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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.53 by root, Wed Apr 19 21:38:04 2006 UTC vs.
Revision 1.139 by root, Mon Aug 14 03:04:17 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
38#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
39 53
40#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
41#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
42 56
57#define MIN_FONT_HEIGHT 10
58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
43typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
44typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
45 90
46static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
47static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
48 110
49typedef struct cf_layout { 111typedef struct cf_layout {
50 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
51 int base_height; 114 int base_height;
115 CFPlus__Font font;
52} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
53 121
54static void 122static void
55substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
56{ 124{
57 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
58 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
59} 130}
60 131
61static void 132static void
62layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
63{ 134{
64 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
65 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
66 */ 137 */
67 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
68 139
69 int height = self->base_height * (PANGO_SCALE * 8 / 10);
70
71 if (pango_font_description_get_size (font) != height)
72 {
73 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
74 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
75 } 142
143 pango_layout_set_font_description (self->pl, font);
76} 144}
77 145
78static void 146static void
79layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
80{ 148{
81 layout_update (self); 149 PangoRectangle rect;
82 150
151 // get_pixel_* wrongly rounds down
83 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
84 153
85 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
86 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
87 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 rect.width = (rect.width + 3) & ~3;
161
162 *w = rect.width;
163 *h = rect.height;
88} 164}
89 165
90typedef uint16_t mapface; 166typedef uint16_t mapface;
91 167
92typedef struct { 168typedef struct {
115 int texs; 191 int texs;
116 maptex *tex; 192 maptex *tex;
117 193
118 int32_t rows; 194 int32_t rows;
119 maprow *row; 195 maprow *row;
120} *CFClient__Map; 196} *CFPlus__Map;
121 197
122static char * 198static char *
123prepend (char *ptr, int sze, int inc) 199prepend (char *ptr, int sze, int inc)
124{ 200{
125 char *p; 201 char *p;
143 219
144#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
145#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 221#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
146 222
147static maprow * 223static maprow *
148map_get_row (CFClient__Map self, int y) 224map_get_row (CFPlus__Map self, int y)
149{ 225{
150 if (0 > y) 226 if (0 > y)
151 { 227 {
152 int extend = - y + MAP_EXTEND_Y; 228 int extend = - y + MAP_EXTEND_Y;
153 Prepend (maprow, self->row, self->rows, extend); 229 Prepend (maprow, self->row, self->rows, extend);
191 267
192 return row->col + (x - row->c0); 268 return row->col + (x - row->c0);
193} 269}
194 270
195static mapcell * 271static mapcell *
196map_get_cell (CFClient__Map self, int x, int y) 272map_get_cell (CFPlus__Map self, int x, int y)
197{ 273{
198 return row_get_cell (map_get_row (self, y), x); 274 return row_get_cell (map_get_row (self, y), x);
199} 275}
200 276
201static void 277static void
202map_clear (CFClient__Map self) 278map_clear (CFPlus__Map self)
203{ 279{
204 int r; 280 int r;
205 281
206 for (r = 0; r < self->rows; r++) 282 for (r = 0; r < self->rows; r++)
207 Safefree (self->row[r].col); 283 Safefree (self->row[r].col);
215 self->row = 0; 291 self->row = 0;
216 self->rows = 0; 292 self->rows = 0;
217} 293}
218 294
219static void 295static void
220map_blank (CFClient__Map self, int x0, int y0, int w, int h) 296map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
221{ 297{
222 int x, y; 298 int x, y;
223 maprow *row; 299 maprow *row;
224 300
225 for (y = y0; y < y0 + h; y++) 301 for (y = y0; y < y0 + h; y++)
239 row->col[x - row->c0].darkness = -1; 315 row->col[x - row->c0].darkness = -1;
240 } 316 }
241 } 317 }
242} 318}
243 319
320static void
321music_finished (void)
322{
323 SDL_UserEvent ev;
324
325 ev.type = SDL_USEREVENT;
326 ev.code = 0;
327 ev.data1 = 0;
328 ev.data2 = 0;
329
330 SDL_PushEvent ((SDL_Event *)&ev);
331}
332
333static void
334channel_finished (int channel)
335{
336 SDL_UserEvent ev;
337
338 ev.type = SDL_USEREVENT;
339 ev.code = 1;
340 ev.data1 = (void *)(long)channel;
341 ev.data2 = 0;
342
343 SDL_PushEvent ((SDL_Event *)&ev);
344}
345
346static unsigned int
347minpot (unsigned int n)
348{
349 if (!n)
350 return 0;
351
352 --n;
353
354 n |= n >> 1;
355 n |= n >> 2;
356 n |= n >> 4;
357 n |= n >> 8;
358 n |= n >> 16;
359
360 return n + 1;
361}
362
244MODULE = CFClient PACKAGE = CFClient 363MODULE = CFPlus PACKAGE = CFPlus
245 364
246PROTOTYPES: ENABLE 365PROTOTYPES: ENABLE
247 366
248BOOT: 367BOOT:
249{ 368{
250 HV *stash = gv_stashpv ("CFClient", 1); 369 HV *stash = gv_stashpv ("CFPlus", 1);
251 static const struct { 370 static const struct {
252 const char *name; 371 const char *name;
253 IV iv; 372 IV iv;
254 } *civ, const_iv[] = { 373 } *civ, const_iv[] = {
255# define const_iv(name) { # name, (IV)name } 374# define const_iv(name) { # name, (IV)name }
354# undef const_iv 473# undef const_iv
355 }; 474 };
356 475
357 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 476 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
358 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 477 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
359
360 fontmap = pango_ft2_font_map_new ();
361 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
362 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
363} 478}
364 479
365int 480int
481in_destruct ()
482 CODE:
483 RETVAL = PL_main_cv == Nullcv;
484 OUTPUT:
485 RETVAL
486
487NV floor (NV x)
488
489NV ceil (NV x)
490
491void
492pango_init ()
493 CODE:
494{
495 opengl_fontmap = pango_opengl_font_map_new ();
496 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
497 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
498}
499
500int
366SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 501SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
367 502
368void 503void
369SDL_Quit () 504SDL_Quit ()
370 505
371void 506void
377 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
378 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
379 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 514 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
380 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 515 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
381 516
517 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
518 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
519
382 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
383 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
384 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
385 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 523 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
386 524
387 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 525 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
526#if SDL_VERSION_ATLEAST(1,2,10)
388 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 527 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
389 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 528 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
529#endif
390 530
391 SDL_EnableUNICODE (1); 531 SDL_EnableUNICODE (1);
392 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 532 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
393 533
394 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 534 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
403 543
404 ++m; 544 ++m;
405 } 545 }
406} 546}
407 547
548char *
549SDL_GetError ()
550
408int 551int
409SDL_SetVideoMode (int w, int h, int fullscreen) 552SDL_SetVideoMode (int w, int h, int fullscreen)
410 CODE: 553 CODE:
411 RETVAL = !!SDL_SetVideoMode ( 554 RETVAL = !!SDL_SetVideoMode (
412 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 555 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
413 ); 556 );
557 if (RETVAL)
558 {
414 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 559 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
560# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
561# include "glfunc.h"
562# undef GL_FUNC
563 }
415 OUTPUT: 564 OUTPUT:
416 RETVAL 565 RETVAL
566
567void
568SDL_GL_SwapBuffers ()
569
570char *
571SDL_GetKeyName (int sym)
417 572
418void 573void
419SDL_PollEvent () 574SDL_PollEvent ()
420 PPCODE: 575 PPCODE:
421{ 576{
423 578
424 while (SDL_PollEvent (&ev)) 579 while (SDL_PollEvent (&ev))
425 { 580 {
426 HV *hv = newHV (); 581 HV *hv = newHV ();
427 hv_store (hv, "type", 4, newSViv (ev.type), 0); 582 hv_store (hv, "type", 4, newSViv (ev.type), 0);
583
428 switch (ev.type) 584 switch (ev.type)
429 { 585 {
430 case SDL_KEYDOWN: 586 case SDL_KEYDOWN:
431 case SDL_KEYUP: 587 case SDL_KEYUP:
432 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 588 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
439 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 595 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
440 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 596 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
441 break; 597 break;
442 598
443 case SDL_MOUSEMOTION: 599 case SDL_MOUSEMOTION:
600 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
601
444 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 602 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
445 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 603 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
446 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 604 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
447 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 605 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
448 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 606 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
449 break; 607 break;
450 608
451 case SDL_MOUSEBUTTONDOWN: 609 case SDL_MOUSEBUTTONDOWN:
452 case SDL_MOUSEBUTTONUP: 610 case SDL_MOUSEBUTTONUP:
611 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
612
453 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 613 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
454 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 614 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
455 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 615 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
456 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 616 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
617 break;
618
619 case SDL_USEREVENT:
620 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
621 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
622 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
623 break;
457 } 624 }
458 625
459 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 626 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
460 } 627 }
461} 628}
462 629
463int 630int
464Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 631Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
632 POSTCALL:
633 Mix_HookMusicFinished (music_finished);
634 Mix_ChannelFinished (channel_finished);
465 635
466void 636void
467Mix_CloseAudio () 637Mix_CloseAudio ()
468 638
469int 639int
474 CODE: 644 CODE:
475#ifndef _WIN32 645#ifndef _WIN32
476 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 646 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
477#endif 647#endif
478 648
479char *
480gl_version ()
481 CODE:
482 RETVAL = (char *)glGetString (GL_VERSION);
483 OUTPUT:
484 RETVAL
485
486char *
487gl_extensions ()
488 CODE:
489 RETVAL = (char *)glGetString (GL_EXTENSIONS);
490 OUTPUT:
491 RETVAL
492
493void 649void
494add_font (char *file) 650add_font (char *file)
495 CODE: 651 CODE:
496 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 652 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
497
498void
499set_font (char *file)
500 CODE:
501{
502 int count;
503 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
504 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
505 FcPatternDestroy (pattern);
506 pango_context_set_font_description (context, font);
507}
508 653
509void 654void
510load_image_inline (SV *image_) 655load_image_inline (SV *image_)
511 ALIAS: 656 ALIAS:
512 load_image_file = 1 657 load_image_file = 1
554 699
555 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 700 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
556 701
557 assert (surface2->pitch == surface2->w * 4); 702 assert (surface2->pitch == surface2->w * 4);
558 703
704 SDL_LockSurface (surface2);
559 EXTEND (SP, 5); 705 EXTEND (SP, 6);
560 PUSHs (sv_2mortal (newSViv (surface2->w))); 706 PUSHs (sv_2mortal (newSViv (surface2->w)));
561 PUSHs (sv_2mortal (newSViv (surface2->h))); 707 PUSHs (sv_2mortal (newSViv (surface2->h)));
562 SDL_LockSurface (surface2);
563 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 708 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
564 SDL_UnlockSurface (surface2);
565 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 709 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
566 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 710 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
567 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 711 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
712 SDL_UnlockSurface (surface2);
568 713
569 SDL_FreeSurface (surface); 714 SDL_FreeSurface (surface);
570 SDL_FreeSurface (surface2); 715 SDL_FreeSurface (surface2);
571} 716}
572 717
594 PUSHs (sv_2mortal (newSViv (b / y))); 739 PUSHs (sv_2mortal (newSViv (b / y)));
595 PUSHs (sv_2mortal (newSViv (a / y))); 740 PUSHs (sv_2mortal (newSViv (a / y)));
596} 741}
597 742
598void 743void
744error (char *message)
745 CODE:
746 fprintf (stderr, "ERROR: %s\n", message);
747#ifdef _WIN32
748 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
749#endif
750
751void
599fatal (char *message) 752fatal (char *message)
600 CODE: 753 CODE:
754 fprintf (stderr, "FATAL: %s\n", message);
601#ifdef _WIN32 755#ifdef _WIN32
602 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 756 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
603#else
604 fprintf (stderr, "FATAL: %s\n", message);
605#endif 757#endif
606 exit (1); 758 _exit (1);
607 759
760void
761_exit (int retval)
762 CODE:
763 _exit (retval);
764
765MODULE = CFPlus PACKAGE = CFPlus::Font
766
767CFPlus::Font
768new_from_file (SV *class, char *path, int id = 0)
769 CODE:
770{
771 int count;
772 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
773 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
774 FcPatternDestroy (pattern);
775}
776 OUTPUT:
777 RETVAL
778
779void
780DESTROY (CFPlus::Font self)
781 CODE:
782 pango_font_description_free (self);
783
784void
785make_default (CFPlus::Font self)
786 CODE:
787 default_font = self;
788
608MODULE = CFClient PACKAGE = CFClient::Layout 789MODULE = CFPlus PACKAGE = CFPlus::Layout
609 790
610CFClient::Layout 791void
611new (SV *class, int base_height = 10) 792reset_glyph_cache ()
793 CODE:
794 tc_clear ();
795
796CFPlus::Layout
797new (SV *class)
612 CODE: 798 CODE:
613 New (0, RETVAL, 1, struct cf_layout); 799 New (0, RETVAL, 1, struct cf_layout);
614 RETVAL->base_height = base_height; 800
615 RETVAL->pl = pango_layout_new (context); 801 RETVAL->pl = pango_layout_new (opengl_context);
802 RETVAL->r = 1.;
803 RETVAL->g = 1.;
804 RETVAL->b = 1.;
805 RETVAL->a = 1.;
806 RETVAL->base_height = MIN_FONT_HEIGHT;
807 RETVAL->font = 0;
808
616 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 809 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
810 layout_update_font (RETVAL);
617 OUTPUT: 811 OUTPUT:
618 RETVAL 812 RETVAL
619 813
620void 814void
621DESTROY (CFClient::Layout self) 815DESTROY (CFPlus::Layout self)
622 CODE: 816 CODE:
623 g_object_unref (self->pl); 817 g_object_unref (self->pl);
624 Safefree (self); 818 Safefree (self);
625 819
626void 820void
627set_text (CFClient::Layout self, SV *text_) 821set_text (CFPlus::Layout self, SV *text_)
628 CODE: 822 CODE:
629{ 823{
630 STRLEN textlen; 824 STRLEN textlen;
631 char *text = SvPVutf8 (text_, textlen); 825 char *text = SvPVutf8 (text_, textlen);
632 826
633 pango_layout_set_text (self->pl, text, textlen); 827 pango_layout_set_text (self->pl, text, textlen);
634} 828}
635 829
636void 830void
637set_markup (CFClient::Layout self, SV *text_) 831set_markup (CFPlus::Layout self, SV *text_)
638 CODE: 832 CODE:
639{ 833{
640 STRLEN textlen; 834 STRLEN textlen;
641 char *text = SvPVutf8 (text_, textlen); 835 char *text = SvPVutf8 (text_, textlen);
642 836
643 pango_layout_set_markup (self->pl, text, textlen); 837 pango_layout_set_markup (self->pl, text, textlen);
644} 838}
645 839
840void
841set_shapes (CFPlus::Layout self, ...)
842 CODE:
843{
844 PangoAttrList *attrs = 0;
845 const char *text = pango_layout_get_text (self->pl);
846 const char *pos = text;
847 int arg = 4;
848
849 while (arg < items && (pos = strstr (pos, OBJ_STR)))
850 {
851 PangoRectangle inkrect, rect;
852 PangoAttribute *attr;
853
854 int x = SvIV (ST (arg - 3));
855 int y = SvIV (ST (arg - 2));
856 int w = SvIV (ST (arg - 1));
857 int h = SvIV (ST (arg ));
858
859 inkrect.x = 0;
860 inkrect.y = 0;
861 inkrect.width = 0;
862 inkrect.height = 0;
863
864 rect.x = x * PANGO_SCALE;
865 rect.y = y * PANGO_SCALE;
866 rect.width = w * PANGO_SCALE;
867 rect.height = h * PANGO_SCALE;
868
869 if (!attrs)
870 attrs = pango_layout_get_attributes (self->pl);
871
872 attr = pango_attr_shape_new (&inkrect, &rect);
873 attr->start_index = pos - text;
874 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
875 pango_attr_list_insert (attrs, attr);
876
877 arg += 4;
878 pos += sizeof (OBJ_STR) - 1;
879 }
880
881 if (attrs)
882 pango_layout_set_attributes (self->pl, attrs);
883}
884
885void
886get_shapes (CFPlus::Layout self)
887 PPCODE:
888{
889 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
890
891 do
892 {
893 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
894
895 if (run && shape_attr_p (run))
896 {
897 PangoRectangle extents;
898 pango_layout_iter_get_run_extents (iter, 0, &extents);
899
900 EXTEND (SP, 2);
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
902 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
903 }
904 }
905 while (pango_layout_iter_next_run (iter));
906
907 pango_layout_iter_free (iter);
908}
909
910int
911has_wrapped (CFPlus::Layout self)
912 CODE:
913{
914 int lines = 1;
915 const char *text = pango_layout_get_text (self->pl);
916
917 while (*text)
918 lines += *text++ == '\n';
919
920 RETVAL = lines < pango_layout_get_line_count (self->pl);
921}
922 OUTPUT:
923 RETVAL
924
646SV * 925SV *
647get_text (CFClient::Layout self) 926get_text (CFPlus::Layout self)
648 CODE: 927 CODE:
649 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 928 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
650 SvUTF8_on (RETVAL); 929 sv_utf8_decode (RETVAL);
651 OUTPUT: 930 OUTPUT:
652 RETVAL 931 RETVAL
653 932
654void 933void
934set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
935 CODE:
936 self->r = r;
937 self->g = g;
938 self->b = b;
939 self->a = a;
940
941void
942set_font (CFPlus::Layout self, CFPlus::Font font = 0)
943 CODE:
944 if (self->font != font)
945 {
946 self->font = font;
947 layout_update_font (self);
948 }
949
950void
655set_height (CFClient::Layout self, int base_height) 951set_height (CFPlus::Layout self, int base_height)
656 CODE: 952 CODE:
953 if (self->base_height != base_height)
954 {
657 self->base_height = base_height; 955 self->base_height = base_height;
956 layout_update_font (self);
957 }
658 958
659void 959void
660set_width (CFClient::Layout self, int max_width = -1) 960set_width (CFPlus::Layout self, int max_width = -1)
661 CODE: 961 CODE:
662 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 962 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
663 963
664void 964void
965set_indent (CFPlus::Layout self, int indent)
966 CODE:
967 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
968
969void
970set_spacing (CFPlus::Layout self, int spacing)
971 CODE:
972 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
973
974void
975set_ellipsise (CFPlus::Layout self, int ellipsise)
976 CODE:
977 pango_layout_set_ellipsize (self->pl,
978 ellipsise == 1 ? PANGO_ELLIPSIZE_START
979 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
980 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
981 : PANGO_ELLIPSIZE_NONE
982 );
983
984void
985set_single_paragraph_mode (CFPlus::Layout self, int spm)
986 CODE:
987 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
988
989void
665size (CFClient::Layout self) 990size (CFPlus::Layout self)
666 PPCODE: 991 PPCODE:
667{ 992{
668 int w, h; 993 int w, h;
669 994
670 layout_update (self);
671 layout_get_pixel_size (self, &w, &h); 995 layout_get_pixel_size (self, &w, &h);
672 996
673 EXTEND (SP, 2); 997 EXTEND (SP, 2);
674 PUSHs (sv_2mortal (newSViv (w))); 998 PUSHs (sv_2mortal (newSViv (w)));
675 PUSHs (sv_2mortal (newSViv (h))); 999 PUSHs (sv_2mortal (newSViv (h)));
676} 1000}
677 1001
678int 1002int
1003descent (CFPlus::Layout self)
1004 CODE:
1005{
1006 PangoRectangle rect;
1007 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1008 pango_layout_line_get_pixel_extents (line, 0, &rect);
1009 RETVAL = PANGO_DESCENT (rect);
1010}
1011 OUTPUT:
1012 RETVAL
1013
1014int
679xy_to_index (CFClient::Layout self, int x, int y) 1015xy_to_index (CFPlus::Layout self, int x, int y)
680 CODE: 1016 CODE:
681{ 1017{
682 int index, trailing; 1018 int index, trailing;
683
684 layout_update (self);
685 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1019 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
686
687 RETVAL = index; 1020 RETVAL = index;
688} 1021}
689 OUTPUT: 1022 OUTPUT:
690 RETVAL 1023 RETVAL
691 1024
692void 1025void
693cursor_pos (CFClient::Layout self, int index) 1026cursor_pos (CFPlus::Layout self, int index)
694 PPCODE: 1027 PPCODE:
695{ 1028{
696 PangoRectangle strong_pos; 1029 PangoRectangle strong_pos;
697 layout_update (self);
698 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1030 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
699 1031
700 EXTEND (SP, 3); 1032 EXTEND (SP, 3);
701 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
702 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
703 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1035 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
704} 1036}
705 1037
706void 1038void
707render (CFClient::Layout self) 1039render (CFPlus::Layout self, float x, float y, int flags = 0)
708 PPCODE: 1040 PPCODE:
709{ 1041 pango_opengl_render_layout_subpixel (
710 SV *retval; 1042 self->pl,
711 int w, h; 1043 x * PANGO_SCALE, y * PANGO_SCALE,
712 FT_Bitmap bitmap; 1044 self->r, self->g, self->b, self->a,
1045 flags
1046 );
713 1047
714 layout_update (self); 1048MODULE = CFPlus PACKAGE = CFPlus::Texture
715 layout_get_pixel_size (self, &w, &h);
716 1049
717 retval = newSV (w * h); 1050void
718 SvPOK_only (retval); 1051pad2pot (SV *data_, SV *w_, SV *h_)
719 SvCUR_set (retval, w * h); 1052 CODE:
1053{
1054 int ow = SvIV (w_);
1055 int oh = SvIV (h_);
720 1056
721 bitmap.rows = h; 1057 if (ow && oh)
722 bitmap.width = w; 1058 {
723 bitmap.pitch = w; 1059 int nw = minpot (ow);
724 bitmap.buffer = (unsigned char*)SvPVX (retval); 1060 int nh = minpot (oh);
725 bitmap.num_grays = 256;
726 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
727 1061
728 memset (bitmap.buffer, 0, w * h); 1062 if (nw != ow || nh != oh)
729 1063 {
730 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1064 if (SvOK (data_))
1065 {
1066 STRLEN datalen;
1067 char *data = SvPVbyte (data_, datalen);
1068 int bpp = datalen / (ow * oh);
1069 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
731 1070
732 EXTEND (SP, 3); 1071 SvPOK_only (result_);
733 PUSHs (sv_2mortal (newSViv (w))); 1072 SvCUR_set (result_, nw * nh * bpp);
734 PUSHs (sv_2mortal (newSViv (h)));
735 PUSHs (sv_2mortal (retval));
736}
737 1073
738MODULE = CFClient PACKAGE = CFClient::Texture 1074 memset (SvPVX (result_), 0, nw * nh * bpp);
1075 while (oh--)
1076 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
739 1077
1078 sv_setsv (data_, result_);
1079 }
1080
1081 sv_setiv (w_, nw);
1082 sv_setiv (h_, nh);
1083 }
1084 }
1085}
1086
740void 1087void
741draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1088draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
742 PROTOTYPE: $$$;$$ 1089 PROTOTYPE: $$$;$$
1090 ALIAS:
1091 draw_quad_alpha = 1
1092 draw_quad_alpha_premultiplied = 2
743 CODE: 1093 CODE:
744{ 1094{
745 HV *hv = (HV *)SvRV (self); 1095 HV *hv = (HV *)SvRV (self);
746 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1096 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
747 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1097 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
748 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1098 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
749 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
750 1099
751 if (items < 5) 1100 if (items < 5)
752 { 1101 {
753 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1102 w = SvNV (*hv_fetch (hv, "w", 1, 1));
754 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1103 h = SvNV (*hv_fetch (hv, "h", 1, 1));
755 } 1104 }
756 1105
1106 if (ix)
1107 {
1108 glEnable (GL_BLEND);
1109
1110 if (ix == 2)
1111 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1112 else
1113 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1114 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1115
1116 glEnable (GL_ALPHA_TEST);
1117 glAlphaFunc (GL_GREATER, 0.01f);
1118 }
1119
757 glBindTexture (GL_TEXTURE_2D, name); 1120 glBindTexture (GL_TEXTURE_2D, name);
758 if (wrap_mode) { 1121
759 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
760 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
761 }
762 glBegin (GL_QUADS); 1122 glBegin (GL_QUADS);
763 glTexCoord2f (0, 0); glVertex2f (x , y ); 1123 glTexCoord2f (0, 0); glVertex2f (x , y );
764 glTexCoord2f (0, t); glVertex2f (x , y + h); 1124 glTexCoord2f (0, t); glVertex2f (x , y + h);
765 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1125 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
766 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1126 glTexCoord2f (s, 0); glVertex2f (x + w, y );
767 glEnd (); 1127 glEnd ();
768}
769 1128
1129 if (ix)
1130 {
1131 glDisable (GL_ALPHA_TEST);
1132 glDisable (GL_BLEND);
1133 }
1134}
1135
770MODULE = CFClient PACKAGE = CFClient::Map 1136MODULE = CFPlus PACKAGE = CFPlus::Map
771 1137
772CFClient::Map 1138CFPlus::Map
773new (SV *class, int map_width, int map_height) 1139new (SV *class, int map_width, int map_height)
774 CODE: 1140 CODE:
775 New (0, RETVAL, 1, struct map); 1141 New (0, RETVAL, 1, struct map);
776 RETVAL->x = 0; 1142 RETVAL->x = 0;
777 RETVAL->y = 0; 1143 RETVAL->y = 0;
787 RETVAL->row = 0; 1153 RETVAL->row = 0;
788 OUTPUT: 1154 OUTPUT:
789 RETVAL 1155 RETVAL
790 1156
791void 1157void
792DESTROY (CFClient::Map self) 1158DESTROY (CFPlus::Map self)
793 CODE: 1159 CODE:
794{ 1160{
795 map_clear (self); 1161 map_clear (self);
796 Safefree (self->face); 1162 Safefree (self->face);
1163 Safefree (self->tex);
797 Safefree (self); 1164 Safefree (self);
798} 1165}
799 1166
800void 1167void
801clear (CFClient::Map self) 1168clear (CFPlus::Map self)
802 CODE: 1169 CODE:
803 map_clear (self); 1170 map_clear (self);
804 1171
805void 1172void
806set_face (CFClient::Map self, int face, int texid) 1173set_face (CFPlus::Map self, int face, int texid)
807 CODE: 1174 CODE:
808{ 1175{
809 while (self->faces <= face) 1176 while (self->faces <= face)
810 { 1177 {
811 Append (mapface, self->face, self->faces, self->faces); 1178 Append (mapface, self->face, self->faces, self->faces);
814 1181
815 self->face [face] = texid; 1182 self->face [face] = texid;
816} 1183}
817 1184
818void 1185void
819set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1186set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
820 CODE: 1187 CODE:
821{ 1188{
822 while (self->texs <= texid) 1189 while (self->texs <= texid)
823 { 1190 {
824 Append (maptex, self->tex, self->texs, self->texs); 1191 Append (maptex, self->tex, self->texs, self->texs);
836 tex->r = r; 1203 tex->r = r;
837 tex->g = g; 1204 tex->g = g;
838 tex->b = b; 1205 tex->b = b;
839 tex->a = a; 1206 tex->a = a;
840 } 1207 }
1208
1209 // somewhat hackish, but for textures that require it, it really
1210 // improves the look, and most others don't suffer.
1211 glBindTexture (GL_TEXTURE_2D, name);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1213 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1214 // use uglier nearest interpolation because linear suffers
1215 // from transparent color bleeding and ugly wrapping effects.
1216 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
841} 1217}
842 1218
843int 1219int
844ox (CFClient::Map self) 1220ox (CFPlus::Map self)
845 ALIAS: 1221 ALIAS:
846 oy = 1 1222 oy = 1
1223 x = 2
1224 y = 3
1225 w = 4
1226 h = 5
847 CODE: 1227 CODE:
848 switch (ix) 1228 switch (ix)
849 { 1229 {
850 case 0: RETVAL = self->ox; break; 1230 case 0: RETVAL = self->ox; break;
851 case 1: RETVAL = self->oy; break; 1231 case 1: RETVAL = self->oy; break;
1232 case 2: RETVAL = self->x; break;
1233 case 3: RETVAL = self->y; break;
1234 case 4: RETVAL = self->w; break;
1235 case 5: RETVAL = self->h; break;
852 } 1236 }
853 OUTPUT: 1237 OUTPUT:
854 RETVAL 1238 RETVAL
855 1239
856void 1240void
857scroll (CFClient::Map self, int dx, int dy) 1241scroll (CFPlus::Map self, int dx, int dy)
858 CODE: 1242 CODE:
859{ 1243{
860 if (dx > 0) 1244 if (dx > 0)
861 map_blank (self, self->x, self->y, dx - 1, self->h); 1245 map_blank (self, self->x, self->y, dx - 1, self->h);
862 else if (dx < 0) 1246 else if (dx < 0)
878 self->y += MAP_EXTEND_Y; 1262 self->y += MAP_EXTEND_Y;
879 } 1263 }
880} 1264}
881 1265
882void 1266void
883map1a_update (CFClient::Map self, SV *data_) 1267map1a_update (CFPlus::Map self, SV *data_)
884 CODE: 1268 CODE:
885{ 1269{
886 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1270 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
887 uint8_t *data_end = (uint8_t *)SvEND (data_); 1271 uint8_t *data_end = (uint8_t *)SvEND (data_);
888 mapcell *cell; 1272 mapcell *cell;
890 1274
891 while (data < data_end) 1275 while (data < data_end)
892 { 1276 {
893 flags = (data [0] << 8) + data [1]; data += 2; 1277 flags = (data [0] << 8) + data [1]; data += 2;
894 1278
895 x = ((flags >> 10) & 63) + self->x; 1279 x = self->x + ((flags >> 10) & 63);
896 y = ((flags >> 4) & 63) + self->y; 1280 y = self->y + ((flags >> 4) & 63);
897 1281
898 cell = map_get_cell (self, x, y); 1282 cell = map_get_cell (self, x, y);
899 1283
900 if (flags & 15) 1284 if (flags & 15)
901 { 1285 {
930 cell->darkness = -1; 1314 cell->darkness = -1;
931 } 1315 }
932} 1316}
933 1317
934SV * 1318SV *
935mapmap (CFClient::Map self, int w, int h) 1319mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
936 CODE: 1320 CODE:
937{ 1321{
938 int x0, x1, x; 1322 int x1, x;
939 int y0, y1, y; 1323 int y1, y;
940 int z; 1324 int z;
941 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1325 SV *map_sv = newSV (w * h * sizeof (uint32_t));
942 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1326 uint32_t *map = (uint32_t *)SvPVX (map_sv);
943 1327
944 SvPOK_only (map_sv); 1328 SvPOK_only (map_sv);
945 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1329 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
946 1330
947 x0 = self->x - w / 2; x1 = x0 + w; 1331 x0 += self->x; x1 = x0 + w;
948 y0 = self->y - h / 2; y1 = y0 + h; 1332 y0 += self->y; y1 = y0 + h;
949 1333
950 for (y = y0; y < y1; y++) 1334 for (y = y0; y < y1; y++)
951 { 1335 {
952 maprow *row = 0 <= y && y < self->rows 1336 maprow *row = 0 <= y && y < self->rows
953 ? self->row + y 1337 ? self->row + y
990} 1374}
991 OUTPUT: 1375 OUTPUT:
992 RETVAL 1376 RETVAL
993 1377
994void 1378void
995draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1379draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
996 PPCODE: 1380 CODE:
997{ 1381{
998 int vx, vy; 1382 int vx, vy;
999 int x, y, z; 1383 int x, y, z;
1000 int last_name; 1384 int last_name;
1001 mapface face; 1385 mapface face;
1002 int sw4 = (sw + 3) & ~3;
1003 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1004 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1005 1386
1006 memset (darkness, 255, sw4 * sh);
1007 SvPOK_only (darkness_sv);
1008 SvCUR_set (darkness_sv, sw4 * sh);
1009
1010 vx = self->x + (self->w - sw) / 2 - shift_x; 1387 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1011 vy = self->y + (self->h - sh) / 2 - shift_y; 1388 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1012 1389
1013 /* 1390 /*
1014 int vx = self->vx = self->w >= sw 1391 int vx = self->vx = self->w >= sw
1015 ? self->x + (self->w - sw) / 2 1392 ? self->x + (self->w - sw) / 2
1016 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1393 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1020 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1397 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1021 */ 1398 */
1022 1399
1023 glColor4ub (255, 255, 255, 255); 1400 glColor4ub (255, 255, 255, 255);
1024 1401
1402 glEnable (GL_BLEND);
1025 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1403 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1026 glEnable (GL_BLEND);
1027 glEnable (GL_TEXTURE_2D); 1404 glEnable (GL_TEXTURE_2D);
1028 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1405 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1029 1406
1030 glBegin (GL_QUADS); 1407 glBegin (GL_QUADS);
1031 1408
1039 1416
1040 for (x = 0; x < sw; x++) 1417 for (x = 0; x < sw; x++)
1041 if (row->c0 <= x + vx && x + vx < row->c1) 1418 if (row->c0 <= x + vx && x + vx < row->c1)
1042 { 1419 {
1043 mapcell *cell = row->col + (x + vx - row->c0); 1420 mapcell *cell = row->col + (x + vx - row->c0);
1044
1045 darkness[y * sw4 + x] = cell->darkness < 0
1046 ? 255 - FOW_DARKNESS
1047 : 255 - cell->darkness;
1048 1421
1049 face = cell->face [z]; 1422 face = cell->face [z];
1050 1423
1051 if (face) 1424 if (face)
1052 { 1425 {
1073 1446
1074 glEnd (); 1447 glEnd ();
1075 1448
1076 glDisable (GL_TEXTURE_2D); 1449 glDisable (GL_TEXTURE_2D);
1077 glDisable (GL_BLEND); 1450 glDisable (GL_BLEND);
1451}
1452
1453void
1454draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1455 CODE:
1456{
1457 static float color[16][3] = {
1458 { 0.00F, 0.00F, 0.00F },
1459 { 1.00F, 1.00F, 1.00F },
1460 { 0.00F, 0.00F, 0.55F },
1461 { 1.00F, 0.00F, 0.00F },
1462
1463 { 1.00F, 0.54F, 0.00F },
1464 { 0.11F, 0.56F, 1.00F },
1465 { 0.93F, 0.46F, 0.00F },
1466 { 0.18F, 0.54F, 0.34F },
1467
1468 { 0.56F, 0.73F, 0.56F },
1469 { 0.80F, 0.80F, 0.80F },
1470 { 0.55F, 0.41F, 0.13F },
1471 { 0.99F, 0.77F, 0.26F },
1472
1473 { 0.74F, 0.65F, 0.41F },
1474
1475 { 0.00F, 1.00F, 1.00F },
1476 { 1.00F, 0.00F, 1.00F },
1477 { 1.00F, 1.00F, 0.00F },
1478 };
1479
1480 int x, y;
1481
1482 glEnable (GL_TEXTURE_2D);
1483 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1484 glEnable (GL_BLEND);
1485 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1486 glBegin (GL_QUADS);
1487
1488 for (y = 0; y < h; y++)
1489 for (x = 0; x < w; x++)
1490 {
1491 unsigned char m = data [x + y * w];
1492
1493 if (m)
1494 {
1495 float *c = color [m & 15];
1496
1497 float tx1 = m & 0x40 ? 0.5 : 0.;
1498 float tx2 = tx1 + 0.5;
1499
1500 glColor4f (c[0], c[1], c[2], 0.75);
1501 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1502 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1503 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1504 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1505 }
1506 }
1507
1508 glEnd ();
1509 glDisable (GL_BLEND);
1510 glDisable (GL_TEXTURE_2D);
1511}
1512
1513void
1514fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1515 PPCODE:
1516{
1517 int vx, vy;
1518 int x, y;
1519 int sw4 = (sw + 3) & ~3;
1520 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1521 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1522
1523 memset (darkness, 255, sw4 * sh);
1524 SvPOK_only (darkness_sv);
1525 SvCUR_set (darkness_sv, sw4 * sh);
1526
1527 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1528 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1529
1530 for (y = 0; y < sh; y++)
1531 if (0 <= y + vy && y + vy < self->rows)
1532 {
1533 maprow *row = self->row + (y + vy);
1534
1535 for (x = 0; x < sw; x++)
1536 if (row->c0 <= x + vx && x + vx < row->c1)
1537 {
1538 mapcell *cell = row->col + (x + vx - row->c0);
1539
1540 darkness[y * sw4 + x] = cell->darkness < 0
1541 ? 255 - FOW_DARKNESS
1542 : 255 - cell->darkness;
1543 }
1544 }
1078 1545
1079 EXTEND (SP, 3); 1546 EXTEND (SP, 3);
1080 PUSHs (sv_2mortal (newSViv (sw4))); 1547 PUSHs (sv_2mortal (newSViv (sw4)));
1081 PUSHs (sv_2mortal (newSViv (sh))); 1548 PUSHs (sv_2mortal (newSViv (sh)));
1082 PUSHs (darkness_sv); 1549 PUSHs (darkness_sv);
1083} 1550}
1084 1551
1085SV * 1552SV *
1086get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1553get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1087 CODE: 1554 CODE:
1088{ 1555{
1089 int x, y, x1, y1; 1556 int x, y, x1, y1;
1090 SV *data_sv = newSV (w * h * 7 + 5); 1557 SV *data_sv = newSV (w * h * 7 + 5);
1091 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1558 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1093 *data++ = 0; /* version 0 format */ 1560 *data++ = 0; /* version 0 format */
1094 *data++ = w >> 8; *data++ = w; 1561 *data++ = w >> 8; *data++ = w;
1095 *data++ = h >> 8; *data++ = h; 1562 *data++ = h >> 8; *data++ = h;
1096 1563
1097 // we need to do this 'cause we don't keep an absolute coord system for rows 1564 // we need to do this 'cause we don't keep an absolute coord system for rows
1098 // TODO: treat rows as we treat 1565 // TODO: treat rows as we treat columns
1099 map_get_row (self, y0 + self->y - self->oy);//D 1566 map_get_row (self, y0 + self->y - self->oy);//D
1100 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1567 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1101 1568
1102 x0 += self->x - self->ox; 1569 x0 += self->x - self->ox;
1103 y0 += self->y - self->oy; 1570 y0 += self->y - self->oy;
1153} 1620}
1154 OUTPUT: 1621 OUTPUT:
1155 RETVAL 1622 RETVAL
1156 1623
1157void 1624void
1158set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1625set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1159 PPCODE: 1626 PPCODE:
1160{ 1627{
1161 int x, y, z; 1628 int x, y, z;
1162 int w, h; 1629 int w, h;
1163 int x1, y1; 1630 int x1, y1;
1167 1634
1168 w = *data++ << 8; w |= *data++; 1635 w = *data++ << 8; w |= *data++;
1169 h = *data++ << 8; h |= *data++; 1636 h = *data++ << 8; h |= *data++;
1170 1637
1171 // we need to do this 'cause we don't keep an absolute coord system for rows 1638 // we need to do this 'cause we don't keep an absolute coord system for rows
1172 // TODO: treat rows as we treat 1639 // TODO: treat rows as we treat columns
1173 map_get_row (self, y0 + self->y - self->oy);//D 1640 map_get_row (self, y0 + self->y - self->oy);//D
1174 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1641 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1175 1642
1176 x0 += self->x - self->ox; 1643 x0 += self->x - self->ox;
1177 y0 += self->y - self->oy; 1644 y0 += self->y - self->oy;
1212 } 1679 }
1213 } 1680 }
1214 } 1681 }
1215} 1682}
1216 1683
1217MODULE = CFClient PACKAGE = CFClient::MixChunk 1684MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1218 1685
1219CFClient::MixChunk 1686CFPlus::MixChunk
1220new_from_file (SV *class, char *path) 1687new_from_file (SV *class, char *path)
1221 CODE: 1688 CODE:
1222 RETVAL = Mix_LoadWAV (path); 1689 RETVAL = Mix_LoadWAV (path);
1223 OUTPUT: 1690 OUTPUT:
1224 RETVAL 1691 RETVAL
1225 1692
1226void 1693void
1227DESTROY (CFClient::MixChunk self) 1694DESTROY (CFPlus::MixChunk self)
1228 CODE: 1695 CODE:
1229 Mix_FreeChunk (self); 1696 Mix_FreeChunk (self);
1230 1697
1231int 1698int
1232volume (CFClient::MixChunk self, int volume = -1) 1699volume (CFPlus::MixChunk self, int volume = -1)
1233 CODE: 1700 CODE:
1234 RETVAL = Mix_VolumeChunk (self, volume); 1701 RETVAL = Mix_VolumeChunk (self, volume);
1235 OUTPUT: 1702 OUTPUT:
1236 RETVAL 1703 RETVAL
1237 1704
1238int 1705int
1239play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1706play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1240 CODE: 1707 CODE:
1241 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1708 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1242 OUTPUT: 1709 OUTPUT:
1243 RETVAL 1710 RETVAL
1244 1711
1245MODULE = CFClient PACKAGE = CFClient::MixMusic 1712MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1246 1713
1247int 1714int
1248volume (int volume = -1) 1715volume (int volume = -1)
1249 CODE: 1716 CODE:
1250 RETVAL = Mix_VolumeMusic (volume); 1717 RETVAL = Mix_VolumeMusic (volume);
1251 OUTPUT: 1718 OUTPUT:
1252 RETVAL 1719 RETVAL
1253 1720
1254CFClient::MixMusic 1721CFPlus::MixMusic
1255new_from_file (SV *class, char *path) 1722new_from_file (SV *class, char *path)
1256 CODE: 1723 CODE:
1257 RETVAL = Mix_LoadMUS (path); 1724 RETVAL = Mix_LoadMUS (path);
1258 OUTPUT: 1725 OUTPUT:
1259 RETVAL 1726 RETVAL
1260 1727
1261void 1728void
1262DESTROY (CFClient::MixMusic self) 1729DESTROY (CFPlus::MixMusic self)
1263 CODE: 1730 CODE:
1264 Mix_FreeMusic (self); 1731 Mix_FreeMusic (self);
1265 1732
1266int 1733int
1267play (CFClient::MixMusic self, int loops = -1) 1734play (CFPlus::MixMusic self, int loops = -1)
1268 CODE: 1735 CODE:
1269 RETVAL = Mix_PlayMusic (self, loops); 1736 RETVAL = Mix_PlayMusic (self, loops);
1270 OUTPUT: 1737 OUTPUT:
1271 RETVAL 1738 RETVAL
1272 1739
1740MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1741
1742BOOT:
1743{
1744 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1745 static const struct {
1746 const char *name;
1747 IV iv;
1748 } *civ, const_iv[] = {
1749# define const_iv(name) { # name, (IV)name }
1750 const_iv (GL_COLOR_MATERIAL),
1751 const_iv (GL_SMOOTH),
1752 const_iv (GL_FLAT),
1753 const_iv (GL_DITHER),
1754 const_iv (GL_BLEND),
1755 const_iv (GL_CULL_FACE),
1756 const_iv (GL_SCISSOR_TEST),
1757 const_iv (GL_DEPTH_TEST),
1758 const_iv (GL_ALPHA_TEST),
1759 const_iv (GL_NORMALIZE),
1760 const_iv (GL_RESCALE_NORMAL),
1761 const_iv (GL_FRONT),
1762 const_iv (GL_BACK),
1763 const_iv (GL_AND),
1764 const_iv (GL_ONE),
1765 const_iv (GL_ZERO),
1766 const_iv (GL_SRC_ALPHA),
1767 const_iv (GL_DST_ALPHA),
1768 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1769 const_iv (GL_ONE_MINUS_DST_ALPHA),
1770 const_iv (GL_SRC_ALPHA_SATURATE),
1771 const_iv (GL_RGB),
1772 const_iv (GL_RGBA),
1773 const_iv (GL_RGBA4),
1774 const_iv (GL_RGBA8),
1775 const_iv (GL_RGB5_A1),
1776 const_iv (GL_UNSIGNED_BYTE),
1777 const_iv (GL_UNSIGNED_SHORT),
1778 const_iv (GL_UNSIGNED_INT),
1779 const_iv (GL_ALPHA),
1780 const_iv (GL_INTENSITY),
1781 const_iv (GL_LUMINANCE),
1782 const_iv (GL_LUMINANCE_ALPHA),
1783 const_iv (GL_FLOAT),
1784 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1785 const_iv (GL_COMPILE),
1786 const_iv (GL_TEXTURE_1D),
1787 const_iv (GL_TEXTURE_2D),
1788 const_iv (GL_TEXTURE_ENV),
1789 const_iv (GL_TEXTURE_MAG_FILTER),
1790 const_iv (GL_TEXTURE_MIN_FILTER),
1791 const_iv (GL_TEXTURE_ENV_MODE),
1792 const_iv (GL_TEXTURE_WRAP_S),
1793 const_iv (GL_TEXTURE_WRAP_T),
1794 const_iv (GL_REPEAT),
1795 const_iv (GL_CLAMP),
1796 const_iv (GL_CLAMP_TO_EDGE),
1797 const_iv (GL_NEAREST),
1798 const_iv (GL_LINEAR),
1799 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1800 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1801 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1802 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1803 const_iv (GL_GENERATE_MIPMAP),
1804 const_iv (GL_MODULATE),
1805 const_iv (GL_DECAL),
1806 const_iv (GL_REPLACE),
1807 const_iv (GL_DEPTH_BUFFER_BIT),
1808 const_iv (GL_COLOR_BUFFER_BIT),
1809 const_iv (GL_PROJECTION),
1810 const_iv (GL_MODELVIEW),
1811 const_iv (GL_COLOR_LOGIC_OP),
1812 const_iv (GL_SEPARABLE_2D),
1813 const_iv (GL_CONVOLUTION_2D),
1814 const_iv (GL_CONVOLUTION_BORDER_MODE),
1815 const_iv (GL_CONSTANT_BORDER),
1816 const_iv (GL_LINES),
1817 const_iv (GL_LINE_STRIP),
1818 const_iv (GL_LINE_LOOP),
1819 const_iv (GL_QUADS),
1820 const_iv (GL_QUAD_STRIP),
1821 const_iv (GL_TRIANGLES),
1822 const_iv (GL_TRIANGLE_STRIP),
1823 const_iv (GL_TRIANGLE_FAN),
1824 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1825 const_iv (GL_FASTEST),
1826 const_iv (GL_V2F),
1827 const_iv (GL_V3F),
1828 const_iv (GL_T2F_V3F),
1829 const_iv (GL_T2F_N3F_V3F),
1830# undef const_iv
1831 };
1832
1833 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1834 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1835}
1836
1837char *
1838gl_vendor ()
1839 CODE:
1840 RETVAL = (char *)glGetString (GL_VENDOR);
1841 OUTPUT:
1842 RETVAL
1843
1844char *
1845gl_version ()
1846 CODE:
1847 RETVAL = (char *)glGetString (GL_VERSION);
1848 OUTPUT:
1849 RETVAL
1850
1851char *
1852gl_extensions ()
1853 CODE:
1854 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1855 OUTPUT:
1856 RETVAL
1857
1858int glGetError ()
1859
1860void glFinish ()
1861
1862void glClear (int mask)
1863
1864void glClearColor (float r, float g, float b, float a = 1.0)
1865 PROTOTYPE: @
1866
1867void glEnable (int cap)
1868
1869void glDisable (int cap)
1870
1871void glShadeModel (int mode)
1872
1873void glHint (int target, int mode)
1874
1875void glBlendFunc (int sfactor, int dfactor)
1876
1877void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1878 CODE:
1879 gl_BlendFuncSeparate (sa, da, saa, daa);
1880
1881void glDepthMask (int flag)
1882
1883void glLogicOp (int opcode)
1884
1885void glColorMask (int red, int green, int blue, int alpha)
1886
1887void glMatrixMode (int mode)
1888
1889void glPushMatrix ()
1890
1891void glPopMatrix ()
1892
1893void glLoadIdentity ()
1894
1895void glDrawBuffer (int buffer)
1896
1897void glReadBuffer (int buffer)
1898
1899# near_ and far_ are due to microsofts buggy "c" compiler
1900void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1901
1902# near_ and far_ are due to microsofts buggy "c" compiler
1903void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1904
1905void glViewport (int x, int y, int width, int height)
1906
1907void glScissor (int x, int y, int width, int height)
1908
1909void glTranslate (float x, float y, float z = 0.)
1910 CODE:
1911 glTranslatef (x, y, z);
1912
1913void glScale (float x, float y, float z = 1.)
1914 CODE:
1915 glScalef (x, y, z);
1916
1917void glRotate (float angle, float x, float y, float z)
1918 CODE:
1919 glRotatef (angle, x, y, z);
1920
1921void glBegin (int mode)
1922
1923void glEnd ()
1924
1925void glColor (float r, float g, float b, float a = 1.0)
1926 PROTOTYPE: @
1927 ALIAS:
1928 glColor_premultiply = 1
1929 CODE:
1930 if (ix)
1931 {
1932 r *= a;
1933 g *= a;
1934 b *= a;
1935 }
1936 // microsoft visual "c" rounds instead of truncating...
1937 glColor4f (r, g, b, a);
1938
1939void glInterleavedArrays (int format, int stride, char *data)
1940
1941void glDrawElements (int mode, int count, int type, char *indices)
1942
1943# 1.2 void glDrawRangeElements (int mode, int start, int end
1944
1945void glRasterPos (float x, float y, float z = 0.)
1946 CODE:
1947 glRasterPos3f (0, 0, z);
1948 glBitmap (0, 0, 0, 0, x, y, 0);
1949
1950void glVertex (float x, float y, float z = 0.)
1951 CODE:
1952 glVertex3f (x, y, z);
1953
1954void glTexCoord (float s, float t)
1955 CODE:
1956 glTexCoord2f (s, t);
1957
1958void glTexEnv (int target, int pname, float param)
1959 CODE:
1960 glTexEnvf (target, pname, param);
1961
1962void glTexParameter (int target, int pname, float param)
1963 CODE:
1964 glTexParameterf (target, pname, param);
1965
1966void glBindTexture (int target, int name)
1967
1968void glConvolutionParameter (int target, int pname, float params)
1969 CODE:
1970 if (gl.ConvolutionParameterf)
1971 gl.ConvolutionParameterf (target, pname, params);
1972
1973void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1974 CODE:
1975 if (gl.ConvolutionFilter2D)
1976 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1977
1978void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1979 CODE:
1980 if (gl.SeparableFilter2D)
1981 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1982
1983void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1984
1985void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1986
1987void glDrawPixels (int width, int height, int format, int type, char *pixels)
1988
1989void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1990
1991int glGenTexture ()
1992 CODE:
1993{
1994 GLuint name;
1995 glGenTextures (1, &name);
1996 RETVAL = name;
1997}
1998 OUTPUT:
1999 RETVAL
2000
2001void glDeleteTexture (int name)
2002 CODE:
2003{
2004 GLuint name_ = name;
2005 glDeleteTextures (1, &name_);
2006}
2007
2008int glGenList ()
2009 CODE:
2010 RETVAL = glGenLists (1);
2011 OUTPUT:
2012 RETVAL
2013
2014void glDeleteList (int list)
2015 CODE:
2016 glDeleteLists (list, 1);
2017
2018void glNewList (int list, int mode = GL_COMPILE)
2019
2020void glEndList ()
2021
2022void glCallList (int list)
2023

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