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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.139 by root, Mon Aug 14 03:04:17 2006 UTC vs.
Revision 1.165 by root, Fri Dec 8 14:59:54 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
7#endif 9#endif
8 10
9#include "EXTERN.h" 11#include "EXTERN.h"
10#include "perl.h" 12#include "perl.h"
11#include "XSUB.h" 13#include "XSUB.h"
36# include <sys/types.h> 38# include <sys/types.h>
37# include <sys/socket.h> 39# include <sys/socket.h>
38# include <netinet/in.h> 40# include <netinet/in.h>
39# include <netinet/tcp.h> 41# include <netinet/tcp.h>
40# include <inttypes.h> 42# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 43#endif
49 44
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 46
52#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
53 48
54#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; 150 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
156 151
157 if (!rect.width) rect.width = 1; 152 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1; 153 if (!rect.height) rect.height = 1;
159 154
160 rect.width = (rect.width + 3) & ~3;
161
162 *w = rect.width; 155 *w = rect.width;
163 *h = rect.height; 156 *h = rect.height;
164} 157}
165 158
166typedef uint16_t mapface; 159typedef uint16_t mapface;
171 float s, t; 164 float s, t;
172 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
173} maptex; 166} maptex;
174 167
175typedef struct { 168typedef struct {
176 int16_t darkness; 169 uint32_t player;
177 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
178} mapcell; 173} mapcell;
179 174
180typedef struct { 175typedef struct {
181 int32_t c0, c1; 176 int32_t c0, c1;
182 mapcell *col; 177 mapcell *col;
295static void 290static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
297{ 292{
298 int x, y; 293 int x, y;
299 maprow *row; 294 maprow *row;
295 mapcell *cell;
300 296
301 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
302 if (y >= 0) 298 if (y >= 0)
303 { 299 {
304 if (y >= self->rows) 300 if (y >= self->rows)
310 if (x >= row->c0) 306 if (x >= row->c0)
311 { 307 {
312 if (x >= row->c1) 308 if (x >= row->c1)
313 break; 309 break;
314 310
315 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
316 } 317 }
317 } 318 }
318} 319}
319 320
320static void 321static void
645#ifndef _WIN32 646#ifndef _WIN32
646 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
647#endif 648#endif
648 649
649void 650void
651win32_proxy_info ()
652 PPCODE:
653{
654#ifdef _WIN32
655 char buffer[2048];
656 DWORD buflen;
657
658 EXTEND (SP, 3);
659
660 buflen = sizeof (buffer);
661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
678
679void
650add_font (char *file) 680add_font (char *file)
651 CODE: 681 CODE:
652 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
653 683
654void 684void
756 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
757#endif 787#endif
758 _exit (1); 788 _exit (1);
759 789
760void 790void
761_exit (int retval) 791_exit (int retval = 0)
762 CODE: 792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
763 _exit (retval); 796 _exit (retval);
797#endif
764 798
765MODULE = CFPlus PACKAGE = CFPlus::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
766 800
767CFPlus::Font 801CFPlus::Font
768new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
1015xy_to_index (CFPlus::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
1016 CODE: 1050 CODE:
1017{ 1051{
1018 int index, trailing; 1052 int index, trailing;
1019 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1020 RETVAL = index; 1054 RETVAL = index + trailing;
1021} 1055}
1022 OUTPUT: 1056 OUTPUT:
1023 RETVAL 1057 RETVAL
1024 1058
1025void 1059void
1031 1065
1032 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
1033 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1034 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1035 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1070}
1071
1072void
1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1074 PPCODE:
1075{
1076 int line, x;
1077
1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1080
1081 EXTEND (SP, 2);
1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 if (!pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing))
1100 XSRETURN_EMPTY; /* do better */
1101
1102 EXTEND (SP, 2);
1103 if (GIMME_V == G_SCALAR)
1104 PUSHs (sv_2mortal (newSViv (index + trailing)));
1105 else
1106 {
1107 PUSHs (sv_2mortal (newSViv (index)));
1108 PUSHs (sv_2mortal (newSViv (trailing)));
1109 }
1036} 1110}
1037 1111
1038void 1112void
1039render (CFPlus::Layout self, float x, float y, int flags = 0) 1113render (CFPlus::Layout self, float x, float y, int flags = 0)
1040 PPCODE: 1114 PPCODE:
1134} 1208}
1135 1209
1136MODULE = CFPlus PACKAGE = CFPlus::Map 1210MODULE = CFPlus PACKAGE = CFPlus::Map
1137 1211
1138CFPlus::Map 1212CFPlus::Map
1139new (SV *class, int map_width, int map_height) 1213new (SV *class)
1140 CODE: 1214 CODE:
1141 New (0, RETVAL, 1, struct map); 1215 New (0, RETVAL, 1, struct map);
1142 RETVAL->x = 0; 1216 RETVAL->x = 0;
1143 RETVAL->y = 0; 1217 RETVAL->y = 0;
1144 RETVAL->w = map_width; 1218 RETVAL->w = 0;
1145 RETVAL->h = map_height; 1219 RETVAL->h = 0;
1146 RETVAL->ox = 0; 1220 RETVAL->ox = 0;
1147 RETVAL->oy = 0; 1221 RETVAL->oy = 0;
1148 RETVAL->faces = 8192; 1222 RETVAL->faces = 8192;
1149 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1223 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1150 RETVAL->texs = 8192; 1224 RETVAL->texs = 8192;
1161 map_clear (self); 1235 map_clear (self);
1162 Safefree (self->face); 1236 Safefree (self->face);
1163 Safefree (self->tex); 1237 Safefree (self->tex);
1164 Safefree (self); 1238 Safefree (self);
1165} 1239}
1240
1241void
1242resize (CFPlus::Map self, int map_width, int map_height)
1243 CODE:
1244 self->w = map_width;
1245 self->h = map_height;
1166 1246
1167void 1247void
1168clear (CFPlus::Map self) 1248clear (CFPlus::Map self)
1169 CODE: 1249 CODE:
1170 map_clear (self); 1250 map_clear (self);
1240void 1320void
1241scroll (CFPlus::Map self, int dx, int dy) 1321scroll (CFPlus::Map self, int dx, int dy)
1242 CODE: 1322 CODE:
1243{ 1323{
1244 if (dx > 0) 1324 if (dx > 0)
1245 map_blank (self, self->x, self->y, dx - 1, self->h); 1325 map_blank (self, self->x, self->y, dx, self->h);
1246 else if (dx < 0) 1326 else if (dx < 0)
1247 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1327 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1248 1328
1249 if (dy > 0) 1329 if (dy > 0)
1250 map_blank (self, self->x, self->y, self->w, dy - 1); 1330 map_blank (self, self->x, self->y, self->w, dy);
1251 else if (dy < 0) 1331 else if (dy < 0)
1252 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1332 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1253 1333
1254 self->ox += dx; self->x += dx; 1334 self->ox += dx; self->x += dx;
1255 self->oy += dy; self->y += dy; 1335 self->oy += dy; self->y += dy;
1256 1336
1257 while (self->y < 0) 1337 while (self->y < 0)
1262 self->y += MAP_EXTEND_Y; 1342 self->y += MAP_EXTEND_Y;
1263 } 1343 }
1264} 1344}
1265 1345
1266void 1346void
1267map1a_update (CFPlus::Map self, SV *data_) 1347map1a_update (CFPlus::Map self, SV *data_, int extmap)
1268 CODE: 1348 CODE:
1269{ 1349{
1270 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1350 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1271 uint8_t *data_end = (uint8_t *)SvEND (data_); 1351 uint8_t *data_end = (uint8_t *)SvEND (data_);
1272 mapcell *cell; 1352 mapcell *cell;
1273 int x, y, flags; 1353 int x, y, flags;
1274 1354
1275 while (data < data_end) 1355 while (data < data_end - 1)
1276 { 1356 {
1277 flags = (data [0] << 8) + data [1]; data += 2; 1357 flags = (data [0] << 8) + data [1]; data += 2;
1278 1358
1279 x = self->x + ((flags >> 10) & 63); 1359 x = self->x + ((flags >> 10) & 63);
1280 y = self->y + ((flags >> 4) & 63); 1360 y = self->y + ((flags >> 4) & 63);
1281 1361
1282 cell = map_get_cell (self, x, y); 1362 cell = map_get_cell (self, x, y);
1283 1363
1284 if (flags & 15) 1364 if (flags & 15)
1285 { 1365 {
1286 if (cell->darkness < 0) 1366 if (!cell->darkness)
1287 { 1367 {
1368 memset (cell, 0, sizeof (*cell));
1288 cell->darkness = 0; 1369 cell->darkness = 256;
1289 cell->face [0] = 0;
1290 cell->face [1] = 0;
1291 cell->face [2] = 0;
1292 } 1370 }
1293 1371
1294 cell->darkness = flags & 8 ? *data++ : 255;
1295
1296 //TODO: don't trust server data to be in-range(!) 1372 //TODO: don't trust server data to be in-range(!)
1373
1374 if (flags & 8)
1375 {
1376 if (extmap)
1377 {
1378 uint8_t ext, cmd;
1379
1380 do
1381 {
1382 ext = *data++;
1383 cmd = ext & 0x3f;
1384
1385 if (cmd < 4)
1386 cell->darkness = 255 - ext * 64 + 1;
1387 else if (cmd == 5) // health
1388 {
1389 cell->stat_width = 1;
1390 cell->stat_hp = *data++;
1391 }
1392 else if (cmd == 6) // monster width
1393 cell->stat_width = *data++ + 1;
1394 else if (cmd == 0x47) // monster width
1395 {
1396 if (*data == 4)
1397 ; // decode player tag
1398
1399 data += *data + 1;
1400 }
1401 else if (cmd == 8) // cell flags
1402 cell->flags = *data++;
1403 else if (ext & 0x40) // unknown, multibyte => skip
1404 data += *data + 1;
1405 else
1406 data++;
1407 }
1408 while (ext & 0x80);
1409 }
1410 else
1411 cell->darkness = *data++ + 1;
1412 }
1297 1413
1298 if (flags & 4) 1414 if (flags & 4)
1299 { 1415 {
1300 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1416 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1301 } 1417 }
1309 { 1425 {
1310 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1426 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1311 } 1427 }
1312 } 1428 }
1313 else 1429 else
1314 cell->darkness = -1; 1430 cell->darkness = 0;
1315 } 1431 }
1316} 1432}
1317 1433
1318SV * 1434SV *
1319mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1435mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1374} 1490}
1375 OUTPUT: 1491 OUTPUT:
1376 RETVAL 1492 RETVAL
1377 1493
1378void 1494void
1379draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1495draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1380 CODE: 1496 CODE:
1381{ 1497{
1382 int vx, vy;
1383 int x, y, z; 1498 int x, y, z;
1384 int last_name; 1499 int last_name;
1385 mapface face; 1500 mapface face;
1386
1387 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1388 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1389
1390 /*
1391 int vx = self->vx = self->w >= sw
1392 ? self->x + (self->w - sw) / 2
1393 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1394
1395 int vy = self->vy = self->h >= sh
1396 ? self->y + (self->h - sh) / 2
1397 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1398 */
1399 1501
1400 glColor4ub (255, 255, 255, 255); 1502 glColor4ub (255, 255, 255, 255);
1401 1503
1402 glEnable (GL_BLEND); 1504 glEnable (GL_BLEND);
1403 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1406 1508
1407 glBegin (GL_QUADS); 1509 glBegin (GL_QUADS);
1408 1510
1409 last_name = 0; 1511 last_name = 0;
1410 1512
1513 mx += self->x;
1514 my += self->y;
1515
1411 for (z = 0; z < 3; z++) 1516 for (z = 0; z < 3; z++)
1412 for (y = 0; y < sh; y++) 1517 for (y = 0; y < sh; y++)
1413 if (0 <= y + vy && y + vy < self->rows) 1518 if (0 <= y + my && y + my < self->rows)
1414 { 1519 {
1415 maprow *row = self->row + (y + vy); 1520 maprow *row = self->row + (y + my);
1416 1521
1417 for (x = 0; x < sw; x++) 1522 for (x = 0; x < sw; x++)
1418 if (row->c0 <= x + vx && x + vx < row->c1) 1523 if (row->c0 <= x + mx && x + mx < row->c1)
1419 { 1524 {
1420 mapcell *cell = row->col + (x + vx - row->c0); 1525 mapcell *cell = row->col + (x + mx - row->c0);
1421 1526
1422 face = cell->face [z]; 1527 face = cell->face [z];
1423 1528
1424 if (face) 1529 if (face && face < self->texs)
1425 { 1530 {
1426 maptex tex = self->tex [face]; 1531 maptex tex = self->tex [face];
1427
1428 int px = (x + 1) * 32 - tex.w; 1532 int px = (x + 1) * 32 - tex.w;
1429 int py = (y + 1) * 32 - tex.h; 1533 int py = (y + 1) * 32 - tex.h;
1430 1534
1431 if (last_name != tex.name) 1535 if (last_name != tex.name)
1432 { 1536 {
1433 glEnd (); 1537 glEnd ();
1434 last_name = tex.name;
1435 glBindTexture (GL_TEXTURE_2D, last_name); 1538 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1436 glBegin (GL_QUADS); 1539 glBegin (GL_QUADS);
1437 } 1540 }
1438 1541
1439 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1542 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1440 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1543 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1441 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1544 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1442 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1545 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1443 } 1546 }
1547
1548 if (cell->flags && z == 2)
1549 {
1550 if (cell->flags & 1)
1551 {
1552 maptex tex = self->tex [1];
1553 int px = (x + 1) * 32 - tex.w + 2;
1554 int py = (y + 1) * 32 - tex.h - 6;
1555
1556 glEnd ();
1557 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1558 glBegin (GL_QUADS);
1559
1560 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1561 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1562 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1563 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1564 }
1565 }
1444 } 1566 }
1445 } 1567 }
1446 1568
1447 glEnd (); 1569 glEnd ();
1448 1570
1449 glDisable (GL_TEXTURE_2D); 1571 glDisable (GL_TEXTURE_2D);
1450 glDisable (GL_BLEND); 1572 glDisable (GL_BLEND);
1573
1574 // top layer: overlays such as the health bar
1575 for (y = 0; y < sh; y++)
1576 if (0 <= y + my && y + my < self->rows)
1577 {
1578 maprow *row = self->row + (y + my);
1579
1580 for (x = 0; x < sw; x++)
1581 if (row->c0 <= x + mx && x + mx < row->c1)
1582 {
1583 mapcell *cell = row->col + (x + mx - row->c0);
1584
1585 int px = x * 32;
1586 int py = y * 32;
1587
1588 if (cell->stat_hp)
1589 {
1590 int width = cell->stat_width * 32;
1591 int thick = sh / 28 + 1 + cell->stat_width;
1592
1593 glColor3ub (0, 0, 0);
1594 glRectf (px + 1, py - thick - 2,
1595 px + width - 1, py);
1596
1597 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1598 glRectf (px + 2,
1599 py - thick - 1,
1600 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1601 }
1602 }
1603 }
1451} 1604}
1452 1605
1453void 1606void
1454draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1607draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1455 CODE: 1608 CODE:
1509 glDisable (GL_BLEND); 1662 glDisable (GL_BLEND);
1510 glDisable (GL_TEXTURE_2D); 1663 glDisable (GL_TEXTURE_2D);
1511} 1664}
1512 1665
1513void 1666void
1514fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1667fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1515 PPCODE: 1668 PPCODE:
1516{ 1669{
1517 int vx, vy;
1518 int x, y; 1670 int x, y;
1519 int sw4 = (sw + 3) & ~3; 1671 int sw4 = (sw + 3) & ~3;
1520 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1672 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1521 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1673 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1522 1674
1523 memset (darkness, 255, sw4 * sh); 1675 memset (darkness, 255, sw4 * sh);
1524 SvPOK_only (darkness_sv); 1676 SvPOK_only (darkness_sv);
1525 SvCUR_set (darkness_sv, sw4 * sh); 1677 SvCUR_set (darkness_sv, sw4 * sh);
1526 1678
1527 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1679 mx += self->x;
1528 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1680 my += self->y;
1529 1681
1530 for (y = 0; y < sh; y++) 1682 for (y = 0; y < sh; y++)
1531 if (0 <= y + vy && y + vy < self->rows) 1683 if (0 <= y + my && y + my < self->rows)
1532 { 1684 {
1533 maprow *row = self->row + (y + vy); 1685 maprow *row = self->row + (y + my);
1534 1686
1535 for (x = 0; x < sw; x++) 1687 for (x = 0; x < sw; x++)
1536 if (row->c0 <= x + vx && x + vx < row->c1) 1688 if (row->c0 <= x + mx && x + mx < row->c1)
1537 { 1689 {
1538 mapcell *cell = row->col + (x + vx - row->c0); 1690 mapcell *cell = row->col + (x + mx - row->c0);
1539 1691
1540 darkness[y * sw4 + x] = cell->darkness < 0 1692 darkness[y * sw4 + x] = cell->darkness
1693 ? 255 - (cell->darkness - 1)
1541 ? 255 - FOW_DARKNESS 1694 : 255 - FOW_DARKNESS;
1542 : 255 - cell->darkness;
1543 } 1695 }
1544 } 1696 }
1545 1697
1546 EXTEND (SP, 3); 1698 EXTEND (SP, 3);
1547 PUSHs (sv_2mortal (newSViv (sw4))); 1699 PUSHs (sv_2mortal (newSViv (sw4)));
1662 1814
1663 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1815 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1664 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1816 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1665 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1817 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1666 1818
1667 if (cell->darkness <= 0) 1819 if (cell->darkness == 0)
1668 { 1820 {
1669 cell->darkness = -1; 1821 cell->darkness = 0;
1670 1822
1671 for (z = 0; z <= 2; z++) 1823 for (z = 0; z <= 2; z++)
1672 { 1824 {
1673 cell->face[z] = face[z]; 1825 cell->face[z] = face[z];
1674 1826

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