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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.139 by root, Mon Aug 14 03:04:17 2006 UTC vs.
Revision 1.253 by root, Fri Dec 28 20:59:14 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2))
52# define pango_layout_get_line_readonly pango_layout_get_line_readonly
53# define pango_layout_get_lines_readonly pango_layout_get_lines_readonly
54# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line_readonly
55# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run_readonly
56#endif
34 57
35#ifndef _WIN32 58#ifndef _WIN32
36# include <sys/types.h> 59# include <sys/types.h>
37# include <sys/socket.h> 60# include <sys/socket.h>
38# include <netinet/in.h> 61# include <netinet/in.h>
39# include <netinet/tcp.h> 62# include <netinet/tcp.h>
40# include <inttypes.h> 63# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 64#endif
49 65
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 66#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 67
52#define FOW_DARKNESS 32 68#define FOW_DARKNESS 32
53 69
54#define MAP_EXTEND_X 32 70#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 71#define MAP_EXTEND_Y 512
56 72
57#define MIN_FONT_HEIGHT 10 73#define MIN_FONT_HEIGHT 10
74
75/* mask out modifiers we are not interested in */
76#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
58 77
59#if 0 78#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE 79# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 80#else
62# define PARACHUTE 0 81# define PARACHUTE 0
63#endif 82#endif
64 83
84static AV *texture_av;
85
65static struct 86static struct
66{ 87{
67#define GL_FUNC(ptr,name) ptr name; 88#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 89#include "glfunc.h"
69#undef GL_FUNC 90#undef GL_FUNC
70} gl; 91} gl;
71 92
93static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 94gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 95{
74 if (gl.BlendFuncSeparate) 96 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 97 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 98 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 99 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 100 else
79 glBlendFunc (sa, da); 101 glBlendFunc (sa, da);
80} 102}
81 103
104static GLuint
105gen_texture ()
106{
107 GLuint name;
108
109 if (AvFILL (texture_av) >= 0)
110 name = (GLuint)(size_t)av_pop (texture_av);
111 else
112 glGenTextures (1, &name);
113
114 return name;
115}
116
117static void
118del_texture (GLuint name)
119{
120 /* make a half-assed attempt at returning the memory used by the texture */
121 /* textures are frequently being reused by cfplus anyway */
122 /*glBindTexture (GL_TEXTURE_2D, name);*/
123 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
124 av_push (texture_av, (SV *)(size_t)name);
125 glDeleteTextures (1, &name);
126}
127
82#include "texcache.c" 128#include "texcache.c"
129#include "rendercache.c"
83 130
84#include "pango-font.c" 131#include "pango-font.c"
85#include "pango-fontmap.c" 132#include "pango-fontmap.c"
86#include "pango-render.c" 133#include "pango-render.c"
87 134
135typedef IV DC__Channel;
136typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 137typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 138typedef Mix_Music *DC__MixMusic;
90 139
91typedef PangoFontDescription *CFPlus__Font; 140typedef PangoFontDescription *DC__Font;
92 141
93static int 142static int
94shape_attr_p (PangoLayoutRun *run) 143shape_attr_p (PangoLayoutRun *run)
95{ 144{
96 GSList *attrs = run->item->analysis.extra_attrs; 145 GSList *attrs = run->item->analysis.extra_attrs;
110 159
111typedef struct cf_layout { 160typedef struct cf_layout {
112 PangoLayout *pl; 161 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 162 float r, g, b, a; // default color for rgba mode
114 int base_height; 163 int base_height;
115 CFPlus__Font font; 164 DC__Font font;
165 rc_t *rc;
116} *CFPlus__Layout; 166} *DC__Layout;
117 167
118static CFPlus__Font default_font; 168static DC__Font default_font;
119static PangoContext *opengl_context; 169static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 170static PangoFontMap *opengl_fontmap;
121 171
122static void 172static void
123substitute_func (FcPattern *pattern, gpointer data) 173substitute_func (FcPattern *pattern, gpointer data)
128#endif 178#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 179 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 180}
131 181
132static void 182static void
133layout_update_font (CFPlus__Layout self) 183layout_update_font (DC__Layout self)
134{ 184{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 185 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 186 * reasonably well with bitstream vera
137 */ 187 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 188 PangoFontDescription *font = self->font ? self->font : default_font;
142 192
143 pango_layout_set_font_description (self->pl, font); 193 pango_layout_set_font_description (self->pl, font);
144} 194}
145 195
146static void 196static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 197layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 198{
149 PangoRectangle rect; 199 PangoRectangle rect;
150 200
151 // get_pixel_* wrongly rounds down 201 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 202 pango_layout_get_extents (self->pl, 0, &rect);
155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; 205 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
156 206
157 if (!rect.width) rect.width = 1; 207 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1; 208 if (!rect.height) rect.height = 1;
159 209
160 rect.width = (rect.width + 3) & ~3;
161
162 *w = rect.width; 210 *w = rect.width;
163 *h = rect.height; 211 *h = rect.height;
164} 212}
165 213
214typedef uint16_t tileid;
166typedef uint16_t mapface; 215typedef uint16_t faceid;
167 216
168typedef struct { 217typedef struct {
169 GLint name; 218 GLuint name;
170 int w, h; 219 int w, h;
171 float s, t; 220 float s, t;
172 uint8_t r, g, b, a; 221 uint8_t r, g, b, a;
222 tileid smoothtile;
223 uint8_t smoothlevel;
173} maptex; 224} maptex;
174 225
175typedef struct { 226typedef struct {
227 uint32_t player;
228 tileid tile[3];
176 int16_t darkness; 229 uint16_t darkness;
177 mapface face[3]; 230 uint8_t stat_width, stat_hp, flags, smoothmax;
178} mapcell; 231} mapcell;
179 232
180typedef struct { 233typedef struct {
181 int32_t c0, c1; 234 int32_t c0, c1;
182 mapcell *col; 235 mapcell *col;
183} maprow; 236} maprow;
184 237
185typedef struct map { 238typedef struct map {
186 int x, y, w, h; 239 int x, y, w, h;
187 int ox, oy; /* offset to virtual global coordinate system */ 240 int ox, oy; /* offset to virtual global coordinate system */
188 int faces; 241 int faces; tileid *face2tile; // [faceid]
189 mapface *face; 242 int texs; maptex *tex; // [tileid]
190
191 int texs;
192 maptex *tex;
193 243
194 int32_t rows; 244 int32_t rows;
195 maprow *row; 245 maprow *row;
196} *CFPlus__Map; 246} *DC__Map;
197 247
198static char * 248static char *
199prepend (char *ptr, int sze, int inc) 249prepend (char *ptr, int sze, int inc)
200{ 250{
201 char *p; 251 char *p;
218} 268}
219 269
220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 270#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 271#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
222 272
273static void
274need_facenum (struct map *self, faceid face)
275{
276 while (self->faces <= face)
277 {
278 Append (tileid, self->face2tile, self->faces, self->faces);
279 self->faces *= 2;
280 }
281}
282
283static void
284need_texid (struct map *self, int texid)
285{
286 while (self->texs <= texid)
287 {
288 Append (maptex, self->tex, self->texs, self->texs);
289 self->texs *= 2;
290 }
291}
292
223static maprow * 293static maprow *
224map_get_row (CFPlus__Map self, int y) 294map_get_row (DC__Map self, int y)
225{ 295{
226 if (0 > y) 296 if (0 > y)
227 { 297 {
228 int extend = - y + MAP_EXTEND_Y; 298 int extend = - y + MAP_EXTEND_Y;
229 Prepend (maprow, self->row, self->rows, extend); 299 Prepend (maprow, self->row, self->rows, extend);
267 337
268 return row->col + (x - row->c0); 338 return row->col + (x - row->c0);
269} 339}
270 340
271static mapcell * 341static mapcell *
272map_get_cell (CFPlus__Map self, int x, int y) 342map_get_cell (DC__Map self, int x, int y)
273{ 343{
274 return row_get_cell (map_get_row (self, y), x); 344 return row_get_cell (map_get_row (self, y), x);
275} 345}
276 346
277static void 347static void
278map_clear (CFPlus__Map self) 348map_clear (DC__Map self)
279{ 349{
280 int r; 350 int r;
281 351
282 for (r = 0; r < self->rows; r++) 352 for (r = 0; r < self->rows; r++)
283 Safefree (self->row[r].col); 353 Safefree (self->row[r].col);
291 self->row = 0; 361 self->row = 0;
292 self->rows = 0; 362 self->rows = 0;
293} 363}
294 364
295static void 365static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 366map_blank (DC__Map self, int x0, int y0, int w, int h)
297{ 367{
298 int x, y; 368 int x, y;
299 maprow *row; 369 maprow *row;
370 mapcell *cell;
300 371
301 for (y = y0; y < y0 + h; y++) 372 for (y = y0; y < y0 + h; y++)
302 if (y >= 0) 373 if (y >= 0)
303 { 374 {
304 if (y >= self->rows) 375 if (y >= self->rows)
310 if (x >= row->c0) 381 if (x >= row->c0)
311 { 382 {
312 if (x >= row->c1) 383 if (x >= row->c1)
313 break; 384 break;
314 385
315 row->col[x - row->c0].darkness = -1; 386 cell = row->col + x - row->c0;
387
388 cell->darkness = 0;
389 cell->stat_hp = 0;
390 cell->flags = 0;
391 cell->player = 0;
316 } 392 }
317 } 393 }
394}
395
396typedef struct {
397 tileid tile;
398 uint8_t x, y, level;
399} smooth_key;
400
401static void
402smooth_or_bits (HV *hv, smooth_key *key, IV bits)
403{
404 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
405
406 if (SvIOK (*sv))
407 SvIV_set (*sv, SvIVX (*sv) | bits);
408 else
409 sv_setiv (*sv, bits);
318} 410}
319 411
320static void 412static void
321music_finished (void) 413music_finished (void)
322{ 414{
358 n |= n >> 16; 450 n |= n >> 16;
359 451
360 return n + 1; 452 return n + 1;
361} 453}
362 454
363MODULE = CFPlus PACKAGE = CFPlus 455static unsigned int
456popcount (unsigned int n)
457{
458 n -= (n >> 1) & 0x55555555U;
459 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
460 n = ((n >> 4) + n) & 0x0f0f0f0fU;
461 n *= 0x01010101U;
462
463 return n >> 24;
464}
465
466/* SDL should provide this, really. */
467#define SDLK_MODIFIER_MIN 300
468#define SDLK_MODIFIER_MAX 314
469
470/******************************************************************************/
471
472static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
473static GV *hover_gv;
474
475static int
476within_widget (SV *widget, NV x, NV y)
477{
478 HV *self;
479 SV **svp;
480 NV wx, ww, wy, wh;
481
482 if (!SvROK (widget))
483 return 0;
484
485 self = (HV *)SvRV (widget);
486
487 if (SvTYPE (self) != SVt_PVHV)
488 return 0;
489
490 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
491 if (y < wy)
492 return 0;
493
494 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
495 if (y >= wy + wh)
496 return 0;
497
498 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
499 if (x < wx)
500 return 0;
501
502 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
503 if (x >= wx + ww)
504 return 0;
505
506 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
507 if (!svp || !SvTRUE (*svp))
508 return 0;
509
510 return 1;
511}
512
513MODULE = Deliantra::Client PACKAGE = DC
364 514
365PROTOTYPES: ENABLE 515PROTOTYPES: ENABLE
366 516
367BOOT: 517BOOT:
368{ 518{
369 HV *stash = gv_stashpv ("CFPlus", 1); 519 HV *stash = gv_stashpv ("DC", 1);
370 static const struct { 520 static const struct {
371 const char *name; 521 const char *name;
372 IV iv; 522 IV iv;
373 } *civ, const_iv[] = { 523 } *civ, const_iv[] = {
374# define const_iv(name) { # name, (IV)name } 524# define const_iv(name) { # name, (IV)name }
525 const_iv (SDLK_MODIFIER_MIN),
526 const_iv (SDLK_MODIFIER_MAX),
527
375 const_iv (SDL_ACTIVEEVENT), 528 const_iv (SDL_ACTIVEEVENT),
376 const_iv (SDL_KEYDOWN), 529 const_iv (SDL_KEYDOWN),
377 const_iv (SDL_KEYUP), 530 const_iv (SDL_KEYUP),
378 const_iv (SDL_MOUSEMOTION), 531 const_iv (SDL_MOUSEMOTION),
379 const_iv (SDL_MOUSEBUTTONDOWN), 532 const_iv (SDL_MOUSEBUTTONDOWN),
388 const_iv (SDL_EVENT_RESERVEDA), 541 const_iv (SDL_EVENT_RESERVEDA),
389 const_iv (SDL_EVENT_RESERVEDB), 542 const_iv (SDL_EVENT_RESERVEDB),
390 const_iv (SDL_VIDEORESIZE), 543 const_iv (SDL_VIDEORESIZE),
391 const_iv (SDL_VIDEOEXPOSE), 544 const_iv (SDL_VIDEOEXPOSE),
392 const_iv (SDL_USEREVENT), 545 const_iv (SDL_USEREVENT),
546
547 const_iv (SDL_APPINPUTFOCUS),
548 const_iv (SDL_APPMOUSEFOCUS),
549 const_iv (SDL_APPACTIVE),
550
551 const_iv (SDLK_FIRST),
552 const_iv (SDLK_LAST),
393 const_iv (SDLK_KP0), 553 const_iv (SDLK_KP0),
394 const_iv (SDLK_KP1), 554 const_iv (SDLK_KP1),
395 const_iv (SDLK_KP2), 555 const_iv (SDLK_KP2),
396 const_iv (SDLK_KP3), 556 const_iv (SDLK_KP3),
397 const_iv (SDLK_KP4), 557 const_iv (SDLK_KP4),
452 const_iv (SDLK_BREAK), 612 const_iv (SDLK_BREAK),
453 const_iv (SDLK_MENU), 613 const_iv (SDLK_MENU),
454 const_iv (SDLK_POWER), 614 const_iv (SDLK_POWER),
455 const_iv (SDLK_EURO), 615 const_iv (SDLK_EURO),
456 const_iv (SDLK_UNDO), 616 const_iv (SDLK_UNDO),
617
457 const_iv (KMOD_NONE), 618 const_iv (KMOD_NONE),
619 const_iv (KMOD_SHIFT),
458 const_iv (KMOD_LSHIFT), 620 const_iv (KMOD_LSHIFT),
459 const_iv (KMOD_RSHIFT), 621 const_iv (KMOD_RSHIFT),
622 const_iv (KMOD_CTRL),
460 const_iv (KMOD_LCTRL), 623 const_iv (KMOD_LCTRL),
461 const_iv (KMOD_RCTRL), 624 const_iv (KMOD_RCTRL),
625 const_iv (KMOD_ALT),
462 const_iv (KMOD_LALT), 626 const_iv (KMOD_LALT),
463 const_iv (KMOD_RALT), 627 const_iv (KMOD_RALT),
628 const_iv (KMOD_META),
464 const_iv (KMOD_LMETA), 629 const_iv (KMOD_LMETA),
465 const_iv (KMOD_RMETA), 630 const_iv (KMOD_RMETA),
466 const_iv (KMOD_NUM), 631 const_iv (KMOD_NUM),
467 const_iv (KMOD_CAPS), 632 const_iv (KMOD_CAPS),
468 const_iv (KMOD_MODE), 633 const_iv (KMOD_MODE),
469 const_iv (KMOD_CTRL), 634
470 const_iv (KMOD_SHIFT), 635 const_iv (MIX_DEFAULT_FORMAT),
471 const_iv (KMOD_ALT),
472 const_iv (KMOD_META)
473# undef const_iv 636# undef const_iv
474 }; 637 };
475 638
476 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
477 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
641
642 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
643 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
478} 644}
645
646void
647weaken (SV *rv)
648 PROTOTYPE: $
649 CODE:
650 sv_rvweaken (rv);
479 651
480int 652int
481in_destruct () 653in_destruct ()
482 CODE: 654 CODE:
483 RETVAL = PL_main_cv == Nullcv; 655 RETVAL = PL_main_cv == Nullcv;
486 658
487NV floor (NV x) 659NV floor (NV x)
488 660
489NV ceil (NV x) 661NV ceil (NV x)
490 662
663IV minpot (UV n)
664
665IV popcount (UV n)
666
491void 667void
492pango_init () 668pango_init ()
493 CODE: 669 CODE:
494{ 670{
495 opengl_fontmap = pango_opengl_font_map_new (); 671 opengl_fontmap = pango_opengl_font_map_new ();
496 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 672 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
497 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 673 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
674#if defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 15, 2)
675 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
676 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
677#endif
498} 678}
679
680char *
681SDL_GetError ()
499 682
500int 683int
501SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 684SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
502 685
503void 686void
504SDL_Quit () 687SDL_Quit ()
505 688
506void 689void
507SDL_ListModes () 690SDL_ListModes (int rgb, int alpha)
508 PPCODE: 691 PPCODE:
509{ 692{
510 SDL_Rect **m; 693 SDL_Rect **m;
511 694
512 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 695 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
513 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 696 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
514 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 697 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
515 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 698 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
516 699
517 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 700 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
518 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 701 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
519 702
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 703 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 704 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 705 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 706 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
524 707
525 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 708 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
526#if SDL_VERSION_ATLEAST(1,2,10) 709#if SDL_VERSION_ATLEAST(1,2,10)
527 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 710 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
528 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 711 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
529#endif 712#endif
530 713
531 SDL_EnableUNICODE (1);
532 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
533
534 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 714 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
535 715
536 if (m && m != (SDL_Rect **)-1) 716 if (m && m != (SDL_Rect **)-1)
537 while (*m) 717 while (*m)
538 { 718 {
719 if ((*m)->w >= 800 && (*m)->h >= 480)
720 {
539 AV *av = newAV (); 721 AV *av = newAV ();
540 av_push (av, newSViv ((*m)->w)); 722 av_push (av, newSViv ((*m)->w));
541 av_push (av, newSViv ((*m)->h)); 723 av_push (av, newSViv ((*m)->h));
724 av_push (av, newSViv (rgb));
725 av_push (av, newSViv (alpha));
542 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 726 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
727 }
543 728
544 ++m; 729 ++m;
545 } 730 }
546} 731}
547 732
548char *
549SDL_GetError ()
550
551int 733int
552SDL_SetVideoMode (int w, int h, int fullscreen) 734SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
553 CODE: 735 CODE:
736{
737 SDL_EnableUNICODE (1);
738 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
739
740 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
741 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
742 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
743 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
744
554 RETVAL = !!SDL_SetVideoMode ( 745 RETVAL = !!SDL_SetVideoMode (
555 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 746 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
556 ); 747 );
748
557 if (RETVAL) 749 if (RETVAL)
558 { 750 {
559 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 751 av_clear (texture_av);
752
753 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
560# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 754#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
561# include "glfunc.h" 755#include "glfunc.h"
562# undef GL_FUNC 756#undef GL_FUNC
563 } 757 }
758}
564 OUTPUT: 759 OUTPUT:
565 RETVAL 760 RETVAL
566 761
567void 762void
568SDL_GL_SwapBuffers () 763SDL_GL_SwapBuffers ()
569 764
570char * 765char *
571SDL_GetKeyName (int sym) 766SDL_GetKeyName (int sym)
572 767
768int
769SDL_GetAppState ()
770
573void 771void
574SDL_PollEvent () 772poll_events ()
575 PPCODE: 773 PPCODE:
576{ 774{
577 SDL_Event ev; 775 SDL_Event ev;
578 776
579 while (SDL_PollEvent (&ev)) 777 SDL_PumpEvents ();
778 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
580 { 779 {
581 HV *hv = newHV (); 780 HV *hv = newHV ();
582 hv_store (hv, "type", 4, newSViv (ev.type), 0); 781 hv_store (hv, "type", 4, newSViv (ev.type), 0);
583 782
584 switch (ev.type) 783 switch (ev.type)
585 { 784 {
586 case SDL_KEYDOWN: 785 case SDL_KEYDOWN:
587 case SDL_KEYUP: 786 case SDL_KEYUP:
588 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 787 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
589 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 788 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
590 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 789 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
790 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
591 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 791 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
592 break; 792 break;
593 793
594 case SDL_ACTIVEEVENT: 794 case SDL_ACTIVEEVENT:
595 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 795 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
596 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 796 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
597 break; 797 break;
598 798
599 case SDL_MOUSEMOTION: 799 case SDL_MOUSEMOTION:
800 {
801 int state = ev.motion.state;
802 int x = ev.motion.x;
803 int y = ev.motion.y;
804 int xrel = ev.motion.xrel;
805 int yrel = ev.motion.yrel;
806
807 /* do simplistic event compression */
808 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
809 && state == ev.motion.state)
810 {
811 xrel += ev.motion.xrel;
812 yrel += ev.motion.yrel;
813 x = ev.motion.x;
814 y = ev.motion.y;
815 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
816 }
817
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 818 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
601
602 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 819 hv_store (hv, "state", 5, newSViv (state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 820 hv_store (hv, "x", 1, newSViv (x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 821 hv_store (hv, "y", 1, newSViv (y), 0);
605 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 822 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
606 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 823 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
824 }
607 break; 825 break;
608 826
609 case SDL_MOUSEBUTTONDOWN: 827 case SDL_MOUSEBUTTONDOWN:
610 case SDL_MOUSEBUTTONUP: 828 case SDL_MOUSEBUTTONUP:
611 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 829 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
612 830
613 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 831 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
614 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 832 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
615 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 833 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
616 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 834 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 839 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
622 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 840 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
623 break; 841 break;
624 } 842 }
625 843
626 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 844 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
627 } 845 }
628} 846}
629 847
630int 848int
631Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 849Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
632 POSTCALL: 850 POSTCALL:
633 Mix_HookMusicFinished (music_finished); 851 Mix_HookMusicFinished (music_finished);
634 Mix_ChannelFinished (channel_finished); 852 Mix_ChannelFinished (channel_finished);
635 853
636void 854void
855Mix_QuerySpec ()
856 PPCODE:
857{
858 int freq, channels;
859 Uint16 format;
860
861 if (Mix_QuerySpec (&freq, &format, &channels))
862 {
863 EXTEND (SP, 3);
864 PUSHs (sv_2mortal (newSViv (freq)));
865 PUSHs (sv_2mortal (newSViv (format)));
866 PUSHs (sv_2mortal (newSViv (channels)));
867 }
868}
869
870void
637Mix_CloseAudio () 871Mix_CloseAudio ()
638 872
639int 873int
640Mix_AllocateChannels (int numchans = -1) 874Mix_AllocateChannels (int numchans = -1)
641 875
876const char *
877Mix_GetError ()
878
642void 879void
643lowdelay (int fd, int val = 1) 880lowdelay (int fd, int val = 1)
644 CODE: 881 CODE:
882 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
883
884void
885win32_proxy_info ()
886 PPCODE:
887{
645#ifndef _WIN32 888#ifdef _WIN32
646 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 889 char buffer[2048];
890 DWORD buflen;
891
892 EXTEND (SP, 3);
893
894 buflen = sizeof (buffer);
895 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
896 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
897 {
898 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
899
900 buflen = sizeof (buffer);
901 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
902 {
903 PUSHs (newSVpv (buffer, 0));
904
905 buflen = sizeof (buffer);
906 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
907 PUSHs (newSVpv (buffer, 0));
908 }
909 }
647#endif 910#endif
911}
648 912
649void 913void
650add_font (char *file) 914add_font (char *file)
651 CODE: 915 CODE:
652 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 916 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
660 STRLEN image_len; 924 STRLEN image_len;
661 char *image = (char *)SvPVbyte (image_, image_len); 925 char *image = (char *)SvPVbyte (image_, image_len);
662 SDL_Surface *surface, *surface2; 926 SDL_Surface *surface, *surface2;
663 SDL_PixelFormat fmt; 927 SDL_PixelFormat fmt;
664 SDL_RWops *rw = ix 928 SDL_RWops *rw = ix
665 ? SDL_RWFromFile (image, "r") 929 ? SDL_RWFromFile (image, "rb")
666 : SDL_RWFromConstMem (image, image_len); 930 : SDL_RWFromConstMem (image, image_len);
667 931
668 if (!rw) 932 if (!rw)
669 croak ("load_image: %s", SDL_GetError ()); 933 croak ("load_image: %s", SDL_GetError ());
670 934
743void 1007void
744error (char *message) 1008error (char *message)
745 CODE: 1009 CODE:
746 fprintf (stderr, "ERROR: %s\n", message); 1010 fprintf (stderr, "ERROR: %s\n", message);
747#ifdef _WIN32 1011#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1012 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
749#endif 1013#endif
750 1014
751void 1015void
752fatal (char *message) 1016fatal (char *message)
753 CODE: 1017 CODE:
754 fprintf (stderr, "FATAL: %s\n", message); 1018 fprintf (stderr, "FATAL: %s\n", message);
755#ifdef _WIN32 1019#ifdef _WIN32
756 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1020 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
757#endif 1021#endif
758 _exit (1); 1022 _exit (1);
759 1023
760void 1024void
761_exit (int retval) 1025_exit (int retval = 0)
762 CODE: 1026 CODE:
1027#ifdef WIN32
1028 ExitThread (retval); // unclean, please beam me up
1029#else
763 _exit (retval); 1030 _exit (retval);
1031#endif
764 1032
765MODULE = CFPlus PACKAGE = CFPlus::Font 1033void
1034debug ()
1035 CODE:
1036{
1037#if DEBUG
1038 VALGRIND_DO_LEAK_CHECK;
1039#endif
1040}
766 1041
767CFPlus::Font 1042MODULE = Deliantra::Client PACKAGE = DC::Font
1043
1044PROTOTYPES: DISABLE
1045
1046DC::Font
768new_from_file (SV *class, char *path, int id = 0) 1047new_from_file (SV *class, char *path, int id = 0)
769 CODE: 1048 CODE:
770{ 1049{
771 int count; 1050 int count;
772 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1051 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
775} 1054}
776 OUTPUT: 1055 OUTPUT:
777 RETVAL 1056 RETVAL
778 1057
779void 1058void
780DESTROY (CFPlus::Font self) 1059DESTROY (DC::Font self)
781 CODE: 1060 CODE:
782 pango_font_description_free (self); 1061 pango_font_description_free (self);
783 1062
784void 1063void
785make_default (CFPlus::Font self) 1064make_default (DC::Font self)
1065 PROTOTYPE: $
786 CODE: 1066 CODE:
787 default_font = self; 1067 default_font = self;
788 1068
789MODULE = CFPlus PACKAGE = CFPlus::Layout 1069MODULE = Deliantra::Client PACKAGE = DC::Layout
790 1070
1071PROTOTYPES: DISABLE
1072
791void 1073void
792reset_glyph_cache () 1074glyph_cache_backup ()
1075 PROTOTYPE:
793 CODE: 1076 CODE:
1077 tc_backup ();
1078
1079void
1080glyph_cache_restore ()
1081 PROTOTYPE:
1082 CODE:
794 tc_clear (); 1083 tc_restore ();
795 1084
796CFPlus::Layout 1085DC::Layout
797new (SV *class) 1086new (SV *class)
798 CODE: 1087 CODE:
799 New (0, RETVAL, 1, struct cf_layout); 1088 New (0, RETVAL, 1, struct cf_layout);
800 1089
801 RETVAL->pl = pango_layout_new (opengl_context); 1090 RETVAL->pl = pango_layout_new (opengl_context);
803 RETVAL->g = 1.; 1092 RETVAL->g = 1.;
804 RETVAL->b = 1.; 1093 RETVAL->b = 1.;
805 RETVAL->a = 1.; 1094 RETVAL->a = 1.;
806 RETVAL->base_height = MIN_FONT_HEIGHT; 1095 RETVAL->base_height = MIN_FONT_HEIGHT;
807 RETVAL->font = 0; 1096 RETVAL->font = 0;
1097 RETVAL->rc = rc_alloc ();
808 1098
809 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1099 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
810 layout_update_font (RETVAL); 1100 layout_update_font (RETVAL);
811 OUTPUT: 1101 OUTPUT:
812 RETVAL 1102 RETVAL
813 1103
814void 1104void
815DESTROY (CFPlus::Layout self) 1105DESTROY (DC::Layout self)
816 CODE: 1106 CODE:
817 g_object_unref (self->pl); 1107 g_object_unref (self->pl);
1108 rc_free (self->rc);
818 Safefree (self); 1109 Safefree (self);
819 1110
820void 1111void
821set_text (CFPlus::Layout self, SV *text_) 1112set_text (DC::Layout self, SV *text_)
822 CODE: 1113 CODE:
823{ 1114{
824 STRLEN textlen; 1115 STRLEN textlen;
825 char *text = SvPVutf8 (text_, textlen); 1116 char *text = SvPVutf8 (text_, textlen);
826 1117
827 pango_layout_set_text (self->pl, text, textlen); 1118 pango_layout_set_text (self->pl, text, textlen);
828} 1119}
829 1120
830void 1121void
831set_markup (CFPlus::Layout self, SV *text_) 1122set_markup (DC::Layout self, SV *text_)
832 CODE: 1123 CODE:
833{ 1124{
834 STRLEN textlen; 1125 STRLEN textlen;
835 char *text = SvPVutf8 (text_, textlen); 1126 char *text = SvPVutf8 (text_, textlen);
836 1127
837 pango_layout_set_markup (self->pl, text, textlen); 1128 pango_layout_set_markup (self->pl, text, textlen);
838} 1129}
839 1130
840void 1131void
841set_shapes (CFPlus::Layout self, ...) 1132set_shapes (DC::Layout self, ...)
842 CODE: 1133 CODE:
843{ 1134{
844 PangoAttrList *attrs = 0; 1135 PangoAttrList *attrs = 0;
845 const char *text = pango_layout_get_text (self->pl); 1136 const char *text = pango_layout_get_text (self->pl);
846 const char *pos = text; 1137 const char *pos = text;
881 if (attrs) 1172 if (attrs)
882 pango_layout_set_attributes (self->pl, attrs); 1173 pango_layout_set_attributes (self->pl, attrs);
883} 1174}
884 1175
885void 1176void
886get_shapes (CFPlus::Layout self) 1177get_shapes (DC::Layout self)
887 PPCODE: 1178 PPCODE:
888{ 1179{
889 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1180 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
890 1181
891 do 1182 do
892 { 1183 {
893 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1184 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
894 1185
895 if (run && shape_attr_p (run)) 1186 if (run && shape_attr_p (run))
896 { 1187 {
897 PangoRectangle extents; 1188 PangoRectangle extents;
898 pango_layout_iter_get_run_extents (iter, 0, &extents); 1189 pango_layout_iter_get_run_extents (iter, 0, &extents);
906 1197
907 pango_layout_iter_free (iter); 1198 pango_layout_iter_free (iter);
908} 1199}
909 1200
910int 1201int
911has_wrapped (CFPlus::Layout self) 1202has_wrapped (DC::Layout self)
912 CODE: 1203 CODE:
913{ 1204{
914 int lines = 1; 1205 int lines = 1;
915 const char *text = pango_layout_get_text (self->pl); 1206 const char *text = pango_layout_get_text (self->pl);
916 1207
921} 1212}
922 OUTPUT: 1213 OUTPUT:
923 RETVAL 1214 RETVAL
924 1215
925SV * 1216SV *
926get_text (CFPlus::Layout self) 1217get_text (DC::Layout self)
927 CODE: 1218 CODE:
928 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1219 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
929 sv_utf8_decode (RETVAL); 1220 sv_utf8_decode (RETVAL);
930 OUTPUT: 1221 OUTPUT:
931 RETVAL 1222 RETVAL
932 1223
933void 1224void
934set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1225set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
935 CODE: 1226 CODE:
936 self->r = r; 1227 self->r = r;
937 self->g = g; 1228 self->g = g;
938 self->b = b; 1229 self->b = b;
939 self->a = a; 1230 self->a = a;
940 1231
941void 1232void
942set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1233set_font (DC::Layout self, DC::Font font = 0)
943 CODE: 1234 CODE:
944 if (self->font != font) 1235 if (self->font != font)
945 { 1236 {
946 self->font = font; 1237 self->font = font;
947 layout_update_font (self); 1238 layout_update_font (self);
948 } 1239 }
949 1240
950void 1241void
951set_height (CFPlus::Layout self, int base_height) 1242set_height (DC::Layout self, int base_height)
952 CODE: 1243 CODE:
953 if (self->base_height != base_height) 1244 if (self->base_height != base_height)
954 { 1245 {
955 self->base_height = base_height; 1246 self->base_height = base_height;
956 layout_update_font (self); 1247 layout_update_font (self);
957 } 1248 }
958 1249
959void 1250void
960set_width (CFPlus::Layout self, int max_width = -1) 1251set_width (DC::Layout self, int max_width = -1)
961 CODE: 1252 CODE:
962 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1253 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
963 1254
964void 1255void
965set_indent (CFPlus::Layout self, int indent) 1256set_indent (DC::Layout self, int indent)
966 CODE: 1257 CODE:
967 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1258 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
968 1259
969void 1260void
970set_spacing (CFPlus::Layout self, int spacing) 1261set_spacing (DC::Layout self, int spacing)
971 CODE: 1262 CODE:
972 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1263 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
973 1264
974void 1265void
975set_ellipsise (CFPlus::Layout self, int ellipsise) 1266set_ellipsise (DC::Layout self, int ellipsise)
976 CODE: 1267 CODE:
977 pango_layout_set_ellipsize (self->pl, 1268 pango_layout_set_ellipsize (self->pl,
978 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1269 ellipsise == 1 ? PANGO_ELLIPSIZE_START
979 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1270 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
980 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1271 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
981 : PANGO_ELLIPSIZE_NONE 1272 : PANGO_ELLIPSIZE_NONE
982 ); 1273 );
983 1274
984void 1275void
985set_single_paragraph_mode (CFPlus::Layout self, int spm) 1276set_single_paragraph_mode (DC::Layout self, int spm)
986 CODE: 1277 CODE:
987 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1278 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
988 1279
989void 1280void
990size (CFPlus::Layout self) 1281size (DC::Layout self)
991 PPCODE: 1282 PPCODE:
992{ 1283{
993 int w, h; 1284 int w, h;
994 1285
995 layout_get_pixel_size (self, &w, &h); 1286 layout_get_pixel_size (self, &w, &h);
998 PUSHs (sv_2mortal (newSViv (w))); 1289 PUSHs (sv_2mortal (newSViv (w)));
999 PUSHs (sv_2mortal (newSViv (h))); 1290 PUSHs (sv_2mortal (newSViv (h)));
1000} 1291}
1001 1292
1002int 1293int
1003descent (CFPlus::Layout self) 1294descent (DC::Layout self)
1004 CODE: 1295 CODE:
1005{ 1296{
1006 PangoRectangle rect; 1297 PangoRectangle rect;
1007 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1298 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1008 pango_layout_line_get_pixel_extents (line, 0, &rect); 1299 pango_layout_line_get_pixel_extents (line, 0, &rect);
1009 RETVAL = PANGO_DESCENT (rect); 1300 RETVAL = PANGO_DESCENT (rect);
1010} 1301}
1011 OUTPUT: 1302 OUTPUT:
1012 RETVAL 1303 RETVAL
1013 1304
1014int 1305int
1015xy_to_index (CFPlus::Layout self, int x, int y) 1306xy_to_index (DC::Layout self, int x, int y)
1016 CODE: 1307 CODE:
1017{ 1308{
1018 int index, trailing; 1309 int index, trailing;
1019 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1310 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1020 RETVAL = index; 1311 RETVAL = index + trailing;
1021} 1312}
1022 OUTPUT: 1313 OUTPUT:
1023 RETVAL 1314 RETVAL
1024 1315
1025void 1316void
1026cursor_pos (CFPlus::Layout self, int index) 1317cursor_pos (DC::Layout self, int index)
1027 PPCODE: 1318 PPCODE:
1028{ 1319{
1029 PangoRectangle strong_pos; 1320 PangoRectangle pos;
1030 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1321 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1031 1322
1032 EXTEND (SP, 3); 1323 EXTEND (SP, 3);
1033 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1324 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1034 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1325 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1035 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1326 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1036} 1327}
1037 1328
1038void 1329void
1039render (CFPlus::Layout self, float x, float y, int flags = 0) 1330index_to_line_x (DC::Layout self, int index, int trailing = 0)
1040 PPCODE: 1331 PPCODE:
1332{
1333 int line, x;
1334
1335 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1336#if !(defined (PANGO_VERSION_CHECK) && PANGO_VERSION_CHECK (1, 17, 3))
1337 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1338 --line;
1339#endif
1340 EXTEND (SP, 2);
1341 PUSHs (sv_2mortal (newSViv (line)));
1342 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1343}
1344
1345void
1346line_x_to_index (DC::Layout self, int line, int x)
1347 PPCODE:
1348{
1349 PangoLayoutLine *lp;
1350 int index, trailing;
1351
1352 if (line < 0)
1353 XSRETURN_EMPTY;
1354
1355 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1356 XSRETURN_EMPTY; /* do better */
1357
1358 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1359
1360 EXTEND (SP, 2);
1361 if (GIMME_V == G_SCALAR)
1362 PUSHs (sv_2mortal (newSViv (index + trailing)));
1363 else
1364 {
1365 PUSHs (sv_2mortal (newSViv (index)));
1366 PUSHs (sv_2mortal (newSViv (trailing)));
1367 }
1368}
1369
1370void
1371render (DC::Layout self, float x, float y, int flags = 0)
1372 CODE:
1373 rc_clear (self->rc);
1041 pango_opengl_render_layout_subpixel ( 1374 pango_opengl_render_layout_subpixel (
1042 self->pl, 1375 self->pl,
1376 self->rc,
1043 x * PANGO_SCALE, y * PANGO_SCALE, 1377 x * PANGO_SCALE, y * PANGO_SCALE,
1044 self->r, self->g, self->b, self->a, 1378 self->r, self->g, self->b, self->a,
1045 flags 1379 flags
1046 ); 1380 );
1381 // we assume that context_change actually clears/frees stuff
1382 // and does not do any recomputation...
1383 pango_layout_context_changed (self->pl);
1047 1384
1048MODULE = CFPlus PACKAGE = CFPlus::Texture
1049
1050void 1385void
1051pad2pot (SV *data_, SV *w_, SV *h_) 1386draw (DC::Layout self)
1052 CODE: 1387 CODE:
1053{ 1388{
1054 int ow = SvIV (w_); 1389 glEnable (GL_TEXTURE_2D);
1055 int oh = SvIV (h_); 1390 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1391 glEnable (GL_BLEND);
1392 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1393 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1394 glEnable (GL_ALPHA_TEST);
1395 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1056 1396
1057 if (ow && oh) 1397 rc_draw (self->rc);
1398
1399 glDisable (GL_ALPHA_TEST);
1400 glDisable (GL_BLEND);
1401 glDisable (GL_TEXTURE_2D);
1402}
1403
1404MODULE = Deliantra::Client PACKAGE = DC::Texture
1405
1406PROTOTYPES: ENABLE
1407
1408void
1409pad (SV *data_, int ow, int oh, int nw, int nh)
1410 CODE:
1411{
1412 if ((nw != ow || nh != oh) && SvOK (data_))
1058 { 1413 {
1059 int nw = minpot (ow);
1060 int nh = minpot (oh);
1061
1062 if (nw != ow || nh != oh)
1063 {
1064 if (SvOK (data_))
1065 {
1066 STRLEN datalen; 1414 STRLEN datalen;
1067 char *data = SvPVbyte (data_, datalen); 1415 char *data = SvPVbyte (data_, datalen);
1068 int bpp = datalen / (ow * oh); 1416 int bpp = datalen / (ow * oh);
1069 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1417 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1070 1418
1071 SvPOK_only (result_); 1419 SvPOK_only (result_);
1072 SvCUR_set (result_, nw * nh * bpp); 1420 SvCUR_set (result_, nw * nh * bpp);
1073 1421
1074 memset (SvPVX (result_), 0, nw * nh * bpp); 1422 memset (SvPVX (result_), 0, nw * nh * bpp);
1075 while (oh--) 1423 while (oh--)
1076 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1424 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1077 1425
1078 sv_setsv (data_, result_); 1426 sv_setsv (data_, result_);
1079 }
1080
1081 sv_setiv (w_, nw);
1082 sv_setiv (h_, nh);
1083 }
1084 } 1427 }
1085} 1428}
1086 1429
1087void 1430void
1088draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1431draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1094{ 1437{
1095 HV *hv = (HV *)SvRV (self); 1438 HV *hv = (HV *)SvRV (self);
1096 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1439 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1097 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1440 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1098 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1441 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1442
1443 if (name <= 0)
1444 XSRETURN_EMPTY;
1099 1445
1100 if (items < 5) 1446 if (items < 5)
1101 { 1447 {
1102 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1448 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1103 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1449 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1131 glDisable (GL_ALPHA_TEST); 1477 glDisable (GL_ALPHA_TEST);
1132 glDisable (GL_BLEND); 1478 glDisable (GL_BLEND);
1133 } 1479 }
1134} 1480}
1135 1481
1136MODULE = CFPlus PACKAGE = CFPlus::Map 1482IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1483 CODE:
1484{
1485 GLint width;
1486 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1487 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1488 RETVAL = width > 0;
1489}
1490 OUTPUT:
1491 RETVAL
1137 1492
1138CFPlus::Map 1493MODULE = Deliantra::Client PACKAGE = DC::Map
1139new (SV *class, int map_width, int map_height) 1494
1495PROTOTYPES: DISABLE
1496
1497DC::Map
1498new (SV *class)
1140 CODE: 1499 CODE:
1141 New (0, RETVAL, 1, struct map); 1500 New (0, RETVAL, 1, struct map);
1142 RETVAL->x = 0; 1501 RETVAL->x = 0;
1143 RETVAL->y = 0; 1502 RETVAL->y = 0;
1144 RETVAL->w = map_width; 1503 RETVAL->w = 0;
1145 RETVAL->h = map_height; 1504 RETVAL->h = 0;
1146 RETVAL->ox = 0; 1505 RETVAL->ox = 0;
1147 RETVAL->oy = 0; 1506 RETVAL->oy = 0;
1148 RETVAL->faces = 8192; 1507 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1149 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1508 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1150 RETVAL->texs = 8192;
1151 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1152 RETVAL->rows = 0; 1509 RETVAL->rows = 0;
1153 RETVAL->row = 0; 1510 RETVAL->row = 0;
1154 OUTPUT: 1511 OUTPUT:
1155 RETVAL 1512 RETVAL
1156 1513
1157void 1514void
1158DESTROY (CFPlus::Map self) 1515DESTROY (DC::Map self)
1159 CODE: 1516 CODE:
1160{ 1517{
1161 map_clear (self); 1518 map_clear (self);
1162 Safefree (self->face); 1519 Safefree (self->face2tile);
1163 Safefree (self->tex); 1520 Safefree (self->tex);
1164 Safefree (self); 1521 Safefree (self);
1165} 1522}
1166 1523
1167void 1524void
1525resize (DC::Map self, int map_width, int map_height)
1526 CODE:
1527 self->w = map_width;
1528 self->h = map_height;
1529
1530void
1168clear (CFPlus::Map self) 1531clear (DC::Map self)
1169 CODE: 1532 CODE:
1170 map_clear (self); 1533 map_clear (self);
1171 1534
1172void 1535void
1173set_face (CFPlus::Map self, int face, int texid) 1536set_tileid (DC::Map self, int face, int tile)
1174 CODE: 1537 CODE:
1175{ 1538{
1176 while (self->faces <= face) 1539 need_facenum (self, face); self->face2tile [face] = tile;
1177 { 1540 need_texid (self, tile);
1178 Append (mapface, self->face, self->faces, self->faces);
1179 self->faces *= 2;
1180 }
1181
1182 self->face [face] = texid;
1183} 1541}
1184 1542
1185void 1543void
1544set_smooth (DC::Map self, int face, int smooth, int level)
1545 CODE:
1546{
1547 tileid texid;
1548 maptex *tex;
1549
1550 if (face < 0 || face >= self->faces)
1551 return;
1552
1553 if (smooth < 0 || smooth >= self->faces)
1554 return;
1555
1556 texid = self->face2tile [face];
1557
1558 if (!texid)
1559 return;
1560
1561 tex = self->tex + texid;
1562 tex->smoothtile = self->face2tile [smooth];
1563 tex->smoothlevel = level;
1564}
1565
1566void
1186set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1567set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1187 CODE: 1568 CODE:
1188{ 1569{
1189 while (self->texs <= texid) 1570 need_texid (self, texid);
1190 {
1191 Append (maptex, self->tex, self->texs, self->texs);
1192 self->texs *= 2;
1193 }
1194 1571
1195 { 1572 {
1196 maptex *tex = self->tex + texid; 1573 maptex *tex = self->tex + texid;
1197 1574
1198 tex->name = name; 1575 tex->name = name;
1215 // from transparent color bleeding and ugly wrapping effects. 1592 // from transparent color bleeding and ugly wrapping effects.
1216 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1593 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1217} 1594}
1218 1595
1219int 1596int
1220ox (CFPlus::Map self) 1597ox (DC::Map self)
1221 ALIAS: 1598 ALIAS:
1222 oy = 1 1599 oy = 1
1223 x = 2 1600 x = 2
1224 y = 3 1601 y = 3
1225 w = 4 1602 w = 4
1236 } 1613 }
1237 OUTPUT: 1614 OUTPUT:
1238 RETVAL 1615 RETVAL
1239 1616
1240void 1617void
1241scroll (CFPlus::Map self, int dx, int dy) 1618scroll (DC::Map self, int dx, int dy)
1242 CODE: 1619 CODE:
1243{ 1620{
1244 if (dx > 0) 1621 if (dx > 0)
1245 map_blank (self, self->x, self->y, dx - 1, self->h); 1622 map_blank (self, self->x, self->y, dx, self->h);
1246 else if (dx < 0) 1623 else if (dx < 0)
1247 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1624 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1248 1625
1249 if (dy > 0) 1626 if (dy > 0)
1250 map_blank (self, self->x, self->y, self->w, dy - 1); 1627 map_blank (self, self->x, self->y, self->w, dy);
1251 else if (dy < 0) 1628 else if (dy < 0)
1252 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1629 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1253 1630
1254 self->ox += dx; self->x += dx; 1631 self->ox += dx; self->x += dx;
1255 self->oy += dy; self->y += dy; 1632 self->oy += dy; self->y += dy;
1256 1633
1257 while (self->y < 0) 1634 while (self->y < 0)
1261 self->rows += MAP_EXTEND_Y; 1638 self->rows += MAP_EXTEND_Y;
1262 self->y += MAP_EXTEND_Y; 1639 self->y += MAP_EXTEND_Y;
1263 } 1640 }
1264} 1641}
1265 1642
1266void 1643SV *
1267map1a_update (CFPlus::Map self, SV *data_) 1644map1a_update (DC::Map self, SV *data_, int extmap)
1268 CODE: 1645 CODE:
1269{ 1646{
1270 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1647 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1271 uint8_t *data_end = (uint8_t *)SvEND (data_); 1648 uint8_t *data_end = (uint8_t *)SvEND (data_);
1272 mapcell *cell; 1649 mapcell *cell;
1273 int x, y, flags; 1650 int x, y, z, flags;
1651 AV *missing = newAV ();
1652 RETVAL = newRV_noinc ((SV *)missing);
1274 1653
1275 while (data < data_end) 1654 while (data < data_end - 1)
1276 { 1655 {
1277 flags = (data [0] << 8) + data [1]; data += 2; 1656 flags = (data [0] << 8) + data [1]; data += 2;
1278 1657
1279 x = self->x + ((flags >> 10) & 63); 1658 x = self->x + ((flags >> 10) & 63);
1280 y = self->y + ((flags >> 4) & 63); 1659 y = self->y + ((flags >> 4) & 63);
1281 1660
1282 cell = map_get_cell (self, x, y); 1661 cell = map_get_cell (self, x, y);
1283 1662
1284 if (flags & 15) 1663 if (flags & 15)
1285 { 1664 {
1286 if (cell->darkness < 0) 1665 if (!cell->darkness)
1287 { 1666 {
1667 memset (cell, 0, sizeof (*cell));
1288 cell->darkness = 0; 1668 cell->darkness = 256;
1289 cell->face [0] = 0;
1290 cell->face [1] = 0;
1291 cell->face [2] = 0;
1292 } 1669 }
1293 1670
1294 cell->darkness = flags & 8 ? *data++ : 255;
1295
1296 //TODO: don't trust server data to be in-range(!) 1671 //TODO: don't trust server data to be in-range(!)
1297 1672
1298 if (flags & 4) 1673 if (flags & 8)
1299 { 1674 {
1300 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1675 if (extmap)
1676 {
1677 uint8_t ext, cmd;
1678
1679 do
1680 {
1681 ext = *data++;
1682 cmd = ext & 0x3f;
1683
1684 if (cmd < 4)
1685 cell->darkness = 255 - ext * 64 + 1;
1686 else if (cmd == 5) // health
1687 {
1688 cell->stat_width = 1;
1689 cell->stat_hp = *data++;
1690 }
1691 else if (cmd == 6) // monster width
1692 cell->stat_width = *data++ + 1;
1693 else if (cmd == 0x47)
1694 {
1695 if (*data == 4)
1696 ; // decode player count
1697
1698 data += *data + 1;
1699 }
1700 else if (cmd == 8) // cell flags
1701 cell->flags = *data++;
1702 else if (ext & 0x40) // unknown, multibyte => skip
1703 data += *data + 1;
1704 else
1705 data++;
1706 }
1707 while (ext & 0x80);
1708 }
1709 else
1710 cell->darkness = *data++ + 1;
1301 } 1711 }
1302 1712
1713 for (z = 0; z <= 2; ++z)
1303 if (flags & 2) 1714 if (flags & (4 >> z))
1304 { 1715 {
1305 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1716 faceid face = (data [0] << 8) + data [1]; data += 2;
1717 need_facenum (self, face);
1718 cell->tile [z] = self->face2tile [face];
1719
1720 if (cell->tile [z])
1721 {
1722 maptex *tex = self->tex + cell->tile [z];
1723 if (!tex->name)
1724 av_push (missing, newSViv (cell->tile [z]));
1725
1726 if (tex->smoothtile)
1727 {
1728 maptex *smooth = self->tex + tex->smoothtile;
1729 if (!smooth->name)
1730 av_push (missing, newSViv (tex->smoothtile));
1731 }
1732 }
1306 } 1733 }
1307
1308 if (flags & 1)
1309 {
1310 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1311 }
1312 } 1734 }
1313 else 1735 else
1314 cell->darkness = -1; 1736 cell->darkness = 0;
1315 } 1737 }
1316} 1738}
1739 OUTPUT:
1740 RETVAL
1317 1741
1318SV * 1742SV *
1319mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1743mapmap (DC::Map self, int x0, int y0, int w, int h)
1320 CODE: 1744 CODE:
1321{ 1745{
1322 int x1, x; 1746 int x1, x;
1323 int y1, y; 1747 int y1, y;
1324 int z; 1748 int z;
1345 { 1769 {
1346 mapcell *cell = row->col + (x - row->c0); 1770 mapcell *cell = row->col + (x - row->c0);
1347 1771
1348 for (z = 0; z <= 0; z++) 1772 for (z = 0; z <= 0; z++)
1349 { 1773 {
1350 mapface face = cell->face [z];
1351
1352 if (face)
1353 {
1354 maptex tex = self->tex [face]; 1774 maptex tex = self->tex [cell->tile [z]];
1355 int a0 = 255 - tex.a; 1775 int a0 = 255 - tex.a;
1356 int a1 = tex.a; 1776 int a1 = tex.a;
1357 1777
1358 r = (r * a0 + tex.r * a1) / 255; 1778 r = (r * a0 + tex.r * a1) / 255;
1359 g = (g * a0 + tex.g * a1) / 255; 1779 g = (g * a0 + tex.g * a1) / 255;
1360 b = (b * a0 + tex.b * a1) / 255; 1780 b = (b * a0 + tex.b * a1) / 255;
1361 a = (a * a0 + tex.a * a1) / 255; 1781 a = (a * a0 + tex.a * a1) / 255;
1362 }
1363 } 1782 }
1364 } 1783 }
1365 1784
1366 *map++ = (r ) 1785 *map++ = (r )
1367 | (g << 8) 1786 | (g << 8)
1374} 1793}
1375 OUTPUT: 1794 OUTPUT:
1376 RETVAL 1795 RETVAL
1377 1796
1378void 1797void
1379draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1798draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1380 CODE: 1799 CODE:
1381{ 1800{
1382 int vx, vy;
1383 int x, y, z; 1801 int x, y, z;
1384 int last_name;
1385 mapface face;
1386 1802
1387 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1803 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1388 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1804 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1805 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1806 smooth_key skey;
1389 1807
1390 /* 1808 rc_t *rc = rc_alloc ();
1391 int vx = self->vx = self->w >= sw 1809 rc_key_t key;
1392 ? self->x + (self->w - sw) / 2 1810 rc_array_t *arr;
1393 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1394 1811
1395 int vy = self->vy = self->h >= sh 1812 // thats current max. sorry.
1396 ? self->y + (self->h - sh) / 2 1813 if (sw > 255) sw = 255;
1397 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1814 if (sh > 255) sh = 255;
1398 */
1399 1815
1400 glColor4ub (255, 255, 255, 255); 1816 // clear key, in case of extra padding
1817 memset (&skey, 0, sizeof (skey));
1818
1819 memset (&key, 0, sizeof (key));
1820 key.r = 255;
1821 key.g = 255;
1822 key.b = 255;
1823 key.a = 255;
1824 key.mode = GL_QUADS;
1825 key.format = GL_T2F_V3F;
1826 key.texname = -1;
1827
1828 mx += self->x;
1829 my += self->y;
1830
1831 // first pass: determine smooth_max
1832 // rather ugly, if you ask me
1833 // could also be stored inside mapcell and updated on change
1834 memset (smooth_max, 0, sizeof (smooth_max));
1835
1836 for (y = 0; y < sh; y++)
1837 if (0 <= y + my && y + my < self->rows)
1838 {
1839 maprow *row = self->row + (y + my);
1840
1841 for (x = 0; x < sw; x++)
1842 if (row->c0 <= x + mx && x + mx < row->c1)
1843 {
1844 mapcell *cell = row->col + (x + mx - row->c0);
1845
1846 smooth_max[x + 1][y + 1] =
1847 MAX (self->tex [cell->tile [0]].smoothlevel,
1848 MAX (self->tex [cell->tile [1]].smoothlevel,
1849 self->tex [cell->tile [2]].smoothlevel));
1850 }
1851 }
1401 1852
1402 glEnable (GL_BLEND); 1853 glEnable (GL_BLEND);
1403 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1854 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_TEXTURE_2D);
1405 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1855 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1406 1856
1407 glBegin (GL_QUADS);
1408
1409 last_name = 0;
1410
1411 for (z = 0; z < 3; z++) 1857 for (z = 0; z <= 2; z++)
1858 {
1859 memset (smooth_level, 0, sizeof (smooth_level));
1860
1412 for (y = 0; y < sh; y++) 1861 for (y = 0; y < sh; y++)
1413 if (0 <= y + vy && y + vy < self->rows) 1862 if (0 <= y + my && y + my < self->rows)
1414 { 1863 {
1415 maprow *row = self->row + (y + vy); 1864 maprow *row = self->row + (y + my);
1416 1865
1417 for (x = 0; x < sw; x++) 1866 for (x = 0; x < sw; x++)
1418 if (row->c0 <= x + vx && x + vx < row->c1) 1867 if (row->c0 <= x + mx && x + mx < row->c1)
1419 { 1868 {
1420 mapcell *cell = row->col + (x + vx - row->c0); 1869 mapcell *cell = row->col + (x + mx - row->c0);
1421
1422 face = cell->face [z]; 1870 tileid tile = cell->tile [z];
1423 1871
1424 if (face) 1872 if (tile)
1873 {
1874 maptex tex = self->tex [tile];
1875 int px, py;
1876
1877 if (key.texname != tex.name)
1878 {
1879 if (!tex.name)
1880 tex = self->tex [2]; /* missing, replace by noface */
1881
1882 key.texname = tex.name;
1883 arr = rc_array (rc, &key);
1884 }
1885
1886 px = (x + 1) * T - tex.w;
1887 py = (y + 1) * T - tex.h;
1888
1889 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1890 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1891 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1892 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1893
1894 if (cell->flags && z == 2)
1895 {
1896 // overlays such as the speech bubble, probably more to come
1897 if (cell->flags & 1)
1898 {
1899 maptex tex = self->tex [1];
1900 int px = x * T + T * 2 / 32;
1901 int py = y * T - T * 6 / 32;
1902
1903 if (tex.name)
1904 {
1905 if (key.texname != tex.name)
1906 {
1907 key.texname = tex.name;
1908 arr = rc_array (rc, &key);
1909 }
1910
1911 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1912 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1913 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1914 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1915 }
1916 }
1917 }
1918
1919 // update smooth hash
1920 if (tex.smoothtile)
1921 {
1922 skey.tile = tex.smoothtile;
1923 skey.level = tex.smoothlevel;
1924
1925 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1926
1927 // add bits to current tile and all neighbours. skey.x|y is
1928 // shifted +1|+1 so we always stay positive.
1929
1930 // bits is ___n cccc CCCC bbbb
1931 // n do not draw borders&corners
1932 // c draw these corners, but...
1933 // C ... not these
1934 // b draw these borders
1935
1936 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1937 // ┃· ·· ·┃ ━━
1938
1939 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1940 // ·· ·· ·┏ ┓·
1941
1942 // full tile
1943 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1944
1945 // borders
1946 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1947 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1948 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1949 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1950
1951 // corners
1952 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1953 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1954 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1955 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1956 }
1957 }
1958 }
1959 }
1960
1961 rc_draw (rc);
1962 rc_clear (rc);
1963
1964 // go through all smoothlevels, lowest to highest, then draw.
1965 // this is basically counting sort
1966 {
1967 int w, b;
1968
1969 glEnable (GL_TEXTURE_2D);
1970 glBegin (GL_QUADS);
1971 for (w = 0; w < 256 / 32; ++w)
1972 {
1973 uint32_t smask = smooth_level [w];
1974 if (smask)
1975 for (b = 0; b < 32; ++b)
1976 if (smask & (((uint32_t)1) << b))
1425 { 1977 {
1426 maptex tex = self->tex [face]; 1978 int level = (w << 5) | b;
1979 HE *he;
1427 1980
1428 int px = (x + 1) * 32 - tex.w; 1981 hv_iterinit (smooth);
1429 int py = (y + 1) * 32 - tex.h; 1982 while ((he = hv_iternext (smooth)))
1430
1431 if (last_name != tex.name)
1432 { 1983 {
1984 smooth_key *skey = (smooth_key *)HeKEY (he);
1985 IV bits = SvIVX (HeVAL (he));
1986
1987 if (!(bits & 0x1000)
1988 && skey->level == level
1989 && level > smooth_max [skey->x][skey->y])
1990 {
1991 maptex tex = self->tex [skey->tile];
1992 int px = (((int)skey->x) - 1) * T;
1993 int py = (((int)skey->y) - 1) * T;
1994 int border = bits & 15;
1995 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1996 float dx = tex.s * .0625f; // 16 images/row
1997 float dy = tex.t * .5f ; // 2 images/column
1998
1999 if (tex.name)
2000 {
2001 // this time avoiding texture state changes
2002 // save gobs of state changes.
2003 if (key.texname != tex.name)
2004 {
1433 glEnd (); 2005 glEnd ();
1434 last_name = tex.name;
1435 glBindTexture (GL_TEXTURE_2D, last_name); 2006 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1436 glBegin (GL_QUADS); 2007 glBegin (GL_QUADS);
2008 }
2009
2010 if (border)
2011 {
2012 float ox = border * dx;
2013
2014 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2015 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2016 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2017 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2018 }
2019
2020 if (corner)
2021 {
2022 float ox = corner * dx;
2023
2024 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2025 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2026 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2027 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2028 }
2029 }
2030 }
1437 } 2031 }
1438
1439 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1440 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1441 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1442 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1443 } 2032 }
1444 }
1445 } 2033 }
1446 2034
1447 glEnd (); 2035 glEnd ();
1448
1449 glDisable (GL_TEXTURE_2D); 2036 glDisable (GL_TEXTURE_2D);
2037 key.texname = -1;
2038 }
2039
2040 hv_clear (smooth);
2041 }
2042
1450 glDisable (GL_BLEND); 2043 glDisable (GL_BLEND);
1451} 2044 rc_free (rc);
1452 2045
2046 // top layer: overlays such as the health bar
2047 for (y = 0; y < sh; y++)
2048 if (0 <= y + my && y + my < self->rows)
2049 {
2050 maprow *row = self->row + (y + my);
2051
2052 for (x = 0; x < sw; x++)
2053 if (row->c0 <= x + mx && x + mx < row->c1)
2054 {
2055 mapcell *cell = row->col + (x + mx - row->c0);
2056
2057 int px = x * T;
2058 int py = y * T;
2059
2060 if (cell->stat_hp)
2061 {
2062 int width = cell->stat_width * T;
2063 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2064
2065 glColor3ub (0, 0, 0);
2066 glRectf (px + 1, py - thick - 2,
2067 px + width - 1, py);
2068
2069 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2070 glRectf (px + 2,
2071 py - thick - 1,
2072 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2073 }
2074 }
2075 }
2076}
2077
1453void 2078void
1454draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2079draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1455 CODE: 2080 CODE:
1456{ 2081{
1457 static float color[16][3] = { 2082 static float color[16][3] = {
1458 { 0.00F, 0.00F, 0.00F }, 2083 { 0.00F, 0.00F, 0.00F },
1459 { 1.00F, 1.00F, 1.00F }, 2084 { 1.00F, 1.00F, 1.00F },
1509 glDisable (GL_BLEND); 2134 glDisable (GL_BLEND);
1510 glDisable (GL_TEXTURE_2D); 2135 glDisable (GL_TEXTURE_2D);
1511} 2136}
1512 2137
1513void 2138void
1514fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2139fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1515 PPCODE: 2140 PPCODE:
1516{ 2141{
1517 int vx, vy;
1518 int x, y; 2142 int x, y;
2143 int sw1 = sw + 2;
2144 int sh1 = sh + 2;
2145 int sh3 = sh * 3;
1519 int sw4 = (sw + 3) & ~3; 2146 int sw34 = (sw * 3 + 3) & ~3;
2147 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1520 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2148 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1521 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2149 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1522 2150
1523 memset (darkness, 255, sw4 * sh);
1524 SvPOK_only (darkness_sv); 2151 SvPOK_only (darkness3_sv);
1525 SvCUR_set (darkness_sv, sw4 * sh); 2152 SvCUR_set (darkness3_sv, sw34 * sh3);
1526 2153
1527 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2154 mx += self->x - 1;
1528 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2155 my += self->y - 1;
1529 2156
2157 memset (darkness1, 255, sw1 * sh1);
2158
1530 for (y = 0; y < sh; y++) 2159 for (y = 0; y < sh1; y++)
1531 if (0 <= y + vy && y + vy < self->rows) 2160 if (0 <= y + my && y + my < self->rows)
1532 { 2161 {
1533 maprow *row = self->row + (y + vy); 2162 maprow *row = self->row + (y + my);
1534 2163
1535 for (x = 0; x < sw; x++) 2164 for (x = 0; x < sw1; x++)
1536 if (row->c0 <= x + vx && x + vx < row->c1) 2165 if (row->c0 <= x + mx && x + mx < row->c1)
1537 { 2166 {
1538 mapcell *cell = row->col + (x + vx - row->c0); 2167 mapcell *cell = row->col + (x + mx - row->c0);
1539 2168
1540 darkness[y * sw4 + x] = cell->darkness < 0 2169 darkness1 [y * sw1 + x] = cell->darkness
2170 ? 255 - (cell->darkness - 1)
1541 ? 255 - FOW_DARKNESS 2171 : 255 - FOW_DARKNESS;
1542 : 255 - cell->darkness;
1543 } 2172 }
1544 } 2173 }
1545 2174
2175 for (y = 0; y < sh; ++y)
2176 for (x = 0; x < sw; ++x)
2177 {
2178 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2179 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2180 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2181 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2182 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2183 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2184 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2185 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2186 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2187
2188 uint8_t r11 = (d11 + d21 + d12) / 3;
2189 uint8_t r21 = d21;
2190 uint8_t r31 = (d21 + d31 + d32) / 3;
2191
2192 uint8_t r12 = d12;
2193 uint8_t r22 = d22;
2194 uint8_t r32 = d32;
2195
2196 uint8_t r13 = (d13 + d23 + d12) / 3;
2197 uint8_t r23 = d23;
2198 uint8_t r33 = (d23 + d33 + d32) / 3;
2199
2200 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2201 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2202 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2203 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2204 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2205 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2206 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2207 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2208 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2209 }
2210
2211 free (darkness1);
2212
1546 EXTEND (SP, 3); 2213 EXTEND (SP, 3);
1547 PUSHs (sv_2mortal (newSViv (sw4))); 2214 PUSHs (sv_2mortal (newSViv (sw34)));
1548 PUSHs (sv_2mortal (newSViv (sh))); 2215 PUSHs (sv_2mortal (newSViv (sh3)));
1549 PUSHs (darkness_sv); 2216 PUSHs (darkness3_sv);
1550} 2217}
1551 2218
1552SV * 2219SV *
1553get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2220get_rect (DC::Map self, int x0, int y0, int w, int h)
1554 CODE: 2221 CODE:
1555{ 2222{
1556 int x, y, x1, y1; 2223 int x, y, x1, y1;
1557 SV *data_sv = newSV (w * h * 7 + 5); 2224 SV *data_sv = newSV (w * h * 7 + 5);
1558 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2225 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1583 if (row && row->c0 <= x && x < row->c1) 2250 if (row && row->c0 <= x && x < row->c1)
1584 { 2251 {
1585 mapcell *cell = row->col + (x - row->c0); 2252 mapcell *cell = row->col + (x - row->c0);
1586 uint8_t flags = 0; 2253 uint8_t flags = 0;
1587 2254
1588 if (cell->face [0]) flags |= 1; 2255 if (cell->tile [0]) flags |= 1;
1589 if (cell->face [1]) flags |= 2; 2256 if (cell->tile [1]) flags |= 2;
1590 if (cell->face [2]) flags |= 4; 2257 if (cell->tile [2]) flags |= 4;
1591 2258
1592 *data++ = flags; 2259 *data++ = flags;
1593 2260
1594 if (flags & 1) 2261 if (flags & 1)
1595 { 2262 {
2263 tileid tile = cell->tile [0];
1596 *data++ = cell->face [0] >> 8; 2264 *data++ = tile >> 8;
1597 *data++ = cell->face [0]; 2265 *data++ = tile;
1598 } 2266 }
1599 2267
1600 if (flags & 2) 2268 if (flags & 2)
1601 { 2269 {
2270 tileid tile = cell->tile [1];
1602 *data++ = cell->face [1] >> 8; 2271 *data++ = tile >> 8;
1603 *data++ = cell->face [1]; 2272 *data++ = tile;
1604 } 2273 }
1605 2274
1606 if (flags & 4) 2275 if (flags & 4)
1607 { 2276 {
2277 tileid tile = cell->tile [2];
1608 *data++ = cell->face [2] >> 8; 2278 *data++ = tile >> 8;
1609 *data++ = cell->face [2]; 2279 *data++ = tile;
1610 } 2280 }
1611 } 2281 }
1612 else 2282 else
1613 *data++ = 0; 2283 *data++ = 0;
1614 } 2284 }
1620} 2290}
1621 OUTPUT: 2291 OUTPUT:
1622 RETVAL 2292 RETVAL
1623 2293
1624void 2294void
1625set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2295set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1626 PPCODE: 2296 PPCODE:
1627{ 2297{
1628 int x, y, z; 2298 int x, y, z;
1629 int w, h; 2299 int w, h;
1630 int x1, y1; 2300 int x1, y1;
1631 2301
1632 if (*data++ != 0) 2302 if (*data++ != 0)
1633 return; /* version mismatch */ 2303 XSRETURN_EMPTY; /* version mismatch */
1634 2304
1635 w = *data++ << 8; w |= *data++; 2305 w = *data++ << 8; w |= *data++;
1636 h = *data++ << 8; h |= *data++; 2306 h = *data++ << 8; h |= *data++;
1637 2307
1638 // we need to do this 'cause we don't keep an absolute coord system for rows 2308 // we need to do this 'cause we don't keep an absolute coord system for rows
1654 { 2324 {
1655 uint8_t flags = *data++; 2325 uint8_t flags = *data++;
1656 2326
1657 if (flags) 2327 if (flags)
1658 { 2328 {
1659 mapface face[3] = { 0, 0, 0 };
1660
1661 mapcell *cell = row_get_cell (row, x); 2329 mapcell *cell = row_get_cell (row, x);
2330 tileid tile[3] = { 0, 0, 0 };
1662 2331
1663 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2332 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1664 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2333 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1665 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2334 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1666 2335
1667 if (cell->darkness <= 0) 2336 if (cell->darkness == 0)
1668 { 2337 {
1669 cell->darkness = -1; 2338 cell->darkness = 0;
1670 2339
1671 for (z = 0; z <= 2; z++) 2340 for (z = 0; z <= 2; z++)
1672 { 2341 {
1673 cell->face[z] = face[z]; 2342 tileid t = tile [z];
1674 2343
1675 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2344 if (t >= self->texs || (t && !self->tex [t].name))
2345 {
1676 XPUSHs (sv_2mortal (newSViv (face[z]))); 2346 XPUSHs (sv_2mortal (newSViv (t)));
2347 need_texid (self, t);
2348 }
2349
2350 cell->tile [z] = t;
1677 } 2351 }
1678 } 2352 }
1679 } 2353 }
1680 } 2354 }
1681 } 2355 }
1682} 2356}
1683 2357
1684MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2358MODULE = Deliantra::Client PACKAGE = DC::RW
1685 2359
1686CFPlus::MixChunk 2360DC::RW
1687new_from_file (SV *class, char *path) 2361new (SV *class, SV *data_sv)
1688 CODE: 2362 CODE:
1689 RETVAL = Mix_LoadWAV (path); 2363{
2364 STRLEN datalen;
2365 char *data = SvPVbyte (data_sv, datalen);
2366
2367 RETVAL = SDL_RWFromConstMem (data, datalen);
2368}
1690 OUTPUT: 2369 OUTPUT:
1691 RETVAL 2370 RETVAL
1692 2371
2372DC::RW
2373new_from_file (SV *class, const char *path, const char *mode = "rb")
2374 CODE:
2375 RETVAL = SDL_RWFromFile (path, mode);
2376 OUTPUT:
2377 RETVAL
2378
2379# fails on win32:
2380# dc.xs(2268) : error C2059: syntax error : '('
1693void 2381#void
2382#close (DC::RW self)
2383# CODE:
2384# (self->(close)) (self);
2385
2386MODULE = Deliantra::Client PACKAGE = DC::Channel
2387
2388PROTOTYPES: DISABLE
2389
2390DC::Channel
2391find ()
2392 CODE:
2393{
2394 RETVAL = Mix_GroupAvailable (-1);
2395
2396 if (RETVAL < 0)
2397 {
2398 RETVAL = Mix_GroupOldest (-1);
2399
2400 if (RETVAL < 0)
2401 XSRETURN_UNDEF;
2402
2403 Mix_HaltChannel (RETVAL);
2404 }
2405
2406 Mix_UnregisterAllEffects (RETVAL);
2407 Mix_Volume (RETVAL, 128);
2408}
2409 OUTPUT:
2410 RETVAL
2411
2412void
2413halt (DC::Channel self)
2414 CODE:
2415 Mix_HaltChannel (self);
2416
2417void
2418expire (DC::Channel self, int ticks = -1)
2419 CODE:
2420 Mix_ExpireChannel (self, ticks);
2421
2422void
2423fade_out (DC::Channel self, int ticks = -1)
2424 CODE:
2425 Mix_FadeOutChannel (self, ticks);
2426
2427int
2428volume (DC::Channel self, int volume)
2429 CODE:
2430 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2431 OUTPUT:
2432 RETVAL
2433
2434void
2435unregister_all_effects (DC::Channel self)
2436 CODE:
2437 Mix_UnregisterAllEffects (self);
2438
2439void
2440set_panning (DC::Channel self, int left, int right)
2441 CODE:
2442 left = CLAMP (left , 0, 255);
2443 right = CLAMP (right, 0, 255);
2444 Mix_SetPanning (self, left, right);
2445
2446void
2447set_distance (DC::Channel self, int distance)
2448 CODE:
2449 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2450
2451void
2452set_position (DC::Channel self, int angle, int distance)
2453 CODE:
2454
2455void
2456set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2457 CODE:
2458{
2459 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2460 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2461 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2462}
2463
2464void
2465set_reverse_stereo (DC::Channel self, int flip)
2466 CODE:
2467 Mix_SetReverseStereo (self, flip);
2468
2469MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2470
2471PROTOTYPES: DISABLE
2472
2473DC::MixChunk
2474new (SV *class, DC::RW rwops)
2475 CODE:
2476 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2477 OUTPUT:
2478 RETVAL
2479
2480void
1694DESTROY (CFPlus::MixChunk self) 2481DESTROY (DC::MixChunk self)
1695 CODE: 2482 CODE:
1696 Mix_FreeChunk (self); 2483 Mix_FreeChunk (self);
1697 2484
1698int 2485int
1699volume (CFPlus::MixChunk self, int volume = -1) 2486volume (DC::MixChunk self, int volume = -1)
1700 CODE: 2487 CODE:
2488 if (items > 1)
2489 volume = CLAMP (volume, 0, 128);
1701 RETVAL = Mix_VolumeChunk (self, volume); 2490 RETVAL = Mix_VolumeChunk (self, volume);
1702 OUTPUT: 2491 OUTPUT:
1703 RETVAL 2492 RETVAL
1704 2493
1705int 2494DC::Channel
1706play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2495play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1707 CODE: 2496 CODE:
2497{
1708 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2498 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2499
2500 if (RETVAL < 0)
2501 XSRETURN_UNDEF;
2502
2503 if (channel < 0)
2504 {
2505 Mix_UnregisterAllEffects (RETVAL);
2506 Mix_Volume (RETVAL, 128);
2507 }
2508}
1709 OUTPUT: 2509 OUTPUT:
1710 RETVAL 2510 RETVAL
1711 2511
1712MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2512MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1713 2513
1714int 2514int
1715volume (int volume = -1) 2515volume (int volume = -1)
2516 PROTOTYPE: ;$
1716 CODE: 2517 CODE:
2518 if (items > 0)
2519 volume = CLAMP (volume, 0, 128);
1717 RETVAL = Mix_VolumeMusic (volume); 2520 RETVAL = Mix_VolumeMusic (volume);
1718 OUTPUT: 2521 OUTPUT:
1719 RETVAL 2522 RETVAL
1720 2523
2524void
2525fade_out (int ms)
2526 CODE:
2527 Mix_FadeOutMusic (ms);
2528
2529void
2530halt ()
2531 CODE:
2532 Mix_HaltMusic ();
2533
1721CFPlus::MixMusic 2534DC::MixMusic
1722new_from_file (SV *class, char *path) 2535new (SV *class, DC::RW rwops)
1723 CODE: 2536 CODE:
1724 RETVAL = Mix_LoadMUS (path); 2537 RETVAL = Mix_LoadMUS_RW (rwops);
1725 OUTPUT: 2538 OUTPUT:
1726 RETVAL 2539 RETVAL
1727 2540
1728void 2541void
1729DESTROY (CFPlus::MixMusic self) 2542DESTROY (DC::MixMusic self)
1730 CODE: 2543 CODE:
1731 Mix_FreeMusic (self); 2544 Mix_FreeMusic (self);
1732 2545
1733int 2546int
1734play (CFPlus::MixMusic self, int loops = -1) 2547play (DC::MixMusic self, int loops = -1)
1735 CODE: 2548 CODE:
1736 RETVAL = Mix_PlayMusic (self, loops); 2549 RETVAL = Mix_PlayMusic (self, loops);
1737 OUTPUT: 2550 OUTPUT:
1738 RETVAL 2551 RETVAL
1739 2552
1740MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2553void
2554fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2555 CODE:
2556 Mix_FadeInMusicPos (self, loops, ms, position);
2557
2558MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2559
2560PROTOTYPES: ENABLE
1741 2561
1742BOOT: 2562BOOT:
1743{ 2563{
1744 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2564 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1745 static const struct { 2565 static const struct {
1746 const char *name; 2566 const char *name;
1747 IV iv; 2567 IV iv;
1748 } *civ, const_iv[] = { 2568 } *civ, const_iv[] = {
1749# define const_iv(name) { # name, (IV)name } 2569# define const_iv(name) { # name, (IV)name }
2570 const_iv (GL_VENDOR),
2571 const_iv (GL_VERSION),
2572 const_iv (GL_EXTENSIONS),
1750 const_iv (GL_COLOR_MATERIAL), 2573 const_iv (GL_COLOR_MATERIAL),
1751 const_iv (GL_SMOOTH), 2574 const_iv (GL_SMOOTH),
1752 const_iv (GL_FLAT), 2575 const_iv (GL_FLAT),
1753 const_iv (GL_DITHER), 2576 const_iv (GL_DITHER),
1754 const_iv (GL_BLEND), 2577 const_iv (GL_BLEND),
1758 const_iv (GL_ALPHA_TEST), 2581 const_iv (GL_ALPHA_TEST),
1759 const_iv (GL_NORMALIZE), 2582 const_iv (GL_NORMALIZE),
1760 const_iv (GL_RESCALE_NORMAL), 2583 const_iv (GL_RESCALE_NORMAL),
1761 const_iv (GL_FRONT), 2584 const_iv (GL_FRONT),
1762 const_iv (GL_BACK), 2585 const_iv (GL_BACK),
2586 const_iv (GL_AUX0),
1763 const_iv (GL_AND), 2587 const_iv (GL_AND),
1764 const_iv (GL_ONE), 2588 const_iv (GL_ONE),
1765 const_iv (GL_ZERO), 2589 const_iv (GL_ZERO),
1766 const_iv (GL_SRC_ALPHA), 2590 const_iv (GL_SRC_ALPHA),
1767 const_iv (GL_DST_ALPHA), 2591 const_iv (GL_DST_ALPHA),
1780 const_iv (GL_INTENSITY), 2604 const_iv (GL_INTENSITY),
1781 const_iv (GL_LUMINANCE), 2605 const_iv (GL_LUMINANCE),
1782 const_iv (GL_LUMINANCE_ALPHA), 2606 const_iv (GL_LUMINANCE_ALPHA),
1783 const_iv (GL_FLOAT), 2607 const_iv (GL_FLOAT),
1784 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2608 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2609 const_iv (GL_COMPRESSED_ALPHA_ARB),
2610 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2611 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2612 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2613 const_iv (GL_COMPRESSED_RGB_ARB),
2614 const_iv (GL_COMPRESSED_RGBA_ARB),
1785 const_iv (GL_COMPILE), 2615 const_iv (GL_COMPILE),
2616 const_iv (GL_PROXY_TEXTURE_1D),
2617 const_iv (GL_PROXY_TEXTURE_2D),
1786 const_iv (GL_TEXTURE_1D), 2618 const_iv (GL_TEXTURE_1D),
1787 const_iv (GL_TEXTURE_2D), 2619 const_iv (GL_TEXTURE_2D),
1788 const_iv (GL_TEXTURE_ENV), 2620 const_iv (GL_TEXTURE_ENV),
1789 const_iv (GL_TEXTURE_MAG_FILTER), 2621 const_iv (GL_TEXTURE_MAG_FILTER),
1790 const_iv (GL_TEXTURE_MIN_FILTER), 2622 const_iv (GL_TEXTURE_MIN_FILTER),
1811 const_iv (GL_COLOR_LOGIC_OP), 2643 const_iv (GL_COLOR_LOGIC_OP),
1812 const_iv (GL_SEPARABLE_2D), 2644 const_iv (GL_SEPARABLE_2D),
1813 const_iv (GL_CONVOLUTION_2D), 2645 const_iv (GL_CONVOLUTION_2D),
1814 const_iv (GL_CONVOLUTION_BORDER_MODE), 2646 const_iv (GL_CONVOLUTION_BORDER_MODE),
1815 const_iv (GL_CONSTANT_BORDER), 2647 const_iv (GL_CONSTANT_BORDER),
2648 const_iv (GL_POINTS),
1816 const_iv (GL_LINES), 2649 const_iv (GL_LINES),
1817 const_iv (GL_LINE_STRIP), 2650 const_iv (GL_LINE_STRIP),
1818 const_iv (GL_LINE_LOOP), 2651 const_iv (GL_LINE_LOOP),
1819 const_iv (GL_QUADS), 2652 const_iv (GL_QUADS),
1820 const_iv (GL_QUAD_STRIP), 2653 const_iv (GL_QUAD_STRIP),
1821 const_iv (GL_TRIANGLES), 2654 const_iv (GL_TRIANGLES),
1822 const_iv (GL_TRIANGLE_STRIP), 2655 const_iv (GL_TRIANGLE_STRIP),
1823 const_iv (GL_TRIANGLE_FAN), 2656 const_iv (GL_TRIANGLE_FAN),
2657 const_iv (GL_POLYGON),
1824 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2658 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2659 const_iv (GL_POINT_SMOOTH_HINT),
2660 const_iv (GL_LINE_SMOOTH_HINT),
2661 const_iv (GL_POLYGON_SMOOTH_HINT),
2662 const_iv (GL_GENERATE_MIPMAP_HINT),
2663 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1825 const_iv (GL_FASTEST), 2664 const_iv (GL_FASTEST),
2665 const_iv (GL_DONT_CARE),
2666 const_iv (GL_NICEST),
1826 const_iv (GL_V2F), 2667 const_iv (GL_V2F),
1827 const_iv (GL_V3F), 2668 const_iv (GL_V3F),
1828 const_iv (GL_T2F_V3F), 2669 const_iv (GL_T2F_V3F),
1829 const_iv (GL_T2F_N3F_V3F), 2670 const_iv (GL_T2F_N3F_V3F),
1830# undef const_iv 2671# undef const_iv
1831 }; 2672 };
1832 2673
1833 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2674 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1834 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2675 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2676
2677 texture_av = newAV ();
2678 AvREAL_off (texture_av);
1835} 2679}
2680
2681void
2682disable_GL_EXT_blend_func_separate ()
2683 CODE:
2684 gl.BlendFuncSeparate = 0;
2685 gl.BlendFuncSeparateEXT = 0;
1836 2686
1837char * 2687char *
1838gl_vendor () 2688gl_vendor ()
1839 CODE: 2689 CODE:
1840 RETVAL = (char *)glGetString (GL_VENDOR); 2690 RETVAL = (char *)glGetString (GL_VENDOR);
1853 CODE: 2703 CODE:
1854 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2704 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1855 OUTPUT: 2705 OUTPUT:
1856 RETVAL 2706 RETVAL
1857 2707
2708const char *glGetString (GLenum pname)
2709
2710GLint glGetInteger (GLenum pname)
2711 CODE:
2712 glGetIntegerv (pname, &RETVAL);
2713 OUTPUT:
2714 RETVAL
2715
2716GLdouble glGetDouble (GLenum pname)
2717 CODE:
2718 glGetDoublev (pname, &RETVAL);
2719 OUTPUT:
2720 RETVAL
2721
1858int glGetError () 2722int glGetError ()
1859 2723
1860void glFinish () 2724void glFinish ()
1861 2725
1862void glClear (int mask) 2726void glClear (int mask)
1899# near_ and far_ are due to microsofts buggy "c" compiler 2763# near_ and far_ are due to microsofts buggy "c" compiler
1900void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2764void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1901 2765
1902# near_ and far_ are due to microsofts buggy "c" compiler 2766# near_ and far_ are due to microsofts buggy "c" compiler
1903void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2767void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2768
2769PROTOTYPES: DISABLE
1904 2770
1905void glViewport (int x, int y, int width, int height) 2771void glViewport (int x, int y, int width, int height)
1906 2772
1907void glScissor (int x, int y, int width, int height) 2773void glScissor (int x, int y, int width, int height)
1908 2774
1916 2782
1917void glRotate (float angle, float x, float y, float z) 2783void glRotate (float angle, float x, float y, float z)
1918 CODE: 2784 CODE:
1919 glRotatef (angle, x, y, z); 2785 glRotatef (angle, x, y, z);
1920 2786
1921void glBegin (int mode)
1922
1923void glEnd ()
1924
1925void glColor (float r, float g, float b, float a = 1.0) 2787void glColor (float r, float g, float b, float a = 1.0)
1926 PROTOTYPE: @
1927 ALIAS: 2788 ALIAS:
1928 glColor_premultiply = 1 2789 glColor_premultiply = 1
1929 CODE: 2790 CODE:
1930 if (ix) 2791 if (ix)
1931 { 2792 {
1934 b *= a; 2795 b *= a;
1935 } 2796 }
1936 // microsoft visual "c" rounds instead of truncating... 2797 // microsoft visual "c" rounds instead of truncating...
1937 glColor4f (r, g, b, a); 2798 glColor4f (r, g, b, a);
1938 2799
1939void glInterleavedArrays (int format, int stride, char *data)
1940
1941void glDrawElements (int mode, int count, int type, char *indices)
1942
1943# 1.2 void glDrawRangeElements (int mode, int start, int end
1944
1945void glRasterPos (float x, float y, float z = 0.) 2800void glRasterPos (float x, float y, float z = 0.)
1946 CODE: 2801 CODE:
1947 glRasterPos3f (0, 0, z); 2802 glRasterPos3f (0, 0, z);
1948 glBitmap (0, 0, 0, 0, x, y, 0); 2803 glBitmap (0, 0, 0, 0, x, y, 0);
1949 2804
1953 2808
1954void glTexCoord (float s, float t) 2809void glTexCoord (float s, float t)
1955 CODE: 2810 CODE:
1956 glTexCoord2f (s, t); 2811 glTexCoord2f (s, t);
1957 2812
2813void glRect (float x1, float y1, float x2, float y2)
2814 CODE:
2815 glRectf (x1, y1, x2, y2);
2816
2817void glRect_lineloop (float x1, float y1, float x2, float y2)
2818 CODE:
2819 glBegin (GL_LINE_LOOP);
2820 glVertex2f (x1, y1);
2821 glVertex2f (x2, y1);
2822 glVertex2f (x2, y2);
2823 glVertex2f (x1, y2);
2824 glEnd ();
2825
2826PROTOTYPES: ENABLE
2827
2828void glBegin (int mode)
2829
2830void glEnd ()
2831
2832void glPointSize (GLfloat size)
2833
2834void glLineWidth (GLfloat width)
2835
2836void glInterleavedArrays (int format, int stride, char *data)
2837
2838void glDrawElements (int mode, int count, int type, char *indices)
2839
2840# 1.2 void glDrawRangeElements (int mode, int start, int end
2841
1958void glTexEnv (int target, int pname, float param) 2842void glTexEnv (int target, int pname, float param)
1959 CODE: 2843 CODE:
1960 glTexEnvf (target, pname, param); 2844 glTexEnvf (target, pname, param);
1961 2845
1962void glTexParameter (int target, int pname, float param) 2846void glTexParameter (int target, int pname, float param)
1978void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2862void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1979 CODE: 2863 CODE:
1980 if (gl.SeparableFilter2D) 2864 if (gl.SeparableFilter2D)
1981 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2865 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1982 2866
1983void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2867void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1984 2868
1985void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2869void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1986 2870
1987void glDrawPixels (int width, int height, int format, int type, char *pixels) 2871void glDrawPixels (int width, int height, int format, int type, char *pixels)
2872
2873void glPixelZoom (float x, float y)
1988 2874
1989void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2875void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1990 2876
1991int glGenTexture () 2877int glGenTexture ()
1992 CODE: 2878 CODE:
1993{ 2879 RETVAL = gen_texture ();
1994 GLuint name;
1995 glGenTextures (1, &name);
1996 RETVAL = name;
1997}
1998 OUTPUT: 2880 OUTPUT:
1999 RETVAL 2881 RETVAL
2000 2882
2001void glDeleteTexture (int name) 2883void glDeleteTexture (int name)
2002 CODE: 2884 CODE:
2003{
2004 GLuint name_ = name;
2005 glDeleteTextures (1, &name_); 2885 del_texture (name);
2006} 2886
2007
2008int glGenList () 2887int glGenList ()
2009 CODE: 2888 CODE:
2010 RETVAL = glGenLists (1); 2889 RETVAL = glGenLists (1);
2011 OUTPUT: 2890 OUTPUT:
2012 RETVAL 2891 RETVAL
2019 2898
2020void glEndList () 2899void glEndList ()
2021 2900
2022void glCallList (int list) 2901void glCallList (int list)
2023 2902
2903MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2904
2905PROTOTYPES: DISABLE
2906
2907void
2908find_widget (SV *self, NV x, NV y)
2909 PPCODE:
2910{
2911 if (within_widget (self, x, y))
2912 XPUSHs (self);
2913}
2914
2915BOOT:
2916{
2917 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2918
2919 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2920 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2921 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2922 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2923}
2924
2925void
2926draw (SV *self)
2927 CODE:
2928{
2929 HV *hv;
2930 SV **svp;
2931 NV x, y, w, h;
2932 SV *draw_x_sv = GvSV (draw_x_gv);
2933 SV *draw_y_sv = GvSV (draw_y_gv);
2934 SV *draw_w_sv = GvSV (draw_w_gv);
2935 SV *draw_h_sv = GvSV (draw_h_gv);
2936 double draw_x, draw_y;
2937
2938 if (!SvROK (self))
2939 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2940
2941 hv = (HV *)SvRV (self);
2942
2943 if (SvTYPE (hv) != SVt_PVHV)
2944 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2945
2946 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2947 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2948
2949 if (!h || !w)
2950 XSRETURN_EMPTY;
2951
2952 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2953 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2954
2955 draw_x = SvNV (draw_x_sv) + x;
2956 draw_y = SvNV (draw_y_sv) + y;
2957
2958 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2959 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2960 XSRETURN_EMPTY;
2961
2962 sv_setnv (draw_x_sv, draw_x);
2963 sv_setnv (draw_y_sv, draw_y);
2964
2965 glPushMatrix ();
2966 glTranslated (x, y, 0);
2967
2968 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2969 {
2970 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2971
2972 if (svp && SvTRUE (*svp))
2973 {
2974 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2975 glEnable (GL_BLEND);
2976 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2977 glBegin (GL_QUADS);
2978 glVertex2f (0, 0);
2979 glVertex2f (w, 0);
2980 glVertex2f (w, h);
2981 glVertex2f (0, h);
2982 glEnd ();
2983 glDisable (GL_BLEND);
2984 }
2985 }
2986#if 0
2987 // draw borders, for debugging
2988 glPushMatrix ();
2989 glColor4f (1., 1., 0., 1.);
2990 glTranslatef (.5, .5, 0.);
2991 glBegin (GL_LINE_LOOP);
2992 glVertex2f (0 , 0);
2993 glVertex2f (w - 1, 0);
2994 glVertex2f (w - 1, h - 1);
2995 glVertex2f (0 , h - 1);
2996 glEnd ();
2997 glPopMatrix ();
2998#endif
2999 PUSHMARK (SP);
3000 XPUSHs (self);
3001 PUTBACK;
3002 call_method ("_draw", G_VOID | G_DISCARD);
3003 SPAGAIN;
3004
3005 glPopMatrix ();
3006
3007 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3008 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3009}
3010

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