ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.139 by root, Mon Aug 14 03:04:17 2006 UTC vs.
Revision 1.147 by root, Sat Aug 19 03:57:08 2006 UTC

155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
156 156
157 if (!rect.width) rect.width = 1; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1; 158 if (!rect.height) rect.height = 1;
159 159
160 rect.width = (rect.width + 3) & ~3;
161
162 *w = rect.width; 160 *w = rect.width;
163 *h = rect.height; 161 *h = rect.height;
164} 162}
165 163
166typedef uint16_t mapface; 164typedef uint16_t mapface;
171 float s, t; 169 float s, t;
172 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
173} maptex; 171} maptex;
174 172
175typedef struct { 173typedef struct {
176 int16_t darkness; 174 uint16_t darkness;
177 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_width, stat_hp;
178} mapcell; 177} mapcell;
179 178
180typedef struct { 179typedef struct {
181 int32_t c0, c1; 180 int32_t c0, c1;
182 mapcell *col; 181 mapcell *col;
295static void 294static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
297{ 296{
298 int x, y; 297 int x, y;
299 maprow *row; 298 maprow *row;
299 mapcell *cell;
300 300
301 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
302 if (y >= 0) 302 if (y >= 0)
303 { 303 {
304 if (y >= self->rows) 304 if (y >= self->rows)
310 if (x >= row->c0) 310 if (x >= row->c0)
311 { 311 {
312 if (x >= row->c1) 312 if (x >= row->c1)
313 break; 313 break;
314 314
315 row->col[x - row->c0].darkness = -1; 315 cell = row->col + x - row->c0;
316
317 cell->darkness = 0;
318 cell->stat_hp = 0;
316 } 319 }
317 } 320 }
318} 321}
319 322
320static void 323static void
1262 self->y += MAP_EXTEND_Y; 1265 self->y += MAP_EXTEND_Y;
1263 } 1266 }
1264} 1267}
1265 1268
1266void 1269void
1267map1a_update (CFPlus::Map self, SV *data_) 1270map1a_update (CFPlus::Map self, SV *data_, int extmap)
1268 CODE: 1271 CODE:
1269{ 1272{
1270 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1273 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1271 uint8_t *data_end = (uint8_t *)SvEND (data_); 1274 uint8_t *data_end = (uint8_t *)SvEND (data_);
1272 mapcell *cell; 1275 mapcell *cell;
1281 1284
1282 cell = map_get_cell (self, x, y); 1285 cell = map_get_cell (self, x, y);
1283 1286
1284 if (flags & 15) 1287 if (flags & 15)
1285 { 1288 {
1286 if (cell->darkness < 0) 1289 if (!cell->darkness)
1287 { 1290 {
1288 cell->darkness = 0; 1291 cell->darkness = 256;
1289 cell->face [0] = 0; 1292 cell->face [0] = 0;
1290 cell->face [1] = 0; 1293 cell->face [1] = 0;
1291 cell->face [2] = 0; 1294 cell->face [2] = 0;
1292 } 1295 }
1293 1296
1294 cell->darkness = flags & 8 ? *data++ : 255;
1295
1296 //TODO: don't trust server data to be in-range(!) 1297 //TODO: don't trust server data to be in-range(!)
1298
1299 if (flags & 8)
1300 {
1301 if (extmap)
1302 {
1303 uint8_t ext, cmd;
1304
1305 do
1306 {
1307 ext = *data++;
1308 cmd = ext & 0x3f;
1309
1310 if (cmd < 4)
1311 cell->darkness = 255 - ext * 64 + 1;
1312 else if (cmd == 5) // health
1313 {
1314 cell->stat_width = 1;
1315 cell->stat_hp = *data++;
1316 }
1317 else if (cmd == 6) // monster width
1318 cell->stat_width = *data++ + 1;
1319 else if (ext & 0x40) // unknown, multibyte => skip
1320 data += *data + 1;
1321 else
1322 data++;
1323 }
1324 while (ext & 0x80);
1325 }
1326 else
1327 cell->darkness = *data++ + 1;
1328 }
1297 1329
1298 if (flags & 4) 1330 if (flags & 4)
1299 { 1331 {
1300 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1332 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1301 } 1333 }
1309 { 1341 {
1310 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1342 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1311 } 1343 }
1312 } 1344 }
1313 else 1345 else
1346 {
1314 cell->darkness = -1; 1347 cell->darkness = 0;
1348 cell->stat_hp = 0;
1349 }
1315 } 1350 }
1316} 1351}
1317 1352
1318SV * 1353SV *
1319mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1354mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1419 { 1454 {
1420 mapcell *cell = row->col + (x + vx - row->c0); 1455 mapcell *cell = row->col + (x + vx - row->c0);
1421 1456
1422 face = cell->face [z]; 1457 face = cell->face [z];
1423 1458
1424 if (face) 1459 if (face && face < self->texs)
1425 { 1460 {
1426 maptex tex = self->tex [face]; 1461 maptex tex = self->tex [face];
1427 1462
1428 int px = (x + 1) * 32 - tex.w; 1463 int px = (x + 1) * 32 - tex.w;
1429 int py = (y + 1) * 32 - tex.h; 1464 int py = (y + 1) * 32 - tex.h;
1445 } 1480 }
1446 1481
1447 glEnd (); 1482 glEnd ();
1448 1483
1449 glDisable (GL_TEXTURE_2D); 1484 glDisable (GL_TEXTURE_2D);
1485
1486 // top layer: overlays such as the health bar
1487 for (y = 0; y < sh; y++)
1488 if (0 <= y + vy && y + vy < self->rows)
1489 {
1490 maprow *row = self->row + (y + vy);
1491
1492 for (x = 0; x < sw; x++)
1493 if (row->c0 <= x + vx && x + vx < row->c1)
1494 {
1495 mapcell *cell = row->col + (x + vx - row->c0);
1496
1497 int px = x * 32;
1498 int py = y * 32;
1499
1500 if (cell->stat_hp)
1501 {
1502 int width = cell->stat_width * 32;
1503 int thick = sh / 28 + 1 + cell->stat_width;
1504
1505 glColor4ub (0, 0, 0, 128);
1506 glRectf (px + 1, py,
1507 px + width - 1, py + thick + 2);
1508
1509 glColor4ub (cell->stat_hp, 255 - cell->stat_hp, 0, 192);
1510 glRectf (px + 2,
1511 py + 1,
1512 px + width - 2 - cell->stat_hp * (width - 4) / 255, py + thick + 1);
1513 }
1514 }
1515 }
1516
1450 glDisable (GL_BLEND); 1517 glDisable (GL_BLEND);
1451} 1518}
1452 1519
1453void 1520void
1454draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1521draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1535 for (x = 0; x < sw; x++) 1602 for (x = 0; x < sw; x++)
1536 if (row->c0 <= x + vx && x + vx < row->c1) 1603 if (row->c0 <= x + vx && x + vx < row->c1)
1537 { 1604 {
1538 mapcell *cell = row->col + (x + vx - row->c0); 1605 mapcell *cell = row->col + (x + vx - row->c0);
1539 1606
1540 darkness[y * sw4 + x] = cell->darkness < 0 1607 darkness[y * sw4 + x] = cell->darkness
1608 ? 255 - (cell->darkness - 1)
1541 ? 255 - FOW_DARKNESS 1609 : 255 - FOW_DARKNESS;
1542 : 255 - cell->darkness;
1543 } 1610 }
1544 } 1611 }
1545 1612
1546 EXTEND (SP, 3); 1613 EXTEND (SP, 3);
1547 PUSHs (sv_2mortal (newSViv (sw4))); 1614 PUSHs (sv_2mortal (newSViv (sw4)));
1662 1729
1663 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1730 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1664 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1731 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1665 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1732 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1666 1733
1667 if (cell->darkness <= 0) 1734 if (cell->darkness == 0)
1668 { 1735 {
1669 cell->darkness = -1; 1736 cell->darkness = 0;
1670 1737
1671 for (z = 0; z <= 2; z++) 1738 for (z = 0; z <= 2; z++)
1672 { 1739 {
1673 cell->face[z] = face[z]; 1740 cell->face[z] = face[z];
1674 1741

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines