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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.137 by root, Sun Aug 13 19:47:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self);
78
79 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
80 150
81 *w = (*w + 3) & ~3;
82 if (!*w) *w = 1; 151 if (!*w) *w = 1;
83 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
84} 155}
85 156
86typedef uint16_t mapface; 157typedef uint16_t mapface;
87 158
88typedef struct { 159typedef struct {
111 int texs; 182 int texs;
112 maptex *tex; 183 maptex *tex;
113 184
114 int32_t rows; 185 int32_t rows;
115 maprow *row; 186 maprow *row;
116} *CFClient__Map; 187} *CFPlus__Map;
117 188
118static char * 189static char *
119prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
120{ 191{
121 char *p; 192 char *p;
139 210
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 213
143static maprow * 214static maprow *
144map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
145{ 216{
146 if (0 > y) 217 if (0 > y)
147 { 218 {
148 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
187 258
188 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
189} 260}
190 261
191static mapcell * 262static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
193{ 264{
194 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
195} 266}
196 267
197static void 268static void
198map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
199{ 270{
200 int r; 271 int r;
201 272
202 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
211 self->row = 0; 282 self->row = 0;
212 self->rows = 0; 283 self->rows = 0;
213} 284}
214 285
215static void 286static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 288{
218 int x, y; 289 int x, y;
219 maprow *row; 290 maprow *row;
220 291
221 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
235 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
236 } 307 }
237 } 308 }
238} 309}
239 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
240MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
241 355
242PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
243 357
244BOOT: 358BOOT:
245{ 359{
246 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 361 static const struct {
248 const char *name; 362 const char *name;
249 IV iv; 363 IV iv;
250 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
350# undef const_iv 464# undef const_iv
351 }; 465 };
352 466
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 469}
360 470
361int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 493
364void 494void
365SDL_Quit () 495SDL_Quit ()
366 496
367void 497void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 515
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
521
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 524
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 526
389 if (m && m != (SDL_Rect **)-1) 527 if (m && m != (SDL_Rect **)-1)
390 while (*m) 528 while (*m)
396 534
397 ++m; 535 ++m;
398 } 536 }
399} 537}
400 538
539char *
540SDL_GetError ()
541
401int 542int
402SDL_SetVideoMode (int w, int h, int fullscreen) 543SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 544 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 545 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 547 );
548 if (RETVAL)
549 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
408 OUTPUT: 555 OUTPUT:
409 RETVAL 556 RETVAL
557
558void
559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
563
564void
565SDL_PollEvent ()
566 PPCODE:
567{
568 SDL_Event ev;
569
570 while (SDL_PollEvent (&ev))
571 {
572 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
575 switch (ev.type)
576 {
577 case SDL_KEYDOWN:
578 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break;
584
585 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break;
589
590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
598 break;
599
600 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
615 }
616
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
618 }
619}
620
621int
622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
623 POSTCALL:
624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
626
627void
628Mix_CloseAudio ()
629
630int
631Mix_AllocateChannels (int numchans = -1)
410 632
411void 633void
412lowdelay (int fd, int val = 1) 634lowdelay (int fd, int val = 1)
413 CODE: 635 CODE:
414#ifndef _WIN32 636#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 638#endif
417 639
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 640void
433add_font (char *file) 641add_font (char *file)
434 CODE: 642 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 644
448void 645void
449load_image_inline (SV *image_) 646load_image_inline (SV *image_)
450 ALIAS: 647 ALIAS:
451 load_image_file = 1 648 load_image_file = 1
493 690
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 692
496 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
497 694
695 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 696 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
507 704
508 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
510} 707}
511 708
533 PUSHs (sv_2mortal (newSViv (b / y))); 730 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 731 PUSHs (sv_2mortal (newSViv (a / y)));
535} 732}
536 733
537void 734void
735error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740#endif
741
742void
538fatal (char *message) 743fatal (char *message)
539 CODE: 744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 746#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 748#endif
545 exit (1); 749 _exit (1);
546 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
756MODULE = CFPlus PACKAGE = CFPlus::Font
757
758CFPlus::Font
759new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761{
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766}
767 OUTPUT:
768 RETVAL
769
770void
771DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775void
776make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
547MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
548 781
549CFClient::Layout 782void
550new (SV *class, int base_height = 10) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
551 CODE: 789 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 791
554 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL);
556 OUTPUT: 802 OUTPUT:
557 RETVAL 803 RETVAL
558 804
559void 805void
560DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
561 CODE: 807 CODE:
562 g_object_unref (self->pl); 808 g_object_unref (self->pl);
563 Safefree (self); 809 Safefree (self);
564 810
565void 811void
566set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
567 CODE: 813 CODE:
568{ 814{
569 STRLEN textlen; 815 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
571 817
572 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
573} 819}
574 820
575void 821void
576set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 823 CODE:
578{ 824{
579 STRLEN textlen; 825 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
581 827
582 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
583} 829}
584 830
831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
585SV * 916SV *
586get_text (CFClient::Layout self) 917get_text (CFPlus::Layout self)
587 CODE: 918 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 920 sv_utf8_decode (RETVAL);
590 OUTPUT: 921 OUTPUT:
591 RETVAL 922 RETVAL
592 923
593void 924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941void
594set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
595 CODE: 943 CODE:
944 if (self->base_height != base_height)
945 {
596 self->base_height = base_height; 946 self->base_height = base_height;
947 layout_update_font (self);
948 }
597 949
598void 950void
599set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 952 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 954
603void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
604size (CFClient::Layout self) 981size (CFPlus::Layout self)
605 PPCODE: 982 PPCODE:
606{ 983{
607 int w, h; 984 int w, h;
608 985
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
611 987
612 EXTEND (SP, 2); 988 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
615} 991}
616 992
617int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
618xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1007 CODE:
620{ 1008{
621 int index, trailing; 1009 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1011 RETVAL = index;
627} 1012}
628 OUTPUT: 1013 OUTPUT:
629 RETVAL 1014 RETVAL
630 1015
631void 1016void
632cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1018 PPCODE:
634{ 1019{
635 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1022
639 EXTEND (SP, 3); 1023 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1027}
644 1028
645void 1029void
646render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1031 PPCODE:
648{ 1032 pango_opengl_render_layout_subpixel (
649 SV *retval; 1033 self->pl,
650 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
652 1038
653 layout_update (self); 1039MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1040
656 retval = newSV (w * h); 1041void
657 SvPOK_only (retval); 1042pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1043 CODE:
1044{
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
659 1047
660 bitmap.rows = h; 1048 if (ow && oh)
661 bitmap.width = w; 1049 {
662 bitmap.pitch = w; 1050 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1051 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1052
667 memset (bitmap.buffer, 0, w * h); 1053 if (nw != ow || nh != oh)
668 1054 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1061
671 EXTEND (SP, 3); 1062 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1063 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1064
677MODULE = CFClient PACKAGE = CFClient::Texture 1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076}
1077
679void 1078void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
682 CODE: 1084 CODE:
683{ 1085{
684 HV *hv = (HV *)SvRV (self); 1086 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1090
690 if (items < 5) 1091 if (items < 5)
691 { 1092 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1095 }
695 1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
696 glBindTexture (GL_TEXTURE_2D, name); 1111 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1112
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1114 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1118 glEnd ();
707}
708 1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125}
1126
709MODULE = CFClient PACKAGE = CFClient::Map 1127MODULE = CFPlus PACKAGE = CFPlus::Map
710 1128
711CFClient::Map 1129CFPlus::Map
712new (SV *class, int map_width, int map_height) 1130new (SV *class, int map_width, int map_height)
713 CODE: 1131 CODE:
714 New (0, RETVAL, 1, struct map); 1132 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1133 RETVAL->x = 0;
716 RETVAL->y = 0; 1134 RETVAL->y = 0;
726 RETVAL->row = 0; 1144 RETVAL->row = 0;
727 OUTPUT: 1145 OUTPUT:
728 RETVAL 1146 RETVAL
729 1147
730void 1148void
731DESTROY (CFClient::Map self) 1149DESTROY (CFPlus::Map self)
732 CODE: 1150 CODE:
733{ 1151{
734 map_clear (self); 1152 map_clear (self);
735 Safefree (self->face); 1153 Safefree (self->face);
1154 Safefree (self->tex);
736 Safefree (self); 1155 Safefree (self);
737} 1156}
738 1157
739void 1158void
740clear (CFClient::Map self) 1159clear (CFPlus::Map self)
741 CODE: 1160 CODE:
742 map_clear (self); 1161 map_clear (self);
743 1162
744void 1163void
745set_face (CFClient::Map self, int face, int texid) 1164set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1165 CODE:
747{ 1166{
748 while (self->faces <= face) 1167 while (self->faces <= face)
749 { 1168 {
750 Append (mapface, self->face, self->faces, self->faces); 1169 Append (mapface, self->face, self->faces, self->faces);
753 1172
754 self->face [face] = texid; 1173 self->face [face] = texid;
755} 1174}
756 1175
757void 1176void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1178 CODE:
760{ 1179{
761 while (self->texs <= texid) 1180 while (self->texs <= texid)
762 { 1181 {
763 Append (maptex, self->tex, self->texs, self->texs); 1182 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1194 tex->r = r;
776 tex->g = g; 1195 tex->g = g;
777 tex->b = b; 1196 tex->b = b;
778 tex->a = a; 1197 tex->a = a;
779 } 1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1208}
781 1209
782int 1210int
783ox (CFClient::Map self) 1211ox (CFPlus::Map self)
784 ALIAS: 1212 ALIAS:
785 oy = 1 1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
786 CODE: 1218 CODE:
787 switch (ix) 1219 switch (ix)
788 { 1220 {
789 case 0: RETVAL = self->ox; break; 1221 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
791 } 1227 }
792 OUTPUT: 1228 OUTPUT:
793 RETVAL 1229 RETVAL
794 1230
795void 1231void
796scroll (CFClient::Map self, int dx, int dy) 1232scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1233 CODE:
798{ 1234{
799 if (dx > 0) 1235 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1236 map_blank (self, self->x, self->y, dx - 1, self->h);
801 else if (dx < 0) 1237 else if (dx < 0)
817 self->y += MAP_EXTEND_Y; 1253 self->y += MAP_EXTEND_Y;
818 } 1254 }
819} 1255}
820 1256
821void 1257void
822map1a_update (CFClient::Map self, SV *data_) 1258map1a_update (CFPlus::Map self, SV *data_)
823 CODE: 1259 CODE:
824{ 1260{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1263 mapcell *cell;
829 1265
830 while (data < data_end) 1266 while (data < data_end)
831 { 1267 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1268 flags = (data [0] << 8) + data [1]; data += 2;
833 1269
834 x = ((flags >> 10) & 63) + self->x; 1270 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1271 y = self->y + ((flags >> 4) & 63);
836 1272
837 cell = map_get_cell (self, x, y); 1273 cell = map_get_cell (self, x, y);
838 1274
839 if (flags & 15) 1275 if (flags & 15)
840 { 1276 {
869 cell->darkness = -1; 1305 cell->darkness = -1;
870 } 1306 }
871} 1307}
872 1308
873SV * 1309SV *
874mapmap (CFClient::Map self, int w, int h) 1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1311 CODE:
876{ 1312{
877 int x0, x1, x; 1313 int x1, x;
878 int y0, y1, y; 1314 int y1, y;
879 int z; 1315 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1316 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1317 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1318
883 SvPOK_only (map_sv); 1319 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1320 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1321
886 x0 = self->x - w / 2; x1 = x0 + w; 1322 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1323 y0 += self->y; y1 = y0 + h;
888 1324
889 for (y = y0; y < y1; y++) 1325 for (y = y0; y < y1; y++)
890 { 1326 {
891 maprow *row = 0 <= y && y < self->rows 1327 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1328 ? self->row + y
929} 1365}
930 OUTPUT: 1366 OUTPUT:
931 RETVAL 1367 RETVAL
932 1368
933void 1369void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1371 CODE:
936{ 1372{
937 int vx, vy; 1373 int vx, vy;
938 int x, y, z; 1374 int x, y, z;
939 int last_name; 1375 int last_name;
940 mapface face; 1376 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1377
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1380
952 /* 1381 /*
953 int vx = self->vx = self->w >= sw 1382 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1383 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1389 */
961 1390
962 glColor4ub (255, 255, 255, 255); 1391 glColor4ub (255, 255, 255, 255);
963 1392
1393 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1395 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1397
969 glBegin (GL_QUADS); 1398 glBegin (GL_QUADS);
970 1399
978 1407
979 for (x = 0; x < sw; x++) 1408 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1409 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1410 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1411 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1412
988 face = cell->face [z]; 1413 face = cell->face [z];
989 1414
990 if (face) 1415 if (face)
991 { 1416 {
1012 1437
1013 glEnd (); 1438 glEnd ();
1014 1439
1015 glDisable (GL_TEXTURE_2D); 1440 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1441 glDisable (GL_BLEND);
1442}
1443
1444void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447{
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502}
1503
1504void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507{
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1017 1536
1018 EXTEND (SP, 3); 1537 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1538 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1539 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1540 PUSHs (darkness_sv);
1022} 1541}
1023 1542
1024SV * 1543SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1545 CODE:
1027{ 1546{
1028 int x, y, x1, y1; 1547 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1548 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1551 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1552 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1553 *data++ = h >> 8; *data++ = h;
1035 1554
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1555 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1556 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1557 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1558 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1559
1041 x0 += self->x - self->ox; 1560 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1561 y0 += self->y - self->oy;
1092} 1611}
1093 OUTPUT: 1612 OUTPUT:
1094 RETVAL 1613 RETVAL
1095 1614
1096void 1615void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1617 PPCODE:
1099{ 1618{
1100 int x, y, z; 1619 int x, y, z;
1101 int w, h; 1620 int w, h;
1102 int x1, y1; 1621 int x1, y1;
1106 1625
1107 w = *data++ << 8; w |= *data++; 1626 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1627 h = *data++ << 8; h |= *data++;
1109 1628
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1629 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1630 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1631 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1632 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1633
1115 x0 += self->x - self->ox; 1634 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1635 y0 += self->y - self->oy;
1151 } 1670 }
1152 } 1671 }
1153 } 1672 }
1154} 1673}
1155 1674
1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1676
1677CFPlus::MixChunk
1678new_from_file (SV *class, char *path)
1679 CODE:
1680 RETVAL = Mix_LoadWAV (path);
1681 OUTPUT:
1682 RETVAL
1683
1684void
1685DESTROY (CFPlus::MixChunk self)
1686 CODE:
1687 Mix_FreeChunk (self);
1688
1689int
1690volume (CFPlus::MixChunk self, int volume = -1)
1691 CODE:
1692 RETVAL = Mix_VolumeChunk (self, volume);
1693 OUTPUT:
1694 RETVAL
1695
1696int
1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1698 CODE:
1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1700 OUTPUT:
1701 RETVAL
1702
1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1704
1705int
1706volume (int volume = -1)
1707 CODE:
1708 RETVAL = Mix_VolumeMusic (volume);
1709 OUTPUT:
1710 RETVAL
1711
1712CFPlus::MixMusic
1713new_from_file (SV *class, char *path)
1714 CODE:
1715 RETVAL = Mix_LoadMUS (path);
1716 OUTPUT:
1717 RETVAL
1718
1719void
1720DESTROY (CFPlus::MixMusic self)
1721 CODE:
1722 Mix_FreeMusic (self);
1723
1724int
1725play (CFPlus::MixMusic self, int loops = -1)
1726 CODE:
1727 RETVAL = Mix_PlayMusic (self, loops);
1728 OUTPUT:
1729 RETVAL
1730
1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1732
1733BOOT:
1734{
1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1736 static const struct {
1737 const char *name;
1738 IV iv;
1739 } *civ, const_iv[] = {
1740# define const_iv(name) { # name, (IV)name }
1741 const_iv (GL_COLOR_MATERIAL),
1742 const_iv (GL_SMOOTH),
1743 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER),
1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1754 const_iv (GL_AND),
1755 const_iv (GL_ONE),
1756 const_iv (GL_ZERO),
1757 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA),
1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1762 const_iv (GL_RGB),
1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1767 const_iv (GL_UNSIGNED_BYTE),
1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1774 const_iv (GL_FLOAT),
1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1776 const_iv (GL_COMPILE),
1777 const_iv (GL_TEXTURE_1D),
1778 const_iv (GL_TEXTURE_2D),
1779 const_iv (GL_TEXTURE_ENV),
1780 const_iv (GL_TEXTURE_MAG_FILTER),
1781 const_iv (GL_TEXTURE_MIN_FILTER),
1782 const_iv (GL_TEXTURE_ENV_MODE),
1783 const_iv (GL_TEXTURE_WRAP_S),
1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1786 const_iv (GL_CLAMP),
1787 const_iv (GL_CLAMP_TO_EDGE),
1788 const_iv (GL_NEAREST),
1789 const_iv (GL_LINEAR),
1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1794 const_iv (GL_GENERATE_MIPMAP),
1795 const_iv (GL_MODULATE),
1796 const_iv (GL_DECAL),
1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1799 const_iv (GL_COLOR_BUFFER_BIT),
1800 const_iv (GL_PROJECTION),
1801 const_iv (GL_MODELVIEW),
1802 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D),
1804 const_iv (GL_CONVOLUTION_2D),
1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1806 const_iv (GL_CONSTANT_BORDER),
1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1809 const_iv (GL_QUADS),
1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1820# undef const_iv
1821 };
1822
1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1825}
1826
1827char *
1828gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834char *
1835gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841char *
1842gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1848int glGetError ()
1849
1850void glFinish ()
1851
1852void glClear (int mask)
1853
1854void glClearColor (float r, float g, float b, float a = 1.0)
1855 PROTOTYPE: @
1856
1857void glEnable (int cap)
1858
1859void glDisable (int cap)
1860
1861void glShadeModel (int mode)
1862
1863void glHint (int target, int mode)
1864
1865void glBlendFunc (int sfactor, int dfactor)
1866
1867void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871void glDepthMask (int flag)
1872
1873void glLogicOp (int opcode)
1874
1875void glColorMask (int red, int green, int blue, int alpha)
1876
1877void glMatrixMode (int mode)
1878
1879void glPushMatrix ()
1880
1881void glPopMatrix ()
1882
1883void glLoadIdentity ()
1884
1885void glDrawBuffer (int buffer)
1886
1887void glReadBuffer (int buffer)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892# near_ and far_ are due to microsofts buggy "c" compiler
1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1894
1895void glViewport (int x, int y, int width, int height)
1896
1897void glScissor (int x, int y, int width, int height)
1898
1899void glTranslate (float x, float y, float z = 0.)
1900 CODE:
1901 glTranslatef (x, y, z);
1902
1903void glScale (float x, float y, float z = 1.)
1904 CODE:
1905 glScalef (x, y, z);
1906
1907void glRotate (float angle, float x, float y, float z)
1908 CODE:
1909 glRotatef (angle, x, y, z);
1910
1911void glBegin (int mode)
1912
1913void glEnd ()
1914
1915void glColor (float r, float g, float b, float a = 1.0)
1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1919 CODE:
1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1927 glColor4f (r, g, b, a);
1928
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1939
1940void glVertex (float x, float y, float z = 0.)
1941 CODE:
1942 glVertex3f (x, y, z);
1943
1944void glTexCoord (float s, float t)
1945 CODE:
1946 glTexCoord2f (s, t);
1947
1948void glTexEnv (int target, int pname, float param)
1949 CODE:
1950 glTexEnvf (target, pname, param);
1951
1952void glTexParameter (int target, int pname, float param)
1953 CODE:
1954 glTexParameterf (target, pname, param);
1955
1956void glBindTexture (int target, int name)
1957
1958void glConvolutionParameter (int target, int pname, float params)
1959 CODE:
1960 if (gl.ConvolutionParameterf)
1961 gl.ConvolutionParameterf (target, pname, params);
1962
1963void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1964 CODE:
1965 if (gl.ConvolutionFilter2D)
1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1967
1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1969 CODE:
1970 if (gl.SeparableFilter2D)
1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1972
1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1974
1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1976
1977void glDrawPixels (int width, int height, int format, int type, char *pixels)
1978
1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1980
1981int glGenTexture ()
1982 CODE:
1983{
1984 GLuint name;
1985 glGenTextures (1, &name);
1986 RETVAL = name;
1987}
1988 OUTPUT:
1989 RETVAL
1990
1991void glDeleteTexture (int name)
1992 CODE:
1993{
1994 GLuint name_ = name;
1995 glDeleteTextures (1, &name_);
1996}
1997
1998int glGenList ()
1999 CODE:
2000 RETVAL = glGenLists (1);
2001 OUTPUT:
2002 RETVAL
2003
2004void glDeleteList (int list)
2005 CODE:
2006 glDeleteLists (list, 1);
2007
2008void glNewList (int list, int mode = GL_COMPILE)
2009
2010void glEndList ()
2011
2012void glCallList (int list)
2013

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