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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.140 by root, Mon Aug 14 03:41:25 2006 UTC vs.
Revision 1.166 by root, Fri Dec 8 15:07:08 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
7#endif 9#endif
8 10
9#include "EXTERN.h" 11#include "EXTERN.h"
10#include "perl.h" 12#include "perl.h"
11#include "XSUB.h" 13#include "XSUB.h"
36# include <sys/types.h> 38# include <sys/types.h>
37# include <sys/socket.h> 39# include <sys/socket.h>
38# include <netinet/in.h> 40# include <netinet/in.h>
39# include <netinet/tcp.h> 41# include <netinet/tcp.h>
40# include <inttypes.h> 42# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 43#endif
49 44
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 45#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 46
52#define FOW_DARKNESS 32 47#define FOW_DARKNESS 32
53 48
54#define MAP_EXTEND_X 32 49#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 50#define MAP_EXTEND_Y 512
169 float s, t; 164 float s, t;
170 uint8_t r, g, b, a; 165 uint8_t r, g, b, a;
171} maptex; 166} maptex;
172 167
173typedef struct { 168typedef struct {
174 int16_t darkness; 169 uint32_t player;
175 mapface face[3]; 170 mapface face[3];
171 uint16_t darkness;
172 uint8_t stat_width, stat_hp, flags;
176} mapcell; 173} mapcell;
177 174
178typedef struct { 175typedef struct {
179 int32_t c0, c1; 176 int32_t c0, c1;
180 mapcell *col; 177 mapcell *col;
293static void 290static void
294map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 291map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
295{ 292{
296 int x, y; 293 int x, y;
297 maprow *row; 294 maprow *row;
295 mapcell *cell;
298 296
299 for (y = y0; y < y0 + h; y++) 297 for (y = y0; y < y0 + h; y++)
300 if (y >= 0) 298 if (y >= 0)
301 { 299 {
302 if (y >= self->rows) 300 if (y >= self->rows)
308 if (x >= row->c0) 306 if (x >= row->c0)
309 { 307 {
310 if (x >= row->c1) 308 if (x >= row->c1)
311 break; 309 break;
312 310
313 row->col[x - row->c0].darkness = -1; 311 cell = row->col + x - row->c0;
312
313 cell->darkness = 0;
314 cell->stat_hp = 0;
315 cell->flags = 0;
316 cell->player = 0;
314 } 317 }
315 } 318 }
316} 319}
317 320
318static void 321static void
643#ifndef _WIN32 646#ifndef _WIN32
644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 647 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
645#endif 648#endif
646 649
647void 650void
651win32_proxy_info ()
652 PPCODE:
653{
654#ifdef _WIN32
655 char buffer[2048];
656 DWORD buflen;
657
658 EXTEND (SP, 3);
659
660 buflen = sizeof (buffer);
661 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
662 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
663 {
664 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
665
666 buflen = sizeof (buffer);
667 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
668 {
669 PUSHs (newSVpv (buffer, 0));
670
671 buflen = sizeof (buffer);
672 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
673 PUSHs (newSVpv (buffer, 0));
674 }
675 }
676#endif
677}
678
679void
648add_font (char *file) 680add_font (char *file)
649 CODE: 681 CODE:
650 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 682 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
651 683
652void 684void
754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 786 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
755#endif 787#endif
756 _exit (1); 788 _exit (1);
757 789
758void 790void
759_exit (int retval) 791_exit (int retval = 0)
760 CODE: 792 CODE:
793#ifdef WIN32
794 ExitThread (retval); // unclean, please beam me up
795#else
761 _exit (retval); 796 _exit (retval);
797#endif
762 798
763MODULE = CFPlus PACKAGE = CFPlus::Font 799MODULE = CFPlus PACKAGE = CFPlus::Font
764 800
765CFPlus::Font 801CFPlus::Font
766new_from_file (SV *class, char *path, int id = 0) 802new_from_file (SV *class, char *path, int id = 0)
1013xy_to_index (CFPlus::Layout self, int x, int y) 1049xy_to_index (CFPlus::Layout self, int x, int y)
1014 CODE: 1050 CODE:
1015{ 1051{
1016 int index, trailing; 1052 int index, trailing;
1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1053 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1018 RETVAL = index; 1054 RETVAL = index + trailing;
1019} 1055}
1020 OUTPUT: 1056 OUTPUT:
1021 RETVAL 1057 RETVAL
1022 1058
1023void 1059void
1029 1065
1030 EXTEND (SP, 3); 1066 EXTEND (SP, 3);
1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1067 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1068 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1069 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1070}
1071
1072void
1073index_to_line_x (CFPlus::Layout self, int index, int trailing = 0)
1074 PPCODE:
1075{
1076 int line, x;
1077
1078 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1079 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1080
1081 EXTEND (SP, 2);
1082 PUSHs (sv_2mortal (newSViv (line - 1)));
1083 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1084}
1085
1086void
1087line_x_to_index (CFPlus::Layout self, int line, int x)
1088 PPCODE:
1089{
1090 PangoLayoutLine *lp;
1091 int index, trailing;
1092
1093 if (line < 0)
1094 XSRETURN_EMPTY;
1095
1096 if (!(lp = pango_layout_get_line (self->pl, line)))
1097 XSRETURN_EMPTY; /* do better */
1098
1099 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1100
1101 EXTEND (SP, 2);
1102 if (GIMME_V == G_SCALAR)
1103 PUSHs (sv_2mortal (newSViv (index + trailing)));
1104 else
1105 {
1106 PUSHs (sv_2mortal (newSViv (index)));
1107 PUSHs (sv_2mortal (newSViv (trailing)));
1108 }
1034} 1109}
1035 1110
1036void 1111void
1037render (CFPlus::Layout self, float x, float y, int flags = 0) 1112render (CFPlus::Layout self, float x, float y, int flags = 0)
1038 PPCODE: 1113 PPCODE:
1132} 1207}
1133 1208
1134MODULE = CFPlus PACKAGE = CFPlus::Map 1209MODULE = CFPlus PACKAGE = CFPlus::Map
1135 1210
1136CFPlus::Map 1211CFPlus::Map
1137new (SV *class, int map_width, int map_height) 1212new (SV *class)
1138 CODE: 1213 CODE:
1139 New (0, RETVAL, 1, struct map); 1214 New (0, RETVAL, 1, struct map);
1140 RETVAL->x = 0; 1215 RETVAL->x = 0;
1141 RETVAL->y = 0; 1216 RETVAL->y = 0;
1142 RETVAL->w = map_width; 1217 RETVAL->w = 0;
1143 RETVAL->h = map_height; 1218 RETVAL->h = 0;
1144 RETVAL->ox = 0; 1219 RETVAL->ox = 0;
1145 RETVAL->oy = 0; 1220 RETVAL->oy = 0;
1146 RETVAL->faces = 8192; 1221 RETVAL->faces = 8192;
1147 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1222 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1148 RETVAL->texs = 8192; 1223 RETVAL->texs = 8192;
1159 map_clear (self); 1234 map_clear (self);
1160 Safefree (self->face); 1235 Safefree (self->face);
1161 Safefree (self->tex); 1236 Safefree (self->tex);
1162 Safefree (self); 1237 Safefree (self);
1163} 1238}
1239
1240void
1241resize (CFPlus::Map self, int map_width, int map_height)
1242 CODE:
1243 self->w = map_width;
1244 self->h = map_height;
1164 1245
1165void 1246void
1166clear (CFPlus::Map self) 1247clear (CFPlus::Map self)
1167 CODE: 1248 CODE:
1168 map_clear (self); 1249 map_clear (self);
1238void 1319void
1239scroll (CFPlus::Map self, int dx, int dy) 1320scroll (CFPlus::Map self, int dx, int dy)
1240 CODE: 1321 CODE:
1241{ 1322{
1242 if (dx > 0) 1323 if (dx > 0)
1243 map_blank (self, self->x, self->y, dx - 1, self->h); 1324 map_blank (self, self->x, self->y, dx, self->h);
1244 else if (dx < 0) 1325 else if (dx < 0)
1245 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1326 map_blank (self, self->x + self->w + dx + 1, self->y, -dx, self->h);
1246 1327
1247 if (dy > 0) 1328 if (dy > 0)
1248 map_blank (self, self->x, self->y, self->w, dy - 1); 1329 map_blank (self, self->x, self->y, self->w, dy);
1249 else if (dy < 0) 1330 else if (dy < 0)
1250 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1331 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, -dy);
1251 1332
1252 self->ox += dx; self->x += dx; 1333 self->ox += dx; self->x += dx;
1253 self->oy += dy; self->y += dy; 1334 self->oy += dy; self->y += dy;
1254 1335
1255 while (self->y < 0) 1336 while (self->y < 0)
1260 self->y += MAP_EXTEND_Y; 1341 self->y += MAP_EXTEND_Y;
1261 } 1342 }
1262} 1343}
1263 1344
1264void 1345void
1265map1a_update (CFPlus::Map self, SV *data_) 1346map1a_update (CFPlus::Map self, SV *data_, int extmap)
1266 CODE: 1347 CODE:
1267{ 1348{
1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1349 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1269 uint8_t *data_end = (uint8_t *)SvEND (data_); 1350 uint8_t *data_end = (uint8_t *)SvEND (data_);
1270 mapcell *cell; 1351 mapcell *cell;
1271 int x, y, flags; 1352 int x, y, flags;
1272 1353
1273 while (data < data_end) 1354 while (data < data_end - 1)
1274 { 1355 {
1275 flags = (data [0] << 8) + data [1]; data += 2; 1356 flags = (data [0] << 8) + data [1]; data += 2;
1276 1357
1277 x = self->x + ((flags >> 10) & 63); 1358 x = self->x + ((flags >> 10) & 63);
1278 y = self->y + ((flags >> 4) & 63); 1359 y = self->y + ((flags >> 4) & 63);
1279 1360
1280 cell = map_get_cell (self, x, y); 1361 cell = map_get_cell (self, x, y);
1281 1362
1282 if (flags & 15) 1363 if (flags & 15)
1283 { 1364 {
1284 if (cell->darkness < 0) 1365 if (!cell->darkness)
1285 { 1366 {
1367 memset (cell, 0, sizeof (*cell));
1286 cell->darkness = 0; 1368 cell->darkness = 256;
1287 cell->face [0] = 0;
1288 cell->face [1] = 0;
1289 cell->face [2] = 0;
1290 } 1369 }
1291 1370
1292 cell->darkness = flags & 8 ? *data++ : 255;
1293
1294 //TODO: don't trust server data to be in-range(!) 1371 //TODO: don't trust server data to be in-range(!)
1372
1373 if (flags & 8)
1374 {
1375 if (extmap)
1376 {
1377 uint8_t ext, cmd;
1378
1379 do
1380 {
1381 ext = *data++;
1382 cmd = ext & 0x3f;
1383
1384 if (cmd < 4)
1385 cell->darkness = 255 - ext * 64 + 1;
1386 else if (cmd == 5) // health
1387 {
1388 cell->stat_width = 1;
1389 cell->stat_hp = *data++;
1390 }
1391 else if (cmd == 6) // monster width
1392 cell->stat_width = *data++ + 1;
1393 else if (cmd == 0x47) // monster width
1394 {
1395 if (*data == 4)
1396 ; // decode player tag
1397
1398 data += *data + 1;
1399 }
1400 else if (cmd == 8) // cell flags
1401 cell->flags = *data++;
1402 else if (ext & 0x40) // unknown, multibyte => skip
1403 data += *data + 1;
1404 else
1405 data++;
1406 }
1407 while (ext & 0x80);
1408 }
1409 else
1410 cell->darkness = *data++ + 1;
1411 }
1295 1412
1296 if (flags & 4) 1413 if (flags & 4)
1297 { 1414 {
1298 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1415 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1299 } 1416 }
1307 { 1424 {
1308 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1425 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1309 } 1426 }
1310 } 1427 }
1311 else 1428 else
1312 cell->darkness = -1; 1429 cell->darkness = 0;
1313 } 1430 }
1314} 1431}
1315 1432
1316SV * 1433SV *
1317mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1434mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1372} 1489}
1373 OUTPUT: 1490 OUTPUT:
1374 RETVAL 1491 RETVAL
1375 1492
1376void 1493void
1377draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1494draw (CFPlus::Map self, int mx, int my, int sw, int sh)
1378 CODE: 1495 CODE:
1379{ 1496{
1380 int vx, vy;
1381 int x, y, z; 1497 int x, y, z;
1382 int last_name; 1498 int last_name;
1383 mapface face; 1499 mapface face;
1384
1385 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1386 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1387
1388 /*
1389 int vx = self->vx = self->w >= sw
1390 ? self->x + (self->w - sw) / 2
1391 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1392
1393 int vy = self->vy = self->h >= sh
1394 ? self->y + (self->h - sh) / 2
1395 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1396 */
1397 1500
1398 glColor4ub (255, 255, 255, 255); 1501 glColor4ub (255, 255, 255, 255);
1399 1502
1400 glEnable (GL_BLEND); 1503 glEnable (GL_BLEND);
1401 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1404 1507
1405 glBegin (GL_QUADS); 1508 glBegin (GL_QUADS);
1406 1509
1407 last_name = 0; 1510 last_name = 0;
1408 1511
1512 mx += self->x;
1513 my += self->y;
1514
1409 for (z = 0; z < 3; z++) 1515 for (z = 0; z < 3; z++)
1410 for (y = 0; y < sh; y++) 1516 for (y = 0; y < sh; y++)
1411 if (0 <= y + vy && y + vy < self->rows) 1517 if (0 <= y + my && y + my < self->rows)
1412 { 1518 {
1413 maprow *row = self->row + (y + vy); 1519 maprow *row = self->row + (y + my);
1414 1520
1415 for (x = 0; x < sw; x++) 1521 for (x = 0; x < sw; x++)
1416 if (row->c0 <= x + vx && x + vx < row->c1) 1522 if (row->c0 <= x + mx && x + mx < row->c1)
1417 { 1523 {
1418 mapcell *cell = row->col + (x + vx - row->c0); 1524 mapcell *cell = row->col + (x + mx - row->c0);
1419 1525
1420 face = cell->face [z]; 1526 face = cell->face [z];
1421 1527
1422 if (face) 1528 if (face && face < self->texs)
1423 { 1529 {
1424 maptex tex = self->tex [face]; 1530 maptex tex = self->tex [face];
1425
1426 int px = (x + 1) * 32 - tex.w; 1531 int px = (x + 1) * 32 - tex.w;
1427 int py = (y + 1) * 32 - tex.h; 1532 int py = (y + 1) * 32 - tex.h;
1428 1533
1429 if (last_name != tex.name) 1534 if (last_name != tex.name)
1430 { 1535 {
1431 glEnd (); 1536 glEnd ();
1432 last_name = tex.name;
1433 glBindTexture (GL_TEXTURE_2D, last_name); 1537 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1434 glBegin (GL_QUADS); 1538 glBegin (GL_QUADS);
1435 } 1539 }
1436 1540
1437 glTexCoord2f (0 , 0 ); glVertex2f (px , py ); 1541 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1438 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h); 1542 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1439 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h); 1543 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1440 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py ); 1544 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1441 } 1545 }
1546
1547 if (cell->flags && z == 2)
1548 {
1549 if (cell->flags & 1)
1550 {
1551 maptex tex = self->tex [1];
1552 int px = (x + 1) * 32 - tex.w + 2;
1553 int py = (y + 1) * 32 - tex.h - 6;
1554
1555 glEnd ();
1556 glBindTexture (GL_TEXTURE_2D, last_name = tex.name);
1557 glBegin (GL_QUADS);
1558
1559 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1560 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1561 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1562 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1563 }
1564 }
1442 } 1565 }
1443 } 1566 }
1444 1567
1445 glEnd (); 1568 glEnd ();
1446 1569
1447 glDisable (GL_TEXTURE_2D); 1570 glDisable (GL_TEXTURE_2D);
1448 glDisable (GL_BLEND); 1571 glDisable (GL_BLEND);
1572
1573 // top layer: overlays such as the health bar
1574 for (y = 0; y < sh; y++)
1575 if (0 <= y + my && y + my < self->rows)
1576 {
1577 maprow *row = self->row + (y + my);
1578
1579 for (x = 0; x < sw; x++)
1580 if (row->c0 <= x + mx && x + mx < row->c1)
1581 {
1582 mapcell *cell = row->col + (x + mx - row->c0);
1583
1584 int px = x * 32;
1585 int py = y * 32;
1586
1587 if (cell->stat_hp)
1588 {
1589 int width = cell->stat_width * 32;
1590 int thick = sh / 28 + 1 + cell->stat_width;
1591
1592 glColor3ub (0, 0, 0);
1593 glRectf (px + 1, py - thick - 2,
1594 px + width - 1, py);
1595
1596 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1597 glRectf (px + 2,
1598 py - thick - 1,
1599 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1600 }
1601 }
1602 }
1449} 1603}
1450 1604
1451void 1605void
1452draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 1606draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1453 CODE: 1607 CODE:
1507 glDisable (GL_BLEND); 1661 glDisable (GL_BLEND);
1508 glDisable (GL_TEXTURE_2D); 1662 glDisable (GL_TEXTURE_2D);
1509} 1663}
1510 1664
1511void 1665void
1512fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1666fow_texture (CFPlus::Map self, int mx, int my, int sw, int sh)
1513 PPCODE: 1667 PPCODE:
1514{ 1668{
1515 int vx, vy;
1516 int x, y; 1669 int x, y;
1517 int sw4 = (sw + 3) & ~3; 1670 int sw4 = (sw + 3) & ~3;
1518 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1671 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1519 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1672 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1520 1673
1521 memset (darkness, 255, sw4 * sh); 1674 memset (darkness, 255, sw4 * sh);
1522 SvPOK_only (darkness_sv); 1675 SvPOK_only (darkness_sv);
1523 SvCUR_set (darkness_sv, sw4 * sh); 1676 SvCUR_set (darkness_sv, sw4 * sh);
1524 1677
1525 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 1678 mx += self->x;
1526 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 1679 my += self->y;
1527 1680
1528 for (y = 0; y < sh; y++) 1681 for (y = 0; y < sh; y++)
1529 if (0 <= y + vy && y + vy < self->rows) 1682 if (0 <= y + my && y + my < self->rows)
1530 { 1683 {
1531 maprow *row = self->row + (y + vy); 1684 maprow *row = self->row + (y + my);
1532 1685
1533 for (x = 0; x < sw; x++) 1686 for (x = 0; x < sw; x++)
1534 if (row->c0 <= x + vx && x + vx < row->c1) 1687 if (row->c0 <= x + mx && x + mx < row->c1)
1535 { 1688 {
1536 mapcell *cell = row->col + (x + vx - row->c0); 1689 mapcell *cell = row->col + (x + mx - row->c0);
1537 1690
1538 darkness[y * sw4 + x] = cell->darkness < 0 1691 darkness[y * sw4 + x] = cell->darkness
1692 ? 255 - (cell->darkness - 1)
1539 ? 255 - FOW_DARKNESS 1693 : 255 - FOW_DARKNESS;
1540 : 255 - cell->darkness;
1541 } 1694 }
1542 } 1695 }
1543 1696
1544 EXTEND (SP, 3); 1697 EXTEND (SP, 3);
1545 PUSHs (sv_2mortal (newSViv (sw4))); 1698 PUSHs (sv_2mortal (newSViv (sw4)));
1660 1813
1661 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1814 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1662 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1815 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1663 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1816 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1664 1817
1665 if (cell->darkness <= 0) 1818 if (cell->darkness == 0)
1666 { 1819 {
1667 cell->darkness = -1; 1820 cell->darkness = 0;
1668 1821
1669 for (z = 0; z <= 2; z++) 1822 for (z = 0; z <= 2; z++)
1670 { 1823 {
1671 cell->face[z] = face[z]; 1824 cell->face[z] = face[z];
1672 1825

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