ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.46 by root, Mon Apr 17 19:20:59 2006 UTC vs.
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFClient__MixChunk;
89typedef Mix_Music *CFClient__MixMusic;
90
91typedef PangoFontDescription *CFClient__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFClient__Font font;
36} *CFClient__Layout; 116} *CFClient__Layout;
117
118static CFClient__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFClient__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 139
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 142
143 pango_layout_set_font_description (self->pl, font);
60} 144}
61 145
62static void 146static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFClient__Layout self, int *w, int *h)
64{ 148{
65 layout_update (self);
66
67 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
68 150
69 *w = (*w + 3) & ~3;
70 if (!*w) *w = 1; 151 if (!*w) *w = 1;
71 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
72} 155}
73 156
74typedef uint16_t mapface; 157typedef uint16_t mapface;
75 158
76typedef struct { 159typedef struct {
97 mapface *face; 180 mapface *face;
98 181
99 int texs; 182 int texs;
100 maptex *tex; 183 maptex *tex;
101 184
102 uint32_t rows; 185 int32_t rows;
103 maprow *row; 186 maprow *row;
104} *CFClient__Map; 187} *CFClient__Map;
105 188
106static char * 189static char *
107prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
202 285
203static void 286static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFClient__Map self, int x0, int y0, int w, int h)
205{ 288{
206 int x, y; 289 int x, y;
290 maprow *row;
207 291
208 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 293 if (y >= 0)
210 { 294 {
211 if (y >= self->rows) 295 if (y >= self->rows)
212 break; 296 break;
213 297
214 maprow *row = self->row + y; 298 row = self->row + y;
215 299
216 for (x = x0; x < x0 + w; x++) 300 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 301 if (x >= row->c0)
218 { 302 {
219 if (x >= row->c1) 303 if (x >= row->c1)
222 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
223 } 307 }
224 } 308 }
225} 309}
226 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
227MODULE = CFClient PACKAGE = CFClient 354MODULE = CFClient PACKAGE = CFClient
228 355
229PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
230 357
231BOOT: 358BOOT:
232{ 359{
233 fontmap = pango_ft2_font_map_new (); 360 HV *stash = gv_stashpv ("CFClient", 1);
361 static const struct {
362 const char *name;
363 IV iv;
364 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name }
366 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN),
371 const_iv (SDL_MOUSEBUTTONUP),
372 const_iv (SDL_JOYAXISMOTION),
373 const_iv (SDL_JOYBALLMOTION),
374 const_iv (SDL_JOYHATMOTION),
375 const_iv (SDL_JOYBUTTONDOWN),
376 const_iv (SDL_JOYBUTTONUP),
377 const_iv (SDL_QUIT),
378 const_iv (SDL_SYSWMEVENT),
379 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT),
384 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4),
389 const_iv (SDLK_KP5),
390 const_iv (SDLK_KP6),
391 const_iv (SDLK_KP7),
392 const_iv (SDLK_KP8),
393 const_iv (SDLK_KP9),
394 const_iv (SDLK_KP_PERIOD),
395 const_iv (SDLK_KP_DIVIDE),
396 const_iv (SDLK_KP_MULTIPLY),
397 const_iv (SDLK_KP_MINUS),
398 const_iv (SDLK_KP_PLUS),
399 const_iv (SDLK_KP_ENTER),
400 const_iv (SDLK_KP_EQUALS),
401 const_iv (SDLK_UP),
402 const_iv (SDLK_DOWN),
403 const_iv (SDLK_RIGHT),
404 const_iv (SDLK_LEFT),
405 const_iv (SDLK_INSERT),
406 const_iv (SDLK_HOME),
407 const_iv (SDLK_END),
408 const_iv (SDLK_PAGEUP),
409 const_iv (SDLK_PAGEDOWN),
410 const_iv (SDLK_F1),
411 const_iv (SDLK_F2),
412 const_iv (SDLK_F3),
413 const_iv (SDLK_F4),
414 const_iv (SDLK_F5),
415 const_iv (SDLK_F6),
416 const_iv (SDLK_F7),
417 const_iv (SDLK_F8),
418 const_iv (SDLK_F9),
419 const_iv (SDLK_F10),
420 const_iv (SDLK_F11),
421 const_iv (SDLK_F12),
422 const_iv (SDLK_F13),
423 const_iv (SDLK_F14),
424 const_iv (SDLK_F15),
425 const_iv (SDLK_NUMLOCK),
426 const_iv (SDLK_CAPSLOCK),
427 const_iv (SDLK_SCROLLOCK),
428 const_iv (SDLK_RSHIFT),
429 const_iv (SDLK_LSHIFT),
430 const_iv (SDLK_RCTRL),
431 const_iv (SDLK_LCTRL),
432 const_iv (SDLK_RALT),
433 const_iv (SDLK_LALT),
434 const_iv (SDLK_RMETA),
435 const_iv (SDLK_LMETA),
436 const_iv (SDLK_LSUPER),
437 const_iv (SDLK_RSUPER),
438 const_iv (SDLK_MODE),
439 const_iv (SDLK_COMPOSE),
440 const_iv (SDLK_HELP),
441 const_iv (SDLK_PRINT),
442 const_iv (SDLK_SYSREQ),
443 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO),
448 const_iv (KMOD_NONE),
449 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT),
451 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL),
453 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT),
455 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL),
461 const_iv (KMOD_SHIFT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv
465 };
466
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
469}
470
471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 489}
490
491int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493
494void
495SDL_Quit ()
496
497void
498SDL_ListModes ()
499 PPCODE:
500{
501 SDL_Rect **m;
502
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
522
523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
524
525 if (m && m != (SDL_Rect **)-1)
526 while (*m)
527 {
528 AV *av = newAV ();
529 av_push (av, newSViv ((*m)->w));
530 av_push (av, newSViv ((*m)->h));
531 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
532
533 ++m;
534 }
535}
536
537char *
538SDL_GetError ()
539
540int
541SDL_SetVideoMode (int w, int h, int fullscreen)
542 CODE:
543 RETVAL = !!SDL_SetVideoMode (
544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
545 );
546 if (RETVAL)
547 {
548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
553 OUTPUT:
554 RETVAL
555
556void
557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
561
562void
563SDL_PollEvent ()
564 PPCODE:
565{
566 SDL_Event ev;
567
568 while (SDL_PollEvent (&ev))
569 {
570 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
573 switch (ev.type)
574 {
575 case SDL_KEYDOWN:
576 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break;
582
583 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break;
587
588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
596 break;
597
598 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
613 }
614
615 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
616 }
617}
618
619int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
624
625void
626Mix_CloseAudio ()
627
628int
629Mix_AllocateChannels (int numchans = -1)
237 630
238void 631void
239lowdelay (int fd, int val = 1) 632lowdelay (int fd, int val = 1)
240 CODE: 633 CODE:
634#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
242 636#endif
243char *
244gl_version ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_VERSION);
247 OUTPUT:
248 RETVAL
249
250char *
251gl_extensions ()
252 CODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS);
254 OUTPUT:
255 RETVAL
256 637
257void 638void
258add_font (char *file) 639add_font (char *file)
259 CODE: 640 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 642
273void 643void
274load_image_inline (SV *image_) 644load_image_inline (SV *image_)
275 ALIAS: 645 ALIAS:
276 load_image_file = 1 646 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 662 croak ("load_image: %s", SDL_GetError ());
293 663
294 fmt.palette = NULL; 664 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 665 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 666 fmt.BytesPerPixel = 4;
667#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 668 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 669 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 670 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 671 fmt.Amask = 0xff000000;
672#else
673 fmt.Rmask = 0xff000000;
674 fmt.Gmask = 0x00ff0000;
675 fmt.Bmask = 0x0000ff00;
676 fmt.Amask = 0x000000ff;
677#endif
301 fmt.Rloss = 0; 678 fmt.Rloss = 0;
302 fmt.Gloss = 0; 679 fmt.Gloss = 0;
303 fmt.Bloss = 0; 680 fmt.Bloss = 0;
304 fmt.Aloss = 0; 681 fmt.Aloss = 0;
305 fmt.Rshift = 0; 682 fmt.Rshift = 0;
311 688
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 690
314 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
315 692
693 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 694 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
325 702
326 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
328} 705}
329 706
351 PUSHs (sv_2mortal (newSViv (b / y))); 728 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 729 PUSHs (sv_2mortal (newSViv (a / y)));
353} 730}
354 731
355void 732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
356fatal (char *message) 741fatal (char *message)
357 CODE: 742 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 743 fprintf (stderr, "FATAL: %s\n", message);
744#ifdef _WIN32
745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 746#endif
363 exit (1); 747 _exit (1);
748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFClient PACKAGE = CFClient::Font
755
756CFClient::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFClient::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFClient::Font self)
775 CODE:
776 default_font = self;
364 777
365MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFClient PACKAGE = CFClient::Layout
366 779
780void
781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
367CFClient::Layout 785CFClient::Layout
368new (SV *class, int base_height = 10) 786new (SV *class)
369 CODE: 787 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 789
372 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
374 OUTPUT: 800 OUTPUT:
375 RETVAL 801 RETVAL
376 802
377void 803void
378DESTROY (CFClient::Layout self) 804DESTROY (CFClient::Layout self)
398 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
399 825
400 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
401} 827}
402 828
829void
830set_shapes (CFClient::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFClient::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
403SV * 914SV *
404get_text (CFClient::Layout self) 915get_text (CFClient::Layout self)
405 CODE: 916 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
408 OUTPUT: 919 OUTPUT:
409 RETVAL 920 RETVAL
921
922void
923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFClient::Layout self, CFClient::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
410 938
411void 939void
412set_height (CFClient::Layout self, int base_height) 940set_height (CFClient::Layout self, int base_height)
413 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
414 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
415 947
416void 948void
417set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFClient::Layout self, int max_width = -1)
418 CODE: 950 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
952
953void
954set_indent (CFClient::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFClient::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFClient::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFClient::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
420 977
421void 978void
422size (CFClient::Layout self) 979size (CFClient::Layout self)
423 PPCODE: 980 PPCODE:
424{ 981{
425 int w, h; 982 int w, h;
426 983
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
429 985
430 EXTEND (SP, 2); 986 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
433} 989}
434 990
435int 991int
992descent (CFClient::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
436xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFClient::Layout self, int x, int y)
437 CODE: 1005 CODE:
438{ 1006{
439 int index, trailing; 1007 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1009 RETVAL = index;
445} 1010}
446 OUTPUT: 1011 OUTPUT:
447 RETVAL 1012 RETVAL
448 1013
449void 1014void
450cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFClient::Layout self, int index)
451 PPCODE: 1016 PPCODE:
452{ 1017{
453 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1020
457 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1025}
462 1026
463void 1027void
464render (CFClient::Layout self) 1028render (CFClient::Layout self, float x, float y)
465 PPCODE: 1029 PPCODE:
466{ 1030 pango_opengl_render_layout_subpixel (
467 SV *retval; 1031 self->pl,
468 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
470 1034 );
471 layout_update (self);
472 layout_get_pixel_size (self, &w, &h);
473
474 retval = newSV (w * h);
475 SvPOK_only (retval);
476 SvCUR_set (retval, w * h);
477
478 bitmap.rows = h;
479 bitmap.width = w;
480 bitmap.pitch = w;
481 bitmap.buffer = (unsigned char*)SvPVX (retval);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484
485 memset (bitmap.buffer, 0, w * h);
486
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
488
489 EXTEND (SP, 3);
490 PUSHs (sv_2mortal (newSViv (w)));
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1035
495MODULE = CFClient PACKAGE = CFClient::Texture 1036MODULE = CFClient PACKAGE = CFClient::Texture
496 1037
497void 1038void
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
1046 {
1047 int nw = minpot (ow);
1048 int nh = minpot (oh);
1049
1050 if (nw != ow || nh != oh)
1051 {
1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1058
1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
1075void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
500 CODE: 1081 CODE:
501{ 1082{
502 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1087
508 if (items < 5) 1088 if (items < 5)
509 { 1089 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1092 }
513 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
514 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1109
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1115 glEnd ();
1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
525} 1122}
526 1123
527MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFClient PACKAGE = CFClient::Map
528 1125
529CFClient::Map 1126CFClient::Map
549DESTROY (CFClient::Map self) 1146DESTROY (CFClient::Map self)
550 CODE: 1147 CODE:
551{ 1148{
552 map_clear (self); 1149 map_clear (self);
553 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
554 Safefree (self); 1152 Safefree (self);
555} 1153}
556 1154
557void 1155void
558clear (CFClient::Map self) 1156clear (CFClient::Map self)
580 { 1178 {
581 Append (maptex, self->tex, self->texs, self->texs); 1179 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1180 self->texs *= 2;
583 } 1181 }
584 1182
1183 {
585 maptex *tex = self->tex + texid; 1184 maptex *tex = self->tex + texid;
586 1185
587 tex->name = name; 1186 tex->name = name;
588 tex->w = w; 1187 tex->w = w;
589 tex->h = h; 1188 tex->h = h;
590 tex->s = s; 1189 tex->s = s;
591 tex->t = t; 1190 tex->t = t;
592 tex->r = r; 1191 tex->r = r;
593 tex->g = g; 1192 tex->g = g;
594 tex->b = b; 1193 tex->b = b;
595 tex->a = a; 1194 tex->a = a;
1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1205}
597 1206
598int 1207int
599ox (CFClient::Map self) 1208ox (CFClient::Map self)
600 ALIAS: 1209 ALIAS:
601 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
602 CODE: 1215 CODE:
603 switch (ix) 1216 switch (ix)
604 { 1217 {
605 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
607 } 1224 }
608 OUTPUT: 1225 OUTPUT:
609 RETVAL 1226 RETVAL
610 1227
611void 1228void
638map1a_update (CFClient::Map self, SV *data_) 1255map1a_update (CFClient::Map self, SV *data_)
639 CODE: 1256 CODE:
640{ 1257{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1259 uint8_t *data_end = (uint8_t *)SvEND (data_);
1260 mapcell *cell;
1261 int x, y, flags;
643 1262
644 while (data < data_end) 1263 while (data < data_end)
645 { 1264 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
647 1266
648 int x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
650 1269
651 mapcell *cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
652 1271
653 if (flags & 15) 1272 if (flags & 15)
654 { 1273 {
655 if (cell->darkness < 0) 1274 if (cell->darkness < 0)
656 { 1275 {
683 cell->darkness = -1; 1302 cell->darkness = -1;
684 } 1303 }
685} 1304}
686 1305
687SV * 1306SV *
688mapmap (CFClient::Map self, int w, int h) 1307mapmap (CFClient::Map self, int x0, int y0, int w, int h)
689 CODE: 1308 CODE:
690{ 1309{
691 int x0, x1, x; 1310 int x1, x;
692 int y0, y1, y; 1311 int y1, y;
693 int z; 1312 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1315
697 SvPOK_only (map_sv); 1316 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1318
700 x0 = self->x - w / 2; x1 = x0 + w; 1319 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1320 y0 += self->y; y1 = y0 + h;
702 1321
703 for (y = y0; y < y1; y++) 1322 for (y = y0; y < y1; y++)
704 { 1323 {
705 maprow *row = 0 <= y && y < self->rows 1324 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1325 ? self->row + y
744 OUTPUT: 1363 OUTPUT:
745 RETVAL 1364 RETVAL
746 1365
747void 1366void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1368 CODE:
750{ 1369{
751 int sw4 = (sw + 3) & ~3; 1370 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1371 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1372 int last_name;
754 memset (darkness, 255, sw4 * sh); 1373 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1374
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1377
761 /* 1378 /*
762 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1386 */
770 1387
771 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
772 1389
1390 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1394
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1396
1397 last_name = 0;
783 1398
784 for (z = 0; z < 3; z++) 1399 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1400 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1401 if (0 <= y + vy && y + vy < self->rows)
787 { 1402 {
790 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1407 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
794 1409
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1410 face = cell->face [z];
800 1411
801 if (face) 1412 if (face)
802 { 1413 {
803 maptex tex = self->tex [face]; 1414 maptex tex = self->tex [face];
804 1415
823 1434
824 glEnd (); 1435 glEnd ();
825 1436
826 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
828 1533
829 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
843 *data++ = 0; /* version 0 format */ 1548 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1549 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1550 *data++ = h >> 8; *data++ = h;
846 1551
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1552 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1553 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1554 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1556
852 x0 += self->x - self->ox; 1557 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1558 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1569 for (x = x0; x < x1; x++)
865 { 1570 {
866 if (row && row->c0 <= x && x < row->c1) 1571 if (row && row->c0 <= x && x < row->c1)
867 { 1572 {
868 mapcell *cell = row->col + (x - row->c0); 1573 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1574 uint8_t flags = 0;
871 1575
872 if (cell->face [0]) flags |= 1; 1576 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1577 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1578 if (cell->face [2]) flags |= 4;
908void 1612void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1613set_rect (CFClient::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1614 PPCODE:
911{ 1615{
912 int x, y, z; 1616 int x, y, z;
1617 int w, h;
913 int x1, y1; 1618 int x1, y1;
914 1619
915 if (*data++ != 0) 1620 if (*data++ != 0)
916 return; /* version mismatch */ 1621 return; /* version mismatch */
917 1622
918 int w = *data++ << 8; w |= *data++; 1623 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1624 h = *data++ << 8; h |= *data++;
920 1625
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1626 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1627 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1628 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1630
926 x0 += self->x - self->ox; 1631 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1632 y0 += self->y - self->oy;
962 } 1667 }
963 } 1668 }
964 } 1669 }
965} 1670}
966 1671
1672MODULE = CFClient PACKAGE = CFClient::MixChunk
1673
1674CFClient::MixChunk
1675new_from_file (SV *class, char *path)
1676 CODE:
1677 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT:
1679 RETVAL
1680
1681void
1682DESTROY (CFClient::MixChunk self)
1683 CODE:
1684 Mix_FreeChunk (self);
1685
1686int
1687volume (CFClient::MixChunk self, int volume = -1)
1688 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT:
1691 RETVAL
1692
1693int
1694play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT:
1698 RETVAL
1699
1700MODULE = CFClient PACKAGE = CFClient::MixMusic
1701
1702int
1703volume (int volume = -1)
1704 CODE:
1705 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT:
1707 RETVAL
1708
1709CFClient::MixMusic
1710new_from_file (SV *class, char *path)
1711 CODE:
1712 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT:
1714 RETVAL
1715
1716void
1717DESTROY (CFClient::MixMusic self)
1718 CODE:
1719 Mix_FreeMusic (self);
1720
1721int
1722play (CFClient::MixMusic self, int loops = -1)
1723 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT:
1726 RETVAL
1727
1728MODULE = CFClient PACKAGE = CFClient::OpenGL
1729
1730BOOT:
1731{
1732 HV *stash = gv_stashpv ("CFClient::OpenGL", 1);
1733 static const struct {
1734 const char *name;
1735 IV iv;
1736 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name }
1738 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1759 const_iv (GL_RGB),
1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE),
1774 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER),
1779 const_iv (GL_TEXTURE_ENV_MODE),
1780 const_iv (GL_TEXTURE_WRAP_S),
1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1783 const_iv (GL_CLAMP),
1784 const_iv (GL_CLAMP_TO_EDGE),
1785 const_iv (GL_NEAREST),
1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1796 const_iv (GL_COLOR_BUFFER_BIT),
1797 const_iv (GL_PROJECTION),
1798 const_iv (GL_MODELVIEW),
1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv
1818 };
1819
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1822}
1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1845int glGetError ()
1846
1847void glFinish ()
1848
1849void glClear (int mask)
1850
1851void glClearColor (float r, float g, float b, float a = 1.0)
1852 PROTOTYPE: @
1853
1854void glEnable (int cap)
1855
1856void glDisable (int cap)
1857
1858void glShadeModel (int mode)
1859
1860void glHint (int target, int mode)
1861
1862void glBlendFunc (int sfactor, int dfactor)
1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1870void glLogicOp (int opcode)
1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1874void glMatrixMode (int mode)
1875
1876void glPushMatrix ()
1877
1878void glPopMatrix ()
1879
1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1891
1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1895
1896void glTranslate (float x, float y, float z = 0.)
1897 CODE:
1898 glTranslatef (x, y, z);
1899
1900void glScale (float x, float y, float z = 1.)
1901 CODE:
1902 glScalef (x, y, z);
1903
1904void glRotate (float angle, float x, float y, float z)
1905 CODE:
1906 glRotatef (angle, x, y, z);
1907
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1936
1937void glVertex (float x, float y, float z = 0.)
1938 CODE:
1939 glVertex3f (x, y, z);
1940
1941void glTexCoord (float s, float t)
1942 CODE:
1943 glTexCoord2f (s, t);
1944
1945void glTexEnv (int target, int pname, float param)
1946 CODE:
1947 glTexEnvf (target, pname, param);
1948
1949void glTexParameter (int target, int pname, float param)
1950 CODE:
1951 glTexParameterf (target, pname, param);
1952
1953void glBindTexture (int target, int name)
1954
1955void glConvolutionParameter (int target, int pname, float params)
1956 CODE:
1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1959
1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1971
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977
1978int glGenTexture ()
1979 CODE:
1980{
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT:
1986 RETVAL
1987
1988void glDeleteTexture (int name)
1989 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_);
1993}
1994
1995int glGenList ()
1996 CODE:
1997 RETVAL = glGenLists (1);
1998 OUTPUT:
1999 RETVAL
2000
2001void glDeleteList (int list)
2002 CODE:
2003 glDeleteLists (list, 1);
2004
2005void glNewList (int list, int mode = GL_COMPILE)
2006
2007void glEndList ()
2008
2009void glCallList (int list)
2010
2011

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines