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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.134 by root, Fri Aug 4 16:49:58 2006 UTC vs.
Revision 1.261 by root, Sun Jul 13 12:17:00 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
88/* mask out modifiers we are not interested in */
89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
90
59#if 0 91#if 1
60# define PARACHUTE SDL_INIT_NOPARACHUTE 92# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 93#else
62# define PARACHUTE 0 94# define PARACHUTE 0
63#endif 95#endif
64 96
97static AV *texture_av;
98
65static struct 99static struct
66{ 100{
67#define GL_FUNC(ptr,name) ptr name; 101#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 102#include "glfunc.h"
69#undef GL_FUNC 103#undef GL_FUNC
70} gl; 104} gl;
71 105
106static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 107gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 108{
74 if (gl.BlendFuncSeparate) 109 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 110 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 111 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 112 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 113 else
79 glBlendFunc (sa, da); 114 glBlendFunc (sa, da);
80} 115}
81 116
117static GLuint
118gen_texture ()
119{
120 GLuint name;
121
122 if (AvFILL (texture_av) >= 0)
123 name = (GLuint)(size_t)av_pop (texture_av);
124 else
125 glGenTextures (1, &name);
126
127 return name;
128}
129
130static void
131del_texture (GLuint name)
132{
133 /* make a half-assed attempt at returning the memory used by the texture */
134 /* textures are frequently being reused by cfplus anyway */
135 /*glBindTexture (GL_TEXTURE_2D, name);*/
136 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
137 av_push (texture_av, (SV *)(size_t)name);
138 glDeleteTextures (1, &name);
139}
140
82#include "texcache.c" 141#include "texcache.c"
142#include "rendercache.c"
83 143
84#include "pango-font.c" 144#include "pango-font.c"
85#include "pango-fontmap.c" 145#include "pango-fontmap.c"
86#include "pango-render.c" 146#include "pango-render.c"
87 147
148typedef IV DC__Channel;
149typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 150typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 151typedef Mix_Music *DC__MixMusic;
90 152
91typedef PangoFontDescription *CFPlus__Font; 153typedef PangoFontDescription *DC__Font;
92 154
93static int 155static int
94shape_attr_p (PangoLayoutRun *run) 156shape_attr_p (PangoLayoutRun *run)
95{ 157{
96 GSList *attrs = run->item->analysis.extra_attrs; 158 GSList *attrs = run->item->analysis.extra_attrs;
110 172
111typedef struct cf_layout { 173typedef struct cf_layout {
112 PangoLayout *pl; 174 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 175 float r, g, b, a; // default color for rgba mode
114 int base_height; 176 int base_height;
115 CFPlus__Font font; 177 DC__Font font;
178 rc_t *rc;
116} *CFPlus__Layout; 179} *DC__Layout;
117 180
118static CFPlus__Font default_font; 181static DC__Font default_font;
119static PangoContext *opengl_context; 182static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 183static PangoFontMap *opengl_fontmap;
121 184
122static void 185static void
123substitute_func (FcPattern *pattern, gpointer data) 186substitute_func (FcPattern *pattern, gpointer data)
128#endif 191#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 192 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 193}
131 194
132static void 195static void
133layout_update_font (CFPlus__Layout self) 196layout_update_font (DC__Layout self)
134{ 197{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 198 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 199 * reasonably well with dejavu/bistream fonts
137 */ 200 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 201 PangoFontDescription *font = self->font ? self->font : default_font;
139 202
140 pango_font_description_set_absolute_size (font, 203 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 204 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 205
143 pango_layout_set_font_description (self->pl, font); 206 pango_layout_set_font_description (self->pl, font);
144} 207}
145 208
146static void 209static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 210layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 211{
212 PangoRectangle rect;
213
214 // get_pixel_* wrongly rounds down
149 pango_layout_get_pixel_size (self->pl, w, h); 215 pango_layout_get_extents (self->pl, 0, &rect);
150 216
151 if (!*w) *w = 1; 217 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
152 if (!*h) *h = 1; 218 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
153 219
154 *w = (*w + 3) & ~3; 220 if (!rect.width) rect.width = 1;
155} 221 if (!rect.height) rect.height = 1;
156 222
223 *w = rect.width;
224 *h = rect.height;
225}
226
227typedef uint16_t tileid;
157typedef uint16_t mapface; 228typedef uint16_t faceid;
158 229
159typedef struct { 230typedef struct {
160 GLint name; 231 GLuint name;
161 int w, h; 232 int w, h;
162 float s, t; 233 float s, t;
163 uint8_t r, g, b, a; 234 uint8_t r, g, b, a;
235 tileid smoothtile;
236 uint8_t smoothlevel;
164} maptex; 237} maptex;
165 238
166typedef struct { 239typedef struct {
240 uint32_t player;
241 tileid tile[3];
167 int16_t darkness; 242 uint16_t darkness;
168 mapface face[3]; 243 uint8_t stat_width, stat_hp, flags, smoothmax;
169} mapcell; 244} mapcell;
170 245
171typedef struct { 246typedef struct {
172 int32_t c0, c1; 247 int32_t c0, c1;
173 mapcell *col; 248 mapcell *col;
174} maprow; 249} maprow;
175 250
176typedef struct map { 251typedef struct map {
177 int x, y, w, h; 252 int x, y, w, h;
178 int ox, oy; /* offset to virtual global coordinate system */ 253 int ox, oy; /* offset to virtual global coordinate system */
179 int faces; 254 int faces; tileid *face2tile; // [faceid]
180 mapface *face; 255 int texs; maptex *tex; // [tileid]
181
182 int texs;
183 maptex *tex;
184 256
185 int32_t rows; 257 int32_t rows;
186 maprow *row; 258 maprow *row;
187} *CFPlus__Map; 259} *DC__Map;
188 260
189static char * 261static char *
190prepend (char *ptr, int sze, int inc) 262prepend (char *ptr, int sze, int inc)
191{ 263{
192 char *p; 264 char *p;
209} 281}
210 282
211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 283#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 284#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
213 285
286static void
287need_facenum (struct map *self, faceid face)
288{
289 while (self->faces <= face)
290 {
291 Append (tileid, self->face2tile, self->faces, self->faces);
292 self->faces *= 2;
293 }
294}
295
296static void
297need_texid (struct map *self, int texid)
298{
299 while (self->texs <= texid)
300 {
301 Append (maptex, self->tex, self->texs, self->texs);
302 self->texs *= 2;
303 }
304}
305
214static maprow * 306static maprow *
215map_get_row (CFPlus__Map self, int y) 307map_get_row (DC__Map self, int y)
216{ 308{
217 if (0 > y) 309 if (0 > y)
218 { 310 {
219 int extend = - y + MAP_EXTEND_Y; 311 int extend = - y + MAP_EXTEND_Y;
220 Prepend (maprow, self->row, self->rows, extend); 312 Prepend (maprow, self->row, self->rows, extend);
258 350
259 return row->col + (x - row->c0); 351 return row->col + (x - row->c0);
260} 352}
261 353
262static mapcell * 354static mapcell *
263map_get_cell (CFPlus__Map self, int x, int y) 355map_get_cell (DC__Map self, int x, int y)
264{ 356{
265 return row_get_cell (map_get_row (self, y), x); 357 return row_get_cell (map_get_row (self, y), x);
266} 358}
267 359
268static void 360static void
269map_clear (CFPlus__Map self) 361map_clear (DC__Map self)
270{ 362{
271 int r; 363 int r;
272 364
273 for (r = 0; r < self->rows; r++) 365 for (r = 0; r < self->rows; r++)
274 Safefree (self->row[r].col); 366 Safefree (self->row[r].col);
282 self->row = 0; 374 self->row = 0;
283 self->rows = 0; 375 self->rows = 0;
284} 376}
285 377
286static void 378static void
287map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 379map_blank (DC__Map self, int x0, int y0, int w, int h)
288{ 380{
289 int x, y; 381 int x, y;
290 maprow *row; 382 maprow *row;
383 mapcell *cell;
291 384
292 for (y = y0; y < y0 + h; y++) 385 for (y = y0; y < y0 + h; y++)
293 if (y >= 0) 386 if (y >= 0)
294 { 387 {
295 if (y >= self->rows) 388 if (y >= self->rows)
301 if (x >= row->c0) 394 if (x >= row->c0)
302 { 395 {
303 if (x >= row->c1) 396 if (x >= row->c1)
304 break; 397 break;
305 398
306 row->col[x - row->c0].darkness = -1; 399 cell = row->col + x - row->c0;
400
401 cell->darkness = 0;
402 cell->stat_hp = 0;
403 cell->flags = 0;
404 cell->player = 0;
307 } 405 }
308 } 406 }
407}
408
409typedef struct {
410 tileid tile;
411 uint8_t x, y, level;
412} smooth_key;
413
414static void
415smooth_or_bits (HV *hv, smooth_key *key, IV bits)
416{
417 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
418
419 if (SvIOK (*sv))
420 SvIV_set (*sv, SvIVX (*sv) | bits);
421 else
422 sv_setiv (*sv, bits);
309} 423}
310 424
311static void 425static void
312music_finished (void) 426music_finished (void)
313{ 427{
349 n |= n >> 16; 463 n |= n >> 16;
350 464
351 return n + 1; 465 return n + 1;
352} 466}
353 467
354MODULE = CFPlus PACKAGE = CFPlus 468static unsigned int
469popcount (unsigned int n)
470{
471 n -= (n >> 1) & 0x55555555U;
472 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
473 n = ((n >> 4) + n) & 0x0f0f0f0fU;
474 n *= 0x01010101U;
475
476 return n >> 24;
477}
478
479/* SDL should provide this, really. */
480#define SDLK_MODIFIER_MIN 300
481#define SDLK_MODIFIER_MAX 314
482
483/******************************************************************************/
484
485static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
486static GV *hover_gv;
487
488static int
489within_widget (SV *widget, NV x, NV y)
490{
491 HV *self;
492 SV **svp;
493 NV wx, ww, wy, wh;
494
495 if (!SvROK (widget))
496 return 0;
497
498 self = (HV *)SvRV (widget);
499
500 if (SvTYPE (self) != SVt_PVHV)
501 return 0;
502
503 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
504 if (y < wy)
505 return 0;
506
507 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
508 if (y >= wy + wh)
509 return 0;
510
511 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
512 if (x < wx)
513 return 0;
514
515 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
516 if (x >= wx + ww)
517 return 0;
518
519 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
520 if (!svp || !SvTRUE (*svp))
521 return 0;
522
523 return 1;
524}
525
526MODULE = Deliantra::Client PACKAGE = DC
355 527
356PROTOTYPES: ENABLE 528PROTOTYPES: ENABLE
357 529
358BOOT: 530BOOT:
359{ 531{
360 HV *stash = gv_stashpv ("CFPlus", 1); 532 HV *stash = gv_stashpv ("DC", 1);
361 static const struct { 533 static const struct {
362 const char *name; 534 const char *name;
363 IV iv; 535 IV iv;
364 } *civ, const_iv[] = { 536 } *civ, const_iv[] = {
365# define const_iv(name) { # name, (IV)name } 537# define const_iv(name) { # name, (IV)name }
538 const_iv (SDLK_MODIFIER_MIN),
539 const_iv (SDLK_MODIFIER_MAX),
540
366 const_iv (SDL_ACTIVEEVENT), 541 const_iv (SDL_ACTIVEEVENT),
367 const_iv (SDL_KEYDOWN), 542 const_iv (SDL_KEYDOWN),
368 const_iv (SDL_KEYUP), 543 const_iv (SDL_KEYUP),
369 const_iv (SDL_MOUSEMOTION), 544 const_iv (SDL_MOUSEMOTION),
370 const_iv (SDL_MOUSEBUTTONDOWN), 545 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_EVENT_RESERVEDA), 554 const_iv (SDL_EVENT_RESERVEDA),
380 const_iv (SDL_EVENT_RESERVEDB), 555 const_iv (SDL_EVENT_RESERVEDB),
381 const_iv (SDL_VIDEORESIZE), 556 const_iv (SDL_VIDEORESIZE),
382 const_iv (SDL_VIDEOEXPOSE), 557 const_iv (SDL_VIDEOEXPOSE),
383 const_iv (SDL_USEREVENT), 558 const_iv (SDL_USEREVENT),
559
560 const_iv (SDL_APPINPUTFOCUS),
561 const_iv (SDL_APPMOUSEFOCUS),
562 const_iv (SDL_APPACTIVE),
563
564 const_iv (SDLK_FIRST),
565 const_iv (SDLK_LAST),
384 const_iv (SDLK_KP0), 566 const_iv (SDLK_KP0),
385 const_iv (SDLK_KP1), 567 const_iv (SDLK_KP1),
386 const_iv (SDLK_KP2), 568 const_iv (SDLK_KP2),
387 const_iv (SDLK_KP3), 569 const_iv (SDLK_KP3),
388 const_iv (SDLK_KP4), 570 const_iv (SDLK_KP4),
443 const_iv (SDLK_BREAK), 625 const_iv (SDLK_BREAK),
444 const_iv (SDLK_MENU), 626 const_iv (SDLK_MENU),
445 const_iv (SDLK_POWER), 627 const_iv (SDLK_POWER),
446 const_iv (SDLK_EURO), 628 const_iv (SDLK_EURO),
447 const_iv (SDLK_UNDO), 629 const_iv (SDLK_UNDO),
630
448 const_iv (KMOD_NONE), 631 const_iv (KMOD_NONE),
632 const_iv (KMOD_SHIFT),
449 const_iv (KMOD_LSHIFT), 633 const_iv (KMOD_LSHIFT),
450 const_iv (KMOD_RSHIFT), 634 const_iv (KMOD_RSHIFT),
635 const_iv (KMOD_CTRL),
451 const_iv (KMOD_LCTRL), 636 const_iv (KMOD_LCTRL),
452 const_iv (KMOD_RCTRL), 637 const_iv (KMOD_RCTRL),
638 const_iv (KMOD_ALT),
453 const_iv (KMOD_LALT), 639 const_iv (KMOD_LALT),
454 const_iv (KMOD_RALT), 640 const_iv (KMOD_RALT),
641 const_iv (KMOD_META),
455 const_iv (KMOD_LMETA), 642 const_iv (KMOD_LMETA),
456 const_iv (KMOD_RMETA), 643 const_iv (KMOD_RMETA),
457 const_iv (KMOD_NUM), 644 const_iv (KMOD_NUM),
458 const_iv (KMOD_CAPS), 645 const_iv (KMOD_CAPS),
459 const_iv (KMOD_MODE), 646 const_iv (KMOD_MODE),
460 const_iv (KMOD_CTRL), 647
461 const_iv (KMOD_SHIFT), 648 const_iv (MIX_DEFAULT_FORMAT),
462 const_iv (KMOD_ALT),
463 const_iv (KMOD_META)
464# undef const_iv 649# undef const_iv
465 }; 650 };
466 651
467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 652 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 653 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
654
655 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
656 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
469} 657}
658
659void
660weaken (SV *rv)
661 PROTOTYPE: $
662 CODE:
663 sv_rvweaken (rv);
470 664
471int 665int
472in_destruct () 666in_destruct ()
473 CODE: 667 CODE:
474 RETVAL = PL_main_cv == Nullcv; 668 RETVAL = PL_main_cv == Nullcv;
476 RETVAL 670 RETVAL
477 671
478NV floor (NV x) 672NV floor (NV x)
479 673
480NV ceil (NV x) 674NV ceil (NV x)
675
676IV minpot (UV n)
677
678IV popcount (UV n)
481 679
482void 680void
483pango_init () 681pango_init ()
484 CODE: 682 CODE:
485{ 683{
486 opengl_fontmap = pango_opengl_font_map_new (); 684 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 685 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 686 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
687 /*pango_context_set_font_description (opengl_context, default_font);*/
688#if PANGO_VERSION_CHECK (1, 15, 2)
689 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
690 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
691#endif
489} 692}
693
694char *
695SDL_GetError ()
490 696
491int 697int
492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 698SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
493 699
494void 700void
495SDL_Quit () 701SDL_Quit ()
496 702
497void 703void
498SDL_ListModes () 704SDL_ListModes (int rgb, int alpha)
499 PPCODE: 705 PPCODE:
500{ 706{
501 SDL_Rect **m; 707 SDL_Rect **m;
502 708
503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 709 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 710 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 711 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 712 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
507 713
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 714 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 715 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
510 716
511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 717 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 718 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 720 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
515 721
516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 722 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10) 723#if SDL_VERSION_ATLEAST(1,2,10)
518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 724 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 725 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif 726#endif
521 727
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
524
525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 728 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
526 729
527 if (m && m != (SDL_Rect **)-1) 730 if (m && m != (SDL_Rect **)-1)
528 while (*m) 731 while (*m)
529 { 732 {
733 if ((*m)->w >= 800 && (*m)->h >= 480)
734 {
530 AV *av = newAV (); 735 AV *av = newAV ();
531 av_push (av, newSViv ((*m)->w)); 736 av_push (av, newSViv ((*m)->w));
532 av_push (av, newSViv ((*m)->h)); 737 av_push (av, newSViv ((*m)->h));
738 av_push (av, newSViv (rgb));
739 av_push (av, newSViv (alpha));
533 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 740 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
741 }
534 742
535 ++m; 743 ++m;
536 } 744 }
537} 745}
538 746
539char *
540SDL_GetError ()
541
542int 747int
543SDL_SetVideoMode (int w, int h, int fullscreen) 748SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
544 CODE: 749 CODE:
750{
751 SDL_EnableUNICODE (1);
752 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
753
754 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
755 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
756 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
757 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
758
545 RETVAL = !!SDL_SetVideoMode ( 759 RETVAL = !!SDL_SetVideoMode (
546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 760 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
547 ); 761 );
762
548 if (RETVAL) 763 if (RETVAL)
549 { 764 {
550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 765 av_clear (texture_av);
766
767 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 768#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h" 769#include "glfunc.h"
553# undef GL_FUNC 770#undef GL_FUNC
554 } 771 }
772}
555 OUTPUT: 773 OUTPUT:
556 RETVAL 774 RETVAL
557 775
558void 776void
559SDL_GL_SwapBuffers () 777SDL_GL_SwapBuffers ()
560 778
561char * 779char *
562SDL_GetKeyName (int sym) 780SDL_GetKeyName (int sym)
563 781
782int
783SDL_GetAppState ()
784
785int
786SDL_GetModState ()
787
564void 788void
565SDL_PollEvent () 789poll_events ()
566 PPCODE: 790 PPCODE:
567{ 791{
568 SDL_Event ev; 792 SDL_Event ev;
569 793
570 while (SDL_PollEvent (&ev)) 794 SDL_PumpEvents ();
795 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
571 { 796 {
572 HV *hv = newHV (); 797 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0); 798 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574 799
575 switch (ev.type) 800 switch (ev.type)
576 { 801 {
577 case SDL_KEYDOWN: 802 case SDL_KEYDOWN:
578 case SDL_KEYUP: 803 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 804 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 805 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 806 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
807 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 808 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break; 809 break;
584 810
585 case SDL_ACTIVEEVENT: 811 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 812 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 813 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break; 814 break;
589 815
590 case SDL_MOUSEMOTION: 816 case SDL_MOUSEMOTION:
817 {
818 int state = ev.motion.state;
819 int x = ev.motion.x;
820 int y = ev.motion.y;
821 int xrel = ev.motion.xrel;
822 int yrel = ev.motion.yrel;
823
824 /* do simplistic event compression */
825 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
826 && state == ev.motion.state)
827 {
828 xrel += ev.motion.xrel;
829 yrel += ev.motion.yrel;
830 x = ev.motion.x;
831 y = ev.motion.y;
832 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
833 }
834
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 835 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 836 hv_store (hv, "state", 5, newSViv (state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 837 hv_store (hv, "x", 1, newSViv (x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 838 hv_store (hv, "y", 1, newSViv (y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 839 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 840 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
841 }
598 break; 842 break;
599 843
600 case SDL_MOUSEBUTTONDOWN: 844 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP: 845 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 846 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
603 847
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 848 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 849 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 850 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 851 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 856 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 857 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break; 858 break;
615 } 859 }
616 860
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 861 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
618 } 862 }
619} 863}
620 864
621int 865int
622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 866Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
623 POSTCALL: 867 POSTCALL:
624 Mix_HookMusicFinished (music_finished); 868 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished); 869 Mix_ChannelFinished (channel_finished);
626 870
627void 871void
872Mix_QuerySpec ()
873 PPCODE:
874{
875 int freq, channels;
876 Uint16 format;
877
878 if (Mix_QuerySpec (&freq, &format, &channels))
879 {
880 EXTEND (SP, 3);
881 PUSHs (sv_2mortal (newSViv (freq)));
882 PUSHs (sv_2mortal (newSViv (format)));
883 PUSHs (sv_2mortal (newSViv (channels)));
884 }
885}
886
887void
628Mix_CloseAudio () 888Mix_CloseAudio ()
629 889
630int 890int
631Mix_AllocateChannels (int numchans = -1) 891Mix_AllocateChannels (int numchans = -1)
632 892
893const char *
894Mix_GetError ()
895
633void 896void
634lowdelay (int fd, int val = 1) 897lowdelay (int fd, int val = 1)
635 CODE: 898 CODE:
899 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
900
901void
902win32_proxy_info ()
903 PPCODE:
904{
636#ifndef _WIN32 905#ifdef _WIN32
637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 906 char buffer[2048];
907 DWORD buflen;
908
909 EXTEND (SP, 3);
910
911 buflen = sizeof (buffer);
912 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
913 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
914 {
915 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
916
917 buflen = sizeof (buffer);
918 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
919 {
920 PUSHs (newSVpv (buffer, 0));
921
922 buflen = sizeof (buffer);
923 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
924 PUSHs (newSVpv (buffer, 0));
925 }
926 }
638#endif 927#endif
928}
639 929
640void 930int
641add_font (char *file) 931add_font (char *file)
642 CODE: 932 CODE:
643 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 933 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
934 OUTPUT:
935 RETVAL
644 936
645void 937void
646load_image_inline (SV *image_) 938load_image_inline (SV *image_)
647 ALIAS: 939 ALIAS:
648 load_image_file = 1 940 load_image_file = 1
651 STRLEN image_len; 943 STRLEN image_len;
652 char *image = (char *)SvPVbyte (image_, image_len); 944 char *image = (char *)SvPVbyte (image_, image_len);
653 SDL_Surface *surface, *surface2; 945 SDL_Surface *surface, *surface2;
654 SDL_PixelFormat fmt; 946 SDL_PixelFormat fmt;
655 SDL_RWops *rw = ix 947 SDL_RWops *rw = ix
656 ? SDL_RWFromFile (image, "r") 948 ? SDL_RWFromFile (image, "rb")
657 : SDL_RWFromConstMem (image, image_len); 949 : SDL_RWFromConstMem (image, image_len);
658 950
659 if (!rw) 951 if (!rw)
660 croak ("load_image: %s", SDL_GetError ()); 952 croak ("load_image: %s", SDL_GetError ());
661 953
734void 1026void
735error (char *message) 1027error (char *message)
736 CODE: 1028 CODE:
737 fprintf (stderr, "ERROR: %s\n", message); 1029 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32 1030#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1031 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
740#endif 1032#endif
741 1033
742void 1034void
743fatal (char *message) 1035fatal (char *message)
744 CODE: 1036 CODE:
745 fprintf (stderr, "FATAL: %s\n", message); 1037 fprintf (stderr, "FATAL: %s\n", message);
746#ifdef _WIN32 1038#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1039 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
748#endif 1040#endif
749 _exit (1); 1041 _exit (1);
750 1042
751void 1043void
752_exit (int retval) 1044_exit (int retval = 0)
753 CODE: 1045 CODE:
1046#ifdef WIN32
1047 ExitThread (retval); // unclean, please beam me up
1048#else
754 _exit (retval); 1049 _exit (retval);
1050#endif
755 1051
756MODULE = CFPlus PACKAGE = CFPlus::Font 1052void
1053debug ()
1054 CODE:
1055{
1056#if DEBUG
1057 VALGRIND_DO_LEAK_CHECK;
1058#endif
1059}
757 1060
758CFPlus::Font 1061MODULE = Deliantra::Client PACKAGE = DC::Font
1062
1063PROTOTYPES: DISABLE
1064
1065DC::Font
759new_from_file (SV *class, char *path, int id = 0) 1066new_from_file (SV *class, char *path, int id = 0)
760 CODE: 1067 CODE:
761{ 1068{
762 int count; 1069 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1070 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
766} 1073}
767 OUTPUT: 1074 OUTPUT:
768 RETVAL 1075 RETVAL
769 1076
770void 1077void
771DESTROY (CFPlus::Font self) 1078DESTROY (DC::Font self)
772 CODE: 1079 CODE:
773 pango_font_description_free (self); 1080 pango_font_description_free (self);
774 1081
775void 1082void
776make_default (CFPlus::Font self) 1083make_default (DC::Font self)
1084 PROTOTYPE: $
777 CODE: 1085 CODE:
778 default_font = self; 1086 default_font = self;
779 1087
780MODULE = CFPlus PACKAGE = CFPlus::Layout 1088MODULE = Deliantra::Client PACKAGE = DC::Layout
781 1089
1090PROTOTYPES: DISABLE
1091
782void 1092void
783reset_glyph_cache () 1093glyph_cache_backup ()
1094 PROTOTYPE:
784 CODE: 1095 CODE:
1096 tc_backup ();
1097
1098void
1099glyph_cache_restore ()
1100 PROTOTYPE:
1101 CODE:
785 tc_clear (); 1102 tc_restore ();
786 1103
787CFPlus::Layout 1104DC::Layout
788new (SV *class) 1105new (SV *class)
789 CODE: 1106 CODE:
790 New (0, RETVAL, 1, struct cf_layout); 1107 New (0, RETVAL, 1, struct cf_layout);
791 1108
792 RETVAL->pl = pango_layout_new (opengl_context); 1109 RETVAL->pl = pango_layout_new (opengl_context);
794 RETVAL->g = 1.; 1111 RETVAL->g = 1.;
795 RETVAL->b = 1.; 1112 RETVAL->b = 1.;
796 RETVAL->a = 1.; 1113 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT; 1114 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0; 1115 RETVAL->font = 0;
1116 RETVAL->rc = rc_alloc ();
799 1117
800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1118 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL); 1119 layout_update_font (RETVAL);
802 OUTPUT: 1120 OUTPUT:
803 RETVAL 1121 RETVAL
804 1122
805void 1123void
806DESTROY (CFPlus::Layout self) 1124DESTROY (DC::Layout self)
807 CODE: 1125 CODE:
808 g_object_unref (self->pl); 1126 g_object_unref (self->pl);
1127 rc_free (self->rc);
809 Safefree (self); 1128 Safefree (self);
810 1129
811void 1130void
812set_text (CFPlus::Layout self, SV *text_) 1131set_text (DC::Layout self, SV *text_)
813 CODE: 1132 CODE:
814{ 1133{
815 STRLEN textlen; 1134 STRLEN textlen;
816 char *text = SvPVutf8 (text_, textlen); 1135 char *text = SvPVutf8 (text_, textlen);
817 1136
818 pango_layout_set_text (self->pl, text, textlen); 1137 pango_layout_set_text (self->pl, text, textlen);
819} 1138}
820 1139
821void 1140void
822set_markup (CFPlus::Layout self, SV *text_) 1141set_markup (DC::Layout self, SV *text_)
823 CODE: 1142 CODE:
824{ 1143{
825 STRLEN textlen; 1144 STRLEN textlen;
826 char *text = SvPVutf8 (text_, textlen); 1145 char *text = SvPVutf8 (text_, textlen);
827 1146
828 pango_layout_set_markup (self->pl, text, textlen); 1147 pango_layout_set_markup (self->pl, text, textlen);
829} 1148}
830 1149
831void 1150void
832set_shapes (CFPlus::Layout self, ...) 1151set_shapes (DC::Layout self, ...)
833 CODE: 1152 CODE:
834{ 1153{
835 PangoAttrList *attrs = 0; 1154 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl); 1155 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text; 1156 const char *pos = text;
872 if (attrs) 1191 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs); 1192 pango_layout_set_attributes (self->pl, attrs);
874} 1193}
875 1194
876void 1195void
877get_shapes (CFPlus::Layout self) 1196get_shapes (DC::Layout self)
878 PPCODE: 1197 PPCODE:
879{ 1198{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1199 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881 1200
882 do 1201 do
883 { 1202 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1203 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
885 1204
886 if (run && shape_attr_p (run)) 1205 if (run && shape_attr_p (run))
887 { 1206 {
888 PangoRectangle extents; 1207 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents); 1208 pango_layout_iter_get_run_extents (iter, 0, &extents);
897 1216
898 pango_layout_iter_free (iter); 1217 pango_layout_iter_free (iter);
899} 1218}
900 1219
901int 1220int
902has_wrapped (CFPlus::Layout self) 1221has_wrapped (DC::Layout self)
903 CODE: 1222 CODE:
904{ 1223{
905 int lines = 1; 1224 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl); 1225 const char *text = pango_layout_get_text (self->pl);
907 1226
912} 1231}
913 OUTPUT: 1232 OUTPUT:
914 RETVAL 1233 RETVAL
915 1234
916SV * 1235SV *
917get_text (CFPlus::Layout self) 1236get_text (DC::Layout self)
918 CODE: 1237 CODE:
919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1238 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
920 sv_utf8_decode (RETVAL); 1239 sv_utf8_decode (RETVAL);
921 OUTPUT: 1240 OUTPUT:
922 RETVAL 1241 RETVAL
923 1242
924void 1243void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1244set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
926 CODE: 1245 CODE:
927 self->r = r; 1246 self->r = r;
928 self->g = g; 1247 self->g = g;
929 self->b = b; 1248 self->b = b;
930 self->a = a; 1249 self->a = a;
931 1250
932void 1251void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1252set_font (DC::Layout self, DC::Font font = 0)
934 CODE: 1253 CODE:
935 if (self->font != font) 1254 if (self->font != font)
936 { 1255 {
937 self->font = font; 1256 self->font = font;
938 layout_update_font (self); 1257 layout_update_font (self);
939 } 1258 }
940 1259
941void 1260void
942set_height (CFPlus::Layout self, int base_height) 1261set_height (DC::Layout self, int base_height)
943 CODE: 1262 CODE:
944 if (self->base_height != base_height) 1263 if (self->base_height != base_height)
945 { 1264 {
946 self->base_height = base_height; 1265 self->base_height = base_height;
947 layout_update_font (self); 1266 layout_update_font (self);
948 } 1267 }
949 1268
950void 1269void
951set_width (CFPlus::Layout self, int max_width = -1) 1270set_width (DC::Layout self, int max_width = -1)
952 CODE: 1271 CODE:
953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1272 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
954 1273
955void 1274void
956set_indent (CFPlus::Layout self, int indent) 1275set_indent (DC::Layout self, int indent)
957 CODE: 1276 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1277 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959 1278
960void 1279void
961set_spacing (CFPlus::Layout self, int spacing) 1280set_spacing (DC::Layout self, int spacing)
962 CODE: 1281 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1282 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964 1283
965void 1284void
966set_ellipsise (CFPlus::Layout self, int ellipsise) 1285set_ellipsise (DC::Layout self, int ellipsise)
967 CODE: 1286 CODE:
968 pango_layout_set_ellipsize (self->pl, 1287 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1288 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1289 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1290 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE 1291 : PANGO_ELLIPSIZE_NONE
973 ); 1292 );
974 1293
975void 1294void
976set_single_paragraph_mode (CFPlus::Layout self, int spm) 1295set_single_paragraph_mode (DC::Layout self, int spm)
977 CODE: 1296 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1297 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979 1298
980void 1299void
981size (CFPlus::Layout self) 1300size (DC::Layout self)
982 PPCODE: 1301 PPCODE:
983{ 1302{
984 int w, h; 1303 int w, h;
985 1304
986 layout_get_pixel_size (self, &w, &h); 1305 layout_get_pixel_size (self, &w, &h);
989 PUSHs (sv_2mortal (newSViv (w))); 1308 PUSHs (sv_2mortal (newSViv (w)));
990 PUSHs (sv_2mortal (newSViv (h))); 1309 PUSHs (sv_2mortal (newSViv (h)));
991} 1310}
992 1311
993int 1312int
994descent (CFPlus::Layout self) 1313descent (DC::Layout self)
995 CODE: 1314 CODE:
996{ 1315{
997 PangoRectangle rect; 1316 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1317 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect); 1318 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect); 1319 RETVAL = PANGO_DESCENT (rect);
1001} 1320}
1002 OUTPUT: 1321 OUTPUT:
1003 RETVAL 1322 RETVAL
1004 1323
1005int 1324int
1006xy_to_index (CFPlus::Layout self, int x, int y) 1325xy_to_index (DC::Layout self, int x, int y)
1007 CODE: 1326 CODE:
1008{ 1327{
1009 int index, trailing; 1328 int index, trailing;
1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1329 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1011 RETVAL = index; 1330 RETVAL = index + trailing;
1012} 1331}
1013 OUTPUT: 1332 OUTPUT:
1014 RETVAL 1333 RETVAL
1015 1334
1016void 1335void
1017cursor_pos (CFPlus::Layout self, int index) 1336cursor_pos (DC::Layout self, int index)
1018 PPCODE: 1337 PPCODE:
1019{ 1338{
1020 PangoRectangle strong_pos; 1339 PangoRectangle pos;
1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1340 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1022 1341
1023 EXTEND (SP, 3); 1342 EXTEND (SP, 3);
1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1343 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1027} 1346}
1028 1347
1029void 1348void
1030render (CFPlus::Layout self, float x, float y) 1349index_to_line_x (DC::Layout self, int index, int trailing = 0)
1031 PPCODE: 1350 PPCODE:
1351{
1352 int line, x;
1353
1354 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1355#if !PANGO_VERSION_CHECK (1, 17, 3)
1356 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1357 --line;
1358#endif
1359 EXTEND (SP, 2);
1360 PUSHs (sv_2mortal (newSViv (line)));
1361 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1362}
1363
1364void
1365line_x_to_index (DC::Layout self, int line, int x)
1366 PPCODE:
1367{
1368 PangoLayoutLine *lp;
1369 int index, trailing;
1370
1371 if (line < 0)
1372 XSRETURN_EMPTY;
1373
1374 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1375 XSRETURN_EMPTY; /* do better */
1376
1377 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1378
1379 EXTEND (SP, 2);
1380 if (GIMME_V == G_SCALAR)
1381 PUSHs (sv_2mortal (newSViv (index + trailing)));
1382 else
1383 {
1384 PUSHs (sv_2mortal (newSViv (index)));
1385 PUSHs (sv_2mortal (newSViv (trailing)));
1386 }
1387}
1388
1389void
1390render (DC::Layout self, float x, float y, int flags = 0)
1391 CODE:
1392 rc_clear (self->rc);
1032 pango_opengl_render_layout_subpixel ( 1393 pango_opengl_render_layout_subpixel (
1033 self->pl, 1394 self->pl,
1395 self->rc,
1034 x * PANGO_SCALE, y * PANGO_SCALE, 1396 x * PANGO_SCALE, y * PANGO_SCALE,
1035 self->r, self->g, self->b, self->a 1397 self->r, self->g, self->b, self->a,
1398 flags
1036 ); 1399 );
1400 // we assume that context_change actually clears/frees stuff
1401 // and does not do any recomputation...
1402 pango_layout_context_changed (self->pl);
1037 1403
1038MODULE = CFPlus PACKAGE = CFPlus::Texture
1039
1040void 1404void
1041pad2pot (SV *data_, SV *w_, SV *h_) 1405draw (DC::Layout self)
1042 CODE: 1406 CODE:
1043{ 1407{
1044 int ow = SvIV (w_); 1408 glEnable (GL_TEXTURE_2D);
1045 int oh = SvIV (h_); 1409 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1410 glEnable (GL_BLEND);
1411 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1412 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1413 glEnable (GL_ALPHA_TEST);
1414 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1046 1415
1047 if (ow && oh) 1416 rc_draw (self->rc);
1417
1418 glDisable (GL_ALPHA_TEST);
1419 glDisable (GL_BLEND);
1420 glDisable (GL_TEXTURE_2D);
1421}
1422
1423MODULE = Deliantra::Client PACKAGE = DC::Texture
1424
1425PROTOTYPES: ENABLE
1426
1427void
1428pad (SV *data_, int ow, int oh, int nw, int nh)
1429 CODE:
1430{
1431 if ((nw != ow || nh != oh) && SvOK (data_))
1048 { 1432 {
1049 int nw = minpot (ow);
1050 int nh = minpot (oh);
1051
1052 if (nw != ow || nh != oh)
1053 {
1054 if (SvOK (data_))
1055 {
1056 STRLEN datalen; 1433 STRLEN datalen;
1057 char *data = SvPVbyte (data_, datalen); 1434 char *data = SvPVbyte (data_, datalen);
1058 int bpp = datalen / (ow * oh); 1435 int bpp = datalen / (ow * oh);
1059 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1436 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1060 1437
1061 SvPOK_only (result_); 1438 SvPOK_only (result_);
1062 SvCUR_set (result_, nw * nh * bpp); 1439 SvCUR_set (result_, nw * nh * bpp);
1063 1440
1064 memset (SvPVX (result_), 0, nw * nh * bpp); 1441 memset (SvPVX (result_), 0, nw * nh * bpp);
1065 while (oh--) 1442 while (oh--)
1066 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1443 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1067 1444
1068 sv_setsv (data_, result_); 1445 sv_setsv (data_, result_);
1069 }
1070
1071 sv_setiv (w_, nw);
1072 sv_setiv (h_, nh);
1073 }
1074 } 1446 }
1075} 1447}
1076 1448
1077void 1449void
1078draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1450draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1084{ 1456{
1085 HV *hv = (HV *)SvRV (self); 1457 HV *hv = (HV *)SvRV (self);
1086 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1458 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1087 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1459 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1088 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1460 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1461
1462 if (name <= 0)
1463 XSRETURN_EMPTY;
1089 1464
1090 if (items < 5) 1465 if (items < 5)
1091 { 1466 {
1092 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1467 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1093 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1468 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1121 glDisable (GL_ALPHA_TEST); 1496 glDisable (GL_ALPHA_TEST);
1122 glDisable (GL_BLEND); 1497 glDisable (GL_BLEND);
1123 } 1498 }
1124} 1499}
1125 1500
1126MODULE = CFPlus PACKAGE = CFPlus::Map 1501IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1502 CODE:
1503{
1504 GLint width;
1505 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1506 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1507 RETVAL = width > 0;
1508}
1509 OUTPUT:
1510 RETVAL
1127 1511
1128CFPlus::Map 1512MODULE = Deliantra::Client PACKAGE = DC::Map
1129new (SV *class, int map_width, int map_height) 1513
1514PROTOTYPES: DISABLE
1515
1516DC::Map
1517new (SV *class)
1130 CODE: 1518 CODE:
1131 New (0, RETVAL, 1, struct map); 1519 New (0, RETVAL, 1, struct map);
1132 RETVAL->x = 0; 1520 RETVAL->x = 0;
1133 RETVAL->y = 0; 1521 RETVAL->y = 0;
1134 RETVAL->w = map_width; 1522 RETVAL->w = 0;
1135 RETVAL->h = map_height; 1523 RETVAL->h = 0;
1136 RETVAL->ox = 0; 1524 RETVAL->ox = 0;
1137 RETVAL->oy = 0; 1525 RETVAL->oy = 0;
1138 RETVAL->faces = 8192; 1526 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1139 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1527 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1140 RETVAL->texs = 8192;
1141 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1142 RETVAL->rows = 0; 1528 RETVAL->rows = 0;
1143 RETVAL->row = 0; 1529 RETVAL->row = 0;
1144 OUTPUT: 1530 OUTPUT:
1145 RETVAL 1531 RETVAL
1146 1532
1147void 1533void
1148DESTROY (CFPlus::Map self) 1534DESTROY (DC::Map self)
1149 CODE: 1535 CODE:
1150{ 1536{
1151 map_clear (self); 1537 map_clear (self);
1152 Safefree (self->face); 1538 Safefree (self->face2tile);
1153 Safefree (self->tex); 1539 Safefree (self->tex);
1154 Safefree (self); 1540 Safefree (self);
1155} 1541}
1156 1542
1157void 1543void
1544resize (DC::Map self, int map_width, int map_height)
1545 CODE:
1546 self->w = map_width;
1547 self->h = map_height;
1548
1549void
1158clear (CFPlus::Map self) 1550clear (DC::Map self)
1159 CODE: 1551 CODE:
1160 map_clear (self); 1552 map_clear (self);
1161 1553
1162void 1554void
1163set_face (CFPlus::Map self, int face, int texid) 1555set_tileid (DC::Map self, int face, int tile)
1164 CODE: 1556 CODE:
1165{ 1557{
1166 while (self->faces <= face) 1558 need_facenum (self, face); self->face2tile [face] = tile;
1167 { 1559 need_texid (self, tile);
1168 Append (mapface, self->face, self->faces, self->faces);
1169 self->faces *= 2;
1170 }
1171
1172 self->face [face] = texid;
1173} 1560}
1174 1561
1175void 1562void
1563set_smooth (DC::Map self, int face, int smooth, int level)
1564 CODE:
1565{
1566 tileid texid;
1567 maptex *tex;
1568
1569 if (face < 0 || face >= self->faces)
1570 return;
1571
1572 if (smooth < 0 || smooth >= self->faces)
1573 return;
1574
1575 texid = self->face2tile [face];
1576
1577 if (!texid)
1578 return;
1579
1580 tex = self->tex + texid;
1581 tex->smoothtile = self->face2tile [smooth];
1582 tex->smoothlevel = level;
1583}
1584
1585void
1176set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1586set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1177 CODE: 1587 CODE:
1178{ 1588{
1179 while (self->texs <= texid) 1589 need_texid (self, texid);
1180 {
1181 Append (maptex, self->tex, self->texs, self->texs);
1182 self->texs *= 2;
1183 }
1184 1590
1185 { 1591 {
1186 maptex *tex = self->tex + texid; 1592 maptex *tex = self->tex + texid;
1187 1593
1188 tex->name = name; 1594 tex->name = name;
1205 // from transparent color bleeding and ugly wrapping effects. 1611 // from transparent color bleeding and ugly wrapping effects.
1206 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1612 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1207} 1613}
1208 1614
1209int 1615int
1210ox (CFPlus::Map self) 1616ox (DC::Map self)
1211 ALIAS: 1617 ALIAS:
1212 oy = 1 1618 oy = 1
1213 x = 2 1619 x = 2
1214 y = 3 1620 y = 3
1215 w = 4 1621 w = 4
1226 } 1632 }
1227 OUTPUT: 1633 OUTPUT:
1228 RETVAL 1634 RETVAL
1229 1635
1230void 1636void
1231scroll (CFPlus::Map self, int dx, int dy) 1637scroll (DC::Map self, int dx, int dy)
1232 CODE: 1638 CODE:
1233{ 1639{
1234 if (dx > 0) 1640 if (dx > 0)
1235 map_blank (self, self->x, self->y, dx - 1, self->h); 1641 map_blank (self, self->x, self->y, dx, self->h);
1236 else if (dx < 0) 1642 else if (dx < 0)
1237 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1643 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1238 1644
1239 if (dy > 0) 1645 if (dy > 0)
1240 map_blank (self, self->x, self->y, self->w, dy - 1); 1646 map_blank (self, self->x, self->y, self->w, dy);
1241 else if (dy < 0) 1647 else if (dy < 0)
1242 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1648 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1243 1649
1244 self->ox += dx; self->x += dx; 1650 self->ox += dx; self->x += dx;
1245 self->oy += dy; self->y += dy; 1651 self->oy += dy; self->y += dy;
1246 1652
1247 while (self->y < 0) 1653 while (self->y < 0)
1251 self->rows += MAP_EXTEND_Y; 1657 self->rows += MAP_EXTEND_Y;
1252 self->y += MAP_EXTEND_Y; 1658 self->y += MAP_EXTEND_Y;
1253 } 1659 }
1254} 1660}
1255 1661
1256void 1662SV *
1257map1a_update (CFPlus::Map self, SV *data_) 1663map1a_update (DC::Map self, SV *data_, int extmap)
1258 CODE: 1664 CODE:
1259{ 1665{
1260 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1666 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1261 uint8_t *data_end = (uint8_t *)SvEND (data_); 1667 uint8_t *data_end = (uint8_t *)SvEND (data_);
1262 mapcell *cell; 1668 mapcell *cell;
1263 int x, y, flags; 1669 int x, y, z, flags;
1670 AV *missing = newAV ();
1671 RETVAL = newRV_noinc ((SV *)missing);
1264 1672
1265 while (data < data_end) 1673 while (data < data_end - 1)
1266 { 1674 {
1267 flags = (data [0] << 8) + data [1]; data += 2; 1675 flags = (data [0] << 8) + data [1]; data += 2;
1268 1676
1269 x = self->x + ((flags >> 10) & 63); 1677 x = self->x + ((flags >> 10) & 63);
1270 y = self->y + ((flags >> 4) & 63); 1678 y = self->y + ((flags >> 4) & 63);
1271 1679
1272 cell = map_get_cell (self, x, y); 1680 cell = map_get_cell (self, x, y);
1273 1681
1274 if (flags & 15) 1682 if (flags & 15)
1275 { 1683 {
1276 if (cell->darkness < 0) 1684 if (!cell->darkness)
1277 { 1685 {
1686 memset (cell, 0, sizeof (*cell));
1278 cell->darkness = 0; 1687 cell->darkness = 256;
1279 cell->face [0] = 0;
1280 cell->face [1] = 0;
1281 cell->face [2] = 0;
1282 } 1688 }
1283 1689
1284 cell->darkness = flags & 8 ? *data++ : 255;
1285
1286 //TODO: don't trust server data to be in-range(!) 1690 //TODO: don't trust server data to be in-range(!)
1287 1691
1288 if (flags & 4) 1692 if (flags & 8)
1289 { 1693 {
1290 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1694 if (extmap)
1695 {
1696 uint8_t ext, cmd;
1697
1698 do
1699 {
1700 ext = *data++;
1701 cmd = ext & 0x7f;
1702
1703 if (cmd < 4)
1704 cell->darkness = 255 - ext * 64 + 1;
1705 else if (cmd == 5) // health
1706 {
1707 cell->stat_width = 1;
1708 cell->stat_hp = *data++;
1709 }
1710 else if (cmd == 6) // monster width
1711 cell->stat_width = *data++ + 1;
1712 else if (cmd == 0x47)
1713 {
1714 if (*data == 1) cell->player = data [1];
1715 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1716 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1717 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1718
1719 data += *data + 1;
1720 }
1721 else if (cmd == 8) // cell flags
1722 cell->flags = *data++;
1723 else if (ext & 0x40) // unknown, multibyte => skip
1724 data += *data + 1;
1725 else
1726 data++;
1727 }
1728 while (ext & 0x80);
1729 }
1730 else
1731 cell->darkness = *data++ + 1;
1291 } 1732 }
1292 1733
1734 for (z = 0; z <= 2; ++z)
1293 if (flags & 2) 1735 if (flags & (4 >> z))
1294 { 1736 {
1295 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1737 faceid face = (data [0] << 8) + data [1]; data += 2;
1738 need_facenum (self, face);
1739 cell->tile [z] = self->face2tile [face];
1740
1741 if (cell->tile [z])
1742 {
1743 maptex *tex = self->tex + cell->tile [z];
1744 if (!tex->name)
1745 av_push (missing, newSViv (cell->tile [z]));
1746
1747 if (tex->smoothtile)
1748 {
1749 maptex *smooth = self->tex + tex->smoothtile;
1750 if (!smooth->name)
1751 av_push (missing, newSViv (tex->smoothtile));
1752 }
1753 }
1296 } 1754 }
1297
1298 if (flags & 1)
1299 {
1300 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1301 }
1302 } 1755 }
1303 else 1756 else
1304 cell->darkness = -1; 1757 cell->darkness = 0;
1305 } 1758 }
1306} 1759}
1760 OUTPUT:
1761 RETVAL
1307 1762
1308SV * 1763SV *
1309mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1764mapmap (DC::Map self, int x0, int y0, int w, int h)
1310 CODE: 1765 CODE:
1311{ 1766{
1312 int x1, x; 1767 int x1, x;
1313 int y1, y; 1768 int y1, y;
1314 int z; 1769 int z;
1335 { 1790 {
1336 mapcell *cell = row->col + (x - row->c0); 1791 mapcell *cell = row->col + (x - row->c0);
1337 1792
1338 for (z = 0; z <= 0; z++) 1793 for (z = 0; z <= 0; z++)
1339 { 1794 {
1340 mapface face = cell->face [z];
1341
1342 if (face)
1343 {
1344 maptex tex = self->tex [face]; 1795 maptex tex = self->tex [cell->tile [z]];
1345 int a0 = 255 - tex.a; 1796 int a0 = 255 - tex.a;
1346 int a1 = tex.a; 1797 int a1 = tex.a;
1347 1798
1348 r = (r * a0 + tex.r * a1) / 255; 1799 r = (r * a0 + tex.r * a1) / 255;
1349 g = (g * a0 + tex.g * a1) / 255; 1800 g = (g * a0 + tex.g * a1) / 255;
1350 b = (b * a0 + tex.b * a1) / 255; 1801 b = (b * a0 + tex.b * a1) / 255;
1351 a = (a * a0 + tex.a * a1) / 255; 1802 a = (a * a0 + tex.a * a1) / 255;
1352 }
1353 } 1803 }
1354 } 1804 }
1355 1805
1356 *map++ = (r ) 1806 *map++ = (r )
1357 | (g << 8) 1807 | (g << 8)
1364} 1814}
1365 OUTPUT: 1815 OUTPUT:
1366 RETVAL 1816 RETVAL
1367 1817
1368void 1818void
1369draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1819draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1370 CODE: 1820 CODE:
1371{ 1821{
1372 int vx, vy;
1373 int x, y, z; 1822 int x, y, z;
1374 int last_name;
1375 mapface face;
1376 1823
1377 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1824 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1378 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1825 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1826 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1827 smooth_key skey;
1828 int pl_x, pl_y;
1829 maptex pl_tex;
1379 1830
1380 /* 1831 pl_tex.name = 0;
1381 int vx = self->vx = self->w >= sw
1382 ? self->x + (self->w - sw) / 2
1383 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1384 1832
1385 int vy = self->vy = self->h >= sh 1833 rc_t *rc = rc_alloc ();
1386 ? self->y + (self->h - sh) / 2 1834 rc_key_t key;
1387 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1835 rc_array_t *arr;
1388 */
1389 1836
1390 glColor4ub (255, 255, 255, 255); 1837 // thats current max. sorry.
1838 if (sw > 255) sw = 255;
1839 if (sh > 255) sh = 255;
1840
1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1391 1877
1392 glEnable (GL_BLEND); 1878 glEnable (GL_BLEND);
1393 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_TEXTURE_2D);
1395 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1396 1881
1397 glBegin (GL_QUADS);
1398
1399 last_name = 0;
1400
1401 for (z = 0; z < 3; z++) 1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1402 for (y = 0; y < sh; y++) 1886 for (y = 0; y < sh; y++)
1403 if (0 <= y + vy && y + vy < self->rows) 1887 if (0 <= y + my && y + my < self->rows)
1404 { 1888 {
1405 maprow *row = self->row + (y + vy); 1889 maprow *row = self->row + (y + my);
1406 1890
1407 for (x = 0; x < sw; x++) 1891 for (x = 0; x < sw; x++)
1408 if (row->c0 <= x + vx && x + vx < row->c1) 1892 if (row->c0 <= x + mx && x + mx < row->c1)
1409 { 1893 {
1410 mapcell *cell = row->col + (x + vx - row->c0); 1894 mapcell *cell = row->col + (x + mx - row->c0);
1411
1412 face = cell->face [z]; 1895 tileid tile = cell->tile [z];
1413 1896
1414 if (face) 1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
1415 { 2008 {
1416 maptex tex = self->tex [face]; 2009 int level = (w << 5) | b;
2010 HE *he;
1417 2011
1418 int px = (x + 1) * 32 - tex.w; 2012 hv_iterinit (smooth);
1419 int py = (y + 1) * 32 - tex.h; 2013 while ((he = hv_iternext (smooth)))
1420
1421 if (last_name != tex.name)
1422 { 2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
2021 {
2022 maptex tex = self->tex [skey->tile];
2023 int px = (((int)skey->x) - 1) * T;
2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
1423 glEnd (); 2036 glEnd ();
1424 last_name = tex.name;
1425 glBindTexture (GL_TEXTURE_2D, last_name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1426 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
2039 }
2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
1427 } 2062 }
1428
1429 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1430 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1431 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1432 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1433 } 2063 }
1434 }
1435 } 2064 }
1436 2065
1437 glEnd (); 2066 glEnd ();
1438
1439 glDisable (GL_TEXTURE_2D); 2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1440 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
1441} 2092 rc_free (rc);
1442 2093
2094 // top layer: overlays such as the health bar
2095 for (y = 0; y < sh; y++)
2096 if (0 <= y + my && y + my < self->rows)
2097 {
2098 maprow *row = self->row + (y + my);
2099
2100 for (x = 0; x < sw; x++)
2101 if (row->c0 <= x + mx && x + mx < row->c1)
2102 {
2103 mapcell *cell = row->col + (x + mx - row->c0);
2104
2105 int px = x * T;
2106 int py = y * T;
2107
2108 if (cell->stat_hp)
2109 {
2110 int width = cell->stat_width * T;
2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2112
2113 glColor3ub (0, 0, 0);
2114 glRectf (px + 1, py - thick - 2,
2115 px + width - 1, py);
2116
2117 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2118 glRectf (px + 2,
2119 py - thick - 1,
2120 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2121 }
2122 }
2123 }
2124}
2125
1443void 2126void
1444draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1445 CODE: 2128 CODE:
1446{ 2129{
1447 static float color[16][3] = { 2130 static float color[16][3] = {
1448 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1449 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1499 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1500 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1501} 2184}
1502 2185
1503void 2186void
1504fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1505 PPCODE: 2188 PPCODE:
1506{ 2189{
1507 int vx, vy;
1508 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1509 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1510 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1511 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1512 2198
1513 memset (darkness, 255, sw4 * sh);
1514 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1515 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1516 2201
1517 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2202 mx += self->x - 1;
1518 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2203 my += self->y - 1;
1519 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1520 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1521 if (0 <= y + vy && y + vy < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1522 { 2209 {
1523 maprow *row = self->row + (y + vy); 2210 maprow *row = self->row + (y + my);
1524 2211
1525 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1526 if (row->c0 <= x + vx && x + vx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1527 { 2214 {
1528 mapcell *cell = row->col + (x + vx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1529 2216
1530 darkness[y * sw4 + x] = cell->darkness < 0 2217 darkness1 [y * sw1 + x] = cell->darkness
2218 ? 255 - (cell->darkness - 1)
1531 ? 255 - FOW_DARKNESS 2219 : 255 - FOW_DARKNESS;
1532 : 255 - cell->darkness;
1533 } 2220 }
1534 } 2221 }
1535 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1536 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1537 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1538 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1539 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1540} 2265}
1541 2266
1542SV * 2267SV *
1543get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1544 CODE: 2269 CODE:
1545{ 2270{
1546 int x, y, x1, y1; 2271 int x, y, x1, y1;
1547 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1548 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1573 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
1574 { 2299 {
1575 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
1576 uint8_t flags = 0; 2301 uint8_t flags = 0;
1577 2302
1578 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
1579 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
1580 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
1581 2306
1582 *data++ = flags; 2307 *data++ = flags;
1583 2308
1584 if (flags & 1) 2309 if (flags & 1)
1585 { 2310 {
2311 tileid tile = cell->tile [0];
1586 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
1587 *data++ = cell->face [0]; 2313 *data++ = tile;
1588 } 2314 }
1589 2315
1590 if (flags & 2) 2316 if (flags & 2)
1591 { 2317 {
2318 tileid tile = cell->tile [1];
1592 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
1593 *data++ = cell->face [1]; 2320 *data++ = tile;
1594 } 2321 }
1595 2322
1596 if (flags & 4) 2323 if (flags & 4)
1597 { 2324 {
2325 tileid tile = cell->tile [2];
1598 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
1599 *data++ = cell->face [2]; 2327 *data++ = tile;
1600 } 2328 }
1601 } 2329 }
1602 else 2330 else
1603 *data++ = 0; 2331 *data++ = 0;
1604 } 2332 }
1605 } 2333 }
1606 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1607 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1608 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1609 RETVAL = data_sv; 2342 RETVAL = data_sv;
1610} 2343}
1611 OUTPUT: 2344 OUTPUT:
1612 RETVAL 2345 RETVAL
1613 2346
1614void 2347void
1615set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1616 PPCODE: 2349 PPCODE:
1617{ 2350{
1618 int x, y, z; 2351 int x, y, z;
1619 int w, h; 2352 int w, h;
1620 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1621 2364
1622 if (*data++ != 0) 2365 if (*data++ != 0)
1623 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1624 2367
1625 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1626 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1627 2370
1628 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1640 { 2383 {
1641 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1642 2385
1643 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1644 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1645 uint8_t flags = *data++; 2393 flags = *data++;
1646 2394
1647 if (flags) 2395 if (flags)
1648 { 2396 {
1649 mapface face[3] = { 0, 0, 0 };
1650
1651 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
1652 2399
1653 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1654 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1655 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1656 2403
1657 if (cell->darkness <= 0) 2404 if (cell->darkness == 0)
1658 { 2405 {
1659 cell->darkness = -1; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1660 2408
1661 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1662 { 2410 {
1663 cell->face[z] = face[z]; 2411 tileid t = tile [z];
1664 2412
1665 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
1666 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
1667 } 2420 }
1668 } 2421 }
1669 } 2422 }
1670 } 2423 }
1671 } 2424 }
1672} 2425}
1673 2426
1674MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1675 2428
1676CFPlus::MixChunk 2429DC::RW
1677new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1678 CODE: 2431 CODE:
1679 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1680 OUTPUT: 2438 OUTPUT:
1681 RETVAL 2439 RETVAL
1682 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1683void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1684DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
1685 CODE: 2551 CODE:
1686 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1687 2553
1688int 2554int
1689volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1690 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1691 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1692 OUTPUT: 2560 OUTPUT:
1693 RETVAL 2561 RETVAL
1694 2562
1695int 2563DC::Channel
1696play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1697 CODE: 2565 CODE:
2566{
1698 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1699 OUTPUT: 2578 OUTPUT:
1700 RETVAL 2579 RETVAL
1701 2580
1702MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1703 2582
1704int 2583int
1705volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1706 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1707 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1708 OUTPUT: 2590 OUTPUT:
1709 RETVAL 2591 RETVAL
1710 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
1711CFPlus::MixMusic 2603DC::MixMusic
1712new_from_file (SV *class, char *path) 2604new (SV *class, DC::RW rwops)
1713 CODE: 2605 CODE:
1714 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1715 OUTPUT: 2607 OUTPUT:
1716 RETVAL 2608 RETVAL
1717 2609
1718void 2610void
1719DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
1720 CODE: 2612 CODE:
1721 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1722 2614
1723int 2615int
1724play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1725 CODE: 2617 CODE:
1726 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1727 OUTPUT: 2619 OUTPUT:
1728 RETVAL 2620 RETVAL
1729 2621
1730MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1731 2630
1732BOOT: 2631BOOT:
1733{ 2632{
1734 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1735 static const struct { 2634 static const struct {
1736 const char *name; 2635 const char *name;
1737 IV iv; 2636 IV iv;
1738 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1739# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1740 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1741 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1742 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1743 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1744 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
1748 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
1749 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
1750 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
1751 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
1752 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1753 const_iv (GL_AND), 2656 const_iv (GL_AND),
1754 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1755 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1756 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1757 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
1770 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
1771 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
1772 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
1773 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1774 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1775 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1776 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1777 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1778 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1779 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1780 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
1801 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
1802 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
1803 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
1804 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
1805 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
1806 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
2719 const_iv (GL_LINE_STRIP),
1807 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
1808 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
1809 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
1810 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
1811 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
1812 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
1813 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1814 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
1815 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
1816 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
1817 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
1818 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
1819# undef const_iv 2740# undef const_iv
1820 }; 2741 };
1821 2742
1822 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1823 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
1824} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
1825 2755
1826char * 2756char *
1827gl_vendor () 2757gl_vendor ()
1828 CODE: 2758 CODE:
1829 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
1842 CODE: 2772 CODE:
1843 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1844 OUTPUT: 2774 OUTPUT:
1845 RETVAL 2775 RETVAL
1846 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
1847int glGetError () 2791int glGetError ()
1848 2792
1849void glFinish () 2793void glFinish ()
1850 2794
1851void glClear (int mask) 2795void glClear (int mask)
1888# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
1889void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1890 2834
1891# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
1892void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
1893 2839
1894void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
1895 2841
1896void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
1897 2843
1905 2851
1906void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
1907 CODE: 2853 CODE:
1908 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
1909 2855
1910void glBegin (int mode)
1911
1912void glEnd ()
1913
1914void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
1915 PROTOTYPE: @
1916 ALIAS: 2857 ALIAS:
1917 glColor_premultiply = 1 2858 glColor_premultiply = 1
1918 CODE: 2859 CODE:
1919 if (ix) 2860 if (ix)
1920 { 2861 {
1923 b *= a; 2864 b *= a;
1924 } 2865 }
1925 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
1926 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
1927 2868
1928void glInterleavedArrays (int format, int stride, char *data)
1929
1930void glDrawElements (int mode, int count, int type, char *indices)
1931
1932# 1.2 void glDrawRangeElements (int mode, int start, int end
1933
1934void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
1935 CODE: 2870 CODE:
1936 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
1937 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
1938 2873
1942 2877
1943void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
1944 CODE: 2879 CODE:
1945 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
1946 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
1947void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
1948 CODE: 2912 CODE:
1949 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
1950 2914
1951void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
1967void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1968 CODE: 2932 CODE:
1969 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
1970 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1971 2935
1972void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1973 2937
1974void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1975 2939
1976void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
1977 2943
1978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1979 2945
1980int glGenTexture () 2946int glGenTexture ()
1981 CODE: 2947 CODE:
1982{ 2948 RETVAL = gen_texture ();
1983 GLuint name;
1984 glGenTextures (1, &name);
1985 RETVAL = name;
1986}
1987 OUTPUT: 2949 OUTPUT:
1988 RETVAL 2950 RETVAL
1989 2951
1990void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
1991 CODE: 2953 CODE:
1992{
1993 GLuint name_ = name;
1994 glDeleteTextures (1, &name_); 2954 del_texture (name);
1995} 2955
1996
1997int glGenList () 2956int glGenList ()
1998 CODE: 2957 CODE:
1999 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
2000 OUTPUT: 2959 OUTPUT:
2001 RETVAL 2960 RETVAL
2008 2967
2009void glEndList () 2968void glEndList ()
2010 2969
2011void glCallList (int list) 2970void glCallList (int list)
2012 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2013 2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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