ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/Client.xs
(Generate patch)

Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.141 by root, Fri Aug 18 01:01:00 2006 UTC vs.
Revision 1.246 by root, Fri Dec 28 15:06:02 2007 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
36# include <sys/types.h> 52# include <sys/types.h>
37# include <sys/socket.h> 53# include <sys/socket.h>
38# include <netinet/in.h> 54# include <netinet/in.h>
39# include <netinet/tcp.h> 55# include <netinet/tcp.h>
40# include <inttypes.h> 56# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 57#endif
49 58
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 59#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 60
52#define FOW_DARKNESS 32 61#define FOW_DARKNESS 32
53 62
54#define MAP_EXTEND_X 32 63#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 64#define MAP_EXTEND_Y 512
60# define PARACHUTE SDL_INIT_NOPARACHUTE 69# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else 70#else
62# define PARACHUTE 0 71# define PARACHUTE 0
63#endif 72#endif
64 73
74static AV *texture_av;
75
65static struct 76static struct
66{ 77{
67#define GL_FUNC(ptr,name) ptr name; 78#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 79#include "glfunc.h"
69#undef GL_FUNC 80#undef GL_FUNC
70} gl; 81} gl;
71 82
83static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 84gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 85{
74 if (gl.BlendFuncSeparate) 86 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 87 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 88 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 89 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 90 else
79 glBlendFunc (sa, da); 91 glBlendFunc (sa, da);
80} 92}
81 93
94static GLuint
95gen_texture ()
96{
97 GLuint name;
98
99 if (AvFILL (texture_av) >= 0)
100 name = (GLuint)(size_t)av_pop (texture_av);
101 else
102 glGenTextures (1, &name);
103
104 return name;
105}
106
107static void
108del_texture (GLuint name)
109{
110 /* make a half-assed attempt at returning the memory used by the texture */
111 /* textures are frequently being reused by cfplus anyway */
112 /*glBindTexture (GL_TEXTURE_2D, name);*/
113 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
114 av_push (texture_av, (SV *)(size_t)name);
115 glDeleteTextures (1, &name);
116}
117
82#include "texcache.c" 118#include "texcache.c"
119#include "rendercache.c"
83 120
84#include "pango-font.c" 121#include "pango-font.c"
85#include "pango-fontmap.c" 122#include "pango-fontmap.c"
86#include "pango-render.c" 123#include "pango-render.c"
87 124
125typedef IV DC__Channel;
126typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 127typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 128typedef Mix_Music *DC__MixMusic;
90 129
91typedef PangoFontDescription *CFPlus__Font; 130typedef PangoFontDescription *DC__Font;
92 131
93static int 132static int
94shape_attr_p (PangoLayoutRun *run) 133shape_attr_p (PangoLayoutRun *run)
95{ 134{
96 GSList *attrs = run->item->analysis.extra_attrs; 135 GSList *attrs = run->item->analysis.extra_attrs;
110 149
111typedef struct cf_layout { 150typedef struct cf_layout {
112 PangoLayout *pl; 151 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 152 float r, g, b, a; // default color for rgba mode
114 int base_height; 153 int base_height;
115 CFPlus__Font font; 154 DC__Font font;
155 rc_t *rc;
116} *CFPlus__Layout; 156} *DC__Layout;
117 157
118static CFPlus__Font default_font; 158static DC__Font default_font;
119static PangoContext *opengl_context; 159static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 160static PangoFontMap *opengl_fontmap;
121 161
122static void 162static void
123substitute_func (FcPattern *pattern, gpointer data) 163substitute_func (FcPattern *pattern, gpointer data)
128#endif 168#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 169 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 170}
131 171
132static void 172static void
133layout_update_font (CFPlus__Layout self) 173layout_update_font (DC__Layout self)
134{ 174{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 175 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 176 * reasonably well with bitstream vera
137 */ 177 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 178 PangoFontDescription *font = self->font ? self->font : default_font;
142 182
143 pango_layout_set_font_description (self->pl, font); 183 pango_layout_set_font_description (self->pl, font);
144} 184}
145 185
146static void 186static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 187layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 188{
149 PangoRectangle rect; 189 PangoRectangle rect;
150 190
151 // get_pixel_* wrongly rounds down 191 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 192 pango_layout_get_extents (self->pl, 0, &rect);
159 199
160 *w = rect.width; 200 *w = rect.width;
161 *h = rect.height; 201 *h = rect.height;
162} 202}
163 203
204typedef uint16_t tileid;
164typedef uint16_t mapface; 205typedef uint16_t faceid;
165 206
166typedef struct { 207typedef struct {
167 GLint name; 208 GLuint name;
168 int w, h; 209 int w, h;
169 float s, t; 210 float s, t;
170 uint8_t r, g, b, a; 211 uint8_t r, g, b, a;
212 tileid smoothtile;
213 uint8_t smoothlevel;
171} maptex; 214} maptex;
172 215
173typedef struct { 216typedef struct {
217 uint32_t player;
218 tileid tile[3];
174 int16_t darkness; 219 uint16_t darkness;
175 mapface face[3]; 220 uint8_t stat_width, stat_hp, flags, smoothmax;
176} mapcell; 221} mapcell;
177 222
178typedef struct { 223typedef struct {
179 int32_t c0, c1; 224 int32_t c0, c1;
180 mapcell *col; 225 mapcell *col;
181} maprow; 226} maprow;
182 227
183typedef struct map { 228typedef struct map {
184 int x, y, w, h; 229 int x, y, w, h;
185 int ox, oy; /* offset to virtual global coordinate system */ 230 int ox, oy; /* offset to virtual global coordinate system */
186 int faces; 231 int faces; tileid *face2tile; // [faceid]
187 mapface *face; 232 int texs; maptex *tex; // [tileid]
188
189 int texs;
190 maptex *tex;
191 233
192 int32_t rows; 234 int32_t rows;
193 maprow *row; 235 maprow *row;
194} *CFPlus__Map; 236} *DC__Map;
195 237
196static char * 238static char *
197prepend (char *ptr, int sze, int inc) 239prepend (char *ptr, int sze, int inc)
198{ 240{
199 char *p; 241 char *p;
216} 258}
217 259
218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 260#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 261#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220 262
263static void
264need_facenum (struct map *self, faceid face)
265{
266 while (self->faces <= face)
267 {
268 Append (tileid, self->face2tile, self->faces, self->faces);
269 self->faces *= 2;
270 }
271}
272
273static void
274need_texid (struct map *self, int texid)
275{
276 while (self->texs <= texid)
277 {
278 Append (maptex, self->tex, self->texs, self->texs);
279 self->texs *= 2;
280 }
281}
282
221static maprow * 283static maprow *
222map_get_row (CFPlus__Map self, int y) 284map_get_row (DC__Map self, int y)
223{ 285{
224 if (0 > y) 286 if (0 > y)
225 { 287 {
226 int extend = - y + MAP_EXTEND_Y; 288 int extend = - y + MAP_EXTEND_Y;
227 Prepend (maprow, self->row, self->rows, extend); 289 Prepend (maprow, self->row, self->rows, extend);
265 327
266 return row->col + (x - row->c0); 328 return row->col + (x - row->c0);
267} 329}
268 330
269static mapcell * 331static mapcell *
270map_get_cell (CFPlus__Map self, int x, int y) 332map_get_cell (DC__Map self, int x, int y)
271{ 333{
272 return row_get_cell (map_get_row (self, y), x); 334 return row_get_cell (map_get_row (self, y), x);
273} 335}
274 336
275static void 337static void
276map_clear (CFPlus__Map self) 338map_clear (DC__Map self)
277{ 339{
278 int r; 340 int r;
279 341
280 for (r = 0; r < self->rows; r++) 342 for (r = 0; r < self->rows; r++)
281 Safefree (self->row[r].col); 343 Safefree (self->row[r].col);
289 self->row = 0; 351 self->row = 0;
290 self->rows = 0; 352 self->rows = 0;
291} 353}
292 354
293static void 355static void
294map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 356map_blank (DC__Map self, int x0, int y0, int w, int h)
295{ 357{
296 int x, y; 358 int x, y;
297 maprow *row; 359 maprow *row;
360 mapcell *cell;
298 361
299 for (y = y0; y < y0 + h; y++) 362 for (y = y0; y < y0 + h; y++)
300 if (y >= 0) 363 if (y >= 0)
301 { 364 {
302 if (y >= self->rows) 365 if (y >= self->rows)
308 if (x >= row->c0) 371 if (x >= row->c0)
309 { 372 {
310 if (x >= row->c1) 373 if (x >= row->c1)
311 break; 374 break;
312 375
313 row->col[x - row->c0].darkness = -1; 376 cell = row->col + x - row->c0;
377
378 cell->darkness = 0;
379 cell->stat_hp = 0;
380 cell->flags = 0;
381 cell->player = 0;
314 } 382 }
315 } 383 }
384}
385
386typedef struct {
387 tileid tile;
388 uint8_t x, y, level;
389} smooth_key;
390
391static void
392smooth_or_bits (HV *hv, smooth_key *key, IV bits)
393{
394 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
395
396 if (SvIOK (*sv))
397 SvIV_set (*sv, SvIVX (*sv) | bits);
398 else
399 sv_setiv (*sv, bits);
316} 400}
317 401
318static void 402static void
319music_finished (void) 403music_finished (void)
320{ 404{
356 n |= n >> 16; 440 n |= n >> 16;
357 441
358 return n + 1; 442 return n + 1;
359} 443}
360 444
361MODULE = CFPlus PACKAGE = CFPlus 445static unsigned int
446popcount (unsigned int n)
447{
448 n -= (n >> 1) & 0x55555555U;
449 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
450 n = ((n >> 4) + n) & 0x0f0f0f0fU;
451 n *= 0x01010101U;
452
453 return n >> 24;
454}
455
456/* SDL should provide this, really. */
457#define SDLK_MODIFIER_MIN 300
458#define SDLK_MODIFIER_MAX 314
459
460/******************************************************************************/
461
462static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
463static GV *hover_gv;
464
465static int
466within_widget (SV *widget, NV x, NV y)
467{
468 HV *self;
469 SV **svp;
470 NV wx, ww, wy, wh;
471
472 if (!SvROK (widget))
473 return 0;
474
475 self = (HV *)SvRV (widget);
476
477 if (SvTYPE (self) != SVt_PVHV)
478 return 0;
479
480 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
481 if (y < wy)
482 return 0;
483
484 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
485 if (y >= wy + wh)
486 return 0;
487
488 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
489 if (x < wx)
490 return 0;
491
492 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
493 if (x >= wx + ww)
494 return 0;
495
496 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
497 if (!svp || !SvTRUE (*svp))
498 return 0;
499
500 return 1;
501}
502
503MODULE = Deliantra::Client PACKAGE = DC
362 504
363PROTOTYPES: ENABLE 505PROTOTYPES: ENABLE
364 506
365BOOT: 507BOOT:
366{ 508{
367 HV *stash = gv_stashpv ("CFPlus", 1); 509 HV *stash = gv_stashpv ("DC", 1);
368 static const struct { 510 static const struct {
369 const char *name; 511 const char *name;
370 IV iv; 512 IV iv;
371 } *civ, const_iv[] = { 513 } *civ, const_iv[] = {
372# define const_iv(name) { # name, (IV)name } 514# define const_iv(name) { # name, (IV)name }
515 const_iv (SDLK_MODIFIER_MIN),
516 const_iv (SDLK_MODIFIER_MAX),
517
373 const_iv (SDL_ACTIVEEVENT), 518 const_iv (SDL_ACTIVEEVENT),
374 const_iv (SDL_KEYDOWN), 519 const_iv (SDL_KEYDOWN),
375 const_iv (SDL_KEYUP), 520 const_iv (SDL_KEYUP),
376 const_iv (SDL_MOUSEMOTION), 521 const_iv (SDL_MOUSEMOTION),
377 const_iv (SDL_MOUSEBUTTONDOWN), 522 const_iv (SDL_MOUSEBUTTONDOWN),
386 const_iv (SDL_EVENT_RESERVEDA), 531 const_iv (SDL_EVENT_RESERVEDA),
387 const_iv (SDL_EVENT_RESERVEDB), 532 const_iv (SDL_EVENT_RESERVEDB),
388 const_iv (SDL_VIDEORESIZE), 533 const_iv (SDL_VIDEORESIZE),
389 const_iv (SDL_VIDEOEXPOSE), 534 const_iv (SDL_VIDEOEXPOSE),
390 const_iv (SDL_USEREVENT), 535 const_iv (SDL_USEREVENT),
536
537 const_iv (SDL_APPINPUTFOCUS),
538 const_iv (SDL_APPMOUSEFOCUS),
539 const_iv (SDL_APPACTIVE),
540
541 const_iv (SDLK_FIRST),
542 const_iv (SDLK_LAST),
391 const_iv (SDLK_KP0), 543 const_iv (SDLK_KP0),
392 const_iv (SDLK_KP1), 544 const_iv (SDLK_KP1),
393 const_iv (SDLK_KP2), 545 const_iv (SDLK_KP2),
394 const_iv (SDLK_KP3), 546 const_iv (SDLK_KP3),
395 const_iv (SDLK_KP4), 547 const_iv (SDLK_KP4),
450 const_iv (SDLK_BREAK), 602 const_iv (SDLK_BREAK),
451 const_iv (SDLK_MENU), 603 const_iv (SDLK_MENU),
452 const_iv (SDLK_POWER), 604 const_iv (SDLK_POWER),
453 const_iv (SDLK_EURO), 605 const_iv (SDLK_EURO),
454 const_iv (SDLK_UNDO), 606 const_iv (SDLK_UNDO),
607
455 const_iv (KMOD_NONE), 608 const_iv (KMOD_NONE),
609 const_iv (KMOD_SHIFT),
456 const_iv (KMOD_LSHIFT), 610 const_iv (KMOD_LSHIFT),
457 const_iv (KMOD_RSHIFT), 611 const_iv (KMOD_RSHIFT),
612 const_iv (KMOD_CTRL),
458 const_iv (KMOD_LCTRL), 613 const_iv (KMOD_LCTRL),
459 const_iv (KMOD_RCTRL), 614 const_iv (KMOD_RCTRL),
615 const_iv (KMOD_ALT),
460 const_iv (KMOD_LALT), 616 const_iv (KMOD_LALT),
461 const_iv (KMOD_RALT), 617 const_iv (KMOD_RALT),
618 const_iv (KMOD_META),
462 const_iv (KMOD_LMETA), 619 const_iv (KMOD_LMETA),
463 const_iv (KMOD_RMETA), 620 const_iv (KMOD_RMETA),
464 const_iv (KMOD_NUM), 621 const_iv (KMOD_NUM),
465 const_iv (KMOD_CAPS), 622 const_iv (KMOD_CAPS),
466 const_iv (KMOD_MODE), 623 const_iv (KMOD_MODE),
467 const_iv (KMOD_CTRL), 624
468 const_iv (KMOD_SHIFT), 625 const_iv (MIX_DEFAULT_FORMAT),
469 const_iv (KMOD_ALT),
470 const_iv (KMOD_META)
471# undef const_iv 626# undef const_iv
472 }; 627 };
473 628
474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 629 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 630 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
631
632 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
633 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
476} 634}
635
636void
637weaken (SV *rv)
638 PROTOTYPE: $
639 CODE:
640 sv_rvweaken (rv);
477 641
478int 642int
479in_destruct () 643in_destruct ()
480 CODE: 644 CODE:
481 RETVAL = PL_main_cv == Nullcv; 645 RETVAL = PL_main_cv == Nullcv;
483 RETVAL 647 RETVAL
484 648
485NV floor (NV x) 649NV floor (NV x)
486 650
487NV ceil (NV x) 651NV ceil (NV x)
652
653IV minpot (UV n)
654
655IV popcount (UV n)
488 656
489void 657void
490pango_init () 658pango_init ()
491 CODE: 659 CODE:
492{ 660{
493 opengl_fontmap = pango_opengl_font_map_new (); 661 opengl_fontmap = pango_opengl_font_map_new ();
494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 662 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 663 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
496} 664}
497 665
666char *
667SDL_GetError ()
668
498int 669int
499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE) 670SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
500 671
501void 672void
502SDL_Quit () 673SDL_Quit ()
503 674
504void 675void
505SDL_ListModes () 676SDL_ListModes (int rgb, int alpha)
506 PPCODE: 677 PPCODE:
507{ 678{
508 SDL_Rect **m; 679 SDL_Rect **m;
509 680
510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 681 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 682 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 683 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 684 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
514 685
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 686 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 687 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
517 688
518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 689 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 690 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 691 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 692 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
522 693
523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 694 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10) 695#if SDL_VERSION_ATLEAST(1,2,10)
525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 696 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 697 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif 698#endif
528 699
529 SDL_EnableUNICODE (1);
530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
531
532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 700 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
533 701
534 if (m && m != (SDL_Rect **)-1) 702 if (m && m != (SDL_Rect **)-1)
535 while (*m) 703 while (*m)
536 { 704 {
705 if ((*m)->w >= 800 && (*m)->h >= 480)
706 {
537 AV *av = newAV (); 707 AV *av = newAV ();
538 av_push (av, newSViv ((*m)->w)); 708 av_push (av, newSViv ((*m)->w));
539 av_push (av, newSViv ((*m)->h)); 709 av_push (av, newSViv ((*m)->h));
710 av_push (av, newSViv (rgb));
711 av_push (av, newSViv (alpha));
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 712 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
713 }
541 714
542 ++m; 715 ++m;
543 } 716 }
544} 717}
545 718
546char *
547SDL_GetError ()
548
549int 719int
550SDL_SetVideoMode (int w, int h, int fullscreen) 720SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
551 CODE: 721 CODE:
722{
723 SDL_EnableUNICODE (1);
724 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
725
726 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
727 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
728 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
729 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
730
552 RETVAL = !!SDL_SetVideoMode ( 731 RETVAL = !!SDL_SetVideoMode (
553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 732 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
554 ); 733 );
734
555 if (RETVAL) 735 if (RETVAL)
556 { 736 {
557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 737 av_clear (texture_av);
738
739 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 740#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h" 741#include "glfunc.h"
560# undef GL_FUNC 742#undef GL_FUNC
561 } 743 }
744}
562 OUTPUT: 745 OUTPUT:
563 RETVAL 746 RETVAL
564 747
565void 748void
566SDL_GL_SwapBuffers () 749SDL_GL_SwapBuffers ()
567 750
568char * 751char *
569SDL_GetKeyName (int sym) 752SDL_GetKeyName (int sym)
570 753
754int
755SDL_GetAppState ()
756
571void 757void
572SDL_PollEvent () 758poll_events ()
573 PPCODE: 759 PPCODE:
574{ 760{
575 SDL_Event ev; 761 SDL_Event ev;
576 762
577 while (SDL_PollEvent (&ev)) 763 SDL_PumpEvents ();
764 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
578 { 765 {
579 HV *hv = newHV (); 766 HV *hv = newHV ();
580 hv_store (hv, "type", 4, newSViv (ev.type), 0); 767 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581 768
582 switch (ev.type) 769 switch (ev.type)
584 case SDL_KEYDOWN: 771 case SDL_KEYDOWN:
585 case SDL_KEYUP: 772 case SDL_KEYUP:
586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 773 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 774 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 775 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
776 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState ()), 0); /* current mode */
589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 777 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
590 break; 778 break;
591 779
592 case SDL_ACTIVEEVENT: 780 case SDL_ACTIVEEVENT:
593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 781 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 782 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
595 break; 783 break;
596 784
597 case SDL_MOUSEMOTION: 785 case SDL_MOUSEMOTION:
786 {
787 int state = ev.motion.state;
788 int x = ev.motion.x;
789 int y = ev.motion.y;
790 int xrel = ev.motion.xrel;
791 int yrel = ev.motion.yrel;
792
793 /* do simplistic event compression */
794 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
795 && state == ev.motion.state)
796 {
797 xrel += ev.motion.xrel;
798 yrel += ev.motion.yrel;
799 x = ev.motion.x;
800 y = ev.motion.y;
801 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
802 }
803
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 804 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
599
600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 805 hv_store (hv, "state", 5, newSViv (state), 0);
601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 806 hv_store (hv, "x", 1, newSViv (x), 0);
602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 807 hv_store (hv, "y", 1, newSViv (y), 0);
603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 808 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 809 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
810 }
605 break; 811 break;
606 812
607 case SDL_MOUSEBUTTONDOWN: 813 case SDL_MOUSEBUTTONDOWN:
608 case SDL_MOUSEBUTTONUP: 814 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 815 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 825 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 826 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break; 827 break;
622 } 828 }
623 829
624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 830 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
625 } 831 }
626} 832}
627 833
628int 834int
629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 835Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
630 POSTCALL: 836 POSTCALL:
631 Mix_HookMusicFinished (music_finished); 837 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished); 838 Mix_ChannelFinished (channel_finished);
633 839
634void 840void
841Mix_QuerySpec ()
842 PPCODE:
843{
844 int freq, channels;
845 Uint16 format;
846
847 if (Mix_QuerySpec (&freq, &format, &channels))
848 {
849 EXTEND (SP, 3);
850 PUSHs (sv_2mortal (newSViv (freq)));
851 PUSHs (sv_2mortal (newSViv (format)));
852 PUSHs (sv_2mortal (newSViv (channels)));
853 }
854}
855
856void
635Mix_CloseAudio () 857Mix_CloseAudio ()
636 858
637int 859int
638Mix_AllocateChannels (int numchans = -1) 860Mix_AllocateChannels (int numchans = -1)
639 861
862const char *
863Mix_GetError ()
864
640void 865void
641lowdelay (int fd, int val = 1) 866lowdelay (int fd, int val = 1)
642 CODE: 867 CODE:
868 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
869
870void
871win32_proxy_info ()
872 PPCODE:
873{
643#ifndef _WIN32 874#ifdef _WIN32
644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 875 char buffer[2048];
876 DWORD buflen;
877
878 EXTEND (SP, 3);
879
880 buflen = sizeof (buffer);
881 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
882 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
883 {
884 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
885
886 buflen = sizeof (buffer);
887 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
888 {
889 PUSHs (newSVpv (buffer, 0));
890
891 buflen = sizeof (buffer);
892 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
893 PUSHs (newSVpv (buffer, 0));
894 }
895 }
645#endif 896#endif
897}
646 898
647void 899void
648add_font (char *file) 900add_font (char *file)
649 CODE: 901 CODE:
650 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 902 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
658 STRLEN image_len; 910 STRLEN image_len;
659 char *image = (char *)SvPVbyte (image_, image_len); 911 char *image = (char *)SvPVbyte (image_, image_len);
660 SDL_Surface *surface, *surface2; 912 SDL_Surface *surface, *surface2;
661 SDL_PixelFormat fmt; 913 SDL_PixelFormat fmt;
662 SDL_RWops *rw = ix 914 SDL_RWops *rw = ix
663 ? SDL_RWFromFile (image, "r") 915 ? SDL_RWFromFile (image, "rb")
664 : SDL_RWFromConstMem (image, image_len); 916 : SDL_RWFromConstMem (image, image_len);
665 917
666 if (!rw) 918 if (!rw)
667 croak ("load_image: %s", SDL_GetError ()); 919 croak ("load_image: %s", SDL_GetError ());
668 920
741void 993void
742error (char *message) 994error (char *message)
743 CODE: 995 CODE:
744 fprintf (stderr, "ERROR: %s\n", message); 996 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32 997#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 998 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
747#endif 999#endif
748 1000
749void 1001void
750fatal (char *message) 1002fatal (char *message)
751 CODE: 1003 CODE:
752 fprintf (stderr, "FATAL: %s\n", message); 1004 fprintf (stderr, "FATAL: %s\n", message);
753#ifdef _WIN32 1005#ifdef _WIN32
754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1006 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
755#endif 1007#endif
756 _exit (1); 1008 _exit (1);
757 1009
758void 1010void
759_exit (int retval) 1011_exit (int retval = 0)
760 CODE: 1012 CODE:
1013#ifdef WIN32
1014 ExitThread (retval); // unclean, please beam me up
1015#else
761 _exit (retval); 1016 _exit (retval);
1017#endif
762 1018
763MODULE = CFPlus PACKAGE = CFPlus::Font 1019void
1020debug ()
1021 CODE:
1022{
1023#if DEBUG
1024 VALGRIND_DO_LEAK_CHECK;
1025#endif
1026}
764 1027
765CFPlus::Font 1028MODULE = Deliantra::Client PACKAGE = DC::Font
1029
1030PROTOTYPES: DISABLE
1031
1032DC::Font
766new_from_file (SV *class, char *path, int id = 0) 1033new_from_file (SV *class, char *path, int id = 0)
767 CODE: 1034 CODE:
768{ 1035{
769 int count; 1036 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1037 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
773} 1040}
774 OUTPUT: 1041 OUTPUT:
775 RETVAL 1042 RETVAL
776 1043
777void 1044void
778DESTROY (CFPlus::Font self) 1045DESTROY (DC::Font self)
779 CODE: 1046 CODE:
780 pango_font_description_free (self); 1047 pango_font_description_free (self);
781 1048
782void 1049void
783make_default (CFPlus::Font self) 1050make_default (DC::Font self)
1051 PROTOTYPE: $
784 CODE: 1052 CODE:
785 default_font = self; 1053 default_font = self;
786 1054
787MODULE = CFPlus PACKAGE = CFPlus::Layout 1055MODULE = Deliantra::Client PACKAGE = DC::Layout
788 1056
1057PROTOTYPES: DISABLE
1058
789void 1059void
790reset_glyph_cache () 1060glyph_cache_backup ()
1061 PROTOTYPE:
791 CODE: 1062 CODE:
1063 tc_backup ();
1064
1065void
1066glyph_cache_restore ()
1067 PROTOTYPE:
1068 CODE:
792 tc_clear (); 1069 tc_restore ();
793 1070
794CFPlus::Layout 1071DC::Layout
795new (SV *class) 1072new (SV *class)
796 CODE: 1073 CODE:
797 New (0, RETVAL, 1, struct cf_layout); 1074 New (0, RETVAL, 1, struct cf_layout);
798 1075
799 RETVAL->pl = pango_layout_new (opengl_context); 1076 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->g = 1.; 1078 RETVAL->g = 1.;
802 RETVAL->b = 1.; 1079 RETVAL->b = 1.;
803 RETVAL->a = 1.; 1080 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT; 1081 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0; 1082 RETVAL->font = 0;
1083 RETVAL->rc = rc_alloc ();
806 1084
807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1085 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
808 layout_update_font (RETVAL); 1086 layout_update_font (RETVAL);
809 OUTPUT: 1087 OUTPUT:
810 RETVAL 1088 RETVAL
811 1089
812void 1090void
813DESTROY (CFPlus::Layout self) 1091DESTROY (DC::Layout self)
814 CODE: 1092 CODE:
815 g_object_unref (self->pl); 1093 g_object_unref (self->pl);
1094 rc_free (self->rc);
816 Safefree (self); 1095 Safefree (self);
817 1096
818void 1097void
819set_text (CFPlus::Layout self, SV *text_) 1098set_text (DC::Layout self, SV *text_)
820 CODE: 1099 CODE:
821{ 1100{
822 STRLEN textlen; 1101 STRLEN textlen;
823 char *text = SvPVutf8 (text_, textlen); 1102 char *text = SvPVutf8 (text_, textlen);
824 1103
825 pango_layout_set_text (self->pl, text, textlen); 1104 pango_layout_set_text (self->pl, text, textlen);
826} 1105}
827 1106
828void 1107void
829set_markup (CFPlus::Layout self, SV *text_) 1108set_markup (DC::Layout self, SV *text_)
830 CODE: 1109 CODE:
831{ 1110{
832 STRLEN textlen; 1111 STRLEN textlen;
833 char *text = SvPVutf8 (text_, textlen); 1112 char *text = SvPVutf8 (text_, textlen);
834 1113
835 pango_layout_set_markup (self->pl, text, textlen); 1114 pango_layout_set_markup (self->pl, text, textlen);
836} 1115}
837 1116
838void 1117void
839set_shapes (CFPlus::Layout self, ...) 1118set_shapes (DC::Layout self, ...)
840 CODE: 1119 CODE:
841{ 1120{
842 PangoAttrList *attrs = 0; 1121 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl); 1122 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text; 1123 const char *pos = text;
879 if (attrs) 1158 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs); 1159 pango_layout_set_attributes (self->pl, attrs);
881} 1160}
882 1161
883void 1162void
884get_shapes (CFPlus::Layout self) 1163get_shapes (DC::Layout self)
885 PPCODE: 1164 PPCODE:
886{ 1165{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1166 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888 1167
889 do 1168 do
904 1183
905 pango_layout_iter_free (iter); 1184 pango_layout_iter_free (iter);
906} 1185}
907 1186
908int 1187int
909has_wrapped (CFPlus::Layout self) 1188has_wrapped (DC::Layout self)
910 CODE: 1189 CODE:
911{ 1190{
912 int lines = 1; 1191 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl); 1192 const char *text = pango_layout_get_text (self->pl);
914 1193
919} 1198}
920 OUTPUT: 1199 OUTPUT:
921 RETVAL 1200 RETVAL
922 1201
923SV * 1202SV *
924get_text (CFPlus::Layout self) 1203get_text (DC::Layout self)
925 CODE: 1204 CODE:
926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1205 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
927 sv_utf8_decode (RETVAL); 1206 sv_utf8_decode (RETVAL);
928 OUTPUT: 1207 OUTPUT:
929 RETVAL 1208 RETVAL
930 1209
931void 1210void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1211set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
933 CODE: 1212 CODE:
934 self->r = r; 1213 self->r = r;
935 self->g = g; 1214 self->g = g;
936 self->b = b; 1215 self->b = b;
937 self->a = a; 1216 self->a = a;
938 1217
939void 1218void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1219set_font (DC::Layout self, DC::Font font = 0)
941 CODE: 1220 CODE:
942 if (self->font != font) 1221 if (self->font != font)
943 { 1222 {
944 self->font = font; 1223 self->font = font;
945 layout_update_font (self); 1224 layout_update_font (self);
946 } 1225 }
947 1226
948void 1227void
949set_height (CFPlus::Layout self, int base_height) 1228set_height (DC::Layout self, int base_height)
950 CODE: 1229 CODE:
951 if (self->base_height != base_height) 1230 if (self->base_height != base_height)
952 { 1231 {
953 self->base_height = base_height; 1232 self->base_height = base_height;
954 layout_update_font (self); 1233 layout_update_font (self);
955 } 1234 }
956 1235
957void 1236void
958set_width (CFPlus::Layout self, int max_width = -1) 1237set_width (DC::Layout self, int max_width = -1)
959 CODE: 1238 CODE:
960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1239 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
961 1240
962void 1241void
963set_indent (CFPlus::Layout self, int indent) 1242set_indent (DC::Layout self, int indent)
964 CODE: 1243 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1244 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966 1245
967void 1246void
968set_spacing (CFPlus::Layout self, int spacing) 1247set_spacing (DC::Layout self, int spacing)
969 CODE: 1248 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1249 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971 1250
972void 1251void
973set_ellipsise (CFPlus::Layout self, int ellipsise) 1252set_ellipsise (DC::Layout self, int ellipsise)
974 CODE: 1253 CODE:
975 pango_layout_set_ellipsize (self->pl, 1254 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1255 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1256 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1257 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE 1258 : PANGO_ELLIPSIZE_NONE
980 ); 1259 );
981 1260
982void 1261void
983set_single_paragraph_mode (CFPlus::Layout self, int spm) 1262set_single_paragraph_mode (DC::Layout self, int spm)
984 CODE: 1263 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1264 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986 1265
987void 1266void
988size (CFPlus::Layout self) 1267size (DC::Layout self)
989 PPCODE: 1268 PPCODE:
990{ 1269{
991 int w, h; 1270 int w, h;
992 1271
993 layout_get_pixel_size (self, &w, &h); 1272 layout_get_pixel_size (self, &w, &h);
996 PUSHs (sv_2mortal (newSViv (w))); 1275 PUSHs (sv_2mortal (newSViv (w)));
997 PUSHs (sv_2mortal (newSViv (h))); 1276 PUSHs (sv_2mortal (newSViv (h)));
998} 1277}
999 1278
1000int 1279int
1001descent (CFPlus::Layout self) 1280descent (DC::Layout self)
1002 CODE: 1281 CODE:
1003{ 1282{
1004 PangoRectangle rect; 1283 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1284 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect); 1285 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008} 1287}
1009 OUTPUT: 1288 OUTPUT:
1010 RETVAL 1289 RETVAL
1011 1290
1012int 1291int
1013xy_to_index (CFPlus::Layout self, int x, int y) 1292xy_to_index (DC::Layout self, int x, int y)
1014 CODE: 1293 CODE:
1015{ 1294{
1016 int index, trailing; 1295 int index, trailing;
1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1296 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1018 RETVAL = index; 1297 RETVAL = index + trailing;
1019} 1298}
1020 OUTPUT: 1299 OUTPUT:
1021 RETVAL 1300 RETVAL
1022 1301
1023void 1302void
1024cursor_pos (CFPlus::Layout self, int index) 1303cursor_pos (DC::Layout self, int index)
1025 PPCODE: 1304 PPCODE:
1026{ 1305{
1027 PangoRectangle strong_pos; 1306 PangoRectangle strong_pos;
1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1307 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
1029 1308
1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1311 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1312 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
1034} 1313}
1035 1314
1036void 1315void
1037render (CFPlus::Layout self, float x, float y, int flags = 0) 1316index_to_line_x (DC::Layout self, int index, int trailing = 0)
1038 PPCODE: 1317 PPCODE:
1318{
1319 int line, x;
1320
1321 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1322#if !PANGO_VERSION_CHECK (1, 17. 3)
1323 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1324 --line;
1325#endif
1326 EXTEND (SP, 2);
1327 PUSHs (sv_2mortal (newSViv (line)));
1328 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1329}
1330
1331void
1332line_x_to_index (DC::Layout self, int line, int x)
1333 PPCODE:
1334{
1335 PangoLayoutLine *lp;
1336 int index, trailing;
1337
1338 if (line < 0)
1339 XSRETURN_EMPTY;
1340
1341 if (!(lp = pango_layout_get_line (self->pl, line)))
1342 XSRETURN_EMPTY; /* do better */
1343
1344 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1345
1346 EXTEND (SP, 2);
1347 if (GIMME_V == G_SCALAR)
1348 PUSHs (sv_2mortal (newSViv (index + trailing)));
1349 else
1350 {
1351 PUSHs (sv_2mortal (newSViv (index)));
1352 PUSHs (sv_2mortal (newSViv (trailing)));
1353 }
1354}
1355
1356void
1357render (DC::Layout self, float x, float y, int flags = 0)
1358 CODE:
1359 rc_clear (self->rc);
1039 pango_opengl_render_layout_subpixel ( 1360 pango_opengl_render_layout_subpixel (
1040 self->pl, 1361 self->pl,
1362 self->rc,
1041 x * PANGO_SCALE, y * PANGO_SCALE, 1363 x * PANGO_SCALE, y * PANGO_SCALE,
1042 self->r, self->g, self->b, self->a, 1364 self->r, self->g, self->b, self->a,
1043 flags 1365 flags
1044 ); 1366 );
1367 // we assume that context_change actually clears/frees stuff
1368 // and does not do any recomputation...
1369 pango_layout_context_changed (self->pl);
1045 1370
1046MODULE = CFPlus PACKAGE = CFPlus::Texture
1047
1048void 1371void
1049pad2pot (SV *data_, SV *w_, SV *h_) 1372draw (DC::Layout self)
1050 CODE: 1373 CODE:
1051{ 1374{
1052 int ow = SvIV (w_); 1375 glEnable (GL_TEXTURE_2D);
1053 int oh = SvIV (h_); 1376 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1377 glEnable (GL_BLEND);
1378 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1379 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1380 glEnable (GL_ALPHA_TEST);
1381 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1054 1382
1055 if (ow && oh) 1383 rc_draw (self->rc);
1384
1385 glDisable (GL_ALPHA_TEST);
1386 glDisable (GL_BLEND);
1387 glDisable (GL_TEXTURE_2D);
1388}
1389
1390MODULE = Deliantra::Client PACKAGE = DC::Texture
1391
1392PROTOTYPES: ENABLE
1393
1394void
1395pad (SV *data_, int ow, int oh, int nw, int nh)
1396 CODE:
1397{
1398 if ((nw != ow || nh != oh) && SvOK (data_))
1056 { 1399 {
1057 int nw = minpot (ow);
1058 int nh = minpot (oh);
1059
1060 if (nw != ow || nh != oh)
1061 {
1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen; 1400 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen); 1401 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh); 1402 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1403 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1068 1404
1069 SvPOK_only (result_); 1405 SvPOK_only (result_);
1070 SvCUR_set (result_, nw * nh * bpp); 1406 SvCUR_set (result_, nw * nh * bpp);
1071 1407
1072 memset (SvPVX (result_), 0, nw * nh * bpp); 1408 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--) 1409 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1410 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1075 1411
1076 sv_setsv (data_, result_); 1412 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 } 1413 }
1083} 1414}
1084 1415
1085void 1416void
1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1417draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1092{ 1423{
1093 HV *hv = (HV *)SvRV (self); 1424 HV *hv = (HV *)SvRV (self);
1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1425 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1426 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1427 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1428
1429 if (name <= 0)
1430 XSRETURN_EMPTY;
1097 1431
1098 if (items < 5) 1432 if (items < 5)
1099 { 1433 {
1100 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1434 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1101 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1435 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1129 glDisable (GL_ALPHA_TEST); 1463 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND); 1464 glDisable (GL_BLEND);
1131 } 1465 }
1132} 1466}
1133 1467
1134MODULE = CFPlus PACKAGE = CFPlus::Map 1468IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1469 CODE:
1470{
1471 GLint width;
1472 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1473 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1474 RETVAL = width > 0;
1475}
1476 OUTPUT:
1477 RETVAL
1135 1478
1136CFPlus::Map 1479MODULE = Deliantra::Client PACKAGE = DC::Map
1137new (SV *class, int map_width, int map_height) 1480
1481PROTOTYPES: DISABLE
1482
1483DC::Map
1484new (SV *class)
1138 CODE: 1485 CODE:
1139 New (0, RETVAL, 1, struct map); 1486 New (0, RETVAL, 1, struct map);
1140 RETVAL->x = 0; 1487 RETVAL->x = 0;
1141 RETVAL->y = 0; 1488 RETVAL->y = 0;
1142 RETVAL->w = map_width; 1489 RETVAL->w = 0;
1143 RETVAL->h = map_height; 1490 RETVAL->h = 0;
1144 RETVAL->ox = 0; 1491 RETVAL->ox = 0;
1145 RETVAL->oy = 0; 1492 RETVAL->oy = 0;
1146 RETVAL->faces = 8192; 1493 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1147 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1494 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1148 RETVAL->texs = 8192;
1149 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1150 RETVAL->rows = 0; 1495 RETVAL->rows = 0;
1151 RETVAL->row = 0; 1496 RETVAL->row = 0;
1152 OUTPUT: 1497 OUTPUT:
1153 RETVAL 1498 RETVAL
1154 1499
1155void 1500void
1156DESTROY (CFPlus::Map self) 1501DESTROY (DC::Map self)
1157 CODE: 1502 CODE:
1158{ 1503{
1159 map_clear (self); 1504 map_clear (self);
1160 Safefree (self->face); 1505 Safefree (self->face2tile);
1161 Safefree (self->tex); 1506 Safefree (self->tex);
1162 Safefree (self); 1507 Safefree (self);
1163} 1508}
1164 1509
1165void 1510void
1511resize (DC::Map self, int map_width, int map_height)
1512 CODE:
1513 self->w = map_width;
1514 self->h = map_height;
1515
1516void
1166clear (CFPlus::Map self) 1517clear (DC::Map self)
1167 CODE: 1518 CODE:
1168 map_clear (self); 1519 map_clear (self);
1169 1520
1170void 1521void
1171set_face (CFPlus::Map self, int face, int texid) 1522set_tileid (DC::Map self, int face, int tile)
1172 CODE: 1523 CODE:
1173{ 1524{
1174 while (self->faces <= face) 1525 need_facenum (self, face); self->face2tile [face] = tile;
1175 { 1526 need_texid (self, tile);
1176 Append (mapface, self->face, self->faces, self->faces);
1177 self->faces *= 2;
1178 }
1179
1180 self->face [face] = texid;
1181} 1527}
1182 1528
1183void 1529void
1530set_smooth (DC::Map self, int face, int smooth, int level)
1531 CODE:
1532{
1533 tileid texid;
1534 maptex *tex;
1535
1536 if (face < 0 || face >= self->faces)
1537 return;
1538
1539 if (smooth < 0 || smooth >= self->faces)
1540 return;
1541
1542 texid = self->face2tile [face];
1543
1544 if (!texid)
1545 return;
1546
1547 tex = self->tex + texid;
1548 tex->smoothtile = self->face2tile [smooth];
1549 tex->smoothlevel = level;
1550}
1551
1552void
1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1553set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1185 CODE: 1554 CODE:
1186{ 1555{
1187 while (self->texs <= texid) 1556 need_texid (self, texid);
1188 {
1189 Append (maptex, self->tex, self->texs, self->texs);
1190 self->texs *= 2;
1191 }
1192 1557
1193 { 1558 {
1194 maptex *tex = self->tex + texid; 1559 maptex *tex = self->tex + texid;
1195 1560
1196 tex->name = name; 1561 tex->name = name;
1213 // from transparent color bleeding and ugly wrapping effects. 1578 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1579 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1215} 1580}
1216 1581
1217int 1582int
1218ox (CFPlus::Map self) 1583ox (DC::Map self)
1219 ALIAS: 1584 ALIAS:
1220 oy = 1 1585 oy = 1
1221 x = 2 1586 x = 2
1222 y = 3 1587 y = 3
1223 w = 4 1588 w = 4
1234 } 1599 }
1235 OUTPUT: 1600 OUTPUT:
1236 RETVAL 1601 RETVAL
1237 1602
1238void 1603void
1239scroll (CFPlus::Map self, int dx, int dy) 1604scroll (DC::Map self, int dx, int dy)
1240 CODE: 1605 CODE:
1241{ 1606{
1242 if (dx > 0) 1607 if (dx > 0)
1243 map_blank (self, self->x, self->y, dx - 1, self->h); 1608 map_blank (self, self->x, self->y, dx, self->h);
1244 else if (dx < 0) 1609 else if (dx < 0)
1245 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1610 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1246 1611
1247 if (dy > 0) 1612 if (dy > 0)
1248 map_blank (self, self->x, self->y, self->w, dy - 1); 1613 map_blank (self, self->x, self->y, self->w, dy);
1249 else if (dy < 0) 1614 else if (dy < 0)
1250 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1615 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1251 1616
1252 self->ox += dx; self->x += dx; 1617 self->ox += dx; self->x += dx;
1253 self->oy += dy; self->y += dy; 1618 self->oy += dy; self->y += dy;
1254 1619
1255 while (self->y < 0) 1620 while (self->y < 0)
1259 self->rows += MAP_EXTEND_Y; 1624 self->rows += MAP_EXTEND_Y;
1260 self->y += MAP_EXTEND_Y; 1625 self->y += MAP_EXTEND_Y;
1261 } 1626 }
1262} 1627}
1263 1628
1264void 1629SV *
1265map1a_update (CFPlus::Map self, SV *data_, int extmap) 1630map1a_update (DC::Map self, SV *data_, int extmap)
1266 CODE: 1631 CODE:
1267{ 1632{
1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1633 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1269 uint8_t *data_end = (uint8_t *)SvEND (data_); 1634 uint8_t *data_end = (uint8_t *)SvEND (data_);
1270 mapcell *cell; 1635 mapcell *cell;
1271 int x, y, flags; 1636 int x, y, z, flags;
1637 AV *missing = newAV ();
1638 RETVAL = newRV_noinc ((SV *)missing);
1272 1639
1273 while (data < data_end) 1640 while (data < data_end - 1)
1274 { 1641 {
1275 flags = (data [0] << 8) + data [1]; data += 2; 1642 flags = (data [0] << 8) + data [1]; data += 2;
1276 1643
1277 x = self->x + ((flags >> 10) & 63); 1644 x = self->x + ((flags >> 10) & 63);
1278 y = self->y + ((flags >> 4) & 63); 1645 y = self->y + ((flags >> 4) & 63);
1279 1646
1280 cell = map_get_cell (self, x, y); 1647 cell = map_get_cell (self, x, y);
1281 1648
1282 if (flags & 15) 1649 if (flags & 15)
1283 { 1650 {
1284 if (cell->darkness < 0) 1651 if (!cell->darkness)
1285 { 1652 {
1653 memset (cell, 0, sizeof (*cell));
1286 cell->darkness = 0; 1654 cell->darkness = 256;
1287 cell->face [0] = 0;
1288 cell->face [1] = 0;
1289 cell->face [2] = 0;
1290 } 1655 }
1656
1657 //TODO: don't trust server data to be in-range(!)
1291 1658
1292 if (flags & 8) 1659 if (flags & 8)
1293 { 1660 {
1294 fprintf (stderr, "oi\n");//D
1295 if (extmap) 1661 if (extmap)
1296 { 1662 {
1297 uint8_t ext, cmd; 1663 uint8_t ext, cmd;
1298 1664
1299 do 1665 do
1300 { 1666 {
1301
1302 ext = *data++; 1667 ext = *data++;
1303 cmd = ext & 0x7f; 1668 cmd = ext & 0x3f;
1304 1669
1305 fprintf (stderr, "extcmd = %x\n", ext);//D
1306
1307 if (ext < 4) 1670 if (cmd < 4)
1308 cell->darkness = 255 - ext * 64; 1671 cell->darkness = 255 - ext * 64 + 1;
1672 else if (cmd == 5) // health
1673 {
1674 cell->stat_width = 1;
1675 cell->stat_hp = *data++;
1676 }
1677 else if (cmd == 6) // monster width
1678 cell->stat_width = *data++ + 1;
1679 else if (cmd == 0x47)
1680 {
1681 if (*data == 4)
1682 ; // decode player count
1683
1684 data += *data + 1;
1685 }
1686 else if (cmd == 8) // cell flags
1687 cell->flags = *data++;
1688 else if (ext & 0x40) // unknown, multibyte => skip
1689 data += *data + 1;
1690 else
1691 data++;
1309 } 1692 }
1310 while (cmd & 0x80); 1693 while (ext & 0x80);
1311 } 1694 }
1312 else 1695 else
1313 cell->darkness = flags & 8 ? *data++ : 255; 1696 cell->darkness = *data++ + 1;
1314 } 1697 }
1315 1698
1316 //TODO: don't trust server data to be in-range(!) 1699 for (z = 0; z <= 2; ++z)
1317
1318 if (flags & 4) 1700 if (flags & (4 >> z))
1319 { 1701 {
1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1702 faceid face = (data [0] << 8) + data [1]; data += 2;
1703 need_facenum (self, face);
1704 cell->tile [z] = self->face2tile [face];
1705
1706 if (cell->tile [z])
1707 {
1708 maptex *tex = self->tex + cell->tile [z];
1709 if (!tex->name)
1710 av_push (missing, newSViv (cell->tile [z]));
1711
1712 if (tex->smoothtile)
1713 {
1714 maptex *smooth = self->tex + tex->smoothtile;
1715 if (!smooth->name)
1716 av_push (missing, newSViv (tex->smoothtile));
1717 }
1718 }
1321 } 1719 }
1322
1323 if (flags & 2)
1324 {
1325 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1326 }
1327
1328 if (flags & 1)
1329 {
1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1331 }
1332 } 1720 }
1333 else 1721 else
1334 cell->darkness = -1; 1722 cell->darkness = 0;
1335 } 1723 }
1336} 1724}
1725 OUTPUT:
1726 RETVAL
1337 1727
1338SV * 1728SV *
1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1729mapmap (DC::Map self, int x0, int y0, int w, int h)
1340 CODE: 1730 CODE:
1341{ 1731{
1342 int x1, x; 1732 int x1, x;
1343 int y1, y; 1733 int y1, y;
1344 int z; 1734 int z;
1365 { 1755 {
1366 mapcell *cell = row->col + (x - row->c0); 1756 mapcell *cell = row->col + (x - row->c0);
1367 1757
1368 for (z = 0; z <= 0; z++) 1758 for (z = 0; z <= 0; z++)
1369 { 1759 {
1370 mapface face = cell->face [z];
1371
1372 if (face)
1373 {
1374 maptex tex = self->tex [face]; 1760 maptex tex = self->tex [cell->tile [z]];
1375 int a0 = 255 - tex.a; 1761 int a0 = 255 - tex.a;
1376 int a1 = tex.a; 1762 int a1 = tex.a;
1377 1763
1378 r = (r * a0 + tex.r * a1) / 255; 1764 r = (r * a0 + tex.r * a1) / 255;
1379 g = (g * a0 + tex.g * a1) / 255; 1765 g = (g * a0 + tex.g * a1) / 255;
1380 b = (b * a0 + tex.b * a1) / 255; 1766 b = (b * a0 + tex.b * a1) / 255;
1381 a = (a * a0 + tex.a * a1) / 255; 1767 a = (a * a0 + tex.a * a1) / 255;
1382 }
1383 } 1768 }
1384 } 1769 }
1385 1770
1386 *map++ = (r ) 1771 *map++ = (r )
1387 | (g << 8) 1772 | (g << 8)
1394} 1779}
1395 OUTPUT: 1780 OUTPUT:
1396 RETVAL 1781 RETVAL
1397 1782
1398void 1783void
1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1784draw (DC::Map self, int mx, int my, int sw, int sh, int T)
1400 CODE: 1785 CODE:
1401{ 1786{
1402 int vx, vy;
1403 int x, y, z; 1787 int x, y, z;
1404 int last_name;
1405 mapface face;
1406 1788
1407 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1789 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1408 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1790 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1791 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1792 smooth_key skey;
1409 1793
1410 /* 1794 rc_t *rc = rc_alloc ();
1411 int vx = self->vx = self->w >= sw 1795 rc_key_t key;
1412 ? self->x + (self->w - sw) / 2 1796 rc_array_t *arr;
1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1414 1797
1415 int vy = self->vy = self->h >= sh 1798 // thats current max. sorry.
1416 ? self->y + (self->h - sh) / 2 1799 if (sw > 255) sw = 255;
1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1800 if (sh > 255) sh = 255;
1418 */
1419 1801
1420 glColor4ub (255, 255, 255, 255); 1802 // clear key, in case of extra padding
1803 memset (&skey, 0, sizeof (skey));
1804
1805 memset (&key, 0, sizeof (key));
1806 key.r = 255;
1807 key.g = 255;
1808 key.b = 255;
1809 key.a = 255;
1810 key.mode = GL_QUADS;
1811 key.format = GL_T2F_V3F;
1812 key.texname = -1;
1813
1814 mx += self->x;
1815 my += self->y;
1816
1817 // first pass: determine smooth_max
1818 // rather ugly, if you ask me
1819 // could also be stored inside mapcell and updated on change
1820 memset (smooth_max, 0, sizeof (smooth_max));
1821
1822 for (y = 0; y < sh; y++)
1823 if (0 <= y + my && y + my < self->rows)
1824 {
1825 maprow *row = self->row + (y + my);
1826
1827 for (x = 0; x < sw; x++)
1828 if (row->c0 <= x + mx && x + mx < row->c1)
1829 {
1830 mapcell *cell = row->col + (x + mx - row->c0);
1831
1832 smooth_max[x + 1][y + 1] =
1833 MAX (self->tex [cell->tile [0]].smoothlevel,
1834 MAX (self->tex [cell->tile [1]].smoothlevel,
1835 self->tex [cell->tile [2]].smoothlevel));
1836 }
1837 }
1421 1838
1422 glEnable (GL_BLEND); 1839 glEnable (GL_BLEND);
1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1840 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1424 glEnable (GL_TEXTURE_2D);
1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1841 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1426 1842
1427 glBegin (GL_QUADS);
1428
1429 last_name = 0;
1430
1431 for (z = 0; z < 3; z++) 1843 for (z = 0; z <= 2; z++)
1844 {
1845 memset (smooth_level, 0, sizeof (smooth_level));
1846
1432 for (y = 0; y < sh; y++) 1847 for (y = 0; y < sh; y++)
1433 if (0 <= y + vy && y + vy < self->rows) 1848 if (0 <= y + my && y + my < self->rows)
1434 { 1849 {
1435 maprow *row = self->row + (y + vy); 1850 maprow *row = self->row + (y + my);
1436 1851
1437 for (x = 0; x < sw; x++) 1852 for (x = 0; x < sw; x++)
1438 if (row->c0 <= x + vx && x + vx < row->c1) 1853 if (row->c0 <= x + mx && x + mx < row->c1)
1439 { 1854 {
1440 mapcell *cell = row->col + (x + vx - row->c0); 1855 mapcell *cell = row->col + (x + mx - row->c0);
1441
1442 face = cell->face [z]; 1856 tileid tile = cell->tile [z];
1443 1857
1444 if (face) 1858 if (tile)
1859 {
1860 maptex tex = self->tex [tile];
1861 int px, py;
1862
1863 if (key.texname != tex.name)
1864 {
1865 if (!tex.name)
1866 tex = self->tex [2]; /* missing, replace by noface */
1867
1868 key.texname = tex.name;
1869 arr = rc_array (rc, &key);
1870 }
1871
1872 px = (x + 1) * T - tex.w;
1873 py = (y + 1) * T - tex.h;
1874
1875 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1876 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1877 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1878 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1879
1880 if (cell->flags && z == 2)
1881 {
1882 // overlays such as the speech bubble, probably more to come
1883 if (cell->flags & 1)
1884 {
1885 maptex tex = self->tex [1];
1886 int px = x * T + T * 2 / 32;
1887 int py = y * T - T * 6 / 32;
1888
1889 if (tex.name)
1890 {
1891 if (key.texname != tex.name)
1892 {
1893 key.texname = tex.name;
1894 arr = rc_array (rc, &key);
1895 }
1896
1897 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1898 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1899 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1900 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1901 }
1902 }
1903 }
1904
1905 // update smooth hash
1906 if (tex.smoothtile)
1907 {
1908 skey.tile = tex.smoothtile;
1909 skey.level = tex.smoothlevel;
1910
1911 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1912
1913 // add bits to current tile and all neighbours. skey.x|y is
1914 // shifted +1|+1 so we always stay positive.
1915
1916 // bits is ___n cccc CCCC bbbb
1917 // n do not draw borders&corners
1918 // c draw these corners, but...
1919 // C ... not these
1920 // b draw these borders
1921
1922 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1923 // ┃· ·· ·┃ ━━
1924
1925 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1926 // ·· ·· ·┏ ┓·
1927
1928 // full tile
1929 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1930
1931 // borders
1932 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1933 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1934 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1935 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1936
1937 // corners
1938 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1939 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1940 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1941 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1942 }
1943 }
1944 }
1945 }
1946
1947 rc_draw (rc);
1948 rc_clear (rc);
1949
1950 // go through all smoothlevels, lowest to highest, then draw.
1951 // this is basically counting sort
1952 {
1953 int w, b;
1954
1955 glEnable (GL_TEXTURE_2D);
1956 glBegin (GL_QUADS);
1957 for (w = 0; w < 256 / 32; ++w)
1958 {
1959 uint32_t smask = smooth_level [w];
1960 if (smask)
1961 for (b = 0; b < 32; ++b)
1962 if (smask & (((uint32_t)1) << b))
1445 { 1963 {
1446 maptex tex = self->tex [face]; 1964 int level = (w << 5) | b;
1965 HE *he;
1447 1966
1448 int px = (x + 1) * 32 - tex.w; 1967 hv_iterinit (smooth);
1449 int py = (y + 1) * 32 - tex.h; 1968 while ((he = hv_iternext (smooth)))
1450
1451 if (last_name != tex.name)
1452 { 1969 {
1970 smooth_key *skey = (smooth_key *)HeKEY (he);
1971 IV bits = SvIVX (HeVAL (he));
1972
1973 if (!(bits & 0x1000)
1974 && skey->level == level
1975 && level > smooth_max [skey->x][skey->y])
1976 {
1977 maptex tex = self->tex [skey->tile];
1978 int px = (((int)skey->x) - 1) * T;
1979 int py = (((int)skey->y) - 1) * T;
1980 int border = bits & 15;
1981 int corner = (bits >> 8) & ~(bits >> 4) & 15;
1982 float dx = tex.s * .0625f; // 16 images/row
1983 float dy = tex.t * .5f ; // 2 images/column
1984
1985 if (tex.name)
1986 {
1987 // this time avoiding texture state changes
1988 // save gobs of state changes.
1989 if (key.texname != tex.name)
1990 {
1453 glEnd (); 1991 glEnd ();
1454 last_name = tex.name;
1455 glBindTexture (GL_TEXTURE_2D, last_name); 1992 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1456 glBegin (GL_QUADS); 1993 glBegin (GL_QUADS);
1994 }
1995
1996 if (border)
1997 {
1998 float ox = border * dx;
1999
2000 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2001 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2002 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2003 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2004 }
2005
2006 if (corner)
2007 {
2008 float ox = corner * dx;
2009
2010 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2011 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2012 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2013 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2014 }
2015 }
2016 }
1457 } 2017 }
1458
1459 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1460 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1461 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1462 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1463 } 2018 }
1464 }
1465 } 2019 }
1466 2020
1467 glEnd (); 2021 glEnd ();
1468
1469 glDisable (GL_TEXTURE_2D); 2022 glDisable (GL_TEXTURE_2D);
2023 key.texname = -1;
2024 }
2025
2026 hv_clear (smooth);
2027 }
2028
1470 glDisable (GL_BLEND); 2029 glDisable (GL_BLEND);
1471} 2030 rc_free (rc);
1472 2031
2032 // top layer: overlays such as the health bar
2033 for (y = 0; y < sh; y++)
2034 if (0 <= y + my && y + my < self->rows)
2035 {
2036 maprow *row = self->row + (y + my);
2037
2038 for (x = 0; x < sw; x++)
2039 if (row->c0 <= x + mx && x + mx < row->c1)
2040 {
2041 mapcell *cell = row->col + (x + mx - row->c0);
2042
2043 int px = x * T;
2044 int py = y * T;
2045
2046 if (cell->stat_hp)
2047 {
2048 int width = cell->stat_width * T;
2049 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2050
2051 glColor3ub (0, 0, 0);
2052 glRectf (px + 1, py - thick - 2,
2053 px + width - 1, py);
2054
2055 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
2056 glRectf (px + 2,
2057 py - thick - 1,
2058 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
2059 }
2060 }
2061 }
2062}
2063
1473void 2064void
1474draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2065draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1475 CODE: 2066 CODE:
1476{ 2067{
1477 static float color[16][3] = { 2068 static float color[16][3] = {
1478 { 0.00F, 0.00F, 0.00F }, 2069 { 0.00F, 0.00F, 0.00F },
1479 { 1.00F, 1.00F, 1.00F }, 2070 { 1.00F, 1.00F, 1.00F },
1529 glDisable (GL_BLEND); 2120 glDisable (GL_BLEND);
1530 glDisable (GL_TEXTURE_2D); 2121 glDisable (GL_TEXTURE_2D);
1531} 2122}
1532 2123
1533void 2124void
1534fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2125fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1535 PPCODE: 2126 PPCODE:
1536{ 2127{
1537 int vx, vy;
1538 int x, y; 2128 int x, y;
2129 int sw1 = sw + 2;
2130 int sh1 = sh + 2;
2131 int sh3 = sh * 3;
1539 int sw4 = (sw + 3) & ~3; 2132 int sw34 = (sw * 3 + 3) & ~3;
2133 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1540 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2134 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1541 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2135 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1542 2136
1543 memset (darkness, 255, sw4 * sh);
1544 SvPOK_only (darkness_sv); 2137 SvPOK_only (darkness3_sv);
1545 SvCUR_set (darkness_sv, sw4 * sh); 2138 SvCUR_set (darkness3_sv, sw34 * sh3);
1546 2139
1547 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2140 mx += self->x - 1;
1548 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2141 my += self->y - 1;
1549 2142
2143 memset (darkness1, 255, sw1 * sh1);
2144
1550 for (y = 0; y < sh; y++) 2145 for (y = 0; y < sh1; y++)
1551 if (0 <= y + vy && y + vy < self->rows) 2146 if (0 <= y + my && y + my < self->rows)
1552 { 2147 {
1553 maprow *row = self->row + (y + vy); 2148 maprow *row = self->row + (y + my);
1554 2149
1555 for (x = 0; x < sw; x++) 2150 for (x = 0; x < sw1; x++)
1556 if (row->c0 <= x + vx && x + vx < row->c1) 2151 if (row->c0 <= x + mx && x + mx < row->c1)
1557 { 2152 {
1558 mapcell *cell = row->col + (x + vx - row->c0); 2153 mapcell *cell = row->col + (x + mx - row->c0);
1559 2154
1560 darkness[y * sw4 + x] = cell->darkness < 0 2155 darkness1 [y * sw1 + x] = cell->darkness
2156 ? 255 - (cell->darkness - 1)
1561 ? 255 - FOW_DARKNESS 2157 : 255 - FOW_DARKNESS;
1562 : 255 - cell->darkness;
1563 } 2158 }
1564 } 2159 }
1565 2160
2161 for (y = 0; y < sh; ++y)
2162 for (x = 0; x < sw; ++x)
2163 {
2164 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2165 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2166 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2167 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2168 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2169 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2170 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2171 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2172 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2173
2174 uint8_t r11 = (d11 + d21 + d12) / 3;
2175 uint8_t r21 = d21;
2176 uint8_t r31 = (d21 + d31 + d32) / 3;
2177
2178 uint8_t r12 = d12;
2179 uint8_t r22 = d22;
2180 uint8_t r32 = d32;
2181
2182 uint8_t r13 = (d13 + d23 + d12) / 3;
2183 uint8_t r23 = d23;
2184 uint8_t r33 = (d23 + d33 + d32) / 3;
2185
2186 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2187 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2188 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2189 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2190 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2191 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2192 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2193 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2194 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2195 }
2196
2197 free (darkness1);
2198
1566 EXTEND (SP, 3); 2199 EXTEND (SP, 3);
1567 PUSHs (sv_2mortal (newSViv (sw4))); 2200 PUSHs (sv_2mortal (newSViv (sw34)));
1568 PUSHs (sv_2mortal (newSViv (sh))); 2201 PUSHs (sv_2mortal (newSViv (sh3)));
1569 PUSHs (darkness_sv); 2202 PUSHs (darkness3_sv);
1570} 2203}
1571 2204
1572SV * 2205SV *
1573get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2206get_rect (DC::Map self, int x0, int y0, int w, int h)
1574 CODE: 2207 CODE:
1575{ 2208{
1576 int x, y, x1, y1; 2209 int x, y, x1, y1;
1577 SV *data_sv = newSV (w * h * 7 + 5); 2210 SV *data_sv = newSV (w * h * 7 + 5);
1578 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2211 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1603 if (row && row->c0 <= x && x < row->c1) 2236 if (row && row->c0 <= x && x < row->c1)
1604 { 2237 {
1605 mapcell *cell = row->col + (x - row->c0); 2238 mapcell *cell = row->col + (x - row->c0);
1606 uint8_t flags = 0; 2239 uint8_t flags = 0;
1607 2240
1608 if (cell->face [0]) flags |= 1; 2241 if (cell->tile [0]) flags |= 1;
1609 if (cell->face [1]) flags |= 2; 2242 if (cell->tile [1]) flags |= 2;
1610 if (cell->face [2]) flags |= 4; 2243 if (cell->tile [2]) flags |= 4;
1611 2244
1612 *data++ = flags; 2245 *data++ = flags;
1613 2246
1614 if (flags & 1) 2247 if (flags & 1)
1615 { 2248 {
2249 tileid tile = cell->tile [0];
1616 *data++ = cell->face [0] >> 8; 2250 *data++ = tile >> 8;
1617 *data++ = cell->face [0]; 2251 *data++ = tile;
1618 } 2252 }
1619 2253
1620 if (flags & 2) 2254 if (flags & 2)
1621 { 2255 {
2256 tileid tile = cell->tile [1];
1622 *data++ = cell->face [1] >> 8; 2257 *data++ = tile >> 8;
1623 *data++ = cell->face [1]; 2258 *data++ = tile;
1624 } 2259 }
1625 2260
1626 if (flags & 4) 2261 if (flags & 4)
1627 { 2262 {
2263 tileid tile = cell->tile [2];
1628 *data++ = cell->face [2] >> 8; 2264 *data++ = tile >> 8;
1629 *data++ = cell->face [2]; 2265 *data++ = tile;
1630 } 2266 }
1631 } 2267 }
1632 else 2268 else
1633 *data++ = 0; 2269 *data++ = 0;
1634 } 2270 }
1640} 2276}
1641 OUTPUT: 2277 OUTPUT:
1642 RETVAL 2278 RETVAL
1643 2279
1644void 2280void
1645set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2281set_rect (DC::Map self, int x0, int y0, uint8_t *data)
1646 PPCODE: 2282 PPCODE:
1647{ 2283{
1648 int x, y, z; 2284 int x, y, z;
1649 int w, h; 2285 int w, h;
1650 int x1, y1; 2286 int x1, y1;
1651 2287
1652 if (*data++ != 0) 2288 if (*data++ != 0)
1653 return; /* version mismatch */ 2289 XSRETURN_EMPTY; /* version mismatch */
1654 2290
1655 w = *data++ << 8; w |= *data++; 2291 w = *data++ << 8; w |= *data++;
1656 h = *data++ << 8; h |= *data++; 2292 h = *data++ << 8; h |= *data++;
1657 2293
1658 // we need to do this 'cause we don't keep an absolute coord system for rows 2294 // we need to do this 'cause we don't keep an absolute coord system for rows
1674 { 2310 {
1675 uint8_t flags = *data++; 2311 uint8_t flags = *data++;
1676 2312
1677 if (flags) 2313 if (flags)
1678 { 2314 {
1679 mapface face[3] = { 0, 0, 0 };
1680
1681 mapcell *cell = row_get_cell (row, x); 2315 mapcell *cell = row_get_cell (row, x);
2316 tileid tile[3] = { 0, 0, 0 };
1682 2317
1683 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2318 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1684 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2319 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1685 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2320 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1686 2321
1687 if (cell->darkness <= 0) 2322 if (cell->darkness == 0)
1688 { 2323 {
1689 cell->darkness = -1; 2324 cell->darkness = 0;
1690 2325
1691 for (z = 0; z <= 2; z++) 2326 for (z = 0; z <= 2; z++)
1692 { 2327 {
1693 cell->face[z] = face[z]; 2328 tileid t = tile [z];
1694 2329
1695 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2330 if (t >= self->texs || (t && !self->tex [t].name))
2331 {
1696 XPUSHs (sv_2mortal (newSViv (face[z]))); 2332 XPUSHs (sv_2mortal (newSViv (t)));
2333 need_texid (self, t);
2334 }
2335
2336 cell->tile [z] = t;
1697 } 2337 }
1698 } 2338 }
1699 } 2339 }
1700 } 2340 }
1701 } 2341 }
1702} 2342}
1703 2343
1704MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2344MODULE = Deliantra::Client PACKAGE = DC::RW
1705 2345
1706CFPlus::MixChunk 2346DC::RW
1707new_from_file (SV *class, char *path) 2347new (SV *class, SV *data_sv)
1708 CODE: 2348 CODE:
1709 RETVAL = Mix_LoadWAV (path); 2349{
2350 STRLEN datalen;
2351 char *data = SvPVbyte (data_sv, datalen);
2352
2353 RETVAL = SDL_RWFromConstMem (data, datalen);
2354}
1710 OUTPUT: 2355 OUTPUT:
1711 RETVAL 2356 RETVAL
1712 2357
2358DC::RW
2359new_from_file (SV *class, const char *path, const char *mode = "rb")
2360 CODE:
2361 RETVAL = SDL_RWFromFile (path, mode);
2362 OUTPUT:
2363 RETVAL
2364
2365# fails on win32:
2366# dc.xs(2268) : error C2059: syntax error : '('
1713void 2367#void
2368#close (DC::RW self)
2369# CODE:
2370# (self->(close)) (self);
2371
2372MODULE = Deliantra::Client PACKAGE = DC::Channel
2373
2374PROTOTYPES: DISABLE
2375
2376DC::Channel
2377find ()
2378 CODE:
2379{
2380 RETVAL = Mix_GroupAvailable (-1);
2381
2382 if (RETVAL < 0)
2383 {
2384 RETVAL = Mix_GroupOldest (-1);
2385
2386 if (RETVAL < 0)
2387 XSRETURN_UNDEF;
2388
2389 Mix_HaltChannel (RETVAL);
2390 }
2391
2392 Mix_UnregisterAllEffects (RETVAL);
2393 Mix_Volume (RETVAL, 128);
2394}
2395 OUTPUT:
2396 RETVAL
2397
2398void
2399halt (DC::Channel self)
2400 CODE:
2401 Mix_HaltChannel (self);
2402
2403void
2404expire (DC::Channel self, int ticks = -1)
2405 CODE:
2406 Mix_ExpireChannel (self, ticks);
2407
2408void
2409fade_out (DC::Channel self, int ticks = -1)
2410 CODE:
2411 Mix_FadeOutChannel (self, ticks);
2412
2413int
2414volume (DC::Channel self, int volume)
2415 CODE:
2416 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2417 OUTPUT:
2418 RETVAL
2419
2420void
2421unregister_all_effects (DC::Channel self)
2422 CODE:
2423 Mix_UnregisterAllEffects (self);
2424
2425void
2426set_panning (DC::Channel self, int left, int right)
2427 CODE:
2428 left = CLAMP (left , 0, 255);
2429 right = CLAMP (right, 0, 255);
2430 Mix_SetPanning (self, left, right);
2431
2432void
2433set_distance (DC::Channel self, int distance)
2434 CODE:
2435 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2436
2437void
2438set_position (DC::Channel self, int angle, int distance)
2439 CODE:
2440
2441void
2442set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2443 CODE:
2444{
2445 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2446 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2447 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2448}
2449
2450void
2451set_reverse_stereo (DC::Channel self, int flip)
2452 CODE:
2453 Mix_SetReverseStereo (self, flip);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2456
2457PROTOTYPES: DISABLE
2458
2459DC::MixChunk
2460new (SV *class, DC::RW rwops)
2461 CODE:
2462 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2463 OUTPUT:
2464 RETVAL
2465
2466void
1714DESTROY (CFPlus::MixChunk self) 2467DESTROY (DC::MixChunk self)
1715 CODE: 2468 CODE:
1716 Mix_FreeChunk (self); 2469 Mix_FreeChunk (self);
1717 2470
1718int 2471int
1719volume (CFPlus::MixChunk self, int volume = -1) 2472volume (DC::MixChunk self, int volume = -1)
1720 CODE: 2473 CODE:
2474 if (items > 1)
2475 volume = CLAMP (volume, 0, 128);
1721 RETVAL = Mix_VolumeChunk (self, volume); 2476 RETVAL = Mix_VolumeChunk (self, volume);
1722 OUTPUT: 2477 OUTPUT:
1723 RETVAL 2478 RETVAL
1724 2479
1725int 2480DC::Channel
1726play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2481play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1727 CODE: 2482 CODE:
2483{
1728 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2484 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2485
2486 if (RETVAL < 0)
2487 XSRETURN_UNDEF;
2488
2489 if (channel < 0)
2490 {
2491 Mix_UnregisterAllEffects (RETVAL);
2492 Mix_Volume (RETVAL, 128);
2493 }
2494}
1729 OUTPUT: 2495 OUTPUT:
1730 RETVAL 2496 RETVAL
1731 2497
1732MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2498MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1733 2499
1734int 2500int
1735volume (int volume = -1) 2501volume (int volume = -1)
2502 PROTOTYPE: ;$
1736 CODE: 2503 CODE:
2504 if (items > 0)
2505 volume = CLAMP (volume, 0, 128);
1737 RETVAL = Mix_VolumeMusic (volume); 2506 RETVAL = Mix_VolumeMusic (volume);
1738 OUTPUT: 2507 OUTPUT:
1739 RETVAL 2508 RETVAL
1740 2509
2510void
2511fade_out (int ms)
2512 CODE:
2513 Mix_FadeOutMusic (ms);
2514
2515void
2516halt ()
2517 CODE:
2518 Mix_HaltMusic ();
2519
1741CFPlus::MixMusic 2520DC::MixMusic
1742new_from_file (SV *class, char *path) 2521new (SV *class, DC::RW rwops)
1743 CODE: 2522 CODE:
1744 RETVAL = Mix_LoadMUS (path); 2523 RETVAL = Mix_LoadMUS_RW (rwops);
1745 OUTPUT: 2524 OUTPUT:
1746 RETVAL 2525 RETVAL
1747 2526
1748void 2527void
1749DESTROY (CFPlus::MixMusic self) 2528DESTROY (DC::MixMusic self)
1750 CODE: 2529 CODE:
1751 Mix_FreeMusic (self); 2530 Mix_FreeMusic (self);
1752 2531
1753int 2532int
1754play (CFPlus::MixMusic self, int loops = -1) 2533play (DC::MixMusic self, int loops = -1)
1755 CODE: 2534 CODE:
1756 RETVAL = Mix_PlayMusic (self, loops); 2535 RETVAL = Mix_PlayMusic (self, loops);
1757 OUTPUT: 2536 OUTPUT:
1758 RETVAL 2537 RETVAL
1759 2538
1760MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2539void
2540fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2541 CODE:
2542 Mix_FadeInMusicPos (self, loops, ms, position);
2543
2544MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2545
2546PROTOTYPES: ENABLE
1761 2547
1762BOOT: 2548BOOT:
1763{ 2549{
1764 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2550 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1765 static const struct { 2551 static const struct {
1766 const char *name; 2552 const char *name;
1767 IV iv; 2553 IV iv;
1768 } *civ, const_iv[] = { 2554 } *civ, const_iv[] = {
1769# define const_iv(name) { # name, (IV)name } 2555# define const_iv(name) { # name, (IV)name }
2556 const_iv (GL_VENDOR),
2557 const_iv (GL_VERSION),
2558 const_iv (GL_EXTENSIONS),
1770 const_iv (GL_COLOR_MATERIAL), 2559 const_iv (GL_COLOR_MATERIAL),
1771 const_iv (GL_SMOOTH), 2560 const_iv (GL_SMOOTH),
1772 const_iv (GL_FLAT), 2561 const_iv (GL_FLAT),
1773 const_iv (GL_DITHER), 2562 const_iv (GL_DITHER),
1774 const_iv (GL_BLEND), 2563 const_iv (GL_BLEND),
1778 const_iv (GL_ALPHA_TEST), 2567 const_iv (GL_ALPHA_TEST),
1779 const_iv (GL_NORMALIZE), 2568 const_iv (GL_NORMALIZE),
1780 const_iv (GL_RESCALE_NORMAL), 2569 const_iv (GL_RESCALE_NORMAL),
1781 const_iv (GL_FRONT), 2570 const_iv (GL_FRONT),
1782 const_iv (GL_BACK), 2571 const_iv (GL_BACK),
2572 const_iv (GL_AUX0),
1783 const_iv (GL_AND), 2573 const_iv (GL_AND),
1784 const_iv (GL_ONE), 2574 const_iv (GL_ONE),
1785 const_iv (GL_ZERO), 2575 const_iv (GL_ZERO),
1786 const_iv (GL_SRC_ALPHA), 2576 const_iv (GL_SRC_ALPHA),
1787 const_iv (GL_DST_ALPHA), 2577 const_iv (GL_DST_ALPHA),
1800 const_iv (GL_INTENSITY), 2590 const_iv (GL_INTENSITY),
1801 const_iv (GL_LUMINANCE), 2591 const_iv (GL_LUMINANCE),
1802 const_iv (GL_LUMINANCE_ALPHA), 2592 const_iv (GL_LUMINANCE_ALPHA),
1803 const_iv (GL_FLOAT), 2593 const_iv (GL_FLOAT),
1804 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2594 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2595 const_iv (GL_COMPRESSED_ALPHA_ARB),
2596 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2597 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2598 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2599 const_iv (GL_COMPRESSED_RGB_ARB),
2600 const_iv (GL_COMPRESSED_RGBA_ARB),
1805 const_iv (GL_COMPILE), 2601 const_iv (GL_COMPILE),
2602 const_iv (GL_PROXY_TEXTURE_1D),
2603 const_iv (GL_PROXY_TEXTURE_2D),
1806 const_iv (GL_TEXTURE_1D), 2604 const_iv (GL_TEXTURE_1D),
1807 const_iv (GL_TEXTURE_2D), 2605 const_iv (GL_TEXTURE_2D),
1808 const_iv (GL_TEXTURE_ENV), 2606 const_iv (GL_TEXTURE_ENV),
1809 const_iv (GL_TEXTURE_MAG_FILTER), 2607 const_iv (GL_TEXTURE_MAG_FILTER),
1810 const_iv (GL_TEXTURE_MIN_FILTER), 2608 const_iv (GL_TEXTURE_MIN_FILTER),
1831 const_iv (GL_COLOR_LOGIC_OP), 2629 const_iv (GL_COLOR_LOGIC_OP),
1832 const_iv (GL_SEPARABLE_2D), 2630 const_iv (GL_SEPARABLE_2D),
1833 const_iv (GL_CONVOLUTION_2D), 2631 const_iv (GL_CONVOLUTION_2D),
1834 const_iv (GL_CONVOLUTION_BORDER_MODE), 2632 const_iv (GL_CONVOLUTION_BORDER_MODE),
1835 const_iv (GL_CONSTANT_BORDER), 2633 const_iv (GL_CONSTANT_BORDER),
2634 const_iv (GL_POINTS),
1836 const_iv (GL_LINES), 2635 const_iv (GL_LINES),
1837 const_iv (GL_LINE_STRIP), 2636 const_iv (GL_LINE_STRIP),
1838 const_iv (GL_LINE_LOOP), 2637 const_iv (GL_LINE_LOOP),
1839 const_iv (GL_QUADS), 2638 const_iv (GL_QUADS),
1840 const_iv (GL_QUAD_STRIP), 2639 const_iv (GL_QUAD_STRIP),
1841 const_iv (GL_TRIANGLES), 2640 const_iv (GL_TRIANGLES),
1842 const_iv (GL_TRIANGLE_STRIP), 2641 const_iv (GL_TRIANGLE_STRIP),
1843 const_iv (GL_TRIANGLE_FAN), 2642 const_iv (GL_TRIANGLE_FAN),
2643 const_iv (GL_POLYGON),
1844 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2644 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2645 const_iv (GL_POINT_SMOOTH_HINT),
2646 const_iv (GL_LINE_SMOOTH_HINT),
2647 const_iv (GL_POLYGON_SMOOTH_HINT),
2648 const_iv (GL_GENERATE_MIPMAP_HINT),
2649 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1845 const_iv (GL_FASTEST), 2650 const_iv (GL_FASTEST),
2651 const_iv (GL_DONT_CARE),
2652 const_iv (GL_NICEST),
1846 const_iv (GL_V2F), 2653 const_iv (GL_V2F),
1847 const_iv (GL_V3F), 2654 const_iv (GL_V3F),
1848 const_iv (GL_T2F_V3F), 2655 const_iv (GL_T2F_V3F),
1849 const_iv (GL_T2F_N3F_V3F), 2656 const_iv (GL_T2F_N3F_V3F),
1850# undef const_iv 2657# undef const_iv
1851 }; 2658 };
1852 2659
1853 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2660 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1854 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2661 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2662
2663 texture_av = newAV ();
2664 AvREAL_off (texture_av);
1855} 2665}
2666
2667void
2668disable_GL_EXT_blend_func_separate ()
2669 CODE:
2670 gl.BlendFuncSeparate = 0;
2671 gl.BlendFuncSeparateEXT = 0;
1856 2672
1857char * 2673char *
1858gl_vendor () 2674gl_vendor ()
1859 CODE: 2675 CODE:
1860 RETVAL = (char *)glGetString (GL_VENDOR); 2676 RETVAL = (char *)glGetString (GL_VENDOR);
1873 CODE: 2689 CODE:
1874 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2690 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1875 OUTPUT: 2691 OUTPUT:
1876 RETVAL 2692 RETVAL
1877 2693
2694const char *glGetString (GLenum pname)
2695
2696GLint glGetInteger (GLenum pname)
2697 CODE:
2698 glGetIntegerv (pname, &RETVAL);
2699 OUTPUT:
2700 RETVAL
2701
2702GLdouble glGetDouble (GLenum pname)
2703 CODE:
2704 glGetDoublev (pname, &RETVAL);
2705 OUTPUT:
2706 RETVAL
2707
1878int glGetError () 2708int glGetError ()
1879 2709
1880void glFinish () 2710void glFinish ()
1881 2711
1882void glClear (int mask) 2712void glClear (int mask)
1919# near_ and far_ are due to microsofts buggy "c" compiler 2749# near_ and far_ are due to microsofts buggy "c" compiler
1920void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2750void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1921 2751
1922# near_ and far_ are due to microsofts buggy "c" compiler 2752# near_ and far_ are due to microsofts buggy "c" compiler
1923void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2753void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2754
2755PROTOTYPES: DISABLE
1924 2756
1925void glViewport (int x, int y, int width, int height) 2757void glViewport (int x, int y, int width, int height)
1926 2758
1927void glScissor (int x, int y, int width, int height) 2759void glScissor (int x, int y, int width, int height)
1928 2760
1936 2768
1937void glRotate (float angle, float x, float y, float z) 2769void glRotate (float angle, float x, float y, float z)
1938 CODE: 2770 CODE:
1939 glRotatef (angle, x, y, z); 2771 glRotatef (angle, x, y, z);
1940 2772
1941void glBegin (int mode)
1942
1943void glEnd ()
1944
1945void glColor (float r, float g, float b, float a = 1.0) 2773void glColor (float r, float g, float b, float a = 1.0)
1946 PROTOTYPE: @
1947 ALIAS: 2774 ALIAS:
1948 glColor_premultiply = 1 2775 glColor_premultiply = 1
1949 CODE: 2776 CODE:
1950 if (ix) 2777 if (ix)
1951 { 2778 {
1954 b *= a; 2781 b *= a;
1955 } 2782 }
1956 // microsoft visual "c" rounds instead of truncating... 2783 // microsoft visual "c" rounds instead of truncating...
1957 glColor4f (r, g, b, a); 2784 glColor4f (r, g, b, a);
1958 2785
1959void glInterleavedArrays (int format, int stride, char *data)
1960
1961void glDrawElements (int mode, int count, int type, char *indices)
1962
1963# 1.2 void glDrawRangeElements (int mode, int start, int end
1964
1965void glRasterPos (float x, float y, float z = 0.) 2786void glRasterPos (float x, float y, float z = 0.)
1966 CODE: 2787 CODE:
1967 glRasterPos3f (0, 0, z); 2788 glRasterPos3f (0, 0, z);
1968 glBitmap (0, 0, 0, 0, x, y, 0); 2789 glBitmap (0, 0, 0, 0, x, y, 0);
1969 2790
1973 2794
1974void glTexCoord (float s, float t) 2795void glTexCoord (float s, float t)
1975 CODE: 2796 CODE:
1976 glTexCoord2f (s, t); 2797 glTexCoord2f (s, t);
1977 2798
2799void glRect (float x1, float y1, float x2, float y2)
2800 CODE:
2801 glRectf (x1, y1, x2, y2);
2802
2803void glRect_lineloop (float x1, float y1, float x2, float y2)
2804 CODE:
2805 glBegin (GL_LINE_LOOP);
2806 glVertex2f (x1, y1);
2807 glVertex2f (x2, y1);
2808 glVertex2f (x2, y2);
2809 glVertex2f (x1, y2);
2810 glEnd ();
2811
2812PROTOTYPES: ENABLE
2813
2814void glBegin (int mode)
2815
2816void glEnd ()
2817
2818void glPointSize (GLfloat size)
2819
2820void glLineWidth (GLfloat width)
2821
2822void glInterleavedArrays (int format, int stride, char *data)
2823
2824void glDrawElements (int mode, int count, int type, char *indices)
2825
2826# 1.2 void glDrawRangeElements (int mode, int start, int end
2827
1978void glTexEnv (int target, int pname, float param) 2828void glTexEnv (int target, int pname, float param)
1979 CODE: 2829 CODE:
1980 glTexEnvf (target, pname, param); 2830 glTexEnvf (target, pname, param);
1981 2831
1982void glTexParameter (int target, int pname, float param) 2832void glTexParameter (int target, int pname, float param)
1998void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2848void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1999 CODE: 2849 CODE:
2000 if (gl.SeparableFilter2D) 2850 if (gl.SeparableFilter2D)
2001 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2851 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2002 2852
2003void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2853void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2004 2854
2005void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2855void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2006 2856
2007void glDrawPixels (int width, int height, int format, int type, char *pixels) 2857void glDrawPixels (int width, int height, int format, int type, char *pixels)
2858
2859void glPixelZoom (float x, float y)
2008 2860
2009void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2861void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2010 2862
2011int glGenTexture () 2863int glGenTexture ()
2012 CODE: 2864 CODE:
2013{ 2865 RETVAL = gen_texture ();
2014 GLuint name;
2015 glGenTextures (1, &name);
2016 RETVAL = name;
2017}
2018 OUTPUT: 2866 OUTPUT:
2019 RETVAL 2867 RETVAL
2020 2868
2021void glDeleteTexture (int name) 2869void glDeleteTexture (int name)
2022 CODE: 2870 CODE:
2023{
2024 GLuint name_ = name;
2025 glDeleteTextures (1, &name_); 2871 del_texture (name);
2026} 2872
2027
2028int glGenList () 2873int glGenList ()
2029 CODE: 2874 CODE:
2030 RETVAL = glGenLists (1); 2875 RETVAL = glGenLists (1);
2031 OUTPUT: 2876 OUTPUT:
2032 RETVAL 2877 RETVAL
2039 2884
2040void glEndList () 2885void glEndList ()
2041 2886
2042void glCallList (int list) 2887void glCallList (int list)
2043 2888
2889MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2890
2891PROTOTYPES: DISABLE
2892
2893void
2894find_widget (SV *self, NV x, NV y)
2895 PPCODE:
2896{
2897 if (within_widget (self, x, y))
2898 XPUSHs (self);
2899}
2900
2901BOOT:
2902{
2903 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2904
2905 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2906 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2907 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2908 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2909}
2910
2911void
2912draw (SV *self)
2913 CODE:
2914{
2915 HV *hv;
2916 SV **svp;
2917 NV x, y, w, h;
2918 SV *draw_x_sv = GvSV (draw_x_gv);
2919 SV *draw_y_sv = GvSV (draw_y_gv);
2920 SV *draw_w_sv = GvSV (draw_w_gv);
2921 SV *draw_h_sv = GvSV (draw_h_gv);
2922 double draw_x, draw_y;
2923
2924 if (!SvROK (self))
2925 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
2926
2927 hv = (HV *)SvRV (self);
2928
2929 if (SvTYPE (hv) != SVt_PVHV)
2930 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
2931
2932 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
2933 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
2934
2935 if (!h || !w)
2936 XSRETURN_EMPTY;
2937
2938 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
2939 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
2940
2941 draw_x = SvNV (draw_x_sv) + x;
2942 draw_y = SvNV (draw_y_sv) + y;
2943
2944 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
2945 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
2946 XSRETURN_EMPTY;
2947
2948 sv_setnv (draw_x_sv, draw_x);
2949 sv_setnv (draw_y_sv, draw_y);
2950
2951 glPushMatrix ();
2952 glTranslated (x, y, 0);
2953
2954 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
2955 {
2956 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
2957
2958 if (svp && SvTRUE (*svp))
2959 {
2960 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
2961 glEnable (GL_BLEND);
2962 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
2963 glBegin (GL_QUADS);
2964 glVertex2f (0, 0);
2965 glVertex2f (w, 0);
2966 glVertex2f (w, h);
2967 glVertex2f (0, h);
2968 glEnd ();
2969 glDisable (GL_BLEND);
2970 }
2971 }
2972#if 0
2973 // draw borders, for debugging
2974 glPushMatrix ();
2975 glColor4f (1., 1., 0., 1.);
2976 glTranslatef (.5, .5, 0.);
2977 glBegin (GL_LINE_LOOP);
2978 glVertex2f (0 , 0);
2979 glVertex2f (w - 1, 0);
2980 glVertex2f (w - 1, h - 1);
2981 glVertex2f (0 , h - 1);
2982 glEnd ();
2983 glPopMatrix ();
2984#endif
2985 PUSHMARK (SP);
2986 XPUSHs (self);
2987 PUTBACK;
2988 call_method ("_draw", G_VOID | G_DISCARD);
2989 SPAGAIN;
2990
2991 glPopMatrix ();
2992
2993 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
2994 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
2995}
2996

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines