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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.223 by root, Sat Aug 11 11:07:08 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
36# include <sys/types.h> 52# include <sys/types.h>
37# include <sys/socket.h> 53# include <sys/socket.h>
38# include <netinet/in.h> 54# include <netinet/in.h>
39# include <netinet/tcp.h> 55# include <netinet/tcp.h>
40# include <inttypes.h> 56# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 57#endif
49 58
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 60
52#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
53 62
54#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 70#else
62# define PARACHUTE 0 71# define PARACHUTE 0
63#endif 72#endif
64 73
74static AV *texture_av;
75
65static struct 76static struct
66{ 77{
67#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 79#include "glfunc.h"
69#undef GL_FUNC 80#undef GL_FUNC
70} gl; 81} gl;
71 82
83static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 85{
74 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 90 else
79 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
80} 92}
81 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
82#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
83 120
84#include "pango-font.c" 121#include "pango-font.c"
85#include "pango-fontmap.c" 122#include "pango-fontmap.c"
86#include "pango-render.c" 123#include "pango-render.c"
87 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
90 129
91typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
92 131
93static int 132static int
94shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
95{ 134{
96 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
110 149
111typedef struct cf_layout { 150typedef struct cf_layout {
112 PangoLayout *pl; 151 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
114 int base_height; 153 int base_height;
115 CFClient__Font font; 154 CFPlus__Font font;
116} *CFClient__Layout; 155} *CFPlus__Layout;
117 156
118static CFClient__Font default_font; 157static CFPlus__Font default_font;
119static PangoContext *opengl_context; 158static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 159static PangoFontMap *opengl_fontmap;
121 160
122static void 161static void
123substitute_func (FcPattern *pattern, gpointer data) 162substitute_func (FcPattern *pattern, gpointer data)
128#endif 167#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 168 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 169}
131 170
132static void 171static void
133layout_update_font (CFClient__Layout self) 172layout_update_font (CFPlus__Layout self)
134{ 173{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 174 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 175 * reasonably well with bitstream vera
137 */ 176 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 177 PangoFontDescription *font = self->font ? self->font : default_font;
142 181
143 pango_layout_set_font_description (self->pl, font); 182 pango_layout_set_font_description (self->pl, font);
144} 183}
145 184
146static void 185static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 186layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 187{
188 PangoRectangle rect;
189
190 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 191 pango_layout_get_extents (self->pl, 0, &rect);
150 192
151 if (!*w) *w = 1; 193 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 194 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 195
154 *w = (*w + 3) & ~3; 196 if (!rect.width) rect.width = 1;
155} 197 if (!rect.height) rect.height = 1;
156 198
199 *w = rect.width;
200 *h = rect.height;
201}
202
203typedef uint16_t tileid;
157typedef uint16_t mapface; 204typedef uint16_t faceid;
158 205
159typedef struct { 206typedef struct {
160 GLint name; 207 int name;
161 int w, h; 208 int w, h;
162 float s, t; 209 float s, t;
163 uint8_t r, g, b, a; 210 uint8_t r, g, b, a;
211 tileid smoothtile;
212 uint8_t smoothlevel;
164} maptex; 213} maptex;
165 214
166typedef struct { 215typedef struct {
216 uint32_t player;
217 tileid tile[3];
167 int16_t darkness; 218 uint16_t darkness;
168 mapface face[3]; 219 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 220} mapcell;
170 221
171typedef struct { 222typedef struct {
172 int32_t c0, c1; 223 int32_t c0, c1;
173 mapcell *col; 224 mapcell *col;
174} maprow; 225} maprow;
175 226
176typedef struct map { 227typedef struct map {
177 int x, y, w, h; 228 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 229 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 230 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 231 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 232
185 int32_t rows; 233 int32_t rows;
186 maprow *row; 234 maprow *row;
187} *CFClient__Map; 235} *CFPlus__Map;
188 236
189static char * 237static char *
190prepend (char *ptr, int sze, int inc) 238prepend (char *ptr, int sze, int inc)
191{ 239{
192 char *p; 240 char *p;
209} 257}
210 258
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 259#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 261
262static void
263need_facenum (struct map *self, faceid face)
264{
265 while (self->faces <= face)
266 {
267 Append (tileid, self->face2tile, self->faces, self->faces);
268 self->faces *= 2;
269 }
270}
271
272static void
273need_texid (struct map *self, int texid)
274{
275 while (self->texs <= texid)
276 {
277 Append (maptex, self->tex, self->texs, self->texs);
278 self->texs *= 2;
279 }
280}
281
214static maprow * 282static maprow *
215map_get_row (CFClient__Map self, int y) 283map_get_row (CFPlus__Map self, int y)
216{ 284{
217 if (0 > y) 285 if (0 > y)
218 { 286 {
219 int extend = - y + MAP_EXTEND_Y; 287 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 288 Prepend (maprow, self->row, self->rows, extend);
258 326
259 return row->col + (x - row->c0); 327 return row->col + (x - row->c0);
260} 328}
261 329
262static mapcell * 330static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 331map_get_cell (CFPlus__Map self, int x, int y)
264{ 332{
265 return row_get_cell (map_get_row (self, y), x); 333 return row_get_cell (map_get_row (self, y), x);
266} 334}
267 335
268static void 336static void
269map_clear (CFClient__Map self) 337map_clear (CFPlus__Map self)
270{ 338{
271 int r; 339 int r;
272 340
273 for (r = 0; r < self->rows; r++) 341 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 342 Safefree (self->row[r].col);
282 self->row = 0; 350 self->row = 0;
283 self->rows = 0; 351 self->rows = 0;
284} 352}
285 353
286static void 354static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 355map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 356{
289 int x, y; 357 int x, y;
290 maprow *row; 358 maprow *row;
359 mapcell *cell;
291 360
292 for (y = y0; y < y0 + h; y++) 361 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 362 if (y >= 0)
294 { 363 {
295 if (y >= self->rows) 364 if (y >= self->rows)
301 if (x >= row->c0) 370 if (x >= row->c0)
302 { 371 {
303 if (x >= row->c1) 372 if (x >= row->c1)
304 break; 373 break;
305 374
306 row->col[x - row->c0].darkness = -1; 375 cell = row->col + x - row->c0;
376
377 cell->darkness = 0;
378 cell->stat_hp = 0;
379 cell->flags = 0;
380 cell->player = 0;
307 } 381 }
308 } 382 }
383}
384
385typedef struct {
386 tileid tile;
387 uint8_t x, y, level;
388} smooth_key;
389
390static void
391smooth_or_bits (HV *hv, smooth_key *key, IV bits)
392{
393 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
394
395 if (SvIOK (*sv))
396 SvIV_set (*sv, SvIVX (*sv) | bits);
397 else
398 sv_setiv (*sv, bits);
309} 399}
310 400
311static void 401static void
312music_finished (void) 402music_finished (void)
313{ 403{
349 n |= n >> 16; 439 n |= n >> 16;
350 440
351 return n + 1; 441 return n + 1;
352} 442}
353 443
444/* SDL should provide this, really. */
445#define SDLK_MODIFIER_MIN 300
446#define SDLK_MODIFIER_MAX 314
447
448/******************************************************************************/
449
450static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
451static GV *hover_gv;
452
453static int
454within_widget (SV *widget, NV x, NV y)
455{
456 HV *self;
457 SV **svp;
458 NV wx, ww, wy, wh;
459
460 if (!SvROK (widget))
461 return 0;
462
463 self = (HV *)SvRV (widget);
464
465 if (SvTYPE (self) != SVt_PVHV)
466 return 0;
467
468 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
469 if (y < wy)
470 return 0;
471
472 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
473 if (y >= wy + wh)
474 return 0;
475
476 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
477 if (x < wx)
478 return 0;
479
480 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
481 if (x >= wx + ww)
482 return 0;
483
484 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
485 if (!svp || !SvTRUE (*svp))
486 return 0;
487
488 return 1;
489}
490
354MODULE = CFClient PACKAGE = CFClient 491MODULE = CFPlus PACKAGE = CFPlus
355 492
356PROTOTYPES: ENABLE 493PROTOTYPES: ENABLE
357 494
358BOOT: 495BOOT:
359{ 496{
360 HV *stash = gv_stashpv ("CFClient", 1); 497 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 498 static const struct {
362 const char *name; 499 const char *name;
363 IV iv; 500 IV iv;
364 } *civ, const_iv[] = { 501 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 502# define const_iv(name) { # name, (IV)name }
503 const_iv (SDLK_MODIFIER_MIN),
504 const_iv (SDLK_MODIFIER_MAX),
505
366 const_iv (SDL_ACTIVEEVENT), 506 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 507 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 508 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 509 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 510 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 519 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 520 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 521 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 522 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 523 const_iv (SDL_USEREVENT),
524
525 const_iv (SDL_APPINPUTFOCUS),
526 const_iv (SDL_APPMOUSEFOCUS),
527 const_iv (SDL_APPACTIVE),
528
384 const_iv (SDLK_KP0), 529 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 530 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 531 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 532 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 533 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 588 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 589 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 590 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 591 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 592 const_iv (SDLK_UNDO),
593
448 const_iv (KMOD_NONE), 594 const_iv (KMOD_NONE),
595 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 596 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 597 const_iv (KMOD_RSHIFT),
598 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 599 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 600 const_iv (KMOD_RCTRL),
601 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 602 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 603 const_iv (KMOD_RALT),
604 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 605 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 606 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 607 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 608 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 609 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 610# undef const_iv
465 }; 611 };
466 612
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 613 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 614 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
615
616 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
617 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 618}
619
620void
621weaken (SV *rv)
622 PROTOTYPE: $
623 CODE:
624 sv_rvweaken (rv);
470 625
471int 626int
472in_destruct () 627in_destruct ()
473 CODE: 628 CODE:
474 RETVAL = PL_main_cv == Nullcv; 629 RETVAL = PL_main_cv == Nullcv;
486 opengl_fontmap = pango_opengl_font_map_new (); 641 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 642 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 643 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489} 644}
490 645
646char *
647SDL_GetError ()
648
491int 649int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 650SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 651
494void 652void
495SDL_Quit () 653SDL_Quit ()
496 654
497void 655void
498SDL_ListModes () 656SDL_ListModes (int rgb, int alpha)
499 PPCODE: 657 PPCODE:
500{ 658{
501 SDL_Rect **m; 659 SDL_Rect **m;
502 660
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 661 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 664 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 665
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 666 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 667 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 668
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 669 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 673
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 674 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
675#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 676 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 677 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 678#endif
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 679
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 680 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 681
525 if (m && m != (SDL_Rect **)-1) 682 if (m && m != (SDL_Rect **)-1)
526 while (*m) 683 while (*m)
527 { 684 {
685 if ((*m)->w >= 640 && (*m)->h >= 480)
686 {
528 AV *av = newAV (); 687 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 688 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 689 av_push (av, newSViv ((*m)->h));
690 av_push (av, newSViv (rgb));
691 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 692 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
693 }
532 694
533 ++m; 695 ++m;
534 } 696 }
535} 697}
536 698
537char *
538SDL_GetError ()
539
540int 699int
541SDL_SetVideoMode (int w, int h, int fullscreen) 700SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 701 CODE:
702{
703 SDL_EnableUNICODE (1);
704 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
705
706 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
707 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
708 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
709 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
710
543 RETVAL = !!SDL_SetVideoMode ( 711 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 712 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 713 );
714
546 if (RETVAL) 715 if (RETVAL)
547 { 716 {
717 av_clear (texture_av);
718
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 719 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 720#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 721#include "glfunc.h"
551# undef GL_FUNC 722#undef GL_FUNC
552 } 723 }
724}
553 OUTPUT: 725 OUTPUT:
554 RETVAL 726 RETVAL
555 727
556void 728void
557SDL_GL_SwapBuffers () 729SDL_GL_SwapBuffers ()
558 730
559char * 731char *
560SDL_GetKeyName (int sym) 732SDL_GetKeyName (int sym)
561 733
734int
735SDL_GetAppState ()
736
562void 737void
563SDL_PollEvent () 738poll_events ()
564 PPCODE: 739 PPCODE:
565{ 740{
566 SDL_Event ev; 741 SDL_Event ev;
567 742
568 while (SDL_PollEvent (&ev)) 743 SDL_PumpEvents ();
744 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 745 {
570 HV *hv = newHV (); 746 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 747 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 748
573 switch (ev.type) 749 switch (ev.type)
575 case SDL_KEYDOWN: 751 case SDL_KEYDOWN:
576 case SDL_KEYUP: 752 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 753 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 754 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 755 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
756 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 757 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 758 break;
582 759
583 case SDL_ACTIVEEVENT: 760 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 761 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 762 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 763 break;
587 764
588 case SDL_MOUSEMOTION: 765 case SDL_MOUSEMOTION:
766 {
767 int state = ev.motion.state;
768 int x = ev.motion.x;
769 int y = ev.motion.y;
770 int xrel = ev.motion.xrel;
771 int yrel = ev.motion.yrel;
772
773 /* do simplistic event compression */
774 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
775 && state == ev.motion.state)
776 {
777 xrel += ev.motion.xrel;
778 yrel += ev.motion.yrel;
779 x = ev.motion.x;
780 y = ev.motion.y;
781 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
782 }
783
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 784 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 785 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 786 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 787 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 788 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 789 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
790 }
596 break; 791 break;
597 792
598 case SDL_MOUSEBUTTONDOWN: 793 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 794 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 795 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 805 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 806 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 807 break;
613 } 808 }
614 809
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 810 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 811 }
617} 812}
618 813
619int 814int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 815Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
621 POSTCALL: 816 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 817 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 818 Mix_ChannelFinished (channel_finished);
624 819
625void 820void
626Mix_CloseAudio () 821Mix_CloseAudio ()
627 822
628int 823int
629Mix_AllocateChannels (int numchans = -1) 824Mix_AllocateChannels (int numchans = -1)
630 825
826const char *
827Mix_GetError ()
828
631void 829void
632lowdelay (int fd, int val = 1) 830lowdelay (int fd, int val = 1)
633 CODE: 831 CODE:
832 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
833
834void
835win32_proxy_info ()
836 PPCODE:
837{
634#ifndef _WIN32 838#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 839 char buffer[2048];
840 DWORD buflen;
841
842 EXTEND (SP, 3);
843
844 buflen = sizeof (buffer);
845 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
846 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
847 {
848 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
849
850 buflen = sizeof (buffer);
851 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
852 {
853 PUSHs (newSVpv (buffer, 0));
854
855 buflen = sizeof (buffer);
856 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
857 PUSHs (newSVpv (buffer, 0));
858 }
859 }
636#endif 860#endif
861}
637 862
638void 863void
639add_font (char *file) 864add_font (char *file)
640 CODE: 865 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 866 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
649 STRLEN image_len; 874 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 875 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 876 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 877 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 878 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 879 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 880 : SDL_RWFromConstMem (image, image_len);
656 881
657 if (!rw) 882 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 883 croak ("load_image: %s", SDL_GetError ());
659 884
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 970 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 971#endif
747 _exit (1); 972 _exit (1);
748 973
749void 974void
750_exit (int retval) 975_exit (int retval = 0)
751 CODE: 976 CODE:
977#ifdef WIN32
978 ExitThread (retval); // unclean, please beam me up
979#else
752 _exit (retval); 980 _exit (retval);
981#endif
753 982
983void
984debug ()
985 CODE:
986{
987#if DEBUG
988 VALGRIND_DO_LEAK_CHECK;
989#endif
990}
991
754MODULE = CFClient PACKAGE = CFClient::Font 992MODULE = CFPlus PACKAGE = CFPlus::Font
755 993
756CFClient::Font 994PROTOTYPES: DISABLE
995
996CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 997new_from_file (SV *class, char *path, int id = 0)
758 CODE: 998 CODE:
759{ 999{
760 int count; 1000 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1001 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 1004}
765 OUTPUT: 1005 OUTPUT:
766 RETVAL 1006 RETVAL
767 1007
768void 1008void
769DESTROY (CFClient::Font self) 1009DESTROY (CFPlus::Font self)
770 CODE: 1010 CODE:
771 pango_font_description_free (self); 1011 pango_font_description_free (self);
772 1012
773void 1013void
774make_default (CFClient::Font self) 1014make_default (CFPlus::Font self)
1015 PROTOTYPE: $
775 CODE: 1016 CODE:
776 default_font = self; 1017 default_font = self;
777 1018
778MODULE = CFClient PACKAGE = CFClient::Layout 1019MODULE = CFPlus PACKAGE = CFPlus::Layout
1020
1021PROTOTYPES: DISABLE
779 1022
780void 1023void
781reset_glyph_cache () 1024reset_glyph_cache ()
1025 PROTOTYPE:
782 CODE: 1026 CODE:
783 tc_clear (); 1027 tc_clear ();
784 1028
785CFClient::Layout 1029CFPlus::Layout
786new (SV *class) 1030new (SV *class)
787 CODE: 1031 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1032 New (0, RETVAL, 1, struct cf_layout);
789 1033
790 RETVAL->pl = pango_layout_new (opengl_context); 1034 RETVAL->pl = pango_layout_new (opengl_context);
799 layout_update_font (RETVAL); 1043 layout_update_font (RETVAL);
800 OUTPUT: 1044 OUTPUT:
801 RETVAL 1045 RETVAL
802 1046
803void 1047void
804DESTROY (CFClient::Layout self) 1048DESTROY (CFPlus::Layout self)
805 CODE: 1049 CODE:
806 g_object_unref (self->pl); 1050 g_object_unref (self->pl);
807 Safefree (self); 1051 Safefree (self);
808 1052
809void 1053void
810set_text (CFClient::Layout self, SV *text_) 1054set_text (CFPlus::Layout self, SV *text_)
811 CODE: 1055 CODE:
812{ 1056{
813 STRLEN textlen; 1057 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1058 char *text = SvPVutf8 (text_, textlen);
815 1059
816 pango_layout_set_text (self->pl, text, textlen); 1060 pango_layout_set_text (self->pl, text, textlen);
817} 1061}
818 1062
819void 1063void
820set_markup (CFClient::Layout self, SV *text_) 1064set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 1065 CODE:
822{ 1066{
823 STRLEN textlen; 1067 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1068 char *text = SvPVutf8 (text_, textlen);
825 1069
826 pango_layout_set_markup (self->pl, text, textlen); 1070 pango_layout_set_markup (self->pl, text, textlen);
827} 1071}
828 1072
829void 1073void
830set_shapes (CFClient::Layout self, ...) 1074set_shapes (CFPlus::Layout self, ...)
831 CODE: 1075 CODE:
832{ 1076{
833 PangoAttrList *attrs = 0; 1077 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1078 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1079 const char *pos = text;
870 if (attrs) 1114 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1115 pango_layout_set_attributes (self->pl, attrs);
872} 1116}
873 1117
874void 1118void
875get_shapes (CFClient::Layout self) 1119get_shapes (CFPlus::Layout self)
876 PPCODE: 1120 PPCODE:
877{ 1121{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1122 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1123
880 do 1124 do
895 1139
896 pango_layout_iter_free (iter); 1140 pango_layout_iter_free (iter);
897} 1141}
898 1142
899int 1143int
900has_wrapped (CFClient::Layout self) 1144has_wrapped (CFPlus::Layout self)
901 CODE: 1145 CODE:
902{ 1146{
903 int lines = 1; 1147 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1148 const char *text = pango_layout_get_text (self->pl);
905 1149
910} 1154}
911 OUTPUT: 1155 OUTPUT:
912 RETVAL 1156 RETVAL
913 1157
914SV * 1158SV *
915get_text (CFClient::Layout self) 1159get_text (CFPlus::Layout self)
916 CODE: 1160 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1161 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1162 sv_utf8_decode (RETVAL);
919 OUTPUT: 1163 OUTPUT:
920 RETVAL 1164 RETVAL
921 1165
922void 1166void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1167set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1168 CODE:
925 self->r = r; 1169 self->r = r;
926 self->g = g; 1170 self->g = g;
927 self->b = b; 1171 self->b = b;
928 self->a = a; 1172 self->a = a;
929 1173
930void 1174void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1175set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1176 CODE:
933 if (self->font != font) 1177 if (self->font != font)
934 { 1178 {
935 self->font = font; 1179 self->font = font;
936 layout_update_font (self); 1180 layout_update_font (self);
937 } 1181 }
938 1182
939void 1183void
940set_height (CFClient::Layout self, int base_height) 1184set_height (CFPlus::Layout self, int base_height)
941 CODE: 1185 CODE:
942 if (self->base_height != base_height) 1186 if (self->base_height != base_height)
943 { 1187 {
944 self->base_height = base_height; 1188 self->base_height = base_height;
945 layout_update_font (self); 1189 layout_update_font (self);
946 } 1190 }
947 1191
948void 1192void
949set_width (CFClient::Layout self, int max_width = -1) 1193set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1194 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1195 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1196
953void 1197void
954set_indent (CFClient::Layout self, int indent) 1198set_indent (CFPlus::Layout self, int indent)
955 CODE: 1199 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1200 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1201
958void 1202void
959set_spacing (CFClient::Layout self, int spacing) 1203set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1204 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1205 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1206
963void 1207void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1208set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1209 CODE:
966 pango_layout_set_ellipsize (self->pl, 1210 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1211 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1212 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1213 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1214 : PANGO_ELLIPSIZE_NONE
971 ); 1215 );
972 1216
973void 1217void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1218set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1219 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1220 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1221
978void 1222void
979size (CFClient::Layout self) 1223size (CFPlus::Layout self)
980 PPCODE: 1224 PPCODE:
981{ 1225{
982 int w, h; 1226 int w, h;
983 1227
984 layout_get_pixel_size (self, &w, &h); 1228 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1231 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1232 PUSHs (sv_2mortal (newSViv (h)));
989} 1233}
990 1234
991int 1235int
992descent (CFClient::Layout self) 1236descent (CFPlus::Layout self)
993 CODE: 1237 CODE:
994{ 1238{
995 PangoRectangle rect; 1239 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1240 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1241 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1243}
1000 OUTPUT: 1244 OUTPUT:
1001 RETVAL 1245 RETVAL
1002 1246
1003int 1247int
1004xy_to_index (CFClient::Layout self, int x, int y) 1248xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1249 CODE:
1006{ 1250{
1007 int index, trailing; 1251 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1252 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1253 RETVAL = index + trailing;
1010} 1254}
1011 OUTPUT: 1255 OUTPUT:
1012 RETVAL 1256 RETVAL
1013 1257
1014void 1258void
1015cursor_pos (CFClient::Layout self, int index) 1259cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1260 PPCODE:
1017{ 1261{
1018 PangoRectangle strong_pos; 1262 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1263 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1264
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1267 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1268 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1269}
1026 1270
1027void 1271void
1272index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1273 PPCODE:
1274{
1275 int line, x;
1276
1277 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1278 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1279
1280 EXTEND (SP, 2);
1281 PUSHs (sv_2mortal (newSViv (line - 1)));
1282 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1283}
1284
1285void
1286line_x_to_index (CFPlus::Layout self, int line, int x)
1287 PPCODE:
1288{
1289 PangoLayoutLine *lp;
1290 int index, trailing;
1291
1292 if (line < 0)
1293 XSRETURN_EMPTY;
1294
1295 if (!(lp = pango_layout_get_line (self->pl, line)))
1296 XSRETURN_EMPTY; /* do better */
1297
1298 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1299
1300 EXTEND (SP, 2);
1301 if (GIMME_V == G_SCALAR)
1302 PUSHs (sv_2mortal (newSViv (index + trailing)));
1303 else
1304 {
1305 PUSHs (sv_2mortal (newSViv (index)));
1306 PUSHs (sv_2mortal (newSViv (trailing)));
1307 }
1308}
1309
1310void
1028render (CFClient::Layout self, float x, float y) 1311render (CFPlus::Layout self, float x, float y, int flags = 0)
1029 PPCODE: 1312 PPCODE:
1030 pango_opengl_render_layout_subpixel ( 1313 pango_opengl_render_layout_subpixel (
1031 self->pl, 1314 self->pl,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1315 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1316 self->r, self->g, self->b, self->a,
1317 flags
1034 ); 1318 );
1035 1319
1036MODULE = CFClient PACKAGE = CFClient::Texture 1320MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1321
1038void 1322PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1323
1045 if (ow && oh) 1324int minpot (int n)
1325
1326void
1327pad (SV *data_, int ow, int oh, int nw, int nh)
1328 CODE:
1329{
1330 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1331 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1332 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1333 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1334 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1335 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1336
1059 SvPOK_only (result_); 1337 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1338 SvCUR_set (result_, nw * nh * bpp);
1061 1339
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1340 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1341 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1342 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1343
1066 sv_setsv (data_, result_); 1344 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1345 }
1073} 1346}
1074 1347
1075void 1348void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1349draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1082{ 1355{
1083 HV *hv = (HV *)SvRV (self); 1356 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1357 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1358 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1359 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1360
1361 if (name <= 0)
1362 XSRETURN_EMPTY;
1087 1363
1088 if (items < 5) 1364 if (items < 5)
1089 { 1365 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1366 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1367 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1119 glDisable (GL_ALPHA_TEST); 1395 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1396 glDisable (GL_BLEND);
1121 } 1397 }
1122} 1398}
1123 1399
1400IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1401 CODE:
1402{
1403 GLint width;
1404 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1405 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1406 RETVAL = width > 0;
1407}
1408 OUTPUT:
1409 RETVAL
1410
1124MODULE = CFClient PACKAGE = CFClient::Map 1411MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1412
1126CFClient::Map 1413PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1414
1415CFPlus::Map
1416new (SV *class)
1128 CODE: 1417 CODE:
1129 New (0, RETVAL, 1, struct map); 1418 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1419 RETVAL->x = 0;
1131 RETVAL->y = 0; 1420 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1421 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1422 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1423 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1424 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1425 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1426 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1427 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1428 RETVAL->row = 0;
1142 OUTPUT: 1429 OUTPUT:
1143 RETVAL 1430 RETVAL
1144 1431
1145void 1432void
1146DESTROY (CFClient::Map self) 1433DESTROY (CFPlus::Map self)
1147 CODE: 1434 CODE:
1148{ 1435{
1149 map_clear (self); 1436 map_clear (self);
1150 Safefree (self->face); 1437 Safefree (self->face2tile);
1151 Safefree (self->tex); 1438 Safefree (self->tex);
1152 Safefree (self); 1439 Safefree (self);
1153} 1440}
1154 1441
1155void 1442void
1443resize (CFPlus::Map self, int map_width, int map_height)
1444 CODE:
1445 self->w = map_width;
1446 self->h = map_height;
1447
1448void
1156clear (CFClient::Map self) 1449clear (CFPlus::Map self)
1157 CODE: 1450 CODE:
1158 map_clear (self); 1451 map_clear (self);
1159 1452
1160void 1453void
1161set_face (CFClient::Map self, int face, int texid) 1454set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1455 CODE:
1163{ 1456{
1164 while (self->faces <= face) 1457 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1458 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1459}
1172 1460
1173void 1461void
1462set_smooth (CFPlus::Map self, int face, int smooth, int level)
1463 CODE:
1464{
1465 tileid texid;
1466 maptex *tex;
1467
1468 if (face < 0 || face >= self->faces)
1469 return;
1470
1471 if (smooth < 0 || smooth >= self->faces)
1472 return;
1473
1474 texid = self->face2tile [face];
1475
1476 if (!texid)
1477 return;
1478
1479 tex = self->tex + texid;
1480 tex->smoothtile = self->face2tile [smooth];
1481 tex->smoothlevel = level;
1482}
1483
1484void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1485set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1486 CODE:
1176{ 1487{
1177 while (self->texs <= texid) 1488 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1489
1183 { 1490 {
1184 maptex *tex = self->tex + texid; 1491 maptex *tex = self->tex + texid;
1185 1492
1186 tex->name = name; 1493 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1510 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1511 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1512}
1206 1513
1207int 1514int
1208ox (CFClient::Map self) 1515ox (CFPlus::Map self)
1209 ALIAS: 1516 ALIAS:
1210 oy = 1 1517 oy = 1
1211 x = 2 1518 x = 2
1212 y = 3 1519 y = 3
1213 w = 4 1520 w = 4
1224 } 1531 }
1225 OUTPUT: 1532 OUTPUT:
1226 RETVAL 1533 RETVAL
1227 1534
1228void 1535void
1229scroll (CFClient::Map self, int dx, int dy) 1536scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1537 CODE:
1231{ 1538{
1232 if (dx > 0) 1539 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1540 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1541 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1542 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1543
1237 if (dy > 0) 1544 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1545 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1546 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1547 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1548
1242 self->ox += dx; self->x += dx; 1549 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1550 self->oy += dy; self->y += dy;
1244 1551
1245 while (self->y < 0) 1552 while (self->y < 0)
1249 self->rows += MAP_EXTEND_Y; 1556 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y; 1557 self->y += MAP_EXTEND_Y;
1251 } 1558 }
1252} 1559}
1253 1560
1254void 1561SV *
1255map1a_update (CFClient::Map self, SV *data_) 1562map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1563 CODE:
1257{ 1564{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1565 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1566 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1567 mapcell *cell;
1261 int x, y, flags; 1568 int x, y, z, flags;
1569 AV *missing = newAV ();
1570 RETVAL = newRV_noinc ((SV *)missing);
1262 1571
1263 while (data < data_end) 1572 while (data < data_end - 1)
1264 { 1573 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1574 flags = (data [0] << 8) + data [1]; data += 2;
1266 1575
1267 x = self->x + ((flags >> 10) & 63); 1576 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1577 y = self->y + ((flags >> 4) & 63);
1269 1578
1270 cell = map_get_cell (self, x, y); 1579 cell = map_get_cell (self, x, y);
1271 1580
1272 if (flags & 15) 1581 if (flags & 15)
1273 { 1582 {
1274 if (cell->darkness < 0) 1583 if (!cell->darkness)
1275 { 1584 {
1585 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1586 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1587 }
1281 1588
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1589 //TODO: don't trust server data to be in-range(!)
1285 1590
1286 if (flags & 4) 1591 if (flags & 8)
1287 { 1592 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1593 if (extmap)
1594 {
1595 uint8_t ext, cmd;
1596
1597 do
1598 {
1599 ext = *data++;
1600 cmd = ext & 0x3f;
1601
1602 if (cmd < 4)
1603 cell->darkness = 255 - ext * 64 + 1;
1604 else if (cmd == 5) // health
1605 {
1606 cell->stat_width = 1;
1607 cell->stat_hp = *data++;
1608 }
1609 else if (cmd == 6) // monster width
1610 cell->stat_width = *data++ + 1;
1611 else if (cmd == 0x47)
1612 {
1613 if (*data == 4)
1614 ; // decode player count
1615
1616 data += *data + 1;
1617 }
1618 else if (cmd == 8) // cell flags
1619 cell->flags = *data++;
1620 else if (ext & 0x40) // unknown, multibyte => skip
1621 data += *data + 1;
1622 else
1623 data++;
1624 }
1625 while (ext & 0x80);
1626 }
1627 else
1628 cell->darkness = *data++ + 1;
1289 } 1629 }
1290 1630
1631 for (z = 0; z <= 2; ++z)
1291 if (flags & 2) 1632 if (flags & (4 >> z))
1292 { 1633 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1634 faceid face = (data [0] << 8) + data [1]; data += 2;
1635 need_facenum (self, face);
1636 cell->tile [z] = self->face2tile [face];
1637
1638 if (cell->tile [z])
1639 {
1640 maptex *tex = self->tex + cell->tile [z];
1641 if (!tex->name)
1642 av_push (missing, newSViv (cell->tile [z]));
1643
1644 if (tex->smoothtile)
1645 {
1646 maptex *smooth = self->tex + tex->smoothtile;
1647 if (!smooth->name)
1648 av_push (missing, newSViv (tex->smoothtile));
1649 }
1650 }
1294 } 1651 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 } 1652 }
1301 else 1653 else
1302 cell->darkness = -1; 1654 cell->darkness = 0;
1303 } 1655 }
1304} 1656}
1657 OUTPUT:
1658 RETVAL
1305 1659
1306SV * 1660SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1661mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1662 CODE:
1309{ 1663{
1310 int x1, x; 1664 int x1, x;
1311 int y1, y; 1665 int y1, y;
1312 int z; 1666 int z;
1333 { 1687 {
1334 mapcell *cell = row->col + (x - row->c0); 1688 mapcell *cell = row->col + (x - row->c0);
1335 1689
1336 for (z = 0; z <= 0; z++) 1690 for (z = 0; z <= 0; z++)
1337 { 1691 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1692 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1693 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1694 int a1 = tex.a;
1345 1695
1346 r = (r * a0 + tex.r * a1) / 255; 1696 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1697 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1698 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1699 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1700 }
1352 } 1701 }
1353 1702
1354 *map++ = (r ) 1703 *map++ = (r )
1355 | (g << 8) 1704 | (g << 8)
1362} 1711}
1363 OUTPUT: 1712 OUTPUT:
1364 RETVAL 1713 RETVAL
1365 1714
1366void 1715void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1716draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1717 CODE:
1369{ 1718{
1370 int vx, vy;
1371 int x, y, z; 1719 int x, y, z;
1372 int last_name;
1373 mapface face;
1374 1720
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1721 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1722 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1723 static uint8_t smooth_max[256][256]; // egad, fats and wasteful on memory (64k)
1724 smooth_key skey;
1377 1725
1378 /* 1726 rc_t *rc = rc_alloc ();
1379 int vx = self->vx = self->w >= sw 1727 rc_key_t key;
1380 ? self->x + (self->w - sw) / 2 1728 rc_array_t *arr;
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382 1729
1383 int vy = self->vy = self->h >= sh 1730 // thats current max. sorry.
1384 ? self->y + (self->h - sh) / 2 1731 if (sw > 255) sw = 255;
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1732 if (sh > 255) sh = 255;
1386 */
1387 1733
1388 glColor4ub (255, 255, 255, 255); 1734 // clear key, in case of extra padding
1735 memset (&skey, 0, sizeof (skey));
1736
1737 memset (&key, 0, sizeof (key));
1738 key.r = 255;
1739 key.g = 255;
1740 key.b = 255;
1741 key.a = 255;
1742 key.mode = GL_QUADS;
1743 key.format = GL_T2F_V3F;
1744 key.texname = -1;
1745
1746 mx += self->x;
1747 my += self->y;
1748
1749 // first pass: determine smooth_max
1750 // rather ugly, if you ask me
1751 // could also be stored inside mapcell and updated on change
1752 memset (smooth_max, 0, sizeof (smooth_max));
1753
1754 for (y = 0; y < sh; y++)
1755 if (0 <= y + my && y + my < self->rows)
1756 {
1757 maprow *row = self->row + (y + my);
1758
1759 for (x = 0; x < sw; x++)
1760 if (row->c0 <= x + mx && x + mx < row->c1)
1761 {
1762 mapcell *cell = row->col + (x + mx - row->c0);
1763
1764 smooth_max[x + 1][y + 1] =
1765 MAX (self->tex [cell->tile [0]].smoothlevel,
1766 MAX (self->tex [cell->tile [1]].smoothlevel,
1767 self->tex [cell->tile [2]].smoothlevel));
1768 }
1769 }
1389 1770
1390 glEnable (GL_BLEND); 1771 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1772 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1773 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394 1774
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++) 1775 for (z = 0; z <= 2; z++)
1776 {
1777 memset (smooth_level, 0, sizeof (smooth_level));
1778
1400 for (y = 0; y < sh; y++) 1779 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1780 if (0 <= y + my && y + my < self->rows)
1402 { 1781 {
1403 maprow *row = self->row + (y + vy); 1782 maprow *row = self->row + (y + my);
1404 1783
1405 for (x = 0; x < sw; x++) 1784 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1785 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1786 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1787 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1788 tileid tile = cell->tile [z];
1411 1789
1412 if (face) 1790 if (tile)
1791 {
1792 maptex tex = self->tex [tile];
1793 int px, py;
1794
1795 // suppressing texture state switches here
1796 // is only moderately effective, but worth the extra effort
1797 if (key.texname != tex.name)
1798 {
1799 if (!tex.name)
1800 tex = self->tex [2]; /* missing, replace by noface */
1801
1802 key.texname = tex.name;
1803 arr = rc_array (rc, &key);
1804 }
1805
1806 px = (x + 1) * T - tex.w;
1807 py = (y + 1) * T - tex.h;
1808
1809 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1810 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1811 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1812 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1813
1814 if (cell->flags && z == 2)
1815 {
1816 // overlays such as the speech bubble, probably more to come
1817 if (cell->flags & 1)
1818 {
1819 maptex tex = self->tex [1];
1820 int px = x * T + T * 2 / 32;
1821 int py = y * T - T * 6 / 32;
1822
1823 if (tex.name)
1824 {
1825 if (key.texname != tex.name)
1826 {
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1832 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1833 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1834 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1835 }
1836 }
1837 }
1838
1839 // update smooth hash
1840 if (tex.smoothtile)
1841 {
1842 skey.tile = tex.smoothtile;
1843 skey.level = tex.smoothlevel;
1844
1845 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1846
1847 // add bits to current tile and all neighbours. skey.x|y is
1848 // shifted +1|+1 so we always stay positive.
1849
1850 // bits is ___n cccc CCCC bbbb
1851 // n do not draw borders&corners
1852 // c draw these corners, but...
1853 // C ... not these
1854 // b draw these borders
1855
1856 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1857 // ┃· ·· ·┃ ━━
1858
1859 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1860 // ·· ·· ·┏ ┓·
1861
1862 // full tile
1863 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1864
1865 // borders
1866 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1867 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1868 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1869 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1870
1871 // corners
1872 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1873 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1874 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1875 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1876 }
1877 }
1878 }
1879 }
1880
1881 // go through all smoothlevels, lowest to highest, then draw.
1882 // this is basically counting sort
1883 {
1884 int w, b;
1885
1886 for (w = 0; w < 256 / 32; ++w)
1887 {
1888 uint32_t smask = smooth_level [w];
1889 if (smask)
1890 for (b = 0; b < 32; ++b)
1891 if (smask & (((uint32_t)1) << b))
1413 { 1892 {
1414 maptex tex = self->tex [face]; 1893 int level = (w << 5) | b;
1894 HE *he;
1415 1895
1416 int px = (x + 1) * 32 - tex.w; 1896 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1897 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1898 {
1899 smooth_key *skey = (smooth_key *)HeKEY (he);
1900 IV bits = SvIVX (HeVAL (he));
1901
1902 if (!(bits & 0x1000)
1903 && skey->level == level
1904 && level > smooth_max [skey->x][skey->y])
1421 glEnd (); 1905 {
1906 maptex tex = self->tex [skey->tile];
1907 int px = (((int)skey->x) - 1) * T;
1908 int py = (((int)skey->y) - 1) * T;
1909 int border = bits & 15;
1910 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1911 float dx = tex.s * .0625f; // 16 images/row
1912 float dy = tex.t * .5f ; // 2 images/column
1913
1914 if (tex.name)
1915 {
1916 // this time avoiding texture state changes
1917 // save gobs of state changes.
1918 if (key.texname != tex.name)
1919 {
1422 last_name = tex.name; 1920 key.texname = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1921 arr = rc_array (rc, &key);
1424 glBegin (GL_QUADS); 1922 }
1923
1924 if (border)
1925 {
1926 float ox = border * dx;
1927
1928 rc_t2f_v3f (arr, ox , 0.f , px , py , 0);
1929 rc_t2f_v3f (arr, ox , dy , px , py + T, 0);
1930 rc_t2f_v3f (arr, ox + dx, dy , px + T, py + T, 0);
1931 rc_t2f_v3f (arr, ox + dx, 0.f , px + T, py , 0);
1932 }
1933
1934 if (corner)
1935 {
1936 float ox = corner * dx;
1937
1938 rc_t2f_v3f (arr, ox , dy , px , py , 0);
1939 rc_t2f_v3f (arr, ox , dy * 2.f, px , py + T, 0);
1940 rc_t2f_v3f (arr, ox + dx, dy * 2.f, px + T, py + T, 0);
1941 rc_t2f_v3f (arr, ox + dx, dy , px + T, py , 0);
1942 }
1943 }
1944 }
1425 } 1945 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1946 }
1432 }
1433 } 1947 }
1948 }
1434 1949
1435 glEnd (); 1950 hv_clear (smooth);
1951 rc_draw (rc);
1952 rc_clear (rc);
1953 }
1436 1954
1437 glDisable (GL_TEXTURE_2D);
1438 glDisable (GL_BLEND); 1955 glDisable (GL_BLEND);
1439} 1956 rc_free (rc);
1440 1957
1958 // top layer: overlays such as the health bar
1959 for (y = 0; y < sh; y++)
1960 if (0 <= y + my && y + my < self->rows)
1961 {
1962 maprow *row = self->row + (y + my);
1963
1964 for (x = 0; x < sw; x++)
1965 if (row->c0 <= x + mx && x + mx < row->c1)
1966 {
1967 mapcell *cell = row->col + (x + mx - row->c0);
1968
1969 int px = x * T;
1970 int py = y * T;
1971
1972 if (cell->stat_hp)
1973 {
1974 int width = cell->stat_width * T;
1975 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
1976
1977 glColor3ub (0, 0, 0);
1978 glRectf (px + 1, py - thick - 2,
1979 px + width - 1, py);
1980
1981 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1982 glRectf (px + 2,
1983 py - thick - 1,
1984 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1985 }
1986 }
1987 }
1988}
1989
1441void 1990void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 1991draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 1992 CODE:
1444{ 1993{
1445 static float color[16][3] = { 1994 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 1995 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 1996 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2046 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2047 glDisable (GL_TEXTURE_2D);
1499} 2048}
1500 2049
1501void 2050void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2051fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2052 PPCODE:
1504{ 2053{
1505 int vx, vy;
1506 int x, y; 2054 int x, y;
2055 int sw1 = sw + 2;
2056 int sh1 = sh + 2;
2057 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2058 int sw34 = (sw * 3 + 3) & ~3;
2059 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2060 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2061 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2062
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2063 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2064 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2065
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2066 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2067 my += self->y - 1;
1517 2068
2069 memset (darkness1, 255, sw1 * sh1);
2070
1518 for (y = 0; y < sh; y++) 2071 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2072 if (0 <= y + my && y + my < self->rows)
1520 { 2073 {
1521 maprow *row = self->row + (y + vy); 2074 maprow *row = self->row + (y + my);
1522 2075
1523 for (x = 0; x < sw; x++) 2076 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2077 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2078 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2079 mapcell *cell = row->col + (x + mx - row->c0);
1527 2080
1528 darkness[y * sw4 + x] = cell->darkness < 0 2081 darkness1 [y * sw1 + x] = cell->darkness
2082 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2083 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2084 }
1532 } 2085 }
1533 2086
2087 for (y = 0; y < sh; ++y)
2088 for (x = 0; x < sw; ++x)
2089 {
2090 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2091 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2092 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2093 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2094 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2095 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2096 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2097 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2098 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2099
2100 uint8_t r11 = (d11 + d21 + d12) / 3;
2101 uint8_t r21 = d21;
2102 uint8_t r31 = (d21 + d31 + d32) / 3;
2103
2104 uint8_t r12 = d12;
2105 uint8_t r22 = d22;
2106 uint8_t r32 = d32;
2107
2108 uint8_t r13 = (d13 + d23 + d12) / 3;
2109 uint8_t r23 = d23;
2110 uint8_t r33 = (d23 + d33 + d32) / 3;
2111
2112 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2113 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2114 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2115 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2116 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2117 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2118 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2119 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2120 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2121 }
2122
2123 free (darkness1);
2124
1534 EXTEND (SP, 3); 2125 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2126 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2127 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2128 PUSHs (darkness3_sv);
1538} 2129}
1539 2130
1540SV * 2131SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2132get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 2133 CODE:
1543{ 2134{
1544 int x, y, x1, y1; 2135 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2136 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2137 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2162 if (row && row->c0 <= x && x < row->c1)
1572 { 2163 {
1573 mapcell *cell = row->col + (x - row->c0); 2164 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2165 uint8_t flags = 0;
1575 2166
1576 if (cell->face [0]) flags |= 1; 2167 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2168 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2169 if (cell->tile [2]) flags |= 4;
1579 2170
1580 *data++ = flags; 2171 *data++ = flags;
1581 2172
1582 if (flags & 1) 2173 if (flags & 1)
1583 { 2174 {
2175 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2176 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2177 *data++ = tile;
1586 } 2178 }
1587 2179
1588 if (flags & 2) 2180 if (flags & 2)
1589 { 2181 {
2182 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2183 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2184 *data++ = tile;
1592 } 2185 }
1593 2186
1594 if (flags & 4) 2187 if (flags & 4)
1595 { 2188 {
2189 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2190 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2191 *data++ = tile;
1598 } 2192 }
1599 } 2193 }
1600 else 2194 else
1601 *data++ = 0; 2195 *data++ = 0;
1602 } 2196 }
1608} 2202}
1609 OUTPUT: 2203 OUTPUT:
1610 RETVAL 2204 RETVAL
1611 2205
1612void 2206void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2207set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2208 PPCODE:
1615{ 2209{
1616 int x, y, z; 2210 int x, y, z;
1617 int w, h; 2211 int w, h;
1618 int x1, y1; 2212 int x1, y1;
1642 { 2236 {
1643 uint8_t flags = *data++; 2237 uint8_t flags = *data++;
1644 2238
1645 if (flags) 2239 if (flags)
1646 { 2240 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2241 mapcell *cell = row_get_cell (row, x);
2242 tileid tile[3] = { 0, 0, 0 };
1650 2243
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2244 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2245 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2246 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2247
1655 if (cell->darkness <= 0) 2248 if (cell->darkness == 0)
1656 { 2249 {
1657 cell->darkness = -1; 2250 cell->darkness = 0;
1658 2251
1659 for (z = 0; z <= 2; z++) 2252 for (z = 0; z <= 2; z++)
1660 { 2253 {
1661 cell->face[z] = face[z]; 2254 tileid t = tile [z];
1662 2255
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2256 if (t >= self->texs || (t && !self->tex [t].name))
2257 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2258 XPUSHs (sv_2mortal (newSViv (t)));
2259 need_texid (self, t);
2260 }
2261
2262 cell->tile [z] = t;
1665 } 2263 }
1666 } 2264 }
1667 } 2265 }
1668 } 2266 }
1669 } 2267 }
1670} 2268}
1671 2269
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2270MODULE = CFPlus PACKAGE = CFPlus::RW
1673 2271
1674CFClient::MixChunk 2272CFPlus::RW
1675new_from_file (SV *class, char *path) 2273new (SV *class, SV *data_sv)
1676 CODE: 2274 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2275{
2276 STRLEN datalen;
2277 char *data = SvPVbyte (data_sv, datalen);
2278
2279 RETVAL = SDL_RWFromConstMem (data, datalen);
2280}
1678 OUTPUT: 2281 OUTPUT:
1679 RETVAL 2282 RETVAL
1680 2283
2284CFPlus::RW
2285new_from_file (SV *class, const char *path, const char *mode = "rb")
2286 CODE:
2287 RETVAL = SDL_RWFromFile (path, mode);
2288 OUTPUT:
2289 RETVAL
2290
2291# fails on win32:
2292# CFPlus.xs(2268) : error C2059: syntax error : '('
1681void 2293#void
2294#close (CFPlus::RW self)
2295# CODE:
2296# (self->(close)) (self);
2297
2298MODULE = CFPlus PACKAGE = CFPlus::Channel
2299
2300PROTOTYPES: DISABLE
2301
2302CFPlus::Channel
2303find ()
2304 CODE:
2305{
2306 RETVAL = Mix_GroupAvailable (-1);
2307
2308 if (RETVAL < 0)
2309 {
2310 RETVAL = Mix_GroupOldest (-1);
2311
2312 if (RETVAL < 0)
2313 XSRETURN_UNDEF;
2314
2315 Mix_HaltChannel (RETVAL);
2316 }
2317
2318 Mix_UnregisterAllEffects (RETVAL);
2319 Mix_Volume (RETVAL, 128);
2320}
2321 OUTPUT:
2322 RETVAL
2323
2324void
2325halt (CFPlus::Channel self)
2326 CODE:
2327 Mix_HaltChannel (self);
2328
2329void
2330expire (CFPlus::Channel self, int ticks = -1)
2331 CODE:
2332 Mix_ExpireChannel (self, ticks);
2333
2334void
2335fade_out (CFPlus::Channel self, int ticks = -1)
2336 CODE:
2337 Mix_FadeOutChannel (self, ticks);
2338
2339int
2340volume (CFPlus::Channel self, int volume)
2341 CODE:
2342 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2343 OUTPUT:
2344 RETVAL
2345
2346void
2347unregister_all_effects (CFPlus::Channel self)
2348 CODE:
2349 Mix_UnregisterAllEffects (self);
2350
2351void
2352set_panning (CFPlus::Channel self, int left, int right)
2353 CODE:
2354 left = CLAMP (left , 0, 255);
2355 right = CLAMP (right, 0, 255);
2356 Mix_SetPanning (self, left, right);
2357
2358void
2359set_distance (CFPlus::Channel self, int distance)
2360 CODE:
2361 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2362
2363void
2364set_position (CFPlus::Channel self, int angle, int distance)
2365 CODE:
2366
2367void
2368set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2369 CODE:
2370{
2371 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2372 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2373 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2374}
2375
2376void
2377set_reverse_stereo (CFPlus::Channel self, int flip)
2378 CODE:
2379 Mix_SetReverseStereo (self, flip);
2380
2381MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2382
2383PROTOTYPES: DISABLE
2384
2385CFPlus::MixChunk
2386new (SV *class, CFPlus::RW rwops)
2387 CODE:
2388 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2389 OUTPUT:
2390 RETVAL
2391
2392void
1682DESTROY (CFClient::MixChunk self) 2393DESTROY (CFPlus::MixChunk self)
1683 CODE: 2394 CODE:
1684 Mix_FreeChunk (self); 2395 Mix_FreeChunk (self);
1685 2396
1686int 2397int
1687volume (CFClient::MixChunk self, int volume = -1) 2398volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2399 CODE:
2400 if (items > 1)
2401 volume = CLAMP (volume, 0, 128);
1689 RETVAL = Mix_VolumeChunk (self, volume); 2402 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2403 OUTPUT:
1691 RETVAL 2404 RETVAL
1692 2405
1693int 2406CFPlus::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2407play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2408 CODE:
2409{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2410 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2411
2412 if (RETVAL < 0)
2413 XSRETURN_UNDEF;
2414
2415 if (channel < 0)
2416 {
2417 Mix_UnregisterAllEffects (RETVAL);
2418 Mix_Volume (RETVAL, 128);
2419 }
2420}
1697 OUTPUT: 2421 OUTPUT:
1698 RETVAL 2422 RETVAL
1699 2423
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2424MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2425
1702int 2426int
1703volume (int volume = -1) 2427volume (int volume = -1)
2428 PROTOTYPE: ;$
1704 CODE: 2429 CODE:
2430 if (items > 0)
2431 volume = CLAMP (volume, 0, 128);
1705 RETVAL = Mix_VolumeMusic (volume); 2432 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2433 OUTPUT:
1707 RETVAL 2434 RETVAL
1708 2435
2436void
2437fade_out (int ms)
2438 CODE:
2439 Mix_FadeOutMusic (ms);
2440
2441void
2442halt ()
2443 CODE:
2444 Mix_HaltMusic ();
2445
1709CFClient::MixMusic 2446CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2447new (SV *class, CFPlus::RW rwops)
1711 CODE: 2448 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2449 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2450 OUTPUT:
1714 RETVAL 2451 RETVAL
1715 2452
1716void 2453void
1717DESTROY (CFClient::MixMusic self) 2454DESTROY (CFPlus::MixMusic self)
1718 CODE: 2455 CODE:
1719 Mix_FreeMusic (self); 2456 Mix_FreeMusic (self);
1720 2457
1721int 2458int
1722play (CFClient::MixMusic self, int loops = -1) 2459play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2460 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2461 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2462 OUTPUT:
1726 RETVAL 2463 RETVAL
1727 2464
2465void
2466fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2467 CODE:
2468 Mix_FadeInMusicPos (self, loops, ms, position);
2469
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2470MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2471
2472PROTOTYPES: ENABLE
1729 2473
1730BOOT: 2474BOOT:
1731{ 2475{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2476 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2477 static const struct {
1734 const char *name; 2478 const char *name;
1735 IV iv; 2479 IV iv;
1736 } *civ, const_iv[] = { 2480 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2481# define const_iv(name) { # name, (IV)name }
2482 const_iv (GL_VENDOR),
2483 const_iv (GL_VERSION),
2484 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2485 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2486 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2487 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2488 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2489 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2493 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2494 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2495 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2496 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2497 const_iv (GL_BACK),
2498 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2499 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2500 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2501 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2502 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2503 const_iv (GL_DST_ALPHA),
1769 const_iv (GL_LUMINANCE), 2517 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2518 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2519 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2520 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE), 2521 const_iv (GL_COMPILE),
2522 const_iv (GL_PROXY_TEXTURE_1D),
2523 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2524 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2525 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2526 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2527 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2528 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2549 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2550 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2551 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2552 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2553 const_iv (GL_CONSTANT_BORDER),
2554 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2555 const_iv (GL_LINES),
2556 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2557 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2558 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2559 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2560 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2561 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2562 const_iv (GL_TRIANGLE_FAN),
2563 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2564 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2565 const_iv (GL_POINT_SMOOTH_HINT),
2566 const_iv (GL_LINE_SMOOTH_HINT),
2567 const_iv (GL_POLYGON_SMOOTH_HINT),
2568 const_iv (GL_GENERATE_MIPMAP_HINT),
1812 const_iv (GL_FASTEST), 2569 const_iv (GL_FASTEST),
2570 const_iv (GL_DONT_CARE),
2571 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2572 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2573 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2574 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2575 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2576# undef const_iv
1818 }; 2577 };
1819 2578
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2579 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2580 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2581
2582 texture_av = newAV ();
2583 AvREAL_off (texture_av);
1822} 2584}
1823 2585
1824char * 2586char *
1825gl_vendor () 2587gl_vendor ()
1826 CODE: 2588 CODE:
1840 CODE: 2602 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2603 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2604 OUTPUT:
1843 RETVAL 2605 RETVAL
1844 2606
2607const char *glGetString (GLenum pname)
2608
2609GLint glGetInteger (GLenum pname)
2610 CODE:
2611 glGetIntegerv (pname, &RETVAL);
2612 OUTPUT:
2613 RETVAL
2614
2615GLdouble glGetDouble (GLenum pname)
2616 CODE:
2617 glGetDoublev (pname, &RETVAL);
2618 OUTPUT:
2619 RETVAL
2620
1845int glGetError () 2621int glGetError ()
1846 2622
1847void glFinish () 2623void glFinish ()
1848 2624
1849void glClear (int mask) 2625void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2662# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2663void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2664
1889# near_ and far_ are due to microsofts buggy "c" compiler 2665# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2666void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2667
2668PROTOTYPES: DISABLE
1891 2669
1892void glViewport (int x, int y, int width, int height) 2670void glViewport (int x, int y, int width, int height)
1893 2671
1894void glScissor (int x, int y, int width, int height) 2672void glScissor (int x, int y, int width, int height)
1895 2673
1903 2681
1904void glRotate (float angle, float x, float y, float z) 2682void glRotate (float angle, float x, float y, float z)
1905 CODE: 2683 CODE:
1906 glRotatef (angle, x, y, z); 2684 glRotatef (angle, x, y, z);
1907 2685
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2686void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2687 ALIAS:
1915 glColor_premultiply = 1 2688 glColor_premultiply = 1
1916 CODE: 2689 CODE:
1917 if (ix) 2690 if (ix)
1918 { 2691 {
1921 b *= a; 2694 b *= a;
1922 } 2695 }
1923 // microsoft visual "c" rounds instead of truncating... 2696 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2697 glColor4f (r, g, b, a);
1925 2698
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2699void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2700 CODE:
1934 glRasterPos3f (0, 0, z); 2701 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2702 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2703
1940 2707
1941void glTexCoord (float s, float t) 2708void glTexCoord (float s, float t)
1942 CODE: 2709 CODE:
1943 glTexCoord2f (s, t); 2710 glTexCoord2f (s, t);
1944 2711
2712void glRect (float x1, float y1, float x2, float y2)
2713 CODE:
2714 glRectf (x1, y1, x2, y2);
2715
2716PROTOTYPES: ENABLE
2717
2718void glBegin (int mode)
2719
2720void glEnd ()
2721
2722void glPointSize (GLfloat size)
2723
2724void glLineWidth (GLfloat width)
2725
2726void glInterleavedArrays (int format, int stride, char *data)
2727
2728void glDrawElements (int mode, int count, int type, char *indices)
2729
2730# 1.2 void glDrawRangeElements (int mode, int start, int end
2731
1945void glTexEnv (int target, int pname, float param) 2732void glTexEnv (int target, int pname, float param)
1946 CODE: 2733 CODE:
1947 glTexEnvf (target, pname, param); 2734 glTexEnvf (target, pname, param);
1948 2735
1949void glTexParameter (int target, int pname, float param) 2736void glTexParameter (int target, int pname, float param)
1971 2758
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2759void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2760
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2761void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975 2762
2763void glPixelZoom (float x, float y)
2764
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2765void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2766
1978int glGenTexture () 2767int glGenTexture ()
1979 CODE: 2768 CODE:
1980{ 2769 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2770 OUTPUT:
1986 RETVAL 2771 RETVAL
1987 2772
1988void glDeleteTexture (int name) 2773void glDeleteTexture (int name)
1989 CODE: 2774 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2775 del_texture (name);
1993} 2776
1994
1995int glGenList () 2777int glGenList ()
1996 CODE: 2778 CODE:
1997 RETVAL = glGenLists (1); 2779 RETVAL = glGenLists (1);
1998 OUTPUT: 2780 OUTPUT:
1999 RETVAL 2781 RETVAL
2006 2788
2007void glEndList () 2789void glEndList ()
2008 2790
2009void glCallList (int list) 2791void glCallList (int list)
2010 2792
2793MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2011 2794
2795PROTOTYPES: DISABLE
2796
2797void
2798find_widget (SV *self, NV x, NV y)
2799 PPCODE:
2800{
2801 if (within_widget (self, x, y))
2802 XPUSHs (self);
2803}
2804
2805BOOT:
2806{
2807 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2808
2809 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2810 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2811 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2812 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2813}
2814
2815void
2816draw (SV *self)
2817 CODE:
2818{
2819 HV *hv;
2820 SV **svp;
2821 NV x, y, w, h;
2822 SV *draw_x_sv = GvSV (draw_x_gv);
2823 SV *draw_y_sv = GvSV (draw_y_gv);
2824 SV *draw_w_sv = GvSV (draw_w_gv);
2825 SV *draw_h_sv = GvSV (draw_h_gv);
2826 SV *hover;
2827 double draw_x, draw_y, draw_w, draw_h;
2828
2829 if (!SvROK (self))
2830 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2831
2832 hv = (HV *)SvRV (self);
2833
2834 if (SvTYPE (hv) != SVt_PVHV)
2835 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2836
2837 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2838 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2839
2840 if (!h || !w)
2841 XSRETURN_EMPTY;
2842
2843 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2844 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2845
2846 draw_x = SvNV (draw_x_sv) + x;
2847 draw_y = SvNV (draw_y_sv) + y;
2848
2849 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2850 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2851 XSRETURN_EMPTY;
2852
2853 sv_setnv (draw_x_sv, draw_x);
2854 sv_setnv (draw_y_sv, draw_y);
2855
2856 glPushMatrix ();
2857 glTranslated (x, y, 0);
2858
2859 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2860 {
2861 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2862
2863 if (svp && SvTRUE (*svp))
2864 {
2865 glColor4f (1*0.2f, 0.8*0.2f, 0.5*0.2f, 0.2f);
2866 glEnable (GL_BLEND);
2867 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2868 glBegin (GL_QUADS);
2869 glVertex2f (0, 0);
2870 glVertex2f (w, 0);
2871 glVertex2f (w, h);
2872 glVertex2f (0, h);
2873 glEnd ();
2874 glDisable (GL_BLEND);
2875 }
2876 }
2877#if 0
2878 if ($ENV{CFPLUS_DEBUG} & 1) {
2879 glPushMatrix;
2880 glColor 1, 1, 0, 1;
2881 glTranslate 0.375, 0.375;
2882 glBegin GL_LINE_LOOP;
2883 glVertex 0 , 0;
2884 glVertex $self->{w} - 1, 0;
2885 glVertex $self->{w} - 1, $self->{h} - 1;
2886 glVertex 0 , $self->{h} - 1;
2887 glEnd;
2888 glPopMatrix;
2889 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2890 }
2891#endif
2892 PUSHMARK (SP);
2893 XPUSHs (self);
2894 PUTBACK;
2895 call_method ("_draw", G_VOID | G_DISCARD);
2896 SPAGAIN;
2897
2898 glPopMatrix ();
2899
2900 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2901 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2902}
2903

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