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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.59 by root, Sun Apr 23 04:41:33 2006 UTC vs.
Revision 1.143 by root, Fri Aug 18 02:23:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 8 * PANGO_SCALE 57#define MIN_FONT_HEIGHT 10
46 58
59#if 0
60# define PARACHUTE SDL_INIT_NOPARACHUTE
61#else
62# define PARACHUTE 0
63#endif
64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
47typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
48typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
49 90
50static PangoContext *context; 91typedef PangoFontDescription *CFPlus__Font;
51static PangoFontMap *fontmap; 92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
52 110
53typedef struct cf_layout { 111typedef struct cf_layout {
54 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
55 int base_height; 114 int base_height;
115 CFPlus__Font font;
56} *CFClient__Layout; 116} *CFPlus__Layout;
117
118static CFPlus__Font default_font;
119static PangoContext *opengl_context;
120static PangoFontMap *opengl_fontmap;
57 121
58static void 122static void
59substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
60{ 124{
61 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
62 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
63} 130}
64 131
65static void 132static void
66layout_update (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
67{ 134{
68 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
69 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
70 */ 137 */
71 PangoFontDescription *font = pango_layout_get_font_description (self->pl); 138 PangoFontDescription *font = self->font ? self->font : default_font;
72 139
73 int height = self->base_height * (PANGO_SCALE * 8 / 10);
74
75 if (height < MIN_FONT_HEIGHT)
76 height = MIN_FONT_HEIGHT;
77
78 if (pango_font_description_get_size (font) != height)
79 {
80 font = pango_font_description_copy (font);
81 pango_font_description_set_absolute_size (font, height); 140 pango_font_description_set_absolute_size (font,
141 MAX (MIN_FONT_HEIGHT, self->base_height) * (PANGO_SCALE * 8 / 10));
142
82 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
83 }
84} 144}
85 145
86static void 146static void
87layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
88{ 148{
89 layout_update (self); 149 PangoRectangle rect;
90 150
151 // get_pixel_* wrongly rounds down
91 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
92 153
93 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
94 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
95 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
96} 162}
97 163
98typedef uint16_t mapface; 164typedef uint16_t mapface;
99 165
100typedef struct { 166typedef struct {
103 float s, t; 169 float s, t;
104 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
105} maptex; 171} maptex;
106 172
107typedef struct { 173typedef struct {
108 int16_t darkness; 174 uint16_t darkness;
109 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
110} mapcell; 177} mapcell;
111 178
112typedef struct { 179typedef struct {
113 int32_t c0, c1; 180 int32_t c0, c1;
114 mapcell *col; 181 mapcell *col;
123 int texs; 190 int texs;
124 maptex *tex; 191 maptex *tex;
125 192
126 int32_t rows; 193 int32_t rows;
127 maprow *row; 194 maprow *row;
128} *CFClient__Map; 195} *CFPlus__Map;
129 196
130static char * 197static char *
131prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
132{ 199{
133 char *p; 200 char *p;
151 218
152#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
153#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
154 221
155static maprow * 222static maprow *
156map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
157{ 224{
158 if (0 > y) 225 if (0 > y)
159 { 226 {
160 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
161 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
199 266
200 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
201} 268}
202 269
203static mapcell * 270static mapcell *
204map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
205{ 272{
206 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
207} 274}
208 275
209static void 276static void
210map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
211{ 278{
212 int r; 279 int r;
213 280
214 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
215 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
223 self->row = 0; 290 self->row = 0;
224 self->rows = 0; 291 self->rows = 0;
225} 292}
226 293
227static void 294static void
228map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
229{ 296{
230 int x, y; 297 int x, y;
231 maprow *row; 298 maprow *row;
232 299
233 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
242 if (x >= row->c0) 309 if (x >= row->c0)
243 { 310 {
244 if (x >= row->c1) 311 if (x >= row->c1)
245 break; 312 break;
246 313
247 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
248 } 315 }
249 } 316 }
250} 317}
251 318
252static void 319static void
253music_finished () 320music_finished (void)
254{ 321{
255 SDL_UserEvent ev; 322 SDL_UserEvent ev;
256 323
257 ev.type = SDL_USEREVENT; 324 ev.type = SDL_USEREVENT;
258 ev.code = 0; 325 ev.code = 0;
260 ev.data2 = 0; 327 ev.data2 = 0;
261 328
262 SDL_PushEvent ((SDL_Event *)&ev); 329 SDL_PushEvent ((SDL_Event *)&ev);
263} 330}
264 331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
265MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
266 363
267PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
268 365
269BOOT: 366BOOT:
270{ 367{
271 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
272 static const struct { 369 static const struct {
273 const char *name; 370 const char *name;
274 IV iv; 371 IV iv;
275 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
276# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
375# undef const_iv 472# undef const_iv
376 }; 473 };
377 474
378 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
379 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
380
381 fontmap = pango_ft2_font_map_new ();
382 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
383 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
384} 477}
385 478
386int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
387SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
388 501
389void 502void
390SDL_Quit () 503SDL_Quit ()
391 504
392void 505void
398 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
399 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
400 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
401 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
402 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
403 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
404 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
405 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
406 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
407 523
408 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
409 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
410 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
411 529
412 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
413 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
414 532
415 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
424 542
425 ++m; 543 ++m;
426 } 544 }
427} 545}
428 546
547char *
548SDL_GetError ()
549
429int 550int
430SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
431 CODE: 552 CODE:
432 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
433 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
434 ); 555 );
556 if (RETVAL)
557 {
435 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
436 OUTPUT: 563 OUTPUT:
437 RETVAL 564 RETVAL
438 565
439void 566void
440SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
441 571
442void 572void
443SDL_PollEvent () 573SDL_PollEvent ()
444 PPCODE: 574 PPCODE:
445{ 575{
447 577
448 while (SDL_PollEvent (&ev)) 578 while (SDL_PollEvent (&ev))
449 { 579 {
450 HV *hv = newHV (); 580 HV *hv = newHV ();
451 hv_store (hv, "type", 4, newSViv (ev.type), 0); 581 hv_store (hv, "type", 4, newSViv (ev.type), 0);
582
452 switch (ev.type) 583 switch (ev.type)
453 { 584 {
454 case SDL_KEYDOWN: 585 case SDL_KEYDOWN:
455 case SDL_KEYUP: 586 case SDL_KEYUP:
456 hv_store (hv, "state", 5, newSViv (ev.key.state), 0); 587 hv_store (hv, "state", 5, newSViv (ev.key.state), 0);
463 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
464 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
465 break; 596 break;
466 597
467 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
468 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
469 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
470 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
471 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
472 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
473 break; 606 break;
474 607
475 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
476 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
477 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
478 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
479 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
480 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
481 } 623 }
482 624
483 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
484 } 626 }
485} 627}
486 628
487int 629int
488Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
489 POSTCALL: 631 POSTCALL:
490 Mix_HookMusicFinished (music_finished); 632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
491 634
492void 635void
493Mix_CloseAudio () 636Mix_CloseAudio ()
494 637
495int 638int
500 CODE: 643 CODE:
501#ifndef _WIN32 644#ifndef _WIN32
502 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
503#endif 646#endif
504 647
505char *
506gl_version ()
507 CODE:
508 RETVAL = (char *)glGetString (GL_VERSION);
509 OUTPUT:
510 RETVAL
511
512char *
513gl_extensions ()
514 CODE:
515 RETVAL = (char *)glGetString (GL_EXTENSIONS);
516 OUTPUT:
517 RETVAL
518
519void 648void
520add_font (char *file) 649add_font (char *file)
521 CODE: 650 CODE:
522 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
523
524void
525set_font (char *file)
526 CODE:
527{
528 int count;
529 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)file, 0, 0, &count);
530 PangoFontDescription *font = pango_fc_font_description_from_pattern (pattern, 0);
531 FcPatternDestroy (pattern);
532 pango_font_description_set_absolute_size (font, MIN_FONT_HEIGHT);
533 pango_context_set_font_description (context, font);
534}
535 652
536void 653void
537load_image_inline (SV *image_) 654load_image_inline (SV *image_)
538 ALIAS: 655 ALIAS:
539 load_image_file = 1 656 load_image_file = 1
581 698
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 700
584 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
585 702
703 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 704 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
595 712
596 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
598} 715}
599 716
621 PUSHs (sv_2mortal (newSViv (b / y))); 738 PUSHs (sv_2mortal (newSViv (b / y)));
622 PUSHs (sv_2mortal (newSViv (a / y))); 739 PUSHs (sv_2mortal (newSViv (a / y)));
623} 740}
624 741
625void 742void
743error (char *message)
744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
746#ifdef _WIN32
747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
748#endif
749
750void
626fatal (char *message) 751fatal (char *message)
627 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
628#ifdef _WIN32 754#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "FATAL: %s\n", message);
632#endif 756#endif
633 exit (1); 757 _exit (1);
634 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
764MODULE = CFPlus PACKAGE = CFPlus::Font
765
766CFPlus::Font
767new_from_file (SV *class, char *path, int id = 0)
768 CODE:
769{
770 int count;
771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
772 RETVAL = pango_fc_font_description_from_pattern (pattern, 0);
773 FcPatternDestroy (pattern);
774}
775 OUTPUT:
776 RETVAL
777
778void
779DESTROY (CFPlus::Font self)
780 CODE:
781 pango_font_description_free (self);
782
783void
784make_default (CFPlus::Font self)
785 CODE:
786 default_font = self;
787
635MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
636 789
637CFClient::Layout 790void
638new (SV *class, int base_height = 10) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
639 CODE: 797 CODE:
640 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
641 RETVAL->base_height = base_height; 799
642 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
806 RETVAL->font = 0;
807
643 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
644 pango_layout_set_font_description (RETVAL->pl, 809 layout_update_font (RETVAL);
645 pango_font_description_copy (
646 pango_context_get_font_description (context)));
647 OUTPUT: 810 OUTPUT:
648 RETVAL 811 RETVAL
649 812
650void 813void
651DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
652 CODE: 815 CODE:
653 g_object_unref (self->pl); 816 g_object_unref (self->pl);
654 Safefree (self); 817 Safefree (self);
655 818
656void 819void
657set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
658 CODE: 821 CODE:
659{ 822{
660 STRLEN textlen; 823 STRLEN textlen;
661 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
662 825
663 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
664} 827}
665 828
666void 829void
667set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
668 CODE: 831 CODE:
669{ 832{
670 STRLEN textlen; 833 STRLEN textlen;
671 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
672 835
673 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
674} 837}
675 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
676SV * 924SV *
677get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
678 CODE: 926 CODE:
679 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
680 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
681 OUTPUT: 929 OUTPUT:
682 RETVAL 930 RETVAL
683 931
684void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
942 CODE:
943 if (self->font != font)
944 {
945 self->font = font;
946 layout_update_font (self);
947 }
948
949void
685set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
686 CODE: 951 CODE:
952 if (self->base_height != base_height)
953 {
687 self->base_height = base_height; 954 self->base_height = base_height;
955 layout_update_font (self);
956 }
688 957
689void 958void
690set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
691 CODE: 960 CODE:
692 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
693 962
694void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
695size (CFClient::Layout self) 989size (CFPlus::Layout self)
696 PPCODE: 990 PPCODE:
697{ 991{
698 int w, h; 992 int w, h;
699 993
700 layout_update (self);
701 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
702 995
703 EXTEND (SP, 2); 996 EXTEND (SP, 2);
704 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
705 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
706} 999}
707 1000
708int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
709xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
710 CODE: 1015 CODE:
711{ 1016{
712 int index, trailing; 1017 int index, trailing;
713
714 layout_update (self);
715 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
716
717 RETVAL = index; 1019 RETVAL = index;
718} 1020}
719 OUTPUT: 1021 OUTPUT:
720 RETVAL 1022 RETVAL
721 1023
722void 1024void
723cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
724 PPCODE: 1026 PPCODE:
725{ 1027{
726 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
727 layout_update (self);
728 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
729 1030
730 EXTEND (SP, 3); 1031 EXTEND (SP, 3);
731 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE))); 1032 PUSHs (sv_2mortal (newSViv (strong_pos.x / PANGO_SCALE)));
732 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
733 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
734} 1035}
735 1036
736void 1037void
737render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
738 PPCODE: 1039 PPCODE:
739{ 1040 pango_opengl_render_layout_subpixel (
740 SV *retval; 1041 self->pl,
741 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
742 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
743 1046
744 layout_update (self); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
745 layout_get_pixel_size (self, &w, &h);
746 1048
747 retval = newSV (w * h); 1049void
748 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
749 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
750 1055
751 bitmap.rows = h; 1056 if (ow && oh)
752 bitmap.width = w; 1057 {
753 bitmap.pitch = w; 1058 int nw = minpot (ow);
754 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
755 bitmap.num_grays = 256;
756 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
757 1060
758 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
759 1062 {
760 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
761 1069
762 EXTEND (SP, 3); 1070 SvPOK_only (result_);
763 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
764 PUSHs (sv_2mortal (newSViv (h)));
765 PUSHs (sv_2mortal (retval));
766}
767 1072
768MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
769 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
770void 1086void
771draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
772 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
773 CODE: 1092 CODE:
774{ 1093{
775 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
776 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
777 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
778 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
779 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
780 1098
781 if (items < 5) 1099 if (items < 5)
782 { 1100 {
783 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
784 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
785 } 1103 }
786 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
787 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
788 if (wrap_mode) { 1120
789 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
790 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
791 }
792 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
793 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
794 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
795 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
796 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
797 glEnd (); 1126 glEnd ();
798}
799 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
800MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
801 1136
802CFClient::Map 1137CFPlus::Map
803new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
804 CODE: 1139 CODE:
805 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
806 RETVAL->x = 0; 1141 RETVAL->x = 0;
807 RETVAL->y = 0; 1142 RETVAL->y = 0;
817 RETVAL->row = 0; 1152 RETVAL->row = 0;
818 OUTPUT: 1153 OUTPUT:
819 RETVAL 1154 RETVAL
820 1155
821void 1156void
822DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
823 CODE: 1158 CODE:
824{ 1159{
825 map_clear (self); 1160 map_clear (self);
826 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
827 Safefree (self); 1163 Safefree (self);
828} 1164}
829 1165
830void 1166void
831clear (CFClient::Map self) 1167clear (CFPlus::Map self)
832 CODE: 1168 CODE:
833 map_clear (self); 1169 map_clear (self);
834 1170
835void 1171void
836set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
837 CODE: 1173 CODE:
838{ 1174{
839 while (self->faces <= face) 1175 while (self->faces <= face)
840 { 1176 {
841 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
844 1180
845 self->face [face] = texid; 1181 self->face [face] = texid;
846} 1182}
847 1183
848void 1184void
849set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
850 CODE: 1186 CODE:
851{ 1187{
852 while (self->texs <= texid) 1188 while (self->texs <= texid)
853 { 1189 {
854 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
866 tex->r = r; 1202 tex->r = r;
867 tex->g = g; 1203 tex->g = g;
868 tex->b = b; 1204 tex->b = b;
869 tex->a = a; 1205 tex->a = a;
870 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
871} 1216}
872 1217
873int 1218int
874ox (CFClient::Map self) 1219ox (CFPlus::Map self)
875 ALIAS: 1220 ALIAS:
876 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
877 CODE: 1226 CODE:
878 switch (ix) 1227 switch (ix)
879 { 1228 {
880 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
881 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
882 } 1235 }
883 OUTPUT: 1236 OUTPUT:
884 RETVAL 1237 RETVAL
885 1238
886void 1239void
887scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
888 CODE: 1241 CODE:
889{ 1242{
890 if (dx > 0) 1243 if (dx > 0)
891 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
892 else if (dx < 0) 1245 else if (dx < 0)
908 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
909 } 1262 }
910} 1263}
911 1264
912void 1265void
913map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
914 CODE: 1267 CODE:
915{ 1268{
916 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
917 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
918 mapcell *cell; 1271 mapcell *cell;
920 1273
921 while (data < data_end) 1274 while (data < data_end)
922 { 1275 {
923 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
924 1277
925 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
926 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
927 1280
928 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
929 1282
930 if (flags & 15) 1283 if (flags & 15)
931 { 1284 {
932 if (cell->darkness < 0) 1285 if (!cell->darkness)
933 { 1286 {
934 cell->darkness = 0; 1287 cell->darkness = 256;
935 cell->face [0] = 0; 1288 cell->face [0] = 0;
936 cell->face [1] = 0; 1289 cell->face [1] = 0;
937 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
938 } 1292 }
939 1293
940 cell->darkness = flags & 8 ? *data++ : 255;
941
942 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x7f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 }
1312 while (cmd & 0x80);
1313 }
1314 else
1315 cell->darkness = *data++ + 1;
1316 }
943 1317
944 if (flags & 4) 1318 if (flags & 4)
945 { 1319 {
946 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
947 } 1321 }
955 { 1329 {
956 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
957 } 1331 }
958 } 1332 }
959 else 1333 else
960 cell->darkness = -1; 1334 cell->darkness = 0;
961 } 1335 }
962} 1336}
963 1337
964SV * 1338SV *
965mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
966 CODE: 1340 CODE:
967{ 1341{
968 int x1, x; 1342 int x1, x;
969 int y1, y; 1343 int y1, y;
970 int z; 1344 int z;
1020} 1394}
1021 OUTPUT: 1395 OUTPUT:
1022 RETVAL 1396 RETVAL
1023 1397
1024void 1398void
1025draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1026 PPCODE: 1400 CODE:
1027{ 1401{
1028 int vx, vy; 1402 int vx, vy;
1029 int x, y, z; 1403 int x, y, z;
1030 int last_name; 1404 int last_name;
1031 mapface face; 1405 mapface face;
1032 int sw4 = (sw + 3) & ~3;
1033 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1034 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1035 1406
1036 memset (darkness, 255, sw4 * sh);
1037 SvPOK_only (darkness_sv);
1038 SvCUR_set (darkness_sv, sw4 * sh);
1039
1040 vx = self->x + (self->w - sw) / 2 - shift_x; 1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1041 vy = self->y + (self->h - sh) / 2 - shift_y; 1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1042 1409
1043 /* 1410 /*
1044 int vx = self->vx = self->w >= sw 1411 int vx = self->vx = self->w >= sw
1045 ? self->x + (self->w - sw) / 2 1412 ? self->x + (self->w - sw) / 2
1046 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1050 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1051 */ 1418 */
1052 1419
1053 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
1054 1421
1422 glEnable (GL_BLEND);
1055 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1056 glEnable (GL_BLEND);
1057 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
1058 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1059 1426
1060 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1061 1428
1069 1436
1070 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
1071 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
1072 { 1439 {
1073 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
1074
1075 darkness[y * sw4 + x] = cell->darkness < 0
1076 ? 255 - FOW_DARKNESS
1077 : 255 - cell->darkness;
1078 1441
1079 face = cell->face [z]; 1442 face = cell->face [z];
1080 1443
1081 if (face) 1444 if (face)
1082 { 1445 {
1104 glEnd (); 1467 glEnd ();
1105 1468
1106 glDisable (GL_TEXTURE_2D); 1469 glDisable (GL_TEXTURE_2D);
1107 glDisable (GL_BLEND); 1470 glDisable (GL_BLEND);
1108 1471
1472 for (y = 0; y < sh; y++)
1473 if (0 <= y + vy && y + vy < self->rows)
1474 {
1475 maprow *row = self->row + (y + vy);
1476
1477 for (x = 0; x < sw; x++)
1478 if (row->c0 <= x + vx && x + vx < row->c1)
1479 {
1480 mapcell *cell = row->col + (x + vx - row->c0);
1481
1482 int px = x * 32;
1483 int py = y * 32;
1484
1485 if (cell->stat_hp)
1486 {
1487 glColor3ub (0, 0, 0);
1488 glRectf (px + 1, py + 1, px + 31, py + 4);
1489
1490 glColor3ub (0, 255, 0);
1491 glBegin (GL_LINES);
1492 glVertex2f (px + 2, py + 2.5f);
1493 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1494 glEnd ();
1495 }
1496 }
1497 }
1498}
1499
1500void
1501draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1502 CODE:
1503{
1504 static float color[16][3] = {
1505 { 0.00F, 0.00F, 0.00F },
1506 { 1.00F, 1.00F, 1.00F },
1507 { 0.00F, 0.00F, 0.55F },
1508 { 1.00F, 0.00F, 0.00F },
1509
1510 { 1.00F, 0.54F, 0.00F },
1511 { 0.11F, 0.56F, 1.00F },
1512 { 0.93F, 0.46F, 0.00F },
1513 { 0.18F, 0.54F, 0.34F },
1514
1515 { 0.56F, 0.73F, 0.56F },
1516 { 0.80F, 0.80F, 0.80F },
1517 { 0.55F, 0.41F, 0.13F },
1518 { 0.99F, 0.77F, 0.26F },
1519
1520 { 0.74F, 0.65F, 0.41F },
1521
1522 { 0.00F, 1.00F, 1.00F },
1523 { 1.00F, 0.00F, 1.00F },
1524 { 1.00F, 1.00F, 0.00F },
1525 };
1526
1527 int x, y;
1528
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 glEnable (GL_BLEND);
1532 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1533 glBegin (GL_QUADS);
1534
1535 for (y = 0; y < h; y++)
1536 for (x = 0; x < w; x++)
1537 {
1538 unsigned char m = data [x + y * w];
1539
1540 if (m)
1541 {
1542 float *c = color [m & 15];
1543
1544 float tx1 = m & 0x40 ? 0.5 : 0.;
1545 float tx2 = tx1 + 0.5;
1546
1547 glColor4f (c[0], c[1], c[2], 0.75);
1548 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1549 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1550 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1551 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1552 }
1553 }
1554
1555 glEnd ();
1556 glDisable (GL_BLEND);
1557 glDisable (GL_TEXTURE_2D);
1558}
1559
1560void
1561fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1562 PPCODE:
1563{
1564 int vx, vy;
1565 int x, y;
1566 int sw4 = (sw + 3) & ~3;
1567 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1568 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1569
1570 memset (darkness, 255, sw4 * sh);
1571 SvPOK_only (darkness_sv);
1572 SvCUR_set (darkness_sv, sw4 * sh);
1573
1574 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1575 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1576
1577 for (y = 0; y < sh; y++)
1578 if (0 <= y + vy && y + vy < self->rows)
1579 {
1580 maprow *row = self->row + (y + vy);
1581
1582 for (x = 0; x < sw; x++)
1583 if (row->c0 <= x + vx && x + vx < row->c1)
1584 {
1585 mapcell *cell = row->col + (x + vx - row->c0);
1586
1587 darkness[y * sw4 + x] = cell->darkness
1588 ? 255 - (cell->darkness - 1)
1589 : 255 - FOW_DARKNESS;
1590 }
1591 }
1592
1109 EXTEND (SP, 3); 1593 EXTEND (SP, 3);
1110 PUSHs (sv_2mortal (newSViv (sw4))); 1594 PUSHs (sv_2mortal (newSViv (sw4)));
1111 PUSHs (sv_2mortal (newSViv (sh))); 1595 PUSHs (sv_2mortal (newSViv (sh)));
1112 PUSHs (darkness_sv); 1596 PUSHs (darkness_sv);
1113} 1597}
1114 1598
1115SV * 1599SV *
1116get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1600get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1117 CODE: 1601 CODE:
1118{ 1602{
1119 int x, y, x1, y1; 1603 int x, y, x1, y1;
1120 SV *data_sv = newSV (w * h * 7 + 5); 1604 SV *data_sv = newSV (w * h * 7 + 5);
1121 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1605 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1183} 1667}
1184 OUTPUT: 1668 OUTPUT:
1185 RETVAL 1669 RETVAL
1186 1670
1187void 1671void
1188set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1672set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1189 PPCODE: 1673 PPCODE:
1190{ 1674{
1191 int x, y, z; 1675 int x, y, z;
1192 int w, h; 1676 int w, h;
1193 int x1, y1; 1677 int x1, y1;
1225 1709
1226 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1710 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1227 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1711 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1228 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1712 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1229 1713
1230 if (cell->darkness <= 0) 1714 if (cell->darkness == 0)
1231 { 1715 {
1232 cell->darkness = -1; 1716 cell->darkness = 0;
1233 1717
1234 for (z = 0; z <= 2; z++) 1718 for (z = 0; z <= 2; z++)
1235 { 1719 {
1236 cell->face[z] = face[z]; 1720 cell->face[z] = face[z];
1237 1721
1242 } 1726 }
1243 } 1727 }
1244 } 1728 }
1245} 1729}
1246 1730
1247MODULE = CFClient PACKAGE = CFClient::MixChunk 1731MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1248 1732
1249CFClient::MixChunk 1733CFPlus::MixChunk
1250new_from_file (SV *class, char *path) 1734new_from_file (SV *class, char *path)
1251 CODE: 1735 CODE:
1252 RETVAL = Mix_LoadWAV (path); 1736 RETVAL = Mix_LoadWAV (path);
1253 OUTPUT: 1737 OUTPUT:
1254 RETVAL 1738 RETVAL
1255 1739
1256void 1740void
1257DESTROY (CFClient::MixChunk self) 1741DESTROY (CFPlus::MixChunk self)
1258 CODE: 1742 CODE:
1259 Mix_FreeChunk (self); 1743 Mix_FreeChunk (self);
1260 1744
1261int 1745int
1262volume (CFClient::MixChunk self, int volume = -1) 1746volume (CFPlus::MixChunk self, int volume = -1)
1263 CODE: 1747 CODE:
1264 RETVAL = Mix_VolumeChunk (self, volume); 1748 RETVAL = Mix_VolumeChunk (self, volume);
1265 OUTPUT: 1749 OUTPUT:
1266 RETVAL 1750 RETVAL
1267 1751
1268int 1752int
1269play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1753play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1270 CODE: 1754 CODE:
1271 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1755 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1272 OUTPUT: 1756 OUTPUT:
1273 RETVAL 1757 RETVAL
1274 1758
1275MODULE = CFClient PACKAGE = CFClient::MixMusic 1759MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1276 1760
1277int 1761int
1278volume (int volume = -1) 1762volume (int volume = -1)
1279 CODE: 1763 CODE:
1280 RETVAL = Mix_VolumeMusic (volume); 1764 RETVAL = Mix_VolumeMusic (volume);
1281 OUTPUT: 1765 OUTPUT:
1282 RETVAL 1766 RETVAL
1283 1767
1284CFClient::MixMusic 1768CFPlus::MixMusic
1285new_from_file (SV *class, char *path) 1769new_from_file (SV *class, char *path)
1286 CODE: 1770 CODE:
1287 RETVAL = Mix_LoadMUS (path); 1771 RETVAL = Mix_LoadMUS (path);
1288 OUTPUT: 1772 OUTPUT:
1289 RETVAL 1773 RETVAL
1290 1774
1291void 1775void
1292DESTROY (CFClient::MixMusic self) 1776DESTROY (CFPlus::MixMusic self)
1293 CODE: 1777 CODE:
1294 Mix_FreeMusic (self); 1778 Mix_FreeMusic (self);
1295 1779
1296int 1780int
1297play (CFClient::MixMusic self, int loops = -1) 1781play (CFPlus::MixMusic self, int loops = -1)
1298 CODE: 1782 CODE:
1299 RETVAL = Mix_PlayMusic (self, loops); 1783 RETVAL = Mix_PlayMusic (self, loops);
1300 OUTPUT: 1784 OUTPUT:
1301 RETVAL 1785 RETVAL
1302 1786
1303MODULE = CFClient PACKAGE = CFClient::OpenGL 1787MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1304 1788
1305BOOT: 1789BOOT:
1306{ 1790{
1307 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1791 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1308 static const struct { 1792 static const struct {
1309 const char *name; 1793 const char *name;
1310 IV iv; 1794 IV iv;
1311 } *civ, const_iv[] = { 1795 } *civ, const_iv[] = {
1312# define const_iv(name) { # name, (IV)name } 1796# define const_iv(name) { # name, (IV)name }
1313 const_iv (GL_COLOR_MATERIAL), 1797 const_iv (GL_COLOR_MATERIAL),
1314 const_iv (GL_SMOOTH), 1798 const_iv (GL_SMOOTH),
1315 const_iv (GL_FLAT), 1799 const_iv (GL_FLAT),
1800 const_iv (GL_DITHER),
1316 const_iv (GL_BLEND), 1801 const_iv (GL_BLEND),
1802 const_iv (GL_CULL_FACE),
1803 const_iv (GL_SCISSOR_TEST),
1804 const_iv (GL_DEPTH_TEST),
1805 const_iv (GL_ALPHA_TEST),
1806 const_iv (GL_NORMALIZE),
1807 const_iv (GL_RESCALE_NORMAL),
1808 const_iv (GL_FRONT),
1809 const_iv (GL_BACK),
1317 const_iv (GL_AND), 1810 const_iv (GL_AND),
1811 const_iv (GL_ONE),
1812 const_iv (GL_ZERO),
1318 const_iv (GL_SRC_ALPHA), 1813 const_iv (GL_SRC_ALPHA),
1814 const_iv (GL_DST_ALPHA),
1319 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1815 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1816 const_iv (GL_ONE_MINUS_DST_ALPHA),
1817 const_iv (GL_SRC_ALPHA_SATURATE),
1320 const_iv (GL_RGB), 1818 const_iv (GL_RGB),
1321 const_iv (GL_RGBA), 1819 const_iv (GL_RGBA),
1820 const_iv (GL_RGBA4),
1821 const_iv (GL_RGBA8),
1822 const_iv (GL_RGB5_A1),
1322 const_iv (GL_UNSIGNED_BYTE), 1823 const_iv (GL_UNSIGNED_BYTE),
1323 const_iv (GL_ALPHA4), 1824 const_iv (GL_UNSIGNED_SHORT),
1825 const_iv (GL_UNSIGNED_INT),
1324 const_iv (GL_ALPHA), 1826 const_iv (GL_ALPHA),
1827 const_iv (GL_INTENSITY),
1828 const_iv (GL_LUMINANCE),
1829 const_iv (GL_LUMINANCE_ALPHA),
1325 const_iv (GL_FLOAT), 1830 const_iv (GL_FLOAT),
1326 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1831 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1327 const_iv (GL_COMPILE), 1832 const_iv (GL_COMPILE),
1328 const_iv (GL_TEXTURE_1D), 1833 const_iv (GL_TEXTURE_1D),
1329 const_iv (GL_TEXTURE_2D), 1834 const_iv (GL_TEXTURE_2D),
1331 const_iv (GL_TEXTURE_MAG_FILTER), 1836 const_iv (GL_TEXTURE_MAG_FILTER),
1332 const_iv (GL_TEXTURE_MIN_FILTER), 1837 const_iv (GL_TEXTURE_MIN_FILTER),
1333 const_iv (GL_TEXTURE_ENV_MODE), 1838 const_iv (GL_TEXTURE_ENV_MODE),
1334 const_iv (GL_TEXTURE_WRAP_S), 1839 const_iv (GL_TEXTURE_WRAP_S),
1335 const_iv (GL_TEXTURE_WRAP_T), 1840 const_iv (GL_TEXTURE_WRAP_T),
1841 const_iv (GL_REPEAT),
1336 const_iv (GL_CLAMP), 1842 const_iv (GL_CLAMP),
1337 const_iv (GL_REPEAT), 1843 const_iv (GL_CLAMP_TO_EDGE),
1338 const_iv (GL_NEAREST), 1844 const_iv (GL_NEAREST),
1339 const_iv (GL_LINEAR), 1845 const_iv (GL_LINEAR),
1340 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1846 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1341 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1847 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1342 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1848 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1343 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1849 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1344 const_iv (GL_GENERATE_MIPMAP), 1850 const_iv (GL_GENERATE_MIPMAP),
1345 const_iv (GL_LINEAR),
1346 const_iv (GL_MODULATE), 1851 const_iv (GL_MODULATE),
1852 const_iv (GL_DECAL),
1347 const_iv (GL_REPLACE), 1853 const_iv (GL_REPLACE),
1854 const_iv (GL_DEPTH_BUFFER_BIT),
1348 const_iv (GL_COLOR_BUFFER_BIT), 1855 const_iv (GL_COLOR_BUFFER_BIT),
1349 const_iv (GL_PROJECTION), 1856 const_iv (GL_PROJECTION),
1350 const_iv (GL_MODELVIEW), 1857 const_iv (GL_MODELVIEW),
1351 const_iv (GL_COLOR_LOGIC_OP), 1858 const_iv (GL_COLOR_LOGIC_OP),
1859 const_iv (GL_SEPARABLE_2D),
1352 const_iv (GL_CONVOLUTION_2D), 1860 const_iv (GL_CONVOLUTION_2D),
1353 const_iv (GL_CONVOLUTION_BORDER_MODE), 1861 const_iv (GL_CONVOLUTION_BORDER_MODE),
1354 const_iv (GL_CONSTANT_BORDER), 1862 const_iv (GL_CONSTANT_BORDER),
1355 const_iv (GL_LINES), 1863 const_iv (GL_LINES),
1864 const_iv (GL_LINE_STRIP),
1865 const_iv (GL_LINE_LOOP),
1356 const_iv (GL_QUADS), 1866 const_iv (GL_QUADS),
1357 const_iv (GL_LINE_LOOP), 1867 const_iv (GL_QUAD_STRIP),
1868 const_iv (GL_TRIANGLES),
1869 const_iv (GL_TRIANGLE_STRIP),
1870 const_iv (GL_TRIANGLE_FAN),
1358 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1871 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1359 const_iv (GL_FASTEST), 1872 const_iv (GL_FASTEST),
1873 const_iv (GL_V2F),
1874 const_iv (GL_V3F),
1875 const_iv (GL_T2F_V3F),
1876 const_iv (GL_T2F_N3F_V3F),
1360# undef const_iv 1877# undef const_iv
1361 }; 1878 };
1362 1879
1363 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1880 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1364 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1881 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1365} 1882}
1366 1883
1884char *
1885gl_vendor ()
1886 CODE:
1887 RETVAL = (char *)glGetString (GL_VENDOR);
1888 OUTPUT:
1889 RETVAL
1890
1891char *
1892gl_version ()
1893 CODE:
1894 RETVAL = (char *)glGetString (GL_VERSION);
1895 OUTPUT:
1896 RETVAL
1897
1898char *
1899gl_extensions ()
1900 CODE:
1901 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1902 OUTPUT:
1903 RETVAL
1904
1367int glGetError () 1905int glGetError ()
1906
1907void glFinish ()
1368 1908
1369void glClear (int mask) 1909void glClear (int mask)
1370 1910
1371void glClearColor (float r, float g, float b, float a = 1.0) 1911void glClearColor (float r, float g, float b, float a = 1.0)
1372 PROTOTYPE: @ 1912 PROTOTYPE: @
1379 1919
1380void glHint (int target, int mode) 1920void glHint (int target, int mode)
1381 1921
1382void glBlendFunc (int sfactor, int dfactor) 1922void glBlendFunc (int sfactor, int dfactor)
1383 1923
1924void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1925 CODE:
1926 gl_BlendFuncSeparate (sa, da, saa, daa);
1927
1928void glDepthMask (int flag)
1929
1384void glLogicOp (int opcode) 1930void glLogicOp (int opcode)
1385 1931
1932void glColorMask (int red, int green, int blue, int alpha)
1933
1386void glMatrixMode (int mode) 1934void glMatrixMode (int mode)
1387 1935
1388void glPushMatrix () 1936void glPushMatrix ()
1389 1937
1390void glPopMatrix () 1938void glPopMatrix ()
1391 1939
1392void glLoadIdentity () 1940void glLoadIdentity ()
1393 1941
1942void glDrawBuffer (int buffer)
1943
1944void glReadBuffer (int buffer)
1945
1946# near_ and far_ are due to microsofts buggy "c" compiler
1947void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1948
1949# near_ and far_ are due to microsofts buggy "c" compiler
1394void glOrtho (double left, double right, double bottom, double top, double near, double far) 1950void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1395 1951
1396void glViewport (int x, int y, int width, int height) 1952void glViewport (int x, int y, int width, int height)
1953
1954void glScissor (int x, int y, int width, int height)
1397 1955
1398void glTranslate (float x, float y, float z = 0.) 1956void glTranslate (float x, float y, float z = 0.)
1399 CODE: 1957 CODE:
1400 glTranslatef (x, y, z); 1958 glTranslatef (x, y, z);
1401 1959
1402void glScale (float x, float y, float z) 1960void glScale (float x, float y, float z = 1.)
1403 CODE: 1961 CODE:
1404 glScalef (x, y, z); 1962 glScalef (x, y, z);
1405 1963
1406void glRotate (float angle, float x, float y, float z) 1964void glRotate (float angle, float x, float y, float z)
1407 CODE: 1965 CODE:
1411 1969
1412void glEnd () 1970void glEnd ()
1413 1971
1414void glColor (float r, float g, float b, float a = 1.0) 1972void glColor (float r, float g, float b, float a = 1.0)
1415 PROTOTYPE: @ 1973 PROTOTYPE: @
1974 ALIAS:
1975 glColor_premultiply = 1
1416 CODE: 1976 CODE:
1977 if (ix)
1978 {
1979 r *= a;
1980 g *= a;
1981 b *= a;
1982 }
1983 // microsoft visual "c" rounds instead of truncating...
1417 glColor4f (r, g, b, a); 1984 glColor4f (r, g, b, a);
1985
1986void glInterleavedArrays (int format, int stride, char *data)
1987
1988void glDrawElements (int mode, int count, int type, char *indices)
1989
1990# 1.2 void glDrawRangeElements (int mode, int start, int end
1991
1992void glRasterPos (float x, float y, float z = 0.)
1993 CODE:
1994 glRasterPos3f (0, 0, z);
1995 glBitmap (0, 0, 0, 0, x, y, 0);
1418 1996
1419void glVertex (float x, float y, float z = 0.) 1997void glVertex (float x, float y, float z = 0.)
1420 CODE: 1998 CODE:
1421 glVertex3f (x, y, z); 1999 glVertex3f (x, y, z);
1422 2000
1434 2012
1435void glBindTexture (int target, int name) 2013void glBindTexture (int target, int name)
1436 2014
1437void glConvolutionParameter (int target, int pname, float params) 2015void glConvolutionParameter (int target, int pname, float params)
1438 CODE: 2016 CODE:
2017 if (gl.ConvolutionParameterf)
1439 glConvolutionParameterf (target, pname, params); 2018 gl.ConvolutionParameterf (target, pname, params);
1440 2019
1441void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2020void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
2021 CODE:
2022 if (gl.ConvolutionFilter2D)
2023 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
2024
2025void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
2026 CODE:
2027 if (gl.SeparableFilter2D)
2028 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1442 2029
1443void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2030void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1444 2031
1445void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2032void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
2033
2034void glDrawPixels (int width, int height, int format, int type, char *pixels)
2035
2036void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1446 2037
1447int glGenTexture () 2038int glGenTexture ()
1448 CODE: 2039 CODE:
1449{ 2040{
1450 GLuint name; 2041 GLuint name;

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