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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.199 by root, Tue Jul 17 13:53:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
15#endif 22#endif
16 23
24#include <assert.h>
17#include <math.h> 25#include <math.h>
18#include <string.h> 26#include <string.h>
19#include <stdio.h> 27#include <stdio.h>
20#include <stdlib.h> 28#include <stdlib.h>
21 29
36# include <sys/types.h> 44# include <sys/types.h>
37# include <sys/socket.h> 45# include <sys/socket.h>
38# include <netinet/in.h> 46# include <netinet/in.h>
39# include <netinet/tcp.h> 47# include <netinet/tcp.h>
40# include <inttypes.h> 48# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 49#endif
49 50
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 51#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 52
52#define FOW_DARKNESS 32 53#define FOW_DARKNESS 32
53 54
54#define MAP_EXTEND_X 32 55#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 56#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 61# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 62#else
62# define PARACHUTE 0 63# define PARACHUTE 0
63#endif 64#endif
64 65
66static AV *texture_av;
67
65static struct 68static struct
66{ 69{
67#define GL_FUNC(ptr,name) ptr name; 70#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 71#include "glfunc.h"
69#undef GL_FUNC 72#undef GL_FUNC
70} gl; 73} gl;
71 74
75static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 76gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 77{
74 if (gl.BlendFuncSeparate) 78 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 79 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 80 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 81 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 82 else
79 glBlendFunc (sa, da); 83 glBlendFunc (sa, da);
80} 84}
81 85
86static GLuint
87gen_texture ()
88{
89 GLuint name;
90
91 if (AvFILL (texture_av) >= 0)
92 name = (GLuint)(size_t)av_pop (texture_av);
93 else
94 glGenTextures (1, &name);
95
96 return name;
97}
98
99static void
100del_texture (GLuint name)
101{
102 /* make a half-assed attempt at returning the memory used by the texture */
103 /* textures are frequently being reused by cfplus anyway */
104 /*glBindTexture (GL_TEXTURE_2D, name);*/
105 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
106 av_push (texture_av, (SV *)(size_t)name);
107 glDeleteTextures (1, &name);
108}
109
82#include "texcache.c" 110#include "texcache.c"
83 111
84#include "pango-font.c" 112#include "pango-font.c"
85#include "pango-fontmap.c" 113#include "pango-fontmap.c"
86#include "pango-render.c" 114#include "pango-render.c"
87 115
88typedef Mix_Chunk *CFClient__MixChunk; 116typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 117typedef Mix_Music *CFPlus__MixMusic;
90 118
91typedef PangoFontDescription *CFClient__Font; 119typedef PangoFontDescription *CFPlus__Font;
92 120
93static int 121static int
94shape_attr_p (PangoLayoutRun *run) 122shape_attr_p (PangoLayoutRun *run)
95{ 123{
96 GSList *attrs = run->item->analysis.extra_attrs; 124 GSList *attrs = run->item->analysis.extra_attrs;
110 138
111typedef struct cf_layout { 139typedef struct cf_layout {
112 PangoLayout *pl; 140 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 141 float r, g, b, a; // default color for rgba mode
114 int base_height; 142 int base_height;
115 CFClient__Font font; 143 CFPlus__Font font;
116} *CFClient__Layout; 144} *CFPlus__Layout;
117 145
118static CFClient__Font default_font; 146static CFPlus__Font default_font;
119static PangoContext *opengl_context; 147static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 148static PangoFontMap *opengl_fontmap;
121 149
122static void 150static void
123substitute_func (FcPattern *pattern, gpointer data) 151substitute_func (FcPattern *pattern, gpointer data)
128#endif 156#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 157 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 158}
131 159
132static void 160static void
133layout_update_font (CFClient__Layout self) 161layout_update_font (CFPlus__Layout self)
134{ 162{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 163 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 164 * reasonably well with bitstream vera
137 */ 165 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 166 PangoFontDescription *font = self->font ? self->font : default_font;
142 170
143 pango_layout_set_font_description (self->pl, font); 171 pango_layout_set_font_description (self->pl, font);
144} 172}
145 173
146static void 174static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 175layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 176{
177 PangoRectangle rect;
178
179 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 180 pango_layout_get_extents (self->pl, 0, &rect);
150 181
151 if (!*w) *w = 1; 182 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 183 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 184
154 *w = (*w + 3) & ~3; 185 if (!rect.width) rect.width = 1;
155} 186 if (!rect.height) rect.height = 1;
156 187
188 *w = rect.width;
189 *h = rect.height;
190}
191
192typedef uint16_t tileid;
157typedef uint16_t mapface; 193typedef uint16_t faceid;
158 194
159typedef struct { 195typedef struct {
160 GLint name; 196 int name;
161 int w, h; 197 int w, h;
162 float s, t; 198 float s, t;
163 uint8_t r, g, b, a; 199 uint8_t r, g, b, a;
200 tileid smoothtile;
201 uint8_t smoothlevel;
164} maptex; 202} maptex;
165 203
166typedef struct { 204typedef struct {
205 uint32_t player;
206 tileid tile[3];
167 int16_t darkness; 207 uint16_t darkness;
168 mapface face[3]; 208 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 209} mapcell;
170 210
171typedef struct { 211typedef struct {
172 int32_t c0, c1; 212 int32_t c0, c1;
173 mapcell *col; 213 mapcell *col;
174} maprow; 214} maprow;
175 215
176typedef struct map { 216typedef struct map {
177 int x, y, w, h; 217 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 218 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 219 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 220 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 221
185 int32_t rows; 222 int32_t rows;
186 maprow *row; 223 maprow *row;
187} *CFClient__Map; 224} *CFPlus__Map;
188 225
189static char * 226static char *
190prepend (char *ptr, int sze, int inc) 227prepend (char *ptr, int sze, int inc)
191{ 228{
192 char *p; 229 char *p;
209} 246}
210 247
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 248#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 249#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 250
251static void
252need_facenum (struct map *self, faceid face)
253{
254 while (self->faces <= face)
255 {
256 Append (tileid, self->face2tile, self->faces, self->faces);
257 self->faces *= 2;
258 }
259}
260
261static void
262need_texid (struct map *self, int texid)
263{
264 while (self->texs <= texid)
265 {
266 Append (maptex, self->tex, self->texs, self->texs);
267 self->texs *= 2;
268 }
269}
270
214static maprow * 271static maprow *
215map_get_row (CFClient__Map self, int y) 272map_get_row (CFPlus__Map self, int y)
216{ 273{
217 if (0 > y) 274 if (0 > y)
218 { 275 {
219 int extend = - y + MAP_EXTEND_Y; 276 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 277 Prepend (maprow, self->row, self->rows, extend);
258 315
259 return row->col + (x - row->c0); 316 return row->col + (x - row->c0);
260} 317}
261 318
262static mapcell * 319static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 320map_get_cell (CFPlus__Map self, int x, int y)
264{ 321{
265 return row_get_cell (map_get_row (self, y), x); 322 return row_get_cell (map_get_row (self, y), x);
266} 323}
267 324
268static void 325static void
269map_clear (CFClient__Map self) 326map_clear (CFPlus__Map self)
270{ 327{
271 int r; 328 int r;
272 329
273 for (r = 0; r < self->rows; r++) 330 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 331 Safefree (self->row[r].col);
282 self->row = 0; 339 self->row = 0;
283 self->rows = 0; 340 self->rows = 0;
284} 341}
285 342
286static void 343static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 344map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 345{
289 int x, y; 346 int x, y;
290 maprow *row; 347 maprow *row;
348 mapcell *cell;
291 349
292 for (y = y0; y < y0 + h; y++) 350 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 351 if (y >= 0)
294 { 352 {
295 if (y >= self->rows) 353 if (y >= self->rows)
301 if (x >= row->c0) 359 if (x >= row->c0)
302 { 360 {
303 if (x >= row->c1) 361 if (x >= row->c1)
304 break; 362 break;
305 363
306 row->col[x - row->c0].darkness = -1; 364 cell = row->col + x - row->c0;
365
366 cell->darkness = 0;
367 cell->stat_hp = 0;
368 cell->flags = 0;
369 cell->player = 0;
307 } 370 }
308 } 371 }
372}
373
374typedef struct {
375 tileid tile;
376 uint8_t x, y, level;
377} smooth_key;
378
379static void
380smooth_or_bits (HV *hv, smooth_key *key, IV bits)
381{
382 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
383
384 if (SvIOK (*sv))
385 SvIV_set (*sv, SvIVX (*sv) | bits);
386 else
387 sv_setiv (*sv, bits);
309} 388}
310 389
311static void 390static void
312music_finished (void) 391music_finished (void)
313{ 392{
349 n |= n >> 16; 428 n |= n >> 16;
350 429
351 return n + 1; 430 return n + 1;
352} 431}
353 432
433/* SDL should provide this, really. */
434#define SDLK_MODIFIER_MIN 300
435#define SDLK_MODIFIER_MAX 314
436
354MODULE = CFClient PACKAGE = CFClient 437MODULE = CFPlus PACKAGE = CFPlus
355 438
356PROTOTYPES: ENABLE 439PROTOTYPES: ENABLE
357 440
358BOOT: 441BOOT:
359{ 442{
360 HV *stash = gv_stashpv ("CFClient", 1); 443 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 444 static const struct {
362 const char *name; 445 const char *name;
363 IV iv; 446 IV iv;
364 } *civ, const_iv[] = { 447 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 448# define const_iv(name) { # name, (IV)name }
449 const_iv (SDLK_MODIFIER_MIN),
450 const_iv (SDLK_MODIFIER_MAX),
451
366 const_iv (SDL_ACTIVEEVENT), 452 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 453 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 454 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 455 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 456 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 465 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 466 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 467 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 468 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 469 const_iv (SDL_USEREVENT),
470
471 const_iv (SDL_APPINPUTFOCUS),
472 const_iv (SDL_APPMOUSEFOCUS),
473 const_iv (SDL_APPACTIVE),
474
384 const_iv (SDLK_KP0), 475 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 476 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 477 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 478 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 479 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 534 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 535 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 536 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 537 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 538 const_iv (SDLK_UNDO),
539
448 const_iv (KMOD_NONE), 540 const_iv (KMOD_NONE),
541 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 542 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 543 const_iv (KMOD_RSHIFT),
544 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 545 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 546 const_iv (KMOD_RCTRL),
547 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 548 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 549 const_iv (KMOD_RALT),
550 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 551 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 552 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 553 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 554 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 555 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 556# undef const_iv
465 }; 557 };
466 558
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 559 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 560 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
561
562 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
563 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 564}
565
566void
567weaken (SV *rv)
568 PROTOTYPE: $
569 CODE:
570 sv_rvweaken (rv);
470 571
471int 572int
472in_destruct () 573in_destruct ()
473 CODE: 574 CODE:
474 RETVAL = PL_main_cv == Nullcv; 575 RETVAL = PL_main_cv == Nullcv;
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 613 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 614 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 615 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 616
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 617 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
618#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 619 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 620 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
621#endif
519 622
520 SDL_EnableUNICODE (1); 623 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 624 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 625
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 626 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
543 RETVAL = !!SDL_SetVideoMode ( 646 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 647 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 648 );
546 if (RETVAL) 649 if (RETVAL)
547 { 650 {
651 av_clear (texture_av);
652
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 653 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 654# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 655# include "glfunc.h"
551# undef GL_FUNC 656# undef GL_FUNC
657
552 } 658 }
553 OUTPUT: 659 OUTPUT:
554 RETVAL 660 RETVAL
555 661
556void 662void
557SDL_GL_SwapBuffers () 663SDL_GL_SwapBuffers ()
558 664
559char * 665char *
560SDL_GetKeyName (int sym) 666SDL_GetKeyName (int sym)
561 667
668int
669SDL_GetAppState ()
670
562void 671void
563SDL_PollEvent () 672poll_events ()
564 PPCODE: 673 PPCODE:
565{ 674{
566 SDL_Event ev; 675 SDL_Event ev;
567 676
568 while (SDL_PollEvent (&ev)) 677 SDL_PumpEvents ();
678 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 679 {
570 HV *hv = newHV (); 680 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 681 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 682
573 switch (ev.type) 683 switch (ev.type)
575 case SDL_KEYDOWN: 685 case SDL_KEYDOWN:
576 case SDL_KEYUP: 686 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 687 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 688 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 689 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
690 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 691 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 692 break;
582 693
583 case SDL_ACTIVEEVENT: 694 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 695 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 696 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 697 break;
587 698
588 case SDL_MOUSEMOTION: 699 case SDL_MOUSEMOTION:
700 {
701 int state = ev.motion.state;
702 int x = ev.motion.x;
703 int y = ev.motion.y;
704 int xrel = ev.motion.xrel;
705 int yrel = ev.motion.yrel;
706
707 /* do simplistic event compression */
708 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
709 && state == ev.motion.state)
710 {
711 xrel += ev.motion.xrel;
712 yrel += ev.motion.yrel;
713 x = ev.motion.x;
714 y = ev.motion.y;
715 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
716 }
717
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 718 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 719 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 720 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 721 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 722 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 723 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
724 }
596 break; 725 break;
597 726
598 case SDL_MOUSEBUTTONDOWN: 727 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 728 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 729 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 739 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 740 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 741 break;
613 } 742 }
614 743
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 744 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 745 }
617} 746}
618 747
619int 748int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 749Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
629Mix_AllocateChannels (int numchans = -1) 758Mix_AllocateChannels (int numchans = -1)
630 759
631void 760void
632lowdelay (int fd, int val = 1) 761lowdelay (int fd, int val = 1)
633 CODE: 762 CODE:
763 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
764
765void
766win32_proxy_info ()
767 PPCODE:
768{
634#ifndef _WIN32 769#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 770 char buffer[2048];
771 DWORD buflen;
772
773 EXTEND (SP, 3);
774
775 buflen = sizeof (buffer);
776 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
777 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
778 {
779 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
780
781 buflen = sizeof (buffer);
782 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
783 {
784 PUSHs (newSVpv (buffer, 0));
785
786 buflen = sizeof (buffer);
787 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
788 PUSHs (newSVpv (buffer, 0));
789 }
790 }
636#endif 791#endif
792}
637 793
638void 794void
639add_font (char *file) 795add_font (char *file)
640 CODE: 796 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 797 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 901 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 902#endif
747 _exit (1); 903 _exit (1);
748 904
749void 905void
750_exit (int retval) 906_exit (int retval = 0)
751 CODE: 907 CODE:
908#ifdef WIN32
909 ExitThread (retval); // unclean, please beam me up
910#else
752 _exit (retval); 911 _exit (retval);
912#endif
753 913
914void
915debug ()
916 CODE:
917{
918#if DEBUG
919 VALGRIND_DO_LEAK_CHECK;
920#endif
921}
922
754MODULE = CFClient PACKAGE = CFClient::Font 923MODULE = CFPlus PACKAGE = CFPlus::Font
755 924
756CFClient::Font 925CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 926new_from_file (SV *class, char *path, int id = 0)
758 CODE: 927 CODE:
759{ 928{
760 int count; 929 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 930 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 933}
765 OUTPUT: 934 OUTPUT:
766 RETVAL 935 RETVAL
767 936
768void 937void
769DESTROY (CFClient::Font self) 938DESTROY (CFPlus::Font self)
770 CODE: 939 CODE:
771 pango_font_description_free (self); 940 pango_font_description_free (self);
772 941
773void 942void
774make_default (CFClient::Font self) 943make_default (CFPlus::Font self)
775 CODE: 944 CODE:
776 default_font = self; 945 default_font = self;
777 946
778MODULE = CFClient PACKAGE = CFClient::Layout 947MODULE = CFPlus PACKAGE = CFPlus::Layout
779 948
780void 949void
781reset_glyph_cache () 950reset_glyph_cache ()
782 CODE: 951 CODE:
783 tc_clear (); 952 tc_clear ();
784 953
785CFClient::Layout 954CFPlus::Layout
786new (SV *class) 955new (SV *class)
787 CODE: 956 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 957 New (0, RETVAL, 1, struct cf_layout);
789 958
790 RETVAL->pl = pango_layout_new (opengl_context); 959 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 968 layout_update_font (RETVAL);
800 OUTPUT: 969 OUTPUT:
801 RETVAL 970 RETVAL
802 971
803void 972void
804DESTROY (CFClient::Layout self) 973DESTROY (CFPlus::Layout self)
805 CODE: 974 CODE:
806 g_object_unref (self->pl); 975 g_object_unref (self->pl);
807 Safefree (self); 976 Safefree (self);
808 977
809void 978void
810set_text (CFClient::Layout self, SV *text_) 979set_text (CFPlus::Layout self, SV *text_)
811 CODE: 980 CODE:
812{ 981{
813 STRLEN textlen; 982 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 983 char *text = SvPVutf8 (text_, textlen);
815 984
816 pango_layout_set_text (self->pl, text, textlen); 985 pango_layout_set_text (self->pl, text, textlen);
817} 986}
818 987
819void 988void
820set_markup (CFClient::Layout self, SV *text_) 989set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 990 CODE:
822{ 991{
823 STRLEN textlen; 992 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 993 char *text = SvPVutf8 (text_, textlen);
825 994
826 pango_layout_set_markup (self->pl, text, textlen); 995 pango_layout_set_markup (self->pl, text, textlen);
827} 996}
828 997
829void 998void
830set_shapes (CFClient::Layout self, ...) 999set_shapes (CFPlus::Layout self, ...)
831 CODE: 1000 CODE:
832{ 1001{
833 PangoAttrList *attrs = 0; 1002 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1003 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1004 const char *pos = text;
870 if (attrs) 1039 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1040 pango_layout_set_attributes (self->pl, attrs);
872} 1041}
873 1042
874void 1043void
875get_shapes (CFClient::Layout self) 1044get_shapes (CFPlus::Layout self)
876 PPCODE: 1045 PPCODE:
877{ 1046{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1047 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1048
880 do 1049 do
895 1064
896 pango_layout_iter_free (iter); 1065 pango_layout_iter_free (iter);
897} 1066}
898 1067
899int 1068int
900has_wrapped (CFClient::Layout self) 1069has_wrapped (CFPlus::Layout self)
901 CODE: 1070 CODE:
902{ 1071{
903 int lines = 1; 1072 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1073 const char *text = pango_layout_get_text (self->pl);
905 1074
910} 1079}
911 OUTPUT: 1080 OUTPUT:
912 RETVAL 1081 RETVAL
913 1082
914SV * 1083SV *
915get_text (CFClient::Layout self) 1084get_text (CFPlus::Layout self)
916 CODE: 1085 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1086 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1087 sv_utf8_decode (RETVAL);
919 OUTPUT: 1088 OUTPUT:
920 RETVAL 1089 RETVAL
921 1090
922void 1091void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1092set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1093 CODE:
925 self->r = r; 1094 self->r = r;
926 self->g = g; 1095 self->g = g;
927 self->b = b; 1096 self->b = b;
928 self->a = a; 1097 self->a = a;
929 1098
930void 1099void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1100set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1101 CODE:
933 if (self->font != font) 1102 if (self->font != font)
934 { 1103 {
935 self->font = font; 1104 self->font = font;
936 layout_update_font (self); 1105 layout_update_font (self);
937 } 1106 }
938 1107
939void 1108void
940set_height (CFClient::Layout self, int base_height) 1109set_height (CFPlus::Layout self, int base_height)
941 CODE: 1110 CODE:
942 if (self->base_height != base_height) 1111 if (self->base_height != base_height)
943 { 1112 {
944 self->base_height = base_height; 1113 self->base_height = base_height;
945 layout_update_font (self); 1114 layout_update_font (self);
946 } 1115 }
947 1116
948void 1117void
949set_width (CFClient::Layout self, int max_width = -1) 1118set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1119 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1120 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1121
953void 1122void
954set_indent (CFClient::Layout self, int indent) 1123set_indent (CFPlus::Layout self, int indent)
955 CODE: 1124 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1125 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1126
958void 1127void
959set_spacing (CFClient::Layout self, int spacing) 1128set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1129 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1130 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1131
963void 1132void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1133set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1134 CODE:
966 pango_layout_set_ellipsize (self->pl, 1135 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1136 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1137 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1138 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1139 : PANGO_ELLIPSIZE_NONE
971 ); 1140 );
972 1141
973void 1142void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1143set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1144 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1145 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1146
978void 1147void
979size (CFClient::Layout self) 1148size (CFPlus::Layout self)
980 PPCODE: 1149 PPCODE:
981{ 1150{
982 int w, h; 1151 int w, h;
983 1152
984 layout_get_pixel_size (self, &w, &h); 1153 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1156 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1157 PUSHs (sv_2mortal (newSViv (h)));
989} 1158}
990 1159
991int 1160int
992descent (CFClient::Layout self) 1161descent (CFPlus::Layout self)
993 CODE: 1162 CODE:
994{ 1163{
995 PangoRectangle rect; 1164 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1165 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1166 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1168}
1000 OUTPUT: 1169 OUTPUT:
1001 RETVAL 1170 RETVAL
1002 1171
1003int 1172int
1004xy_to_index (CFClient::Layout self, int x, int y) 1173xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1174 CODE:
1006{ 1175{
1007 int index, trailing; 1176 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1177 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1178 RETVAL = index + trailing;
1010} 1179}
1011 OUTPUT: 1180 OUTPUT:
1012 RETVAL 1181 RETVAL
1013 1182
1014void 1183void
1015cursor_pos (CFClient::Layout self, int index) 1184cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1185 PPCODE:
1017{ 1186{
1018 PangoRectangle strong_pos; 1187 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1188 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1189
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1192 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1193 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1194}
1026 1195
1027void 1196void
1197index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1198 PPCODE:
1199{
1200 int line, x;
1201
1202 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1203 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1204
1205 EXTEND (SP, 2);
1206 PUSHs (sv_2mortal (newSViv (line - 1)));
1207 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1208}
1209
1210void
1211line_x_to_index (CFPlus::Layout self, int line, int x)
1212 PPCODE:
1213{
1214 PangoLayoutLine *lp;
1215 int index, trailing;
1216
1217 if (line < 0)
1218 XSRETURN_EMPTY;
1219
1220 if (!(lp = pango_layout_get_line (self->pl, line)))
1221 XSRETURN_EMPTY; /* do better */
1222
1223 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1224
1225 EXTEND (SP, 2);
1226 if (GIMME_V == G_SCALAR)
1227 PUSHs (sv_2mortal (newSViv (index + trailing)));
1228 else
1229 {
1230 PUSHs (sv_2mortal (newSViv (index)));
1231 PUSHs (sv_2mortal (newSViv (trailing)));
1232 }
1233}
1234
1235void
1028render (CFClient::Layout self, float x, float y) 1236render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1237 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1238 pango_opengl_render_layout_subpixel (
1031 self->pl, 1239 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1240 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1241 self->r, self->g, self->b, self->a,
1242 flags
1034 ); 1243 );
1035 1244
1036MODULE = CFClient PACKAGE = CFClient::Texture 1245MODULE = CFPlus PACKAGE = CFPlus::Texture
1246
1247int minpot (int n)
1037 1248
1038void 1249void
1039pad2pot (SV *data_, SV *w_, SV *h_) 1250pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE: 1251 CODE:
1041{ 1252{
1119 glDisable (GL_ALPHA_TEST); 1330 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1331 glDisable (GL_BLEND);
1121 } 1332 }
1122} 1333}
1123 1334
1335IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1336 CODE:
1337{
1338 GLint width;
1339 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1340 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1341 RETVAL = width > 0;
1342}
1343 OUTPUT:
1344 RETVAL
1345
1124MODULE = CFClient PACKAGE = CFClient::Map 1346MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1347
1126CFClient::Map 1348CFPlus::Map
1127new (SV *class, int map_width, int map_height) 1349new (SV *class)
1128 CODE: 1350 CODE:
1129 New (0, RETVAL, 1, struct map); 1351 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1352 RETVAL->x = 0;
1131 RETVAL->y = 0; 1353 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1354 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1355 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1356 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1357 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1358 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1359 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1360 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1361 RETVAL->row = 0;
1142 OUTPUT: 1362 OUTPUT:
1143 RETVAL 1363 RETVAL
1144 1364
1145void 1365void
1146DESTROY (CFClient::Map self) 1366DESTROY (CFPlus::Map self)
1147 CODE: 1367 CODE:
1148{ 1368{
1149 map_clear (self); 1369 map_clear (self);
1150 Safefree (self->face); 1370 Safefree (self->face2tile);
1151 Safefree (self->tex); 1371 Safefree (self->tex);
1152 Safefree (self); 1372 Safefree (self);
1153} 1373}
1154 1374
1155void 1375void
1376resize (CFPlus::Map self, int map_width, int map_height)
1377 CODE:
1378 self->w = map_width;
1379 self->h = map_height;
1380
1381void
1156clear (CFClient::Map self) 1382clear (CFPlus::Map self)
1157 CODE: 1383 CODE:
1158 map_clear (self); 1384 map_clear (self);
1159 1385
1160void 1386void
1161set_face (CFClient::Map self, int face, int texid) 1387set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1388 CODE:
1163{ 1389{
1164 while (self->faces <= face) 1390 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1391 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1392}
1172 1393
1173void 1394void
1395set_smooth (CFPlus::Map self, int face, int smooth, int level)
1396 CODE:
1397{
1398 tileid texid;
1399 maptex *tex;
1400
1401 if (face < 0 || face >= self->faces)
1402 return;
1403
1404 if (smooth < 0 || smooth >= self->faces)
1405 return;
1406
1407 texid = self->face2tile [face];
1408
1409 if (!texid)
1410 return;
1411
1412 tex = self->tex + texid;
1413 tex->smoothtile = self->face2tile [smooth];
1414 tex->smoothlevel = level;
1415}
1416
1417void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1418set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1419 CODE:
1176{ 1420{
1177 while (self->texs <= texid) 1421 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1422
1183 { 1423 {
1184 maptex *tex = self->tex + texid; 1424 maptex *tex = self->tex + texid;
1185 1425
1186 tex->name = name; 1426 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1443 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1445}
1206 1446
1207int 1447int
1208ox (CFClient::Map self) 1448ox (CFPlus::Map self)
1209 ALIAS: 1449 ALIAS:
1210 oy = 1 1450 oy = 1
1211 x = 2 1451 x = 2
1212 y = 3 1452 y = 3
1213 w = 4 1453 w = 4
1224 } 1464 }
1225 OUTPUT: 1465 OUTPUT:
1226 RETVAL 1466 RETVAL
1227 1467
1228void 1468void
1229scroll (CFClient::Map self, int dx, int dy) 1469scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1470 CODE:
1231{ 1471{
1232 if (dx > 0) 1472 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1473 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1474 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1475 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1476
1237 if (dy > 0) 1477 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1478 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1479 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1480 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1481
1242 self->ox += dx; self->x += dx; 1482 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1483 self->oy += dy; self->y += dy;
1244 1484
1245 while (self->y < 0) 1485 while (self->y < 0)
1250 self->y += MAP_EXTEND_Y; 1490 self->y += MAP_EXTEND_Y;
1251 } 1491 }
1252} 1492}
1253 1493
1254void 1494void
1255map1a_update (CFClient::Map self, SV *data_) 1495map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1496 CODE:
1257{ 1497{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1498 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1499 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1500 mapcell *cell;
1261 int x, y, flags; 1501 int x, y, flags;
1262 1502
1263 while (data < data_end) 1503 while (data < data_end - 1)
1264 { 1504 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1505 flags = (data [0] << 8) + data [1]; data += 2;
1266 1506
1267 x = self->x + ((flags >> 10) & 63); 1507 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1508 y = self->y + ((flags >> 4) & 63);
1269 1509
1270 cell = map_get_cell (self, x, y); 1510 cell = map_get_cell (self, x, y);
1271 1511
1272 if (flags & 15) 1512 if (flags & 15)
1273 { 1513 {
1274 if (cell->darkness < 0) 1514 if (!cell->darkness)
1275 { 1515 {
1516 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1517 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1518 }
1281 1519
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1520 //TODO: don't trust server data to be in-range(!)
1521
1522 if (flags & 8)
1523 {
1524 if (extmap)
1525 {
1526 uint8_t ext, cmd;
1527
1528 do
1529 {
1530 ext = *data++;
1531 cmd = ext & 0x3f;
1532
1533 if (cmd < 4)
1534 cell->darkness = 255 - ext * 64 + 1;
1535 else if (cmd == 5) // health
1536 {
1537 cell->stat_width = 1;
1538 cell->stat_hp = *data++;
1539 }
1540 else if (cmd == 6) // monster width
1541 cell->stat_width = *data++ + 1;
1542 else if (cmd == 0x47)
1543 {
1544 if (*data == 4)
1545 ; // decode player count
1546
1547 data += *data + 1;
1548 }
1549 else if (cmd == 8) // cell flags
1550 cell->flags = *data++;
1551 else if (ext & 0x40) // unknown, multibyte => skip
1552 data += *data + 1;
1553 else
1554 data++;
1555 }
1556 while (ext & 0x80);
1557 }
1558 else
1559 cell->darkness = *data++ + 1;
1560 }
1285 1561
1286 if (flags & 4) 1562 if (flags & 4)
1287 { 1563 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1564 faceid face = (data [0] << 8) + data [1]; data += 2;
1565 need_facenum (self, face);
1566 cell->tile [0] = self->face2tile [face];
1289 } 1567 }
1290 1568
1291 if (flags & 2) 1569 if (flags & 2)
1292 { 1570 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1571 faceid face = (data [0] << 8) + data [1]; data += 2;
1572 need_facenum (self, face);
1573 cell->tile [1] = self->face2tile [face];
1294 } 1574 }
1295 1575
1296 if (flags & 1) 1576 if (flags & 1)
1297 { 1577 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1578 faceid face = (data [0] << 8) + data [1]; data += 2;
1579 need_facenum (self, face);
1580 cell->tile [2] = self->face2tile [face];
1299 } 1581 }
1300 } 1582 }
1301 else 1583 else
1302 cell->darkness = -1; 1584 cell->darkness = 0;
1303 } 1585 }
1304} 1586}
1305 1587
1306SV * 1588SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1589mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1590 CODE:
1309{ 1591{
1310 int x1, x; 1592 int x1, x;
1311 int y1, y; 1593 int y1, y;
1312 int z; 1594 int z;
1333 { 1615 {
1334 mapcell *cell = row->col + (x - row->c0); 1616 mapcell *cell = row->col + (x - row->c0);
1335 1617
1336 for (z = 0; z <= 0; z++) 1618 for (z = 0; z <= 0; z++)
1337 { 1619 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1620 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1621 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1622 int a1 = tex.a;
1345 1623
1346 r = (r * a0 + tex.r * a1) / 255; 1624 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1625 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1626 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1627 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1628 }
1352 } 1629 }
1353 1630
1354 *map++ = (r ) 1631 *map++ = (r )
1355 | (g << 8) 1632 | (g << 8)
1362} 1639}
1363 OUTPUT: 1640 OUTPUT:
1364 RETVAL 1641 RETVAL
1365 1642
1366void 1643void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1644draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1645 CODE:
1369{ 1646{
1370 int vx, vy; 1647 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1648 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1649 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1650 smooth_key skey;
1371 int x, y, z; 1651 int x, y, z;
1372 int last_name; 1652 int last_name;
1373 mapface face;
1374 1653
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1654 // thats current max. sorry.
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1655 if (sw > 255) sw = 255;
1656 if (sh > 255) sh = 255;
1377 1657
1378 /* 1658 // clear key, in case of extra padding
1379 int vx = self->vx = self->w >= sw 1659 memset (&skey, 0, sizeof (skey));
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382
1383 int vy = self->vy = self->h >= sh
1384 ? self->y + (self->h - sh) / 2
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1386 */
1387 1660
1388 glColor4ub (255, 255, 255, 255); 1661 glColor4ub (255, 255, 255, 255);
1389 1662
1390 glEnable (GL_BLEND); 1663 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1664 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 1667
1395 glBegin (GL_QUADS); 1668 glBegin (GL_QUADS);
1396 1669
1397 last_name = 0; 1670 last_name = 0;
1398 1671
1672 mx += self->x;
1673 my += self->y;
1674
1675 // first pass: determine smooth_max
1676 // rather ugly, if you ask me
1677 // could also be stored inside mapcell and updated on change
1678 memset (smooth_max, 0, sizeof (smooth_max));
1679
1680 for (y = 0; y < sh; y++)
1681 if (0 <= y + my && y + my < self->rows)
1682 {
1683 maprow *row = self->row + (y + my);
1684
1685 for (x = 0; x < sw; x++)
1686 if (row->c0 <= x + mx && x + mx < row->c1)
1687 {
1688 mapcell *cell = row->col + (x + mx - row->c0);
1689
1690 smooth_max[x + 1][y + 1] =
1691 MAX (self->tex [cell->tile [0]].smoothlevel,
1692 MAX (self->tex [cell->tile [1]].smoothlevel,
1693 self->tex [cell->tile [2]].smoothlevel));
1694 }
1695 }
1696
1399 for (z = 0; z < 3; z++) 1697 for (z = 0; z <= 2; z++)
1698 {
1699 memset (smooth_level, 0, sizeof (smooth_level));
1700
1400 for (y = 0; y < sh; y++) 1701 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1702 if (0 <= y + my && y + my < self->rows)
1402 { 1703 {
1403 maprow *row = self->row + (y + vy); 1704 maprow *row = self->row + (y + my);
1404 1705
1405 for (x = 0; x < sw; x++) 1706 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1707 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1708 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1709 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1710 tileid tile = cell->tile [z];
1411 1711
1412 if (face) 1712 if (tile)
1713 {
1714 maptex tex = self->tex [tile];
1715 int px = (x + 1) * T - tex.w;
1716 int py = (y + 1) * T - tex.h;
1717
1718 // suppressing texture state switches here
1719 // is only moderately effective, but worth the extra effort
1720 if (last_name != tex.name)
1721 {
1722 if (!tex.name)
1723 tex = self->tex [2]; /* missing, replace by noface */
1724
1725 glEnd ();
1726 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1727 glBegin (GL_QUADS);
1728 }
1729
1730 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1731 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1732 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1733 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1734
1735 if (cell->flags && z == 2)
1736 {
1737 if (cell->flags & 1)
1738 {
1739 maptex tex = self->tex [1];
1740 int px = x * T + T * 2 / 32;
1741 int py = y * T - T * 6 / 32;
1742
1743 glEnd ();
1744 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1745 glBegin (GL_QUADS);
1746
1747 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1748 glTexCoord2f (0 , tex.t); glVertex2f (px , py + T);
1749 glTexCoord2f (tex.s, tex.t); glVertex2f (px + T, py + T);
1750 glTexCoord2f (tex.s, 0 ); glVertex2f (px + T, py );
1751 }
1752 }
1753
1754 // update smooth hash
1755 if (tex.smoothtile)
1756 {
1757 skey.tile = tex.smoothtile;
1758 skey.level = tex.smoothlevel;
1759
1760 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1761
1762 // add bits to current tile and all neighbours. skey.x|y is
1763 // shifted +1|+1 so we always stay positive.
1764
1765 // bits is ___n cccc CCCC bbbb
1766 // n do not draw borders&corners
1767 // c draw these corners, but...
1768 // C ... not these
1769 // b draw these borders
1770
1771 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1772 // ┃· ·· ·┃ ━━
1773
1774 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1775 // ·· ·· ·┏ ┓·
1776
1777 // full tile
1778 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1779
1780 // borders
1781 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1782 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1783 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1784 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1785
1786 // corners
1787 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1788 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1789 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1790 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1791 }
1792 }
1793 }
1794 }
1795
1796 // go through all smoothlevels, lowest to highest, then draw.
1797 // this is basically counting sort
1798 {
1799 int w, b;
1800
1801 for (w = 0; w < 256 / 32; ++w)
1802 {
1803 uint32_t smask = smooth_level [w];
1804 if (smask)
1805 for (b = 0; b < 32; ++b)
1806 if (smask & (((uint32_t)1) << b))
1413 { 1807 {
1414 maptex tex = self->tex [face]; 1808 int level = (w << 5) | b;
1809 HE *he;
1415 1810
1416 int px = (x + 1) * 32 - tex.w; 1811 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1812 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1813 {
1814 smooth_key *skey = (smooth_key *)HeKEY (he);
1815 IV bits = SvIVX (HeVAL (he));
1816
1817 if (!(bits & 0x1000)
1818 && skey->level == level
1819 && level > smooth_max [skey->x][skey->y])
1820 {
1821 maptex tex = self->tex [skey->tile];
1822 int px = (((int)skey->x) - 1) * T;
1823 int py = (((int)skey->y) - 1) * T;
1824 int border = bits & 15;
1825 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1826 float dx = tex.s * .0625f; // 16 images/row
1827 float dy = tex.t * .5f ; // 2 images/column
1828
1829 // this time naively avoiding texture state changes
1830 // save gobs of state changes.
1831 if (last_name != tex.name)
1832 {
1833 if (!tex.name)
1834 continue; // smoothing not yet available
1835
1421 glEnd (); 1836 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1837 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1424 glBegin (GL_QUADS); 1838 glBegin (GL_QUADS);
1839 }
1840
1841 if (border)
1842 {
1843 float ox = border * dx;
1844
1845 glTexCoord2f (ox , 0.f ); glVertex2f (px , py );
1846 glTexCoord2f (ox , dy ); glVertex2f (px , py + T);
1847 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py + T);
1848 glTexCoord2f (ox + dx, 0.f ); glVertex2f (px + T, py );
1849 }
1850
1851 if (corner)
1852 {
1853 float ox = corner * dx;
1854
1855 glTexCoord2f (ox , dy ); glVertex2f (px , py );
1856 glTexCoord2f (ox , dy * 2.f); glVertex2f (px , py + T);
1857 glTexCoord2f (ox + dx, dy * 2.f); glVertex2f (px + T, py + T);
1858 glTexCoord2f (ox + dx, dy ); glVertex2f (px + T, py );
1859 }
1860 }
1425 } 1861 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1862 }
1432 }
1433 } 1863 }
1864 }
1865
1866 hv_clear (smooth);
1867 }
1434 1868
1435 glEnd (); 1869 glEnd ();
1436 1870
1437 glDisable (GL_TEXTURE_2D); 1871 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1872 glDisable (GL_BLEND);
1439}
1440 1873
1874 // top layer: overlays such as the health bar
1875 for (y = 0; y < sh; y++)
1876 if (0 <= y + my && y + my < self->rows)
1877 {
1878 maprow *row = self->row + (y + my);
1879
1880 for (x = 0; x < sw; x++)
1881 if (row->c0 <= x + mx && x + mx < row->c1)
1882 {
1883 mapcell *cell = row->col + (x + mx - row->c0);
1884
1885 int px = x * T;
1886 int py = y * T;
1887
1888 if (cell->stat_hp)
1889 {
1890 int width = cell->stat_width * T;
1891 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1892
1893 glColor3ub (0, 0, 0);
1894 glRectf (px + 1, py - thick - 2,
1895 px + width - 1, py);
1896
1897 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1898 glRectf (px + 2,
1899 py - thick - 1,
1900 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1901 }
1902 }
1903 }
1904}
1905
1441void 1906void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1907draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1908 CODE:
1444{ 1909{
1445 static float color[16][3] = { 1910 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1911 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1912 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 1962 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 1963 glDisable (GL_TEXTURE_2D);
1499} 1964}
1500 1965
1501void 1966void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1967fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 1968 PPCODE:
1504{ 1969{
1505 int vx, vy;
1506 int x, y; 1970 int x, y;
1507 int sw4 = (sw + 3) & ~3; 1971 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1972 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1973 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510 1974
1511 memset (darkness, 255, sw4 * sh); 1975 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 1976 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 1977 SvCUR_set (darkness_sv, sw4 * sh);
1514 1978
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1979 mx += self->x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1980 my += self->y;
1517 1981
1518 for (y = 0; y < sh; y++) 1982 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 1983 if (0 <= y + my && y + my < self->rows)
1520 { 1984 {
1521 maprow *row = self->row + (y + vy); 1985 maprow *row = self->row + (y + my);
1522 1986
1523 for (x = 0; x < sw; x++) 1987 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 1988 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 1989 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 1990 mapcell *cell = row->col + (x + mx - row->c0);
1527 1991
1528 darkness[y * sw4 + x] = cell->darkness < 0 1992 darkness[y * sw4 + x] = cell->darkness
1993 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 1994 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 1995 }
1532 } 1996 }
1533 1997
1534 EXTEND (SP, 3); 1998 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 1999 PUSHs (sv_2mortal (newSViv (sw4)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2000 PUSHs (sv_2mortal (newSViv (sh)));
1537 PUSHs (darkness_sv); 2001 PUSHs (darkness_sv);
1538} 2002}
1539 2003
1540SV * 2004SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2005get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 2006 CODE:
1543{ 2007{
1544 int x, y, x1, y1; 2008 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2009 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2010 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2035 if (row && row->c0 <= x && x < row->c1)
1572 { 2036 {
1573 mapcell *cell = row->col + (x - row->c0); 2037 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2038 uint8_t flags = 0;
1575 2039
1576 if (cell->face [0]) flags |= 1; 2040 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2041 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2042 if (cell->tile [2]) flags |= 4;
1579 2043
1580 *data++ = flags; 2044 *data++ = flags;
1581 2045
1582 if (flags & 1) 2046 if (flags & 1)
1583 { 2047 {
2048 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2049 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2050 *data++ = tile;
1586 } 2051 }
1587 2052
1588 if (flags & 2) 2053 if (flags & 2)
1589 { 2054 {
2055 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2056 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2057 *data++ = tile;
1592 } 2058 }
1593 2059
1594 if (flags & 4) 2060 if (flags & 4)
1595 { 2061 {
2062 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2063 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2064 *data++ = tile;
1598 } 2065 }
1599 } 2066 }
1600 else 2067 else
1601 *data++ = 0; 2068 *data++ = 0;
1602 } 2069 }
1608} 2075}
1609 OUTPUT: 2076 OUTPUT:
1610 RETVAL 2077 RETVAL
1611 2078
1612void 2079void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2080set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2081 PPCODE:
1615{ 2082{
1616 int x, y, z; 2083 int x, y, z;
1617 int w, h; 2084 int w, h;
1618 int x1, y1; 2085 int x1, y1;
1642 { 2109 {
1643 uint8_t flags = *data++; 2110 uint8_t flags = *data++;
1644 2111
1645 if (flags) 2112 if (flags)
1646 { 2113 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2114 mapcell *cell = row_get_cell (row, x);
2115 tileid tile[3] = { 0, 0, 0 };
1650 2116
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2117 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2118 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2119 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2120
1655 if (cell->darkness <= 0) 2121 if (cell->darkness == 0)
1656 { 2122 {
1657 cell->darkness = -1; 2123 cell->darkness = 0;
1658 2124
1659 for (z = 0; z <= 2; z++) 2125 for (z = 0; z <= 2; z++)
1660 { 2126 {
1661 cell->face[z] = face[z]; 2127 tileid t = tile [z];
1662 2128
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2129 if (t >= self->texs || (t && !self->tex [t].name))
2130 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2131 XPUSHs (sv_2mortal (newSViv (t)));
2132 need_texid (self, t);
2133 }
2134
2135 cell->tile [z] = t;
1665 } 2136 }
1666 } 2137 }
1667 } 2138 }
1668 } 2139 }
1669 } 2140 }
1670} 2141}
1671 2142
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2143MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673 2144
1674CFClient::MixChunk 2145CFPlus::MixChunk
1675new_from_file (SV *class, char *path) 2146new_from_file (SV *class, char *path)
1676 CODE: 2147 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2148 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT: 2149 OUTPUT:
1679 RETVAL 2150 RETVAL
1680 2151
1681void 2152void
1682DESTROY (CFClient::MixChunk self) 2153DESTROY (CFPlus::MixChunk self)
1683 CODE: 2154 CODE:
1684 Mix_FreeChunk (self); 2155 Mix_FreeChunk (self);
1685 2156
1686int 2157int
1687volume (CFClient::MixChunk self, int volume = -1) 2158volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2159 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume); 2160 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2161 OUTPUT:
1691 RETVAL 2162 RETVAL
1692 2163
1693int 2164int
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2165play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2166 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2167 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT: 2168 OUTPUT:
1698 RETVAL 2169 RETVAL
1699 2170
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2171MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2172
1702int 2173int
1703volume (int volume = -1) 2174volume (int volume = -1)
1704 CODE: 2175 CODE:
1705 RETVAL = Mix_VolumeMusic (volume); 2176 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2177 OUTPUT:
1707 RETVAL 2178 RETVAL
1708 2179
2180int
2181fade_out (int ms)
2182 CODE:
2183 RETVAL = Mix_FadeOutMusic (ms);
2184 OUTPUT:
2185 RETVAL
2186
1709CFClient::MixMusic 2187CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2188new_from_file (SV *class, char *path)
1711 CODE: 2189 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2190 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT: 2191 OUTPUT:
1714 RETVAL 2192 RETVAL
1715 2193
1716void 2194void
1717DESTROY (CFClient::MixMusic self) 2195DESTROY (CFPlus::MixMusic self)
1718 CODE: 2196 CODE:
1719 Mix_FreeMusic (self); 2197 Mix_FreeMusic (self);
1720 2198
1721int 2199int
1722play (CFClient::MixMusic self, int loops = -1) 2200play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2201 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2202 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2203 OUTPUT:
1726 RETVAL 2204 RETVAL
1727 2205
2206int
2207fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2208 CODE:
2209 RETVAL = Mix_FadeInMusicPos (self, loops, ms, position);
2210 OUTPUT:
2211 RETVAL
2212
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2213MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729 2214
1730BOOT: 2215BOOT:
1731{ 2216{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2217 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2218 static const struct {
1734 const char *name; 2219 const char *name;
1735 IV iv; 2220 IV iv;
1736 } *civ, const_iv[] = { 2221 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2222# define const_iv(name) { # name, (IV)name }
2223 const_iv (GL_VENDOR),
2224 const_iv (GL_VERSION),
2225 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2226 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2227 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2228 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2229 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2230 const_iv (GL_BLEND),
1769 const_iv (GL_LUMINANCE), 2257 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2258 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2259 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2260 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE), 2261 const_iv (GL_COMPILE),
2262 const_iv (GL_PROXY_TEXTURE_1D),
2263 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2264 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2265 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2266 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2267 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2268 const_iv (GL_TEXTURE_MIN_FILTER),
1800 const_iv (GL_SEPARABLE_2D), 2290 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2291 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2292 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2293 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES), 2294 const_iv (GL_LINES),
2295 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2296 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2297 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2298 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2299 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2300 const_iv (GL_TRIANGLE_STRIP),
1817# undef const_iv 2308# undef const_iv
1818 }; 2309 };
1819 2310
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2311 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2312 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2313
2314 texture_av = newAV ();
2315 AvREAL_off (texture_av);
1822} 2316}
1823 2317
1824char * 2318char *
1825gl_vendor () 2319gl_vendor ()
1826 CODE: 2320 CODE:
1837 2331
1838char * 2332char *
1839gl_extensions () 2333gl_extensions ()
1840 CODE: 2334 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2335 RETVAL = (char *)glGetString (GL_EXTENSIONS);
2336 OUTPUT:
2337 RETVAL
2338
2339char *glGetString (GLenum pname)
2340
2341GLint glGetInteger (GLenum pname)
2342 CODE:
2343 glGetIntegerv (pname, &RETVAL);
2344 OUTPUT:
2345 RETVAL
2346
2347GLdouble glGetDouble (GLenum pname)
2348 CODE:
2349 glGetDoublev (pname, &RETVAL);
1842 OUTPUT: 2350 OUTPUT:
1843 RETVAL 2351 RETVAL
1844 2352
1845int glGetError () 2353int glGetError ()
1846 2354
1971 2479
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2480void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2481
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2482void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975 2483
2484void glPixelZoom (float x, float y)
2485
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2486void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2487
1978int glGenTexture () 2488int glGenTexture ()
1979 CODE: 2489 CODE:
1980{ 2490 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2491 OUTPUT:
1986 RETVAL 2492 RETVAL
1987 2493
1988void glDeleteTexture (int name) 2494void glDeleteTexture (int name)
1989 CODE: 2495 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2496 del_texture (name);
1993} 2497
1994
1995int glGenList () 2498int glGenList ()
1996 CODE: 2499 CODE:
1997 RETVAL = glGenLists (1); 2500 RETVAL = glGenLists (1);
1998 OUTPUT: 2501 OUTPUT:
1999 RETVAL 2502 RETVAL
2006 2509
2007void glEndList () 2510void glEndList ()
2008 2511
2009void glCallList (int list) 2512void glCallList (int list)
2010 2513
2011

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