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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC vs.
Revision 1.272 by root, Tue Aug 19 17:38:29 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
44/* work around os x broken headers */
45#ifdef __MACOSX__
46typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
47#endif
48
28#define PANGO_ENABLE_BACKEND 49#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS 50#define G_DISABLE_CAST_CHECKS
30 51
31#include <glib/gmacros.h> 52#include <glib/gmacros.h>
32 53
33#include <pango/pango.h> 54#include <pango/pango.h>
55
56#ifndef PANGO_VERSION_CHECK
57# define PANGO_VERSION_CHECK(a,b,c) 0
58#endif
59
60#if !PANGO_VERSION_CHECK (1, 15, 2)
61# define pango_layout_get_line_readonly pango_layout_get_line
62# define pango_layout_get_lines_readonly pango_layout_get_lines
63# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
64# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
65#endif
34 66
35#ifndef _WIN32 67#ifndef _WIN32
36# include <sys/types.h> 68# include <sys/types.h>
37# include <sys/socket.h> 69# include <sys/socket.h>
38# include <netinet/in.h> 70# include <netinet/in.h>
39# include <netinet/tcp.h> 71# include <netinet/tcp.h>
40# include <inttypes.h> 72# include <inttypes.h>
73#endif
74
75#if __GNUC__ >= 4
76# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 77#else
42 typedef unsigned char uint8_t; 78# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 79#endif
49 80
81#define expect_false(expr) expect ((expr) != 0, 0)
82#define expect_true(expr) expect ((expr) != 0, 1)
83
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 84#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 85
52#define FOW_DARKNESS 32 86#define FOW_DARKNESS 32
53 87
54#define MAP_EXTEND_X 32 88#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 89#define MAP_EXTEND_Y 512
56 90
57#define MIN_FONT_HEIGHT 10 91#define MIN_FONT_HEIGHT 10
58 92
59#if 0 93/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 94#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 95
62# define PARACHUTE 0 96static AV *texture_av;
63#endif
64 97
65static struct 98static struct
66{ 99{
67#define GL_FUNC(ptr,name) ptr name; 100#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 101#include "glfunc.h"
69#undef GL_FUNC 102#undef GL_FUNC
70} gl; 103} gl;
71 104
105static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 106gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 107{
74 if (gl.BlendFuncSeparate) 108 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 109 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 110 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 111 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 112 else
79 glBlendFunc (sa, da); 113 glBlendFunc (sa, da);
80} 114}
81 115
116static GLuint
117gen_texture ()
118{
119 GLuint name;
120
121 if (AvFILL (texture_av) >= 0)
122 name = (GLuint)(size_t)av_pop (texture_av);
123 else
124 glGenTextures (1, &name);
125
126 return name;
127}
128
129static void
130del_texture (GLuint name)
131{
132 /* make a half-assed attempt at returning the memory used by the texture */
133 /* textures are frequently being reused by cfplus anyway */
134 /*glBindTexture (GL_TEXTURE_2D, name);*/
135 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
136 av_push (texture_av, (SV *)(size_t)name);
137 glDeleteTextures (1, &name);
138}
139
82#include "texcache.c" 140#include "texcache.c"
141#include "rendercache.c"
83 142
84#include "pango-font.c" 143#include "pango-font.c"
85#include "pango-fontmap.c" 144#include "pango-fontmap.c"
86#include "pango-render.c" 145#include "pango-render.c"
87 146
147typedef IV DC__Channel;
148typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFClient__MixChunk; 149typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFClient__MixMusic; 150typedef Mix_Music *DC__MixMusic;
90 151
91typedef PangoFontDescription *CFClient__Font; 152typedef PangoFontDescription *DC__Font;
92 153
93static int 154static int
94shape_attr_p (PangoLayoutRun *run) 155shape_attr_p (PangoLayoutRun *run)
95{ 156{
96 GSList *attrs = run->item->analysis.extra_attrs; 157 GSList *attrs = run->item->analysis.extra_attrs;
110 171
111typedef struct cf_layout { 172typedef struct cf_layout {
112 PangoLayout *pl; 173 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 174 float r, g, b, a; // default color for rgba mode
114 int base_height; 175 int base_height;
115 CFClient__Font font; 176 DC__Font font;
177 rc_t *rc;
116} *CFClient__Layout; 178} *DC__Layout;
117 179
118static CFClient__Font default_font; 180static DC__Font default_font;
119static PangoContext *opengl_context; 181static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 182static PangoFontMap *opengl_fontmap;
121 183
122static void 184static void
123substitute_func (FcPattern *pattern, gpointer data) 185substitute_func (FcPattern *pattern, gpointer data)
128#endif 190#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 191 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 192}
131 193
132static void 194static void
133layout_update_font (CFClient__Layout self) 195layout_update_font (DC__Layout self)
134{ 196{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 197 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 198 * reasonably well with dejavu/bistream fonts
137 */ 199 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 200 PangoFontDescription *font = self->font ? self->font : default_font;
139 201
140 pango_font_description_set_absolute_size (font, 202 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 203 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 204
143 pango_layout_set_font_description (self->pl, font); 205 pango_layout_set_font_description (self->pl, font);
144} 206}
145 207
146static void 208static void
147layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 209layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 210{
211 PangoRectangle rect;
212
213 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 214 pango_layout_get_extents (self->pl, 0, &rect);
150 215
151 if (!*w) *w = 1; 216 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 217 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 218
154 *w = (*w + 3) & ~3; 219 if (!rect.width) rect.width = 1;
155} 220 if (!rect.height) rect.height = 1;
156 221
222 *w = rect.width;
223 *h = rect.height;
224}
225
226typedef uint16_t tileid;
157typedef uint16_t mapface; 227typedef uint16_t faceid;
158 228
159typedef struct { 229typedef struct {
160 GLint name; 230 GLuint name;
161 int w, h; 231 int w, h;
162 float s, t; 232 float s, t;
163 uint8_t r, g, b, a; 233 uint8_t r, g, b, a;
234 tileid smoothtile;
235 uint8_t smoothlevel;
164} maptex; 236} maptex;
165 237
166typedef struct { 238typedef struct {
239 uint32_t player;
240 tileid tile[3];
167 int16_t darkness; 241 uint16_t darkness;
168 mapface face[3]; 242 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 243} mapcell;
170 244
171typedef struct { 245typedef struct {
172 int32_t c0, c1; 246 int32_t c0, c1;
173 mapcell *col; 247 mapcell *col;
174} maprow; 248} maprow;
175 249
176typedef struct map { 250typedef struct map {
177 int x, y, w, h; 251 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 252 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 253 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 254 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 255
185 int32_t rows; 256 int32_t rows;
186 maprow *row; 257 maprow *row;
187} *CFClient__Map; 258} *DC__Map;
188 259
189static char * 260static char *
190prepend (char *ptr, int sze, int inc) 261prepend (char *ptr, int sze, int inc)
191{ 262{
192 char *p; 263 char *p;
209} 280}
210 281
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 282#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 284
285static void
286need_facenum (struct map *self, faceid face)
287{
288 while (self->faces <= face)
289 {
290 Append (tileid, self->face2tile, self->faces, self->faces);
291 self->faces *= 2;
292 }
293}
294
295static void
296need_texid (struct map *self, int texid)
297{
298 while (self->texs <= texid)
299 {
300 Append (maptex, self->tex, self->texs, self->texs);
301 self->texs *= 2;
302 }
303}
304
214static maprow * 305static maprow *
215map_get_row (CFClient__Map self, int y) 306map_get_row (DC__Map self, int y)
216{ 307{
217 if (0 > y) 308 if (0 > y)
218 { 309 {
219 int extend = - y + MAP_EXTEND_Y; 310 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 311 Prepend (maprow, self->row, self->rows, extend);
258 349
259 return row->col + (x - row->c0); 350 return row->col + (x - row->c0);
260} 351}
261 352
262static mapcell * 353static mapcell *
263map_get_cell (CFClient__Map self, int x, int y) 354map_get_cell (DC__Map self, int x, int y)
264{ 355{
265 return row_get_cell (map_get_row (self, y), x); 356 return row_get_cell (map_get_row (self, y), x);
266} 357}
267 358
268static void 359static void
269map_clear (CFClient__Map self) 360map_clear (DC__Map self)
270{ 361{
271 int r; 362 int r;
272 363
273 for (r = 0; r < self->rows; r++) 364 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 365 Safefree (self->row[r].col);
281 self->oy = 0; 372 self->oy = 0;
282 self->row = 0; 373 self->row = 0;
283 self->rows = 0; 374 self->rows = 0;
284} 375}
285 376
377#define CELL_CLEAR(cell) \
378 do { \
379 if ((cell)->player) \
380 (cell)->tile [2] = 0; \
381 (cell)->darkness = 0; \
382 (cell)->stat_hp = 0; \
383 (cell)->flags = 0; \
384 (cell)->player = 0; \
385 } while (0)
386
286static void 387static void
287map_blank (CFClient__Map self, int x0, int y0, int w, int h) 388map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 389{
289 int x, y; 390 int x, y;
290 maprow *row; 391 maprow *row;
392 mapcell *cell;
291 393
292 for (y = y0; y < y0 + h; y++) 394 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 395 if (y >= 0)
294 { 396 {
295 if (y >= self->rows) 397 if (y >= self->rows)
301 if (x >= row->c0) 403 if (x >= row->c0)
302 { 404 {
303 if (x >= row->c1) 405 if (x >= row->c1)
304 break; 406 break;
305 407
306 row->col[x - row->c0].darkness = -1; 408 cell = row->col + x - row->c0;
409
410 CELL_CLEAR (cell);
307 } 411 }
308 } 412 }
413}
414
415typedef struct {
416 tileid tile;
417 uint8_t x, y, level;
418} smooth_key;
419
420static void
421smooth_or_bits (HV *hv, smooth_key *key, IV bits)
422{
423 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
424
425 if (SvIOK (*sv))
426 SvIV_set (*sv, SvIVX (*sv) | bits);
427 else
428 sv_setiv (*sv, bits);
309} 429}
310 430
311static void 431static void
312music_finished (void) 432music_finished (void)
313{ 433{
349 n |= n >> 16; 469 n |= n >> 16;
350 470
351 return n + 1; 471 return n + 1;
352} 472}
353 473
354MODULE = CFClient PACKAGE = CFClient 474static unsigned int
475popcount (unsigned int n)
476{
477 n -= (n >> 1) & 0x55555555U;
478 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
479 n = ((n >> 4) + n) & 0x0f0f0f0fU;
480 n *= 0x01010101U;
481
482 return n >> 24;
483}
484
485/* SDL should provide this, really. */
486#define SDLK_MODIFIER_MIN 300
487#define SDLK_MODIFIER_MAX 314
488
489/******************************************************************************/
490
491static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
492static GV *hover_gv;
493
494static int
495within_widget (SV *widget, NV x, NV y)
496{
497 HV *self;
498 SV **svp;
499 NV wx, ww, wy, wh;
500
501 if (!SvROK (widget))
502 return 0;
503
504 self = (HV *)SvRV (widget);
505
506 if (SvTYPE (self) != SVt_PVHV)
507 return 0;
508
509 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
510 if (y < wy)
511 return 0;
512
513 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
514 if (y >= wy + wh)
515 return 0;
516
517 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
518 if (x < wx)
519 return 0;
520
521 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
522 if (x >= wx + ww)
523 return 0;
524
525 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
526 if (!svp || !SvTRUE (*svp))
527 return 0;
528
529 return 1;
530}
531
532static void
533deliantra_main ()
534{
535 call_argv ("::main", G_DISCARD | G_VOID, 0);
536 dSP;
537}
538
539#ifdef __MACOSX__
540 /* to due surprising braindamage on the side of SDL design, we
541 * do some mind-boggling hack here: SDL requires a custom main()
542 * on OS X, so... we provide one and call the original main(), which,
543 * due to share dlibrary magic, calls -lSDLmain's main, not perl's main,
544 * and which calls our main (== SDL_main) back.
545 */
546 extern C_LINKAGE int
547 main (int argc, char *argv[])
548 {
549 deliantra_main ();
550 }
551
552 #undef main
553
554 extern C_LINKAGE int main (int argc, char *argv[]);
555
556 static void
557 SDL_braino (void)
558 {
559 char *argv[] = { "deliantra client", 0 };
560 (main) (1, argv);
561 }
562#else
563 static void
564 SDL_braino (void)
565 {
566 deliantra_main ();
567 }
568#endif
569
570MODULE = Deliantra::Client PACKAGE = DC
355 571
356PROTOTYPES: ENABLE 572PROTOTYPES: ENABLE
357 573
358BOOT: 574BOOT:
359{ 575{
360 HV *stash = gv_stashpv ("CFClient", 1); 576 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 577 static const struct {
362 const char *name; 578 const char *name;
363 IV iv; 579 IV iv;
364 } *civ, const_iv[] = { 580 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 581# define const_iv(name) { # name, (IV)name }
582 const_iv (SDLK_MODIFIER_MIN),
583 const_iv (SDLK_MODIFIER_MAX),
584
366 const_iv (SDL_ACTIVEEVENT), 585 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 586 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 587 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 588 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 589 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 598 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 599 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 600 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 601 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 602 const_iv (SDL_USEREVENT),
603
604 const_iv (SDL_APPINPUTFOCUS),
605 const_iv (SDL_APPMOUSEFOCUS),
606 const_iv (SDL_APPACTIVE),
607
608 const_iv (SDLK_FIRST),
609 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 610 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 611 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 612 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 613 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 614 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 669 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 670 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 671 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 672 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 673 const_iv (SDLK_UNDO),
674
448 const_iv (KMOD_NONE), 675 const_iv (KMOD_NONE),
676 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 677 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 678 const_iv (KMOD_RSHIFT),
679 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 680 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 681 const_iv (KMOD_RCTRL),
682 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 683 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 684 const_iv (KMOD_RALT),
685 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 686 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 687 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 688 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 689 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 690 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 691
461 const_iv (KMOD_SHIFT), 692 const_iv (MIX_DEFAULT_FORMAT),
462 const_iv (KMOD_ALT), 693
463 const_iv (KMOD_META) 694 const_iv (SDL_INIT_TIMER),
695 const_iv (SDL_INIT_AUDIO),
696 const_iv (SDL_INIT_VIDEO),
697 const_iv (SDL_INIT_CDROM),
698 const_iv (SDL_INIT_JOYSTICK),
699 const_iv (SDL_INIT_EVERYTHING),
700 const_iv (SDL_INIT_NOPARACHUTE),
701 const_iv (SDL_INIT_EVENTTHREAD),
702
703 const_iv (SDL_GL_RED_SIZE),
704 const_iv (SDL_GL_GREEN_SIZE),
705 const_iv (SDL_GL_BLUE_SIZE),
706 const_iv (SDL_GL_ALPHA_SIZE),
707 const_iv (SDL_GL_DOUBLEBUFFER),
708 const_iv (SDL_GL_BUFFER_SIZE),
709 const_iv (SDL_GL_DEPTH_SIZE),
710 const_iv (SDL_GL_STENCIL_SIZE),
711 const_iv (SDL_GL_ACCUM_RED_SIZE),
712 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
713 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
714 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
715 const_iv (SDL_GL_STEREO),
716 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
717 const_iv (SDL_GL_MULTISAMPLESAMPLES),
718 const_iv (SDL_GL_ACCELERATED_VISUAL),
719 const_iv (SDL_GL_SWAP_CONTROL),
720
721 const_iv (FOW_DARKNESS)
464# undef const_iv 722# undef const_iv
465 }; 723 };
466 724
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 725 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 726 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
727
728 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
729 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 730}
731
732void
733weaken (SV *rv)
734 PROTOTYPE: $
735 CODE:
736 sv_rvweaken (rv);
470 737
471int 738int
472in_destruct () 739in_destruct ()
473 CODE: 740 CODE:
474 RETVAL = PL_main_cv == Nullcv; 741 RETVAL = PL_main_cv == Nullcv;
476 RETVAL 743 RETVAL
477 744
478NV floor (NV x) 745NV floor (NV x)
479 746
480NV ceil (NV x) 747NV ceil (NV x)
748
749IV minpot (UV n)
750
751IV popcount (UV n)
481 752
482void 753void
483pango_init () 754pango_init ()
484 CODE: 755 CODE:
485{ 756{
486 opengl_fontmap = pango_opengl_font_map_new (); 757 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 758 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 759 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
760 /*pango_context_set_font_description (opengl_context, default_font);*/
761#if PANGO_VERSION_CHECK (1, 15, 2)
762 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
763 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
764#endif
489} 765}
490 766
491int 767char *SDL_GetError ()
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 768
494void 769void SDL_braino ()
770
771int SDL_Init (U32 flags)
772
773int SDL_InitSubSystem (U32 flags)
774
775void SDL_QuitSubSystem (U32 flags)
776
495SDL_Quit () 777void SDL_Quit ()
496 778
779int SDL_GL_SetAttribute (int attr, int value)
780
781int SDL_GL_GetAttribute (int attr)
782 CODE:
783 if (SDL_GL_GetAttribute (attr, &RETVAL))
784 XSRETURN_UNDEF;
785 OUTPUT:
786 RETVAL
787
497void 788void
498SDL_ListModes () 789SDL_ListModes (int rgb, int alpha)
499 PPCODE: 790 PPCODE:
500{ 791{
501 SDL_Rect **m; 792 SDL_Rect **m;
502 793
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 794 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 795 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 796 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 797 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 798
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 799 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 800 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 801
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 802 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 803 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 804 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 805 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 806
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 807 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 808 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522 809
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 810 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524 811
525 if (m && m != (SDL_Rect **)-1) 812 if (m && m != (SDL_Rect **)-1)
526 while (*m) 813 while (*m)
527 { 814 {
815 if ((*m)->w >= 400 && (*m)->h >= 300)
816 {
528 AV *av = newAV (); 817 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w)); 818 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h)); 819 av_push (av, newSViv ((*m)->h));
820 av_push (av, newSViv (rgb));
821 av_push (av, newSViv (alpha));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 822 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
823 }
532 824
533 ++m; 825 ++m;
534 } 826 }
535} 827}
536 828
537char *
538SDL_GetError ()
539
540int 829int
541SDL_SetVideoMode (int w, int h, int fullscreen) 830SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
542 CODE: 831 CODE:
832{
833 SDL_EnableUNICODE (1);
834 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
835
836 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
837 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
838 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
839 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
840
543 RETVAL = !!SDL_SetVideoMode ( 841 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 842 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 ); 843 );
844
546 if (RETVAL) 845 if (RETVAL)
547 { 846 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 847 av_clear (texture_av);
848
849 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 850#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h" 851#include "glfunc.h"
551# undef GL_FUNC 852#undef GL_FUNC
552 } 853 }
854}
553 OUTPUT: 855 OUTPUT:
554 RETVAL 856 RETVAL
555 857
556void 858void
557SDL_GL_SwapBuffers () 859SDL_GL_SwapBuffers ()
558 860
559char * 861char *
560SDL_GetKeyName (int sym) 862SDL_GetKeyName (int sym)
561 863
864int
865SDL_GetAppState ()
866
867int
868SDL_GetModState ()
869
562void 870void
563SDL_PollEvent () 871poll_events ()
564 PPCODE: 872 PPCODE:
565{ 873{
566 SDL_Event ev; 874 SDL_Event ev;
567 875
568 while (SDL_PollEvent (&ev)) 876 SDL_PumpEvents ();
877 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
569 { 878 {
570 HV *hv = newHV (); 879 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0); 880 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572 881
573 switch (ev.type) 882 switch (ev.type)
574 { 883 {
575 case SDL_KEYDOWN: 884 case SDL_KEYDOWN:
576 case SDL_KEYUP: 885 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 886 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 887 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 888 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
889 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 890 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break; 891 break;
582 892
583 case SDL_ACTIVEEVENT: 893 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 894 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 895 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break; 896 break;
587 897
588 case SDL_MOUSEMOTION: 898 case SDL_MOUSEMOTION:
899 {
900 int state = ev.motion.state;
901 int x = ev.motion.x;
902 int y = ev.motion.y;
903 int xrel = ev.motion.xrel;
904 int yrel = ev.motion.yrel;
905
906 /* do simplistic event compression */
907 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
908 && state == ev.motion.state)
909 {
910 xrel += ev.motion.xrel;
911 yrel += ev.motion.yrel;
912 x = ev.motion.x;
913 y = ev.motion.y;
914 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
915 }
916
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 917 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 918 hv_store (hv, "state", 5, newSViv (state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 919 hv_store (hv, "x", 1, newSViv (x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 920 hv_store (hv, "y", 1, newSViv (y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 921 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 922 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
923 }
596 break; 924 break;
597 925
598 case SDL_MOUSEBUTTONDOWN: 926 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP: 927 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 928 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
601 929
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 930 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 931 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 932 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 933 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 938 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 939 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break; 940 break;
613 } 941 }
614 942
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 943 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
616 } 944 }
617} 945}
618 946
619int 947int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 948Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
621 POSTCALL: 949 POSTCALL:
622 Mix_HookMusicFinished (music_finished); 950 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished); 951 Mix_ChannelFinished (channel_finished);
624 952
625void 953void
954Mix_QuerySpec ()
955 PPCODE:
956{
957 int freq, channels;
958 Uint16 format;
959
960 if (Mix_QuerySpec (&freq, &format, &channels))
961 {
962 EXTEND (SP, 3);
963 PUSHs (sv_2mortal (newSViv (freq)));
964 PUSHs (sv_2mortal (newSViv (format)));
965 PUSHs (sv_2mortal (newSViv (channels)));
966 }
967}
968
969void
626Mix_CloseAudio () 970Mix_CloseAudio ()
627 971
628int 972int
629Mix_AllocateChannels (int numchans = -1) 973Mix_AllocateChannels (int numchans = -1)
630 974
975const char *
976Mix_GetError ()
977
631void 978void
632lowdelay (int fd, int val = 1) 979lowdelay (int fd, int val = 1)
633 CODE: 980 CODE:
981 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
982
983void
984win32_proxy_info ()
985 PPCODE:
986{
634#ifndef _WIN32 987#ifdef _WIN32
635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 988 char buffer[2048];
989 DWORD buflen;
990
991 EXTEND (SP, 3);
992
993 buflen = sizeof (buffer);
994 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
995 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
996 {
997 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
998
999 buflen = sizeof (buffer);
1000 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
1001 {
1002 PUSHs (newSVpv (buffer, 0));
1003
1004 buflen = sizeof (buffer);
1005 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
1006 PUSHs (newSVpv (buffer, 0));
1007 }
1008 }
636#endif 1009#endif
1010}
637 1011
638void 1012int
639add_font (char *file) 1013add_font (char *file)
640 CODE: 1014 CODE:
641 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 1015 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
1016 OUTPUT:
1017 RETVAL
642 1018
643void 1019void
644load_image_inline (SV *image_) 1020load_image_inline (SV *image_)
645 ALIAS: 1021 ALIAS:
646 load_image_file = 1 1022 load_image_file = 1
649 STRLEN image_len; 1025 STRLEN image_len;
650 char *image = (char *)SvPVbyte (image_, image_len); 1026 char *image = (char *)SvPVbyte (image_, image_len);
651 SDL_Surface *surface, *surface2; 1027 SDL_Surface *surface, *surface2;
652 SDL_PixelFormat fmt; 1028 SDL_PixelFormat fmt;
653 SDL_RWops *rw = ix 1029 SDL_RWops *rw = ix
654 ? SDL_RWFromFile (image, "r") 1030 ? SDL_RWFromFile (image, "rb")
655 : SDL_RWFromConstMem (image, image_len); 1031 : SDL_RWFromConstMem (image, image_len);
656 1032
657 if (!rw) 1033 if (!rw)
658 croak ("load_image: %s", SDL_GetError ()); 1034 croak ("load_image: %s", SDL_GetError ());
659 1035
732void 1108void
733error (char *message) 1109error (char *message)
734 CODE: 1110 CODE:
735 fprintf (stderr, "ERROR: %s\n", message); 1111 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32 1112#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1113 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
738#endif 1114#endif
739 1115
740void 1116void
741fatal (char *message) 1117fatal (char *message)
742 CODE: 1118 CODE:
743 fprintf (stderr, "FATAL: %s\n", message); 1119 fprintf (stderr, "FATAL: %s\n", message);
744#ifdef _WIN32 1120#ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1121 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
746#endif 1122#endif
747 _exit (1); 1123 _exit (1);
748 1124
749void 1125void
750_exit (int retval) 1126_exit (int retval = 0)
751 CODE: 1127 CODE:
1128#ifdef WIN32
1129 ExitThread (retval); // unclean, please beam me up
1130#else
752 _exit (retval); 1131 _exit (retval);
1132#endif
753 1133
1134void
1135debug ()
1136 CODE:
1137{
1138#if DEBUG
1139 VALGRIND_DO_LEAK_CHECK;
1140#endif
1141}
1142
754MODULE = CFClient PACKAGE = CFClient::Font 1143MODULE = Deliantra::Client PACKAGE = DC::Font
755 1144
756CFClient::Font 1145PROTOTYPES: DISABLE
1146
1147DC::Font
757new_from_file (SV *class, char *path, int id = 0) 1148new_from_file (SV *class, char *path, int id = 0)
758 CODE: 1149 CODE:
759{ 1150{
760 int count; 1151 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1152 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764} 1155}
765 OUTPUT: 1156 OUTPUT:
766 RETVAL 1157 RETVAL
767 1158
768void 1159void
769DESTROY (CFClient::Font self) 1160DESTROY (DC::Font self)
770 CODE: 1161 CODE:
771 pango_font_description_free (self); 1162 pango_font_description_free (self);
772 1163
773void 1164void
774make_default (CFClient::Font self) 1165make_default (DC::Font self)
1166 PROTOTYPE: $
775 CODE: 1167 CODE:
776 default_font = self; 1168 default_font = self;
777 1169
778MODULE = CFClient PACKAGE = CFClient::Layout 1170MODULE = Deliantra::Client PACKAGE = DC::Layout
779 1171
1172PROTOTYPES: DISABLE
1173
780void 1174void
781reset_glyph_cache () 1175glyph_cache_backup ()
1176 PROTOTYPE:
782 CODE: 1177 CODE:
1178 tc_backup ();
1179
1180void
1181glyph_cache_restore ()
1182 PROTOTYPE:
1183 CODE:
783 tc_clear (); 1184 tc_restore ();
784 1185
785CFClient::Layout 1186DC::Layout
786new (SV *class) 1187new (SV *class)
787 CODE: 1188 CODE:
788 New (0, RETVAL, 1, struct cf_layout); 1189 New (0, RETVAL, 1, struct cf_layout);
789 1190
790 RETVAL->pl = pango_layout_new (opengl_context); 1191 RETVAL->pl = pango_layout_new (opengl_context);
792 RETVAL->g = 1.; 1193 RETVAL->g = 1.;
793 RETVAL->b = 1.; 1194 RETVAL->b = 1.;
794 RETVAL->a = 1.; 1195 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT; 1196 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0; 1197 RETVAL->font = 0;
1198 RETVAL->rc = rc_alloc ();
797 1199
798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1200 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL); 1201 layout_update_font (RETVAL);
800 OUTPUT: 1202 OUTPUT:
801 RETVAL 1203 RETVAL
802 1204
803void 1205void
804DESTROY (CFClient::Layout self) 1206DESTROY (DC::Layout self)
805 CODE: 1207 CODE:
806 g_object_unref (self->pl); 1208 g_object_unref (self->pl);
1209 rc_free (self->rc);
807 Safefree (self); 1210 Safefree (self);
808 1211
809void 1212void
810set_text (CFClient::Layout self, SV *text_) 1213set_text (DC::Layout self, SV *text_)
811 CODE: 1214 CODE:
812{ 1215{
813 STRLEN textlen; 1216 STRLEN textlen;
814 char *text = SvPVutf8 (text_, textlen); 1217 char *text = SvPVutf8 (text_, textlen);
815 1218
816 pango_layout_set_text (self->pl, text, textlen); 1219 pango_layout_set_text (self->pl, text, textlen);
817} 1220}
818 1221
819void 1222void
820set_markup (CFClient::Layout self, SV *text_) 1223set_markup (DC::Layout self, SV *text_)
821 CODE: 1224 CODE:
822{ 1225{
823 STRLEN textlen; 1226 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1227 char *text = SvPVutf8 (text_, textlen);
825 1228
826 pango_layout_set_markup (self->pl, text, textlen); 1229 pango_layout_set_markup (self->pl, text, textlen);
827} 1230}
828 1231
829void 1232void
830set_shapes (CFClient::Layout self, ...) 1233set_shapes (DC::Layout self, ...)
831 CODE: 1234 CODE:
832{ 1235{
833 PangoAttrList *attrs = 0; 1236 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl); 1237 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text; 1238 const char *pos = text;
870 if (attrs) 1273 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs); 1274 pango_layout_set_attributes (self->pl, attrs);
872} 1275}
873 1276
874void 1277void
875get_shapes (CFClient::Layout self) 1278get_shapes (DC::Layout self)
876 PPCODE: 1279 PPCODE:
877{ 1280{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1281 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879 1282
880 do 1283 do
881 { 1284 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1285 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
883 1286
884 if (run && shape_attr_p (run)) 1287 if (run && shape_attr_p (run))
885 { 1288 {
886 PangoRectangle extents; 1289 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents); 1290 pango_layout_iter_get_run_extents (iter, 0, &extents);
895 1298
896 pango_layout_iter_free (iter); 1299 pango_layout_iter_free (iter);
897} 1300}
898 1301
899int 1302int
900has_wrapped (CFClient::Layout self) 1303has_wrapped (DC::Layout self)
901 CODE: 1304 CODE:
902{ 1305{
903 int lines = 1; 1306 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl); 1307 const char *text = pango_layout_get_text (self->pl);
905 1308
910} 1313}
911 OUTPUT: 1314 OUTPUT:
912 RETVAL 1315 RETVAL
913 1316
914SV * 1317SV *
915get_text (CFClient::Layout self) 1318get_text (DC::Layout self)
916 CODE: 1319 CODE:
917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1320 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
918 sv_utf8_decode (RETVAL); 1321 sv_utf8_decode (RETVAL);
919 OUTPUT: 1322 OUTPUT:
920 RETVAL 1323 RETVAL
921 1324
922void 1325void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 1326set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
924 CODE: 1327 CODE:
925 self->r = r; 1328 self->r = r;
926 self->g = g; 1329 self->g = g;
927 self->b = b; 1330 self->b = b;
928 self->a = a; 1331 self->a = a;
929 1332
930void 1333void
931set_font (CFClient::Layout self, CFClient::Font font = 0) 1334set_font (DC::Layout self, DC::Font font = 0)
932 CODE: 1335 CODE:
933 if (self->font != font) 1336 if (self->font != font)
934 { 1337 {
935 self->font = font; 1338 self->font = font;
936 layout_update_font (self); 1339 layout_update_font (self);
937 } 1340 }
938 1341
939void 1342void
940set_height (CFClient::Layout self, int base_height) 1343set_height (DC::Layout self, int base_height)
941 CODE: 1344 CODE:
942 if (self->base_height != base_height) 1345 if (self->base_height != base_height)
943 { 1346 {
944 self->base_height = base_height; 1347 self->base_height = base_height;
945 layout_update_font (self); 1348 layout_update_font (self);
946 } 1349 }
947 1350
948void 1351void
949set_width (CFClient::Layout self, int max_width = -1) 1352set_width (DC::Layout self, int max_width = -1)
950 CODE: 1353 CODE:
951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1354 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952 1355
953void 1356void
954set_indent (CFClient::Layout self, int indent) 1357set_indent (DC::Layout self, int indent)
955 CODE: 1358 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1359 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957 1360
958void 1361void
959set_spacing (CFClient::Layout self, int spacing) 1362set_spacing (DC::Layout self, int spacing)
960 CODE: 1363 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1364 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962 1365
963void 1366void
964set_ellipsise (CFClient::Layout self, int ellipsise) 1367set_ellipsise (DC::Layout self, int ellipsise)
965 CODE: 1368 CODE:
966 pango_layout_set_ellipsize (self->pl, 1369 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1370 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1371 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1372 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE 1373 : PANGO_ELLIPSIZE_NONE
971 ); 1374 );
972 1375
973void 1376void
974set_single_paragraph_mode (CFClient::Layout self, int spm) 1377set_single_paragraph_mode (DC::Layout self, int spm)
975 CODE: 1378 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1379 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977 1380
978void 1381void
979size (CFClient::Layout self) 1382size (DC::Layout self)
980 PPCODE: 1383 PPCODE:
981{ 1384{
982 int w, h; 1385 int w, h;
983 1386
984 layout_get_pixel_size (self, &w, &h); 1387 layout_get_pixel_size (self, &w, &h);
987 PUSHs (sv_2mortal (newSViv (w))); 1390 PUSHs (sv_2mortal (newSViv (w)));
988 PUSHs (sv_2mortal (newSViv (h))); 1391 PUSHs (sv_2mortal (newSViv (h)));
989} 1392}
990 1393
991int 1394int
992descent (CFClient::Layout self) 1395descent (DC::Layout self)
993 CODE: 1396 CODE:
994{ 1397{
995 PangoRectangle rect; 1398 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1399 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect); 1400 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect); 1401 RETVAL = PANGO_DESCENT (rect);
999} 1402}
1000 OUTPUT: 1403 OUTPUT:
1001 RETVAL 1404 RETVAL
1002 1405
1003int 1406int
1004xy_to_index (CFClient::Layout self, int x, int y) 1407xy_to_index (DC::Layout self, int x, int y)
1005 CODE: 1408 CODE:
1006{ 1409{
1007 int index, trailing; 1410 int index, trailing;
1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1411 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1009 RETVAL = index; 1412 RETVAL = index + trailing;
1010} 1413}
1011 OUTPUT: 1414 OUTPUT:
1012 RETVAL 1415 RETVAL
1013 1416
1014void 1417void
1015cursor_pos (CFClient::Layout self, int index) 1418cursor_pos (DC::Layout self, int index)
1016 PPCODE: 1419 PPCODE:
1017{ 1420{
1018 PangoRectangle strong_pos; 1421 PangoRectangle pos;
1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1422 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1020 1423
1021 EXTEND (SP, 3); 1424 EXTEND (SP, 3);
1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1425 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1426 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1427 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1025} 1428}
1026 1429
1027void 1430void
1028render (CFClient::Layout self, float x, float y) 1431index_to_line_x (DC::Layout self, int index, int trailing = 0)
1029 PPCODE: 1432 PPCODE:
1433{
1434 int line, x;
1435
1436 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1437#if !PANGO_VERSION_CHECK (1, 17, 3)
1438 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1439 --line;
1440#endif
1441 EXTEND (SP, 2);
1442 PUSHs (sv_2mortal (newSViv (line)));
1443 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1444}
1445
1446void
1447line_x_to_index (DC::Layout self, int line, int x)
1448 PPCODE:
1449{
1450 PangoLayoutLine *lp;
1451 int index, trailing;
1452
1453 if (line < 0)
1454 XSRETURN_EMPTY;
1455
1456 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1457 XSRETURN_EMPTY; /* do better */
1458
1459 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1460
1461 EXTEND (SP, 2);
1462 if (GIMME_V == G_SCALAR)
1463 PUSHs (sv_2mortal (newSViv (index + trailing)));
1464 else
1465 {
1466 PUSHs (sv_2mortal (newSViv (index)));
1467 PUSHs (sv_2mortal (newSViv (trailing)));
1468 }
1469}
1470
1471void
1472render (DC::Layout self, float x, float y, int flags = 0)
1473 CODE:
1474 rc_clear (self->rc);
1030 pango_opengl_render_layout_subpixel ( 1475 pango_opengl_render_layout_subpixel (
1031 self->pl, 1476 self->pl,
1477 self->rc,
1032 x * PANGO_SCALE, y * PANGO_SCALE, 1478 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a 1479 self->r, self->g, self->b, self->a,
1480 flags
1034 ); 1481 );
1482 // we assume that context_change actually clears/frees stuff
1483 // and does not do any recomputation...
1484 pango_layout_context_changed (self->pl);
1035 1485
1486void
1487draw (DC::Layout self)
1488 CODE:
1489{
1490 glEnable (GL_TEXTURE_2D);
1491 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1492 glEnable (GL_BLEND);
1493 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1494 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1495 glEnable (GL_ALPHA_TEST);
1496 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1497
1498 rc_draw (self->rc);
1499
1500 glDisable (GL_ALPHA_TEST);
1501 glDisable (GL_BLEND);
1502 glDisable (GL_TEXTURE_2D);
1503}
1504
1036MODULE = CFClient PACKAGE = CFClient::Texture 1505MODULE = Deliantra::Client PACKAGE = DC::Texture
1037 1506
1038void 1507PROTOTYPES: ENABLE
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044 1508
1045 if (ow && oh) 1509void
1510pad (SV *data_, int ow, int oh, int nw, int nh)
1511 CODE:
1512{
1513 if ((nw != ow || nh != oh) && SvOK (data_))
1046 { 1514 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen; 1515 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen); 1516 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh); 1517 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1518 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058 1519
1059 SvPOK_only (result_); 1520 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp); 1521 SvCUR_set (result_, nw * nh * bpp);
1061 1522
1062 memset (SvPVX (result_), 0, nw * nh * bpp); 1523 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--) 1524 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1525 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065 1526
1066 sv_setsv (data_, result_); 1527 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 } 1528 }
1073} 1529}
1074 1530
1075void 1531void
1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1532draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1082{ 1538{
1083 HV *hv = (HV *)SvRV (self); 1539 HV *hv = (HV *)SvRV (self);
1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1540 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1541 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1542 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1543
1544 if (name <= 0)
1545 XSRETURN_EMPTY;
1087 1546
1088 if (items < 5) 1547 if (items < 5)
1089 { 1548 {
1090 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1549 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1091 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1550 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1119 glDisable (GL_ALPHA_TEST); 1578 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND); 1579 glDisable (GL_BLEND);
1121 } 1580 }
1122} 1581}
1123 1582
1583IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1584 CODE:
1585{
1586 GLint width;
1587 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1588 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1589 RETVAL = width > 0;
1590}
1591 OUTPUT:
1592 RETVAL
1593
1124MODULE = CFClient PACKAGE = CFClient::Map 1594MODULE = Deliantra::Client PACKAGE = DC::Map
1125 1595
1126CFClient::Map 1596PROTOTYPES: DISABLE
1127new (SV *class, int map_width, int map_height) 1597
1598DC::Map
1599new (SV *class)
1128 CODE: 1600 CODE:
1129 New (0, RETVAL, 1, struct map); 1601 New (0, RETVAL, 1, struct map);
1130 RETVAL->x = 0; 1602 RETVAL->x = 0;
1131 RETVAL->y = 0; 1603 RETVAL->y = 0;
1132 RETVAL->w = map_width; 1604 RETVAL->w = 0;
1133 RETVAL->h = map_height; 1605 RETVAL->h = 0;
1134 RETVAL->ox = 0; 1606 RETVAL->ox = 0;
1135 RETVAL->oy = 0; 1607 RETVAL->oy = 0;
1136 RETVAL->faces = 8192; 1608 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1137 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1609 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1138 RETVAL->texs = 8192;
1139 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1140 RETVAL->rows = 0; 1610 RETVAL->rows = 0;
1141 RETVAL->row = 0; 1611 RETVAL->row = 0;
1142 OUTPUT: 1612 OUTPUT:
1143 RETVAL 1613 RETVAL
1144 1614
1145void 1615void
1146DESTROY (CFClient::Map self) 1616DESTROY (DC::Map self)
1147 CODE: 1617 CODE:
1148{ 1618{
1149 map_clear (self); 1619 map_clear (self);
1150 Safefree (self->face); 1620 Safefree (self->face2tile);
1151 Safefree (self->tex); 1621 Safefree (self->tex);
1152 Safefree (self); 1622 Safefree (self);
1153} 1623}
1154 1624
1155void 1625void
1626resize (DC::Map self, int map_width, int map_height)
1627 CODE:
1628 self->w = map_width;
1629 self->h = map_height;
1630
1631void
1156clear (CFClient::Map self) 1632clear (DC::Map self)
1157 CODE: 1633 CODE:
1158 map_clear (self); 1634 map_clear (self);
1159 1635
1160void 1636void
1161set_face (CFClient::Map self, int face, int texid) 1637set_tileid (DC::Map self, int face, int tile)
1162 CODE: 1638 CODE:
1163{ 1639{
1164 while (self->faces <= face) 1640 need_facenum (self, face); self->face2tile [face] = tile;
1165 { 1641 need_texid (self, tile);
1166 Append (mapface, self->face, self->faces, self->faces);
1167 self->faces *= 2;
1168 }
1169
1170 self->face [face] = texid;
1171} 1642}
1172 1643
1173void 1644void
1645set_smooth (DC::Map self, int face, int smooth, int level)
1646 CODE:
1647{
1648 tileid texid;
1649 maptex *tex;
1650
1651 if (face < 0 || face >= self->faces)
1652 return;
1653
1654 if (smooth < 0 || smooth >= self->faces)
1655 return;
1656
1657 texid = self->face2tile [face];
1658
1659 if (!texid)
1660 return;
1661
1662 tex = self->tex + texid;
1663 tex->smoothtile = self->face2tile [smooth];
1664 tex->smoothlevel = level;
1665}
1666
1667void
1174set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1668set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1175 CODE: 1669 CODE:
1176{ 1670{
1177 while (self->texs <= texid) 1671 need_texid (self, texid);
1178 {
1179 Append (maptex, self->tex, self->texs, self->texs);
1180 self->texs *= 2;
1181 }
1182 1672
1183 { 1673 {
1184 maptex *tex = self->tex + texid; 1674 maptex *tex = self->tex + texid;
1185 1675
1186 tex->name = name; 1676 tex->name = name;
1203 // from transparent color bleeding and ugly wrapping effects. 1693 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1694 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1205} 1695}
1206 1696
1207int 1697int
1208ox (CFClient::Map self) 1698ox (DC::Map self)
1209 ALIAS: 1699 ALIAS:
1210 oy = 1 1700 oy = 1
1211 x = 2 1701 x = 2
1212 y = 3 1702 y = 3
1213 w = 4 1703 w = 4
1224 } 1714 }
1225 OUTPUT: 1715 OUTPUT:
1226 RETVAL 1716 RETVAL
1227 1717
1228void 1718void
1229scroll (CFClient::Map self, int dx, int dy) 1719scroll (DC::Map self, int dx, int dy)
1230 CODE: 1720 CODE:
1231{ 1721{
1232 if (dx > 0) 1722 if (dx > 0)
1233 map_blank (self, self->x, self->y, dx - 1, self->h); 1723 map_blank (self, self->x, self->y, dx, self->h);
1234 else if (dx < 0) 1724 else if (dx < 0)
1235 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1725 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1236 1726
1237 if (dy > 0) 1727 if (dy > 0)
1238 map_blank (self, self->x, self->y, self->w, dy - 1); 1728 map_blank (self, self->x, self->y, self->w, dy);
1239 else if (dy < 0) 1729 else if (dy < 0)
1240 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1730 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1241 1731
1242 self->ox += dx; self->x += dx; 1732 self->ox += dx; self->x += dx;
1243 self->oy += dy; self->y += dy; 1733 self->oy += dy; self->y += dy;
1244 1734
1245 while (self->y < 0) 1735 while (self->y < 0)
1249 self->rows += MAP_EXTEND_Y; 1739 self->rows += MAP_EXTEND_Y;
1250 self->y += MAP_EXTEND_Y; 1740 self->y += MAP_EXTEND_Y;
1251 } 1741 }
1252} 1742}
1253 1743
1254void 1744SV *
1255map1a_update (CFClient::Map self, SV *data_) 1745map1a_update (DC::Map self, SV *data_, int extmap)
1256 CODE: 1746 CODE:
1257{ 1747{
1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1748 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1259 uint8_t *data_end = (uint8_t *)SvEND (data_); 1749 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell; 1750 mapcell *cell;
1261 int x, y, flags; 1751 int x, y, z, flags;
1752 AV *missing = newAV ();
1753 RETVAL = newRV_noinc ((SV *)missing);
1262 1754
1263 while (data < data_end) 1755 while (data < data_end - 1)
1264 { 1756 {
1265 flags = (data [0] << 8) + data [1]; data += 2; 1757 flags = (data [0] << 8) + data [1]; data += 2;
1266 1758
1267 x = self->x + ((flags >> 10) & 63); 1759 x = self->x + ((flags >> 10) & 63);
1268 y = self->y + ((flags >> 4) & 63); 1760 y = self->y + ((flags >> 4) & 63);
1269 1761
1270 cell = map_get_cell (self, x, y); 1762 cell = map_get_cell (self, x, y);
1271 1763
1272 if (flags & 15) 1764 if (flags & 15)
1273 { 1765 {
1274 if (cell->darkness < 0) 1766 if (!cell->darkness)
1275 { 1767 {
1768 memset (cell, 0, sizeof (*cell));
1276 cell->darkness = 0; 1769 cell->darkness = 256;
1277 cell->face [0] = 0;
1278 cell->face [1] = 0;
1279 cell->face [2] = 0;
1280 } 1770 }
1281 1771
1282 cell->darkness = flags & 8 ? *data++ : 255;
1283
1284 //TODO: don't trust server data to be in-range(!) 1772 //TODO: don't trust server data to be in-range(!)
1285 1773
1286 if (flags & 4) 1774 if (flags & 8)
1287 { 1775 {
1288 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1776 if (extmap)
1777 {
1778 uint8_t ext, cmd;
1779
1780 do
1781 {
1782 ext = *data++;
1783 cmd = ext & 0x7f;
1784
1785 if (cmd < 4)
1786 cell->darkness = 255 - ext * 64 + 1;
1787 else if (cmd == 5) // health
1788 {
1789 cell->stat_width = 1;
1790 cell->stat_hp = *data++;
1791 }
1792 else if (cmd == 6) // monster width
1793 cell->stat_width = *data++ + 1;
1794 else if (cmd == 0x47)
1795 {
1796 if (*data == 1) cell->player = data [1];
1797 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1798 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1799 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1800
1801 data += *data + 1;
1802 }
1803 else if (cmd == 8) // cell flags
1804 cell->flags = *data++;
1805 else if (ext & 0x40) // unknown, multibyte => skip
1806 data += *data + 1;
1807 else
1808 data++;
1809 }
1810 while (ext & 0x80);
1811 }
1812 else
1813 cell->darkness = *data++ + 1;
1289 } 1814 }
1290 1815
1816 for (z = 0; z <= 2; ++z)
1291 if (flags & 2) 1817 if (flags & (4 >> z))
1292 { 1818 {
1293 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1819 faceid face = (data [0] << 8) + data [1]; data += 2;
1820 need_facenum (self, face);
1821 cell->tile [z] = self->face2tile [face];
1822
1823 if (cell->tile [z])
1824 {
1825 maptex *tex = self->tex + cell->tile [z];
1826 if (!tex->name)
1827 av_push (missing, newSViv (cell->tile [z]));
1828
1829 if (tex->smoothtile)
1830 {
1831 maptex *smooth = self->tex + tex->smoothtile;
1832 if (!smooth->name)
1833 av_push (missing, newSViv (tex->smoothtile));
1834 }
1835 }
1294 } 1836 }
1295
1296 if (flags & 1)
1297 {
1298 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 }
1300 } 1837 }
1301 else 1838 else
1302 cell->darkness = -1; 1839 CELL_CLEAR (cell);
1303 } 1840 }
1304} 1841}
1842 OUTPUT:
1843 RETVAL
1305 1844
1306SV * 1845SV *
1307mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1846mapmap (DC::Map self, int x0, int y0, int w, int h)
1308 CODE: 1847 CODE:
1309{ 1848{
1310 int x1, x; 1849 int x1, x;
1311 int y1, y; 1850 int y1, y;
1312 int z; 1851 int z;
1333 { 1872 {
1334 mapcell *cell = row->col + (x - row->c0); 1873 mapcell *cell = row->col + (x - row->c0);
1335 1874
1336 for (z = 0; z <= 0; z++) 1875 for (z = 0; z <= 0; z++)
1337 { 1876 {
1338 mapface face = cell->face [z];
1339
1340 if (face)
1341 {
1342 maptex tex = self->tex [face]; 1877 maptex tex = self->tex [cell->tile [z]];
1343 int a0 = 255 - tex.a; 1878 int a0 = 255 - tex.a;
1344 int a1 = tex.a; 1879 int a1 = tex.a;
1345 1880
1346 r = (r * a0 + tex.r * a1) / 255; 1881 r = (r * a0 + tex.r * a1) / 255;
1347 g = (g * a0 + tex.g * a1) / 255; 1882 g = (g * a0 + tex.g * a1) / 255;
1348 b = (b * a0 + tex.b * a1) / 255; 1883 b = (b * a0 + tex.b * a1) / 255;
1349 a = (a * a0 + tex.a * a1) / 255; 1884 a = (a * a0 + tex.a * a1) / 255;
1350 }
1351 } 1885 }
1352 } 1886 }
1353 1887
1354 *map++ = (r ) 1888 *map++ = (r )
1355 | (g << 8) 1889 | (g << 8)
1362} 1896}
1363 OUTPUT: 1897 OUTPUT:
1364 RETVAL 1898 RETVAL
1365 1899
1366void 1900void
1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1901draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1368 CODE: 1902 CODE:
1369{ 1903{
1370 int vx, vy;
1371 int x, y, z; 1904 int x, y, z;
1372 int last_name;
1373 mapface face;
1374 1905
1375 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1906 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1376 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1907 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1908 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1909 smooth_key skey;
1910 int pl_x, pl_y;
1911 maptex pl_tex;
1912 rc_t *rc = rc_alloc ();
1913 rc_key_t key;
1914 rc_array_t *arr;
1377 1915
1378 /* 1916 pl_tex.name = 0;
1379 int vx = self->vx = self->w >= sw
1380 ? self->x + (self->w - sw) / 2
1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1382 1917
1383 int vy = self->vy = self->h >= sh 1918 // thats current max. sorry.
1384 ? self->y + (self->h - sh) / 2 1919 if (sw > 255) sw = 255;
1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1920 if (sh > 255) sh = 255;
1386 */
1387 1921
1388 glColor4ub (255, 255, 255, 255); 1922 // clear key, in case of extra padding
1923 memset (&skey, 0, sizeof (skey));
1924
1925 memset (&key, 0, sizeof (key));
1926 key.r = 255;
1927 key.g = 255;
1928 key.b = 255;
1929 key.a = 255;
1930 key.mode = GL_QUADS;
1931 key.format = GL_T2F_V3F;
1932 key.texname = -1;
1933
1934 mx += self->x;
1935 my += self->y;
1936
1937 // first pass: determine smooth_max
1938 // rather ugly, if you ask me
1939 // could also be stored inside mapcell and updated on change
1940 memset (smooth_max, 0, sizeof (smooth_max));
1941
1942 for (y = 0; y < sh; y++)
1943 if (0 <= y + my && y + my < self->rows)
1944 {
1945 maprow *row = self->row + (y + my);
1946
1947 for (x = 0; x < sw; x++)
1948 if (row->c0 <= x + mx && x + mx < row->c1)
1949 {
1950 mapcell *cell = row->col + (x + mx - row->c0);
1951
1952 smooth_max[x + 1][y + 1] =
1953 MAX (self->tex [cell->tile [0]].smoothlevel,
1954 MAX (self->tex [cell->tile [1]].smoothlevel,
1955 self->tex [cell->tile [2]].smoothlevel));
1956 }
1957 }
1389 1958
1390 glEnable (GL_BLEND); 1959 glEnable (GL_BLEND);
1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1960 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1392 glEnable (GL_TEXTURE_2D);
1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1961 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1394 1962
1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
1398
1399 for (z = 0; z < 3; z++) 1963 for (z = 0; z <= 2; z++)
1964 {
1965 memset (smooth_level, 0, sizeof (smooth_level));
1966
1400 for (y = 0; y < sh; y++) 1967 for (y = 0; y < sh; y++)
1401 if (0 <= y + vy && y + vy < self->rows) 1968 if (0 <= y + my && y + my < self->rows)
1402 { 1969 {
1403 maprow *row = self->row + (y + vy); 1970 maprow *row = self->row + (y + my);
1404 1971
1405 for (x = 0; x < sw; x++) 1972 for (x = 0; x < sw; x++)
1406 if (row->c0 <= x + vx && x + vx < row->c1) 1973 if (row->c0 <= x + mx && x + mx < row->c1)
1407 { 1974 {
1408 mapcell *cell = row->col + (x + vx - row->c0); 1975 mapcell *cell = row->col + (x + mx - row->c0);
1409
1410 face = cell->face [z]; 1976 tileid tile = cell->tile [z];
1411 1977
1412 if (face) 1978 if (tile)
1979 {
1980 maptex tex = self->tex [tile];
1981 int px = (x + 1) * T - tex.w;
1982 int py = (y + 1) * T - tex.h;
1983
1984 if (key.texname != tex.name)
1985 {
1986 if (!tex.name)
1987 tex = self->tex [2]; /* missing, replace by noface */
1988
1989 key.texname = tex.name;
1990 arr = rc_array (rc, &key);
1991 }
1992
1993 if (expect_false (cell->player == player) && expect_false (z == 2))
1994 {
1995 pl_x = px;
1996 pl_y = py;
1997 pl_tex = tex;
1998 continue;
1999 }
2000
2001 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2002 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2003 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2004 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2005
2006 if (expect_false (cell->flags) && expect_false (z == 2))
2007 {
2008 // overlays such as the speech bubble, probably more to come
2009 if (cell->flags & 1)
2010 {
2011 maptex tex = self->tex [1];
2012 int px = x * T + T * 2 / 32;
2013 int py = y * T - T * 6 / 32;
2014
2015 if (tex.name)
2016 {
2017 if (key.texname != tex.name)
2018 {
2019 key.texname = tex.name;
2020 arr = rc_array (rc, &key);
2021 }
2022
2023 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2024 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
2025 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
2026 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
2027 }
2028 }
2029 }
2030
2031 // update smooth hash
2032 if (tex.smoothtile)
2033 {
2034 skey.tile = tex.smoothtile;
2035 skey.level = tex.smoothlevel;
2036
2037 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
2038
2039 // add bits to current tile and all neighbours. skey.x|y is
2040 // shifted +1|+1 so we always stay positive.
2041
2042 // bits is ___n cccc CCCC bbbb
2043 // n do not draw borders&corners
2044 // c draw these corners, but...
2045 // C ... not these
2046 // b draw these borders
2047
2048 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2049 // ┃· ·· ·┃ ━━
2050
2051 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2052 // ·· ·· ·┏ ┓·
2053
2054 // full tile
2055 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2056
2057 // borders
2058 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2059 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2060 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2061 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2062
2063 // corners
2064 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2065 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2066 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2067 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2068 }
2069 }
2070 }
2071 }
2072
2073 rc_draw (rc);
2074 rc_clear (rc);
2075
2076 // go through all smoothlevels, lowest to highest, then draw.
2077 // this is basically counting sort
2078 {
2079 int w, b;
2080
2081 glEnable (GL_TEXTURE_2D);
2082 glBegin (GL_QUADS);
2083 for (w = 0; w < 256 / 32; ++w)
2084 {
2085 uint32_t smask = smooth_level [w];
2086 if (smask)
2087 for (b = 0; b < 32; ++b)
2088 if (smask & (((uint32_t)1) << b))
1413 { 2089 {
1414 maptex tex = self->tex [face]; 2090 int level = (w << 5) | b;
2091 HE *he;
1415 2092
1416 int px = (x + 1) * 32 - tex.w; 2093 hv_iterinit (smooth);
1417 int py = (y + 1) * 32 - tex.h; 2094 while ((he = hv_iternext (smooth)))
1418
1419 if (last_name != tex.name)
1420 { 2095 {
2096 smooth_key *skey = (smooth_key *)HeKEY (he);
2097 IV bits = SvIVX (HeVAL (he));
2098
2099 if (!(bits & 0x1000)
2100 && skey->level == level
2101 && level > smooth_max [skey->x][skey->y])
2102 {
2103 maptex tex = self->tex [skey->tile];
2104 int px = (((int)skey->x) - 1) * T;
2105 int py = (((int)skey->y) - 1) * T;
2106 int border = bits & 15;
2107 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2108 float dx = tex.s * .0625f; // 16 images/row
2109 float dy = tex.t * .5f ; // 2 images/column
2110
2111 if (tex.name)
2112 {
2113 // this time avoiding texture state changes
2114 // save gobs of state changes.
2115 if (key.texname != tex.name)
2116 {
1421 glEnd (); 2117 glEnd ();
1422 last_name = tex.name;
1423 glBindTexture (GL_TEXTURE_2D, last_name); 2118 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1424 glBegin (GL_QUADS); 2119 glBegin (GL_QUADS);
2120 }
2121
2122 if (border)
2123 {
2124 float ox = border * dx;
2125
2126 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2127 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2128 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2129 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2130 }
2131
2132 if (corner)
2133 {
2134 float ox = corner * dx;
2135
2136 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2137 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2138 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2139 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2140 }
2141 }
2142 }
1425 } 2143 }
1426
1427 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1428 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1429 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1430 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1431 } 2144 }
1432 }
1433 } 2145 }
1434 2146
1435 glEnd (); 2147 glEnd ();
1436
1437 glDisable (GL_TEXTURE_2D); 2148 glDisable (GL_TEXTURE_2D);
2149 key.texname = -1;
2150 }
2151
2152 hv_clear (smooth);
2153 }
2154
2155 if (pl_tex.name)
2156 {
2157 maptex tex = pl_tex;
2158 int px = pl_x + sdx;
2159 int py = pl_y + sdy;
2160
2161 key.texname = tex.name;
2162 arr = rc_array (rc, &key);
2163
2164 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2165 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2166 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2167 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2168
2169 rc_draw (rc);
2170 }
2171
1438 glDisable (GL_BLEND); 2172 glDisable (GL_BLEND);
1439} 2173 rc_free (rc);
1440 2174
2175 // top layer: overlays such as the health bar
2176 for (y = 0; y < sh; y++)
2177 if (0 <= y + my && y + my < self->rows)
2178 {
2179 maprow *row = self->row + (y + my);
2180
2181 for (x = 0; x < sw; x++)
2182 if (row->c0 <= x + mx && x + mx < row->c1)
2183 {
2184 mapcell *cell = row->col + (x + mx - row->c0);
2185
2186 int px = x * T;
2187 int py = y * T;
2188
2189 if (cell->stat_hp)
2190 {
2191 int width = cell->stat_width * T;
2192 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2193
2194 glColor3ub (0, 0, 0);
2195 glRectf (px + 1, py - thick - 2,
2196 px + width - 1, py);
2197
2198 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2199 glRectf (px + 2,
2200 py - thick - 1,
2201 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2202 }
2203 }
2204 }
2205}
2206
1441void 2207void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data) 2208draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE: 2209 CODE:
1444{ 2210{
1445 static float color[16][3] = { 2211 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F }, 2212 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F }, 2213 { 1.00F, 1.00F, 1.00F },
1497 glDisable (GL_BLEND); 2263 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D); 2264 glDisable (GL_TEXTURE_2D);
1499} 2265}
1500 2266
1501void 2267void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2268fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1503 PPCODE: 2269 PPCODE:
1504{ 2270{
1505 int vx, vy;
1506 int x, y; 2271 int x, y;
2272 int sw1 = sw + 2;
2273 int sh1 = sh + 2;
2274 int sh3 = sh * 3;
1507 int sw4 = (sw + 3) & ~3; 2275 int sw34 = (sw * 3 + 3) & ~3;
2276 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2277 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2278 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1510 2279
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv); 2280 SvPOK_only (darkness3_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh); 2281 SvCUR_set (darkness3_sv, sw34 * sh3);
1514 2282
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2283 mx += self->x - 1;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2284 my += self->y - 1;
1517 2285
2286 memset (darkness1, 255 - FOW_DARKNESS, sw1 * sh1);
2287
1518 for (y = 0; y < sh; y++) 2288 for (y = 0; y < sh1; y++)
1519 if (0 <= y + vy && y + vy < self->rows) 2289 if (0 <= y + my && y + my < self->rows)
1520 { 2290 {
1521 maprow *row = self->row + (y + vy); 2291 maprow *row = self->row + (y + my);
1522 2292
1523 for (x = 0; x < sw; x++) 2293 for (x = 0; x < sw1; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1) 2294 if (row->c0 <= x + mx && x + mx < row->c1)
1525 { 2295 {
1526 mapcell *cell = row->col + (x + vx - row->c0); 2296 mapcell *cell = row->col + (x + mx - row->c0);
1527 2297
1528 darkness[y * sw4 + x] = cell->darkness < 0 2298 darkness1 [y * sw1 + x] = cell->darkness
2299 ? 255 - (cell->darkness - 1)
1529 ? 255 - FOW_DARKNESS 2300 : 255 - FOW_DARKNESS;
1530 : 255 - cell->darkness;
1531 } 2301 }
1532 } 2302 }
1533 2303
2304 for (y = 0; y < sh; ++y)
2305 for (x = 0; x < sw; ++x)
2306 {
2307 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2308 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2309 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2310 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2311 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2312 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2313 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2314 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2315 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2316
2317 uint8_t r11 = (d11 + d21 + d12) / 3;
2318 uint8_t r21 = d21;
2319 uint8_t r31 = (d21 + d31 + d32) / 3;
2320
2321 uint8_t r12 = d12;
2322 uint8_t r22 = d22;
2323 uint8_t r32 = d32;
2324
2325 uint8_t r13 = (d13 + d23 + d12) / 3;
2326 uint8_t r23 = d23;
2327 uint8_t r33 = (d23 + d33 + d32) / 3;
2328
2329 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2330 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2331 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2332 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2333 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2334 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2335 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2336 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2337 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2338 }
2339
2340 free (darkness1);
2341
1534 EXTEND (SP, 3); 2342 EXTEND (SP, 3);
1535 PUSHs (sv_2mortal (newSViv (sw4))); 2343 PUSHs (sv_2mortal (newSViv (sw34)));
1536 PUSHs (sv_2mortal (newSViv (sh))); 2344 PUSHs (sv_2mortal (newSViv (sh3)));
1537 PUSHs (darkness_sv); 2345 PUSHs (darkness3_sv);
1538} 2346}
1539 2347
1540SV * 2348SV *
1541get_rect (CFClient::Map self, int x0, int y0, int w, int h) 2349get_rect (DC::Map self, int x0, int y0, int w, int h)
1542 CODE: 2350 CODE:
1543{ 2351{
1544 int x, y, x1, y1; 2352 int x, y, x1, y1;
1545 SV *data_sv = newSV (w * h * 7 + 5); 2353 SV *data_sv = newSV (w * h * 7 + 5);
1546 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2354 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1571 if (row && row->c0 <= x && x < row->c1) 2379 if (row && row->c0 <= x && x < row->c1)
1572 { 2380 {
1573 mapcell *cell = row->col + (x - row->c0); 2381 mapcell *cell = row->col + (x - row->c0);
1574 uint8_t flags = 0; 2382 uint8_t flags = 0;
1575 2383
1576 if (cell->face [0]) flags |= 1; 2384 if (cell->tile [0]) flags |= 1;
1577 if (cell->face [1]) flags |= 2; 2385 if (cell->tile [1]) flags |= 2;
1578 if (cell->face [2]) flags |= 4; 2386 if (cell->tile [2]) flags |= 4;
1579 2387
1580 *data++ = flags; 2388 *data++ = flags;
1581 2389
1582 if (flags & 1) 2390 if (flags & 1)
1583 { 2391 {
2392 tileid tile = cell->tile [0];
1584 *data++ = cell->face [0] >> 8; 2393 *data++ = tile >> 8;
1585 *data++ = cell->face [0]; 2394 *data++ = tile;
1586 } 2395 }
1587 2396
1588 if (flags & 2) 2397 if (flags & 2)
1589 { 2398 {
2399 tileid tile = cell->tile [1];
1590 *data++ = cell->face [1] >> 8; 2400 *data++ = tile >> 8;
1591 *data++ = cell->face [1]; 2401 *data++ = tile;
1592 } 2402 }
1593 2403
1594 if (flags & 4) 2404 if (flags & 4)
1595 { 2405 {
2406 tileid tile = cell->tile [2];
1596 *data++ = cell->face [2] >> 8; 2407 *data++ = tile >> 8;
1597 *data++ = cell->face [2]; 2408 *data++ = tile;
1598 } 2409 }
1599 } 2410 }
1600 else 2411 else
1601 *data++ = 0; 2412 *data++ = 0;
1602 } 2413 }
1603 } 2414 }
1604 2415
2416 /* if size is w*h + 5 then no data has been found */
2417 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2418 {
1605 SvPOK_only (data_sv); 2419 SvPOK_only (data_sv);
1606 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2420 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2421 }
2422
1607 RETVAL = data_sv; 2423 RETVAL = data_sv;
1608} 2424}
1609 OUTPUT: 2425 OUTPUT:
1610 RETVAL 2426 RETVAL
1611 2427
1612void 2428void
1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 2429set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1614 PPCODE: 2430 PPCODE:
1615{ 2431{
1616 int x, y, z; 2432 int x, y, z;
1617 int w, h; 2433 int w, h;
1618 int x1, y1; 2434 int x1, y1;
2435 STRLEN len;
2436 uint8_t *data, *end;
2437
2438 len = SvLEN (data_sv);
2439 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2440 data = SvPVbyte_nolen (data_sv);
2441 end = data + len + 8;
2442
2443 if (len < 5)
2444 XSRETURN_EMPTY;
1619 2445
1620 if (*data++ != 0) 2446 if (*data++ != 0)
1621 return; /* version mismatch */ 2447 XSRETURN_EMPTY; /* version mismatch */
1622 2448
1623 w = *data++ << 8; w |= *data++; 2449 w = *data++ << 8; w |= *data++;
1624 h = *data++ << 8; h |= *data++; 2450 h = *data++ << 8; h |= *data++;
1625 2451
1626 // we need to do this 'cause we don't keep an absolute coord system for rows 2452 // we need to do this 'cause we don't keep an absolute coord system for rows
1638 { 2464 {
1639 maprow *row = map_get_row (self, y); 2465 maprow *row = map_get_row (self, y);
1640 2466
1641 for (x = x0; x < x1; x++) 2467 for (x = x0; x < x1; x++)
1642 { 2468 {
2469 uint8_t flags;
2470
2471 if (data + 7 >= end)
2472 XSRETURN_EMPTY;
2473
1643 uint8_t flags = *data++; 2474 flags = *data++;
1644 2475
1645 if (flags) 2476 if (flags)
1646 { 2477 {
1647 mapface face[3] = { 0, 0, 0 };
1648
1649 mapcell *cell = row_get_cell (row, x); 2478 mapcell *cell = row_get_cell (row, x);
2479 tileid tile[3] = { 0, 0, 0 };
1650 2480
1651 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2481 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1652 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2482 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1653 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2483 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1654 2484
1655 if (cell->darkness <= 0) 2485 if (cell->darkness == 0)
1656 { 2486 {
1657 cell->darkness = -1; 2487 /*cell->darkness = 0;*/
2488 EXTEND (SP, 3);
1658 2489
1659 for (z = 0; z <= 2; z++) 2490 for (z = 0; z <= 2; z++)
1660 { 2491 {
1661 cell->face[z] = face[z]; 2492 tileid t = tile [z];
1662 2493
1663 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2494 if (t >= self->texs || (t && !self->tex [t].name))
2495 {
1664 XPUSHs (sv_2mortal (newSViv (face[z]))); 2496 PUSHs (sv_2mortal (newSViv (t)));
2497 need_texid (self, t);
2498 }
2499
2500 cell->tile [z] = t;
1665 } 2501 }
1666 } 2502 }
1667 } 2503 }
1668 } 2504 }
1669 } 2505 }
1670} 2506}
1671 2507
1672MODULE = CFClient PACKAGE = CFClient::MixChunk 2508MODULE = Deliantra::Client PACKAGE = DC::RW
1673 2509
1674CFClient::MixChunk 2510DC::RW
1675new_from_file (SV *class, char *path) 2511new (SV *class, SV *data_sv)
1676 CODE: 2512 CODE:
1677 RETVAL = Mix_LoadWAV (path); 2513{
2514 STRLEN datalen;
2515 char *data = SvPVbyte (data_sv, datalen);
2516
2517 RETVAL = SDL_RWFromConstMem (data, datalen);
2518}
1678 OUTPUT: 2519 OUTPUT:
1679 RETVAL 2520 RETVAL
1680 2521
2522DC::RW
2523new_from_file (SV *class, const char *path, const char *mode = "rb")
2524 CODE:
2525 RETVAL = SDL_RWFromFile (path, mode);
2526 OUTPUT:
2527 RETVAL
2528
2529# fails on win32:
2530# dc.xs(2268) : error C2059: syntax error : '('
1681void 2531#void
2532#close (DC::RW self)
2533# CODE:
2534# (self->(close)) (self);
2535
2536MODULE = Deliantra::Client PACKAGE = DC::Channel
2537
2538PROTOTYPES: DISABLE
2539
2540DC::Channel
2541find ()
2542 CODE:
2543{
2544 RETVAL = Mix_GroupAvailable (-1);
2545
2546 if (RETVAL < 0)
2547 {
2548 RETVAL = Mix_GroupOldest (-1);
2549
2550 if (RETVAL < 0)
2551 XSRETURN_UNDEF;
2552
2553 Mix_HaltChannel (RETVAL);
2554 }
2555
2556 Mix_UnregisterAllEffects (RETVAL);
2557 Mix_Volume (RETVAL, 128);
2558}
2559 OUTPUT:
2560 RETVAL
2561
2562void
2563halt (DC::Channel self)
2564 CODE:
2565 Mix_HaltChannel (self);
2566
2567void
2568expire (DC::Channel self, int ticks = -1)
2569 CODE:
2570 Mix_ExpireChannel (self, ticks);
2571
2572void
2573fade_out (DC::Channel self, int ticks = -1)
2574 CODE:
2575 Mix_FadeOutChannel (self, ticks);
2576
2577int
2578volume (DC::Channel self, int volume)
2579 CODE:
2580 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2581 OUTPUT:
2582 RETVAL
2583
2584void
2585unregister_all_effects (DC::Channel self)
2586 CODE:
2587 Mix_UnregisterAllEffects (self);
2588
2589void
2590set_panning (DC::Channel self, int left, int right)
2591 CODE:
2592 left = CLAMP (left , 0, 255);
2593 right = CLAMP (right, 0, 255);
2594 Mix_SetPanning (self, left, right);
2595
2596void
2597set_distance (DC::Channel self, int distance)
2598 CODE:
2599 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2600
2601void
2602set_position (DC::Channel self, int angle, int distance)
2603 CODE:
2604
2605void
2606set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2607 CODE:
2608{
2609 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2610 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2611 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2612}
2613
2614void
2615set_reverse_stereo (DC::Channel self, int flip)
2616 CODE:
2617 Mix_SetReverseStereo (self, flip);
2618
2619MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2620
2621PROTOTYPES: DISABLE
2622
2623DC::MixChunk
2624new (SV *class, DC::RW rwops)
2625 CODE:
2626 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2627 OUTPUT:
2628 RETVAL
2629
2630void
1682DESTROY (CFClient::MixChunk self) 2631DESTROY (DC::MixChunk self)
1683 CODE: 2632 CODE:
1684 Mix_FreeChunk (self); 2633 Mix_FreeChunk (self);
1685 2634
1686int 2635int
1687volume (CFClient::MixChunk self, int volume = -1) 2636volume (DC::MixChunk self, int volume = -1)
1688 CODE: 2637 CODE:
2638 if (items > 1)
2639 volume = CLAMP (volume, 0, 128);
1689 RETVAL = Mix_VolumeChunk (self, volume); 2640 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT: 2641 OUTPUT:
1691 RETVAL 2642 RETVAL
1692 2643
1693int 2644DC::Channel
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2645play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1695 CODE: 2646 CODE:
2647{
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2648 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2649
2650 if (RETVAL < 0)
2651 XSRETURN_UNDEF;
2652
2653 if (channel < 0)
2654 {
2655 Mix_UnregisterAllEffects (RETVAL);
2656 Mix_Volume (RETVAL, 128);
2657 }
2658}
1697 OUTPUT: 2659 OUTPUT:
1698 RETVAL 2660 RETVAL
1699 2661
1700MODULE = CFClient PACKAGE = CFClient::MixMusic 2662MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1701 2663
1702int 2664int
1703volume (int volume = -1) 2665volume (int volume = -1)
2666 PROTOTYPE: ;$
1704 CODE: 2667 CODE:
2668 if (items > 0)
2669 volume = CLAMP (volume, 0, 128);
1705 RETVAL = Mix_VolumeMusic (volume); 2670 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT: 2671 OUTPUT:
1707 RETVAL 2672 RETVAL
1708 2673
1709CFClient::MixMusic 2674void
1710new_from_file (SV *class, char *path) 2675fade_out (int ms)
1711 CODE: 2676 CODE:
2677 Mix_FadeOutMusic (ms);
2678
2679void
2680halt ()
2681 CODE:
2682 Mix_HaltMusic ();
2683
2684DC::MixMusic
2685new (SV *class, DC::RW rwops)
2686 CODE:
1712 RETVAL = Mix_LoadMUS (path); 2687 RETVAL = Mix_LoadMUS_RW (rwops);
1713 OUTPUT: 2688 OUTPUT:
1714 RETVAL 2689 RETVAL
1715 2690
1716void 2691void
1717DESTROY (CFClient::MixMusic self) 2692DESTROY (DC::MixMusic self)
1718 CODE: 2693 CODE:
1719 Mix_FreeMusic (self); 2694 Mix_FreeMusic (self);
1720 2695
1721int 2696int
1722play (CFClient::MixMusic self, int loops = -1) 2697play (DC::MixMusic self, int loops = -1)
1723 CODE: 2698 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops); 2699 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT: 2700 OUTPUT:
1726 RETVAL 2701 RETVAL
1727 2702
2703void
2704fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2705 CODE:
2706 Mix_FadeInMusicPos (self, loops, ms, position);
2707
1728MODULE = CFClient PACKAGE = CFClient::OpenGL 2708MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2709
2710PROTOTYPES: ENABLE
1729 2711
1730BOOT: 2712BOOT:
1731{ 2713{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 2714 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1733 static const struct { 2715 static const struct {
1734 const char *name; 2716 const char *name;
1735 IV iv; 2717 IV iv;
1736 } *civ, const_iv[] = { 2718 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name } 2719# define const_iv(name) { # name, (IV)name }
2720 const_iv (GL_VENDOR),
2721 const_iv (GL_VERSION),
2722 const_iv (GL_EXTENSIONS),
1738 const_iv (GL_COLOR_MATERIAL), 2723 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH), 2724 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT), 2725 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER), 2726 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND), 2727 const_iv (GL_BLEND),
1746 const_iv (GL_ALPHA_TEST), 2731 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE), 2732 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL), 2733 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT), 2734 const_iv (GL_FRONT),
1750 const_iv (GL_BACK), 2735 const_iv (GL_BACK),
2736 const_iv (GL_AUX0),
1751 const_iv (GL_AND), 2737 const_iv (GL_AND),
1752 const_iv (GL_ONE), 2738 const_iv (GL_ONE),
1753 const_iv (GL_ZERO), 2739 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA), 2740 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA), 2741 const_iv (GL_DST_ALPHA),
1768 const_iv (GL_INTENSITY), 2754 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE), 2755 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA), 2756 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT), 2757 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2758 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2759 const_iv (GL_COMPRESSED_ALPHA_ARB),
2760 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2761 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2762 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2763 const_iv (GL_COMPRESSED_RGB_ARB),
2764 const_iv (GL_COMPRESSED_RGBA_ARB),
1773 const_iv (GL_COMPILE), 2765 const_iv (GL_COMPILE),
2766 const_iv (GL_PROXY_TEXTURE_1D),
2767 const_iv (GL_PROXY_TEXTURE_2D),
1774 const_iv (GL_TEXTURE_1D), 2768 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D), 2769 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV), 2770 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER), 2771 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER), 2772 const_iv (GL_TEXTURE_MIN_FILTER),
1799 const_iv (GL_COLOR_LOGIC_OP), 2793 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D), 2794 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D), 2795 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE), 2796 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER), 2797 const_iv (GL_CONSTANT_BORDER),
2798 const_iv (GL_POINTS),
1804 const_iv (GL_LINES), 2799 const_iv (GL_LINES),
2800 const_iv (GL_LINE_STRIP),
1805 const_iv (GL_LINE_LOOP), 2801 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS), 2802 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP), 2803 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES), 2804 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP), 2805 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN), 2806 const_iv (GL_TRIANGLE_FAN),
2807 const_iv (GL_POLYGON),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2808 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2809 const_iv (GL_POINT_SMOOTH_HINT),
2810 const_iv (GL_LINE_SMOOTH_HINT),
2811 const_iv (GL_POLYGON_SMOOTH_HINT),
2812 const_iv (GL_GENERATE_MIPMAP_HINT),
2813 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1812 const_iv (GL_FASTEST), 2814 const_iv (GL_FASTEST),
2815 const_iv (GL_DONT_CARE),
2816 const_iv (GL_NICEST),
1813 const_iv (GL_V2F), 2817 const_iv (GL_V2F),
1814 const_iv (GL_V3F), 2818 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F), 2819 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F), 2820 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv 2821# undef const_iv
1818 }; 2822 };
1819 2823
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2824 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2825 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2826
2827 texture_av = newAV ();
2828 AvREAL_off (texture_av);
1822} 2829}
2830
2831void
2832disable_GL_EXT_blend_func_separate ()
2833 CODE:
2834 gl.BlendFuncSeparate = 0;
2835 gl.BlendFuncSeparateEXT = 0;
1823 2836
1824char * 2837char *
1825gl_vendor () 2838gl_vendor ()
1826 CODE: 2839 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR); 2840 RETVAL = (char *)glGetString (GL_VENDOR);
1840 CODE: 2853 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2854 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT: 2855 OUTPUT:
1843 RETVAL 2856 RETVAL
1844 2857
2858const char *glGetString (GLenum pname)
2859
2860GLint glGetInteger (GLenum pname)
2861 CODE:
2862 glGetIntegerv (pname, &RETVAL);
2863 OUTPUT:
2864 RETVAL
2865
2866GLdouble glGetDouble (GLenum pname)
2867 CODE:
2868 glGetDoublev (pname, &RETVAL);
2869 OUTPUT:
2870 RETVAL
2871
1845int glGetError () 2872int glGetError ()
1846 2873
1847void glFinish () 2874void glFinish ()
1848 2875
1849void glClear (int mask) 2876void glClear (int mask)
1886# near_ and far_ are due to microsofts buggy "c" compiler 2913# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2914void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888 2915
1889# near_ and far_ are due to microsofts buggy "c" compiler 2916# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2917void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2918
2919PROTOTYPES: DISABLE
1891 2920
1892void glViewport (int x, int y, int width, int height) 2921void glViewport (int x, int y, int width, int height)
1893 2922
1894void glScissor (int x, int y, int width, int height) 2923void glScissor (int x, int y, int width, int height)
1895 2924
1903 2932
1904void glRotate (float angle, float x, float y, float z) 2933void glRotate (float angle, float x, float y, float z)
1905 CODE: 2934 CODE:
1906 glRotatef (angle, x, y, z); 2935 glRotatef (angle, x, y, z);
1907 2936
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0) 2937void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS: 2938 ALIAS:
1915 glColor_premultiply = 1 2939 glColor_premultiply = 1
1916 CODE: 2940 CODE:
1917 if (ix) 2941 if (ix)
1918 { 2942 {
1921 b *= a; 2945 b *= a;
1922 } 2946 }
1923 // microsoft visual "c" rounds instead of truncating... 2947 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a); 2948 glColor4f (r, g, b, a);
1925 2949
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.) 2950void glRasterPos (float x, float y, float z = 0.)
1933 CODE: 2951 CODE:
1934 glRasterPos3f (0, 0, z); 2952 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0); 2953 glBitmap (0, 0, 0, 0, x, y, 0);
1936 2954
1940 2958
1941void glTexCoord (float s, float t) 2959void glTexCoord (float s, float t)
1942 CODE: 2960 CODE:
1943 glTexCoord2f (s, t); 2961 glTexCoord2f (s, t);
1944 2962
2963void glRect (float x1, float y1, float x2, float y2)
2964 CODE:
2965 glRectf (x1, y1, x2, y2);
2966
2967void glRect_lineloop (float x1, float y1, float x2, float y2)
2968 CODE:
2969 glBegin (GL_LINE_LOOP);
2970 glVertex2f (x1, y1);
2971 glVertex2f (x2, y1);
2972 glVertex2f (x2, y2);
2973 glVertex2f (x1, y2);
2974 glEnd ();
2975
2976PROTOTYPES: ENABLE
2977
2978void glBegin (int mode)
2979
2980void glEnd ()
2981
2982void glPointSize (GLfloat size)
2983
2984void glLineWidth (GLfloat width)
2985
2986void glInterleavedArrays (int format, int stride, char *data)
2987
2988void glDrawElements (int mode, int count, int type, char *indices)
2989
2990# 1.2 void glDrawRangeElements (int mode, int start, int end
2991
1945void glTexEnv (int target, int pname, float param) 2992void glTexEnv (int target, int pname, float param)
1946 CODE: 2993 CODE:
1947 glTexEnvf (target, pname, param); 2994 glTexEnvf (target, pname, param);
1948 2995
1949void glTexParameter (int target, int pname, float param) 2996void glTexParameter (int target, int pname, float param)
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 3012void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE: 3013 CODE:
1967 if (gl.SeparableFilter2D) 3014 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 3015 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969 3016
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 3017void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1971 3018
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 3019void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973 3020
1974void glDrawPixels (int width, int height, int format, int type, char *pixels) 3021void glDrawPixels (int width, int height, int format, int type, char *pixels)
3022
3023void glPixelZoom (float x, float y)
1975 3024
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 3025void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977 3026
1978int glGenTexture () 3027int glGenTexture ()
1979 CODE: 3028 CODE:
1980{ 3029 RETVAL = gen_texture ();
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT: 3030 OUTPUT:
1986 RETVAL 3031 RETVAL
1987 3032
1988void glDeleteTexture (int name) 3033void glDeleteTexture (int name)
1989 CODE: 3034 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_); 3035 del_texture (name);
1993} 3036
1994
1995int glGenList () 3037int glGenList ()
1996 CODE: 3038 CODE:
1997 RETVAL = glGenLists (1); 3039 RETVAL = glGenLists (1);
1998 OUTPUT: 3040 OUTPUT:
1999 RETVAL 3041 RETVAL
2006 3048
2007void glEndList () 3049void glEndList ()
2008 3050
2009void glCallList (int list) 3051void glCallList (int list)
2010 3052
3053MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2011 3054
3055PROTOTYPES: DISABLE
3056
3057void
3058find_widget (SV *self, NV x, NV y)
3059 PPCODE:
3060{
3061 if (within_widget (self, x, y))
3062 XPUSHs (self);
3063}
3064
3065BOOT:
3066{
3067 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3068
3069 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3070 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3071 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3072 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3073}
3074
3075void
3076draw (SV *self)
3077 CODE:
3078{
3079 HV *hv;
3080 SV **svp;
3081 NV x, y, w, h;
3082 SV *draw_x_sv = GvSV (draw_x_gv);
3083 SV *draw_y_sv = GvSV (draw_y_gv);
3084 SV *draw_w_sv = GvSV (draw_w_gv);
3085 SV *draw_h_sv = GvSV (draw_h_gv);
3086 double draw_x, draw_y;
3087
3088 if (!SvROK (self))
3089 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3090
3091 hv = (HV *)SvRV (self);
3092
3093 if (SvTYPE (hv) != SVt_PVHV)
3094 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3095
3096 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3097 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3098
3099 if (!h || !w)
3100 XSRETURN_EMPTY;
3101
3102 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3103 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3104
3105 draw_x = SvNV (draw_x_sv) + x;
3106 draw_y = SvNV (draw_y_sv) + y;
3107
3108 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3109 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3110 XSRETURN_EMPTY;
3111
3112 sv_setnv (draw_x_sv, draw_x);
3113 sv_setnv (draw_y_sv, draw_y);
3114
3115 glPushMatrix ();
3116 glTranslated (x, y, 0);
3117
3118 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3119 {
3120 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3121
3122 if (svp && SvTRUE (*svp))
3123 {
3124 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3125 glEnable (GL_BLEND);
3126 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3127 glBegin (GL_QUADS);
3128 glVertex2f (0, 0);
3129 glVertex2f (w, 0);
3130 glVertex2f (w, h);
3131 glVertex2f (0, h);
3132 glEnd ();
3133 glDisable (GL_BLEND);
3134 }
3135 }
3136#if 0
3137 // draw borders, for debugging
3138 glPushMatrix ();
3139 glColor4f (1., 1., 0., 1.);
3140 glTranslatef (.5, .5, 0.);
3141 glBegin (GL_LINE_LOOP);
3142 glVertex2f (0 , 0);
3143 glVertex2f (w - 1, 0);
3144 glVertex2f (w - 1, h - 1);
3145 glVertex2f (0 , h - 1);
3146 glEnd ();
3147 glPopMatrix ();
3148#endif
3149 PUSHMARK (SP);
3150 XPUSHs (self);
3151 PUTBACK;
3152 call_method ("_draw", G_VOID | G_DISCARD);
3153 SPAGAIN;
3154
3155 glPopMatrix ();
3156
3157 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3158 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3159}
3160

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