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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.265 by root, Fri Jul 18 22:56:11 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
59#if 0 88/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 90
62# define PARACHUTE 0 91static AV *texture_av;
63#endif
64 92
65static struct 93static struct
66{ 94{
67#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 96#include "glfunc.h"
69#undef GL_FUNC 97#undef GL_FUNC
70} gl; 98} gl;
71 99
100static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 102{
74 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 107 else
79 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
80} 109}
81 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
82#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
83 137
84#include "pango-font.c" 138#include "pango-font.c"
85#include "pango-fontmap.c" 139#include "pango-fontmap.c"
86#include "pango-render.c" 140#include "pango-render.c"
87 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 145typedef Mix_Music *DC__MixMusic;
90 146
91typedef PangoFontDescription *CFClient__Font; 147typedef PangoFontDescription *DC__Font;
92 148
93static int 149static int
94shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
95{ 151{
96 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
110 166
111typedef struct cf_layout { 167typedef struct cf_layout {
112 PangoLayout *pl; 168 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
114 int base_height; 170 int base_height;
115 CFClient__Font font; 171 DC__Font font;
172 rc_t *rc;
116} *CFClient__Layout; 173} *DC__Layout;
117 174
118static CFClient__Font default_font; 175static DC__Font default_font;
119static PangoContext *opengl_context; 176static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
121 178
122static void 179static void
123substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
128#endif 185#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 187}
131 188
132static void 189static void
133layout_update_font (CFClient__Layout self) 190layout_update_font (DC__Layout self)
134{ 191{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
137 */ 194 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 199
143 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
144} 201}
145 202
146static void 203static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 205{
206 PangoRectangle rect;
207
208 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 209 pango_layout_get_extents (self->pl, 0, &rect);
150 210
151 if (!*w) *w = 1; 211 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 213
154 *w = (*w + 3) & ~3; 214 if (!rect.width) rect.width = 1;
155} 215 if (!rect.height) rect.height = 1;
156 216
217 *w = rect.width;
218 *h = rect.height;
219}
220
221typedef uint16_t tileid;
157typedef uint16_t mapface; 222typedef uint16_t faceid;
158 223
159typedef struct { 224typedef struct {
160 GLint name; 225 GLuint name;
161 int w, h; 226 int w, h;
162 float s, t; 227 float s, t;
163 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
164} maptex; 231} maptex;
165 232
166typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
167 int16_t darkness; 236 uint16_t darkness;
168 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 238} mapcell;
170 239
171typedef struct { 240typedef struct {
172 int32_t c0, c1; 241 int32_t c0, c1;
173 mapcell *col; 242 mapcell *col;
174} maprow; 243} maprow;
175 244
176typedef struct map { 245typedef struct map {
177 int x, y, w, h; 246 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 248 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 249 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 250
185 int32_t rows; 251 int32_t rows;
186 maprow *row; 252 maprow *row;
187} *CFClient__Map; 253} *DC__Map;
188 254
189static char * 255static char *
190prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
191{ 257{
192 char *p; 258 char *p;
209} 275}
210 276
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
214static maprow * 300static maprow *
215map_get_row (CFClient__Map self, int y) 301map_get_row (DC__Map self, int y)
216{ 302{
217 if (0 > y) 303 if (0 > y)
218 { 304 {
219 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
258 344
259 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
260} 346}
261 347
262static mapcell * 348static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
264{ 350{
265 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
266} 352}
267 353
268static void 354static void
269map_clear (CFClient__Map self) 355map_clear (DC__Map self)
270{ 356{
271 int r; 357 int r;
272 358
273 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
282 self->row = 0; 368 self->row = 0;
283 self->rows = 0; 369 self->rows = 0;
284} 370}
285 371
286static void 372static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 374{
289 int x, y; 375 int x, y;
290 maprow *row; 376 maprow *row;
377 mapcell *cell;
291 378
292 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 380 if (y >= 0)
294 { 381 {
295 if (y >= self->rows) 382 if (y >= self->rows)
301 if (x >= row->c0) 388 if (x >= row->c0)
302 { 389 {
303 if (x >= row->c1) 390 if (x >= row->c1)
304 break; 391 break;
305 392
306 row->col[x - row->c0].darkness = -1; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
307 } 399 }
308 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
309} 417}
310 418
311static void 419static void
312music_finished (void) 420music_finished (void)
313{ 421{
349 n |= n >> 16; 457 n |= n >> 16;
350 458
351 return n + 1; 459 return n + 1;
352} 460}
353 461
354MODULE = CFClient PACKAGE = CFClient 462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
355 521
356PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
357 523
358BOOT: 524BOOT:
359{ 525{
360 HV *stash = gv_stashpv ("CFClient", 1); 526 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 527 static const struct {
362 const char *name; 528 const char *name;
363 IV iv; 529 IV iv;
364 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
366 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
448 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 641
461 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
462 const_iv (KMOD_ALT), 643
463 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
652
653 const_iv (SDL_GL_RED_SIZE),
654 const_iv (SDL_GL_GREEN_SIZE),
655 const_iv (SDL_GL_BLUE_SIZE),
656 const_iv (SDL_GL_ALPHA_SIZE),
657 const_iv (SDL_GL_DOUBLEBUFFER),
658 const_iv (SDL_GL_BUFFER_SIZE),
659 const_iv (SDL_GL_DEPTH_SIZE),
660 const_iv (SDL_GL_STENCIL_SIZE),
661 const_iv (SDL_GL_ACCUM_RED_SIZE),
662 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
663 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
664 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
665 const_iv (SDL_GL_STEREO),
666 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
667 const_iv (SDL_GL_MULTISAMPLESAMPLES),
668 const_iv (SDL_GL_ACCELERATED_VISUAL),
669 const_iv (SDL_GL_SWAP_CONTROL)
464# undef const_iv 670# undef const_iv
465 }; 671 };
466 672
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 673 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 674 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
675
676 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
677 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 678}
679
680void
681weaken (SV *rv)
682 PROTOTYPE: $
683 CODE:
684 sv_rvweaken (rv);
470 685
471int 686int
472in_destruct () 687in_destruct ()
473 CODE: 688 CODE:
474 RETVAL = PL_main_cv == Nullcv; 689 RETVAL = PL_main_cv == Nullcv;
476 RETVAL 691 RETVAL
477 692
478NV floor (NV x) 693NV floor (NV x)
479 694
480NV ceil (NV x) 695NV ceil (NV x)
696
697IV minpot (UV n)
698
699IV popcount (UV n)
481 700
482void 701void
483pango_init () 702pango_init ()
484 CODE: 703 CODE:
485{ 704{
486 opengl_fontmap = pango_opengl_font_map_new (); 705 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 706 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 707 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
708 /*pango_context_set_font_description (opengl_context, default_font);*/
709#if PANGO_VERSION_CHECK (1, 15, 2)
710 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
711 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
712#endif
489} 713}
490 714
491int 715char *SDL_GetError ()
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 716
494void 717int SDL_Init (U32 flags)
718
719int SDL_InitSubSystem (U32 flags)
720
721void SDL_QuitSubSystem (U32 flags)
722
495SDL_Quit () 723void SDL_Quit ()
496 724
725int SDL_GL_SetAttribute (int attr, int value)
726
727int SDL_GL_GetAttribute (int attr)
728 CODE:
729 if (SDL_GL_GetAttribute (attr, &RETVAL))
730 XSRETURN_UNDEF;
731 OUTPUT:
732 RETVAL
733
497void 734void
498SDL_ListModes () 735SDL_ListModes (int rgb, int alpha)
499 PPCODE: 736 PPCODE:
500{ 737{
501 SDL_Rect **m; 738 SDL_Rect **m;
502 739
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 744
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 745 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 746 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 747
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 748 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 749 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 750 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 751 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 752
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 753 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 754 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 755
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 756 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 757
525 if (m && m != (SDL_Rect **)-1) 758 if (m && m != (SDL_Rect **)-1)
526 while (*m) 759 while (*m)
527 { 760 {
761 if ((*m)->w >= 400 && (*m)->h >= 300)
762 {
528 AV *av = newAV (); 763 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 764 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 765 av_push (av, newSViv ((*m)->h));
766 av_push (av, newSViv (rgb));
767 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 768 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
769 }
532 770
533 ++m; 771 ++m;
534 } 772 }
535} 773}
536 774
537char *
538SDL_GetError ()
539
540int 775int
541SDL_SetVideoMode (int w, int h, int fullscreen) 776SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 777 CODE:
778{
779 SDL_EnableUNICODE (1);
780 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
781
782 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
783 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
784 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
785 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
786
543 RETVAL = !!SDL_SetVideoMode ( 787 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 788 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 789 );
790
546 if (RETVAL) 791 if (RETVAL)
547 { 792 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 793 av_clear (texture_av);
794
795 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 796#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 797#include "glfunc.h"
551# undef GL_FUNC 798#undef GL_FUNC
552 } 799 }
800}
553 OUTPUT: 801 OUTPUT:
554 RETVAL 802 RETVAL
555 803
556void 804void
557SDL_GL_SwapBuffers () 805SDL_GL_SwapBuffers ()
558 806
559char * 807char *
560SDL_GetKeyName (int sym) 808SDL_GetKeyName (int sym)
561 809
810int
811SDL_GetAppState ()
812
813int
814SDL_GetModState ()
815
562void 816void
563SDL_PollEvent () 817poll_events ()
564 PPCODE: 818 PPCODE:
565{ 819{
566 SDL_Event ev; 820 SDL_Event ev;
567 821
568 while (SDL_PollEvent (&ev)) 822 SDL_PumpEvents ();
823 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 824 {
570 HV *hv = newHV (); 825 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 826 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 827
573 switch (ev.type) 828 switch (ev.type)
574 { 829 {
575 case SDL_KEYDOWN: 830 case SDL_KEYDOWN:
576 case SDL_KEYUP: 831 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 833 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 834 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
835 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 836 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 837 break;
582 838
583 case SDL_ACTIVEEVENT: 839 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 840 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 841 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 842 break;
587 843
588 case SDL_MOUSEMOTION: 844 case SDL_MOUSEMOTION:
845 {
846 int state = ev.motion.state;
847 int x = ev.motion.x;
848 int y = ev.motion.y;
849 int xrel = ev.motion.xrel;
850 int yrel = ev.motion.yrel;
851
852 /* do simplistic event compression */
853 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
854 && state == ev.motion.state)
855 {
856 xrel += ev.motion.xrel;
857 yrel += ev.motion.yrel;
858 x = ev.motion.x;
859 y = ev.motion.y;
860 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
861 }
862
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 863 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 864 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 865 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 866 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 867 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 868 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
869 }
596 break; 870 break;
597 871
598 case SDL_MOUSEBUTTONDOWN: 872 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 873 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 874 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
601 875
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 876 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 877 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 878 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 879 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 884 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 885 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 886 break;
613 } 887 }
614 888
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 889 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
616 } 890 }
617} 891}
618 892
619int 893int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 894Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
621 POSTCALL: 895 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 896 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 897 Mix_ChannelFinished (channel_finished);
624 898
625void 899void
900Mix_QuerySpec ()
901 PPCODE:
902{
903 int freq, channels;
904 Uint16 format;
905
906 if (Mix_QuerySpec (&freq, &format, &channels))
907 {
908 EXTEND (SP, 3);
909 PUSHs (sv_2mortal (newSViv (freq)));
910 PUSHs (sv_2mortal (newSViv (format)));
911 PUSHs (sv_2mortal (newSViv (channels)));
912 }
913}
914
915void
626Mix_CloseAudio () 916Mix_CloseAudio ()
627 917
628int 918int
629Mix_AllocateChannels (int numchans = -1) 919Mix_AllocateChannels (int numchans = -1)
630 920
921const char *
922Mix_GetError ()
923
631void 924void
632lowdelay (int fd, int val = 1) 925lowdelay (int fd, int val = 1)
633 CODE: 926 CODE:
927 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
928
929void
930win32_proxy_info ()
931 PPCODE:
932{
634#ifndef _WIN32 933#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 934 char buffer[2048];
935 DWORD buflen;
936
937 EXTEND (SP, 3);
938
939 buflen = sizeof (buffer);
940 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
941 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
942 {
943 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
944
945 buflen = sizeof (buffer);
946 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
947 {
948 PUSHs (newSVpv (buffer, 0));
949
950 buflen = sizeof (buffer);
951 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
952 PUSHs (newSVpv (buffer, 0));
953 }
954 }
636#endif 955#endif
956}
637 957
638void 958int
639add_font (char *file) 959add_font (char *file)
640 CODE: 960 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 961 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
962 OUTPUT:
963 RETVAL
642 964
643void 965void
644load_image_inline (SV *image_) 966load_image_inline (SV *image_)
645 ALIAS: 967 ALIAS:
646 load_image_file = 1 968 load_image_file = 1
649 STRLEN image_len; 971 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 972 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 973 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 974 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 975 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 976 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 977 : SDL_RWFromConstMem (image, image_len);
656 978
657 if (!rw) 979 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 980 croak ("load_image: %s", SDL_GetError ());
659 981
732void 1054void
733error (char *message) 1055error (char *message)
734 CODE: 1056 CODE:
735 fprintf (stderr, "ERROR: %s\n", message); 1057 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32 1058#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1059 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
738#endif 1060#endif
739 1061
740void 1062void
741fatal (char *message) 1063fatal (char *message)
742 CODE: 1064 CODE:
743 fprintf (stderr, "FATAL: %s\n", message); 1065 fprintf (stderr, "FATAL: %s\n", message);
744#ifdef _WIN32 1066#ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1067 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
746#endif 1068#endif
747 _exit (1); 1069 _exit (1);
748 1070
749void 1071void
750_exit (int retval) 1072_exit (int retval = 0)
751 CODE: 1073 CODE:
1074#ifdef WIN32
1075 ExitThread (retval); // unclean, please beam me up
1076#else
752 _exit (retval); 1077 _exit (retval);
1078#endif
753 1079
1080void
1081debug ()
1082 CODE:
1083{
1084#if DEBUG
1085 VALGRIND_DO_LEAK_CHECK;
1086#endif
1087}
1088
754MODULE = CFClient PACKAGE = CFClient::Font 1089MODULE = Deliantra::Client PACKAGE = DC::Font
755 1090
756CFClient::Font 1091PROTOTYPES: DISABLE
1092
1093DC::Font
757new_from_file (SV *class, char *path, int id = 0) 1094new_from_file (SV *class, char *path, int id = 0)
758 CODE: 1095 CODE:
759{ 1096{
760 int count; 1097 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1098 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 1101}
765 OUTPUT: 1102 OUTPUT:
766 RETVAL 1103 RETVAL
767 1104
768void 1105void
769DESTROY (CFClient::Font self) 1106DESTROY (DC::Font self)
770 CODE: 1107 CODE:
771 pango_font_description_free (self); 1108 pango_font_description_free (self);
772 1109
773void 1110void
774make_default (CFClient::Font self) 1111make_default (DC::Font self)
1112 PROTOTYPE: $
775 CODE: 1113 CODE:
776 default_font = self; 1114 default_font = self;
777 1115
778MODULE = CFClient PACKAGE = CFClient::Layout 1116MODULE = Deliantra::Client PACKAGE = DC::Layout
779 1117
1118PROTOTYPES: DISABLE
1119
780void 1120void
781reset_glyph_cache () 1121glyph_cache_backup ()
1122 PROTOTYPE:
782 CODE: 1123 CODE:
1124 tc_backup ();
1125
1126void
1127glyph_cache_restore ()
1128 PROTOTYPE:
1129 CODE:
783 tc_clear (); 1130 tc_restore ();
784 1131
785CFClient::Layout 1132DC::Layout
786new (SV *class) 1133new (SV *class)
787 CODE: 1134 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1135 New (0, RETVAL, 1, struct cf_layout);
789 1136
790 RETVAL->pl = pango_layout_new (opengl_context); 1137 RETVAL->pl = pango_layout_new (opengl_context);
792 RETVAL->g = 1.; 1139 RETVAL->g = 1.;
793 RETVAL->b = 1.; 1140 RETVAL->b = 1.;
794 RETVAL->a = 1.; 1141 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT; 1142 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0; 1143 RETVAL->font = 0;
1144 RETVAL->rc = rc_alloc ();
797 1145
798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1146 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL); 1147 layout_update_font (RETVAL);
800 OUTPUT: 1148 OUTPUT:
801 RETVAL 1149 RETVAL
802 1150
803void 1151void
804DESTROY (CFClient::Layout self) 1152DESTROY (DC::Layout self)
805 CODE: 1153 CODE:
806 g_object_unref (self->pl); 1154 g_object_unref (self->pl);
1155 rc_free (self->rc);
807 Safefree (self); 1156 Safefree (self);
808 1157
809void 1158void
810set_text (CFClient::Layout self, SV *text_) 1159set_text (DC::Layout self, SV *text_)
811 CODE: 1160 CODE:
812{ 1161{
813 STRLEN textlen; 1162 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1163 char *text = SvPVutf8 (text_, textlen);
815 1164
816 pango_layout_set_text (self->pl, text, textlen); 1165 pango_layout_set_text (self->pl, text, textlen);
817} 1166}
818 1167
819void 1168void
820set_markup (CFClient::Layout self, SV *text_) 1169set_markup (DC::Layout self, SV *text_)
821 CODE: 1170 CODE:
822{ 1171{
823 STRLEN textlen; 1172 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1173 char *text = SvPVutf8 (text_, textlen);
825 1174
826 pango_layout_set_markup (self->pl, text, textlen); 1175 pango_layout_set_markup (self->pl, text, textlen);
827} 1176}
828 1177
829void 1178void
830set_shapes (CFClient::Layout self, ...) 1179set_shapes (DC::Layout self, ...)
831 CODE: 1180 CODE:
832{ 1181{
833 PangoAttrList *attrs = 0; 1182 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1183 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1184 const char *pos = text;
870 if (attrs) 1219 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1220 pango_layout_set_attributes (self->pl, attrs);
872} 1221}
873 1222
874void 1223void
875get_shapes (CFClient::Layout self) 1224get_shapes (DC::Layout self)
876 PPCODE: 1225 PPCODE:
877{ 1226{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1227 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1228
880 do 1229 do
881 { 1230 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1231 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1232
884 if (run && shape_attr_p (run)) 1233 if (run && shape_attr_p (run))
885 { 1234 {
886 PangoRectangle extents; 1235 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1236 pango_layout_iter_get_run_extents (iter, 0, &extents);
895 1244
896 pango_layout_iter_free (iter); 1245 pango_layout_iter_free (iter);
897} 1246}
898 1247
899int 1248int
900has_wrapped (CFClient::Layout self) 1249has_wrapped (DC::Layout self)
901 CODE: 1250 CODE:
902{ 1251{
903 int lines = 1; 1252 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1253 const char *text = pango_layout_get_text (self->pl);
905 1254
910} 1259}
911 OUTPUT: 1260 OUTPUT:
912 RETVAL 1261 RETVAL
913 1262
914SV * 1263SV *
915get_text (CFClient::Layout self) 1264get_text (DC::Layout self)
916 CODE: 1265 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1266 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1267 sv_utf8_decode (RETVAL);
919 OUTPUT: 1268 OUTPUT:
920 RETVAL 1269 RETVAL
921 1270
922void 1271void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1272set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1273 CODE:
925 self->r = r; 1274 self->r = r;
926 self->g = g; 1275 self->g = g;
927 self->b = b; 1276 self->b = b;
928 self->a = a; 1277 self->a = a;
929 1278
930void 1279void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1280set_font (DC::Layout self, DC::Font font = 0)
932 CODE: 1281 CODE:
933 if (self->font != font) 1282 if (self->font != font)
934 { 1283 {
935 self->font = font; 1284 self->font = font;
936 layout_update_font (self); 1285 layout_update_font (self);
937 } 1286 }
938 1287
939void 1288void
940set_height (CFClient::Layout self, int base_height) 1289set_height (DC::Layout self, int base_height)
941 CODE: 1290 CODE:
942 if (self->base_height != base_height) 1291 if (self->base_height != base_height)
943 { 1292 {
944 self->base_height = base_height; 1293 self->base_height = base_height;
945 layout_update_font (self); 1294 layout_update_font (self);
946 } 1295 }
947 1296
948void 1297void
949set_width (CFClient::Layout self, int max_width = -1) 1298set_width (DC::Layout self, int max_width = -1)
950 CODE: 1299 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1300 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1301
953void 1302void
954set_indent (CFClient::Layout self, int indent) 1303set_indent (DC::Layout self, int indent)
955 CODE: 1304 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1305 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1306
958void 1307void
959set_spacing (CFClient::Layout self, int spacing) 1308set_spacing (DC::Layout self, int spacing)
960 CODE: 1309 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1310 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1311
963void 1312void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1313set_ellipsise (DC::Layout self, int ellipsise)
965 CODE: 1314 CODE:
966 pango_layout_set_ellipsize (self->pl, 1315 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1316 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1317 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1318 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1319 : PANGO_ELLIPSIZE_NONE
971 ); 1320 );
972 1321
973void 1322void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1323set_single_paragraph_mode (DC::Layout self, int spm)
975 CODE: 1324 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1325 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1326
978void 1327void
979size (CFClient::Layout self) 1328size (DC::Layout self)
980 PPCODE: 1329 PPCODE:
981{ 1330{
982 int w, h; 1331 int w, h;
983 1332
984 layout_get_pixel_size (self, &w, &h); 1333 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1336 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1337 PUSHs (sv_2mortal (newSViv (h)));
989} 1338}
990 1339
991int 1340int
992descent (CFClient::Layout self) 1341descent (DC::Layout self)
993 CODE: 1342 CODE:
994{ 1343{
995 PangoRectangle rect; 1344 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1345 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1346 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect); 1347 RETVAL = PANGO_DESCENT (rect);
999} 1348}
1000 OUTPUT: 1349 OUTPUT:
1001 RETVAL 1350 RETVAL
1002 1351
1003int 1352int
1004xy_to_index (CFClient::Layout self, int x, int y) 1353xy_to_index (DC::Layout self, int x, int y)
1005 CODE: 1354 CODE:
1006{ 1355{
1007 int index, trailing; 1356 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1357 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1358 RETVAL = index + trailing;
1010} 1359}
1011 OUTPUT: 1360 OUTPUT:
1012 RETVAL 1361 RETVAL
1013 1362
1014void 1363void
1015cursor_pos (CFClient::Layout self, int index) 1364cursor_pos (DC::Layout self, int index)
1016 PPCODE: 1365 PPCODE:
1017{ 1366{
1018 PangoRectangle strong_pos; 1367 PangoRectangle pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1368 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1020 1369
1021 EXTEND (SP, 3); 1370 EXTEND (SP, 3);
1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1371 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1372 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1373 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1025} 1374}
1026 1375
1027void 1376void
1028render (CFClient::Layout self, float x, float y) 1377index_to_line_x (DC::Layout self, int index, int trailing = 0)
1029 PPCODE: 1378 PPCODE:
1379{
1380 int line, x;
1381
1382 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1383#if !PANGO_VERSION_CHECK (1, 17, 3)
1384 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1385 --line;
1386#endif
1387 EXTEND (SP, 2);
1388 PUSHs (sv_2mortal (newSViv (line)));
1389 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1390}
1391
1392void
1393line_x_to_index (DC::Layout self, int line, int x)
1394 PPCODE:
1395{
1396 PangoLayoutLine *lp;
1397 int index, trailing;
1398
1399 if (line < 0)
1400 XSRETURN_EMPTY;
1401
1402 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1403 XSRETURN_EMPTY; /* do better */
1404
1405 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1406
1407 EXTEND (SP, 2);
1408 if (GIMME_V == G_SCALAR)
1409 PUSHs (sv_2mortal (newSViv (index + trailing)));
1410 else
1411 {
1412 PUSHs (sv_2mortal (newSViv (index)));
1413 PUSHs (sv_2mortal (newSViv (trailing)));
1414 }
1415}
1416
1417void
1418render (DC::Layout self, float x, float y, int flags = 0)
1419 CODE:
1420 rc_clear (self->rc);
1030 pango_opengl_render_layout_subpixel ( 1421 pango_opengl_render_layout_subpixel (
1031 self->pl, 1422 self->pl,
1423 self->rc,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1424 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1425 self->r, self->g, self->b, self->a,
1426 flags
1034 ); 1427 );
1428 // we assume that context_change actually clears/frees stuff
1429 // and does not do any recomputation...
1430 pango_layout_context_changed (self->pl);
1035 1431
1432void
1433draw (DC::Layout self)
1434 CODE:
1435{
1436 glEnable (GL_TEXTURE_2D);
1437 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1438 glEnable (GL_BLEND);
1439 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1440 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1441 glEnable (GL_ALPHA_TEST);
1442 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1443
1444 rc_draw (self->rc);
1445
1446 glDisable (GL_ALPHA_TEST);
1447 glDisable (GL_BLEND);
1448 glDisable (GL_TEXTURE_2D);
1449}
1450
1036MODULE = CFClient PACKAGE = CFClient::Texture 1451MODULE = Deliantra::Client PACKAGE = DC::Texture
1037 1452
1038void 1453PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1454
1045 if (ow && oh) 1455void
1456pad (SV *data_, int ow, int oh, int nw, int nh)
1457 CODE:
1458{
1459 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1460 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1461 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1462 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1463 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1464 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1465
1059 SvPOK_only (result_); 1466 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1467 SvCUR_set (result_, nw * nh * bpp);
1061 1468
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1469 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1470 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1471 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1472
1066 sv_setsv (data_, result_); 1473 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1474 }
1073} 1475}
1074 1476
1075void 1477void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1478draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1082{ 1484{
1083 HV *hv = (HV *)SvRV (self); 1485 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1486 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1487 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1488 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1489
1490 if (name <= 0)
1491 XSRETURN_EMPTY;
1087 1492
1088 if (items < 5) 1493 if (items < 5)
1089 { 1494 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1495 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1496 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1119 glDisable (GL_ALPHA_TEST); 1524 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1525 glDisable (GL_BLEND);
1121 } 1526 }
1122} 1527}
1123 1528
1529IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1530 CODE:
1531{
1532 GLint width;
1533 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1534 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1535 RETVAL = width > 0;
1536}
1537 OUTPUT:
1538 RETVAL
1539
1124MODULE = CFClient PACKAGE = CFClient::Map 1540MODULE = Deliantra::Client PACKAGE = DC::Map
1125 1541
1126CFClient::Map 1542PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1543
1544DC::Map
1545new (SV *class)
1128 CODE: 1546 CODE:
1129 New (0, RETVAL, 1, struct map); 1547 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1548 RETVAL->x = 0;
1131 RETVAL->y = 0; 1549 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1550 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1551 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1552 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1553 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1554 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1555 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1556 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1557 RETVAL->row = 0;
1142 OUTPUT: 1558 OUTPUT:
1143 RETVAL 1559 RETVAL
1144 1560
1145void 1561void
1146DESTROY (CFClient::Map self) 1562DESTROY (DC::Map self)
1147 CODE: 1563 CODE:
1148{ 1564{
1149 map_clear (self); 1565 map_clear (self);
1150 Safefree (self->face); 1566 Safefree (self->face2tile);
1151 Safefree (self->tex); 1567 Safefree (self->tex);
1152 Safefree (self); 1568 Safefree (self);
1153} 1569}
1154 1570
1155void 1571void
1572resize (DC::Map self, int map_width, int map_height)
1573 CODE:
1574 self->w = map_width;
1575 self->h = map_height;
1576
1577void
1156clear (CFClient::Map self) 1578clear (DC::Map self)
1157 CODE: 1579 CODE:
1158 map_clear (self); 1580 map_clear (self);
1159 1581
1160void 1582void
1161set_face (CFClient::Map self, int face, int texid) 1583set_tileid (DC::Map self, int face, int tile)
1162 CODE: 1584 CODE:
1163{ 1585{
1164 while (self->faces <= face) 1586 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1587 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1588}
1172 1589
1173void 1590void
1591set_smooth (DC::Map self, int face, int smooth, int level)
1592 CODE:
1593{
1594 tileid texid;
1595 maptex *tex;
1596
1597 if (face < 0 || face >= self->faces)
1598 return;
1599
1600 if (smooth < 0 || smooth >= self->faces)
1601 return;
1602
1603 texid = self->face2tile [face];
1604
1605 if (!texid)
1606 return;
1607
1608 tex = self->tex + texid;
1609 tex->smoothtile = self->face2tile [smooth];
1610 tex->smoothlevel = level;
1611}
1612
1613void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1614set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1615 CODE:
1176{ 1616{
1177 while (self->texs <= texid) 1617 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1618
1183 { 1619 {
1184 maptex *tex = self->tex + texid; 1620 maptex *tex = self->tex + texid;
1185 1621
1186 tex->name = name; 1622 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1639 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1640 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1641}
1206 1642
1207int 1643int
1208ox (CFClient::Map self) 1644ox (DC::Map self)
1209 ALIAS: 1645 ALIAS:
1210 oy = 1 1646 oy = 1
1211 x = 2 1647 x = 2
1212 y = 3 1648 y = 3
1213 w = 4 1649 w = 4
1224 } 1660 }
1225 OUTPUT: 1661 OUTPUT:
1226 RETVAL 1662 RETVAL
1227 1663
1228void 1664void
1229scroll (CFClient::Map self, int dx, int dy) 1665scroll (DC::Map self, int dx, int dy)
1230 CODE: 1666 CODE:
1231{ 1667{
1232 if (dx > 0) 1668 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1669 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1670 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1671 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1672
1237 if (dy > 0) 1673 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1674 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1675 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1676 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1677
1242 self->ox += dx; self->x += dx; 1678 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1679 self->oy += dy; self->y += dy;
1244 1680
1245 while (self->y < 0) 1681 while (self->y < 0)
1249 self->rows += MAP_EXTEND_Y; 1685 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y; 1686 self->y += MAP_EXTEND_Y;
1251 } 1687 }
1252} 1688}
1253 1689
1254void 1690SV *
1255map1a_update (CFClient::Map self, SV *data_) 1691map1a_update (DC::Map self, SV *data_, int extmap)
1256 CODE: 1692 CODE:
1257{ 1693{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1694 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1695 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1696 mapcell *cell;
1261 int x, y, flags; 1697 int x, y, z, flags;
1698 AV *missing = newAV ();
1699 RETVAL = newRV_noinc ((SV *)missing);
1262 1700
1263 while (data < data_end) 1701 while (data < data_end - 1)
1264 { 1702 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1703 flags = (data [0] << 8) + data [1]; data += 2;
1266 1704
1267 x = self->x + ((flags >> 10) & 63); 1705 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1706 y = self->y + ((flags >> 4) & 63);
1269 1707
1270 cell = map_get_cell (self, x, y); 1708 cell = map_get_cell (self, x, y);
1271 1709
1272 if (flags & 15) 1710 if (flags & 15)
1273 { 1711 {
1274 if (cell->darkness < 0) 1712 if (!cell->darkness)
1275 { 1713 {
1714 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1715 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1716 }
1281 1717
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1718 //TODO: don't trust server data to be in-range(!)
1285 1719
1286 if (flags & 4) 1720 if (flags & 8)
1287 { 1721 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1722 if (extmap)
1723 {
1724 uint8_t ext, cmd;
1725
1726 do
1727 {
1728 ext = *data++;
1729 cmd = ext & 0x7f;
1730
1731 if (cmd < 4)
1732 cell->darkness = 255 - ext * 64 + 1;
1733 else if (cmd == 5) // health
1734 {
1735 cell->stat_width = 1;
1736 cell->stat_hp = *data++;
1737 }
1738 else if (cmd == 6) // monster width
1739 cell->stat_width = *data++ + 1;
1740 else if (cmd == 0x47)
1741 {
1742 if (*data == 1) cell->player = data [1];
1743 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1744 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1745 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1746
1747 data += *data + 1;
1748 }
1749 else if (cmd == 8) // cell flags
1750 cell->flags = *data++;
1751 else if (ext & 0x40) // unknown, multibyte => skip
1752 data += *data + 1;
1753 else
1754 data++;
1755 }
1756 while (ext & 0x80);
1757 }
1758 else
1759 cell->darkness = *data++ + 1;
1289 } 1760 }
1290 1761
1762 for (z = 0; z <= 2; ++z)
1291 if (flags & 2) 1763 if (flags & (4 >> z))
1292 { 1764 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1765 faceid face = (data [0] << 8) + data [1]; data += 2;
1766 need_facenum (self, face);
1767 cell->tile [z] = self->face2tile [face];
1768
1769 if (cell->tile [z])
1770 {
1771 maptex *tex = self->tex + cell->tile [z];
1772 if (!tex->name)
1773 av_push (missing, newSViv (cell->tile [z]));
1774
1775 if (tex->smoothtile)
1776 {
1777 maptex *smooth = self->tex + tex->smoothtile;
1778 if (!smooth->name)
1779 av_push (missing, newSViv (tex->smoothtile));
1780 }
1781 }
1294 } 1782 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 } 1783 }
1301 else 1784 else
1302 cell->darkness = -1; 1785 cell->darkness = 0;
1303 } 1786 }
1304} 1787}
1788 OUTPUT:
1789 RETVAL
1305 1790
1306SV * 1791SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1792mapmap (DC::Map self, int x0, int y0, int w, int h)
1308 CODE: 1793 CODE:
1309{ 1794{
1310 int x1, x; 1795 int x1, x;
1311 int y1, y; 1796 int y1, y;
1312 int z; 1797 int z;
1333 { 1818 {
1334 mapcell *cell = row->col + (x - row->c0); 1819 mapcell *cell = row->col + (x - row->c0);
1335 1820
1336 for (z = 0; z <= 0; z++) 1821 for (z = 0; z <= 0; z++)
1337 { 1822 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1823 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1824 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1825 int a1 = tex.a;
1345 1826
1346 r = (r * a0 + tex.r * a1) / 255; 1827 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1828 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1829 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1830 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1831 }
1352 } 1832 }
1353 1833
1354 *map++ = (r ) 1834 *map++ = (r )
1355 | (g << 8) 1835 | (g << 8)
1362} 1842}
1363 OUTPUT: 1843 OUTPUT:
1364 RETVAL 1844 RETVAL
1365 1845
1366void 1846void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1847draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1368 CODE: 1848 CODE:
1369{ 1849{
1370 int vx, vy;
1371 int x, y, z; 1850 int x, y, z;
1372 int last_name;
1373 mapface face;
1374 1851
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1852 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1853 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1854 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1855 smooth_key skey;
1856 int pl_x, pl_y;
1857 maptex pl_tex;
1858 rc_t *rc = rc_alloc ();
1859 rc_key_t key;
1860 rc_array_t *arr;
1377 1861
1378 /* 1862 pl_tex.name = 0;
1379 int vx = self->vx = self->w >= sw
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382 1863
1383 int vy = self->vy = self->h >= sh 1864 // thats current max. sorry.
1384 ? self->y + (self->h - sh) / 2 1865 if (sw > 255) sw = 255;
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1866 if (sh > 255) sh = 255;
1386 */
1387 1867
1388 glColor4ub (255, 255, 255, 255); 1868 // clear key, in case of extra padding
1869 memset (&skey, 0, sizeof (skey));
1870
1871 memset (&key, 0, sizeof (key));
1872 key.r = 255;
1873 key.g = 255;
1874 key.b = 255;
1875 key.a = 255;
1876 key.mode = GL_QUADS;
1877 key.format = GL_T2F_V3F;
1878 key.texname = -1;
1879
1880 mx += self->x;
1881 my += self->y;
1882
1883 // first pass: determine smooth_max
1884 // rather ugly, if you ask me
1885 // could also be stored inside mapcell and updated on change
1886 memset (smooth_max, 0, sizeof (smooth_max));
1887
1888 for (y = 0; y < sh; y++)
1889 if (0 <= y + my && y + my < self->rows)
1890 {
1891 maprow *row = self->row + (y + my);
1892
1893 for (x = 0; x < sw; x++)
1894 if (row->c0 <= x + mx && x + mx < row->c1)
1895 {
1896 mapcell *cell = row->col + (x + mx - row->c0);
1897
1898 smooth_max[x + 1][y + 1] =
1899 MAX (self->tex [cell->tile [0]].smoothlevel,
1900 MAX (self->tex [cell->tile [1]].smoothlevel,
1901 self->tex [cell->tile [2]].smoothlevel));
1902 }
1903 }
1389 1904
1390 glEnable (GL_BLEND); 1905 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1906 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1907 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394 1908
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++) 1909 for (z = 0; z <= 2; z++)
1910 {
1911 memset (smooth_level, 0, sizeof (smooth_level));
1912
1400 for (y = 0; y < sh; y++) 1913 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1914 if (0 <= y + my && y + my < self->rows)
1402 { 1915 {
1403 maprow *row = self->row + (y + vy); 1916 maprow *row = self->row + (y + my);
1404 1917
1405 for (x = 0; x < sw; x++) 1918 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1919 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1920 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1921 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1922 tileid tile = cell->tile [z];
1411 1923
1412 if (face) 1924 if (tile)
1925 {
1926 maptex tex = self->tex [tile];
1927 int px = (x + 1) * T - tex.w;
1928 int py = (y + 1) * T - tex.h;
1929
1930 if (key.texname != tex.name)
1931 {
1932 if (!tex.name)
1933 tex = self->tex [2]; /* missing, replace by noface */
1934
1935 key.texname = tex.name;
1936 arr = rc_array (rc, &key);
1937 }
1938
1939 if (expect_false (cell->player == player) && expect_false (z == 2))
1940 {
1941 pl_x = px;
1942 pl_y = py;
1943 pl_tex = tex;
1944 continue;
1945 }
1946
1947 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1948 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1949 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1950 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1951
1952 if (expect_false (cell->flags) && expect_false (z == 2))
1953 {
1954 // overlays such as the speech bubble, probably more to come
1955 if (cell->flags & 1)
1956 {
1957 maptex tex = self->tex [1];
1958 int px = x * T + T * 2 / 32;
1959 int py = y * T - T * 6 / 32;
1960
1961 if (tex.name)
1962 {
1963 if (key.texname != tex.name)
1964 {
1965 key.texname = tex.name;
1966 arr = rc_array (rc, &key);
1967 }
1968
1969 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1970 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1971 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1972 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1973 }
1974 }
1975 }
1976
1977 // update smooth hash
1978 if (tex.smoothtile)
1979 {
1980 skey.tile = tex.smoothtile;
1981 skey.level = tex.smoothlevel;
1982
1983 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1984
1985 // add bits to current tile and all neighbours. skey.x|y is
1986 // shifted +1|+1 so we always stay positive.
1987
1988 // bits is ___n cccc CCCC bbbb
1989 // n do not draw borders&corners
1990 // c draw these corners, but...
1991 // C ... not these
1992 // b draw these borders
1993
1994 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1995 // ┃· ·· ·┃ ━━
1996
1997 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1998 // ·· ·· ·┏ ┓·
1999
2000 // full tile
2001 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2002
2003 // borders
2004 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2005 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2006 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2007 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2008
2009 // corners
2010 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2011 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2012 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2013 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2014 }
2015 }
2016 }
2017 }
2018
2019 rc_draw (rc);
2020 rc_clear (rc);
2021
2022 // go through all smoothlevels, lowest to highest, then draw.
2023 // this is basically counting sort
2024 {
2025 int w, b;
2026
2027 glEnable (GL_TEXTURE_2D);
2028 glBegin (GL_QUADS);
2029 for (w = 0; w < 256 / 32; ++w)
2030 {
2031 uint32_t smask = smooth_level [w];
2032 if (smask)
2033 for (b = 0; b < 32; ++b)
2034 if (smask & (((uint32_t)1) << b))
1413 { 2035 {
1414 maptex tex = self->tex [face]; 2036 int level = (w << 5) | b;
2037 HE *he;
1415 2038
1416 int px = (x + 1) * 32 - tex.w; 2039 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 2040 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 2041 {
2042 smooth_key *skey = (smooth_key *)HeKEY (he);
2043 IV bits = SvIVX (HeVAL (he));
2044
2045 if (!(bits & 0x1000)
2046 && skey->level == level
2047 && level > smooth_max [skey->x][skey->y])
2048 {
2049 maptex tex = self->tex [skey->tile];
2050 int px = (((int)skey->x) - 1) * T;
2051 int py = (((int)skey->y) - 1) * T;
2052 int border = bits & 15;
2053 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2054 float dx = tex.s * .0625f; // 16 images/row
2055 float dy = tex.t * .5f ; // 2 images/column
2056
2057 if (tex.name)
2058 {
2059 // this time avoiding texture state changes
2060 // save gobs of state changes.
2061 if (key.texname != tex.name)
2062 {
1421 glEnd (); 2063 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 2064 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1424 glBegin (GL_QUADS); 2065 glBegin (GL_QUADS);
2066 }
2067
2068 if (border)
2069 {
2070 float ox = border * dx;
2071
2072 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2073 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2074 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2075 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2076 }
2077
2078 if (corner)
2079 {
2080 float ox = corner * dx;
2081
2082 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2083 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2084 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2085 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2086 }
2087 }
2088 }
1425 } 2089 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 2090 }
1432 }
1433 } 2091 }
1434 2092
1435 glEnd (); 2093 glEnd ();
1436
1437 glDisable (GL_TEXTURE_2D); 2094 glDisable (GL_TEXTURE_2D);
2095 key.texname = -1;
2096 }
2097
2098 hv_clear (smooth);
2099 }
2100
2101 if (pl_tex.name)
2102 {
2103 maptex tex = pl_tex;
2104 int px = pl_x + pdx;
2105 int py = pl_y + pdy;
2106
2107 key.texname = tex.name;
2108 arr = rc_array (rc, &key);
2109
2110 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2111 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2112 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2113 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2114
2115 rc_draw (rc);
2116 }
2117
1438 glDisable (GL_BLEND); 2118 glDisable (GL_BLEND);
1439} 2119 rc_free (rc);
1440 2120
2121 // top layer: overlays such as the health bar
2122 for (y = 0; y < sh; y++)
2123 if (0 <= y + my && y + my < self->rows)
2124 {
2125 maprow *row = self->row + (y + my);
2126
2127 for (x = 0; x < sw; x++)
2128 if (row->c0 <= x + mx && x + mx < row->c1)
2129 {
2130 mapcell *cell = row->col + (x + mx - row->c0);
2131
2132 int px = x * T;
2133 int py = y * T;
2134
2135 if (cell->stat_hp)
2136 {
2137 int width = cell->stat_width * T;
2138 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2139
2140 glColor3ub (0, 0, 0);
2141 glRectf (px + 1, py - thick - 2,
2142 px + width - 1, py);
2143
2144 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2145 glRectf (px + 2,
2146 py - thick - 1,
2147 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2148 }
2149 }
2150 }
2151}
2152
1441void 2153void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2154draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 2155 CODE:
1444{ 2156{
1445 static float color[16][3] = { 2157 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 2158 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 2159 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2209 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2210 glDisable (GL_TEXTURE_2D);
1499} 2211}
1500 2212
1501void 2213void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2214fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2215 PPCODE:
1504{ 2216{
1505 int vx, vy;
1506 int x, y; 2217 int x, y;
2218 int sw1 = sw + 2;
2219 int sh1 = sh + 2;
2220 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2221 int sw34 = (sw * 3 + 3) & ~3;
2222 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2223 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2224 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2225
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2226 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2227 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2228
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2229 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2230 my += self->y - 1;
1517 2231
2232 memset (darkness1, 255, sw1 * sh1);
2233
1518 for (y = 0; y < sh; y++) 2234 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2235 if (0 <= y + my && y + my < self->rows)
1520 { 2236 {
1521 maprow *row = self->row + (y + vy); 2237 maprow *row = self->row + (y + my);
1522 2238
1523 for (x = 0; x < sw; x++) 2239 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2240 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2241 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2242 mapcell *cell = row->col + (x + mx - row->c0);
1527 2243
1528 darkness[y * sw4 + x] = cell->darkness < 0 2244 darkness1 [y * sw1 + x] = cell->darkness
2245 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2246 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2247 }
1532 } 2248 }
1533 2249
2250 for (y = 0; y < sh; ++y)
2251 for (x = 0; x < sw; ++x)
2252 {
2253 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2254 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2255 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2256 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2257 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2258 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2259 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2260 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2261 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2262
2263 uint8_t r11 = (d11 + d21 + d12) / 3;
2264 uint8_t r21 = d21;
2265 uint8_t r31 = (d21 + d31 + d32) / 3;
2266
2267 uint8_t r12 = d12;
2268 uint8_t r22 = d22;
2269 uint8_t r32 = d32;
2270
2271 uint8_t r13 = (d13 + d23 + d12) / 3;
2272 uint8_t r23 = d23;
2273 uint8_t r33 = (d23 + d33 + d32) / 3;
2274
2275 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2276 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2277 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2278 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2279 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2280 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2281 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2282 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2283 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2284 }
2285
2286 free (darkness1);
2287
1534 EXTEND (SP, 3); 2288 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2289 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2290 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2291 PUSHs (darkness3_sv);
1538} 2292}
1539 2293
1540SV * 2294SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2295get_rect (DC::Map self, int x0, int y0, int w, int h)
1542 CODE: 2296 CODE:
1543{ 2297{
1544 int x, y, x1, y1; 2298 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2299 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2300 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2325 if (row && row->c0 <= x && x < row->c1)
1572 { 2326 {
1573 mapcell *cell = row->col + (x - row->c0); 2327 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2328 uint8_t flags = 0;
1575 2329
1576 if (cell->face [0]) flags |= 1; 2330 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2331 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2332 if (cell->tile [2]) flags |= 4;
1579 2333
1580 *data++ = flags; 2334 *data++ = flags;
1581 2335
1582 if (flags & 1) 2336 if (flags & 1)
1583 { 2337 {
2338 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2339 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2340 *data++ = tile;
1586 } 2341 }
1587 2342
1588 if (flags & 2) 2343 if (flags & 2)
1589 { 2344 {
2345 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2346 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2347 *data++ = tile;
1592 } 2348 }
1593 2349
1594 if (flags & 4) 2350 if (flags & 4)
1595 { 2351 {
2352 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2353 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2354 *data++ = tile;
1598 } 2355 }
1599 } 2356 }
1600 else 2357 else
1601 *data++ = 0; 2358 *data++ = 0;
1602 } 2359 }
1603 } 2360 }
1604 2361
2362 /* if size is w*h + 5 then no data has been found */
2363 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2364 {
1605 SvPOK_only (data_sv); 2365 SvPOK_only (data_sv);
1606 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2366 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2367 }
2368
1607 RETVAL = data_sv; 2369 RETVAL = data_sv;
1608} 2370}
1609 OUTPUT: 2371 OUTPUT:
1610 RETVAL 2372 RETVAL
1611 2373
1612void 2374void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2375set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1614 PPCODE: 2376 PPCODE:
1615{ 2377{
1616 int x, y, z; 2378 int x, y, z;
1617 int w, h; 2379 int w, h;
1618 int x1, y1; 2380 int x1, y1;
2381 STRLEN len;
2382 uint8_t *data, *end;
2383
2384 len = SvLEN (data_sv);
2385 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2386 data = SvPVbyte_nolen (data_sv);
2387 end = data + len + 8;
2388
2389 if (len < 5)
2390 XSRETURN_EMPTY;
1619 2391
1620 if (*data++ != 0) 2392 if (*data++ != 0)
1621 return; /* version mismatch */ 2393 XSRETURN_EMPTY; /* version mismatch */
1622 2394
1623 w = *data++ << 8; w |= *data++; 2395 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++; 2396 h = *data++ << 8; h |= *data++;
1625 2397
1626 // we need to do this 'cause we don't keep an absolute coord system for rows 2398 // we need to do this 'cause we don't keep an absolute coord system for rows
1638 { 2410 {
1639 maprow *row = map_get_row (self, y); 2411 maprow *row = map_get_row (self, y);
1640 2412
1641 for (x = x0; x < x1; x++) 2413 for (x = x0; x < x1; x++)
1642 { 2414 {
2415 uint8_t flags;
2416
2417 if (data + 7 >= end)
2418 XSRETURN_EMPTY;
2419
1643 uint8_t flags = *data++; 2420 flags = *data++;
1644 2421
1645 if (flags) 2422 if (flags)
1646 { 2423 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2424 mapcell *cell = row_get_cell (row, x);
2425 tileid tile[3] = { 0, 0, 0 };
1650 2426
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2427 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2428 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2429 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2430
1655 if (cell->darkness <= 0) 2431 if (cell->darkness == 0)
1656 { 2432 {
1657 cell->darkness = -1; 2433 /*cell->darkness = 0;*/
2434 EXTEND (SP, 3);
1658 2435
1659 for (z = 0; z <= 2; z++) 2436 for (z = 0; z <= 2; z++)
1660 { 2437 {
1661 cell->face[z] = face[z]; 2438 tileid t = tile [z];
1662 2439
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2440 if (t >= self->texs || (t && !self->tex [t].name))
2441 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2442 PUSHs (sv_2mortal (newSViv (t)));
2443 need_texid (self, t);
2444 }
2445
2446 cell->tile [z] = t;
1665 } 2447 }
1666 } 2448 }
1667 } 2449 }
1668 } 2450 }
1669 } 2451 }
1670} 2452}
1671 2453
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2454MODULE = Deliantra::Client PACKAGE = DC::RW
1673 2455
1674CFClient::MixChunk 2456DC::RW
1675new_from_file (SV *class, char *path) 2457new (SV *class, SV *data_sv)
1676 CODE: 2458 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2459{
2460 STRLEN datalen;
2461 char *data = SvPVbyte (data_sv, datalen);
2462
2463 RETVAL = SDL_RWFromConstMem (data, datalen);
2464}
1678 OUTPUT: 2465 OUTPUT:
1679 RETVAL 2466 RETVAL
1680 2467
2468DC::RW
2469new_from_file (SV *class, const char *path, const char *mode = "rb")
2470 CODE:
2471 RETVAL = SDL_RWFromFile (path, mode);
2472 OUTPUT:
2473 RETVAL
2474
2475# fails on win32:
2476# dc.xs(2268) : error C2059: syntax error : '('
1681void 2477#void
2478#close (DC::RW self)
2479# CODE:
2480# (self->(close)) (self);
2481
2482MODULE = Deliantra::Client PACKAGE = DC::Channel
2483
2484PROTOTYPES: DISABLE
2485
2486DC::Channel
2487find ()
2488 CODE:
2489{
2490 RETVAL = Mix_GroupAvailable (-1);
2491
2492 if (RETVAL < 0)
2493 {
2494 RETVAL = Mix_GroupOldest (-1);
2495
2496 if (RETVAL < 0)
2497 XSRETURN_UNDEF;
2498
2499 Mix_HaltChannel (RETVAL);
2500 }
2501
2502 Mix_UnregisterAllEffects (RETVAL);
2503 Mix_Volume (RETVAL, 128);
2504}
2505 OUTPUT:
2506 RETVAL
2507
2508void
2509halt (DC::Channel self)
2510 CODE:
2511 Mix_HaltChannel (self);
2512
2513void
2514expire (DC::Channel self, int ticks = -1)
2515 CODE:
2516 Mix_ExpireChannel (self, ticks);
2517
2518void
2519fade_out (DC::Channel self, int ticks = -1)
2520 CODE:
2521 Mix_FadeOutChannel (self, ticks);
2522
2523int
2524volume (DC::Channel self, int volume)
2525 CODE:
2526 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2527 OUTPUT:
2528 RETVAL
2529
2530void
2531unregister_all_effects (DC::Channel self)
2532 CODE:
2533 Mix_UnregisterAllEffects (self);
2534
2535void
2536set_panning (DC::Channel self, int left, int right)
2537 CODE:
2538 left = CLAMP (left , 0, 255);
2539 right = CLAMP (right, 0, 255);
2540 Mix_SetPanning (self, left, right);
2541
2542void
2543set_distance (DC::Channel self, int distance)
2544 CODE:
2545 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2546
2547void
2548set_position (DC::Channel self, int angle, int distance)
2549 CODE:
2550
2551void
2552set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2553 CODE:
2554{
2555 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2556 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2557 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2558}
2559
2560void
2561set_reverse_stereo (DC::Channel self, int flip)
2562 CODE:
2563 Mix_SetReverseStereo (self, flip);
2564
2565MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2566
2567PROTOTYPES: DISABLE
2568
2569DC::MixChunk
2570new (SV *class, DC::RW rwops)
2571 CODE:
2572 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2573 OUTPUT:
2574 RETVAL
2575
2576void
1682DESTROY (CFClient::MixChunk self) 2577DESTROY (DC::MixChunk self)
1683 CODE: 2578 CODE:
1684 Mix_FreeChunk (self); 2579 Mix_FreeChunk (self);
1685 2580
1686int 2581int
1687volume (CFClient::MixChunk self, int volume = -1) 2582volume (DC::MixChunk self, int volume = -1)
1688 CODE: 2583 CODE:
2584 if (items > 1)
2585 volume = CLAMP (volume, 0, 128);
1689 RETVAL = Mix_VolumeChunk (self, volume); 2586 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2587 OUTPUT:
1691 RETVAL 2588 RETVAL
1692 2589
1693int 2590DC::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2591play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2592 CODE:
2593{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2594 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2595
2596 if (RETVAL < 0)
2597 XSRETURN_UNDEF;
2598
2599 if (channel < 0)
2600 {
2601 Mix_UnregisterAllEffects (RETVAL);
2602 Mix_Volume (RETVAL, 128);
2603 }
2604}
1697 OUTPUT: 2605 OUTPUT:
1698 RETVAL 2606 RETVAL
1699 2607
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2608MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1701 2609
1702int 2610int
1703volume (int volume = -1) 2611volume (int volume = -1)
2612 PROTOTYPE: ;$
1704 CODE: 2613 CODE:
2614 if (items > 0)
2615 volume = CLAMP (volume, 0, 128);
1705 RETVAL = Mix_VolumeMusic (volume); 2616 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2617 OUTPUT:
1707 RETVAL 2618 RETVAL
1708 2619
1709CFClient::MixMusic 2620void
1710new_from_file (SV *class, char *path) 2621fade_out (int ms)
1711 CODE: 2622 CODE:
2623 Mix_FadeOutMusic (ms);
2624
2625void
2626halt ()
2627 CODE:
2628 Mix_HaltMusic ();
2629
2630DC::MixMusic
2631new (SV *class, DC::RW rwops)
2632 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2633 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2634 OUTPUT:
1714 RETVAL 2635 RETVAL
1715 2636
1716void 2637void
1717DESTROY (CFClient::MixMusic self) 2638DESTROY (DC::MixMusic self)
1718 CODE: 2639 CODE:
1719 Mix_FreeMusic (self); 2640 Mix_FreeMusic (self);
1720 2641
1721int 2642int
1722play (CFClient::MixMusic self, int loops = -1) 2643play (DC::MixMusic self, int loops = -1)
1723 CODE: 2644 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2645 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2646 OUTPUT:
1726 RETVAL 2647 RETVAL
1727 2648
2649void
2650fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2651 CODE:
2652 Mix_FadeInMusicPos (self, loops, ms, position);
2653
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2654MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2655
2656PROTOTYPES: ENABLE
1729 2657
1730BOOT: 2658BOOT:
1731{ 2659{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2660 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1733 static const struct { 2661 static const struct {
1734 const char *name; 2662 const char *name;
1735 IV iv; 2663 IV iv;
1736 } *civ, const_iv[] = { 2664 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2665# define const_iv(name) { # name, (IV)name }
2666 const_iv (GL_VENDOR),
2667 const_iv (GL_VERSION),
2668 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2669 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2670 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2671 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2672 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2673 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2677 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2678 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2679 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2680 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2681 const_iv (GL_BACK),
2682 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2683 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2684 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2685 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2686 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2687 const_iv (GL_DST_ALPHA),
1768 const_iv (GL_INTENSITY), 2700 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE), 2701 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2702 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2703 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2704 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2705 const_iv (GL_COMPRESSED_ALPHA_ARB),
2706 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2707 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2708 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2709 const_iv (GL_COMPRESSED_RGB_ARB),
2710 const_iv (GL_COMPRESSED_RGBA_ARB),
1773 const_iv (GL_COMPILE), 2711 const_iv (GL_COMPILE),
2712 const_iv (GL_PROXY_TEXTURE_1D),
2713 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2714 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2715 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2716 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2717 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2718 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2739 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2740 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2741 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2742 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2743 const_iv (GL_CONSTANT_BORDER),
2744 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2745 const_iv (GL_LINES),
2746 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2747 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2748 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2749 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2750 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2751 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2752 const_iv (GL_TRIANGLE_FAN),
2753 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2754 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2755 const_iv (GL_POINT_SMOOTH_HINT),
2756 const_iv (GL_LINE_SMOOTH_HINT),
2757 const_iv (GL_POLYGON_SMOOTH_HINT),
2758 const_iv (GL_GENERATE_MIPMAP_HINT),
2759 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1812 const_iv (GL_FASTEST), 2760 const_iv (GL_FASTEST),
2761 const_iv (GL_DONT_CARE),
2762 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2763 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2764 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2765 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2766 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2767# undef const_iv
1818 }; 2768 };
1819 2769
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2770 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2771 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2772
2773 texture_av = newAV ();
2774 AvREAL_off (texture_av);
1822} 2775}
2776
2777void
2778disable_GL_EXT_blend_func_separate ()
2779 CODE:
2780 gl.BlendFuncSeparate = 0;
2781 gl.BlendFuncSeparateEXT = 0;
1823 2782
1824char * 2783char *
1825gl_vendor () 2784gl_vendor ()
1826 CODE: 2785 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR); 2786 RETVAL = (char *)glGetString (GL_VENDOR);
1840 CODE: 2799 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2800 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2801 OUTPUT:
1843 RETVAL 2802 RETVAL
1844 2803
2804const char *glGetString (GLenum pname)
2805
2806GLint glGetInteger (GLenum pname)
2807 CODE:
2808 glGetIntegerv (pname, &RETVAL);
2809 OUTPUT:
2810 RETVAL
2811
2812GLdouble glGetDouble (GLenum pname)
2813 CODE:
2814 glGetDoublev (pname, &RETVAL);
2815 OUTPUT:
2816 RETVAL
2817
1845int glGetError () 2818int glGetError ()
1846 2819
1847void glFinish () 2820void glFinish ()
1848 2821
1849void glClear (int mask) 2822void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2859# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2860void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2861
1889# near_ and far_ are due to microsofts buggy "c" compiler 2862# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2863void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2864
2865PROTOTYPES: DISABLE
1891 2866
1892void glViewport (int x, int y, int width, int height) 2867void glViewport (int x, int y, int width, int height)
1893 2868
1894void glScissor (int x, int y, int width, int height) 2869void glScissor (int x, int y, int width, int height)
1895 2870
1903 2878
1904void glRotate (float angle, float x, float y, float z) 2879void glRotate (float angle, float x, float y, float z)
1905 CODE: 2880 CODE:
1906 glRotatef (angle, x, y, z); 2881 glRotatef (angle, x, y, z);
1907 2882
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2883void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2884 ALIAS:
1915 glColor_premultiply = 1 2885 glColor_premultiply = 1
1916 CODE: 2886 CODE:
1917 if (ix) 2887 if (ix)
1918 { 2888 {
1921 b *= a; 2891 b *= a;
1922 } 2892 }
1923 // microsoft visual "c" rounds instead of truncating... 2893 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2894 glColor4f (r, g, b, a);
1925 2895
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2896void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2897 CODE:
1934 glRasterPos3f (0, 0, z); 2898 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2899 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2900
1940 2904
1941void glTexCoord (float s, float t) 2905void glTexCoord (float s, float t)
1942 CODE: 2906 CODE:
1943 glTexCoord2f (s, t); 2907 glTexCoord2f (s, t);
1944 2908
2909void glRect (float x1, float y1, float x2, float y2)
2910 CODE:
2911 glRectf (x1, y1, x2, y2);
2912
2913void glRect_lineloop (float x1, float y1, float x2, float y2)
2914 CODE:
2915 glBegin (GL_LINE_LOOP);
2916 glVertex2f (x1, y1);
2917 glVertex2f (x2, y1);
2918 glVertex2f (x2, y2);
2919 glVertex2f (x1, y2);
2920 glEnd ();
2921
2922PROTOTYPES: ENABLE
2923
2924void glBegin (int mode)
2925
2926void glEnd ()
2927
2928void glPointSize (GLfloat size)
2929
2930void glLineWidth (GLfloat width)
2931
2932void glInterleavedArrays (int format, int stride, char *data)
2933
2934void glDrawElements (int mode, int count, int type, char *indices)
2935
2936# 1.2 void glDrawRangeElements (int mode, int start, int end
2937
1945void glTexEnv (int target, int pname, float param) 2938void glTexEnv (int target, int pname, float param)
1946 CODE: 2939 CODE:
1947 glTexEnvf (target, pname, param); 2940 glTexEnvf (target, pname, param);
1948 2941
1949void glTexParameter (int target, int pname, float param) 2942void glTexParameter (int target, int pname, float param)
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2958void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE: 2959 CODE:
1967 if (gl.SeparableFilter2D) 2960 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2961 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969 2962
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2963void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1971 2964
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2965void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 2966
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 2967void glDrawPixels (int width, int height, int format, int type, char *pixels)
2968
2969void glPixelZoom (float x, float y)
1975 2970
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2971void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 2972
1978int glGenTexture () 2973int glGenTexture ()
1979 CODE: 2974 CODE:
1980{ 2975 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 2976 OUTPUT:
1986 RETVAL 2977 RETVAL
1987 2978
1988void glDeleteTexture (int name) 2979void glDeleteTexture (int name)
1989 CODE: 2980 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 2981 del_texture (name);
1993} 2982
1994
1995int glGenList () 2983int glGenList ()
1996 CODE: 2984 CODE:
1997 RETVAL = glGenLists (1); 2985 RETVAL = glGenLists (1);
1998 OUTPUT: 2986 OUTPUT:
1999 RETVAL 2987 RETVAL
2006 2994
2007void glEndList () 2995void glEndList ()
2008 2996
2009void glCallList (int list) 2997void glCallList (int list)
2010 2998
2999MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2011 3000
3001PROTOTYPES: DISABLE
3002
3003void
3004find_widget (SV *self, NV x, NV y)
3005 PPCODE:
3006{
3007 if (within_widget (self, x, y))
3008 XPUSHs (self);
3009}
3010
3011BOOT:
3012{
3013 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3014
3015 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3016 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3017 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3018 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3019}
3020
3021void
3022draw (SV *self)
3023 CODE:
3024{
3025 HV *hv;
3026 SV **svp;
3027 NV x, y, w, h;
3028 SV *draw_x_sv = GvSV (draw_x_gv);
3029 SV *draw_y_sv = GvSV (draw_y_gv);
3030 SV *draw_w_sv = GvSV (draw_w_gv);
3031 SV *draw_h_sv = GvSV (draw_h_gv);
3032 double draw_x, draw_y;
3033
3034 if (!SvROK (self))
3035 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3036
3037 hv = (HV *)SvRV (self);
3038
3039 if (SvTYPE (hv) != SVt_PVHV)
3040 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3041
3042 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3043 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3044
3045 if (!h || !w)
3046 XSRETURN_EMPTY;
3047
3048 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3049 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3050
3051 draw_x = SvNV (draw_x_sv) + x;
3052 draw_y = SvNV (draw_y_sv) + y;
3053
3054 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3055 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3056 XSRETURN_EMPTY;
3057
3058 sv_setnv (draw_x_sv, draw_x);
3059 sv_setnv (draw_y_sv, draw_y);
3060
3061 glPushMatrix ();
3062 glTranslated (x, y, 0);
3063
3064 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3065 {
3066 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3067
3068 if (svp && SvTRUE (*svp))
3069 {
3070 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3071 glEnable (GL_BLEND);
3072 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3073 glBegin (GL_QUADS);
3074 glVertex2f (0, 0);
3075 glVertex2f (w, 0);
3076 glVertex2f (w, h);
3077 glVertex2f (0, h);
3078 glEnd ();
3079 glDisable (GL_BLEND);
3080 }
3081 }
3082#if 0
3083 // draw borders, for debugging
3084 glPushMatrix ();
3085 glColor4f (1., 1., 0., 1.);
3086 glTranslatef (.5, .5, 0.);
3087 glBegin (GL_LINE_LOOP);
3088 glVertex2f (0 , 0);
3089 glVertex2f (w - 1, 0);
3090 glVertex2f (w - 1, h - 1);
3091 glVertex2f (0 , h - 1);
3092 glEnd ();
3093 glPopMatrix ();
3094#endif
3095 PUSHMARK (SP);
3096 XPUSHs (self);
3097 PUTBACK;
3098 call_method ("_draw", G_VOID | G_DISCARD);
3099 SPAGAIN;
3100
3101 glPopMatrix ();
3102
3103 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3104 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3105}
3106

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