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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.133 by root, Sun Jul 30 13:16:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
80 150
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 151 if (!*w) *w = 1;
83 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
84} 155}
85 156
86typedef uint16_t mapface; 157typedef uint16_t mapface;
87 158
88typedef struct { 159typedef struct {
111 int texs; 182 int texs;
112 maptex *tex; 183 maptex *tex;
113 184
114 int32_t rows; 185 int32_t rows;
115 maprow *row; 186 maprow *row;
116} *CFClient__Map; 187} *CFPlus__Map;
117 188
118static char * 189static char *
119prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
120{ 191{
121 char *p; 192 char *p;
139 210
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 213
143static maprow * 214static maprow *
144map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
145{ 216{
146 if (0 > y) 217 if (0 > y)
147 { 218 {
148 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
187 258
188 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
189} 260}
190 261
191static mapcell * 262static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
193{ 264{
194 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
195} 266}
196 267
197static void 268static void
198map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
199{ 270{
200 int r; 271 int r;
201 272
202 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
211 self->row = 0; 282 self->row = 0;
212 self->rows = 0; 283 self->rows = 0;
213} 284}
214 285
215static void 286static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 288{
218 int x, y; 289 int x, y;
219 maprow *row; 290 maprow *row;
220 291
221 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
235 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
236 } 307 }
237 } 308 }
238} 309}
239 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
240MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
241 355
242PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
243 357
244BOOT: 358BOOT:
245{ 359{
246 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 361 static const struct {
248 const char *name; 362 const char *name;
249 IV iv; 363 IV iv;
250 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
350# undef const_iv 464# undef const_iv
351 }; 465 };
352 466
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 469}
360 470
361int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 493
364void 494void
365SDL_Quit () 495SDL_Quit ()
366 496
367void 497void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 515
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
519
520 SDL_EnableUNICODE (1);
521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 522
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 524
389 if (m && m != (SDL_Rect **)-1) 525 if (m && m != (SDL_Rect **)-1)
390 while (*m) 526 while (*m)
396 532
397 ++m; 533 ++m;
398 } 534 }
399} 535}
400 536
537char *
538SDL_GetError ()
539
401int 540int
402SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 542 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 545 );
546 if (RETVAL)
547 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
408 OUTPUT: 553 OUTPUT:
409 RETVAL 554 RETVAL
555
556void
557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
561
562void
563SDL_PollEvent ()
564 PPCODE:
565{
566 SDL_Event ev;
567
568 while (SDL_PollEvent (&ev))
569 {
570 HV *hv = newHV ();
571 hv_store (hv, "type", 4, newSViv (ev.type), 0);
572
573 switch (ev.type)
574 {
575 case SDL_KEYDOWN:
576 case SDL_KEYUP:
577 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
578 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
579 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
580 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
581 break;
582
583 case SDL_ACTIVEEVENT:
584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
586 break;
587
588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
596 break;
597
598 case SDL_MOUSEBUTTONDOWN:
599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
613 }
614
615 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
616 }
617}
618
619int
620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
621 POSTCALL:
622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
624
625void
626Mix_CloseAudio ()
627
628int
629Mix_AllocateChannels (int numchans = -1)
410 630
411void 631void
412lowdelay (int fd, int val = 1) 632lowdelay (int fd, int val = 1)
413 CODE: 633 CODE:
414#ifndef _WIN32 634#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 636#endif
417 637
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 638void
433add_font (char *file) 639add_font (char *file)
434 CODE: 640 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 642
448void 643void
449load_image_inline (SV *image_) 644load_image_inline (SV *image_)
450 ALIAS: 645 ALIAS:
451 load_image_file = 1 646 load_image_file = 1
493 688
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 690
496 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
497 692
693 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 694 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
507 702
508 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
510} 705}
511 706
533 PUSHs (sv_2mortal (newSViv (b / y))); 728 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 729 PUSHs (sv_2mortal (newSViv (a / y)));
535} 730}
536 731
537void 732void
733error (char *message)
734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
736#ifdef _WIN32
737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
738#endif
739
740void
538fatal (char *message) 741fatal (char *message)
539 CODE: 742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 744#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 746#endif
545 exit (1); 747 _exit (1);
546 748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
754MODULE = CFPlus PACKAGE = CFPlus::Font
755
756CFPlus::Font
757new_from_file (SV *class, char *path, int id = 0)
758 CODE:
759{
760 int count;
761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
762 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
763 FcPatternDestroy (pattern);
764}
765 OUTPUT:
766 RETVAL
767
768void
769DESTROY (CFPlus::Font self)
770 CODE:
771 pango_font_description_free (self);
772
773void
774make_default (CFPlus::Font self)
775 CODE:
776 default_font = self;
777
547MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFPlus PACKAGE = CFPlus::Layout
548 779
549CFClient::Layout 780void
550new (SV *class, int base_height = 10) 781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
785CFPlus::Layout
786new (SV *class)
551 CODE: 787 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 789
554 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
796 RETVAL->font = 0;
797
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
799 layout_update_font (RETVAL);
556 OUTPUT: 800 OUTPUT:
557 RETVAL 801 RETVAL
558 802
559void 803void
560DESTROY (CFClient::Layout self) 804DESTROY (CFPlus::Layout self)
561 CODE: 805 CODE:
562 g_object_unref (self->pl); 806 g_object_unref (self->pl);
563 Safefree (self); 807 Safefree (self);
564 808
565void 809void
566set_text (CFClient::Layout self, SV *text_) 810set_text (CFPlus::Layout self, SV *text_)
567 CODE: 811 CODE:
568{ 812{
569 STRLEN textlen; 813 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 814 char *text = SvPVutf8 (text_, textlen);
571 815
572 pango_layout_set_text (self->pl, text, textlen); 816 pango_layout_set_text (self->pl, text, textlen);
573} 817}
574 818
575void 819void
576set_markup (CFClient::Layout self, SV *text_) 820set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 821 CODE:
578{ 822{
579 STRLEN textlen; 823 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
581 825
582 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
583} 827}
584 828
829void
830set_shapes (CFPlus::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFPlus::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFPlus::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
585SV * 914SV *
586get_text (CFClient::Layout self) 915get_text (CFPlus::Layout self)
587 CODE: 916 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
590 OUTPUT: 919 OUTPUT:
591 RETVAL 920 RETVAL
592 921
593void 922void
923set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
931set_font (CFPlus::Layout self, CFPlus::Font font = 0)
932 CODE:
933 if (self->font != font)
934 {
935 self->font = font;
936 layout_update_font (self);
937 }
938
939void
594set_height (CFClient::Layout self, int base_height) 940set_height (CFPlus::Layout self, int base_height)
595 CODE: 941 CODE:
942 if (self->base_height != base_height)
943 {
596 self->base_height = base_height; 944 self->base_height = base_height;
945 layout_update_font (self);
946 }
597 947
598void 948void
599set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 950 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 952
603void 953void
954set_indent (CFPlus::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFPlus::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977
978void
604size (CFClient::Layout self) 979size (CFPlus::Layout self)
605 PPCODE: 980 PPCODE:
606{ 981{
607 int w, h; 982 int w, h;
608 983
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
611 985
612 EXTEND (SP, 2); 986 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
615} 989}
616 990
617int 991int
992descent (CFPlus::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
618xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1005 CODE:
620{ 1006{
621 int index, trailing; 1007 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1009 RETVAL = index;
627} 1010}
628 OUTPUT: 1011 OUTPUT:
629 RETVAL 1012 RETVAL
630 1013
631void 1014void
632cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1016 PPCODE:
634{ 1017{
635 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1020
639 EXTEND (SP, 3); 1021 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1022 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1025}
644 1026
645void 1027void
646render (CFClient::Layout self) 1028render (CFPlus::Layout self, float x, float y)
647 PPCODE: 1029 PPCODE:
648{ 1030 pango_opengl_render_layout_subpixel (
649 SV *retval; 1031 self->pl,
650 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
1034 );
652 1035
653 layout_update (self); 1036MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1037
656 retval = newSV (w * h); 1038void
657 SvPOK_only (retval); 1039pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
659 1044
660 bitmap.rows = h; 1045 if (ow && oh)
661 bitmap.width = w; 1046 {
662 bitmap.pitch = w; 1047 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1048 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1049
667 memset (bitmap.buffer, 0, w * h); 1050 if (nw != ow || nh != oh)
668 1051 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1058
671 EXTEND (SP, 3); 1059 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1060 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1061
677MODULE = CFClient PACKAGE = CFClient::Texture 1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
679void 1075void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
682 CODE: 1081 CODE:
683{ 1082{
684 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1087
690 if (items < 5) 1088 if (items < 5)
691 { 1089 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1092 }
695 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
696 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1109
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1115 glEnd ();
707}
708 1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
1122}
1123
709MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFPlus PACKAGE = CFPlus::Map
710 1125
711CFClient::Map 1126CFPlus::Map
712new (SV *class, int map_width, int map_height) 1127new (SV *class, int map_width, int map_height)
713 CODE: 1128 CODE:
714 New (0, RETVAL, 1, struct map); 1129 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1130 RETVAL->x = 0;
716 RETVAL->y = 0; 1131 RETVAL->y = 0;
726 RETVAL->row = 0; 1141 RETVAL->row = 0;
727 OUTPUT: 1142 OUTPUT:
728 RETVAL 1143 RETVAL
729 1144
730void 1145void
731DESTROY (CFClient::Map self) 1146DESTROY (CFPlus::Map self)
732 CODE: 1147 CODE:
733{ 1148{
734 map_clear (self); 1149 map_clear (self);
735 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
736 Safefree (self); 1152 Safefree (self);
737} 1153}
738 1154
739void 1155void
740clear (CFClient::Map self) 1156clear (CFPlus::Map self)
741 CODE: 1157 CODE:
742 map_clear (self); 1158 map_clear (self);
743 1159
744void 1160void
745set_face (CFClient::Map self, int face, int texid) 1161set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1162 CODE:
747{ 1163{
748 while (self->faces <= face) 1164 while (self->faces <= face)
749 { 1165 {
750 Append (mapface, self->face, self->faces, self->faces); 1166 Append (mapface, self->face, self->faces, self->faces);
753 1169
754 self->face [face] = texid; 1170 self->face [face] = texid;
755} 1171}
756 1172
757void 1173void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1174set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1175 CODE:
760{ 1176{
761 while (self->texs <= texid) 1177 while (self->texs <= texid)
762 { 1178 {
763 Append (maptex, self->tex, self->texs, self->texs); 1179 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1191 tex->r = r;
776 tex->g = g; 1192 tex->g = g;
777 tex->b = b; 1193 tex->b = b;
778 tex->a = a; 1194 tex->a = a;
779 } 1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1205}
781 1206
782int 1207int
783ox (CFClient::Map self) 1208ox (CFPlus::Map self)
784 ALIAS: 1209 ALIAS:
785 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
786 CODE: 1215 CODE:
787 switch (ix) 1216 switch (ix)
788 { 1217 {
789 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
791 } 1224 }
792 OUTPUT: 1225 OUTPUT:
793 RETVAL 1226 RETVAL
794 1227
795void 1228void
796scroll (CFClient::Map self, int dx, int dy) 1229scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1230 CODE:
798{ 1231{
799 if (dx > 0) 1232 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1233 map_blank (self, self->x, self->y, dx - 1, self->h);
801 else if (dx < 0) 1234 else if (dx < 0)
817 self->y += MAP_EXTEND_Y; 1250 self->y += MAP_EXTEND_Y;
818 } 1251 }
819} 1252}
820 1253
821void 1254void
822map1a_update (CFClient::Map self, SV *data_) 1255map1a_update (CFPlus::Map self, SV *data_)
823 CODE: 1256 CODE:
824{ 1257{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1259 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1260 mapcell *cell;
829 1262
830 while (data < data_end) 1263 while (data < data_end)
831 { 1264 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
833 1266
834 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
836 1269
837 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
838 1271
839 if (flags & 15) 1272 if (flags & 15)
840 { 1273 {
869 cell->darkness = -1; 1302 cell->darkness = -1;
870 } 1303 }
871} 1304}
872 1305
873SV * 1306SV *
874mapmap (CFClient::Map self, int w, int h) 1307mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1308 CODE:
876{ 1309{
877 int x0, x1, x; 1310 int x1, x;
878 int y0, y1, y; 1311 int y1, y;
879 int z; 1312 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1313 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1314 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1315
883 SvPOK_only (map_sv); 1316 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1317 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1318
886 x0 = self->x - w / 2; x1 = x0 + w; 1319 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1320 y0 += self->y; y1 = y0 + h;
888 1321
889 for (y = y0; y < y1; y++) 1322 for (y = y0; y < y1; y++)
890 { 1323 {
891 maprow *row = 0 <= y && y < self->rows 1324 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1325 ? self->row + y
929} 1362}
930 OUTPUT: 1363 OUTPUT:
931 RETVAL 1364 RETVAL
932 1365
933void 1366void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1368 CODE:
936{ 1369{
937 int vx, vy; 1370 int vx, vy;
938 int x, y, z; 1371 int x, y, z;
939 int last_name; 1372 int last_name;
940 mapface face; 1373 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1374
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1377
952 /* 1378 /*
953 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1386 */
961 1387
962 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
963 1389
1390 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1394
969 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
970 1396
978 1404
979 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1407 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1409
988 face = cell->face [z]; 1410 face = cell->face [z];
989 1411
990 if (face) 1412 if (face)
991 { 1413 {
1012 1434
1013 glEnd (); 1435 glEnd ();
1014 1436
1015 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1017 1533
1018 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1022} 1538}
1023 1539
1024SV * 1540SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1541get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1542 CODE:
1027{ 1543{
1028 int x, y, x1, y1; 1544 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1545 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1546 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1548 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1549 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1550 *data++ = h >> 8; *data++ = h;
1035 1551
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1552 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1553 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1554 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1555 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1556
1041 x0 += self->x - self->ox; 1557 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1558 y0 += self->y - self->oy;
1092} 1608}
1093 OUTPUT: 1609 OUTPUT:
1094 RETVAL 1610 RETVAL
1095 1611
1096void 1612void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1613set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1614 PPCODE:
1099{ 1615{
1100 int x, y, z; 1616 int x, y, z;
1101 int w, h; 1617 int w, h;
1102 int x1, y1; 1618 int x1, y1;
1106 1622
1107 w = *data++ << 8; w |= *data++; 1623 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1624 h = *data++ << 8; h |= *data++;
1109 1625
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1626 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1627 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1628 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1629 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1630
1115 x0 += self->x - self->ox; 1631 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1632 y0 += self->y - self->oy;
1151 } 1667 }
1152 } 1668 }
1153 } 1669 }
1154} 1670}
1155 1671
1672MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1673
1674CFPlus::MixChunk
1675new_from_file (SV *class, char *path)
1676 CODE:
1677 RETVAL = Mix_LoadWAV (path);
1678 OUTPUT:
1679 RETVAL
1680
1681void
1682DESTROY (CFPlus::MixChunk self)
1683 CODE:
1684 Mix_FreeChunk (self);
1685
1686int
1687volume (CFPlus::MixChunk self, int volume = -1)
1688 CODE:
1689 RETVAL = Mix_VolumeChunk (self, volume);
1690 OUTPUT:
1691 RETVAL
1692
1693int
1694play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1695 CODE:
1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1697 OUTPUT:
1698 RETVAL
1699
1700MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1701
1702int
1703volume (int volume = -1)
1704 CODE:
1705 RETVAL = Mix_VolumeMusic (volume);
1706 OUTPUT:
1707 RETVAL
1708
1709CFPlus::MixMusic
1710new_from_file (SV *class, char *path)
1711 CODE:
1712 RETVAL = Mix_LoadMUS (path);
1713 OUTPUT:
1714 RETVAL
1715
1716void
1717DESTROY (CFPlus::MixMusic self)
1718 CODE:
1719 Mix_FreeMusic (self);
1720
1721int
1722play (CFPlus::MixMusic self, int loops = -1)
1723 CODE:
1724 RETVAL = Mix_PlayMusic (self, loops);
1725 OUTPUT:
1726 RETVAL
1727
1728MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1729
1730BOOT:
1731{
1732 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1733 static const struct {
1734 const char *name;
1735 IV iv;
1736 } *civ, const_iv[] = {
1737# define const_iv(name) { # name, (IV)name }
1738 const_iv (GL_COLOR_MATERIAL),
1739 const_iv (GL_SMOOTH),
1740 const_iv (GL_FLAT),
1741 const_iv (GL_DITHER),
1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1751 const_iv (GL_AND),
1752 const_iv (GL_ONE),
1753 const_iv (GL_ZERO),
1754 const_iv (GL_SRC_ALPHA),
1755 const_iv (GL_DST_ALPHA),
1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1759 const_iv (GL_RGB),
1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1771 const_iv (GL_FLOAT),
1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1773 const_iv (GL_COMPILE),
1774 const_iv (GL_TEXTURE_1D),
1775 const_iv (GL_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_ENV),
1777 const_iv (GL_TEXTURE_MAG_FILTER),
1778 const_iv (GL_TEXTURE_MIN_FILTER),
1779 const_iv (GL_TEXTURE_ENV_MODE),
1780 const_iv (GL_TEXTURE_WRAP_S),
1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1783 const_iv (GL_CLAMP),
1784 const_iv (GL_CLAMP_TO_EDGE),
1785 const_iv (GL_NEAREST),
1786 const_iv (GL_LINEAR),
1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1791 const_iv (GL_GENERATE_MIPMAP),
1792 const_iv (GL_MODULATE),
1793 const_iv (GL_DECAL),
1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1796 const_iv (GL_COLOR_BUFFER_BIT),
1797 const_iv (GL_PROJECTION),
1798 const_iv (GL_MODELVIEW),
1799 const_iv (GL_COLOR_LOGIC_OP),
1800 const_iv (GL_SEPARABLE_2D),
1801 const_iv (GL_CONVOLUTION_2D),
1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1803 const_iv (GL_CONSTANT_BORDER),
1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1806 const_iv (GL_QUADS),
1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1817# undef const_iv
1818 };
1819
1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1822}
1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1845int glGetError ()
1846
1847void glFinish ()
1848
1849void glClear (int mask)
1850
1851void glClearColor (float r, float g, float b, float a = 1.0)
1852 PROTOTYPE: @
1853
1854void glEnable (int cap)
1855
1856void glDisable (int cap)
1857
1858void glShadeModel (int mode)
1859
1860void glHint (int target, int mode)
1861
1862void glBlendFunc (int sfactor, int dfactor)
1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1870void glLogicOp (int opcode)
1871
1872void glColorMask (int red, int green, int blue, int alpha)
1873
1874void glMatrixMode (int mode)
1875
1876void glPushMatrix ()
1877
1878void glPopMatrix ()
1879
1880void glLoadIdentity ()
1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1891
1892void glViewport (int x, int y, int width, int height)
1893
1894void glScissor (int x, int y, int width, int height)
1895
1896void glTranslate (float x, float y, float z = 0.)
1897 CODE:
1898 glTranslatef (x, y, z);
1899
1900void glScale (float x, float y, float z = 1.)
1901 CODE:
1902 glScalef (x, y, z);
1903
1904void glRotate (float angle, float x, float y, float z)
1905 CODE:
1906 glRotatef (angle, x, y, z);
1907
1908void glBegin (int mode)
1909
1910void glEnd ()
1911
1912void glColor (float r, float g, float b, float a = 1.0)
1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1916 CODE:
1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1936
1937void glVertex (float x, float y, float z = 0.)
1938 CODE:
1939 glVertex3f (x, y, z);
1940
1941void glTexCoord (float s, float t)
1942 CODE:
1943 glTexCoord2f (s, t);
1944
1945void glTexEnv (int target, int pname, float param)
1946 CODE:
1947 glTexEnvf (target, pname, param);
1948
1949void glTexParameter (int target, int pname, float param)
1950 CODE:
1951 glTexParameterf (target, pname, param);
1952
1953void glBindTexture (int target, int name)
1954
1955void glConvolutionParameter (int target, int pname, float params)
1956 CODE:
1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1959
1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1961 CODE:
1962 if (gl.ConvolutionFilter2D)
1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1964
1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1966 CODE:
1967 if (gl.SeparableFilter2D)
1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1969
1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1971
1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1973
1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1975
1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1977
1978int glGenTexture ()
1979 CODE:
1980{
1981 GLuint name;
1982 glGenTextures (1, &name);
1983 RETVAL = name;
1984}
1985 OUTPUT:
1986 RETVAL
1987
1988void glDeleteTexture (int name)
1989 CODE:
1990{
1991 GLuint name_ = name;
1992 glDeleteTextures (1, &name_);
1993}
1994
1995int glGenList ()
1996 CODE:
1997 RETVAL = glGenLists (1);
1998 OUTPUT:
1999 RETVAL
2000
2001void glDeleteList (int list)
2002 CODE:
2003 glDeleteLists (list, 1);
2004
2005void glNewList (int list, int mode = GL_COMPILE)
2006
2007void glEndList ()
2008
2009void glCallList (int list)
2010
2011

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