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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.139 by root, Mon Aug 14 03:04:17 2006 UTC vs.
Revision 1.268 by root, Sun Jul 20 02:57:43 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
59#if 0 88/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 90
62# define PARACHUTE 0 91static AV *texture_av;
63#endif
64 92
65static struct 93static struct
66{ 94{
67#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 96#include "glfunc.h"
69#undef GL_FUNC 97#undef GL_FUNC
70} gl; 98} gl;
71 99
100static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 102{
74 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 107 else
79 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
80} 109}
81 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
82#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
83 137
84#include "pango-font.c" 138#include "pango-font.c"
85#include "pango-fontmap.c" 139#include "pango-fontmap.c"
86#include "pango-render.c" 140#include "pango-render.c"
87 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
90 146
91typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
92 148
93static int 149static int
94shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
95{ 151{
96 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
110 166
111typedef struct cf_layout { 167typedef struct cf_layout {
112 PangoLayout *pl; 168 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
114 int base_height; 170 int base_height;
115 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
116} *CFPlus__Layout; 173} *DC__Layout;
117 174
118static CFPlus__Font default_font; 175static DC__Font default_font;
119static PangoContext *opengl_context; 176static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
121 178
122static void 179static void
123substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
128#endif 185#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 187}
131 188
132static void 189static void
133layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
134{ 191{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
137 */ 194 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 199
143 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
144} 201}
145 202
146static void 203static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 205{
149 PangoRectangle rect; 206 PangoRectangle rect;
150 207
151 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE; 212 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
156 213
157 if (!rect.width) rect.width = 1; 214 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1; 215 if (!rect.height) rect.height = 1;
159 216
160 rect.width = (rect.width + 3) & ~3;
161
162 *w = rect.width; 217 *w = rect.width;
163 *h = rect.height; 218 *h = rect.height;
164} 219}
165 220
221typedef uint16_t tileid;
166typedef uint16_t mapface; 222typedef uint16_t faceid;
167 223
168typedef struct { 224typedef struct {
169 GLint name; 225 GLuint name;
170 int w, h; 226 int w, h;
171 float s, t; 227 float s, t;
172 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
173} maptex; 231} maptex;
174 232
175typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
176 int16_t darkness; 236 uint16_t darkness;
177 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
178} mapcell; 238} mapcell;
179 239
180typedef struct { 240typedef struct {
181 int32_t c0, c1; 241 int32_t c0, c1;
182 mapcell *col; 242 mapcell *col;
183} maprow; 243} maprow;
184 244
185typedef struct map { 245typedef struct map {
186 int x, y, w, h; 246 int x, y, w, h;
187 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
188 int faces; 248 int faces; tileid *face2tile; // [faceid]
189 mapface *face; 249 int texs; maptex *tex; // [tileid]
190
191 int texs;
192 maptex *tex;
193 250
194 int32_t rows; 251 int32_t rows;
195 maprow *row; 252 maprow *row;
196} *CFPlus__Map; 253} *DC__Map;
197 254
198static char * 255static char *
199prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
200{ 257{
201 char *p; 258 char *p;
218} 275}
219 276
220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
222 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
223static maprow * 300static maprow *
224map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
225{ 302{
226 if (0 > y) 303 if (0 > y)
227 { 304 {
228 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
229 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
267 344
268 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
269} 346}
270 347
271static mapcell * 348static mapcell *
272map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
273{ 350{
274 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
275} 352}
276 353
277static void 354static void
278map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
279{ 356{
280 int r; 357 int r;
281 358
282 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
283 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
290 self->oy = 0; 367 self->oy = 0;
291 self->row = 0; 368 self->row = 0;
292 self->rows = 0; 369 self->rows = 0;
293} 370}
294 371
372#define CELL_CLEAR(cell) \
373 do { \
374 if ((cell)->player) \
375 (cell)->tile [2] = 0; \
376 (cell)->darkness = 0; \
377 (cell)->stat_hp = 0; \
378 (cell)->flags = 0; \
379 (cell)->player = 0; \
380 } while (0)
381
295static void 382static void
296map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 383map_blank (DC__Map self, int x0, int y0, int w, int h)
297{ 384{
298 int x, y; 385 int x, y;
299 maprow *row; 386 maprow *row;
387 mapcell *cell;
300 388
301 for (y = y0; y < y0 + h; y++) 389 for (y = y0; y < y0 + h; y++)
302 if (y >= 0) 390 if (y >= 0)
303 { 391 {
304 if (y >= self->rows) 392 if (y >= self->rows)
310 if (x >= row->c0) 398 if (x >= row->c0)
311 { 399 {
312 if (x >= row->c1) 400 if (x >= row->c1)
313 break; 401 break;
314 402
315 row->col[x - row->c0].darkness = -1; 403 cell = row->col + x - row->c0;
404
405 CELL_CLEAR (cell);
316 } 406 }
317 } 407 }
408}
409
410typedef struct {
411 tileid tile;
412 uint8_t x, y, level;
413} smooth_key;
414
415static void
416smooth_or_bits (HV *hv, smooth_key *key, IV bits)
417{
418 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
419
420 if (SvIOK (*sv))
421 SvIV_set (*sv, SvIVX (*sv) | bits);
422 else
423 sv_setiv (*sv, bits);
318} 424}
319 425
320static void 426static void
321music_finished (void) 427music_finished (void)
322{ 428{
358 n |= n >> 16; 464 n |= n >> 16;
359 465
360 return n + 1; 466 return n + 1;
361} 467}
362 468
363MODULE = CFPlus PACKAGE = CFPlus 469static unsigned int
470popcount (unsigned int n)
471{
472 n -= (n >> 1) & 0x55555555U;
473 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
474 n = ((n >> 4) + n) & 0x0f0f0f0fU;
475 n *= 0x01010101U;
476
477 return n >> 24;
478}
479
480/* SDL should provide this, really. */
481#define SDLK_MODIFIER_MIN 300
482#define SDLK_MODIFIER_MAX 314
483
484/******************************************************************************/
485
486static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
487static GV *hover_gv;
488
489static int
490within_widget (SV *widget, NV x, NV y)
491{
492 HV *self;
493 SV **svp;
494 NV wx, ww, wy, wh;
495
496 if (!SvROK (widget))
497 return 0;
498
499 self = (HV *)SvRV (widget);
500
501 if (SvTYPE (self) != SVt_PVHV)
502 return 0;
503
504 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
505 if (y < wy)
506 return 0;
507
508 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
509 if (y >= wy + wh)
510 return 0;
511
512 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
513 if (x < wx)
514 return 0;
515
516 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
517 if (x >= wx + ww)
518 return 0;
519
520 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
521 if (!svp || !SvTRUE (*svp))
522 return 0;
523
524 return 1;
525}
526
527MODULE = Deliantra::Client PACKAGE = DC
364 528
365PROTOTYPES: ENABLE 529PROTOTYPES: ENABLE
366 530
367BOOT: 531BOOT:
368{ 532{
369 HV *stash = gv_stashpv ("CFPlus", 1); 533 HV *stash = gv_stashpv ("DC", 1);
370 static const struct { 534 static const struct {
371 const char *name; 535 const char *name;
372 IV iv; 536 IV iv;
373 } *civ, const_iv[] = { 537 } *civ, const_iv[] = {
374# define const_iv(name) { # name, (IV)name } 538# define const_iv(name) { # name, (IV)name }
539 const_iv (SDLK_MODIFIER_MIN),
540 const_iv (SDLK_MODIFIER_MAX),
541
375 const_iv (SDL_ACTIVEEVENT), 542 const_iv (SDL_ACTIVEEVENT),
376 const_iv (SDL_KEYDOWN), 543 const_iv (SDL_KEYDOWN),
377 const_iv (SDL_KEYUP), 544 const_iv (SDL_KEYUP),
378 const_iv (SDL_MOUSEMOTION), 545 const_iv (SDL_MOUSEMOTION),
379 const_iv (SDL_MOUSEBUTTONDOWN), 546 const_iv (SDL_MOUSEBUTTONDOWN),
388 const_iv (SDL_EVENT_RESERVEDA), 555 const_iv (SDL_EVENT_RESERVEDA),
389 const_iv (SDL_EVENT_RESERVEDB), 556 const_iv (SDL_EVENT_RESERVEDB),
390 const_iv (SDL_VIDEORESIZE), 557 const_iv (SDL_VIDEORESIZE),
391 const_iv (SDL_VIDEOEXPOSE), 558 const_iv (SDL_VIDEOEXPOSE),
392 const_iv (SDL_USEREVENT), 559 const_iv (SDL_USEREVENT),
560
561 const_iv (SDL_APPINPUTFOCUS),
562 const_iv (SDL_APPMOUSEFOCUS),
563 const_iv (SDL_APPACTIVE),
564
565 const_iv (SDLK_FIRST),
566 const_iv (SDLK_LAST),
393 const_iv (SDLK_KP0), 567 const_iv (SDLK_KP0),
394 const_iv (SDLK_KP1), 568 const_iv (SDLK_KP1),
395 const_iv (SDLK_KP2), 569 const_iv (SDLK_KP2),
396 const_iv (SDLK_KP3), 570 const_iv (SDLK_KP3),
397 const_iv (SDLK_KP4), 571 const_iv (SDLK_KP4),
452 const_iv (SDLK_BREAK), 626 const_iv (SDLK_BREAK),
453 const_iv (SDLK_MENU), 627 const_iv (SDLK_MENU),
454 const_iv (SDLK_POWER), 628 const_iv (SDLK_POWER),
455 const_iv (SDLK_EURO), 629 const_iv (SDLK_EURO),
456 const_iv (SDLK_UNDO), 630 const_iv (SDLK_UNDO),
631
457 const_iv (KMOD_NONE), 632 const_iv (KMOD_NONE),
633 const_iv (KMOD_SHIFT),
458 const_iv (KMOD_LSHIFT), 634 const_iv (KMOD_LSHIFT),
459 const_iv (KMOD_RSHIFT), 635 const_iv (KMOD_RSHIFT),
636 const_iv (KMOD_CTRL),
460 const_iv (KMOD_LCTRL), 637 const_iv (KMOD_LCTRL),
461 const_iv (KMOD_RCTRL), 638 const_iv (KMOD_RCTRL),
639 const_iv (KMOD_ALT),
462 const_iv (KMOD_LALT), 640 const_iv (KMOD_LALT),
463 const_iv (KMOD_RALT), 641 const_iv (KMOD_RALT),
642 const_iv (KMOD_META),
464 const_iv (KMOD_LMETA), 643 const_iv (KMOD_LMETA),
465 const_iv (KMOD_RMETA), 644 const_iv (KMOD_RMETA),
466 const_iv (KMOD_NUM), 645 const_iv (KMOD_NUM),
467 const_iv (KMOD_CAPS), 646 const_iv (KMOD_CAPS),
468 const_iv (KMOD_MODE), 647 const_iv (KMOD_MODE),
469 const_iv (KMOD_CTRL), 648
470 const_iv (KMOD_SHIFT), 649 const_iv (MIX_DEFAULT_FORMAT),
471 const_iv (KMOD_ALT), 650
472 const_iv (KMOD_META) 651 const_iv (SDL_INIT_TIMER),
652 const_iv (SDL_INIT_AUDIO),
653 const_iv (SDL_INIT_VIDEO),
654 const_iv (SDL_INIT_CDROM),
655 const_iv (SDL_INIT_JOYSTICK),
656 const_iv (SDL_INIT_EVERYTHING),
657 const_iv (SDL_INIT_NOPARACHUTE),
658 const_iv (SDL_INIT_EVENTTHREAD),
659
660 const_iv (SDL_GL_RED_SIZE),
661 const_iv (SDL_GL_GREEN_SIZE),
662 const_iv (SDL_GL_BLUE_SIZE),
663 const_iv (SDL_GL_ALPHA_SIZE),
664 const_iv (SDL_GL_DOUBLEBUFFER),
665 const_iv (SDL_GL_BUFFER_SIZE),
666 const_iv (SDL_GL_DEPTH_SIZE),
667 const_iv (SDL_GL_STENCIL_SIZE),
668 const_iv (SDL_GL_ACCUM_RED_SIZE),
669 const_iv (SDL_GL_ACCUM_GREEN_SIZE),
670 const_iv (SDL_GL_ACCUM_BLUE_SIZE),
671 const_iv (SDL_GL_ACCUM_ALPHA_SIZE),
672 const_iv (SDL_GL_STEREO),
673 const_iv (SDL_GL_MULTISAMPLEBUFFERS),
674 const_iv (SDL_GL_MULTISAMPLESAMPLES),
675 const_iv (SDL_GL_ACCELERATED_VISUAL),
676 const_iv (SDL_GL_SWAP_CONTROL)
473# undef const_iv 677# undef const_iv
474 }; 678 };
475 679
476 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 680 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
477 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 681 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
682
683 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
684 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
478} 685}
686
687void
688weaken (SV *rv)
689 PROTOTYPE: $
690 CODE:
691 sv_rvweaken (rv);
479 692
480int 693int
481in_destruct () 694in_destruct ()
482 CODE: 695 CODE:
483 RETVAL = PL_main_cv == Nullcv; 696 RETVAL = PL_main_cv == Nullcv;
485 RETVAL 698 RETVAL
486 699
487NV floor (NV x) 700NV floor (NV x)
488 701
489NV ceil (NV x) 702NV ceil (NV x)
703
704IV minpot (UV n)
705
706IV popcount (UV n)
490 707
491void 708void
492pango_init () 709pango_init ()
493 CODE: 710 CODE:
494{ 711{
495 opengl_fontmap = pango_opengl_font_map_new (); 712 opengl_fontmap = pango_opengl_font_map_new ();
496 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 713 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
497 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 714 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
715 /*pango_context_set_font_description (opengl_context, default_font);*/
716#if PANGO_VERSION_CHECK (1, 15, 2)
717 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
718 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
719#endif
498} 720}
499 721
500int 722char *SDL_GetError ()
501SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
502 723
503void 724int SDL_Init (U32 flags)
725
726int SDL_InitSubSystem (U32 flags)
727
728void SDL_QuitSubSystem (U32 flags)
729
504SDL_Quit () 730void SDL_Quit ()
505 731
732int SDL_GL_SetAttribute (int attr, int value)
733
734int SDL_GL_GetAttribute (int attr)
735 CODE:
736 if (SDL_GL_GetAttribute (attr, &RETVAL))
737 XSRETURN_UNDEF;
738 OUTPUT:
739 RETVAL
740
506void 741void
507SDL_ListModes () 742SDL_ListModes (int rgb, int alpha)
508 PPCODE: 743 PPCODE:
509{ 744{
510 SDL_Rect **m; 745 SDL_Rect **m;
511 746
512 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 747 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
513 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 748 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
514 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 749 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
515 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 750 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
516 751
517 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 752 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
518 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 753 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
519 754
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 755 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 756 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 757 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
523 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 758 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
524 759
525 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 760 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
526#if SDL_VERSION_ATLEAST(1,2,10)
527 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
528 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 761 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
529#endif
530
531 SDL_EnableUNICODE (1);
532 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
533 762
534 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 763 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
535 764
536 if (m && m != (SDL_Rect **)-1) 765 if (m && m != (SDL_Rect **)-1)
537 while (*m) 766 while (*m)
538 { 767 {
768 if ((*m)->w >= 400 && (*m)->h >= 300)
769 {
539 AV *av = newAV (); 770 AV *av = newAV ();
540 av_push (av, newSViv ((*m)->w)); 771 av_push (av, newSViv ((*m)->w));
541 av_push (av, newSViv ((*m)->h)); 772 av_push (av, newSViv ((*m)->h));
773 av_push (av, newSViv (rgb));
774 av_push (av, newSViv (alpha));
542 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 775 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
776 }
543 777
544 ++m; 778 ++m;
545 } 779 }
546} 780}
547 781
548char *
549SDL_GetError ()
550
551int 782int
552SDL_SetVideoMode (int w, int h, int fullscreen) 783SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
553 CODE: 784 CODE:
785{
786 SDL_EnableUNICODE (1);
787 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
788
789 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
790 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
791 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
792 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
793
554 RETVAL = !!SDL_SetVideoMode ( 794 RETVAL = !!SDL_SetVideoMode (
555 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 795 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
556 ); 796 );
797
557 if (RETVAL) 798 if (RETVAL)
558 { 799 {
559 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 800 av_clear (texture_av);
801
802 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
560# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 803#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
561# include "glfunc.h" 804#include "glfunc.h"
562# undef GL_FUNC 805#undef GL_FUNC
563 } 806 }
807}
564 OUTPUT: 808 OUTPUT:
565 RETVAL 809 RETVAL
566 810
567void 811void
568SDL_GL_SwapBuffers () 812SDL_GL_SwapBuffers ()
569 813
570char * 814char *
571SDL_GetKeyName (int sym) 815SDL_GetKeyName (int sym)
572 816
817int
818SDL_GetAppState ()
819
820int
821SDL_GetModState ()
822
573void 823void
574SDL_PollEvent () 824poll_events ()
575 PPCODE: 825 PPCODE:
576{ 826{
577 SDL_Event ev; 827 SDL_Event ev;
578 828
579 while (SDL_PollEvent (&ev)) 829 SDL_PumpEvents ();
830 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
580 { 831 {
581 HV *hv = newHV (); 832 HV *hv = newHV ();
582 hv_store (hv, "type", 4, newSViv (ev.type), 0); 833 hv_store (hv, "type", 4, newSViv (ev.type), 0);
583 834
584 switch (ev.type) 835 switch (ev.type)
585 { 836 {
586 case SDL_KEYDOWN: 837 case SDL_KEYDOWN:
587 case SDL_KEYUP: 838 case SDL_KEYUP:
588 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 839 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
589 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 840 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
590 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 841 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
842 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
591 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 843 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
592 break; 844 break;
593 845
594 case SDL_ACTIVEEVENT: 846 case SDL_ACTIVEEVENT:
595 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 847 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
596 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 848 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
597 break; 849 break;
598 850
599 case SDL_MOUSEMOTION: 851 case SDL_MOUSEMOTION:
852 {
853 int state = ev.motion.state;
854 int x = ev.motion.x;
855 int y = ev.motion.y;
856 int xrel = ev.motion.xrel;
857 int yrel = ev.motion.yrel;
858
859 /* do simplistic event compression */
860 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
861 && state == ev.motion.state)
862 {
863 xrel += ev.motion.xrel;
864 yrel += ev.motion.yrel;
865 x = ev.motion.x;
866 y = ev.motion.y;
867 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
868 }
869
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 870 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
601
602 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 871 hv_store (hv, "state", 5, newSViv (state), 0);
603 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 872 hv_store (hv, "x", 1, newSViv (x), 0);
604 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 873 hv_store (hv, "y", 1, newSViv (y), 0);
605 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 874 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
606 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 875 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
876 }
607 break; 877 break;
608 878
609 case SDL_MOUSEBUTTONDOWN: 879 case SDL_MOUSEBUTTONDOWN:
610 case SDL_MOUSEBUTTONUP: 880 case SDL_MOUSEBUTTONUP:
611 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 881 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
612 882
613 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 883 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
614 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 884 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
615 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 885 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
616 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 886 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
621 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 891 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
622 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 892 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
623 break; 893 break;
624 } 894 }
625 895
626 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 896 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
627 } 897 }
628} 898}
629 899
630int 900int
631Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 901Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
632 POSTCALL: 902 POSTCALL:
633 Mix_HookMusicFinished (music_finished); 903 Mix_HookMusicFinished (music_finished);
634 Mix_ChannelFinished (channel_finished); 904 Mix_ChannelFinished (channel_finished);
635 905
636void 906void
907Mix_QuerySpec ()
908 PPCODE:
909{
910 int freq, channels;
911 Uint16 format;
912
913 if (Mix_QuerySpec (&freq, &format, &channels))
914 {
915 EXTEND (SP, 3);
916 PUSHs (sv_2mortal (newSViv (freq)));
917 PUSHs (sv_2mortal (newSViv (format)));
918 PUSHs (sv_2mortal (newSViv (channels)));
919 }
920}
921
922void
637Mix_CloseAudio () 923Mix_CloseAudio ()
638 924
639int 925int
640Mix_AllocateChannels (int numchans = -1) 926Mix_AllocateChannels (int numchans = -1)
641 927
928const char *
929Mix_GetError ()
930
642void 931void
643lowdelay (int fd, int val = 1) 932lowdelay (int fd, int val = 1)
644 CODE: 933 CODE:
934 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
935
936void
937win32_proxy_info ()
938 PPCODE:
939{
645#ifndef _WIN32 940#ifdef _WIN32
646 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 941 char buffer[2048];
942 DWORD buflen;
943
944 EXTEND (SP, 3);
945
946 buflen = sizeof (buffer);
947 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
948 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
949 {
950 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
951
952 buflen = sizeof (buffer);
953 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
954 {
955 PUSHs (newSVpv (buffer, 0));
956
957 buflen = sizeof (buffer);
958 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
959 PUSHs (newSVpv (buffer, 0));
960 }
961 }
647#endif 962#endif
963}
648 964
649void 965int
650add_font (char *file) 966add_font (char *file)
651 CODE: 967 CODE:
652 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 968 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
969 OUTPUT:
970 RETVAL
653 971
654void 972void
655load_image_inline (SV *image_) 973load_image_inline (SV *image_)
656 ALIAS: 974 ALIAS:
657 load_image_file = 1 975 load_image_file = 1
660 STRLEN image_len; 978 STRLEN image_len;
661 char *image = (char *)SvPVbyte (image_, image_len); 979 char *image = (char *)SvPVbyte (image_, image_len);
662 SDL_Surface *surface, *surface2; 980 SDL_Surface *surface, *surface2;
663 SDL_PixelFormat fmt; 981 SDL_PixelFormat fmt;
664 SDL_RWops *rw = ix 982 SDL_RWops *rw = ix
665 ? SDL_RWFromFile (image, "r") 983 ? SDL_RWFromFile (image, "rb")
666 : SDL_RWFromConstMem (image, image_len); 984 : SDL_RWFromConstMem (image, image_len);
667 985
668 if (!rw) 986 if (!rw)
669 croak ("load_image: %s", SDL_GetError ()); 987 croak ("load_image: %s", SDL_GetError ());
670 988
743void 1061void
744error (char *message) 1062error (char *message)
745 CODE: 1063 CODE:
746 fprintf (stderr, "ERROR: %s\n", message); 1064 fprintf (stderr, "ERROR: %s\n", message);
747#ifdef _WIN32 1065#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1066 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
749#endif 1067#endif
750 1068
751void 1069void
752fatal (char *message) 1070fatal (char *message)
753 CODE: 1071 CODE:
754 fprintf (stderr, "FATAL: %s\n", message); 1072 fprintf (stderr, "FATAL: %s\n", message);
755#ifdef _WIN32 1073#ifdef _WIN32
756 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1074 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
757#endif 1075#endif
758 _exit (1); 1076 _exit (1);
759 1077
760void 1078void
761_exit (int retval) 1079_exit (int retval = 0)
762 CODE: 1080 CODE:
1081#ifdef WIN32
1082 ExitThread (retval); // unclean, please beam me up
1083#else
763 _exit (retval); 1084 _exit (retval);
1085#endif
764 1086
765MODULE = CFPlus PACKAGE = CFPlus::Font 1087void
1088debug ()
1089 CODE:
1090{
1091#if DEBUG
1092 VALGRIND_DO_LEAK_CHECK;
1093#endif
1094}
766 1095
767CFPlus::Font 1096MODULE = Deliantra::Client PACKAGE = DC::Font
1097
1098PROTOTYPES: DISABLE
1099
1100DC::Font
768new_from_file (SV *class, char *path, int id = 0) 1101new_from_file (SV *class, char *path, int id = 0)
769 CODE: 1102 CODE:
770{ 1103{
771 int count; 1104 int count;
772 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1105 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
775} 1108}
776 OUTPUT: 1109 OUTPUT:
777 RETVAL 1110 RETVAL
778 1111
779void 1112void
780DESTROY (CFPlus::Font self) 1113DESTROY (DC::Font self)
781 CODE: 1114 CODE:
782 pango_font_description_free (self); 1115 pango_font_description_free (self);
783 1116
784void 1117void
785make_default (CFPlus::Font self) 1118make_default (DC::Font self)
1119 PROTOTYPE: $
786 CODE: 1120 CODE:
787 default_font = self; 1121 default_font = self;
788 1122
789MODULE = CFPlus PACKAGE = CFPlus::Layout 1123MODULE = Deliantra::Client PACKAGE = DC::Layout
790 1124
1125PROTOTYPES: DISABLE
1126
791void 1127void
792reset_glyph_cache () 1128glyph_cache_backup ()
1129 PROTOTYPE:
793 CODE: 1130 CODE:
1131 tc_backup ();
1132
1133void
1134glyph_cache_restore ()
1135 PROTOTYPE:
1136 CODE:
794 tc_clear (); 1137 tc_restore ();
795 1138
796CFPlus::Layout 1139DC::Layout
797new (SV *class) 1140new (SV *class)
798 CODE: 1141 CODE:
799 New (0, RETVAL, 1, struct cf_layout); 1142 New (0, RETVAL, 1, struct cf_layout);
800 1143
801 RETVAL->pl = pango_layout_new (opengl_context); 1144 RETVAL->pl = pango_layout_new (opengl_context);
803 RETVAL->g = 1.; 1146 RETVAL->g = 1.;
804 RETVAL->b = 1.; 1147 RETVAL->b = 1.;
805 RETVAL->a = 1.; 1148 RETVAL->a = 1.;
806 RETVAL->base_height = MIN_FONT_HEIGHT; 1149 RETVAL->base_height = MIN_FONT_HEIGHT;
807 RETVAL->font = 0; 1150 RETVAL->font = 0;
1151 RETVAL->rc = rc_alloc ();
808 1152
809 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1153 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
810 layout_update_font (RETVAL); 1154 layout_update_font (RETVAL);
811 OUTPUT: 1155 OUTPUT:
812 RETVAL 1156 RETVAL
813 1157
814void 1158void
815DESTROY (CFPlus::Layout self) 1159DESTROY (DC::Layout self)
816 CODE: 1160 CODE:
817 g_object_unref (self->pl); 1161 g_object_unref (self->pl);
1162 rc_free (self->rc);
818 Safefree (self); 1163 Safefree (self);
819 1164
820void 1165void
821set_text (CFPlus::Layout self, SV *text_) 1166set_text (DC::Layout self, SV *text_)
822 CODE: 1167 CODE:
823{ 1168{
824 STRLEN textlen; 1169 STRLEN textlen;
825 char *text = SvPVutf8 (text_, textlen); 1170 char *text = SvPVutf8 (text_, textlen);
826 1171
827 pango_layout_set_text (self->pl, text, textlen); 1172 pango_layout_set_text (self->pl, text, textlen);
828} 1173}
829 1174
830void 1175void
831set_markup (CFPlus::Layout self, SV *text_) 1176set_markup (DC::Layout self, SV *text_)
832 CODE: 1177 CODE:
833{ 1178{
834 STRLEN textlen; 1179 STRLEN textlen;
835 char *text = SvPVutf8 (text_, textlen); 1180 char *text = SvPVutf8 (text_, textlen);
836 1181
837 pango_layout_set_markup (self->pl, text, textlen); 1182 pango_layout_set_markup (self->pl, text, textlen);
838} 1183}
839 1184
840void 1185void
841set_shapes (CFPlus::Layout self, ...) 1186set_shapes (DC::Layout self, ...)
842 CODE: 1187 CODE:
843{ 1188{
844 PangoAttrList *attrs = 0; 1189 PangoAttrList *attrs = 0;
845 const char *text = pango_layout_get_text (self->pl); 1190 const char *text = pango_layout_get_text (self->pl);
846 const char *pos = text; 1191 const char *pos = text;
881 if (attrs) 1226 if (attrs)
882 pango_layout_set_attributes (self->pl, attrs); 1227 pango_layout_set_attributes (self->pl, attrs);
883} 1228}
884 1229
885void 1230void
886get_shapes (CFPlus::Layout self) 1231get_shapes (DC::Layout self)
887 PPCODE: 1232 PPCODE:
888{ 1233{
889 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1234 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
890 1235
891 do 1236 do
892 { 1237 {
893 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1238 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
894 1239
895 if (run && shape_attr_p (run)) 1240 if (run && shape_attr_p (run))
896 { 1241 {
897 PangoRectangle extents; 1242 PangoRectangle extents;
898 pango_layout_iter_get_run_extents (iter, 0, &extents); 1243 pango_layout_iter_get_run_extents (iter, 0, &extents);
906 1251
907 pango_layout_iter_free (iter); 1252 pango_layout_iter_free (iter);
908} 1253}
909 1254
910int 1255int
911has_wrapped (CFPlus::Layout self) 1256has_wrapped (DC::Layout self)
912 CODE: 1257 CODE:
913{ 1258{
914 int lines = 1; 1259 int lines = 1;
915 const char *text = pango_layout_get_text (self->pl); 1260 const char *text = pango_layout_get_text (self->pl);
916 1261
921} 1266}
922 OUTPUT: 1267 OUTPUT:
923 RETVAL 1268 RETVAL
924 1269
925SV * 1270SV *
926get_text (CFPlus::Layout self) 1271get_text (DC::Layout self)
927 CODE: 1272 CODE:
928 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1273 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
929 sv_utf8_decode (RETVAL); 1274 sv_utf8_decode (RETVAL);
930 OUTPUT: 1275 OUTPUT:
931 RETVAL 1276 RETVAL
932 1277
933void 1278void
934set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1279set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
935 CODE: 1280 CODE:
936 self->r = r; 1281 self->r = r;
937 self->g = g; 1282 self->g = g;
938 self->b = b; 1283 self->b = b;
939 self->a = a; 1284 self->a = a;
940 1285
941void 1286void
942set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1287set_font (DC::Layout self, DC::Font font = 0)
943 CODE: 1288 CODE:
944 if (self->font != font) 1289 if (self->font != font)
945 { 1290 {
946 self->font = font; 1291 self->font = font;
947 layout_update_font (self); 1292 layout_update_font (self);
948 } 1293 }
949 1294
950void 1295void
951set_height (CFPlus::Layout self, int base_height) 1296set_height (DC::Layout self, int base_height)
952 CODE: 1297 CODE:
953 if (self->base_height != base_height) 1298 if (self->base_height != base_height)
954 { 1299 {
955 self->base_height = base_height; 1300 self->base_height = base_height;
956 layout_update_font (self); 1301 layout_update_font (self);
957 } 1302 }
958 1303
959void 1304void
960set_width (CFPlus::Layout self, int max_width = -1) 1305set_width (DC::Layout self, int max_width = -1)
961 CODE: 1306 CODE:
962 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
963 1308
964void 1309void
965set_indent (CFPlus::Layout self, int indent) 1310set_indent (DC::Layout self, int indent)
966 CODE: 1311 CODE:
967 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1312 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
968 1313
969void 1314void
970set_spacing (CFPlus::Layout self, int spacing) 1315set_spacing (DC::Layout self, int spacing)
971 CODE: 1316 CODE:
972 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1317 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
973 1318
974void 1319void
975set_ellipsise (CFPlus::Layout self, int ellipsise) 1320set_ellipsise (DC::Layout self, int ellipsise)
976 CODE: 1321 CODE:
977 pango_layout_set_ellipsize (self->pl, 1322 pango_layout_set_ellipsize (self->pl,
978 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1323 ellipsise == 1 ? PANGO_ELLIPSIZE_START
979 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1324 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
980 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1325 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
981 : PANGO_ELLIPSIZE_NONE 1326 : PANGO_ELLIPSIZE_NONE
982 ); 1327 );
983 1328
984void 1329void
985set_single_paragraph_mode (CFPlus::Layout self, int spm) 1330set_single_paragraph_mode (DC::Layout self, int spm)
986 CODE: 1331 CODE:
987 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1332 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
988 1333
989void 1334void
990size (CFPlus::Layout self) 1335size (DC::Layout self)
991 PPCODE: 1336 PPCODE:
992{ 1337{
993 int w, h; 1338 int w, h;
994 1339
995 layout_get_pixel_size (self, &w, &h); 1340 layout_get_pixel_size (self, &w, &h);
998 PUSHs (sv_2mortal (newSViv (w))); 1343 PUSHs (sv_2mortal (newSViv (w)));
999 PUSHs (sv_2mortal (newSViv (h))); 1344 PUSHs (sv_2mortal (newSViv (h)));
1000} 1345}
1001 1346
1002int 1347int
1003descent (CFPlus::Layout self) 1348descent (DC::Layout self)
1004 CODE: 1349 CODE:
1005{ 1350{
1006 PangoRectangle rect; 1351 PangoRectangle rect;
1007 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1352 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1008 pango_layout_line_get_pixel_extents (line, 0, &rect); 1353 pango_layout_line_get_pixel_extents (line, 0, &rect);
1009 RETVAL = PANGO_DESCENT (rect); 1354 RETVAL = PANGO_DESCENT (rect);
1010} 1355}
1011 OUTPUT: 1356 OUTPUT:
1012 RETVAL 1357 RETVAL
1013 1358
1014int 1359int
1015xy_to_index (CFPlus::Layout self, int x, int y) 1360xy_to_index (DC::Layout self, int x, int y)
1016 CODE: 1361 CODE:
1017{ 1362{
1018 int index, trailing; 1363 int index, trailing;
1019 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1364 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1020 RETVAL = index; 1365 RETVAL = index + trailing;
1021} 1366}
1022 OUTPUT: 1367 OUTPUT:
1023 RETVAL 1368 RETVAL
1024 1369
1025void 1370void
1026cursor_pos (CFPlus::Layout self, int index) 1371cursor_pos (DC::Layout self, int index)
1027 PPCODE: 1372 PPCODE:
1028{ 1373{
1029 PangoRectangle strong_pos; 1374 PangoRectangle pos;
1030 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1375 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1031 1376
1032 EXTEND (SP, 3); 1377 EXTEND (SP, 3);
1033 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1378 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1034 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1379 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1035 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1380 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1036} 1381}
1037 1382
1038void 1383void
1039render (CFPlus::Layout self, float x, float y, int flags = 0) 1384index_to_line_x (DC::Layout self, int index, int trailing = 0)
1040 PPCODE: 1385 PPCODE:
1386{
1387 int line, x;
1388
1389 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1390#if !PANGO_VERSION_CHECK (1, 17, 3)
1391 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1392 --line;
1393#endif
1394 EXTEND (SP, 2);
1395 PUSHs (sv_2mortal (newSViv (line)));
1396 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1397}
1398
1399void
1400line_x_to_index (DC::Layout self, int line, int x)
1401 PPCODE:
1402{
1403 PangoLayoutLine *lp;
1404 int index, trailing;
1405
1406 if (line < 0)
1407 XSRETURN_EMPTY;
1408
1409 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1410 XSRETURN_EMPTY; /* do better */
1411
1412 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1413
1414 EXTEND (SP, 2);
1415 if (GIMME_V == G_SCALAR)
1416 PUSHs (sv_2mortal (newSViv (index + trailing)));
1417 else
1418 {
1419 PUSHs (sv_2mortal (newSViv (index)));
1420 PUSHs (sv_2mortal (newSViv (trailing)));
1421 }
1422}
1423
1424void
1425render (DC::Layout self, float x, float y, int flags = 0)
1426 CODE:
1427 rc_clear (self->rc);
1041 pango_opengl_render_layout_subpixel ( 1428 pango_opengl_render_layout_subpixel (
1042 self->pl, 1429 self->pl,
1430 self->rc,
1043 x * PANGO_SCALE, y * PANGO_SCALE, 1431 x * PANGO_SCALE, y * PANGO_SCALE,
1044 self->r, self->g, self->b, self->a, 1432 self->r, self->g, self->b, self->a,
1045 flags 1433 flags
1046 ); 1434 );
1435 // we assume that context_change actually clears/frees stuff
1436 // and does not do any recomputation...
1437 pango_layout_context_changed (self->pl);
1047 1438
1048MODULE = CFPlus PACKAGE = CFPlus::Texture
1049
1050void 1439void
1051pad2pot (SV *data_, SV *w_, SV *h_) 1440draw (DC::Layout self)
1052 CODE: 1441 CODE:
1053{ 1442{
1054 int ow = SvIV (w_); 1443 glEnable (GL_TEXTURE_2D);
1055 int oh = SvIV (h_); 1444 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1445 glEnable (GL_BLEND);
1446 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1447 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1448 glEnable (GL_ALPHA_TEST);
1449 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1056 1450
1057 if (ow && oh) 1451 rc_draw (self->rc);
1452
1453 glDisable (GL_ALPHA_TEST);
1454 glDisable (GL_BLEND);
1455 glDisable (GL_TEXTURE_2D);
1456}
1457
1458MODULE = Deliantra::Client PACKAGE = DC::Texture
1459
1460PROTOTYPES: ENABLE
1461
1462void
1463pad (SV *data_, int ow, int oh, int nw, int nh)
1464 CODE:
1465{
1466 if ((nw != ow || nh != oh) && SvOK (data_))
1058 { 1467 {
1059 int nw = minpot (ow);
1060 int nh = minpot (oh);
1061
1062 if (nw != ow || nh != oh)
1063 {
1064 if (SvOK (data_))
1065 {
1066 STRLEN datalen; 1468 STRLEN datalen;
1067 char *data = SvPVbyte (data_, datalen); 1469 char *data = SvPVbyte (data_, datalen);
1068 int bpp = datalen / (ow * oh); 1470 int bpp = datalen / (ow * oh);
1069 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1471 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1070 1472
1071 SvPOK_only (result_); 1473 SvPOK_only (result_);
1072 SvCUR_set (result_, nw * nh * bpp); 1474 SvCUR_set (result_, nw * nh * bpp);
1073 1475
1074 memset (SvPVX (result_), 0, nw * nh * bpp); 1476 memset (SvPVX (result_), 0, nw * nh * bpp);
1075 while (oh--) 1477 while (oh--)
1076 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1478 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1077 1479
1078 sv_setsv (data_, result_); 1480 sv_setsv (data_, result_);
1079 }
1080
1081 sv_setiv (w_, nw);
1082 sv_setiv (h_, nh);
1083 }
1084 } 1481 }
1085} 1482}
1086 1483
1087void 1484void
1088draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1485draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1094{ 1491{
1095 HV *hv = (HV *)SvRV (self); 1492 HV *hv = (HV *)SvRV (self);
1096 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1493 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1097 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1494 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1098 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1495 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1496
1497 if (name <= 0)
1498 XSRETURN_EMPTY;
1099 1499
1100 if (items < 5) 1500 if (items < 5)
1101 { 1501 {
1102 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1502 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1103 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1503 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1131 glDisable (GL_ALPHA_TEST); 1531 glDisable (GL_ALPHA_TEST);
1132 glDisable (GL_BLEND); 1532 glDisable (GL_BLEND);
1133 } 1533 }
1134} 1534}
1135 1535
1136MODULE = CFPlus PACKAGE = CFPlus::Map 1536IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1537 CODE:
1538{
1539 GLint width;
1540 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1541 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1542 RETVAL = width > 0;
1543}
1544 OUTPUT:
1545 RETVAL
1137 1546
1138CFPlus::Map 1547MODULE = Deliantra::Client PACKAGE = DC::Map
1139new (SV *class, int map_width, int map_height) 1548
1549PROTOTYPES: DISABLE
1550
1551DC::Map
1552new (SV *class)
1140 CODE: 1553 CODE:
1141 New (0, RETVAL, 1, struct map); 1554 New (0, RETVAL, 1, struct map);
1142 RETVAL->x = 0; 1555 RETVAL->x = 0;
1143 RETVAL->y = 0; 1556 RETVAL->y = 0;
1144 RETVAL->w = map_width; 1557 RETVAL->w = 0;
1145 RETVAL->h = map_height; 1558 RETVAL->h = 0;
1146 RETVAL->ox = 0; 1559 RETVAL->ox = 0;
1147 RETVAL->oy = 0; 1560 RETVAL->oy = 0;
1148 RETVAL->faces = 8192; 1561 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1149 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1562 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1150 RETVAL->texs = 8192;
1151 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1152 RETVAL->rows = 0; 1563 RETVAL->rows = 0;
1153 RETVAL->row = 0; 1564 RETVAL->row = 0;
1154 OUTPUT: 1565 OUTPUT:
1155 RETVAL 1566 RETVAL
1156 1567
1157void 1568void
1158DESTROY (CFPlus::Map self) 1569DESTROY (DC::Map self)
1159 CODE: 1570 CODE:
1160{ 1571{
1161 map_clear (self); 1572 map_clear (self);
1162 Safefree (self->face); 1573 Safefree (self->face2tile);
1163 Safefree (self->tex); 1574 Safefree (self->tex);
1164 Safefree (self); 1575 Safefree (self);
1165} 1576}
1166 1577
1167void 1578void
1579resize (DC::Map self, int map_width, int map_height)
1580 CODE:
1581 self->w = map_width;
1582 self->h = map_height;
1583
1584void
1168clear (CFPlus::Map self) 1585clear (DC::Map self)
1169 CODE: 1586 CODE:
1170 map_clear (self); 1587 map_clear (self);
1171 1588
1172void 1589void
1173set_face (CFPlus::Map self, int face, int texid) 1590set_tileid (DC::Map self, int face, int tile)
1174 CODE: 1591 CODE:
1175{ 1592{
1176 while (self->faces <= face) 1593 need_facenum (self, face); self->face2tile [face] = tile;
1177 { 1594 need_texid (self, tile);
1178 Append (mapface, self->face, self->faces, self->faces);
1179 self->faces *= 2;
1180 }
1181
1182 self->face [face] = texid;
1183} 1595}
1184 1596
1185void 1597void
1598set_smooth (DC::Map self, int face, int smooth, int level)
1599 CODE:
1600{
1601 tileid texid;
1602 maptex *tex;
1603
1604 if (face < 0 || face >= self->faces)
1605 return;
1606
1607 if (smooth < 0 || smooth >= self->faces)
1608 return;
1609
1610 texid = self->face2tile [face];
1611
1612 if (!texid)
1613 return;
1614
1615 tex = self->tex + texid;
1616 tex->smoothtile = self->face2tile [smooth];
1617 tex->smoothlevel = level;
1618}
1619
1620void
1186set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1621set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1187 CODE: 1622 CODE:
1188{ 1623{
1189 while (self->texs <= texid) 1624 need_texid (self, texid);
1190 {
1191 Append (maptex, self->tex, self->texs, self->texs);
1192 self->texs *= 2;
1193 }
1194 1625
1195 { 1626 {
1196 maptex *tex = self->tex + texid; 1627 maptex *tex = self->tex + texid;
1197 1628
1198 tex->name = name; 1629 tex->name = name;
1215 // from transparent color bleeding and ugly wrapping effects. 1646 // from transparent color bleeding and ugly wrapping effects.
1216 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1647 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1217} 1648}
1218 1649
1219int 1650int
1220ox (CFPlus::Map self) 1651ox (DC::Map self)
1221 ALIAS: 1652 ALIAS:
1222 oy = 1 1653 oy = 1
1223 x = 2 1654 x = 2
1224 y = 3 1655 y = 3
1225 w = 4 1656 w = 4
1236 } 1667 }
1237 OUTPUT: 1668 OUTPUT:
1238 RETVAL 1669 RETVAL
1239 1670
1240void 1671void
1241scroll (CFPlus::Map self, int dx, int dy) 1672scroll (DC::Map self, int dx, int dy)
1242 CODE: 1673 CODE:
1243{ 1674{
1244 if (dx > 0) 1675 if (dx > 0)
1245 map_blank (self, self->x, self->y, dx - 1, self->h); 1676 map_blank (self, self->x, self->y, dx, self->h);
1246 else if (dx < 0) 1677 else if (dx < 0)
1247 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1678 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1248 1679
1249 if (dy > 0) 1680 if (dy > 0)
1250 map_blank (self, self->x, self->y, self->w, dy - 1); 1681 map_blank (self, self->x, self->y, self->w, dy);
1251 else if (dy < 0) 1682 else if (dy < 0)
1252 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1683 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1253 1684
1254 self->ox += dx; self->x += dx; 1685 self->ox += dx; self->x += dx;
1255 self->oy += dy; self->y += dy; 1686 self->oy += dy; self->y += dy;
1256 1687
1257 while (self->y < 0) 1688 while (self->y < 0)
1261 self->rows += MAP_EXTEND_Y; 1692 self->rows += MAP_EXTEND_Y;
1262 self->y += MAP_EXTEND_Y; 1693 self->y += MAP_EXTEND_Y;
1263 } 1694 }
1264} 1695}
1265 1696
1266void 1697SV *
1267map1a_update (CFPlus::Map self, SV *data_) 1698map1a_update (DC::Map self, SV *data_, int extmap)
1268 CODE: 1699 CODE:
1269{ 1700{
1270 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1701 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1271 uint8_t *data_end = (uint8_t *)SvEND (data_); 1702 uint8_t *data_end = (uint8_t *)SvEND (data_);
1272 mapcell *cell; 1703 mapcell *cell;
1273 int x, y, flags; 1704 int x, y, z, flags;
1705 AV *missing = newAV ();
1706 RETVAL = newRV_noinc ((SV *)missing);
1274 1707
1275 while (data < data_end) 1708 while (data < data_end - 1)
1276 { 1709 {
1277 flags = (data [0] << 8) + data [1]; data += 2; 1710 flags = (data [0] << 8) + data [1]; data += 2;
1278 1711
1279 x = self->x + ((flags >> 10) & 63); 1712 x = self->x + ((flags >> 10) & 63);
1280 y = self->y + ((flags >> 4) & 63); 1713 y = self->y + ((flags >> 4) & 63);
1281 1714
1282 cell = map_get_cell (self, x, y); 1715 cell = map_get_cell (self, x, y);
1283 1716
1284 if (flags & 15) 1717 if (flags & 15)
1285 { 1718 {
1286 if (cell->darkness < 0) 1719 if (!cell->darkness)
1287 { 1720 {
1721 memset (cell, 0, sizeof (*cell));
1288 cell->darkness = 0; 1722 cell->darkness = 256;
1289 cell->face [0] = 0;
1290 cell->face [1] = 0;
1291 cell->face [2] = 0;
1292 } 1723 }
1293 1724
1294 cell->darkness = flags & 8 ? *data++ : 255;
1295
1296 //TODO: don't trust server data to be in-range(!) 1725 //TODO: don't trust server data to be in-range(!)
1297 1726
1298 if (flags & 4) 1727 if (flags & 8)
1299 { 1728 {
1300 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1729 if (extmap)
1730 {
1731 uint8_t ext, cmd;
1732
1733 do
1734 {
1735 ext = *data++;
1736 cmd = ext & 0x7f;
1737
1738 if (cmd < 4)
1739 cell->darkness = 255 - ext * 64 + 1;
1740 else if (cmd == 5) // health
1741 {
1742 cell->stat_width = 1;
1743 cell->stat_hp = *data++;
1744 }
1745 else if (cmd == 6) // monster width
1746 cell->stat_width = *data++ + 1;
1747 else if (cmd == 0x47)
1748 {
1749 if (*data == 1) cell->player = data [1];
1750 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1751 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1752 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1753
1754 data += *data + 1;
1755 }
1756 else if (cmd == 8) // cell flags
1757 cell->flags = *data++;
1758 else if (ext & 0x40) // unknown, multibyte => skip
1759 data += *data + 1;
1760 else
1761 data++;
1762 }
1763 while (ext & 0x80);
1764 }
1765 else
1766 cell->darkness = *data++ + 1;
1301 } 1767 }
1302 1768
1769 for (z = 0; z <= 2; ++z)
1303 if (flags & 2) 1770 if (flags & (4 >> z))
1304 { 1771 {
1305 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2; 1772 faceid face = (data [0] << 8) + data [1]; data += 2;
1773 need_facenum (self, face);
1774 cell->tile [z] = self->face2tile [face];
1775
1776 if (cell->tile [z])
1777 {
1778 maptex *tex = self->tex + cell->tile [z];
1779 if (!tex->name)
1780 av_push (missing, newSViv (cell->tile [z]));
1781
1782 if (tex->smoothtile)
1783 {
1784 maptex *smooth = self->tex + tex->smoothtile;
1785 if (!smooth->name)
1786 av_push (missing, newSViv (tex->smoothtile));
1787 }
1788 }
1306 } 1789 }
1307
1308 if (flags & 1)
1309 {
1310 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1311 }
1312 } 1790 }
1313 else 1791 else
1314 cell->darkness = -1; 1792 CELL_CLEAR (cell);
1315 } 1793 }
1316} 1794}
1795 OUTPUT:
1796 RETVAL
1317 1797
1318SV * 1798SV *
1319mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1799mapmap (DC::Map self, int x0, int y0, int w, int h)
1320 CODE: 1800 CODE:
1321{ 1801{
1322 int x1, x; 1802 int x1, x;
1323 int y1, y; 1803 int y1, y;
1324 int z; 1804 int z;
1345 { 1825 {
1346 mapcell *cell = row->col + (x - row->c0); 1826 mapcell *cell = row->col + (x - row->c0);
1347 1827
1348 for (z = 0; z <= 0; z++) 1828 for (z = 0; z <= 0; z++)
1349 { 1829 {
1350 mapface face = cell->face [z];
1351
1352 if (face)
1353 {
1354 maptex tex = self->tex [face]; 1830 maptex tex = self->tex [cell->tile [z]];
1355 int a0 = 255 - tex.a; 1831 int a0 = 255 - tex.a;
1356 int a1 = tex.a; 1832 int a1 = tex.a;
1357 1833
1358 r = (r * a0 + tex.r * a1) / 255; 1834 r = (r * a0 + tex.r * a1) / 255;
1359 g = (g * a0 + tex.g * a1) / 255; 1835 g = (g * a0 + tex.g * a1) / 255;
1360 b = (b * a0 + tex.b * a1) / 255; 1836 b = (b * a0 + tex.b * a1) / 255;
1361 a = (a * a0 + tex.a * a1) / 255; 1837 a = (a * a0 + tex.a * a1) / 255;
1362 }
1363 } 1838 }
1364 } 1839 }
1365 1840
1366 *map++ = (r ) 1841 *map++ = (r )
1367 | (g << 8) 1842 | (g << 8)
1374} 1849}
1375 OUTPUT: 1850 OUTPUT:
1376 RETVAL 1851 RETVAL
1377 1852
1378void 1853void
1379draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1854draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int sdx = 0, int sdy = 0)
1380 CODE: 1855 CODE:
1381{ 1856{
1382 int vx, vy;
1383 int x, y, z; 1857 int x, y, z;
1384 int last_name;
1385 mapface face;
1386 1858
1387 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1859 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1388 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1860 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1861 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1862 smooth_key skey;
1863 int pl_x, pl_y;
1864 maptex pl_tex;
1865 rc_t *rc = rc_alloc ();
1866 rc_key_t key;
1867 rc_array_t *arr;
1389 1868
1390 /* 1869 pl_tex.name = 0;
1391 int vx = self->vx = self->w >= sw
1392 ? self->x + (self->w - sw) / 2
1393 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1394 1870
1395 int vy = self->vy = self->h >= sh 1871 // thats current max. sorry.
1396 ? self->y + (self->h - sh) / 2 1872 if (sw > 255) sw = 255;
1397 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1873 if (sh > 255) sh = 255;
1398 */
1399 1874
1400 glColor4ub (255, 255, 255, 255); 1875 // clear key, in case of extra padding
1876 memset (&skey, 0, sizeof (skey));
1877
1878 memset (&key, 0, sizeof (key));
1879 key.r = 255;
1880 key.g = 255;
1881 key.b = 255;
1882 key.a = 255;
1883 key.mode = GL_QUADS;
1884 key.format = GL_T2F_V3F;
1885 key.texname = -1;
1886
1887 mx += self->x;
1888 my += self->y;
1889
1890 // first pass: determine smooth_max
1891 // rather ugly, if you ask me
1892 // could also be stored inside mapcell and updated on change
1893 memset (smooth_max, 0, sizeof (smooth_max));
1894
1895 for (y = 0; y < sh; y++)
1896 if (0 <= y + my && y + my < self->rows)
1897 {
1898 maprow *row = self->row + (y + my);
1899
1900 for (x = 0; x < sw; x++)
1901 if (row->c0 <= x + mx && x + mx < row->c1)
1902 {
1903 mapcell *cell = row->col + (x + mx - row->c0);
1904
1905 smooth_max[x + 1][y + 1] =
1906 MAX (self->tex [cell->tile [0]].smoothlevel,
1907 MAX (self->tex [cell->tile [1]].smoothlevel,
1908 self->tex [cell->tile [2]].smoothlevel));
1909 }
1910 }
1401 1911
1402 glEnable (GL_BLEND); 1912 glEnable (GL_BLEND);
1403 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1913 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1404 glEnable (GL_TEXTURE_2D);
1405 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1914 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1406 1915
1407 glBegin (GL_QUADS);
1408
1409 last_name = 0;
1410
1411 for (z = 0; z < 3; z++) 1916 for (z = 0; z <= 2; z++)
1917 {
1918 memset (smooth_level, 0, sizeof (smooth_level));
1919
1412 for (y = 0; y < sh; y++) 1920 for (y = 0; y < sh; y++)
1413 if (0 <= y + vy && y + vy < self->rows) 1921 if (0 <= y + my && y + my < self->rows)
1414 { 1922 {
1415 maprow *row = self->row + (y + vy); 1923 maprow *row = self->row + (y + my);
1416 1924
1417 for (x = 0; x < sw; x++) 1925 for (x = 0; x < sw; x++)
1418 if (row->c0 <= x + vx && x + vx < row->c1) 1926 if (row->c0 <= x + mx && x + mx < row->c1)
1419 { 1927 {
1420 mapcell *cell = row->col + (x + vx - row->c0); 1928 mapcell *cell = row->col + (x + mx - row->c0);
1421
1422 face = cell->face [z]; 1929 tileid tile = cell->tile [z];
1423 1930
1424 if (face) 1931 if (tile)
1932 {
1933 maptex tex = self->tex [tile];
1934 int px = (x + 1) * T - tex.w;
1935 int py = (y + 1) * T - tex.h;
1936
1937 if (key.texname != tex.name)
1938 {
1939 if (!tex.name)
1940 tex = self->tex [2]; /* missing, replace by noface */
1941
1942 key.texname = tex.name;
1943 arr = rc_array (rc, &key);
1944 }
1945
1946 if (expect_false (cell->player == player) && expect_false (z == 2))
1947 {
1948 pl_x = px;
1949 pl_y = py;
1950 pl_tex = tex;
1951 continue;
1952 }
1953
1954 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1955 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1956 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1957 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1958
1959 if (expect_false (cell->flags) && expect_false (z == 2))
1960 {
1961 // overlays such as the speech bubble, probably more to come
1962 if (cell->flags & 1)
1963 {
1964 maptex tex = self->tex [1];
1965 int px = x * T + T * 2 / 32;
1966 int py = y * T - T * 6 / 32;
1967
1968 if (tex.name)
1969 {
1970 if (key.texname != tex.name)
1971 {
1972 key.texname = tex.name;
1973 arr = rc_array (rc, &key);
1974 }
1975
1976 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1977 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1978 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1979 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1980 }
1981 }
1982 }
1983
1984 // update smooth hash
1985 if (tex.smoothtile)
1986 {
1987 skey.tile = tex.smoothtile;
1988 skey.level = tex.smoothlevel;
1989
1990 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1991
1992 // add bits to current tile and all neighbours. skey.x|y is
1993 // shifted +1|+1 so we always stay positive.
1994
1995 // bits is ___n cccc CCCC bbbb
1996 // n do not draw borders&corners
1997 // c draw these corners, but...
1998 // C ... not these
1999 // b draw these borders
2000
2001 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
2002 // ┃· ·· ·┃ ━━
2003
2004 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
2005 // ·· ·· ·┏ ┓·
2006
2007 // full tile
2008 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
2009
2010 // borders
2011 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
2012 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
2013 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
2014 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
2015
2016 // corners
2017 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
2018 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
2019 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
2020 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
2021 }
2022 }
2023 }
2024 }
2025
2026 rc_draw (rc);
2027 rc_clear (rc);
2028
2029 // go through all smoothlevels, lowest to highest, then draw.
2030 // this is basically counting sort
2031 {
2032 int w, b;
2033
2034 glEnable (GL_TEXTURE_2D);
2035 glBegin (GL_QUADS);
2036 for (w = 0; w < 256 / 32; ++w)
2037 {
2038 uint32_t smask = smooth_level [w];
2039 if (smask)
2040 for (b = 0; b < 32; ++b)
2041 if (smask & (((uint32_t)1) << b))
1425 { 2042 {
1426 maptex tex = self->tex [face]; 2043 int level = (w << 5) | b;
2044 HE *he;
1427 2045
1428 int px = (x + 1) * 32 - tex.w; 2046 hv_iterinit (smooth);
1429 int py = (y + 1) * 32 - tex.h; 2047 while ((he = hv_iternext (smooth)))
1430
1431 if (last_name != tex.name)
1432 { 2048 {
2049 smooth_key *skey = (smooth_key *)HeKEY (he);
2050 IV bits = SvIVX (HeVAL (he));
2051
2052 if (!(bits & 0x1000)
2053 && skey->level == level
2054 && level > smooth_max [skey->x][skey->y])
2055 {
2056 maptex tex = self->tex [skey->tile];
2057 int px = (((int)skey->x) - 1) * T;
2058 int py = (((int)skey->y) - 1) * T;
2059 int border = bits & 15;
2060 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2061 float dx = tex.s * .0625f; // 16 images/row
2062 float dy = tex.t * .5f ; // 2 images/column
2063
2064 if (tex.name)
2065 {
2066 // this time avoiding texture state changes
2067 // save gobs of state changes.
2068 if (key.texname != tex.name)
2069 {
1433 glEnd (); 2070 glEnd ();
1434 last_name = tex.name;
1435 glBindTexture (GL_TEXTURE_2D, last_name); 2071 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1436 glBegin (GL_QUADS); 2072 glBegin (GL_QUADS);
2073 }
2074
2075 if (border)
2076 {
2077 float ox = border * dx;
2078
2079 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2080 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2081 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2082 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2083 }
2084
2085 if (corner)
2086 {
2087 float ox = corner * dx;
2088
2089 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2090 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2091 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2092 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2093 }
2094 }
2095 }
1437 } 2096 }
1438
1439 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1440 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1441 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1442 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1443 } 2097 }
1444 }
1445 } 2098 }
1446 2099
1447 glEnd (); 2100 glEnd ();
1448
1449 glDisable (GL_TEXTURE_2D); 2101 glDisable (GL_TEXTURE_2D);
2102 key.texname = -1;
2103 }
2104
2105 hv_clear (smooth);
2106 }
2107
2108 if (pl_tex.name)
2109 {
2110 maptex tex = pl_tex;
2111 int px = pl_x + sdx;
2112 int py = pl_y + sdy;
2113
2114 key.texname = tex.name;
2115 arr = rc_array (rc, &key);
2116
2117 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2118 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2119 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2120 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2121
2122 rc_draw (rc);
2123 }
2124
1450 glDisable (GL_BLEND); 2125 glDisable (GL_BLEND);
1451} 2126 rc_free (rc);
1452 2127
2128 // top layer: overlays such as the health bar
2129 for (y = 0; y < sh; y++)
2130 if (0 <= y + my && y + my < self->rows)
2131 {
2132 maprow *row = self->row + (y + my);
2133
2134 for (x = 0; x < sw; x++)
2135 if (row->c0 <= x + mx && x + mx < row->c1)
2136 {
2137 mapcell *cell = row->col + (x + mx - row->c0);
2138
2139 int px = x * T;
2140 int py = y * T;
2141
2142 if (cell->stat_hp)
2143 {
2144 int width = cell->stat_width * T;
2145 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2146
2147 glColor3ub (0, 0, 0);
2148 glRectf (px + 1, py - thick - 2,
2149 px + width - 1, py);
2150
2151 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2152 glRectf (px + 2,
2153 py - thick - 1,
2154 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2155 }
2156 }
2157 }
2158}
2159
1453void 2160void
1454draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2161draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1455 CODE: 2162 CODE:
1456{ 2163{
1457 static float color[16][3] = { 2164 static float color[16][3] = {
1458 { 0.00F, 0.00F, 0.00F }, 2165 { 0.00F, 0.00F, 0.00F },
1459 { 1.00F, 1.00F, 1.00F }, 2166 { 1.00F, 1.00F, 1.00F },
1509 glDisable (GL_BLEND); 2216 glDisable (GL_BLEND);
1510 glDisable (GL_TEXTURE_2D); 2217 glDisable (GL_TEXTURE_2D);
1511} 2218}
1512 2219
1513void 2220void
1514fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2221fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1515 PPCODE: 2222 PPCODE:
1516{ 2223{
1517 int vx, vy;
1518 int x, y; 2224 int x, y;
2225 int sw1 = sw + 2;
2226 int sh1 = sh + 2;
2227 int sh3 = sh * 3;
1519 int sw4 = (sw + 3) & ~3; 2228 int sw34 = (sw * 3 + 3) & ~3;
2229 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1520 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2230 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1521 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2231 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1522 2232
1523 memset (darkness, 255, sw4 * sh);
1524 SvPOK_only (darkness_sv); 2233 SvPOK_only (darkness3_sv);
1525 SvCUR_set (darkness_sv, sw4 * sh); 2234 SvCUR_set (darkness3_sv, sw34 * sh3);
1526 2235
1527 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2236 mx += self->x - 1;
1528 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2237 my += self->y - 1;
1529 2238
2239 memset (darkness1, 255, sw1 * sh1);
2240
1530 for (y = 0; y < sh; y++) 2241 for (y = 0; y < sh1; y++)
1531 if (0 <= y + vy && y + vy < self->rows) 2242 if (0 <= y + my && y + my < self->rows)
1532 { 2243 {
1533 maprow *row = self->row + (y + vy); 2244 maprow *row = self->row + (y + my);
1534 2245
1535 for (x = 0; x < sw; x++) 2246 for (x = 0; x < sw1; x++)
1536 if (row->c0 <= x + vx && x + vx < row->c1) 2247 if (row->c0 <= x + mx && x + mx < row->c1)
1537 { 2248 {
1538 mapcell *cell = row->col + (x + vx - row->c0); 2249 mapcell *cell = row->col + (x + mx - row->c0);
1539 2250
1540 darkness[y * sw4 + x] = cell->darkness < 0 2251 darkness1 [y * sw1 + x] = cell->darkness
2252 ? 255 - (cell->darkness - 1)
1541 ? 255 - FOW_DARKNESS 2253 : 255 - FOW_DARKNESS;
1542 : 255 - cell->darkness;
1543 } 2254 }
1544 } 2255 }
1545 2256
2257 for (y = 0; y < sh; ++y)
2258 for (x = 0; x < sw; ++x)
2259 {
2260 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2261 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2262 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2263 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2264 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2265 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2266 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2267 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2268 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2269
2270 uint8_t r11 = (d11 + d21 + d12) / 3;
2271 uint8_t r21 = d21;
2272 uint8_t r31 = (d21 + d31 + d32) / 3;
2273
2274 uint8_t r12 = d12;
2275 uint8_t r22 = d22;
2276 uint8_t r32 = d32;
2277
2278 uint8_t r13 = (d13 + d23 + d12) / 3;
2279 uint8_t r23 = d23;
2280 uint8_t r33 = (d23 + d33 + d32) / 3;
2281
2282 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2283 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2284 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2285 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2286 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2287 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2288 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2289 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2290 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2291 }
2292
2293 free (darkness1);
2294
1546 EXTEND (SP, 3); 2295 EXTEND (SP, 3);
1547 PUSHs (sv_2mortal (newSViv (sw4))); 2296 PUSHs (sv_2mortal (newSViv (sw34)));
1548 PUSHs (sv_2mortal (newSViv (sh))); 2297 PUSHs (sv_2mortal (newSViv (sh3)));
1549 PUSHs (darkness_sv); 2298 PUSHs (darkness3_sv);
1550} 2299}
1551 2300
1552SV * 2301SV *
1553get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2302get_rect (DC::Map self, int x0, int y0, int w, int h)
1554 CODE: 2303 CODE:
1555{ 2304{
1556 int x, y, x1, y1; 2305 int x, y, x1, y1;
1557 SV *data_sv = newSV (w * h * 7 + 5); 2306 SV *data_sv = newSV (w * h * 7 + 5);
1558 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2307 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1583 if (row && row->c0 <= x && x < row->c1) 2332 if (row && row->c0 <= x && x < row->c1)
1584 { 2333 {
1585 mapcell *cell = row->col + (x - row->c0); 2334 mapcell *cell = row->col + (x - row->c0);
1586 uint8_t flags = 0; 2335 uint8_t flags = 0;
1587 2336
1588 if (cell->face [0]) flags |= 1; 2337 if (cell->tile [0]) flags |= 1;
1589 if (cell->face [1]) flags |= 2; 2338 if (cell->tile [1]) flags |= 2;
1590 if (cell->face [2]) flags |= 4; 2339 if (cell->tile [2]) flags |= 4;
1591 2340
1592 *data++ = flags; 2341 *data++ = flags;
1593 2342
1594 if (flags & 1) 2343 if (flags & 1)
1595 { 2344 {
2345 tileid tile = cell->tile [0];
1596 *data++ = cell->face [0] >> 8; 2346 *data++ = tile >> 8;
1597 *data++ = cell->face [0]; 2347 *data++ = tile;
1598 } 2348 }
1599 2349
1600 if (flags & 2) 2350 if (flags & 2)
1601 { 2351 {
2352 tileid tile = cell->tile [1];
1602 *data++ = cell->face [1] >> 8; 2353 *data++ = tile >> 8;
1603 *data++ = cell->face [1]; 2354 *data++ = tile;
1604 } 2355 }
1605 2356
1606 if (flags & 4) 2357 if (flags & 4)
1607 { 2358 {
2359 tileid tile = cell->tile [2];
1608 *data++ = cell->face [2] >> 8; 2360 *data++ = tile >> 8;
1609 *data++ = cell->face [2]; 2361 *data++ = tile;
1610 } 2362 }
1611 } 2363 }
1612 else 2364 else
1613 *data++ = 0; 2365 *data++ = 0;
1614 } 2366 }
1615 } 2367 }
1616 2368
2369 /* if size is w*h + 5 then no data has been found */
2370 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2371 {
1617 SvPOK_only (data_sv); 2372 SvPOK_only (data_sv);
1618 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2373 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2374 }
2375
1619 RETVAL = data_sv; 2376 RETVAL = data_sv;
1620} 2377}
1621 OUTPUT: 2378 OUTPUT:
1622 RETVAL 2379 RETVAL
1623 2380
1624void 2381void
1625set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2382set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1626 PPCODE: 2383 PPCODE:
1627{ 2384{
1628 int x, y, z; 2385 int x, y, z;
1629 int w, h; 2386 int w, h;
1630 int x1, y1; 2387 int x1, y1;
2388 STRLEN len;
2389 uint8_t *data, *end;
2390
2391 len = SvLEN (data_sv);
2392 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2393 data = SvPVbyte_nolen (data_sv);
2394 end = data + len + 8;
2395
2396 if (len < 5)
2397 XSRETURN_EMPTY;
1631 2398
1632 if (*data++ != 0) 2399 if (*data++ != 0)
1633 return; /* version mismatch */ 2400 XSRETURN_EMPTY; /* version mismatch */
1634 2401
1635 w = *data++ << 8; w |= *data++; 2402 w = *data++ << 8; w |= *data++;
1636 h = *data++ << 8; h |= *data++; 2403 h = *data++ << 8; h |= *data++;
1637 2404
1638 // we need to do this 'cause we don't keep an absolute coord system for rows 2405 // we need to do this 'cause we don't keep an absolute coord system for rows
1650 { 2417 {
1651 maprow *row = map_get_row (self, y); 2418 maprow *row = map_get_row (self, y);
1652 2419
1653 for (x = x0; x < x1; x++) 2420 for (x = x0; x < x1; x++)
1654 { 2421 {
2422 uint8_t flags;
2423
2424 if (data + 7 >= end)
2425 XSRETURN_EMPTY;
2426
1655 uint8_t flags = *data++; 2427 flags = *data++;
1656 2428
1657 if (flags) 2429 if (flags)
1658 { 2430 {
1659 mapface face[3] = { 0, 0, 0 };
1660
1661 mapcell *cell = row_get_cell (row, x); 2431 mapcell *cell = row_get_cell (row, x);
2432 tileid tile[3] = { 0, 0, 0 };
1662 2433
1663 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2434 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1664 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2435 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1665 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2436 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1666 2437
1667 if (cell->darkness <= 0) 2438 if (cell->darkness == 0)
1668 { 2439 {
1669 cell->darkness = -1; 2440 /*cell->darkness = 0;*/
2441 EXTEND (SP, 3);
1670 2442
1671 for (z = 0; z <= 2; z++) 2443 for (z = 0; z <= 2; z++)
1672 { 2444 {
1673 cell->face[z] = face[z]; 2445 tileid t = tile [z];
1674 2446
1675 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2447 if (t >= self->texs || (t && !self->tex [t].name))
2448 {
1676 XPUSHs (sv_2mortal (newSViv (face[z]))); 2449 PUSHs (sv_2mortal (newSViv (t)));
2450 need_texid (self, t);
2451 }
2452
2453 cell->tile [z] = t;
1677 } 2454 }
1678 } 2455 }
1679 } 2456 }
1680 } 2457 }
1681 } 2458 }
1682} 2459}
1683 2460
1684MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2461MODULE = Deliantra::Client PACKAGE = DC::RW
1685 2462
1686CFPlus::MixChunk 2463DC::RW
1687new_from_file (SV *class, char *path) 2464new (SV *class, SV *data_sv)
1688 CODE: 2465 CODE:
1689 RETVAL = Mix_LoadWAV (path); 2466{
2467 STRLEN datalen;
2468 char *data = SvPVbyte (data_sv, datalen);
2469
2470 RETVAL = SDL_RWFromConstMem (data, datalen);
2471}
1690 OUTPUT: 2472 OUTPUT:
1691 RETVAL 2473 RETVAL
1692 2474
2475DC::RW
2476new_from_file (SV *class, const char *path, const char *mode = "rb")
2477 CODE:
2478 RETVAL = SDL_RWFromFile (path, mode);
2479 OUTPUT:
2480 RETVAL
2481
2482# fails on win32:
2483# dc.xs(2268) : error C2059: syntax error : '('
1693void 2484#void
2485#close (DC::RW self)
2486# CODE:
2487# (self->(close)) (self);
2488
2489MODULE = Deliantra::Client PACKAGE = DC::Channel
2490
2491PROTOTYPES: DISABLE
2492
2493DC::Channel
2494find ()
2495 CODE:
2496{
2497 RETVAL = Mix_GroupAvailable (-1);
2498
2499 if (RETVAL < 0)
2500 {
2501 RETVAL = Mix_GroupOldest (-1);
2502
2503 if (RETVAL < 0)
2504 XSRETURN_UNDEF;
2505
2506 Mix_HaltChannel (RETVAL);
2507 }
2508
2509 Mix_UnregisterAllEffects (RETVAL);
2510 Mix_Volume (RETVAL, 128);
2511}
2512 OUTPUT:
2513 RETVAL
2514
2515void
2516halt (DC::Channel self)
2517 CODE:
2518 Mix_HaltChannel (self);
2519
2520void
2521expire (DC::Channel self, int ticks = -1)
2522 CODE:
2523 Mix_ExpireChannel (self, ticks);
2524
2525void
2526fade_out (DC::Channel self, int ticks = -1)
2527 CODE:
2528 Mix_FadeOutChannel (self, ticks);
2529
2530int
2531volume (DC::Channel self, int volume)
2532 CODE:
2533 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2534 OUTPUT:
2535 RETVAL
2536
2537void
2538unregister_all_effects (DC::Channel self)
2539 CODE:
2540 Mix_UnregisterAllEffects (self);
2541
2542void
2543set_panning (DC::Channel self, int left, int right)
2544 CODE:
2545 left = CLAMP (left , 0, 255);
2546 right = CLAMP (right, 0, 255);
2547 Mix_SetPanning (self, left, right);
2548
2549void
2550set_distance (DC::Channel self, int distance)
2551 CODE:
2552 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2553
2554void
2555set_position (DC::Channel self, int angle, int distance)
2556 CODE:
2557
2558void
2559set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2560 CODE:
2561{
2562 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2563 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2564 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2565}
2566
2567void
2568set_reverse_stereo (DC::Channel self, int flip)
2569 CODE:
2570 Mix_SetReverseStereo (self, flip);
2571
2572MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2573
2574PROTOTYPES: DISABLE
2575
2576DC::MixChunk
2577new (SV *class, DC::RW rwops)
2578 CODE:
2579 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2580 OUTPUT:
2581 RETVAL
2582
2583void
1694DESTROY (CFPlus::MixChunk self) 2584DESTROY (DC::MixChunk self)
1695 CODE: 2585 CODE:
1696 Mix_FreeChunk (self); 2586 Mix_FreeChunk (self);
1697 2587
1698int 2588int
1699volume (CFPlus::MixChunk self, int volume = -1) 2589volume (DC::MixChunk self, int volume = -1)
1700 CODE: 2590 CODE:
2591 if (items > 1)
2592 volume = CLAMP (volume, 0, 128);
1701 RETVAL = Mix_VolumeChunk (self, volume); 2593 RETVAL = Mix_VolumeChunk (self, volume);
1702 OUTPUT: 2594 OUTPUT:
1703 RETVAL 2595 RETVAL
1704 2596
1705int 2597DC::Channel
1706play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2598play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1707 CODE: 2599 CODE:
2600{
1708 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2601 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2602
2603 if (RETVAL < 0)
2604 XSRETURN_UNDEF;
2605
2606 if (channel < 0)
2607 {
2608 Mix_UnregisterAllEffects (RETVAL);
2609 Mix_Volume (RETVAL, 128);
2610 }
2611}
1709 OUTPUT: 2612 OUTPUT:
1710 RETVAL 2613 RETVAL
1711 2614
1712MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2615MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1713 2616
1714int 2617int
1715volume (int volume = -1) 2618volume (int volume = -1)
2619 PROTOTYPE: ;$
1716 CODE: 2620 CODE:
2621 if (items > 0)
2622 volume = CLAMP (volume, 0, 128);
1717 RETVAL = Mix_VolumeMusic (volume); 2623 RETVAL = Mix_VolumeMusic (volume);
1718 OUTPUT: 2624 OUTPUT:
1719 RETVAL 2625 RETVAL
1720 2626
2627void
2628fade_out (int ms)
2629 CODE:
2630 Mix_FadeOutMusic (ms);
2631
2632void
2633halt ()
2634 CODE:
2635 Mix_HaltMusic ();
2636
1721CFPlus::MixMusic 2637DC::MixMusic
1722new_from_file (SV *class, char *path) 2638new (SV *class, DC::RW rwops)
1723 CODE: 2639 CODE:
1724 RETVAL = Mix_LoadMUS (path); 2640 RETVAL = Mix_LoadMUS_RW (rwops);
1725 OUTPUT: 2641 OUTPUT:
1726 RETVAL 2642 RETVAL
1727 2643
1728void 2644void
1729DESTROY (CFPlus::MixMusic self) 2645DESTROY (DC::MixMusic self)
1730 CODE: 2646 CODE:
1731 Mix_FreeMusic (self); 2647 Mix_FreeMusic (self);
1732 2648
1733int 2649int
1734play (CFPlus::MixMusic self, int loops = -1) 2650play (DC::MixMusic self, int loops = -1)
1735 CODE: 2651 CODE:
1736 RETVAL = Mix_PlayMusic (self, loops); 2652 RETVAL = Mix_PlayMusic (self, loops);
1737 OUTPUT: 2653 OUTPUT:
1738 RETVAL 2654 RETVAL
1739 2655
1740MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2656void
2657fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2658 CODE:
2659 Mix_FadeInMusicPos (self, loops, ms, position);
2660
2661MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2662
2663PROTOTYPES: ENABLE
1741 2664
1742BOOT: 2665BOOT:
1743{ 2666{
1744 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2667 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1745 static const struct { 2668 static const struct {
1746 const char *name; 2669 const char *name;
1747 IV iv; 2670 IV iv;
1748 } *civ, const_iv[] = { 2671 } *civ, const_iv[] = {
1749# define const_iv(name) { # name, (IV)name } 2672# define const_iv(name) { # name, (IV)name }
2673 const_iv (GL_VENDOR),
2674 const_iv (GL_VERSION),
2675 const_iv (GL_EXTENSIONS),
1750 const_iv (GL_COLOR_MATERIAL), 2676 const_iv (GL_COLOR_MATERIAL),
1751 const_iv (GL_SMOOTH), 2677 const_iv (GL_SMOOTH),
1752 const_iv (GL_FLAT), 2678 const_iv (GL_FLAT),
1753 const_iv (GL_DITHER), 2679 const_iv (GL_DITHER),
1754 const_iv (GL_BLEND), 2680 const_iv (GL_BLEND),
1758 const_iv (GL_ALPHA_TEST), 2684 const_iv (GL_ALPHA_TEST),
1759 const_iv (GL_NORMALIZE), 2685 const_iv (GL_NORMALIZE),
1760 const_iv (GL_RESCALE_NORMAL), 2686 const_iv (GL_RESCALE_NORMAL),
1761 const_iv (GL_FRONT), 2687 const_iv (GL_FRONT),
1762 const_iv (GL_BACK), 2688 const_iv (GL_BACK),
2689 const_iv (GL_AUX0),
1763 const_iv (GL_AND), 2690 const_iv (GL_AND),
1764 const_iv (GL_ONE), 2691 const_iv (GL_ONE),
1765 const_iv (GL_ZERO), 2692 const_iv (GL_ZERO),
1766 const_iv (GL_SRC_ALPHA), 2693 const_iv (GL_SRC_ALPHA),
1767 const_iv (GL_DST_ALPHA), 2694 const_iv (GL_DST_ALPHA),
1780 const_iv (GL_INTENSITY), 2707 const_iv (GL_INTENSITY),
1781 const_iv (GL_LUMINANCE), 2708 const_iv (GL_LUMINANCE),
1782 const_iv (GL_LUMINANCE_ALPHA), 2709 const_iv (GL_LUMINANCE_ALPHA),
1783 const_iv (GL_FLOAT), 2710 const_iv (GL_FLOAT),
1784 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2711 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2712 const_iv (GL_COMPRESSED_ALPHA_ARB),
2713 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2714 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2715 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2716 const_iv (GL_COMPRESSED_RGB_ARB),
2717 const_iv (GL_COMPRESSED_RGBA_ARB),
1785 const_iv (GL_COMPILE), 2718 const_iv (GL_COMPILE),
2719 const_iv (GL_PROXY_TEXTURE_1D),
2720 const_iv (GL_PROXY_TEXTURE_2D),
1786 const_iv (GL_TEXTURE_1D), 2721 const_iv (GL_TEXTURE_1D),
1787 const_iv (GL_TEXTURE_2D), 2722 const_iv (GL_TEXTURE_2D),
1788 const_iv (GL_TEXTURE_ENV), 2723 const_iv (GL_TEXTURE_ENV),
1789 const_iv (GL_TEXTURE_MAG_FILTER), 2724 const_iv (GL_TEXTURE_MAG_FILTER),
1790 const_iv (GL_TEXTURE_MIN_FILTER), 2725 const_iv (GL_TEXTURE_MIN_FILTER),
1811 const_iv (GL_COLOR_LOGIC_OP), 2746 const_iv (GL_COLOR_LOGIC_OP),
1812 const_iv (GL_SEPARABLE_2D), 2747 const_iv (GL_SEPARABLE_2D),
1813 const_iv (GL_CONVOLUTION_2D), 2748 const_iv (GL_CONVOLUTION_2D),
1814 const_iv (GL_CONVOLUTION_BORDER_MODE), 2749 const_iv (GL_CONVOLUTION_BORDER_MODE),
1815 const_iv (GL_CONSTANT_BORDER), 2750 const_iv (GL_CONSTANT_BORDER),
2751 const_iv (GL_POINTS),
1816 const_iv (GL_LINES), 2752 const_iv (GL_LINES),
1817 const_iv (GL_LINE_STRIP), 2753 const_iv (GL_LINE_STRIP),
1818 const_iv (GL_LINE_LOOP), 2754 const_iv (GL_LINE_LOOP),
1819 const_iv (GL_QUADS), 2755 const_iv (GL_QUADS),
1820 const_iv (GL_QUAD_STRIP), 2756 const_iv (GL_QUAD_STRIP),
1821 const_iv (GL_TRIANGLES), 2757 const_iv (GL_TRIANGLES),
1822 const_iv (GL_TRIANGLE_STRIP), 2758 const_iv (GL_TRIANGLE_STRIP),
1823 const_iv (GL_TRIANGLE_FAN), 2759 const_iv (GL_TRIANGLE_FAN),
2760 const_iv (GL_POLYGON),
1824 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2761 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2762 const_iv (GL_POINT_SMOOTH_HINT),
2763 const_iv (GL_LINE_SMOOTH_HINT),
2764 const_iv (GL_POLYGON_SMOOTH_HINT),
2765 const_iv (GL_GENERATE_MIPMAP_HINT),
2766 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1825 const_iv (GL_FASTEST), 2767 const_iv (GL_FASTEST),
2768 const_iv (GL_DONT_CARE),
2769 const_iv (GL_NICEST),
1826 const_iv (GL_V2F), 2770 const_iv (GL_V2F),
1827 const_iv (GL_V3F), 2771 const_iv (GL_V3F),
1828 const_iv (GL_T2F_V3F), 2772 const_iv (GL_T2F_V3F),
1829 const_iv (GL_T2F_N3F_V3F), 2773 const_iv (GL_T2F_N3F_V3F),
1830# undef const_iv 2774# undef const_iv
1831 }; 2775 };
1832 2776
1833 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2777 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1834 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2778 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2779
2780 texture_av = newAV ();
2781 AvREAL_off (texture_av);
1835} 2782}
2783
2784void
2785disable_GL_EXT_blend_func_separate ()
2786 CODE:
2787 gl.BlendFuncSeparate = 0;
2788 gl.BlendFuncSeparateEXT = 0;
1836 2789
1837char * 2790char *
1838gl_vendor () 2791gl_vendor ()
1839 CODE: 2792 CODE:
1840 RETVAL = (char *)glGetString (GL_VENDOR); 2793 RETVAL = (char *)glGetString (GL_VENDOR);
1853 CODE: 2806 CODE:
1854 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2807 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1855 OUTPUT: 2808 OUTPUT:
1856 RETVAL 2809 RETVAL
1857 2810
2811const char *glGetString (GLenum pname)
2812
2813GLint glGetInteger (GLenum pname)
2814 CODE:
2815 glGetIntegerv (pname, &RETVAL);
2816 OUTPUT:
2817 RETVAL
2818
2819GLdouble glGetDouble (GLenum pname)
2820 CODE:
2821 glGetDoublev (pname, &RETVAL);
2822 OUTPUT:
2823 RETVAL
2824
1858int glGetError () 2825int glGetError ()
1859 2826
1860void glFinish () 2827void glFinish ()
1861 2828
1862void glClear (int mask) 2829void glClear (int mask)
1899# near_ and far_ are due to microsofts buggy "c" compiler 2866# near_ and far_ are due to microsofts buggy "c" compiler
1900void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2867void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1901 2868
1902# near_ and far_ are due to microsofts buggy "c" compiler 2869# near_ and far_ are due to microsofts buggy "c" compiler
1903void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2870void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2871
2872PROTOTYPES: DISABLE
1904 2873
1905void glViewport (int x, int y, int width, int height) 2874void glViewport (int x, int y, int width, int height)
1906 2875
1907void glScissor (int x, int y, int width, int height) 2876void glScissor (int x, int y, int width, int height)
1908 2877
1916 2885
1917void glRotate (float angle, float x, float y, float z) 2886void glRotate (float angle, float x, float y, float z)
1918 CODE: 2887 CODE:
1919 glRotatef (angle, x, y, z); 2888 glRotatef (angle, x, y, z);
1920 2889
1921void glBegin (int mode)
1922
1923void glEnd ()
1924
1925void glColor (float r, float g, float b, float a = 1.0) 2890void glColor (float r, float g, float b, float a = 1.0)
1926 PROTOTYPE: @
1927 ALIAS: 2891 ALIAS:
1928 glColor_premultiply = 1 2892 glColor_premultiply = 1
1929 CODE: 2893 CODE:
1930 if (ix) 2894 if (ix)
1931 { 2895 {
1934 b *= a; 2898 b *= a;
1935 } 2899 }
1936 // microsoft visual "c" rounds instead of truncating... 2900 // microsoft visual "c" rounds instead of truncating...
1937 glColor4f (r, g, b, a); 2901 glColor4f (r, g, b, a);
1938 2902
1939void glInterleavedArrays (int format, int stride, char *data)
1940
1941void glDrawElements (int mode, int count, int type, char *indices)
1942
1943# 1.2 void glDrawRangeElements (int mode, int start, int end
1944
1945void glRasterPos (float x, float y, float z = 0.) 2903void glRasterPos (float x, float y, float z = 0.)
1946 CODE: 2904 CODE:
1947 glRasterPos3f (0, 0, z); 2905 glRasterPos3f (0, 0, z);
1948 glBitmap (0, 0, 0, 0, x, y, 0); 2906 glBitmap (0, 0, 0, 0, x, y, 0);
1949 2907
1953 2911
1954void glTexCoord (float s, float t) 2912void glTexCoord (float s, float t)
1955 CODE: 2913 CODE:
1956 glTexCoord2f (s, t); 2914 glTexCoord2f (s, t);
1957 2915
2916void glRect (float x1, float y1, float x2, float y2)
2917 CODE:
2918 glRectf (x1, y1, x2, y2);
2919
2920void glRect_lineloop (float x1, float y1, float x2, float y2)
2921 CODE:
2922 glBegin (GL_LINE_LOOP);
2923 glVertex2f (x1, y1);
2924 glVertex2f (x2, y1);
2925 glVertex2f (x2, y2);
2926 glVertex2f (x1, y2);
2927 glEnd ();
2928
2929PROTOTYPES: ENABLE
2930
2931void glBegin (int mode)
2932
2933void glEnd ()
2934
2935void glPointSize (GLfloat size)
2936
2937void glLineWidth (GLfloat width)
2938
2939void glInterleavedArrays (int format, int stride, char *data)
2940
2941void glDrawElements (int mode, int count, int type, char *indices)
2942
2943# 1.2 void glDrawRangeElements (int mode, int start, int end
2944
1958void glTexEnv (int target, int pname, float param) 2945void glTexEnv (int target, int pname, float param)
1959 CODE: 2946 CODE:
1960 glTexEnvf (target, pname, param); 2947 glTexEnvf (target, pname, param);
1961 2948
1962void glTexParameter (int target, int pname, float param) 2949void glTexParameter (int target, int pname, float param)
1978void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2965void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1979 CODE: 2966 CODE:
1980 if (gl.SeparableFilter2D) 2967 if (gl.SeparableFilter2D)
1981 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2968 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1982 2969
1983void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2970void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
1984 2971
1985void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2972void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1986 2973
1987void glDrawPixels (int width, int height, int format, int type, char *pixels) 2974void glDrawPixels (int width, int height, int format, int type, char *pixels)
2975
2976void glPixelZoom (float x, float y)
1988 2977
1989void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2978void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1990 2979
1991int glGenTexture () 2980int glGenTexture ()
1992 CODE: 2981 CODE:
1993{ 2982 RETVAL = gen_texture ();
1994 GLuint name;
1995 glGenTextures (1, &name);
1996 RETVAL = name;
1997}
1998 OUTPUT: 2983 OUTPUT:
1999 RETVAL 2984 RETVAL
2000 2985
2001void glDeleteTexture (int name) 2986void glDeleteTexture (int name)
2002 CODE: 2987 CODE:
2003{
2004 GLuint name_ = name;
2005 glDeleteTextures (1, &name_); 2988 del_texture (name);
2006} 2989
2007
2008int glGenList () 2990int glGenList ()
2009 CODE: 2991 CODE:
2010 RETVAL = glGenLists (1); 2992 RETVAL = glGenLists (1);
2011 OUTPUT: 2993 OUTPUT:
2012 RETVAL 2994 RETVAL
2019 3001
2020void glEndList () 3002void glEndList ()
2021 3003
2022void glCallList (int list) 3004void glCallList (int list)
2023 3005
3006MODULE = Deliantra::Client PACKAGE = DC::UI::Base
3007
3008PROTOTYPES: DISABLE
3009
3010void
3011find_widget (SV *self, NV x, NV y)
3012 PPCODE:
3013{
3014 if (within_widget (self, x, y))
3015 XPUSHs (self);
3016}
3017
3018BOOT:
3019{
3020 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
3021
3022 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
3023 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
3024 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
3025 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
3026}
3027
3028void
3029draw (SV *self)
3030 CODE:
3031{
3032 HV *hv;
3033 SV **svp;
3034 NV x, y, w, h;
3035 SV *draw_x_sv = GvSV (draw_x_gv);
3036 SV *draw_y_sv = GvSV (draw_y_gv);
3037 SV *draw_w_sv = GvSV (draw_w_gv);
3038 SV *draw_h_sv = GvSV (draw_h_gv);
3039 double draw_x, draw_y;
3040
3041 if (!SvROK (self))
3042 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3043
3044 hv = (HV *)SvRV (self);
3045
3046 if (SvTYPE (hv) != SVt_PVHV)
3047 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3048
3049 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3050 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3051
3052 if (!h || !w)
3053 XSRETURN_EMPTY;
3054
3055 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3056 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3057
3058 draw_x = SvNV (draw_x_sv) + x;
3059 draw_y = SvNV (draw_y_sv) + y;
3060
3061 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3062 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3063 XSRETURN_EMPTY;
3064
3065 sv_setnv (draw_x_sv, draw_x);
3066 sv_setnv (draw_y_sv, draw_y);
3067
3068 glPushMatrix ();
3069 glTranslated (x, y, 0);
3070
3071 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3072 {
3073 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3074
3075 if (svp && SvTRUE (*svp))
3076 {
3077 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3078 glEnable (GL_BLEND);
3079 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3080 glBegin (GL_QUADS);
3081 glVertex2f (0, 0);
3082 glVertex2f (w, 0);
3083 glVertex2f (w, h);
3084 glVertex2f (0, h);
3085 glEnd ();
3086 glDisable (GL_BLEND);
3087 }
3088 }
3089#if 0
3090 // draw borders, for debugging
3091 glPushMatrix ();
3092 glColor4f (1., 1., 0., 1.);
3093 glTranslatef (.5, .5, 0.);
3094 glBegin (GL_LINE_LOOP);
3095 glVertex2f (0 , 0);
3096 glVertex2f (w - 1, 0);
3097 glVertex2f (w - 1, h - 1);
3098 glVertex2f (0 , h - 1);
3099 glEnd ();
3100 glPopMatrix ();
3101#endif
3102 PUSHMARK (SP);
3103 XPUSHs (self);
3104 PUTBACK;
3105 call_method ("_draw", G_VOID | G_DISCARD);
3106 SPAGAIN;
3107
3108 glPopMatrix ();
3109
3110 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3111 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3112}
3113

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