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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.60 by root, Sun Apr 23 04:47:02 2006 UTC vs.
Revision 1.137 by root, Sun Aug 13 19:47:05 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = (PangoFontDescription *) 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 pango_layout_get_font_description (self->pl);
73 139
74 int height = self->base_height * (PANGO_SCALE * 8 / 10);
75
76 if (height < MIN_FONT_HEIGHT)
77 height = MIN_FONT_HEIGHT;
78
79 if (pango_font_description_get_size (font) != height)
80 {
81 font = pango_font_description_copy (font);
82 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
83 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
84 }
85} 144}
86 145
87static void 146static void
88layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
89{ 148{
90 layout_update (self);
91
92 pango_layout_get_pixel_size (self->pl, w, h); 149 pango_layout_get_pixel_size (self->pl, w, h);
93 150
94 *w = (*w + 3) & ~3;
95 if (!*w) *w = 1; 151 if (!*w) *w = 1;
96 if (!*h) *h = 1; 152 if (!*h) *h = 1;
153
154 *w = (*w + 3) & ~3;
97} 155}
98 156
99typedef uint16_t mapface; 157typedef uint16_t mapface;
100 158
101typedef struct { 159typedef struct {
124 int texs; 182 int texs;
125 maptex *tex; 183 maptex *tex;
126 184
127 int32_t rows; 185 int32_t rows;
128 maprow *row; 186 maprow *row;
129} *CFClient__Map; 187} *CFPlus__Map;
130 188
131static char * 189static char *
132prepend (char *ptr, int sze, int inc) 190prepend (char *ptr, int sze, int inc)
133{ 191{
134 char *p; 192 char *p;
152 210
153#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 211#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 212#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
155 213
156static maprow * 214static maprow *
157map_get_row (CFClient__Map self, int y) 215map_get_row (CFPlus__Map self, int y)
158{ 216{
159 if (0 > y) 217 if (0 > y)
160 { 218 {
161 int extend = - y + MAP_EXTEND_Y; 219 int extend = - y + MAP_EXTEND_Y;
162 Prepend (maprow, self->row, self->rows, extend); 220 Prepend (maprow, self->row, self->rows, extend);
200 258
201 return row->col + (x - row->c0); 259 return row->col + (x - row->c0);
202} 260}
203 261
204static mapcell * 262static mapcell *
205map_get_cell (CFClient__Map self, int x, int y) 263map_get_cell (CFPlus__Map self, int x, int y)
206{ 264{
207 return row_get_cell (map_get_row (self, y), x); 265 return row_get_cell (map_get_row (self, y), x);
208} 266}
209 267
210static void 268static void
211map_clear (CFClient__Map self) 269map_clear (CFPlus__Map self)
212{ 270{
213 int r; 271 int r;
214 272
215 for (r = 0; r < self->rows; r++) 273 for (r = 0; r < self->rows; r++)
216 Safefree (self->row[r].col); 274 Safefree (self->row[r].col);
224 self->row = 0; 282 self->row = 0;
225 self->rows = 0; 283 self->rows = 0;
226} 284}
227 285
228static void 286static void
229map_blank (CFClient__Map self, int x0, int y0, int w, int h) 287map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
230{ 288{
231 int x, y; 289 int x, y;
232 maprow *row; 290 maprow *row;
233 291
234 for (y = y0; y < y0 + h; y++) 292 for (y = y0; y < y0 + h; y++)
249 } 307 }
250 } 308 }
251} 309}
252 310
253static void 311static void
254music_finished () 312music_finished (void)
255{ 313{
256 SDL_UserEvent ev; 314 SDL_UserEvent ev;
257 315
258 ev.type = SDL_USEREVENT; 316 ev.type = SDL_USEREVENT;
259 ev.code = 0; 317 ev.code = 0;
261 ev.data2 = 0; 319 ev.data2 = 0;
262 320
263 SDL_PushEvent ((SDL_Event *)&ev); 321 SDL_PushEvent ((SDL_Event *)&ev);
264} 322}
265 323
324static void
325channel_finished (int channel)
326{
327 SDL_UserEvent ev;
328
329 ev.type = SDL_USEREVENT;
330 ev.code = 1;
331 ev.data1 = (void *)(long)channel;
332 ev.data2 = 0;
333
334 SDL_PushEvent ((SDL_Event *)&ev);
335}
336
337static unsigned int
338minpot (unsigned int n)
339{
340 if (!n)
341 return 0;
342
343 --n;
344
345 n |= n >> 1;
346 n |= n >> 2;
347 n |= n >> 4;
348 n |= n >> 8;
349 n |= n >> 16;
350
351 return n + 1;
352}
353
266MODULE = CFClient PACKAGE = CFClient 354MODULE = CFPlus PACKAGE = CFPlus
267 355
268PROTOTYPES: ENABLE 356PROTOTYPES: ENABLE
269 357
270BOOT: 358BOOT:
271{ 359{
272 HV *stash = gv_stashpv ("CFClient", 1); 360 HV *stash = gv_stashpv ("CFPlus", 1);
273 static const struct { 361 static const struct {
274 const char *name; 362 const char *name;
275 IV iv; 363 IV iv;
276 } *civ, const_iv[] = { 364 } *civ, const_iv[] = {
277# define const_iv(name) { # name, (IV)name } 365# define const_iv(name) { # name, (IV)name }
376# undef const_iv 464# undef const_iv
377 }; 465 };
378 466
379 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 467 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
380 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 468 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
381
382 fontmap = pango_ft2_font_map_new ();
383 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
384 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
385} 469}
386 470
387int 471int
472in_destruct ()
473 CODE:
474 RETVAL = PL_main_cv == Nullcv;
475 OUTPUT:
476 RETVAL
477
478NV floor (NV x)
479
480NV ceil (NV x)
481
482void
483pango_init ()
484 CODE:
485{
486 opengl_fontmap = pango_opengl_font_map_new ();
487 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
488 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
489}
490
491int
388SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 492SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
389 493
390void 494void
391SDL_Quit () 495SDL_Quit ()
392 496
393void 497void
399 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 503 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 504 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 505 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
402 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 506 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
403 507
508 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
509 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
510
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 511 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 512 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 513 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
407 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 514 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
408 515
409 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 516 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
517#if SDL_VERSION_ATLEAST(1,2,10)
410 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 518 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
411 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
520#endif
412 521
413 SDL_EnableUNICODE (1); 522 SDL_EnableUNICODE (1);
414 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 523 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
415 524
416 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 525 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
425 534
426 ++m; 535 ++m;
427 } 536 }
428} 537}
429 538
539char *
540SDL_GetError ()
541
430int 542int
431SDL_SetVideoMode (int w, int h, int fullscreen) 543SDL_SetVideoMode (int w, int h, int fullscreen)
432 CODE: 544 CODE:
433 RETVAL = !!SDL_SetVideoMode ( 545 RETVAL = !!SDL_SetVideoMode (
434 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 546 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
435 ); 547 );
548 if (RETVAL)
549 {
436 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 550 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
551# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
552# include "glfunc.h"
553# undef GL_FUNC
554 }
437 OUTPUT: 555 OUTPUT:
438 RETVAL 556 RETVAL
439 557
440void 558void
441SDL_GL_SwapBuffers () 559SDL_GL_SwapBuffers ()
560
561char *
562SDL_GetKeyName (int sym)
442 563
443void 564void
444SDL_PollEvent () 565SDL_PollEvent ()
445 PPCODE: 566 PPCODE:
446{ 567{
448 569
449 while (SDL_PollEvent (&ev)) 570 while (SDL_PollEvent (&ev))
450 { 571 {
451 HV *hv = newHV (); 572 HV *hv = newHV ();
452 hv_store (hv, "type", 4, newSViv (ev.type), 0); 573 hv_store (hv, "type", 4, newSViv (ev.type), 0);
574
453 switch (ev.type) 575 switch (ev.type)
454 { 576 {
455 case SDL_KEYDOWN: 577 case SDL_KEYDOWN:
456 case SDL_KEYUP: 578 case SDL_KEYUP:
457 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 579 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
464 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 586 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
465 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
466 break; 588 break;
467 589
468 case SDL_MOUSEMOTION: 590 case SDL_MOUSEMOTION:
591 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
592
469 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 593 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
470 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 594 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
471 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 595 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
472 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 596 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
473 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 597 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
474 break; 598 break;
475 599
476 case SDL_MOUSEBUTTONDOWN: 600 case SDL_MOUSEBUTTONDOWN:
477 case SDL_MOUSEBUTTONUP: 601 case SDL_MOUSEBUTTONUP:
602 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
603
478 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 604 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
479 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 605 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 606 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 607 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
608 break;
609
610 case SDL_USEREVENT:
611 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
612 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
613 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
614 break;
482 } 615 }
483 616
484 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 617 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
485 } 618 }
486} 619}
487 620
488int 621int
489Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 622Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
490 POSTCALL: 623 POSTCALL:
491 Mix_HookMusicFinished (music_finished); 624 Mix_HookMusicFinished (music_finished);
625 Mix_ChannelFinished (channel_finished);
492 626
493void 627void
494Mix_CloseAudio () 628Mix_CloseAudio ()
495 629
496int 630int
501 CODE: 635 CODE:
502#ifndef _WIN32 636#ifndef _WIN32
503 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 637 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
504#endif 638#endif
505 639
506char *
507gl_version ()
508 CODE:
509 RETVAL = (char *)glGetString (GL_VERSION);
510 OUTPUT:
511 RETVAL
512
513char *
514gl_extensions ()
515 CODE:
516 RETVAL = (char *)glGetString (GL_EXTENSIONS);
517 OUTPUT:
518 RETVAL
519
520void 640void
521add_font (char *file) 641add_font (char *file)
522 CODE: 642 CODE:
523 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 643 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
524
525void
526set_font (char *file)
527 CODE:
528{
529 int count;
530 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
531 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
532 FcPatternDestroy (pattern);
533 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
534 pango_context_set_font_description (context, font);
535}
536 644
537void 645void
538load_image_inline (SV *image_) 646load_image_inline (SV *image_)
539 ALIAS: 647 ALIAS:
540 load_image_file = 1 648 load_image_file = 1
582 690
583 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 691 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
584 692
585 assert (surface2->pitch == surface2->w * 4); 693 assert (surface2->pitch == surface2->w * 4);
586 694
695 SDL_LockSurface (surface2);
587 EXTEND (SP, 5); 696 EXTEND (SP, 6);
588 PUSHs (sv_2mortal (newSViv (surface2->w))); 697 PUSHs (sv_2mortal (newSViv (surface2->w)));
589 PUSHs (sv_2mortal (newSViv (surface2->h))); 698 PUSHs (sv_2mortal (newSViv (surface2->h)));
590 SDL_LockSurface (surface2);
591 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 699 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
592 SDL_UnlockSurface (surface2);
593 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 700 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
594 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 701 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
595 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 702 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
703 SDL_UnlockSurface (surface2);
596 704
597 SDL_FreeSurface (surface); 705 SDL_FreeSurface (surface);
598 SDL_FreeSurface (surface2); 706 SDL_FreeSurface (surface2);
599} 707}
600 708
622 PUSHs (sv_2mortal (newSViv (b / y))); 730 PUSHs (sv_2mortal (newSViv (b / y)));
623 PUSHs (sv_2mortal (newSViv (a / y))); 731 PUSHs (sv_2mortal (newSViv (a / y)));
624} 732}
625 733
626void 734void
735error (char *message)
736 CODE:
737 fprintf (stderr, "ERROR: %s\n", message);
738#ifdef _WIN32
739 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
740#endif
741
742void
627fatal (char *message) 743fatal (char *message)
628 CODE: 744 CODE:
745 fprintf (stderr, "FATAL: %s\n", message);
629#ifdef _WIN32 746#ifdef _WIN32
630 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
631#else
632 fprintf (stderr, "FATAL: %s\n", message);
633#endif 748#endif
634 exit (1); 749 _exit (1);
635 750
751void
752_exit (int retval)
753 CODE:
754 _exit (retval);
755
756MODULE = CFPlus PACKAGE = CFPlus::Font
757
758CFPlus::Font
759new_from_file (SV *class, char *path, int id = 0)
760 CODE:
761{
762 int count;
763 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
764 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
765 FcPatternDestroy (pattern);
766}
767 OUTPUT:
768 RETVAL
769
770void
771DESTROY (CFPlus::Font self)
772 CODE:
773 pango_font_description_free (self);
774
775void
776make_default (CFPlus::Font self)
777 CODE:
778 default_font = self;
779
636MODULE = CFClient PACKAGE = CFClient::Layout 780MODULE = CFPlus PACKAGE = CFPlus::Layout
637 781
638CFClient::Layout 782void
639new (SV *class, int base_height = 10) 783reset_glyph_cache ()
784 CODE:
785 tc_clear ();
786
787CFPlus::Layout
788new (SV *class)
640 CODE: 789 CODE:
641 New (0, RETVAL, 1, struct cf_layout); 790 New (0, RETVAL, 1, struct cf_layout);
642 RETVAL->base_height = base_height; 791
643 RETVAL->pl = pango_layout_new (context); 792 RETVAL->pl = pango_layout_new (opengl_context);
793 RETVAL->r = 1.;
794 RETVAL->g = 1.;
795 RETVAL->b = 1.;
796 RETVAL->a = 1.;
797 RETVAL->base_height = MIN_FONT_HEIGHT;
798 RETVAL->font = 0;
799
644 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 800 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
645 pango_layout_set_font_description (RETVAL->pl, 801 layout_update_font (RETVAL);
646 pango_font_description_copy (
647 pango_context_get_font_description (context)));
648 OUTPUT: 802 OUTPUT:
649 RETVAL 803 RETVAL
650 804
651void 805void
652DESTROY (CFClient::Layout self) 806DESTROY (CFPlus::Layout self)
653 CODE: 807 CODE:
654 g_object_unref (self->pl); 808 g_object_unref (self->pl);
655 Safefree (self); 809 Safefree (self);
656 810
657void 811void
658set_text (CFClient::Layout self, SV *text_) 812set_text (CFPlus::Layout self, SV *text_)
659 CODE: 813 CODE:
660{ 814{
661 STRLEN textlen; 815 STRLEN textlen;
662 char *text = SvPVutf8 (text_, textlen); 816 char *text = SvPVutf8 (text_, textlen);
663 817
664 pango_layout_set_text (self->pl, text, textlen); 818 pango_layout_set_text (self->pl, text, textlen);
665} 819}
666 820
667void 821void
668set_markup (CFClient::Layout self, SV *text_) 822set_markup (CFPlus::Layout self, SV *text_)
669 CODE: 823 CODE:
670{ 824{
671 STRLEN textlen; 825 STRLEN textlen;
672 char *text = SvPVutf8 (text_, textlen); 826 char *text = SvPVutf8 (text_, textlen);
673 827
674 pango_layout_set_markup (self->pl, text, textlen); 828 pango_layout_set_markup (self->pl, text, textlen);
675} 829}
676 830
831void
832set_shapes (CFPlus::Layout self, ...)
833 CODE:
834{
835 PangoAttrList *attrs = 0;
836 const char *text = pango_layout_get_text (self->pl);
837 const char *pos = text;
838 int arg = 4;
839
840 while (arg < items && (pos = strstr (pos, OBJ_STR)))
841 {
842 PangoRectangle inkrect, rect;
843 PangoAttribute *attr;
844
845 int x = SvIV (ST (arg - 3));
846 int y = SvIV (ST (arg - 2));
847 int w = SvIV (ST (arg - 1));
848 int h = SvIV (ST (arg ));
849
850 inkrect.x = 0;
851 inkrect.y = 0;
852 inkrect.width = 0;
853 inkrect.height = 0;
854
855 rect.x = x * PANGO_SCALE;
856 rect.y = y * PANGO_SCALE;
857 rect.width = w * PANGO_SCALE;
858 rect.height = h * PANGO_SCALE;
859
860 if (!attrs)
861 attrs = pango_layout_get_attributes (self->pl);
862
863 attr = pango_attr_shape_new (&inkrect, &rect);
864 attr->start_index = pos - text;
865 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
866 pango_attr_list_insert (attrs, attr);
867
868 arg += 4;
869 pos += sizeof (OBJ_STR) - 1;
870 }
871
872 if (attrs)
873 pango_layout_set_attributes (self->pl, attrs);
874}
875
876void
877get_shapes (CFPlus::Layout self)
878 PPCODE:
879{
880 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
881
882 do
883 {
884 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
885
886 if (run && shape_attr_p (run))
887 {
888 PangoRectangle extents;
889 pango_layout_iter_get_run_extents (iter, 0, &extents);
890
891 EXTEND (SP, 2);
892 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
893 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
894 }
895 }
896 while (pango_layout_iter_next_run (iter));
897
898 pango_layout_iter_free (iter);
899}
900
901int
902has_wrapped (CFPlus::Layout self)
903 CODE:
904{
905 int lines = 1;
906 const char *text = pango_layout_get_text (self->pl);
907
908 while (*text)
909 lines += *text++ == '\n';
910
911 RETVAL = lines < pango_layout_get_line_count (self->pl);
912}
913 OUTPUT:
914 RETVAL
915
677SV * 916SV *
678get_text (CFClient::Layout self) 917get_text (CFPlus::Layout self)
679 CODE: 918 CODE:
680 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 919 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
681 SvUTF8_on (RETVAL); 920 sv_utf8_decode (RETVAL);
682 OUTPUT: 921 OUTPUT:
683 RETVAL 922 RETVAL
684 923
685void 924void
925set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
926 CODE:
927 self->r = r;
928 self->g = g;
929 self->b = b;
930 self->a = a;
931
932void
933set_font (CFPlus::Layout self, CFPlus::Font font = 0)
934 CODE:
935 if (self->font != font)
936 {
937 self->font = font;
938 layout_update_font (self);
939 }
940
941void
686set_height (CFClient::Layout self, int base_height) 942set_height (CFPlus::Layout self, int base_height)
687 CODE: 943 CODE:
944 if (self->base_height != base_height)
945 {
688 self->base_height = base_height; 946 self->base_height = base_height;
947 layout_update_font (self);
948 }
689 949
690void 950void
691set_width (CFClient::Layout self, int max_width = -1) 951set_width (CFPlus::Layout self, int max_width = -1)
692 CODE: 952 CODE:
693 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 953 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
694 954
695void 955void
956set_indent (CFPlus::Layout self, int indent)
957 CODE:
958 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
959
960void
961set_spacing (CFPlus::Layout self, int spacing)
962 CODE:
963 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
964
965void
966set_ellipsise (CFPlus::Layout self, int ellipsise)
967 CODE:
968 pango_layout_set_ellipsize (self->pl,
969 ellipsise == 1 ? PANGO_ELLIPSIZE_START
970 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
971 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
972 : PANGO_ELLIPSIZE_NONE
973 );
974
975void
976set_single_paragraph_mode (CFPlus::Layout self, int spm)
977 CODE:
978 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
979
980void
696size (CFClient::Layout self) 981size (CFPlus::Layout self)
697 PPCODE: 982 PPCODE:
698{ 983{
699 int w, h; 984 int w, h;
700 985
701 layout_update (self);
702 layout_get_pixel_size (self, &w, &h); 986 layout_get_pixel_size (self, &w, &h);
703 987
704 EXTEND (SP, 2); 988 EXTEND (SP, 2);
705 PUSHs (sv_2mortal (newSViv (w))); 989 PUSHs (sv_2mortal (newSViv (w)));
706 PUSHs (sv_2mortal (newSViv (h))); 990 PUSHs (sv_2mortal (newSViv (h)));
707} 991}
708 992
709int 993int
994descent (CFPlus::Layout self)
995 CODE:
996{
997 PangoRectangle rect;
998 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
999 pango_layout_line_get_pixel_extents (line, 0, &rect);
1000 RETVAL = PANGO_DESCENT (rect);
1001}
1002 OUTPUT:
1003 RETVAL
1004
1005int
710xy_to_index (CFClient::Layout self, int x, int y) 1006xy_to_index (CFPlus::Layout self, int x, int y)
711 CODE: 1007 CODE:
712{ 1008{
713 int index, trailing; 1009 int index, trailing;
714
715 layout_update (self);
716 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1010 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
717
718 RETVAL = index; 1011 RETVAL = index;
719} 1012}
720 OUTPUT: 1013 OUTPUT:
721 RETVAL 1014 RETVAL
722 1015
723void 1016void
724cursor_pos (CFClient::Layout self, int index) 1017cursor_pos (CFPlus::Layout self, int index)
725 PPCODE: 1018 PPCODE:
726{ 1019{
727 PangoRectangle strong_pos; 1020 PangoRectangle strong_pos;
728 layout_update (self);
729 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1021 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
730 1022
731 EXTEND (SP, 3); 1023 EXTEND (SP, 3);
732 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1024 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1025 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
734 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1026 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
735} 1027}
736 1028
737void 1029void
738render (CFClient::Layout self) 1030render (CFPlus::Layout self, float x, float y, int flags = 0)
739 PPCODE: 1031 PPCODE:
740{ 1032 pango_opengl_render_layout_subpixel (
741 SV *retval; 1033 self->pl,
742 int w, h; 1034 x * PANGO_SCALE, y * PANGO_SCALE,
743 FT_Bitmap bitmap; 1035 self->r, self->g, self->b, self->a,
1036 flags
1037 );
744 1038
745 layout_update (self); 1039MODULE = CFPlus PACKAGE = CFPlus::Texture
746 layout_get_pixel_size (self, &w, &h);
747 1040
748 retval = newSV (w * h); 1041void
749 SvPOK_only (retval); 1042pad2pot (SV *data_, SV *w_, SV *h_)
750 SvCUR_set (retval, w * h); 1043 CODE:
1044{
1045 int ow = SvIV (w_);
1046 int oh = SvIV (h_);
751 1047
752 bitmap.rows = h; 1048 if (ow && oh)
753 bitmap.width = w; 1049 {
754 bitmap.pitch = w; 1050 int nw = minpot (ow);
755 bitmap.buffer = (unsigned char*)SvPVX (retval); 1051 int nh = minpot (oh);
756 bitmap.num_grays = 256;
757 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
758 1052
759 memset (bitmap.buffer, 0, w * h); 1053 if (nw != ow || nh != oh)
760 1054 {
761 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1055 if (SvOK (data_))
1056 {
1057 STRLEN datalen;
1058 char *data = SvPVbyte (data_, datalen);
1059 int bpp = datalen / (ow * oh);
1060 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
762 1061
763 EXTEND (SP, 3); 1062 SvPOK_only (result_);
764 PUSHs (sv_2mortal (newSViv (w))); 1063 SvCUR_set (result_, nw * nh * bpp);
765 PUSHs (sv_2mortal (newSViv (h)));
766 PUSHs (sv_2mortal (retval));
767}
768 1064
769MODULE = CFClient PACKAGE = CFClient::Texture 1065 memset (SvPVX (result_), 0, nw * nh * bpp);
1066 while (oh--)
1067 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
770 1068
1069 sv_setsv (data_, result_);
1070 }
1071
1072 sv_setiv (w_, nw);
1073 sv_setiv (h_, nh);
1074 }
1075 }
1076}
1077
771void 1078void
772draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1079draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
773 PROTOTYPE: $$$;$$ 1080 PROTOTYPE: $$$;$$
1081 ALIAS:
1082 draw_quad_alpha = 1
1083 draw_quad_alpha_premultiplied = 2
774 CODE: 1084 CODE:
775{ 1085{
776 HV *hv = (HV *)SvRV (self); 1086 HV *hv = (HV *)SvRV (self);
777 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1087 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
778 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1088 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
779 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1089 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
780 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
781 1090
782 if (items < 5) 1091 if (items < 5)
783 { 1092 {
784 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1093 w = SvNV (*hv_fetch (hv, "w", 1, 1));
785 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1094 h = SvNV (*hv_fetch (hv, "h", 1, 1));
786 } 1095 }
787 1096
1097 if (ix)
1098 {
1099 glEnable (GL_BLEND);
1100
1101 if (ix == 2)
1102 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1103 else
1104 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1105 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1106
1107 glEnable (GL_ALPHA_TEST);
1108 glAlphaFunc (GL_GREATER, 0.01f);
1109 }
1110
788 glBindTexture (GL_TEXTURE_2D, name); 1111 glBindTexture (GL_TEXTURE_2D, name);
789 if (wrap_mode) { 1112
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
791 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
792 }
793 glBegin (GL_QUADS); 1113 glBegin (GL_QUADS);
794 glTexCoord2f (0, 0); glVertex2f (x , y ); 1114 glTexCoord2f (0, 0); glVertex2f (x , y );
795 glTexCoord2f (0, t); glVertex2f (x , y + h); 1115 glTexCoord2f (0, t); glVertex2f (x , y + h);
796 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1116 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
797 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1117 glTexCoord2f (s, 0); glVertex2f (x + w, y );
798 glEnd (); 1118 glEnd ();
799}
800 1119
1120 if (ix)
1121 {
1122 glDisable (GL_ALPHA_TEST);
1123 glDisable (GL_BLEND);
1124 }
1125}
1126
801MODULE = CFClient PACKAGE = CFClient::Map 1127MODULE = CFPlus PACKAGE = CFPlus::Map
802 1128
803CFClient::Map 1129CFPlus::Map
804new (SV *class, int map_width, int map_height) 1130new (SV *class, int map_width, int map_height)
805 CODE: 1131 CODE:
806 New (0, RETVAL, 1, struct map); 1132 New (0, RETVAL, 1, struct map);
807 RETVAL->x = 0; 1133 RETVAL->x = 0;
808 RETVAL->y = 0; 1134 RETVAL->y = 0;
818 RETVAL->row = 0; 1144 RETVAL->row = 0;
819 OUTPUT: 1145 OUTPUT:
820 RETVAL 1146 RETVAL
821 1147
822void 1148void
823DESTROY (CFClient::Map self) 1149DESTROY (CFPlus::Map self)
824 CODE: 1150 CODE:
825{ 1151{
826 map_clear (self); 1152 map_clear (self);
827 Safefree (self->face); 1153 Safefree (self->face);
1154 Safefree (self->tex);
828 Safefree (self); 1155 Safefree (self);
829} 1156}
830 1157
831void 1158void
832clear (CFClient::Map self) 1159clear (CFPlus::Map self)
833 CODE: 1160 CODE:
834 map_clear (self); 1161 map_clear (self);
835 1162
836void 1163void
837set_face (CFClient::Map self, int face, int texid) 1164set_face (CFPlus::Map self, int face, int texid)
838 CODE: 1165 CODE:
839{ 1166{
840 while (self->faces <= face) 1167 while (self->faces <= face)
841 { 1168 {
842 Append (mapface, self->face, self->faces, self->faces); 1169 Append (mapface, self->face, self->faces, self->faces);
845 1172
846 self->face [face] = texid; 1173 self->face [face] = texid;
847} 1174}
848 1175
849void 1176void
850set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1177set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
851 CODE: 1178 CODE:
852{ 1179{
853 while (self->texs <= texid) 1180 while (self->texs <= texid)
854 { 1181 {
855 Append (maptex, self->tex, self->texs, self->texs); 1182 Append (maptex, self->tex, self->texs, self->texs);
867 tex->r = r; 1194 tex->r = r;
868 tex->g = g; 1195 tex->g = g;
869 tex->b = b; 1196 tex->b = b;
870 tex->a = a; 1197 tex->a = a;
871 } 1198 }
1199
1200 // somewhat hackish, but for textures that require it, it really
1201 // improves the look, and most others don't suffer.
1202 glBindTexture (GL_TEXTURE_2D, name);
1203 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1204 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1205 // use uglier nearest interpolation because linear suffers
1206 // from transparent color bleeding and ugly wrapping effects.
1207 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
872} 1208}
873 1209
874int 1210int
875ox (CFClient::Map self) 1211ox (CFPlus::Map self)
876 ALIAS: 1212 ALIAS:
877 oy = 1 1213 oy = 1
1214 x = 2
1215 y = 3
1216 w = 4
1217 h = 5
878 CODE: 1218 CODE:
879 switch (ix) 1219 switch (ix)
880 { 1220 {
881 case 0: RETVAL = self->ox; break; 1221 case 0: RETVAL = self->ox; break;
882 case 1: RETVAL = self->oy; break; 1222 case 1: RETVAL = self->oy; break;
1223 case 2: RETVAL = self->x; break;
1224 case 3: RETVAL = self->y; break;
1225 case 4: RETVAL = self->w; break;
1226 case 5: RETVAL = self->h; break;
883 } 1227 }
884 OUTPUT: 1228 OUTPUT:
885 RETVAL 1229 RETVAL
886 1230
887void 1231void
888scroll (CFClient::Map self, int dx, int dy) 1232scroll (CFPlus::Map self, int dx, int dy)
889 CODE: 1233 CODE:
890{ 1234{
891 if (dx > 0) 1235 if (dx > 0)
892 map_blank (self, self->x, self->y, dx - 1, self->h); 1236 map_blank (self, self->x, self->y, dx - 1, self->h);
893 else if (dx < 0) 1237 else if (dx < 0)
909 self->y += MAP_EXTEND_Y; 1253 self->y += MAP_EXTEND_Y;
910 } 1254 }
911} 1255}
912 1256
913void 1257void
914map1a_update (CFClient::Map self, SV *data_) 1258map1a_update (CFPlus::Map self, SV *data_)
915 CODE: 1259 CODE:
916{ 1260{
917 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1261 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
918 uint8_t *data_end = (uint8_t *)SvEND (data_); 1262 uint8_t *data_end = (uint8_t *)SvEND (data_);
919 mapcell *cell; 1263 mapcell *cell;
921 1265
922 while (data < data_end) 1266 while (data < data_end)
923 { 1267 {
924 flags = (data [0] << 8) + data [1]; data += 2; 1268 flags = (data [0] << 8) + data [1]; data += 2;
925 1269
926 x = ((flags >> 10) & 63) + self->x; 1270 x = self->x + ((flags >> 10) & 63);
927 y = ((flags >> 4) & 63) + self->y; 1271 y = self->y + ((flags >> 4) & 63);
928 1272
929 cell = map_get_cell (self, x, y); 1273 cell = map_get_cell (self, x, y);
930 1274
931 if (flags & 15) 1275 if (flags & 15)
932 { 1276 {
961 cell->darkness = -1; 1305 cell->darkness = -1;
962 } 1306 }
963} 1307}
964 1308
965SV * 1309SV *
966mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1310mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
967 CODE: 1311 CODE:
968{ 1312{
969 int x1, x; 1313 int x1, x;
970 int y1, y; 1314 int y1, y;
971 int z; 1315 int z;
1021} 1365}
1022 OUTPUT: 1366 OUTPUT:
1023 RETVAL 1367 RETVAL
1024 1368
1025void 1369void
1026draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1370draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1027 PPCODE: 1371 CODE:
1028{ 1372{
1029 int vx, vy; 1373 int vx, vy;
1030 int x, y, z; 1374 int x, y, z;
1031 int last_name; 1375 int last_name;
1032 mapface face; 1376 mapface face;
1033 int sw4 = (sw + 3) & ~3;
1034 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1035 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1036 1377
1037 memset (darkness, 255, sw4 * sh);
1038 SvPOK_only (darkness_sv);
1039 SvCUR_set (darkness_sv, sw4 * sh);
1040
1041 vx = self->x + (self->w - sw) / 2 - shift_x; 1378 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1042 vy = self->y + (self->h - sh) / 2 - shift_y; 1379 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1043 1380
1044 /* 1381 /*
1045 int vx = self->vx = self->w >= sw 1382 int vx = self->vx = self->w >= sw
1046 ? self->x + (self->w - sw) / 2 1383 ? self->x + (self->w - sw) / 2
1047 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1384 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1051 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1388 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1052 */ 1389 */
1053 1390
1054 glColor4ub (255, 255, 255, 255); 1391 glColor4ub (255, 255, 255, 255);
1055 1392
1393 glEnable (GL_BLEND);
1056 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1394 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1057 glEnable (GL_BLEND);
1058 glEnable (GL_TEXTURE_2D); 1395 glEnable (GL_TEXTURE_2D);
1059 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1396 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1060 1397
1061 glBegin (GL_QUADS); 1398 glBegin (GL_QUADS);
1062 1399
1070 1407
1071 for (x = 0; x < sw; x++) 1408 for (x = 0; x < sw; x++)
1072 if (row->c0 <= x + vx && x + vx < row->c1) 1409 if (row->c0 <= x + vx && x + vx < row->c1)
1073 { 1410 {
1074 mapcell *cell = row->col + (x + vx - row->c0); 1411 mapcell *cell = row->col + (x + vx - row->c0);
1075
1076 darkness[y * sw4 + x] = cell->darkness < 0
1077 ? 255 - FOW_DARKNESS
1078 : 255 - cell->darkness;
1079 1412
1080 face = cell->face [z]; 1413 face = cell->face [z];
1081 1414
1082 if (face) 1415 if (face)
1083 { 1416 {
1104 1437
1105 glEnd (); 1438 glEnd ();
1106 1439
1107 glDisable (GL_TEXTURE_2D); 1440 glDisable (GL_TEXTURE_2D);
1108 glDisable (GL_BLEND); 1441 glDisable (GL_BLEND);
1442}
1443
1444void
1445draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1446 CODE:
1447{
1448 static float color[16][3] = {
1449 { 0.00F, 0.00F, 0.00F },
1450 { 1.00F, 1.00F, 1.00F },
1451 { 0.00F, 0.00F, 0.55F },
1452 { 1.00F, 0.00F, 0.00F },
1453
1454 { 1.00F, 0.54F, 0.00F },
1455 { 0.11F, 0.56F, 1.00F },
1456 { 0.93F, 0.46F, 0.00F },
1457 { 0.18F, 0.54F, 0.34F },
1458
1459 { 0.56F, 0.73F, 0.56F },
1460 { 0.80F, 0.80F, 0.80F },
1461 { 0.55F, 0.41F, 0.13F },
1462 { 0.99F, 0.77F, 0.26F },
1463
1464 { 0.74F, 0.65F, 0.41F },
1465
1466 { 0.00F, 1.00F, 1.00F },
1467 { 1.00F, 0.00F, 1.00F },
1468 { 1.00F, 1.00F, 0.00F },
1469 };
1470
1471 int x, y;
1472
1473 glEnable (GL_TEXTURE_2D);
1474 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1475 glEnable (GL_BLEND);
1476 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1477 glBegin (GL_QUADS);
1478
1479 for (y = 0; y < h; y++)
1480 for (x = 0; x < w; x++)
1481 {
1482 unsigned char m = data [x + y * w];
1483
1484 if (m)
1485 {
1486 float *c = color [m & 15];
1487
1488 float tx1 = m & 0x40 ? 0.5 : 0.;
1489 float tx2 = tx1 + 0.5;
1490
1491 glColor4f (c[0], c[1], c[2], 0.75);
1492 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1493 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1494 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1495 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1496 }
1497 }
1498
1499 glEnd ();
1500 glDisable (GL_BLEND);
1501 glDisable (GL_TEXTURE_2D);
1502}
1503
1504void
1505fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1506 PPCODE:
1507{
1508 int vx, vy;
1509 int x, y;
1510 int sw4 = (sw + 3) & ~3;
1511 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1512 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1513
1514 memset (darkness, 255, sw4 * sh);
1515 SvPOK_only (darkness_sv);
1516 SvCUR_set (darkness_sv, sw4 * sh);
1517
1518 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1519 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1520
1521 for (y = 0; y < sh; y++)
1522 if (0 <= y + vy && y + vy < self->rows)
1523 {
1524 maprow *row = self->row + (y + vy);
1525
1526 for (x = 0; x < sw; x++)
1527 if (row->c0 <= x + vx && x + vx < row->c1)
1528 {
1529 mapcell *cell = row->col + (x + vx - row->c0);
1530
1531 darkness[y * sw4 + x] = cell->darkness < 0
1532 ? 255 - FOW_DARKNESS
1533 : 255 - cell->darkness;
1534 }
1535 }
1109 1536
1110 EXTEND (SP, 3); 1537 EXTEND (SP, 3);
1111 PUSHs (sv_2mortal (newSViv (sw4))); 1538 PUSHs (sv_2mortal (newSViv (sw4)));
1112 PUSHs (sv_2mortal (newSViv (sh))); 1539 PUSHs (sv_2mortal (newSViv (sh)));
1113 PUSHs (darkness_sv); 1540 PUSHs (darkness_sv);
1114} 1541}
1115 1542
1116SV * 1543SV *
1117get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1544get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1118 CODE: 1545 CODE:
1119{ 1546{
1120 int x, y, x1, y1; 1547 int x, y, x1, y1;
1121 SV *data_sv = newSV (w * h * 7 + 5); 1548 SV *data_sv = newSV (w * h * 7 + 5);
1122 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1549 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1184} 1611}
1185 OUTPUT: 1612 OUTPUT:
1186 RETVAL 1613 RETVAL
1187 1614
1188void 1615void
1189set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1616set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1190 PPCODE: 1617 PPCODE:
1191{ 1618{
1192 int x, y, z; 1619 int x, y, z;
1193 int w, h; 1620 int w, h;
1194 int x1, y1; 1621 int x1, y1;
1243 } 1670 }
1244 } 1671 }
1245 } 1672 }
1246} 1673}
1247 1674
1248MODULE = CFClient PACKAGE = CFClient::MixChunk 1675MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1249 1676
1250CFClient::MixChunk 1677CFPlus::MixChunk
1251new_from_file (SV *class, char *path) 1678new_from_file (SV *class, char *path)
1252 CODE: 1679 CODE:
1253 RETVAL = Mix_LoadWAV (path); 1680 RETVAL = Mix_LoadWAV (path);
1254 OUTPUT: 1681 OUTPUT:
1255 RETVAL 1682 RETVAL
1256 1683
1257void 1684void
1258DESTROY (CFClient::MixChunk self) 1685DESTROY (CFPlus::MixChunk self)
1259 CODE: 1686 CODE:
1260 Mix_FreeChunk (self); 1687 Mix_FreeChunk (self);
1261 1688
1262int 1689int
1263volume (CFClient::MixChunk self, int volume = -1) 1690volume (CFPlus::MixChunk self, int volume = -1)
1264 CODE: 1691 CODE:
1265 RETVAL = Mix_VolumeChunk (self, volume); 1692 RETVAL = Mix_VolumeChunk (self, volume);
1266 OUTPUT: 1693 OUTPUT:
1267 RETVAL 1694 RETVAL
1268 1695
1269int 1696int
1270play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1697play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1271 CODE: 1698 CODE:
1272 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1699 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1273 OUTPUT: 1700 OUTPUT:
1274 RETVAL 1701 RETVAL
1275 1702
1276MODULE = CFClient PACKAGE = CFClient::MixMusic 1703MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1277 1704
1278int 1705int
1279volume (int volume = -1) 1706volume (int volume = -1)
1280 CODE: 1707 CODE:
1281 RETVAL = Mix_VolumeMusic (volume); 1708 RETVAL = Mix_VolumeMusic (volume);
1282 OUTPUT: 1709 OUTPUT:
1283 RETVAL 1710 RETVAL
1284 1711
1285CFClient::MixMusic 1712CFPlus::MixMusic
1286new_from_file (SV *class, char *path) 1713new_from_file (SV *class, char *path)
1287 CODE: 1714 CODE:
1288 RETVAL = Mix_LoadMUS (path); 1715 RETVAL = Mix_LoadMUS (path);
1289 OUTPUT: 1716 OUTPUT:
1290 RETVAL 1717 RETVAL
1291 1718
1292void 1719void
1293DESTROY (CFClient::MixMusic self) 1720DESTROY (CFPlus::MixMusic self)
1294 CODE: 1721 CODE:
1295 Mix_FreeMusic (self); 1722 Mix_FreeMusic (self);
1296 1723
1297int 1724int
1298play (CFClient::MixMusic self, int loops = -1) 1725play (CFPlus::MixMusic self, int loops = -1)
1299 CODE: 1726 CODE:
1300 RETVAL = Mix_PlayMusic (self, loops); 1727 RETVAL = Mix_PlayMusic (self, loops);
1301 OUTPUT: 1728 OUTPUT:
1302 RETVAL 1729 RETVAL
1303 1730
1304MODULE = CFClient PACKAGE = CFClient::OpenGL 1731MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1305 1732
1306BOOT: 1733BOOT:
1307{ 1734{
1308 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1735 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1309 static const struct { 1736 static const struct {
1310 const char *name; 1737 const char *name;
1311 IV iv; 1738 IV iv;
1312 } *civ, const_iv[] = { 1739 } *civ, const_iv[] = {
1313# define const_iv(name) { # name, (IV)name } 1740# define const_iv(name) { # name, (IV)name }
1314 const_iv (GL_COLOR_MATERIAL), 1741 const_iv (GL_COLOR_MATERIAL),
1315 const_iv (GL_SMOOTH), 1742 const_iv (GL_SMOOTH),
1316 const_iv (GL_FLAT), 1743 const_iv (GL_FLAT),
1744 const_iv (GL_DITHER),
1317 const_iv (GL_BLEND), 1745 const_iv (GL_BLEND),
1746 const_iv (GL_CULL_FACE),
1747 const_iv (GL_SCISSOR_TEST),
1748 const_iv (GL_DEPTH_TEST),
1749 const_iv (GL_ALPHA_TEST),
1750 const_iv (GL_NORMALIZE),
1751 const_iv (GL_RESCALE_NORMAL),
1752 const_iv (GL_FRONT),
1753 const_iv (GL_BACK),
1318 const_iv (GL_AND), 1754 const_iv (GL_AND),
1755 const_iv (GL_ONE),
1756 const_iv (GL_ZERO),
1319 const_iv (GL_SRC_ALPHA), 1757 const_iv (GL_SRC_ALPHA),
1758 const_iv (GL_DST_ALPHA),
1320 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1759 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1760 const_iv (GL_ONE_MINUS_DST_ALPHA),
1761 const_iv (GL_SRC_ALPHA_SATURATE),
1321 const_iv (GL_RGB), 1762 const_iv (GL_RGB),
1322 const_iv (GL_RGBA), 1763 const_iv (GL_RGBA),
1764 const_iv (GL_RGBA4),
1765 const_iv (GL_RGBA8),
1766 const_iv (GL_RGB5_A1),
1323 const_iv (GL_UNSIGNED_BYTE), 1767 const_iv (GL_UNSIGNED_BYTE),
1324 const_iv (GL_ALPHA4), 1768 const_iv (GL_UNSIGNED_SHORT),
1769 const_iv (GL_UNSIGNED_INT),
1325 const_iv (GL_ALPHA), 1770 const_iv (GL_ALPHA),
1771 const_iv (GL_INTENSITY),
1772 const_iv (GL_LUMINANCE),
1773 const_iv (GL_LUMINANCE_ALPHA),
1326 const_iv (GL_FLOAT), 1774 const_iv (GL_FLOAT),
1327 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1775 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1328 const_iv (GL_COMPILE), 1776 const_iv (GL_COMPILE),
1329 const_iv (GL_TEXTURE_1D), 1777 const_iv (GL_TEXTURE_1D),
1330 const_iv (GL_TEXTURE_2D), 1778 const_iv (GL_TEXTURE_2D),
1332 const_iv (GL_TEXTURE_MAG_FILTER), 1780 const_iv (GL_TEXTURE_MAG_FILTER),
1333 const_iv (GL_TEXTURE_MIN_FILTER), 1781 const_iv (GL_TEXTURE_MIN_FILTER),
1334 const_iv (GL_TEXTURE_ENV_MODE), 1782 const_iv (GL_TEXTURE_ENV_MODE),
1335 const_iv (GL_TEXTURE_WRAP_S), 1783 const_iv (GL_TEXTURE_WRAP_S),
1336 const_iv (GL_TEXTURE_WRAP_T), 1784 const_iv (GL_TEXTURE_WRAP_T),
1785 const_iv (GL_REPEAT),
1337 const_iv (GL_CLAMP), 1786 const_iv (GL_CLAMP),
1338 const_iv (GL_REPEAT), 1787 const_iv (GL_CLAMP_TO_EDGE),
1339 const_iv (GL_NEAREST), 1788 const_iv (GL_NEAREST),
1340 const_iv (GL_LINEAR), 1789 const_iv (GL_LINEAR),
1341 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1790 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1342 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1791 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1343 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1792 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1344 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1793 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1345 const_iv (GL_GENERATE_MIPMAP), 1794 const_iv (GL_GENERATE_MIPMAP),
1346 const_iv (GL_LINEAR),
1347 const_iv (GL_MODULATE), 1795 const_iv (GL_MODULATE),
1796 const_iv (GL_DECAL),
1348 const_iv (GL_REPLACE), 1797 const_iv (GL_REPLACE),
1798 const_iv (GL_DEPTH_BUFFER_BIT),
1349 const_iv (GL_COLOR_BUFFER_BIT), 1799 const_iv (GL_COLOR_BUFFER_BIT),
1350 const_iv (GL_PROJECTION), 1800 const_iv (GL_PROJECTION),
1351 const_iv (GL_MODELVIEW), 1801 const_iv (GL_MODELVIEW),
1352 const_iv (GL_COLOR_LOGIC_OP), 1802 const_iv (GL_COLOR_LOGIC_OP),
1803 const_iv (GL_SEPARABLE_2D),
1353 const_iv (GL_CONVOLUTION_2D), 1804 const_iv (GL_CONVOLUTION_2D),
1354 const_iv (GL_CONVOLUTION_BORDER_MODE), 1805 const_iv (GL_CONVOLUTION_BORDER_MODE),
1355 const_iv (GL_CONSTANT_BORDER), 1806 const_iv (GL_CONSTANT_BORDER),
1356 const_iv (GL_LINES), 1807 const_iv (GL_LINES),
1808 const_iv (GL_LINE_LOOP),
1357 const_iv (GL_QUADS), 1809 const_iv (GL_QUADS),
1358 const_iv (GL_LINE_LOOP), 1810 const_iv (GL_QUAD_STRIP),
1811 const_iv (GL_TRIANGLES),
1812 const_iv (GL_TRIANGLE_STRIP),
1813 const_iv (GL_TRIANGLE_FAN),
1359 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1814 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1360 const_iv (GL_FASTEST), 1815 const_iv (GL_FASTEST),
1816 const_iv (GL_V2F),
1817 const_iv (GL_V3F),
1818 const_iv (GL_T2F_V3F),
1819 const_iv (GL_T2F_N3F_V3F),
1361# undef const_iv 1820# undef const_iv
1362 }; 1821 };
1363 1822
1364 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1823 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1365 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1824 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1366} 1825}
1367 1826
1827char *
1828gl_vendor ()
1829 CODE:
1830 RETVAL = (char *)glGetString (GL_VENDOR);
1831 OUTPUT:
1832 RETVAL
1833
1834char *
1835gl_version ()
1836 CODE:
1837 RETVAL = (char *)glGetString (GL_VERSION);
1838 OUTPUT:
1839 RETVAL
1840
1841char *
1842gl_extensions ()
1843 CODE:
1844 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1845 OUTPUT:
1846 RETVAL
1847
1368int glGetError () 1848int glGetError ()
1849
1850void glFinish ()
1369 1851
1370void glClear (int mask) 1852void glClear (int mask)
1371 1853
1372void glClearColor (float r, float g, float b, float a = 1.0) 1854void glClearColor (float r, float g, float b, float a = 1.0)
1373 PROTOTYPE: @ 1855 PROTOTYPE: @
1380 1862
1381void glHint (int target, int mode) 1863void glHint (int target, int mode)
1382 1864
1383void glBlendFunc (int sfactor, int dfactor) 1865void glBlendFunc (int sfactor, int dfactor)
1384 1866
1867void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1868 CODE:
1869 gl_BlendFuncSeparate (sa, da, saa, daa);
1870
1871void glDepthMask (int flag)
1872
1385void glLogicOp (int opcode) 1873void glLogicOp (int opcode)
1386 1874
1875void glColorMask (int red, int green, int blue, int alpha)
1876
1387void glMatrixMode (int mode) 1877void glMatrixMode (int mode)
1388 1878
1389void glPushMatrix () 1879void glPushMatrix ()
1390 1880
1391void glPopMatrix () 1881void glPopMatrix ()
1392 1882
1393void glLoadIdentity () 1883void glLoadIdentity ()
1394 1884
1885void glDrawBuffer (int buffer)
1886
1887void glReadBuffer (int buffer)
1888
1889# near_ and far_ are due to microsofts buggy "c" compiler
1890void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1891
1892# near_ and far_ are due to microsofts buggy "c" compiler
1395void glOrtho (double left, double right, double bottom, double top, double near, double far) 1893void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1396 1894
1397void glViewport (int x, int y, int width, int height) 1895void glViewport (int x, int y, int width, int height)
1896
1897void glScissor (int x, int y, int width, int height)
1398 1898
1399void glTranslate (float x, float y, float z = 0.) 1899void glTranslate (float x, float y, float z = 0.)
1400 CODE: 1900 CODE:
1401 glTranslatef (x, y, z); 1901 glTranslatef (x, y, z);
1402 1902
1403void glScale (float x, float y, float z) 1903void glScale (float x, float y, float z = 1.)
1404 CODE: 1904 CODE:
1405 glScalef (x, y, z); 1905 glScalef (x, y, z);
1406 1906
1407void glRotate (float angle, float x, float y, float z) 1907void glRotate (float angle, float x, float y, float z)
1408 CODE: 1908 CODE:
1412 1912
1413void glEnd () 1913void glEnd ()
1414 1914
1415void glColor (float r, float g, float b, float a = 1.0) 1915void glColor (float r, float g, float b, float a = 1.0)
1416 PROTOTYPE: @ 1916 PROTOTYPE: @
1917 ALIAS:
1918 glColor_premultiply = 1
1417 CODE: 1919 CODE:
1920 if (ix)
1921 {
1922 r *= a;
1923 g *= a;
1924 b *= a;
1925 }
1926 // microsoft visual "c" rounds instead of truncating...
1418 glColor4f (r, g, b, a); 1927 glColor4f (r, g, b, a);
1928
1929void glInterleavedArrays (int format, int stride, char *data)
1930
1931void glDrawElements (int mode, int count, int type, char *indices)
1932
1933# 1.2 void glDrawRangeElements (int mode, int start, int end
1934
1935void glRasterPos (float x, float y, float z = 0.)
1936 CODE:
1937 glRasterPos3f (0, 0, z);
1938 glBitmap (0, 0, 0, 0, x, y, 0);
1419 1939
1420void glVertex (float x, float y, float z = 0.) 1940void glVertex (float x, float y, float z = 0.)
1421 CODE: 1941 CODE:
1422 glVertex3f (x, y, z); 1942 glVertex3f (x, y, z);
1423 1943
1435 1955
1436void glBindTexture (int target, int name) 1956void glBindTexture (int target, int name)
1437 1957
1438void glConvolutionParameter (int target, int pname, float params) 1958void glConvolutionParameter (int target, int pname, float params)
1439 CODE: 1959 CODE:
1960 if (gl.ConvolutionParameterf)
1440 glConvolutionParameterf (target, pname, params); 1961 gl.ConvolutionParameterf (target, pname, params);
1441 1962
1442void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1963void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1964 CODE:
1965 if (gl.ConvolutionFilter2D)
1966 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1967
1968void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1969 CODE:
1970 if (gl.SeparableFilter2D)
1971 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1443 1972
1444void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1973void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1445 1974
1446void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1975void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1976
1977void glDrawPixels (int width, int height, int format, int type, char *pixels)
1978
1979void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1447 1980
1448int glGenTexture () 1981int glGenTexture ()
1449 CODE: 1982 CODE:
1450{ 1983{
1451 GLuint name; 1984 GLuint name;

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