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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.46 by root, Mon Apr 17 19:20:59 2006 UTC vs.
Revision 1.142 by root, Fri Aug 18 01:27:15 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 139
53 int height = self->base_height * (PANGO_SCALE * 8 / 10);
54
55 if (pango_font_description_get_size (font) != height)
56 {
57 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
58 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
59 } 142
143 pango_layout_set_font_description (self->pl, font);
60} 144}
61 145
62static void 146static void
63layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
64{ 148{
65 layout_update (self); 149 PangoRectangle rect;
66 150
151 // get_pixel_* wrongly rounds down
67 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
68 153
69 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
70 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
71 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
72} 162}
73 163
74typedef uint16_t mapface; 164typedef uint16_t mapface;
75 165
76typedef struct { 166typedef struct {
79 float s, t; 169 float s, t;
80 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
81} maptex; 171} maptex;
82 172
83typedef struct { 173typedef struct {
84 int16_t darkness; 174 uint16_t darkness;
85 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
86} mapcell; 177} mapcell;
87 178
88typedef struct { 179typedef struct {
89 int32_t c0, c1; 180 int32_t c0, c1;
90 mapcell *col; 181 mapcell *col;
97 mapface *face; 188 mapface *face;
98 189
99 int texs; 190 int texs;
100 maptex *tex; 191 maptex *tex;
101 192
102 uint32_t rows; 193 int32_t rows;
103 maprow *row; 194 maprow *row;
104} *CFClient__Map; 195} *CFPlus__Map;
105 196
106static char * 197static char *
107prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
108{ 199{
109 char *p; 200 char *p;
127 218
128#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
129#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
130 221
131static maprow * 222static maprow *
132map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
133{ 224{
134 if (0 > y) 225 if (0 > y)
135 { 226 {
136 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
137 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
175 266
176 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
177} 268}
178 269
179static mapcell * 270static mapcell *
180map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
181{ 272{
182 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
183} 274}
184 275
185static void 276static void
186map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
187{ 278{
188 int r; 279 int r;
189 280
190 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
191 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
199 self->row = 0; 290 self->row = 0;
200 self->rows = 0; 291 self->rows = 0;
201} 292}
202 293
203static void 294static void
204map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
205{ 296{
206 int x, y; 297 int x, y;
298 maprow *row;
207 299
208 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
209 if (y >= 0) 301 if (y >= 0)
210 { 302 {
211 if (y >= self->rows) 303 if (y >= self->rows)
212 break; 304 break;
213 305
214 maprow *row = self->row + y; 306 row = self->row + y;
215 307
216 for (x = x0; x < x0 + w; x++) 308 for (x = x0; x < x0 + w; x++)
217 if (x >= row->c0) 309 if (x >= row->c0)
218 { 310 {
219 if (x >= row->c1) 311 if (x >= row->c1)
220 break; 312 break;
221 313
222 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
223 } 315 }
224 } 316 }
225} 317}
226 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
227MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
228 363
229PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
230 365
231BOOT: 366BOOT:
232{ 367{
233 fontmap = pango_ft2_font_map_new (); 368 HV *stash = gv_stashpv ("CFPlus", 1);
369 static const struct {
370 const char *name;
371 IV iv;
372 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name }
374 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_MOUSEBUTTONUP),
380 const_iv (SDL_JOYAXISMOTION),
381 const_iv (SDL_JOYBALLMOTION),
382 const_iv (SDL_JOYHATMOTION),
383 const_iv (SDL_JOYBUTTONDOWN),
384 const_iv (SDL_JOYBUTTONUP),
385 const_iv (SDL_QUIT),
386 const_iv (SDL_SYSWMEVENT),
387 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT),
392 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4),
397 const_iv (SDLK_KP5),
398 const_iv (SDLK_KP6),
399 const_iv (SDLK_KP7),
400 const_iv (SDLK_KP8),
401 const_iv (SDLK_KP9),
402 const_iv (SDLK_KP_PERIOD),
403 const_iv (SDLK_KP_DIVIDE),
404 const_iv (SDLK_KP_MULTIPLY),
405 const_iv (SDLK_KP_MINUS),
406 const_iv (SDLK_KP_PLUS),
407 const_iv (SDLK_KP_ENTER),
408 const_iv (SDLK_KP_EQUALS),
409 const_iv (SDLK_UP),
410 const_iv (SDLK_DOWN),
411 const_iv (SDLK_RIGHT),
412 const_iv (SDLK_LEFT),
413 const_iv (SDLK_INSERT),
414 const_iv (SDLK_HOME),
415 const_iv (SDLK_END),
416 const_iv (SDLK_PAGEUP),
417 const_iv (SDLK_PAGEDOWN),
418 const_iv (SDLK_F1),
419 const_iv (SDLK_F2),
420 const_iv (SDLK_F3),
421 const_iv (SDLK_F4),
422 const_iv (SDLK_F5),
423 const_iv (SDLK_F6),
424 const_iv (SDLK_F7),
425 const_iv (SDLK_F8),
426 const_iv (SDLK_F9),
427 const_iv (SDLK_F10),
428 const_iv (SDLK_F11),
429 const_iv (SDLK_F12),
430 const_iv (SDLK_F13),
431 const_iv (SDLK_F14),
432 const_iv (SDLK_F15),
433 const_iv (SDLK_NUMLOCK),
434 const_iv (SDLK_CAPSLOCK),
435 const_iv (SDLK_SCROLLOCK),
436 const_iv (SDLK_RSHIFT),
437 const_iv (SDLK_LSHIFT),
438 const_iv (SDLK_RCTRL),
439 const_iv (SDLK_LCTRL),
440 const_iv (SDLK_RALT),
441 const_iv (SDLK_LALT),
442 const_iv (SDLK_RMETA),
443 const_iv (SDLK_LMETA),
444 const_iv (SDLK_LSUPER),
445 const_iv (SDLK_RSUPER),
446 const_iv (SDLK_MODE),
447 const_iv (SDLK_COMPOSE),
448 const_iv (SDLK_HELP),
449 const_iv (SDLK_PRINT),
450 const_iv (SDLK_SYSREQ),
451 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO),
456 const_iv (KMOD_NONE),
457 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT),
459 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL),
461 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT),
463 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL),
469 const_iv (KMOD_SHIFT),
470 const_iv (KMOD_ALT),
471 const_iv (KMOD_META)
472# undef const_iv
473 };
474
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
477}
478
479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
234 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
235 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
236} 497}
498
499int
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501
502void
503SDL_Quit ()
504
505void
506SDL_ListModes ()
507 PPCODE:
508{
509 SDL_Rect **m;
510
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534
535 if (m && m != (SDL_Rect **)-1)
536 while (*m)
537 {
538 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
542
543 ++m;
544 }
545}
546
547char *
548SDL_GetError ()
549
550int
551SDL_SetVideoMode (int w, int h, int fullscreen)
552 CODE:
553 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 );
556 if (RETVAL)
557 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
563 OUTPUT:
564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
571
572void
573SDL_PollEvent ()
574 PPCODE:
575{
576 SDL_Event ev;
577
578 while (SDL_PollEvent (&ev))
579 {
580 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
583 switch (ev.type)
584 {
585 case SDL_KEYDOWN:
586 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break;
592
593 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break;
597
598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
606 break;
607
608 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
623 }
624
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
626 }
627}
628
629int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
634
635void
636Mix_CloseAudio ()
637
638int
639Mix_AllocateChannels (int numchans = -1)
237 640
238void 641void
239lowdelay (int fd, int val = 1) 642lowdelay (int fd, int val = 1)
240 CODE: 643 CODE:
644#ifndef _WIN32
241 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
242 646#endif
243char *
244gl_version ()
245 CODE:
246 RETVAL = (char *)glGetString (GL_VERSION);
247 OUTPUT:
248 RETVAL
249
250char *
251gl_extensions ()
252 CODE:
253 RETVAL = (char *)glGetString (GL_EXTENSIONS);
254 OUTPUT:
255 RETVAL
256 647
257void 648void
258add_font (char *file) 649add_font (char *file)
259 CODE: 650 CODE:
260 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
261
262void
263set_font (char *file)
264 CODE:
265{
266 int count;
267 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
268 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
269 FcPatternDestroy (pattern);
270 pango_context_set_font_description (context, font);
271}
272 652
273void 653void
274load_image_inline (SV *image_) 654load_image_inline (SV *image_)
275 ALIAS: 655 ALIAS:
276 load_image_file = 1 656 load_image_file = 1
292 croak ("load_image: %s", SDL_GetError ()); 672 croak ("load_image: %s", SDL_GetError ());
293 673
294 fmt.palette = NULL; 674 fmt.palette = NULL;
295 fmt.BitsPerPixel = 32; 675 fmt.BitsPerPixel = 32;
296 fmt.BytesPerPixel = 4; 676 fmt.BytesPerPixel = 4;
677#if SDL_BYTEORDER == SDL_LIL_ENDIAN
297 fmt.Rmask = 0x000000ff; 678 fmt.Rmask = 0x000000ff;
298 fmt.Gmask = 0x0000ff00; 679 fmt.Gmask = 0x0000ff00;
299 fmt.Bmask = 0x00ff0000; 680 fmt.Bmask = 0x00ff0000;
300 fmt.Amask = 0xff000000; 681 fmt.Amask = 0xff000000;
682#else
683 fmt.Rmask = 0xff000000;
684 fmt.Gmask = 0x00ff0000;
685 fmt.Bmask = 0x0000ff00;
686 fmt.Amask = 0x000000ff;
687#endif
301 fmt.Rloss = 0; 688 fmt.Rloss = 0;
302 fmt.Gloss = 0; 689 fmt.Gloss = 0;
303 fmt.Bloss = 0; 690 fmt.Bloss = 0;
304 fmt.Aloss = 0; 691 fmt.Aloss = 0;
305 fmt.Rshift = 0; 692 fmt.Rshift = 0;
311 698
312 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
313 700
314 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
315 702
703 SDL_LockSurface (surface2);
316 EXTEND (SP, 5); 704 EXTEND (SP, 6);
317 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
318 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
319 SDL_LockSurface (surface2);
320 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
321 SDL_UnlockSurface (surface2);
322 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
323 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
324 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
325 712
326 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
327 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
328} 715}
329 716
351 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
352 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
353} 740}
354 741
355void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
356fatal (char *message) 751fatal (char *message)
357 CODE: 752 CODE:
358#ifdef WIN32
359 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND);
360#else
361 fprintf (stderr, "FATAL: %s\n", message); 753 fprintf (stderr, "FATAL: %s\n", message);
754#ifdef _WIN32
755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
362#endif 756#endif
363 exit (1); 757 _exit (1);
364 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
365MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
366 789
367CFClient::Layout 790void
368new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
369 CODE: 797 CODE:
370 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
371 RETVAL->base_height = base_height; 799
372 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
373 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
374 OUTPUT: 810 OUTPUT:
375 RETVAL 811 RETVAL
376 812
377void 813void
378DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
379 CODE: 815 CODE:
380 g_object_unref (self->pl); 816 g_object_unref (self->pl);
381 Safefree (self); 817 Safefree (self);
382 818
383void 819void
384set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
385 CODE: 821 CODE:
386{ 822{
387 STRLEN textlen; 823 STRLEN textlen;
388 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
389 825
390 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
391} 827}
392 828
393void 829void
394set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
395 CODE: 831 CODE:
396{ 832{
397 STRLEN textlen; 833 STRLEN textlen;
398 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
399 835
400 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
401} 837}
402 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
403SV * 924SV *
404get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
405 CODE: 926 CODE:
406 RETVAL = newSVpv (pango_layout_get_text (self), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
407 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
408 OUTPUT: 929 OUTPUT:
409 RETVAL 930 RETVAL
410 931
411void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
412set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
413 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
414 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
415 957
416void 958void
417set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
418 CODE: 960 CODE:
419 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
420 962
421void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
422size (CFClient::Layout self) 989size (CFPlus::Layout self)
423 PPCODE: 990 PPCODE:
424{ 991{
425 int w, h; 992 int w, h;
426 993
427 layout_update (self);
428 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
429 995
430 EXTEND (SP, 2); 996 EXTEND (SP, 2);
431 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
432 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
433} 999}
434 1000
435int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
436xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
437 CODE: 1015 CODE:
438{ 1016{
439 int index, trailing; 1017 int index, trailing;
440
441 layout_update (self);
442 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
443
444 RETVAL = index; 1019 RETVAL = index;
445} 1020}
446 OUTPUT: 1021 OUTPUT:
447 RETVAL 1022 RETVAL
448 1023
449void 1024void
450cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
451 PPCODE: 1026 PPCODE:
452{ 1027{
453 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
454 layout_update (self);
455 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
456 1030
457 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
458 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
459 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
460 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
461} 1035}
462 1036
463void 1037void
464render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
465 PPCODE: 1039 PPCODE:
466{ 1040 pango_opengl_render_layout_subpixel (
467 SV *retval; 1041 self->pl,
468 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
469 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
470 1046
471 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
472 layout_get_pixel_size (self, &w, &h);
473 1048
474 retval = newSV (w * h); 1049void
475 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
476 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
477 1055
478 bitmap.rows = h; 1056 if (ow && oh)
479 bitmap.width = w; 1057 {
480 bitmap.pitch = w; 1058 int nw = minpot (ow);
481 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
482 bitmap.num_grays = 256;
483 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
484 1060
485 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
486 1062 {
487 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
488 1069
489 EXTEND (SP, 3); 1070 SvPOK_only (result_);
490 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
491 PUSHs (sv_2mortal (newSViv (h)));
492 PUSHs (sv_2mortal (retval));
493}
494 1072
495MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
496 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
497void 1086void
498draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
499 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
500 CODE: 1092 CODE:
501{ 1093{
502 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
503 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
504 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
505 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
506 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
507 1098
508 if (items < 5) 1099 if (items < 5)
509 { 1100 {
510 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
511 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
512 } 1103 }
513 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
514 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
515 if (wrap_mode) { 1120
516 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
517 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
518 }
519 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
520 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
521 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
522 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
523 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
524 glEnd (); 1126 glEnd ();
525}
526 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
527MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
528 1136
529CFClient::Map 1137CFPlus::Map
530new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
531 CODE: 1139 CODE:
532 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
533 RETVAL->x = 0; 1141 RETVAL->x = 0;
534 RETVAL->y = 0; 1142 RETVAL->y = 0;
544 RETVAL->row = 0; 1152 RETVAL->row = 0;
545 OUTPUT: 1153 OUTPUT:
546 RETVAL 1154 RETVAL
547 1155
548void 1156void
549DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
550 CODE: 1158 CODE:
551{ 1159{
552 map_clear (self); 1160 map_clear (self);
553 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
554 Safefree (self); 1163 Safefree (self);
555} 1164}
556 1165
557void 1166void
558clear (CFClient::Map self) 1167clear (CFPlus::Map self)
559 CODE: 1168 CODE:
560 map_clear (self); 1169 map_clear (self);
561 1170
562void 1171void
563set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
564 CODE: 1173 CODE:
565{ 1174{
566 while (self->faces <= face) 1175 while (self->faces <= face)
567 { 1176 {
568 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
571 1180
572 self->face [face] = texid; 1181 self->face [face] = texid;
573} 1182}
574 1183
575void 1184void
576set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
577 CODE: 1186 CODE:
578{ 1187{
579 while (self->texs <= texid) 1188 while (self->texs <= texid)
580 { 1189 {
581 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
582 self->texs *= 2; 1191 self->texs *= 2;
583 } 1192 }
584 1193
1194 {
585 maptex *tex = self->tex + texid; 1195 maptex *tex = self->tex + texid;
586 1196
587 tex->name = name; 1197 tex->name = name;
588 tex->w = w; 1198 tex->w = w;
589 tex->h = h; 1199 tex->h = h;
590 tex->s = s; 1200 tex->s = s;
591 tex->t = t; 1201 tex->t = t;
592 tex->r = r; 1202 tex->r = r;
593 tex->g = g; 1203 tex->g = g;
594 tex->b = b; 1204 tex->b = b;
595 tex->a = a; 1205 tex->a = a;
1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
596} 1216}
597 1217
598int 1218int
599ox (CFClient::Map self) 1219ox (CFPlus::Map self)
600 ALIAS: 1220 ALIAS:
601 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
602 CODE: 1226 CODE:
603 switch (ix) 1227 switch (ix)
604 { 1228 {
605 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
606 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
607 } 1235 }
608 OUTPUT: 1236 OUTPUT:
609 RETVAL 1237 RETVAL
610 1238
611void 1239void
612scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
613 CODE: 1241 CODE:
614{ 1242{
615 if (dx > 0) 1243 if (dx > 0)
616 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
617 else if (dx < 0) 1245 else if (dx < 0)
633 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
634 } 1262 }
635} 1263}
636 1264
637void 1265void
638map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
639 CODE: 1267 CODE:
640{ 1268{
641 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
642 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
1271 mapcell *cell;
1272 int x, y, flags;
643 1273
644 while (data < data_end) 1274 while (data < data_end)
645 { 1275 {
646 int flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
647 1277
648 int x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
649 int y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
650 1280
651 mapcell *cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
652 1282
653 if (flags & 15) 1283 if (flags & 15)
654 { 1284 {
655 if (cell->darkness < 0) 1285 if (!cell->darkness)
656 { 1286 {
657 cell->darkness = 0; 1287 cell->darkness = 256;
658 cell->face [0] = 0; 1288 cell->face [0] = 0;
659 cell->face [1] = 0; 1289 cell->face [1] = 0;
660 cell->face [2] = 0; 1290 cell->face [2] = 0;
661 } 1291 }
662 1292
663 cell->darkness = flags & 8 ? *data++ : 255;
664
665 //TODO: don't trust server data to be in-range(!) 1293 //TODO: don't trust server data to be in-range(!)
1294
1295 if (flags & 8)
1296 {
1297 if (extmap)
1298 {
1299 uint8_t ext, cmd;
1300
1301 do
1302 {
1303 ext = *data++;
1304 cmd = ext & 0x7f;
1305
1306 if (ext < 4)
1307 cell->darkness = 255 - ext * 64 + 1;
1308 else if (ext == 5) // health
1309 cell->stat_hp = *data++;
1310 }
1311 while (cmd & 0x80);
1312 }
1313 else
1314 cell->darkness = *data++ + 1;
1315 }
666 1316
667 if (flags & 4) 1317 if (flags & 4)
668 { 1318 {
669 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1319 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
670 } 1320 }
678 { 1328 {
679 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1329 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
680 } 1330 }
681 } 1331 }
682 else 1332 else
683 cell->darkness = -1; 1333 cell->darkness = 0;
684 } 1334 }
685} 1335}
686 1336
687SV * 1337SV *
688mapmap (CFClient::Map self, int w, int h) 1338mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
689 CODE: 1339 CODE:
690{ 1340{
691 int x0, x1, x; 1341 int x1, x;
692 int y0, y1, y; 1342 int y1, y;
693 int z; 1343 int z;
694 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1344 SV *map_sv = newSV (w * h * sizeof (uint32_t));
695 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1345 uint32_t *map = (uint32_t *)SvPVX (map_sv);
696 1346
697 SvPOK_only (map_sv); 1347 SvPOK_only (map_sv);
698 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1348 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
699 1349
700 x0 = self->x - w / 2; x1 = x0 + w; 1350 x0 += self->x; x1 = x0 + w;
701 y0 = self->y - h / 2; y1 = y0 + h; 1351 y0 += self->y; y1 = y0 + h;
702 1352
703 for (y = y0; y < y1; y++) 1353 for (y = y0; y < y1; y++)
704 { 1354 {
705 maprow *row = 0 <= y && y < self->rows 1355 maprow *row = 0 <= y && y < self->rows
706 ? self->row + y 1356 ? self->row + y
743} 1393}
744 OUTPUT: 1394 OUTPUT:
745 RETVAL 1395 RETVAL
746 1396
747void 1397void
748draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1398draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
749 PPCODE: 1399 CODE:
750{ 1400{
751 int sw4 = (sw + 3) & ~3; 1401 int vx, vy;
752 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1402 int x, y, z;
753 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1403 int last_name;
754 memset (darkness, 255, sw4 * sh); 1404 mapface face;
755 SvPOK_only (darkness_sv);
756 SvCUR_set (darkness_sv, sw4 * sh);
757 1405
758 int vx = self->x + (self->w - sw) / 2 - shift_x; 1406 vx = self->x + self->w / 2 - sw / 2 - shift_x;
759 int vy = self->y + (self->h - sh) / 2 - shift_y; 1407 vy = self->y + self->h / 2 - sh / 2 - shift_y;
760 1408
761 /* 1409 /*
762 int vx = self->vx = self->w >= sw 1410 int vx = self->vx = self->w >= sw
763 ? self->x + (self->w - sw) / 2 1411 ? self->x + (self->w - sw) / 2
764 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1412 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
768 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1416 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
769 */ 1417 */
770 1418
771 glColor4ub (255, 255, 255, 255); 1419 glColor4ub (255, 255, 255, 255);
772 1420
1421 glEnable (GL_BLEND);
773 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1422 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
774 glEnable (GL_BLEND);
775 glEnable (GL_TEXTURE_2D); 1423 glEnable (GL_TEXTURE_2D);
776 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1424 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
777 1425
778 int x, y, z;
779
780 int last_name = 0;
781
782 glBegin (GL_QUADS); 1426 glBegin (GL_QUADS);
1427
1428 last_name = 0;
783 1429
784 for (z = 0; z < 3; z++) 1430 for (z = 0; z < 3; z++)
785 for (y = 0; y < sh; y++) 1431 for (y = 0; y < sh; y++)
786 if (0 <= y + vy && y + vy < self->rows) 1432 if (0 <= y + vy && y + vy < self->rows)
787 { 1433 {
790 for (x = 0; x < sw; x++) 1436 for (x = 0; x < sw; x++)
791 if (row->c0 <= x + vx && x + vx < row->c1) 1437 if (row->c0 <= x + vx && x + vx < row->c1)
792 { 1438 {
793 mapcell *cell = row->col + (x + vx - row->c0); 1439 mapcell *cell = row->col + (x + vx - row->c0);
794 1440
795 darkness[y * sw4 + x] = cell->darkness < 0
796 ? 255 - FOW_DARKNESS
797 : 255 - cell->darkness;
798
799 mapface face = cell->face [z]; 1441 face = cell->face [z];
800 1442
801 if (face) 1443 if (face)
802 { 1444 {
803 maptex tex = self->tex [face]; 1445 maptex tex = self->tex [face];
804 1446
823 1465
824 glEnd (); 1466 glEnd ();
825 1467
826 glDisable (GL_TEXTURE_2D); 1468 glDisable (GL_TEXTURE_2D);
827 glDisable (GL_BLEND); 1469 glDisable (GL_BLEND);
1470}
1471
1472void
1473draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1474 CODE:
1475{
1476 static float color[16][3] = {
1477 { 0.00F, 0.00F, 0.00F },
1478 { 1.00F, 1.00F, 1.00F },
1479 { 0.00F, 0.00F, 0.55F },
1480 { 1.00F, 0.00F, 0.00F },
1481
1482 { 1.00F, 0.54F, 0.00F },
1483 { 0.11F, 0.56F, 1.00F },
1484 { 0.93F, 0.46F, 0.00F },
1485 { 0.18F, 0.54F, 0.34F },
1486
1487 { 0.56F, 0.73F, 0.56F },
1488 { 0.80F, 0.80F, 0.80F },
1489 { 0.55F, 0.41F, 0.13F },
1490 { 0.99F, 0.77F, 0.26F },
1491
1492 { 0.74F, 0.65F, 0.41F },
1493
1494 { 0.00F, 1.00F, 1.00F },
1495 { 1.00F, 0.00F, 1.00F },
1496 { 1.00F, 1.00F, 0.00F },
1497 };
1498
1499 int x, y;
1500
1501 glEnable (GL_TEXTURE_2D);
1502 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1503 glEnable (GL_BLEND);
1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1505 glBegin (GL_QUADS);
1506
1507 for (y = 0; y < h; y++)
1508 for (x = 0; x < w; x++)
1509 {
1510 unsigned char m = data [x + y * w];
1511
1512 if (m)
1513 {
1514 float *c = color [m & 15];
1515
1516 float tx1 = m & 0x40 ? 0.5 : 0.;
1517 float tx2 = tx1 + 0.5;
1518
1519 glColor4f (c[0], c[1], c[2], 0.75);
1520 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1521 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1522 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1523 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1524 }
1525 }
1526
1527 glEnd ();
1528 glDisable (GL_BLEND);
1529 glDisable (GL_TEXTURE_2D);
1530}
1531
1532void
1533fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1534 PPCODE:
1535{
1536 int vx, vy;
1537 int x, y;
1538 int sw4 = (sw + 3) & ~3;
1539 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1540 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1541
1542 memset (darkness, 255, sw4 * sh);
1543 SvPOK_only (darkness_sv);
1544 SvCUR_set (darkness_sv, sw4 * sh);
1545
1546 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1547 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1548
1549 for (y = 0; y < sh; y++)
1550 if (0 <= y + vy && y + vy < self->rows)
1551 {
1552 maprow *row = self->row + (y + vy);
1553
1554 for (x = 0; x < sw; x++)
1555 if (row->c0 <= x + vx && x + vx < row->c1)
1556 {
1557 mapcell *cell = row->col + (x + vx - row->c0);
1558
1559 darkness[y * sw4 + x] = cell->darkness
1560 ? 255 - cell->darkness + 1
1561 : 255 - FOW_DARKNESS;
1562 }
1563 }
828 1564
829 EXTEND (SP, 3); 1565 EXTEND (SP, 3);
830 PUSHs (sv_2mortal (newSViv (sw4))); 1566 PUSHs (sv_2mortal (newSViv (sw4)));
831 PUSHs (sv_2mortal (newSViv (sh))); 1567 PUSHs (sv_2mortal (newSViv (sh)));
832 PUSHs (darkness_sv); 1568 PUSHs (darkness_sv);
833} 1569}
834 1570
835SV * 1571SV *
836get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1572get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
837 CODE: 1573 CODE:
838{ 1574{
839 int x, y, x1, y1; 1575 int x, y, x1, y1;
840 SV *data_sv = newSV (w * h * 7 + 5); 1576 SV *data_sv = newSV (w * h * 7 + 5);
841 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1577 uint8_t *data = (uint8_t *)SvPVX (data_sv);
843 *data++ = 0; /* version 0 format */ 1579 *data++ = 0; /* version 0 format */
844 *data++ = w >> 8; *data++ = w; 1580 *data++ = w >> 8; *data++ = w;
845 *data++ = h >> 8; *data++ = h; 1581 *data++ = h >> 8; *data++ = h;
846 1582
847 // we need to do this 'cause we don't keep an absolute coord system for rows 1583 // we need to do this 'cause we don't keep an absolute coord system for rows
848 // TODO: treat rows as we treat 1584 // TODO: treat rows as we treat columns
849 map_get_row (self, y0 + self->y - self->oy);//D 1585 map_get_row (self, y0 + self->y - self->oy);//D
850 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1586 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
851 1587
852 x0 += self->x - self->ox; 1588 x0 += self->x - self->ox;
853 y0 += self->y - self->oy; 1589 y0 += self->y - self->oy;
864 for (x = x0; x < x1; x++) 1600 for (x = x0; x < x1; x++)
865 { 1601 {
866 if (row && row->c0 <= x && x < row->c1) 1602 if (row && row->c0 <= x && x < row->c1)
867 { 1603 {
868 mapcell *cell = row->col + (x - row->c0); 1604 mapcell *cell = row->col + (x - row->c0);
869
870 uint8_t flags = 0; 1605 uint8_t flags = 0;
871 1606
872 if (cell->face [0]) flags |= 1; 1607 if (cell->face [0]) flags |= 1;
873 if (cell->face [1]) flags |= 2; 1608 if (cell->face [1]) flags |= 2;
874 if (cell->face [2]) flags |= 4; 1609 if (cell->face [2]) flags |= 4;
904} 1639}
905 OUTPUT: 1640 OUTPUT:
906 RETVAL 1641 RETVAL
907 1642
908void 1643void
909set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1644set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
910 PPCODE: 1645 PPCODE:
911{ 1646{
912 int x, y, z; 1647 int x, y, z;
1648 int w, h;
913 int x1, y1; 1649 int x1, y1;
914 1650
915 if (*data++ != 0) 1651 if (*data++ != 0)
916 return; /* version mismatch */ 1652 return; /* version mismatch */
917 1653
918 int w = *data++ << 8; w |= *data++; 1654 w = *data++ << 8; w |= *data++;
919 int h = *data++ << 8; h |= *data++; 1655 h = *data++ << 8; h |= *data++;
920 1656
921 // we need to do this 'cause we don't keep an absolute coord system for rows 1657 // we need to do this 'cause we don't keep an absolute coord system for rows
922 // TODO: treat rows as we treat 1658 // TODO: treat rows as we treat columns
923 map_get_row (self, y0 + self->y - self->oy);//D 1659 map_get_row (self, y0 + self->y - self->oy);//D
924 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1660 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
925 1661
926 x0 += self->x - self->ox; 1662 x0 += self->x - self->ox;
927 y0 += self->y - self->oy; 1663 y0 += self->y - self->oy;
945 1681
946 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1682 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
947 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1683 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
948 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1684 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
949 1685
950 if (cell->darkness <= 0) 1686 if (cell->darkness <= 1)
951 { 1687 {
952 cell->darkness = -1; 1688 cell->darkness = 0;
953 1689
954 for (z = 0; z <= 2; z++) 1690 for (z = 0; z <= 2; z++)
955 { 1691 {
956 cell->face[z] = face[z]; 1692 cell->face[z] = face[z];
957 1693
962 } 1698 }
963 } 1699 }
964 } 1700 }
965} 1701}
966 1702
1703MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1704
1705CFPlus::MixChunk
1706new_from_file (SV *class, char *path)
1707 CODE:
1708 RETVAL = Mix_LoadWAV (path);
1709 OUTPUT:
1710 RETVAL
1711
1712void
1713DESTROY (CFPlus::MixChunk self)
1714 CODE:
1715 Mix_FreeChunk (self);
1716
1717int
1718volume (CFPlus::MixChunk self, int volume = -1)
1719 CODE:
1720 RETVAL = Mix_VolumeChunk (self, volume);
1721 OUTPUT:
1722 RETVAL
1723
1724int
1725play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1726 CODE:
1727 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1728 OUTPUT:
1729 RETVAL
1730
1731MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1732
1733int
1734volume (int volume = -1)
1735 CODE:
1736 RETVAL = Mix_VolumeMusic (volume);
1737 OUTPUT:
1738 RETVAL
1739
1740CFPlus::MixMusic
1741new_from_file (SV *class, char *path)
1742 CODE:
1743 RETVAL = Mix_LoadMUS (path);
1744 OUTPUT:
1745 RETVAL
1746
1747void
1748DESTROY (CFPlus::MixMusic self)
1749 CODE:
1750 Mix_FreeMusic (self);
1751
1752int
1753play (CFPlus::MixMusic self, int loops = -1)
1754 CODE:
1755 RETVAL = Mix_PlayMusic (self, loops);
1756 OUTPUT:
1757 RETVAL
1758
1759MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1760
1761BOOT:
1762{
1763 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1764 static const struct {
1765 const char *name;
1766 IV iv;
1767 } *civ, const_iv[] = {
1768# define const_iv(name) { # name, (IV)name }
1769 const_iv (GL_COLOR_MATERIAL),
1770 const_iv (GL_SMOOTH),
1771 const_iv (GL_FLAT),
1772 const_iv (GL_DITHER),
1773 const_iv (GL_BLEND),
1774 const_iv (GL_CULL_FACE),
1775 const_iv (GL_SCISSOR_TEST),
1776 const_iv (GL_DEPTH_TEST),
1777 const_iv (GL_ALPHA_TEST),
1778 const_iv (GL_NORMALIZE),
1779 const_iv (GL_RESCALE_NORMAL),
1780 const_iv (GL_FRONT),
1781 const_iv (GL_BACK),
1782 const_iv (GL_AND),
1783 const_iv (GL_ONE),
1784 const_iv (GL_ZERO),
1785 const_iv (GL_SRC_ALPHA),
1786 const_iv (GL_DST_ALPHA),
1787 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1788 const_iv (GL_ONE_MINUS_DST_ALPHA),
1789 const_iv (GL_SRC_ALPHA_SATURATE),
1790 const_iv (GL_RGB),
1791 const_iv (GL_RGBA),
1792 const_iv (GL_RGBA4),
1793 const_iv (GL_RGBA8),
1794 const_iv (GL_RGB5_A1),
1795 const_iv (GL_UNSIGNED_BYTE),
1796 const_iv (GL_UNSIGNED_SHORT),
1797 const_iv (GL_UNSIGNED_INT),
1798 const_iv (GL_ALPHA),
1799 const_iv (GL_INTENSITY),
1800 const_iv (GL_LUMINANCE),
1801 const_iv (GL_LUMINANCE_ALPHA),
1802 const_iv (GL_FLOAT),
1803 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1804 const_iv (GL_COMPILE),
1805 const_iv (GL_TEXTURE_1D),
1806 const_iv (GL_TEXTURE_2D),
1807 const_iv (GL_TEXTURE_ENV),
1808 const_iv (GL_TEXTURE_MAG_FILTER),
1809 const_iv (GL_TEXTURE_MIN_FILTER),
1810 const_iv (GL_TEXTURE_ENV_MODE),
1811 const_iv (GL_TEXTURE_WRAP_S),
1812 const_iv (GL_TEXTURE_WRAP_T),
1813 const_iv (GL_REPEAT),
1814 const_iv (GL_CLAMP),
1815 const_iv (GL_CLAMP_TO_EDGE),
1816 const_iv (GL_NEAREST),
1817 const_iv (GL_LINEAR),
1818 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1819 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1820 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1821 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1822 const_iv (GL_GENERATE_MIPMAP),
1823 const_iv (GL_MODULATE),
1824 const_iv (GL_DECAL),
1825 const_iv (GL_REPLACE),
1826 const_iv (GL_DEPTH_BUFFER_BIT),
1827 const_iv (GL_COLOR_BUFFER_BIT),
1828 const_iv (GL_PROJECTION),
1829 const_iv (GL_MODELVIEW),
1830 const_iv (GL_COLOR_LOGIC_OP),
1831 const_iv (GL_SEPARABLE_2D),
1832 const_iv (GL_CONVOLUTION_2D),
1833 const_iv (GL_CONVOLUTION_BORDER_MODE),
1834 const_iv (GL_CONSTANT_BORDER),
1835 const_iv (GL_LINES),
1836 const_iv (GL_LINE_STRIP),
1837 const_iv (GL_LINE_LOOP),
1838 const_iv (GL_QUADS),
1839 const_iv (GL_QUAD_STRIP),
1840 const_iv (GL_TRIANGLES),
1841 const_iv (GL_TRIANGLE_STRIP),
1842 const_iv (GL_TRIANGLE_FAN),
1843 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1844 const_iv (GL_FASTEST),
1845 const_iv (GL_V2F),
1846 const_iv (GL_V3F),
1847 const_iv (GL_T2F_V3F),
1848 const_iv (GL_T2F_N3F_V3F),
1849# undef const_iv
1850 };
1851
1852 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1853 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1854}
1855
1856char *
1857gl_vendor ()
1858 CODE:
1859 RETVAL = (char *)glGetString (GL_VENDOR);
1860 OUTPUT:
1861 RETVAL
1862
1863char *
1864gl_version ()
1865 CODE:
1866 RETVAL = (char *)glGetString (GL_VERSION);
1867 OUTPUT:
1868 RETVAL
1869
1870char *
1871gl_extensions ()
1872 CODE:
1873 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1874 OUTPUT:
1875 RETVAL
1876
1877int glGetError ()
1878
1879void glFinish ()
1880
1881void glClear (int mask)
1882
1883void glClearColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885
1886void glEnable (int cap)
1887
1888void glDisable (int cap)
1889
1890void glShadeModel (int mode)
1891
1892void glHint (int target, int mode)
1893
1894void glBlendFunc (int sfactor, int dfactor)
1895
1896void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1897 CODE:
1898 gl_BlendFuncSeparate (sa, da, saa, daa);
1899
1900void glDepthMask (int flag)
1901
1902void glLogicOp (int opcode)
1903
1904void glColorMask (int red, int green, int blue, int alpha)
1905
1906void glMatrixMode (int mode)
1907
1908void glPushMatrix ()
1909
1910void glPopMatrix ()
1911
1912void glLoadIdentity ()
1913
1914void glDrawBuffer (int buffer)
1915
1916void glReadBuffer (int buffer)
1917
1918# near_ and far_ are due to microsofts buggy "c" compiler
1919void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1920
1921# near_ and far_ are due to microsofts buggy "c" compiler
1922void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1923
1924void glViewport (int x, int y, int width, int height)
1925
1926void glScissor (int x, int y, int width, int height)
1927
1928void glTranslate (float x, float y, float z = 0.)
1929 CODE:
1930 glTranslatef (x, y, z);
1931
1932void glScale (float x, float y, float z = 1.)
1933 CODE:
1934 glScalef (x, y, z);
1935
1936void glRotate (float angle, float x, float y, float z)
1937 CODE:
1938 glRotatef (angle, x, y, z);
1939
1940void glBegin (int mode)
1941
1942void glEnd ()
1943
1944void glColor (float r, float g, float b, float a = 1.0)
1945 PROTOTYPE: @
1946 ALIAS:
1947 glColor_premultiply = 1
1948 CODE:
1949 if (ix)
1950 {
1951 r *= a;
1952 g *= a;
1953 b *= a;
1954 }
1955 // microsoft visual "c" rounds instead of truncating...
1956 glColor4f (r, g, b, a);
1957
1958void glInterleavedArrays (int format, int stride, char *data)
1959
1960void glDrawElements (int mode, int count, int type, char *indices)
1961
1962# 1.2 void glDrawRangeElements (int mode, int start, int end
1963
1964void glRasterPos (float x, float y, float z = 0.)
1965 CODE:
1966 glRasterPos3f (0, 0, z);
1967 glBitmap (0, 0, 0, 0, x, y, 0);
1968
1969void glVertex (float x, float y, float z = 0.)
1970 CODE:
1971 glVertex3f (x, y, z);
1972
1973void glTexCoord (float s, float t)
1974 CODE:
1975 glTexCoord2f (s, t);
1976
1977void glTexEnv (int target, int pname, float param)
1978 CODE:
1979 glTexEnvf (target, pname, param);
1980
1981void glTexParameter (int target, int pname, float param)
1982 CODE:
1983 glTexParameterf (target, pname, param);
1984
1985void glBindTexture (int target, int name)
1986
1987void glConvolutionParameter (int target, int pname, float params)
1988 CODE:
1989 if (gl.ConvolutionParameterf)
1990 gl.ConvolutionParameterf (target, pname, params);
1991
1992void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1993 CODE:
1994 if (gl.ConvolutionFilter2D)
1995 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1996
1997void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1998 CODE:
1999 if (gl.SeparableFilter2D)
2000 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2001
2002void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2003
2004void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2005
2006void glDrawPixels (int width, int height, int format, int type, char *pixels)
2007
2008void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2009
2010int glGenTexture ()
2011 CODE:
2012{
2013 GLuint name;
2014 glGenTextures (1, &name);
2015 RETVAL = name;
2016}
2017 OUTPUT:
2018 RETVAL
2019
2020void glDeleteTexture (int name)
2021 CODE:
2022{
2023 GLuint name_ = name;
2024 glDeleteTextures (1, &name_);
2025}
2026
2027int glGenList ()
2028 CODE:
2029 RETVAL = glGenLists (1);
2030 OUTPUT:
2031 RETVAL
2032
2033void glDeleteList (int list)
2034 CODE:
2035 glDeleteLists (list, 1);
2036
2037void glNewList (int list, int mode = GL_COMPILE)
2038
2039void glEndList ()
2040
2041void glCallList (int list)
2042

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