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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.140 by root, Mon Aug 14 03:41:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
111 int texs; 189 int texs;
112 maptex *tex; 190 maptex *tex;
113 191
114 int32_t rows; 192 int32_t rows;
115 maprow *row; 193 maprow *row;
116} *CFClient__Map; 194} *CFPlus__Map;
117 195
118static char * 196static char *
119prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
120{ 198{
121 char *p; 199 char *p;
139 217
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 220
143static maprow * 221static maprow *
144map_get_row (CFClient__Map self, int y) 222map_get_row (CFPlus__Map self, int y)
145{ 223{
146 if (0 > y) 224 if (0 > y)
147 { 225 {
148 int extend = - y + MAP_EXTEND_Y; 226 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 227 Prepend (maprow, self->row, self->rows, extend);
187 265
188 return row->col + (x - row->c0); 266 return row->col + (x - row->c0);
189} 267}
190 268
191static mapcell * 269static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 270map_get_cell (CFPlus__Map self, int x, int y)
193{ 271{
194 return row_get_cell (map_get_row (self, y), x); 272 return row_get_cell (map_get_row (self, y), x);
195} 273}
196 274
197static void 275static void
198map_clear (CFClient__Map self) 276map_clear (CFPlus__Map self)
199{ 277{
200 int r; 278 int r;
201 279
202 for (r = 0; r < self->rows; r++) 280 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 281 Safefree (self->row[r].col);
211 self->row = 0; 289 self->row = 0;
212 self->rows = 0; 290 self->rows = 0;
213} 291}
214 292
215static void 293static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 294map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 295{
218 int x, y; 296 int x, y;
219 maprow *row; 297 maprow *row;
220 298
221 for (y = y0; y < y0 + h; y++) 299 for (y = y0; y < y0 + h; y++)
235 row->col[x - row->c0].darkness = -1; 313 row->col[x - row->c0].darkness = -1;
236 } 314 }
237 } 315 }
238} 316}
239 317
318static void
319music_finished (void)
320{
321 SDL_UserEvent ev;
322
323 ev.type = SDL_USEREVENT;
324 ev.code = 0;
325 ev.data1 = 0;
326 ev.data2 = 0;
327
328 SDL_PushEvent ((SDL_Event *)&ev);
329}
330
331static void
332channel_finished (int channel)
333{
334 SDL_UserEvent ev;
335
336 ev.type = SDL_USEREVENT;
337 ev.code = 1;
338 ev.data1 = (void *)(long)channel;
339 ev.data2 = 0;
340
341 SDL_PushEvent ((SDL_Event *)&ev);
342}
343
344static unsigned int
345minpot (unsigned int n)
346{
347 if (!n)
348 return 0;
349
350 --n;
351
352 n |= n >> 1;
353 n |= n >> 2;
354 n |= n >> 4;
355 n |= n >> 8;
356 n |= n >> 16;
357
358 return n + 1;
359}
360
240MODULE = CFClient PACKAGE = CFClient 361MODULE = CFPlus PACKAGE = CFPlus
241 362
242PROTOTYPES: ENABLE 363PROTOTYPES: ENABLE
243 364
244BOOT: 365BOOT:
245{ 366{
246 HV *stash = gv_stashpv ("CFClient", 1); 367 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 368 static const struct {
248 const char *name; 369 const char *name;
249 IV iv; 370 IV iv;
250 } *civ, const_iv[] = { 371 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 372# define const_iv(name) { # name, (IV)name }
350# undef const_iv 471# undef const_iv
351 }; 472 };
352 473
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 476}
360 477
361int 478int
479in_destruct ()
480 CODE:
481 RETVAL = PL_main_cv == Nullcv;
482 OUTPUT:
483 RETVAL
484
485NV floor (NV x)
486
487NV ceil (NV x)
488
489void
490pango_init ()
491 CODE:
492{
493 opengl_fontmap = pango_opengl_font_map_new ();
494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
496}
497
498int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 500
364void 501void
365SDL_Quit () 502SDL_Quit ()
366 503
367void 504void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 514
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
517
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 522
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
528
529 SDL_EnableUNICODE (1);
530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 531
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 533
389 if (m && m != (SDL_Rect **)-1) 534 if (m && m != (SDL_Rect **)-1)
390 while (*m) 535 while (*m)
396 541
397 ++m; 542 ++m;
398 } 543 }
399} 544}
400 545
546char *
547SDL_GetError ()
548
401int 549int
402SDL_SetVideoMode (int w, int h, int fullscreen) 550SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 551 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 552 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 554 );
555 if (RETVAL)
556 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h"
560# undef GL_FUNC
561 }
408 OUTPUT: 562 OUTPUT:
409 RETVAL 563 RETVAL
564
565void
566SDL_GL_SwapBuffers ()
567
568char *
569SDL_GetKeyName (int sym)
570
571void
572SDL_PollEvent ()
573 PPCODE:
574{
575 SDL_Event ev;
576
577 while (SDL_PollEvent (&ev))
578 {
579 HV *hv = newHV ();
580 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581
582 switch (ev.type)
583 {
584 case SDL_KEYDOWN:
585 case SDL_KEYUP:
586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
590 break;
591
592 case SDL_ACTIVEEVENT:
593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
595 break;
596
597 case SDL_MOUSEMOTION:
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
599
600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
605 break;
606
607 case SDL_MOUSEBUTTONDOWN:
608 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
615 break;
616
617 case SDL_USEREVENT:
618 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break;
622 }
623
624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
625 }
626}
627
628int
629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
630 POSTCALL:
631 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished);
633
634void
635Mix_CloseAudio ()
636
637int
638Mix_AllocateChannels (int numchans = -1)
410 639
411void 640void
412lowdelay (int fd, int val = 1) 641lowdelay (int fd, int val = 1)
413 CODE: 642 CODE:
414#ifndef _WIN32 643#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 645#endif
417 646
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 647void
433add_font (char *file) 648add_font (char *file)
434 CODE: 649 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 650 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 651
448void 652void
449load_image_inline (SV *image_) 653load_image_inline (SV *image_)
450 ALIAS: 654 ALIAS:
451 load_image_file = 1 655 load_image_file = 1
493 697
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 698 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 699
496 assert (surface2->pitch == surface2->w * 4); 700 assert (surface2->pitch == surface2->w * 4);
497 701
702 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 703 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 704 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 705 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 706 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 707 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 708 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 709 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
710 SDL_UnlockSurface (surface2);
507 711
508 SDL_FreeSurface (surface); 712 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 713 SDL_FreeSurface (surface2);
510} 714}
511 715
533 PUSHs (sv_2mortal (newSViv (b / y))); 737 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 738 PUSHs (sv_2mortal (newSViv (a / y)));
535} 739}
536 740
537void 741void
742error (char *message)
743 CODE:
744 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
747#endif
748
749void
538fatal (char *message) 750fatal (char *message)
539 CODE: 751 CODE:
752 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 753#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 755#endif
545 exit (1); 756 _exit (1);
546 757
758void
759_exit (int retval)
760 CODE:
761 _exit (retval);
762
763MODULE = CFPlus PACKAGE = CFPlus::Font
764
765CFPlus::Font
766new_from_file (SV *class, char *path, int id = 0)
767 CODE:
768{
769 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
771 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
772 FcPatternDestroy (pattern);
773}
774 OUTPUT:
775 RETVAL
776
777void
778DESTROY (CFPlus::Font self)
779 CODE:
780 pango_font_description_free (self);
781
782void
783make_default (CFPlus::Font self)
784 CODE:
785 default_font = self;
786
547MODULE = CFClient PACKAGE = CFClient::Layout 787MODULE = CFPlus PACKAGE = CFPlus::Layout
548 788
549CFClient::Layout 789void
550new (SV *class, int base_height = 10) 790reset_glyph_cache ()
791 CODE:
792 tc_clear ();
793
794CFPlus::Layout
795new (SV *class)
551 CODE: 796 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 797 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 798
554 RETVAL->pl = pango_layout_new (context); 799 RETVAL->pl = pango_layout_new (opengl_context);
800 RETVAL->r = 1.;
801 RETVAL->g = 1.;
802 RETVAL->b = 1.;
803 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0;
806
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
808 layout_update_font (RETVAL);
556 OUTPUT: 809 OUTPUT:
557 RETVAL 810 RETVAL
558 811
559void 812void
560DESTROY (CFClient::Layout self) 813DESTROY (CFPlus::Layout self)
561 CODE: 814 CODE:
562 g_object_unref (self->pl); 815 g_object_unref (self->pl);
563 Safefree (self); 816 Safefree (self);
564 817
565void 818void
566set_text (CFClient::Layout self, SV *text_) 819set_text (CFPlus::Layout self, SV *text_)
567 CODE: 820 CODE:
568{ 821{
569 STRLEN textlen; 822 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 823 char *text = SvPVutf8 (text_, textlen);
571 824
572 pango_layout_set_text (self->pl, text, textlen); 825 pango_layout_set_text (self->pl, text, textlen);
573} 826}
574 827
575void 828void
576set_markup (CFClient::Layout self, SV *text_) 829set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 830 CODE:
578{ 831{
579 STRLEN textlen; 832 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 833 char *text = SvPVutf8 (text_, textlen);
581 834
582 pango_layout_set_markup (self->pl, text, textlen); 835 pango_layout_set_markup (self->pl, text, textlen);
583} 836}
584 837
838void
839set_shapes (CFPlus::Layout self, ...)
840 CODE:
841{
842 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text;
845 int arg = 4;
846
847 while (arg < items && (pos = strstr (pos, OBJ_STR)))
848 {
849 PangoRectangle inkrect, rect;
850 PangoAttribute *attr;
851
852 int x = SvIV (ST (arg - 3));
853 int y = SvIV (ST (arg - 2));
854 int w = SvIV (ST (arg - 1));
855 int h = SvIV (ST (arg ));
856
857 inkrect.x = 0;
858 inkrect.y = 0;
859 inkrect.width = 0;
860 inkrect.height = 0;
861
862 rect.x = x * PANGO_SCALE;
863 rect.y = y * PANGO_SCALE;
864 rect.width = w * PANGO_SCALE;
865 rect.height = h * PANGO_SCALE;
866
867 if (!attrs)
868 attrs = pango_layout_get_attributes (self->pl);
869
870 attr = pango_attr_shape_new (&inkrect, &rect);
871 attr->start_index = pos - text;
872 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
873 pango_attr_list_insert (attrs, attr);
874
875 arg += 4;
876 pos += sizeof (OBJ_STR) - 1;
877 }
878
879 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs);
881}
882
883void
884get_shapes (CFPlus::Layout self)
885 PPCODE:
886{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888
889 do
890 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
892
893 if (run && shape_attr_p (run))
894 {
895 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents);
897
898 EXTEND (SP, 2);
899 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
901 }
902 }
903 while (pango_layout_iter_next_run (iter));
904
905 pango_layout_iter_free (iter);
906}
907
908int
909has_wrapped (CFPlus::Layout self)
910 CODE:
911{
912 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl);
914
915 while (*text)
916 lines += *text++ == '\n';
917
918 RETVAL = lines < pango_layout_get_line_count (self->pl);
919}
920 OUTPUT:
921 RETVAL
922
585SV * 923SV *
586get_text (CFClient::Layout self) 924get_text (CFPlus::Layout self)
587 CODE: 925 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 927 sv_utf8_decode (RETVAL);
590 OUTPUT: 928 OUTPUT:
591 RETVAL 929 RETVAL
592 930
593void 931void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
933 CODE:
934 self->r = r;
935 self->g = g;
936 self->b = b;
937 self->a = a;
938
939void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0)
941 CODE:
942 if (self->font != font)
943 {
944 self->font = font;
945 layout_update_font (self);
946 }
947
948void
594set_height (CFClient::Layout self, int base_height) 949set_height (CFPlus::Layout self, int base_height)
595 CODE: 950 CODE:
951 if (self->base_height != base_height)
952 {
596 self->base_height = base_height; 953 self->base_height = base_height;
954 layout_update_font (self);
955 }
597 956
598void 957void
599set_width (CFClient::Layout self, int max_width = -1) 958set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 959 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 961
603void 962void
963set_indent (CFPlus::Layout self, int indent)
964 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966
967void
968set_spacing (CFPlus::Layout self, int spacing)
969 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971
972void
973set_ellipsise (CFPlus::Layout self, int ellipsise)
974 CODE:
975 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE
980 );
981
982void
983set_single_paragraph_mode (CFPlus::Layout self, int spm)
984 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986
987void
604size (CFClient::Layout self) 988size (CFPlus::Layout self)
605 PPCODE: 989 PPCODE:
606{ 990{
607 int w, h; 991 int w, h;
608 992
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 993 layout_get_pixel_size (self, &w, &h);
611 994
612 EXTEND (SP, 2); 995 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 996 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 997 PUSHs (sv_2mortal (newSViv (h)));
615} 998}
616 999
617int 1000int
1001descent (CFPlus::Layout self)
1002 CODE:
1003{
1004 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect);
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012int
618xy_to_index (CFClient::Layout self, int x, int y) 1013xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1014 CODE:
620{ 1015{
621 int index, trailing; 1016 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1018 RETVAL = index;
627} 1019}
628 OUTPUT: 1020 OUTPUT:
629 RETVAL 1021 RETVAL
630 1022
631void 1023void
632cursor_pos (CFClient::Layout self, int index) 1024cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1025 PPCODE:
634{ 1026{
635 PangoRectangle strong_pos; 1027 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1029
639 EXTEND (SP, 3); 1030 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1034}
644 1035
645void 1036void
646render (CFClient::Layout self) 1037render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1038 PPCODE:
648{ 1039 pango_opengl_render_layout_subpixel (
649 SV *retval; 1040 self->pl,
650 int w, h; 1041 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1042 self->r, self->g, self->b, self->a,
1043 flags
1044 );
652 1045
653 layout_update (self); 1046MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1047
656 retval = newSV (w * h); 1048void
657 SvPOK_only (retval); 1049pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1050 CODE:
1051{
1052 int ow = SvIV (w_);
1053 int oh = SvIV (h_);
659 1054
660 bitmap.rows = h; 1055 if (ow && oh)
661 bitmap.width = w; 1056 {
662 bitmap.pitch = w; 1057 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1058 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1059
667 memset (bitmap.buffer, 0, w * h); 1060 if (nw != ow || nh != oh)
668 1061 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1068
671 EXTEND (SP, 3); 1069 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1070 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1071
677MODULE = CFClient PACKAGE = CFClient::Texture 1072 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1075
1076 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 }
1083}
1084
679void 1085void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1087 PROTOTYPE: $$$;$$
1088 ALIAS:
1089 draw_quad_alpha = 1
1090 draw_quad_alpha_premultiplied = 2
682 CODE: 1091 CODE:
683{ 1092{
684 HV *hv = (HV *)SvRV (self); 1093 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1097
690 if (items < 5) 1098 if (items < 5)
691 { 1099 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1100 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1101 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1102 }
695 1103
1104 if (ix)
1105 {
1106 glEnable (GL_BLEND);
1107
1108 if (ix == 2)
1109 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1110 else
1111 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1112 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1113
1114 glEnable (GL_ALPHA_TEST);
1115 glAlphaFunc (GL_GREATER, 0.01f);
1116 }
1117
696 glBindTexture (GL_TEXTURE_2D, name); 1118 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1119
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1120 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1121 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1122 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1123 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1124 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1125 glEnd ();
707}
708 1126
1127 if (ix)
1128 {
1129 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND);
1131 }
1132}
1133
709MODULE = CFClient PACKAGE = CFClient::Map 1134MODULE = CFPlus PACKAGE = CFPlus::Map
710 1135
711CFClient::Map 1136CFPlus::Map
712new (SV *class, int map_width, int map_height) 1137new (SV *class, int map_width, int map_height)
713 CODE: 1138 CODE:
714 New (0, RETVAL, 1, struct map); 1139 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1140 RETVAL->x = 0;
716 RETVAL->y = 0; 1141 RETVAL->y = 0;
726 RETVAL->row = 0; 1151 RETVAL->row = 0;
727 OUTPUT: 1152 OUTPUT:
728 RETVAL 1153 RETVAL
729 1154
730void 1155void
731DESTROY (CFClient::Map self) 1156DESTROY (CFPlus::Map self)
732 CODE: 1157 CODE:
733{ 1158{
734 map_clear (self); 1159 map_clear (self);
735 Safefree (self->face); 1160 Safefree (self->face);
1161 Safefree (self->tex);
736 Safefree (self); 1162 Safefree (self);
737} 1163}
738 1164
739void 1165void
740clear (CFClient::Map self) 1166clear (CFPlus::Map self)
741 CODE: 1167 CODE:
742 map_clear (self); 1168 map_clear (self);
743 1169
744void 1170void
745set_face (CFClient::Map self, int face, int texid) 1171set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1172 CODE:
747{ 1173{
748 while (self->faces <= face) 1174 while (self->faces <= face)
749 { 1175 {
750 Append (mapface, self->face, self->faces, self->faces); 1176 Append (mapface, self->face, self->faces, self->faces);
753 1179
754 self->face [face] = texid; 1180 self->face [face] = texid;
755} 1181}
756 1182
757void 1183void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1185 CODE:
760{ 1186{
761 while (self->texs <= texid) 1187 while (self->texs <= texid)
762 { 1188 {
763 Append (maptex, self->tex, self->texs, self->texs); 1189 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1201 tex->r = r;
776 tex->g = g; 1202 tex->g = g;
777 tex->b = b; 1203 tex->b = b;
778 tex->a = a; 1204 tex->a = a;
779 } 1205 }
1206
1207 // somewhat hackish, but for textures that require it, it really
1208 // improves the look, and most others don't suffer.
1209 glBindTexture (GL_TEXTURE_2D, name);
1210 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1212 // use uglier nearest interpolation because linear suffers
1213 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1215}
781 1216
782int 1217int
783ox (CFClient::Map self) 1218ox (CFPlus::Map self)
784 ALIAS: 1219 ALIAS:
785 oy = 1 1220 oy = 1
1221 x = 2
1222 y = 3
1223 w = 4
1224 h = 5
786 CODE: 1225 CODE:
787 switch (ix) 1226 switch (ix)
788 { 1227 {
789 case 0: RETVAL = self->ox; break; 1228 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1229 case 1: RETVAL = self->oy; break;
1230 case 2: RETVAL = self->x; break;
1231 case 3: RETVAL = self->y; break;
1232 case 4: RETVAL = self->w; break;
1233 case 5: RETVAL = self->h; break;
791 } 1234 }
792 OUTPUT: 1235 OUTPUT:
793 RETVAL 1236 RETVAL
794 1237
795void 1238void
796scroll (CFClient::Map self, int dx, int dy) 1239scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1240 CODE:
798{ 1241{
799 if (dx > 0) 1242 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1243 map_blank (self, self->x, self->y, dx - 1, self->h);
801 else if (dx < 0) 1244 else if (dx < 0)
817 self->y += MAP_EXTEND_Y; 1260 self->y += MAP_EXTEND_Y;
818 } 1261 }
819} 1262}
820 1263
821void 1264void
822map1a_update (CFClient::Map self, SV *data_) 1265map1a_update (CFPlus::Map self, SV *data_)
823 CODE: 1266 CODE:
824{ 1267{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1269 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1270 mapcell *cell;
829 1272
830 while (data < data_end) 1273 while (data < data_end)
831 { 1274 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1275 flags = (data [0] << 8) + data [1]; data += 2;
833 1276
834 x = ((flags >> 10) & 63) + self->x; 1277 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1278 y = self->y + ((flags >> 4) & 63);
836 1279
837 cell = map_get_cell (self, x, y); 1280 cell = map_get_cell (self, x, y);
838 1281
839 if (flags & 15) 1282 if (flags & 15)
840 { 1283 {
869 cell->darkness = -1; 1312 cell->darkness = -1;
870 } 1313 }
871} 1314}
872 1315
873SV * 1316SV *
874mapmap (CFClient::Map self, int w, int h) 1317mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1318 CODE:
876{ 1319{
877 int x0, x1, x; 1320 int x1, x;
878 int y0, y1, y; 1321 int y1, y;
879 int z; 1322 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1323 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1324 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1325
883 SvPOK_only (map_sv); 1326 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1327 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1328
886 x0 = self->x - w / 2; x1 = x0 + w; 1329 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1330 y0 += self->y; y1 = y0 + h;
888 1331
889 for (y = y0; y < y1; y++) 1332 for (y = y0; y < y1; y++)
890 { 1333 {
891 maprow *row = 0 <= y && y < self->rows 1334 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1335 ? self->row + y
929} 1372}
930 OUTPUT: 1373 OUTPUT:
931 RETVAL 1374 RETVAL
932 1375
933void 1376void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1377draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1378 CODE:
936{ 1379{
937 int vx, vy; 1380 int vx, vy;
938 int x, y, z; 1381 int x, y, z;
939 int last_name; 1382 int last_name;
940 mapface face; 1383 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1384
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1385 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1386 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1387
952 /* 1388 /*
953 int vx = self->vx = self->w >= sw 1389 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1390 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1391 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1395 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1396 */
961 1397
962 glColor4ub (255, 255, 255, 255); 1398 glColor4ub (255, 255, 255, 255);
963 1399
1400 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1401 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1402 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1403 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1404
969 glBegin (GL_QUADS); 1405 glBegin (GL_QUADS);
970 1406
978 1414
979 for (x = 0; x < sw; x++) 1415 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1416 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1417 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1418 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1419
988 face = cell->face [z]; 1420 face = cell->face [z];
989 1421
990 if (face) 1422 if (face)
991 { 1423 {
1012 1444
1013 glEnd (); 1445 glEnd ();
1014 1446
1015 glDisable (GL_TEXTURE_2D); 1447 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1448 glDisable (GL_BLEND);
1449}
1450
1451void
1452draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1453 CODE:
1454{
1455 static float color[16][3] = {
1456 { 0.00F, 0.00F, 0.00F },
1457 { 1.00F, 1.00F, 1.00F },
1458 { 0.00F, 0.00F, 0.55F },
1459 { 1.00F, 0.00F, 0.00F },
1460
1461 { 1.00F, 0.54F, 0.00F },
1462 { 0.11F, 0.56F, 1.00F },
1463 { 0.93F, 0.46F, 0.00F },
1464 { 0.18F, 0.54F, 0.34F },
1465
1466 { 0.56F, 0.73F, 0.56F },
1467 { 0.80F, 0.80F, 0.80F },
1468 { 0.55F, 0.41F, 0.13F },
1469 { 0.99F, 0.77F, 0.26F },
1470
1471 { 0.74F, 0.65F, 0.41F },
1472
1473 { 0.00F, 1.00F, 1.00F },
1474 { 1.00F, 0.00F, 1.00F },
1475 { 1.00F, 1.00F, 0.00F },
1476 };
1477
1478 int x, y;
1479
1480 glEnable (GL_TEXTURE_2D);
1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1482 glEnable (GL_BLEND);
1483 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1484 glBegin (GL_QUADS);
1485
1486 for (y = 0; y < h; y++)
1487 for (x = 0; x < w; x++)
1488 {
1489 unsigned char m = data [x + y * w];
1490
1491 if (m)
1492 {
1493 float *c = color [m & 15];
1494
1495 float tx1 = m & 0x40 ? 0.5 : 0.;
1496 float tx2 = tx1 + 0.5;
1497
1498 glColor4f (c[0], c[1], c[2], 0.75);
1499 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1500 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1501 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1502 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1503 }
1504 }
1505
1506 glEnd ();
1507 glDisable (GL_BLEND);
1508 glDisable (GL_TEXTURE_2D);
1509}
1510
1511void
1512fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1513 PPCODE:
1514{
1515 int vx, vy;
1516 int x, y;
1517 int sw4 = (sw + 3) & ~3;
1518 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1519 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1520
1521 memset (darkness, 255, sw4 * sh);
1522 SvPOK_only (darkness_sv);
1523 SvCUR_set (darkness_sv, sw4 * sh);
1524
1525 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1526 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1527
1528 for (y = 0; y < sh; y++)
1529 if (0 <= y + vy && y + vy < self->rows)
1530 {
1531 maprow *row = self->row + (y + vy);
1532
1533 for (x = 0; x < sw; x++)
1534 if (row->c0 <= x + vx && x + vx < row->c1)
1535 {
1536 mapcell *cell = row->col + (x + vx - row->c0);
1537
1538 darkness[y * sw4 + x] = cell->darkness < 0
1539 ? 255 - FOW_DARKNESS
1540 : 255 - cell->darkness;
1541 }
1542 }
1017 1543
1018 EXTEND (SP, 3); 1544 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1545 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1546 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1547 PUSHs (darkness_sv);
1022} 1548}
1023 1549
1024SV * 1550SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1551get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1552 CODE:
1027{ 1553{
1028 int x, y, x1, y1; 1554 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1555 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1556 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1558 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1559 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1560 *data++ = h >> 8; *data++ = h;
1035 1561
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1562 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1563 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1564 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1565 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1566
1041 x0 += self->x - self->ox; 1567 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1568 y0 += self->y - self->oy;
1092} 1618}
1093 OUTPUT: 1619 OUTPUT:
1094 RETVAL 1620 RETVAL
1095 1621
1096void 1622void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1623set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1624 PPCODE:
1099{ 1625{
1100 int x, y, z; 1626 int x, y, z;
1101 int w, h; 1627 int w, h;
1102 int x1, y1; 1628 int x1, y1;
1106 1632
1107 w = *data++ << 8; w |= *data++; 1633 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1634 h = *data++ << 8; h |= *data++;
1109 1635
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1636 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1637 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1638 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1639 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1640
1115 x0 += self->x - self->ox; 1641 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1642 y0 += self->y - self->oy;
1151 } 1677 }
1152 } 1678 }
1153 } 1679 }
1154} 1680}
1155 1681
1682MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1683
1684CFPlus::MixChunk
1685new_from_file (SV *class, char *path)
1686 CODE:
1687 RETVAL = Mix_LoadWAV (path);
1688 OUTPUT:
1689 RETVAL
1690
1691void
1692DESTROY (CFPlus::MixChunk self)
1693 CODE:
1694 Mix_FreeChunk (self);
1695
1696int
1697volume (CFPlus::MixChunk self, int volume = -1)
1698 CODE:
1699 RETVAL = Mix_VolumeChunk (self, volume);
1700 OUTPUT:
1701 RETVAL
1702
1703int
1704play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1705 CODE:
1706 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1707 OUTPUT:
1708 RETVAL
1709
1710MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1711
1712int
1713volume (int volume = -1)
1714 CODE:
1715 RETVAL = Mix_VolumeMusic (volume);
1716 OUTPUT:
1717 RETVAL
1718
1719CFPlus::MixMusic
1720new_from_file (SV *class, char *path)
1721 CODE:
1722 RETVAL = Mix_LoadMUS (path);
1723 OUTPUT:
1724 RETVAL
1725
1726void
1727DESTROY (CFPlus::MixMusic self)
1728 CODE:
1729 Mix_FreeMusic (self);
1730
1731int
1732play (CFPlus::MixMusic self, int loops = -1)
1733 CODE:
1734 RETVAL = Mix_PlayMusic (self, loops);
1735 OUTPUT:
1736 RETVAL
1737
1738MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1739
1740BOOT:
1741{
1742 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1743 static const struct {
1744 const char *name;
1745 IV iv;
1746 } *civ, const_iv[] = {
1747# define const_iv(name) { # name, (IV)name }
1748 const_iv (GL_COLOR_MATERIAL),
1749 const_iv (GL_SMOOTH),
1750 const_iv (GL_FLAT),
1751 const_iv (GL_DITHER),
1752 const_iv (GL_BLEND),
1753 const_iv (GL_CULL_FACE),
1754 const_iv (GL_SCISSOR_TEST),
1755 const_iv (GL_DEPTH_TEST),
1756 const_iv (GL_ALPHA_TEST),
1757 const_iv (GL_NORMALIZE),
1758 const_iv (GL_RESCALE_NORMAL),
1759 const_iv (GL_FRONT),
1760 const_iv (GL_BACK),
1761 const_iv (GL_AND),
1762 const_iv (GL_ONE),
1763 const_iv (GL_ZERO),
1764 const_iv (GL_SRC_ALPHA),
1765 const_iv (GL_DST_ALPHA),
1766 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1767 const_iv (GL_ONE_MINUS_DST_ALPHA),
1768 const_iv (GL_SRC_ALPHA_SATURATE),
1769 const_iv (GL_RGB),
1770 const_iv (GL_RGBA),
1771 const_iv (GL_RGBA4),
1772 const_iv (GL_RGBA8),
1773 const_iv (GL_RGB5_A1),
1774 const_iv (GL_UNSIGNED_BYTE),
1775 const_iv (GL_UNSIGNED_SHORT),
1776 const_iv (GL_UNSIGNED_INT),
1777 const_iv (GL_ALPHA),
1778 const_iv (GL_INTENSITY),
1779 const_iv (GL_LUMINANCE),
1780 const_iv (GL_LUMINANCE_ALPHA),
1781 const_iv (GL_FLOAT),
1782 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1783 const_iv (GL_COMPILE),
1784 const_iv (GL_TEXTURE_1D),
1785 const_iv (GL_TEXTURE_2D),
1786 const_iv (GL_TEXTURE_ENV),
1787 const_iv (GL_TEXTURE_MAG_FILTER),
1788 const_iv (GL_TEXTURE_MIN_FILTER),
1789 const_iv (GL_TEXTURE_ENV_MODE),
1790 const_iv (GL_TEXTURE_WRAP_S),
1791 const_iv (GL_TEXTURE_WRAP_T),
1792 const_iv (GL_REPEAT),
1793 const_iv (GL_CLAMP),
1794 const_iv (GL_CLAMP_TO_EDGE),
1795 const_iv (GL_NEAREST),
1796 const_iv (GL_LINEAR),
1797 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1798 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1799 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1800 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1801 const_iv (GL_GENERATE_MIPMAP),
1802 const_iv (GL_MODULATE),
1803 const_iv (GL_DECAL),
1804 const_iv (GL_REPLACE),
1805 const_iv (GL_DEPTH_BUFFER_BIT),
1806 const_iv (GL_COLOR_BUFFER_BIT),
1807 const_iv (GL_PROJECTION),
1808 const_iv (GL_MODELVIEW),
1809 const_iv (GL_COLOR_LOGIC_OP),
1810 const_iv (GL_SEPARABLE_2D),
1811 const_iv (GL_CONVOLUTION_2D),
1812 const_iv (GL_CONVOLUTION_BORDER_MODE),
1813 const_iv (GL_CONSTANT_BORDER),
1814 const_iv (GL_LINES),
1815 const_iv (GL_LINE_STRIP),
1816 const_iv (GL_LINE_LOOP),
1817 const_iv (GL_QUADS),
1818 const_iv (GL_QUAD_STRIP),
1819 const_iv (GL_TRIANGLES),
1820 const_iv (GL_TRIANGLE_STRIP),
1821 const_iv (GL_TRIANGLE_FAN),
1822 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1823 const_iv (GL_FASTEST),
1824 const_iv (GL_V2F),
1825 const_iv (GL_V3F),
1826 const_iv (GL_T2F_V3F),
1827 const_iv (GL_T2F_N3F_V3F),
1828# undef const_iv
1829 };
1830
1831 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1832 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1833}
1834
1835char *
1836gl_vendor ()
1837 CODE:
1838 RETVAL = (char *)glGetString (GL_VENDOR);
1839 OUTPUT:
1840 RETVAL
1841
1842char *
1843gl_version ()
1844 CODE:
1845 RETVAL = (char *)glGetString (GL_VERSION);
1846 OUTPUT:
1847 RETVAL
1848
1849char *
1850gl_extensions ()
1851 CODE:
1852 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1853 OUTPUT:
1854 RETVAL
1855
1856int glGetError ()
1857
1858void glFinish ()
1859
1860void glClear (int mask)
1861
1862void glClearColor (float r, float g, float b, float a = 1.0)
1863 PROTOTYPE: @
1864
1865void glEnable (int cap)
1866
1867void glDisable (int cap)
1868
1869void glShadeModel (int mode)
1870
1871void glHint (int target, int mode)
1872
1873void glBlendFunc (int sfactor, int dfactor)
1874
1875void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1876 CODE:
1877 gl_BlendFuncSeparate (sa, da, saa, daa);
1878
1879void glDepthMask (int flag)
1880
1881void glLogicOp (int opcode)
1882
1883void glColorMask (int red, int green, int blue, int alpha)
1884
1885void glMatrixMode (int mode)
1886
1887void glPushMatrix ()
1888
1889void glPopMatrix ()
1890
1891void glLoadIdentity ()
1892
1893void glDrawBuffer (int buffer)
1894
1895void glReadBuffer (int buffer)
1896
1897# near_ and far_ are due to microsofts buggy "c" compiler
1898void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1899
1900# near_ and far_ are due to microsofts buggy "c" compiler
1901void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1902
1903void glViewport (int x, int y, int width, int height)
1904
1905void glScissor (int x, int y, int width, int height)
1906
1907void glTranslate (float x, float y, float z = 0.)
1908 CODE:
1909 glTranslatef (x, y, z);
1910
1911void glScale (float x, float y, float z = 1.)
1912 CODE:
1913 glScalef (x, y, z);
1914
1915void glRotate (float angle, float x, float y, float z)
1916 CODE:
1917 glRotatef (angle, x, y, z);
1918
1919void glBegin (int mode)
1920
1921void glEnd ()
1922
1923void glColor (float r, float g, float b, float a = 1.0)
1924 PROTOTYPE: @
1925 ALIAS:
1926 glColor_premultiply = 1
1927 CODE:
1928 if (ix)
1929 {
1930 r *= a;
1931 g *= a;
1932 b *= a;
1933 }
1934 // microsoft visual "c" rounds instead of truncating...
1935 glColor4f (r, g, b, a);
1936
1937void glInterleavedArrays (int format, int stride, char *data)
1938
1939void glDrawElements (int mode, int count, int type, char *indices)
1940
1941# 1.2 void glDrawRangeElements (int mode, int start, int end
1942
1943void glRasterPos (float x, float y, float z = 0.)
1944 CODE:
1945 glRasterPos3f (0, 0, z);
1946 glBitmap (0, 0, 0, 0, x, y, 0);
1947
1948void glVertex (float x, float y, float z = 0.)
1949 CODE:
1950 glVertex3f (x, y, z);
1951
1952void glTexCoord (float s, float t)
1953 CODE:
1954 glTexCoord2f (s, t);
1955
1956void glTexEnv (int target, int pname, float param)
1957 CODE:
1958 glTexEnvf (target, pname, param);
1959
1960void glTexParameter (int target, int pname, float param)
1961 CODE:
1962 glTexParameterf (target, pname, param);
1963
1964void glBindTexture (int target, int name)
1965
1966void glConvolutionParameter (int target, int pname, float params)
1967 CODE:
1968 if (gl.ConvolutionParameterf)
1969 gl.ConvolutionParameterf (target, pname, params);
1970
1971void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1972 CODE:
1973 if (gl.ConvolutionFilter2D)
1974 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1975
1976void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1977 CODE:
1978 if (gl.SeparableFilter2D)
1979 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1980
1981void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1982
1983void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1984
1985void glDrawPixels (int width, int height, int format, int type, char *pixels)
1986
1987void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1988
1989int glGenTexture ()
1990 CODE:
1991{
1992 GLuint name;
1993 glGenTextures (1, &name);
1994 RETVAL = name;
1995}
1996 OUTPUT:
1997 RETVAL
1998
1999void glDeleteTexture (int name)
2000 CODE:
2001{
2002 GLuint name_ = name;
2003 glDeleteTextures (1, &name_);
2004}
2005
2006int glGenList ()
2007 CODE:
2008 RETVAL = glGenLists (1);
2009 OUTPUT:
2010 RETVAL
2011
2012void glDeleteList (int list)
2013 CODE:
2014 glDeleteLists (list, 1);
2015
2016void glNewList (int list, int mode = GL_COMPILE)
2017
2018void glEndList ()
2019
2020void glCallList (int list)
2021

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