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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.39 by root, Sat Apr 15 00:04:58 2006 UTC vs.
Revision 1.143 by root, Fri Aug 18 02:23:39 2006 UTC

1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
7#endif
8
1#include "EXTERN.h" 9#include "EXTERN.h"
2#include "perl.h" 10#include "perl.h"
3#include "XSUB.h" 11#include "XSUB.h"
4 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
5#include <string.h> 18#include <string.h>
6#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
7 21
8#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
9#include <SDL_image.h> 24#include <SDL_image.h>
25#include <SDL_mixer.h>
10#include <SDL_opengl.h> 26#include <SDL_opengl.h>
11 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
12#include <glib/gmacros.h> 31#include <glib/gmacros.h>
13 32
14#include <pango/pango.h> 33#include <pango/pango.h>
15#include <pango/pangofc-fontmap.h>
16#include <pango/pangoft2.h>
17 34
35#ifndef _WIN32
18#include <sys/types.h> 36# include <sys/types.h>
19#include <sys/socket.h> 37# include <sys/socket.h>
20#include <netinet/in.h> 38# include <netinet/in.h>
21#include <netinet/tcp.h> 39# include <netinet/tcp.h>
22
23#include <inttypes.h> 40# include <inttypes.h>
41#else
42 typedef unsigned char uint8_t;
43 typedef unsigned short uint16_t;
44 typedef unsigned int uint32_t;
45 typedef signed char int8_t;
46 typedef signed short int16_t;
47 typedef signed int int32_t;
48#endif
49
50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
24 51
25#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
26 53
27#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
28#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
29 56
30static PangoContext *context; 57#define MIN_FONT_HEIGHT 10
31static PangoFontMap *fontmap; 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
88typedef Mix_Chunk *CFPlus__MixChunk;
89typedef Mix_Music *CFPlus__MixMusic;
90
91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
32 110
33typedef struct cf_layout { 111typedef struct cf_layout {
34 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
35 int base_height; 114 int base_height;
115 CFPlus__Font font;
36} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
37 121
38static void 122static void
39substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
40{ 124{
41 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
42 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
43} 130}
44 131
45static void 132static void
46layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
47{ 134{
48 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
49 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
50 */ 137 */
51 PangoFontDescription *font = pango_context_get_font_description (context); 138 PangoFontDescription *font = self->font ? self->font : default_font;
52 pango_font_description_set_absolute_size (font, self->base_height * (PANGO_SCALE * 8 / 10)); 139
140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
143 pango_layout_set_font_description (self->pl, font);
53} 144}
54 145
55static void 146static void
56layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
57{ 148{
58 layout_update (self); 149 PangoRectangle rect;
59 150
151 // get_pixel_* wrongly rounds down
60 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
61 153
62 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
63 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
64 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
65} 162}
163
164typedef uint16_t mapface;
66 165
67typedef struct { 166typedef struct {
68 GLint name; 167 GLint name;
69 int w, h; 168 int w, h;
70 float s, t; 169 float s, t;
71 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
72} mapface; 171} maptex;
73 172
74typedef struct { 173typedef struct {
75 int16_t darkness; 174 uint16_t darkness;
76 uint16_t face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
77} mapcell; 177} mapcell;
78 178
79typedef struct { 179typedef struct {
80 int32_t c0, c1; 180 int32_t c0, c1;
81 mapcell *col; 181 mapcell *col;
82} maprow; 182} maprow;
83 183
84typedef struct map { 184typedef struct map {
85 int x, y, w, h; 185 int x, y, w, h;
86 int vx, vy; 186 int ox, oy; /* offset to virtual global coordinate system */
87 int faces; 187 int faces;
88 mapface *face; 188 mapface *face;
89 189
190 int texs;
191 maptex *tex;
192
90 uint32_t rows; 193 int32_t rows;
91 maprow *row; 194 maprow *row;
92} *CFClient__Map; 195} *CFPlus__Map;
93 196
94static char * 197static char *
95prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
96{ 199{
97 char *p; 200 char *p;
114} 217}
115 218
116#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
117#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
118 221
222static maprow *
223map_get_row (CFPlus__Map self, int y)
224{
225 if (0 > y)
226 {
227 int extend = - y + MAP_EXTEND_Y;
228 Prepend (maprow, self->row, self->rows, extend);
229
230 self->rows += extend;
231 self->y += extend;
232 y += extend;
233 }
234 else if (y >= self->rows)
235 {
236 int extend = y - self->rows + MAP_EXTEND_Y;
237 Append (maprow, self->row, self->rows, extend);
238 self->rows += extend;
239 }
240
241 return self->row + y;
242}
243
244static mapcell *
245row_get_cell (maprow *row, int x)
246{
247 if (!row->col)
248 {
249 Newz (0, row->col, MAP_EXTEND_X, mapcell);
250 row->c0 = x - MAP_EXTEND_X / 4;
251 row->c1 = row->c0 + MAP_EXTEND_X;
252 }
253
254 if (row->c0 > x)
255 {
256 int extend = row->c0 - x + MAP_EXTEND_X;
257 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
258 row->c0 -= extend;
259 }
260 else if (x >= row->c1)
261 {
262 int extend = x - row->c1 + MAP_EXTEND_X;
263 Append (mapcell, row->col, row->c1 - row->c0, extend);
264 row->c1 += extend;
265 }
266
267 return row->col + (x - row->c0);
268}
269
270static mapcell *
271map_get_cell (CFPlus__Map self, int x, int y)
272{
273 return row_get_cell (map_get_row (self, y), x);
274}
275
119static void 276static void
120map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
121{ 278{
122 int r; 279 int r;
123 280
124 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
125 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
126 283
127 Safefree (self->row); 284 Safefree (self->row);
128 285
129 self->x = 0; 286 self->x = 0;
130 self->y = 0; 287 self->y = 0;
131 self->vx = 0; 288 self->ox = 0;
132 self->vy = 0; 289 self->oy = 0;
133 self->row = 0; 290 self->row = 0;
134 self->rows = 0; 291 self->rows = 0;
135} 292}
136 293
137static void 294static void
138map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
139{ 296{
140 int x, y; 297 int x, y;
298 maprow *row;
141 299
142 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
143 if (y >= 0) 301 if (y >= 0)
144 { 302 {
145 if (y >= self->rows) 303 if (y >= self->rows)
146 break; 304 break;
147 305
148 maprow *row = self->row + y; 306 row = self->row + y;
149 307
150 for (x = x0; x < x0 + w; x++) 308 for (x = x0; x < x0 + w; x++)
151 if (x >= row->c0) 309 if (x >= row->c0)
152 { 310 {
153 if (x >= row->c1) 311 if (x >= row->c1)
154 break; 312 break;
155 313
156 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
157 } 315 }
158 } 316 }
159} 317}
160 318
319static void
320music_finished (void)
321{
322 SDL_UserEvent ev;
323
324 ev.type = SDL_USEREVENT;
325 ev.code = 0;
326 ev.data1 = 0;
327 ev.data2 = 0;
328
329 SDL_PushEvent ((SDL_Event *)&ev);
330}
331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
161MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
162 363
163PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
164 365
165BOOT: 366BOOT:
166{ 367{
167 fontmap = pango_ft2_font_map_new (); 368 HV *stash = gv_stashpv ("CFPlus", 1);
369 static const struct {
370 const char *name;
371 IV iv;
372 } *civ, const_iv[] = {
373# define const_iv(name) { # name, (IV)name }
374 const_iv (SDL_ACTIVEEVENT),
375 const_iv (SDL_KEYDOWN),
376 const_iv (SDL_KEYUP),
377 const_iv (SDL_MOUSEMOTION),
378 const_iv (SDL_MOUSEBUTTONDOWN),
379 const_iv (SDL_MOUSEBUTTONUP),
380 const_iv (SDL_JOYAXISMOTION),
381 const_iv (SDL_JOYBALLMOTION),
382 const_iv (SDL_JOYHATMOTION),
383 const_iv (SDL_JOYBUTTONDOWN),
384 const_iv (SDL_JOYBUTTONUP),
385 const_iv (SDL_QUIT),
386 const_iv (SDL_SYSWMEVENT),
387 const_iv (SDL_EVENT_RESERVEDA),
388 const_iv (SDL_EVENT_RESERVEDB),
389 const_iv (SDL_VIDEORESIZE),
390 const_iv (SDL_VIDEOEXPOSE),
391 const_iv (SDL_USEREVENT),
392 const_iv (SDLK_KP0),
393 const_iv (SDLK_KP1),
394 const_iv (SDLK_KP2),
395 const_iv (SDLK_KP3),
396 const_iv (SDLK_KP4),
397 const_iv (SDLK_KP5),
398 const_iv (SDLK_KP6),
399 const_iv (SDLK_KP7),
400 const_iv (SDLK_KP8),
401 const_iv (SDLK_KP9),
402 const_iv (SDLK_KP_PERIOD),
403 const_iv (SDLK_KP_DIVIDE),
404 const_iv (SDLK_KP_MULTIPLY),
405 const_iv (SDLK_KP_MINUS),
406 const_iv (SDLK_KP_PLUS),
407 const_iv (SDLK_KP_ENTER),
408 const_iv (SDLK_KP_EQUALS),
409 const_iv (SDLK_UP),
410 const_iv (SDLK_DOWN),
411 const_iv (SDLK_RIGHT),
412 const_iv (SDLK_LEFT),
413 const_iv (SDLK_INSERT),
414 const_iv (SDLK_HOME),
415 const_iv (SDLK_END),
416 const_iv (SDLK_PAGEUP),
417 const_iv (SDLK_PAGEDOWN),
418 const_iv (SDLK_F1),
419 const_iv (SDLK_F2),
420 const_iv (SDLK_F3),
421 const_iv (SDLK_F4),
422 const_iv (SDLK_F5),
423 const_iv (SDLK_F6),
424 const_iv (SDLK_F7),
425 const_iv (SDLK_F8),
426 const_iv (SDLK_F9),
427 const_iv (SDLK_F10),
428 const_iv (SDLK_F11),
429 const_iv (SDLK_F12),
430 const_iv (SDLK_F13),
431 const_iv (SDLK_F14),
432 const_iv (SDLK_F15),
433 const_iv (SDLK_NUMLOCK),
434 const_iv (SDLK_CAPSLOCK),
435 const_iv (SDLK_SCROLLOCK),
436 const_iv (SDLK_RSHIFT),
437 const_iv (SDLK_LSHIFT),
438 const_iv (SDLK_RCTRL),
439 const_iv (SDLK_LCTRL),
440 const_iv (SDLK_RALT),
441 const_iv (SDLK_LALT),
442 const_iv (SDLK_RMETA),
443 const_iv (SDLK_LMETA),
444 const_iv (SDLK_LSUPER),
445 const_iv (SDLK_RSUPER),
446 const_iv (SDLK_MODE),
447 const_iv (SDLK_COMPOSE),
448 const_iv (SDLK_HELP),
449 const_iv (SDLK_PRINT),
450 const_iv (SDLK_SYSREQ),
451 const_iv (SDLK_BREAK),
452 const_iv (SDLK_MENU),
453 const_iv (SDLK_POWER),
454 const_iv (SDLK_EURO),
455 const_iv (SDLK_UNDO),
456 const_iv (KMOD_NONE),
457 const_iv (KMOD_LSHIFT),
458 const_iv (KMOD_RSHIFT),
459 const_iv (KMOD_LCTRL),
460 const_iv (KMOD_RCTRL),
461 const_iv (KMOD_LALT),
462 const_iv (KMOD_RALT),
463 const_iv (KMOD_LMETA),
464 const_iv (KMOD_RMETA),
465 const_iv (KMOD_NUM),
466 const_iv (KMOD_CAPS),
467 const_iv (KMOD_MODE),
468 const_iv (KMOD_CTRL),
469 const_iv (KMOD_SHIFT),
470 const_iv (KMOD_ALT),
471 const_iv (KMOD_META)
472# undef const_iv
473 };
474
475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
477}
478
479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
168 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0); 495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
169 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap); 496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
170} 497}
498
499int
500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
501
502void
503SDL_Quit ()
504
505void
506SDL_ListModes ()
507 PPCODE:
508{
509 SDL_Rect **m;
510
511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
523
524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
529
530 SDL_EnableUNICODE (1);
531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
532
533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
534
535 if (m && m != (SDL_Rect **)-1)
536 while (*m)
537 {
538 AV *av = newAV ();
539 av_push (av, newSViv ((*m)->w));
540 av_push (av, newSViv ((*m)->h));
541 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
542
543 ++m;
544 }
545}
546
547char *
548SDL_GetError ()
549
550int
551SDL_SetVideoMode (int w, int h, int fullscreen)
552 CODE:
553 RETVAL = !!SDL_SetVideoMode (
554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
555 );
556 if (RETVAL)
557 {
558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
563 OUTPUT:
564 RETVAL
565
566void
567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
571
572void
573SDL_PollEvent ()
574 PPCODE:
575{
576 SDL_Event ev;
577
578 while (SDL_PollEvent (&ev))
579 {
580 HV *hv = newHV ();
581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
583 switch (ev.type)
584 {
585 case SDL_KEYDOWN:
586 case SDL_KEYUP:
587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
588 hv_store (hv, "sym", 3, newSViv (ev.key.keysym.sym), 0);
589 hv_store (hv, "mod", 3, newSViv (ev.key.keysym.mod), 0);
590 hv_store (hv, "unicode", 7, newSViv (ev.key.keysym.unicode), 0);
591 break;
592
593 case SDL_ACTIVEEVENT:
594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
596 break;
597
598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
606 break;
607
608 case SDL_MOUSEBUTTONDOWN:
609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
623 }
624
625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
626 }
627}
628
629int
630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
631 POSTCALL:
632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
634
635void
636Mix_CloseAudio ()
637
638int
639Mix_AllocateChannels (int numchans = -1)
171 640
172void 641void
173lowdelay (int fd, int val = 1) 642lowdelay (int fd, int val = 1)
174 CODE: 643 CODE:
644#ifndef _WIN32
175 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
176 646#endif
177char *
178gl_version ()
179 CODE:
180 RETVAL = (char *)glGetString (GL_VERSION);
181 OUTPUT:
182 RETVAL
183
184char *
185gl_extensions ()
186 CODE:
187 RETVAL = (char *)glGetString (GL_EXTENSIONS);
188 OUTPUT:
189 RETVAL
190 647
191void 648void
192add_font (char *file) 649add_font (char *file)
193 CODE: 650 CODE:
194 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
195
196void
197set_font (char *file)
198 CODE:
199{
200 int count;
201 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
202 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
203 FcPatternDestroy (pattern);
204 pango_context_set_font_description (context, font);
205}
206 652
207void 653void
208load_image_inline (SV *image_) 654load_image_inline (SV *image_)
209 ALIAS: 655 ALIAS:
210 load_image_file = 1 656 load_image_file = 1
217 SDL_RWops *rw = ix 663 SDL_RWops *rw = ix
218 ? SDL_RWFromFile (image, "r") 664 ? SDL_RWFromFile (image, "r")
219 : SDL_RWFromConstMem (image, image_len); 665 : SDL_RWFromConstMem (image, image_len);
220 666
221 if (!rw) 667 if (!rw)
222 croak ("load_image: unable to open file"); 668 croak ("load_image: %s", SDL_GetError ());
223 669
224 surface = IMG_Load_RW (rw, 1); 670 surface = IMG_Load_RW (rw, 1);
225 if (!surface) 671 if (!surface)
226 croak ("load_image: unable to read file"); 672 croak ("load_image: %s", SDL_GetError ());
227 673
228 fmt.palette = NULL; 674 fmt.palette = NULL;
229 fmt.BitsPerPixel = 32; 675 fmt.BitsPerPixel = 32;
230 fmt.BytesPerPixel = 4; 676 fmt.BytesPerPixel = 4;
677#if SDL_BYTEORDER == SDL_LIL_ENDIAN
231 fmt.Rmask = 0x000000ff; 678 fmt.Rmask = 0x000000ff;
232 fmt.Gmask = 0x0000ff00; 679 fmt.Gmask = 0x0000ff00;
233 fmt.Bmask = 0x00ff0000; 680 fmt.Bmask = 0x00ff0000;
234 fmt.Amask = 0xff000000; 681 fmt.Amask = 0xff000000;
682#else
683 fmt.Rmask = 0xff000000;
684 fmt.Gmask = 0x00ff0000;
685 fmt.Bmask = 0x0000ff00;
686 fmt.Amask = 0x000000ff;
687#endif
235 fmt.Rloss = 0; 688 fmt.Rloss = 0;
236 fmt.Gloss = 0; 689 fmt.Gloss = 0;
237 fmt.Bloss = 0; 690 fmt.Bloss = 0;
238 fmt.Aloss = 0; 691 fmt.Aloss = 0;
239 fmt.Rshift = 0; 692 fmt.Rshift = 0;
245 698
246 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
247 700
248 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
249 702
703 SDL_LockSurface (surface2);
250 EXTEND (SP, 5); 704 EXTEND (SP, 6);
251 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
252 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
253 SDL_LockSurface (surface2);
254 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
255 SDL_UnlockSurface (surface2);
256 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
257 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
258 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_INT_8_8_8_8_REV))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
259 712
260 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
261 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
262} 715}
263 716
264void 717void
265average (int x, int y, uint32_t *data) 718average (int x, int y, uint32_t *data)
266 PPCODE: 719 PPCODE:
267{ 720{
268 // only good for x * y < 32768
269 uint32_t r = 0, g = 0, b = 0, a = 0; 721 uint32_t r = 0, g = 0, b = 0, a = 0;
270 722
271 x = y = x * y; 723 x = y = x * y;
272
273 assert (x < 32768);
274 724
275 while (x--) 725 while (x--)
276 { 726 {
277 uint32_t p = *data++; 727 uint32_t p = *data++;
278 728
281 b += (p >> 16) & 255; 731 b += (p >> 16) & 255;
282 a += (p >> 24) & 255; 732 a += (p >> 24) & 255;
283 } 733 }
284 734
285 EXTEND (SP, 4); 735 EXTEND (SP, 4);
286 PUSHs (sv_2mortal (newSViv (r * 255 / y))); 736 PUSHs (sv_2mortal (newSViv (r / y)));
287 PUSHs (sv_2mortal (newSViv (g * 255 / y))); 737 PUSHs (sv_2mortal (newSViv (g / y)));
288 PUSHs (sv_2mortal (newSViv (b * 255 / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
289 PUSHs (sv_2mortal (newSViv (a * 255 / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
290} 740}
741
742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
291 749
292void 750void
293fatal (char *message) 751fatal (char *message)
294 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
295#ifdef WIN32 754#ifdef _WIN32
296 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
297#else
298 fprintf (stderr, "%s\n", message);
299#endif 756#endif
300 exit (1); 757 _exit (1);
301 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
302MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
303 789
304CFClient::Layout 790void
305new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
306 CODE: 797 CODE:
307 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
308 RETVAL->base_height = base_height; 799
309 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
310 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
809 layout_update_font (RETVAL);
311 OUTPUT: 810 OUTPUT:
312 RETVAL 811 RETVAL
313 812
314void 813void
315DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
316 CODE: 815 CODE:
317 g_object_unref (self->pl); 816 g_object_unref (self->pl);
318 Safefree (self); 817 Safefree (self);
319 818
320void 819void
321set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
322 CODE: 821 CODE:
323{ 822{
324 STRLEN textlen; 823 STRLEN textlen;
325 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
326 825
327 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
328} 827}
329 828
330void 829void
331set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
332 CODE: 831 CODE:
333{ 832{
334 STRLEN textlen; 833 STRLEN textlen;
335 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
336 835
337 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
338} 837}
339 838
340void 839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
924SV *
925get_text (CFPlus::Layout self)
926 CODE:
927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
928 sv_utf8_decode (RETVAL);
929 OUTPUT:
930 RETVAL
931
932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
341set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
342 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
343 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
344 957
345void 958void
346set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
347 CODE: 960 CODE:
348 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
349 962
350void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
351size (CFClient::Layout self) 989size (CFPlus::Layout self)
352 PPCODE: 990 PPCODE:
353{ 991{
354 int w, h; 992 int w, h;
355 993
356 layout_update (self);
357 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
358 995
359 EXTEND (SP, 2); 996 EXTEND (SP, 2);
360 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
361 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
362} 999}
363 1000
364int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
365xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
366 CODE: 1015 CODE:
367{ 1016{
368 int index, trailing; 1017 int index, trailing;
369
370 layout_update (self);
371 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
372
373 RETVAL = index; 1019 RETVAL = index;
374} 1020}
375 OUTPUT: 1021 OUTPUT:
376 RETVAL 1022 RETVAL
377 1023
378void 1024void
379cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
380 PPCODE: 1026 PPCODE:
381{ 1027{
382 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
383 layout_update (self);
384 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
385 1030
386 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
387 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
388 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
389 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
390} 1035}
391 1036
392void 1037void
393render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
394 PPCODE: 1039 PPCODE:
395{ 1040 pango_opengl_render_layout_subpixel (
396 SV *retval; 1041 self->pl,
397 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
398 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
399 1046
400 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
401 layout_get_pixel_size (self, &w, &h);
402 1048
403 retval = newSV (w * h); 1049void
404 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
405 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
406 1055
407 bitmap.rows = h; 1056 if (ow && oh)
408 bitmap.width = w; 1057 {
409 bitmap.pitch = w; 1058 int nw = minpot (ow);
410 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
411 bitmap.num_grays = 256;
412 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
413 1060
414 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
415 1062 {
416 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
417 1069
418 EXTEND (SP, 3); 1070 SvPOK_only (result_);
419 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
420 PUSHs (sv_2mortal (newSViv (h)));
421 PUSHs (sv_2mortal (retval));
422}
423 1072
424MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
425 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
426void 1086void
427draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
428 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
429 CODE: 1092 CODE:
430{ 1093{
431 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
432 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
433 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
434 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
435 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
436 1098
437 if (items < 5) 1099 if (items < 5)
438 { 1100 {
439 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
440 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
441 } 1103 }
442 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
443 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
444 if (wrap_mode) { 1120
445 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
447 }
448 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
449 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
450 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
451 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
452 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
453 glEnd (); 1126 glEnd ();
454}
455 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
456MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
457 1136
458CFClient::Map 1137CFPlus::Map
459new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
460 CODE: 1139 CODE:
461 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
462 RETVAL->x = 0; 1141 RETVAL->x = 0;
463 RETVAL->y = 0; 1142 RETVAL->y = 0;
464 RETVAL->w = map_width; 1143 RETVAL->w = map_width;
465 RETVAL->h = map_height; 1144 RETVAL->h = map_height;
466 RETVAL->vx = 0; 1145 RETVAL->ox = 0;
467 RETVAL->vy = 0; 1146 RETVAL->oy = 0;
468 RETVAL->faces = 8192; 1147 RETVAL->faces = 8192;
469 Newz (0, RETVAL->face, RETVAL->faces, mapface); 1148 Newz (0, RETVAL->face, RETVAL->faces, mapface);
1149 RETVAL->texs = 8192;
1150 Newz (0, RETVAL->tex, RETVAL->texs, maptex);
470 RETVAL->rows = 0; 1151 RETVAL->rows = 0;
471 RETVAL->row = 0; 1152 RETVAL->row = 0;
472 OUTPUT: 1153 OUTPUT:
473 RETVAL 1154 RETVAL
474 1155
475void 1156void
476DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
477 CODE: 1158 CODE:
478{ 1159{
479 map_clear (self); 1160 map_clear (self);
480 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
481 Safefree (self); 1163 Safefree (self);
482} 1164}
483 1165
484void 1166void
485clear (CFClient::Map self) 1167clear (CFPlus::Map self)
486 CODE: 1168 CODE:
487 map_clear (self); 1169 map_clear (self);
488 1170
489void 1171void
490set_texture (CFClient::Map self, int face, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1172set_face (CFPlus::Map self, int face, int texid)
491 CODE: 1173 CODE:
492{ 1174{
493 while (self->faces < face) 1175 while (self->faces <= face)
494 { 1176 {
495 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
496 self->faces *= 2; 1178 self->faces *= 2;
497 } 1179 }
498 1180
499 mapface *f = self->face + face; 1181 self->face [face] = texid;
1182}
500 1183
1184void
1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1186 CODE:
1187{
1188 while (self->texs <= texid)
1189 {
1190 Append (maptex, self->tex, self->texs, self->texs);
1191 self->texs *= 2;
1192 }
1193
1194 {
1195 maptex *tex = self->tex + texid;
1196
501 f->name = name; 1197 tex->name = name;
502 f->w = w; 1198 tex->w = w;
503 f->h = h; 1199 tex->h = h;
504 f->s = s; 1200 tex->s = s;
505 f->t = t; 1201 tex->t = t;
506 f->r = r; 1202 tex->r = r;
507 f->g = g; 1203 tex->g = g;
508 f->b = b; 1204 tex->b = b;
509 f->a = a; 1205 tex->a = a;
510} 1206 }
511 1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1216}
1217
1218int
1219ox (CFPlus::Map self)
1220 ALIAS:
1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
1226 CODE:
1227 switch (ix)
1228 {
1229 case 0: RETVAL = self->ox; break;
1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
1235 }
1236 OUTPUT:
1237 RETVAL
1238
512void 1239void
513scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
514 CODE: 1241 CODE:
515{ 1242{
516 if (dx > 0) 1243 if (dx > 0)
517 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
518 else if (dx < 0) 1245 else if (dx < 0)
521 if (dy > 0) 1248 if (dy > 0)
522 map_blank (self, self->x, self->y, self->w, dy - 1); 1249 map_blank (self, self->x, self->y, self->w, dy - 1);
523 else if (dy < 0) 1250 else if (dy < 0)
524 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy); 1251 map_blank (self, self->x, self->y + self->h + dy + 1, self->w, 1 - dy);
525 1252
526 self->x += dx; 1253 self->ox += dx; self->x += dx;
527 self->y += dy; 1254 self->oy += dy; self->y += dy;
528 1255
529 while (self->y < 0) 1256 while (self->y < 0)
530 { 1257 {
531 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y); 1258 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
532 1259
534 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
535 } 1262 }
536} 1263}
537 1264
538void 1265void
539map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
540 CODE: 1267 CODE:
541{ 1268{
542 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
543 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
544 1271 mapcell *cell;
1272 int x, y, flags;
1273
545 while (data < data_end) 1274 while (data < data_end)
546 { 1275 {
547 int flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
548 1277
549 int x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
550 int y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
551 1280
552 while (y >= self->rows) 1281 cell = map_get_cell (self, x, y);
553 {
554 Prepend (maprow, self->row, self->rows, MAP_EXTEND_Y);
555
556 self->rows += MAP_EXTEND_Y;
557 }
558
559 maprow *row = self->row + y;
560
561 if (!row->col)
562 {
563 Newz (0, row->col, MAP_EXTEND_X, mapcell);
564 row->c0 = self->x - MAP_EXTEND_X / 4;
565 row->c1 = row->c0 + MAP_EXTEND_X;
566 }
567
568 if (row->c0 > x)
569 {
570 int extend = row->c0 - x + MAP_EXTEND_X;
571 Prepend (mapcell, row->col, row->c1 - row->c0, extend);
572 row->c0 -= extend;
573 }
574 else if (x >= row->c1)
575 {
576 int extend = x - row->c1 + MAP_EXTEND_X;
577 Append (mapcell, row->col, row->c1 - row->c0, extend);
578 row->c1 += extend;
579 }
580
581 assert (y >= 0);
582 assert (y < self->rows);
583 assert (x >= row->c0);
584 assert (x < row->c1);
585 mapcell *cell = row->col + (x - row->c0);
586 1282
587 if (flags & 15) 1283 if (flags & 15)
588 { 1284 {
589 if (cell->darkness < 0 && x < self->w && y < self->h) 1285 if (!cell->darkness)
590 { 1286 {
591 cell->darkness = 0; 1287 cell->darkness = 256;
592 cell->face [0] = 0; 1288 cell->face [0] = 0;
593 cell->face [1] = 0; 1289 cell->face [1] = 0;
594 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
595 } 1292 }
1293
1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
596 1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x7f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 }
1312 while (cmd & 0x80);
1313 }
1314 else
597 cell->darkness = flags & 8 ? *data++ : 255; 1315 cell->darkness = *data++ + 1;
1316 }
598 1317
599 if (flags & 4) 1318 if (flags & 4)
600 { 1319 {
601 cell->face [0] = (data [0] << 8) + data [1]; data += 2; 1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
602 } 1321 }
603 1322
604 if (flags & 2) 1323 if (flags & 2)
605 { 1324 {
606 cell->face [1] = (data [0] << 8) + data [1]; data += 2; 1325 cell->face [1] = self->face [(data [0] << 8) + data [1]]; data += 2;
607 } 1326 }
608 1327
609 if (flags & 1) 1328 if (flags & 1)
610 { 1329 {
611 cell->face [2] = (data [0] << 8) + data [1]; data += 2; 1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
612 } 1331 }
613 } 1332 }
614 else 1333 else
615 cell->darkness = -1; 1334 cell->darkness = 0;
616 } 1335 }
617} 1336}
618 1337
619void 1338SV *
620draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
621 PPCODE: 1340 CODE:
622{ 1341{
623 int sw4 = (sw + 3) & ~3; 1342 int x1, x;
624 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh)); 1343 int y1, y;
1344 int z;
1345 SV *map_sv = newSV (w * h * sizeof (uint32_t));
625 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv); 1346 uint32_t *map = (uint32_t *)SvPVX (map_sv);
626 1347
627 SvPOK_only (darkness_sv); 1348 SvPOK_only (map_sv);
628 SvCUR_set (darkness_sv, sw4 * sh); 1349 SvCUR_set (map_sv, w * h * sizeof (uint32_t));
629 1350
630 int vx = self->x + (self->w - sw) / 2 - shift_x; 1351 x0 += self->x; x1 = x0 + w;
631 int vy = self->y + (self->h - sh) / 2 - shift_y; 1352 y0 += self->y; y1 = y0 + h;
632 1353
633 if (0) 1354 for (y = y0; y < y1; y++)
634 { 1355 {
635 int vx = self->vx = self->w >= sw 1356 maprow *row = 0 <= y && y < self->rows
636 ? self->x + (self->w - sw) / 2 1357 ? self->row + y
637 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1358 : 0;
638 1359
639 int vy = self->vy = self->h >= sh 1360 for (x = x0; x < x1; x++)
640 ? self->y + (self->h - sh) / 2 1361 {
641 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1362 int r = 32, g = 32, b = 32, a = 192;
1363
1364 if (row && row->c0 <= x && x < row->c1)
1365 {
1366 mapcell *cell = row->col + (x - row->c0);
1367
1368 for (z = 0; z <= 0; z++)
1369 {
1370 mapface face = cell->face [z];
1371
1372 if (face)
1373 {
1374 maptex tex = self->tex [face];
1375 int a0 = 255 - tex.a;
1376 int a1 = tex.a;
1377
1378 r = (r * a0 + tex.r * a1) / 255;
1379 g = (g * a0 + tex.g * a1) / 255;
1380 b = (b * a0 + tex.b * a1) / 255;
1381 a = (a * a0 + tex.a * a1) / 255;
1382 }
1383 }
1384 }
1385
1386 *map++ = (r )
1387 | (g << 8)
1388 | (b << 16)
1389 | (a << 24);
1390 }
642 } 1391 }
643 1392
1393 RETVAL = map_sv;
1394}
1395 OUTPUT:
1396 RETVAL
1397
1398void
1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1400 CODE:
1401{
1402 int vx, vy;
1403 int x, y, z;
1404 int last_name;
1405 mapface face;
1406
1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1409
1410 /*
1411 int vx = self->vx = self->w >= sw
1412 ? self->x + (self->w - sw) / 2
1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1414
1415 int vy = self->vy = self->h >= sh
1416 ? self->y + (self->h - sh) / 2
1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1418 */
1419
644 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
645 1421
1422 glEnable (GL_BLEND);
646 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
647 glEnable (GL_BLEND);
648 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
649 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
650 1426
651 int x, y, z;
652
653 int last_name = 0;
654
655 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1428
1429 last_name = 0;
656 1430
657 for (z = 0; z < 3; z++) 1431 for (z = 0; z < 3; z++)
658 for (y = 0; y < sh; y++) 1432 for (y = 0; y < sh; y++)
659 if (0 <= y + vy && y + vy < self->rows) 1433 if (0 <= y + vy && y + vy < self->rows)
660 { 1434 {
663 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
664 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
665 { 1439 {
666 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
667 1441
668 darkness[y * sw4 + x] = cell->darkness < 0
669 ? 255 - FOW_DARKNESS
670 : 255 - cell->darkness;
671
672 uint16_t face = cell->face [z]; 1442 face = cell->face [z];
673 1443
674 if (face) 1444 if (face)
675 { 1445 {
676 mapface tex = self->face [face]; 1446 maptex tex = self->tex [face];
677 1447
678 int px = (x + 1) * 32 - tex.w; 1448 int px = (x + 1) * 32 - tex.w;
679 int py = (y + 1) * 32 - tex.h; 1449 int py = (y + 1) * 32 - tex.h;
680 1450
681 if (last_name != tex.name) 1451 if (last_name != tex.name)
697 glEnd (); 1467 glEnd ();
698 1468
699 glDisable (GL_TEXTURE_2D); 1469 glDisable (GL_TEXTURE_2D);
700 glDisable (GL_BLEND); 1470 glDisable (GL_BLEND);
701 1471
1472 for (y = 0; y < sh; y++)
1473 if (0 <= y + vy && y + vy < self->rows)
1474 {
1475 maprow *row = self->row + (y + vy);
1476
1477 for (x = 0; x < sw; x++)
1478 if (row->c0 <= x + vx && x + vx < row->c1)
1479 {
1480 mapcell *cell = row->col + (x + vx - row->c0);
1481
1482 int px = x * 32;
1483 int py = y * 32;
1484
1485 if (cell->stat_hp)
1486 {
1487 glColor3ub (0, 0, 0);
1488 glRectf (px + 1, py + 1, px + 31, py + 4);
1489
1490 glColor3ub (0, 255, 0);
1491 glBegin (GL_LINES);
1492 glVertex2f (px + 2, py + 2.5f);
1493 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1494 glEnd ();
1495 }
1496 }
1497 }
1498}
1499
1500void
1501draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1502 CODE:
1503{
1504 static float color[16][3] = {
1505 { 0.00F, 0.00F, 0.00F },
1506 { 1.00F, 1.00F, 1.00F },
1507 { 0.00F, 0.00F, 0.55F },
1508 { 1.00F, 0.00F, 0.00F },
1509
1510 { 1.00F, 0.54F, 0.00F },
1511 { 0.11F, 0.56F, 1.00F },
1512 { 0.93F, 0.46F, 0.00F },
1513 { 0.18F, 0.54F, 0.34F },
1514
1515 { 0.56F, 0.73F, 0.56F },
1516 { 0.80F, 0.80F, 0.80F },
1517 { 0.55F, 0.41F, 0.13F },
1518 { 0.99F, 0.77F, 0.26F },
1519
1520 { 0.74F, 0.65F, 0.41F },
1521
1522 { 0.00F, 1.00F, 1.00F },
1523 { 1.00F, 0.00F, 1.00F },
1524 { 1.00F, 1.00F, 0.00F },
1525 };
1526
1527 int x, y;
1528
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 glEnable (GL_BLEND);
1532 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1533 glBegin (GL_QUADS);
1534
1535 for (y = 0; y < h; y++)
1536 for (x = 0; x < w; x++)
1537 {
1538 unsigned char m = data [x + y * w];
1539
1540 if (m)
1541 {
1542 float *c = color [m & 15];
1543
1544 float tx1 = m & 0x40 ? 0.5 : 0.;
1545 float tx2 = tx1 + 0.5;
1546
1547 glColor4f (c[0], c[1], c[2], 0.75);
1548 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1549 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1550 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1551 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1552 }
1553 }
1554
1555 glEnd ();
1556 glDisable (GL_BLEND);
1557 glDisable (GL_TEXTURE_2D);
1558}
1559
1560void
1561fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1562 PPCODE:
1563{
1564 int vx, vy;
1565 int x, y;
1566 int sw4 = (sw + 3) & ~3;
1567 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1568 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1569
1570 memset (darkness, 255, sw4 * sh);
1571 SvPOK_only (darkness_sv);
1572 SvCUR_set (darkness_sv, sw4 * sh);
1573
1574 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1575 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1576
1577 for (y = 0; y < sh; y++)
1578 if (0 <= y + vy && y + vy < self->rows)
1579 {
1580 maprow *row = self->row + (y + vy);
1581
1582 for (x = 0; x < sw; x++)
1583 if (row->c0 <= x + vx && x + vx < row->c1)
1584 {
1585 mapcell *cell = row->col + (x + vx - row->c0);
1586
1587 darkness[y * sw4 + x] = cell->darkness
1588 ? 255 - (cell->darkness - 1)
1589 : 255 - FOW_DARKNESS;
1590 }
1591 }
1592
702 EXTEND (SP, 3); 1593 EXTEND (SP, 3);
703 PUSHs (sv_2mortal (newSViv (sw4))); 1594 PUSHs (sv_2mortal (newSViv (sw4)));
704 PUSHs (sv_2mortal (newSViv (sh))); 1595 PUSHs (sv_2mortal (newSViv (sh)));
705 PUSHs (darkness_sv); 1596 PUSHs (darkness_sv);
706} 1597}
707 1598
1599SV *
1600get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1601 CODE:
1602{
1603 int x, y, x1, y1;
1604 SV *data_sv = newSV (w * h * 7 + 5);
1605 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1606
1607 *data++ = 0; /* version 0 format */
1608 *data++ = w >> 8; *data++ = w;
1609 *data++ = h >> 8; *data++ = h;
1610
1611 // we need to do this 'cause we don't keep an absolute coord system for rows
1612 // TODO: treat rows as we treat columns
1613 map_get_row (self, y0 + self->y - self->oy);//D
1614 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1615
1616 x0 += self->x - self->ox;
1617 y0 += self->y - self->oy;
1618
1619 x1 = x0 + w;
1620 y1 = y0 + h;
1621
1622 for (y = y0; y < y1; y++)
1623 {
1624 maprow *row = 0 <= y && y < self->rows
1625 ? self->row + y
1626 : 0;
1627
1628 for (x = x0; x < x1; x++)
1629 {
1630 if (row && row->c0 <= x && x < row->c1)
1631 {
1632 mapcell *cell = row->col + (x - row->c0);
1633 uint8_t flags = 0;
1634
1635 if (cell->face [0]) flags |= 1;
1636 if (cell->face [1]) flags |= 2;
1637 if (cell->face [2]) flags |= 4;
1638
1639 *data++ = flags;
1640
1641 if (flags & 1)
1642 {
1643 *data++ = cell->face [0] >> 8;
1644 *data++ = cell->face [0];
1645 }
1646
1647 if (flags & 2)
1648 {
1649 *data++ = cell->face [1] >> 8;
1650 *data++ = cell->face [1];
1651 }
1652
1653 if (flags & 4)
1654 {
1655 *data++ = cell->face [2] >> 8;
1656 *data++ = cell->face [2];
1657 }
1658 }
1659 else
1660 *data++ = 0;
1661 }
1662 }
1663
1664 SvPOK_only (data_sv);
1665 SvCUR_set (data_sv, data - (uint8_t *)SvPVX (data_sv));
1666 RETVAL = data_sv;
1667}
1668 OUTPUT:
1669 RETVAL
1670
1671void
1672set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1673 PPCODE:
1674{
1675 int x, y, z;
1676 int w, h;
1677 int x1, y1;
1678
1679 if (*data++ != 0)
1680 return; /* version mismatch */
1681
1682 w = *data++ << 8; w |= *data++;
1683 h = *data++ << 8; h |= *data++;
1684
1685 // we need to do this 'cause we don't keep an absolute coord system for rows
1686 // TODO: treat rows as we treat columns
1687 map_get_row (self, y0 + self->y - self->oy);//D
1688 map_get_row (self, y0 + self->y - self->oy + h - 1);//D
1689
1690 x0 += self->x - self->ox;
1691 y0 += self->y - self->oy;
1692
1693 x1 = x0 + w;
1694 y1 = y0 + h;
1695
1696 for (y = y0; y < y1; y++)
1697 {
1698 maprow *row = map_get_row (self, y);
1699
1700 for (x = x0; x < x1; x++)
1701 {
1702 uint8_t flags = *data++;
1703
1704 if (flags)
1705 {
1706 mapface face[3] = { 0, 0, 0 };
1707
1708 mapcell *cell = row_get_cell (row, x);
1709
1710 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1711 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1712 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1713
1714 if (cell->darkness == 0)
1715 {
1716 cell->darkness = 0;
1717
1718 for (z = 0; z <= 2; z++)
1719 {
1720 cell->face[z] = face[z];
1721
1722 if (face[z] && (face[z] >= self->texs || !self->tex[face [z]].name))
1723 XPUSHs (sv_2mortal (newSViv (face[z])));
1724 }
1725 }
1726 }
1727 }
1728 }
1729}
1730
1731MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1732
1733CFPlus::MixChunk
1734new_from_file (SV *class, char *path)
1735 CODE:
1736 RETVAL = Mix_LoadWAV (path);
1737 OUTPUT:
1738 RETVAL
1739
1740void
1741DESTROY (CFPlus::MixChunk self)
1742 CODE:
1743 Mix_FreeChunk (self);
1744
1745int
1746volume (CFPlus::MixChunk self, int volume = -1)
1747 CODE:
1748 RETVAL = Mix_VolumeChunk (self, volume);
1749 OUTPUT:
1750 RETVAL
1751
1752int
1753play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1754 CODE:
1755 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1756 OUTPUT:
1757 RETVAL
1758
1759MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1760
1761int
1762volume (int volume = -1)
1763 CODE:
1764 RETVAL = Mix_VolumeMusic (volume);
1765 OUTPUT:
1766 RETVAL
1767
1768CFPlus::MixMusic
1769new_from_file (SV *class, char *path)
1770 CODE:
1771 RETVAL = Mix_LoadMUS (path);
1772 OUTPUT:
1773 RETVAL
1774
1775void
1776DESTROY (CFPlus::MixMusic self)
1777 CODE:
1778 Mix_FreeMusic (self);
1779
1780int
1781play (CFPlus::MixMusic self, int loops = -1)
1782 CODE:
1783 RETVAL = Mix_PlayMusic (self, loops);
1784 OUTPUT:
1785 RETVAL
1786
1787MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1788
1789BOOT:
1790{
1791 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1792 static const struct {
1793 const char *name;
1794 IV iv;
1795 } *civ, const_iv[] = {
1796# define const_iv(name) { # name, (IV)name }
1797 const_iv (GL_COLOR_MATERIAL),
1798 const_iv (GL_SMOOTH),
1799 const_iv (GL_FLAT),
1800 const_iv (GL_DITHER),
1801 const_iv (GL_BLEND),
1802 const_iv (GL_CULL_FACE),
1803 const_iv (GL_SCISSOR_TEST),
1804 const_iv (GL_DEPTH_TEST),
1805 const_iv (GL_ALPHA_TEST),
1806 const_iv (GL_NORMALIZE),
1807 const_iv (GL_RESCALE_NORMAL),
1808 const_iv (GL_FRONT),
1809 const_iv (GL_BACK),
1810 const_iv (GL_AND),
1811 const_iv (GL_ONE),
1812 const_iv (GL_ZERO),
1813 const_iv (GL_SRC_ALPHA),
1814 const_iv (GL_DST_ALPHA),
1815 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1816 const_iv (GL_ONE_MINUS_DST_ALPHA),
1817 const_iv (GL_SRC_ALPHA_SATURATE),
1818 const_iv (GL_RGB),
1819 const_iv (GL_RGBA),
1820 const_iv (GL_RGBA4),
1821 const_iv (GL_RGBA8),
1822 const_iv (GL_RGB5_A1),
1823 const_iv (GL_UNSIGNED_BYTE),
1824 const_iv (GL_UNSIGNED_SHORT),
1825 const_iv (GL_UNSIGNED_INT),
1826 const_iv (GL_ALPHA),
1827 const_iv (GL_INTENSITY),
1828 const_iv (GL_LUMINANCE),
1829 const_iv (GL_LUMINANCE_ALPHA),
1830 const_iv (GL_FLOAT),
1831 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1832 const_iv (GL_COMPILE),
1833 const_iv (GL_TEXTURE_1D),
1834 const_iv (GL_TEXTURE_2D),
1835 const_iv (GL_TEXTURE_ENV),
1836 const_iv (GL_TEXTURE_MAG_FILTER),
1837 const_iv (GL_TEXTURE_MIN_FILTER),
1838 const_iv (GL_TEXTURE_ENV_MODE),
1839 const_iv (GL_TEXTURE_WRAP_S),
1840 const_iv (GL_TEXTURE_WRAP_T),
1841 const_iv (GL_REPEAT),
1842 const_iv (GL_CLAMP),
1843 const_iv (GL_CLAMP_TO_EDGE),
1844 const_iv (GL_NEAREST),
1845 const_iv (GL_LINEAR),
1846 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1847 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1848 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1849 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1850 const_iv (GL_GENERATE_MIPMAP),
1851 const_iv (GL_MODULATE),
1852 const_iv (GL_DECAL),
1853 const_iv (GL_REPLACE),
1854 const_iv (GL_DEPTH_BUFFER_BIT),
1855 const_iv (GL_COLOR_BUFFER_BIT),
1856 const_iv (GL_PROJECTION),
1857 const_iv (GL_MODELVIEW),
1858 const_iv (GL_COLOR_LOGIC_OP),
1859 const_iv (GL_SEPARABLE_2D),
1860 const_iv (GL_CONVOLUTION_2D),
1861 const_iv (GL_CONVOLUTION_BORDER_MODE),
1862 const_iv (GL_CONSTANT_BORDER),
1863 const_iv (GL_LINES),
1864 const_iv (GL_LINE_STRIP),
1865 const_iv (GL_LINE_LOOP),
1866 const_iv (GL_QUADS),
1867 const_iv (GL_QUAD_STRIP),
1868 const_iv (GL_TRIANGLES),
1869 const_iv (GL_TRIANGLE_STRIP),
1870 const_iv (GL_TRIANGLE_FAN),
1871 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1872 const_iv (GL_FASTEST),
1873 const_iv (GL_V2F),
1874 const_iv (GL_V3F),
1875 const_iv (GL_T2F_V3F),
1876 const_iv (GL_T2F_N3F_V3F),
1877# undef const_iv
1878 };
1879
1880 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1881 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1882}
1883
1884char *
1885gl_vendor ()
1886 CODE:
1887 RETVAL = (char *)glGetString (GL_VENDOR);
1888 OUTPUT:
1889 RETVAL
1890
1891char *
1892gl_version ()
1893 CODE:
1894 RETVAL = (char *)glGetString (GL_VERSION);
1895 OUTPUT:
1896 RETVAL
1897
1898char *
1899gl_extensions ()
1900 CODE:
1901 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1902 OUTPUT:
1903 RETVAL
1904
1905int glGetError ()
1906
1907void glFinish ()
1908
1909void glClear (int mask)
1910
1911void glClearColor (float r, float g, float b, float a = 1.0)
1912 PROTOTYPE: @
1913
1914void glEnable (int cap)
1915
1916void glDisable (int cap)
1917
1918void glShadeModel (int mode)
1919
1920void glHint (int target, int mode)
1921
1922void glBlendFunc (int sfactor, int dfactor)
1923
1924void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1925 CODE:
1926 gl_BlendFuncSeparate (sa, da, saa, daa);
1927
1928void glDepthMask (int flag)
1929
1930void glLogicOp (int opcode)
1931
1932void glColorMask (int red, int green, int blue, int alpha)
1933
1934void glMatrixMode (int mode)
1935
1936void glPushMatrix ()
1937
1938void glPopMatrix ()
1939
1940void glLoadIdentity ()
1941
1942void glDrawBuffer (int buffer)
1943
1944void glReadBuffer (int buffer)
1945
1946# near_ and far_ are due to microsofts buggy "c" compiler
1947void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1948
1949# near_ and far_ are due to microsofts buggy "c" compiler
1950void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1951
1952void glViewport (int x, int y, int width, int height)
1953
1954void glScissor (int x, int y, int width, int height)
1955
1956void glTranslate (float x, float y, float z = 0.)
1957 CODE:
1958 glTranslatef (x, y, z);
1959
1960void glScale (float x, float y, float z = 1.)
1961 CODE:
1962 glScalef (x, y, z);
1963
1964void glRotate (float angle, float x, float y, float z)
1965 CODE:
1966 glRotatef (angle, x, y, z);
1967
1968void glBegin (int mode)
1969
1970void glEnd ()
1971
1972void glColor (float r, float g, float b, float a = 1.0)
1973 PROTOTYPE: @
1974 ALIAS:
1975 glColor_premultiply = 1
1976 CODE:
1977 if (ix)
1978 {
1979 r *= a;
1980 g *= a;
1981 b *= a;
1982 }
1983 // microsoft visual "c" rounds instead of truncating...
1984 glColor4f (r, g, b, a);
1985
1986void glInterleavedArrays (int format, int stride, char *data)
1987
1988void glDrawElements (int mode, int count, int type, char *indices)
1989
1990# 1.2 void glDrawRangeElements (int mode, int start, int end
1991
1992void glRasterPos (float x, float y, float z = 0.)
1993 CODE:
1994 glRasterPos3f (0, 0, z);
1995 glBitmap (0, 0, 0, 0, x, y, 0);
1996
1997void glVertex (float x, float y, float z = 0.)
1998 CODE:
1999 glVertex3f (x, y, z);
2000
2001void glTexCoord (float s, float t)
2002 CODE:
2003 glTexCoord2f (s, t);
2004
2005void glTexEnv (int target, int pname, float param)
2006 CODE:
2007 glTexEnvf (target, pname, param);
2008
2009void glTexParameter (int target, int pname, float param)
2010 CODE:
2011 glTexParameterf (target, pname, param);
2012
2013void glBindTexture (int target, int name)
2014
2015void glConvolutionParameter (int target, int pname, float params)
2016 CODE:
2017 if (gl.ConvolutionParameterf)
2018 gl.ConvolutionParameterf (target, pname, params);
2019
2020void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2021 CODE:
2022 if (gl.ConvolutionFilter2D)
2023 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2024
2025void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2026 CODE:
2027 if (gl.SeparableFilter2D)
2028 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
2029
2030void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
2031
2032void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2033
2034void glDrawPixels (int width, int height, int format, int type, char *pixels)
2035
2036void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
2037
2038int glGenTexture ()
2039 CODE:
2040{
2041 GLuint name;
2042 glGenTextures (1, &name);
2043 RETVAL = name;
2044}
2045 OUTPUT:
2046 RETVAL
2047
2048void glDeleteTexture (int name)
2049 CODE:
2050{
2051 GLuint name_ = name;
2052 glDeleteTextures (1, &name_);
2053}
2054
2055int glGenList ()
2056 CODE:
2057 RETVAL = glGenLists (1);
2058 OUTPUT:
2059 RETVAL
2060
2061void glDeleteList (int list)
2062 CODE:
2063 glDeleteLists (list, 1);
2064
2065void glNewList (int list, int mode = GL_COMPILE)
2066
2067void glEndList ()
2068
2069void glCallList (int list)
2070

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