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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.143 by root, Fri Aug 18 02:23:39 2006 UTC vs.
Revision 1.263 by root, Fri Jul 18 21:18:42 2008 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN 2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define NTDDI_VERSION NTDDI_WIN2K // needed to get win2000 api calls
4# include <malloc.h> 4# include <malloc.h>
5# include <windows.h> 5# include <windows.h>
6# include <wininet.h>
6# pragma warning(disable:4244) 7# pragma warning(disable:4244)
8# pragma warning(disable:4761)
9#endif
10
11//#define DEBUG 1
12#if DEBUG
13# include <valgrind/memcheck.h>
7#endif 14#endif
8 15
9#include "EXTERN.h" 16#include "EXTERN.h"
10#include "perl.h" 17#include "perl.h"
11#include "XSUB.h" 18#include "XSUB.h"
12 19
13#ifdef _WIN32 20#ifdef _WIN32
14# undef pipe 21# undef pipe
22// microsoft vs. C
23# define sqrtf(x) sqrt(x)
24# define roundf(x) (int)(x)
25# define atan2f(x,y) atan2(x,y)
26# define M_PI 3.14159265f
15#endif 27#endif
16 28
29#include <assert.h>
17#include <math.h> 30#include <math.h>
18#include <string.h> 31#include <string.h>
19#include <stdio.h> 32#include <stdio.h>
20#include <stdlib.h> 33#include <stdlib.h>
21 34
35#define USE_RWOPS 1 // for SDL_mixer:LoadMUS_RW
36
22#include <SDL.h> 37#include <SDL.h>
38#include <SDL_thread.h>
23#include <SDL_endian.h> 39#include <SDL_endian.h>
24#include <SDL_image.h> 40#include <SDL_image.h>
25#include <SDL_mixer.h> 41#include <SDL_mixer.h>
26#include <SDL_opengl.h> 42#include <SDL_opengl.h>
27 43
29#define G_DISABLE_CAST_CHECKS 45#define G_DISABLE_CAST_CHECKS
30 46
31#include <glib/gmacros.h> 47#include <glib/gmacros.h>
32 48
33#include <pango/pango.h> 49#include <pango/pango.h>
50
51#ifndef PANGO_VERSION_CHECK
52# define PANGO_VERSION_CHECK(a,b,c) 0
53#endif
54
55#if !PANGO_VERSION_CHECK (1, 15, 2)
56# define pango_layout_get_line_readonly pango_layout_get_line
57# define pango_layout_get_lines_readonly pango_layout_get_lines
58# define pango_layout_iter_get_line_readonly pango_layout_iter_get_line
59# define pango_layout_iter_get_run_readonly pango_layout_iter_get_run
60#endif
34 61
35#ifndef _WIN32 62#ifndef _WIN32
36# include <sys/types.h> 63# include <sys/types.h>
37# include <sys/socket.h> 64# include <sys/socket.h>
38# include <netinet/in.h> 65# include <netinet/in.h>
39# include <netinet/tcp.h> 66# include <netinet/tcp.h>
40# include <inttypes.h> 67# include <inttypes.h>
68#endif
69
70#if __GNUC__ >= 4
71# define expect(expr,value) __builtin_expect ((expr),(value))
41#else 72#else
42 typedef unsigned char uint8_t; 73# define expect(expr,value) (expr)
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif 74#endif
49 75
76#define expect_false(expr) expect ((expr) != 0, 0)
77#define expect_true(expr) expect ((expr) != 0, 1)
78
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */ 79#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, object replacement character */
51 80
52#define FOW_DARKNESS 32 81#define FOW_DARKNESS 32
53 82
54#define MAP_EXTEND_X 32 83#define MAP_EXTEND_X 32
55#define MAP_EXTEND_Y 512 84#define MAP_EXTEND_Y 512
56 85
57#define MIN_FONT_HEIGHT 10 86#define MIN_FONT_HEIGHT 10
58 87
59#if 0 88/* mask out modifiers we are not interested in */
60# define PARACHUTE SDL_INIT_NOPARACHUTE 89#define MOD_MASK (KMOD_CTRL | KMOD_SHIFT | KMOD_ALT | KMOD_META)
61#else 90
62# define PARACHUTE 0 91static AV *texture_av;
63#endif
64 92
65static struct 93static struct
66{ 94{
67#define GL_FUNC(ptr,name) ptr name; 95#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h" 96#include "glfunc.h"
69#undef GL_FUNC 97#undef GL_FUNC
70} gl; 98} gl;
71 99
100static void
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa) 101gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{ 102{
74 if (gl.BlendFuncSeparate) 103 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa); 104 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT) 105 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa); 106 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else 107 else
79 glBlendFunc (sa, da); 108 glBlendFunc (sa, da);
80} 109}
81 110
111static GLuint
112gen_texture ()
113{
114 GLuint name;
115
116 if (AvFILL (texture_av) >= 0)
117 name = (GLuint)(size_t)av_pop (texture_av);
118 else
119 glGenTextures (1, &name);
120
121 return name;
122}
123
124static void
125del_texture (GLuint name)
126{
127 /* make a half-assed attempt at returning the memory used by the texture */
128 /* textures are frequently being reused by cfplus anyway */
129 /*glBindTexture (GL_TEXTURE_2D, name);*/
130 /*glTexImage2D (GL_TEXTURE_2D, 0, GL_ALPHA, 0, 0, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);*/
131 av_push (texture_av, (SV *)(size_t)name);
132 glDeleteTextures (1, &name);
133}
134
82#include "texcache.c" 135#include "texcache.c"
136#include "rendercache.c"
83 137
84#include "pango-font.c" 138#include "pango-font.c"
85#include "pango-fontmap.c" 139#include "pango-fontmap.c"
86#include "pango-render.c" 140#include "pango-render.c"
87 141
142typedef IV DC__Channel;
143typedef SDL_RWops *DC__RW;
88typedef Mix_Chunk *CFPlus__MixChunk; 144typedef Mix_Chunk *DC__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic; 145typedef Mix_Music *DC__MixMusic;
90 146
91typedef PangoFontDescription *CFPlus__Font; 147typedef PangoFontDescription *DC__Font;
92 148
93static int 149static int
94shape_attr_p (PangoLayoutRun *run) 150shape_attr_p (PangoLayoutRun *run)
95{ 151{
96 GSList *attrs = run->item->analysis.extra_attrs; 152 GSList *attrs = run->item->analysis.extra_attrs;
110 166
111typedef struct cf_layout { 167typedef struct cf_layout {
112 PangoLayout *pl; 168 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode 169 float r, g, b, a; // default color for rgba mode
114 int base_height; 170 int base_height;
115 CFPlus__Font font; 171 DC__Font font;
172 rc_t *rc;
116} *CFPlus__Layout; 173} *DC__Layout;
117 174
118static CFPlus__Font default_font; 175static DC__Font default_font;
119static PangoContext *opengl_context; 176static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap; 177static PangoFontMap *opengl_fontmap;
121 178
122static void 179static void
123substitute_func (FcPattern *pattern, gpointer data) 180substitute_func (FcPattern *pattern, gpointer data)
128#endif 185#endif
129 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 186 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
130} 187}
131 188
132static void 189static void
133layout_update_font (CFPlus__Layout self) 190layout_update_font (DC__Layout self)
134{ 191{
135 /* use a random scale factor to account for unknown descenders, 0.8 works 192 /* use a random scale factor to account for unknown descenders, 0.8 works
136 * reasonably well with bitstream vera 193 * reasonably well with dejavu/bistream fonts
137 */ 194 */
138 PangoFontDescription *font = self->font ? self->font : default_font; 195 PangoFontDescription *font = self->font ? self->font : default_font;
139 196
140 pango_font_description_set_absolute_size (font, 197 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10)); 198 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142 199
143 pango_layout_set_font_description (self->pl, font); 200 pango_layout_set_font_description (self->pl, font);
144} 201}
145 202
146static void 203static void
147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h) 204layout_get_pixel_size (DC__Layout self, int *w, int *h)
148{ 205{
149 PangoRectangle rect; 206 PangoRectangle rect;
150 207
151 // get_pixel_* wrongly rounds down 208 // get_pixel_* wrongly rounds down
152 pango_layout_get_extents (self->pl, 0, &rect); 209 pango_layout_get_extents (self->pl, 0, &rect);
159 216
160 *w = rect.width; 217 *w = rect.width;
161 *h = rect.height; 218 *h = rect.height;
162} 219}
163 220
221typedef uint16_t tileid;
164typedef uint16_t mapface; 222typedef uint16_t faceid;
165 223
166typedef struct { 224typedef struct {
167 GLint name; 225 GLuint name;
168 int w, h; 226 int w, h;
169 float s, t; 227 float s, t;
170 uint8_t r, g, b, a; 228 uint8_t r, g, b, a;
229 tileid smoothtile;
230 uint8_t smoothlevel;
171} maptex; 231} maptex;
172 232
173typedef struct { 233typedef struct {
234 uint32_t player;
235 tileid tile[3];
174 uint16_t darkness; 236 uint16_t darkness;
175 mapface face[3]; 237 uint8_t stat_width, stat_hp, flags, smoothmax;
176 uint8_t stat_hp;
177} mapcell; 238} mapcell;
178 239
179typedef struct { 240typedef struct {
180 int32_t c0, c1; 241 int32_t c0, c1;
181 mapcell *col; 242 mapcell *col;
182} maprow; 243} maprow;
183 244
184typedef struct map { 245typedef struct map {
185 int x, y, w, h; 246 int x, y, w, h;
186 int ox, oy; /* offset to virtual global coordinate system */ 247 int ox, oy; /* offset to virtual global coordinate system */
187 int faces; 248 int faces; tileid *face2tile; // [faceid]
188 mapface *face; 249 int texs; maptex *tex; // [tileid]
189
190 int texs;
191 maptex *tex;
192 250
193 int32_t rows; 251 int32_t rows;
194 maprow *row; 252 maprow *row;
195} *CFPlus__Map; 253} *DC__Map;
196 254
197static char * 255static char *
198prepend (char *ptr, int sze, int inc) 256prepend (char *ptr, int sze, int inc)
199{ 257{
200 char *p; 258 char *p;
217} 275}
218 276
219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 277#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 278#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
221 279
280static void
281need_facenum (struct map *self, faceid face)
282{
283 while (self->faces <= face)
284 {
285 Append (tileid, self->face2tile, self->faces, self->faces);
286 self->faces *= 2;
287 }
288}
289
290static void
291need_texid (struct map *self, int texid)
292{
293 while (self->texs <= texid)
294 {
295 Append (maptex, self->tex, self->texs, self->texs);
296 self->texs *= 2;
297 }
298}
299
222static maprow * 300static maprow *
223map_get_row (CFPlus__Map self, int y) 301map_get_row (DC__Map self, int y)
224{ 302{
225 if (0 > y) 303 if (0 > y)
226 { 304 {
227 int extend = - y + MAP_EXTEND_Y; 305 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend); 306 Prepend (maprow, self->row, self->rows, extend);
266 344
267 return row->col + (x - row->c0); 345 return row->col + (x - row->c0);
268} 346}
269 347
270static mapcell * 348static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y) 349map_get_cell (DC__Map self, int x, int y)
272{ 350{
273 return row_get_cell (map_get_row (self, y), x); 351 return row_get_cell (map_get_row (self, y), x);
274} 352}
275 353
276static void 354static void
277map_clear (CFPlus__Map self) 355map_clear (DC__Map self)
278{ 356{
279 int r; 357 int r;
280 358
281 for (r = 0; r < self->rows; r++) 359 for (r = 0; r < self->rows; r++)
282 Safefree (self->row[r].col); 360 Safefree (self->row[r].col);
290 self->row = 0; 368 self->row = 0;
291 self->rows = 0; 369 self->rows = 0;
292} 370}
293 371
294static void 372static void
295map_blank (CFPlus__Map self, int x0, int y0, int w, int h) 373map_blank (DC__Map self, int x0, int y0, int w, int h)
296{ 374{
297 int x, y; 375 int x, y;
298 maprow *row; 376 maprow *row;
377 mapcell *cell;
299 378
300 for (y = y0; y < y0 + h; y++) 379 for (y = y0; y < y0 + h; y++)
301 if (y >= 0) 380 if (y >= 0)
302 { 381 {
303 if (y >= self->rows) 382 if (y >= self->rows)
309 if (x >= row->c0) 388 if (x >= row->c0)
310 { 389 {
311 if (x >= row->c1) 390 if (x >= row->c1)
312 break; 391 break;
313 392
314 row->col[x - row->c0].darkness = 0; 393 cell = row->col + x - row->c0;
394
395 cell->darkness = 0;
396 cell->stat_hp = 0;
397 cell->flags = 0;
398 cell->player = 0;
315 } 399 }
316 } 400 }
401}
402
403typedef struct {
404 tileid tile;
405 uint8_t x, y, level;
406} smooth_key;
407
408static void
409smooth_or_bits (HV *hv, smooth_key *key, IV bits)
410{
411 SV **sv = hv_fetch (hv, (char *)key, sizeof (*key), 1);
412
413 if (SvIOK (*sv))
414 SvIV_set (*sv, SvIVX (*sv) | bits);
415 else
416 sv_setiv (*sv, bits);
317} 417}
318 418
319static void 419static void
320music_finished (void) 420music_finished (void)
321{ 421{
357 n |= n >> 16; 457 n |= n >> 16;
358 458
359 return n + 1; 459 return n + 1;
360} 460}
361 461
362MODULE = CFPlus PACKAGE = CFPlus 462static unsigned int
463popcount (unsigned int n)
464{
465 n -= (n >> 1) & 0x55555555U;
466 n = ((n >> 2) & 0x33333333U) + (n & 0x33333333U);
467 n = ((n >> 4) + n) & 0x0f0f0f0fU;
468 n *= 0x01010101U;
469
470 return n >> 24;
471}
472
473/* SDL should provide this, really. */
474#define SDLK_MODIFIER_MIN 300
475#define SDLK_MODIFIER_MAX 314
476
477/******************************************************************************/
478
479static GV *draw_x_gv, *draw_y_gv, *draw_w_gv, *draw_h_gv;
480static GV *hover_gv;
481
482static int
483within_widget (SV *widget, NV x, NV y)
484{
485 HV *self;
486 SV **svp;
487 NV wx, ww, wy, wh;
488
489 if (!SvROK (widget))
490 return 0;
491
492 self = (HV *)SvRV (widget);
493
494 if (SvTYPE (self) != SVt_PVHV)
495 return 0;
496
497 svp = hv_fetch (self, "y", 1, 0); wy = svp ? SvNV (*svp) : 0.;
498 if (y < wy)
499 return 0;
500
501 svp = hv_fetch (self, "h", 1, 0); wh = svp ? SvNV (*svp) : 0.;
502 if (y >= wy + wh)
503 return 0;
504
505 svp = hv_fetch (self, "x", 1, 0); wx = svp ? SvNV (*svp) : 0.;
506 if (x < wx)
507 return 0;
508
509 svp = hv_fetch (self, "w", 1, 0); ww = svp ? SvNV (*svp) : 0.;
510 if (x >= wx + ww)
511 return 0;
512
513 svp = hv_fetch (self, "can_events", sizeof ("can_events") - 1, 0);
514 if (!svp || !SvTRUE (*svp))
515 return 0;
516
517 return 1;
518}
519
520MODULE = Deliantra::Client PACKAGE = DC
363 521
364PROTOTYPES: ENABLE 522PROTOTYPES: ENABLE
365 523
366BOOT: 524BOOT:
367{ 525{
368 HV *stash = gv_stashpv ("CFPlus", 1); 526 HV *stash = gv_stashpv ("DC", 1);
369 static const struct { 527 static const struct {
370 const char *name; 528 const char *name;
371 IV iv; 529 IV iv;
372 } *civ, const_iv[] = { 530 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name } 531# define const_iv(name) { # name, (IV)name }
532 const_iv (SDLK_MODIFIER_MIN),
533 const_iv (SDLK_MODIFIER_MAX),
534
374 const_iv (SDL_ACTIVEEVENT), 535 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN), 536 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP), 537 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION), 538 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN), 539 const_iv (SDL_MOUSEBUTTONDOWN),
387 const_iv (SDL_EVENT_RESERVEDA), 548 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB), 549 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE), 550 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE), 551 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT), 552 const_iv (SDL_USEREVENT),
553
554 const_iv (SDL_APPINPUTFOCUS),
555 const_iv (SDL_APPMOUSEFOCUS),
556 const_iv (SDL_APPACTIVE),
557
558 const_iv (SDLK_FIRST),
559 const_iv (SDLK_LAST),
392 const_iv (SDLK_KP0), 560 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1), 561 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2), 562 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3), 563 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4), 564 const_iv (SDLK_KP4),
451 const_iv (SDLK_BREAK), 619 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU), 620 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER), 621 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO), 622 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO), 623 const_iv (SDLK_UNDO),
624
456 const_iv (KMOD_NONE), 625 const_iv (KMOD_NONE),
626 const_iv (KMOD_SHIFT),
457 const_iv (KMOD_LSHIFT), 627 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT), 628 const_iv (KMOD_RSHIFT),
629 const_iv (KMOD_CTRL),
459 const_iv (KMOD_LCTRL), 630 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL), 631 const_iv (KMOD_RCTRL),
632 const_iv (KMOD_ALT),
461 const_iv (KMOD_LALT), 633 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT), 634 const_iv (KMOD_RALT),
635 const_iv (KMOD_META),
463 const_iv (KMOD_LMETA), 636 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA), 637 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM), 638 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS), 639 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE), 640 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL), 641
469 const_iv (KMOD_SHIFT), 642 const_iv (MIX_DEFAULT_FORMAT),
470 const_iv (KMOD_ALT), 643
471 const_iv (KMOD_META) 644 const_iv (SDL_INIT_TIMER),
645 const_iv (SDL_INIT_AUDIO),
646 const_iv (SDL_INIT_VIDEO),
647 const_iv (SDL_INIT_CDROM),
648 const_iv (SDL_INIT_JOYSTICK),
649 const_iv (SDL_INIT_EVERYTHING),
650 const_iv (SDL_INIT_NOPARACHUTE),
651 const_iv (SDL_INIT_EVENTTHREAD),
472# undef const_iv 652# undef const_iv
473 }; 653 };
474 654
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 655 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 656 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
657
658 assert (SDLK_MODIFIER_MIN == SDLK_NUMLOCK);
659 assert (SDLK_MODIFIER_MAX == SDLK_COMPOSE);
477} 660}
661
662void
663weaken (SV *rv)
664 PROTOTYPE: $
665 CODE:
666 sv_rvweaken (rv);
478 667
479int 668int
480in_destruct () 669in_destruct ()
481 CODE: 670 CODE:
482 RETVAL = PL_main_cv == Nullcv; 671 RETVAL = PL_main_cv == Nullcv;
484 RETVAL 673 RETVAL
485 674
486NV floor (NV x) 675NV floor (NV x)
487 676
488NV ceil (NV x) 677NV ceil (NV x)
678
679IV minpot (UV n)
680
681IV popcount (UV n)
489 682
490void 683void
491pango_init () 684pango_init ()
492 CODE: 685 CODE:
493{ 686{
494 opengl_fontmap = pango_opengl_font_map_new (); 687 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0); 688 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap); 689 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
690 /*pango_context_set_font_description (opengl_context, default_font);*/
691#if PANGO_VERSION_CHECK (1, 15, 2)
692 pango_context_set_language (opengl_context, pango_language_from_string ("en"));
693 /*pango_context_set_base_dir (opengl_context, PANGO_DIRECTION_WEAK_LTR);*/
694#endif
497} 695}
498 696
499int 697char *SDL_GetError ()
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501 698
502void 699int SDL_Init (U32 flags)
700
701int SDL_InitSubSystem (U32 flags)
702
703void SDL_QuitSubSystem (U32 flags)
704
503SDL_Quit () 705void SDL_Quit ()
504 706
505void 707void
506SDL_ListModes () 708SDL_ListModes (int rgb, int alpha)
507 PPCODE: 709 PPCODE:
508{ 710{
509 SDL_Rect **m; 711 SDL_Rect **m;
510 712
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 713 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 714 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 715 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 716 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
515 717
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 718 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 719 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE , 0);
518 720
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 721 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE , 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 722 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 723 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE , 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 724 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523 725
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 726 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10) 727#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1); 728 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1); 729 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif 730#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532 731
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 732 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534 733
535 if (m && m != (SDL_Rect **)-1) 734 if (m && m != (SDL_Rect **)-1)
536 while (*m) 735 while (*m)
537 { 736 {
538 AV *av = newAV (); 737 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w)); 738 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h)); 739 av_push (av, newSViv ((*m)->h));
740 av_push (av, newSViv (rgb));
741 av_push (av, newSViv (alpha));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); 742 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
542 743
543 ++m; 744 ++m;
544 } 745 }
545} 746}
546 747
547char *
548SDL_GetError ()
549
550int 748int
551SDL_SetVideoMode (int w, int h, int fullscreen) 749SDL_SetVideoMode (int w, int h, int rgb, int alpha, int fullscreen)
552 CODE: 750 CODE:
751{
752 SDL_EnableUNICODE (1);
753 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
754
755 SDL_GL_SetAttribute (SDL_GL_RED_SIZE , rgb);
756 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb);
757 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE , rgb);
758 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, alpha);
759
553 RETVAL = !!SDL_SetVideoMode ( 760 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 761 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 ); 762 );
763
556 if (RETVAL) 764 if (RETVAL)
557 { 765 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 766 av_clear (texture_av);
767
768 SDL_WM_SetCaption ("Deliantra MORPG Client " VERSION, "Deliantra");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name); 769#define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h" 770#include "glfunc.h"
561# undef GL_FUNC 771#undef GL_FUNC
562 } 772 }
773}
563 OUTPUT: 774 OUTPUT:
564 RETVAL 775 RETVAL
565 776
566void 777void
567SDL_GL_SwapBuffers () 778SDL_GL_SwapBuffers ()
568 779
569char * 780char *
570SDL_GetKeyName (int sym) 781SDL_GetKeyName (int sym)
571 782
783int
784SDL_GetAppState ()
785
786int
787SDL_GetModState ()
788
572void 789void
573SDL_PollEvent () 790poll_events ()
574 PPCODE: 791 PPCODE:
575{ 792{
576 SDL_Event ev; 793 SDL_Event ev;
577 794
578 while (SDL_PollEvent (&ev)) 795 SDL_PumpEvents ();
796 while (SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_ALLEVENTS) > 0)
579 { 797 {
580 HV *hv = newHV (); 798 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0); 799 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582 800
583 switch (ev.type) 801 switch (ev.type)
584 { 802 {
585 case SDL_KEYDOWN: 803 case SDL_KEYDOWN:
586 case SDL_KEYUP: 804 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 805 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0); 806 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0); 807 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod & MOD_MASK), 0);
808 hv_store (hv, "cmod", 4, newSViv (SDL_GetModState () & MOD_MASK), 0); /* current mode */
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0); 809 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break; 810 break;
592 811
593 case SDL_ACTIVEEVENT: 812 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 813 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 814 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break; 815 break;
597 816
598 case SDL_MOUSEMOTION: 817 case SDL_MOUSEMOTION:
818 {
819 int state = ev.motion.state;
820 int x = ev.motion.x;
821 int y = ev.motion.y;
822 int xrel = ev.motion.xrel;
823 int yrel = ev.motion.yrel;
824
825 /* do simplistic event compression */
826 while (SDL_PeepEvents (&ev, 1, SDL_PEEKEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION)) > 0
827 && state == ev.motion.state)
828 {
829 xrel += ev.motion.xrel;
830 yrel += ev.motion.yrel;
831 x = ev.motion.x;
832 y = ev.motion.y;
833 SDL_PeepEvents (&ev, 1, SDL_GETEVENT, SDL_EVENTMASK (SDL_MOUSEMOTION));
834 }
835
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 836 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 837 hv_store (hv, "state", 5, newSViv (state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 838 hv_store (hv, "x", 1, newSViv (x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 839 hv_store (hv, "y", 1, newSViv (y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 840 hv_store (hv, "xrel", 4, newSViv (xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 841 hv_store (hv, "yrel", 4, newSViv (yrel), 0);
842 }
606 break; 843 break;
607 844
608 case SDL_MOUSEBUTTONDOWN: 845 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP: 846 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0); 847 hv_store (hv, "mod", 3, newSViv (SDL_GetModState () & MOD_MASK), 0);
611 848
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 849 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 850 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 851 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 852 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 857 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 858 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break; 859 break;
623 } 860 }
624 861
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1)))); 862 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("DC::UI::Event", 1))));
626 } 863 }
627} 864}
628 865
629int 866int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 867Mix_OpenAudio (int frequency = 44100, int format = MIX_DEFAULT_FORMAT, int channels = 2, int chunksize = 4096)
631 POSTCALL: 868 POSTCALL:
632 Mix_HookMusicFinished (music_finished); 869 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished); 870 Mix_ChannelFinished (channel_finished);
634 871
635void 872void
873Mix_QuerySpec ()
874 PPCODE:
875{
876 int freq, channels;
877 Uint16 format;
878
879 if (Mix_QuerySpec (&freq, &format, &channels))
880 {
881 EXTEND (SP, 3);
882 PUSHs (sv_2mortal (newSViv (freq)));
883 PUSHs (sv_2mortal (newSViv (format)));
884 PUSHs (sv_2mortal (newSViv (channels)));
885 }
886}
887
888void
636Mix_CloseAudio () 889Mix_CloseAudio ()
637 890
638int 891int
639Mix_AllocateChannels (int numchans = -1) 892Mix_AllocateChannels (int numchans = -1)
640 893
894const char *
895Mix_GetError ()
896
641void 897void
642lowdelay (int fd, int val = 1) 898lowdelay (int fd, int val = 1)
643 CODE: 899 CODE:
900 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, (void *)&val, sizeof (val));
901
902void
903win32_proxy_info ()
904 PPCODE:
905{
644#ifndef _WIN32 906#ifdef _WIN32
645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 907 char buffer[2048];
908 DWORD buflen;
909
910 EXTEND (SP, 3);
911
912 buflen = sizeof (buffer);
913 if (InternetQueryOption (0, INTERNET_OPTION_PROXY, (void *)buffer, &buflen))
914 if (((INTERNET_PROXY_INFO *)buffer)->dwAccessType == INTERNET_OPEN_TYPE_PROXY)
915 {
916 PUSHs (newSVpv (((INTERNET_PROXY_INFO *)buffer)->lpszProxy, 0));
917
918 buflen = sizeof (buffer);
919 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_USERNAME, (void *)buffer, &buflen))
920 {
921 PUSHs (newSVpv (buffer, 0));
922
923 buflen = sizeof (buffer);
924 if (InternetQueryOption (0, INTERNET_OPTION_PROXY_PASSWORD, (void *)buffer, &buflen))
925 PUSHs (newSVpv (buffer, 0));
926 }
927 }
646#endif 928#endif
929}
647 930
648void 931int
649add_font (char *file) 932add_font (char *file)
650 CODE: 933 CODE:
651 FcConfigAppFontAddFile (0, (const FcChar8 *)file); 934 RETVAL = FcConfigAppFontAddFile (0, (const FcChar8 *)file);
935 OUTPUT:
936 RETVAL
652 937
653void 938void
654load_image_inline (SV *image_) 939load_image_inline (SV *image_)
655 ALIAS: 940 ALIAS:
656 load_image_file = 1 941 load_image_file = 1
659 STRLEN image_len; 944 STRLEN image_len;
660 char *image = (char *)SvPVbyte (image_, image_len); 945 char *image = (char *)SvPVbyte (image_, image_len);
661 SDL_Surface *surface, *surface2; 946 SDL_Surface *surface, *surface2;
662 SDL_PixelFormat fmt; 947 SDL_PixelFormat fmt;
663 SDL_RWops *rw = ix 948 SDL_RWops *rw = ix
664 ? SDL_RWFromFile (image, "r") 949 ? SDL_RWFromFile (image, "rb")
665 : SDL_RWFromConstMem (image, image_len); 950 : SDL_RWFromConstMem (image, image_len);
666 951
667 if (!rw) 952 if (!rw)
668 croak ("load_image: %s", SDL_GetError ()); 953 croak ("load_image: %s", SDL_GetError ());
669 954
742void 1027void
743error (char *message) 1028error (char *message)
744 CODE: 1029 CODE:
745 fprintf (stderr, "ERROR: %s\n", message); 1030 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32 1031#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR); 1032 MessageBox (0, message, "Deliantra Client Error", MB_OK | MB_ICONERROR);
748#endif 1033#endif
749 1034
750void 1035void
751fatal (char *message) 1036fatal (char *message)
752 CODE: 1037 CODE:
753 fprintf (stderr, "FATAL: %s\n", message); 1038 fprintf (stderr, "FATAL: %s\n", message);
754#ifdef _WIN32 1039#ifdef _WIN32
755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 1040 MessageBox (0, message, "Deliantra Client Fatal Error", MB_OK | MB_ICONERROR);
756#endif 1041#endif
757 _exit (1); 1042 _exit (1);
758 1043
759void 1044void
760_exit (int retval) 1045_exit (int retval = 0)
761 CODE: 1046 CODE:
1047#ifdef WIN32
1048 ExitThread (retval); // unclean, please beam me up
1049#else
762 _exit (retval); 1050 _exit (retval);
1051#endif
763 1052
764MODULE = CFPlus PACKAGE = CFPlus::Font 1053void
1054debug ()
1055 CODE:
1056{
1057#if DEBUG
1058 VALGRIND_DO_LEAK_CHECK;
1059#endif
1060}
765 1061
766CFPlus::Font 1062MODULE = Deliantra::Client PACKAGE = DC::Font
1063
1064PROTOTYPES: DISABLE
1065
1066DC::Font
767new_from_file (SV *class, char *path, int id = 0) 1067new_from_file (SV *class, char *path, int id = 0)
768 CODE: 1068 CODE:
769{ 1069{
770 int count; 1070 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 1071 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
774} 1074}
775 OUTPUT: 1075 OUTPUT:
776 RETVAL 1076 RETVAL
777 1077
778void 1078void
779DESTROY (CFPlus::Font self) 1079DESTROY (DC::Font self)
780 CODE: 1080 CODE:
781 pango_font_description_free (self); 1081 pango_font_description_free (self);
782 1082
783void 1083void
784make_default (CFPlus::Font self) 1084make_default (DC::Font self)
1085 PROTOTYPE: $
785 CODE: 1086 CODE:
786 default_font = self; 1087 default_font = self;
787 1088
788MODULE = CFPlus PACKAGE = CFPlus::Layout 1089MODULE = Deliantra::Client PACKAGE = DC::Layout
789 1090
1091PROTOTYPES: DISABLE
1092
790void 1093void
791reset_glyph_cache () 1094glyph_cache_backup ()
1095 PROTOTYPE:
792 CODE: 1096 CODE:
1097 tc_backup ();
1098
1099void
1100glyph_cache_restore ()
1101 PROTOTYPE:
1102 CODE:
793 tc_clear (); 1103 tc_restore ();
794 1104
795CFPlus::Layout 1105DC::Layout
796new (SV *class) 1106new (SV *class)
797 CODE: 1107 CODE:
798 New (0, RETVAL, 1, struct cf_layout); 1108 New (0, RETVAL, 1, struct cf_layout);
799 1109
800 RETVAL->pl = pango_layout_new (opengl_context); 1110 RETVAL->pl = pango_layout_new (opengl_context);
802 RETVAL->g = 1.; 1112 RETVAL->g = 1.;
803 RETVAL->b = 1.; 1113 RETVAL->b = 1.;
804 RETVAL->a = 1.; 1114 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT; 1115 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0; 1116 RETVAL->font = 0;
1117 RETVAL->rc = rc_alloc ();
807 1118
808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 1119 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL); 1120 layout_update_font (RETVAL);
810 OUTPUT: 1121 OUTPUT:
811 RETVAL 1122 RETVAL
812 1123
813void 1124void
814DESTROY (CFPlus::Layout self) 1125DESTROY (DC::Layout self)
815 CODE: 1126 CODE:
816 g_object_unref (self->pl); 1127 g_object_unref (self->pl);
1128 rc_free (self->rc);
817 Safefree (self); 1129 Safefree (self);
818 1130
819void 1131void
820set_text (CFPlus::Layout self, SV *text_) 1132set_text (DC::Layout self, SV *text_)
821 CODE: 1133 CODE:
822{ 1134{
823 STRLEN textlen; 1135 STRLEN textlen;
824 char *text = SvPVutf8 (text_, textlen); 1136 char *text = SvPVutf8 (text_, textlen);
825 1137
826 pango_layout_set_text (self->pl, text, textlen); 1138 pango_layout_set_text (self->pl, text, textlen);
827} 1139}
828 1140
829void 1141void
830set_markup (CFPlus::Layout self, SV *text_) 1142set_markup (DC::Layout self, SV *text_)
831 CODE: 1143 CODE:
832{ 1144{
833 STRLEN textlen; 1145 STRLEN textlen;
834 char *text = SvPVutf8 (text_, textlen); 1146 char *text = SvPVutf8 (text_, textlen);
835 1147
836 pango_layout_set_markup (self->pl, text, textlen); 1148 pango_layout_set_markup (self->pl, text, textlen);
837} 1149}
838 1150
839void 1151void
840set_shapes (CFPlus::Layout self, ...) 1152set_shapes (DC::Layout self, ...)
841 CODE: 1153 CODE:
842{ 1154{
843 PangoAttrList *attrs = 0; 1155 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl); 1156 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text; 1157 const char *pos = text;
880 if (attrs) 1192 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs); 1193 pango_layout_set_attributes (self->pl, attrs);
882} 1194}
883 1195
884void 1196void
885get_shapes (CFPlus::Layout self) 1197get_shapes (DC::Layout self)
886 PPCODE: 1198 PPCODE:
887{ 1199{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl); 1200 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889 1201
890 do 1202 do
891 { 1203 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter); 1204 PangoLayoutRun *run = pango_layout_iter_get_run_readonly (iter);
893 1205
894 if (run && shape_attr_p (run)) 1206 if (run && shape_attr_p (run))
895 { 1207 {
896 PangoRectangle extents; 1208 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents); 1209 pango_layout_iter_get_run_extents (iter, 0, &extents);
905 1217
906 pango_layout_iter_free (iter); 1218 pango_layout_iter_free (iter);
907} 1219}
908 1220
909int 1221int
910has_wrapped (CFPlus::Layout self) 1222has_wrapped (DC::Layout self)
911 CODE: 1223 CODE:
912{ 1224{
913 int lines = 1; 1225 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl); 1226 const char *text = pango_layout_get_text (self->pl);
915 1227
920} 1232}
921 OUTPUT: 1233 OUTPUT:
922 RETVAL 1234 RETVAL
923 1235
924SV * 1236SV *
925get_text (CFPlus::Layout self) 1237get_text (DC::Layout self)
926 CODE: 1238 CODE:
927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 1239 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
928 sv_utf8_decode (RETVAL); 1240 sv_utf8_decode (RETVAL);
929 OUTPUT: 1241 OUTPUT:
930 RETVAL 1242 RETVAL
931 1243
932void 1244void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.) 1245set_foreground (DC::Layout self, float r, float g, float b, float a = 1.)
934 CODE: 1246 CODE:
935 self->r = r; 1247 self->r = r;
936 self->g = g; 1248 self->g = g;
937 self->b = b; 1249 self->b = b;
938 self->a = a; 1250 self->a = a;
939 1251
940void 1252void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0) 1253set_font (DC::Layout self, DC::Font font = 0)
942 CODE: 1254 CODE:
943 if (self->font != font) 1255 if (self->font != font)
944 { 1256 {
945 self->font = font; 1257 self->font = font;
946 layout_update_font (self); 1258 layout_update_font (self);
947 } 1259 }
948 1260
949void 1261void
950set_height (CFPlus::Layout self, int base_height) 1262set_height (DC::Layout self, int base_height)
951 CODE: 1263 CODE:
952 if (self->base_height != base_height) 1264 if (self->base_height != base_height)
953 { 1265 {
954 self->base_height = base_height; 1266 self->base_height = base_height;
955 layout_update_font (self); 1267 layout_update_font (self);
956 } 1268 }
957 1269
958void 1270void
959set_width (CFPlus::Layout self, int max_width = -1) 1271set_width (DC::Layout self, int max_width = -1)
960 CODE: 1272 CODE:
961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 1273 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
962 1274
963void 1275void
964set_indent (CFPlus::Layout self, int indent) 1276set_indent (DC::Layout self, int indent)
965 CODE: 1277 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 1278 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967 1279
968void 1280void
969set_spacing (CFPlus::Layout self, int spacing) 1281set_spacing (DC::Layout self, int spacing)
970 CODE: 1282 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 1283 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972 1284
973void 1285void
974set_ellipsise (CFPlus::Layout self, int ellipsise) 1286set_ellipsise (DC::Layout self, int ellipsise)
975 CODE: 1287 CODE:
976 pango_layout_set_ellipsize (self->pl, 1288 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START 1289 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 1290 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 1291 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE 1292 : PANGO_ELLIPSIZE_NONE
981 ); 1293 );
982 1294
983void 1295void
984set_single_paragraph_mode (CFPlus::Layout self, int spm) 1296set_single_paragraph_mode (DC::Layout self, int spm)
985 CODE: 1297 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 1298 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987 1299
988void 1300void
989size (CFPlus::Layout self) 1301size (DC::Layout self)
990 PPCODE: 1302 PPCODE:
991{ 1303{
992 int w, h; 1304 int w, h;
993 1305
994 layout_get_pixel_size (self, &w, &h); 1306 layout_get_pixel_size (self, &w, &h);
997 PUSHs (sv_2mortal (newSViv (w))); 1309 PUSHs (sv_2mortal (newSViv (w)));
998 PUSHs (sv_2mortal (newSViv (h))); 1310 PUSHs (sv_2mortal (newSViv (h)));
999} 1311}
1000 1312
1001int 1313int
1002descent (CFPlus::Layout self) 1314descent (DC::Layout self)
1003 CODE: 1315 CODE:
1004{ 1316{
1005 PangoRectangle rect; 1317 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0); 1318 PangoLayoutLine *line = pango_layout_get_line_readonly (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect); 1319 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect); 1320 RETVAL = PANGO_DESCENT (rect);
1009} 1321}
1010 OUTPUT: 1322 OUTPUT:
1011 RETVAL 1323 RETVAL
1012 1324
1013int 1325int
1014xy_to_index (CFPlus::Layout self, int x, int y) 1326xy_to_index (DC::Layout self, int x, int y)
1015 CODE: 1327 CODE:
1016{ 1328{
1017 int index, trailing; 1329 int index, trailing;
1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1330 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
1019 RETVAL = index; 1331 RETVAL = index + trailing;
1020} 1332}
1021 OUTPUT: 1333 OUTPUT:
1022 RETVAL 1334 RETVAL
1023 1335
1024void 1336void
1025cursor_pos (CFPlus::Layout self, int index) 1337cursor_pos (DC::Layout self, int index)
1026 PPCODE: 1338 PPCODE:
1027{ 1339{
1028 PangoRectangle strong_pos; 1340 PangoRectangle pos;
1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1341 pango_layout_get_cursor_pos (self->pl, index, &pos, 0);
1030 1342
1031 EXTEND (SP, 3); 1343 EXTEND (SP, 3);
1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1344 PUSHs (sv_2mortal (newSViv (pos.x / PANGO_SCALE)));
1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1345 PUSHs (sv_2mortal (newSViv (pos.y / PANGO_SCALE)));
1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1346 PUSHs (sv_2mortal (newSViv (pos.height / PANGO_SCALE)));
1035} 1347}
1036 1348
1037void 1349void
1038render (CFPlus::Layout self, float x, float y, int flags = 0) 1350index_to_line_x (DC::Layout self, int index, int trailing = 0)
1039 PPCODE: 1351 PPCODE:
1352{
1353 int line, x;
1354
1355 pango_layout_index_to_line_x (self->pl, index, trailing, &line, &x);
1356#if !PANGO_VERSION_CHECK (1, 17, 3)
1357 /* pango bug: line is between 1..numlines, not 0..numlines-1 */
1358 --line;
1359#endif
1360 EXTEND (SP, 2);
1361 PUSHs (sv_2mortal (newSViv (line)));
1362 PUSHs (sv_2mortal (newSViv (x / PANGO_SCALE)));
1363}
1364
1365void
1366line_x_to_index (DC::Layout self, int line, int x)
1367 PPCODE:
1368{
1369 PangoLayoutLine *lp;
1370 int index, trailing;
1371
1372 if (line < 0)
1373 XSRETURN_EMPTY;
1374
1375 if (!(lp = pango_layout_get_line_readonly (self->pl, line)))
1376 XSRETURN_EMPTY; /* do better */
1377
1378 pango_layout_line_x_to_index (lp, x * PANGO_SCALE, &index, &trailing);
1379
1380 EXTEND (SP, 2);
1381 if (GIMME_V == G_SCALAR)
1382 PUSHs (sv_2mortal (newSViv (index + trailing)));
1383 else
1384 {
1385 PUSHs (sv_2mortal (newSViv (index)));
1386 PUSHs (sv_2mortal (newSViv (trailing)));
1387 }
1388}
1389
1390void
1391render (DC::Layout self, float x, float y, int flags = 0)
1392 CODE:
1393 rc_clear (self->rc);
1040 pango_opengl_render_layout_subpixel ( 1394 pango_opengl_render_layout_subpixel (
1041 self->pl, 1395 self->pl,
1396 self->rc,
1042 x * PANGO_SCALE, y * PANGO_SCALE, 1397 x * PANGO_SCALE, y * PANGO_SCALE,
1043 self->r, self->g, self->b, self->a, 1398 self->r, self->g, self->b, self->a,
1044 flags 1399 flags
1045 ); 1400 );
1401 // we assume that context_change actually clears/frees stuff
1402 // and does not do any recomputation...
1403 pango_layout_context_changed (self->pl);
1046 1404
1047MODULE = CFPlus PACKAGE = CFPlus::Texture
1048
1049void 1405void
1050pad2pot (SV *data_, SV *w_, SV *h_) 1406draw (DC::Layout self)
1051 CODE: 1407 CODE:
1052{ 1408{
1053 int ow = SvIV (w_); 1409 glEnable (GL_TEXTURE_2D);
1054 int oh = SvIV (h_); 1410 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
1411 glEnable (GL_BLEND);
1412 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1413 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1414 glEnable (GL_ALPHA_TEST);
1415 glAlphaFunc (GL_GREATER, 7.f / 255.f);
1055 1416
1056 if (ow && oh) 1417 rc_draw (self->rc);
1418
1419 glDisable (GL_ALPHA_TEST);
1420 glDisable (GL_BLEND);
1421 glDisable (GL_TEXTURE_2D);
1422}
1423
1424MODULE = Deliantra::Client PACKAGE = DC::Texture
1425
1426PROTOTYPES: ENABLE
1427
1428void
1429pad (SV *data_, int ow, int oh, int nw, int nh)
1430 CODE:
1431{
1432 if ((nw != ow || nh != oh) && SvOK (data_))
1057 { 1433 {
1058 int nw = minpot (ow);
1059 int nh = minpot (oh);
1060
1061 if (nw != ow || nh != oh)
1062 {
1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen; 1434 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen); 1435 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh); 1436 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp)); 1437 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1069 1438
1070 SvPOK_only (result_); 1439 SvPOK_only (result_);
1071 SvCUR_set (result_, nw * nh * bpp); 1440 SvCUR_set (result_, nw * nh * bpp);
1072 1441
1073 memset (SvPVX (result_), 0, nw * nh * bpp); 1442 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--) 1443 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp); 1444 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1076 1445
1077 sv_setsv (data_, result_); 1446 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 } 1447 }
1084} 1448}
1085 1449
1086void 1450void
1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.) 1451draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
1093{ 1457{
1094 HV *hv = (HV *)SvRV (self); 1458 HV *hv = (HV *)SvRV (self);
1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1459 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1460 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1461 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
1462
1463 if (name <= 0)
1464 XSRETURN_EMPTY;
1098 1465
1099 if (items < 5) 1466 if (items < 5)
1100 { 1467 {
1101 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1468 w = SvNV (*hv_fetch (hv, "w", 1, 1));
1102 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1469 h = SvNV (*hv_fetch (hv, "h", 1, 1));
1130 glDisable (GL_ALPHA_TEST); 1497 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND); 1498 glDisable (GL_BLEND);
1132 } 1499 }
1133} 1500}
1134 1501
1135MODULE = CFPlus PACKAGE = CFPlus::Map 1502IV texture_valid_2d (GLint internalformat, GLsizei w, GLsizei h, GLenum format, GLenum type)
1503 CODE:
1504{
1505 GLint width;
1506 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, internalformat, w, h, 0, format, type, 0);
1507 glGetTexLevelParameteriv (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
1508 RETVAL = width > 0;
1509}
1510 OUTPUT:
1511 RETVAL
1136 1512
1137CFPlus::Map 1513MODULE = Deliantra::Client PACKAGE = DC::Map
1138new (SV *class, int map_width, int map_height) 1514
1515PROTOTYPES: DISABLE
1516
1517DC::Map
1518new (SV *class)
1139 CODE: 1519 CODE:
1140 New (0, RETVAL, 1, struct map); 1520 New (0, RETVAL, 1, struct map);
1141 RETVAL->x = 0; 1521 RETVAL->x = 0;
1142 RETVAL->y = 0; 1522 RETVAL->y = 0;
1143 RETVAL->w = map_width; 1523 RETVAL->w = 0;
1144 RETVAL->h = map_height; 1524 RETVAL->h = 0;
1145 RETVAL->ox = 0; 1525 RETVAL->ox = 0;
1146 RETVAL->oy = 0; 1526 RETVAL->oy = 0;
1147 RETVAL->faces = 8192; 1527 RETVAL->faces = 8192; Newz (0, RETVAL->face2tile, RETVAL->faces, tileid);
1148 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1528 RETVAL->texs = 8192; Newz (0, RETVAL->tex , RETVAL->texs , maptex);
1149 RETVAL->texs = 8192;
1150 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
1151 RETVAL->rows = 0; 1529 RETVAL->rows = 0;
1152 RETVAL->row = 0; 1530 RETVAL->row = 0;
1153 OUTPUT: 1531 OUTPUT:
1154 RETVAL 1532 RETVAL
1155 1533
1156void 1534void
1157DESTROY (CFPlus::Map self) 1535DESTROY (DC::Map self)
1158 CODE: 1536 CODE:
1159{ 1537{
1160 map_clear (self); 1538 map_clear (self);
1161 Safefree (self->face); 1539 Safefree (self->face2tile);
1162 Safefree (self->tex); 1540 Safefree (self->tex);
1163 Safefree (self); 1541 Safefree (self);
1164} 1542}
1165 1543
1166void 1544void
1545resize (DC::Map self, int map_width, int map_height)
1546 CODE:
1547 self->w = map_width;
1548 self->h = map_height;
1549
1550void
1167clear (CFPlus::Map self) 1551clear (DC::Map self)
1168 CODE: 1552 CODE:
1169 map_clear (self); 1553 map_clear (self);
1170 1554
1171void 1555void
1172set_face (CFPlus::Map self, int face, int texid) 1556set_tileid (DC::Map self, int face, int tile)
1173 CODE: 1557 CODE:
1174{ 1558{
1175 while (self->faces <= face) 1559 need_facenum (self, face); self->face2tile [face] = tile;
1176 { 1560 need_texid (self, tile);
1177 Append (mapface, self->face, self->faces, self->faces);
1178 self->faces *= 2;
1179 }
1180
1181 self->face [face] = texid;
1182} 1561}
1183 1562
1184void 1563void
1564set_smooth (DC::Map self, int face, int smooth, int level)
1565 CODE:
1566{
1567 tileid texid;
1568 maptex *tex;
1569
1570 if (face < 0 || face >= self->faces)
1571 return;
1572
1573 if (smooth < 0 || smooth >= self->faces)
1574 return;
1575
1576 texid = self->face2tile [face];
1577
1578 if (!texid)
1579 return;
1580
1581 tex = self->tex + texid;
1582 tex->smoothtile = self->face2tile [smooth];
1583 tex->smoothlevel = level;
1584}
1585
1586void
1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1587set_texture (DC::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1186 CODE: 1588 CODE:
1187{ 1589{
1188 while (self->texs <= texid) 1590 need_texid (self, texid);
1189 {
1190 Append (maptex, self->tex, self->texs, self->texs);
1191 self->texs *= 2;
1192 }
1193 1591
1194 { 1592 {
1195 maptex *tex = self->tex + texid; 1593 maptex *tex = self->tex + texid;
1196 1594
1197 tex->name = name; 1595 tex->name = name;
1214 // from transparent color bleeding and ugly wrapping effects. 1612 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1613 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1216} 1614}
1217 1615
1218int 1616int
1219ox (CFPlus::Map self) 1617ox (DC::Map self)
1220 ALIAS: 1618 ALIAS:
1221 oy = 1 1619 oy = 1
1222 x = 2 1620 x = 2
1223 y = 3 1621 y = 3
1224 w = 4 1622 w = 4
1235 } 1633 }
1236 OUTPUT: 1634 OUTPUT:
1237 RETVAL 1635 RETVAL
1238 1636
1239void 1637void
1240scroll (CFPlus::Map self, int dx, int dy) 1638scroll (DC::Map self, int dx, int dy)
1241 CODE: 1639 CODE:
1242{ 1640{
1243 if (dx > 0) 1641 if (dx > 0)
1244 map_blank (self, self->x, self->y, dx - 1, self->h); 1642 map_blank (self, self->x, self->y, dx, self->h);
1245 else if (dx < 0) 1643 else if (dx < 0)
1246 map_blank (self, self->x + self->w + dx + 1, self->y, 1 - dx, self->h); 1644 map_blank (self, self->x + self->w + dx, self->y, -dx, self->h);
1247 1645
1248 if (dy > 0) 1646 if (dy > 0)
1249 map_blank (self, self->x, self->y, self->w, dy - 1); 1647 map_blank (self, self->x, self->y, self->w, dy);
1250 else if (dy < 0) 1648 else if (dy < 0)
1251 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1649 map_blank (self, self->x, self->y + self->h + dy, self->w, -dy);
1252 1650
1253 self->ox += dx; self->x += dx; 1651 self->ox += dx; self->x += dx;
1254 self->oy += dy; self->y += dy; 1652 self->oy += dy; self->y += dy;
1255 1653
1256 while (self->y < 0) 1654 while (self->y < 0)
1260 self->rows += MAP_EXTEND_Y; 1658 self->rows += MAP_EXTEND_Y;
1261 self->y += MAP_EXTEND_Y; 1659 self->y += MAP_EXTEND_Y;
1262 } 1660 }
1263} 1661}
1264 1662
1265void 1663SV *
1266map1a_update (CFPlus::Map self, SV *data_, int extmap) 1664map1a_update (DC::Map self, SV *data_, int extmap)
1267 CODE: 1665 CODE:
1268{ 1666{
1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1667 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1270 uint8_t *data_end = (uint8_t *)SvEND (data_); 1668 uint8_t *data_end = (uint8_t *)SvEND (data_);
1271 mapcell *cell; 1669 mapcell *cell;
1272 int x, y, flags; 1670 int x, y, z, flags;
1671 AV *missing = newAV ();
1672 RETVAL = newRV_noinc ((SV *)missing);
1273 1673
1274 while (data < data_end) 1674 while (data < data_end - 1)
1275 { 1675 {
1276 flags = (data [0] << 8) + data [1]; data += 2; 1676 flags = (data [0] << 8) + data [1]; data += 2;
1277 1677
1278 x = self->x + ((flags >> 10) & 63); 1678 x = self->x + ((flags >> 10) & 63);
1279 y = self->y + ((flags >> 4) & 63); 1679 y = self->y + ((flags >> 4) & 63);
1282 1682
1283 if (flags & 15) 1683 if (flags & 15)
1284 { 1684 {
1285 if (!cell->darkness) 1685 if (!cell->darkness)
1286 { 1686 {
1687 memset (cell, 0, sizeof (*cell));
1287 cell->darkness = 256; 1688 cell->darkness = 256;
1288 cell->face [0] = 0;
1289 cell->face [1] = 0;
1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
1292 } 1689 }
1293 1690
1294 //TODO: don't trust server data to be in-range(!) 1691 //TODO: don't trust server data to be in-range(!)
1295 1692
1296 if (flags & 8) 1693 if (flags & 8)
1302 do 1699 do
1303 { 1700 {
1304 ext = *data++; 1701 ext = *data++;
1305 cmd = ext & 0x7f; 1702 cmd = ext & 0x7f;
1306 1703
1307 if (ext < 4) 1704 if (cmd < 4)
1308 cell->darkness = 255 - ext * 64 + 1; 1705 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health 1706 else if (cmd == 5) // health
1707 {
1708 cell->stat_width = 1;
1310 cell->stat_hp = *data++; 1709 cell->stat_hp = *data++;
1710 }
1711 else if (cmd == 6) // monster width
1712 cell->stat_width = *data++ + 1;
1713 else if (cmd == 0x47)
1714 {
1715 if (*data == 1) cell->player = data [1];
1716 else if (*data == 2) cell->player = data [2] + (data [1] << 8);
1717 else if (*data == 3) cell->player = data [3] + (data [2] << 8) + (data [1] << 16);
1718 else if (*data == 4) cell->player = data [4] + (data [3] << 8) + (data [2] << 16) + (data [1] << 24);
1719
1720 data += *data + 1;
1721 }
1722 else if (cmd == 8) // cell flags
1723 cell->flags = *data++;
1724 else if (ext & 0x40) // unknown, multibyte => skip
1725 data += *data + 1;
1726 else
1727 data++;
1311 } 1728 }
1312 while (cmd & 0x80); 1729 while (ext & 0x80);
1313 } 1730 }
1314 else 1731 else
1315 cell->darkness = *data++ + 1; 1732 cell->darkness = *data++ + 1;
1316 } 1733 }
1317 1734
1735 for (z = 0; z <= 2; ++z)
1318 if (flags & 4) 1736 if (flags & (4 >> z))
1319 { 1737 {
1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1738 faceid face = (data [0] << 8) + data [1]; data += 2;
1739 need_facenum (self, face);
1740 cell->tile [z] = self->face2tile [face];
1741
1742 if (cell->tile [z])
1743 {
1744 maptex *tex = self->tex + cell->tile [z];
1745 if (!tex->name)
1746 av_push (missing, newSViv (cell->tile [z]));
1747
1748 if (tex->smoothtile)
1749 {
1750 maptex *smooth = self->tex + tex->smoothtile;
1751 if (!smooth->name)
1752 av_push (missing, newSViv (tex->smoothtile));
1753 }
1754 }
1321 } 1755 }
1322
1323 if (flags & 2)
1324 {
1325 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
1326 }
1327
1328 if (flags & 1)
1329 {
1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1331 }
1332 } 1756 }
1333 else 1757 else
1334 cell->darkness = 0; 1758 cell->darkness = 0;
1335 } 1759 }
1336} 1760}
1761 OUTPUT:
1762 RETVAL
1337 1763
1338SV * 1764SV *
1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h) 1765mapmap (DC::Map self, int x0, int y0, int w, int h)
1340 CODE: 1766 CODE:
1341{ 1767{
1342 int x1, x; 1768 int x1, x;
1343 int y1, y; 1769 int y1, y;
1344 int z; 1770 int z;
1365 { 1791 {
1366 mapcell *cell = row->col + (x - row->c0); 1792 mapcell *cell = row->col + (x - row->c0);
1367 1793
1368 for (z = 0; z <= 0; z++) 1794 for (z = 0; z <= 0; z++)
1369 { 1795 {
1370 mapface face = cell->face [z];
1371
1372 if (face)
1373 {
1374 maptex tex = self->tex [face]; 1796 maptex tex = self->tex [cell->tile [z]];
1375 int a0 = 255 - tex.a; 1797 int a0 = 255 - tex.a;
1376 int a1 = tex.a; 1798 int a1 = tex.a;
1377 1799
1378 r = (r * a0 + tex.r * a1) / 255; 1800 r = (r * a0 + tex.r * a1) / 255;
1379 g = (g * a0 + tex.g * a1) / 255; 1801 g = (g * a0 + tex.g * a1) / 255;
1380 b = (b * a0 + tex.b * a1) / 255; 1802 b = (b * a0 + tex.b * a1) / 255;
1381 a = (a * a0 + tex.a * a1) / 255; 1803 a = (a * a0 + tex.a * a1) / 255;
1382 }
1383 } 1804 }
1384 } 1805 }
1385 1806
1386 *map++ = (r ) 1807 *map++ = (r )
1387 | (g << 8) 1808 | (g << 8)
1394} 1815}
1395 OUTPUT: 1816 OUTPUT:
1396 RETVAL 1817 RETVAL
1397 1818
1398void 1819void
1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1820draw (DC::Map self, int mx, int my, int sw, int sh, int T, U32 player = 0xffffffff, int pdx = 0, int pdy = 0)
1400 CODE: 1821 CODE:
1401{ 1822{
1402 int vx, vy;
1403 int x, y, z; 1823 int x, y, z;
1404 int last_name;
1405 mapface face;
1406 1824
1407 vx = self->x + self->w / 2 - sw / 2 - shift_x; 1825 HV *smooth = (HV *)sv_2mortal ((SV *)newHV ());
1408 vy = self->y + self->h / 2 - sh / 2 - shift_y; 1826 uint32_t smooth_level[256 / 32]; // one bit for every possible smooth level
1827 static uint8_t smooth_max[256][256]; // egad, fast and wasteful on memory (64k)
1828 smooth_key skey;
1829 int pl_x, pl_y;
1830 maptex pl_tex;
1831 rc_t *rc = rc_alloc ();
1832 rc_key_t key;
1833 rc_array_t *arr;
1409 1834
1410 /* 1835 pl_tex.name = 0;
1411 int vx = self->vx = self->w >= sw
1412 ? self->x + (self->w - sw) / 2
1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1414 1836
1415 int vy = self->vy = self->h >= sh 1837 // thats current max. sorry.
1416 ? self->y + (self->h - sh) / 2 1838 if (sw > 255) sw = 255;
1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1839 if (sh > 255) sh = 255;
1418 */
1419 1840
1420 glColor4ub (255, 255, 255, 255); 1841 // clear key, in case of extra padding
1842 memset (&skey, 0, sizeof (skey));
1843
1844 memset (&key, 0, sizeof (key));
1845 key.r = 255;
1846 key.g = 255;
1847 key.b = 255;
1848 key.a = 255;
1849 key.mode = GL_QUADS;
1850 key.format = GL_T2F_V3F;
1851 key.texname = -1;
1852
1853 mx += self->x;
1854 my += self->y;
1855
1856 // first pass: determine smooth_max
1857 // rather ugly, if you ask me
1858 // could also be stored inside mapcell and updated on change
1859 memset (smooth_max, 0, sizeof (smooth_max));
1860
1861 for (y = 0; y < sh; y++)
1862 if (0 <= y + my && y + my < self->rows)
1863 {
1864 maprow *row = self->row + (y + my);
1865
1866 for (x = 0; x < sw; x++)
1867 if (row->c0 <= x + mx && x + mx < row->c1)
1868 {
1869 mapcell *cell = row->col + (x + mx - row->c0);
1870
1871 smooth_max[x + 1][y + 1] =
1872 MAX (self->tex [cell->tile [0]].smoothlevel,
1873 MAX (self->tex [cell->tile [1]].smoothlevel,
1874 self->tex [cell->tile [2]].smoothlevel));
1875 }
1876 }
1421 1877
1422 glEnable (GL_BLEND); 1878 glEnable (GL_BLEND);
1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1879 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1424 glEnable (GL_TEXTURE_2D);
1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1880 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1426 1881
1427 glBegin (GL_QUADS);
1428
1429 last_name = 0;
1430
1431 for (z = 0; z < 3; z++) 1882 for (z = 0; z <= 2; z++)
1883 {
1884 memset (smooth_level, 0, sizeof (smooth_level));
1885
1432 for (y = 0; y < sh; y++) 1886 for (y = 0; y < sh; y++)
1433 if (0 <= y + vy && y + vy < self->rows) 1887 if (0 <= y + my && y + my < self->rows)
1434 { 1888 {
1435 maprow *row = self->row + (y + vy); 1889 maprow *row = self->row + (y + my);
1436 1890
1437 for (x = 0; x < sw; x++) 1891 for (x = 0; x < sw; x++)
1438 if (row->c0 <= x + vx && x + vx < row->c1) 1892 if (row->c0 <= x + mx && x + mx < row->c1)
1439 { 1893 {
1440 mapcell *cell = row->col + (x + vx - row->c0); 1894 mapcell *cell = row->col + (x + mx - row->c0);
1441
1442 face = cell->face [z]; 1895 tileid tile = cell->tile [z];
1443 1896
1444 if (face) 1897 if (tile)
1898 {
1899 maptex tex = self->tex [tile];
1900 int px = (x + 1) * T - tex.w;
1901 int py = (y + 1) * T - tex.h;
1902
1903 if (key.texname != tex.name)
1904 {
1905 if (!tex.name)
1906 tex = self->tex [2]; /* missing, replace by noface */
1907
1908 key.texname = tex.name;
1909 arr = rc_array (rc, &key);
1910 }
1911
1912 if (expect_false (cell->player == player) && expect_false (z == 2))
1913 {
1914 pl_x = px;
1915 pl_y = py;
1916 pl_tex = tex;
1917 continue;
1918 }
1919
1920 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1921 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
1922 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
1923 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
1924
1925 if (expect_false (cell->flags) && expect_false (z == 2))
1926 {
1927 // overlays such as the speech bubble, probably more to come
1928 if (cell->flags & 1)
1929 {
1930 maptex tex = self->tex [1];
1931 int px = x * T + T * 2 / 32;
1932 int py = y * T - T * 6 / 32;
1933
1934 if (tex.name)
1935 {
1936 if (key.texname != tex.name)
1937 {
1938 key.texname = tex.name;
1939 arr = rc_array (rc, &key);
1940 }
1941
1942 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
1943 rc_t2f_v3f (arr, 0 , tex.t, px , py + T, 0);
1944 rc_t2f_v3f (arr, tex.s, tex.t, px + T, py + T, 0);
1945 rc_t2f_v3f (arr, tex.s, 0 , px + T, py , 0);
1946 }
1947 }
1948 }
1949
1950 // update smooth hash
1951 if (tex.smoothtile)
1952 {
1953 skey.tile = tex.smoothtile;
1954 skey.level = tex.smoothlevel;
1955
1956 smooth_level [tex.smoothlevel >> 5] |= ((uint32_t)1) << (tex.smoothlevel & 31);
1957
1958 // add bits to current tile and all neighbours. skey.x|y is
1959 // shifted +1|+1 so we always stay positive.
1960
1961 // bits is ___n cccc CCCC bbbb
1962 // n do not draw borders&corners
1963 // c draw these corners, but...
1964 // C ... not these
1965 // b draw these borders
1966
1967 // borders: 1 ┃· 2 ━━ 4 ·┃ 8 ··
1968 // ┃· ·· ·┃ ━━
1969
1970 // corners: 1 ┛· 2 ·┗ 4 ·· 8 ··
1971 // ·· ·· ·┏ ┓·
1972
1973 // full tile
1974 skey.x = x + 1; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x1000);
1975
1976 // borders
1977 skey.x = x + 2; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0091);
1978 skey.x = x + 1; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0032);
1979 skey.x = x ; skey.y = y + 1; smooth_or_bits (smooth, &skey, 0x0064);
1980 skey.x = x + 1; skey.y = y ; smooth_or_bits (smooth, &skey, 0x00c8);
1981
1982 // corners
1983 skey.x = x + 2; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0100);
1984 skey.x = x ; skey.y = y + 2; smooth_or_bits (smooth, &skey, 0x0200);
1985 skey.x = x ; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0400);
1986 skey.x = x + 2; skey.y = y ; smooth_or_bits (smooth, &skey, 0x0800);
1987 }
1988 }
1989 }
1990 }
1991
1992 rc_draw (rc);
1993 rc_clear (rc);
1994
1995 // go through all smoothlevels, lowest to highest, then draw.
1996 // this is basically counting sort
1997 {
1998 int w, b;
1999
2000 glEnable (GL_TEXTURE_2D);
2001 glBegin (GL_QUADS);
2002 for (w = 0; w < 256 / 32; ++w)
2003 {
2004 uint32_t smask = smooth_level [w];
2005 if (smask)
2006 for (b = 0; b < 32; ++b)
2007 if (smask & (((uint32_t)1) << b))
1445 { 2008 {
1446 maptex tex = self->tex [face]; 2009 int level = (w << 5) | b;
2010 HE *he;
1447 2011
1448 int px = (x + 1) * 32 - tex.w; 2012 hv_iterinit (smooth);
1449 int py = (y + 1) * 32 - tex.h; 2013 while ((he = hv_iternext (smooth)))
1450
1451 if (last_name != tex.name)
1452 { 2014 {
2015 smooth_key *skey = (smooth_key *)HeKEY (he);
2016 IV bits = SvIVX (HeVAL (he));
2017
2018 if (!(bits & 0x1000)
2019 && skey->level == level
2020 && level > smooth_max [skey->x][skey->y])
2021 {
2022 maptex tex = self->tex [skey->tile];
2023 int px = (((int)skey->x) - 1) * T;
2024 int py = (((int)skey->y) - 1) * T;
2025 int border = bits & 15;
2026 int corner = (bits >> 8) & ~(bits >> 4) & 15;
2027 float dx = tex.s * .0625f; // 16 images/row
2028 float dy = tex.t * .5f ; // 2 images/column
2029
2030 if (tex.name)
2031 {
2032 // this time avoiding texture state changes
2033 // save gobs of state changes.
2034 if (key.texname != tex.name)
2035 {
1453 glEnd (); 2036 glEnd ();
1454 last_name = tex.name;
1455 glBindTexture (GL_TEXTURE_2D, last_name); 2037 glBindTexture (GL_TEXTURE_2D, key.texname = tex.name);
1456 glBegin (GL_QUADS); 2038 glBegin (GL_QUADS);
2039 }
2040
2041 if (border)
2042 {
2043 float ox = border * dx;
2044
2045 glTexCoord2f (ox , 0.f ); glVertex2i (px , py );
2046 glTexCoord2f (ox , dy ); glVertex2i (px , py + T);
2047 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py + T);
2048 glTexCoord2f (ox + dx, 0.f ); glVertex2i (px + T, py );
2049 }
2050
2051 if (corner)
2052 {
2053 float ox = corner * dx;
2054
2055 glTexCoord2f (ox , dy ); glVertex2i (px , py );
2056 glTexCoord2f (ox , dy * 2.f); glVertex2i (px , py + T);
2057 glTexCoord2f (ox + dx, dy * 2.f); glVertex2i (px + T, py + T);
2058 glTexCoord2f (ox + dx, dy ); glVertex2i (px + T, py );
2059 }
2060 }
2061 }
1457 } 2062 }
1458
1459 glTexCoord2f (0 , 0 ); glVertex2f (px , py );
1460 glTexCoord2f (0 , tex.t); glVertex2f (px , py + tex.h);
1461 glTexCoord2f (tex.s, tex.t); glVertex2f (px + tex.w, py + tex.h);
1462 glTexCoord2f (tex.s, 0 ); glVertex2f (px + tex.w, py );
1463 } 2063 }
1464 }
1465 } 2064 }
1466 2065
1467 glEnd (); 2066 glEnd ();
1468
1469 glDisable (GL_TEXTURE_2D); 2067 glDisable (GL_TEXTURE_2D);
2068 key.texname = -1;
2069 }
2070
2071 hv_clear (smooth);
2072 }
2073
2074 if (pl_tex.name)
2075 {
2076 maptex tex = pl_tex;
2077 int px = pl_x + pdx;
2078 int py = pl_y + pdy;
2079
2080 key.texname = tex.name;
2081 arr = rc_array (rc, &key);
2082
2083 rc_t2f_v3f (arr, 0 , 0 , px , py , 0);
2084 rc_t2f_v3f (arr, 0 , tex.t, px , py + tex.h, 0);
2085 rc_t2f_v3f (arr, tex.s, tex.t, px + tex.w, py + tex.h, 0);
2086 rc_t2f_v3f (arr, tex.s, 0 , px + tex.w, py , 0);
2087
2088 rc_draw (rc);
2089 }
2090
1470 glDisable (GL_BLEND); 2091 glDisable (GL_BLEND);
2092 rc_free (rc);
1471 2093
2094 // top layer: overlays such as the health bar
1472 for (y = 0; y < sh; y++) 2095 for (y = 0; y < sh; y++)
1473 if (0 <= y + vy && y + vy < self->rows) 2096 if (0 <= y + my && y + my < self->rows)
1474 { 2097 {
1475 maprow *row = self->row + (y + vy); 2098 maprow *row = self->row + (y + my);
1476 2099
1477 for (x = 0; x < sw; x++) 2100 for (x = 0; x < sw; x++)
1478 if (row->c0 <= x + vx && x + vx < row->c1) 2101 if (row->c0 <= x + mx && x + mx < row->c1)
1479 { 2102 {
1480 mapcell *cell = row->col + (x + vx - row->c0); 2103 mapcell *cell = row->col + (x + mx - row->c0);
1481 2104
1482 int px = x * 32; 2105 int px = x * T;
1483 int py = y * 32; 2106 int py = y * T;
1484 2107
1485 if (cell->stat_hp) 2108 if (cell->stat_hp)
1486 { 2109 {
2110 int width = cell->stat_width * T;
2111 int thick = (sh * T / 32 + 27) / 28 + 1 + cell->stat_width;
2112
1487 glColor3ub (0, 0, 0); 2113 glColor3ub (0, 0, 0);
1488 glRectf (px + 1, py + 1, px + 31, py + 4); 2114 glRectf (px + 1, py - thick - 2,
2115 px + width - 1, py);
1489 2116
1490 glColor3ub (0, 255, 0); 2117 glColor3ub (cell->stat_hp, 255 - cell->stat_hp, 0);
1491 glBegin (GL_LINES);
1492 glVertex2f (px + 2, py + 2.5f); 2118 glRectf (px + 2,
1493 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f); 2119 py - thick - 1,
1494 glEnd (); 2120 px + width - 2 - cell->stat_hp * (width - 4) / 255, py - 1);
1495 } 2121 }
1496 } 2122 }
1497 } 2123 }
1498} 2124}
1499 2125
1500void 2126void
1501draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data) 2127draw_magicmap (DC::Map self, int dx, int dy, int w, int h, unsigned char *data)
1502 CODE: 2128 CODE:
1503{ 2129{
1504 static float color[16][3] = { 2130 static float color[16][3] = {
1505 { 0.00F, 0.00F, 0.00F }, 2131 { 0.00F, 0.00F, 0.00F },
1506 { 1.00F, 1.00F, 1.00F }, 2132 { 1.00F, 1.00F, 1.00F },
1556 glDisable (GL_BLEND); 2182 glDisable (GL_BLEND);
1557 glDisable (GL_TEXTURE_2D); 2183 glDisable (GL_TEXTURE_2D);
1558} 2184}
1559 2185
1560void 2186void
1561fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 2187fow_texture (DC::Map self, int mx, int my, int sw, int sh)
1562 PPCODE: 2188 PPCODE:
1563{ 2189{
1564 int vx, vy;
1565 int x, y; 2190 int x, y;
2191 int sw1 = sw + 2;
2192 int sh1 = sh + 2;
2193 int sh3 = sh * 3;
1566 int sw4 = (sw + 3) & ~3; 2194 int sw34 = (sw * 3 + 3) & ~3;
2195 uint8_t *darkness1 = (uint8_t *)malloc (sw1 * sh1);
1567 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 2196 SV *darkness3_sv = sv_2mortal (newSV (sw34 * sh3));
1568 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 2197 uint8_t *darkness3 = (uint8_t *)SvPVX (darkness3_sv);
1569 2198
1570 memset (darkness, 255, sw4 * sh);
1571 SvPOK_only (darkness_sv); 2199 SvPOK_only (darkness3_sv);
1572 SvCUR_set (darkness_sv, sw4 * sh); 2200 SvCUR_set (darkness3_sv, sw34 * sh3);
1573 2201
1574 vx = self->x + (self->w - sw + 1) / 2 - shift_x; 2202 mx += self->x - 1;
1575 vy = self->y + (self->h - sh + 1) / 2 - shift_y; 2203 my += self->y - 1;
1576 2204
2205 memset (darkness1, 255, sw1 * sh1);
2206
1577 for (y = 0; y < sh; y++) 2207 for (y = 0; y < sh1; y++)
1578 if (0 <= y + vy && y + vy < self->rows) 2208 if (0 <= y + my && y + my < self->rows)
1579 { 2209 {
1580 maprow *row = self->row + (y + vy); 2210 maprow *row = self->row + (y + my);
1581 2211
1582 for (x = 0; x < sw; x++) 2212 for (x = 0; x < sw1; x++)
1583 if (row->c0 <= x + vx && x + vx < row->c1) 2213 if (row->c0 <= x + mx && x + mx < row->c1)
1584 { 2214 {
1585 mapcell *cell = row->col + (x + vx - row->c0); 2215 mapcell *cell = row->col + (x + mx - row->c0);
1586 2216
1587 darkness[y * sw4 + x] = cell->darkness 2217 darkness1 [y * sw1 + x] = cell->darkness
1588 ? 255 - (cell->darkness - 1) 2218 ? 255 - (cell->darkness - 1)
1589 : 255 - FOW_DARKNESS; 2219 : 255 - FOW_DARKNESS;
1590 } 2220 }
1591 } 2221 }
1592 2222
2223 for (y = 0; y < sh; ++y)
2224 for (x = 0; x < sw; ++x)
2225 {
2226 uint8_t d11 = darkness1 [(y ) * sw1 + x ];
2227 uint8_t d21 = darkness1 [(y ) * sw1 + x + 1];
2228 uint8_t d31 = darkness1 [(y ) * sw1 + x + 2];
2229 uint8_t d12 = darkness1 [(y + 1) * sw1 + x ];
2230 uint8_t d22 = darkness1 [(y + 1) * sw1 + x + 1];
2231 uint8_t d32 = darkness1 [(y + 1) * sw1 + x + 2];
2232 uint8_t d13 = darkness1 [(y + 2) * sw1 + x ];
2233 uint8_t d23 = darkness1 [(y + 2) * sw1 + x + 1];
2234 uint8_t d33 = darkness1 [(y + 2) * sw1 + x + 2];
2235
2236 uint8_t r11 = (d11 + d21 + d12) / 3;
2237 uint8_t r21 = d21;
2238 uint8_t r31 = (d21 + d31 + d32) / 3;
2239
2240 uint8_t r12 = d12;
2241 uint8_t r22 = d22;
2242 uint8_t r32 = d32;
2243
2244 uint8_t r13 = (d13 + d23 + d12) / 3;
2245 uint8_t r23 = d23;
2246 uint8_t r33 = (d23 + d33 + d32) / 3;
2247
2248 darkness3 [(y * 3 ) * sw34 + (x * 3 )] = MAX (d22, r11);
2249 darkness3 [(y * 3 ) * sw34 + (x * 3 + 1)] = MAX (d22, r21);
2250 darkness3 [(y * 3 ) * sw34 + (x * 3 + 2)] = MAX (d22, r31);
2251 darkness3 [(y * 3 + 1) * sw34 + (x * 3 )] = MAX (d22, r12);
2252 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 1)] = MAX (d22, r22);
2253 darkness3 [(y * 3 + 1) * sw34 + (x * 3 + 2)] = MAX (d22, r32);
2254 darkness3 [(y * 3 + 2) * sw34 + (x * 3 )] = MAX (d22, r13);
2255 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 1)] = MAX (d22, r23);
2256 darkness3 [(y * 3 + 2) * sw34 + (x * 3 + 2)] = MAX (d22, r33);
2257 }
2258
2259 free (darkness1);
2260
1593 EXTEND (SP, 3); 2261 EXTEND (SP, 3);
1594 PUSHs (sv_2mortal (newSViv (sw4))); 2262 PUSHs (sv_2mortal (newSViv (sw34)));
1595 PUSHs (sv_2mortal (newSViv (sh))); 2263 PUSHs (sv_2mortal (newSViv (sh3)));
1596 PUSHs (darkness_sv); 2264 PUSHs (darkness3_sv);
1597} 2265}
1598 2266
1599SV * 2267SV *
1600get_rect (CFPlus::Map self, int x0, int y0, int w, int h) 2268get_rect (DC::Map self, int x0, int y0, int w, int h)
1601 CODE: 2269 CODE:
1602{ 2270{
1603 int x, y, x1, y1; 2271 int x, y, x1, y1;
1604 SV *data_sv = newSV (w * h * 7 + 5); 2272 SV *data_sv = newSV (w * h * 7 + 5);
1605 uint8_t *data = (uint8_t *)SvPVX (data_sv); 2273 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1630 if (row && row->c0 <= x && x < row->c1) 2298 if (row && row->c0 <= x && x < row->c1)
1631 { 2299 {
1632 mapcell *cell = row->col + (x - row->c0); 2300 mapcell *cell = row->col + (x - row->c0);
1633 uint8_t flags = 0; 2301 uint8_t flags = 0;
1634 2302
1635 if (cell->face [0]) flags |= 1; 2303 if (cell->tile [0]) flags |= 1;
1636 if (cell->face [1]) flags |= 2; 2304 if (cell->tile [1]) flags |= 2;
1637 if (cell->face [2]) flags |= 4; 2305 if (cell->tile [2]) flags |= 4;
1638 2306
1639 *data++ = flags; 2307 *data++ = flags;
1640 2308
1641 if (flags & 1) 2309 if (flags & 1)
1642 { 2310 {
2311 tileid tile = cell->tile [0];
1643 *data++ = cell->face [0] >> 8; 2312 *data++ = tile >> 8;
1644 *data++ = cell->face [0]; 2313 *data++ = tile;
1645 } 2314 }
1646 2315
1647 if (flags & 2) 2316 if (flags & 2)
1648 { 2317 {
2318 tileid tile = cell->tile [1];
1649 *data++ = cell->face [1] >> 8; 2319 *data++ = tile >> 8;
1650 *data++ = cell->face [1]; 2320 *data++ = tile;
1651 } 2321 }
1652 2322
1653 if (flags & 4) 2323 if (flags & 4)
1654 { 2324 {
2325 tileid tile = cell->tile [2];
1655 *data++ = cell->face [2] >> 8; 2326 *data++ = tile >> 8;
1656 *data++ = cell->face [2]; 2327 *data++ = tile;
1657 } 2328 }
1658 } 2329 }
1659 else 2330 else
1660 *data++ = 0; 2331 *data++ = 0;
1661 } 2332 }
1662 } 2333 }
1663 2334
2335 /* if size is w*h + 5 then no data has been found */
2336 if (data - (uint8_t *)SvPVX (data_sv) != w * h + 5)
2337 {
1664 SvPOK_only (data_sv); 2338 SvPOK_only (data_sv);
1665 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv)); 2339 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
2340 }
2341
1666 RETVAL = data_sv; 2342 RETVAL = data_sv;
1667} 2343}
1668 OUTPUT: 2344 OUTPUT:
1669 RETVAL 2345 RETVAL
1670 2346
1671void 2347void
1672set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data) 2348set_rect (DC::Map self, int x0, int y0, SV *data_sv)
1673 PPCODE: 2349 PPCODE:
1674{ 2350{
1675 int x, y, z; 2351 int x, y, z;
1676 int w, h; 2352 int w, h;
1677 int x1, y1; 2353 int x1, y1;
2354 STRLEN len;
2355 uint8_t *data, *end;
2356
2357 len = SvLEN (data_sv);
2358 SvGROW (data_sv, len + 8); // reserve at least 7+ bytes more
2359 data = SvPVbyte_nolen (data_sv);
2360 end = data + len + 8;
2361
2362 if (len < 5)
2363 XSRETURN_EMPTY;
1678 2364
1679 if (*data++ != 0) 2365 if (*data++ != 0)
1680 return; /* version mismatch */ 2366 XSRETURN_EMPTY; /* version mismatch */
1681 2367
1682 w = *data++ << 8; w |= *data++; 2368 w = *data++ << 8; w |= *data++;
1683 h = *data++ << 8; h |= *data++; 2369 h = *data++ << 8; h |= *data++;
1684 2370
1685 // we need to do this 'cause we don't keep an absolute coord system for rows 2371 // we need to do this 'cause we don't keep an absolute coord system for rows
1697 { 2383 {
1698 maprow *row = map_get_row (self, y); 2384 maprow *row = map_get_row (self, y);
1699 2385
1700 for (x = x0; x < x1; x++) 2386 for (x = x0; x < x1; x++)
1701 { 2387 {
2388 uint8_t flags;
2389
2390 if (data + 7 >= end)
2391 XSRETURN_EMPTY;
2392
1702 uint8_t flags = *data++; 2393 flags = *data++;
1703 2394
1704 if (flags) 2395 if (flags)
1705 { 2396 {
1706 mapface face[3] = { 0, 0, 0 };
1707
1708 mapcell *cell = row_get_cell (row, x); 2397 mapcell *cell = row_get_cell (row, x);
2398 tileid tile[3] = { 0, 0, 0 };
1709 2399
1710 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 2400 if (flags & 1) { tile[0] = *data++ << 8; tile[0] |= *data++; }
1711 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 2401 if (flags & 2) { tile[1] = *data++ << 8; tile[1] |= *data++; }
1712 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 2402 if (flags & 4) { tile[2] = *data++ << 8; tile[2] |= *data++; }
1713 2403
1714 if (cell->darkness == 0) 2404 if (cell->darkness == 0)
1715 { 2405 {
1716 cell->darkness = 0; 2406 /*cell->darkness = 0;*/
2407 EXTEND (SP, 3);
1717 2408
1718 for (z = 0; z <= 2; z++) 2409 for (z = 0; z <= 2; z++)
1719 { 2410 {
1720 cell->face[z] = face[z]; 2411 tileid t = tile [z];
1721 2412
1722 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name)) 2413 if (t >= self->texs || (t && !self->tex [t].name))
2414 {
1723 XPUSHs (sv_2mortal (newSViv (face[z]))); 2415 PUSHs (sv_2mortal (newSViv (t)));
2416 need_texid (self, t);
2417 }
2418
2419 cell->tile [z] = t;
1724 } 2420 }
1725 } 2421 }
1726 } 2422 }
1727 } 2423 }
1728 } 2424 }
1729} 2425}
1730 2426
1731MODULE = CFPlus PACKAGE = CFPlus::MixChunk 2427MODULE = Deliantra::Client PACKAGE = DC::RW
1732 2428
1733CFPlus::MixChunk 2429DC::RW
1734new_from_file (SV *class, char *path) 2430new (SV *class, SV *data_sv)
1735 CODE: 2431 CODE:
1736 RETVAL = Mix_LoadWAV (path); 2432{
2433 STRLEN datalen;
2434 char *data = SvPVbyte (data_sv, datalen);
2435
2436 RETVAL = SDL_RWFromConstMem (data, datalen);
2437}
1737 OUTPUT: 2438 OUTPUT:
1738 RETVAL 2439 RETVAL
1739 2440
2441DC::RW
2442new_from_file (SV *class, const char *path, const char *mode = "rb")
2443 CODE:
2444 RETVAL = SDL_RWFromFile (path, mode);
2445 OUTPUT:
2446 RETVAL
2447
2448# fails on win32:
2449# dc.xs(2268) : error C2059: syntax error : '('
1740void 2450#void
2451#close (DC::RW self)
2452# CODE:
2453# (self->(close)) (self);
2454
2455MODULE = Deliantra::Client PACKAGE = DC::Channel
2456
2457PROTOTYPES: DISABLE
2458
2459DC::Channel
2460find ()
2461 CODE:
2462{
2463 RETVAL = Mix_GroupAvailable (-1);
2464
2465 if (RETVAL < 0)
2466 {
2467 RETVAL = Mix_GroupOldest (-1);
2468
2469 if (RETVAL < 0)
2470 XSRETURN_UNDEF;
2471
2472 Mix_HaltChannel (RETVAL);
2473 }
2474
2475 Mix_UnregisterAllEffects (RETVAL);
2476 Mix_Volume (RETVAL, 128);
2477}
2478 OUTPUT:
2479 RETVAL
2480
2481void
2482halt (DC::Channel self)
2483 CODE:
2484 Mix_HaltChannel (self);
2485
2486void
2487expire (DC::Channel self, int ticks = -1)
2488 CODE:
2489 Mix_ExpireChannel (self, ticks);
2490
2491void
2492fade_out (DC::Channel self, int ticks = -1)
2493 CODE:
2494 Mix_FadeOutChannel (self, ticks);
2495
2496int
2497volume (DC::Channel self, int volume)
2498 CODE:
2499 RETVAL = Mix_Volume (self, CLAMP (volume, 0, 128));
2500 OUTPUT:
2501 RETVAL
2502
2503void
2504unregister_all_effects (DC::Channel self)
2505 CODE:
2506 Mix_UnregisterAllEffects (self);
2507
2508void
2509set_panning (DC::Channel self, int left, int right)
2510 CODE:
2511 left = CLAMP (left , 0, 255);
2512 right = CLAMP (right, 0, 255);
2513 Mix_SetPanning (self, left, right);
2514
2515void
2516set_distance (DC::Channel self, int distance)
2517 CODE:
2518 Mix_SetDistance (self, CLAMP (distance, 0, 255));
2519
2520void
2521set_position (DC::Channel self, int angle, int distance)
2522 CODE:
2523
2524void
2525set_position_r (DC::Channel self, int dx, int dy, int maxdistance)
2526 CODE:
2527{
2528 int distance = sqrtf (dx * dx + dy * dy) * (255.f / sqrtf (maxdistance * maxdistance));
2529 int angle = 360 + (int)roundf (atan2f (dx, -dy) * 180.f / (float)M_PI);
2530 Mix_SetPosition (self, angle, CLAMP (distance, 0, 255));
2531}
2532
2533void
2534set_reverse_stereo (DC::Channel self, int flip)
2535 CODE:
2536 Mix_SetReverseStereo (self, flip);
2537
2538MODULE = Deliantra::Client PACKAGE = DC::MixChunk
2539
2540PROTOTYPES: DISABLE
2541
2542DC::MixChunk
2543new (SV *class, DC::RW rwops)
2544 CODE:
2545 RETVAL = Mix_LoadWAV_RW (rwops, 1);
2546 OUTPUT:
2547 RETVAL
2548
2549void
1741DESTROY (CFPlus::MixChunk self) 2550DESTROY (DC::MixChunk self)
1742 CODE: 2551 CODE:
1743 Mix_FreeChunk (self); 2552 Mix_FreeChunk (self);
1744 2553
1745int 2554int
1746volume (CFPlus::MixChunk self, int volume = -1) 2555volume (DC::MixChunk self, int volume = -1)
1747 CODE: 2556 CODE:
2557 if (items > 1)
2558 volume = CLAMP (volume, 0, 128);
1748 RETVAL = Mix_VolumeChunk (self, volume); 2559 RETVAL = Mix_VolumeChunk (self, volume);
1749 OUTPUT: 2560 OUTPUT:
1750 RETVAL 2561 RETVAL
1751 2562
1752int 2563DC::Channel
1753play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 2564play (DC::MixChunk self, DC::Channel channel = -1, int loops = 0, int ticks = -1)
1754 CODE: 2565 CODE:
2566{
1755 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 2567 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
2568
2569 if (RETVAL < 0)
2570 XSRETURN_UNDEF;
2571
2572 if (channel < 0)
2573 {
2574 Mix_UnregisterAllEffects (RETVAL);
2575 Mix_Volume (RETVAL, 128);
2576 }
2577}
1756 OUTPUT: 2578 OUTPUT:
1757 RETVAL 2579 RETVAL
1758 2580
1759MODULE = CFPlus PACKAGE = CFPlus::MixMusic 2581MODULE = Deliantra::Client PACKAGE = DC::MixMusic
1760 2582
1761int 2583int
1762volume (int volume = -1) 2584volume (int volume = -1)
2585 PROTOTYPE: ;$
1763 CODE: 2586 CODE:
2587 if (items > 0)
2588 volume = CLAMP (volume, 0, 128);
1764 RETVAL = Mix_VolumeMusic (volume); 2589 RETVAL = Mix_VolumeMusic (volume);
1765 OUTPUT: 2590 OUTPUT:
1766 RETVAL 2591 RETVAL
1767 2592
2593void
2594fade_out (int ms)
2595 CODE:
2596 Mix_FadeOutMusic (ms);
2597
2598void
2599halt ()
2600 CODE:
2601 Mix_HaltMusic ();
2602
1768CFPlus::MixMusic 2603DC::MixMusic
1769new_from_file (SV *class, char *path) 2604new (SV *class, DC::RW rwops)
1770 CODE: 2605 CODE:
1771 RETVAL = Mix_LoadMUS (path); 2606 RETVAL = Mix_LoadMUS_RW (rwops);
1772 OUTPUT: 2607 OUTPUT:
1773 RETVAL 2608 RETVAL
1774 2609
1775void 2610void
1776DESTROY (CFPlus::MixMusic self) 2611DESTROY (DC::MixMusic self)
1777 CODE: 2612 CODE:
1778 Mix_FreeMusic (self); 2613 Mix_FreeMusic (self);
1779 2614
1780int 2615int
1781play (CFPlus::MixMusic self, int loops = -1) 2616play (DC::MixMusic self, int loops = -1)
1782 CODE: 2617 CODE:
1783 RETVAL = Mix_PlayMusic (self, loops); 2618 RETVAL = Mix_PlayMusic (self, loops);
1784 OUTPUT: 2619 OUTPUT:
1785 RETVAL 2620 RETVAL
1786 2621
1787MODULE = CFPlus PACKAGE = CFPlus::OpenGL 2622void
2623fade_in_pos (DC::MixMusic self, int loops, int ms, double position)
2624 CODE:
2625 Mix_FadeInMusicPos (self, loops, ms, position);
2626
2627MODULE = Deliantra::Client PACKAGE = DC::OpenGL
2628
2629PROTOTYPES: ENABLE
1788 2630
1789BOOT: 2631BOOT:
1790{ 2632{
1791 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1); 2633 HV *stash = gv_stashpv ("DC::OpenGL", 1);
1792 static const struct { 2634 static const struct {
1793 const char *name; 2635 const char *name;
1794 IV iv; 2636 IV iv;
1795 } *civ, const_iv[] = { 2637 } *civ, const_iv[] = {
1796# define const_iv(name) { # name, (IV)name } 2638# define const_iv(name) { # name, (IV)name }
2639 const_iv (GL_VENDOR),
2640 const_iv (GL_VERSION),
2641 const_iv (GL_EXTENSIONS),
1797 const_iv (GL_COLOR_MATERIAL), 2642 const_iv (GL_COLOR_MATERIAL),
1798 const_iv (GL_SMOOTH), 2643 const_iv (GL_SMOOTH),
1799 const_iv (GL_FLAT), 2644 const_iv (GL_FLAT),
1800 const_iv (GL_DITHER), 2645 const_iv (GL_DITHER),
1801 const_iv (GL_BLEND), 2646 const_iv (GL_BLEND),
1805 const_iv (GL_ALPHA_TEST), 2650 const_iv (GL_ALPHA_TEST),
1806 const_iv (GL_NORMALIZE), 2651 const_iv (GL_NORMALIZE),
1807 const_iv (GL_RESCALE_NORMAL), 2652 const_iv (GL_RESCALE_NORMAL),
1808 const_iv (GL_FRONT), 2653 const_iv (GL_FRONT),
1809 const_iv (GL_BACK), 2654 const_iv (GL_BACK),
2655 const_iv (GL_AUX0),
1810 const_iv (GL_AND), 2656 const_iv (GL_AND),
1811 const_iv (GL_ONE), 2657 const_iv (GL_ONE),
1812 const_iv (GL_ZERO), 2658 const_iv (GL_ZERO),
1813 const_iv (GL_SRC_ALPHA), 2659 const_iv (GL_SRC_ALPHA),
1814 const_iv (GL_DST_ALPHA), 2660 const_iv (GL_DST_ALPHA),
1827 const_iv (GL_INTENSITY), 2673 const_iv (GL_INTENSITY),
1828 const_iv (GL_LUMINANCE), 2674 const_iv (GL_LUMINANCE),
1829 const_iv (GL_LUMINANCE_ALPHA), 2675 const_iv (GL_LUMINANCE_ALPHA),
1830 const_iv (GL_FLOAT), 2676 const_iv (GL_FLOAT),
1831 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 2677 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
2678 const_iv (GL_COMPRESSED_ALPHA_ARB),
2679 const_iv (GL_COMPRESSED_LUMINANCE_ARB),
2680 const_iv (GL_COMPRESSED_LUMINANCE_ALPHA_ARB),
2681 const_iv (GL_COMPRESSED_INTENSITY_ARB),
2682 const_iv (GL_COMPRESSED_RGB_ARB),
2683 const_iv (GL_COMPRESSED_RGBA_ARB),
1832 const_iv (GL_COMPILE), 2684 const_iv (GL_COMPILE),
2685 const_iv (GL_PROXY_TEXTURE_1D),
2686 const_iv (GL_PROXY_TEXTURE_2D),
1833 const_iv (GL_TEXTURE_1D), 2687 const_iv (GL_TEXTURE_1D),
1834 const_iv (GL_TEXTURE_2D), 2688 const_iv (GL_TEXTURE_2D),
1835 const_iv (GL_TEXTURE_ENV), 2689 const_iv (GL_TEXTURE_ENV),
1836 const_iv (GL_TEXTURE_MAG_FILTER), 2690 const_iv (GL_TEXTURE_MAG_FILTER),
1837 const_iv (GL_TEXTURE_MIN_FILTER), 2691 const_iv (GL_TEXTURE_MIN_FILTER),
1858 const_iv (GL_COLOR_LOGIC_OP), 2712 const_iv (GL_COLOR_LOGIC_OP),
1859 const_iv (GL_SEPARABLE_2D), 2713 const_iv (GL_SEPARABLE_2D),
1860 const_iv (GL_CONVOLUTION_2D), 2714 const_iv (GL_CONVOLUTION_2D),
1861 const_iv (GL_CONVOLUTION_BORDER_MODE), 2715 const_iv (GL_CONVOLUTION_BORDER_MODE),
1862 const_iv (GL_CONSTANT_BORDER), 2716 const_iv (GL_CONSTANT_BORDER),
2717 const_iv (GL_POINTS),
1863 const_iv (GL_LINES), 2718 const_iv (GL_LINES),
1864 const_iv (GL_LINE_STRIP), 2719 const_iv (GL_LINE_STRIP),
1865 const_iv (GL_LINE_LOOP), 2720 const_iv (GL_LINE_LOOP),
1866 const_iv (GL_QUADS), 2721 const_iv (GL_QUADS),
1867 const_iv (GL_QUAD_STRIP), 2722 const_iv (GL_QUAD_STRIP),
1868 const_iv (GL_TRIANGLES), 2723 const_iv (GL_TRIANGLES),
1869 const_iv (GL_TRIANGLE_STRIP), 2724 const_iv (GL_TRIANGLE_STRIP),
1870 const_iv (GL_TRIANGLE_FAN), 2725 const_iv (GL_TRIANGLE_FAN),
2726 const_iv (GL_POLYGON),
1871 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 2727 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
2728 const_iv (GL_POINT_SMOOTH_HINT),
2729 const_iv (GL_LINE_SMOOTH_HINT),
2730 const_iv (GL_POLYGON_SMOOTH_HINT),
2731 const_iv (GL_GENERATE_MIPMAP_HINT),
2732 const_iv (GL_TEXTURE_COMPRESSION_HINT),
1872 const_iv (GL_FASTEST), 2733 const_iv (GL_FASTEST),
2734 const_iv (GL_DONT_CARE),
2735 const_iv (GL_NICEST),
1873 const_iv (GL_V2F), 2736 const_iv (GL_V2F),
1874 const_iv (GL_V3F), 2737 const_iv (GL_V3F),
1875 const_iv (GL_T2F_V3F), 2738 const_iv (GL_T2F_V3F),
1876 const_iv (GL_T2F_N3F_V3F), 2739 const_iv (GL_T2F_N3F_V3F),
1877# undef const_iv 2740# undef const_iv
1878 }; 2741 };
1879 2742
1880 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 2743 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1881 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 2744 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
2745
2746 texture_av = newAV ();
2747 AvREAL_off (texture_av);
1882} 2748}
2749
2750void
2751disable_GL_EXT_blend_func_separate ()
2752 CODE:
2753 gl.BlendFuncSeparate = 0;
2754 gl.BlendFuncSeparateEXT = 0;
1883 2755
1884char * 2756char *
1885gl_vendor () 2757gl_vendor ()
1886 CODE: 2758 CODE:
1887 RETVAL = (char *)glGetString (GL_VENDOR); 2759 RETVAL = (char *)glGetString (GL_VENDOR);
1900 CODE: 2772 CODE:
1901 RETVAL = (char *)glGetString (GL_EXTENSIONS); 2773 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1902 OUTPUT: 2774 OUTPUT:
1903 RETVAL 2775 RETVAL
1904 2776
2777const char *glGetString (GLenum pname)
2778
2779GLint glGetInteger (GLenum pname)
2780 CODE:
2781 glGetIntegerv (pname, &RETVAL);
2782 OUTPUT:
2783 RETVAL
2784
2785GLdouble glGetDouble (GLenum pname)
2786 CODE:
2787 glGetDoublev (pname, &RETVAL);
2788 OUTPUT:
2789 RETVAL
2790
1905int glGetError () 2791int glGetError ()
1906 2792
1907void glFinish () 2793void glFinish ()
1908 2794
1909void glClear (int mask) 2795void glClear (int mask)
1946# near_ and far_ are due to microsofts buggy "c" compiler 2832# near_ and far_ are due to microsofts buggy "c" compiler
1947void glFrustum (double left, double right, double bottom, double top, double near_, double far_) 2833void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1948 2834
1949# near_ and far_ are due to microsofts buggy "c" compiler 2835# near_ and far_ are due to microsofts buggy "c" compiler
1950void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 2836void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
2837
2838PROTOTYPES: DISABLE
1951 2839
1952void glViewport (int x, int y, int width, int height) 2840void glViewport (int x, int y, int width, int height)
1953 2841
1954void glScissor (int x, int y, int width, int height) 2842void glScissor (int x, int y, int width, int height)
1955 2843
1963 2851
1964void glRotate (float angle, float x, float y, float z) 2852void glRotate (float angle, float x, float y, float z)
1965 CODE: 2853 CODE:
1966 glRotatef (angle, x, y, z); 2854 glRotatef (angle, x, y, z);
1967 2855
1968void glBegin (int mode)
1969
1970void glEnd ()
1971
1972void glColor (float r, float g, float b, float a = 1.0) 2856void glColor (float r, float g, float b, float a = 1.0)
1973 PROTOTYPE: @
1974 ALIAS: 2857 ALIAS:
1975 glColor_premultiply = 1 2858 glColor_premultiply = 1
1976 CODE: 2859 CODE:
1977 if (ix) 2860 if (ix)
1978 { 2861 {
1981 b *= a; 2864 b *= a;
1982 } 2865 }
1983 // microsoft visual "c" rounds instead of truncating... 2866 // microsoft visual "c" rounds instead of truncating...
1984 glColor4f (r, g, b, a); 2867 glColor4f (r, g, b, a);
1985 2868
1986void glInterleavedArrays (int format, int stride, char *data)
1987
1988void glDrawElements (int mode, int count, int type, char *indices)
1989
1990# 1.2 void glDrawRangeElements (int mode, int start, int end
1991
1992void glRasterPos (float x, float y, float z = 0.) 2869void glRasterPos (float x, float y, float z = 0.)
1993 CODE: 2870 CODE:
1994 glRasterPos3f (0, 0, z); 2871 glRasterPos3f (0, 0, z);
1995 glBitmap (0, 0, 0, 0, x, y, 0); 2872 glBitmap (0, 0, 0, 0, x, y, 0);
1996 2873
2000 2877
2001void glTexCoord (float s, float t) 2878void glTexCoord (float s, float t)
2002 CODE: 2879 CODE:
2003 glTexCoord2f (s, t); 2880 glTexCoord2f (s, t);
2004 2881
2882void glRect (float x1, float y1, float x2, float y2)
2883 CODE:
2884 glRectf (x1, y1, x2, y2);
2885
2886void glRect_lineloop (float x1, float y1, float x2, float y2)
2887 CODE:
2888 glBegin (GL_LINE_LOOP);
2889 glVertex2f (x1, y1);
2890 glVertex2f (x2, y1);
2891 glVertex2f (x2, y2);
2892 glVertex2f (x1, y2);
2893 glEnd ();
2894
2895PROTOTYPES: ENABLE
2896
2897void glBegin (int mode)
2898
2899void glEnd ()
2900
2901void glPointSize (GLfloat size)
2902
2903void glLineWidth (GLfloat width)
2904
2905void glInterleavedArrays (int format, int stride, char *data)
2906
2907void glDrawElements (int mode, int count, int type, char *indices)
2908
2909# 1.2 void glDrawRangeElements (int mode, int start, int end
2910
2005void glTexEnv (int target, int pname, float param) 2911void glTexEnv (int target, int pname, float param)
2006 CODE: 2912 CODE:
2007 glTexEnvf (target, pname, param); 2913 glTexEnvf (target, pname, param);
2008 2914
2009void glTexParameter (int target, int pname, float param) 2915void glTexParameter (int target, int pname, float param)
2025void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2931void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2026 CODE: 2932 CODE:
2027 if (gl.SeparableFilter2D) 2933 if (gl.SeparableFilter2D)
2028 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column); 2934 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2029 2935
2030void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2936void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data = 0)
2031 2937
2032void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2938void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2033 2939
2034void glDrawPixels (int width, int height, int format, int type, char *pixels) 2940void glDrawPixels (int width, int height, int format, int type, char *pixels)
2941
2942void glPixelZoom (float x, float y)
2035 2943
2036void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2944void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2037 2945
2038int glGenTexture () 2946int glGenTexture ()
2039 CODE: 2947 CODE:
2040{ 2948 RETVAL = gen_texture ();
2041 GLuint name;
2042 glGenTextures (1, &name);
2043 RETVAL = name;
2044}
2045 OUTPUT: 2949 OUTPUT:
2046 RETVAL 2950 RETVAL
2047 2951
2048void glDeleteTexture (int name) 2952void glDeleteTexture (int name)
2049 CODE: 2953 CODE:
2050{
2051 GLuint name_ = name;
2052 glDeleteTextures (1, &name_); 2954 del_texture (name);
2053} 2955
2054
2055int glGenList () 2956int glGenList ()
2056 CODE: 2957 CODE:
2057 RETVAL = glGenLists (1); 2958 RETVAL = glGenLists (1);
2058 OUTPUT: 2959 OUTPUT:
2059 RETVAL 2960 RETVAL
2066 2967
2067void glEndList () 2968void glEndList ()
2068 2969
2069void glCallList (int list) 2970void glCallList (int list)
2070 2971
2972MODULE = Deliantra::Client PACKAGE = DC::UI::Base
2973
2974PROTOTYPES: DISABLE
2975
2976void
2977find_widget (SV *self, NV x, NV y)
2978 PPCODE:
2979{
2980 if (within_widget (self, x, y))
2981 XPUSHs (self);
2982}
2983
2984BOOT:
2985{
2986 hover_gv = gv_fetchpv ("DC::UI::HOVER", 1, SVt_NV);
2987
2988 draw_x_gv = gv_fetchpv ("DC::UI::Base::draw_x", 1, SVt_NV);
2989 draw_y_gv = gv_fetchpv ("DC::UI::Base::draw_y", 1, SVt_NV);
2990 draw_w_gv = gv_fetchpv ("DC::UI::Base::draw_w", 1, SVt_NV);
2991 draw_h_gv = gv_fetchpv ("DC::UI::Base::draw_h", 1, SVt_NV);
2992}
2993
2994void
2995draw (SV *self)
2996 CODE:
2997{
2998 HV *hv;
2999 SV **svp;
3000 NV x, y, w, h;
3001 SV *draw_x_sv = GvSV (draw_x_gv);
3002 SV *draw_y_sv = GvSV (draw_y_gv);
3003 SV *draw_w_sv = GvSV (draw_w_gv);
3004 SV *draw_h_sv = GvSV (draw_h_gv);
3005 double draw_x, draw_y;
3006
3007 if (!SvROK (self))
3008 croak ("DC::Base::draw: %s not a reference", SvPV_nolen (self));
3009
3010 hv = (HV *)SvRV (self);
3011
3012 if (SvTYPE (hv) != SVt_PVHV)
3013 croak ("DC::Base::draw: %s not a hashref", SvPV_nolen (self));
3014
3015 svp = hv_fetch (hv, "w", 1, 0); w = svp ? SvNV (*svp) : 0.;
3016 svp = hv_fetch (hv, "h", 1, 0); h = svp ? SvNV (*svp) : 0.;
3017
3018 if (!h || !w)
3019 XSRETURN_EMPTY;
3020
3021 svp = hv_fetch (hv, "x", 1, 0); x = svp ? SvNV (*svp) : 0.;
3022 svp = hv_fetch (hv, "y", 1, 0); y = svp ? SvNV (*svp) : 0.;
3023
3024 draw_x = SvNV (draw_x_sv) + x;
3025 draw_y = SvNV (draw_y_sv) + y;
3026
3027 if (draw_x + w < 0 || draw_x >= SvNV (draw_w_sv)
3028 || draw_y + h < 0 || draw_y >= SvNV (draw_h_sv))
3029 XSRETURN_EMPTY;
3030
3031 sv_setnv (draw_x_sv, draw_x);
3032 sv_setnv (draw_y_sv, draw_y);
3033
3034 glPushMatrix ();
3035 glTranslated (x, y, 0);
3036
3037 if (SvROK (GvSV (hover_gv)) && SvRV (GvSV (hover_gv)) == (SV *)hv)
3038 {
3039 svp = hv_fetch (hv, "can_hover", sizeof ("can_hover") - 1, 0);
3040
3041 if (svp && SvTRUE (*svp))
3042 {
3043 glColor4f (1.0f * 0.2f, 0.8f * 0.2f, 0.5f * 0.2f, 0.2f);
3044 glEnable (GL_BLEND);
3045 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
3046 glBegin (GL_QUADS);
3047 glVertex2f (0, 0);
3048 glVertex2f (w, 0);
3049 glVertex2f (w, h);
3050 glVertex2f (0, h);
3051 glEnd ();
3052 glDisable (GL_BLEND);
3053 }
3054 }
3055#if 0
3056 // draw borders, for debugging
3057 glPushMatrix ();
3058 glColor4f (1., 1., 0., 1.);
3059 glTranslatef (.5, .5, 0.);
3060 glBegin (GL_LINE_LOOP);
3061 glVertex2f (0 , 0);
3062 glVertex2f (w - 1, 0);
3063 glVertex2f (w - 1, h - 1);
3064 glVertex2f (0 , h - 1);
3065 glEnd ();
3066 glPopMatrix ();
3067#endif
3068 PUSHMARK (SP);
3069 XPUSHs (self);
3070 PUTBACK;
3071 call_method ("_draw", G_VOID | G_DISCARD);
3072 SPAGAIN;
3073
3074 glPopMatrix ();
3075
3076 draw_x = draw_x - x; sv_setnv (draw_x_sv, draw_x);
3077 draw_y = draw_y - y; sv_setnv (draw_y_sv, draw_y);
3078}
3079

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