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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.133 by root, Sun Jul 30 13:16:44 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
101 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
102 150
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 151 if (!*w) *w = 1;
105 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
106} 155}
107 156
108typedef uint16_t mapface; 157typedef uint16_t mapface;
109 158
110typedef struct { 159typedef struct {
133 int texs; 182 int texs;
134 maptex *tex; 183 maptex *tex;
135 184
136 int32_t rows; 185 int32_t rows;
137 maprow *row; 186 maprow *row;
138} *CFClient__Map; 187} *CFPlus__Map;
139 188
140static char * 189static char *
141prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
142{ 191{
143 char *p; 192 char *p;
161 210
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 213
165static maprow * 214static maprow *
166map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
167{ 216{
168 if (0 > y) 217 if (0 > y)
169 { 218 {
170 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
209 258
210 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
211} 260}
212 261
213static mapcell * 262static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
215{ 264{
216 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
217} 266}
218 267
219static void 268static void
220map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
221{ 270{
222 int r; 271 int r;
223 272
224 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
233 self->row = 0; 282 self->row = 0;
234 self->rows = 0; 283 self->rows = 0;
235} 284}
236 285
237static void 286static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 288{
240 int x, y; 289 int x, y;
241 maprow *row; 290 maprow *row;
242 291
243 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
258 } 307 }
259 } 308 }
260} 309}
261 310
262static void 311static void
263music_finished () 312music_finished (void)
264{ 313{
265 SDL_UserEvent ev; 314 SDL_UserEvent ev;
266 315
267 ev.type = SDL_USEREVENT; 316 ev.type = SDL_USEREVENT;
268 ev.code = 0; 317 ev.code = 0;
270 ev.data2 = 0; 319 ev.data2 = 0;
271 320
272 SDL_PushEvent ((SDL_Event *)&ev); 321 SDL_PushEvent ((SDL_Event *)&ev);
273} 322}
274 323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
275MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
276 355
277PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
278 357
279BOOT: 358BOOT:
280{ 359{
281 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 361 static const struct {
283 const char *name; 362 const char *name;
284 IV iv; 363 IV iv;
285 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
385# undef const_iv 464# undef const_iv
386 }; 465 };
387 466
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 469}
395 470
396int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 493
399void 494void
400SDL_Quit () 495SDL_Quit ()
401 496
402void 497void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 515
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 517 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
421 519
422 SDL_EnableUNICODE (1); 520 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 521 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 522
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 523 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 532
435 ++m; 533 ++m;
436 } 534 }
437} 535}
438 536
537char *
538SDL_GetError ()
539
439int 540int
440SDL_SetVideoMode (int w, int h, int fullscreen) 541SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 542 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 543 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 544 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 545 );
546 if (RETVAL)
547 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 548 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
549# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
550# include "glfunc.h"
551# undef GL_FUNC
552 }
446 OUTPUT: 553 OUTPUT:
447 RETVAL 554 RETVAL
448 555
449void 556void
450SDL_GL_SwapBuffers () 557SDL_GL_SwapBuffers ()
558
559char *
560SDL_GetKeyName (int sym)
451 561
452void 562void
453SDL_PollEvent () 563SDL_PollEvent ()
454 PPCODE: 564 PPCODE:
455{ 565{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 584 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 585 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 586 break;
477 587
478 case SDL_MOUSEMOTION: 588 case SDL_MOUSEMOTION:
589 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
590
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 591 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 592 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 593 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 594 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 595 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 596 break;
485 597
486 case SDL_MOUSEBUTTONDOWN: 598 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 599 case SDL_MOUSEBUTTONUP:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 602 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 603 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 604 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 605 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 606 break;
607
608 case SDL_USEREVENT:
609 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
610 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
611 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
612 break;
493 } 613 }
494 614
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 615 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 616 }
497} 617}
498 618
499int 619int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 620Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 621 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 622 Mix_HookMusicFinished (music_finished);
623 Mix_ChannelFinished (channel_finished);
503 624
504void 625void
505Mix_CloseAudio () 626Mix_CloseAudio ()
506 627
507int 628int
512 CODE: 633 CODE:
513#ifndef _WIN32 634#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 635 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 636#endif
516 637
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 638void
532add_font (char *file) 639add_font (char *file)
533 CODE: 640 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 641 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 642
536void 643void
537load_image_inline (SV *image_) 644load_image_inline (SV *image_)
538 ALIAS: 645 ALIAS:
539 load_image_file = 1 646 load_image_file = 1
581 688
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 689 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 690
584 assert (surface2->pitch == surface2->w * 4); 691 assert (surface2->pitch == surface2->w * 4);
585 692
693 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 694 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 695 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 696 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 697 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 698 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 699 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 700 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
701 SDL_UnlockSurface (surface2);
595 702
596 SDL_FreeSurface (surface); 703 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 704 SDL_FreeSurface (surface2);
598} 705}
599 706
623} 730}
624 731
625void 732void
626error (char *message) 733error (char *message)
627 CODE: 734 CODE:
735 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 736#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 737 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 738#endif
633 739
634void 740void
635fatal (char *message) 741fatal (char *message)
636 CODE: 742 CODE:
743 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 744#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 745 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 746#endif
642 exit (1); 747 _exit (1);
643 748
749void
750_exit (int retval)
751 CODE:
752 _exit (retval);
753
644MODULE = CFClient PACKAGE = CFClient::Font 754MODULE = CFPlus PACKAGE = CFPlus::Font
645 755
646CFClient::Font 756CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 757new_from_file (SV *class, char *path, int id = 0)
648 CODE: 758 CODE:
649{ 759{
650 int count; 760 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 761 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 764}
655 OUTPUT: 765 OUTPUT:
656 RETVAL 766 RETVAL
657 767
658void 768void
659DESTROY (CFClient::Font self) 769DESTROY (CFPlus::Font self)
660 CODE: 770 CODE:
661 pango_font_description_free (self); 771 pango_font_description_free (self);
662 772
663void 773void
664make_default (CFClient::Font self) 774make_default (CFPlus::Font self)
665 CODE: 775 CODE:
666 default_font = self; 776 default_font = self;
667 777
668MODULE = CFClient PACKAGE = CFClient::Layout 778MODULE = CFPlus PACKAGE = CFPlus::Layout
669 779
670CFClient::Layout 780void
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 781reset_glyph_cache ()
782 CODE:
783 tc_clear ();
784
785CFPlus::Layout
786new (SV *class)
672 CODE: 787 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 788 New (0, RETVAL, 1, struct cf_layout);
789
674 RETVAL->pl = pango_layout_new (context); 790 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 791 RETVAL->r = 1.;
792 RETVAL->g = 1.;
793 RETVAL->b = 1.;
794 RETVAL->a = 1.;
795 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 796 RETVAL->font = 0;
797
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 798 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 799 layout_update_font (RETVAL);
679 OUTPUT: 800 OUTPUT:
680 RETVAL 801 RETVAL
681 802
682void 803void
683DESTROY (CFClient::Layout self) 804DESTROY (CFPlus::Layout self)
684 CODE: 805 CODE:
685 g_object_unref (self->pl); 806 g_object_unref (self->pl);
686 Safefree (self); 807 Safefree (self);
687 808
688void 809void
689set_text (CFClient::Layout self, SV *text_) 810set_text (CFPlus::Layout self, SV *text_)
690 CODE: 811 CODE:
691{ 812{
692 STRLEN textlen; 813 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 814 char *text = SvPVutf8 (text_, textlen);
694 815
695 pango_layout_set_text (self->pl, text, textlen); 816 pango_layout_set_text (self->pl, text, textlen);
696} 817}
697 818
698void 819void
699set_markup (CFClient::Layout self, SV *text_) 820set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 821 CODE:
701{ 822{
702 STRLEN textlen; 823 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
704 825
705 pango_layout_set_markup (self->pl, text, textlen); 826 pango_layout_set_markup (self->pl, text, textlen);
706} 827}
707 828
829void
830set_shapes (CFPlus::Layout self, ...)
831 CODE:
832{
833 PangoAttrList *attrs = 0;
834 const char *text = pango_layout_get_text (self->pl);
835 const char *pos = text;
836 int arg = 4;
837
838 while (arg < items && (pos = strstr (pos, OBJ_STR)))
839 {
840 PangoRectangle inkrect, rect;
841 PangoAttribute *attr;
842
843 int x = SvIV (ST (arg - 3));
844 int y = SvIV (ST (arg - 2));
845 int w = SvIV (ST (arg - 1));
846 int h = SvIV (ST (arg ));
847
848 inkrect.x = 0;
849 inkrect.y = 0;
850 inkrect.width = 0;
851 inkrect.height = 0;
852
853 rect.x = x * PANGO_SCALE;
854 rect.y = y * PANGO_SCALE;
855 rect.width = w * PANGO_SCALE;
856 rect.height = h * PANGO_SCALE;
857
858 if (!attrs)
859 attrs = pango_layout_get_attributes (self->pl);
860
861 attr = pango_attr_shape_new (&inkrect, &rect);
862 attr->start_index = pos - text;
863 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
864 pango_attr_list_insert (attrs, attr);
865
866 arg += 4;
867 pos += sizeof (OBJ_STR) - 1;
868 }
869
870 if (attrs)
871 pango_layout_set_attributes (self->pl, attrs);
872}
873
874void
875get_shapes (CFPlus::Layout self)
876 PPCODE:
877{
878 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
879
880 do
881 {
882 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
883
884 if (run && shape_attr_p (run))
885 {
886 PangoRectangle extents;
887 pango_layout_iter_get_run_extents (iter, 0, &extents);
888
889 EXTEND (SP, 2);
890 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
891 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
892 }
893 }
894 while (pango_layout_iter_next_run (iter));
895
896 pango_layout_iter_free (iter);
897}
898
899int
900has_wrapped (CFPlus::Layout self)
901 CODE:
902{
903 int lines = 1;
904 const char *text = pango_layout_get_text (self->pl);
905
906 while (*text)
907 lines += *text++ == '\n';
908
909 RETVAL = lines < pango_layout_get_line_count (self->pl);
910}
911 OUTPUT:
912 RETVAL
913
708SV * 914SV *
709get_text (CFClient::Layout self) 915get_text (CFPlus::Layout self)
710 CODE: 916 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 917 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 918 sv_utf8_decode (RETVAL);
713 OUTPUT: 919 OUTPUT:
714 RETVAL 920 RETVAL
715 921
716void 922void
923set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
924 CODE:
925 self->r = r;
926 self->g = g;
927 self->b = b;
928 self->a = a;
929
930void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 931set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 932 CODE:
719 if (self->font != font) 933 if (self->font != font)
720 { 934 {
721 self->font = font; 935 self->font = font;
722 layout_update_font (self); 936 layout_update_font (self);
723 } 937 }
724 938
725void 939void
726set_height (CFClient::Layout self, int base_height) 940set_height (CFPlus::Layout self, int base_height)
727 CODE: 941 CODE:
728 if (self->base_height != base_height) 942 if (self->base_height != base_height)
729 { 943 {
730 self->base_height = base_height; 944 self->base_height = base_height;
731 layout_update_font (self); 945 layout_update_font (self);
732 } 946 }
733 947
734void 948void
735set_width (CFClient::Layout self, int max_width = -1) 949set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 950 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 951 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 952
739void 953void
954set_indent (CFPlus::Layout self, int indent)
955 CODE:
956 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
957
958void
959set_spacing (CFPlus::Layout self, int spacing)
960 CODE:
961 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
962
963void
964set_ellipsise (CFPlus::Layout self, int ellipsise)
965 CODE:
966 pango_layout_set_ellipsize (self->pl,
967 ellipsise == 1 ? PANGO_ELLIPSIZE_START
968 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
969 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
970 : PANGO_ELLIPSIZE_NONE
971 );
972
973void
974set_single_paragraph_mode (CFPlus::Layout self, int spm)
975 CODE:
976 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
977
978void
740size (CFClient::Layout self) 979size (CFPlus::Layout self)
741 PPCODE: 980 PPCODE:
742{ 981{
743 int w, h; 982 int w, h;
744 983
745 layout_get_pixel_size (self, &w, &h); 984 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 987 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 988 PUSHs (sv_2mortal (newSViv (h)));
750} 989}
751 990
752int 991int
992descent (CFPlus::Layout self)
993 CODE:
994{
995 PangoRectangle rect;
996 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
997 pango_layout_line_get_pixel_extents (line, 0, &rect);
998 RETVAL = PANGO_DESCENT (rect);
999}
1000 OUTPUT:
1001 RETVAL
1002
1003int
753xy_to_index (CFClient::Layout self, int x, int y) 1004xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1005 CODE:
755{ 1006{
756 int index, trailing; 1007 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1008 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1009 RETVAL = index;
759} 1010}
760 OUTPUT: 1011 OUTPUT:
761 RETVAL 1012 RETVAL
762 1013
763void 1014void
764cursor_pos (CFClient::Layout self, int index) 1015cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1016 PPCODE:
766{ 1017{
767 PangoRectangle strong_pos; 1018 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1019 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1020
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1023 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1025}
775 1026
776void 1027void
777render (CFClient::Layout self) 1028render (CFPlus::Layout self, float x, float y)
778 PPCODE: 1029 PPCODE:
779{ 1030 pango_opengl_render_layout_subpixel (
780 SV *retval; 1031 self->pl,
781 int w, h; 1032 x * PANGO_SCALE, y * PANGO_SCALE,
782 FT_Bitmap bitmap; 1033 self->r, self->g, self->b, self->a
1034 );
783 1035
784 layout_get_pixel_size (self, &w, &h); 1036MODULE = CFPlus PACKAGE = CFPlus::Texture
785 1037
786 retval = newSV (w * h); 1038void
787 SvPOK_only (retval); 1039pad2pot (SV *data_, SV *w_, SV *h_)
788 SvCUR_set (retval, w * h); 1040 CODE:
1041{
1042 int ow = SvIV (w_);
1043 int oh = SvIV (h_);
789 1044
790 bitmap.rows = h; 1045 if (ow && oh)
791 bitmap.width = w; 1046 {
792 bitmap.pitch = w; 1047 int nw = minpot (ow);
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 1048 int nh = minpot (oh);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 1049
797 memset (bitmap.buffer, 0, w * h); 1050 if (nw != ow || nh != oh)
798 1051 {
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1052 if (SvOK (data_))
1053 {
1054 STRLEN datalen;
1055 char *data = SvPVbyte (data_, datalen);
1056 int bpp = datalen / (ow * oh);
1057 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
800 1058
801 EXTEND (SP, 3); 1059 SvPOK_only (result_);
802 PUSHs (sv_2mortal (newSViv (w))); 1060 SvCUR_set (result_, nw * nh * bpp);
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805}
806 1061
807MODULE = CFClient PACKAGE = CFClient::Texture 1062 memset (SvPVX (result_), 0, nw * nh * bpp);
1063 while (oh--)
1064 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
808 1065
1066 sv_setsv (data_, result_);
1067 }
1068
1069 sv_setiv (w_, nw);
1070 sv_setiv (h_, nh);
1071 }
1072 }
1073}
1074
809void 1075void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1076draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1077 PROTOTYPE: $$$;$$
1078 ALIAS:
1079 draw_quad_alpha = 1
1080 draw_quad_alpha_premultiplied = 2
812 CODE: 1081 CODE:
813{ 1082{
814 HV *hv = (HV *)SvRV (self); 1083 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1084 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1085 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1086 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 1087
820 if (items < 5) 1088 if (items < 5)
821 { 1089 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1090 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1091 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1092 }
825 1093
1094 if (ix)
1095 {
1096 glEnable (GL_BLEND);
1097
1098 if (ix == 2)
1099 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1100 else
1101 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1102 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1103
1104 glEnable (GL_ALPHA_TEST);
1105 glAlphaFunc (GL_GREATER, 0.01f);
1106 }
1107
826 glBindTexture (GL_TEXTURE_2D, name); 1108 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1109
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1110 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1111 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1112 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1113 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1114 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1115 glEnd ();
837}
838 1116
1117 if (ix)
1118 {
1119 glDisable (GL_ALPHA_TEST);
1120 glDisable (GL_BLEND);
1121 }
1122}
1123
839MODULE = CFClient PACKAGE = CFClient::Map 1124MODULE = CFPlus PACKAGE = CFPlus::Map
840 1125
841CFClient::Map 1126CFPlus::Map
842new (SV *class, int map_width, int map_height) 1127new (SV *class, int map_width, int map_height)
843 CODE: 1128 CODE:
844 New (0, RETVAL, 1, struct map); 1129 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1130 RETVAL->x = 0;
846 RETVAL->y = 0; 1131 RETVAL->y = 0;
856 RETVAL->row = 0; 1141 RETVAL->row = 0;
857 OUTPUT: 1142 OUTPUT:
858 RETVAL 1143 RETVAL
859 1144
860void 1145void
861DESTROY (CFClient::Map self) 1146DESTROY (CFPlus::Map self)
862 CODE: 1147 CODE:
863{ 1148{
864 map_clear (self); 1149 map_clear (self);
865 Safefree (self->face); 1150 Safefree (self->face);
1151 Safefree (self->tex);
866 Safefree (self); 1152 Safefree (self);
867} 1153}
868 1154
869void 1155void
870clear (CFClient::Map self) 1156clear (CFPlus::Map self)
871 CODE: 1157 CODE:
872 map_clear (self); 1158 map_clear (self);
873 1159
874void 1160void
875set_face (CFClient::Map self, int face, int texid) 1161set_face (CFPlus::Map self, int face, int texid)
876 CODE: 1162 CODE:
877{ 1163{
878 while (self->faces <= face) 1164 while (self->faces <= face)
879 { 1165 {
880 Append (mapface, self->face, self->faces, self->faces); 1166 Append (mapface, self->face, self->faces, self->faces);
883 1169
884 self->face [face] = texid; 1170 self->face [face] = texid;
885} 1171}
886 1172
887void 1173void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1174set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1175 CODE:
890{ 1176{
891 while (self->texs <= texid) 1177 while (self->texs <= texid)
892 { 1178 {
893 Append (maptex, self->tex, self->texs, self->texs); 1179 Append (maptex, self->tex, self->texs, self->texs);
905 tex->r = r; 1191 tex->r = r;
906 tex->g = g; 1192 tex->g = g;
907 tex->b = b; 1193 tex->b = b;
908 tex->a = a; 1194 tex->a = a;
909 } 1195 }
1196
1197 // somewhat hackish, but for textures that require it, it really
1198 // improves the look, and most others don't suffer.
1199 glBindTexture (GL_TEXTURE_2D, name);
1200 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1201 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1202 // use uglier nearest interpolation because linear suffers
1203 // from transparent color bleeding and ugly wrapping effects.
1204 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1205}
911 1206
912int 1207int
913ox (CFClient::Map self) 1208ox (CFPlus::Map self)
914 ALIAS: 1209 ALIAS:
915 oy = 1 1210 oy = 1
1211 x = 2
1212 y = 3
1213 w = 4
1214 h = 5
916 CODE: 1215 CODE:
917 switch (ix) 1216 switch (ix)
918 { 1217 {
919 case 0: RETVAL = self->ox; break; 1218 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1219 case 1: RETVAL = self->oy; break;
1220 case 2: RETVAL = self->x; break;
1221 case 3: RETVAL = self->y; break;
1222 case 4: RETVAL = self->w; break;
1223 case 5: RETVAL = self->h; break;
921 } 1224 }
922 OUTPUT: 1225 OUTPUT:
923 RETVAL 1226 RETVAL
924 1227
925void 1228void
926scroll (CFClient::Map self, int dx, int dy) 1229scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1230 CODE:
928{ 1231{
929 if (dx > 0) 1232 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1233 map_blank (self, self->x, self->y, dx - 1, self->h);
931 else if (dx < 0) 1234 else if (dx < 0)
947 self->y += MAP_EXTEND_Y; 1250 self->y += MAP_EXTEND_Y;
948 } 1251 }
949} 1252}
950 1253
951void 1254void
952map1a_update (CFClient::Map self, SV *data_) 1255map1a_update (CFPlus::Map self, SV *data_)
953 CODE: 1256 CODE:
954{ 1257{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1258 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1259 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1260 mapcell *cell;
959 1262
960 while (data < data_end) 1263 while (data < data_end)
961 { 1264 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1265 flags = (data [0] << 8) + data [1]; data += 2;
963 1266
964 x = ((flags >> 10) & 63) + self->x; 1267 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1268 y = self->y + ((flags >> 4) & 63);
966 1269
967 cell = map_get_cell (self, x, y); 1270 cell = map_get_cell (self, x, y);
968 1271
969 if (flags & 15) 1272 if (flags & 15)
970 { 1273 {
999 cell->darkness = -1; 1302 cell->darkness = -1;
1000 } 1303 }
1001} 1304}
1002 1305
1003SV * 1306SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1307mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1308 CODE:
1006{ 1309{
1007 int x1, x; 1310 int x1, x;
1008 int y1, y; 1311 int y1, y;
1009 int z; 1312 int z;
1059} 1362}
1060 OUTPUT: 1363 OUTPUT:
1061 RETVAL 1364 RETVAL
1062 1365
1063void 1366void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1367draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE: 1368 CODE:
1066{ 1369{
1067 int vx, vy; 1370 int vx, vy;
1068 int x, y, z; 1371 int x, y, z;
1069 int last_name; 1372 int last_name;
1070 mapface face; 1373 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074 1374
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 1375 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 1376 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1081 1377
1082 /* 1378 /*
1083 int vx = self->vx = self->w >= sw 1379 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2 1380 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1381 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1385 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */ 1386 */
1091 1387
1092 glColor4ub (255, 255, 255, 255); 1388 glColor4ub (255, 255, 255, 255);
1093 1389
1390 glEnable (GL_BLEND);
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1391 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D); 1392 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1393 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098 1394
1099 glBegin (GL_QUADS); 1395 glBegin (GL_QUADS);
1100 1396
1108 1404
1109 for (x = 0; x < sw; x++) 1405 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 1406 if (row->c0 <= x + vx && x + vx < row->c1)
1111 { 1407 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 1408 mapcell *cell = row->col + (x + vx - row->c0);
1113
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117 1409
1118 face = cell->face [z]; 1410 face = cell->face [z];
1119 1411
1120 if (face) 1412 if (face)
1121 { 1413 {
1142 1434
1143 glEnd (); 1435 glEnd ();
1144 1436
1145 glDisable (GL_TEXTURE_2D); 1437 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND); 1438 glDisable (GL_BLEND);
1439}
1440
1441void
1442draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1443 CODE:
1444{
1445 static float color[16][3] = {
1446 { 0.00F, 0.00F, 0.00F },
1447 { 1.00F, 1.00F, 1.00F },
1448 { 0.00F, 0.00F, 0.55F },
1449 { 1.00F, 0.00F, 0.00F },
1450
1451 { 1.00F, 0.54F, 0.00F },
1452 { 0.11F, 0.56F, 1.00F },
1453 { 0.93F, 0.46F, 0.00F },
1454 { 0.18F, 0.54F, 0.34F },
1455
1456 { 0.56F, 0.73F, 0.56F },
1457 { 0.80F, 0.80F, 0.80F },
1458 { 0.55F, 0.41F, 0.13F },
1459 { 0.99F, 0.77F, 0.26F },
1460
1461 { 0.74F, 0.65F, 0.41F },
1462
1463 { 0.00F, 1.00F, 1.00F },
1464 { 1.00F, 0.00F, 1.00F },
1465 { 1.00F, 1.00F, 0.00F },
1466 };
1467
1468 int x, y;
1469
1470 glEnable (GL_TEXTURE_2D);
1471 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1472 glEnable (GL_BLEND);
1473 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1474 glBegin (GL_QUADS);
1475
1476 for (y = 0; y < h; y++)
1477 for (x = 0; x < w; x++)
1478 {
1479 unsigned char m = data [x + y * w];
1480
1481 if (m)
1482 {
1483 float *c = color [m & 15];
1484
1485 float tx1 = m & 0x40 ? 0.5 : 0.;
1486 float tx2 = tx1 + 0.5;
1487
1488 glColor4f (c[0], c[1], c[2], 0.75);
1489 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1490 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1491 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1492 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1493 }
1494 }
1495
1496 glEnd ();
1497 glDisable (GL_BLEND);
1498 glDisable (GL_TEXTURE_2D);
1499}
1500
1501void
1502fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1503 PPCODE:
1504{
1505 int vx, vy;
1506 int x, y;
1507 int sw4 = (sw + 3) & ~3;
1508 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1509 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1510
1511 memset (darkness, 255, sw4 * sh);
1512 SvPOK_only (darkness_sv);
1513 SvCUR_set (darkness_sv, sw4 * sh);
1514
1515 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1516 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1517
1518 for (y = 0; y < sh; y++)
1519 if (0 <= y + vy && y + vy < self->rows)
1520 {
1521 maprow *row = self->row + (y + vy);
1522
1523 for (x = 0; x < sw; x++)
1524 if (row->c0 <= x + vx && x + vx < row->c1)
1525 {
1526 mapcell *cell = row->col + (x + vx - row->c0);
1527
1528 darkness[y * sw4 + x] = cell->darkness < 0
1529 ? 255 - FOW_DARKNESS
1530 : 255 - cell->darkness;
1531 }
1532 }
1147 1533
1148 EXTEND (SP, 3); 1534 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 1535 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 1536 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv); 1537 PUSHs (darkness_sv);
1152} 1538}
1153 1539
1154SV * 1540SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1541get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 1542 CODE:
1157{ 1543{
1158 int x, y, x1, y1; 1544 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 1545 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1546 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1222} 1608}
1223 OUTPUT: 1609 OUTPUT:
1224 RETVAL 1610 RETVAL
1225 1611
1226void 1612void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1613set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 1614 PPCODE:
1229{ 1615{
1230 int x, y, z; 1616 int x, y, z;
1231 int w, h; 1617 int w, h;
1232 int x1, y1; 1618 int x1, y1;
1281 } 1667 }
1282 } 1668 }
1283 } 1669 }
1284} 1670}
1285 1671
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 1672MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1287 1673
1288CFClient::MixChunk 1674CFPlus::MixChunk
1289new_from_file (SV *class, char *path) 1675new_from_file (SV *class, char *path)
1290 CODE: 1676 CODE:
1291 RETVAL = Mix_LoadWAV (path); 1677 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT: 1678 OUTPUT:
1293 RETVAL 1679 RETVAL
1294 1680
1295void 1681void
1296DESTROY (CFClient::MixChunk self) 1682DESTROY (CFPlus::MixChunk self)
1297 CODE: 1683 CODE:
1298 Mix_FreeChunk (self); 1684 Mix_FreeChunk (self);
1299 1685
1300int 1686int
1301volume (CFClient::MixChunk self, int volume = -1) 1687volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 1688 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume); 1689 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 1690 OUTPUT:
1305 RETVAL 1691 RETVAL
1306 1692
1307int 1693int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1694play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 1695 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1696 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT: 1697 OUTPUT:
1312 RETVAL 1698 RETVAL
1313 1699
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 1700MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 1701
1316int 1702int
1317volume (int volume = -1) 1703volume (int volume = -1)
1318 CODE: 1704 CODE:
1319 RETVAL = Mix_VolumeMusic (volume); 1705 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 1706 OUTPUT:
1321 RETVAL 1707 RETVAL
1322 1708
1323CFClient::MixMusic 1709CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 1710new_from_file (SV *class, char *path)
1325 CODE: 1711 CODE:
1326 RETVAL = Mix_LoadMUS (path); 1712 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT: 1713 OUTPUT:
1328 RETVAL 1714 RETVAL
1329 1715
1330void 1716void
1331DESTROY (CFClient::MixMusic self) 1717DESTROY (CFPlus::MixMusic self)
1332 CODE: 1718 CODE:
1333 Mix_FreeMusic (self); 1719 Mix_FreeMusic (self);
1334 1720
1335int 1721int
1336play (CFClient::MixMusic self, int loops = -1) 1722play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 1723 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 1724 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 1725 OUTPUT:
1340 RETVAL 1726 RETVAL
1341 1727
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 1728MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1343 1729
1344BOOT: 1730BOOT:
1345{ 1731{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1732 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 1733 static const struct {
1348 const char *name; 1734 const char *name;
1349 IV iv; 1735 IV iv;
1350 } *civ, const_iv[] = { 1736 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 1737# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL), 1738 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1739 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1740 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1741 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1742 const_iv (GL_BLEND),
1743 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1744 const_iv (GL_SCISSOR_TEST),
1745 const_iv (GL_DEPTH_TEST),
1746 const_iv (GL_ALPHA_TEST),
1747 const_iv (GL_NORMALIZE),
1748 const_iv (GL_RESCALE_NORMAL),
1749 const_iv (GL_FRONT),
1750 const_iv (GL_BACK),
1358 const_iv (GL_AND), 1751 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1752 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1753 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1754 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1755 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1756 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1757 const_iv (GL_ONE_MINUS_DST_ALPHA),
1758 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1759 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1760 const_iv (GL_RGBA),
1761 const_iv (GL_RGBA4),
1762 const_iv (GL_RGBA8),
1763 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 1764 const_iv (GL_UNSIGNED_BYTE),
1765 const_iv (GL_UNSIGNED_SHORT),
1766 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1767 const_iv (GL_ALPHA),
1768 const_iv (GL_INTENSITY),
1769 const_iv (GL_LUMINANCE),
1770 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1771 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1772 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1773 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1774 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1775 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1777 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1778 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1779 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1780 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1781 const_iv (GL_TEXTURE_WRAP_T),
1782 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1783 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1784 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1785 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1786 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1787 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1788 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1789 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1790 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1791 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1792 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1793 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1794 const_iv (GL_REPLACE),
1795 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1796 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1797 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1798 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1799 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1800 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1801 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1802 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1803 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1804 const_iv (GL_LINES),
1805 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1806 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1807 const_iv (GL_QUAD_STRIP),
1808 const_iv (GL_TRIANGLES),
1809 const_iv (GL_TRIANGLE_STRIP),
1810 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1811 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1812 const_iv (GL_FASTEST),
1813 const_iv (GL_V2F),
1814 const_iv (GL_V3F),
1815 const_iv (GL_T2F_V3F),
1816 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1817# undef const_iv
1406 }; 1818 };
1407 1819
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1820 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1821 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1822}
1411 1823
1824char *
1825gl_vendor ()
1826 CODE:
1827 RETVAL = (char *)glGetString (GL_VENDOR);
1828 OUTPUT:
1829 RETVAL
1830
1831char *
1832gl_version ()
1833 CODE:
1834 RETVAL = (char *)glGetString (GL_VERSION);
1835 OUTPUT:
1836 RETVAL
1837
1838char *
1839gl_extensions ()
1840 CODE:
1841 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1842 OUTPUT:
1843 RETVAL
1844
1412int glGetError () 1845int glGetError ()
1846
1847void glFinish ()
1413 1848
1414void glClear (int mask) 1849void glClear (int mask)
1415 1850
1416void glClearColor (float r, float g, float b, float a = 1.0) 1851void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 1852 PROTOTYPE: @
1424 1859
1425void glHint (int target, int mode) 1860void glHint (int target, int mode)
1426 1861
1427void glBlendFunc (int sfactor, int dfactor) 1862void glBlendFunc (int sfactor, int dfactor)
1428 1863
1864void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1865 CODE:
1866 gl_BlendFuncSeparate (sa, da, saa, daa);
1867
1868void glDepthMask (int flag)
1869
1429void glLogicOp (int opcode) 1870void glLogicOp (int opcode)
1430 1871
1431void glColorMask (int red, int green, int blue, int alpha) 1872void glColorMask (int red, int green, int blue, int alpha)
1432 1873
1433void glMatrixMode (int mode) 1874void glMatrixMode (int mode)
1436 1877
1437void glPopMatrix () 1878void glPopMatrix ()
1438 1879
1439void glLoadIdentity () 1880void glLoadIdentity ()
1440 1881
1882void glDrawBuffer (int buffer)
1883
1884void glReadBuffer (int buffer)
1885
1441# near and far are due to microsofts buggy c compiler 1886# near_ and far_ are due to microsofts buggy "c" compiler
1887void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1890void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1891
1444void glViewport (int x, int y, int width, int height) 1892void glViewport (int x, int y, int width, int height)
1445 1893
1446void glScissor (int x, int y, int width, int height) 1894void glScissor (int x, int y, int width, int height)
1461 1909
1462void glEnd () 1910void glEnd ()
1463 1911
1464void glColor (float r, float g, float b, float a = 1.0) 1912void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1913 PROTOTYPE: @
1914 ALIAS:
1915 glColor_premultiply = 1
1466 CODE: 1916 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1917 if (ix)
1918 {
1919 r *= a;
1920 g *= a;
1921 b *= a;
1922 }
1923 // microsoft visual "c" rounds instead of truncating...
1924 glColor4f (r, g, b, a);
1925
1926void glInterleavedArrays (int format, int stride, char *data)
1927
1928void glDrawElements (int mode, int count, int type, char *indices)
1929
1930# 1.2 void glDrawRangeElements (int mode, int start, int end
1931
1932void glRasterPos (float x, float y, float z = 0.)
1933 CODE:
1934 glRasterPos3f (0, 0, z);
1935 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1936
1469void glVertex (float x, float y, float z = 0.) 1937void glVertex (float x, float y, float z = 0.)
1470 CODE: 1938 CODE:
1471 glVertex3f (x, y, z); 1939 glVertex3f (x, y, z);
1472 1940
1484 1952
1485void glBindTexture (int target, int name) 1953void glBindTexture (int target, int name)
1486 1954
1487void glConvolutionParameter (int target, int pname, float params) 1955void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 1956 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1957 if (gl.ConvolutionParameterf)
1958 gl.ConvolutionParameterf (target, pname, params);
1490 1959
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1960void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 1961 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1962 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 1963 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 1964
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 1966 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1967 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 1968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 1969
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 1971
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 1973
1505void glRasterPos (int x, int y) 1974void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 1975
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1976void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 1977
1511int glGenTexture () 1978int glGenTexture ()
1512 CODE: 1979 CODE:
1539 2006
1540void glEndList () 2007void glEndList ()
1541 2008
1542void glCallList (int list) 2009void glCallList (int list)
1543 2010
2011

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