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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.92 by elmex, Tue May 23 17:30:18 2006 UTC vs.
Revision 1.131 by root, Thu Jul 13 01:54:18 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \ 64
59 { \ 65static struct
60 init_ = 1; \ 66{
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \ 67#define GL_FUNC(ptr,name) ptr name;
62 } \ 68#include "glfunc.h"
63 \ 69#undef GL_FUNC
64 if (fptr_) \ 70} gl;
65 fptr_ args; \ 71
66 } 72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
67 87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFClient__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFClient__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFClient__Font;
72 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFClient__Font font;
79} *CFClient__Layout; 116} *CFClient__Layout;
80 117
81static CFClient__Font default_font; 118static CFClient__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFClient__Layout self)
98{ 134{
294 ev.code = 1; 330 ev.code = 1;
295 ev.data1 = (void *)(long)channel; 331 ev.data1 = (void *)(long)channel;
296 ev.data2 = 0; 332 ev.data2 = 0;
297 333
298 SDL_PushEvent ((SDL_Event *)&ev); 334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
299} 352}
300 353
301MODULE = CFClient PACKAGE = CFClient 354MODULE = CFClient PACKAGE = CFClient
302 355
303PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
413 466
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 469}
417 470
471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
418void 482void
419pango_init () 483pango_init ()
420 CODE: 484 CODE:
421{ 485{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 486 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 489}
430 490
431int 491int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 493
434void 494void
435SDL_Quit () 495SDL_Quit ()
436 496
437void 497void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 507
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 510
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 515
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
457 519
458 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 522
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 542 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 545 );
546 if (RETVAL)
547 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
485 OUTPUT: 553 OUTPUT:
486 RETVAL 554 RETVAL
487 555
488void 556void
489SDL_GL_SwapBuffers () 557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
490 561
491void 562void
492SDL_PollEvent () 563SDL_PollEvent ()
493 PPCODE: 564 PPCODE:
494{ 565{
513 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
514 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
515 break; 586 break;
516 587
517 case SDL_MOUSEMOTION: 588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
518 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
519 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
520 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
521 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
522 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
523 break; 596 break;
524 597
525 case SDL_MOUSEBUTTONDOWN: 598 case SDL_MOUSEBUTTONDOWN:
526 case SDL_MOUSEBUTTONUP: 599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
527 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
528 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
529 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
530 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
531 break; 606 break;
558 CODE: 633 CODE:
559#ifndef _WIN32 634#ifndef _WIN32
560 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
561#endif 636#endif
562 637
563char *
564gl_vendor ()
565 CODE:
566 RETVAL = (char *)glGetString (GL_VENDOR);
567 OUTPUT:
568 RETVAL
569
570char *
571gl_version ()
572 CODE:
573 RETVAL = (char *)glGetString (GL_VERSION);
574 OUTPUT:
575 RETVAL
576
577char *
578gl_extensions ()
579 CODE:
580 RETVAL = (char *)glGetString (GL_EXTENSIONS);
581 OUTPUT:
582 RETVAL
583
584void 638void
585add_font (char *file) 639add_font (char *file)
586 CODE: 640 CODE:
587 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
588#ifdef _WIN32
589 // cairo... sigh... requires win2000
590 AddFontResourceEx (file, FR_PRIVATE, 0);
591#endif
592 642
593void 643void
594load_image_inline (SV *image_) 644load_image_inline (SV *image_)
595 ALIAS: 645 ALIAS:
596 load_image_file = 1 646 load_image_file = 1
638 688
639 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
640 690
641 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
642 692
693 SDL_LockSurface (surface2);
643 EXTEND (SP, 5); 694 EXTEND (SP, 6);
644 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
645 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
646 SDL_LockSurface (surface2);
647 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
648 SDL_UnlockSurface (surface2);
649 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
650 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
651 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
652 702
653 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
654 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
655} 705}
656 706
692 CODE: 742 CODE:
693 fprintf (stderr, "FATAL: %s\n", message); 743 fprintf (stderr, "FATAL: %s\n", message);
694#ifdef _WIN32 744#ifdef _WIN32
695 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
696#endif 746#endif
697 exit (1); 747 _exit (1);
748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
698 753
699MODULE = CFClient PACKAGE = CFClient::Font 754MODULE = CFClient PACKAGE = CFClient::Font
700 755
701CFClient::Font 756CFClient::Font
702new_from_file (SV *class, char *path, int id = 0) 757new_from_file (SV *class, char *path, int id = 0)
720 CODE: 775 CODE:
721 default_font = self; 776 default_font = self;
722 777
723MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFClient PACKAGE = CFClient::Layout
724 779
780void
781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
725CFClient::Layout 785CFClient::Layout
726new (SV *class, int rgba = 0) 786new (SV *class)
727 CODE: 787 CODE:
728#if _WIN32
729 rgba = 0;//D
730#endif
731 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
732 789
733 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 790 RETVAL->pl = pango_layout_new (opengl_context);
734 RETVAL->rgba = rgba;
735 RETVAL->r = 1.; 791 RETVAL->r = 1.;
736 RETVAL->g = 1.; 792 RETVAL->g = 1.;
737 RETVAL->b = 1.; 793 RETVAL->b = 1.;
738 RETVAL->a = 1.; 794 RETVAL->a = 1.;
739 RETVAL->base_height = MIN_FONT_HEIGHT; 795 RETVAL->base_height = MIN_FONT_HEIGHT;
748DESTROY (CFClient::Layout self) 804DESTROY (CFClient::Layout self)
749 CODE: 805 CODE:
750 g_object_unref (self->pl); 806 g_object_unref (self->pl);
751 Safefree (self); 807 Safefree (self);
752 808
753int
754is_rgba (CFClient::Layout self)
755 CODE:
756 RETVAL = self->rgba;
757 OUTPUT:
758 RETVAL
759
760void 809void
761set_text (CFClient::Layout self, SV *text_) 810set_text (CFClient::Layout self, SV *text_)
762 CODE: 811 CODE:
763{ 812{
764 STRLEN textlen; 813 STRLEN textlen;
775 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
776 825
777 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
778} 827}
779 828
829void
830set_shapes (CFClient::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFClient::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFClient::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
780SV * 914SV *
781get_text (CFClient::Layout self) 915get_text (CFClient::Layout self)
782 CODE: 916 CODE:
783 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
784 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
785 OUTPUT: 919 OUTPUT:
786 RETVAL 920 RETVAL
787 921
788void 922void
789set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 923set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.)
853 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
854 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
855} 989}
856 990
857int 991int
992descent (CFClient::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
858xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFClient::Layout self, int x, int y)
859 CODE: 1005 CODE:
860{ 1006{
861 int index, trailing; 1007 int index, trailing;
862 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
877 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
878 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
879} 1025}
880 1026
881void 1027void
882render (CFClient::Layout self) 1028render (CFClient::Layout self, float x, float y)
883 PPCODE: 1029 PPCODE:
884{ 1030 pango_opengl_render_layout_subpixel (
885 SV *retval; 1031 self->pl,
886 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
1033 self->r, self->g, self->b, self->a
1034 );
887 1035
888 layout_get_pixel_size (self, &w, &h); 1036MODULE = CFClient PACKAGE = CFClient::Texture
889 1037
890 if (self->rgba) 1038void
1039pad2pot (SV *data_, SV *w_, SV *h_)
1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
1044
1045 if (ow && oh)
891 { 1046 {
892 cairo_surface_t *surface; 1047 int nw = minpot (ow);
893 cairo_t *cairo; 1048 int nh = minpot (oh);
894 1049
895 retval = newSV (w * h * 4); 1050 if (nw != ow || nh != oh)
896 SvPOK_only (retval);
897 SvCUR_set (retval, w * h * 4);
898
899 memset (SvPVX (retval), 0, w * h * 4);
900
901 surface = cairo_image_surface_create_for_data (
902 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
903 cairo = cairo_create (surface);
904 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
905
906 pango_cairo_show_layout (cairo, self->pl);
907
908 cairo_destroy (cairo);
909 cairo_surface_destroy (surface);
910
911 // what a mess, and its premultiplied, too :(
912 { 1051 {
913 uint32_t *p = (uint32_t *)SvPVX (retval); 1052 if (SvOK (data_))
914 uint32_t *e = p + w * h;
915
916 while (p < e)
917 { 1053 {
918 uint32_t rgba = *p; 1054 STRLEN datalen;
919 rgba = (rgba >> 24) | (rgba << 8); 1055 char *data = SvPVbyte (data_, datalen);
920#if 0 1056 int bpp = datalen / (ow * oh);
921#ifdef _WIN32 1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
922 {//D
923 uint8_t r = rgba >> 24;
924 uint8_t g = rgba >> 16;
925 uint8_t b = rgba >> 8;
926 uint8_t a = rgba >> 0;
927 1058
928 rgba = (rgba & 0xffffff00) | a; 1059 SvPOK_only (result_);
1060 SvCUR_set (result_, nw * nh * bpp);
1061
1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1065
1066 sv_setsv (data_, result_);
929 } 1067 }
930#endif 1068
931#endif 1069 sv_setiv (w_, nw);
932 rgba = SDL_SwapBE32 (rgba); 1070 sv_setiv (h_, nh);
933 *p++ = rgba;
934 } 1071 }
935 }
936
937 EXTEND (SP, 5);
938 PUSHs (sv_2mortal (newSViv (w)));
939 PUSHs (sv_2mortal (newSViv (h)));
940 PUSHs (sv_2mortal (retval));
941 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
942 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
943 } 1072 }
944 else
945 {
946 FT_Bitmap bitmap;
947
948 retval = newSV (w * h);
949 SvPOK_only (retval);
950 SvCUR_set (retval, w * h);
951
952 bitmap.rows = h;
953 bitmap.width = w;
954 bitmap.pitch = w;
955 bitmap.buffer = (unsigned char*)SvPVX (retval);
956 bitmap.num_grays = 256;
957 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
958
959 memset (bitmap.buffer, 0, w * h);
960
961 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
962
963 EXTEND (SP, 5);
964 PUSHs (sv_2mortal (newSViv (w)));
965 PUSHs (sv_2mortal (newSViv (h)));
966 PUSHs (sv_2mortal (retval));
967 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
968 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
969 }
970} 1073}
971 1074
972MODULE = CFClient PACKAGE = CFClient::Texture
973
974void 1075void
975draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
976 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
977 ALIAS: 1078 ALIAS:
978 draw_quad_alpha = 1 1079 draw_quad_alpha = 1
979 draw_quad_alpha_premultiplied = 2 1080 draw_quad_alpha_premultiplied = 2
980 CODE: 1081 CODE:
981{ 1082{
982 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
983 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
984 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
985 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
986 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
987 1087
988 if (items < 5) 1088 if (items < 5)
989 { 1089 {
990 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
991 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
992 } 1092 }
993 1093
994 if (ix) 1094 if (ix)
995 { 1095 {
996 glEnable (GL_BLEND); 1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
997 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
998 glEnable (GL_ALPHA_TEST); 1104 glEnable (GL_ALPHA_TEST);
999 glAlphaFunc (GL_GREATER, 0.01f); 1105 glAlphaFunc (GL_GREATER, 0.01f);
1000 } 1106 }
1001 1107
1002 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
1003
1004 if (wrap_mode)
1005 {
1006 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1007 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1008 }
1009 1109
1010 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
1011 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
1012 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
1013 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1046DESTROY (CFClient::Map self) 1146DESTROY (CFClient::Map self)
1047 CODE: 1147 CODE:
1048{ 1148{
1049 map_clear (self); 1149 map_clear (self);
1050 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
1051 Safefree (self); 1152 Safefree (self);
1052} 1153}
1053 1154
1054void 1155void
1055clear (CFClient::Map self) 1156clear (CFClient::Map self)
1090 tex->r = r; 1191 tex->r = r;
1091 tex->g = g; 1192 tex->g = g;
1092 tex->b = b; 1193 tex->b = b;
1093 tex->a = a; 1194 tex->a = a;
1094 } 1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1095} 1205}
1096 1206
1097int 1207int
1098ox (CFClient::Map self) 1208ox (CFClient::Map self)
1099 ALIAS: 1209 ALIAS:
1100 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
1101 CODE: 1215 CODE:
1102 switch (ix) 1216 switch (ix)
1103 { 1217 {
1104 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
1105 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
1106 } 1224 }
1107 OUTPUT: 1225 OUTPUT:
1108 RETVAL 1226 RETVAL
1109 1227
1110void 1228void
1144 1262
1145 while (data < data_end) 1263 while (data < data_end)
1146 { 1264 {
1147 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
1148 1266
1149 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
1150 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
1151 1269
1152 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
1153 1271
1154 if (flags & 15) 1272 if (flags & 15)
1155 { 1273 {
1245 OUTPUT: 1363 OUTPUT:
1246 RETVAL 1364 RETVAL
1247 1365
1248void 1366void
1249draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1250 PPCODE: 1368 CODE:
1251{ 1369{
1252 int vx, vy; 1370 int vx, vy;
1253 int x, y, z; 1371 int x, y, z;
1254 int last_name; 1372 int last_name;
1255 mapface face; 1373 mapface face;
1256 int sw4 = (sw + 3) & ~3;
1257 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1258 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1259 1374
1260 memset (darkness, 255, sw4 * sh);
1261 SvPOK_only (darkness_sv);
1262 SvCUR_set (darkness_sv, sw4 * sh);
1263
1264 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1265 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1266 1377
1267 /* 1378 /*
1268 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
1269 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
1270 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1274 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1275 */ 1386 */
1276 1387
1277 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
1278 1389
1390 glEnable (GL_BLEND);
1279 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1280 glEnable (GL_BLEND);
1281 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
1282 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1283 1394
1284 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1285 1396
1293 1404
1294 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
1295 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
1296 { 1407 {
1297 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1298
1299 darkness[y * sw4 + x] = cell->darkness < 0
1300 ? 255 - FOW_DARKNESS
1301 : 255 - cell->darkness;
1302 1409
1303 face = cell->face [z]; 1410 face = cell->face [z];
1304 1411
1305 if (face) 1412 if (face)
1306 { 1413 {
1327 1434
1328 glEnd (); 1435 glEnd ();
1329 1436
1330 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1331 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFClient::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1332 1533
1333 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1334 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1335 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1336 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1543 const_iv (GL_SCISSOR_TEST), 1744 const_iv (GL_SCISSOR_TEST),
1544 const_iv (GL_DEPTH_TEST), 1745 const_iv (GL_DEPTH_TEST),
1545 const_iv (GL_ALPHA_TEST), 1746 const_iv (GL_ALPHA_TEST),
1546 const_iv (GL_NORMALIZE), 1747 const_iv (GL_NORMALIZE),
1547 const_iv (GL_RESCALE_NORMAL), 1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1548 const_iv (GL_AND), 1751 const_iv (GL_AND),
1549 const_iv (GL_ONE), 1752 const_iv (GL_ONE),
1550 const_iv (GL_ZERO), 1753 const_iv (GL_ZERO),
1551 const_iv (GL_SRC_ALPHA), 1754 const_iv (GL_SRC_ALPHA),
1552 const_iv (GL_SRC_ALPHA_SATURATE), 1755 const_iv (GL_DST_ALPHA),
1553 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1554 const_iv (GL_ONE_MINUS_DST_ALPHA), 1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1555 const_iv (GL_RGB), 1759 const_iv (GL_RGB),
1556 const_iv (GL_RGBA), 1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1557 const_iv (GL_UNSIGNED_BYTE), 1764 const_iv (GL_UNSIGNED_BYTE),
1558 const_iv (GL_UNSIGNED_SHORT), 1765 const_iv (GL_UNSIGNED_SHORT),
1559 const_iv (GL_UNSIGNED_INT), 1766 const_iv (GL_UNSIGNED_INT),
1560 const_iv (GL_ALPHA), 1767 const_iv (GL_ALPHA),
1561 const_iv (GL_INTENSITY), 1768 const_iv (GL_INTENSITY),
1570 const_iv (GL_TEXTURE_MAG_FILTER), 1777 const_iv (GL_TEXTURE_MAG_FILTER),
1571 const_iv (GL_TEXTURE_MIN_FILTER), 1778 const_iv (GL_TEXTURE_MIN_FILTER),
1572 const_iv (GL_TEXTURE_ENV_MODE), 1779 const_iv (GL_TEXTURE_ENV_MODE),
1573 const_iv (GL_TEXTURE_WRAP_S), 1780 const_iv (GL_TEXTURE_WRAP_S),
1574 const_iv (GL_TEXTURE_WRAP_T), 1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1575 const_iv (GL_CLAMP), 1783 const_iv (GL_CLAMP),
1576 const_iv (GL_REPEAT), 1784 const_iv (GL_CLAMP_TO_EDGE),
1577 const_iv (GL_NEAREST), 1785 const_iv (GL_NEAREST),
1578 const_iv (GL_LINEAR), 1786 const_iv (GL_LINEAR),
1579 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1580 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1581 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1611 1819
1612 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1613 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1614} 1822}
1615 1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1616int glGetError () 1845int glGetError ()
1846
1847void glFinish ()
1617 1848
1618void glClear (int mask) 1849void glClear (int mask)
1619 1850
1620void glClearColor (float r, float g, float b, float a = 1.0) 1851void glClearColor (float r, float g, float b, float a = 1.0)
1621 PROTOTYPE: @ 1852 PROTOTYPE: @
1628 1859
1629void glHint (int target, int mode) 1860void glHint (int target, int mode)
1630 1861
1631void glBlendFunc (int sfactor, int dfactor) 1862void glBlendFunc (int sfactor, int dfactor)
1632 1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1633void glDepthMask (int flag) 1868void glDepthMask (int flag)
1634 1869
1635void glLogicOp (int opcode) 1870void glLogicOp (int opcode)
1636 1871
1637void glColorMask (int red, int green, int blue, int alpha) 1872void glColorMask (int red, int green, int blue, int alpha)
1641void glPushMatrix () 1876void glPushMatrix ()
1642 1877
1643void glPopMatrix () 1878void glPopMatrix ()
1644 1879
1645void glLoadIdentity () 1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1646 1885
1647# near_ and far_ are due to microsofts buggy "c" compiler 1886# near_ and far_ are due to microsofts buggy "c" compiler
1648void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1649 1888
1650# near_ and far_ are due to microsofts buggy "c" compiler 1889# near_ and far_ are due to microsofts buggy "c" compiler
1670 1909
1671void glEnd () 1910void glEnd ()
1672 1911
1673void glColor (float r, float g, float b, float a = 1.0) 1912void glColor (float r, float g, float b, float a = 1.0)
1674 PROTOTYPE: @ 1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1675 CODE: 1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1676 // microsoft visual "c" rounds instead of truncating... 1923 // microsoft visual "c" rounds instead of truncating...
1677 glColor4ub (MIN ((int)(r * 255.f), 255), 1924 glColor4f (r, g, b, a);
1678 MIN ((int)(g * 255.f), 255),
1679 MIN ((int)(b * 255.f), 255),
1680 MIN ((int)(a * 255.f), 255));
1681 1925
1682void glInterleavedArrays (int format, int stride, char *data) 1926void glInterleavedArrays (int format, int stride, char *data)
1683 1927
1684void glDrawElements (int mode, int count, int type, char *indices) 1928void glDrawElements (int mode, int count, int type, char *indices)
1685 1929
1708 1952
1709void glBindTexture (int target, int name) 1953void glBindTexture (int target, int name)
1710 1954
1711void glConvolutionParameter (int target, int pname, float params) 1955void glConvolutionParameter (int target, int pname, float params)
1712 CODE: 1956 CODE:
1713 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1714 1959
1715void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1716 CODE: 1961 CODE:
1717 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1962 if (gl.ConvolutionFilter2D)
1718 (target, internalformat, width, height, format, type, data)); 1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1719 1964
1720void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1721 CODE: 1966 CODE:
1722 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1967 if (gl.SeparableFilter2D)
1723 (target, internalformat, width, height, format, type, row, column)); 1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1724 1969
1725void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1726 1971
1727void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1728 1973

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