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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
34 57
35#ifndef _WIN32 58#ifndef _WIN32
36# include <sys/types.h> 59# include <sys/types.h>
37# include <sys/socket.h> 60# include <sys/socket.h>
38# include <netinet/in.h> 61# include <netinet/in.h>
39# include <netinet/tcp.h> 62# include <netinet/tcp.h>
40# include <inttypes.h> 63# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 64#endif
49 65
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 67
52#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
53 69
54#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
56 72
57#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58 77
59#if 0 78#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 80#else
62# define PARACHUTE 0 81# define PARACHUTE 0
63#endif 82#endif
64 83
84static AV *texture_av;
85
65static struct 86static struct
66{ 87{
67#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 89#include "glfunc.h"
69#undef GL_FUNC 90#undef GL_FUNC
70} gl; 91} gl;
71 92
93static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 95{
74 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 100 else
79 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
80} 102}
81 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
82#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
83 130
84#include "pango-font.c" 131#include "pango-font.c"
85#include "pango-fontmap.c" 132#include "pango-fontmap.c"
86#include "pango-render.c" 133#include "pango-render.c"
87 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 138typedef Mix_Music *DC__MixMusic;
90 139
91typedef PangoFontDescription *CFClient__Font; 140typedef PangoFontDescription *DC__Font;
92 141
93static int 142static int
94shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
95{ 144{
96 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
110 159
111typedef struct cf_layout { 160typedef struct cf_layout {
112 PangoLayout *pl; 161 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
114 int base_height; 163 int base_height;
115 CFClient__Font font; 164 DC__Font font;
165 rc_t *rc;
116} *CFClient__Layout; 166} *DC__Layout;
117 167
118static CFClient__Font default_font; 168static DC__Font default_font;
119static PangoContext *opengl_context; 169static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
121 171
122static void 172static void
123substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
128#endif 178#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 180}
131 181
132static void 182static void
133layout_update_font (CFClient__Layout self) 183layout_update_font (DC__Layout self)
134{ 184{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
137 */ 187 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
142 192
143 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
144} 194}
145 195
146static void 196static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 198{
199 PangoRectangle rect;
200
201 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 202 pango_layout_get_extents (self->pl, 0, &rect);
150 203
151 if (!*w) *w = 1; 204 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 206
154 *w = (*w + 3) & ~3; 207 if (!rect.width) rect.width = 1;
155} 208 if (!rect.height) rect.height = 1;
156 209
210 *w = rect.width;
211 *h = rect.height;
212}
213
214typedef uint16_t tileid;
157typedef uint16_t mapface; 215typedef uint16_t faceid;
158 216
159typedef struct { 217typedef struct {
160 GLint name; 218 GLuint name;
161 int w, h; 219 int w, h;
162 float s, t; 220 float s, t;
163 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
164} maptex; 224} maptex;
165 225
166typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
167 int16_t darkness; 229 uint16_t darkness;
168 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 231} mapcell;
170 232
171typedef struct { 233typedef struct {
172 int32_t c0, c1; 234 int32_t c0, c1;
173 mapcell *col; 235 mapcell *col;
174} maprow; 236} maprow;
175 237
176typedef struct map { 238typedef struct map {
177 int x, y, w, h; 239 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 241 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 242 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 243
185 int32_t rows; 244 int32_t rows;
186 maprow *row; 245 maprow *row;
187} *CFClient__Map; 246} *DC__Map;
188 247
189static char * 248static char *
190prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
191{ 250{
192 char *p; 251 char *p;
209} 268}
210 269
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
214static maprow * 293static maprow *
215map_get_row (CFClient__Map self, int y) 294map_get_row (DC__Map self, int y)
216{ 295{
217 if (0 > y) 296 if (0 > y)
218 { 297 {
219 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
258 337
259 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
260} 339}
261 340
262static mapcell * 341static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
264{ 343{
265 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
266} 345}
267 346
268static void 347static void
269map_clear (CFClient__Map self) 348map_clear (DC__Map self)
270{ 349{
271 int r; 350 int r;
272 351
273 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
282 self->row = 0; 361 self->row = 0;
283 self->rows = 0; 362 self->rows = 0;
284} 363}
285 364
286static void 365static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 367{
289 int x, y; 368 int x, y;
290 maprow *row; 369 maprow *row;
370 mapcell *cell;
291 371
292 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 373 if (y >= 0)
294 { 374 {
295 if (y >= self->rows) 375 if (y >= self->rows)
301 if (x >= row->c0) 381 if (x >= row->c0)
302 { 382 {
303 if (x >= row->c1) 383 if (x >= row->c1)
304 break; 384 break;
305 385
306 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
307 } 392 }
308 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
309} 410}
310 411
311static void 412static void
312music_finished (void) 413music_finished (void)
313{ 414{
349 n |= n >> 16; 450 n |= n >> 16;
350 451
351 return n + 1; 452 return n + 1;
352} 453}
353 454
354MODULE = CFClient PACKAGE = CFClient 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
355 514
356PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
357 516
358BOOT: 517BOOT:
359{ 518{
360 HV *stash = gv_stashpv ("CFClient", 1); 519 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 520 static const struct {
362 const char *name; 521 const char *name;
363 IV iv; 522 IV iv;
364 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
366 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
448 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 634
461 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 636# undef const_iv
465 }; 637 };
466 638
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
470 651
471int 652int
472in_destruct () 653in_destruct ()
473 CODE: 654 CODE:
474 RETVAL = PL_main_cv == Nullcv; 655 RETVAL = PL_main_cv == Nullcv;
477 658
478NV floor (NV x) 659NV floor (NV x)
479 660
480NV ceil (NV x) 661NV ceil (NV x)
481 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
482void 667void
483pango_init () 668pango_init ()
484 CODE: 669 CODE:
485{ 670{
486 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
489} 678}
679
680char *
681SDL_GetError ()
490 682
491int 683int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 685
494void 686void
495SDL_Quit () 687SDL_Quit ()
496 688
497void 689void
498SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
499 PPCODE: 691 PPCODE:
500{ 692{
501 SDL_Rect **m; 693 SDL_Rect **m;
502 694
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 699
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 702
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 707
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
709#if SDL_VERSION_ATLEAST(1,2,10)
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519 712#endif
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 713
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 715
525 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
526 while (*m) 717 while (*m)
527 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
528 AV *av = newAV (); 721 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
532 728
533 ++m; 729 ++m;
534 } 730 }
535} 731}
536 732
537char *
538SDL_GetError ()
539
540int 733int
541SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
543 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 747 );
748
546 if (RETVAL) 749 if (RETVAL)
547 { 750 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 755#include "glfunc.h"
551# undef GL_FUNC 756#undef GL_FUNC
552 } 757 }
758}
553 OUTPUT: 759 OUTPUT:
554 RETVAL 760 RETVAL
555 761
556void 762void
557SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
558 764
559char * 765char *
560SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
561 767
768int
769SDL_GetAppState ()
770
562void 771void
563SDL_PollEvent () 772poll_events ()
564 PPCODE: 773 PPCODE:
565{ 774{
566 SDL_Event ev; 775 SDL_Event ev;
567 776
568 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 779 {
570 HV *hv = newHV (); 780 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 782
573 switch (ev.type) 783 switch (ev.type)
574 { 784 {
575 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
576 case SDL_KEYUP: 786 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 792 break;
582 793
583 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 797 break;
587 798
588 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
596 break; 825 break;
597 826
598 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
601 830
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 841 break;
613 } 842 }
614 843
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
616 } 845 }
617} 846}
618 847
619int 848int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
621 POSTCALL: 850 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
624 853
625void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
626Mix_CloseAudio () 871Mix_CloseAudio ()
627 872
628int 873int
629Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
630 875
876const char *
877Mix_GetError ()
878
631void 879void
632lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
633 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
634#ifndef _WIN32 888#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
636#endif 910#endif
911}
637 912
638void 913void
639add_font (char *file) 914add_font (char *file)
640 CODE: 915 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
649 STRLEN image_len; 924 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
656 931
657 if (!rw) 932 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
659 934
732void 1007void
733error (char *message) 1008error (char *message)
734 CODE: 1009 CODE:
735 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32 1011#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
738#endif 1013#endif
739 1014
740void 1015void
741fatal (char *message) 1016fatal (char *message)
742 CODE: 1017 CODE:
743 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
744#ifdef _WIN32 1019#ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
746#endif 1021#endif
747 _exit (1); 1022 _exit (1);
748 1023
749void 1024void
750_exit (int retval) 1025_exit (int retval = 0)
751 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
752 _exit (retval); 1030 _exit (retval);
1031#endif
753 1032
1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
1041
754MODULE = CFClient PACKAGE = CFClient::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
755 1043
756CFClient::Font 1044PROTOTYPES: DISABLE
1045
1046DC::Font
757new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
758 CODE: 1048 CODE:
759{ 1049{
760 int count; 1050 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 1054}
765 OUTPUT: 1055 OUTPUT:
766 RETVAL 1056 RETVAL
767 1057
768void 1058void
769DESTROY (CFClient::Font self) 1059DESTROY (DC::Font self)
770 CODE: 1060 CODE:
771 pango_font_description_free (self); 1061 pango_font_description_free (self);
772 1062
773void 1063void
774make_default (CFClient::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
775 CODE: 1066 CODE:
776 default_font = self; 1067 default_font = self;
777 1068
778MODULE = CFClient PACKAGE = CFClient::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
779 1070
1071PROTOTYPES: DISABLE
1072
780void 1073void
781reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
782 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
783 tc_clear (); 1083 tc_restore ();
784 1084
785CFClient::Layout 1085DC::Layout
786new (SV *class) 1086new (SV *class)
787 CODE: 1087 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
789 1089
790 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
792 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
793 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
794 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
797 1098
798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
800 OUTPUT: 1101 OUTPUT:
801 RETVAL 1102 RETVAL
802 1103
803void 1104void
804DESTROY (CFClient::Layout self) 1105DESTROY (DC::Layout self)
805 CODE: 1106 CODE:
806 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
807 Safefree (self); 1109 Safefree (self);
808 1110
809void 1111void
810set_text (CFClient::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
811 CODE: 1113 CODE:
812{ 1114{
813 STRLEN textlen; 1115 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
815 1117
816 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
817} 1119}
818 1120
819void 1121void
820set_markup (CFClient::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
821 CODE: 1123 CODE:
822{ 1124{
823 STRLEN textlen; 1125 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
825 1127
826 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
827} 1129}
828 1130
829void 1131void
830set_shapes (CFClient::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
831 CODE: 1133 CODE:
832{ 1134{
833 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1137 const char *pos = text;
870 if (attrs) 1172 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
872} 1174}
873 1175
874void 1176void
875get_shapes (CFClient::Layout self) 1177get_shapes (DC::Layout self)
876 PPCODE: 1178 PPCODE:
877{ 1179{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1181
880 do 1182 do
881 { 1183 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1185
884 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
885 { 1187 {
886 PangoRectangle extents; 1188 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
895 1197
896 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
897} 1199}
898 1200
899int 1201int
900has_wrapped (CFClient::Layout self) 1202has_wrapped (DC::Layout self)
901 CODE: 1203 CODE:
902{ 1204{
903 int lines = 1; 1205 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
905 1207
910} 1212}
911 OUTPUT: 1213 OUTPUT:
912 RETVAL 1214 RETVAL
913 1215
914SV * 1216SV *
915get_text (CFClient::Layout self) 1217get_text (DC::Layout self)
916 CODE: 1218 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
919 OUTPUT: 1221 OUTPUT:
920 RETVAL 1222 RETVAL
921 1223
922void 1224void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1226 CODE:
925 self->r = r; 1227 self->r = r;
926 self->g = g; 1228 self->g = g;
927 self->b = b; 1229 self->b = b;
928 self->a = a; 1230 self->a = a;
929 1231
930void 1232void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
932 CODE: 1234 CODE:
933 if (self->font != font) 1235 if (self->font != font)
934 { 1236 {
935 self->font = font; 1237 self->font = font;
936 layout_update_font (self); 1238 layout_update_font (self);
937 } 1239 }
938 1240
939void 1241void
940set_height (CFClient::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
941 CODE: 1243 CODE:
942 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
943 { 1245 {
944 self->base_height = base_height; 1246 self->base_height = base_height;
945 layout_update_font (self); 1247 layout_update_font (self);
946 } 1248 }
947 1249
948void 1250void
949set_width (CFClient::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
950 CODE: 1252 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1254
953void 1255void
954set_indent (CFClient::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
955 CODE: 1257 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1259
958void 1260void
959set_spacing (CFClient::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
960 CODE: 1262 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1264
963void 1265void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
965 CODE: 1267 CODE:
966 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
971 ); 1273 );
972 1274
973void 1275void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
975 CODE: 1277 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1279
978void 1280void
979size (CFClient::Layout self) 1281size (DC::Layout self)
980 PPCODE: 1282 PPCODE:
981{ 1283{
982 int w, h; 1284 int w, h;
983 1285
984 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
989} 1291}
990 1292
991int 1293int
992descent (CFClient::Layout self) 1294descent (DC::Layout self)
993 CODE: 1295 CODE:
994{ 1296{
995 PangoRectangle rect; 1297 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
999} 1301}
1000 OUTPUT: 1302 OUTPUT:
1001 RETVAL 1303 RETVAL
1002 1304
1003int 1305int
1004xy_to_index (CFClient::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1005 CODE: 1307 CODE:
1006{ 1308{
1007 int index, trailing; 1309 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1311 RETVAL = index + trailing;
1010} 1312}
1011 OUTPUT: 1313 OUTPUT:
1012 RETVAL 1314 RETVAL
1013 1315
1014void 1316void
1015cursor_pos (CFClient::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1016 PPCODE: 1318 PPCODE:
1017{ 1319{
1018 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1020 1322
1021 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1025} 1327}
1026 1328
1027void 1329void
1028render (CFClient::Layout self, float x, float y) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1029 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1030 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1031 self->pl, 1375 self->pl,
1376 self->rc,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1378 self->r, self->g, self->b, self->a,
1379 flags
1034 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1035 1384
1385void
1386draw (DC::Layout self)
1387 CODE:
1388{
1389 glEnable (GL_TEXTURE_2D);
1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1396
1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1036MODULE = CFClient PACKAGE = CFClient::Texture 1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1037 1405
1038void 1406PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1407
1045 if (ow && oh) 1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1413 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1414 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1418
1059 SvPOK_only (result_); 1419 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1061 1421
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1423 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1425
1066 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1427 }
1073} 1428}
1074 1429
1075void 1430void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1082{ 1437{
1083 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1087 1445
1088 if (items < 5) 1446 if (items < 5)
1089 { 1447 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1119 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1121 } 1479 }
1122} 1480}
1123 1481
1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1492
1124MODULE = CFClient PACKAGE = CFClient::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1125 1494
1126CFClient::Map 1495PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1496
1497DC::Map
1498new (SV *class)
1128 CODE: 1499 CODE:
1129 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1501 RETVAL->x = 0;
1131 RETVAL->y = 0; 1502 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1510 RETVAL->row = 0;
1142 OUTPUT: 1511 OUTPUT:
1143 RETVAL 1512 RETVAL
1144 1513
1145void 1514void
1146DESTROY (CFClient::Map self) 1515DESTROY (DC::Map self)
1147 CODE: 1516 CODE:
1148{ 1517{
1149 map_clear (self); 1518 map_clear (self);
1150 Safefree (self->face); 1519 Safefree (self->face2tile);
1151 Safefree (self->tex); 1520 Safefree (self->tex);
1152 Safefree (self); 1521 Safefree (self);
1153} 1522}
1154 1523
1155void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1156clear (CFClient::Map self) 1531clear (DC::Map self)
1157 CODE: 1532 CODE:
1158 map_clear (self); 1533 map_clear (self);
1159 1534
1160void 1535void
1161set_face (CFClient::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1162 CODE: 1537 CODE:
1163{ 1538{
1164 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1540 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1541}
1172 1542
1173void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1568 CODE:
1176{ 1569{
1177 while (self->texs <= texid) 1570 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1571
1183 { 1572 {
1184 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1185 1574
1186 tex->name = name; 1575 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1594}
1206 1595
1207int 1596int
1208ox (CFClient::Map self) 1597ox (DC::Map self)
1209 ALIAS: 1598 ALIAS:
1210 oy = 1 1599 oy = 1
1211 x = 2 1600 x = 2
1212 y = 3 1601 y = 3
1213 w = 4 1602 w = 4
1224 } 1613 }
1225 OUTPUT: 1614 OUTPUT:
1226 RETVAL 1615 RETVAL
1227 1616
1228void 1617void
1229scroll (CFClient::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1230 CODE: 1619 CODE:
1231{ 1620{
1232 if (dx > 0) 1621 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1623 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1625
1237 if (dy > 0) 1626 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1628 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1630
1242 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1244 1633
1245 while (self->y < 0) 1634 while (self->y < 0)
1249 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1251 } 1640 }
1252} 1641}
1253 1642
1254void 1643SV *
1255map1a_update (CFClient::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1256 CODE: 1645 CODE:
1257{ 1646{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1649 mapcell *cell;
1261 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1262 1653
1263 while (data < data_end) 1654 while (data < data_end - 1)
1264 { 1655 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1266 1657
1267 x = self->x + ((flags >> 10) & 63); 1658 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1659 y = self->y + ((flags >> 4) & 63);
1269 1660
1270 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1271 1662
1272 if (flags & 15) 1663 if (flags & 15)
1273 { 1664 {
1274 if (cell->darkness < 0) 1665 if (!cell->darkness)
1275 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1668 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1669 }
1281 1670
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1285 1672
1286 if (flags & 4) 1673 if (flags & 8)
1287 { 1674 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1289 } 1711 }
1290 1712
1713 for (z = 0; z <= 2; ++z)
1291 if (flags & 2) 1714 if (flags & (4 >> z))
1292 { 1715 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1294 } 1733 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 } 1734 }
1301 else 1735 else
1302 cell->darkness = -1; 1736 cell->darkness = 0;
1303 } 1737 }
1304} 1738}
1739 OUTPUT:
1740 RETVAL
1305 1741
1306SV * 1742SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1308 CODE: 1744 CODE:
1309{ 1745{
1310 int x1, x; 1746 int x1, x;
1311 int y1, y; 1747 int y1, y;
1312 int z; 1748 int z;
1333 { 1769 {
1334 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1335 1771
1336 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1337 { 1773 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1776 int a1 = tex.a;
1345 1777
1346 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1782 }
1352 } 1783 }
1353 1784
1354 *map++ = (r ) 1785 *map++ = (r )
1355 | (g << 8) 1786 | (g << 8)
1362} 1793}
1363 OUTPUT: 1794 OUTPUT:
1364 RETVAL 1795 RETVAL
1365 1796
1366void 1797void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1368 CODE: 1799 CODE:
1369{ 1800{
1370 int vx, vy;
1371 int x, y, z; 1801 int x, y, z;
1372 int last_name;
1373 mapface face;
1374 1802
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1377 1807
1378 /* 1808 rc_t *rc = rc_alloc ();
1379 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1380 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382 1811
1383 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1384 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1386 */
1387 1815
1388 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1389 1852
1390 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394 1856
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1400 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1402 { 1863 {
1403 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1404 1865
1405 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1868 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1411 1871
1412 if (face) 1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1413 { 1977 {
1414 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1415 1980
1416 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1421 glEnd (); 2005 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1424 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1425 } 2031 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 2032 }
1432 }
1433 } 2033 }
1434 2034
1435 glEnd (); 2035 glEnd ();
1436
1437 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1438 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
1439} 2044 rc_free (rc);
1440 2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
1441void 2078void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 2080 CODE:
1444{ 2081{
1445 static float color[16][3] = { 2082 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1499} 2136}
1500 2137
1501void 2138void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2140 PPCODE:
1504{ 2141{
1505 int vx, vy;
1506 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2150
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2153
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1517 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1518 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1520 { 2161 {
1521 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1522 2163
1523 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2166 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1527 2168
1528 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2172 }
1532 } 2173 }
1533 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1534 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1538} 2217}
1539 2218
1540SV * 2219SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1542 CODE: 2221 CODE:
1543{ 2222{
1544 int x, y, x1, y1; 2223 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1572 { 2251 {
1573 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2253 uint8_t flags = 0;
1575 2254
1576 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1579 2258
1580 *data++ = flags; 2259 *data++ = flags;
1581 2260
1582 if (flags & 1) 2261 if (flags & 1)
1583 { 2262 {
2263 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2265 *data++ = tile;
1586 } 2266 }
1587 2267
1588 if (flags & 2) 2268 if (flags & 2)
1589 { 2269 {
2270 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2272 *data++ = tile;
1592 } 2273 }
1593 2274
1594 if (flags & 4) 2275 if (flags & 4)
1595 { 2276 {
2277 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2279 *data++ = tile;
1598 } 2280 }
1599 } 2281 }
1600 else 2282 else
1601 *data++ = 0; 2283 *data++ = 0;
1602 } 2284 }
1608} 2290}
1609 OUTPUT: 2291 OUTPUT:
1610 RETVAL 2292 RETVAL
1611 2293
1612void 2294void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1614 PPCODE: 2296 PPCODE:
1615{ 2297{
1616 int x, y, z; 2298 int x, y, z;
1617 int w, h; 2299 int w, h;
1618 int x1, y1; 2300 int x1, y1;
1619 2301
1620 if (*data++ != 0) 2302 if (*data++ != 0)
1621 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1622 2304
1623 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1625 2307
1626 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1642 { 2324 {
1643 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1644 2326
1645 if (flags) 2327 if (flags)
1646 { 2328 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1650 2331
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2335
1655 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1656 { 2337 {
1657 cell->darkness = -1; 2338 cell->darkness = 0;
1658 2339
1659 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1660 { 2341 {
1661 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1662 2343
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1665 } 2351 }
1666 } 2352 }
1667 } 2353 }
1668 } 2354 }
1669 } 2355 }
1670} 2356}
1671 2357
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1673 2359
1674CFClient::MixChunk 2360DC::RW
1675new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1676 CODE: 2362 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1678 OUTPUT: 2369 OUTPUT:
1679 RETVAL 2370 RETVAL
1680 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1681void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1682DESTROY (CFClient::MixChunk self) 2481DESTROY (DC::MixChunk self)
1683 CODE: 2482 CODE:
1684 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1685 2484
1686int 2485int
1687volume (CFClient::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1688 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1689 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2491 OUTPUT:
1691 RETVAL 2492 RETVAL
1692 2493
1693int 2494DC::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2496 CODE:
2497{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1697 OUTPUT: 2509 OUTPUT:
1698 RETVAL 2510 RETVAL
1699 2511
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1701 2513
1702int 2514int
1703volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1704 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1705 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2521 OUTPUT:
1707 RETVAL 2522 RETVAL
1708 2523
1709CFClient::MixMusic 2524void
1710new_from_file (SV *class, char *path) 2525fade_out (int ms)
1711 CODE: 2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
2534DC::MixMusic
2535new (SV *class, DC::RW rwops)
2536 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2538 OUTPUT:
1714 RETVAL 2539 RETVAL
1715 2540
1716void 2541void
1717DESTROY (CFClient::MixMusic self) 2542DESTROY (DC::MixMusic self)
1718 CODE: 2543 CODE:
1719 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1720 2545
1721int 2546int
1722play (CFClient::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1723 CODE: 2548 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2550 OUTPUT:
1726 RETVAL 2551 RETVAL
1727 2552
2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1729 2561
1730BOOT: 2562BOOT:
1731{ 2563{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1733 static const struct { 2565 static const struct {
1734 const char *name; 2566 const char *name;
1735 IV iv; 2567 IV iv;
1736 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2587 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1768 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1773 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
2650 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1812 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2671# undef const_iv
1818 }; 2672 };
1819 2673
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1822} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1823 2686
1824char * 2687char *
1825gl_vendor () 2688gl_vendor ()
1826 CODE: 2689 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1840 CODE: 2703 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2705 OUTPUT:
1843 RETVAL 2706 RETVAL
1844 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1845int glGetError () 2722int glGetError ()
1846 2723
1847void glFinish () 2724void glFinish ()
1848 2725
1849void glClear (int mask) 2726void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2765
1889# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1891 2770
1892void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1893 2772
1894void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1895 2774
1903 2782
1904void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1905 CODE: 2784 CODE:
1906 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1907 2786
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2788 ALIAS:
1915 glColor_premultiply = 1 2789 glColor_premultiply = 1
1916 CODE: 2790 CODE:
1917 if (ix) 2791 if (ix)
1918 { 2792 {
1921 b *= a; 2795 b *= a;
1922 } 2796 }
1923 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
1925 2799
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2801 CODE:
1934 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2804
1940 2808
1941void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1942 CODE: 2810 CODE:
1943 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1944 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1945void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1946 CODE: 2843 CODE:
1947 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1948 2845
1949void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE: 2863 CODE:
1967 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969 2866
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1971 2868
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2870
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1975 2874
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2876
1978int glGenTexture () 2877int glGenTexture ()
1979 CODE: 2878 CODE:
1980{ 2879 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2880 OUTPUT:
1986 RETVAL 2881 RETVAL
1987 2882
1988void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
1989 CODE: 2884 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2885 del_texture (name);
1993} 2886
1994
1995int glGenList () 2887int glGenList ()
1996 CODE: 2888 CODE:
1997 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
1998 OUTPUT: 2890 OUTPUT:
1999 RETVAL 2891 RETVAL
2006 2898
2007void glEndList () 2899void glEndList ()
2008 2900
2009void glCallList (int list) 2901void glCallList (int list)
2010 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2011 2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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