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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.93 by root, Tue May 23 18:54:37 2006 UTC vs.
Revision 1.140 by root, Mon Aug 14 03:41:25 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
72 110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFPlus__Font font;
79} *CFClient__Layout; 116} *CFPlus__Layout;
80 117
81static CFClient__Font default_font; 118static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
98{ 134{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
101 */ 137 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
106 142
107 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
108} 144}
109 145
110static void 146static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
114 153
115 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 156
118 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
119} 162}
120 163
121typedef uint16_t mapface; 164typedef uint16_t mapface;
122 165
123typedef struct { 166typedef struct {
146 int texs; 189 int texs;
147 maptex *tex; 190 maptex *tex;
148 191
149 int32_t rows; 192 int32_t rows;
150 maprow *row; 193 maprow *row;
151} *CFClient__Map; 194} *CFPlus__Map;
152 195
153static char * 196static char *
154prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
155{ 198{
156 char *p; 199 char *p;
174 217
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 220
178static maprow * 221static maprow *
179map_get_row (CFClient__Map self, int y) 222map_get_row (CFPlus__Map self, int y)
180{ 223{
181 if (0 > y) 224 if (0 > y)
182 { 225 {
183 int extend = - y + MAP_EXTEND_Y; 226 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 227 Prepend (maprow, self->row, self->rows, extend);
222 265
223 return row->col + (x - row->c0); 266 return row->col + (x - row->c0);
224} 267}
225 268
226static mapcell * 269static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 270map_get_cell (CFPlus__Map self, int x, int y)
228{ 271{
229 return row_get_cell (map_get_row (self, y), x); 272 return row_get_cell (map_get_row (self, y), x);
230} 273}
231 274
232static void 275static void
233map_clear (CFClient__Map self) 276map_clear (CFPlus__Map self)
234{ 277{
235 int r; 278 int r;
236 279
237 for (r = 0; r < self->rows; r++) 280 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 281 Safefree (self->row[r].col);
246 self->row = 0; 289 self->row = 0;
247 self->rows = 0; 290 self->rows = 0;
248} 291}
249 292
250static void 293static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 294map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 295{
253 int x, y; 296 int x, y;
254 maprow *row; 297 maprow *row;
255 298
256 for (y = y0; y < y0 + h; y++) 299 for (y = y0; y < y0 + h; y++)
296 ev.data2 = 0; 339 ev.data2 = 0;
297 340
298 SDL_PushEvent ((SDL_Event *)&ev); 341 SDL_PushEvent ((SDL_Event *)&ev);
299} 342}
300 343
344static unsigned int
345minpot (unsigned int n)
346{
347 if (!n)
348 return 0;
349
350 --n;
351
352 n |= n >> 1;
353 n |= n >> 2;
354 n |= n >> 4;
355 n |= n >> 8;
356 n |= n >> 16;
357
358 return n + 1;
359}
360
301MODULE = CFClient PACKAGE = CFClient 361MODULE = CFPlus PACKAGE = CFPlus
302 362
303PROTOTYPES: ENABLE 363PROTOTYPES: ENABLE
304 364
305BOOT: 365BOOT:
306{ 366{
307 HV *stash = gv_stashpv ("CFClient", 1); 367 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 368 static const struct {
309 const char *name; 369 const char *name;
310 IV iv; 370 IV iv;
311 } *civ, const_iv[] = { 371 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 372# define const_iv(name) { # name, (IV)name }
413 473
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 476}
417 477
478int
479in_destruct ()
480 CODE:
481 RETVAL = PL_main_cv == Nullcv;
482 OUTPUT:
483 RETVAL
484
485NV floor (NV x)
486
487NV ceil (NV x)
488
418void 489void
419pango_init () 490pango_init ()
420 CODE: 491 CODE:
421{ 492{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 493 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 496}
430 497
431int 498int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 500
434void 501void
435SDL_Quit () 502SDL_Quit ()
436 503
437void 504void
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 514
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); 516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 517
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 522
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
457 528
458 SDL_EnableUNICODE (1); 529 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 531
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
479SDL_SetVideoMode (int w, int h, int fullscreen) 550SDL_SetVideoMode (int w, int h, int fullscreen)
480 CODE: 551 CODE:
481 RETVAL = !!SDL_SetVideoMode ( 552 RETVAL = !!SDL_SetVideoMode (
482 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
483 ); 554 );
555 if (RETVAL)
556 {
484 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h"
560# undef GL_FUNC
561 }
485 OUTPUT: 562 OUTPUT:
486 RETVAL 563 RETVAL
487 564
488void 565void
489SDL_GL_SwapBuffers () 566SDL_GL_SwapBuffers ()
567
568char *
569SDL_GetKeyName (int sym)
490 570
491void 571void
492SDL_PollEvent () 572SDL_PollEvent ()
493 PPCODE: 573 PPCODE:
494{ 574{
495 SDL_Event ev; 575 SDL_Event ev;
496 int i;
497 static int modifier;
498 static int modkey[] = {
499 SDLK_RSHIFT, KMOD_RSHIFT,
500 SDLK_LSHIFT, KMOD_LSHIFT,
501 SDLK_RCTRL, KMOD_RCTRL,
502 SDLK_LCTRL, KMOD_LCTRL,
503 SDLK_RALT, KMOD_RALT,
504 SDLK_LALT, KMOD_LALT,
505 SDLK_RMETA, KMOD_RMETA,
506 SDLK_LMETA, KMOD_LMETA,
507 };
508 576
509 while (SDL_PollEvent (&ev)) 577 while (SDL_PollEvent (&ev))
510 { 578 {
511 HV *hv = newHV (); 579 HV *hv = newHV ();
512 hv_store (hv, "type", 4, newSViv (ev.type), 0); 580 hv_store (hv, "type", 4, newSViv (ev.type), 0);
513 581
514 switch (ev.type) 582 switch (ev.type)
515 { 583 {
516 case SDL_KEYDOWN: 584 case SDL_KEYDOWN:
517 case SDL_KEYUP: 585 case SDL_KEYUP:
518
519 for (i = 0; i < sizeof (modkey) / (sizeof (int) * 2); i++)
520 if (modkey [i * 2] == ev.key.keysym.sym)
521 {
522 if (ev.type == SDL_KEYDOWN)
523 modifier |= modkey [i * 2 + 1];
524 else
525 modifier &= ~modkey [i * 2 + 1];
526 break;
527 }
528
529 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
530 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
531 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
532 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
533 break; 590 break;
536 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
537 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
538 break; 595 break;
539 596
540 case SDL_MOUSEMOTION: 597 case SDL_MOUSEMOTION:
541 hv_store (hv, "mod", 3, newSViv (modifier), 0); 598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
542 599
543 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
544 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
545 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
546 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
547 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
548 break; 605 break;
549 606
550 case SDL_MOUSEBUTTONDOWN: 607 case SDL_MOUSEBUTTONDOWN:
551 case SDL_MOUSEBUTTONUP: 608 case SDL_MOUSEBUTTONUP:
552 hv_store (hv, "mod", 3, newSViv (modifier), 0); 609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
553 610
554 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
555 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
556 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
557 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
562 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
563 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
564 break; 621 break;
565 } 622 }
566 623
567 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
568 } 625 }
569} 626}
570 627
571int 628int
572Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
585 CODE: 642 CODE:
586#ifndef _WIN32 643#ifndef _WIN32
587 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
588#endif 645#endif
589 646
590char *
591gl_vendor ()
592 CODE:
593 RETVAL = (char *)glGetString (GL_VENDOR);
594 OUTPUT:
595 RETVAL
596
597char *
598gl_version ()
599 CODE:
600 RETVAL = (char *)glGetString (GL_VERSION);
601 OUTPUT:
602 RETVAL
603
604char *
605gl_extensions ()
606 CODE:
607 RETVAL = (char *)glGetString (GL_EXTENSIONS);
608 OUTPUT:
609 RETVAL
610
611void 647void
612add_font (char *file) 648add_font (char *file)
613 CODE: 649 CODE:
614 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 650 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
615#ifdef _WIN32
616 // cairo... sigh... requires win2000
617 AddFontResourceEx (file, FR_PRIVATE, 0);
618#endif
619 651
620void 652void
621load_image_inline (SV *image_) 653load_image_inline (SV *image_)
622 ALIAS: 654 ALIAS:
623 load_image_file = 1 655 load_image_file = 1
665 697
666 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 698 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
667 699
668 assert (surface2->pitch == surface2->w * 4); 700 assert (surface2->pitch == surface2->w * 4);
669 701
702 SDL_LockSurface (surface2);
670 EXTEND (SP, 5); 703 EXTEND (SP, 6);
671 PUSHs (sv_2mortal (newSViv (surface2->w))); 704 PUSHs (sv_2mortal (newSViv (surface2->w)));
672 PUSHs (sv_2mortal (newSViv (surface2->h))); 705 PUSHs (sv_2mortal (newSViv (surface2->h)));
673 SDL_LockSurface (surface2);
674 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 706 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
675 SDL_UnlockSurface (surface2);
676 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 707 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
677 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 708 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
678 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 709 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
710 SDL_UnlockSurface (surface2);
679 711
680 SDL_FreeSurface (surface); 712 SDL_FreeSurface (surface);
681 SDL_FreeSurface (surface2); 713 SDL_FreeSurface (surface2);
682} 714}
683 715
719 CODE: 751 CODE:
720 fprintf (stderr, "FATAL: %s\n", message); 752 fprintf (stderr, "FATAL: %s\n", message);
721#ifdef _WIN32 753#ifdef _WIN32
722 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
723#endif 755#endif
724 exit (1); 756 _exit (1);
725 757
758void
759_exit (int retval)
760 CODE:
761 _exit (retval);
762
726MODULE = CFClient PACKAGE = CFClient::Font 763MODULE = CFPlus PACKAGE = CFPlus::Font
727 764
728CFClient::Font 765CFPlus::Font
729new_from_file (SV *class, char *path, int id = 0) 766new_from_file (SV *class, char *path, int id = 0)
730 CODE: 767 CODE:
731{ 768{
732 int count; 769 int count;
733 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
736} 773}
737 OUTPUT: 774 OUTPUT:
738 RETVAL 775 RETVAL
739 776
740void 777void
741DESTROY (CFClient::Font self) 778DESTROY (CFPlus::Font self)
742 CODE: 779 CODE:
743 pango_font_description_free (self); 780 pango_font_description_free (self);
744 781
745void 782void
746make_default (CFClient::Font self) 783make_default (CFPlus::Font self)
747 CODE: 784 CODE:
748 default_font = self; 785 default_font = self;
749 786
750MODULE = CFClient PACKAGE = CFClient::Layout 787MODULE = CFPlus PACKAGE = CFPlus::Layout
751 788
752CFClient::Layout 789void
753new (SV *class, int rgba = 0) 790reset_glyph_cache ()
754 CODE: 791 CODE:
755#if _WIN32 792 tc_clear ();
756 rgba = 0;//D 793
757#endif 794CFPlus::Layout
795new (SV *class)
796 CODE:
758 New (0, RETVAL, 1, struct cf_layout); 797 New (0, RETVAL, 1, struct cf_layout);
759 798
760 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 799 RETVAL->pl = pango_layout_new (opengl_context);
761 RETVAL->rgba = rgba;
762 RETVAL->r = 1.; 800 RETVAL->r = 1.;
763 RETVAL->g = 1.; 801 RETVAL->g = 1.;
764 RETVAL->b = 1.; 802 RETVAL->b = 1.;
765 RETVAL->a = 1.; 803 RETVAL->a = 1.;
766 RETVAL->base_height = MIN_FONT_HEIGHT; 804 RETVAL->base_height = MIN_FONT_HEIGHT;
770 layout_update_font (RETVAL); 808 layout_update_font (RETVAL);
771 OUTPUT: 809 OUTPUT:
772 RETVAL 810 RETVAL
773 811
774void 812void
775DESTROY (CFClient::Layout self) 813DESTROY (CFPlus::Layout self)
776 CODE: 814 CODE:
777 g_object_unref (self->pl); 815 g_object_unref (self->pl);
778 Safefree (self); 816 Safefree (self);
779 817
780int
781is_rgba (CFClient::Layout self)
782 CODE:
783 RETVAL = self->rgba;
784 OUTPUT:
785 RETVAL
786
787void 818void
788set_text (CFClient::Layout self, SV *text_) 819set_text (CFPlus::Layout self, SV *text_)
789 CODE: 820 CODE:
790{ 821{
791 STRLEN textlen; 822 STRLEN textlen;
792 char *text = SvPVutf8 (text_, textlen); 823 char *text = SvPVutf8 (text_, textlen);
793 824
794 pango_layout_set_text (self->pl, text, textlen); 825 pango_layout_set_text (self->pl, text, textlen);
795} 826}
796 827
797void 828void
798set_markup (CFClient::Layout self, SV *text_) 829set_markup (CFPlus::Layout self, SV *text_)
799 CODE: 830 CODE:
800{ 831{
801 STRLEN textlen; 832 STRLEN textlen;
802 char *text = SvPVutf8 (text_, textlen); 833 char *text = SvPVutf8 (text_, textlen);
803 834
804 pango_layout_set_markup (self->pl, text, textlen); 835 pango_layout_set_markup (self->pl, text, textlen);
805} 836}
806 837
838void
839set_shapes (CFPlus::Layout self, ...)
840 CODE:
841{
842 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text;
845 int arg = 4;
846
847 while (arg < items && (pos = strstr (pos, OBJ_STR)))
848 {
849 PangoRectangle inkrect, rect;
850 PangoAttribute *attr;
851
852 int x = SvIV (ST (arg - 3));
853 int y = SvIV (ST (arg - 2));
854 int w = SvIV (ST (arg - 1));
855 int h = SvIV (ST (arg ));
856
857 inkrect.x = 0;
858 inkrect.y = 0;
859 inkrect.width = 0;
860 inkrect.height = 0;
861
862 rect.x = x * PANGO_SCALE;
863 rect.y = y * PANGO_SCALE;
864 rect.width = w * PANGO_SCALE;
865 rect.height = h * PANGO_SCALE;
866
867 if (!attrs)
868 attrs = pango_layout_get_attributes (self->pl);
869
870 attr = pango_attr_shape_new (&inkrect, &rect);
871 attr->start_index = pos - text;
872 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
873 pango_attr_list_insert (attrs, attr);
874
875 arg += 4;
876 pos += sizeof (OBJ_STR) - 1;
877 }
878
879 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs);
881}
882
883void
884get_shapes (CFPlus::Layout self)
885 PPCODE:
886{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888
889 do
890 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
892
893 if (run && shape_attr_p (run))
894 {
895 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents);
897
898 EXTEND (SP, 2);
899 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
901 }
902 }
903 while (pango_layout_iter_next_run (iter));
904
905 pango_layout_iter_free (iter);
906}
907
908int
909has_wrapped (CFPlus::Layout self)
910 CODE:
911{
912 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl);
914
915 while (*text)
916 lines += *text++ == '\n';
917
918 RETVAL = lines < pango_layout_get_line_count (self->pl);
919}
920 OUTPUT:
921 RETVAL
922
807SV * 923SV *
808get_text (CFClient::Layout self) 924get_text (CFPlus::Layout self)
809 CODE: 925 CODE:
810 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
811 SvUTF8_on (RETVAL); 927 sv_utf8_decode (RETVAL);
812 OUTPUT: 928 OUTPUT:
813 RETVAL 929 RETVAL
814 930
815void 931void
816set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
817 CODE: 933 CODE:
818 self->r = r; 934 self->r = r;
819 self->g = g; 935 self->g = g;
820 self->b = b; 936 self->b = b;
821 self->a = a; 937 self->a = a;
822 938
823void 939void
824set_font (CFClient::Layout self, CFClient::Font font = 0) 940set_font (CFPlus::Layout self, CFPlus::Font font = 0)
825 CODE: 941 CODE:
826 if (self->font != font) 942 if (self->font != font)
827 { 943 {
828 self->font = font; 944 self->font = font;
829 layout_update_font (self); 945 layout_update_font (self);
830 } 946 }
831 947
832void 948void
833set_height (CFClient::Layout self, int base_height) 949set_height (CFPlus::Layout self, int base_height)
834 CODE: 950 CODE:
835 if (self->base_height != base_height) 951 if (self->base_height != base_height)
836 { 952 {
837 self->base_height = base_height; 953 self->base_height = base_height;
838 layout_update_font (self); 954 layout_update_font (self);
839 } 955 }
840 956
841void 957void
842set_width (CFClient::Layout self, int max_width = -1) 958set_width (CFPlus::Layout self, int max_width = -1)
843 CODE: 959 CODE:
844 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
845 961
846void 962void
847set_indent (CFClient::Layout self, int indent) 963set_indent (CFPlus::Layout self, int indent)
848 CODE: 964 CODE:
849 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
850 966
851void 967void
852set_spacing (CFClient::Layout self, int spacing) 968set_spacing (CFPlus::Layout self, int spacing)
853 CODE: 969 CODE:
854 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
855 971
856void 972void
857set_ellipsise (CFClient::Layout self, int ellipsise) 973set_ellipsise (CFPlus::Layout self, int ellipsise)
858 CODE: 974 CODE:
859 pango_layout_set_ellipsize (self->pl, 975 pango_layout_set_ellipsize (self->pl,
860 ellipsise == 1 ? PANGO_ELLIPSIZE_START 976 ellipsise == 1 ? PANGO_ELLIPSIZE_START
861 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
862 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
863 : PANGO_ELLIPSIZE_NONE 979 : PANGO_ELLIPSIZE_NONE
864 ); 980 );
865 981
866void 982void
867set_single_paragraph_mode (CFClient::Layout self, int spm) 983set_single_paragraph_mode (CFPlus::Layout self, int spm)
868 CODE: 984 CODE:
869 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 985 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
870 986
871void 987void
872size (CFClient::Layout self) 988size (CFPlus::Layout self)
873 PPCODE: 989 PPCODE:
874{ 990{
875 int w, h; 991 int w, h;
876 992
877 layout_get_pixel_size (self, &w, &h); 993 layout_get_pixel_size (self, &w, &h);
880 PUSHs (sv_2mortal (newSViv (w))); 996 PUSHs (sv_2mortal (newSViv (w)));
881 PUSHs (sv_2mortal (newSViv (h))); 997 PUSHs (sv_2mortal (newSViv (h)));
882} 998}
883 999
884int 1000int
1001descent (CFPlus::Layout self)
1002 CODE:
1003{
1004 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect);
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012int
885xy_to_index (CFClient::Layout self, int x, int y) 1013xy_to_index (CFPlus::Layout self, int x, int y)
886 CODE: 1014 CODE:
887{ 1015{
888 int index, trailing; 1016 int index, trailing;
889 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
890 RETVAL = index; 1018 RETVAL = index;
891} 1019}
892 OUTPUT: 1020 OUTPUT:
893 RETVAL 1021 RETVAL
894 1022
895void 1023void
896cursor_pos (CFClient::Layout self, int index) 1024cursor_pos (CFPlus::Layout self, int index)
897 PPCODE: 1025 PPCODE:
898{ 1026{
899 PangoRectangle strong_pos; 1027 PangoRectangle strong_pos;
900 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
901 1029
904 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
905 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
906} 1034}
907 1035
908void 1036void
909render (CFClient::Layout self) 1037render (CFPlus::Layout self, float x, float y, int flags = 0)
910 PPCODE: 1038 PPCODE:
911{ 1039 pango_opengl_render_layout_subpixel (
912 SV *retval; 1040 self->pl,
913 int w, h; 1041 x * PANGO_SCALE, y * PANGO_SCALE,
1042 self->r, self->g, self->b, self->a,
1043 flags
1044 );
914 1045
915 layout_get_pixel_size (self, &w, &h); 1046MODULE = CFPlus PACKAGE = CFPlus::Texture
916 1047
917 if (self->rgba) 1048void
1049pad2pot (SV *data_, SV *w_, SV *h_)
1050 CODE:
1051{
1052 int ow = SvIV (w_);
1053 int oh = SvIV (h_);
1054
1055 if (ow && oh)
918 { 1056 {
919 cairo_surface_t *surface; 1057 int nw = minpot (ow);
920 cairo_t *cairo; 1058 int nh = minpot (oh);
921 1059
922 retval = newSV (w * h * 4); 1060 if (nw != ow || nh != oh)
923 SvPOK_only (retval);
924 SvCUR_set (retval, w * h * 4);
925
926 memset (SvPVX (retval), 0, w * h * 4);
927
928 surface = cairo_image_surface_create_for_data (
929 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
930 cairo = cairo_create (surface);
931 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
932
933 pango_cairo_show_layout (cairo, self->pl);
934
935 cairo_destroy (cairo);
936 cairo_surface_destroy (surface);
937
938 // what a mess, and its premultiplied, too :(
939 { 1061 {
940 uint32_t *p = (uint32_t *)SvPVX (retval); 1062 if (SvOK (data_))
941 uint32_t *e = p + w * h;
942
943 while (p < e)
944 { 1063 {
945 uint32_t rgba = *p; 1064 STRLEN datalen;
946 rgba = (rgba >> 24) | (rgba << 8); 1065 char *data = SvPVbyte (data_, datalen);
947#if 0 1066 int bpp = datalen / (ow * oh);
948#ifdef _WIN32 1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
949 {//D
950 uint8_t r = rgba >> 24;
951 uint8_t g = rgba >> 16;
952 uint8_t b = rgba >> 8;
953 uint8_t a = rgba >> 0;
954 1068
955 rgba = (rgba & 0xffffff00) | a; 1069 SvPOK_only (result_);
1070 SvCUR_set (result_, nw * nh * bpp);
1071
1072 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1075
1076 sv_setsv (data_, result_);
956 } 1077 }
957#endif 1078
958#endif 1079 sv_setiv (w_, nw);
959 rgba = SDL_SwapBE32 (rgba); 1080 sv_setiv (h_, nh);
960 *p++ = rgba;
961 } 1081 }
962 }
963
964 EXTEND (SP, 5);
965 PUSHs (sv_2mortal (newSViv (w)));
966 PUSHs (sv_2mortal (newSViv (h)));
967 PUSHs (sv_2mortal (retval));
968 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
969 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
970 } 1082 }
971 else
972 {
973 FT_Bitmap bitmap;
974
975 retval = newSV (w * h);
976 SvPOK_only (retval);
977 SvCUR_set (retval, w * h);
978
979 bitmap.rows = h;
980 bitmap.width = w;
981 bitmap.pitch = w;
982 bitmap.buffer = (unsigned char*)SvPVX (retval);
983 bitmap.num_grays = 256;
984 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
985
986 memset (bitmap.buffer, 0, w * h);
987
988 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
989
990 EXTEND (SP, 5);
991 PUSHs (sv_2mortal (newSViv (w)));
992 PUSHs (sv_2mortal (newSViv (h)));
993 PUSHs (sv_2mortal (retval));
994 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
995 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
996 }
997} 1083}
998 1084
999MODULE = CFClient PACKAGE = CFClient::Texture
1000
1001void 1085void
1002draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1003 PROTOTYPE: $$$;$$ 1087 PROTOTYPE: $$$;$$
1004 ALIAS: 1088 ALIAS:
1005 draw_quad_alpha = 1 1089 draw_quad_alpha = 1
1006 draw_quad_alpha_premultiplied = 2 1090 draw_quad_alpha_premultiplied = 2
1007 CODE: 1091 CODE:
1008{ 1092{
1009 HV *hv = (HV *)SvRV (self); 1093 HV *hv = (HV *)SvRV (self);
1010 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1011 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1012 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1013 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
1014 1097
1015 if (items < 5) 1098 if (items < 5)
1016 { 1099 {
1017 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1100 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1018 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1101 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1019 } 1102 }
1020 1103
1021 if (ix) 1104 if (ix)
1022 { 1105 {
1023 glEnable (GL_BLEND); 1106 glEnable (GL_BLEND);
1107
1108 if (ix == 2)
1024 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1109 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1110 else
1111 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1112 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1113
1025 glEnable (GL_ALPHA_TEST); 1114 glEnable (GL_ALPHA_TEST);
1026 glAlphaFunc (GL_GREATER, 0.01f); 1115 glAlphaFunc (GL_GREATER, 0.01f);
1027 } 1116 }
1028 1117
1029 glBindTexture (GL_TEXTURE_2D, name); 1118 glBindTexture (GL_TEXTURE_2D, name);
1030
1031 if (wrap_mode)
1032 {
1033 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
1034 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
1035 }
1036 1119
1037 glBegin (GL_QUADS); 1120 glBegin (GL_QUADS);
1038 glTexCoord2f (0, 0); glVertex2f (x , y ); 1121 glTexCoord2f (0, 0); glVertex2f (x , y );
1039 glTexCoord2f (0, t); glVertex2f (x , y + h); 1122 glTexCoord2f (0, t); glVertex2f (x , y + h);
1040 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1123 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
1046 glDisable (GL_ALPHA_TEST); 1129 glDisable (GL_ALPHA_TEST);
1047 glDisable (GL_BLEND); 1130 glDisable (GL_BLEND);
1048 } 1131 }
1049} 1132}
1050 1133
1051MODULE = CFClient PACKAGE = CFClient::Map 1134MODULE = CFPlus PACKAGE = CFPlus::Map
1052 1135
1053CFClient::Map 1136CFPlus::Map
1054new (SV *class, int map_width, int map_height) 1137new (SV *class, int map_width, int map_height)
1055 CODE: 1138 CODE:
1056 New (0, RETVAL, 1, struct map); 1139 New (0, RETVAL, 1, struct map);
1057 RETVAL->x = 0; 1140 RETVAL->x = 0;
1058 RETVAL->y = 0; 1141 RETVAL->y = 0;
1068 RETVAL->row = 0; 1151 RETVAL->row = 0;
1069 OUTPUT: 1152 OUTPUT:
1070 RETVAL 1153 RETVAL
1071 1154
1072void 1155void
1073DESTROY (CFClient::Map self) 1156DESTROY (CFPlus::Map self)
1074 CODE: 1157 CODE:
1075{ 1158{
1076 map_clear (self); 1159 map_clear (self);
1077 Safefree (self->face); 1160 Safefree (self->face);
1161 Safefree (self->tex);
1078 Safefree (self); 1162 Safefree (self);
1079} 1163}
1080 1164
1081void 1165void
1082clear (CFClient::Map self) 1166clear (CFPlus::Map self)
1083 CODE: 1167 CODE:
1084 map_clear (self); 1168 map_clear (self);
1085 1169
1086void 1170void
1087set_face (CFClient::Map self, int face, int texid) 1171set_face (CFPlus::Map self, int face, int texid)
1088 CODE: 1172 CODE:
1089{ 1173{
1090 while (self->faces <= face) 1174 while (self->faces <= face)
1091 { 1175 {
1092 Append (mapface, self->face, self->faces, self->faces); 1176 Append (mapface, self->face, self->faces, self->faces);
1095 1179
1096 self->face [face] = texid; 1180 self->face [face] = texid;
1097} 1181}
1098 1182
1099void 1183void
1100set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1101 CODE: 1185 CODE:
1102{ 1186{
1103 while (self->texs <= texid) 1187 while (self->texs <= texid)
1104 { 1188 {
1105 Append (maptex, self->tex, self->texs, self->texs); 1189 Append (maptex, self->tex, self->texs, self->texs);
1117 tex->r = r; 1201 tex->r = r;
1118 tex->g = g; 1202 tex->g = g;
1119 tex->b = b; 1203 tex->b = b;
1120 tex->a = a; 1204 tex->a = a;
1121 } 1205 }
1206
1207 // somewhat hackish, but for textures that require it, it really
1208 // improves the look, and most others don't suffer.
1209 glBindTexture (GL_TEXTURE_2D, name);
1210 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1212 // use uglier nearest interpolation because linear suffers
1213 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1122} 1215}
1123 1216
1124int 1217int
1125ox (CFClient::Map self) 1218ox (CFPlus::Map self)
1126 ALIAS: 1219 ALIAS:
1127 oy = 1 1220 oy = 1
1221 x = 2
1222 y = 3
1223 w = 4
1224 h = 5
1128 CODE: 1225 CODE:
1129 switch (ix) 1226 switch (ix)
1130 { 1227 {
1131 case 0: RETVAL = self->ox; break; 1228 case 0: RETVAL = self->ox; break;
1132 case 1: RETVAL = self->oy; break; 1229 case 1: RETVAL = self->oy; break;
1230 case 2: RETVAL = self->x; break;
1231 case 3: RETVAL = self->y; break;
1232 case 4: RETVAL = self->w; break;
1233 case 5: RETVAL = self->h; break;
1133 } 1234 }
1134 OUTPUT: 1235 OUTPUT:
1135 RETVAL 1236 RETVAL
1136 1237
1137void 1238void
1138scroll (CFClient::Map self, int dx, int dy) 1239scroll (CFPlus::Map self, int dx, int dy)
1139 CODE: 1240 CODE:
1140{ 1241{
1141 if (dx > 0) 1242 if (dx > 0)
1142 map_blank (self, self->x, self->y, dx - 1, self->h); 1243 map_blank (self, self->x, self->y, dx - 1, self->h);
1143 else if (dx < 0) 1244 else if (dx < 0)
1159 self->y += MAP_EXTEND_Y; 1260 self->y += MAP_EXTEND_Y;
1160 } 1261 }
1161} 1262}
1162 1263
1163void 1264void
1164map1a_update (CFClient::Map self, SV *data_) 1265map1a_update (CFPlus::Map self, SV *data_)
1165 CODE: 1266 CODE:
1166{ 1267{
1167 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1168 uint8_t *data_end = (uint8_t *)SvEND (data_); 1269 uint8_t *data_end = (uint8_t *)SvEND (data_);
1169 mapcell *cell; 1270 mapcell *cell;
1171 1272
1172 while (data < data_end) 1273 while (data < data_end)
1173 { 1274 {
1174 flags = (data [0] << 8) + data [1]; data += 2; 1275 flags = (data [0] << 8) + data [1]; data += 2;
1175 1276
1176 x = ((flags >> 10) & 63) + self->x; 1277 x = self->x + ((flags >> 10) & 63);
1177 y = ((flags >> 4) & 63) + self->y; 1278 y = self->y + ((flags >> 4) & 63);
1178 1279
1179 cell = map_get_cell (self, x, y); 1280 cell = map_get_cell (self, x, y);
1180 1281
1181 if (flags & 15) 1282 if (flags & 15)
1182 { 1283 {
1211 cell->darkness = -1; 1312 cell->darkness = -1;
1212 } 1313 }
1213} 1314}
1214 1315
1215SV * 1316SV *
1216mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1317mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1217 CODE: 1318 CODE:
1218{ 1319{
1219 int x1, x; 1320 int x1, x;
1220 int y1, y; 1321 int y1, y;
1221 int z; 1322 int z;
1271} 1372}
1272 OUTPUT: 1373 OUTPUT:
1273 RETVAL 1374 RETVAL
1274 1375
1275void 1376void
1276draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1377draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1277 PPCODE: 1378 CODE:
1278{ 1379{
1279 int vx, vy; 1380 int vx, vy;
1280 int x, y, z; 1381 int x, y, z;
1281 int last_name; 1382 int last_name;
1282 mapface face; 1383 mapface face;
1283 int sw4 = (sw + 3) & ~3;
1284 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1285 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1286 1384
1287 memset (darkness, 255, sw4 * sh);
1288 SvPOK_only (darkness_sv);
1289 SvCUR_set (darkness_sv, sw4 * sh);
1290
1291 vx = self->x + (self->w - sw) / 2 - shift_x; 1385 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1292 vy = self->y + (self->h - sh) / 2 - shift_y; 1386 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1293 1387
1294 /* 1388 /*
1295 int vx = self->vx = self->w >= sw 1389 int vx = self->vx = self->w >= sw
1296 ? self->x + (self->w - sw) / 2 1390 ? self->x + (self->w - sw) / 2
1297 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1391 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1301 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1395 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1302 */ 1396 */
1303 1397
1304 glColor4ub (255, 255, 255, 255); 1398 glColor4ub (255, 255, 255, 255);
1305 1399
1400 glEnable (GL_BLEND);
1306 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1401 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1307 glEnable (GL_BLEND);
1308 glEnable (GL_TEXTURE_2D); 1402 glEnable (GL_TEXTURE_2D);
1309 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1403 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1310 1404
1311 glBegin (GL_QUADS); 1405 glBegin (GL_QUADS);
1312 1406
1320 1414
1321 for (x = 0; x < sw; x++) 1415 for (x = 0; x < sw; x++)
1322 if (row->c0 <= x + vx && x + vx < row->c1) 1416 if (row->c0 <= x + vx && x + vx < row->c1)
1323 { 1417 {
1324 mapcell *cell = row->col + (x + vx - row->c0); 1418 mapcell *cell = row->col + (x + vx - row->c0);
1325
1326 darkness[y * sw4 + x] = cell->darkness < 0
1327 ? 255 - FOW_DARKNESS
1328 : 255 - cell->darkness;
1329 1419
1330 face = cell->face [z]; 1420 face = cell->face [z];
1331 1421
1332 if (face) 1422 if (face)
1333 { 1423 {
1354 1444
1355 glEnd (); 1445 glEnd ();
1356 1446
1357 glDisable (GL_TEXTURE_2D); 1447 glDisable (GL_TEXTURE_2D);
1358 glDisable (GL_BLEND); 1448 glDisable (GL_BLEND);
1449}
1450
1451void
1452draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1453 CODE:
1454{
1455 static float color[16][3] = {
1456 { 0.00F, 0.00F, 0.00F },
1457 { 1.00F, 1.00F, 1.00F },
1458 { 0.00F, 0.00F, 0.55F },
1459 { 1.00F, 0.00F, 0.00F },
1460
1461 { 1.00F, 0.54F, 0.00F },
1462 { 0.11F, 0.56F, 1.00F },
1463 { 0.93F, 0.46F, 0.00F },
1464 { 0.18F, 0.54F, 0.34F },
1465
1466 { 0.56F, 0.73F, 0.56F },
1467 { 0.80F, 0.80F, 0.80F },
1468 { 0.55F, 0.41F, 0.13F },
1469 { 0.99F, 0.77F, 0.26F },
1470
1471 { 0.74F, 0.65F, 0.41F },
1472
1473 { 0.00F, 1.00F, 1.00F },
1474 { 1.00F, 0.00F, 1.00F },
1475 { 1.00F, 1.00F, 0.00F },
1476 };
1477
1478 int x, y;
1479
1480 glEnable (GL_TEXTURE_2D);
1481 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1482 glEnable (GL_BLEND);
1483 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1484 glBegin (GL_QUADS);
1485
1486 for (y = 0; y < h; y++)
1487 for (x = 0; x < w; x++)
1488 {
1489 unsigned char m = data [x + y * w];
1490
1491 if (m)
1492 {
1493 float *c = color [m & 15];
1494
1495 float tx1 = m & 0x40 ? 0.5 : 0.;
1496 float tx2 = tx1 + 0.5;
1497
1498 glColor4f (c[0], c[1], c[2], 0.75);
1499 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1500 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1501 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1502 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1503 }
1504 }
1505
1506 glEnd ();
1507 glDisable (GL_BLEND);
1508 glDisable (GL_TEXTURE_2D);
1509}
1510
1511void
1512fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1513 PPCODE:
1514{
1515 int vx, vy;
1516 int x, y;
1517 int sw4 = (sw + 3) & ~3;
1518 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1519 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1520
1521 memset (darkness, 255, sw4 * sh);
1522 SvPOK_only (darkness_sv);
1523 SvCUR_set (darkness_sv, sw4 * sh);
1524
1525 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1526 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1527
1528 for (y = 0; y < sh; y++)
1529 if (0 <= y + vy && y + vy < self->rows)
1530 {
1531 maprow *row = self->row + (y + vy);
1532
1533 for (x = 0; x < sw; x++)
1534 if (row->c0 <= x + vx && x + vx < row->c1)
1535 {
1536 mapcell *cell = row->col + (x + vx - row->c0);
1537
1538 darkness[y * sw4 + x] = cell->darkness < 0
1539 ? 255 - FOW_DARKNESS
1540 : 255 - cell->darkness;
1541 }
1542 }
1359 1543
1360 EXTEND (SP, 3); 1544 EXTEND (SP, 3);
1361 PUSHs (sv_2mortal (newSViv (sw4))); 1545 PUSHs (sv_2mortal (newSViv (sw4)));
1362 PUSHs (sv_2mortal (newSViv (sh))); 1546 PUSHs (sv_2mortal (newSViv (sh)));
1363 PUSHs (darkness_sv); 1547 PUSHs (darkness_sv);
1364} 1548}
1365 1549
1366SV * 1550SV *
1367get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1551get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1368 CODE: 1552 CODE:
1369{ 1553{
1370 int x, y, x1, y1; 1554 int x, y, x1, y1;
1371 SV *data_sv = newSV (w * h * 7 + 5); 1555 SV *data_sv = newSV (w * h * 7 + 5);
1372 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1556 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1434} 1618}
1435 OUTPUT: 1619 OUTPUT:
1436 RETVAL 1620 RETVAL
1437 1621
1438void 1622void
1439set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1623set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1440 PPCODE: 1624 PPCODE:
1441{ 1625{
1442 int x, y, z; 1626 int x, y, z;
1443 int w, h; 1627 int w, h;
1444 int x1, y1; 1628 int x1, y1;
1493 } 1677 }
1494 } 1678 }
1495 } 1679 }
1496} 1680}
1497 1681
1498MODULE = CFClient PACKAGE = CFClient::MixChunk 1682MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1499 1683
1500CFClient::MixChunk 1684CFPlus::MixChunk
1501new_from_file (SV *class, char *path) 1685new_from_file (SV *class, char *path)
1502 CODE: 1686 CODE:
1503 RETVAL = Mix_LoadWAV (path); 1687 RETVAL = Mix_LoadWAV (path);
1504 OUTPUT: 1688 OUTPUT:
1505 RETVAL 1689 RETVAL
1506 1690
1507void 1691void
1508DESTROY (CFClient::MixChunk self) 1692DESTROY (CFPlus::MixChunk self)
1509 CODE: 1693 CODE:
1510 Mix_FreeChunk (self); 1694 Mix_FreeChunk (self);
1511 1695
1512int 1696int
1513volume (CFClient::MixChunk self, int volume = -1) 1697volume (CFPlus::MixChunk self, int volume = -1)
1514 CODE: 1698 CODE:
1515 RETVAL = Mix_VolumeChunk (self, volume); 1699 RETVAL = Mix_VolumeChunk (self, volume);
1516 OUTPUT: 1700 OUTPUT:
1517 RETVAL 1701 RETVAL
1518 1702
1519int 1703int
1520play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1704play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1521 CODE: 1705 CODE:
1522 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1706 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1523 OUTPUT: 1707 OUTPUT:
1524 RETVAL 1708 RETVAL
1525 1709
1526MODULE = CFClient PACKAGE = CFClient::MixMusic 1710MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1527 1711
1528int 1712int
1529volume (int volume = -1) 1713volume (int volume = -1)
1530 CODE: 1714 CODE:
1531 RETVAL = Mix_VolumeMusic (volume); 1715 RETVAL = Mix_VolumeMusic (volume);
1532 OUTPUT: 1716 OUTPUT:
1533 RETVAL 1717 RETVAL
1534 1718
1535CFClient::MixMusic 1719CFPlus::MixMusic
1536new_from_file (SV *class, char *path) 1720new_from_file (SV *class, char *path)
1537 CODE: 1721 CODE:
1538 RETVAL = Mix_LoadMUS (path); 1722 RETVAL = Mix_LoadMUS (path);
1539 OUTPUT: 1723 OUTPUT:
1540 RETVAL 1724 RETVAL
1541 1725
1542void 1726void
1543DESTROY (CFClient::MixMusic self) 1727DESTROY (CFPlus::MixMusic self)
1544 CODE: 1728 CODE:
1545 Mix_FreeMusic (self); 1729 Mix_FreeMusic (self);
1546 1730
1547int 1731int
1548play (CFClient::MixMusic self, int loops = -1) 1732play (CFPlus::MixMusic self, int loops = -1)
1549 CODE: 1733 CODE:
1550 RETVAL = Mix_PlayMusic (self, loops); 1734 RETVAL = Mix_PlayMusic (self, loops);
1551 OUTPUT: 1735 OUTPUT:
1552 RETVAL 1736 RETVAL
1553 1737
1554MODULE = CFClient PACKAGE = CFClient::OpenGL 1738MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1555 1739
1556BOOT: 1740BOOT:
1557{ 1741{
1558 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1742 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1559 static const struct { 1743 static const struct {
1560 const char *name; 1744 const char *name;
1561 IV iv; 1745 IV iv;
1562 } *civ, const_iv[] = { 1746 } *civ, const_iv[] = {
1563# define const_iv(name) { # name, (IV)name } 1747# define const_iv(name) { # name, (IV)name }
1570 const_iv (GL_SCISSOR_TEST), 1754 const_iv (GL_SCISSOR_TEST),
1571 const_iv (GL_DEPTH_TEST), 1755 const_iv (GL_DEPTH_TEST),
1572 const_iv (GL_ALPHA_TEST), 1756 const_iv (GL_ALPHA_TEST),
1573 const_iv (GL_NORMALIZE), 1757 const_iv (GL_NORMALIZE),
1574 const_iv (GL_RESCALE_NORMAL), 1758 const_iv (GL_RESCALE_NORMAL),
1759 const_iv (GL_FRONT),
1760 const_iv (GL_BACK),
1575 const_iv (GL_AND), 1761 const_iv (GL_AND),
1576 const_iv (GL_ONE), 1762 const_iv (GL_ONE),
1577 const_iv (GL_ZERO), 1763 const_iv (GL_ZERO),
1578 const_iv (GL_SRC_ALPHA), 1764 const_iv (GL_SRC_ALPHA),
1579 const_iv (GL_SRC_ALPHA_SATURATE), 1765 const_iv (GL_DST_ALPHA),
1580 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1766 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1581 const_iv (GL_ONE_MINUS_DST_ALPHA), 1767 const_iv (GL_ONE_MINUS_DST_ALPHA),
1768 const_iv (GL_SRC_ALPHA_SATURATE),
1582 const_iv (GL_RGB), 1769 const_iv (GL_RGB),
1583 const_iv (GL_RGBA), 1770 const_iv (GL_RGBA),
1771 const_iv (GL_RGBA4),
1772 const_iv (GL_RGBA8),
1773 const_iv (GL_RGB5_A1),
1584 const_iv (GL_UNSIGNED_BYTE), 1774 const_iv (GL_UNSIGNED_BYTE),
1585 const_iv (GL_UNSIGNED_SHORT), 1775 const_iv (GL_UNSIGNED_SHORT),
1586 const_iv (GL_UNSIGNED_INT), 1776 const_iv (GL_UNSIGNED_INT),
1587 const_iv (GL_ALPHA), 1777 const_iv (GL_ALPHA),
1588 const_iv (GL_INTENSITY), 1778 const_iv (GL_INTENSITY),
1597 const_iv (GL_TEXTURE_MAG_FILTER), 1787 const_iv (GL_TEXTURE_MAG_FILTER),
1598 const_iv (GL_TEXTURE_MIN_FILTER), 1788 const_iv (GL_TEXTURE_MIN_FILTER),
1599 const_iv (GL_TEXTURE_ENV_MODE), 1789 const_iv (GL_TEXTURE_ENV_MODE),
1600 const_iv (GL_TEXTURE_WRAP_S), 1790 const_iv (GL_TEXTURE_WRAP_S),
1601 const_iv (GL_TEXTURE_WRAP_T), 1791 const_iv (GL_TEXTURE_WRAP_T),
1792 const_iv (GL_REPEAT),
1602 const_iv (GL_CLAMP), 1793 const_iv (GL_CLAMP),
1603 const_iv (GL_REPEAT), 1794 const_iv (GL_CLAMP_TO_EDGE),
1604 const_iv (GL_NEAREST), 1795 const_iv (GL_NEAREST),
1605 const_iv (GL_LINEAR), 1796 const_iv (GL_LINEAR),
1606 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1797 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1607 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1798 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1608 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1799 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1619 const_iv (GL_SEPARABLE_2D), 1810 const_iv (GL_SEPARABLE_2D),
1620 const_iv (GL_CONVOLUTION_2D), 1811 const_iv (GL_CONVOLUTION_2D),
1621 const_iv (GL_CONVOLUTION_BORDER_MODE), 1812 const_iv (GL_CONVOLUTION_BORDER_MODE),
1622 const_iv (GL_CONSTANT_BORDER), 1813 const_iv (GL_CONSTANT_BORDER),
1623 const_iv (GL_LINES), 1814 const_iv (GL_LINES),
1815 const_iv (GL_LINE_STRIP),
1624 const_iv (GL_LINE_LOOP), 1816 const_iv (GL_LINE_LOOP),
1625 const_iv (GL_QUADS), 1817 const_iv (GL_QUADS),
1626 const_iv (GL_QUAD_STRIP), 1818 const_iv (GL_QUAD_STRIP),
1627 const_iv (GL_TRIANGLES), 1819 const_iv (GL_TRIANGLES),
1628 const_iv (GL_TRIANGLE_STRIP), 1820 const_iv (GL_TRIANGLE_STRIP),
1638 1830
1639 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1831 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1640 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1832 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1641} 1833}
1642 1834
1835char *
1836gl_vendor ()
1837 CODE:
1838 RETVAL = (char *)glGetString (GL_VENDOR);
1839 OUTPUT:
1840 RETVAL
1841
1842char *
1843gl_version ()
1844 CODE:
1845 RETVAL = (char *)glGetString (GL_VERSION);
1846 OUTPUT:
1847 RETVAL
1848
1849char *
1850gl_extensions ()
1851 CODE:
1852 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1853 OUTPUT:
1854 RETVAL
1855
1643int glGetError () 1856int glGetError ()
1857
1858void glFinish ()
1644 1859
1645void glClear (int mask) 1860void glClear (int mask)
1646 1861
1647void glClearColor (float r, float g, float b, float a = 1.0) 1862void glClearColor (float r, float g, float b, float a = 1.0)
1648 PROTOTYPE: @ 1863 PROTOTYPE: @
1655 1870
1656void glHint (int target, int mode) 1871void glHint (int target, int mode)
1657 1872
1658void glBlendFunc (int sfactor, int dfactor) 1873void glBlendFunc (int sfactor, int dfactor)
1659 1874
1875void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1876 CODE:
1877 gl_BlendFuncSeparate (sa, da, saa, daa);
1878
1660void glDepthMask (int flag) 1879void glDepthMask (int flag)
1661 1880
1662void glLogicOp (int opcode) 1881void glLogicOp (int opcode)
1663 1882
1664void glColorMask (int red, int green, int blue, int alpha) 1883void glColorMask (int red, int green, int blue, int alpha)
1668void glPushMatrix () 1887void glPushMatrix ()
1669 1888
1670void glPopMatrix () 1889void glPopMatrix ()
1671 1890
1672void glLoadIdentity () 1891void glLoadIdentity ()
1892
1893void glDrawBuffer (int buffer)
1894
1895void glReadBuffer (int buffer)
1673 1896
1674# near_ and far_ are due to microsofts buggy "c" compiler 1897# near_ and far_ are due to microsofts buggy "c" compiler
1675void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 1898void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1676 1899
1677# near_ and far_ are due to microsofts buggy "c" compiler 1900# near_ and far_ are due to microsofts buggy "c" compiler
1697 1920
1698void glEnd () 1921void glEnd ()
1699 1922
1700void glColor (float r, float g, float b, float a = 1.0) 1923void glColor (float r, float g, float b, float a = 1.0)
1701 PROTOTYPE: @ 1924 PROTOTYPE: @
1925 ALIAS:
1926 glColor_premultiply = 1
1702 CODE: 1927 CODE:
1928 if (ix)
1929 {
1930 r *= a;
1931 g *= a;
1932 b *= a;
1933 }
1703 // microsoft visual "c" rounds instead of truncating... 1934 // microsoft visual "c" rounds instead of truncating...
1704 glColor4ub (MIN ((int)(r * 255.f), 255), 1935 glColor4f (r, g, b, a);
1705 MIN ((int)(g * 255.f), 255),
1706 MIN ((int)(b * 255.f), 255),
1707 MIN ((int)(a * 255.f), 255));
1708 1936
1709void glInterleavedArrays (int format, int stride, char *data) 1937void glInterleavedArrays (int format, int stride, char *data)
1710 1938
1711void glDrawElements (int mode, int count, int type, char *indices) 1939void glDrawElements (int mode, int count, int type, char *indices)
1712 1940
1735 1963
1736void glBindTexture (int target, int name) 1964void glBindTexture (int target, int name)
1737 1965
1738void glConvolutionParameter (int target, int pname, float params) 1966void glConvolutionParameter (int target, int pname, float params)
1739 CODE: 1967 CODE:
1740 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 1968 if (gl.ConvolutionParameterf)
1969 gl.ConvolutionParameterf (target, pname, params);
1741 1970
1742void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 1971void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1743 CODE: 1972 CODE:
1744 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 1973 if (gl.ConvolutionFilter2D)
1745 (target, internalformat, width, height, format, type, data)); 1974 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1746 1975
1747void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 1976void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1748 CODE: 1977 CODE:
1749 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 1978 if (gl.SeparableFilter2D)
1750 (target, internalformat, width, height, format, type, row, column)); 1979 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1751 1980
1752void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 1981void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1753 1982
1754void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 1983void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1755 1984
1788 2017
1789void glEndList () 2018void glEndList ()
1790 2019
1791void glCallList (int list) 2020void glCallList (int list)
1792 2021
1793

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