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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.70 by root, Sun Apr 30 09:21:47 2006 UTC vs.
Revision 1.143 by root, Fri Aug 18 02:23:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
2# include <malloc.h> 4# include <malloc.h>
5# include <windows.h>
6# pragma warning(disable:4244)
3#endif 7#endif
4 8
5#include "EXTERN.h" 9#include "EXTERN.h"
6#include "perl.h" 10#include "perl.h"
7#include "XSUB.h" 11#include "XSUB.h"
8 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
17#include <math.h>
9#include <string.h> 18#include <string.h>
10#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
11 21
12#include <SDL.h> 22#include <SDL.h>
23#include <SDL_endian.h>
13#include <SDL_image.h> 24#include <SDL_image.h>
14#include <SDL_mixer.h> 25#include <SDL_mixer.h>
15#include <SDL_opengl.h> 26#include <SDL_opengl.h>
16 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
17#include <glib/gmacros.h> 31#include <glib/gmacros.h>
18 32
19#include <pango/pango.h> 33#include <pango/pango.h>
20#include <pango/pangofc-fontmap.h>
21#include <pango/pangoft2.h>
22 34
23#ifndef _WIN32 35#ifndef _WIN32
24# include <sys/types.h> 36# include <sys/types.h>
25# include <sys/socket.h> 37# include <sys/socket.h>
26# include <netinet/in.h> 38# include <netinet/in.h>
33 typedef signed char int8_t; 45 typedef signed char int8_t;
34 typedef signed short int16_t; 46 typedef signed short int16_t;
35 typedef signed int int32_t; 47 typedef signed int int32_t;
36#endif 48#endif
37 49
38#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
39 51
40#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
41 53
42#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
43#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
44 56
45#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
46 58
47#define GL_CALL(type,func,args) \ 59#if 0
48 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
49 static int init_; \ 61#else
50 static type fptr_; \ 62# define PARACHUTE 0
51 \ 63#endif
52 if (!init_) \
53 { \
54 init_ = 1; \
55 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
56 } \
57 \
58 if (fptr_) \
59 fptr_ args; \
60 }
61 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
62typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
63typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
64 90
65typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
66 110
67typedef struct cf_layout { 111typedef struct cf_layout {
68 PangoLayout *pl; 112 PangoLayout *pl;
113 float r, g, b, a; // default color for rgba mode
69 int base_height; 114 int base_height;
70 CFClient__Font font; 115 CFPlus__Font font;
71} *CFClient__Layout; 116} *CFPlus__Layout;
72 117
73static CFClient__Font default_font; 118static CFPlus__Font default_font;
74static PangoContext *context; 119static PangoContext *opengl_context;
75static PangoFontMap *fontmap; 120static PangoFontMap *opengl_fontmap;
76 121
77static void 122static void
78substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
79{ 124{
80 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
126#ifdef FC_HINT_STYLE
127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
128#endif
81 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
82} 130}
83 131
84static void 132static void
85layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
86{ 134{
87 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
88 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
89 */ 137 */
90 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
94 142
95 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
96} 144}
97 145
98static void 146static void
99layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
100{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
101 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
102 153
103 *w = (*w + 3) & ~3; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
104 if (!*w) *w = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
105 if (!*h) *h = 1; 156
157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
106} 162}
107 163
108typedef uint16_t mapface; 164typedef uint16_t mapface;
109 165
110typedef struct { 166typedef struct {
113 float s, t; 169 float s, t;
114 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
115} maptex; 171} maptex;
116 172
117typedef struct { 173typedef struct {
118 int16_t darkness; 174 uint16_t darkness;
119 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
120} mapcell; 177} mapcell;
121 178
122typedef struct { 179typedef struct {
123 int32_t c0, c1; 180 int32_t c0, c1;
124 mapcell *col; 181 mapcell *col;
133 int texs; 190 int texs;
134 maptex *tex; 191 maptex *tex;
135 192
136 int32_t rows; 193 int32_t rows;
137 maprow *row; 194 maprow *row;
138} *CFClient__Map; 195} *CFPlus__Map;
139 196
140static char * 197static char *
141prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
142{ 199{
143 char *p; 200 char *p;
161 218
162#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
163#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
164 221
165static maprow * 222static maprow *
166map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
167{ 224{
168 if (0 > y) 225 if (0 > y)
169 { 226 {
170 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
171 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
209 266
210 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
211} 268}
212 269
213static mapcell * 270static mapcell *
214map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
215{ 272{
216 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
217} 274}
218 275
219static void 276static void
220map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
221{ 278{
222 int r; 279 int r;
223 280
224 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
225 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
233 self->row = 0; 290 self->row = 0;
234 self->rows = 0; 291 self->rows = 0;
235} 292}
236 293
237static void 294static void
238map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
239{ 296{
240 int x, y; 297 int x, y;
241 maprow *row; 298 maprow *row;
242 299
243 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
252 if (x >= row->c0) 309 if (x >= row->c0)
253 { 310 {
254 if (x >= row->c1) 311 if (x >= row->c1)
255 break; 312 break;
256 313
257 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
258 } 315 }
259 } 316 }
260} 317}
261 318
262static void 319static void
263music_finished () 320music_finished (void)
264{ 321{
265 SDL_UserEvent ev; 322 SDL_UserEvent ev;
266 323
267 ev.type = SDL_USEREVENT; 324 ev.type = SDL_USEREVENT;
268 ev.code = 0; 325 ev.code = 0;
270 ev.data2 = 0; 327 ev.data2 = 0;
271 328
272 SDL_PushEvent ((SDL_Event *)&ev); 329 SDL_PushEvent ((SDL_Event *)&ev);
273} 330}
274 331
332static void
333channel_finished (int channel)
334{
335 SDL_UserEvent ev;
336
337 ev.type = SDL_USEREVENT;
338 ev.code = 1;
339 ev.data1 = (void *)(long)channel;
340 ev.data2 = 0;
341
342 SDL_PushEvent ((SDL_Event *)&ev);
343}
344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
275MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
276 363
277PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
278 365
279BOOT: 366BOOT:
280{ 367{
281 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
282 static const struct { 369 static const struct {
283 const char *name; 370 const char *name;
284 IV iv; 371 IV iv;
285 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
286# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
385# undef const_iv 472# undef const_iv
386 }; 473 };
387 474
388 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
389 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
390
391 fontmap = pango_ft2_font_map_new ();
392 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)fontmap, substitute_func, 0, 0);
393 context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)fontmap);
394} 477}
395 478
396int 479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
490void
491pango_init ()
492 CODE:
493{
494 opengl_fontmap = pango_opengl_font_map_new ();
495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
497}
498
499int
397SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
398 501
399void 502void
400SDL_Quit () 503SDL_Quit ()
401 504
402void 505void
408 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
409 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
410 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
411 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
412 515
516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
518
413 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
414 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
415 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
416 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
417 523
418 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
419 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15); 526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
420 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
421 529
422 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
423 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
424 532
425 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
434 542
435 ++m; 543 ++m;
436 } 544 }
437} 545}
438 546
547char *
548SDL_GetError ()
549
439int 550int
440SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
441 CODE: 552 CODE:
442 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
443 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
444 ); 555 );
556 if (RETVAL)
557 {
445 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
446 OUTPUT: 563 OUTPUT:
447 RETVAL 564 RETVAL
448 565
449void 566void
450SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
451 571
452void 572void
453SDL_PollEvent () 573SDL_PollEvent ()
454 PPCODE: 574 PPCODE:
455{ 575{
474 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
475 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
476 break; 596 break;
477 597
478 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
479 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
480 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
481 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
482 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
483 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
484 break; 606 break;
485 607
486 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
487 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
488 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
489 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
490 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
491 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
492 break; 616 break;
617
618 case SDL_USEREVENT:
619 hv_store (hv, "code", 4, newSViv (ev.user.code), 0);
620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
622 break;
493 } 623 }
494 624
495 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
496 } 626 }
497} 627}
498 628
499int 629int
500Mix_OpenAudio (int frequency = 22050, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 512) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
501 POSTCALL: 631 POSTCALL:
502 Mix_HookMusicFinished (music_finished); 632 Mix_HookMusicFinished (music_finished);
633 Mix_ChannelFinished (channel_finished);
503 634
504void 635void
505Mix_CloseAudio () 636Mix_CloseAudio ()
506 637
507int 638int
512 CODE: 643 CODE:
513#ifndef _WIN32 644#ifndef _WIN32
514 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
515#endif 646#endif
516 647
517char *
518gl_version ()
519 CODE:
520 RETVAL = (char *)glGetString (GL_VERSION);
521 OUTPUT:
522 RETVAL
523
524char *
525gl_extensions ()
526 CODE:
527 RETVAL = (char *)glGetString (GL_EXTENSIONS);
528 OUTPUT:
529 RETVAL
530
531void 648void
532add_font (char *file) 649add_font (char *file)
533 CODE: 650 CODE:
534 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
535 652
536void 653void
537load_image_inline (SV *image_) 654load_image_inline (SV *image_)
538 ALIAS: 655 ALIAS:
539 load_image_file = 1 656 load_image_file = 1
581 698
582 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
583 700
584 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
585 702
703 SDL_LockSurface (surface2);
586 EXTEND (SP, 5); 704 EXTEND (SP, 6);
587 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
588 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
589 SDL_LockSurface (surface2);
590 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
591 SDL_UnlockSurface (surface2);
592 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
593 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
594 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
595 712
596 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
597 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
598} 715}
599 716
623} 740}
624 741
625void 742void
626error (char *message) 743error (char *message)
627 CODE: 744 CODE:
745 fprintf (stderr, "ERROR: %s\n", message);
628#ifdef _WIN32 746#ifdef _WIN32
629 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 747 MessageBox (0, message, "Crossfire+ Error", MB_OK | MB_ICONERROR);
630#else
631 fprintf (stderr, "ERROR: %s\n", message);
632#endif 748#endif
633 749
634void 750void
635fatal (char *message) 751fatal (char *message)
636 CODE: 752 CODE:
753 fprintf (stderr, "FATAL: %s\n", message);
637#ifdef _WIN32 754#ifdef _WIN32
638 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR | MB_SETFOREGROUND); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
639#else
640 fprintf (stderr, "FATAL: %s\n", message);
641#endif 756#endif
642 exit (1); 757 _exit (1);
643 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
644MODULE = CFClient PACKAGE = CFClient::Font 764MODULE = CFPlus PACKAGE = CFPlus::Font
645 765
646CFClient::Font 766CFPlus::Font
647new_from_file (SV *class, char *path, int id = 0) 767new_from_file (SV *class, char *path, int id = 0)
648 CODE: 768 CODE:
649{ 769{
650 int count; 770 int count;
651 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
654} 774}
655 OUTPUT: 775 OUTPUT:
656 RETVAL 776 RETVAL
657 777
658void 778void
659DESTROY (CFClient::Font self) 779DESTROY (CFPlus::Font self)
660 CODE: 780 CODE:
661 pango_font_description_free (self); 781 pango_font_description_free (self);
662 782
663void 783void
664make_default (CFClient::Font self) 784make_default (CFPlus::Font self)
665 CODE: 785 CODE:
666 default_font = self; 786 default_font = self;
667 787
668MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
669 789
670CFClient::Layout 790void
671new (SV *class, int base_height = MIN_FONT_HEIGHT) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
672 CODE: 797 CODE:
673 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
799
674 RETVAL->pl = pango_layout_new (context); 800 RETVAL->pl = pango_layout_new (opengl_context);
675 RETVAL->base_height = base_height; 801 RETVAL->r = 1.;
802 RETVAL->g = 1.;
803 RETVAL->b = 1.;
804 RETVAL->a = 1.;
805 RETVAL->base_height = MIN_FONT_HEIGHT;
676 RETVAL->font = 0; 806 RETVAL->font = 0;
807
677 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR); 808 pango_layout_set_wrap (RETVAL->pl, PANGO_WRAP_WORD_CHAR);
678 pango_layout_set_font_description (RETVAL->pl, default_font); 809 layout_update_font (RETVAL);
679 OUTPUT: 810 OUTPUT:
680 RETVAL 811 RETVAL
681 812
682void 813void
683DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
684 CODE: 815 CODE:
685 g_object_unref (self->pl); 816 g_object_unref (self->pl);
686 Safefree (self); 817 Safefree (self);
687 818
688void 819void
689set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
690 CODE: 821 CODE:
691{ 822{
692 STRLEN textlen; 823 STRLEN textlen;
693 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
694 825
695 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
696} 827}
697 828
698void 829void
699set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
700 CODE: 831 CODE:
701{ 832{
702 STRLEN textlen; 833 STRLEN textlen;
703 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
704 835
705 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
706} 837}
707 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
708SV * 924SV *
709get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
710 CODE: 926 CODE:
711 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
712 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
713 OUTPUT: 929 OUTPUT:
714 RETVAL 930 RETVAL
715 931
716void 932void
933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
934 CODE:
935 self->r = r;
936 self->g = g;
937 self->b = b;
938 self->a = a;
939
940void
717set_font (CFClient::Layout self, CFClient::Font font = 0) 941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
718 CODE: 942 CODE:
719 if (self->font != font) 943 if (self->font != font)
720 { 944 {
721 self->font = font; 945 self->font = font;
722 layout_update_font (self); 946 layout_update_font (self);
723 } 947 }
724 948
725void 949void
726set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
727 CODE: 951 CODE:
728 if (self->base_height != base_height) 952 if (self->base_height != base_height)
729 { 953 {
730 self->base_height = base_height; 954 self->base_height = base_height;
731 layout_update_font (self); 955 layout_update_font (self);
732 } 956 }
733 957
734void 958void
735set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
736 CODE: 960 CODE:
737 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
738 962
739void 963void
964set_indent (CFPlus::Layout self, int indent)
965 CODE:
966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
967
968void
969set_spacing (CFPlus::Layout self, int spacing)
970 CODE:
971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
972
973void
974set_ellipsise (CFPlus::Layout self, int ellipsise)
975 CODE:
976 pango_layout_set_ellipsize (self->pl,
977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
980 : PANGO_ELLIPSIZE_NONE
981 );
982
983void
984set_single_paragraph_mode (CFPlus::Layout self, int spm)
985 CODE:
986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
987
988void
740size (CFClient::Layout self) 989size (CFPlus::Layout self)
741 PPCODE: 990 PPCODE:
742{ 991{
743 int w, h; 992 int w, h;
744 993
745 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
748 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
749 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
750} 999}
751 1000
752int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
753xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
754 CODE: 1015 CODE:
755{ 1016{
756 int index, trailing; 1017 int index, trailing;
757 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
758 RETVAL = index; 1019 RETVAL = index;
759} 1020}
760 OUTPUT: 1021 OUTPUT:
761 RETVAL 1022 RETVAL
762 1023
763void 1024void
764cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
765 PPCODE: 1026 PPCODE:
766{ 1027{
767 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
768 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
769 1030
772 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
773 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
774} 1035}
775 1036
776void 1037void
777render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
778 PPCODE: 1039 PPCODE:
779{ 1040 pango_opengl_render_layout_subpixel (
780 SV *retval; 1041 self->pl,
781 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
782 FT_Bitmap bitmap; 1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
783 1046
784 layout_get_pixel_size (self, &w, &h); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
785 1048
786 retval = newSV (w * h); 1049void
787 SvPOK_only (retval); 1050pad2pot (SV *data_, SV *w_, SV *h_)
788 SvCUR_set (retval, w * h); 1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
789 1055
790 bitmap.rows = h; 1056 if (ow && oh)
791 bitmap.width = w; 1057 {
792 bitmap.pitch = w; 1058 int nw = minpot (ow);
793 bitmap.buffer = (unsigned char*)SvPVX (retval); 1059 int nh = minpot (oh);
794 bitmap.num_grays = 256;
795 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
796 1060
797 memset (bitmap.buffer, 0, w * h); 1061 if (nw != ow || nh != oh)
798 1062 {
799 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE); 1063 if (SvOK (data_))
1064 {
1065 STRLEN datalen;
1066 char *data = SvPVbyte (data_, datalen);
1067 int bpp = datalen / (ow * oh);
1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
800 1069
801 EXTEND (SP, 3); 1070 SvPOK_only (result_);
802 PUSHs (sv_2mortal (newSViv (w))); 1071 SvCUR_set (result_, nw * nh * bpp);
803 PUSHs (sv_2mortal (newSViv (h)));
804 PUSHs (sv_2mortal (retval));
805}
806 1072
807MODULE = CFClient PACKAGE = CFClient::Texture 1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
808 1076
1077 sv_setsv (data_, result_);
1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
1082 }
1083 }
1084}
1085
809void 1086void
810draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
811 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
1089 ALIAS:
1090 draw_quad_alpha = 1
1091 draw_quad_alpha_premultiplied = 2
812 CODE: 1092 CODE:
813{ 1093{
814 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
815 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
816 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
817 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
818 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
819 1098
820 if (items < 5) 1099 if (items < 5)
821 { 1100 {
822 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
823 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
824 } 1103 }
825 1104
1105 if (ix)
1106 {
1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
1115 glEnable (GL_ALPHA_TEST);
1116 glAlphaFunc (GL_GREATER, 0.01f);
1117 }
1118
826 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
827 if (wrap_mode) { 1120
828 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
829 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
830 }
831 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
832 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
833 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
834 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
835 glTexCoord2f (s, 0); glVertex2f (x + w, y ); 1125 glTexCoord2f (s, 0); glVertex2f (x + w, y );
836 glEnd (); 1126 glEnd ();
837}
838 1127
1128 if (ix)
1129 {
1130 glDisable (GL_ALPHA_TEST);
1131 glDisable (GL_BLEND);
1132 }
1133}
1134
839MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
840 1136
841CFClient::Map 1137CFPlus::Map
842new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
843 CODE: 1139 CODE:
844 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
845 RETVAL->x = 0; 1141 RETVAL->x = 0;
846 RETVAL->y = 0; 1142 RETVAL->y = 0;
856 RETVAL->row = 0; 1152 RETVAL->row = 0;
857 OUTPUT: 1153 OUTPUT:
858 RETVAL 1154 RETVAL
859 1155
860void 1156void
861DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
862 CODE: 1158 CODE:
863{ 1159{
864 map_clear (self); 1160 map_clear (self);
865 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
866 Safefree (self); 1163 Safefree (self);
867} 1164}
868 1165
869void 1166void
870clear (CFClient::Map self) 1167clear (CFPlus::Map self)
871 CODE: 1168 CODE:
872 map_clear (self); 1169 map_clear (self);
873 1170
874void 1171void
875set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
876 CODE: 1173 CODE:
877{ 1174{
878 while (self->faces <= face) 1175 while (self->faces <= face)
879 { 1176 {
880 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
883 1180
884 self->face [face] = texid; 1181 self->face [face] = texid;
885} 1182}
886 1183
887void 1184void
888set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
889 CODE: 1186 CODE:
890{ 1187{
891 while (self->texs <= texid) 1188 while (self->texs <= texid)
892 { 1189 {
893 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
905 tex->r = r; 1202 tex->r = r;
906 tex->g = g; 1203 tex->g = g;
907 tex->b = b; 1204 tex->b = b;
908 tex->a = a; 1205 tex->a = a;
909 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
910} 1216}
911 1217
912int 1218int
913ox (CFClient::Map self) 1219ox (CFPlus::Map self)
914 ALIAS: 1220 ALIAS:
915 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
916 CODE: 1226 CODE:
917 switch (ix) 1227 switch (ix)
918 { 1228 {
919 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
920 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
921 } 1235 }
922 OUTPUT: 1236 OUTPUT:
923 RETVAL 1237 RETVAL
924 1238
925void 1239void
926scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
927 CODE: 1241 CODE:
928{ 1242{
929 if (dx > 0) 1243 if (dx > 0)
930 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
931 else if (dx < 0) 1245 else if (dx < 0)
947 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
948 } 1262 }
949} 1263}
950 1264
951void 1265void
952map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
953 CODE: 1267 CODE:
954{ 1268{
955 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
956 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
957 mapcell *cell; 1271 mapcell *cell;
959 1273
960 while (data < data_end) 1274 while (data < data_end)
961 { 1275 {
962 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
963 1277
964 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
965 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
966 1280
967 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
968 1282
969 if (flags & 15) 1283 if (flags & 15)
970 { 1284 {
971 if (cell->darkness < 0) 1285 if (!cell->darkness)
972 { 1286 {
973 cell->darkness = 0; 1287 cell->darkness = 256;
974 cell->face [0] = 0; 1288 cell->face [0] = 0;
975 cell->face [1] = 0; 1289 cell->face [1] = 0;
976 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
977 } 1292 }
978 1293
979 cell->darkness = flags & 8 ? *data++ : 255;
980
981 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x7f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 }
1312 while (cmd & 0x80);
1313 }
1314 else
1315 cell->darkness = *data++ + 1;
1316 }
982 1317
983 if (flags & 4) 1318 if (flags & 4)
984 { 1319 {
985 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
986 } 1321 }
994 { 1329 {
995 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
996 } 1331 }
997 } 1332 }
998 else 1333 else
999 cell->darkness = -1; 1334 cell->darkness = 0;
1000 } 1335 }
1001} 1336}
1002 1337
1003SV * 1338SV *
1004mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1005 CODE: 1340 CODE:
1006{ 1341{
1007 int x1, x; 1342 int x1, x;
1008 int y1, y; 1343 int y1, y;
1009 int z; 1344 int z;
1059} 1394}
1060 OUTPUT: 1395 OUTPUT:
1061 RETVAL 1396 RETVAL
1062 1397
1063void 1398void
1064draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1065 PPCODE: 1400 CODE:
1066{ 1401{
1067 int vx, vy; 1402 int vx, vy;
1068 int x, y, z; 1403 int x, y, z;
1069 int last_name; 1404 int last_name;
1070 mapface face; 1405 mapface face;
1071 int sw4 = (sw + 3) & ~3;
1072 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1073 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1074 1406
1075 memset (darkness, 255, sw4 * sh);
1076 SvPOK_only (darkness_sv);
1077 SvCUR_set (darkness_sv, sw4 * sh);
1078
1079 vx = self->x + (self->w - sw) / 2 - shift_x; 1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1080 vy = self->y + (self->h - sh) / 2 - shift_y; 1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1081 1409
1082 /* 1410 /*
1083 int vx = self->vx = self->w >= sw 1411 int vx = self->vx = self->w >= sw
1084 ? self->x + (self->w - sw) / 2 1412 ? self->x + (self->w - sw) / 2
1085 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1089 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1090 */ 1418 */
1091 1419
1092 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
1093 1421
1422 glEnable (GL_BLEND);
1094 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1095 glEnable (GL_BLEND);
1096 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
1097 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1098 1426
1099 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1100 1428
1108 1436
1109 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
1110 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
1111 { 1439 {
1112 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
1113
1114 darkness[y * sw4 + x] = cell->darkness < 0
1115 ? 255 - FOW_DARKNESS
1116 : 255 - cell->darkness;
1117 1441
1118 face = cell->face [z]; 1442 face = cell->face [z];
1119 1443
1120 if (face) 1444 if (face)
1121 { 1445 {
1143 glEnd (); 1467 glEnd ();
1144 1468
1145 glDisable (GL_TEXTURE_2D); 1469 glDisable (GL_TEXTURE_2D);
1146 glDisable (GL_BLEND); 1470 glDisable (GL_BLEND);
1147 1471
1472 for (y = 0; y < sh; y++)
1473 if (0 <= y + vy && y + vy < self->rows)
1474 {
1475 maprow *row = self->row + (y + vy);
1476
1477 for (x = 0; x < sw; x++)
1478 if (row->c0 <= x + vx && x + vx < row->c1)
1479 {
1480 mapcell *cell = row->col + (x + vx - row->c0);
1481
1482 int px = x * 32;
1483 int py = y * 32;
1484
1485 if (cell->stat_hp)
1486 {
1487 glColor3ub (0, 0, 0);
1488 glRectf (px + 1, py + 1, px + 31, py + 4);
1489
1490 glColor3ub (0, 255, 0);
1491 glBegin (GL_LINES);
1492 glVertex2f (px + 2, py + 2.5f);
1493 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1494 glEnd ();
1495 }
1496 }
1497 }
1498}
1499
1500void
1501draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1502 CODE:
1503{
1504 static float color[16][3] = {
1505 { 0.00F, 0.00F, 0.00F },
1506 { 1.00F, 1.00F, 1.00F },
1507 { 0.00F, 0.00F, 0.55F },
1508 { 1.00F, 0.00F, 0.00F },
1509
1510 { 1.00F, 0.54F, 0.00F },
1511 { 0.11F, 0.56F, 1.00F },
1512 { 0.93F, 0.46F, 0.00F },
1513 { 0.18F, 0.54F, 0.34F },
1514
1515 { 0.56F, 0.73F, 0.56F },
1516 { 0.80F, 0.80F, 0.80F },
1517 { 0.55F, 0.41F, 0.13F },
1518 { 0.99F, 0.77F, 0.26F },
1519
1520 { 0.74F, 0.65F, 0.41F },
1521
1522 { 0.00F, 1.00F, 1.00F },
1523 { 1.00F, 0.00F, 1.00F },
1524 { 1.00F, 1.00F, 0.00F },
1525 };
1526
1527 int x, y;
1528
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 glEnable (GL_BLEND);
1532 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1533 glBegin (GL_QUADS);
1534
1535 for (y = 0; y < h; y++)
1536 for (x = 0; x < w; x++)
1537 {
1538 unsigned char m = data [x + y * w];
1539
1540 if (m)
1541 {
1542 float *c = color [m & 15];
1543
1544 float tx1 = m & 0x40 ? 0.5 : 0.;
1545 float tx2 = tx1 + 0.5;
1546
1547 glColor4f (c[0], c[1], c[2], 0.75);
1548 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1549 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1550 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1551 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1552 }
1553 }
1554
1555 glEnd ();
1556 glDisable (GL_BLEND);
1557 glDisable (GL_TEXTURE_2D);
1558}
1559
1560void
1561fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1562 PPCODE:
1563{
1564 int vx, vy;
1565 int x, y;
1566 int sw4 = (sw + 3) & ~3;
1567 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1568 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1569
1570 memset (darkness, 255, sw4 * sh);
1571 SvPOK_only (darkness_sv);
1572 SvCUR_set (darkness_sv, sw4 * sh);
1573
1574 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1575 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1576
1577 for (y = 0; y < sh; y++)
1578 if (0 <= y + vy && y + vy < self->rows)
1579 {
1580 maprow *row = self->row + (y + vy);
1581
1582 for (x = 0; x < sw; x++)
1583 if (row->c0 <= x + vx && x + vx < row->c1)
1584 {
1585 mapcell *cell = row->col + (x + vx - row->c0);
1586
1587 darkness[y * sw4 + x] = cell->darkness
1588 ? 255 - (cell->darkness - 1)
1589 : 255 - FOW_DARKNESS;
1590 }
1591 }
1592
1148 EXTEND (SP, 3); 1593 EXTEND (SP, 3);
1149 PUSHs (sv_2mortal (newSViv (sw4))); 1594 PUSHs (sv_2mortal (newSViv (sw4)));
1150 PUSHs (sv_2mortal (newSViv (sh))); 1595 PUSHs (sv_2mortal (newSViv (sh)));
1151 PUSHs (darkness_sv); 1596 PUSHs (darkness_sv);
1152} 1597}
1153 1598
1154SV * 1599SV *
1155get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1600get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1156 CODE: 1601 CODE:
1157{ 1602{
1158 int x, y, x1, y1; 1603 int x, y, x1, y1;
1159 SV *data_sv = newSV (w * h * 7 + 5); 1604 SV *data_sv = newSV (w * h * 7 + 5);
1160 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1605 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1222} 1667}
1223 OUTPUT: 1668 OUTPUT:
1224 RETVAL 1669 RETVAL
1225 1670
1226void 1671void
1227set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1672set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1228 PPCODE: 1673 PPCODE:
1229{ 1674{
1230 int x, y, z; 1675 int x, y, z;
1231 int w, h; 1676 int w, h;
1232 int x1, y1; 1677 int x1, y1;
1264 1709
1265 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1710 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1266 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1711 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1267 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1712 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1268 1713
1269 if (cell->darkness <= 0) 1714 if (cell->darkness == 0)
1270 { 1715 {
1271 cell->darkness = -1; 1716 cell->darkness = 0;
1272 1717
1273 for (z = 0; z <= 2; z++) 1718 for (z = 0; z <= 2; z++)
1274 { 1719 {
1275 cell->face[z] = face[z]; 1720 cell->face[z] = face[z];
1276 1721
1281 } 1726 }
1282 } 1727 }
1283 } 1728 }
1284} 1729}
1285 1730
1286MODULE = CFClient PACKAGE = CFClient::MixChunk 1731MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1287 1732
1288CFClient::MixChunk 1733CFPlus::MixChunk
1289new_from_file (SV *class, char *path) 1734new_from_file (SV *class, char *path)
1290 CODE: 1735 CODE:
1291 RETVAL = Mix_LoadWAV (path); 1736 RETVAL = Mix_LoadWAV (path);
1292 OUTPUT: 1737 OUTPUT:
1293 RETVAL 1738 RETVAL
1294 1739
1295void 1740void
1296DESTROY (CFClient::MixChunk self) 1741DESTROY (CFPlus::MixChunk self)
1297 CODE: 1742 CODE:
1298 Mix_FreeChunk (self); 1743 Mix_FreeChunk (self);
1299 1744
1300int 1745int
1301volume (CFClient::MixChunk self, int volume = -1) 1746volume (CFPlus::MixChunk self, int volume = -1)
1302 CODE: 1747 CODE:
1303 RETVAL = Mix_VolumeChunk (self, volume); 1748 RETVAL = Mix_VolumeChunk (self, volume);
1304 OUTPUT: 1749 OUTPUT:
1305 RETVAL 1750 RETVAL
1306 1751
1307int 1752int
1308play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1753play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1309 CODE: 1754 CODE:
1310 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1755 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1311 OUTPUT: 1756 OUTPUT:
1312 RETVAL 1757 RETVAL
1313 1758
1314MODULE = CFClient PACKAGE = CFClient::MixMusic 1759MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1315 1760
1316int 1761int
1317volume (int volume = -1) 1762volume (int volume = -1)
1318 CODE: 1763 CODE:
1319 RETVAL = Mix_VolumeMusic (volume); 1764 RETVAL = Mix_VolumeMusic (volume);
1320 OUTPUT: 1765 OUTPUT:
1321 RETVAL 1766 RETVAL
1322 1767
1323CFClient::MixMusic 1768CFPlus::MixMusic
1324new_from_file (SV *class, char *path) 1769new_from_file (SV *class, char *path)
1325 CODE: 1770 CODE:
1326 RETVAL = Mix_LoadMUS (path); 1771 RETVAL = Mix_LoadMUS (path);
1327 OUTPUT: 1772 OUTPUT:
1328 RETVAL 1773 RETVAL
1329 1774
1330void 1775void
1331DESTROY (CFClient::MixMusic self) 1776DESTROY (CFPlus::MixMusic self)
1332 CODE: 1777 CODE:
1333 Mix_FreeMusic (self); 1778 Mix_FreeMusic (self);
1334 1779
1335int 1780int
1336play (CFClient::MixMusic self, int loops = -1) 1781play (CFPlus::MixMusic self, int loops = -1)
1337 CODE: 1782 CODE:
1338 RETVAL = Mix_PlayMusic (self, loops); 1783 RETVAL = Mix_PlayMusic (self, loops);
1339 OUTPUT: 1784 OUTPUT:
1340 RETVAL 1785 RETVAL
1341 1786
1342MODULE = CFClient PACKAGE = CFClient::OpenGL 1787MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1343 1788
1344BOOT: 1789BOOT:
1345{ 1790{
1346 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1791 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1347 static const struct { 1792 static const struct {
1348 const char *name; 1793 const char *name;
1349 IV iv; 1794 IV iv;
1350 } *civ, const_iv[] = { 1795 } *civ, const_iv[] = {
1351# define const_iv(name) { # name, (IV)name } 1796# define const_iv(name) { # name, (IV)name }
1352 const_iv (GL_COLOR_MATERIAL), 1797 const_iv (GL_COLOR_MATERIAL),
1353 const_iv (GL_SMOOTH), 1798 const_iv (GL_SMOOTH),
1354 const_iv (GL_FLAT), 1799 const_iv (GL_FLAT),
1355 const_iv (GL_DITHER), 1800 const_iv (GL_DITHER),
1356 const_iv (GL_BLEND), 1801 const_iv (GL_BLEND),
1802 const_iv (GL_CULL_FACE),
1357 const_iv (GL_SCISSOR_TEST), 1803 const_iv (GL_SCISSOR_TEST),
1804 const_iv (GL_DEPTH_TEST),
1805 const_iv (GL_ALPHA_TEST),
1806 const_iv (GL_NORMALIZE),
1807 const_iv (GL_RESCALE_NORMAL),
1808 const_iv (GL_FRONT),
1809 const_iv (GL_BACK),
1358 const_iv (GL_AND), 1810 const_iv (GL_AND),
1359 const_iv (GL_ONE), 1811 const_iv (GL_ONE),
1360 const_iv (GL_ZERO), 1812 const_iv (GL_ZERO),
1361 const_iv (GL_SRC_ALPHA), 1813 const_iv (GL_SRC_ALPHA),
1362 const_iv (GL_SRC_ALPHA_SATURATE), 1814 const_iv (GL_DST_ALPHA),
1363 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1815 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1364 const_iv (GL_ONE_MINUS_DST_ALPHA), 1816 const_iv (GL_ONE_MINUS_DST_ALPHA),
1817 const_iv (GL_SRC_ALPHA_SATURATE),
1365 const_iv (GL_RGB), 1818 const_iv (GL_RGB),
1366 const_iv (GL_RGBA), 1819 const_iv (GL_RGBA),
1820 const_iv (GL_RGBA4),
1821 const_iv (GL_RGBA8),
1822 const_iv (GL_RGB5_A1),
1367 const_iv (GL_UNSIGNED_BYTE), 1823 const_iv (GL_UNSIGNED_BYTE),
1824 const_iv (GL_UNSIGNED_SHORT),
1825 const_iv (GL_UNSIGNED_INT),
1368 const_iv (GL_ALPHA), 1826 const_iv (GL_ALPHA),
1827 const_iv (GL_INTENSITY),
1828 const_iv (GL_LUMINANCE),
1829 const_iv (GL_LUMINANCE_ALPHA),
1369 const_iv (GL_FLOAT), 1830 const_iv (GL_FLOAT),
1370 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV), 1831 const_iv (GL_UNSIGNED_INT_8_8_8_8_REV),
1371 const_iv (GL_COMPILE), 1832 const_iv (GL_COMPILE),
1372 const_iv (GL_TEXTURE_1D), 1833 const_iv (GL_TEXTURE_1D),
1373 const_iv (GL_TEXTURE_2D), 1834 const_iv (GL_TEXTURE_2D),
1375 const_iv (GL_TEXTURE_MAG_FILTER), 1836 const_iv (GL_TEXTURE_MAG_FILTER),
1376 const_iv (GL_TEXTURE_MIN_FILTER), 1837 const_iv (GL_TEXTURE_MIN_FILTER),
1377 const_iv (GL_TEXTURE_ENV_MODE), 1838 const_iv (GL_TEXTURE_ENV_MODE),
1378 const_iv (GL_TEXTURE_WRAP_S), 1839 const_iv (GL_TEXTURE_WRAP_S),
1379 const_iv (GL_TEXTURE_WRAP_T), 1840 const_iv (GL_TEXTURE_WRAP_T),
1841 const_iv (GL_REPEAT),
1380 const_iv (GL_CLAMP), 1842 const_iv (GL_CLAMP),
1381 const_iv (GL_REPEAT), 1843 const_iv (GL_CLAMP_TO_EDGE),
1382 const_iv (GL_NEAREST), 1844 const_iv (GL_NEAREST),
1383 const_iv (GL_LINEAR), 1845 const_iv (GL_LINEAR),
1384 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1846 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1385 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1847 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1386 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1848 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1387 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1849 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1388 const_iv (GL_GENERATE_MIPMAP), 1850 const_iv (GL_GENERATE_MIPMAP),
1389 const_iv (GL_MODULATE), 1851 const_iv (GL_MODULATE),
1390 const_iv (GL_DECAL), 1852 const_iv (GL_DECAL),
1391 const_iv (GL_REPLACE), 1853 const_iv (GL_REPLACE),
1854 const_iv (GL_DEPTH_BUFFER_BIT),
1392 const_iv (GL_COLOR_BUFFER_BIT), 1855 const_iv (GL_COLOR_BUFFER_BIT),
1393 const_iv (GL_PROJECTION), 1856 const_iv (GL_PROJECTION),
1394 const_iv (GL_MODELVIEW), 1857 const_iv (GL_MODELVIEW),
1395 const_iv (GL_COLOR_LOGIC_OP), 1858 const_iv (GL_COLOR_LOGIC_OP),
1396 const_iv (GL_SEPARABLE_2D), 1859 const_iv (GL_SEPARABLE_2D),
1397 const_iv (GL_CONVOLUTION_2D), 1860 const_iv (GL_CONVOLUTION_2D),
1398 const_iv (GL_CONVOLUTION_BORDER_MODE), 1861 const_iv (GL_CONVOLUTION_BORDER_MODE),
1399 const_iv (GL_CONSTANT_BORDER), 1862 const_iv (GL_CONSTANT_BORDER),
1400 const_iv (GL_LINES), 1863 const_iv (GL_LINES),
1864 const_iv (GL_LINE_STRIP),
1865 const_iv (GL_LINE_LOOP),
1401 const_iv (GL_QUADS), 1866 const_iv (GL_QUADS),
1402 const_iv (GL_LINE_LOOP), 1867 const_iv (GL_QUAD_STRIP),
1868 const_iv (GL_TRIANGLES),
1869 const_iv (GL_TRIANGLE_STRIP),
1870 const_iv (GL_TRIANGLE_FAN),
1403 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1871 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1404 const_iv (GL_FASTEST), 1872 const_iv (GL_FASTEST),
1873 const_iv (GL_V2F),
1874 const_iv (GL_V3F),
1875 const_iv (GL_T2F_V3F),
1876 const_iv (GL_T2F_N3F_V3F),
1405# undef const_iv 1877# undef const_iv
1406 }; 1878 };
1407 1879
1408 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1880 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1409 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1881 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1410} 1882}
1411 1883
1884char *
1885gl_vendor ()
1886 CODE:
1887 RETVAL = (char *)glGetString (GL_VENDOR);
1888 OUTPUT:
1889 RETVAL
1890
1891char *
1892gl_version ()
1893 CODE:
1894 RETVAL = (char *)glGetString (GL_VERSION);
1895 OUTPUT:
1896 RETVAL
1897
1898char *
1899gl_extensions ()
1900 CODE:
1901 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1902 OUTPUT:
1903 RETVAL
1904
1412int glGetError () 1905int glGetError ()
1906
1907void glFinish ()
1413 1908
1414void glClear (int mask) 1909void glClear (int mask)
1415 1910
1416void glClearColor (float r, float g, float b, float a = 1.0) 1911void glClearColor (float r, float g, float b, float a = 1.0)
1417 PROTOTYPE: @ 1912 PROTOTYPE: @
1424 1919
1425void glHint (int target, int mode) 1920void glHint (int target, int mode)
1426 1921
1427void glBlendFunc (int sfactor, int dfactor) 1922void glBlendFunc (int sfactor, int dfactor)
1428 1923
1924void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1925 CODE:
1926 gl_BlendFuncSeparate (sa, da, saa, daa);
1927
1928void glDepthMask (int flag)
1929
1429void glLogicOp (int opcode) 1930void glLogicOp (int opcode)
1430 1931
1431void glColorMask (int red, int green, int blue, int alpha) 1932void glColorMask (int red, int green, int blue, int alpha)
1432 1933
1433void glMatrixMode (int mode) 1934void glMatrixMode (int mode)
1436 1937
1437void glPopMatrix () 1938void glPopMatrix ()
1438 1939
1439void glLoadIdentity () 1940void glLoadIdentity ()
1440 1941
1942void glDrawBuffer (int buffer)
1943
1944void glReadBuffer (int buffer)
1945
1441# near and far are due to microsofts buggy c compiler 1946# near_ and far_ are due to microsofts buggy "c" compiler
1947void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1948
1949# near_ and far_ are due to microsofts buggy "c" compiler
1442void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1950void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1443 1951
1444void glViewport (int x, int y, int width, int height) 1952void glViewport (int x, int y, int width, int height)
1445 1953
1446void glScissor (int x, int y, int width, int height) 1954void glScissor (int x, int y, int width, int height)
1461 1969
1462void glEnd () 1970void glEnd ()
1463 1971
1464void glColor (float r, float g, float b, float a = 1.0) 1972void glColor (float r, float g, float b, float a = 1.0)
1465 PROTOTYPE: @ 1973 PROTOTYPE: @
1974 ALIAS:
1975 glColor_premultiply = 1
1466 CODE: 1976 CODE:
1467 glColor4ub (r * 255., g * 255., b * 255., a * 255.); 1977 if (ix)
1978 {
1979 r *= a;
1980 g *= a;
1981 b *= a;
1982 }
1983 // microsoft visual "c" rounds instead of truncating...
1984 glColor4f (r, g, b, a);
1985
1986void glInterleavedArrays (int format, int stride, char *data)
1987
1988void glDrawElements (int mode, int count, int type, char *indices)
1989
1990# 1.2 void glDrawRangeElements (int mode, int start, int end
1991
1992void glRasterPos (float x, float y, float z = 0.)
1993 CODE:
1994 glRasterPos3f (0, 0, z);
1995 glBitmap (0, 0, 0, 0, x, y, 0);
1468 1996
1469void glVertex (float x, float y, float z = 0.) 1997void glVertex (float x, float y, float z = 0.)
1470 CODE: 1998 CODE:
1471 glVertex3f (x, y, z); 1999 glVertex3f (x, y, z);
1472 2000
1484 2012
1485void glBindTexture (int target, int name) 2013void glBindTexture (int target, int name)
1486 2014
1487void glConvolutionParameter (int target, int pname, float params) 2015void glConvolutionParameter (int target, int pname, float params)
1488 CODE: 2016 CODE:
1489 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2017 if (gl.ConvolutionParameterf)
2018 gl.ConvolutionParameterf (target, pname, params);
1490 2019
1491void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2020void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1492 CODE: 2021 CODE:
1493 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2022 if (gl.ConvolutionFilter2D)
1494 (target, internalformat, width, height, format, type, data)); 2023 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1495 2024
1496void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2025void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1497 CODE: 2026 CODE:
1498 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2027 if (gl.SeparableFilter2D)
1499 (target, internalformat, width, height, format, type, row, column)); 2028 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1500 2029
1501void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2030void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1502 2031
1503void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2032void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1504 2033
1505void glRasterPos (int x, int y) 2034void glDrawPixels (int width, int height, int format, int type, char *pixels)
1506 CODE:
1507 glRasterPos2i (x, y);
1508 2035
1509void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2036void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1510 2037
1511int glGenTexture () 2038int glGenTexture ()
1512 CODE: 2039 CODE:

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