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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.32 by root, Thu Apr 13 23:31:42 2006 UTC vs.
Revision 1.141 by root, Fri Aug 18 01:01:00 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
163
164typedef uint16_t mapface;
66 165
67typedef struct { 166typedef struct {
68 GLint name; 167 GLint name;
69 int w, h; 168 int w, h;
70 float s, t; 169 float s, t;
71} mapface; 170 uint8_t r, g, b, a;
171} maptex;
72 172
73typedef struct { 173typedef struct {
74 int16_t darkness; 174 int16_t darkness;
75 uint16_t face[3]; 175 mapface face[3];
76} mapcell; 176} mapcell;
77 177
78typedef struct { 178typedef struct {
79 int32_t c0, c1; 179 int32_t c0, c1;
80 mapcell *col; 180 mapcell *col;
81} maprow; 181} maprow;
82 182
83typedef struct map { 183typedef struct map {
84 int x, y, w, h; 184 int x, y, w, h;
85 int vx, vy; 185 int ox, oy; /* offset to virtual global coordinate system */
86 int faces; 186 int faces;
87 mapface *face; 187 mapface *face;
88 188
189 int texs;
190 maptex *tex;
191
89 uint32_t rows; 192 int32_t rows;
90 maprow *row; 193 maprow *row;
91} *CFClient__Map; 194} *CFPlus__Map;
92 195
93static char * 196static char *
94prepend (char *ptr, int sze, int inc) 197prepend (char *ptr, int sze, int inc)
95{ 198{
96 char *p; 199 char *p;
113} 216}
114 217
115#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 218#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
116#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117 220
221static maprow *
222map_get_row (CFPlus__Map self, int y)
223{
224 if (0 > y)
225 {
226 int extend = - y + MAP_EXTEND_Y;
227 Prepend (maprow, self->row, self->rows, extend);
228
229 self->rows += extend;
230 self->y += extend;
231 y += extend;
232 }
233 else if (y >= self->rows)
234 {
235 int extend = y - self->rows + MAP_EXTEND_Y;
236 Append (maprow, self->row, self->rows, extend);
237 self->rows += extend;
238 }
239
240 return self->row + y;
241}
242
243static mapcell *
244row_get_cell (maprow *row, int x)
245{
246 if (!row->col)
247 {
248 Newz (0, row->col, MAP_EXTEND_X, mapcell);
249 row->c0 = x - MAP_EXTEND_X / 4;
250 row->c1 = row->c0 + MAP_EXTEND_X;
251 }
252
253 if (row->c0 > x)
254 {
255 int extend = row->c0 - x + MAP_EXTEND_X;
256 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
257 row->c0 -= extend;
258 }
259 else if (x >= row->c1)
260 {
261 int extend = x - row->c1 + MAP_EXTEND_X;
262 Append (mapcell, row->col, row->c1 - row->c0, extend);
263 row->c1 += extend;
264 }
265
266 return row->col + (x - row->c0);
267}
268
269static mapcell *
270map_get_cell (CFPlus__Map self, int x, int y)
271{
272 return row_get_cell (map_get_row (self, y), x);
273}
274
118static void 275static void
119map_clear (CFClient__Map self) 276map_clear (CFPlus__Map self)
120{ 277{
121 int r; 278 int r;
122 279
123 for (r = 0; r < self->rows; r++) 280 for (r = 0; r < self->rows; r++)
124 Safefree (self->row[r].col); 281 Safefree (self->row[r].col);
125 282
126 Safefree (self->row); 283 Safefree (self->row);
127 284
128 self->x = 0; 285 self->x = 0;
129 self->y = 0; 286 self->y = 0;
130 self->vx = 0; 287 self->ox = 0;
131 self->vy = 0; 288 self->oy = 0;
132 self->row = 0; 289 self->row = 0;
133 self->rows = 0; 290 self->rows = 0;
134} 291}
135 292
136static void 293static void
137map_blank (CFClient__Map self, int x0, int y0, int w, int h) 294map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
138{ 295{
139 int x, y; 296 int x, y;
297 maprow *row;
140 298
141 for (y = y0; y < y0 + h; y++) 299 for (y = y0; y < y0 + h; y++)
142 if (y >= 0) 300 if (y >= 0)
143 { 301 {
144 if (y >= self->rows) 302 if (y >= self->rows)
145 break; 303 break;
146 304
147 maprow *row = self->row + y; 305 row = self->row + y;
148 306
149 for (x = x0; x < x0 + w; x++) 307 for (x = x0; x < x0 + w; x++)
150 if (x >= row->c0) 308 if (x >= row->c0)
151 { 309 {
152 if (x >= row->c1) 310 if (x >= row->c1)
155 row->col[x - row->c0].darkness = -1; 313 row->col[x - row->c0].darkness = -1;
156 } 314 }
157 } 315 }
158} 316}
159 317
318static void
319music_finished (void)
320{
321 SDL_UserEvent ev;
322
323 ev.type = SDL_USEREVENT;
324 ev.code = 0;
325 ev.data1 = 0;
326 ev.data2 = 0;
327
328 SDL_PushEvent ((SDL_Event *)&ev);
329}
330
331static void
332channel_finished (int channel)
333{
334 SDL_UserEvent ev;
335
336 ev.type = SDL_USEREVENT;
337 ev.code = 1;
338 ev.data1 = (void *)(long)channel;
339 ev.data2 = 0;
340
341 SDL_PushEvent ((SDL_Event *)&ev);
342}
343
344static unsigned int
345minpot (unsigned int n)
346{
347 if (!n)
348 return 0;
349
350 --n;
351
352 n |= n >> 1;
353 n |= n >> 2;
354 n |= n >> 4;
355 n |= n >> 8;
356 n |= n >> 16;
357
358 return n + 1;
359}
360
160MODULE = CFClient PACKAGE = CFClient 361MODULE = CFPlus PACKAGE = CFPlus
161 362
162PROTOTYPES: ENABLE 363PROTOTYPES: ENABLE
163 364
164BOOT: 365BOOT:
165{ 366{
166 fontmap = pango_ft2_font_map_new (); 367 HV *stash = gv_stashpv ("CFPlus", 1);
368 static const struct {
369 const char *name;
370 IV iv;
371 } *civ, const_iv[] = {
372# define const_iv(name) { # name, (IV)name }
373 const_iv (SDL_ACTIVEEVENT),
374 const_iv (SDL_KEYDOWN),
375 const_iv (SDL_KEYUP),
376 const_iv (SDL_MOUSEMOTION),
377 const_iv (SDL_MOUSEBUTTONDOWN),
378 const_iv (SDL_MOUSEBUTTONUP),
379 const_iv (SDL_JOYAXISMOTION),
380 const_iv (SDL_JOYBALLMOTION),
381 const_iv (SDL_JOYHATMOTION),
382 const_iv (SDL_JOYBUTTONDOWN),
383 const_iv (SDL_JOYBUTTONUP),
384 const_iv (SDL_QUIT),
385 const_iv (SDL_SYSWMEVENT),
386 const_iv (SDL_EVENT_RESERVEDA),
387 const_iv (SDL_EVENT_RESERVEDB),
388 const_iv (SDL_VIDEORESIZE),
389 const_iv (SDL_VIDEOEXPOSE),
390 const_iv (SDL_USEREVENT),
391 const_iv (SDLK_KP0),
392 const_iv (SDLK_KP1),
393 const_iv (SDLK_KP2),
394 const_iv (SDLK_KP3),
395 const_iv (SDLK_KP4),
396 const_iv (SDLK_KP5),
397 const_iv (SDLK_KP6),
398 const_iv (SDLK_KP7),
399 const_iv (SDLK_KP8),
400 const_iv (SDLK_KP9),
401 const_iv (SDLK_KP_PERIOD),
402 const_iv (SDLK_KP_DIVIDE),
403 const_iv (SDLK_KP_MULTIPLY),
404 const_iv (SDLK_KP_MINUS),
405 const_iv (SDLK_KP_PLUS),
406 const_iv (SDLK_KP_ENTER),
407 const_iv (SDLK_KP_EQUALS),
408 const_iv (SDLK_UP),
409 const_iv (SDLK_DOWN),
410 const_iv (SDLK_RIGHT),
411 const_iv (SDLK_LEFT),
412 const_iv (SDLK_INSERT),
413 const_iv (SDLK_HOME),
414 const_iv (SDLK_END),
415 const_iv (SDLK_PAGEUP),
416 const_iv (SDLK_PAGEDOWN),
417 const_iv (SDLK_F1),
418 const_iv (SDLK_F2),
419 const_iv (SDLK_F3),
420 const_iv (SDLK_F4),
421 const_iv (SDLK_F5),
422 const_iv (SDLK_F6),
423 const_iv (SDLK_F7),
424 const_iv (SDLK_F8),
425 const_iv (SDLK_F9),
426 const_iv (SDLK_F10),
427 const_iv (SDLK_F11),
428 const_iv (SDLK_F12),
429 const_iv (SDLK_F13),
430 const_iv (SDLK_F14),
431 const_iv (SDLK_F15),
432 const_iv (SDLK_NUMLOCK),
433 const_iv (SDLK_CAPSLOCK),
434 const_iv (SDLK_SCROLLOCK),
435 const_iv (SDLK_RSHIFT),
436 const_iv (SDLK_LSHIFT),
437 const_iv (SDLK_RCTRL),
438 const_iv (SDLK_LCTRL),
439 const_iv (SDLK_RALT),
440 const_iv (SDLK_LALT),
441 const_iv (SDLK_RMETA),
442 const_iv (SDLK_LMETA),
443 const_iv (SDLK_LSUPER),
444 const_iv (SDLK_RSUPER),
445 const_iv (SDLK_MODE),
446 const_iv (SDLK_COMPOSE),
447 const_iv (SDLK_HELP),
448 const_iv (SDLK_PRINT),
449 const_iv (SDLK_SYSREQ),
450 const_iv (SDLK_BREAK),
451 const_iv (SDLK_MENU),
452 const_iv (SDLK_POWER),
453 const_iv (SDLK_EURO),
454 const_iv (SDLK_UNDO),
455 const_iv (KMOD_NONE),
456 const_iv (KMOD_LSHIFT),
457 const_iv (KMOD_RSHIFT),
458 const_iv (KMOD_LCTRL),
459 const_iv (KMOD_RCTRL),
460 const_iv (KMOD_LALT),
461 const_iv (KMOD_RALT),
462 const_iv (KMOD_LMETA),
463 const_iv (KMOD_RMETA),
464 const_iv (KMOD_NUM),
465 const_iv (KMOD_CAPS),
466 const_iv (KMOD_MODE),
467 const_iv (KMOD_CTRL),
468 const_iv (KMOD_SHIFT),
469 const_iv (KMOD_ALT),
470 const_iv (KMOD_META)
471# undef const_iv
472 };
473
474 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
475 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
476}
477
478int
479in_destruct ()
480 CODE:
481 RETVAL = PL_main_cv == Nullcv;
482 OUTPUT:
483 RETVAL
484
485NV floor (NV x)
486
487NV ceil (NV x)
488
489void
490pango_init ()
491 CODE:
492{
493 opengl_fontmap = pango_opengl_font_map_new ();
167 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 494 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
168 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 495 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
169} 496}
497
498int
499SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
500
501void
502SDL_Quit ()
503
504void
505SDL_ListModes ()
506 PPCODE:
507{
508 SDL_Rect **m;
509
510 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
511 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
514
515 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
516 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
517
518 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
522
523 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
524#if SDL_VERSION_ATLEAST(1,2,10)
525 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
526 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
527#endif
528
529 SDL_EnableUNICODE (1);
530 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
531
532 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
533
534 if (m && m != (SDL_Rect **)-1)
535 while (*m)
536 {
537 AV *av = newAV ();
538 av_push (av, newSViv ((*m)->w));
539 av_push (av, newSViv ((*m)->h));
540 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
541
542 ++m;
543 }
544}
545
546char *
547SDL_GetError ()
548
549int
550SDL_SetVideoMode (int w, int h, int fullscreen)
551 CODE:
552 RETVAL = !!SDL_SetVideoMode (
553 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
554 );
555 if (RETVAL)
556 {
557 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
558# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
559# include "glfunc.h"
560# undef GL_FUNC
561 }
562 OUTPUT:
563 RETVAL
564
565void
566SDL_GL_SwapBuffers ()
567
568char *
569SDL_GetKeyName (int sym)
570
571void
572SDL_PollEvent ()
573 PPCODE:
574{
575 SDL_Event ev;
576
577 while (SDL_PollEvent (&ev))
578 {
579 HV *hv = newHV ();
580 hv_store (hv, "type", 4, newSViv (ev.type), 0);
581
582 switch (ev.type)
583 {
584 case SDL_KEYDOWN:
585 case SDL_KEYUP:
586 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
587 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
588 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
589 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
590 break;
591
592 case SDL_ACTIVEEVENT:
593 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
594 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
595 break;
596
597 case SDL_MOUSEMOTION:
598 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
599
600 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
601 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
602 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
603 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
604 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
605 break;
606
607 case SDL_MOUSEBUTTONDOWN:
608 case SDL_MOUSEBUTTONUP:
609 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
610
611 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
612 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
613 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
614 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
615 break;
616
617 case SDL_USEREVENT:
618 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
619 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
620 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
621 break;
622 }
623
624 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
625 }
626}
627
628int
629Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
630 POSTCALL:
631 Mix_HookMusicFinished (music_finished);
632 Mix_ChannelFinished (channel_finished);
633
634void
635Mix_CloseAudio ()
636
637int
638Mix_AllocateChannels (int numchans = -1)
170 639
171void 640void
172lowdelay (int fd, int val = 1) 641lowdelay (int fd, int val = 1)
173 CODE: 642 CODE:
643#ifndef _WIN32
174 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 644 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
175 645#endif
176char *
177gl_version ()
178 CODE:
179 RETVAL = (char *)glGetString (GL_VERSION);
180 OUTPUT:
181 RETVAL
182
183char *
184gl_extensions ()
185 CODE:
186 RETVAL = (char *)glGetString (GL_EXTENSIONS);
187 OUTPUT:
188 RETVAL
189 646
190void 647void
191add_font (char *file) 648add_font (char *file)
192 CODE: 649 CODE:
193 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 650 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
194
195void
196set_font (char *file)
197 CODE:
198{
199 int count;
200 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
201 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
202 FcPatternDestroy (pattern);
203 pango_context_set_font_description (context, font);
204}
205 651
206void 652void
207load_image_inline (SV *image_) 653load_image_inline (SV *image_)
208 ALIAS: 654 ALIAS:
209 load_image_file = 1 655 load_image_file = 1
216 SDL_RWops *rw = ix 662 SDL_RWops *rw = ix
217 ? SDL_RWFromFile (image, "r") 663 ? SDL_RWFromFile (image, "r")
218 : SDL_RWFromConstMem (image, image_len); 664 : SDL_RWFromConstMem (image, image_len);
219 665
220 if (!rw) 666 if (!rw)
221 croak ("load_image: unable to open file"); 667 croak ("load_image: %s", SDL_GetError ());
222 668
223 surface = IMG_Load_RW (rw, 1); 669 surface = IMG_Load_RW (rw, 1);
224 if (!surface) 670 if (!surface)
225 croak ("load_image: unable to read file"); 671 croak ("load_image: %s", SDL_GetError ());
226 672
227 fmt.palette = NULL; 673 fmt.palette = NULL;
228 fmt.BitsPerPixel = 32; 674 fmt.BitsPerPixel = 32;
229 fmt.BytesPerPixel = 4; 675 fmt.BytesPerPixel = 4;
676#if SDL_BYTEORDER == SDL_LIL_ENDIAN
230 fmt.Rmask = 0x000000ff; 677 fmt.Rmask = 0x000000ff;
231 fmt.Gmask = 0x0000ff00; 678 fmt.Gmask = 0x0000ff00;
232 fmt.Bmask = 0x00ff0000; 679 fmt.Bmask = 0x00ff0000;
233 fmt.Amask = 0xff000000; 680 fmt.Amask = 0xff000000;
681#else
682 fmt.Rmask = 0xff000000;
683 fmt.Gmask = 0x00ff0000;
684 fmt.Bmask = 0x0000ff00;
685 fmt.Amask = 0x000000ff;
686#endif
234 fmt.Rloss = 0; 687 fmt.Rloss = 0;
235 fmt.Gloss = 0; 688 fmt.Gloss = 0;
236 fmt.Bloss = 0; 689 fmt.Bloss = 0;
237 fmt.Aloss = 0; 690 fmt.Aloss = 0;
238 fmt.Rshift = 0; 691 fmt.Rshift = 0;
242 fmt.colorkey = 0; 695 fmt.colorkey = 0;
243 fmt.alpha = 0; 696 fmt.alpha = 0;
244 697
245 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 698 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
246 699
700 assert (surface2->pitch == surface2->w * 4);
701
702 SDL_LockSurface (surface2);
247 EXTEND (SP, 5); 703 EXTEND (SP, 6);
248 PUSHs (sv_2mortal (newSViv (surface2->w))); 704 PUSHs (sv_2mortal (newSViv (surface2->w)));
249 PUSHs (sv_2mortal (newSViv (surface2->h))); 705 PUSHs (sv_2mortal (newSViv (surface2->h)));
250 SDL_LockSurface (surface2);
251 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 706 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
252 SDL_UnlockSurface (surface2);
253 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 707 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
254 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 708 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
255 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 709 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
710 SDL_UnlockSurface (surface2);
256 711
257 SDL_FreeSurface (surface); 712 SDL_FreeSurface (surface);
258 SDL_FreeSurface (surface2); 713 SDL_FreeSurface (surface2);
259} 714}
260 715
261void 716void
717average (int x, int y, uint32_t *data)
718 PPCODE:
719{
720 uint32_t r = 0, g = 0, b = 0, a = 0;
721
722 x = y = x * y;
723
724 while (x--)
725 {
726 uint32_t p = *data++;
727
728 r += (p ) & 255;
729 g += (p >> 8) & 255;
730 b += (p >> 16) & 255;
731 a += (p >> 24) & 255;
732 }
733
734 EXTEND (SP, 4);
735 PUSHs (sv_2mortal (newSViv (r / y)));
736 PUSHs (sv_2mortal (newSViv (g / y)));
737 PUSHs (sv_2mortal (newSViv (b / y)));
738 PUSHs (sv_2mortal (newSViv (a / y)));
739}
740
741void
742error (char *message)
743 CODE:
744 fprintf (stderr, "ERROR: %s\n", message);
745#ifdef _WIN32
746 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
747#endif
748
749void
262fatal (char *message) 750fatal (char *message)
263 CODE: 751 CODE:
752 fprintf (stderr, "FATAL: %s\n", message);
264#ifdef WIN32 753#ifdef _WIN32
265 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 754 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
266#else
267 fprintf (stderr, "%s\n", message);
268#endif 755#endif
269 exit (1); 756 _exit (1);
270 757
758void
759_exit (int retval)
760 CODE:
761 _exit (retval);
762
763MODULE = CFPlus PACKAGE = CFPlus::Font
764
765CFPlus::Font
766new_from_file (SV *class, char *path, int id = 0)
767 CODE:
768{
769 int count;
770 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
771 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
772 FcPatternDestroy (pattern);
773}
774 OUTPUT:
775 RETVAL
776
777void
778DESTROY (CFPlus::Font self)
779 CODE:
780 pango_font_description_free (self);
781
782void
783make_default (CFPlus::Font self)
784 CODE:
785 default_font = self;
786
271MODULE = CFClient PACKAGE = CFClient::Layout 787MODULE = CFPlus PACKAGE = CFPlus::Layout
272 788
273CFClient::Layout 789void
274new (SV *class, int base_height = 10) 790reset_glyph_cache ()
791 CODE:
792 tc_clear ();
793
794CFPlus::Layout
795new (SV *class)
275 CODE: 796 CODE:
276 New (0, RETVAL, 1, struct cf_layout); 797 New (0, RETVAL, 1, struct cf_layout);
277 RETVAL->base_height = base_height; 798
278 RETVAL->pl = pango_layout_new (context); 799 RETVAL->pl = pango_layout_new (opengl_context);
800 RETVAL->r = 1.;
801 RETVAL->g = 1.;
802 RETVAL->b = 1.;
803 RETVAL->a = 1.;
804 RETVAL->base_height = MIN_FONT_HEIGHT;
805 RETVAL->font = 0;
806
279 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 807 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
808 layout_update_font (RETVAL);
280 OUTPUT: 809 OUTPUT:
281 RETVAL 810 RETVAL
282 811
283void 812void
284DESTROY (CFClient::Layout self) 813DESTROY (CFPlus::Layout self)
285 CODE: 814 CODE:
286 g_object_unref (self->pl); 815 g_object_unref (self->pl);
287 Safefree (self); 816 Safefree (self);
288 817
289void 818void
290set_markup (CFClient::Layout self, SV *text_) 819set_text (CFPlus::Layout self, SV *text_)
291 CODE: 820 CODE:
292{ 821{
293 STRLEN textlen; 822 STRLEN textlen;
294 char *text = SvPVutf8 (text_, textlen); 823 char *text = SvPVutf8 (text_, textlen);
295 824
825 pango_layout_set_text (self->pl, text, textlen);
826}
827
828void
829set_markup (CFPlus::Layout self, SV *text_)
830 CODE:
831{
832 STRLEN textlen;
833 char *text = SvPVutf8 (text_, textlen);
834
296 pango_layout_set_markup (self->pl, text, textlen); 835 pango_layout_set_markup (self->pl, text, textlen);
297} 836}
298 837
299void 838void
839set_shapes (CFPlus::Layout self, ...)
840 CODE:
841{
842 PangoAttrList *attrs = 0;
843 const char *text = pango_layout_get_text (self->pl);
844 const char *pos = text;
845 int arg = 4;
846
847 while (arg < items && (pos = strstr (pos, OBJ_STR)))
848 {
849 PangoRectangle inkrect, rect;
850 PangoAttribute *attr;
851
852 int x = SvIV (ST (arg - 3));
853 int y = SvIV (ST (arg - 2));
854 int w = SvIV (ST (arg - 1));
855 int h = SvIV (ST (arg ));
856
857 inkrect.x = 0;
858 inkrect.y = 0;
859 inkrect.width = 0;
860 inkrect.height = 0;
861
862 rect.x = x * PANGO_SCALE;
863 rect.y = y * PANGO_SCALE;
864 rect.width = w * PANGO_SCALE;
865 rect.height = h * PANGO_SCALE;
866
867 if (!attrs)
868 attrs = pango_layout_get_attributes (self->pl);
869
870 attr = pango_attr_shape_new (&inkrect, &rect);
871 attr->start_index = pos - text;
872 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
873 pango_attr_list_insert (attrs, attr);
874
875 arg += 4;
876 pos += sizeof (OBJ_STR) - 1;
877 }
878
879 if (attrs)
880 pango_layout_set_attributes (self->pl, attrs);
881}
882
883void
884get_shapes (CFPlus::Layout self)
885 PPCODE:
886{
887 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
888
889 do
890 {
891 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
892
893 if (run && shape_attr_p (run))
894 {
895 PangoRectangle extents;
896 pango_layout_iter_get_run_extents (iter, 0, &extents);
897
898 EXTEND (SP, 2);
899 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
901 }
902 }
903 while (pango_layout_iter_next_run (iter));
904
905 pango_layout_iter_free (iter);
906}
907
908int
909has_wrapped (CFPlus::Layout self)
910 CODE:
911{
912 int lines = 1;
913 const char *text = pango_layout_get_text (self->pl);
914
915 while (*text)
916 lines += *text++ == '\n';
917
918 RETVAL = lines < pango_layout_get_line_count (self->pl);
919}
920 OUTPUT:
921 RETVAL
922
923SV *
924get_text (CFPlus::Layout self)
925 CODE:
926 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
927 sv_utf8_decode (RETVAL);
928 OUTPUT:
929 RETVAL
930
931void
932set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
933 CODE:
934 self->r = r;
935 self->g = g;
936 self->b = b;
937 self->a = a;
938
939void
940set_font (CFPlus::Layout self, CFPlus::Font font = 0)
941 CODE:
942 if (self->font != font)
943 {
944 self->font = font;
945 layout_update_font (self);
946 }
947
948void
300set_height (CFClient::Layout self, int base_height) 949set_height (CFPlus::Layout self, int base_height)
301 CODE: 950 CODE:
951 if (self->base_height != base_height)
952 {
302 self->base_height = base_height; 953 self->base_height = base_height;
954 layout_update_font (self);
955 }
303 956
304void 957void
305set_width (CFClient::Layout self, int max_width = -1) 958set_width (CFPlus::Layout self, int max_width = -1)
306 CODE: 959 CODE:
307 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 960 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
308 961
309void 962void
963set_indent (CFPlus::Layout self, int indent)
964 CODE:
965 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
966
967void
968set_spacing (CFPlus::Layout self, int spacing)
969 CODE:
970 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
971
972void
973set_ellipsise (CFPlus::Layout self, int ellipsise)
974 CODE:
975 pango_layout_set_ellipsize (self->pl,
976 ellipsise == 1 ? PANGO_ELLIPSIZE_START
977 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
978 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
979 : PANGO_ELLIPSIZE_NONE
980 );
981
982void
983set_single_paragraph_mode (CFPlus::Layout self, int spm)
984 CODE:
985 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
986
987void
310size (CFClient::Layout self) 988size (CFPlus::Layout self)
311 PPCODE: 989 PPCODE:
312{ 990{
313 int w, h; 991 int w, h;
314 992
315 layout_update (self);
316 layout_get_pixel_size (self, &w, &h); 993 layout_get_pixel_size (self, &w, &h);
317 994
318 EXTEND (SP, 2); 995 EXTEND (SP, 2);
319 PUSHs (sv_2mortal (newSViv (w))); 996 PUSHs (sv_2mortal (newSViv (w)));
320 PUSHs (sv_2mortal (newSViv (h))); 997 PUSHs (sv_2mortal (newSViv (h)));
321} 998}
322 999
323int 1000int
1001descent (CFPlus::Layout self)
1002 CODE:
1003{
1004 PangoRectangle rect;
1005 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1006 pango_layout_line_get_pixel_extents (line, 0, &rect);
1007 RETVAL = PANGO_DESCENT (rect);
1008}
1009 OUTPUT:
1010 RETVAL
1011
1012int
324xy_to_index (CFClient::Layout self, int x, int y) 1013xy_to_index (CFPlus::Layout self, int x, int y)
325 CODE: 1014 CODE:
326{ 1015{
327 int index, trailing; 1016 int index, trailing;
328
329 layout_update (self);
330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1017 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
331
332 RETVAL = index; 1018 RETVAL = index;
333} 1019}
334 OUTPUT: 1020 OUTPUT:
335 RETVAL 1021 RETVAL
336 1022
337void 1023void
338cursor_pos (CFClient::Layout self, int index) 1024cursor_pos (CFPlus::Layout self, int index)
339 PPCODE: 1025 PPCODE:
340{ 1026{
341 PangoRectangle strong_pos; 1027 PangoRectangle strong_pos;
342 layout_update (self);
343 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1028 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
344 1029
345 EXTEND (SP, 3); 1030 EXTEND (SP, 3);
346 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1031 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
347 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
348 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
349} 1034}
350 1035
351void 1036void
352render (CFClient::Layout self) 1037render (CFPlus::Layout self, float x, float y, int flags = 0)
353 PPCODE: 1038 PPCODE:
354{ 1039 pango_opengl_render_layout_subpixel (
355 SV *retval; 1040 self->pl,
356 int w, h; 1041 x * PANGO_SCALE, y * PANGO_SCALE,
357 FT_Bitmap bitmap; 1042 self->r, self->g, self->b, self->a,
1043 flags
1044 );
358 1045
359 layout_update (self); 1046MODULE = CFPlus PACKAGE = CFPlus::Texture
360 layout_get_pixel_size (self, &w, &h);
361 1047
362 retval = newSV (w * h); 1048void
363 SvPOK_only (retval); 1049pad2pot (SV *data_, SV *w_, SV *h_)
364 SvCUR_set (retval, w * h); 1050 CODE:
1051{
1052 int ow = SvIV (w_);
1053 int oh = SvIV (h_);
365 1054
366 bitmap.rows = h; 1055 if (ow && oh)
367 bitmap.width = w; 1056 {
368 bitmap.pitch = w; 1057 int nw = minpot (ow);
369 bitmap.buffer = (unsigned char*)SvPVX (retval); 1058 int nh = minpot (oh);
370 bitmap.num_grays = 256;
371 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
372 1059
373 memset (bitmap.buffer, 0, w * h); 1060 if (nw != ow || nh != oh)
374 1061 {
375 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1062 if (SvOK (data_))
1063 {
1064 STRLEN datalen;
1065 char *data = SvPVbyte (data_, datalen);
1066 int bpp = datalen / (ow * oh);
1067 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
376 1068
377 EXTEND (SP, 3); 1069 SvPOK_only (result_);
378 PUSHs (sv_2mortal (newSViv (w))); 1070 SvCUR_set (result_, nw * nh * bpp);
379 PUSHs (sv_2mortal (newSViv (h)));
380 PUSHs (sv_2mortal (retval));
381}
382 1071
383MODULE = CFClient PACKAGE = CFClient::Texture 1072 memset (SvPVX (result_), 0, nw * nh * bpp);
1073 while (oh--)
1074 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
384 1075
1076 sv_setsv (data_, result_);
1077 }
1078
1079 sv_setiv (w_, nw);
1080 sv_setiv (h_, nh);
1081 }
1082 }
1083}
1084
385void 1085void
386draw_quad (SV *self, double x, double y, double w = 0, double h = 0) 1086draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
387 PROTOTYPE: $$$;$$ 1087 PROTOTYPE: $$$;$$
1088 ALIAS:
1089 draw_quad_alpha = 1
1090 draw_quad_alpha_premultiplied = 2
388 CODE: 1091 CODE:
389{ 1092{
390 HV *hv = (HV *)SvRV (self); 1093 HV *hv = (HV *)SvRV (self);
391 double s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1094 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
392 double t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1095 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
393 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1096 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
394 1097
395 if (items < 5) 1098 if (items < 5)
396 { 1099 {
397 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1100 w = SvNV (*hv_fetch (hv, "w", 1, 1));
398 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1101 h = SvNV (*hv_fetch (hv, "h", 1, 1));
399 } 1102 }
400 1103
1104 if (ix)
1105 {
1106 glEnable (GL_BLEND);
1107
1108 if (ix == 2)
1109 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1110 else
1111 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1112 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1113
1114 glEnable (GL_ALPHA_TEST);
1115 glAlphaFunc (GL_GREATER, 0.01f);
1116 }
1117
401 glBindTexture (GL_TEXTURE_2D, name); 1118 glBindTexture (GL_TEXTURE_2D, name);
1119
402 glBegin (GL_QUADS); 1120 glBegin (GL_QUADS);
403 glTexCoord2d (0, 0); glVertex2d (x , y ); 1121 glTexCoord2f (0, 0); glVertex2f (x , y );
404 glTexCoord2d (0, t); glVertex2d (x , y + h); 1122 glTexCoord2f (0, t); glVertex2f (x , y + h);
405 glTexCoord2d (s, t); glVertex2d (x + w, y + h); 1123 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
406 glTexCoord2d (s, 0); glVertex2d (x + w, y ); 1124 glTexCoord2f (s, 0); glVertex2f (x + w, y );
407 glEnd (); 1125 glEnd ();
408}
409 1126
1127 if (ix)
1128 {
1129 glDisable (GL_ALPHA_TEST);
1130 glDisable (GL_BLEND);
1131 }
1132}
1133
410MODULE = CFClient PACKAGE = CFClient::Map 1134MODULE = CFPlus PACKAGE = CFPlus::Map
411 1135
412CFClient::Map 1136CFPlus::Map
413new (SV *class, int map_width, int map_height) 1137new (SV *class, int map_width, int map_height)
414 CODE: 1138 CODE:
415 New (0, RETVAL, 1, struct map); 1139 New (0, RETVAL, 1, struct map);
416 RETVAL->x = 0; 1140 RETVAL->x = 0;
417 RETVAL->y = 0; 1141 RETVAL->y = 0;
418 RETVAL->w = map_width; 1142 RETVAL->w = map_width;
419 RETVAL->h = map_height; 1143 RETVAL->h = map_height;
420 RETVAL->vx = 0; 1144 RETVAL->ox = 0;
421 RETVAL->vy = 0; 1145 RETVAL->oy = 0;
422 RETVAL->faces = 8192; 1146 RETVAL->faces = 8192;
423 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1147 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1148 RETVAL->texs = 8192;
1149 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
424 RETVAL->rows = 0; 1150 RETVAL->rows = 0;
425 RETVAL->row = 0; 1151 RETVAL->row = 0;
426 OUTPUT: 1152 OUTPUT:
427 RETVAL 1153 RETVAL
428 1154
429void 1155void
430DESTROY (CFClient::Map self) 1156DESTROY (CFPlus::Map self)
431 CODE: 1157 CODE:
432{ 1158{
433 map_clear (self); 1159 map_clear (self);
434 Safefree (self->face); 1160 Safefree (self->face);
1161 Safefree (self->tex);
435 Safefree (self); 1162 Safefree (self);
436} 1163}
437 1164
438void 1165void
439clear (CFClient::Map self) 1166clear (CFPlus::Map self)
440 CODE: 1167 CODE:
441 map_clear (self); 1168 map_clear (self);
442 1169
443void 1170void
444set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t) 1171set_face (CFPlus::Map self, int face, int texid)
445 CODE: 1172 CODE:
446{ 1173{
447 while (self->faces < face) 1174 while (self->faces <= face)
448 { 1175 {
449 Append (mapface, self->face, self->faces, self->faces); 1176 Append (mapface, self->face, self->faces, self->faces);
450 self->faces *= 2; 1177 self->faces *= 2;
451 } 1178 }
452 1179
453 self->face [face].name = name;
454 self->face [face].w = w; 1180 self->face [face] = texid;
455 self->face [face].h = h;
456 self->face [face].s = s;
457 self->face [face].t = t;
458} 1181}
459 1182
460void 1183void
1184set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1185 CODE:
1186{
1187 while (self->texs <= texid)
1188 {
1189 Append (maptex, self->tex, self->texs, self->texs);
1190 self->texs *= 2;
1191 }
1192
1193 {
1194 maptex *tex = self->tex + texid;
1195
1196 tex->name = name;
1197 tex->w = w;
1198 tex->h = h;
1199 tex->s = s;
1200 tex->t = t;
1201 tex->r = r;
1202 tex->g = g;
1203 tex->b = b;
1204 tex->a = a;
1205 }
1206
1207 // somewhat hackish, but for textures that require it, it really
1208 // improves the look, and most others don't suffer.
1209 glBindTexture (GL_TEXTURE_2D, name);
1210 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1212 // use uglier nearest interpolation because linear suffers
1213 // from transparent color bleeding and ugly wrapping effects.
1214 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1215}
1216
1217int
1218ox (CFPlus::Map self)
1219 ALIAS:
1220 oy = 1
1221 x = 2
1222 y = 3
1223 w = 4
1224 h = 5
1225 CODE:
1226 switch (ix)
1227 {
1228 case 0: RETVAL = self->ox; break;
1229 case 1: RETVAL = self->oy; break;
1230 case 2: RETVAL = self->x; break;
1231 case 3: RETVAL = self->y; break;
1232 case 4: RETVAL = self->w; break;
1233 case 5: RETVAL = self->h; break;
1234 }
1235 OUTPUT:
1236 RETVAL
1237
1238void
461scroll (CFClient::Map self, int dx, int dy) 1239scroll (CFPlus::Map self, int dx, int dy)
462 CODE: 1240 CODE:
463{ 1241{
464 if (dx > 0) 1242 if (dx > 0)
465 map_blank (self, self->x, self->y, dx - 1, self->h); 1243 map_blank (self, self->x, self->y, dx - 1, self->h);
466 else if (dx < 0) 1244 else if (dx < 0)
469 if (dy > 0) 1247 if (dy > 0)
470 map_blank (self, self->x, self->y, self->w, dy - 1); 1248 map_blank (self, self->x, self->y, self->w, dy - 1);
471 else if (dy < 0) 1249 else if (dy < 0)
472 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1250 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
473 1251
474 self->x += dx; 1252 self->ox += dx; self->x += dx;
475 self->y += dy; 1253 self->oy += dy; self->y += dy;
476 1254
477 while (self->y < 0) 1255 while (self->y < 0)
478 { 1256 {
479 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1257 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
480 1258
482 self->y += MAP_EXTEND_Y; 1260 self->y += MAP_EXTEND_Y;
483 } 1261 }
484} 1262}
485 1263
486void 1264void
487map1a_update (CFClient::Map self, SV *data_) 1265map1a_update (CFPlus::Map self, SV *data_, int extmap)
488 CODE: 1266 CODE:
489{ 1267{
490 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1268 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
491 uint8_t *data_end = (uint8_t *)SvEND (data_); 1269 uint8_t *data_end = (uint8_t *)SvEND (data_);
492 1270 mapcell *cell;
1271 int x, y, flags;
1272
493 while (data < data_end) 1273 while (data < data_end)
494 { 1274 {
495 int flags = (data [0] << 8) + data [1]; data += 2; 1275 flags = (data [0] << 8) + data [1]; data += 2;
496 1276
497 int x = ((flags >> 10) & 63) + self->x; 1277 x = self->x + ((flags >> 10) & 63);
498 int y = ((flags >> 4) & 63) + self->y; 1278 y = self->y + ((flags >> 4) & 63);
499 1279
500 while (y >= self->rows) 1280 cell = map_get_cell (self, x, y);
501 {
502 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
503
504 self->rows += MAP_EXTEND_Y;
505 }
506
507 maprow *row = self->row + y;
508
509 if (!row->col)
510 {
511 Newz (0, row->col, MAP_EXTEND_X, mapcell);
512 row->c0 = self->x - MAP_EXTEND_X / 4;
513 row->c1 = row->c0 + MAP_EXTEND_X;
514 }
515
516 if (row->c0 > x)
517 {
518 int extend = row->c0 - x + MAP_EXTEND_X;
519 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
520 row->c0 -= extend;
521 }
522 else if (x >= row->c1)
523 {
524 int extend = x - row->c1 + MAP_EXTEND_X;
525 Append (mapcell, row->col, row->c1 - row->c0, extend);
526 row->c1 += extend;
527 }
528
529 assert (y >= 0);
530 assert (y < self->rows);
531 assert (x >= row->c0);
532 assert (x < row->c1);
533 mapcell *cell = row->col + (x - row->c0);
534 1281
535 if (flags & 15) 1282 if (flags & 15)
536 { 1283 {
537 if (cell->darkness < 0 && x < self->w && y < self->h) 1284 if (cell->darkness < 0)
538 { 1285 {
539 cell->darkness = 0; 1286 cell->darkness = 0;
540 cell->face [0] = 0; 1287 cell->face [0] = 0;
541 cell->face [1] = 0; 1288 cell->face [1] = 0;
542 cell->face [2] = 0; 1289 cell->face [2] = 0;
543 } 1290 }
1291
1292 if (flags & 8)
544 1293 {
1294 fprintf (stderr, "oi\n");//D
1295 if (extmap)
1296 {
1297 uint8_t ext, cmd;
1298
1299 do
1300 {
1301
1302 ext = *data++;
1303 cmd = ext & 0x7f;
1304
1305 fprintf (stderr, "extcmd = %x\n", ext);//D
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64;
1309 }
1310 while (cmd & 0x80);
1311 }
1312 else
545 cell->darkness = flags & 8 ? *data++ : 255; 1313 cell->darkness = flags & 8 ? *data++ : 255;
1314 }
1315
1316 //TODO: don't trust server data to be in-range(!)
546 1317
547 if (flags & 4) 1318 if (flags & 4)
548 { 1319 {
549 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
550 } 1321 }
551 1322
552 if (flags & 2) 1323 if (flags & 2)
553 { 1324 {
554 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1325 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
555 } 1326 }
556 1327
557 if (flags & 1) 1328 if (flags & 1)
558 { 1329 {
559 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
560 } 1331 }
561 } 1332 }
562 else 1333 else
563 cell->darkness = -1; 1334 cell->darkness = -1;
564 } 1335 }
565} 1336}
566 1337
567void 1338SV *
568draw (CFClient::Map self, int x0, int y0, int sw, int sh) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
569 PPCODE: 1340 CODE:
570{ 1341{
571 int sw4 = (sw + 3) & ~3; 1342 int x1, x;
572 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1343 int y1, y;
573 uint8_t *darkness = SvPVX (darkness_sv); 1344 int z;
1345 SV *map_sv = newSV (w * h * sizeof (uint32_t));
1346 uint32_t *map = (uint32_t *)SvPVX (map_sv);
574 1347
575 SvPOK_only (darkness_sv); 1348 SvPOK_only (map_sv);
576 SvCUR_set (darkness_sv, sw4 * sh); 1349 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
577 1350
1351 x0 += self->x; x1 = x0 + w;
1352 y0 += self->y; y1 = y0 + h;
1353
1354 for (y = y0; y < y1; y++)
1355 {
1356 maprow *row = 0 <= y && y < self->rows
1357 ? self->row + y
1358 : 0;
1359
1360 for (x = x0; x < x1; x++)
1361 {
1362 int r = 32, g = 32, b = 32, a = 192;
1363
1364 if (row && row->c0 <= x && x < row->c1)
1365 {
1366 mapcell *cell = row->col + (x - row->c0);
1367
1368 for (z = 0; z <= 0; z++)
1369 {
1370 mapface face = cell->face [z];
1371
1372 if (face)
1373 {
1374 maptex tex = self->tex [face];
1375 int a0 = 255 - tex.a;
1376 int a1 = tex.a;
1377
1378 r = (r * a0 + tex.r * a1) / 255;
1379 g = (g * a0 + tex.g * a1) / 255;
1380 b = (b * a0 + tex.b * a1) / 255;
1381 a = (a * a0 + tex.a * a1) / 255;
1382 }
1383 }
1384 }
1385
1386 *map++ = (r )
1387 | (g << 8)
1388 | (b << 16)
1389 | (a << 24);
1390 }
1391 }
1392
1393 RETVAL = map_sv;
1394}
1395 OUTPUT:
1396 RETVAL
1397
1398void
1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1400 CODE:
1401{
1402 int vx, vy;
1403 int x, y, z;
1404 int last_name;
1405 mapface face;
1406
1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1409
1410 /*
578 int vx = self->vx = self->w >= sw 1411 int vx = self->vx = self->w >= sw
579 ? self->x + (self->w - sw) / 2 1412 ? self->x + (self->w - sw) / 2
580 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
581 1414
582 int vy = self->vy = self->h >= sh 1415 int vy = self->vy = self->h >= sh
583 ? self->y + (self->h - sh) / 2 1416 ? self->y + (self->h - sh) / 2
584 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1418 */
585 1419
586 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
587 1421
1422 glEnable (GL_BLEND);
588 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
589 glEnable (GL_BLEND);
590 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
591 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
592 1426
593 int x, y, z;
594
595 int last_name = 0;
596
597 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1428
1429 last_name = 0;
598 1430
599 for (z = 0; z < 3; z++) 1431 for (z = 0; z < 3; z++)
600 for (y = 0; y < sh; y++) 1432 for (y = 0; y < sh; y++)
601 if (0 <= y + vy && y + vy < self->rows) 1433 if (0 <= y + vy && y + vy < self->rows)
602 { 1434 {
605 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
606 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
607 { 1439 {
608 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
609 1441
610 darkness[y * sw4 + x] = cell->darkness < 0
611 ? 224
612 : 255 - cell->darkness;
613
614 uint16_t face = cell->face [z]; 1442 face = cell->face [z];
615 1443
616 if (face) 1444 if (face)
617 { 1445 {
618 mapface tex = self->face [face]; 1446 maptex tex = self->tex [face];
619 1447
620 int px = (x + 1) * 32 - tex.w; 1448 int px = (x + 1) * 32 - tex.w;
621 int py = (y + 1) * 32 - tex.h; 1449 int py = (y + 1) * 32 - tex.h;
622 1450
623 if (last_name != tex.name) 1451 if (last_name != tex.name)
636 } 1464 }
637 } 1465 }
638 1466
639 glEnd (); 1467 glEnd ();
640 1468
1469 glDisable (GL_TEXTURE_2D);
1470 glDisable (GL_BLEND);
1471}
1472
1473void
1474draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1475 CODE:
1476{
1477 static float color[16][3] = {
1478 { 0.00F, 0.00F, 0.00F },
1479 { 1.00F, 1.00F, 1.00F },
1480 { 0.00F, 0.00F, 0.55F },
1481 { 1.00F, 0.00F, 0.00F },
1482
1483 { 1.00F, 0.54F, 0.00F },
1484 { 0.11F, 0.56F, 1.00F },
1485 { 0.93F, 0.46F, 0.00F },
1486 { 0.18F, 0.54F, 0.34F },
1487
1488 { 0.56F, 0.73F, 0.56F },
1489 { 0.80F, 0.80F, 0.80F },
1490 { 0.55F, 0.41F, 0.13F },
1491 { 0.99F, 0.77F, 0.26F },
1492
1493 { 0.74F, 0.65F, 0.41F },
1494
1495 { 0.00F, 1.00F, 1.00F },
1496 { 1.00F, 0.00F, 1.00F },
1497 { 1.00F, 1.00F, 0.00F },
1498 };
1499
1500 int x, y;
1501
1502 glEnable (GL_TEXTURE_2D);
1503 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1504 glEnable (GL_BLEND);
1505 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1506 glBegin (GL_QUADS);
1507
1508 for (y = 0; y < h; y++)
1509 for (x = 0; x < w; x++)
1510 {
1511 unsigned char m = data [x + y * w];
1512
1513 if (m)
1514 {
1515 float *c = color [m & 15];
1516
1517 float tx1 = m & 0x40 ? 0.5 : 0.;
1518 float tx2 = tx1 + 0.5;
1519
1520 glColor4f (c[0], c[1], c[2], 0.75);
1521 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1522 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1523 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1524 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1525 }
1526 }
1527
1528 glEnd ();
1529 glDisable (GL_BLEND);
1530 glDisable (GL_TEXTURE_2D);
1531}
1532
1533void
1534fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1535 PPCODE:
1536{
1537 int vx, vy;
1538 int x, y;
1539 int sw4 = (sw + 3) & ~3;
1540 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1541 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1542
1543 memset (darkness, 255, sw4 * sh);
1544 SvPOK_only (darkness_sv);
1545 SvCUR_set (darkness_sv, sw4 * sh);
1546
1547 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1548 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1549
1550 for (y = 0; y < sh; y++)
1551 if (0 <= y + vy && y + vy < self->rows)
1552 {
1553 maprow *row = self->row + (y + vy);
1554
1555 for (x = 0; x < sw; x++)
1556 if (row->c0 <= x + vx && x + vx < row->c1)
1557 {
1558 mapcell *cell = row->col + (x + vx - row->c0);
1559
1560 darkness[y * sw4 + x] = cell->darkness < 0
1561 ? 255 - FOW_DARKNESS
1562 : 255 - cell->darkness;
1563 }
1564 }
1565
641 EXTEND (SP, 3); 1566 EXTEND (SP, 3);
642 PUSHs (sv_2mortal (newSViv (sw4))); 1567 PUSHs (sv_2mortal (newSViv (sw4)));
643 PUSHs (sv_2mortal (newSViv (sh))); 1568 PUSHs (sv_2mortal (newSViv (sh)));
644 PUSHs (darkness_sv); 1569 PUSHs (darkness_sv);
645
646 glDisable (GL_TEXTURE_2D);
647 glDisable (GL_BLEND);
648} 1570}
649 1571
1572SV *
1573get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1574 CODE:
1575{
1576 int x, y, x1, y1;
1577 SV *data_sv = newSV (w * h * 7 + 5);
1578 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1579
1580 *data++ = 0; /* version 0 format */
1581 *data++ = w >> 8; *data++ = w;
1582 *data++ = h >> 8; *data++ = h;
1583
1584 // we need to do this 'cause we don't keep an absolute coord system for rows
1585 // TODO: treat rows as we treat columns
1586 map_get_row (self, y0 + self->y - self->oy);//D
1587 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1588
1589 x0 += self->x - self->ox;
1590 y0 += self->y - self->oy;
1591
1592 x1 = x0 + w;
1593 y1 = y0 + h;
1594
1595 for (y = y0; y < y1; y++)
1596 {
1597 maprow *row = 0 <= y && y < self->rows
1598 ? self->row + y
1599 : 0;
1600
1601 for (x = x0; x < x1; x++)
1602 {
1603 if (row && row->c0 <= x && x < row->c1)
1604 {
1605 mapcell *cell = row->col + (x - row->c0);
1606 uint8_t flags = 0;
1607
1608 if (cell->face [0]) flags |= 1;
1609 if (cell->face [1]) flags |= 2;
1610 if (cell->face [2]) flags |= 4;
1611
1612 *data++ = flags;
1613
1614 if (flags & 1)
1615 {
1616 *data++ = cell->face [0] >> 8;
1617 *data++ = cell->face [0];
1618 }
1619
1620 if (flags & 2)
1621 {
1622 *data++ = cell->face [1] >> 8;
1623 *data++ = cell->face [1];
1624 }
1625
1626 if (flags & 4)
1627 {
1628 *data++ = cell->face [2] >> 8;
1629 *data++ = cell->face [2];
1630 }
1631 }
1632 else
1633 *data++ = 0;
1634 }
1635 }
1636
1637 SvPOK_only (data_sv);
1638 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1639 RETVAL = data_sv;
1640}
1641 OUTPUT:
1642 RETVAL
1643
1644void
1645set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1646 PPCODE:
1647{
1648 int x, y, z;
1649 int w, h;
1650 int x1, y1;
1651
1652 if (*data++ != 0)
1653 return; /* version mismatch */
1654
1655 w = *data++ << 8; w |= *data++;
1656 h = *data++ << 8; h |= *data++;
1657
1658 // we need to do this 'cause we don't keep an absolute coord system for rows
1659 // TODO: treat rows as we treat columns
1660 map_get_row (self, y0 + self->y - self->oy);//D
1661 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1662
1663 x0 += self->x - self->ox;
1664 y0 += self->y - self->oy;
1665
1666 x1 = x0 + w;
1667 y1 = y0 + h;
1668
1669 for (y = y0; y < y1; y++)
1670 {
1671 maprow *row = map_get_row (self, y);
1672
1673 for (x = x0; x < x1; x++)
1674 {
1675 uint8_t flags = *data++;
1676
1677 if (flags)
1678 {
1679 mapface face[3] = { 0, 0, 0 };
1680
1681 mapcell *cell = row_get_cell (row, x);
1682
1683 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1684 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1685 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1686
1687 if (cell->darkness <= 0)
1688 {
1689 cell->darkness = -1;
1690
1691 for (z = 0; z <= 2; z++)
1692 {
1693 cell->face[z] = face[z];
1694
1695 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1696 XPUSHs (sv_2mortal (newSViv (face[z])));
1697 }
1698 }
1699 }
1700 }
1701 }
1702}
1703
1704MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1705
1706CFPlus::MixChunk
1707new_from_file (SV *class, char *path)
1708 CODE:
1709 RETVAL = Mix_LoadWAV (path);
1710 OUTPUT:
1711 RETVAL
1712
1713void
1714DESTROY (CFPlus::MixChunk self)
1715 CODE:
1716 Mix_FreeChunk (self);
1717
1718int
1719volume (CFPlus::MixChunk self, int volume = -1)
1720 CODE:
1721 RETVAL = Mix_VolumeChunk (self, volume);
1722 OUTPUT:
1723 RETVAL
1724
1725int
1726play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1727 CODE:
1728 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1729 OUTPUT:
1730 RETVAL
1731
1732MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1733
1734int
1735volume (int volume = -1)
1736 CODE:
1737 RETVAL = Mix_VolumeMusic (volume);
1738 OUTPUT:
1739 RETVAL
1740
1741CFPlus::MixMusic
1742new_from_file (SV *class, char *path)
1743 CODE:
1744 RETVAL = Mix_LoadMUS (path);
1745 OUTPUT:
1746 RETVAL
1747
1748void
1749DESTROY (CFPlus::MixMusic self)
1750 CODE:
1751 Mix_FreeMusic (self);
1752
1753int
1754play (CFPlus::MixMusic self, int loops = -1)
1755 CODE:
1756 RETVAL = Mix_PlayMusic (self, loops);
1757 OUTPUT:
1758 RETVAL
1759
1760MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1761
1762BOOT:
1763{
1764 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1765 static const struct {
1766 const char *name;
1767 IV iv;
1768 } *civ, const_iv[] = {
1769# define const_iv(name) { # name, (IV)name }
1770 const_iv (GL_COLOR_MATERIAL),
1771 const_iv (GL_SMOOTH),
1772 const_iv (GL_FLAT),
1773 const_iv (GL_DITHER),
1774 const_iv (GL_BLEND),
1775 const_iv (GL_CULL_FACE),
1776 const_iv (GL_SCISSOR_TEST),
1777 const_iv (GL_DEPTH_TEST),
1778 const_iv (GL_ALPHA_TEST),
1779 const_iv (GL_NORMALIZE),
1780 const_iv (GL_RESCALE_NORMAL),
1781 const_iv (GL_FRONT),
1782 const_iv (GL_BACK),
1783 const_iv (GL_AND),
1784 const_iv (GL_ONE),
1785 const_iv (GL_ZERO),
1786 const_iv (GL_SRC_ALPHA),
1787 const_iv (GL_DST_ALPHA),
1788 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1789 const_iv (GL_ONE_MINUS_DST_ALPHA),
1790 const_iv (GL_SRC_ALPHA_SATURATE),
1791 const_iv (GL_RGB),
1792 const_iv (GL_RGBA),
1793 const_iv (GL_RGBA4),
1794 const_iv (GL_RGBA8),
1795 const_iv (GL_RGB5_A1),
1796 const_iv (GL_UNSIGNED_BYTE),
1797 const_iv (GL_UNSIGNED_SHORT),
1798 const_iv (GL_UNSIGNED_INT),
1799 const_iv (GL_ALPHA),
1800 const_iv (GL_INTENSITY),
1801 const_iv (GL_LUMINANCE),
1802 const_iv (GL_LUMINANCE_ALPHA),
1803 const_iv (GL_FLOAT),
1804 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1805 const_iv (GL_COMPILE),
1806 const_iv (GL_TEXTURE_1D),
1807 const_iv (GL_TEXTURE_2D),
1808 const_iv (GL_TEXTURE_ENV),
1809 const_iv (GL_TEXTURE_MAG_FILTER),
1810 const_iv (GL_TEXTURE_MIN_FILTER),
1811 const_iv (GL_TEXTURE_ENV_MODE),
1812 const_iv (GL_TEXTURE_WRAP_S),
1813 const_iv (GL_TEXTURE_WRAP_T),
1814 const_iv (GL_REPEAT),
1815 const_iv (GL_CLAMP),
1816 const_iv (GL_CLAMP_TO_EDGE),
1817 const_iv (GL_NEAREST),
1818 const_iv (GL_LINEAR),
1819 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1820 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1821 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1822 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1823 const_iv (GL_GENERATE_MIPMAP),
1824 const_iv (GL_MODULATE),
1825 const_iv (GL_DECAL),
1826 const_iv (GL_REPLACE),
1827 const_iv (GL_DEPTH_BUFFER_BIT),
1828 const_iv (GL_COLOR_BUFFER_BIT),
1829 const_iv (GL_PROJECTION),
1830 const_iv (GL_MODELVIEW),
1831 const_iv (GL_COLOR_LOGIC_OP),
1832 const_iv (GL_SEPARABLE_2D),
1833 const_iv (GL_CONVOLUTION_2D),
1834 const_iv (GL_CONVOLUTION_BORDER_MODE),
1835 const_iv (GL_CONSTANT_BORDER),
1836 const_iv (GL_LINES),
1837 const_iv (GL_LINE_STRIP),
1838 const_iv (GL_LINE_LOOP),
1839 const_iv (GL_QUADS),
1840 const_iv (GL_QUAD_STRIP),
1841 const_iv (GL_TRIANGLES),
1842 const_iv (GL_TRIANGLE_STRIP),
1843 const_iv (GL_TRIANGLE_FAN),
1844 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1845 const_iv (GL_FASTEST),
1846 const_iv (GL_V2F),
1847 const_iv (GL_V3F),
1848 const_iv (GL_T2F_V3F),
1849 const_iv (GL_T2F_N3F_V3F),
1850# undef const_iv
1851 };
1852
1853 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1854 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1855}
1856
1857char *
1858gl_vendor ()
1859 CODE:
1860 RETVAL = (char *)glGetString (GL_VENDOR);
1861 OUTPUT:
1862 RETVAL
1863
1864char *
1865gl_version ()
1866 CODE:
1867 RETVAL = (char *)glGetString (GL_VERSION);
1868 OUTPUT:
1869 RETVAL
1870
1871char *
1872gl_extensions ()
1873 CODE:
1874 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1875 OUTPUT:
1876 RETVAL
1877
1878int glGetError ()
1879
1880void glFinish ()
1881
1882void glClear (int mask)
1883
1884void glClearColor (float r, float g, float b, float a = 1.0)
1885 PROTOTYPE: @
1886
1887void glEnable (int cap)
1888
1889void glDisable (int cap)
1890
1891void glShadeModel (int mode)
1892
1893void glHint (int target, int mode)
1894
1895void glBlendFunc (int sfactor, int dfactor)
1896
1897void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1898 CODE:
1899 gl_BlendFuncSeparate (sa, da, saa, daa);
1900
1901void glDepthMask (int flag)
1902
1903void glLogicOp (int opcode)
1904
1905void glColorMask (int red, int green, int blue, int alpha)
1906
1907void glMatrixMode (int mode)
1908
1909void glPushMatrix ()
1910
1911void glPopMatrix ()
1912
1913void glLoadIdentity ()
1914
1915void glDrawBuffer (int buffer)
1916
1917void glReadBuffer (int buffer)
1918
1919# near_ and far_ are due to microsofts buggy "c" compiler
1920void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1921
1922# near_ and far_ are due to microsofts buggy "c" compiler
1923void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1924
1925void glViewport (int x, int y, int width, int height)
1926
1927void glScissor (int x, int y, int width, int height)
1928
1929void glTranslate (float x, float y, float z = 0.)
1930 CODE:
1931 glTranslatef (x, y, z);
1932
1933void glScale (float x, float y, float z = 1.)
1934 CODE:
1935 glScalef (x, y, z);
1936
1937void glRotate (float angle, float x, float y, float z)
1938 CODE:
1939 glRotatef (angle, x, y, z);
1940
1941void glBegin (int mode)
1942
1943void glEnd ()
1944
1945void glColor (float r, float g, float b, float a = 1.0)
1946 PROTOTYPE: @
1947 ALIAS:
1948 glColor_premultiply = 1
1949 CODE:
1950 if (ix)
1951 {
1952 r *= a;
1953 g *= a;
1954 b *= a;
1955 }
1956 // microsoft visual "c" rounds instead of truncating...
1957 glColor4f (r, g, b, a);
1958
1959void glInterleavedArrays (int format, int stride, char *data)
1960
1961void glDrawElements (int mode, int count, int type, char *indices)
1962
1963# 1.2 void glDrawRangeElements (int mode, int start, int end
1964
1965void glRasterPos (float x, float y, float z = 0.)
1966 CODE:
1967 glRasterPos3f (0, 0, z);
1968 glBitmap (0, 0, 0, 0, x, y, 0);
1969
1970void glVertex (float x, float y, float z = 0.)
1971 CODE:
1972 glVertex3f (x, y, z);
1973
1974void glTexCoord (float s, float t)
1975 CODE:
1976 glTexCoord2f (s, t);
1977
1978void glTexEnv (int target, int pname, float param)
1979 CODE:
1980 glTexEnvf (target, pname, param);
1981
1982void glTexParameter (int target, int pname, float param)
1983 CODE:
1984 glTexParameterf (target, pname, param);
1985
1986void glBindTexture (int target, int name)
1987
1988void glConvolutionParameter (int target, int pname, float params)
1989 CODE:
1990 if (gl.ConvolutionParameterf)
1991 gl.ConvolutionParameterf (target, pname, params);
1992
1993void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1994 CODE:
1995 if (gl.ConvolutionFilter2D)
1996 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1997
1998void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1999 CODE:
2000 if (gl.SeparableFilter2D)
2001 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2002
2003void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2004
2005void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2006
2007void glDrawPixels (int width, int height, int format, int type, char *pixels)
2008
2009void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2010
2011int glGenTexture ()
2012 CODE:
2013{
2014 GLuint name;
2015 glGenTextures (1, &name);
2016 RETVAL = name;
2017}
2018 OUTPUT:
2019 RETVAL
2020
2021void glDeleteTexture (int name)
2022 CODE:
2023{
2024 GLuint name_ = name;
2025 glDeleteTextures (1, &name_);
2026}
2027
2028int glGenList ()
2029 CODE:
2030 RETVAL = glGenLists (1);
2031 OUTPUT:
2032 RETVAL
2033
2034void glDeleteList (int list)
2035 CODE:
2036 glDeleteLists (list, 1);
2037
2038void glNewList (int list, int mode = GL_COMPILE)
2039
2040void glEndList ()
2041
2042void glCallList (int list)
2043

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