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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.51 by root, Wed Apr 19 20:46:44 2006 UTC vs.
Revision 1.142 by root, Fri Aug 18 01:27:15 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
14#include <SDL_opengl.h> 26#include <SDL_opengl.h>
15 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
16#include <glib/gmacros.h> 31#include <glib/gmacros.h>
17 32
18#include <pango/pango.h> 33#include <pango/pango.h>
19#include <pango/pangofc-fontmap.h>
20#include <pango/pangoft2.h>
21 34
22#ifndef _WIN32 35#ifndef _WIN32
23# include <sys/types.h> 36# include <sys/types.h>
24# include <sys/socket.h> 37# include <sys/socket.h>
25# include <netinet/in.h> 38# include <netinet/in.h>
32 typedef signed char int8_t; 45 typedef signed char int8_t;
33 typedef signed short int16_t; 46 typedef signed short int16_t;
34 typedef signed int int32_t; 47 typedef signed int int32_t;
35#endif 48#endif
36 49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
51
37#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
38 53
39#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
40#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
41 56
42static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
43static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
44 110
45typedef struct cf_layout { 111typedef struct cf_layout {
46 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
47 int base_height; 114 int base_height;
115 CFPlus__Font font;
48} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
49 121
50static void 122static void
51substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
52{ 124{
53 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
54 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
55} 130}
56 131
57static void 132static void
58layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
59{ 134{
60 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
61 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
62 */ 137 */
63 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
64 139
65 int height = self->base_height * (PANGO_SCALE * 8 / 10);
66
67 if (pango_font_description_get_size (font) != height)
68 {
69 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
70 pango_layout_context_changed (self->pl); 141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
71 } 142
143 pango_layout_set_font_description (self->pl, font);
72} 144}
73 145
74static void 146static void
75layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
76{ 148{
77 layout_update (self); 149 PangoRectangle rect;
78 150
151 // get_pixel_* wrongly rounds down
79 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
80 153
81 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
82 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
83 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
84} 162}
85 163
86typedef uint16_t mapface; 164typedef uint16_t mapface;
87 165
88typedef struct { 166typedef struct {
91 float s, t; 169 float s, t;
92 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
93} maptex; 171} maptex;
94 172
95typedef struct { 173typedef struct {
96 int16_t darkness; 174 uint16_t darkness;
97 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
98} mapcell; 177} mapcell;
99 178
100typedef struct { 179typedef struct {
101 int32_t c0, c1; 180 int32_t c0, c1;
102 mapcell *col; 181 mapcell *col;
111 int texs; 190 int texs;
112 maptex *tex; 191 maptex *tex;
113 192
114 int32_t rows; 193 int32_t rows;
115 maprow *row; 194 maprow *row;
116} *CFClient__Map; 195} *CFPlus__Map;
117 196
118static char * 197static char *
119prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
120{ 199{
121 char *p; 200 char *p;
139 218
140#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
141#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
142 221
143static maprow * 222static maprow *
144map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
145{ 224{
146 if (0 > y) 225 if (0 > y)
147 { 226 {
148 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
149 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
187 266
188 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
189} 268}
190 269
191static mapcell * 270static mapcell *
192map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
193{ 272{
194 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
195} 274}
196 275
197static void 276static void
198map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
199{ 278{
200 int r; 279 int r;
201 280
202 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
203 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
211 self->row = 0; 290 self->row = 0;
212 self->rows = 0; 291 self->rows = 0;
213} 292}
214 293
215static void 294static void
216map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
217{ 296{
218 int x, y; 297 int x, y;
219 maprow *row; 298 maprow *row;
220 299
221 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
230 if (x >= row->c0) 309 if (x >= row->c0)
231 { 310 {
232 if (x >= row->c1) 311 if (x >= row->c1)
233 break; 312 break;
234 313
235 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
236 } 315 }
237 } 316 }
238} 317}
239 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
240MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
241 363
242PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
243 365
244BOOT: 366BOOT:
245{ 367{
246 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
247 static const struct { 369 static const struct {
248 const char *name; 370 const char *name;
249 IV iv; 371 IV iv;
250 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
251# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
350# undef const_iv 472# undef const_iv
351 }; 473 };
352 474
353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
355
356 fontmap = pango_ft2_font_map_new ();
357 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
358 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
359} 477}
360 478
361int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
362SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
363 501
364void 502void
365SDL_Quit () 503SDL_Quit ()
366 504
367void 505void
373 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
374 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
375 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
376 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
377 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
378 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
379 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
380 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
381 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
382 523
383 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
384 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
385 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
386 532
387 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
388 534
389 if (m && m != (SDL_Rect **)-1) 535 if (m && m != (SDL_Rect **)-1)
390 while (*m) 536 while (*m)
396 542
397 ++m; 543 ++m;
398 } 544 }
399} 545}
400 546
547char *
548SDL_GetError ()
549
401int 550int
402SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
403 CODE: 552 CODE:
404 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
405 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
406 ); 555 );
556 if (RETVAL)
557 {
407 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
408 OUTPUT: 563 OUTPUT:
409 RETVAL 564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
571
572void
573SDL_PollEvent ()
574 PPCODE:
575{
576 SDL_Event ev;
577
578 while (SDL_PollEvent (&ev))
579 {
580 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
583 switch (ev.type)
584 {
585 case SDL_KEYDOWN:
586 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break;
592
593 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break;
597
598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
606 break;
607
608 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
623 }
624
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
626 }
627}
628
629int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
634
635void
636Mix_CloseAudio ()
637
638int
639Mix_AllocateChannels (int numchans = -1)
410 640
411void 641void
412lowdelay (int fd, int val = 1) 642lowdelay (int fd, int val = 1)
413 CODE: 643 CODE:
414#ifndef _WIN32 644#ifndef _WIN32
415 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
416#endif 646#endif
417 647
418char *
419gl_version ()
420 CODE:
421 RETVAL = (char *)glGetString (GL_VERSION);
422 OUTPUT:
423 RETVAL
424
425char *
426gl_extensions ()
427 CODE:
428 RETVAL = (char *)glGetString (GL_EXTENSIONS);
429 OUTPUT:
430 RETVAL
431
432void 648void
433add_font (char *file) 649add_font (char *file)
434 CODE: 650 CODE:
435 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
436
437void
438set_font (char *file)
439 CODE:
440{
441 int count;
442 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
443 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
444 FcPatternDestroy (pattern);
445 pango_context_set_font_description (context, font);
446}
447 652
448void 653void
449load_image_inline (SV *image_) 654load_image_inline (SV *image_)
450 ALIAS: 655 ALIAS:
451 load_image_file = 1 656 load_image_file = 1
493 698
494 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
495 700
496 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
497 702
703 SDL_LockSurface (surface2);
498 EXTEND (SP, 5); 704 EXTEND (SP, 6);
499 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
500 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
501 SDL_LockSurface (surface2);
502 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
503 SDL_UnlockSurface (surface2);
504 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
505 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
506 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
507 712
508 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
509 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
510} 715}
511 716
533 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
534 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
535} 740}
536 741
537void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
538fatal (char *message) 751fatal (char *message)
539 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
540#ifdef _WIN32 754#ifdef _WIN32
541 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
542#else
543 fprintf (stderr, "FATAL: %s\n", message);
544#endif 756#endif
545 exit (1); 757 _exit (1);
546 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
547MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
548 789
549CFClient::Layout 790void
550new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
551 CODE: 797 CODE:
552 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
553 RETVAL->base_height = base_height; 799
554 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
555 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
556 OUTPUT: 810 OUTPUT:
557 RETVAL 811 RETVAL
558 812
559void 813void
560DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
561 CODE: 815 CODE:
562 g_object_unref (self->pl); 816 g_object_unref (self->pl);
563 Safefree (self); 817 Safefree (self);
564 818
565void 819void
566set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
567 CODE: 821 CODE:
568{ 822{
569 STRLEN textlen; 823 STRLEN textlen;
570 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
571 825
572 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
573} 827}
574 828
575void 829void
576set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
577 CODE: 831 CODE:
578{ 832{
579 STRLEN textlen; 833 STRLEN textlen;
580 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
581 835
582 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
583} 837}
584 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
585SV * 924SV *
586get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
587 CODE: 926 CODE:
588 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
589 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
590 OUTPUT: 929 OUTPUT:
591 RETVAL 930 RETVAL
592 931
593void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
594set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
595 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
596 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
597 957
598void 958void
599set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
600 CODE: 960 CODE:
601 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
602 962
603void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
604size (CFClient::Layout self) 989size (CFPlus::Layout self)
605 PPCODE: 990 PPCODE:
606{ 991{
607 int w, h; 992 int w, h;
608 993
609 layout_update (self);
610 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
611 995
612 EXTEND (SP, 2); 996 EXTEND (SP, 2);
613 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
614 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
615} 999}
616 1000
617int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
618xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
619 CODE: 1015 CODE:
620{ 1016{
621 int index, trailing; 1017 int index, trailing;
622
623 layout_update (self);
624 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
625
626 RETVAL = index; 1019 RETVAL = index;
627} 1020}
628 OUTPUT: 1021 OUTPUT:
629 RETVAL 1022 RETVAL
630 1023
631void 1024void
632cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
633 PPCODE: 1026 PPCODE:
634{ 1027{
635 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
636 layout_update (self);
637 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
638 1030
639 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
640 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
641 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
642 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
643} 1035}
644 1036
645void 1037void
646render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
647 PPCODE: 1039 PPCODE:
648{ 1040 pango_opengl_render_layout_subpixel (
649 SV *retval; 1041 self->pl,
650 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
651 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
652 1046
653 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
654 layout_get_pixel_size (self, &w, &h);
655 1048
656 retval = newSV (w * h); 1049void
657 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
658 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
659 1055
660 bitmap.rows = h; 1056 if (ow && oh)
661 bitmap.width = w; 1057 {
662 bitmap.pitch = w; 1058 int nw = minpot (ow);
663 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
664 bitmap.num_grays = 256;
665 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
666 1060
667 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
668 1062 {
669 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
670 1069
671 EXTEND (SP, 3); 1070 SvPOK_only (result_);
672 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
673 PUSHs (sv_2mortal (newSViv (h)));
674 PUSHs (sv_2mortal (retval));
675}
676 1072
677MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
678 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
679void 1086void
680draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
681 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
682 CODE: 1092 CODE:
683{ 1093{
684 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
685 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
686 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
687 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
688 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
689 1098
690 if (items < 5) 1099 if (items < 5)
691 { 1100 {
692 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
693 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
694 } 1103 }
695 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
696 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
697 if (wrap_mode) { 1120
698 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
699 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
700 }
701 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
702 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
703 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
704 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
705 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
706 glEnd (); 1126 glEnd ();
707}
708 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
709MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
710 1136
711CFClient::Map 1137CFPlus::Map
712new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
713 CODE: 1139 CODE:
714 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
715 RETVAL->x = 0; 1141 RETVAL->x = 0;
716 RETVAL->y = 0; 1142 RETVAL->y = 0;
726 RETVAL->row = 0; 1152 RETVAL->row = 0;
727 OUTPUT: 1153 OUTPUT:
728 RETVAL 1154 RETVAL
729 1155
730void 1156void
731DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
732 CODE: 1158 CODE:
733{ 1159{
734 map_clear (self); 1160 map_clear (self);
735 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
736 Safefree (self); 1163 Safefree (self);
737} 1164}
738 1165
739void 1166void
740clear (CFClient::Map self) 1167clear (CFPlus::Map self)
741 CODE: 1168 CODE:
742 map_clear (self); 1169 map_clear (self);
743 1170
744void 1171void
745set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
746 CODE: 1173 CODE:
747{ 1174{
748 while (self->faces <= face) 1175 while (self->faces <= face)
749 { 1176 {
750 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
753 1180
754 self->face [face] = texid; 1181 self->face [face] = texid;
755} 1182}
756 1183
757void 1184void
758set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
759 CODE: 1186 CODE:
760{ 1187{
761 while (self->texs <= texid) 1188 while (self->texs <= texid)
762 { 1189 {
763 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
775 tex->r = r; 1202 tex->r = r;
776 tex->g = g; 1203 tex->g = g;
777 tex->b = b; 1204 tex->b = b;
778 tex->a = a; 1205 tex->a = a;
779 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
780} 1216}
781 1217
782int 1218int
783ox (CFClient::Map self) 1219ox (CFPlus::Map self)
784 ALIAS: 1220 ALIAS:
785 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
786 CODE: 1226 CODE:
787 switch (ix) 1227 switch (ix)
788 { 1228 {
789 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
790 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
791 } 1235 }
792 OUTPUT: 1236 OUTPUT:
793 RETVAL 1237 RETVAL
794 1238
795void 1239void
796scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
797 CODE: 1241 CODE:
798{ 1242{
799 if (dx > 0) 1243 if (dx > 0)
800 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
801 else if (dx < 0) 1245 else if (dx < 0)
817 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
818 } 1262 }
819} 1263}
820 1264
821void 1265void
822map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
823 CODE: 1267 CODE:
824{ 1268{
825 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
826 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
827 mapcell *cell; 1271 mapcell *cell;
829 1273
830 while (data < data_end) 1274 while (data < data_end)
831 { 1275 {
832 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
833 1277
834 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
835 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
836 1280
837 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
838 1282
839 if (flags & 15) 1283 if (flags & 15)
840 { 1284 {
841 if (cell->darkness < 0) 1285 if (!cell->darkness)
842 { 1286 {
843 cell->darkness = 0; 1287 cell->darkness = 256;
844 cell->face [0] = 0; 1288 cell->face [0] = 0;
845 cell->face [1] = 0; 1289 cell->face [1] = 0;
846 cell->face [2] = 0; 1290 cell->face [2] = 0;
847 } 1291 }
848 1292
849 cell->darkness = flags & 8 ? *data++ : 255;
850
851 //TODO: don't trust server data to be in-range(!) 1293 //TODO: don't trust server data to be in-range(!)
1294
1295 if (flags & 8)
1296 {
1297 if (extmap)
1298 {
1299 uint8_t ext, cmd;
1300
1301 do
1302 {
1303 ext = *data++;
1304 cmd = ext & 0x7f;
1305
1306 if (ext < 4)
1307 cell->darkness = 255 - ext * 64 + 1;
1308 else if (ext == 5) // health
1309 cell->stat_hp = *data++;
1310 }
1311 while (cmd & 0x80);
1312 }
1313 else
1314 cell->darkness = *data++ + 1;
1315 }
852 1316
853 if (flags & 4) 1317 if (flags & 4)
854 { 1318 {
855 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1319 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
856 } 1320 }
864 { 1328 {
865 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1329 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
866 } 1330 }
867 } 1331 }
868 else 1332 else
869 cell->darkness = -1; 1333 cell->darkness = 0;
870 } 1334 }
871} 1335}
872 1336
873SV * 1337SV *
874mapmap (CFClient::Map self, int w, int h) 1338mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
875 CODE: 1339 CODE:
876{ 1340{
877 int x0, x1, x; 1341 int x1, x;
878 int y0, y1, y; 1342 int y1, y;
879 int z; 1343 int z;
880 SV *map_sv = newSV (w * h * sizeof (uint32_t)); 1344 SV *map_sv = newSV (w * h * sizeof (uint32_t));
881 uint32_t *map = (uint32_t *)SvPVX (map_sv); 1345 uint32_t *map = (uint32_t *)SvPVX (map_sv);
882 1346
883 SvPOK_only (map_sv); 1347 SvPOK_only (map_sv);
884 SvCUR_set (map_sv, w * h * sizeof (uint32_t)); 1348 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
885 1349
886 x0 = self->x - w / 2; x1 = x0 + w; 1350 x0 += self->x; x1 = x0 + w;
887 y0 = self->y - h / 2; y1 = y0 + h; 1351 y0 += self->y; y1 = y0 + h;
888 1352
889 for (y = y0; y < y1; y++) 1353 for (y = y0; y < y1; y++)
890 { 1354 {
891 maprow *row = 0 <= y && y < self->rows 1355 maprow *row = 0 <= y && y < self->rows
892 ? self->row + y 1356 ? self->row + y
929} 1393}
930 OUTPUT: 1394 OUTPUT:
931 RETVAL 1395 RETVAL
932 1396
933void 1397void
934draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1398draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
935 PPCODE: 1399 CODE:
936{ 1400{
937 int vx, vy; 1401 int vx, vy;
938 int x, y, z; 1402 int x, y, z;
939 int last_name; 1403 int last_name;
940 mapface face; 1404 mapface face;
941 int sw4 = (sw + 3) & ~3;
942 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
943 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
944 1405
945 memset (darkness, 255, sw4 * sh);
946 SvPOK_only (darkness_sv);
947 SvCUR_set (darkness_sv, sw4 * sh);
948
949 vx = self->x + (self->w - sw) / 2 - shift_x; 1406 vx = self->x + self->w / 2 - sw / 2 - shift_x;
950 vy = self->y + (self->h - sh) / 2 - shift_y; 1407 vy = self->y + self->h / 2 - sh / 2 - shift_y;
951 1408
952 /* 1409 /*
953 int vx = self->vx = self->w >= sw 1410 int vx = self->vx = self->w >= sw
954 ? self->x + (self->w - sw) / 2 1411 ? self->x + (self->w - sw) / 2
955 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1412 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
959 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1416 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
960 */ 1417 */
961 1418
962 glColor4ub (255, 255, 255, 255); 1419 glColor4ub (255, 255, 255, 255);
963 1420
1421 glEnable (GL_BLEND);
964 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1422 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
965 glEnable (GL_BLEND);
966 glEnable (GL_TEXTURE_2D); 1423 glEnable (GL_TEXTURE_2D);
967 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1424 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
968 1425
969 glBegin (GL_QUADS); 1426 glBegin (GL_QUADS);
970 1427
978 1435
979 for (x = 0; x < sw; x++) 1436 for (x = 0; x < sw; x++)
980 if (row->c0 <= x + vx && x + vx < row->c1) 1437 if (row->c0 <= x + vx && x + vx < row->c1)
981 { 1438 {
982 mapcell *cell = row->col + (x + vx - row->c0); 1439 mapcell *cell = row->col + (x + vx - row->c0);
983
984 darkness[y * sw4 + x] = cell->darkness < 0
985 ? 255 - FOW_DARKNESS
986 : 255 - cell->darkness;
987 1440
988 face = cell->face [z]; 1441 face = cell->face [z];
989 1442
990 if (face) 1443 if (face)
991 { 1444 {
1012 1465
1013 glEnd (); 1466 glEnd ();
1014 1467
1015 glDisable (GL_TEXTURE_2D); 1468 glDisable (GL_TEXTURE_2D);
1016 glDisable (GL_BLEND); 1469 glDisable (GL_BLEND);
1470}
1471
1472void
1473draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1474 CODE:
1475{
1476 static float color[16][3] = {
1477 { 0.00F, 0.00F, 0.00F },
1478 { 1.00F, 1.00F, 1.00F },
1479 { 0.00F, 0.00F, 0.55F },
1480 { 1.00F, 0.00F, 0.00F },
1481
1482 { 1.00F, 0.54F, 0.00F },
1483 { 0.11F, 0.56F, 1.00F },
1484 { 0.93F, 0.46F, 0.00F },
1485 { 0.18F, 0.54F, 0.34F },
1486
1487 { 0.56F, 0.73F, 0.56F },
1488 { 0.80F, 0.80F, 0.80F },
1489 { 0.55F, 0.41F, 0.13F },
1490 { 0.99F, 0.77F, 0.26F },
1491
1492 { 0.74F, 0.65F, 0.41F },
1493
1494 { 0.00F, 1.00F, 1.00F },
1495 { 1.00F, 0.00F, 1.00F },
1496 { 1.00F, 1.00F, 0.00F },
1497 };
1498
1499 int x, y;
1500
1501 glEnable (GL_TEXTURE_2D);
1502 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1503 glEnable (GL_BLEND);
1504 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1505 glBegin (GL_QUADS);
1506
1507 for (y = 0; y < h; y++)
1508 for (x = 0; x < w; x++)
1509 {
1510 unsigned char m = data [x + y * w];
1511
1512 if (m)
1513 {
1514 float *c = color [m & 15];
1515
1516 float tx1 = m & 0x40 ? 0.5 : 0.;
1517 float tx2 = tx1 + 0.5;
1518
1519 glColor4f (c[0], c[1], c[2], 0.75);
1520 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1521 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1522 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1523 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1524 }
1525 }
1526
1527 glEnd ();
1528 glDisable (GL_BLEND);
1529 glDisable (GL_TEXTURE_2D);
1530}
1531
1532void
1533fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1534 PPCODE:
1535{
1536 int vx, vy;
1537 int x, y;
1538 int sw4 = (sw + 3) & ~3;
1539 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1540 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1541
1542 memset (darkness, 255, sw4 * sh);
1543 SvPOK_only (darkness_sv);
1544 SvCUR_set (darkness_sv, sw4 * sh);
1545
1546 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1547 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1548
1549 for (y = 0; y < sh; y++)
1550 if (0 <= y + vy && y + vy < self->rows)
1551 {
1552 maprow *row = self->row + (y + vy);
1553
1554 for (x = 0; x < sw; x++)
1555 if (row->c0 <= x + vx && x + vx < row->c1)
1556 {
1557 mapcell *cell = row->col + (x + vx - row->c0);
1558
1559 darkness[y * sw4 + x] = cell->darkness
1560 ? 255 - cell->darkness + 1
1561 : 255 - FOW_DARKNESS;
1562 }
1563 }
1017 1564
1018 EXTEND (SP, 3); 1565 EXTEND (SP, 3);
1019 PUSHs (sv_2mortal (newSViv (sw4))); 1566 PUSHs (sv_2mortal (newSViv (sw4)));
1020 PUSHs (sv_2mortal (newSViv (sh))); 1567 PUSHs (sv_2mortal (newSViv (sh)));
1021 PUSHs (darkness_sv); 1568 PUSHs (darkness_sv);
1022} 1569}
1023 1570
1024SV * 1571SV *
1025get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1572get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1026 CODE: 1573 CODE:
1027{ 1574{
1028 int x, y, x1, y1; 1575 int x, y, x1, y1;
1029 SV *data_sv = newSV (w * h * 7 + 5); 1576 SV *data_sv = newSV (w * h * 7 + 5);
1030 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1577 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1032 *data++ = 0; /* version 0 format */ 1579 *data++ = 0; /* version 0 format */
1033 *data++ = w >> 8; *data++ = w; 1580 *data++ = w >> 8; *data++ = w;
1034 *data++ = h >> 8; *data++ = h; 1581 *data++ = h >> 8; *data++ = h;
1035 1582
1036 // we need to do this 'cause we don't keep an absolute coord system for rows 1583 // we need to do this 'cause we don't keep an absolute coord system for rows
1037 // TODO: treat rows as we treat 1584 // TODO: treat rows as we treat columns
1038 map_get_row (self, y0 + self->y - self->oy);//D 1585 map_get_row (self, y0 + self->y - self->oy);//D
1039 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1586 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1040 1587
1041 x0 += self->x - self->ox; 1588 x0 += self->x - self->ox;
1042 y0 += self->y - self->oy; 1589 y0 += self->y - self->oy;
1092} 1639}
1093 OUTPUT: 1640 OUTPUT:
1094 RETVAL 1641 RETVAL
1095 1642
1096void 1643void
1097set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1644set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1098 PPCODE: 1645 PPCODE:
1099{ 1646{
1100 int x, y, z; 1647 int x, y, z;
1101 int w, h; 1648 int w, h;
1102 int x1, y1; 1649 int x1, y1;
1106 1653
1107 w = *data++ << 8; w |= *data++; 1654 w = *data++ << 8; w |= *data++;
1108 h = *data++ << 8; h |= *data++; 1655 h = *data++ << 8; h |= *data++;
1109 1656
1110 // we need to do this 'cause we don't keep an absolute coord system for rows 1657 // we need to do this 'cause we don't keep an absolute coord system for rows
1111 // TODO: treat rows as we treat 1658 // TODO: treat rows as we treat columns
1112 map_get_row (self, y0 + self->y - self->oy);//D 1659 map_get_row (self, y0 + self->y - self->oy);//D
1113 map_get_row (self, y0 + self->y - self->oy + h - 1);//D 1660 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1114 1661
1115 x0 += self->x - self->ox; 1662 x0 += self->x - self->ox;
1116 y0 += self->y - self->oy; 1663 y0 += self->y - self->oy;
1134 1681
1135 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1682 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1136 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1683 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1137 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1684 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1138 1685
1139 if (cell->darkness <= 0) 1686 if (cell->darkness <= 1)
1140 { 1687 {
1141 cell->darkness = -1; 1688 cell->darkness = 0;
1142 1689
1143 for (z = 0; z <= 2; z++) 1690 for (z = 0; z <= 2; z++)
1144 { 1691 {
1145 cell->face[z] = face[z]; 1692 cell->face[z] = face[z];
1146 1693
1151 } 1698 }
1152 } 1699 }
1153 } 1700 }
1154} 1701}
1155 1702
1703MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1704
1705CFPlus::MixChunk
1706new_from_file (SV *class, char *path)
1707 CODE:
1708 RETVAL = Mix_LoadWAV (path);
1709 OUTPUT:
1710 RETVAL
1711
1712void
1713DESTROY (CFPlus::MixChunk self)
1714 CODE:
1715 Mix_FreeChunk (self);
1716
1717int
1718volume (CFPlus::MixChunk self, int volume = -1)
1719 CODE:
1720 RETVAL = Mix_VolumeChunk (self, volume);
1721 OUTPUT:
1722 RETVAL
1723
1724int
1725play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1726 CODE:
1727 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1728 OUTPUT:
1729 RETVAL
1730
1731MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1732
1733int
1734volume (int volume = -1)
1735 CODE:
1736 RETVAL = Mix_VolumeMusic (volume);
1737 OUTPUT:
1738 RETVAL
1739
1740CFPlus::MixMusic
1741new_from_file (SV *class, char *path)
1742 CODE:
1743 RETVAL = Mix_LoadMUS (path);
1744 OUTPUT:
1745 RETVAL
1746
1747void
1748DESTROY (CFPlus::MixMusic self)
1749 CODE:
1750 Mix_FreeMusic (self);
1751
1752int
1753play (CFPlus::MixMusic self, int loops = -1)
1754 CODE:
1755 RETVAL = Mix_PlayMusic (self, loops);
1756 OUTPUT:
1757 RETVAL
1758
1759MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1760
1761BOOT:
1762{
1763 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1764 static const struct {
1765 const char *name;
1766 IV iv;
1767 } *civ, const_iv[] = {
1768# define const_iv(name) { # name, (IV)name }
1769 const_iv (GL_COLOR_MATERIAL),
1770 const_iv (GL_SMOOTH),
1771 const_iv (GL_FLAT),
1772 const_iv (GL_DITHER),
1773 const_iv (GL_BLEND),
1774 const_iv (GL_CULL_FACE),
1775 const_iv (GL_SCISSOR_TEST),
1776 const_iv (GL_DEPTH_TEST),
1777 const_iv (GL_ALPHA_TEST),
1778 const_iv (GL_NORMALIZE),
1779 const_iv (GL_RESCALE_NORMAL),
1780 const_iv (GL_FRONT),
1781 const_iv (GL_BACK),
1782 const_iv (GL_AND),
1783 const_iv (GL_ONE),
1784 const_iv (GL_ZERO),
1785 const_iv (GL_SRC_ALPHA),
1786 const_iv (GL_DST_ALPHA),
1787 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1788 const_iv (GL_ONE_MINUS_DST_ALPHA),
1789 const_iv (GL_SRC_ALPHA_SATURATE),
1790 const_iv (GL_RGB),
1791 const_iv (GL_RGBA),
1792 const_iv (GL_RGBA4),
1793 const_iv (GL_RGBA8),
1794 const_iv (GL_RGB5_A1),
1795 const_iv (GL_UNSIGNED_BYTE),
1796 const_iv (GL_UNSIGNED_SHORT),
1797 const_iv (GL_UNSIGNED_INT),
1798 const_iv (GL_ALPHA),
1799 const_iv (GL_INTENSITY),
1800 const_iv (GL_LUMINANCE),
1801 const_iv (GL_LUMINANCE_ALPHA),
1802 const_iv (GL_FLOAT),
1803 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1804 const_iv (GL_COMPILE),
1805 const_iv (GL_TEXTURE_1D),
1806 const_iv (GL_TEXTURE_2D),
1807 const_iv (GL_TEXTURE_ENV),
1808 const_iv (GL_TEXTURE_MAG_FILTER),
1809 const_iv (GL_TEXTURE_MIN_FILTER),
1810 const_iv (GL_TEXTURE_ENV_MODE),
1811 const_iv (GL_TEXTURE_WRAP_S),
1812 const_iv (GL_TEXTURE_WRAP_T),
1813 const_iv (GL_REPEAT),
1814 const_iv (GL_CLAMP),
1815 const_iv (GL_CLAMP_TO_EDGE),
1816 const_iv (GL_NEAREST),
1817 const_iv (GL_LINEAR),
1818 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1819 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1820 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1821 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1822 const_iv (GL_GENERATE_MIPMAP),
1823 const_iv (GL_MODULATE),
1824 const_iv (GL_DECAL),
1825 const_iv (GL_REPLACE),
1826 const_iv (GL_DEPTH_BUFFER_BIT),
1827 const_iv (GL_COLOR_BUFFER_BIT),
1828 const_iv (GL_PROJECTION),
1829 const_iv (GL_MODELVIEW),
1830 const_iv (GL_COLOR_LOGIC_OP),
1831 const_iv (GL_SEPARABLE_2D),
1832 const_iv (GL_CONVOLUTION_2D),
1833 const_iv (GL_CONVOLUTION_BORDER_MODE),
1834 const_iv (GL_CONSTANT_BORDER),
1835 const_iv (GL_LINES),
1836 const_iv (GL_LINE_STRIP),
1837 const_iv (GL_LINE_LOOP),
1838 const_iv (GL_QUADS),
1839 const_iv (GL_QUAD_STRIP),
1840 const_iv (GL_TRIANGLES),
1841 const_iv (GL_TRIANGLE_STRIP),
1842 const_iv (GL_TRIANGLE_FAN),
1843 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1844 const_iv (GL_FASTEST),
1845 const_iv (GL_V2F),
1846 const_iv (GL_V3F),
1847 const_iv (GL_T2F_V3F),
1848 const_iv (GL_T2F_N3F_V3F),
1849# undef const_iv
1850 };
1851
1852 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1853 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1854}
1855
1856char *
1857gl_vendor ()
1858 CODE:
1859 RETVAL = (char *)glGetString (GL_VENDOR);
1860 OUTPUT:
1861 RETVAL
1862
1863char *
1864gl_version ()
1865 CODE:
1866 RETVAL = (char *)glGetString (GL_VERSION);
1867 OUTPUT:
1868 RETVAL
1869
1870char *
1871gl_extensions ()
1872 CODE:
1873 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1874 OUTPUT:
1875 RETVAL
1876
1877int glGetError ()
1878
1879void glFinish ()
1880
1881void glClear (int mask)
1882
1883void glClearColor (float r, float g, float b, float a = 1.0)
1884 PROTOTYPE: @
1885
1886void glEnable (int cap)
1887
1888void glDisable (int cap)
1889
1890void glShadeModel (int mode)
1891
1892void glHint (int target, int mode)
1893
1894void glBlendFunc (int sfactor, int dfactor)
1895
1896void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1897 CODE:
1898 gl_BlendFuncSeparate (sa, da, saa, daa);
1899
1900void glDepthMask (int flag)
1901
1902void glLogicOp (int opcode)
1903
1904void glColorMask (int red, int green, int blue, int alpha)
1905
1906void glMatrixMode (int mode)
1907
1908void glPushMatrix ()
1909
1910void glPopMatrix ()
1911
1912void glLoadIdentity ()
1913
1914void glDrawBuffer (int buffer)
1915
1916void glReadBuffer (int buffer)
1917
1918# near_ and far_ are due to microsofts buggy "c" compiler
1919void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1920
1921# near_ and far_ are due to microsofts buggy "c" compiler
1922void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1923
1924void glViewport (int x, int y, int width, int height)
1925
1926void glScissor (int x, int y, int width, int height)
1927
1928void glTranslate (float x, float y, float z = 0.)
1929 CODE:
1930 glTranslatef (x, y, z);
1931
1932void glScale (float x, float y, float z = 1.)
1933 CODE:
1934 glScalef (x, y, z);
1935
1936void glRotate (float angle, float x, float y, float z)
1937 CODE:
1938 glRotatef (angle, x, y, z);
1939
1940void glBegin (int mode)
1941
1942void glEnd ()
1943
1944void glColor (float r, float g, float b, float a = 1.0)
1945 PROTOTYPE: @
1946 ALIAS:
1947 glColor_premultiply = 1
1948 CODE:
1949 if (ix)
1950 {
1951 r *= a;
1952 g *= a;
1953 b *= a;
1954 }
1955 // microsoft visual "c" rounds instead of truncating...
1956 glColor4f (r, g, b, a);
1957
1958void glInterleavedArrays (int format, int stride, char *data)
1959
1960void glDrawElements (int mode, int count, int type, char *indices)
1961
1962# 1.2 void glDrawRangeElements (int mode, int start, int end
1963
1964void glRasterPos (float x, float y, float z = 0.)
1965 CODE:
1966 glRasterPos3f (0, 0, z);
1967 glBitmap (0, 0, 0, 0, x, y, 0);
1968
1969void glVertex (float x, float y, float z = 0.)
1970 CODE:
1971 glVertex3f (x, y, z);
1972
1973void glTexCoord (float s, float t)
1974 CODE:
1975 glTexCoord2f (s, t);
1976
1977void glTexEnv (int target, int pname, float param)
1978 CODE:
1979 glTexEnvf (target, pname, param);
1980
1981void glTexParameter (int target, int pname, float param)
1982 CODE:
1983 glTexParameterf (target, pname, param);
1984
1985void glBindTexture (int target, int name)
1986
1987void glConvolutionParameter (int target, int pname, float params)
1988 CODE:
1989 if (gl.ConvolutionParameterf)
1990 gl.ConvolutionParameterf (target, pname, params);
1991
1992void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1993 CODE:
1994 if (gl.ConvolutionFilter2D)
1995 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1996
1997void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1998 CODE:
1999 if (gl.SeparableFilter2D)
2000 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2001
2002void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2003
2004void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2005
2006void glDrawPixels (int width, int height, int format, int type, char *pixels)
2007
2008void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2009
2010int glGenTexture ()
2011 CODE:
2012{
2013 GLuint name;
2014 glGenTextures (1, &name);
2015 RETVAL = name;
2016}
2017 OUTPUT:
2018 RETVAL
2019
2020void glDeleteTexture (int name)
2021 CODE:
2022{
2023 GLuint name_ = name;
2024 glDeleteTextures (1, &name_);
2025}
2026
2027int glGenList ()
2028 CODE:
2029 RETVAL = glGenLists (1);
2030 OUTPUT:
2031 RETVAL
2032
2033void glDeleteList (int list)
2034 CODE:
2035 glDeleteLists (list, 1);
2036
2037void glNewList (int list, int mode = GL_COMPILE)
2038
2039void glEndList ()
2040
2041void glCallList (int list)
2042

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