} 992}
828 993
829void 994void
830set_shapes (CFClient::Layout self, ...) 995set_shapes (CFPlus::Layout self, ...)
831 CODE: 996 CODE:
832{ 997{
833 PangoAttrList *attrs = 0; 998 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 999 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1000 const char *pos = text;
870 if (attrs) 1035 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1036 pango_layout_set_attributes (self->pl, attrs);
872} 1037}
873 1038
874void 1039void
875get_shapes (CFClient::Layout self) 1040get_shapes (CFPlus::Layout self)
876 PPCODE: 1041 PPCODE:
877{ 1042{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1043 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1044
880 do 1045 do
895 1060
896 pango_layout_iter_free (iter); 1061 pango_layout_iter_free (iter);
897} 1062}
898 1063
899int 1064int
900has_wrapped (CFClient::Layout self) 1065has_wrapped (CFPlus::Layout self)
901 CODE: 1066 CODE:
902{ 1067{
903 int lines = 1; 1068 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1069 const char *text = pango_layout_get_text (self->pl);
905 1070
910} 1075}
911 OUTPUT: 1076 OUTPUT:
912 RETVAL 1077 RETVAL
913 1078
914SV * 1079SV *
915get_text (CFClient::Layout self) 1080get_text (CFPlus::Layout self)
916 CODE: 1081 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1082 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1083 sv_utf8_decode (RETVAL);
919 OUTPUT: 1084 OUTPUT:
920 RETVAL 1085 RETVAL
921 1086
922void 1087void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1088set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1089 CODE:
925 self->r = r; 1090 self->r = r;
926 self->g = g; 1091 self->g = g;
927 self->b = b; 1092 self->b = b;
928 self->a = a; 1093 self->a = a;
929 1094
930void 1095void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1096set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1097 CODE:
933 if (self->font != font) 1098 if (self->font != font)
934 { 1099 {
935 self->font = font; 1100 self->font = font;
936 layout_update_font (self); 1101 layout_update_font (self);
937 } 1102 }
938 1103
939void 1104void
940set_height (CFClient::Layout self, int base_height) 1105set_height (CFPlus::Layout self, int base_height)
941 CODE: 1106 CODE:
942 if (self->base_height != base_height) 1107 if (self->base_height != base_height)
943 { 1108 {
944 self->base_height = base_height; 1109 self->base_height = base_height;
945 layout_update_font (self); 1110 layout_update_font (self);
946 } 1111 }
947 1112
948void 1113void
949set_width (CFClient::Layout self, int max_width = -1) 1114set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1115 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1116 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1117
953void 1118void
954set_indent (CFClient::Layout self, int indent) 1119set_indent (CFPlus::Layout self, int indent)
955 CODE: 1120 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1121 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1122
958void 1123void
959set_spacing (CFClient::Layout self, int spacing) 1124set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1125 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1126 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1127
963void 1128void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1129set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1130 CODE:
966 pango_layout_set_ellipsize (self->pl, 1131 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1132 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1133 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1134 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1135 : PANGO_ELLIPSIZE_NONE
971 ); 1136 );
972 1137
973void 1138void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1139set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1140 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1141 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1142
978void 1143void
979size (CFClient::Layout self) 1144size (CFPlus::Layout self)
980 PPCODE: 1145 PPCODE:
981{ 1146{
982 int w, h; 1147 int w, h;
983 1148
984 layout_get_pixel_size (self, &w, &h); 1149 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1152 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1153 PUSHs (sv_2mortal (newSViv (h)));
989} 1154}
990 1155
991int 1156int
992descent (CFClient::Layout self) 1157descent (CFPlus::Layout self)
993 CODE: 1158 CODE:
994{ 1159{
995 PangoRectangle rect; 1160 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1161 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1162 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1164}
1000 OUTPUT: 1165 OUTPUT:
1001 RETVAL 1166 RETVAL
1002 1167
1003int 1168int
1004xy_to_index (CFClient::Layout self, int x, int y) 1169xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1170 CODE:
1006{ 1171{
1007 int index, trailing; 1172 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1173 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1174 RETVAL = index + trailing;
1010} 1175}
1011 OUTPUT: 1176 OUTPUT:
1012 RETVAL 1177 RETVAL
1013 1178
1014void 1179void
1015cursor_pos (CFClient::Layout self, int index) 1180cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1181 PPCODE:
1017{ 1182{
1018 PangoRectangle strong_pos; 1183 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1184 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1185
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1188 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1189 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1190}
1026 1191
1027void 1192void
1193index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1194 PPCODE:
1195{
1196 int line, x;
1197
1198 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1199 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1200
1201 EXTEND (SP, 2);
1202 PUSHs (sv_2mortal (newSViv (line - 1)));
1203 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1204}
1205
1206void
1207line_x_to_index (CFPlus::Layout self, int line, int x)
1208 PPCODE:
1209{
1210 PangoLayoutLine *lp;
1211 int index, trailing;
1212
1213 if (line < 0)
1214 XSRETURN_EMPTY;
1215
1216 if (!(lp = pango_layout_get_line (self->pl, line)))
1217 XSRETURN_EMPTY; /* do better */
1218
1219 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1220
1221 EXTEND (SP, 2);
1222 if (GIMME_V == G_SCALAR)
1223 PUSHs (sv_2mortal (newSViv (index + trailing)));
1224 else
1225 {
1226 PUSHs (sv_2mortal (newSViv (index)));
1227 PUSHs (sv_2mortal (newSViv (trailing)));
1228 }
1229}
1230
1231void
1028render (CFClient::Layout self, float x, float y) 1232render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1233 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1234 pango_opengl_render_layout_subpixel (
1031 self->pl, 1235 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1236 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1237 self->r, self->g, self->b, self->a,
1238 flags
1034 ); 1239 );
1035 1240
1036MODULE = CFClient PACKAGE = CFClient::Texture 1241MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1242
1038void 1243void
1039pad2pot (SV *data_, SV *w_, SV *h_) 1244pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE: 1245 CODE:
1041{ 1246{
1119 glDisable (GL_ALPHA_TEST); 1324 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1325 glDisable (GL_BLEND);
1121 } 1326 }
1122} 1327}
1123 1328
1124MODULE = CFClient PACKAGE = CFClient::Map 1329MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1330
1126CFClient::Map 1331CFPlus::Map
1127new (SV *class, int map_width, int map_height) 1332new (SV *class)
1128 CODE: 1333 CODE:
1129 New (0, RETVAL, 1, struct map); 1334 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1335 RETVAL->x = 0;
1131 RETVAL->y = 0; 1336 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1337 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1338 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1339 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1340 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1341 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1342 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1343 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1344 RETVAL->row = 0;
1142 OUTPUT: 1345 OUTPUT:
1143 RETVAL 1346 RETVAL
1144 1347
1145void 1348void
1146DESTROY (CFClient::Map self) 1349DESTROY (CFPlus::Map self)
1147 CODE: 1350 CODE:
1148{ 1351{
1149 map_clear (self); 1352 map_clear (self);
1150 Safefree (self->face); 1353 Safefree (self->face2tile);
1151 Safefree (self->tex); 1354 Safefree (self->tex);
1152 Safefree (self); 1355 Safefree (self);
1153} 1356}
1154 1357
1155void 1358void
1359resize (CFPlus::Map self, int map_width, int map_height)
1360 CODE:
1361 self->w = map_width;
1362 self->h = map_height;
1363
1364void
1156clear (CFClient::Map self) 1365clear (CFPlus::Map self)
1157 CODE: 1366 CODE:
1158 map_clear (self); 1367 map_clear (self);
1159 1368
1160void 1369void
1161set_face (CFClient::Map self, int face, int texid) 1370set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1371 CODE:
1163{ 1372{
1164 while (self->faces <= face) 1373 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1374 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1375}
1172 1376
1173void 1377void
1378set_smooth (CFPlus::Map self, int face, int smooth, int level)
1379 CODE:
1380{
1381 tileid texid;
1382 maptex *tex;
1383
1384 if (face < 0 || face >= self->faces)
1385 return;
1386
1387 if (smooth < 0 || smooth >= self->faces)
1388 return;
1389
1390 texid = self->face2tile [face];
1391
1392 if (!texid)
1393 return;
1394
1395 tex = self->tex + texid;
1396 tex->smoothtile = self->face2tile [smooth];
1397 tex->smoothlevel = level;
1398}
1399
1400void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1401set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1402 CODE:
1176{ 1403{
1177 while (self->texs <= texid) 1404 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1405
1183 { 1406 {
1184 maptex *tex = self->tex + texid; 1407 maptex *tex = self->tex + texid;
1185 1408
1186 tex->name = name; 1409 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1426 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1427 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1428}
1206 1429
1207int 1430int
1208ox (CFClient::Map self) 1431ox (CFPlus::Map self)
1209 ALIAS: 1432 ALIAS:
1210 oy = 1 1433 oy = 1
1211 x = 2 1434 x = 2
1212 y = 3 1435 y = 3
1213 w = 4 1436 w = 4
1224 } 1447 }
1225 OUTPUT: 1448 OUTPUT:
1226 RETVAL 1449 RETVAL
1227 1450
1228void 1451void
1229scroll (CFClient::Map self, int dx, int dy) 1452scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1453 CODE:
1231{ 1454{
1232 if (dx > 0) 1455 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1456 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1457 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1458 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1459
1237 if (dy > 0) 1460 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1461 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1462 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1463 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1464
1242 self->ox += dx; self->x += dx; 1465 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1466 self->oy += dy; self->y += dy;
1244 1467
1245 while (self->y < 0) 1468 while (self->y < 0)
1250 self->y += MAP_EXTEND_Y; 1473 self->y += MAP_EXTEND_Y;
1251 } 1474 }
1252} 1475}
1253 1476
1254void 1477void
1255map1a_update (CFClient::Map self, SV *data_) 1478map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1479 CODE:
1257{ 1480{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1481 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1482 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1483 mapcell *cell;
1261 int x, y, flags; 1484 int x, y, flags;
1262 1485
1263 while (data < data_end) 1486 while (data < data_end - 1)
1264 { 1487 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1488 flags = (data [0] << 8) + data [1]; data += 2;
1266 1489
1267 x = self->x + ((flags >> 10) & 63); 1490 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1491 y = self->y + ((flags >> 4) & 63);
1269 1492
1270 cell = map_get_cell (self, x, y); 1493 cell = map_get_cell (self, x, y);
1271 1494
1272 if (flags & 15) 1495 if (flags & 15)
1273 { 1496 {
1274 if (cell->darkness < 0) 1497 if (!cell->darkness)
1275 { 1498 {
1499 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1500 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1501 }
1281 1502
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1503 //TODO: don't trust server data to be in-range(!)
1504
1505 if (flags & 8)
1506 {
1507 if (extmap)
1508 {
1509 uint8_t ext, cmd;
1510
1511 do
1512 {
1513 ext = *data++;
1514 cmd = ext & 0x3f;
1515
1516 if (cmd < 4)
1517 cell->darkness = 255 - ext * 64 + 1;
1518 else if (cmd == 5) // health
1519 {
1520 cell->stat_width = 1;
1521 cell->stat_hp = *data++;
1522 }
1523 else if (cmd == 6) // monster width
1524 cell->stat_width = *data++ + 1;
1525 else if (cmd == 0x47)
1526 {
1527 if (*data == 4)
1528 ; // decode player count
1529
1530 data += *data + 1;
1531 }
1532 else if (cmd == 8) // cell flags
1533 cell->flags = *data++;
1534 else if (ext & 0x40) // unknown, multibyte => skip
1535 data += *data + 1;
1536 else
1537 data++;
1538 }
1539 while (ext & 0x80);
1540 }
1541 else
1542 cell->darkness = *data++ + 1;
1543 }
1285 1544
1286 if (flags & 4) 1545 if (flags & 4)
1287 { 1546 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1547 faceid face = (data [0] << 8) + data [1]; data += 2;
1548 need_facenum (self, face);
1549 cell->tile [0] = self->face2tile [face];
1289 } 1550 }
1290 1551
1291 if (flags & 2) 1552 if (flags & 2)
1292 { 1553 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1554 faceid face = (data [0] << 8) + data [1]; data += 2;
1555 need_facenum (self, face);
1556 cell->tile [1] = self->face2tile [face];
1294 } 1557 }
1295 1558
1296 if (flags & 1) 1559 if (flags & 1)
1297 { 1560 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1561 faceid face = (data [0] << 8) + data [1]; data += 2;
1562 need_facenum (self, face);
1563 cell->tile [2] = self->face2tile [face];
1299 } 1564 }
1300 } 1565 }
1301 else 1566 else
1302 cell->darkness = -1; 1567 cell->darkness = 0;
1303 } 1568 }
1304} 1569}
1305 1570
1306SV * 1571SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1572mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1573 CODE:
1309{ 1574{
1310 int x1, x; 1575 int x1, x;
1311 int y1, y; 1576 int y1, y;
1312 int z; 1577 int z;
1333 { 1598 {
1334 mapcell *cell = row->col + (x - row->c0); 1599 mapcell *cell = row->col + (x - row->c0);
1335 1600
1336 for (z = 0; z <= 0; z++) 1601 for (z = 0; z <= 0; z++)
1337 { 1602 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1603 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1604 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1605 int a1 = tex.a;
1345 1606
1346 r = (r * a0 + tex.r * a1) / 255; 1607 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1608 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1609 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1610 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1611 }
1352 } 1612 }
1353 1613
1354 *map++ = (r ) 1614 *map++ = (r )
1355 | (g << 8) 1615 | (g << 8)
1362} 1622}
1363 OUTPUT: 1623 OUTPUT:
1364 RETVAL 1624 RETVAL
1365 1625
1366void 1626void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1627draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1628 CODE:
1369{ 1629{
1370 int vx, vy; 1630 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1631 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1632 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1633 smooth_key skey;
1371 int x, y, z; 1634 int x, y, z;
1372 int last_name; 1635 int last_name;
1373 mapface face;
1374 1636
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1637 // thats current max. sorry.
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1638 if (sw > 255) sw = 255;
1639 if (sh > 255) sh = 255;
1377 1640
1378 /* 1641 // clear key, in case of extra padding
1379 int vx = self->vx = self->w >= sw 1642 memset (&skey, 0, sizeof (skey));
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387 1643
1388 glColor4ub (255, 255, 255, 255); 1644 glColor4ub (255, 255, 255, 255);
1389 1645
1390 glEnable (GL_BLEND); 1646 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1647 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 1650
1395 glBegin (GL_QUADS); 1651 glBegin (GL_QUADS);
1396 1652
1397 last_name = 0; 1653 last_name = 0;
1398 1654
1655 mx += self->x;
1656 my += self->y;
1657
1658 // first pass: determine smooth_max
1659 // rather ugly, if you ask me
1660 // could also be stored inside mapcell and updated on change
1661 memset (smooth_max, 0, sizeof (smooth_max));
1662
1663 for (y = 0; y < sh; y++)
1664 if (0 <= y + my && y + my < self->rows)
1665 {
1666 maprow *row = self->row + (y + my);
1667
1668 for (x = 0; x < sw; x++)
1669 if (row->c0 <= x + mx && x + mx < row->c1)
1670 {
1671 mapcell *cell = row->col + (x + mx - row->c0);
1672
1673 smooth_max[x + 1][y + 1] =
1674 MAX (self->tex [cell->tile [0]].smoothlevel,
1675 MAX (self->tex [cell->tile [1]].smoothlevel,
1676 self->tex [cell->tile [2]].smoothlevel));
1677 }
1678 }
1679
1399 for (z = 0; z < 3; z++) 1680 for (z = 0; z <= 2; z++)
1681 {
1682 memset (smooth_level, 0, sizeof (smooth_level));
1683
1400 for (y = 0; y < sh; y++) 1684 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1685 if (0 <= y + my && y + my < self->rows)
1402 { 1686 {
1403 maprow *row = self->row + (y + vy); 1687 maprow *row = self->row + (y + my);
1404 1688
1405 for (x = 0; x < sw; x++) 1689 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1690 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1691 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1692 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1693 tileid tile = cell->tile [z];
1411 1694
1412 if (face) 1695 if (tile)
1696 {
1697 maptex tex = self->tex [tile];
1698 int px = (x + 1) * T - tex.w;
1699 int py = (y + 1) * T - tex.h;
1700
1701 // suppressing texture state switches here
1702 // is only moderately effective, but worth the extra effort
1703 if (last_name != tex.name)
1704 {
1705 if (!tex.name)
1706 tex = self->tex [2]; /* missing, replace by noface */
1707
1708 glEnd ();
1709 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1710 glBegin (GL_QUADS);
1711 }
1712
1713 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1714 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1715 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1716 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1717
1718 if (cell->flags && z == 2)
1719 {
1720 if (cell->flags & 1)
1721 {
1722 maptex tex = self->tex [1];
1723 int px = x * T + T * 2 / 32;
1724 int py = y * T - T * 6 / 32;
1725
1726 glEnd ();
1727 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1728 glBegin (GL_QUADS);
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1734 }
1735 }
1736
1737 // update smooth hash
1738 if (tex.smoothtile)
1739 {
1740 skey.tile = tex.smoothtile;
1741 skey.level = tex.smoothlevel;
1742
1743 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1744
1745 // add bits to current tile and all neighbours. skey.x|y is
1746 // shifted +1|+1 so we always stay positive.
1747
1748 // bits is ___n cccc CCCC bbbb
1749 // n do not draw borders&corners
1750 // c draw these corners, but...
1751 // C ... not these
1752 // b draw these borders
1753
1754 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1755 // ┃· ·· ·┃ ━━
1756
1757 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1758 // ·· ·· ·┏ ┓·
1759
1760 // full tile
1761 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1762
1763 // borders
1764 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1765 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1766 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1767 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1768
1769 // corners
1770 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1771 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1772 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1773 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1774 }
1775 }
1776 }
1777 }
1778
1779 // go through all smoothlevels, lowest to highest, then draw.
1780 // this is basically counting sort
1781 {
1782 int w, b;
1783
1784 for (w = 0; w < 256 / 32; ++w)
1785 {
1786 uint32_t smask = smooth_level [w];
1787 if (smask)
1788 for (b = 0; b < 32; ++b)
1789 if (smask & (((uint32_t)1) << b))
1413 { 1790 {
1414 maptex tex = self->tex [face]; 1791 int level = (w << 5) | b;
1792 HE *he;
1415 1793
1416 int px = (x + 1) * 32 - tex.w; 1794 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1795 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1796 {
1797 smooth_key *skey = (smooth_key *)HeKEY (he);
1798 IV bits = SvIVX (HeVAL (he));
1799
1800 if (!(bits & 0x1000)
1801 && skey->level == level
1802 && level > smooth_max [skey->x][skey->y])
1803 {
1804 maptex tex = self->tex [skey->tile];
1805 int px = (((int)skey->x) - 1) * T;
1806 int py = (((int)skey->y) - 1) * T;
1807 int border = bits & 15;
1808 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1809 float dx = tex.s * .0625f; // 16 images/row
1810 float dy = tex.t * .5f ; // 2 images/column
1811
1812 // this time naively avoiding texture state changes
1813 // save gobs of state changes.
1814 if (last_name != tex.name)
1815 {
1816 if (!tex.name)
1817 continue; // smoothing not yet available
1818
1421 glEnd (); 1819 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1820 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1424 glBegin (GL_QUADS); 1821 glBegin (GL_QUADS);
1822 }
1823
1824 if (border)
1825 {
1826 float ox = border * dx;
1827
1828 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1829 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1830 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1831 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1832 }
1833
1834 if (corner)
1835 {
1836 float ox = corner * dx;
1837
1838 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1839 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1840 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1841 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1842 }
1843 }
1425 } 1844 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1845 }
1432 }
1433 } 1846 }
1847 }
1848
1849 hv_clear (smooth);
1850 }
1434 1851
1435 glEnd (); 1852 glEnd ();
1436 1853
1437 glDisable (GL_TEXTURE_2D); 1854 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1855 glDisable (GL_BLEND);
1439}
1440 1856
1857 // top layer: overlays such as the health bar
1858 for (y = 0; y < sh; y++)
1859 if (0 <= y + my && y + my < self->rows)
1860 {
1861 maprow *row = self->row + (y + my);
1862
1863 for (x = 0; x < sw; x++)
1864 if (row->c0 <= x + mx && x + mx < row->c1)
1865 {
1866 mapcell *cell = row->col + (x + mx - row->c0);
1867
1868 int px = x * T;
1869 int py = y * T;
1870
1871 if (cell->stat_hp)
1872 {
1873 int width = cell->stat_width * T;
1874 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1875
1876 glColor3ub (0, 0, 0);
1877 glRectf (px + 1, py - thick - 2,
1878 px + width - 1, py);
1879
1880 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1881 glRectf (px + 2,
1882 py - thick - 1,
1883 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1884 }
1885 }
1886 }
1887}
1888
1441void 1889void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1890draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1891 CODE:
1444{ 1892{
1445 static float color[16][3] = { 1893 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1894 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1895 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 1945 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 1946 glDisable (GL_TEXTURE_2D);
1499} 1947}
1500 1948
1501void 1949void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1950fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 1951 PPCODE:
1504{ 1952{
1505 int vx, vy;
1506 int x, y; 1953 int x, y;
1507 int sw4 = (sw + 3) & ~3; 1954 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1955 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1956 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510 1957
1511 memset (darkness, 255, sw4 * sh); 1958 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 1959 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 1960 SvCUR_set (darkness_sv, sw4 * sh);
1514 1961
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1962 mx += self->x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1963 my += self->y;
1517 1964
1518 for (y = 0; y < sh; y++) 1965 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 1966 if (0 <= y + my && y + my < self->rows)
1520 { 1967 {
1521 maprow *row = self->row + (y + vy); 1968 maprow *row = self->row + (y + my);
1522 1969
1523 for (x = 0; x < sw; x++) 1970 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 1971 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 1972 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 1973 mapcell *cell = row->col + (x + mx - row->c0);
1527 1974
1528 darkness[y * sw4 + x] = cell->darkness < 0 1975 darkness[y * sw4 + x] = cell->darkness
1976 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 1977 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 1978 }
1532 } 1979 }
1533 1980
1534 EXTEND (SP, 3); 1981 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 1982 PUSHs (sv_2mortal (newSViv (sw4)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 1983 PUSHs (sv_2mortal (newSViv (sh)));
1537 PUSHs (darkness_sv); 1984 PUSHs (darkness_sv);
1538} 1985}
1539 1986
1540SV * 1987SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1988get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 1989 CODE:
1543{ 1990{
1544 int x, y, x1, y1; 1991 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 1992 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1993 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2018 if (row && row->c0 <= x && x < row->c1)
1572 { 2019 {
1573 mapcell *cell = row->col + (x - row->c0); 2020 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2021 uint8_t flags = 0;
1575 2022
1576 if (cell->face [0]) flags |= 1; 2023 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2024 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2025 if (cell->tile [2]) flags |= 4;
1579 2026
1580 *data++ = flags; 2027 *data++ = flags;
1581 2028
1582 if (flags & 1) 2029 if (flags & 1)
1583 { 2030 {
2031 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2032 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2033 *data++ = tile;
1586 } 2034 }
1587 2035
1588 if (flags & 2) 2036 if (flags & 2)
1589 { 2037 {
2038 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2039 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2040 *data++ = tile;
1592 } 2041 }
1593 2042
1594 if (flags & 4) 2043 if (flags & 4)
1595 { 2044 {
2045 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2046 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2047 *data++ = tile;
1598 } 2048 }
1599 } 2049 }
1600 else 2050 else
1601 *data++ = 0; 2051 *data++ = 0;
1602 } 2052 }
1608} 2058}
1609 OUTPUT: 2059 OUTPUT:
1610 RETVAL 2060 RETVAL
1611 2061
1612void 2062void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2063set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2064 PPCODE:
1615{ 2065{
1616 int x, y, z; 2066 int x, y, z;
1617 int w, h; 2067 int w, h;
1618 int x1, y1; 2068 int x1, y1;
1642 { 2092 {
1643 uint8_t flags = *data++; 2093 uint8_t flags = *data++;
1644 2094
1645 if (flags) 2095 if (flags)
1646 { 2096 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2097 mapcell *cell = row_get_cell (row, x);
2098 tileid tile[3] = { 0, 0, 0 };
1650 2099
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2100 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2101 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2102 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2103
1655 if (cell->darkness <= 0) 2104 if (cell->darkness == 0)
1656 { 2105 {
1657 cell->darkness = -1; 2106 cell->darkness = 0;
1658 2107
1659 for (z = 0; z <= 2; z++) 2108 for (z = 0; z <= 2; z++)
1660 { 2109 {
1661 cell->face[z] = face[z]; 2110 tileid t = tile [z];
1662 2111
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2112 if (t >= self->texs || (t && !self->tex [t].name))
2113 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2114 XPUSHs (sv_2mortal (newSViv (t)));
2115 need_texid (self, t);
2116 }
2117
2118 cell->tile [z] = t;
1665 } 2119 }
1666 } 2120 }
1667 } 2121 }
1668 } 2122 }
1669 } 2123 }
1670} 2124}
1671 2125
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2126MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673 2127
1674CFClient::MixChunk 2128CFPlus::MixChunk
1675new_from_file (SV *class, char *path) 2129new_from_file (SV *class, char *path)
1676 CODE: 2130 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2131 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT: 2132 OUTPUT:
1679 RETVAL 2133 RETVAL
1680 2134
1681void 2135void
1682DESTROY (CFClient::MixChunk self) 2136DESTROY (CFPlus::MixChunk self)
1683 CODE: 2137 CODE:
1684 Mix_FreeChunk (self); 2138 Mix_FreeChunk (self);
1685 2139
1686int 2140int
1687volume (CFClient::MixChunk self, int volume = -1) 2141volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2142 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume); 2143 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2144 OUTPUT:
1691 RETVAL 2145 RETVAL
1692 2146
1693int 2147int
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2148play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2149 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2150 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT: 2151 OUTPUT:
1698 RETVAL 2152 RETVAL
1699 2153
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2154MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2155
1702int 2156int
1703volume (int volume = -1) 2157volume (int volume = -1)
1704 CODE: 2158 CODE:
1705 RETVAL = Mix_VolumeMusic (volume); 2159 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2160 OUTPUT:
1707 RETVAL 2161 RETVAL
1708 2162
2163int
2164fade_out (int ms)
2165 CODE:
2166 RETVAL = Mix_FadeOutMusic (ms);
2167 OUTPUT:
2168 RETVAL
2169
1709CFClient::MixMusic 2170CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2171new_from_file (SV *class, char *path)
1711 CODE: 2172 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2173 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT: 2174 OUTPUT:
1714 RETVAL 2175 RETVAL
1715 2176
1716void 2177void
1717DESTROY (CFClient::MixMusic self) 2178DESTROY (CFPlus::MixMusic self)
1718 CODE: 2179 CODE:
1719 Mix_FreeMusic (self); 2180 Mix_FreeMusic (self);
1720 2181
1721int 2182int
1722play (CFClient::MixMusic self, int loops = -1) 2183play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2184 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2185 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2186 OUTPUT:
1726 RETVAL 2187 RETVAL
1727 2188
2189int
2190fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2191 CODE:
2192 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2193 OUTPUT:
2194 RETVAL
2195
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2196MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729 2197
1730BOOT: 2198BOOT:
1731{ 2199{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2200 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2201 static const struct {
1734 const char *name; 2202 const char *name;
1735 IV iv; 2203 IV iv;
1736 } *civ, const_iv[] = { 2204 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2205# define const_iv(name) { # name, (IV)name }
1800 const_iv (GL_SEPARABLE_2D), 2268 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2269 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2270 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2271 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES), 2272 const_iv (GL_LINES),
2273 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2274 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2275 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2276 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2277 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2278 const_iv (GL_TRIANGLE_STRIP),
1817# undef const_iv 2286# undef const_iv
1818 }; 2287 };
1819 2288
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2289 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2290 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2291
2292 texture_av = newAV ();
2293 AvREAL_off (texture_av);
1822} 2294}
1823 2295
1824char * 2296char *
1825gl_vendor () 2297gl_vendor ()
1826 CODE: 2298 CODE:
1975 2447
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2448void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2449
1978int glGenTexture () 2450int glGenTexture ()
1979 CODE: 2451 CODE:
1980{ 2452 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2453 OUTPUT:
1986 RETVAL 2454 RETVAL
1987 2455
1988void glDeleteTexture (int name) 2456void glDeleteTexture (int name)
1989 CODE: 2457 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2458 del_texture (name);
1993} 2459
1994
1995int glGenList () 2460int glGenList ()
1996 CODE: 2461 CODE:
1997 RETVAL = glGenLists (1); 2462 RETVAL = glGenLists (1);
1998 OUTPUT: 2463 OUTPUT:
1999 RETVAL 2464 RETVAL
2006 2471
2007void glEndList () 2472void glEndList ()
2008 2473
2009void glCallList (int list) 2474void glCallList (int list)
2010 2475
2011

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines