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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.136 by root, Sun Aug 13 16:29:36 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 139
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
82 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
83 }
84} 144}
85 145
86static void 146static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 148{
89 layout_update (self);
90
91 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
92 150
93 *w = (*w + 3) & ~3;
94 if (!*w) *w = 1; 151 if (!*w) *w = 1;
95 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
96} 155}
97 156
98typedef uint16_t mapface; 157typedef uint16_t mapface;
99 158
100typedef struct { 159typedef struct {
123 int texs; 182 int texs;
124 maptex *tex; 183 maptex *tex;
125 184
126 int32_t rows; 185 int32_t rows;
127 maprow *row; 186 maprow *row;
128} *CFClient__Map; 187} *CFPlus__Map;
129 188
130static char * 189static char *
131prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
132{ 191{
133 char *p; 192 char *p;
151 210
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 213
155static maprow * 214static maprow *
156map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
157{ 216{
158 if (0 > y) 217 if (0 > y)
159 { 218 {
160 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
199 258
200 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
201} 260}
202 261
203static mapcell * 262static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
205{ 264{
206 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
207} 266}
208 267
209static void 268static void
210map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
211{ 270{
212 int r; 271 int r;
213 272
214 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
223 self->row = 0; 282 self->row = 0;
224 self->rows = 0; 283 self->rows = 0;
225} 284}
226 285
227static void 286static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 288{
230 int x, y; 289 int x, y;
231 maprow *row; 290 maprow *row;
232 291
233 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
248 } 307 }
249 } 308 }
250} 309}
251 310
252static void 311static void
253music_finished () 312music_finished (void)
254{ 313{
255 SDL_UserEvent ev; 314 SDL_UserEvent ev;
256 315
257 ev.type = SDL_USEREVENT; 316 ev.type = SDL_USEREVENT;
258 ev.code = 0; 317 ev.code = 0;
260 ev.data2 = 0; 319 ev.data2 = 0;
261 320
262 SDL_PushEvent ((SDL_Event *)&ev); 321 SDL_PushEvent ((SDL_Event *)&ev);
263} 322}
264 323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
265MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
266 355
267PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
268 357
269BOOT: 358BOOT:
270{ 359{
271 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 361 static const struct {
273 const char *name; 362 const char *name;
274 IV iv; 363 IV iv;
275 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
375# undef const_iv 464# undef const_iv
376 }; 465 };
377 466
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380
381 fontmap = pango_ft2_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 469}
385 470
386int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 493
389void 494void
390SDL_Quit () 495SDL_Quit ()
391 496
392void 497void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 515
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
411 521
412 SDL_EnableUNICODE (1); 522 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 524
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 534
425 ++m; 535 ++m;
426 } 536 }
427} 537}
428 538
539char *
540SDL_GetError ()
541
429int 542int
430SDL_SetVideoMode (int w, int h, int fullscreen) 543SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 544 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 545 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 547 );
548 if (RETVAL)
549 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
436 OUTPUT: 555 OUTPUT:
437 RETVAL 556 RETVAL
438 557
439void 558void
440SDL_GL_SwapBuffers () 559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
441 563
442void 564void
443SDL_PollEvent () 565SDL_PollEvent ()
444 PPCODE: 566 PPCODE:
445{ 567{
447 569
448 while (SDL_PollEvent (&ev)) 570 while (SDL_PollEvent (&ev))
449 { 571 {
450 HV *hv = newHV (); 572 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
452 switch (ev.type) 575 switch (ev.type)
453 { 576 {
454 case SDL_KEYDOWN: 577 case SDL_KEYDOWN:
455 case SDL_KEYUP: 578 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 588 break;
466 589
467 case SDL_MOUSEMOTION: 590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 598 break;
474 599
475 case SDL_MOUSEBUTTONDOWN: 600 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
481 } 615 }
482 616
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 618 }
485} 619}
486 620
487int 621int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 623 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
491 626
492void 627void
493Mix_CloseAudio () 628Mix_CloseAudio ()
494 629
495int 630int
500 CODE: 635 CODE:
501#ifndef _WIN32 636#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 638#endif
504 639
505char *
506gl_version ()
507 CODE:
508 RETVAL = (char *)glGetString (GL_VERSION);
509 OUTPUT:
510 RETVAL
511
512char *
513gl_extensions ()
514 CODE:
515 RETVAL = (char *)glGetString (GL_EXTENSIONS);
516 OUTPUT:
517 RETVAL
518
519void 640void
520add_font (char *file) 641add_font (char *file)
521 CODE: 642 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 644
536void 645void
537load_image_inline (SV *image_) 646load_image_inline (SV *image_)
538 ALIAS: 647 ALIAS:
539 load_image_file = 1 648 load_image_file = 1
581 690
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 692
584 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
585 694
695 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 696 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
595 704
596 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
598} 707}
599 708
621 PUSHs (sv_2mortal (newSViv (b / y))); 730 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 731 PUSHs (sv_2mortal (newSViv (a / y)));
623} 732}
624 733
625void 734void
735error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740#endif
741
742void
626fatal (char *message) 743fatal (char *message)
627 CODE: 744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 746#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "FATAL: %s\n", message);
632#endif 748#endif
633 exit (1); 749 _exit (1);
634 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
756MODULE = CFPlus PACKAGE = CFPlus::Font
757
758CFPlus::Font
759new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761{
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766}
767 OUTPUT:
768 RETVAL
769
770void
771DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775void
776make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
635MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
636 781
637CFClient::Layout 782void
638new (SV *class, int base_height = 10) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
639 CODE: 789 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 791
642 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 801 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 802 OUTPUT:
648 RETVAL 803 RETVAL
649 804
650void 805void
651DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
652 CODE: 807 CODE:
653 g_object_unref (self->pl); 808 g_object_unref (self->pl);
654 Safefree (self); 809 Safefree (self);
655 810
656void 811void
657set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
658 CODE: 813 CODE:
659{ 814{
660 STRLEN textlen; 815 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
662 817
663 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
664} 819}
665 820
666void 821void
667set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 823 CODE:
669{ 824{
670 STRLEN textlen; 825 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
672 827
673 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
674} 829}
675 830
831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
676SV * 916SV *
677get_text (CFClient::Layout self) 917get_text (CFPlus::Layout self)
678 CODE: 918 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 920 sv_utf8_decode (RETVAL);
681 OUTPUT: 921 OUTPUT:
682 RETVAL 922 RETVAL
683 923
684void 924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941void
685set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
686 CODE: 943 CODE:
944 if (self->base_height != base_height)
945 {
687 self->base_height = base_height; 946 self->base_height = base_height;
947 layout_update_font (self);
948 }
688 949
689void 950void
690set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 952 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 954
694void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
695size (CFClient::Layout self) 981size (CFPlus::Layout self)
696 PPCODE: 982 PPCODE:
697{ 983{
698 int w, h; 984 int w, h;
699 985
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
702 987
703 EXTEND (SP, 2); 988 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
706} 991}
707 992
708int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
709xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1007 CODE:
711{ 1008{
712 int index, trailing; 1009 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1011 RETVAL = index;
718} 1012}
719 OUTPUT: 1013 OUTPUT:
720 RETVAL 1014 RETVAL
721 1015
722void 1016void
723cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1018 PPCODE:
725{ 1019{
726 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1022
730 EXTEND (SP, 3); 1023 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1027}
735 1028
736void 1029void
737render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y, int flags = 0)
738 PPCODE: 1031 PPCODE:
739{ 1032 pango_opengl_render_layout_subpixel (
740 SV *retval; 1033 self->pl,
741 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
743 1038
744 layout_update (self); 1039MODULE = CFPlus PACKAGE = CFPlus::Texture
745 layout_get_pixel_size (self, &w, &h);
746 1040
747 retval = newSV (w * h); 1041void
748 SvPOK_only (retval); 1042pad2pot (SV *data_, SV *w_, SV *h_)
749 SvCUR_set (retval, w * h); 1043 CODE:
1044{
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
750 1047
751 bitmap.rows = h; 1048 if (ow && oh)
752 bitmap.width = w; 1049 {
753 bitmap.pitch = w; 1050 int nw = minpot (ow);
754 bitmap.buffer = (unsigned char*)SvPVX (retval); 1051 int nh = minpot (oh);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757 1052
758 memset (bitmap.buffer, 0, w * h); 1053 if (nw != ow || nh != oh)
759 1054 {
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
761 1061
762 EXTEND (SP, 3); 1062 SvPOK_only (result_);
763 PUSHs (sv_2mortal (newSViv (w))); 1063 SvCUR_set (result_, nw * nh * bpp);
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1064
768MODULE = CFClient PACKAGE = CFClient::Texture 1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
769 1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076}
1077
770void 1078void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
773 CODE: 1084 CODE:
774{ 1085{
775 HV *hv = (HV *)SvRV (self); 1086 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1090
781 if (items < 5) 1091 if (items < 5)
782 { 1092 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1095 }
786 1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
787 glBindTexture (GL_TEXTURE_2D, name); 1111 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1112
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1114 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1118 glEnd ();
798}
799 1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125}
1126
800MODULE = CFClient PACKAGE = CFClient::Map 1127MODULE = CFPlus PACKAGE = CFPlus::Map
801 1128
802CFClient::Map 1129CFPlus::Map
803new (SV *class, int map_width, int map_height) 1130new (SV *class, int map_width, int map_height)
804 CODE: 1131 CODE:
805 New (0, RETVAL, 1, struct map); 1132 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1133 RETVAL->x = 0;
807 RETVAL->y = 0; 1134 RETVAL->y = 0;
817 RETVAL->row = 0; 1144 RETVAL->row = 0;
818 OUTPUT: 1145 OUTPUT:
819 RETVAL 1146 RETVAL
820 1147
821void 1148void
822DESTROY (CFClient::Map self) 1149DESTROY (CFPlus::Map self)
823 CODE: 1150 CODE:
824{ 1151{
825 map_clear (self); 1152 map_clear (self);
826 Safefree (self->face); 1153 Safefree (self->face);
1154 Safefree (self->tex);
827 Safefree (self); 1155 Safefree (self);
828} 1156}
829 1157
830void 1158void
831clear (CFClient::Map self) 1159clear (CFPlus::Map self)
832 CODE: 1160 CODE:
833 map_clear (self); 1161 map_clear (self);
834 1162
835void 1163void
836set_face (CFClient::Map self, int face, int texid) 1164set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1165 CODE:
838{ 1166{
839 while (self->faces <= face) 1167 while (self->faces <= face)
840 { 1168 {
841 Append (mapface, self->face, self->faces, self->faces); 1169 Append (mapface, self->face, self->faces, self->faces);
844 1172
845 self->face [face] = texid; 1173 self->face [face] = texid;
846} 1174}
847 1175
848void 1176void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1178 CODE:
851{ 1179{
852 while (self->texs <= texid) 1180 while (self->texs <= texid)
853 { 1181 {
854 Append (maptex, self->tex, self->texs, self->texs); 1182 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1194 tex->r = r;
867 tex->g = g; 1195 tex->g = g;
868 tex->b = b; 1196 tex->b = b;
869 tex->a = a; 1197 tex->a = a;
870 } 1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1208}
872 1209
873int 1210int
874ox (CFClient::Map self) 1211ox (CFPlus::Map self)
875 ALIAS: 1212 ALIAS:
876 oy = 1 1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
877 CODE: 1218 CODE:
878 switch (ix) 1219 switch (ix)
879 { 1220 {
880 case 0: RETVAL = self->ox; break; 1221 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
882 } 1227 }
883 OUTPUT: 1228 OUTPUT:
884 RETVAL 1229 RETVAL
885 1230
886void 1231void
887scroll (CFClient::Map self, int dx, int dy) 1232scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1233 CODE:
889{ 1234{
890 if (dx > 0) 1235 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1236 map_blank (self, self->x, self->y, dx - 1, self->h);
892 else if (dx < 0) 1237 else if (dx < 0)
908 self->y += MAP_EXTEND_Y; 1253 self->y += MAP_EXTEND_Y;
909 } 1254 }
910} 1255}
911 1256
912void 1257void
913map1a_update (CFClient::Map self, SV *data_) 1258map1a_update (CFPlus::Map self, SV *data_)
914 CODE: 1259 CODE:
915{ 1260{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1263 mapcell *cell;
920 1265
921 while (data < data_end) 1266 while (data < data_end)
922 { 1267 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1268 flags = (data [0] << 8) + data [1]; data += 2;
924 1269
925 x = ((flags >> 10) & 63) + self->x; 1270 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1271 y = self->y + ((flags >> 4) & 63);
927 1272
928 cell = map_get_cell (self, x, y); 1273 cell = map_get_cell (self, x, y);
929 1274
930 if (flags & 15) 1275 if (flags & 15)
931 { 1276 {
960 cell->darkness = -1; 1305 cell->darkness = -1;
961 } 1306 }
962} 1307}
963 1308
964SV * 1309SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1311 CODE:
967{ 1312{
968 int x1, x; 1313 int x1, x;
969 int y1, y; 1314 int y1, y;
970 int z; 1315 int z;
1020} 1365}
1021 OUTPUT: 1366 OUTPUT:
1022 RETVAL 1367 RETVAL
1023 1368
1024void 1369void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1371 CODE:
1027{ 1372{
1028 int vx, vy; 1373 int vx, vy;
1029 int x, y, z; 1374 int x, y, z;
1030 int last_name; 1375 int last_name;
1031 mapface face; 1376 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1377
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1042 1380
1043 /* 1381 /*
1044 int vx = self->vx = self->w >= sw 1382 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1383 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1389 */
1052 1390
1053 glColor4ub (255, 255, 255, 255); 1391 glColor4ub (255, 255, 255, 255);
1054 1392
1393 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1395 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1397
1060 glBegin (GL_QUADS); 1398 glBegin (GL_QUADS);
1061 1399
1069 1407
1070 for (x = 0; x < sw; x++) 1408 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1409 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1410 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1411 mapcell *cell = row->col + (x + vx - row->c0);
1074
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078 1412
1079 face = cell->face [z]; 1413 face = cell->face [z];
1080 1414
1081 if (face) 1415 if (face)
1082 { 1416 {
1103 1437
1104 glEnd (); 1438 glEnd ();
1105 1439
1106 glDisable (GL_TEXTURE_2D); 1440 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1441 glDisable (GL_BLEND);
1442}
1443
1444void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447{
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502}
1503
1504void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507{
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1108 1536
1109 EXTEND (SP, 3); 1537 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1538 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1539 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1540 PUSHs (darkness_sv);
1113} 1541}
1114 1542
1115SV * 1543SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1545 CODE:
1118{ 1546{
1119 int x, y, x1, y1; 1547 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1548 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1611}
1184 OUTPUT: 1612 OUTPUT:
1185 RETVAL 1613 RETVAL
1186 1614
1187void 1615void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1617 PPCODE:
1190{ 1618{
1191 int x, y, z; 1619 int x, y, z;
1192 int w, h; 1620 int w, h;
1193 int x1, y1; 1621 int x1, y1;
1242 } 1670 }
1243 } 1671 }
1244 } 1672 }
1245} 1673}
1246 1674
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1676
1249CFClient::MixChunk 1677CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1678new_from_file (SV *class, char *path)
1251 CODE: 1679 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1680 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1681 OUTPUT:
1254 RETVAL 1682 RETVAL
1255 1683
1256void 1684void
1257DESTROY (CFClient::MixChunk self) 1685DESTROY (CFPlus::MixChunk self)
1258 CODE: 1686 CODE:
1259 Mix_FreeChunk (self); 1687 Mix_FreeChunk (self);
1260 1688
1261int 1689int
1262volume (CFClient::MixChunk self, int volume = -1) 1690volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1691 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1692 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1693 OUTPUT:
1266 RETVAL 1694 RETVAL
1267 1695
1268int 1696int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1698 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1700 OUTPUT:
1273 RETVAL 1701 RETVAL
1274 1702
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1704
1277int 1705int
1278volume (int volume = -1) 1706volume (int volume = -1)
1279 CODE: 1707 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1708 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1709 OUTPUT:
1282 RETVAL 1710 RETVAL
1283 1711
1284CFClient::MixMusic 1712CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1713new_from_file (SV *class, char *path)
1286 CODE: 1714 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1715 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1716 OUTPUT:
1289 RETVAL 1717 RETVAL
1290 1718
1291void 1719void
1292DESTROY (CFClient::MixMusic self) 1720DESTROY (CFPlus::MixMusic self)
1293 CODE: 1721 CODE:
1294 Mix_FreeMusic (self); 1722 Mix_FreeMusic (self);
1295 1723
1296int 1724int
1297play (CFClient::MixMusic self, int loops = -1) 1725play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1726 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1727 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1728 OUTPUT:
1301 RETVAL 1729 RETVAL
1302 1730
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1732
1305BOOT: 1733BOOT:
1306{ 1734{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1736 static const struct {
1309 const char *name; 1737 const char *name;
1310 IV iv; 1738 IV iv;
1311 } *civ, const_iv[] = { 1739 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1740# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1741 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1742 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1743 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1754 const_iv (GL_AND),
1755 const_iv (GL_ONE),
1756 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1757 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1762 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1767 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1774 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1776 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1777 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1778 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1780 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1781 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1782 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1783 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1786 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1787 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1788 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1789 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1794 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1795 const_iv (GL_MODULATE),
1796 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1799 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1800 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1801 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1802 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1804 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1806 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1809 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1820# undef const_iv
1361 }; 1821 };
1362 1822
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1825}
1366 1826
1827char *
1828gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834char *
1835gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841char *
1842gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1367int glGetError () 1848int glGetError ()
1849
1850void glFinish ()
1368 1851
1369void glClear (int mask) 1852void glClear (int mask)
1370 1853
1371void glClearColor (float r, float g, float b, float a = 1.0) 1854void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1855 PROTOTYPE: @
1379 1862
1380void glHint (int target, int mode) 1863void glHint (int target, int mode)
1381 1864
1382void glBlendFunc (int sfactor, int dfactor) 1865void glBlendFunc (int sfactor, int dfactor)
1383 1866
1867void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871void glDepthMask (int flag)
1872
1384void glLogicOp (int opcode) 1873void glLogicOp (int opcode)
1385 1874
1875void glColorMask (int red, int green, int blue, int alpha)
1876
1386void glMatrixMode (int mode) 1877void glMatrixMode (int mode)
1387 1878
1388void glPushMatrix () 1879void glPushMatrix ()
1389 1880
1390void glPopMatrix () 1881void glPopMatrix ()
1391 1882
1392void glLoadIdentity () 1883void glLoadIdentity ()
1393 1884
1885void glDrawBuffer (int buffer)
1886
1887void glReadBuffer (int buffer)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 1894
1396void glViewport (int x, int y, int width, int height) 1895void glViewport (int x, int y, int width, int height)
1896
1897void glScissor (int x, int y, int width, int height)
1397 1898
1398void glTranslate (float x, float y, float z = 0.) 1899void glTranslate (float x, float y, float z = 0.)
1399 CODE: 1900 CODE:
1400 glTranslatef (x, y, z); 1901 glTranslatef (x, y, z);
1401 1902
1402void glScale (float x, float y, float z) 1903void glScale (float x, float y, float z = 1.)
1403 CODE: 1904 CODE:
1404 glScalef (x, y, z); 1905 glScalef (x, y, z);
1405 1906
1406void glRotate (float angle, float x, float y, float z) 1907void glRotate (float angle, float x, float y, float z)
1407 CODE: 1908 CODE:
1411 1912
1412void glEnd () 1913void glEnd ()
1413 1914
1414void glColor (float r, float g, float b, float a = 1.0) 1915void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1416 CODE: 1919 CODE:
1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 1927 glColor4f (r, g, b, a);
1928
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1418 1939
1419void glVertex (float x, float y, float z = 0.) 1940void glVertex (float x, float y, float z = 0.)
1420 CODE: 1941 CODE:
1421 glVertex3f (x, y, z); 1942 glVertex3f (x, y, z);
1422 1943
1434 1955
1435void glBindTexture (int target, int name) 1956void glBindTexture (int target, int name)
1436 1957
1437void glConvolutionParameter (int target, int pname, float params) 1958void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 1959 CODE:
1960 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 1961 gl.ConvolutionParameterf (target, pname, params);
1440 1962
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1963void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1964 CODE:
1965 if (gl.ConvolutionFilter2D)
1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1967
1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1969 CODE:
1970 if (gl.SeparableFilter2D)
1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 1972
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 1974
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1976
1977void glDrawPixels (int width, int height, int format, int type, char *pixels)
1978
1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 1980
1447int glGenTexture () 1981int glGenTexture ()
1448 CODE: 1982 CODE:
1449{ 1983{
1450 GLuint name; 1984 GLuint name;
1475 2009
1476void glEndList () 2010void glEndList ()
1477 2011
1478void glCallList (int list) 2012void glCallList (int list)
1479 2013
2014int glX ()
2015 CODE:
2016 GLdouble m[4][4];
2017 glGetDoublev (GL_MODELVIEW_MATRIX, m);
2018 printf ("%f %f %f %f\n", m[0][0], m[0][1], m[0][2], m[0][3]);
2019 printf ("%f %f %f %f\n", m[1][0], m[1][1], m[1][2], m[1][3]);
2020 printf ("%f %f %f %f\n", m[2][0], m[2][1], m[2][2], m[2][3]);
2021 printf ("%f %f %f %f\n", m[3][0], m[3][1], m[3][2], m[3][3]);
2022 printf ("\n");
2023

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