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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.228 by root, Mon Aug 13 15:31:20 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
36# include <sys/types.h> 52# include <sys/types.h>
37# include <sys/socket.h> 53# include <sys/socket.h>
38# include <netinet/in.h> 54# include <netinet/in.h>
39# include <netinet/tcp.h> 55# include <netinet/tcp.h>
40# include <inttypes.h> 56# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 57#endif
49 58
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 60
52#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
53 62
54#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 70#else
62# define PARACHUTE 0 71# define PARACHUTE 0
63#endif 72#endif
64 73
74static AV *texture_av;
75
65static struct 76static struct
66{ 77{
67#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 79#include "glfunc.h"
69#undef GL_FUNC 80#undef GL_FUNC
70} gl; 81} gl;
71 82
83static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 85{
74 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 90 else
79 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
80} 92}
81 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
82#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
83 120
84#include "pango-font.c" 121#include "pango-font.c"
85#include "pango-fontmap.c" 122#include "pango-fontmap.c"
86#include "pango-render.c" 123#include "pango-render.c"
87 124
125typedef IV CFPlus__Channel;
126typedef SDL_RWops *CFPlus__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 127typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 128typedef Mix_Music *CFPlus__MixMusic;
90 129
91typedef PangoFontDescription *CFClient__Font; 130typedef PangoFontDescription *CFPlus__Font;
92 131
93static int 132static int
94shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
95{ 134{
96 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
110 149
111typedef struct cf_layout { 150typedef struct cf_layout {
112 PangoLayout *pl; 151 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
114 int base_height; 153 int base_height;
115 CFClient__Font font; 154 CFPlus__Font font;
155 rc_t *rc;
116} *CFClient__Layout; 156} *CFPlus__Layout;
117 157
118static CFClient__Font default_font; 158static CFPlus__Font default_font;
119static PangoContext *opengl_context; 159static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
121 161
122static void 162static void
123substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
128#endif 168#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 170}
131 171
132static void 172static void
133layout_update_font (CFClient__Layout self) 173layout_update_font (CFPlus__Layout self)
134{ 174{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
137 */ 177 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
142 182
143 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
144} 184}
145 185
146static void 186static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 187layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 188{
189 PangoRectangle rect;
190
191 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 192 pango_layout_get_extents (self->pl, 0, &rect);
150 193
151 if (!*w) *w = 1; 194 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 195 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 196
154 *w = (*w + 3) & ~3; 197 if (!rect.width) rect.width = 1;
155} 198 if (!rect.height) rect.height = 1;
156 199
200 *w = rect.width;
201 *h = rect.height;
202}
203
204typedef uint16_t tileid;
157typedef uint16_t mapface; 205typedef uint16_t faceid;
158 206
159typedef struct { 207typedef struct {
160 GLint name; 208 GLuint name;
161 int w, h; 209 int w, h;
162 float s, t; 210 float s, t;
163 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
164} maptex; 214} maptex;
165 215
166typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
167 int16_t darkness; 219 uint16_t darkness;
168 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 221} mapcell;
170 222
171typedef struct { 223typedef struct {
172 int32_t c0, c1; 224 int32_t c0, c1;
173 mapcell *col; 225 mapcell *col;
174} maprow; 226} maprow;
175 227
176typedef struct map { 228typedef struct map {
177 int x, y, w, h; 229 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 231 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 232 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 233
185 int32_t rows; 234 int32_t rows;
186 maprow *row; 235 maprow *row;
187} *CFClient__Map; 236} *CFPlus__Map;
188 237
189static char * 238static char *
190prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
191{ 240{
192 char *p; 241 char *p;
209} 258}
210 259
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
214static maprow * 283static maprow *
215map_get_row (CFClient__Map self, int y) 284map_get_row (CFPlus__Map self, int y)
216{ 285{
217 if (0 > y) 286 if (0 > y)
218 { 287 {
219 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
258 327
259 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
260} 329}
261 330
262static mapcell * 331static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 332map_get_cell (CFPlus__Map self, int x, int y)
264{ 333{
265 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
266} 335}
267 336
268static void 337static void
269map_clear (CFClient__Map self) 338map_clear (CFPlus__Map self)
270{ 339{
271 int r; 340 int r;
272 341
273 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
282 self->row = 0; 351 self->row = 0;
283 self->rows = 0; 352 self->rows = 0;
284} 353}
285 354
286static void 355static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 356map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 357{
289 int x, y; 358 int x, y;
290 maprow *row; 359 maprow *row;
360 mapcell *cell;
291 361
292 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 363 if (y >= 0)
294 { 364 {
295 if (y >= self->rows) 365 if (y >= self->rows)
301 if (x >= row->c0) 371 if (x >= row->c0)
302 { 372 {
303 if (x >= row->c1) 373 if (x >= row->c1)
304 break; 374 break;
305 375
306 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
307 } 382 }
308 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
309} 400}
310 401
311static void 402static void
312music_finished (void) 403music_finished (void)
313{ 404{
349 n |= n >> 16; 440 n |= n >> 16;
350 441
351 return n + 1; 442 return n + 1;
352} 443}
353 444
445/* SDL should provide this, really. */
446#define SDLK_MODIFIER_MIN 300
447#define SDLK_MODIFIER_MAX 314
448
449/******************************************************************************/
450
451static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
452static GV *hover_gv;
453
454static int
455within_widget (SV *widget, NV x, NV y)
456{
457 HV *self;
458 SV **svp;
459 NV wx, ww, wy, wh;
460
461 if (!SvROK (widget))
462 return 0;
463
464 self = (HV *)SvRV (widget);
465
466 if (SvTYPE (self) != SVt_PVHV)
467 return 0;
468
469 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
470 if (y < wy)
471 return 0;
472
473 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
474 if (y >= wy + wh)
475 return 0;
476
477 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
478 if (x < wx)
479 return 0;
480
481 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
482 if (x >= wx + ww)
483 return 0;
484
485 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
486 if (!svp || !SvTRUE (*svp))
487 return 0;
488
489 return 1;
490}
491
354MODULE = CFClient PACKAGE = CFClient 492MODULE = CFPlus PACKAGE = CFPlus
355 493
356PROTOTYPES: ENABLE 494PROTOTYPES: ENABLE
357 495
358BOOT: 496BOOT:
359{ 497{
360 HV *stash = gv_stashpv ("CFClient", 1); 498 HV *stash = gv_stashpv ("CFPlus", 1);
361 static const struct { 499 static const struct {
362 const char *name; 500 const char *name;
363 IV iv; 501 IV iv;
364 } *civ, const_iv[] = { 502 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 503# define const_iv(name) { # name, (IV)name }
504 const_iv (SDLK_MODIFIER_MIN),
505 const_iv (SDLK_MODIFIER_MAX),
506
366 const_iv (SDL_ACTIVEEVENT), 507 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 508 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 509 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 510 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 511 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 520 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 521 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 522 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 523 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 524 const_iv (SDL_USEREVENT),
525
526 const_iv (SDL_APPINPUTFOCUS),
527 const_iv (SDL_APPMOUSEFOCUS),
528 const_iv (SDL_APPACTIVE),
529
384 const_iv (SDLK_KP0), 530 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 531 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 532 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 533 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 534 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 589 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 590 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 591 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 592 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 593 const_iv (SDLK_UNDO),
594
448 const_iv (KMOD_NONE), 595 const_iv (KMOD_NONE),
596 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 597 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 598 const_iv (KMOD_RSHIFT),
599 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 600 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 601 const_iv (KMOD_RCTRL),
602 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 603 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 604 const_iv (KMOD_RALT),
605 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 606 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 607 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 608 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 609 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 610 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 611# undef const_iv
465 }; 612 };
466 613
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 614 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 615 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
616
617 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
618 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 619}
620
621void
622weaken (SV *rv)
623 PROTOTYPE: $
624 CODE:
625 sv_rvweaken (rv);
470 626
471int 627int
472in_destruct () 628in_destruct ()
473 CODE: 629 CODE:
474 RETVAL = PL_main_cv == Nullcv; 630 RETVAL = PL_main_cv == Nullcv;
486 opengl_fontmap = pango_opengl_font_map_new (); 642 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 643 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 644 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489} 645}
490 646
647char *
648SDL_GetError ()
649
491int 650int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 651SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 652
494void 653void
495SDL_Quit () 654SDL_Quit ()
496 655
497void 656void
498SDL_ListModes () 657SDL_ListModes (int rgb, int alpha)
499 PPCODE: 658 PPCODE:
500{ 659{
501 SDL_Rect **m; 660 SDL_Rect **m;
502 661
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 662 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 663 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 664 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 665 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 666
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 667 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 668 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 669
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 670 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 671 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 672 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 673 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 674
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 675 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
676#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 677 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 678 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 679#endif
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 680
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 681 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 682
525 if (m && m != (SDL_Rect **)-1) 683 if (m && m != (SDL_Rect **)-1)
526 while (*m) 684 while (*m)
527 { 685 {
686 if ((*m)->w >= 640 && (*m)->h >= 480)
687 {
528 AV *av = newAV (); 688 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 689 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 690 av_push (av, newSViv ((*m)->h));
691 av_push (av, newSViv (rgb));
692 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 693 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
694 }
532 695
533 ++m; 696 ++m;
534 } 697 }
535} 698}
536 699
537char *
538SDL_GetError ()
539
540int 700int
541SDL_SetVideoMode (int w, int h, int fullscreen) 701SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 702 CODE:
703{
704 SDL_EnableUNICODE (1);
705 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
706
707 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
708 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
709 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
710 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
711
543 RETVAL = !!SDL_SetVideoMode ( 712 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 713 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 714 );
715
546 if (RETVAL) 716 if (RETVAL)
547 { 717 {
718 av_clear (texture_av);
719
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 720 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 721#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 722#include "glfunc.h"
551# undef GL_FUNC 723#undef GL_FUNC
552 } 724 }
725}
553 OUTPUT: 726 OUTPUT:
554 RETVAL 727 RETVAL
555 728
556void 729void
557SDL_GL_SwapBuffers () 730SDL_GL_SwapBuffers ()
558 731
559char * 732char *
560SDL_GetKeyName (int sym) 733SDL_GetKeyName (int sym)
561 734
735int
736SDL_GetAppState ()
737
562void 738void
563SDL_PollEvent () 739poll_events ()
564 PPCODE: 740 PPCODE:
565{ 741{
566 SDL_Event ev; 742 SDL_Event ev;
567 743
568 while (SDL_PollEvent (&ev)) 744 SDL_PumpEvents ();
745 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 746 {
570 HV *hv = newHV (); 747 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 748 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 749
573 switch (ev.type) 750 switch (ev.type)
575 case SDL_KEYDOWN: 752 case SDL_KEYDOWN:
576 case SDL_KEYUP: 753 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 754 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 755 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 756 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
757 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 758 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 759 break;
582 760
583 case SDL_ACTIVEEVENT: 761 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 762 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 763 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 764 break;
587 765
588 case SDL_MOUSEMOTION: 766 case SDL_MOUSEMOTION:
767 {
768 int state = ev.motion.state;
769 int x = ev.motion.x;
770 int y = ev.motion.y;
771 int xrel = ev.motion.xrel;
772 int yrel = ev.motion.yrel;
773
774 /* do simplistic event compression */
775 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
776 && state == ev.motion.state)
777 {
778 xrel += ev.motion.xrel;
779 yrel += ev.motion.yrel;
780 x = ev.motion.x;
781 y = ev.motion.y;
782 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
783 }
784
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 785 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 786 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 787 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 788 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 789 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 790 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
791 }
596 break; 792 break;
597 793
598 case SDL_MOUSEBUTTONDOWN: 794 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 795 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 796 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 806 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 807 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 808 break;
613 } 809 }
614 810
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 811 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 } 812 }
617} 813}
618 814
619int 815int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 816Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 1024)
621 POSTCALL: 817 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 818 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 819 Mix_ChannelFinished (channel_finished);
624 820
625void 821void
626Mix_CloseAudio () 822Mix_CloseAudio ()
627 823
628int 824int
629Mix_AllocateChannels (int numchans = -1) 825Mix_AllocateChannels (int numchans = -1)
630 826
827const char *
828Mix_GetError ()
829
631void 830void
632lowdelay (int fd, int val = 1) 831lowdelay (int fd, int val = 1)
633 CODE: 832 CODE:
833 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
834
835void
836win32_proxy_info ()
837 PPCODE:
838{
634#ifndef _WIN32 839#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 840 char buffer[2048];
841 DWORD buflen;
842
843 EXTEND (SP, 3);
844
845 buflen = sizeof (buffer);
846 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
847 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
848 {
849 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
850
851 buflen = sizeof (buffer);
852 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
853 {
854 PUSHs (newSVpv (buffer, 0));
855
856 buflen = sizeof (buffer);
857 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
858 PUSHs (newSVpv (buffer, 0));
859 }
860 }
636#endif 861#endif
862}
637 863
638void 864void
639add_font (char *file) 865add_font (char *file)
640 CODE: 866 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 867 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
649 STRLEN image_len; 875 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 876 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 877 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 878 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 879 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 880 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 881 : SDL_RWFromConstMem (image, image_len);
656 882
657 if (!rw) 883 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 884 croak ("load_image: %s", SDL_GetError ());
659 885
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 971 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
746#endif 972#endif
747 _exit (1); 973 _exit (1);
748 974
749void 975void
750_exit (int retval) 976_exit (int retval = 0)
751 CODE: 977 CODE:
978#ifdef WIN32
979 ExitThread (retval); // unclean, please beam me up
980#else
752 _exit (retval); 981 _exit (retval);
982#endif
753 983
984void
985debug ()
986 CODE:
987{
988#if DEBUG
989 VALGRIND_DO_LEAK_CHECK;
990#endif
991}
992
754MODULE = CFClient PACKAGE = CFClient::Font 993MODULE = CFPlus PACKAGE = CFPlus::Font
755 994
756CFClient::Font 995PROTOTYPES: DISABLE
996
997CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0) 998new_from_file (SV *class, char *path, int id = 0)
758 CODE: 999 CODE:
759{ 1000{
760 int count; 1001 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1002 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 1005}
765 OUTPUT: 1006 OUTPUT:
766 RETVAL 1007 RETVAL
767 1008
768void 1009void
769DESTROY (CFClient::Font self) 1010DESTROY (CFPlus::Font self)
770 CODE: 1011 CODE:
771 pango_font_description_free (self); 1012 pango_font_description_free (self);
772 1013
773void 1014void
774make_default (CFClient::Font self) 1015make_default (CFPlus::Font self)
1016 PROTOTYPE: $
775 CODE: 1017 CODE:
776 default_font = self; 1018 default_font = self;
777 1019
778MODULE = CFClient PACKAGE = CFClient::Layout 1020MODULE = CFPlus PACKAGE = CFPlus::Layout
1021
1022PROTOTYPES: DISABLE
779 1023
780void 1024void
781reset_glyph_cache () 1025reset_glyph_cache ()
1026 PROTOTYPE:
782 CODE: 1027 CODE:
783 tc_clear (); 1028 tc_clear ();
784 1029
785CFClient::Layout 1030CFPlus::Layout
786new (SV *class) 1031new (SV *class)
787 CODE: 1032 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1033 New (0, RETVAL, 1, struct cf_layout);
789 1034
790 RETVAL->pl = pango_layout_new (opengl_context); 1035 RETVAL->pl = pango_layout_new (opengl_context);
792 RETVAL->g = 1.; 1037 RETVAL->g = 1.;
793 RETVAL->b = 1.; 1038 RETVAL->b = 1.;
794 RETVAL->a = 1.; 1039 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT; 1040 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0; 1041 RETVAL->font = 0;
1042 RETVAL->rc = rc_alloc ();
797 1043
798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1044 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL); 1045 layout_update_font (RETVAL);
800 OUTPUT: 1046 OUTPUT:
801 RETVAL 1047 RETVAL
802 1048
803void 1049void
804DESTROY (CFClient::Layout self) 1050DESTROY (CFPlus::Layout self)
805 CODE: 1051 CODE:
806 g_object_unref (self->pl); 1052 g_object_unref (self->pl);
1053 rc_free (self->rc);
807 Safefree (self); 1054 Safefree (self);
808 1055
809void 1056void
810set_text (CFClient::Layout self, SV *text_) 1057set_text (CFPlus::Layout self, SV *text_)
811 CODE: 1058 CODE:
812{ 1059{
813 STRLEN textlen; 1060 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1061 char *text = SvPVutf8 (text_, textlen);
815 1062
816 pango_layout_set_text (self->pl, text, textlen); 1063 pango_layout_set_text (self->pl, text, textlen);
817} 1064}
818 1065
819void 1066void
820set_markup (CFClient::Layout self, SV *text_) 1067set_markup (CFPlus::Layout self, SV *text_)
821 CODE: 1068 CODE:
822{ 1069{
823 STRLEN textlen; 1070 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1071 char *text = SvPVutf8 (text_, textlen);
825 1072
826 pango_layout_set_markup (self->pl, text, textlen); 1073 pango_layout_set_markup (self->pl, text, textlen);
827} 1074}
828 1075
829void 1076void
830set_shapes (CFClient::Layout self, ...) 1077set_shapes (CFPlus::Layout self, ...)
831 CODE: 1078 CODE:
832{ 1079{
833 PangoAttrList *attrs = 0; 1080 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1081 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1082 const char *pos = text;
870 if (attrs) 1117 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1118 pango_layout_set_attributes (self->pl, attrs);
872} 1119}
873 1120
874void 1121void
875get_shapes (CFClient::Layout self) 1122get_shapes (CFPlus::Layout self)
876 PPCODE: 1123 PPCODE:
877{ 1124{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1125 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1126
880 do 1127 do
895 1142
896 pango_layout_iter_free (iter); 1143 pango_layout_iter_free (iter);
897} 1144}
898 1145
899int 1146int
900has_wrapped (CFClient::Layout self) 1147has_wrapped (CFPlus::Layout self)
901 CODE: 1148 CODE:
902{ 1149{
903 int lines = 1; 1150 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1151 const char *text = pango_layout_get_text (self->pl);
905 1152
910} 1157}
911 OUTPUT: 1158 OUTPUT:
912 RETVAL 1159 RETVAL
913 1160
914SV * 1161SV *
915get_text (CFClient::Layout self) 1162get_text (CFPlus::Layout self)
916 CODE: 1163 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1164 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1165 sv_utf8_decode (RETVAL);
919 OUTPUT: 1166 OUTPUT:
920 RETVAL 1167 RETVAL
921 1168
922void 1169void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1170set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1171 CODE:
925 self->r = r; 1172 self->r = r;
926 self->g = g; 1173 self->g = g;
927 self->b = b; 1174 self->b = b;
928 self->a = a; 1175 self->a = a;
929 1176
930void 1177void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1178set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE: 1179 CODE:
933 if (self->font != font) 1180 if (self->font != font)
934 { 1181 {
935 self->font = font; 1182 self->font = font;
936 layout_update_font (self); 1183 layout_update_font (self);
937 } 1184 }
938 1185
939void 1186void
940set_height (CFClient::Layout self, int base_height) 1187set_height (CFPlus::Layout self, int base_height)
941 CODE: 1188 CODE:
942 if (self->base_height != base_height) 1189 if (self->base_height != base_height)
943 { 1190 {
944 self->base_height = base_height; 1191 self->base_height = base_height;
945 layout_update_font (self); 1192 layout_update_font (self);
946 } 1193 }
947 1194
948void 1195void
949set_width (CFClient::Layout self, int max_width = -1) 1196set_width (CFPlus::Layout self, int max_width = -1)
950 CODE: 1197 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1198 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1199
953void 1200void
954set_indent (CFClient::Layout self, int indent) 1201set_indent (CFPlus::Layout self, int indent)
955 CODE: 1202 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1203 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1204
958void 1205void
959set_spacing (CFClient::Layout self, int spacing) 1206set_spacing (CFPlus::Layout self, int spacing)
960 CODE: 1207 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1208 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1209
963void 1210void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1211set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE: 1212 CODE:
966 pango_layout_set_ellipsize (self->pl, 1213 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1214 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1215 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1216 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1217 : PANGO_ELLIPSIZE_NONE
971 ); 1218 );
972 1219
973void 1220void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1221set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE: 1222 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1223 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1224
978void 1225void
979size (CFClient::Layout self) 1226size (CFPlus::Layout self)
980 PPCODE: 1227 PPCODE:
981{ 1228{
982 int w, h; 1229 int w, h;
983 1230
984 layout_get_pixel_size (self, &w, &h); 1231 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1234 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1235 PUSHs (sv_2mortal (newSViv (h)));
989} 1236}
990 1237
991int 1238int
992descent (CFClient::Layout self) 1239descent (CFPlus::Layout self)
993 CODE: 1240 CODE:
994{ 1241{
995 PangoRectangle rect; 1242 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1243 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1244 pango_layout_line_get_pixel_extents (line, 0, &rect);
999} 1246}
1000 OUTPUT: 1247 OUTPUT:
1001 RETVAL 1248 RETVAL
1002 1249
1003int 1250int
1004xy_to_index (CFClient::Layout self, int x, int y) 1251xy_to_index (CFPlus::Layout self, int x, int y)
1005 CODE: 1252 CODE:
1006{ 1253{
1007 int index, trailing; 1254 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1255 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1256 RETVAL = index + trailing;
1010} 1257}
1011 OUTPUT: 1258 OUTPUT:
1012 RETVAL 1259 RETVAL
1013 1260
1014void 1261void
1015cursor_pos (CFClient::Layout self, int index) 1262cursor_pos (CFPlus::Layout self, int index)
1016 PPCODE: 1263 PPCODE:
1017{ 1264{
1018 PangoRectangle strong_pos; 1265 PangoRectangle strong_pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1266 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1020 1267
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1270 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1271 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1025} 1272}
1026 1273
1027void 1274void
1028render (CFClient::Layout self, float x, float y) 1275index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1029 PPCODE: 1276 PPCODE:
1277{
1278 int line, x;
1279
1280 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1281 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1282
1283 EXTEND (SP, 2);
1284 PUSHs (sv_2mortal (newSViv (line - 1)));
1285 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1286}
1287
1288void
1289line_x_to_index (CFPlus::Layout self, int line, int x)
1290 PPCODE:
1291{
1292 PangoLayoutLine *lp;
1293 int index, trailing;
1294
1295 if (line < 0)
1296 XSRETURN_EMPTY;
1297
1298 if (!(lp = pango_layout_get_line (self->pl, line)))
1299 XSRETURN_EMPTY; /* do better */
1300
1301 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1302
1303 EXTEND (SP, 2);
1304 if (GIMME_V == G_SCALAR)
1305 PUSHs (sv_2mortal (newSViv (index + trailing)));
1306 else
1307 {
1308 PUSHs (sv_2mortal (newSViv (index)));
1309 PUSHs (sv_2mortal (newSViv (trailing)));
1310 }
1311}
1312
1313void
1314render (CFPlus::Layout self, float x, float y, int flags = 0)
1315 CODE:
1316 rc_clear (self->rc);
1030 pango_opengl_render_layout_subpixel ( 1317 pango_opengl_render_layout_subpixel (
1031 self->pl, 1318 self->pl,
1319 self->rc,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1320 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1321 self->r, self->g, self->b, self->a,
1322 flags
1034 ); 1323 );
1324 // we assume that context_change actually clears/frees stuff
1325 // and does not do any recomputation...
1326 pango_layout_context_changed (self->pl);
1035 1327
1328void
1329draw (CFPlus::Layout self)
1330 CODE:
1331{
1332 glEnable (GL_TEXTURE_2D);
1333 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1334 glEnable (GL_BLEND);
1335 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1336 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1337 glEnable (GL_ALPHA_TEST);
1338 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1339
1340 rc_draw (self->rc);
1341
1342 glDisable (GL_ALPHA_TEST);
1343 glDisable (GL_BLEND);
1344 glDisable (GL_TEXTURE_2D);
1345}
1346
1036MODULE = CFClient PACKAGE = CFClient::Texture 1347MODULE = CFPlus PACKAGE = CFPlus::Texture
1037 1348
1038void 1349PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1350
1045 if (ow && oh) 1351int minpot (int n)
1352
1353void
1354pad (SV *data_, int ow, int oh, int nw, int nh)
1355 CODE:
1356{
1357 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1358 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1359 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1360 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1361 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1362 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1363
1059 SvPOK_only (result_); 1364 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1365 SvCUR_set (result_, nw * nh * bpp);
1061 1366
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1367 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1368 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1369 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1370
1066 sv_setsv (data_, result_); 1371 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1372 }
1073} 1373}
1074 1374
1075void 1375void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1376draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1082{ 1382{
1083 HV *hv = (HV *)SvRV (self); 1383 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1384 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1385 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1386 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1387
1388 if (name <= 0)
1389 XSRETURN_EMPTY;
1087 1390
1088 if (items < 5) 1391 if (items < 5)
1089 { 1392 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1393 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1394 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1119 glDisable (GL_ALPHA_TEST); 1422 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1423 glDisable (GL_BLEND);
1121 } 1424 }
1122} 1425}
1123 1426
1427IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1428 CODE:
1429{
1430 GLint width;
1431 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1432 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1433 RETVAL = width > 0;
1434}
1435 OUTPUT:
1436 RETVAL
1437
1124MODULE = CFClient PACKAGE = CFClient::Map 1438MODULE = CFPlus PACKAGE = CFPlus::Map
1125 1439
1126CFClient::Map 1440PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1441
1442CFPlus::Map
1443new (SV *class)
1128 CODE: 1444 CODE:
1129 New (0, RETVAL, 1, struct map); 1445 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1446 RETVAL->x = 0;
1131 RETVAL->y = 0; 1447 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1448 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1449 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1450 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1451 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1452 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1453 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1454 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1455 RETVAL->row = 0;
1142 OUTPUT: 1456 OUTPUT:
1143 RETVAL 1457 RETVAL
1144 1458
1145void 1459void
1146DESTROY (CFClient::Map self) 1460DESTROY (CFPlus::Map self)
1147 CODE: 1461 CODE:
1148{ 1462{
1149 map_clear (self); 1463 map_clear (self);
1150 Safefree (self->face); 1464 Safefree (self->face2tile);
1151 Safefree (self->tex); 1465 Safefree (self->tex);
1152 Safefree (self); 1466 Safefree (self);
1153} 1467}
1154 1468
1155void 1469void
1470resize (CFPlus::Map self, int map_width, int map_height)
1471 CODE:
1472 self->w = map_width;
1473 self->h = map_height;
1474
1475void
1156clear (CFClient::Map self) 1476clear (CFPlus::Map self)
1157 CODE: 1477 CODE:
1158 map_clear (self); 1478 map_clear (self);
1159 1479
1160void 1480void
1161set_face (CFClient::Map self, int face, int texid) 1481set_tileid (CFPlus::Map self, int face, int tile)
1162 CODE: 1482 CODE:
1163{ 1483{
1164 while (self->faces <= face) 1484 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1485 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1486}
1172 1487
1173void 1488void
1489set_smooth (CFPlus::Map self, int face, int smooth, int level)
1490 CODE:
1491{
1492 tileid texid;
1493 maptex *tex;
1494
1495 if (face < 0 || face >= self->faces)
1496 return;
1497
1498 if (smooth < 0 || smooth >= self->faces)
1499 return;
1500
1501 texid = self->face2tile [face];
1502
1503 if (!texid)
1504 return;
1505
1506 tex = self->tex + texid;
1507 tex->smoothtile = self->face2tile [smooth];
1508 tex->smoothlevel = level;
1509}
1510
1511void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1512set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1513 CODE:
1176{ 1514{
1177 while (self->texs <= texid) 1515 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1516
1183 { 1517 {
1184 maptex *tex = self->tex + texid; 1518 maptex *tex = self->tex + texid;
1185 1519
1186 tex->name = name; 1520 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1537 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1538 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1539}
1206 1540
1207int 1541int
1208ox (CFClient::Map self) 1542ox (CFPlus::Map self)
1209 ALIAS: 1543 ALIAS:
1210 oy = 1 1544 oy = 1
1211 x = 2 1545 x = 2
1212 y = 3 1546 y = 3
1213 w = 4 1547 w = 4
1224 } 1558 }
1225 OUTPUT: 1559 OUTPUT:
1226 RETVAL 1560 RETVAL
1227 1561
1228void 1562void
1229scroll (CFClient::Map self, int dx, int dy) 1563scroll (CFPlus::Map self, int dx, int dy)
1230 CODE: 1564 CODE:
1231{ 1565{
1232 if (dx > 0) 1566 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1567 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1568 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1569 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1570
1237 if (dy > 0) 1571 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1572 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1573 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1574 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1575
1242 self->ox += dx; self->x += dx; 1576 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1577 self->oy += dy; self->y += dy;
1244 1578
1245 while (self->y < 0) 1579 while (self->y < 0)
1249 self->rows += MAP_EXTEND_Y; 1583 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y; 1584 self->y += MAP_EXTEND_Y;
1251 } 1585 }
1252} 1586}
1253 1587
1254void 1588SV *
1255map1a_update (CFClient::Map self, SV *data_) 1589map1a_update (CFPlus::Map self, SV *data_, int extmap)
1256 CODE: 1590 CODE:
1257{ 1591{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1592 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1593 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1594 mapcell *cell;
1261 int x, y, flags; 1595 int x, y, z, flags;
1596 AV *missing = newAV ();
1597 RETVAL = newRV_noinc ((SV *)missing);
1262 1598
1263 while (data < data_end) 1599 while (data < data_end - 1)
1264 { 1600 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1601 flags = (data [0] << 8) + data [1]; data += 2;
1266 1602
1267 x = self->x + ((flags >> 10) & 63); 1603 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1604 y = self->y + ((flags >> 4) & 63);
1269 1605
1270 cell = map_get_cell (self, x, y); 1606 cell = map_get_cell (self, x, y);
1271 1607
1272 if (flags & 15) 1608 if (flags & 15)
1273 { 1609 {
1274 if (cell->darkness < 0) 1610 if (!cell->darkness)
1275 { 1611 {
1612 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1613 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1614 }
1281 1615
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1616 //TODO: don't trust server data to be in-range(!)
1285 1617
1286 if (flags & 4) 1618 if (flags & 8)
1287 { 1619 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1620 if (extmap)
1621 {
1622 uint8_t ext, cmd;
1623
1624 do
1625 {
1626 ext = *data++;
1627 cmd = ext & 0x3f;
1628
1629 if (cmd < 4)
1630 cell->darkness = 255 - ext * 64 + 1;
1631 else if (cmd == 5) // health
1632 {
1633 cell->stat_width = 1;
1634 cell->stat_hp = *data++;
1635 }
1636 else if (cmd == 6) // monster width
1637 cell->stat_width = *data++ + 1;
1638 else if (cmd == 0x47)
1639 {
1640 if (*data == 4)
1641 ; // decode player count
1642
1643 data += *data + 1;
1644 }
1645 else if (cmd == 8) // cell flags
1646 cell->flags = *data++;
1647 else if (ext & 0x40) // unknown, multibyte => skip
1648 data += *data + 1;
1649 else
1650 data++;
1651 }
1652 while (ext & 0x80);
1653 }
1654 else
1655 cell->darkness = *data++ + 1;
1289 } 1656 }
1290 1657
1658 for (z = 0; z <= 2; ++z)
1291 if (flags & 2) 1659 if (flags & (4 >> z))
1292 { 1660 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1661 faceid face = (data [0] << 8) + data [1]; data += 2;
1662 need_facenum (self, face);
1663 cell->tile [z] = self->face2tile [face];
1664
1665 if (cell->tile [z])
1666 {
1667 maptex *tex = self->tex + cell->tile [z];
1668 if (!tex->name)
1669 av_push (missing, newSViv (cell->tile [z]));
1670
1671 if (tex->smoothtile)
1672 {
1673 maptex *smooth = self->tex + tex->smoothtile;
1674 if (!smooth->name)
1675 av_push (missing, newSViv (tex->smoothtile));
1676 }
1677 }
1294 } 1678 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 } 1679 }
1301 else 1680 else
1302 cell->darkness = -1; 1681 cell->darkness = 0;
1303 } 1682 }
1304} 1683}
1684 OUTPUT:
1685 RETVAL
1305 1686
1306SV * 1687SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1688mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1308 CODE: 1689 CODE:
1309{ 1690{
1310 int x1, x; 1691 int x1, x;
1311 int y1, y; 1692 int y1, y;
1312 int z; 1693 int z;
1333 { 1714 {
1334 mapcell *cell = row->col + (x - row->c0); 1715 mapcell *cell = row->col + (x - row->c0);
1335 1716
1336 for (z = 0; z <= 0; z++) 1717 for (z = 0; z <= 0; z++)
1337 { 1718 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1719 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1720 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1721 int a1 = tex.a;
1345 1722
1346 r = (r * a0 + tex.r * a1) / 255; 1723 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1724 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1725 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1726 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1727 }
1352 } 1728 }
1353 1729
1354 *map++ = (r ) 1730 *map++ = (r )
1355 | (g << 8) 1731 | (g << 8)
1362} 1738}
1363 OUTPUT: 1739 OUTPUT:
1364 RETVAL 1740 RETVAL
1365 1741
1366void 1742void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1743draw (CFPlus::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1744 CODE:
1369{ 1745{
1370 int vx, vy;
1371 int x, y, z; 1746 int x, y, z;
1372 int last_name;
1373 mapface face;
1374 1747
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1748 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1749 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1750 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1751 smooth_key skey;
1377 1752
1378 /* 1753 rc_t *rc = rc_alloc ();
1379 int vx = self->vx = self->w >= sw 1754 rc_key_t key;
1380 ? self->x + (self->w - sw) / 2 1755 rc_array_t *arr;
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382 1756
1383 int vy = self->vy = self->h >= sh 1757 // thats current max. sorry.
1384 ? self->y + (self->h - sh) / 2 1758 if (sw > 255) sw = 255;
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1759 if (sh > 255) sh = 255;
1386 */
1387 1760
1388 glColor4ub (255, 255, 255, 255); 1761 // clear key, in case of extra padding
1762 memset (&skey, 0, sizeof (skey));
1763
1764 memset (&key, 0, sizeof (key));
1765 key.r = 255;
1766 key.g = 255;
1767 key.b = 255;
1768 key.a = 255;
1769 key.mode = GL_QUADS;
1770 key.format = GL_T2F_V3F;
1771 key.texname = -1;
1772
1773 mx += self->x;
1774 my += self->y;
1775
1776 // first pass: determine smooth_max
1777 // rather ugly, if you ask me
1778 // could also be stored inside mapcell and updated on change
1779 memset (smooth_max, 0, sizeof (smooth_max));
1780
1781 for (y = 0; y < sh; y++)
1782 if (0 <= y + my && y + my < self->rows)
1783 {
1784 maprow *row = self->row + (y + my);
1785
1786 for (x = 0; x < sw; x++)
1787 if (row->c0 <= x + mx && x + mx < row->c1)
1788 {
1789 mapcell *cell = row->col + (x + mx - row->c0);
1790
1791 smooth_max[x + 1][y + 1] =
1792 MAX (self->tex [cell->tile [0]].smoothlevel,
1793 MAX (self->tex [cell->tile [1]].smoothlevel,
1794 self->tex [cell->tile [2]].smoothlevel));
1795 }
1796 }
1389 1797
1390 glEnable (GL_BLEND); 1798 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1799 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1800 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394 1801
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++) 1802 for (z = 0; z <= 2; z++)
1803 {
1804 memset (smooth_level, 0, sizeof (smooth_level));
1805
1400 for (y = 0; y < sh; y++) 1806 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1807 if (0 <= y + my && y + my < self->rows)
1402 { 1808 {
1403 maprow *row = self->row + (y + vy); 1809 maprow *row = self->row + (y + my);
1404 1810
1405 for (x = 0; x < sw; x++) 1811 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1812 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1813 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1814 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1815 tileid tile = cell->tile [z];
1411 1816
1412 if (face) 1817 if (tile)
1818 {
1819 maptex tex = self->tex [tile];
1820 int px, py;
1821
1822 if (key.texname != tex.name)
1823 {
1824 if (!tex.name)
1825 tex = self->tex [2]; /* missing, replace by noface */
1826
1827 key.texname = tex.name;
1828 arr = rc_array (rc, &key);
1829 }
1830
1831 px = (x + 1) * T - tex.w;
1832 py = (y + 1) * T - tex.h;
1833
1834 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1835 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1836 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1837 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1838
1839 if (cell->flags && z == 2)
1840 {
1841 // overlays such as the speech bubble, probably more to come
1842 if (cell->flags & 1)
1843 {
1844 maptex tex = self->tex [1];
1845 int px = x * T + T * 2 / 32;
1846 int py = y * T - T * 6 / 32;
1847
1848 if (tex.name)
1849 {
1850 if (key.texname != tex.name)
1851 {
1852 key.texname = tex.name;
1853 arr = rc_array (rc, &key);
1854 }
1855
1856 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1857 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1858 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1859 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1860 }
1861 }
1862 }
1863
1864 // update smooth hash
1865 if (tex.smoothtile)
1866 {
1867 skey.tile = tex.smoothtile;
1868 skey.level = tex.smoothlevel;
1869
1870 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1871
1872 // add bits to current tile and all neighbours. skey.x|y is
1873 // shifted +1|+1 so we always stay positive.
1874
1875 // bits is ___n cccc CCCC bbbb
1876 // n do not draw borders&corners
1877 // c draw these corners, but...
1878 // C ... not these
1879 // b draw these borders
1880
1881 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1882 // ┃· ·· ·┃ ━━
1883
1884 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1885 // ·· ·· ·┏ ┓·
1886
1887 // full tile
1888 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1889
1890 // borders
1891 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1892 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1893 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1894 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1895
1896 // corners
1897 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1898 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1899 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1900 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1901 }
1902 }
1903 }
1904 }
1905
1906 rc_draw (rc);
1907 rc_clear (rc);
1908
1909 // go through all smoothlevels, lowest to highest, then draw.
1910 // this is basically counting sort
1911 {
1912 int w, b;
1913
1914 glEnable (GL_TEXTURE_2D);
1915 glBegin (GL_QUADS);
1916 for (w = 0; w < 256 / 32; ++w)
1917 {
1918 uint32_t smask = smooth_level [w];
1919 if (smask)
1920 for (b = 0; b < 32; ++b)
1921 if (smask & (((uint32_t)1) << b))
1413 { 1922 {
1414 maptex tex = self->tex [face]; 1923 int level = (w << 5) | b;
1924 HE *he;
1415 1925
1416 int px = (x + 1) * 32 - tex.w; 1926 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1927 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1928 {
1929 smooth_key *skey = (smooth_key *)HeKEY (he);
1930 IV bits = SvIVX (HeVAL (he));
1931
1932 if (!(bits & 0x1000)
1933 && skey->level == level
1934 && level > smooth_max [skey->x][skey->y])
1935 {
1936 maptex tex = self->tex [skey->tile];
1937 int px = (((int)skey->x) - 1) * T;
1938 int py = (((int)skey->y) - 1) * T;
1939 int border = bits & 15;
1940 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1941 float dx = tex.s * .0625f; // 16 images/row
1942 float dy = tex.t * .5f ; // 2 images/column
1943
1944 if (tex.name)
1945 {
1946 // this time avoiding texture state changes
1947 // save gobs of state changes.
1948 if (key.texname != tex.name)
1949 {
1421 glEnd (); 1950 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 1951 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1424 glBegin (GL_QUADS); 1952 glBegin (GL_QUADS);
1953 }
1954
1955 if (border)
1956 {
1957 float ox = border * dx;
1958
1959 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
1960 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
1961 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
1962 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
1963 }
1964
1965 if (corner)
1966 {
1967 float ox = corner * dx;
1968
1969 glTexCoord2f (ox , dy ); glVertex2i (px , py );
1970 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
1971 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
1972 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
1973 }
1974 }
1975 }
1425 } 1976 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 1977 }
1432 }
1433 } 1978 }
1434 1979
1435 glEnd (); 1980 glEnd ();
1436
1437 glDisable (GL_TEXTURE_2D); 1981 glDisable (GL_TEXTURE_2D);
1982 key.texname = -1;
1983 }
1984
1985 hv_clear (smooth);
1986 }
1987
1438 glDisable (GL_BLEND); 1988 glDisable (GL_BLEND);
1439} 1989 rc_free (rc);
1440 1990
1991 // top layer: overlays such as the health bar
1992 for (y = 0; y < sh; y++)
1993 if (0 <= y + my && y + my < self->rows)
1994 {
1995 maprow *row = self->row + (y + my);
1996
1997 for (x = 0; x < sw; x++)
1998 if (row->c0 <= x + mx && x + mx < row->c1)
1999 {
2000 mapcell *cell = row->col + (x + mx - row->c0);
2001
2002 int px = x * T;
2003 int py = y * T;
2004
2005 if (cell->stat_hp)
2006 {
2007 int width = cell->stat_width * T;
2008 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2009
2010 glColor3ub (0, 0, 0);
2011 glRectf (px + 1, py - thick - 2,
2012 px + width - 1, py);
2013
2014 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2015 glRectf (px + 2,
2016 py - thick - 1,
2017 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2018 }
2019 }
2020 }
2021}
2022
1441void 2023void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2024draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 2025 CODE:
1444{ 2026{
1445 static float color[16][3] = { 2027 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 2028 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 2029 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2079 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2080 glDisable (GL_TEXTURE_2D);
1499} 2081}
1500 2082
1501void 2083void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2084fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2085 PPCODE:
1504{ 2086{
1505 int vx, vy;
1506 int x, y; 2087 int x, y;
2088 int sw1 = sw + 2;
2089 int sh1 = sh + 2;
2090 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2091 int sw34 = (sw * 3 + 3) & ~3;
2092 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2093 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2094 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2095
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2096 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2097 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2098
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2099 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2100 my += self->y - 1;
1517 2101
2102 memset (darkness1, 255, sw1 * sh1);
2103
1518 for (y = 0; y < sh; y++) 2104 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2105 if (0 <= y + my && y + my < self->rows)
1520 { 2106 {
1521 maprow *row = self->row + (y + vy); 2107 maprow *row = self->row + (y + my);
1522 2108
1523 for (x = 0; x < sw; x++) 2109 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2110 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2111 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2112 mapcell *cell = row->col + (x + mx - row->c0);
1527 2113
1528 darkness[y * sw4 + x] = cell->darkness < 0 2114 darkness1 [y * sw1 + x] = cell->darkness
2115 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2116 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2117 }
1532 } 2118 }
1533 2119
2120 for (y = 0; y < sh; ++y)
2121 for (x = 0; x < sw; ++x)
2122 {
2123 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2124 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2125 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2126 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2127 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2128 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2129 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2130 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2131 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2132
2133 uint8_t r11 = (d11 + d21 + d12) / 3;
2134 uint8_t r21 = d21;
2135 uint8_t r31 = (d21 + d31 + d32) / 3;
2136
2137 uint8_t r12 = d12;
2138 uint8_t r22 = d22;
2139 uint8_t r32 = d32;
2140
2141 uint8_t r13 = (d13 + d23 + d12) / 3;
2142 uint8_t r23 = d23;
2143 uint8_t r33 = (d23 + d33 + d32) / 3;
2144
2145 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2146 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2147 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2148 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2149 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2150 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2151 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2152 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2153 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2154 }
2155
2156 free (darkness1);
2157
1534 EXTEND (SP, 3); 2158 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2159 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2160 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2161 PUSHs (darkness3_sv);
1538} 2162}
1539 2163
1540SV * 2164SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2165get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1542 CODE: 2166 CODE:
1543{ 2167{
1544 int x, y, x1, y1; 2168 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2169 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2170 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2195 if (row && row->c0 <= x && x < row->c1)
1572 { 2196 {
1573 mapcell *cell = row->col + (x - row->c0); 2197 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2198 uint8_t flags = 0;
1575 2199
1576 if (cell->face [0]) flags |= 1; 2200 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2201 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2202 if (cell->tile [2]) flags |= 4;
1579 2203
1580 *data++ = flags; 2204 *data++ = flags;
1581 2205
1582 if (flags & 1) 2206 if (flags & 1)
1583 { 2207 {
2208 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2209 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2210 *data++ = tile;
1586 } 2211 }
1587 2212
1588 if (flags & 2) 2213 if (flags & 2)
1589 { 2214 {
2215 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2216 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2217 *data++ = tile;
1592 } 2218 }
1593 2219
1594 if (flags & 4) 2220 if (flags & 4)
1595 { 2221 {
2222 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2223 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2224 *data++ = tile;
1598 } 2225 }
1599 } 2226 }
1600 else 2227 else
1601 *data++ = 0; 2228 *data++ = 0;
1602 } 2229 }
1608} 2235}
1609 OUTPUT: 2236 OUTPUT:
1610 RETVAL 2237 RETVAL
1611 2238
1612void 2239void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2240set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2241 PPCODE:
1615{ 2242{
1616 int x, y, z; 2243 int x, y, z;
1617 int w, h; 2244 int w, h;
1618 int x1, y1; 2245 int x1, y1;
1619 2246
1620 if (*data++ != 0) 2247 if (*data++ != 0)
1621 return; /* version mismatch */ 2248 XSRETURN_EMPTY; /* version mismatch */
1622 2249
1623 w = *data++ << 8; w |= *data++; 2250 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++; 2251 h = *data++ << 8; h |= *data++;
1625 2252
1626 // we need to do this 'cause we don't keep an absolute coord system for rows 2253 // we need to do this 'cause we don't keep an absolute coord system for rows
1642 { 2269 {
1643 uint8_t flags = *data++; 2270 uint8_t flags = *data++;
1644 2271
1645 if (flags) 2272 if (flags)
1646 { 2273 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2274 mapcell *cell = row_get_cell (row, x);
2275 tileid tile[3] = { 0, 0, 0 };
1650 2276
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2277 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2278 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2279 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2280
1655 if (cell->darkness <= 0) 2281 if (cell->darkness == 0)
1656 { 2282 {
1657 cell->darkness = -1; 2283 cell->darkness = 0;
1658 2284
1659 for (z = 0; z <= 2; z++) 2285 for (z = 0; z <= 2; z++)
1660 { 2286 {
1661 cell->face[z] = face[z]; 2287 tileid t = tile [z];
1662 2288
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2289 if (t >= self->texs || (t && !self->tex [t].name))
2290 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2291 XPUSHs (sv_2mortal (newSViv (t)));
2292 need_texid (self, t);
2293 }
2294
2295 cell->tile [z] = t;
1665 } 2296 }
1666 } 2297 }
1667 } 2298 }
1668 } 2299 }
1669 } 2300 }
1670} 2301}
1671 2302
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2303MODULE = CFPlus PACKAGE = CFPlus::RW
1673 2304
1674CFClient::MixChunk 2305CFPlus::RW
1675new_from_file (SV *class, char *path) 2306new (SV *class, SV *data_sv)
1676 CODE: 2307 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2308{
2309 STRLEN datalen;
2310 char *data = SvPVbyte (data_sv, datalen);
2311
2312 RETVAL = SDL_RWFromConstMem (data, datalen);
2313}
1678 OUTPUT: 2314 OUTPUT:
1679 RETVAL 2315 RETVAL
1680 2316
2317CFPlus::RW
2318new_from_file (SV *class, const char *path, const char *mode = "rb")
2319 CODE:
2320 RETVAL = SDL_RWFromFile (path, mode);
2321 OUTPUT:
2322 RETVAL
2323
2324# fails on win32:
2325# CFPlus.xs(2268) : error C2059: syntax error : '('
1681void 2326#void
2327#close (CFPlus::RW self)
2328# CODE:
2329# (self->(close)) (self);
2330
2331MODULE = CFPlus PACKAGE = CFPlus::Channel
2332
2333PROTOTYPES: DISABLE
2334
2335CFPlus::Channel
2336find ()
2337 CODE:
2338{
2339 RETVAL = Mix_GroupAvailable (-1);
2340
2341 if (RETVAL < 0)
2342 {
2343 RETVAL = Mix_GroupOldest (-1);
2344
2345 if (RETVAL < 0)
2346 XSRETURN_UNDEF;
2347
2348 Mix_HaltChannel (RETVAL);
2349 }
2350
2351 Mix_UnregisterAllEffects (RETVAL);
2352 Mix_Volume (RETVAL, 128);
2353}
2354 OUTPUT:
2355 RETVAL
2356
2357void
2358halt (CFPlus::Channel self)
2359 CODE:
2360 Mix_HaltChannel (self);
2361
2362void
2363expire (CFPlus::Channel self, int ticks = -1)
2364 CODE:
2365 Mix_ExpireChannel (self, ticks);
2366
2367void
2368fade_out (CFPlus::Channel self, int ticks = -1)
2369 CODE:
2370 Mix_FadeOutChannel (self, ticks);
2371
2372int
2373volume (CFPlus::Channel self, int volume)
2374 CODE:
2375 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2376 OUTPUT:
2377 RETVAL
2378
2379void
2380unregister_all_effects (CFPlus::Channel self)
2381 CODE:
2382 Mix_UnregisterAllEffects (self);
2383
2384void
2385set_panning (CFPlus::Channel self, int left, int right)
2386 CODE:
2387 left = CLAMP (left , 0, 255);
2388 right = CLAMP (right, 0, 255);
2389 Mix_SetPanning (self, left, right);
2390
2391void
2392set_distance (CFPlus::Channel self, int distance)
2393 CODE:
2394 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2395
2396void
2397set_position (CFPlus::Channel self, int angle, int distance)
2398 CODE:
2399
2400void
2401set_position_r (CFPlus::Channel self, int dx, int dy, int maxdistance)
2402 CODE:
2403{
2404 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2405 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2406 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2407}
2408
2409void
2410set_reverse_stereo (CFPlus::Channel self, int flip)
2411 CODE:
2412 Mix_SetReverseStereo (self, flip);
2413
2414MODULE = CFPlus PACKAGE = CFPlus::MixChunk
2415
2416PROTOTYPES: DISABLE
2417
2418CFPlus::MixChunk
2419new (SV *class, CFPlus::RW rwops)
2420 CODE:
2421 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2422 OUTPUT:
2423 RETVAL
2424
2425void
1682DESTROY (CFClient::MixChunk self) 2426DESTROY (CFPlus::MixChunk self)
1683 CODE: 2427 CODE:
1684 Mix_FreeChunk (self); 2428 Mix_FreeChunk (self);
1685 2429
1686int 2430int
1687volume (CFClient::MixChunk self, int volume = -1) 2431volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE: 2432 CODE:
2433 if (items > 1)
2434 volume = CLAMP (volume, 0, 128);
1689 RETVAL = Mix_VolumeChunk (self, volume); 2435 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2436 OUTPUT:
1691 RETVAL 2437 RETVAL
1692 2438
1693int 2439CFPlus::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2440play (CFPlus::MixChunk self, CFPlus::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2441 CODE:
2442{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2443 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2444
2445 if (RETVAL < 0)
2446 XSRETURN_UNDEF;
2447
2448 if (channel < 0)
2449 {
2450 Mix_UnregisterAllEffects (RETVAL);
2451 Mix_Volume (RETVAL, 128);
2452 }
2453}
1697 OUTPUT: 2454 OUTPUT:
1698 RETVAL 2455 RETVAL
1699 2456
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2457MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701 2458
1702int 2459int
1703volume (int volume = -1) 2460volume (int volume = -1)
2461 PROTOTYPE: ;$
1704 CODE: 2462 CODE:
2463 if (items > 0)
2464 volume = CLAMP (volume, 0, 128);
1705 RETVAL = Mix_VolumeMusic (volume); 2465 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2466 OUTPUT:
1707 RETVAL 2467 RETVAL
1708 2468
2469void
2470fade_out (int ms)
2471 CODE:
2472 Mix_FadeOutMusic (ms);
2473
2474void
2475halt ()
2476 CODE:
2477 Mix_HaltMusic ();
2478
1709CFClient::MixMusic 2479CFPlus::MixMusic
1710new_from_file (SV *class, char *path) 2480new (SV *class, CFPlus::RW rwops)
1711 CODE: 2481 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2482 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2483 OUTPUT:
1714 RETVAL 2484 RETVAL
1715 2485
1716void 2486void
1717DESTROY (CFClient::MixMusic self) 2487DESTROY (CFPlus::MixMusic self)
1718 CODE: 2488 CODE:
1719 Mix_FreeMusic (self); 2489 Mix_FreeMusic (self);
1720 2490
1721int 2491int
1722play (CFClient::MixMusic self, int loops = -1) 2492play (CFPlus::MixMusic self, int loops = -1)
1723 CODE: 2493 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2494 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2495 OUTPUT:
1726 RETVAL 2496 RETVAL
1727 2497
2498void
2499fade_in_pos (CFPlus::MixMusic self, int loops, int ms, double position)
2500 CODE:
2501 Mix_FadeInMusicPos (self, loops, ms, position);
2502
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2503MODULE = CFPlus PACKAGE = CFPlus::OpenGL
2504
2505PROTOTYPES: ENABLE
1729 2506
1730BOOT: 2507BOOT:
1731{ 2508{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2509 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct { 2510 static const struct {
1734 const char *name; 2511 const char *name;
1735 IV iv; 2512 IV iv;
1736 } *civ, const_iv[] = { 2513 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2514# define const_iv(name) { # name, (IV)name }
2515 const_iv (GL_VENDOR),
2516 const_iv (GL_VERSION),
2517 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2518 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2519 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2520 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2521 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2522 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2526 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2527 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2528 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2529 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2530 const_iv (GL_BACK),
2531 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2532 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2533 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2534 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2535 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2536 const_iv (GL_DST_ALPHA),
1769 const_iv (GL_LUMINANCE), 2550 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2551 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2552 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2553 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE), 2554 const_iv (GL_COMPILE),
2555 const_iv (GL_PROXY_TEXTURE_1D),
2556 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2557 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2558 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2559 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2560 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2561 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2582 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2583 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2584 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2585 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2586 const_iv (GL_CONSTANT_BORDER),
2587 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2588 const_iv (GL_LINES),
2589 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2590 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2591 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2592 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2593 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2594 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2595 const_iv (GL_TRIANGLE_FAN),
2596 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2597 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2598 const_iv (GL_POINT_SMOOTH_HINT),
2599 const_iv (GL_LINE_SMOOTH_HINT),
2600 const_iv (GL_POLYGON_SMOOTH_HINT),
2601 const_iv (GL_GENERATE_MIPMAP_HINT),
1812 const_iv (GL_FASTEST), 2602 const_iv (GL_FASTEST),
2603 const_iv (GL_DONT_CARE),
2604 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2605 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2606 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2607 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2608 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2609# undef const_iv
1818 }; 2610 };
1819 2611
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2614
2615 texture_av = newAV ();
2616 AvREAL_off (texture_av);
1822} 2617}
1823 2618
1824char * 2619char *
1825gl_vendor () 2620gl_vendor ()
1826 CODE: 2621 CODE:
1840 CODE: 2635 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2636 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2637 OUTPUT:
1843 RETVAL 2638 RETVAL
1844 2639
2640const char *glGetString (GLenum pname)
2641
2642GLint glGetInteger (GLenum pname)
2643 CODE:
2644 glGetIntegerv (pname, &RETVAL);
2645 OUTPUT:
2646 RETVAL
2647
2648GLdouble glGetDouble (GLenum pname)
2649 CODE:
2650 glGetDoublev (pname, &RETVAL);
2651 OUTPUT:
2652 RETVAL
2653
1845int glGetError () 2654int glGetError ()
1846 2655
1847void glFinish () 2656void glFinish ()
1848 2657
1849void glClear (int mask) 2658void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2695# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2696void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2697
1889# near_ and far_ are due to microsofts buggy "c" compiler 2698# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2699void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2700
2701PROTOTYPES: DISABLE
1891 2702
1892void glViewport (int x, int y, int width, int height) 2703void glViewport (int x, int y, int width, int height)
1893 2704
1894void glScissor (int x, int y, int width, int height) 2705void glScissor (int x, int y, int width, int height)
1895 2706
1903 2714
1904void glRotate (float angle, float x, float y, float z) 2715void glRotate (float angle, float x, float y, float z)
1905 CODE: 2716 CODE:
1906 glRotatef (angle, x, y, z); 2717 glRotatef (angle, x, y, z);
1907 2718
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2719void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2720 ALIAS:
1915 glColor_premultiply = 1 2721 glColor_premultiply = 1
1916 CODE: 2722 CODE:
1917 if (ix) 2723 if (ix)
1918 { 2724 {
1921 b *= a; 2727 b *= a;
1922 } 2728 }
1923 // microsoft visual "c" rounds instead of truncating... 2729 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2730 glColor4f (r, g, b, a);
1925 2731
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2732void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2733 CODE:
1934 glRasterPos3f (0, 0, z); 2734 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2735 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2736
1940 2740
1941void glTexCoord (float s, float t) 2741void glTexCoord (float s, float t)
1942 CODE: 2742 CODE:
1943 glTexCoord2f (s, t); 2743 glTexCoord2f (s, t);
1944 2744
2745void glRect (float x1, float y1, float x2, float y2)
2746 CODE:
2747 glRectf (x1, y1, x2, y2);
2748
2749PROTOTYPES: ENABLE
2750
2751void glBegin (int mode)
2752
2753void glEnd ()
2754
2755void glPointSize (GLfloat size)
2756
2757void glLineWidth (GLfloat width)
2758
2759void glInterleavedArrays (int format, int stride, char *data)
2760
2761void glDrawElements (int mode, int count, int type, char *indices)
2762
2763# 1.2 void glDrawRangeElements (int mode, int start, int end
2764
1945void glTexEnv (int target, int pname, float param) 2765void glTexEnv (int target, int pname, float param)
1946 CODE: 2766 CODE:
1947 glTexEnvf (target, pname, param); 2767 glTexEnvf (target, pname, param);
1948 2768
1949void glTexParameter (int target, int pname, float param) 2769void glTexParameter (int target, int pname, float param)
1971 2791
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2792void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2793
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2794void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975 2795
2796void glPixelZoom (float x, float y)
2797
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2798void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2799
1978int glGenTexture () 2800int glGenTexture ()
1979 CODE: 2801 CODE:
1980{ 2802 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2803 OUTPUT:
1986 RETVAL 2804 RETVAL
1987 2805
1988void glDeleteTexture (int name) 2806void glDeleteTexture (int name)
1989 CODE: 2807 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2808 del_texture (name);
1993} 2809
1994
1995int glGenList () 2810int glGenList ()
1996 CODE: 2811 CODE:
1997 RETVAL = glGenLists (1); 2812 RETVAL = glGenLists (1);
1998 OUTPUT: 2813 OUTPUT:
1999 RETVAL 2814 RETVAL
2006 2821
2007void glEndList () 2822void glEndList ()
2008 2823
2009void glCallList (int list) 2824void glCallList (int list)
2010 2825
2826MODULE = CFPlus PACKAGE = CFPlus::UI::Base
2011 2827
2828PROTOTYPES: DISABLE
2829
2830void
2831find_widget (SV *self, NV x, NV y)
2832 PPCODE:
2833{
2834 if (within_widget (self, x, y))
2835 XPUSHs (self);
2836}
2837
2838BOOT:
2839{
2840 hover_gv = gv_fetchpv ("CFPlus::UI::HOVER", 1, SVt_NV);
2841
2842 draw_x_gv = gv_fetchpv ("CFPlus::UI::Base::draw_x", 1, SVt_NV);
2843 draw_y_gv = gv_fetchpv ("CFPlus::UI::Base::draw_y", 1, SVt_NV);
2844 draw_w_gv = gv_fetchpv ("CFPlus::UI::Base::draw_w", 1, SVt_NV);
2845 draw_h_gv = gv_fetchpv ("CFPlus::UI::Base::draw_h", 1, SVt_NV);
2846}
2847
2848void
2849draw (SV *self)
2850 CODE:
2851{
2852 HV *hv;
2853 SV **svp;
2854 NV x, y, w, h;
2855 SV *draw_x_sv = GvSV (draw_x_gv);
2856 SV *draw_y_sv = GvSV (draw_y_gv);
2857 SV *draw_w_sv = GvSV (draw_w_gv);
2858 SV *draw_h_sv = GvSV (draw_h_gv);
2859 double draw_x, draw_y;
2860
2861 if (!SvROK (self))
2862 croak ("CFPlus::Base::draw: %s not a reference", SvPV_nolen (self));
2863
2864 hv = (HV *)SvRV (self);
2865
2866 if (SvTYPE (hv) != SVt_PVHV)
2867 croak ("CFPlus::Base::draw: %s not a hashref", SvPV_nolen (self));
2868
2869 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2870 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2871
2872 if (!h || !w)
2873 XSRETURN_EMPTY;
2874
2875 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2876 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2877
2878 draw_x = SvNV (draw_x_sv) + x;
2879 draw_y = SvNV (draw_y_sv) + y;
2880
2881 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2882 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2883 XSRETURN_EMPTY;
2884
2885 sv_setnv (draw_x_sv, draw_x);
2886 sv_setnv (draw_y_sv, draw_y);
2887
2888 glPushMatrix ();
2889 glTranslated (x, y, 0);
2890
2891 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2892 {
2893 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2894
2895 if (svp && SvTRUE (*svp))
2896 {
2897 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2898 glEnable (GL_BLEND);
2899 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2900 glBegin (GL_QUADS);
2901 glVertex2f (0, 0);
2902 glVertex2f (w, 0);
2903 glVertex2f (w, h);
2904 glVertex2f (0, h);
2905 glEnd ();
2906 glDisable (GL_BLEND);
2907 }
2908 }
2909#if 0
2910 if ($ENV{CFPLUS_DEBUG} & 1) {
2911 glPushMatrix;
2912 glColor 1, 1, 0, 1;
2913 glTranslate 0.375, 0.375;
2914 glBegin GL_LINE_LOOP;
2915 glVertex 0 , 0;
2916 glVertex $self->{w} - 1, 0;
2917 glVertex $self->{w} - 1, $self->{h} - 1;
2918 glVertex 0 , $self->{h} - 1;
2919 glEnd;
2920 glPopMatrix;
2921 #CFPlus::UI::Label->new (w => $self->{w}, h => $self->{h}, text => $self, fontsize => 0)->_draw;
2922 }
2923#endif
2924 PUSHMARK (SP);
2925 XPUSHs (self);
2926 PUTBACK;
2927 call_method ("_draw", G_VOID | G_DISCARD);
2928 SPAGAIN;
2929
2930 glPopMatrix ();
2931
2932 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2933 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2934}
2935

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