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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.72 by root, Fri May 5 19:10:16 2006 UTC vs.
Revision 1.135 by root, Sun Aug 13 15:14:17 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
101 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
102 150
103 *w = (*w + 3) & ~3;
104 if (!*w) *w = 1; 151 if (!*w) *w = 1;
105 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
106} 155}
107 156
108typedef uint16_t mapface; 157typedef uint16_t mapface;
109 158
110typedef struct { 159typedef struct {
133 int texs; 182 int texs;
134 maptex *tex; 183 maptex *tex;
135 184
136 int32_t rows; 185 int32_t rows;
137 maprow *row; 186 maprow *row;
138} *CFClient__Map; 187} *CFPlus__Map;
139 188
140static char * 189static char *
141prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
142{ 191{
143 char *p; 192 char *p;
161 210
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 213
165static maprow * 214static maprow *
166map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
167{ 216{
168 if (0 > y) 217 if (0 > y)
169 { 218 {
170 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
209 258
210 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
211} 260}
212 261
213static mapcell * 262static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
215{ 264{
216 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
217} 266}
218 267
219static void 268static void
220map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
221{ 270{
222 int r; 271 int r;
223 272
224 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
233 self->row = 0; 282 self->row = 0;
234 self->rows = 0; 283 self->rows = 0;
235} 284}
236 285
237static void 286static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 288{
240 int x, y; 289 int x, y;
241 maprow *row; 290 maprow *row;
242 291
243 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
258 } 307 }
259 } 308 }
260} 309}
261 310
262static void 311static void
263music_finished () 312music_finished (void)
264{ 313{
265 SDL_UserEvent ev; 314 SDL_UserEvent ev;
266 315
267 ev.type = SDL_USEREVENT; 316 ev.type = SDL_USEREVENT;
268 ev.code = 0; 317 ev.code = 0;
277{ 326{
278 SDL_UserEvent ev; 327 SDL_UserEvent ev;
279 328
280 ev.type = SDL_USEREVENT; 329 ev.type = SDL_USEREVENT;
281 ev.code = 1; 330 ev.code = 1;
282 ev.data1 = (void *)channel; 331 ev.data1 = (void *)(long)channel;
283 ev.data2 = 0; 332 ev.data2 = 0;
284 333
285 SDL_PushEvent ((SDL_Event *)&ev); 334 SDL_PushEvent ((SDL_Event *)&ev);
286} 335}
287 336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
288MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
289 355
290PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
291 357
292BOOT: 358BOOT:
293{ 359{
294 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
295 static const struct { 361 static const struct {
296 const char *name; 362 const char *name;
297 IV iv; 363 IV iv;
298 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
299# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
398# undef const_iv 464# undef const_iv
399 }; 465 };
400 466
401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
403
404 fontmap = pango_ft2_font_map_new ();
405 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
406 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
407} 469}
408 470
409int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
410SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
411 493
412void 494void
413SDL_Quit () 495SDL_Quit ()
414 496
415void 497void
421 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
422 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
423 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
424 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
425 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
426 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
427 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
428 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
429 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
430 515
431 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
432 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
433 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
434 521
435 SDL_EnableUNICODE (1); 522 SDL_EnableUNICODE (1);
436 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
437 524
438 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
447 534
448 ++m; 535 ++m;
449 } 536 }
450} 537}
451 538
539char *
540SDL_GetError ()
541
452int 542int
453SDL_SetVideoMode (int w, int h, int fullscreen) 543SDL_SetVideoMode (int w, int h, int fullscreen)
454 CODE: 544 CODE:
455 RETVAL = !!SDL_SetVideoMode ( 545 RETVAL = !!SDL_SetVideoMode (
456 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
457 ); 547 );
548 if (RETVAL)
549 {
458 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
459 OUTPUT: 555 OUTPUT:
460 RETVAL 556 RETVAL
461 557
462void 558void
463SDL_GL_SwapBuffers () 559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
464 563
465void 564void
466SDL_PollEvent () 565SDL_PollEvent ()
467 PPCODE: 566 PPCODE:
468{ 567{
487 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
488 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
489 break; 588 break;
490 589
491 case SDL_MOUSEMOTION: 590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
492 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
493 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
494 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
495 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
496 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
497 break; 598 break;
498 599
499 case SDL_MOUSEBUTTONDOWN: 600 case SDL_MOUSEBUTTONDOWN:
500 case SDL_MOUSEBUTTONUP: 601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
501 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
502 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
503 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
504 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
505 break; 608 break;
509 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
510 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
511 break; 614 break;
512 } 615 }
513 616
514 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
515 } 618 }
516} 619}
517 620
518int 621int
519Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
520 POSTCALL: 623 POSTCALL:
521 Mix_HookMusicFinished (music_finished); 624 Mix_HookMusicFinished (music_finished);
522 Mix_ChannelFinished (channel_finished); 625 Mix_ChannelFinished (channel_finished);
523 626
524void 627void
532 CODE: 635 CODE:
533#ifndef _WIN32 636#ifndef _WIN32
534 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
535#endif 638#endif
536 639
537char *
538gl_version ()
539 CODE:
540 RETVAL = (char *)glGetString (GL_VERSION);
541 OUTPUT:
542 RETVAL
543
544char *
545gl_extensions ()
546 CODE:
547 RETVAL = (char *)glGetString (GL_EXTENSIONS);
548 OUTPUT:
549 RETVAL
550
551void 640void
552add_font (char *file) 641add_font (char *file)
553 CODE: 642 CODE:
554 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
555 644
556void 645void
557load_image_inline (SV *image_) 646load_image_inline (SV *image_)
558 ALIAS: 647 ALIAS:
559 load_image_file = 1 648 load_image_file = 1
601 690
602 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
603 692
604 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
605 694
695 SDL_LockSurface (surface2);
606 EXTEND (SP, 5); 696 EXTEND (SP, 6);
607 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
608 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
609 SDL_LockSurface (surface2);
610 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
611 SDL_UnlockSurface (surface2);
612 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
613 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
614 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
615 704
616 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
617 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
618} 707}
619 708
643} 732}
644 733
645void 734void
646error (char *message) 735error (char *message)
647 CODE: 736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
648#ifdef _WIN32 738#ifdef _WIN32
649 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
650#else
651 fprintf (stderr, "ERROR: %s\n", message);
652#endif 740#endif
653 741
654void 742void
655fatal (char *message) 743fatal (char *message)
656 CODE: 744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
657#ifdef _WIN32 746#ifdef _WIN32
658 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
659#else
660 fprintf (stderr, "FATAL: %s\n", message);
661#endif 748#endif
662 exit (1); 749 _exit (1);
663 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
664MODULE = CFClient PACKAGE = CFClient::Font 756MODULE = CFPlus PACKAGE = CFPlus::Font
665 757
666CFClient::Font 758CFPlus::Font
667new_from_file (SV *class, char *path, int id = 0) 759new_from_file (SV *class, char *path, int id = 0)
668 CODE: 760 CODE:
669{ 761{
670 int count; 762 int count;
671 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
674} 766}
675 OUTPUT: 767 OUTPUT:
676 RETVAL 768 RETVAL
677 769
678void 770void
679DESTROY (CFClient::Font self) 771DESTROY (CFPlus::Font self)
680 CODE: 772 CODE:
681 pango_font_description_free (self); 773 pango_font_description_free (self);
682 774
683void 775void
684make_default (CFClient::Font self) 776make_default (CFPlus::Font self)
685 CODE: 777 CODE:
686 default_font = self; 778 default_font = self;
687 779
688MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
689 781
690CFClient::Layout 782void
691new (SV *class, int base_height = MIN_FONT_HEIGHT) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
692 CODE: 789 CODE:
693 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
791
694 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
695 RETVAL->base_height = base_height; 793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
696 RETVAL->font = 0; 798 RETVAL->font = 0;
799
697 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
698 pango_layout_set_font_description (RETVAL->pl, default_font); 801 layout_update_font (RETVAL);
699 OUTPUT: 802 OUTPUT:
700 RETVAL 803 RETVAL
701 804
702void 805void
703DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
704 CODE: 807 CODE:
705 g_object_unref (self->pl); 808 g_object_unref (self->pl);
706 Safefree (self); 809 Safefree (self);
707 810
708void 811void
709set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
710 CODE: 813 CODE:
711{ 814{
712 STRLEN textlen; 815 STRLEN textlen;
713 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
714 817
715 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
716} 819}
717 820
718void 821void
719set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
720 CODE: 823 CODE:
721{ 824{
722 STRLEN textlen; 825 STRLEN textlen;
723 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
724 827
725 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
726} 829}
727 830
831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
728SV * 916SV *
729get_text (CFClient::Layout self) 917get_text (CFPlus::Layout self)
730 CODE: 918 CODE:
731 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
732 SvUTF8_on (RETVAL); 920 sv_utf8_decode (RETVAL);
733 OUTPUT: 921 OUTPUT:
734 RETVAL 922 RETVAL
735 923
736void 924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
737set_font (CFClient::Layout self, CFClient::Font font = 0) 933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
738 CODE: 934 CODE:
739 if (self->font != font) 935 if (self->font != font)
740 { 936 {
741 self->font = font; 937 self->font = font;
742 layout_update_font (self); 938 layout_update_font (self);
743 } 939 }
744 940
745void 941void
746set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
747 CODE: 943 CODE:
748 if (self->base_height != base_height) 944 if (self->base_height != base_height)
749 { 945 {
750 self->base_height = base_height; 946 self->base_height = base_height;
751 layout_update_font (self); 947 layout_update_font (self);
752 } 948 }
753 949
754void 950void
755set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
756 CODE: 952 CODE:
757 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
758 954
759void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
760size (CFClient::Layout self) 981size (CFPlus::Layout self)
761 PPCODE: 982 PPCODE:
762{ 983{
763 int w, h; 984 int w, h;
764 985
765 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
768 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
769 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
770} 991}
771 992
772int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
773xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
774 CODE: 1007 CODE:
775{ 1008{
776 int index, trailing; 1009 int index, trailing;
777 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
778 RETVAL = index; 1011 RETVAL = index;
779} 1012}
780 OUTPUT: 1013 OUTPUT:
781 RETVAL 1014 RETVAL
782 1015
783void 1016void
784cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
785 PPCODE: 1018 PPCODE:
786{ 1019{
787 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
788 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
789 1022
792 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
793 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
794} 1027}
795 1028
796void 1029void
797render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y, int flags = 0)
798 PPCODE: 1031 PPCODE:
799{ 1032 pango_opengl_render_layout_subpixel (
800 SV *retval; 1033 self->pl,
801 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
802 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
803 1038
804 layout_get_pixel_size (self, &w, &h); 1039MODULE = CFPlus PACKAGE = CFPlus::Texture
805 1040
806 retval = newSV (w * h); 1041void
807 SvPOK_only (retval); 1042pad2pot (SV *data_, SV *w_, SV *h_)
808 SvCUR_set (retval, w * h); 1043 CODE:
1044{
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
809 1047
810 bitmap.rows = h; 1048 if (ow && oh)
811 bitmap.width = w; 1049 {
812 bitmap.pitch = w; 1050 int nw = minpot (ow);
813 bitmap.buffer = (unsigned char*)SvPVX (retval); 1051 int nh = minpot (oh);
814 bitmap.num_grays = 256;
815 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
816 1052
817 memset (bitmap.buffer, 0, w * h); 1053 if (nw != ow || nh != oh)
818 1054 {
819 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
820 1061
821 EXTEND (SP, 3); 1062 SvPOK_only (result_);
822 PUSHs (sv_2mortal (newSViv (w))); 1063 SvCUR_set (result_, nw * nh * bpp);
823 PUSHs (sv_2mortal (newSViv (h)));
824 PUSHs (sv_2mortal (retval));
825}
826 1064
827MODULE = CFClient PACKAGE = CFClient::Texture 1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
828 1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076}
1077
829void 1078void
830draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
831 PROTOTYPE: $$$;$$ 1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
832 CODE: 1084 CODE:
833{ 1085{
834 HV *hv = (HV *)SvRV (self); 1086 HV *hv = (HV *)SvRV (self);
835 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
836 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
837 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
838 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
839 1090
840 if (items < 5) 1091 if (items < 5)
841 { 1092 {
842 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
843 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
844 } 1095 }
845 1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
846 glBindTexture (GL_TEXTURE_2D, name); 1111 glBindTexture (GL_TEXTURE_2D, name);
847 if (wrap_mode) { 1112
848 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
849 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
850 }
851 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
852 glTexCoord2f (0, 0); glVertex2f (x , y ); 1114 glTexCoord2f (0, 0); glVertex2f (x , y );
853 glTexCoord2f (0, t); glVertex2f (x , y + h); 1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
854 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
855 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
856 glEnd (); 1118 glEnd ();
857}
858 1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125}
1126
859MODULE = CFClient PACKAGE = CFClient::Map 1127MODULE = CFPlus PACKAGE = CFPlus::Map
860 1128
861CFClient::Map 1129CFPlus::Map
862new (SV *class, int map_width, int map_height) 1130new (SV *class, int map_width, int map_height)
863 CODE: 1131 CODE:
864 New (0, RETVAL, 1, struct map); 1132 New (0, RETVAL, 1, struct map);
865 RETVAL->x = 0; 1133 RETVAL->x = 0;
866 RETVAL->y = 0; 1134 RETVAL->y = 0;
876 RETVAL->row = 0; 1144 RETVAL->row = 0;
877 OUTPUT: 1145 OUTPUT:
878 RETVAL 1146 RETVAL
879 1147
880void 1148void
881DESTROY (CFClient::Map self) 1149DESTROY (CFPlus::Map self)
882 CODE: 1150 CODE:
883{ 1151{
884 map_clear (self); 1152 map_clear (self);
885 Safefree (self->face); 1153 Safefree (self->face);
1154 Safefree (self->tex);
886 Safefree (self); 1155 Safefree (self);
887} 1156}
888 1157
889void 1158void
890clear (CFClient::Map self) 1159clear (CFPlus::Map self)
891 CODE: 1160 CODE:
892 map_clear (self); 1161 map_clear (self);
893 1162
894void 1163void
895set_face (CFClient::Map self, int face, int texid) 1164set_face (CFPlus::Map self, int face, int texid)
896 CODE: 1165 CODE:
897{ 1166{
898 while (self->faces <= face) 1167 while (self->faces <= face)
899 { 1168 {
900 Append (mapface, self->face, self->faces, self->faces); 1169 Append (mapface, self->face, self->faces, self->faces);
903 1172
904 self->face [face] = texid; 1173 self->face [face] = texid;
905} 1174}
906 1175
907void 1176void
908set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
909 CODE: 1178 CODE:
910{ 1179{
911 while (self->texs <= texid) 1180 while (self->texs <= texid)
912 { 1181 {
913 Append (maptex, self->tex, self->texs, self->texs); 1182 Append (maptex, self->tex, self->texs, self->texs);
925 tex->r = r; 1194 tex->r = r;
926 tex->g = g; 1195 tex->g = g;
927 tex->b = b; 1196 tex->b = b;
928 tex->a = a; 1197 tex->a = a;
929 } 1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
930} 1208}
931 1209
932int 1210int
933ox (CFClient::Map self) 1211ox (CFPlus::Map self)
934 ALIAS: 1212 ALIAS:
935 oy = 1 1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
936 CODE: 1218 CODE:
937 switch (ix) 1219 switch (ix)
938 { 1220 {
939 case 0: RETVAL = self->ox; break; 1221 case 0: RETVAL = self->ox; break;
940 case 1: RETVAL = self->oy; break; 1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
941 } 1227 }
942 OUTPUT: 1228 OUTPUT:
943 RETVAL 1229 RETVAL
944 1230
945void 1231void
946scroll (CFClient::Map self, int dx, int dy) 1232scroll (CFPlus::Map self, int dx, int dy)
947 CODE: 1233 CODE:
948{ 1234{
949 if (dx > 0) 1235 if (dx > 0)
950 map_blank (self, self->x, self->y, dx - 1, self->h); 1236 map_blank (self, self->x, self->y, dx - 1, self->h);
951 else if (dx < 0) 1237 else if (dx < 0)
967 self->y += MAP_EXTEND_Y; 1253 self->y += MAP_EXTEND_Y;
968 } 1254 }
969} 1255}
970 1256
971void 1257void
972map1a_update (CFClient::Map self, SV *data_) 1258map1a_update (CFPlus::Map self, SV *data_)
973 CODE: 1259 CODE:
974{ 1260{
975 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
976 uint8_t *data_end = (uint8_t *)SvEND (data_); 1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
977 mapcell *cell; 1263 mapcell *cell;
979 1265
980 while (data < data_end) 1266 while (data < data_end)
981 { 1267 {
982 flags = (data [0] << 8) + data [1]; data += 2; 1268 flags = (data [0] << 8) + data [1]; data += 2;
983 1269
984 x = ((flags >> 10) & 63) + self->x; 1270 x = self->x + ((flags >> 10) & 63);
985 y = ((flags >> 4) & 63) + self->y; 1271 y = self->y + ((flags >> 4) & 63);
986 1272
987 cell = map_get_cell (self, x, y); 1273 cell = map_get_cell (self, x, y);
988 1274
989 if (flags & 15) 1275 if (flags & 15)
990 { 1276 {
1019 cell->darkness = -1; 1305 cell->darkness = -1;
1020 } 1306 }
1021} 1307}
1022 1308
1023SV * 1309SV *
1024mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1025 CODE: 1311 CODE:
1026{ 1312{
1027 int x1, x; 1313 int x1, x;
1028 int y1, y; 1314 int y1, y;
1029 int z; 1315 int z;
1079} 1365}
1080 OUTPUT: 1366 OUTPUT:
1081 RETVAL 1367 RETVAL
1082 1368
1083void 1369void
1084draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1085 PPCODE: 1371 CODE:
1086{ 1372{
1087 int vx, vy; 1373 int vx, vy;
1088 int x, y, z; 1374 int x, y, z;
1089 int last_name; 1375 int last_name;
1090 mapface face; 1376 mapface face;
1091 int sw4 = (sw + 3) & ~3;
1092 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1093 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1094 1377
1095 memset (darkness, 255, sw4 * sh);
1096 SvPOK_only (darkness_sv);
1097 SvCUR_set (darkness_sv, sw4 * sh);
1098
1099 vx = self->x + (self->w - sw) / 2 - shift_x; 1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1100 vy = self->y + (self->h - sh) / 2 - shift_y; 1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1101 1380
1102 /* 1381 /*
1103 int vx = self->vx = self->w >= sw 1382 int vx = self->vx = self->w >= sw
1104 ? self->x + (self->w - sw) / 2 1383 ? self->x + (self->w - sw) / 2
1105 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1109 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1110 */ 1389 */
1111 1390
1112 glColor4ub (255, 255, 255, 255); 1391 glColor4ub (255, 255, 255, 255);
1113 1392
1393 glEnable (GL_BLEND);
1114 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1115 glEnable (GL_BLEND);
1116 glEnable (GL_TEXTURE_2D); 1395 glEnable (GL_TEXTURE_2D);
1117 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1118 1397
1119 glBegin (GL_QUADS); 1398 glBegin (GL_QUADS);
1120 1399
1128 1407
1129 for (x = 0; x < sw; x++) 1408 for (x = 0; x < sw; x++)
1130 if (row->c0 <= x + vx && x + vx < row->c1) 1409 if (row->c0 <= x + vx && x + vx < row->c1)
1131 { 1410 {
1132 mapcell *cell = row->col + (x + vx - row->c0); 1411 mapcell *cell = row->col + (x + vx - row->c0);
1133
1134 darkness[y * sw4 + x] = cell->darkness < 0
1135 ? 255 - FOW_DARKNESS
1136 : 255 - cell->darkness;
1137 1412
1138 face = cell->face [z]; 1413 face = cell->face [z];
1139 1414
1140 if (face) 1415 if (face)
1141 { 1416 {
1162 1437
1163 glEnd (); 1438 glEnd ();
1164 1439
1165 glDisable (GL_TEXTURE_2D); 1440 glDisable (GL_TEXTURE_2D);
1166 glDisable (GL_BLEND); 1441 glDisable (GL_BLEND);
1442}
1443
1444void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447{
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502}
1503
1504void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507{
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1167 1536
1168 EXTEND (SP, 3); 1537 EXTEND (SP, 3);
1169 PUSHs (sv_2mortal (newSViv (sw4))); 1538 PUSHs (sv_2mortal (newSViv (sw4)));
1170 PUSHs (sv_2mortal (newSViv (sh))); 1539 PUSHs (sv_2mortal (newSViv (sh)));
1171 PUSHs (darkness_sv); 1540 PUSHs (darkness_sv);
1172} 1541}
1173 1542
1174SV * 1543SV *
1175get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1176 CODE: 1545 CODE:
1177{ 1546{
1178 int x, y, x1, y1; 1547 int x, y, x1, y1;
1179 SV *data_sv = newSV (w * h * 7 + 5); 1548 SV *data_sv = newSV (w * h * 7 + 5);
1180 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1242} 1611}
1243 OUTPUT: 1612 OUTPUT:
1244 RETVAL 1613 RETVAL
1245 1614
1246void 1615void
1247set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1248 PPCODE: 1617 PPCODE:
1249{ 1618{
1250 int x, y, z; 1619 int x, y, z;
1251 int w, h; 1620 int w, h;
1252 int x1, y1; 1621 int x1, y1;
1301 } 1670 }
1302 } 1671 }
1303 } 1672 }
1304} 1673}
1305 1674
1306MODULE = CFClient PACKAGE = CFClient::MixChunk 1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1307 1676
1308CFClient::MixChunk 1677CFPlus::MixChunk
1309new_from_file (SV *class, char *path) 1678new_from_file (SV *class, char *path)
1310 CODE: 1679 CODE:
1311 RETVAL = Mix_LoadWAV (path); 1680 RETVAL = Mix_LoadWAV (path);
1312 OUTPUT: 1681 OUTPUT:
1313 RETVAL 1682 RETVAL
1314 1683
1315void 1684void
1316DESTROY (CFClient::MixChunk self) 1685DESTROY (CFPlus::MixChunk self)
1317 CODE: 1686 CODE:
1318 Mix_FreeChunk (self); 1687 Mix_FreeChunk (self);
1319 1688
1320int 1689int
1321volume (CFClient::MixChunk self, int volume = -1) 1690volume (CFPlus::MixChunk self, int volume = -1)
1322 CODE: 1691 CODE:
1323 RETVAL = Mix_VolumeChunk (self, volume); 1692 RETVAL = Mix_VolumeChunk (self, volume);
1324 OUTPUT: 1693 OUTPUT:
1325 RETVAL 1694 RETVAL
1326 1695
1327int 1696int
1328play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1329 CODE: 1698 CODE:
1330 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1331 OUTPUT: 1700 OUTPUT:
1332 RETVAL 1701 RETVAL
1333 1702
1334MODULE = CFClient PACKAGE = CFClient::MixMusic 1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1335 1704
1336int 1705int
1337volume (int volume = -1) 1706volume (int volume = -1)
1338 CODE: 1707 CODE:
1339 RETVAL = Mix_VolumeMusic (volume); 1708 RETVAL = Mix_VolumeMusic (volume);
1340 OUTPUT: 1709 OUTPUT:
1341 RETVAL 1710 RETVAL
1342 1711
1343CFClient::MixMusic 1712CFPlus::MixMusic
1344new_from_file (SV *class, char *path) 1713new_from_file (SV *class, char *path)
1345 CODE: 1714 CODE:
1346 RETVAL = Mix_LoadMUS (path); 1715 RETVAL = Mix_LoadMUS (path);
1347 OUTPUT: 1716 OUTPUT:
1348 RETVAL 1717 RETVAL
1349 1718
1350void 1719void
1351DESTROY (CFClient::MixMusic self) 1720DESTROY (CFPlus::MixMusic self)
1352 CODE: 1721 CODE:
1353 Mix_FreeMusic (self); 1722 Mix_FreeMusic (self);
1354 1723
1355int 1724int
1356play (CFClient::MixMusic self, int loops = -1) 1725play (CFPlus::MixMusic self, int loops = -1)
1357 CODE: 1726 CODE:
1358 RETVAL = Mix_PlayMusic (self, loops); 1727 RETVAL = Mix_PlayMusic (self, loops);
1359 OUTPUT: 1728 OUTPUT:
1360 RETVAL 1729 RETVAL
1361 1730
1362MODULE = CFClient PACKAGE = CFClient::OpenGL 1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1363 1732
1364BOOT: 1733BOOT:
1365{ 1734{
1366 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1367 static const struct { 1736 static const struct {
1368 const char *name; 1737 const char *name;
1369 IV iv; 1738 IV iv;
1370 } *civ, const_iv[] = { 1739 } *civ, const_iv[] = {
1371# define const_iv(name) { # name, (IV)name } 1740# define const_iv(name) { # name, (IV)name }
1372 const_iv (GL_COLOR_MATERIAL), 1741 const_iv (GL_COLOR_MATERIAL),
1373 const_iv (GL_SMOOTH), 1742 const_iv (GL_SMOOTH),
1374 const_iv (GL_FLAT), 1743 const_iv (GL_FLAT),
1375 const_iv (GL_DITHER), 1744 const_iv (GL_DITHER),
1376 const_iv (GL_BLEND), 1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1377 const_iv (GL_SCISSOR_TEST), 1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1378 const_iv (GL_AND), 1754 const_iv (GL_AND),
1379 const_iv (GL_ONE), 1755 const_iv (GL_ONE),
1380 const_iv (GL_ZERO), 1756 const_iv (GL_ZERO),
1381 const_iv (GL_SRC_ALPHA), 1757 const_iv (GL_SRC_ALPHA),
1382 const_iv (GL_SRC_ALPHA_SATURATE), 1758 const_iv (GL_DST_ALPHA),
1383 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1384 const_iv (GL_ONE_MINUS_DST_ALPHA), 1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1385 const_iv (GL_RGB), 1762 const_iv (GL_RGB),
1386 const_iv (GL_RGBA), 1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1387 const_iv (GL_UNSIGNED_BYTE), 1767 const_iv (GL_UNSIGNED_BYTE),
1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1388 const_iv (GL_ALPHA), 1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1389 const_iv (GL_FLOAT), 1774 const_iv (GL_FLOAT),
1390 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1391 const_iv (GL_COMPILE), 1776 const_iv (GL_COMPILE),
1392 const_iv (GL_TEXTURE_1D), 1777 const_iv (GL_TEXTURE_1D),
1393 const_iv (GL_TEXTURE_2D), 1778 const_iv (GL_TEXTURE_2D),
1395 const_iv (GL_TEXTURE_MAG_FILTER), 1780 const_iv (GL_TEXTURE_MAG_FILTER),
1396 const_iv (GL_TEXTURE_MIN_FILTER), 1781 const_iv (GL_TEXTURE_MIN_FILTER),
1397 const_iv (GL_TEXTURE_ENV_MODE), 1782 const_iv (GL_TEXTURE_ENV_MODE),
1398 const_iv (GL_TEXTURE_WRAP_S), 1783 const_iv (GL_TEXTURE_WRAP_S),
1399 const_iv (GL_TEXTURE_WRAP_T), 1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1400 const_iv (GL_CLAMP), 1786 const_iv (GL_CLAMP),
1401 const_iv (GL_REPEAT), 1787 const_iv (GL_CLAMP_TO_EDGE),
1402 const_iv (GL_NEAREST), 1788 const_iv (GL_NEAREST),
1403 const_iv (GL_LINEAR), 1789 const_iv (GL_LINEAR),
1404 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1405 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1406 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1407 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1408 const_iv (GL_GENERATE_MIPMAP), 1794 const_iv (GL_GENERATE_MIPMAP),
1409 const_iv (GL_MODULATE), 1795 const_iv (GL_MODULATE),
1410 const_iv (GL_DECAL), 1796 const_iv (GL_DECAL),
1411 const_iv (GL_REPLACE), 1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1412 const_iv (GL_COLOR_BUFFER_BIT), 1799 const_iv (GL_COLOR_BUFFER_BIT),
1413 const_iv (GL_PROJECTION), 1800 const_iv (GL_PROJECTION),
1414 const_iv (GL_MODELVIEW), 1801 const_iv (GL_MODELVIEW),
1415 const_iv (GL_COLOR_LOGIC_OP), 1802 const_iv (GL_COLOR_LOGIC_OP),
1416 const_iv (GL_SEPARABLE_2D), 1803 const_iv (GL_SEPARABLE_2D),
1417 const_iv (GL_CONVOLUTION_2D), 1804 const_iv (GL_CONVOLUTION_2D),
1418 const_iv (GL_CONVOLUTION_BORDER_MODE), 1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1419 const_iv (GL_CONSTANT_BORDER), 1806 const_iv (GL_CONSTANT_BORDER),
1420 const_iv (GL_LINES), 1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1421 const_iv (GL_QUADS), 1809 const_iv (GL_QUADS),
1422 const_iv (GL_LINE_LOOP), 1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1423 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1424 const_iv (GL_FASTEST), 1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1425# undef const_iv 1820# undef const_iv
1426 }; 1821 };
1427 1822
1428 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1429 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1430} 1825}
1431 1826
1827char *
1828gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834char *
1835gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841char *
1842gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1432int glGetError () 1848int glGetError ()
1849
1850void glFinish ()
1433 1851
1434void glClear (int mask) 1852void glClear (int mask)
1435 1853
1436void glClearColor (float r, float g, float b, float a = 1.0) 1854void glClearColor (float r, float g, float b, float a = 1.0)
1437 PROTOTYPE: @ 1855 PROTOTYPE: @
1444 1862
1445void glHint (int target, int mode) 1863void glHint (int target, int mode)
1446 1864
1447void glBlendFunc (int sfactor, int dfactor) 1865void glBlendFunc (int sfactor, int dfactor)
1448 1866
1867void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871void glDepthMask (int flag)
1872
1449void glLogicOp (int opcode) 1873void glLogicOp (int opcode)
1450 1874
1451void glColorMask (int red, int green, int blue, int alpha) 1875void glColorMask (int red, int green, int blue, int alpha)
1452 1876
1453void glMatrixMode (int mode) 1877void glMatrixMode (int mode)
1456 1880
1457void glPopMatrix () 1881void glPopMatrix ()
1458 1882
1459void glLoadIdentity () 1883void glLoadIdentity ()
1460 1884
1885void glDrawBuffer (int buffer)
1886
1887void glReadBuffer (int buffer)
1888
1461# near and far are due to microsofts buggy c compiler 1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892# near_ and far_ are due to microsofts buggy "c" compiler
1462void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1463 1894
1464void glViewport (int x, int y, int width, int height) 1895void glViewport (int x, int y, int width, int height)
1465 1896
1466void glScissor (int x, int y, int width, int height) 1897void glScissor (int x, int y, int width, int height)
1481 1912
1482void glEnd () 1913void glEnd ()
1483 1914
1484void glColor (float r, float g, float b, float a = 1.0) 1915void glColor (float r, float g, float b, float a = 1.0)
1485 PROTOTYPE: @ 1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1486 CODE: 1919 CODE:
1487 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1927 glColor4f (r, g, b, a);
1928
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1488 1939
1489void glVertex (float x, float y, float z = 0.) 1940void glVertex (float x, float y, float z = 0.)
1490 CODE: 1941 CODE:
1491 glVertex3f (x, y, z); 1942 glVertex3f (x, y, z);
1492 1943
1504 1955
1505void glBindTexture (int target, int name) 1956void glBindTexture (int target, int name)
1506 1957
1507void glConvolutionParameter (int target, int pname, float params) 1958void glConvolutionParameter (int target, int pname, float params)
1508 CODE: 1959 CODE:
1509 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1960 if (gl.ConvolutionParameterf)
1961 gl.ConvolutionParameterf (target, pname, params);
1510 1962
1511void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1963void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1512 CODE: 1964 CODE:
1513 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1965 if (gl.ConvolutionFilter2D)
1514 (target, internalformat, width, height, format, type, data)); 1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1515 1967
1516void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1517 CODE: 1969 CODE:
1518 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1970 if (gl.SeparableFilter2D)
1519 (target, internalformat, width, height, format, type, row, column)); 1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1520 1972
1521void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1522 1974
1523void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1524 1976
1525void glRasterPos (int x, int y) 1977void glDrawPixels (int width, int height, int format, int type, char *pixels)
1526 CODE:
1527 glRasterPos2i (x, y);
1528 1978
1529void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1530 1980
1531int glGenTexture () 1981int glGenTexture ()
1532 CODE: 1982 CODE:
1559 2009
1560void glEndList () 2010void glEndList ()
1561 2011
1562void glCallList (int list) 2012void glCallList (int list)
1563 2013
2014

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