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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.52 by root, Wed Apr 19 21:17:15 2006 UTC vs.
Revision 1.137 by root, Sun Aug 13 19:47:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self);
82
83 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
84 150
85 *w = (*w + 3) & ~3;
86 if (!*w) *w = 1; 151 if (!*w) *w = 1;
87 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
88} 155}
89 156
90typedef uint16_t mapface; 157typedef uint16_t mapface;
91 158
92typedef struct { 159typedef struct {
115 int texs; 182 int texs;
116 maptex *tex; 183 maptex *tex;
117 184
118 int32_t rows; 185 int32_t rows;
119 maprow *row; 186 maprow *row;
120} *CFClient__Map; 187} *CFPlus__Map;
121 188
122static char * 189static char *
123prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
124{ 191{
125 char *p; 192 char *p;
143 210
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 213
147static maprow * 214static maprow *
148map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
149{ 216{
150 if (0 > y) 217 if (0 > y)
151 { 218 {
152 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
191 258
192 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
193} 260}
194 261
195static mapcell * 262static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
197{ 264{
198 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
199} 266}
200 267
201static void 268static void
202map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
203{ 270{
204 int r; 271 int r;
205 272
206 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
215 self->row = 0; 282 self->row = 0;
216 self->rows = 0; 283 self->rows = 0;
217} 284}
218 285
219static void 286static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 288{
222 int x, y; 289 int x, y;
223 maprow *row; 290 maprow *row;
224 291
225 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
239 row->col[x - row->c0].darkness = -1; 306 row->col[x - row->c0].darkness = -1;
240 } 307 }
241 } 308 }
242} 309}
243 310
311static void
312music_finished (void)
313{
314 SDL_UserEvent ev;
315
316 ev.type = SDL_USEREVENT;
317 ev.code = 0;
318 ev.data1 = 0;
319 ev.data2 = 0;
320
321 SDL_PushEvent ((SDL_Event *)&ev);
322}
323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
244MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
245 355
246PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
247 357
248BOOT: 358BOOT:
249{ 359{
250 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 361 static const struct {
252 const char *name; 362 const char *name;
253 IV iv; 363 IV iv;
254 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
354# undef const_iv 464# undef const_iv
355 }; 465 };
356 466
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 469}
364 470
365int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 493
368void 494void
369SDL_Quit () 495SDL_Quit ()
370 496
371void 497void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 515
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
521
522 SDL_EnableUNICODE (1);
523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
390 524
391 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
392 526
393 if (m && m != (SDL_Rect **)-1) 527 if (m && m != (SDL_Rect **)-1)
394 while (*m) 528 while (*m)
400 534
401 ++m; 535 ++m;
402 } 536 }
403} 537}
404 538
539char *
540SDL_GetError ()
541
405int 542int
406SDL_SetVideoMode (int w, int h, int fullscreen) 543SDL_SetVideoMode (int w, int h, int fullscreen)
407 CODE: 544 CODE:
408 RETVAL = !!SDL_SetVideoMode ( 545 RETVAL = !!SDL_SetVideoMode (
409 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
410 ); 547 );
548 if (RETVAL)
549 {
411 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
412 OUTPUT: 555 OUTPUT:
413 RETVAL 556 RETVAL
557
558void
559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
563
564void
565SDL_PollEvent ()
566 PPCODE:
567{
568 SDL_Event ev;
569
570 while (SDL_PollEvent (&ev))
571 {
572 HV *hv = newHV ();
573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
575 switch (ev.type)
576 {
577 case SDL_KEYDOWN:
578 case SDL_KEYUP:
579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
580 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
581 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
582 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
583 break;
584
585 case SDL_ACTIVEEVENT:
586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
588 break;
589
590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
598 break;
599
600 case SDL_MOUSEBUTTONDOWN:
601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
615 }
616
617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
618 }
619}
414 620
415int 621int
416Mix_VolumeMusic (int newvol = -1)
417
418int
419Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
623 POSTCALL:
624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
420 626
421void 627void
422Mix_CloseAudio () 628Mix_CloseAudio ()
423 629
424int 630int
429 CODE: 635 CODE:
430#ifndef _WIN32 636#ifndef _WIN32
431 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
432#endif 638#endif
433 639
434char *
435gl_version ()
436 CODE:
437 RETVAL = (char *)glGetString (GL_VERSION);
438 OUTPUT:
439 RETVAL
440
441char *
442gl_extensions ()
443 CODE:
444 RETVAL = (char *)glGetString (GL_EXTENSIONS);
445 OUTPUT:
446 RETVAL
447
448void 640void
449add_font (char *file) 641add_font (char *file)
450 CODE: 642 CODE:
451 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
452
453void
454set_font (char *file)
455 CODE:
456{
457 int count;
458 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
459 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
460 FcPatternDestroy (pattern);
461 pango_context_set_font_description (context, font);
462}
463 644
464void 645void
465load_image_inline (SV *image_) 646load_image_inline (SV *image_)
466 ALIAS: 647 ALIAS:
467 load_image_file = 1 648 load_image_file = 1
509 690
510 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
511 692
512 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
513 694
695 SDL_LockSurface (surface2);
514 EXTEND (SP, 5); 696 EXTEND (SP, 6);
515 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
516 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
517 SDL_LockSurface (surface2);
518 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
519 SDL_UnlockSurface (surface2);
520 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
521 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
522 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
523 704
524 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
525 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
526} 707}
527 708
549 PUSHs (sv_2mortal (newSViv (b / y))); 730 PUSHs (sv_2mortal (newSViv (b / y)));
550 PUSHs (sv_2mortal (newSViv (a / y))); 731 PUSHs (sv_2mortal (newSViv (a / y)));
551} 732}
552 733
553void 734void
735error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740#endif
741
742void
554fatal (char *message) 743fatal (char *message)
555 CODE: 744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
556#ifdef _WIN32 746#ifdef _WIN32
557 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
558#else
559 fprintf (stderr, "FATAL: %s\n", message);
560#endif 748#endif
561 exit (1); 749 _exit (1);
562 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
756MODULE = CFPlus PACKAGE = CFPlus::Font
757
758CFPlus::Font
759new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761{
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766}
767 OUTPUT:
768 RETVAL
769
770void
771DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775void
776make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
563MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
564 781
565CFClient::Layout 782void
566new (SV *class, int base_height = 10) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
567 CODE: 789 CODE:
568 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
569 RETVAL->base_height = base_height; 791
570 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
571 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
801 layout_update_font (RETVAL);
572 OUTPUT: 802 OUTPUT:
573 RETVAL 803 RETVAL
574 804
575void 805void
576DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
577 CODE: 807 CODE:
578 g_object_unref (self->pl); 808 g_object_unref (self->pl);
579 Safefree (self); 809 Safefree (self);
580 810
581void 811void
582set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
583 CODE: 813 CODE:
584{ 814{
585 STRLEN textlen; 815 STRLEN textlen;
586 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
587 817
588 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
589} 819}
590 820
591void 821void
592set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
593 CODE: 823 CODE:
594{ 824{
595 STRLEN textlen; 825 STRLEN textlen;
596 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
597 827
598 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
599} 829}
600 830
831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
601SV * 916SV *
602get_text (CFClient::Layout self) 917get_text (CFPlus::Layout self)
603 CODE: 918 CODE:
604 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
605 SvUTF8_on (RETVAL); 920 sv_utf8_decode (RETVAL);
606 OUTPUT: 921 OUTPUT:
607 RETVAL 922 RETVAL
608 923
609void 924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941void
610set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
611 CODE: 943 CODE:
944 if (self->base_height != base_height)
945 {
612 self->base_height = base_height; 946 self->base_height = base_height;
947 layout_update_font (self);
948 }
613 949
614void 950void
615set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
616 CODE: 952 CODE:
617 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
618 954
619void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
620size (CFClient::Layout self) 981size (CFPlus::Layout self)
621 PPCODE: 982 PPCODE:
622{ 983{
623 int w, h; 984 int w, h;
624 985
625 layout_update (self);
626 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
627 987
628 EXTEND (SP, 2); 988 EXTEND (SP, 2);
629 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
630 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
631} 991}
632 992
633int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
634xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
635 CODE: 1007 CODE:
636{ 1008{
637 int index, trailing; 1009 int index, trailing;
638
639 layout_update (self);
640 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
641
642 RETVAL = index; 1011 RETVAL = index;
643} 1012}
644 OUTPUT: 1013 OUTPUT:
645 RETVAL 1014 RETVAL
646 1015
647void 1016void
648cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
649 PPCODE: 1018 PPCODE:
650{ 1019{
651 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
652 layout_update (self);
653 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
654 1022
655 EXTEND (SP, 3); 1023 EXTEND (SP, 3);
656 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
657 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
658 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
659} 1027}
660 1028
661void 1029void
662render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y, int flags = 0)
663 PPCODE: 1031 PPCODE:
664{ 1032 pango_opengl_render_layout_subpixel (
665 SV *retval; 1033 self->pl,
666 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
667 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
668 1038
669 layout_update (self); 1039MODULE = CFPlus PACKAGE = CFPlus::Texture
670 layout_get_pixel_size (self, &w, &h);
671 1040
672 retval = newSV (w * h); 1041void
673 SvPOK_only (retval); 1042pad2pot (SV *data_, SV *w_, SV *h_)
674 SvCUR_set (retval, w * h); 1043 CODE:
1044{
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
675 1047
676 bitmap.rows = h; 1048 if (ow && oh)
677 bitmap.width = w; 1049 {
678 bitmap.pitch = w; 1050 int nw = minpot (ow);
679 bitmap.buffer = (unsigned char*)SvPVX (retval); 1051 int nh = minpot (oh);
680 bitmap.num_grays = 256;
681 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
682 1052
683 memset (bitmap.buffer, 0, w * h); 1053 if (nw != ow || nh != oh)
684 1054 {
685 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
686 1061
687 EXTEND (SP, 3); 1062 SvPOK_only (result_);
688 PUSHs (sv_2mortal (newSViv (w))); 1063 SvCUR_set (result_, nw * nh * bpp);
689 PUSHs (sv_2mortal (newSViv (h)));
690 PUSHs (sv_2mortal (retval));
691}
692 1064
693MODULE = CFClient PACKAGE = CFClient::Texture 1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
694 1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076}
1077
695void 1078void
696draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
697 PROTOTYPE: $$$;$$ 1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
698 CODE: 1084 CODE:
699{ 1085{
700 HV *hv = (HV *)SvRV (self); 1086 HV *hv = (HV *)SvRV (self);
701 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
702 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
703 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
704 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
705 1090
706 if (items < 5) 1091 if (items < 5)
707 { 1092 {
708 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
709 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
710 } 1095 }
711 1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
712 glBindTexture (GL_TEXTURE_2D, name); 1111 glBindTexture (GL_TEXTURE_2D, name);
713 if (wrap_mode) { 1112
714 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
715 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
716 }
717 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
718 glTexCoord2f (0, 0); glVertex2f (x , y ); 1114 glTexCoord2f (0, 0); glVertex2f (x , y );
719 glTexCoord2f (0, t); glVertex2f (x , y + h); 1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
720 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
721 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
722 glEnd (); 1118 glEnd ();
723}
724 1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125}
1126
725MODULE = CFClient PACKAGE = CFClient::Map 1127MODULE = CFPlus PACKAGE = CFPlus::Map
726 1128
727CFClient::Map 1129CFPlus::Map
728new (SV *class, int map_width, int map_height) 1130new (SV *class, int map_width, int map_height)
729 CODE: 1131 CODE:
730 New (0, RETVAL, 1, struct map); 1132 New (0, RETVAL, 1, struct map);
731 RETVAL->x = 0; 1133 RETVAL->x = 0;
732 RETVAL->y = 0; 1134 RETVAL->y = 0;
742 RETVAL->row = 0; 1144 RETVAL->row = 0;
743 OUTPUT: 1145 OUTPUT:
744 RETVAL 1146 RETVAL
745 1147
746void 1148void
747DESTROY (CFClient::Map self) 1149DESTROY (CFPlus::Map self)
748 CODE: 1150 CODE:
749{ 1151{
750 map_clear (self); 1152 map_clear (self);
751 Safefree (self->face); 1153 Safefree (self->face);
1154 Safefree (self->tex);
752 Safefree (self); 1155 Safefree (self);
753} 1156}
754 1157
755void 1158void
756clear (CFClient::Map self) 1159clear (CFPlus::Map self)
757 CODE: 1160 CODE:
758 map_clear (self); 1161 map_clear (self);
759 1162
760void 1163void
761set_face (CFClient::Map self, int face, int texid) 1164set_face (CFPlus::Map self, int face, int texid)
762 CODE: 1165 CODE:
763{ 1166{
764 while (self->faces <= face) 1167 while (self->faces <= face)
765 { 1168 {
766 Append (mapface, self->face, self->faces, self->faces); 1169 Append (mapface, self->face, self->faces, self->faces);
769 1172
770 self->face [face] = texid; 1173 self->face [face] = texid;
771} 1174}
772 1175
773void 1176void
774set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
775 CODE: 1178 CODE:
776{ 1179{
777 while (self->texs <= texid) 1180 while (self->texs <= texid)
778 { 1181 {
779 Append (maptex, self->tex, self->texs, self->texs); 1182 Append (maptex, self->tex, self->texs, self->texs);
791 tex->r = r; 1194 tex->r = r;
792 tex->g = g; 1195 tex->g = g;
793 tex->b = b; 1196 tex->b = b;
794 tex->a = a; 1197 tex->a = a;
795 } 1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
796} 1208}
797 1209
798int 1210int
799ox (CFClient::Map self) 1211ox (CFPlus::Map self)
800 ALIAS: 1212 ALIAS:
801 oy = 1 1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
802 CODE: 1218 CODE:
803 switch (ix) 1219 switch (ix)
804 { 1220 {
805 case 0: RETVAL = self->ox; break; 1221 case 0: RETVAL = self->ox; break;
806 case 1: RETVAL = self->oy; break; 1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
807 } 1227 }
808 OUTPUT: 1228 OUTPUT:
809 RETVAL 1229 RETVAL
810 1230
811void 1231void
812scroll (CFClient::Map self, int dx, int dy) 1232scroll (CFPlus::Map self, int dx, int dy)
813 CODE: 1233 CODE:
814{ 1234{
815 if (dx > 0) 1235 if (dx > 0)
816 map_blank (self, self->x, self->y, dx - 1, self->h); 1236 map_blank (self, self->x, self->y, dx - 1, self->h);
817 else if (dx < 0) 1237 else if (dx < 0)
833 self->y += MAP_EXTEND_Y; 1253 self->y += MAP_EXTEND_Y;
834 } 1254 }
835} 1255}
836 1256
837void 1257void
838map1a_update (CFClient::Map self, SV *data_) 1258map1a_update (CFPlus::Map self, SV *data_)
839 CODE: 1259 CODE:
840{ 1260{
841 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
842 uint8_t *data_end = (uint8_t *)SvEND (data_); 1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
843 mapcell *cell; 1263 mapcell *cell;
845 1265
846 while (data < data_end) 1266 while (data < data_end)
847 { 1267 {
848 flags = (data [0] << 8) + data [1]; data += 2; 1268 flags = (data [0] << 8) + data [1]; data += 2;
849 1269
850 x = ((flags >> 10) & 63) + self->x; 1270 x = self->x + ((flags >> 10) & 63);
851 y = ((flags >> 4) & 63) + self->y; 1271 y = self->y + ((flags >> 4) & 63);
852 1272
853 cell = map_get_cell (self, x, y); 1273 cell = map_get_cell (self, x, y);
854 1274
855 if (flags & 15) 1275 if (flags & 15)
856 { 1276 {
885 cell->darkness = -1; 1305 cell->darkness = -1;
886 } 1306 }
887} 1307}
888 1308
889SV * 1309SV *
890mapmap (CFClient::Map self, int w, int h) 1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
891 CODE: 1311 CODE:
892{ 1312{
893 int x0, x1, x; 1313 int x1, x;
894 int y0, y1, y; 1314 int y1, y;
895 int z; 1315 int z;
896 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1316 SV *map_sv = newSV (w * h * sizeof (uint32_t));
897 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1317 uint32_t *map = (uint32_t *)SvPVX (map_sv);
898 1318
899 SvPOK_only (map_sv); 1319 SvPOK_only (map_sv);
900 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1320 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
901 1321
902 x0 = self->x - w / 2; x1 = x0 + w; 1322 x0 += self->x; x1 = x0 + w;
903 y0 = self->y - h / 2; y1 = y0 + h; 1323 y0 += self->y; y1 = y0 + h;
904 1324
905 for (y = y0; y < y1; y++) 1325 for (y = y0; y < y1; y++)
906 { 1326 {
907 maprow *row = 0 <= y && y < self->rows 1327 maprow *row = 0 <= y && y < self->rows
908 ? self->row + y 1328 ? self->row + y
945} 1365}
946 OUTPUT: 1366 OUTPUT:
947 RETVAL 1367 RETVAL
948 1368
949void 1369void
950draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
951 PPCODE: 1371 CODE:
952{ 1372{
953 int vx, vy; 1373 int vx, vy;
954 int x, y, z; 1374 int x, y, z;
955 int last_name; 1375 int last_name;
956 mapface face; 1376 mapface face;
957 int sw4 = (sw + 3) & ~3;
958 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
959 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
960 1377
961 memset (darkness, 255, sw4 * sh);
962 SvPOK_only (darkness_sv);
963 SvCUR_set (darkness_sv, sw4 * sh);
964
965 vx = self->x + (self->w - sw) / 2 - shift_x; 1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
966 vy = self->y + (self->h - sh) / 2 - shift_y; 1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
967 1380
968 /* 1381 /*
969 int vx = self->vx = self->w >= sw 1382 int vx = self->vx = self->w >= sw
970 ? self->x + (self->w - sw) / 2 1383 ? self->x + (self->w - sw) / 2
971 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
975 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
976 */ 1389 */
977 1390
978 glColor4ub (255, 255, 255, 255); 1391 glColor4ub (255, 255, 255, 255);
979 1392
1393 glEnable (GL_BLEND);
980 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
981 glEnable (GL_BLEND);
982 glEnable (GL_TEXTURE_2D); 1395 glEnable (GL_TEXTURE_2D);
983 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
984 1397
985 glBegin (GL_QUADS); 1398 glBegin (GL_QUADS);
986 1399
994 1407
995 for (x = 0; x < sw; x++) 1408 for (x = 0; x < sw; x++)
996 if (row->c0 <= x + vx && x + vx < row->c1) 1409 if (row->c0 <= x + vx && x + vx < row->c1)
997 { 1410 {
998 mapcell *cell = row->col + (x + vx - row->c0); 1411 mapcell *cell = row->col + (x + vx - row->c0);
999
1000 darkness[y * sw4 + x] = cell->darkness < 0
1001 ? 255 - FOW_DARKNESS
1002 : 255 - cell->darkness;
1003 1412
1004 face = cell->face [z]; 1413 face = cell->face [z];
1005 1414
1006 if (face) 1415 if (face)
1007 { 1416 {
1028 1437
1029 glEnd (); 1438 glEnd ();
1030 1439
1031 glDisable (GL_TEXTURE_2D); 1440 glDisable (GL_TEXTURE_2D);
1032 glDisable (GL_BLEND); 1441 glDisable (GL_BLEND);
1442}
1443
1444void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447{
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502}
1503
1504void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507{
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1033 1536
1034 EXTEND (SP, 3); 1537 EXTEND (SP, 3);
1035 PUSHs (sv_2mortal (newSViv (sw4))); 1538 PUSHs (sv_2mortal (newSViv (sw4)));
1036 PUSHs (sv_2mortal (newSViv (sh))); 1539 PUSHs (sv_2mortal (newSViv (sh)));
1037 PUSHs (darkness_sv); 1540 PUSHs (darkness_sv);
1038} 1541}
1039 1542
1040SV * 1543SV *
1041get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1042 CODE: 1545 CODE:
1043{ 1546{
1044 int x, y, x1, y1; 1547 int x, y, x1, y1;
1045 SV *data_sv = newSV (w * h * 7 + 5); 1548 SV *data_sv = newSV (w * h * 7 + 5);
1046 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1048 *data++ = 0; /* version 0 format */ 1551 *data++ = 0; /* version 0 format */
1049 *data++ = w >> 8; *data++ = w; 1552 *data++ = w >> 8; *data++ = w;
1050 *data++ = h >> 8; *data++ = h; 1553 *data++ = h >> 8; *data++ = h;
1051 1554
1052 // we need to do this 'cause we don't keep an absolute coord system for rows 1555 // we need to do this 'cause we don't keep an absolute coord system for rows
1053 // TODO: treat rows as we treat 1556 // TODO: treat rows as we treat columns
1054 map_get_row (self, y0 + self->y - self->oy);//D 1557 map_get_row (self, y0 + self->y - self->oy);//D
1055 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1558 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1056 1559
1057 x0 += self->x - self->ox; 1560 x0 += self->x - self->ox;
1058 y0 += self->y - self->oy; 1561 y0 += self->y - self->oy;
1108} 1611}
1109 OUTPUT: 1612 OUTPUT:
1110 RETVAL 1613 RETVAL
1111 1614
1112void 1615void
1113set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1114 PPCODE: 1617 PPCODE:
1115{ 1618{
1116 int x, y, z; 1619 int x, y, z;
1117 int w, h; 1620 int w, h;
1118 int x1, y1; 1621 int x1, y1;
1122 1625
1123 w = *data++ << 8; w |= *data++; 1626 w = *data++ << 8; w |= *data++;
1124 h = *data++ << 8; h |= *data++; 1627 h = *data++ << 8; h |= *data++;
1125 1628
1126 // we need to do this 'cause we don't keep an absolute coord system for rows 1629 // we need to do this 'cause we don't keep an absolute coord system for rows
1127 // TODO: treat rows as we treat 1630 // TODO: treat rows as we treat columns
1128 map_get_row (self, y0 + self->y - self->oy);//D 1631 map_get_row (self, y0 + self->y - self->oy);//D
1129 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1632 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1130 1633
1131 x0 += self->x - self->ox; 1634 x0 += self->x - self->ox;
1132 y0 += self->y - self->oy; 1635 y0 += self->y - self->oy;
1167 } 1670 }
1168 } 1671 }
1169 } 1672 }
1170} 1673}
1171 1674
1172MODULE = CFClient PACKAGE = CFClient::MixChunk 1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1173 1676
1174CFClient::MixChunk 1677CFPlus::MixChunk
1175new_from_file (SV *class, char *path) 1678new_from_file (SV *class, char *path)
1176 CODE: 1679 CODE:
1177 RETVAL = Mix_LoadWAV (path); 1680 RETVAL = Mix_LoadWAV (path);
1178 OUTPUT: 1681 OUTPUT:
1179 RETVAL 1682 RETVAL
1180 1683
1181void 1684void
1182DESTROY (CFClient::MixChunk self) 1685DESTROY (CFPlus::MixChunk self)
1183 CODE: 1686 CODE:
1184 Mix_FreeChunk (self); 1687 Mix_FreeChunk (self);
1185 1688
1186int 1689int
1187volume (CFClient::MixChunk self, int volume = -1) 1690volume (CFPlus::MixChunk self, int volume = -1)
1188 CODE: 1691 CODE:
1189 RETVAL = Mix_VolumeChunk (self, volume); 1692 RETVAL = Mix_VolumeChunk (self, volume);
1190 OUTPUT: 1693 OUTPUT:
1191 RETVAL 1694 RETVAL
1192 1695
1193int 1696int
1194play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1195 CODE: 1698 CODE:
1196 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1197 OUTPUT: 1700 OUTPUT:
1198 RETVAL 1701 RETVAL
1199 1702
1200MODULE = CFClient PACKAGE = CFClient::MixMusic 1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1201 1704
1202int 1705int
1203volume (int volume = -1) 1706volume (int volume = -1)
1204 CODE: 1707 CODE:
1205 RETVAL = Mix_VolumeMusic (volume); 1708 RETVAL = Mix_VolumeMusic (volume);
1206 OUTPUT: 1709 OUTPUT:
1207 RETVAL 1710 RETVAL
1208 1711
1209CFClient::MixMusic 1712CFPlus::MixMusic
1210new_from_file (SV *class, char *path) 1713new_from_file (SV *class, char *path)
1211 CODE: 1714 CODE:
1212 RETVAL = Mix_LoadMUS (path); 1715 RETVAL = Mix_LoadMUS (path);
1213 OUTPUT: 1716 OUTPUT:
1214 RETVAL 1717 RETVAL
1215 1718
1216void 1719void
1217DESTROY (CFClient::MixMusic self) 1720DESTROY (CFPlus::MixMusic self)
1218 CODE: 1721 CODE:
1219 Mix_FreeMusic (self); 1722 Mix_FreeMusic (self);
1220 1723
1221int 1724int
1222play (CFClient::MixMusic self, int loops = -1) 1725play (CFPlus::MixMusic self, int loops = -1)
1223 CODE: 1726 CODE:
1224 RETVAL = Mix_PlayMusic (self, loops); 1727 RETVAL = Mix_PlayMusic (self, loops);
1225 OUTPUT: 1728 OUTPUT:
1226 RETVAL 1729 RETVAL
1227 1730
1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1732
1733BOOT:
1734{
1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1736 static const struct {
1737 const char *name;
1738 IV iv;
1739 } *civ, const_iv[] = {
1740# define const_iv(name) { # name, (IV)name }
1741 const_iv (GL_COLOR_MATERIAL),
1742 const_iv (GL_SMOOTH),
1743 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER),
1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1754 const_iv (GL_AND),
1755 const_iv (GL_ONE),
1756 const_iv (GL_ZERO),
1757 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA),
1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1762 const_iv (GL_RGB),
1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1767 const_iv (GL_UNSIGNED_BYTE),
1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1774 const_iv (GL_FLOAT),
1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1776 const_iv (GL_COMPILE),
1777 const_iv (GL_TEXTURE_1D),
1778 const_iv (GL_TEXTURE_2D),
1779 const_iv (GL_TEXTURE_ENV),
1780 const_iv (GL_TEXTURE_MAG_FILTER),
1781 const_iv (GL_TEXTURE_MIN_FILTER),
1782 const_iv (GL_TEXTURE_ENV_MODE),
1783 const_iv (GL_TEXTURE_WRAP_S),
1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1786 const_iv (GL_CLAMP),
1787 const_iv (GL_CLAMP_TO_EDGE),
1788 const_iv (GL_NEAREST),
1789 const_iv (GL_LINEAR),
1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1794 const_iv (GL_GENERATE_MIPMAP),
1795 const_iv (GL_MODULATE),
1796 const_iv (GL_DECAL),
1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1799 const_iv (GL_COLOR_BUFFER_BIT),
1800 const_iv (GL_PROJECTION),
1801 const_iv (GL_MODELVIEW),
1802 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D),
1804 const_iv (GL_CONVOLUTION_2D),
1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1806 const_iv (GL_CONSTANT_BORDER),
1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1809 const_iv (GL_QUADS),
1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1820# undef const_iv
1821 };
1822
1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1825}
1826
1827char *
1828gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834char *
1835gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841char *
1842gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1848int glGetError ()
1849
1850void glFinish ()
1851
1852void glClear (int mask)
1853
1854void glClearColor (float r, float g, float b, float a = 1.0)
1855 PROTOTYPE: @
1856
1857void glEnable (int cap)
1858
1859void glDisable (int cap)
1860
1861void glShadeModel (int mode)
1862
1863void glHint (int target, int mode)
1864
1865void glBlendFunc (int sfactor, int dfactor)
1866
1867void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871void glDepthMask (int flag)
1872
1873void glLogicOp (int opcode)
1874
1875void glColorMask (int red, int green, int blue, int alpha)
1876
1877void glMatrixMode (int mode)
1878
1879void glPushMatrix ()
1880
1881void glPopMatrix ()
1882
1883void glLoadIdentity ()
1884
1885void glDrawBuffer (int buffer)
1886
1887void glReadBuffer (int buffer)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892# near_ and far_ are due to microsofts buggy "c" compiler
1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1894
1895void glViewport (int x, int y, int width, int height)
1896
1897void glScissor (int x, int y, int width, int height)
1898
1899void glTranslate (float x, float y, float z = 0.)
1900 CODE:
1901 glTranslatef (x, y, z);
1902
1903void glScale (float x, float y, float z = 1.)
1904 CODE:
1905 glScalef (x, y, z);
1906
1907void glRotate (float angle, float x, float y, float z)
1908 CODE:
1909 glRotatef (angle, x, y, z);
1910
1911void glBegin (int mode)
1912
1913void glEnd ()
1914
1915void glColor (float r, float g, float b, float a = 1.0)
1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1919 CODE:
1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1927 glColor4f (r, g, b, a);
1928
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1939
1940void glVertex (float x, float y, float z = 0.)
1941 CODE:
1942 glVertex3f (x, y, z);
1943
1944void glTexCoord (float s, float t)
1945 CODE:
1946 glTexCoord2f (s, t);
1947
1948void glTexEnv (int target, int pname, float param)
1949 CODE:
1950 glTexEnvf (target, pname, param);
1951
1952void glTexParameter (int target, int pname, float param)
1953 CODE:
1954 glTexParameterf (target, pname, param);
1955
1956void glBindTexture (int target, int name)
1957
1958void glConvolutionParameter (int target, int pname, float params)
1959 CODE:
1960 if (gl.ConvolutionParameterf)
1961 gl.ConvolutionParameterf (target, pname, params);
1962
1963void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1964 CODE:
1965 if (gl.ConvolutionFilter2D)
1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1967
1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1969 CODE:
1970 if (gl.SeparableFilter2D)
1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1972
1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1974
1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1976
1977void glDrawPixels (int width, int height, int format, int type, char *pixels)
1978
1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1980
1981int glGenTexture ()
1982 CODE:
1983{
1984 GLuint name;
1985 glGenTextures (1, &name);
1986 RETVAL = name;
1987}
1988 OUTPUT:
1989 RETVAL
1990
1991void glDeleteTexture (int name)
1992 CODE:
1993{
1994 GLuint name_ = name;
1995 glDeleteTextures (1, &name_);
1996}
1997
1998int glGenList ()
1999 CODE:
2000 RETVAL = glGenLists (1);
2001 OUTPUT:
2002 RETVAL
2003
2004void glDeleteList (int list)
2005 CODE:
2006 glDeleteLists (list, 1);
2007
2008void glNewList (int list, int mode = GL_COMPILE)
2009
2010void glEndList ()
2011
2012void glCallList (int list)
2013

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