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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.134 by root, Fri Aug 4 16:49:58 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
7#endif 9#endif
8 10
9#include "EXTERN.h" 11#include "EXTERN.h"
10#include "perl.h" 12#include "perl.h"
11#include "XSUB.h" 13#include "XSUB.h"
36# include <sys/types.h> 38# include <sys/types.h>
37# include <sys/socket.h> 39# include <sys/socket.h>
38# include <netinet/in.h> 40# include <netinet/in.h>
39# include <netinet/tcp.h> 41# include <netinet/tcp.h>
40# include <inttypes.h> 42# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 43#endif
49 44
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 46
52#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
53 48
54#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
144} 139}
145 140
146static void 141static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 142layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
148{ 143{
144 PangoRectangle rect;
145
146 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 147 pango_layout_get_extents (self->pl, 0, &rect);
150 148
151 if (!*w) *w = 1; 149 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 151
154 *w = (*w + 3) & ~3; 152 if (!rect.width) rect.width = 1;
153 if (!rect.height) rect.height = 1;
154
155 *w = rect.width;
156 *h = rect.height;
155} 157}
156 158
157typedef uint16_t mapface; 159typedef uint16_t mapface;
158 160
159typedef struct { 161typedef struct {
162 float s, t; 164 float s, t;
163 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
164} maptex; 166} maptex;
165 167
166typedef struct { 168typedef struct {
167 int16_t darkness; 169 uint32_t player;
168 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
169} mapcell; 173} mapcell;
170 174
171typedef struct { 175typedef struct {
172 int32_t c0, c1; 176 int32_t c0, c1;
173 mapcell *col; 177 mapcell *col;
286static void 290static void
287map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
288{ 292{
289 int x, y; 293 int x, y;
290 maprow *row; 294 maprow *row;
295 mapcell *cell;
291 296
292 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 298 if (y >= 0)
294 { 299 {
295 if (y >= self->rows) 300 if (y >= self->rows)
301 if (x >= row->c0) 306 if (x >= row->c0)
302 { 307 {
303 if (x >= row->c1) 308 if (x >= row->c1)
304 break; 309 break;
305 310
306 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
307 } 317 }
308 } 318 }
309} 319}
310 320
311static void 321static void
636#ifndef _WIN32 646#ifndef _WIN32
637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
638#endif 648#endif
639 649
640void 650void
651win32_proxy_info ()
652 PPCODE:
653{
654#ifdef _WIN32
655 char buffer[2048];
656 DWORD buflen;
657
658 EXTEND (SP, 3);
659
660 buflen = sizeof (buffer);
661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
678
679void
641add_font (char *file) 680add_font (char *file)
642 CODE: 681 CODE:
643 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
644 683
645void 684void
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
748#endif 787#endif
749 _exit (1); 788 _exit (1);
750 789
751void 790void
752_exit (int retval) 791_exit (int retval = 0)
753 CODE: 792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
754 _exit (retval); 796 _exit (retval);
797#endif
755 798
756MODULE = CFPlus PACKAGE = CFPlus::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
757 800
758CFPlus::Font 801CFPlus::Font
759new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
1006xy_to_index (CFPlus::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
1007 CODE: 1050 CODE:
1008{ 1051{
1009 int index, trailing; 1052 int index, trailing;
1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1011 RETVAL = index; 1054 RETVAL = index + trailing;
1012} 1055}
1013 OUTPUT: 1056 OUTPUT:
1014 RETVAL 1057 RETVAL
1015 1058
1016void 1059void
1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1027} 1070}
1028 1071
1029void 1072void
1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1074 PPCODE:
1075{
1076 int line, x;
1077
1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1080
1081 EXTEND (SP, 2);
1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
1107 PUSHs (sv_2mortal (newSViv (index)));
1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
1110}
1111
1112void
1030render (CFPlus::Layout self, float x, float y) 1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1031 PPCODE: 1114 PPCODE:
1032 pango_opengl_render_layout_subpixel ( 1115 pango_opengl_render_layout_subpixel (
1033 self->pl, 1116 self->pl,
1034 x * PANGO_SCALE, y * PANGO_SCALE, 1117 x * PANGO_SCALE, y * PANGO_SCALE,
1035 self->r, self->g, self->b, self->a 1118 self->r, self->g, self->b, self->a,
1119 flags
1036 ); 1120 );
1037 1121
1038MODULE = CFPlus PACKAGE = CFPlus::Texture 1122MODULE = CFPlus PACKAGE = CFPlus::Texture
1039 1123
1040void 1124void
1124} 1208}
1125 1209
1126MODULE = CFPlus PACKAGE = CFPlus::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
1127 1211
1128CFPlus::Map 1212CFPlus::Map
1129new (SV *class, int map_width, int map_height) 1213new (SV *class)
1130 CODE: 1214 CODE:
1131 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
1132 RETVAL->x = 0; 1216 RETVAL->x = 0;
1133 RETVAL->y = 0; 1217 RETVAL->y = 0;
1134 RETVAL->w = map_width; 1218 RETVAL->w = 0;
1135 RETVAL->h = map_height; 1219 RETVAL->h = 0;
1136 RETVAL->ox = 0; 1220 RETVAL->ox = 0;
1137 RETVAL->oy = 0; 1221 RETVAL->oy = 0;
1138 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
1139 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1140 RETVAL->texs = 8192; 1224 RETVAL->texs = 8192;
1151 map_clear (self); 1235 map_clear (self);
1152 Safefree (self->face); 1236 Safefree (self->face);
1153 Safefree (self->tex); 1237 Safefree (self->tex);
1154 Safefree (self); 1238 Safefree (self);
1155} 1239}
1240
1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1156 1246
1157void 1247void
1158clear (CFPlus::Map self) 1248clear (CFPlus::Map self)
1159 CODE: 1249 CODE:
1160 map_clear (self); 1250 map_clear (self);
1230void 1320void
1231scroll (CFPlus::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
1232 CODE: 1322 CODE:
1233{ 1323{
1234 if (dx > 0) 1324 if (dx > 0)
1235 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
1236 else if (dx < 0) 1326 else if (dx < 0)
1237 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1238 1328
1239 if (dy > 0) 1329 if (dy > 0)
1240 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
1241 else if (dy < 0) 1331 else if (dy < 0)
1242 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1243 1333
1244 self->ox += dx; self->x += dx; 1334 self->ox += dx; self->x += dx;
1245 self->oy += dy; self->y += dy; 1335 self->oy += dy; self->y += dy;
1246 1336
1247 while (self->y < 0) 1337 while (self->y < 0)
1252 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
1253 } 1343 }
1254} 1344}
1255 1345
1256void 1346void
1257map1a_update (CFPlus::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
1258 CODE: 1348 CODE:
1259{ 1349{
1260 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1261 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
1262 mapcell *cell; 1352 mapcell *cell;
1263 int x, y, flags; 1353 int x, y, flags;
1264 1354
1265 while (data < data_end) 1355 while (data < data_end - 1)
1266 { 1356 {
1267 flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
1268 1358
1269 x = self->x + ((flags >> 10) & 63); 1359 x = self->x + ((flags >> 10) & 63);
1270 y = self->y + ((flags >> 4) & 63); 1360 y = self->y + ((flags >> 4) & 63);
1271 1361
1272 cell = map_get_cell (self, x, y); 1362 cell = map_get_cell (self, x, y);
1273 1363
1274 if (flags & 15) 1364 if (flags & 15)
1275 { 1365 {
1276 if (cell->darkness < 0) 1366 if (!cell->darkness)
1277 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
1278 cell->darkness = 0; 1369 cell->darkness = 256;
1279 cell->face [0] = 0;
1280 cell->face [1] = 0;
1281 cell->face [2] = 0;
1282 } 1370 }
1283 1371
1284 cell->darkness = flags & 8 ? *data++ : 255;
1285
1286 //TODO: don't trust server data to be in-range(!) 1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
1411 cell->darkness = *data++ + 1;
1412 }
1287 1413
1288 if (flags & 4) 1414 if (flags & 4)
1289 { 1415 {
1290 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1291 } 1417 }
1299 { 1425 {
1300 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1301 } 1427 }
1302 } 1428 }
1303 else 1429 else
1304 cell->darkness = -1; 1430 cell->darkness = 0;
1305 } 1431 }
1306} 1432}
1307 1433
1308SV * 1434SV *
1309mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1364} 1490}
1365 OUTPUT: 1491 OUTPUT:
1366 RETVAL 1492 RETVAL
1367 1493
1368void 1494void
1369draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1370 CODE: 1496 CODE:
1371{ 1497{
1372 int vx, vy;
1373 int x, y, z; 1498 int x, y, z;
1374 int last_name; 1499 int last_name;
1375 mapface face; 1500 mapface face;
1376
1377 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1378 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1379
1380 /*
1381 int vx = self->vx = self->w >= sw
1382 ? self->x + (self->w - sw) / 2
1383 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1384
1385 int vy = self->vy = self->h >= sh
1386 ? self->y + (self->h - sh) / 2
1387 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1388 */
1389 1501
1390 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
1391 1503
1392 glEnable (GL_BLEND); 1504 glEnable (GL_BLEND);
1393 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1396 1508
1397 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1398 1510
1399 last_name = 0; 1511 last_name = 0;
1400 1512
1513 mx += self->x;
1514 my += self->y;
1515
1401 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
1402 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
1403 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
1404 { 1519 {
1405 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
1406 1521
1407 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
1408 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
1409 { 1524 {
1410 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
1411 1526
1412 face = cell->face [z]; 1527 face = cell->face [z];
1413 1528
1414 if (face) 1529 if (face && face < self->texs)
1415 { 1530 {
1416 maptex tex = self->tex [face]; 1531 maptex tex = self->tex [face];
1417
1418 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
1419 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
1420 1534
1421 if (last_name != tex.name) 1535 if (last_name != tex.name)
1422 { 1536 {
1423 glEnd (); 1537 glEnd ();
1424 last_name = tex.name;
1425 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1426 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1427 } 1540 }
1428 1541
1429 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1430 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1431 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1432 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1433 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
1434 } 1566 }
1435 } 1567 }
1436 1568
1437 glEnd (); 1569 glEnd ();
1438 1570
1439 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
1440 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1441} 1604}
1442 1605
1443void 1606void
1444draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1445 CODE: 1608 CODE:
1499 glDisable (GL_BLEND); 1662 glDisable (GL_BLEND);
1500 glDisable (GL_TEXTURE_2D); 1663 glDisable (GL_TEXTURE_2D);
1501} 1664}
1502 1665
1503void 1666void
1504fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1505 PPCODE: 1668 PPCODE:
1506{ 1669{
1507 int vx, vy;
1508 int x, y; 1670 int x, y;
1509 int sw4 = (sw + 3) & ~3; 1671 int sw4 = (sw + 3) & ~3;
1510 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1511 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1512 1674
1513 memset (darkness, 255, sw4 * sh); 1675 memset (darkness, 255, sw4 * sh);
1514 SvPOK_only (darkness_sv); 1676 SvPOK_only (darkness_sv);
1515 SvCUR_set (darkness_sv, sw4 * sh); 1677 SvCUR_set (darkness_sv, sw4 * sh);
1516 1678
1517 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1679 mx += self->x;
1518 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1680 my += self->y;
1519 1681
1520 for (y = 0; y < sh; y++) 1682 for (y = 0; y < sh; y++)
1521 if (0 <= y + vy && y + vy < self->rows) 1683 if (0 <= y + my && y + my < self->rows)
1522 { 1684 {
1523 maprow *row = self->row + (y + vy); 1685 maprow *row = self->row + (y + my);
1524 1686
1525 for (x = 0; x < sw; x++) 1687 for (x = 0; x < sw; x++)
1526 if (row->c0 <= x + vx && x + vx < row->c1) 1688 if (row->c0 <= x + mx && x + mx < row->c1)
1527 { 1689 {
1528 mapcell *cell = row->col + (x + vx - row->c0); 1690 mapcell *cell = row->col + (x + mx - row->c0);
1529 1691
1530 darkness[y * sw4 + x] = cell->darkness < 0 1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1531 ? 255 - FOW_DARKNESS 1694 : 255 - FOW_DARKNESS;
1532 : 255 - cell->darkness;
1533 } 1695 }
1534 } 1696 }
1535 1697
1536 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
1537 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
1652 1814
1653 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1654 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1655 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1656 1818
1657 if (cell->darkness <= 0) 1819 if (cell->darkness == 0)
1658 { 1820 {
1659 cell->darkness = -1; 1821 cell->darkness = 0;
1660 1822
1661 for (z = 0; z <= 2; z++) 1823 for (z = 0; z <= 2; z++)
1662 { 1824 {
1663 cell->face[z] = face[z]; 1825 cell->face[z] = face[z];
1664 1826
1802 const_iv (GL_SEPARABLE_2D), 1964 const_iv (GL_SEPARABLE_2D),
1803 const_iv (GL_CONVOLUTION_2D), 1965 const_iv (GL_CONVOLUTION_2D),
1804 const_iv (GL_CONVOLUTION_BORDER_MODE), 1966 const_iv (GL_CONVOLUTION_BORDER_MODE),
1805 const_iv (GL_CONSTANT_BORDER), 1967 const_iv (GL_CONSTANT_BORDER),
1806 const_iv (GL_LINES), 1968 const_iv (GL_LINES),
1969 const_iv (GL_LINE_STRIP),
1807 const_iv (GL_LINE_LOOP), 1970 const_iv (GL_LINE_LOOP),
1808 const_iv (GL_QUADS), 1971 const_iv (GL_QUADS),
1809 const_iv (GL_QUAD_STRIP), 1972 const_iv (GL_QUAD_STRIP),
1810 const_iv (GL_TRIANGLES), 1973 const_iv (GL_TRIANGLES),
1811 const_iv (GL_TRIANGLE_STRIP), 1974 const_iv (GL_TRIANGLE_STRIP),
2008 2171
2009void glEndList () 2172void glEndList ()
2010 2173
2011void glCallList (int list) 2174void glCallList (int list)
2012 2175
2013

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