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/cvs/deliantra/Deliantra-Client/Client.xs
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Comparing deliantra/Deliantra-Client/Client.xs (file contents):
Revision 1.86 by root, Fri May 19 16:43:56 2006 UTC vs.
Revision 1.143 by root, Fri Aug 18 02:23:39 2006 UTC

1#ifdef _WIN32 1#ifdef _WIN32
2# define WIN32_LEAN_AND_MEAN
2# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls 3# define _WIN32_WINNT 0x0500 // needed to get win2000 api calls
3# include <malloc.h> 4# include <malloc.h>
4# include <windows.h> 5# include <windows.h>
5# pragma warning(disable:4244) 6# pragma warning(disable:4244)
6#endif 7#endif
7 8
8#include "EXTERN.h" 9#include "EXTERN.h"
9#include "perl.h" 10#include "perl.h"
10#include "XSUB.h" 11#include "XSUB.h"
11 12
13#ifdef _WIN32
14# undef pipe
15#endif
16
12#include <math.h> 17#include <math.h>
13#include <string.h> 18#include <string.h>
14#include <stdio.h> 19#include <stdio.h>
20#include <stdlib.h>
15 21
16#include <SDL.h> 22#include <SDL.h>
17#include <SDL_endian.h> 23#include <SDL_endian.h>
18#include <SDL_image.h> 24#include <SDL_image.h>
19#include <SDL_mixer.h> 25#include <SDL_mixer.h>
20#include <SDL_opengl.h> 26#include <SDL_opengl.h>
21 27
28#define PANGO_ENABLE_BACKEND
29#define G_DISABLE_CAST_CHECKS
30
22#include <glib/gmacros.h> 31#include <glib/gmacros.h>
23 32
24#include <pango/pango.h> 33#include <pango/pango.h>
25#include <pango/pangofc-fontmap.h>
26#include <pango/pangoft2.h>
27#include <pango/pangocairo.h>
28 34
29#ifndef _WIN32 35#ifndef _WIN32
30# include <sys/types.h> 36# include <sys/types.h>
31# include <sys/socket.h> 37# include <sys/socket.h>
32# include <netinet/in.h> 38# include <netinet/in.h>
39 typedef signed char int8_t; 45 typedef signed char int8_t;
40 typedef signed short int16_t; 46 typedef signed short int16_t;
41 typedef signed int int32_t; 47 typedef signed int int32_t;
42#endif 48#endif
43 49
44#include "glext.h" 50#define OBJ_STR "\xef\xbf\xbc" /* U+FFFC, objetc replacement character */
45 51
46#define FOW_DARKNESS 32 52#define FOW_DARKNESS 32
47 53
48#define MAP_EXTEND_X 32 54#define MAP_EXTEND_X 32
49#define MAP_EXTEND_Y 512 55#define MAP_EXTEND_Y 512
50 56
51#define MIN_FONT_HEIGHT 10 57#define MIN_FONT_HEIGHT 10
52 58
53#define GL_CALL(type,func,args) \ 59#if 0
54 { \ 60# define PARACHUTE SDL_INIT_NOPARACHUTE
55 static int init_; \ 61#else
56 static type fptr_; \ 62# define PARACHUTE 0
57 \ 63#endif
58 if (!init_) \
59 { \
60 init_ = 1; \
61 fptr_ = (type)SDL_GL_GetProcAddress (# func); \
62 } \
63 \
64 if (fptr_) \
65 fptr_ args; \
66 }
67 64
65static struct
66{
67#define GL_FUNC(ptr,name) ptr name;
68#include "glfunc.h"
69#undef GL_FUNC
70} gl;
71
72static void gl_BlendFuncSeparate (GLenum sa, GLenum da, GLenum saa, GLenum daa)
73{
74 if (gl.BlendFuncSeparate)
75 gl.BlendFuncSeparate (sa, da, saa, daa);
76 else if (gl.BlendFuncSeparateEXT)
77 gl.BlendFuncSeparateEXT (sa, da, saa, daa);
78 else
79 glBlendFunc (sa, da);
80}
81
82#include "texcache.c"
83
84#include "pango-font.c"
85#include "pango-fontmap.c"
86#include "pango-render.c"
87
68typedef Mix_Chunk *CFClient__MixChunk; 88typedef Mix_Chunk *CFPlus__MixChunk;
69typedef Mix_Music *CFClient__MixMusic; 89typedef Mix_Music *CFPlus__MixMusic;
70 90
71typedef PangoFontDescription *CFClient__Font; 91typedef PangoFontDescription *CFPlus__Font;
92
93static int
94shape_attr_p (PangoLayoutRun *run)
95{
96 GSList *attrs = run->item->analysis.extra_attrs;
97
98 while (attrs)
99 {
100 PangoAttribute *attr = attrs->data;
101
102 if (attr->klass->type == PANGO_ATTR_SHAPE)
103 return 1;
104
105 attrs = attrs->next;
106 }
107
108 return 0;
109}
72 110
73typedef struct cf_layout { 111typedef struct cf_layout {
74 PangoLayout *pl; // either derived from a cairo or ft2 context 112 PangoLayout *pl;
75 int rgba; // wether we use rgba (cairo) or grayscale (ft2)
76 float r, g, b, a; // default color for rgba mode 113 float r, g, b, a; // default color for rgba mode
77 int base_height; 114 int base_height;
78 CFClient__Font font; 115 CFPlus__Font font;
79} *CFClient__Layout; 116} *CFPlus__Layout;
80 117
81static CFClient__Font default_font; 118static CFPlus__Font default_font;
82static PangoContext *ft2_context, *cairo_context; 119static PangoContext *opengl_context;
83static PangoFontMap *ft2_fontmap, *cairo_fontmap; 120static PangoFontMap *opengl_fontmap;
84 121
85static void 122static void
86substitute_func (FcPattern *pattern, gpointer data) 123substitute_func (FcPattern *pattern, gpointer data)
87{ 124{
88 FcPatternAddBool (pattern, FC_HINTING , 1); 125 FcPatternAddBool (pattern, FC_HINTING, 1);
89#ifdef _WIN32 126#ifdef FC_HINT_STYLE
90 FcPatternAddBool (pattern, FC_AUTOHINT, 1); 127 FcPatternAddBool (pattern, FC_HINT_STYLE, FC_HINT_FULL);
91#else 128#endif
92 FcPatternAddBool (pattern, FC_AUTOHINT, 0); 129 FcPatternAddBool (pattern, FC_AUTOHINT, 0);
93#endif
94} 130}
95 131
96static void 132static void
97layout_update_font (CFClient__Layout self) 133layout_update_font (CFPlus__Layout self)
98{ 134{
99 /* use a random scale factor to account for unknown descenders, 0.8 works 135 /* use a random scale factor to account for unknown descenders, 0.8 works
100 * reasonably well with bitstream vera 136 * reasonably well with bitstream vera
101 */ 137 */
102 PangoFontDescription *font = self->font ? self->font : default_font; 138 PangoFontDescription *font = self->font ? self->font : default_font;
106 142
107 pango_layout_set_font_description (self->pl, font); 143 pango_layout_set_font_description (self->pl, font);
108} 144}
109 145
110static void 146static void
111layout_get_pixel_size (CFClient__Layout self, int *w, int *h) 147layout_get_pixel_size (CFPlus__Layout self, int *w, int *h)
112{ 148{
149 PangoRectangle rect;
150
151 // get_pixel_* wrongly rounds down
113 pango_layout_get_pixel_size (self->pl, w, h); 152 pango_layout_get_extents (self->pl, 0, &rect);
114 153
115 if (!*w) *w = 1; 154 rect.width = (rect.width + PANGO_SCALE - 1) / PANGO_SCALE;
116 if (!*h) *h = 1; 155 rect.height = (rect.height + PANGO_SCALE - 1) / PANGO_SCALE;
117 156
118 *w = (*w + 3) & ~3; 157 if (!rect.width) rect.width = 1;
158 if (!rect.height) rect.height = 1;
159
160 *w = rect.width;
161 *h = rect.height;
119} 162}
120 163
121typedef uint16_t mapface; 164typedef uint16_t mapface;
122 165
123typedef struct { 166typedef struct {
126 float s, t; 169 float s, t;
127 uint8_t r, g, b, a; 170 uint8_t r, g, b, a;
128} maptex; 171} maptex;
129 172
130typedef struct { 173typedef struct {
131 int16_t darkness; 174 uint16_t darkness;
132 mapface face[3]; 175 mapface face[3];
176 uint8_t stat_hp;
133} mapcell; 177} mapcell;
134 178
135typedef struct { 179typedef struct {
136 int32_t c0, c1; 180 int32_t c0, c1;
137 mapcell *col; 181 mapcell *col;
146 int texs; 190 int texs;
147 maptex *tex; 191 maptex *tex;
148 192
149 int32_t rows; 193 int32_t rows;
150 maprow *row; 194 maprow *row;
151} *CFClient__Map; 195} *CFPlus__Map;
152 196
153static char * 197static char *
154prepend (char *ptr, int sze, int inc) 198prepend (char *ptr, int sze, int inc)
155{ 199{
156 char *p; 200 char *p;
174 218
175#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 219#define Append(type,ptr,sze,inc) (ptr) = (type *)append ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
176#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type)) 220#define Prepend(type,ptr,sze,inc) (ptr) = (type *)prepend ((char *)ptr, (sze) * sizeof (type), (inc) * sizeof (type))
177 221
178static maprow * 222static maprow *
179map_get_row (CFClient__Map self, int y) 223map_get_row (CFPlus__Map self, int y)
180{ 224{
181 if (0 > y) 225 if (0 > y)
182 { 226 {
183 int extend = - y + MAP_EXTEND_Y; 227 int extend = - y + MAP_EXTEND_Y;
184 Prepend (maprow, self->row, self->rows, extend); 228 Prepend (maprow, self->row, self->rows, extend);
222 266
223 return row->col + (x - row->c0); 267 return row->col + (x - row->c0);
224} 268}
225 269
226static mapcell * 270static mapcell *
227map_get_cell (CFClient__Map self, int x, int y) 271map_get_cell (CFPlus__Map self, int x, int y)
228{ 272{
229 return row_get_cell (map_get_row (self, y), x); 273 return row_get_cell (map_get_row (self, y), x);
230} 274}
231 275
232static void 276static void
233map_clear (CFClient__Map self) 277map_clear (CFPlus__Map self)
234{ 278{
235 int r; 279 int r;
236 280
237 for (r = 0; r < self->rows; r++) 281 for (r = 0; r < self->rows; r++)
238 Safefree (self->row[r].col); 282 Safefree (self->row[r].col);
246 self->row = 0; 290 self->row = 0;
247 self->rows = 0; 291 self->rows = 0;
248} 292}
249 293
250static void 294static void
251map_blank (CFClient__Map self, int x0, int y0, int w, int h) 295map_blank (CFPlus__Map self, int x0, int y0, int w, int h)
252{ 296{
253 int x, y; 297 int x, y;
254 maprow *row; 298 maprow *row;
255 299
256 for (y = y0; y < y0 + h; y++) 300 for (y = y0; y < y0 + h; y++)
265 if (x >= row->c0) 309 if (x >= row->c0)
266 { 310 {
267 if (x >= row->c1) 311 if (x >= row->c1)
268 break; 312 break;
269 313
270 row->col[x - row->c0].darkness = -1; 314 row->col[x - row->c0].darkness = 0;
271 } 315 }
272 } 316 }
273} 317}
274 318
275static void 319static void
296 ev.data2 = 0; 340 ev.data2 = 0;
297 341
298 SDL_PushEvent ((SDL_Event *)&ev); 342 SDL_PushEvent ((SDL_Event *)&ev);
299} 343}
300 344
345static unsigned int
346minpot (unsigned int n)
347{
348 if (!n)
349 return 0;
350
351 --n;
352
353 n |= n >> 1;
354 n |= n >> 2;
355 n |= n >> 4;
356 n |= n >> 8;
357 n |= n >> 16;
358
359 return n + 1;
360}
361
301MODULE = CFClient PACKAGE = CFClient 362MODULE = CFPlus PACKAGE = CFPlus
302 363
303PROTOTYPES: ENABLE 364PROTOTYPES: ENABLE
304 365
305BOOT: 366BOOT:
306{ 367{
307 HV *stash = gv_stashpv ("CFClient", 1); 368 HV *stash = gv_stashpv ("CFPlus", 1);
308 static const struct { 369 static const struct {
309 const char *name; 370 const char *name;
310 IV iv; 371 IV iv;
311 } *civ, const_iv[] = { 372 } *civ, const_iv[] = {
312# define const_iv(name) { # name, (IV)name } 373# define const_iv(name) { # name, (IV)name }
413 474
414 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 475 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
415 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 476 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
416} 477}
417 478
479int
480in_destruct ()
481 CODE:
482 RETVAL = PL_main_cv == Nullcv;
483 OUTPUT:
484 RETVAL
485
486NV floor (NV x)
487
488NV ceil (NV x)
489
418void 490void
419pango_init () 491pango_init ()
420 CODE: 492 CODE:
421{ 493{
422 // delayed, so it can pick up new fonts added by AddFontResourceEx
423 ft2_fontmap = pango_ft2_font_map_new (); 494 opengl_fontmap = pango_opengl_font_map_new ();
424 pango_ft2_font_map_set_default_substitute ((PangoFT2FontMap *)ft2_fontmap, substitute_func, 0, 0); 495 pango_opengl_font_map_set_default_substitute ((PangoOpenGLFontMap *)opengl_fontmap, substitute_func, 0, 0);
425 ft2_context = pango_ft2_font_map_create_context ((PangoFT2FontMap *)ft2_fontmap); 496 opengl_context = pango_opengl_font_map_create_context ((PangoOpenGLFontMap *)opengl_fontmap);
426
427 cairo_fontmap = pango_cairo_font_map_get_default ();
428 cairo_context = pango_cairo_font_map_create_context ((PangoCairoFontMap *)cairo_fontmap);
429} 497}
430 498
431int 499int
432SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO) 500SDL_Init (U32 flags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | PARACHUTE)
433 501
434void 502void
435SDL_Quit () 503SDL_Quit ()
436 504
437void 505void
441 SDL_Rect **m; 509 SDL_Rect **m;
442 510
443 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5); 511 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 5);
444 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5); 512 SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, 5);
445 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5); 513 SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, 5);
446 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 16); 514 SDL_GL_SetAttribute (SDL_GL_ALPHA_SIZE, 1);
447 515
448 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 64); 516 SDL_GL_SetAttribute (SDL_GL_BUFFER_SIZE, 15);
449 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0); 517 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 0);
450 518
451 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0); 519 SDL_GL_SetAttribute (SDL_GL_ACCUM_RED_SIZE, 0);
452 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0); 520 SDL_GL_SetAttribute (SDL_GL_ACCUM_GREEN_SIZE, 0);
453 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0); 521 SDL_GL_SetAttribute (SDL_GL_ACCUM_BLUE_SIZE, 0);
454 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0); 522 SDL_GL_SetAttribute (SDL_GL_ACCUM_ALPHA_SIZE, 0);
455 523
456 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); 524 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
525#if SDL_VERSION_ATLEAST(1,2,10)
526 SDL_GL_SetAttribute (SDL_GL_ACCELERATED_VISUAL, 1);
527 SDL_GL_SetAttribute (SDL_GL_SWAP_CONTROL, 1);
528#endif
457 529
458 SDL_EnableUNICODE (1); 530 SDL_EnableUNICODE (1);
459 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); 531 SDL_EnableKeyRepeat (SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
460 532
461 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL); 533 m = SDL_ListModes (0, SDL_FULLSCREEN | SDL_OPENGL);
470 542
471 ++m; 543 ++m;
472 } 544 }
473} 545}
474 546
547char *
548SDL_GetError ()
549
475int 550int
476SDL_SetVideoMode (int w, int h, int fullscreen) 551SDL_SetVideoMode (int w, int h, int fullscreen)
477 CODE: 552 CODE:
478 RETVAL = !!SDL_SetVideoMode ( 553 RETVAL = !!SDL_SetVideoMode (
479 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0) 554 w, h, 0, SDL_OPENGL | (fullscreen ? SDL_FULLSCREEN : 0)
480 ); 555 );
556 if (RETVAL)
557 {
481 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+"); 558 SDL_WM_SetCaption ("Crossfire+ Client " VERSION, "Crossfire+");
559# define GL_FUNC(ptr,name) gl.name = (ptr)SDL_GL_GetProcAddress ("gl" # name);
560# include "glfunc.h"
561# undef GL_FUNC
562 }
482 OUTPUT: 563 OUTPUT:
483 RETVAL 564 RETVAL
484 565
485void 566void
486SDL_GL_SwapBuffers () 567SDL_GL_SwapBuffers ()
568
569char *
570SDL_GetKeyName (int sym)
487 571
488void 572void
489SDL_PollEvent () 573SDL_PollEvent ()
490 PPCODE: 574 PPCODE:
491{ 575{
510 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0); 594 hv_store (hv, "gain", 4, newSViv (ev.active.gain), 0);
511 hv_store (hv, "state", 5, newSViv (ev.active.state), 0); 595 hv_store (hv, "state", 5, newSViv (ev.active.state), 0);
512 break; 596 break;
513 597
514 case SDL_MOUSEMOTION: 598 case SDL_MOUSEMOTION:
599 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
600
515 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0); 601 hv_store (hv, "state", 5, newSViv (ev.motion.state), 0);
516 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0); 602 hv_store (hv, "x", 1, newSViv (ev.motion.x), 0);
517 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0); 603 hv_store (hv, "y", 1, newSViv (ev.motion.y), 0);
518 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0); 604 hv_store (hv, "xrel", 4, newSViv (ev.motion.xrel), 0);
519 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0); 605 hv_store (hv, "yrel", 4, newSViv (ev.motion.yrel), 0);
520 break; 606 break;
521 607
522 case SDL_MOUSEBUTTONDOWN: 608 case SDL_MOUSEBUTTONDOWN:
523 case SDL_MOUSEBUTTONUP: 609 case SDL_MOUSEBUTTONUP:
610 hv_store (hv, "mod", 3, newSViv (SDL_GetModState ()), 0);
611
524 hv_store (hv, "button", 6, newSViv (ev.button.button), 0); 612 hv_store (hv, "button", 6, newSViv (ev.button.button), 0);
525 hv_store (hv, "state", 5, newSViv (ev.button.state), 0); 613 hv_store (hv, "state", 5, newSViv (ev.button.state), 0);
526 hv_store (hv, "x", 1, newSViv (ev.button.x), 0); 614 hv_store (hv, "x", 1, newSViv (ev.button.x), 0);
527 hv_store (hv, "y", 1, newSViv (ev.button.y), 0); 615 hv_store (hv, "y", 1, newSViv (ev.button.y), 0);
528 break; 616 break;
532 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0); 620 hv_store (hv, "data1", 5, newSViv ((IV)ev.user.data1), 0);
533 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0); 621 hv_store (hv, "data2", 5, newSViv ((IV)ev.user.data2), 0);
534 break; 622 break;
535 } 623 }
536 624
537 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 625 XPUSHs (sv_2mortal (sv_bless (newRV_noinc ((SV *)hv), gv_stashpv ("CFPlus::UI::Event", 1))));
538 } 626 }
539} 627}
540 628
541int 629int
542Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048) 630Mix_OpenAudio (int frequency = 48000, int format = MIX_DEFAULT_FORMAT, int channels = 1, int chunksize = 2048)
555 CODE: 643 CODE:
556#ifndef _WIN32 644#ifndef _WIN32
557 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val)); 645 setsockopt (fd, IPPROTO_TCP, TCP_NODELAY, &val, sizeof (val));
558#endif 646#endif
559 647
560char *
561gl_version ()
562 CODE:
563 RETVAL = (char *)glGetString (GL_VERSION);
564 OUTPUT:
565 RETVAL
566
567char *
568gl_extensions ()
569 CODE:
570 RETVAL = (char *)glGetString (GL_EXTENSIONS);
571 OUTPUT:
572 RETVAL
573
574void 648void
575add_font (char *file) 649add_font (char *file)
576 CODE: 650 CODE:
577 FcConfigAppFontAddFile (0, (const FcChar8 *)file); /* no idea wether this is required */ 651 FcConfigAppFontAddFile (0, (const FcChar8 *)file);
578#ifdef _WIN32
579 // cairo... sigh... requires win2000
580 AddFontResourceEx (file, FR_PRIVATE, 0);
581#endif
582 652
583void 653void
584load_image_inline (SV *image_) 654load_image_inline (SV *image_)
585 ALIAS: 655 ALIAS:
586 load_image_file = 1 656 load_image_file = 1
628 698
629 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE); 699 surface2 = SDL_ConvertSurface (surface, &fmt, SDL_SWSURFACE);
630 700
631 assert (surface2->pitch == surface2->w * 4); 701 assert (surface2->pitch == surface2->w * 4);
632 702
703 SDL_LockSurface (surface2);
633 EXTEND (SP, 5); 704 EXTEND (SP, 6);
634 PUSHs (sv_2mortal (newSViv (surface2->w))); 705 PUSHs (sv_2mortal (newSViv (surface2->w)));
635 PUSHs (sv_2mortal (newSViv (surface2->h))); 706 PUSHs (sv_2mortal (newSViv (surface2->h)));
636 SDL_LockSurface (surface2);
637 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch))); 707 PUSHs (sv_2mortal (newSVpvn (surface2->pixels, surface2->h * surface2->pitch)));
638 SDL_UnlockSurface (surface2);
639 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB))); 708 PUSHs (sv_2mortal (newSViv (surface->flags & (SDL_SRCCOLORKEY | SDL_SRCALPHA) ? GL_RGBA : GL_RGB)));
640 PUSHs (sv_2mortal (newSViv (GL_RGBA))); 709 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
641 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE))); 710 PUSHs (sv_2mortal (newSViv (GL_UNSIGNED_BYTE)));
711 SDL_UnlockSurface (surface2);
642 712
643 SDL_FreeSurface (surface); 713 SDL_FreeSurface (surface);
644 SDL_FreeSurface (surface2); 714 SDL_FreeSurface (surface2);
645} 715}
646 716
682 CODE: 752 CODE:
683 fprintf (stderr, "FATAL: %s\n", message); 753 fprintf (stderr, "FATAL: %s\n", message);
684#ifdef _WIN32 754#ifdef _WIN32
685 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR); 755 MessageBox (0, message, "Crossfire+ Fatal Error", MB_OK | MB_ICONERROR);
686#endif 756#endif
687 exit (1); 757 _exit (1);
688 758
759void
760_exit (int retval)
761 CODE:
762 _exit (retval);
763
689MODULE = CFClient PACKAGE = CFClient::Font 764MODULE = CFPlus PACKAGE = CFPlus::Font
690 765
691CFClient::Font 766CFPlus::Font
692new_from_file (SV *class, char *path, int id = 0) 767new_from_file (SV *class, char *path, int id = 0)
693 CODE: 768 CODE:
694{ 769{
695 int count; 770 int count;
696 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count); 771 FcPattern *pattern = FcFreeTypeQuery ((const FcChar8 *)path, id, 0, &count);
699} 774}
700 OUTPUT: 775 OUTPUT:
701 RETVAL 776 RETVAL
702 777
703void 778void
704DESTROY (CFClient::Font self) 779DESTROY (CFPlus::Font self)
705 CODE: 780 CODE:
706 pango_font_description_free (self); 781 pango_font_description_free (self);
707 782
708void 783void
709make_default (CFClient::Font self) 784make_default (CFPlus::Font self)
710 CODE: 785 CODE:
711 default_font = self; 786 default_font = self;
712 787
713MODULE = CFClient PACKAGE = CFClient::Layout 788MODULE = CFPlus PACKAGE = CFPlus::Layout
714 789
715CFClient::Layout 790void
716new (SV *class, int rgba = 0) 791reset_glyph_cache ()
792 CODE:
793 tc_clear ();
794
795CFPlus::Layout
796new (SV *class)
717 CODE: 797 CODE:
718 New (0, RETVAL, 1, struct cf_layout); 798 New (0, RETVAL, 1, struct cf_layout);
719 799
720 RETVAL->pl = pango_layout_new (rgba ? cairo_context : ft2_context); 800 RETVAL->pl = pango_layout_new (opengl_context);
721 RETVAL->rgba = rgba;
722 RETVAL->r = 1.; 801 RETVAL->r = 1.;
723 RETVAL->g = 1.; 802 RETVAL->g = 1.;
724 RETVAL->b = 1.; 803 RETVAL->b = 1.;
725 RETVAL->a = 1.; 804 RETVAL->a = 1.;
726 RETVAL->base_height = MIN_FONT_HEIGHT; 805 RETVAL->base_height = MIN_FONT_HEIGHT;
730 layout_update_font (RETVAL); 809 layout_update_font (RETVAL);
731 OUTPUT: 810 OUTPUT:
732 RETVAL 811 RETVAL
733 812
734void 813void
735DESTROY (CFClient::Layout self) 814DESTROY (CFPlus::Layout self)
736 CODE: 815 CODE:
737 g_object_unref (self->pl); 816 g_object_unref (self->pl);
738 Safefree (self); 817 Safefree (self);
739 818
740int
741is_rgba (CFClient::Layout self)
742 CODE:
743 RETVAL = self->rgba;
744 OUTPUT:
745 RETVAL
746
747void 819void
748set_text (CFClient::Layout self, SV *text_) 820set_text (CFPlus::Layout self, SV *text_)
749 CODE: 821 CODE:
750{ 822{
751 STRLEN textlen; 823 STRLEN textlen;
752 char *text = SvPVutf8 (text_, textlen); 824 char *text = SvPVutf8 (text_, textlen);
753 825
754 pango_layout_set_text (self->pl, text, textlen); 826 pango_layout_set_text (self->pl, text, textlen);
755} 827}
756 828
757void 829void
758set_markup (CFClient::Layout self, SV *text_) 830set_markup (CFPlus::Layout self, SV *text_)
759 CODE: 831 CODE:
760{ 832{
761 STRLEN textlen; 833 STRLEN textlen;
762 char *text = SvPVutf8 (text_, textlen); 834 char *text = SvPVutf8 (text_, textlen);
763 835
764 pango_layout_set_markup (self->pl, text, textlen); 836 pango_layout_set_markup (self->pl, text, textlen);
765} 837}
766 838
839void
840set_shapes (CFPlus::Layout self, ...)
841 CODE:
842{
843 PangoAttrList *attrs = 0;
844 const char *text = pango_layout_get_text (self->pl);
845 const char *pos = text;
846 int arg = 4;
847
848 while (arg < items && (pos = strstr (pos, OBJ_STR)))
849 {
850 PangoRectangle inkrect, rect;
851 PangoAttribute *attr;
852
853 int x = SvIV (ST (arg - 3));
854 int y = SvIV (ST (arg - 2));
855 int w = SvIV (ST (arg - 1));
856 int h = SvIV (ST (arg ));
857
858 inkrect.x = 0;
859 inkrect.y = 0;
860 inkrect.width = 0;
861 inkrect.height = 0;
862
863 rect.x = x * PANGO_SCALE;
864 rect.y = y * PANGO_SCALE;
865 rect.width = w * PANGO_SCALE;
866 rect.height = h * PANGO_SCALE;
867
868 if (!attrs)
869 attrs = pango_layout_get_attributes (self->pl);
870
871 attr = pango_attr_shape_new (&inkrect, &rect);
872 attr->start_index = pos - text;
873 attr->end_index = attr->start_index + sizeof (OBJ_STR) - 1;
874 pango_attr_list_insert (attrs, attr);
875
876 arg += 4;
877 pos += sizeof (OBJ_STR) - 1;
878 }
879
880 if (attrs)
881 pango_layout_set_attributes (self->pl, attrs);
882}
883
884void
885get_shapes (CFPlus::Layout self)
886 PPCODE:
887{
888 PangoLayoutIter *iter = pango_layout_get_iter (self->pl);
889
890 do
891 {
892 PangoLayoutRun *run = pango_layout_iter_get_run (iter);
893
894 if (run && shape_attr_p (run))
895 {
896 PangoRectangle extents;
897 pango_layout_iter_get_run_extents (iter, 0, &extents);
898
899 EXTEND (SP, 2);
900 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.x))));
901 PUSHs (sv_2mortal (newSViv (PANGO_PIXELS (extents.y))));
902 }
903 }
904 while (pango_layout_iter_next_run (iter));
905
906 pango_layout_iter_free (iter);
907}
908
909int
910has_wrapped (CFPlus::Layout self)
911 CODE:
912{
913 int lines = 1;
914 const char *text = pango_layout_get_text (self->pl);
915
916 while (*text)
917 lines += *text++ == '\n';
918
919 RETVAL = lines < pango_layout_get_line_count (self->pl);
920}
921 OUTPUT:
922 RETVAL
923
767SV * 924SV *
768get_text (CFClient::Layout self) 925get_text (CFPlus::Layout self)
769 CODE: 926 CODE:
770 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0); 927 RETVAL = newSVpv (pango_layout_get_text (self->pl), 0);
771 SvUTF8_on (RETVAL); 928 sv_utf8_decode (RETVAL);
772 OUTPUT: 929 OUTPUT:
773 RETVAL 930 RETVAL
774 931
775void 932void
776set_foreground (CFClient::Layout self, float r, float g, float b, float a = 1.) 933set_foreground (CFPlus::Layout self, float r, float g, float b, float a = 1.)
777 CODE: 934 CODE:
778 self->r = r; 935 self->r = r;
779 self->g = g; 936 self->g = g;
780 self->b = b; 937 self->b = b;
781 self->a = a; 938 self->a = a;
782 939
783void 940void
784set_font (CFClient::Layout self, CFClient::Font font = 0) 941set_font (CFPlus::Layout self, CFPlus::Font font = 0)
785 CODE: 942 CODE:
786 if (self->font != font) 943 if (self->font != font)
787 { 944 {
788 self->font = font; 945 self->font = font;
789 layout_update_font (self); 946 layout_update_font (self);
790 } 947 }
791 948
792void 949void
793set_height (CFClient::Layout self, int base_height) 950set_height (CFPlus::Layout self, int base_height)
794 CODE: 951 CODE:
795 if (self->base_height != base_height) 952 if (self->base_height != base_height)
796 { 953 {
797 self->base_height = base_height; 954 self->base_height = base_height;
798 layout_update_font (self); 955 layout_update_font (self);
799 } 956 }
800 957
801void 958void
802set_width (CFClient::Layout self, int max_width = -1) 959set_width (CFPlus::Layout self, int max_width = -1)
803 CODE: 960 CODE:
804 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE); 961 pango_layout_set_width (self->pl, max_width < 0 ? max_width : max_width * PANGO_SCALE);
805 962
806void 963void
807set_indent (CFClient::Layout self, int indent) 964set_indent (CFPlus::Layout self, int indent)
808 CODE: 965 CODE:
809 pango_layout_set_indent (self->pl, indent * PANGO_SCALE); 966 pango_layout_set_indent (self->pl, indent * PANGO_SCALE);
810 967
811void 968void
812set_spacing (CFClient::Layout self, int spacing) 969set_spacing (CFPlus::Layout self, int spacing)
813 CODE: 970 CODE:
814 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE); 971 pango_layout_set_spacing (self->pl, spacing * PANGO_SCALE);
815 972
816void 973void
817set_ellipsise (CFClient::Layout self, int ellipsise) 974set_ellipsise (CFPlus::Layout self, int ellipsise)
818 CODE: 975 CODE:
819 pango_layout_set_ellipsize (self->pl, 976 pango_layout_set_ellipsize (self->pl,
820 ellipsise == 1 ? PANGO_ELLIPSIZE_START 977 ellipsise == 1 ? PANGO_ELLIPSIZE_START
821 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE 978 : ellipsise == 2 ? PANGO_ELLIPSIZE_MIDDLE
822 : ellipsise == 3 ? PANGO_ELLIPSIZE_END 979 : ellipsise == 3 ? PANGO_ELLIPSIZE_END
823 : PANGO_ELLIPSIZE_NONE 980 : PANGO_ELLIPSIZE_NONE
824 ); 981 );
825 982
826void 983void
827set_single_paragraph_mode (CFClient::Layout self, int spm) 984set_single_paragraph_mode (CFPlus::Layout self, int spm)
828 CODE: 985 CODE:
829 pango_layout_set_single_paragraph_mode (self->pl, !!spm); 986 pango_layout_set_single_paragraph_mode (self->pl, !!spm);
830 987
831void 988void
832size (CFClient::Layout self) 989size (CFPlus::Layout self)
833 PPCODE: 990 PPCODE:
834{ 991{
835 int w, h; 992 int w, h;
836 993
837 layout_get_pixel_size (self, &w, &h); 994 layout_get_pixel_size (self, &w, &h);
840 PUSHs (sv_2mortal (newSViv (w))); 997 PUSHs (sv_2mortal (newSViv (w)));
841 PUSHs (sv_2mortal (newSViv (h))); 998 PUSHs (sv_2mortal (newSViv (h)));
842} 999}
843 1000
844int 1001int
1002descent (CFPlus::Layout self)
1003 CODE:
1004{
1005 PangoRectangle rect;
1006 PangoLayoutLine *line = pango_layout_get_line (self->pl, 0);
1007 pango_layout_line_get_pixel_extents (line, 0, &rect);
1008 RETVAL = PANGO_DESCENT (rect);
1009}
1010 OUTPUT:
1011 RETVAL
1012
1013int
845xy_to_index (CFClient::Layout self, int x, int y) 1014xy_to_index (CFPlus::Layout self, int x, int y)
846 CODE: 1015 CODE:
847{ 1016{
848 int index, trailing; 1017 int index, trailing;
849 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing); 1018 pango_layout_xy_to_index (self->pl, x * PANGO_SCALE, y * PANGO_SCALE, &index, &trailing);
850 RETVAL = index; 1019 RETVAL = index;
851} 1020}
852 OUTPUT: 1021 OUTPUT:
853 RETVAL 1022 RETVAL
854 1023
855void 1024void
856cursor_pos (CFClient::Layout self, int index) 1025cursor_pos (CFPlus::Layout self, int index)
857 PPCODE: 1026 PPCODE:
858{ 1027{
859 PangoRectangle strong_pos; 1028 PangoRectangle strong_pos;
860 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0); 1029 pango_layout_get_cursor_pos (self->pl, index, &strong_pos, 0);
861 1030
864 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE))); 1033 PUSHs (sv_2mortal (newSViv (strong_pos.y / PANGO_SCALE)));
865 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE))); 1034 PUSHs (sv_2mortal (newSViv (strong_pos.height / PANGO_SCALE)));
866} 1035}
867 1036
868void 1037void
869render (CFClient::Layout self) 1038render (CFPlus::Layout self, float x, float y, int flags = 0)
870 PPCODE: 1039 PPCODE:
871{ 1040 pango_opengl_render_layout_subpixel (
872 SV *retval; 1041 self->pl,
873 int w, h; 1042 x * PANGO_SCALE, y * PANGO_SCALE,
1043 self->r, self->g, self->b, self->a,
1044 flags
1045 );
874 1046
875 layout_get_pixel_size (self, &w, &h); 1047MODULE = CFPlus PACKAGE = CFPlus::Texture
876 1048
877 if (self->rgba) 1049void
1050pad2pot (SV *data_, SV *w_, SV *h_)
1051 CODE:
1052{
1053 int ow = SvIV (w_);
1054 int oh = SvIV (h_);
1055
1056 if (ow && oh)
878 { 1057 {
879 cairo_surface_t *surface; 1058 int nw = minpot (ow);
880 cairo_t *cairo; 1059 int nh = minpot (oh);
881 1060
882 retval = newSV (w * h * 4); 1061 if (nw != ow || nh != oh)
883 SvPOK_only (retval);
884 SvCUR_set (retval, w * h * 4);
885
886 memset (SvPVX (retval), 0, w * h * 4);
887
888 surface = cairo_image_surface_create_for_data (
889 (void*)SvPVX (retval), CAIRO_FORMAT_ARGB32, w, h, w * 4);
890 cairo = cairo_create (surface);
891 cairo_set_source_rgba (cairo, self->r, self->g, self->b, self->a);
892
893 pango_cairo_show_layout (cairo, self->pl);
894
895 cairo_destroy (cairo);
896 cairo_surface_destroy (surface);
897
898 // what a mess, and its premultiplied, too :(
899 { 1062 {
900 uint32_t *p = (uint32_t *)SvPVX (retval); 1063 if (SvOK (data_))
901 uint32_t *e = p + w * h;
902
903 while (p < e)
904 { 1064 {
905 uint32_t rgba = *p; 1065 STRLEN datalen;
906 rgba = (rgba >> 24) | (rgba << 8); 1066 char *data = SvPVbyte (data_, datalen);
907 rgba = SDL_SwapBE32 (rgba); 1067 int bpp = datalen / (ow * oh);
908 *p++ = rgba; 1068 SV *result_ = sv_2mortal (newSV (nw * nh * bpp));
1069
1070 SvPOK_only (result_);
1071 SvCUR_set (result_, nw * nh * bpp);
1072
1073 memset (SvPVX (result_), 0, nw * nh * bpp);
1074 while (oh--)
1075 memcpy (SvPVX (result_) + oh * nw * bpp, data + oh * ow * bpp, ow * bpp);
1076
1077 sv_setsv (data_, result_);
909 } 1078 }
1079
1080 sv_setiv (w_, nw);
1081 sv_setiv (h_, nh);
910 } 1082 }
911
912 EXTEND (SP, 5);
913 PUSHs (sv_2mortal (newSViv (w)));
914 PUSHs (sv_2mortal (newSViv (h)));
915 PUSHs (sv_2mortal (retval));
916 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
917 PUSHs (sv_2mortal (newSViv (GL_RGBA)));
918 } 1083 }
919 else
920 {
921 FT_Bitmap bitmap;
922
923 retval = newSV (w * h);
924 SvPOK_only (retval);
925 SvCUR_set (retval, w * h);
926
927 bitmap.rows = h;
928 bitmap.width = w;
929 bitmap.pitch = w;
930 bitmap.buffer = (unsigned char*)SvPVX (retval);
931 bitmap.num_grays = 256;
932 bitmap.pixel_mode = FT_PIXEL_MODE_GRAY;
933
934 memset (bitmap.buffer, 0, w * h);
935
936 pango_ft2_render_layout (&bitmap, self->pl, 0 * PANGO_SCALE, 0 * PANGO_SCALE);
937
938 EXTEND (SP, 5);
939 PUSHs (sv_2mortal (newSViv (w)));
940 PUSHs (sv_2mortal (newSViv (h)));
941 PUSHs (sv_2mortal (retval));
942 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
943 PUSHs (sv_2mortal (newSViv (GL_ALPHA)));
944 }
945} 1084}
946 1085
947MODULE = CFClient PACKAGE = CFClient::Texture
948
949void 1086void
950draw_quad (SV *self, float x, float y, float w = 0, float h = 0) 1087draw_quad (SV *self, float x, float y, float w = 0., float h = 0.)
951 PROTOTYPE: $$$;$$ 1088 PROTOTYPE: $$$;$$
952 ALIAS: 1089 ALIAS:
953 draw_quad_alpha = 1 1090 draw_quad_alpha = 1
954 draw_quad_alpha_premultiplied = 2 1091 draw_quad_alpha_premultiplied = 2
955 CODE: 1092 CODE:
956{ 1093{
957 HV *hv = (HV *)SvRV (self); 1094 HV *hv = (HV *)SvRV (self);
958 float s = SvNV (*hv_fetch (hv, "s", 1, 1)); 1095 float s = SvNV (*hv_fetch (hv, "s", 1, 1));
959 float t = SvNV (*hv_fetch (hv, "t", 1, 1)); 1096 float t = SvNV (*hv_fetch (hv, "t", 1, 1));
960 int name = SvIV (*hv_fetch (hv, "name", 4, 1)); 1097 int name = SvIV (*hv_fetch (hv, "name", 4, 1));
961 int wrap_mode = SvIV (*hv_fetch (hv, "wrap_mode", 9, 1));
962 1098
963 if (items < 5) 1099 if (items < 5)
964 { 1100 {
965 w = SvNV (*hv_fetch (hv, "w", 1, 1)); 1101 w = SvNV (*hv_fetch (hv, "w", 1, 1));
966 h = SvNV (*hv_fetch (hv, "h", 1, 1)); 1102 h = SvNV (*hv_fetch (hv, "h", 1, 1));
967 } 1103 }
968 1104
969 if (ix) 1105 if (ix)
970 { 1106 {
971 glEnable (GL_BLEND); 1107 glEnable (GL_BLEND);
1108
1109 if (ix == 2)
972 glBlendFunc (ix == 1 ? GL_SRC_ALPHA : GL_ONE, GL_ONE_MINUS_SRC_ALPHA); 1110 glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
1111 else
1112 gl_BlendFuncSeparate (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
1113 GL_ONE , GL_ONE_MINUS_SRC_ALPHA);
1114
973 glEnable (GL_ALPHA_TEST); 1115 glEnable (GL_ALPHA_TEST);
974 glAlphaFunc (GL_GREATER, 0.01f); 1116 glAlphaFunc (GL_GREATER, 0.01f);
975 } 1117 }
976 1118
977 glBindTexture (GL_TEXTURE_2D, name); 1119 glBindTexture (GL_TEXTURE_2D, name);
978
979 if (wrap_mode)
980 {
981 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
982 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
983 }
984 1120
985 glBegin (GL_QUADS); 1121 glBegin (GL_QUADS);
986 glTexCoord2f (0, 0); glVertex2f (x , y ); 1122 glTexCoord2f (0, 0); glVertex2f (x , y );
987 glTexCoord2f (0, t); glVertex2f (x , y + h); 1123 glTexCoord2f (0, t); glVertex2f (x , y + h);
988 glTexCoord2f (s, t); glVertex2f (x + w, y + h); 1124 glTexCoord2f (s, t); glVertex2f (x + w, y + h);
994 glDisable (GL_ALPHA_TEST); 1130 glDisable (GL_ALPHA_TEST);
995 glDisable (GL_BLEND); 1131 glDisable (GL_BLEND);
996 } 1132 }
997} 1133}
998 1134
999MODULE = CFClient PACKAGE = CFClient::Map 1135MODULE = CFPlus PACKAGE = CFPlus::Map
1000 1136
1001CFClient::Map 1137CFPlus::Map
1002new (SV *class, int map_width, int map_height) 1138new (SV *class, int map_width, int map_height)
1003 CODE: 1139 CODE:
1004 New (0, RETVAL, 1, struct map); 1140 New (0, RETVAL, 1, struct map);
1005 RETVAL->x = 0; 1141 RETVAL->x = 0;
1006 RETVAL->y = 0; 1142 RETVAL->y = 0;
1016 RETVAL->row = 0; 1152 RETVAL->row = 0;
1017 OUTPUT: 1153 OUTPUT:
1018 RETVAL 1154 RETVAL
1019 1155
1020void 1156void
1021DESTROY (CFClient::Map self) 1157DESTROY (CFPlus::Map self)
1022 CODE: 1158 CODE:
1023{ 1159{
1024 map_clear (self); 1160 map_clear (self);
1025 Safefree (self->face); 1161 Safefree (self->face);
1162 Safefree (self->tex);
1026 Safefree (self); 1163 Safefree (self);
1027} 1164}
1028 1165
1029void 1166void
1030clear (CFClient::Map self) 1167clear (CFPlus::Map self)
1031 CODE: 1168 CODE:
1032 map_clear (self); 1169 map_clear (self);
1033 1170
1034void 1171void
1035set_face (CFClient::Map self, int face, int texid) 1172set_face (CFPlus::Map self, int face, int texid)
1036 CODE: 1173 CODE:
1037{ 1174{
1038 while (self->faces <= face) 1175 while (self->faces <= face)
1039 { 1176 {
1040 Append (mapface, self->face, self->faces, self->faces); 1177 Append (mapface, self->face, self->faces, self->faces);
1043 1180
1044 self->face [face] = texid; 1181 self->face [face] = texid;
1045} 1182}
1046 1183
1047void 1184void
1048set_texture (CFClient::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a) 1185set_texture (CFPlus::Map self, int texid, int name, int w, int h, float s, float t, int r, int g, int b, int a)
1049 CODE: 1186 CODE:
1050{ 1187{
1051 while (self->texs <= texid) 1188 while (self->texs <= texid)
1052 { 1189 {
1053 Append (maptex, self->tex, self->texs, self->texs); 1190 Append (maptex, self->tex, self->texs, self->texs);
1065 tex->r = r; 1202 tex->r = r;
1066 tex->g = g; 1203 tex->g = g;
1067 tex->b = b; 1204 tex->b = b;
1068 tex->a = a; 1205 tex->a = a;
1069 } 1206 }
1207
1208 // somewhat hackish, but for textures that require it, it really
1209 // improves the look, and most others don't suffer.
1210 glBindTexture (GL_TEXTURE_2D, name);
1211 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
1212 //glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1213 // use uglier nearest interpolation because linear suffers
1214 // from transparent color bleeding and ugly wrapping effects.
1215 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
1070} 1216}
1071 1217
1072int 1218int
1073ox (CFClient::Map self) 1219ox (CFPlus::Map self)
1074 ALIAS: 1220 ALIAS:
1075 oy = 1 1221 oy = 1
1222 x = 2
1223 y = 3
1224 w = 4
1225 h = 5
1076 CODE: 1226 CODE:
1077 switch (ix) 1227 switch (ix)
1078 { 1228 {
1079 case 0: RETVAL = self->ox; break; 1229 case 0: RETVAL = self->ox; break;
1080 case 1: RETVAL = self->oy; break; 1230 case 1: RETVAL = self->oy; break;
1231 case 2: RETVAL = self->x; break;
1232 case 3: RETVAL = self->y; break;
1233 case 4: RETVAL = self->w; break;
1234 case 5: RETVAL = self->h; break;
1081 } 1235 }
1082 OUTPUT: 1236 OUTPUT:
1083 RETVAL 1237 RETVAL
1084 1238
1085void 1239void
1086scroll (CFClient::Map self, int dx, int dy) 1240scroll (CFPlus::Map self, int dx, int dy)
1087 CODE: 1241 CODE:
1088{ 1242{
1089 if (dx > 0) 1243 if (dx > 0)
1090 map_blank (self, self->x, self->y, dx - 1, self->h); 1244 map_blank (self, self->x, self->y, dx - 1, self->h);
1091 else if (dx < 0) 1245 else if (dx < 0)
1107 self->y += MAP_EXTEND_Y; 1261 self->y += MAP_EXTEND_Y;
1108 } 1262 }
1109} 1263}
1110 1264
1111void 1265void
1112map1a_update (CFClient::Map self, SV *data_) 1266map1a_update (CFPlus::Map self, SV *data_, int extmap)
1113 CODE: 1267 CODE:
1114{ 1268{
1115 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_); 1269 uint8_t *data = (uint8_t *)SvPVbyte_nolen (data_);
1116 uint8_t *data_end = (uint8_t *)SvEND (data_); 1270 uint8_t *data_end = (uint8_t *)SvEND (data_);
1117 mapcell *cell; 1271 mapcell *cell;
1119 1273
1120 while (data < data_end) 1274 while (data < data_end)
1121 { 1275 {
1122 flags = (data [0] << 8) + data [1]; data += 2; 1276 flags = (data [0] << 8) + data [1]; data += 2;
1123 1277
1124 x = ((flags >> 10) & 63) + self->x; 1278 x = self->x + ((flags >> 10) & 63);
1125 y = ((flags >> 4) & 63) + self->y; 1279 y = self->y + ((flags >> 4) & 63);
1126 1280
1127 cell = map_get_cell (self, x, y); 1281 cell = map_get_cell (self, x, y);
1128 1282
1129 if (flags & 15) 1283 if (flags & 15)
1130 { 1284 {
1131 if (cell->darkness < 0) 1285 if (!cell->darkness)
1132 { 1286 {
1133 cell->darkness = 0; 1287 cell->darkness = 256;
1134 cell->face [0] = 0; 1288 cell->face [0] = 0;
1135 cell->face [1] = 0; 1289 cell->face [1] = 0;
1136 cell->face [2] = 0; 1290 cell->face [2] = 0;
1291 cell->stat_hp = 0;
1137 } 1292 }
1138 1293
1139 cell->darkness = flags & 8 ? *data++ : 255;
1140
1141 //TODO: don't trust server data to be in-range(!) 1294 //TODO: don't trust server data to be in-range(!)
1295
1296 if (flags & 8)
1297 {
1298 if (extmap)
1299 {
1300 uint8_t ext, cmd;
1301
1302 do
1303 {
1304 ext = *data++;
1305 cmd = ext & 0x7f;
1306
1307 if (ext < 4)
1308 cell->darkness = 255 - ext * 64 + 1;
1309 else if (ext == 5) // health
1310 cell->stat_hp = *data++;
1311 }
1312 while (cmd & 0x80);
1313 }
1314 else
1315 cell->darkness = *data++ + 1;
1316 }
1142 1317
1143 if (flags & 4) 1318 if (flags & 4)
1144 { 1319 {
1145 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2; 1320 cell->face [0] = self->face [(data [0] << 8) + data [1]]; data += 2;
1146 } 1321 }
1154 { 1329 {
1155 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2; 1330 cell->face [2] = self->face [(data [0] << 8) + data [1]]; data += 2;
1156 } 1331 }
1157 } 1332 }
1158 else 1333 else
1159 cell->darkness = -1; 1334 cell->darkness = 0;
1160 } 1335 }
1161} 1336}
1162 1337
1163SV * 1338SV *
1164mapmap (CFClient::Map self, int x0, int y0, int w, int h) 1339mapmap (CFPlus::Map self, int x0, int y0, int w, int h)
1165 CODE: 1340 CODE:
1166{ 1341{
1167 int x1, x; 1342 int x1, x;
1168 int y1, y; 1343 int y1, y;
1169 int z; 1344 int z;
1219} 1394}
1220 OUTPUT: 1395 OUTPUT:
1221 RETVAL 1396 RETVAL
1222 1397
1223void 1398void
1224draw (CFClient::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh) 1399draw (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1225 PPCODE: 1400 CODE:
1226{ 1401{
1227 int vx, vy; 1402 int vx, vy;
1228 int x, y, z; 1403 int x, y, z;
1229 int last_name; 1404 int last_name;
1230 mapface face; 1405 mapface face;
1231 int sw4 = (sw + 3) & ~3;
1232 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1233 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1234 1406
1235 memset (darkness, 255, sw4 * sh);
1236 SvPOK_only (darkness_sv);
1237 SvCUR_set (darkness_sv, sw4 * sh);
1238
1239 vx = self->x + (self->w - sw) / 2 - shift_x; 1407 vx = self->x + self->w / 2 - sw / 2 - shift_x;
1240 vy = self->y + (self->h - sh) / 2 - shift_y; 1408 vy = self->y + self->h / 2 - sh / 2 - shift_y;
1241 1409
1242 /* 1410 /*
1243 int vx = self->vx = self->w >= sw 1411 int vx = self->vx = self->w >= sw
1244 ? self->x + (self->w - sw) / 2 1412 ? self->x + (self->w - sw) / 2
1245 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx)); 1413 : MIN (self->x, MAX (self->x + self->w - sw + 1, self->vx));
1249 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy)); 1417 : MIN (self->y, MAX (self->y + self->h - sh + 1, self->vy));
1250 */ 1418 */
1251 1419
1252 glColor4ub (255, 255, 255, 255); 1420 glColor4ub (255, 255, 255, 255);
1253 1421
1422 glEnable (GL_BLEND);
1254 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 1423 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1255 glEnable (GL_BLEND);
1256 glEnable (GL_TEXTURE_2D); 1424 glEnable (GL_TEXTURE_2D);
1257 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); 1425 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1258 1426
1259 glBegin (GL_QUADS); 1427 glBegin (GL_QUADS);
1260 1428
1268 1436
1269 for (x = 0; x < sw; x++) 1437 for (x = 0; x < sw; x++)
1270 if (row->c0 <= x + vx && x + vx < row->c1) 1438 if (row->c0 <= x + vx && x + vx < row->c1)
1271 { 1439 {
1272 mapcell *cell = row->col + (x + vx - row->c0); 1440 mapcell *cell = row->col + (x + vx - row->c0);
1273
1274 darkness[y * sw4 + x] = cell->darkness < 0
1275 ? 255 - FOW_DARKNESS
1276 : 255 - cell->darkness;
1277 1441
1278 face = cell->face [z]; 1442 face = cell->face [z];
1279 1443
1280 if (face) 1444 if (face)
1281 { 1445 {
1303 glEnd (); 1467 glEnd ();
1304 1468
1305 glDisable (GL_TEXTURE_2D); 1469 glDisable (GL_TEXTURE_2D);
1306 glDisable (GL_BLEND); 1470 glDisable (GL_BLEND);
1307 1471
1472 for (y = 0; y < sh; y++)
1473 if (0 <= y + vy && y + vy < self->rows)
1474 {
1475 maprow *row = self->row + (y + vy);
1476
1477 for (x = 0; x < sw; x++)
1478 if (row->c0 <= x + vx && x + vx < row->c1)
1479 {
1480 mapcell *cell = row->col + (x + vx - row->c0);
1481
1482 int px = x * 32;
1483 int py = y * 32;
1484
1485 if (cell->stat_hp)
1486 {
1487 glColor3ub (0, 0, 0);
1488 glRectf (px + 1, py + 1, px + 31, py + 4);
1489
1490 glColor3ub (0, 255, 0);
1491 glBegin (GL_LINES);
1492 glVertex2f (px + 2, py + 2.5f);
1493 glVertex2f (px + 29.f - cell->stat_hp * (28.f / 255.f), py + 2.5f);
1494 glEnd ();
1495 }
1496 }
1497 }
1498}
1499
1500void
1501draw_magicmap (CFPlus::Map self, int dx, int dy, int w, int h, unsigned char *data)
1502 CODE:
1503{
1504 static float color[16][3] = {
1505 { 0.00F, 0.00F, 0.00F },
1506 { 1.00F, 1.00F, 1.00F },
1507 { 0.00F, 0.00F, 0.55F },
1508 { 1.00F, 0.00F, 0.00F },
1509
1510 { 1.00F, 0.54F, 0.00F },
1511 { 0.11F, 0.56F, 1.00F },
1512 { 0.93F, 0.46F, 0.00F },
1513 { 0.18F, 0.54F, 0.34F },
1514
1515 { 0.56F, 0.73F, 0.56F },
1516 { 0.80F, 0.80F, 0.80F },
1517 { 0.55F, 0.41F, 0.13F },
1518 { 0.99F, 0.77F, 0.26F },
1519
1520 { 0.74F, 0.65F, 0.41F },
1521
1522 { 0.00F, 1.00F, 1.00F },
1523 { 1.00F, 0.00F, 1.00F },
1524 { 1.00F, 1.00F, 0.00F },
1525 };
1526
1527 int x, y;
1528
1529 glEnable (GL_TEXTURE_2D);
1530 glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
1531 glEnable (GL_BLEND);
1532 glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1533 glBegin (GL_QUADS);
1534
1535 for (y = 0; y < h; y++)
1536 for (x = 0; x < w; x++)
1537 {
1538 unsigned char m = data [x + y * w];
1539
1540 if (m)
1541 {
1542 float *c = color [m & 15];
1543
1544 float tx1 = m & 0x40 ? 0.5 : 0.;
1545 float tx2 = tx1 + 0.5;
1546
1547 glColor4f (c[0], c[1], c[2], 0.75);
1548 glTexCoord2f (tx1, 0.); glVertex2i (x , y );
1549 glTexCoord2f (tx1, 1.); glVertex2i (x , y + 1);
1550 glTexCoord2f (tx2, 1.); glVertex2i (x + 1, y + 1);
1551 glTexCoord2f (tx2, 0.); glVertex2i (x + 1, y );
1552 }
1553 }
1554
1555 glEnd ();
1556 glDisable (GL_BLEND);
1557 glDisable (GL_TEXTURE_2D);
1558}
1559
1560void
1561fow_texture (CFPlus::Map self, int shift_x, int shift_y, int x0, int y0, int sw, int sh)
1562 PPCODE:
1563{
1564 int vx, vy;
1565 int x, y;
1566 int sw4 = (sw + 3) & ~3;
1567 SV *darkness_sv = sv_2mortal (newSV (sw4 * sh));
1568 uint8_t *darkness = (uint8_t *)SvPVX (darkness_sv);
1569
1570 memset (darkness, 255, sw4 * sh);
1571 SvPOK_only (darkness_sv);
1572 SvCUR_set (darkness_sv, sw4 * sh);
1573
1574 vx = self->x + (self->w - sw + 1) / 2 - shift_x;
1575 vy = self->y + (self->h - sh + 1) / 2 - shift_y;
1576
1577 for (y = 0; y < sh; y++)
1578 if (0 <= y + vy && y + vy < self->rows)
1579 {
1580 maprow *row = self->row + (y + vy);
1581
1582 for (x = 0; x < sw; x++)
1583 if (row->c0 <= x + vx && x + vx < row->c1)
1584 {
1585 mapcell *cell = row->col + (x + vx - row->c0);
1586
1587 darkness[y * sw4 + x] = cell->darkness
1588 ? 255 - (cell->darkness - 1)
1589 : 255 - FOW_DARKNESS;
1590 }
1591 }
1592
1308 EXTEND (SP, 3); 1593 EXTEND (SP, 3);
1309 PUSHs (sv_2mortal (newSViv (sw4))); 1594 PUSHs (sv_2mortal (newSViv (sw4)));
1310 PUSHs (sv_2mortal (newSViv (sh))); 1595 PUSHs (sv_2mortal (newSViv (sh)));
1311 PUSHs (darkness_sv); 1596 PUSHs (darkness_sv);
1312} 1597}
1313 1598
1314SV * 1599SV *
1315get_rect (CFClient::Map self, int x0, int y0, int w, int h) 1600get_rect (CFPlus::Map self, int x0, int y0, int w, int h)
1316 CODE: 1601 CODE:
1317{ 1602{
1318 int x, y, x1, y1; 1603 int x, y, x1, y1;
1319 SV *data_sv = newSV (w * h * 7 + 5); 1604 SV *data_sv = newSV (w * h * 7 + 5);
1320 uint8_t *data = (uint8_t *)SvPVX (data_sv); 1605 uint8_t *data = (uint8_t *)SvPVX (data_sv);
1382} 1667}
1383 OUTPUT: 1668 OUTPUT:
1384 RETVAL 1669 RETVAL
1385 1670
1386void 1671void
1387set_rect (CFClient::Map self, int x0, int y0, uint8_t *data) 1672set_rect (CFPlus::Map self, int x0, int y0, uint8_t *data)
1388 PPCODE: 1673 PPCODE:
1389{ 1674{
1390 int x, y, z; 1675 int x, y, z;
1391 int w, h; 1676 int w, h;
1392 int x1, y1; 1677 int x1, y1;
1424 1709
1425 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; } 1710 if (flags & 1) { face[0] = *data++ << 8; face[0] |= *data++; }
1426 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; } 1711 if (flags & 2) { face[1] = *data++ << 8; face[1] |= *data++; }
1427 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; } 1712 if (flags & 4) { face[2] = *data++ << 8; face[2] |= *data++; }
1428 1713
1429 if (cell->darkness <= 0) 1714 if (cell->darkness == 0)
1430 { 1715 {
1431 cell->darkness = -1; 1716 cell->darkness = 0;
1432 1717
1433 for (z = 0; z <= 2; z++) 1718 for (z = 0; z <= 2; z++)
1434 { 1719 {
1435 cell->face[z] = face[z]; 1720 cell->face[z] = face[z];
1436 1721
1441 } 1726 }
1442 } 1727 }
1443 } 1728 }
1444} 1729}
1445 1730
1446MODULE = CFClient PACKAGE = CFClient::MixChunk 1731MODULE = CFPlus PACKAGE = CFPlus::MixChunk
1447 1732
1448CFClient::MixChunk 1733CFPlus::MixChunk
1449new_from_file (SV *class, char *path) 1734new_from_file (SV *class, char *path)
1450 CODE: 1735 CODE:
1451 RETVAL = Mix_LoadWAV (path); 1736 RETVAL = Mix_LoadWAV (path);
1452 OUTPUT: 1737 OUTPUT:
1453 RETVAL 1738 RETVAL
1454 1739
1455void 1740void
1456DESTROY (CFClient::MixChunk self) 1741DESTROY (CFPlus::MixChunk self)
1457 CODE: 1742 CODE:
1458 Mix_FreeChunk (self); 1743 Mix_FreeChunk (self);
1459 1744
1460int 1745int
1461volume (CFClient::MixChunk self, int volume = -1) 1746volume (CFPlus::MixChunk self, int volume = -1)
1462 CODE: 1747 CODE:
1463 RETVAL = Mix_VolumeChunk (self, volume); 1748 RETVAL = Mix_VolumeChunk (self, volume);
1464 OUTPUT: 1749 OUTPUT:
1465 RETVAL 1750 RETVAL
1466 1751
1467int 1752int
1468play (CFClient::MixChunk self, int channel = -1, int loops = 0, int ticks = -1) 1753play (CFPlus::MixChunk self, int channel = -1, int loops = 0, int ticks = -1)
1469 CODE: 1754 CODE:
1470 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks); 1755 RETVAL = Mix_PlayChannelTimed (channel, self, loops, ticks);
1471 OUTPUT: 1756 OUTPUT:
1472 RETVAL 1757 RETVAL
1473 1758
1474MODULE = CFClient PACKAGE = CFClient::MixMusic 1759MODULE = CFPlus PACKAGE = CFPlus::MixMusic
1475 1760
1476int 1761int
1477volume (int volume = -1) 1762volume (int volume = -1)
1478 CODE: 1763 CODE:
1479 RETVAL = Mix_VolumeMusic (volume); 1764 RETVAL = Mix_VolumeMusic (volume);
1480 OUTPUT: 1765 OUTPUT:
1481 RETVAL 1766 RETVAL
1482 1767
1483CFClient::MixMusic 1768CFPlus::MixMusic
1484new_from_file (SV *class, char *path) 1769new_from_file (SV *class, char *path)
1485 CODE: 1770 CODE:
1486 RETVAL = Mix_LoadMUS (path); 1771 RETVAL = Mix_LoadMUS (path);
1487 OUTPUT: 1772 OUTPUT:
1488 RETVAL 1773 RETVAL
1489 1774
1490void 1775void
1491DESTROY (CFClient::MixMusic self) 1776DESTROY (CFPlus::MixMusic self)
1492 CODE: 1777 CODE:
1493 Mix_FreeMusic (self); 1778 Mix_FreeMusic (self);
1494 1779
1495int 1780int
1496play (CFClient::MixMusic self, int loops = -1) 1781play (CFPlus::MixMusic self, int loops = -1)
1497 CODE: 1782 CODE:
1498 RETVAL = Mix_PlayMusic (self, loops); 1783 RETVAL = Mix_PlayMusic (self, loops);
1499 OUTPUT: 1784 OUTPUT:
1500 RETVAL 1785 RETVAL
1501 1786
1502MODULE = CFClient PACKAGE = CFClient::OpenGL 1787MODULE = CFPlus PACKAGE = CFPlus::OpenGL
1503 1788
1504BOOT: 1789BOOT:
1505{ 1790{
1506 HV *stash = gv_stashpv ("CFClient::OpenGL", 1); 1791 HV *stash = gv_stashpv ("CFPlus::OpenGL", 1);
1507 static const struct { 1792 static const struct {
1508 const char *name; 1793 const char *name;
1509 IV iv; 1794 IV iv;
1510 } *civ, const_iv[] = { 1795 } *civ, const_iv[] = {
1511# define const_iv(name) { # name, (IV)name } 1796# define const_iv(name) { # name, (IV)name }
1512 const_iv (GL_COLOR_MATERIAL), 1797 const_iv (GL_COLOR_MATERIAL),
1513 const_iv (GL_SMOOTH), 1798 const_iv (GL_SMOOTH),
1514 const_iv (GL_FLAT), 1799 const_iv (GL_FLAT),
1515 const_iv (GL_DITHER), 1800 const_iv (GL_DITHER),
1516 const_iv (GL_BLEND), 1801 const_iv (GL_BLEND),
1802 const_iv (GL_CULL_FACE),
1517 const_iv (GL_SCISSOR_TEST), 1803 const_iv (GL_SCISSOR_TEST),
1804 const_iv (GL_DEPTH_TEST),
1805 const_iv (GL_ALPHA_TEST),
1806 const_iv (GL_NORMALIZE),
1807 const_iv (GL_RESCALE_NORMAL),
1808 const_iv (GL_FRONT),
1809 const_iv (GL_BACK),
1518 const_iv (GL_AND), 1810 const_iv (GL_AND),
1519 const_iv (GL_ONE), 1811 const_iv (GL_ONE),
1520 const_iv (GL_ZERO), 1812 const_iv (GL_ZERO),
1521 const_iv (GL_SRC_ALPHA), 1813 const_iv (GL_SRC_ALPHA),
1522 const_iv (GL_SRC_ALPHA_SATURATE), 1814 const_iv (GL_DST_ALPHA),
1523 const_iv (GL_ONE_MINUS_SRC_ALPHA), 1815 const_iv (GL_ONE_MINUS_SRC_ALPHA),
1524 const_iv (GL_ONE_MINUS_DST_ALPHA), 1816 const_iv (GL_ONE_MINUS_DST_ALPHA),
1817 const_iv (GL_SRC_ALPHA_SATURATE),
1525 const_iv (GL_RGB), 1818 const_iv (GL_RGB),
1526 const_iv (GL_RGBA), 1819 const_iv (GL_RGBA),
1820 const_iv (GL_RGBA4),
1821 const_iv (GL_RGBA8),
1822 const_iv (GL_RGB5_A1),
1527 const_iv (GL_UNSIGNED_BYTE), 1823 const_iv (GL_UNSIGNED_BYTE),
1824 const_iv (GL_UNSIGNED_SHORT),
1825 const_iv (GL_UNSIGNED_INT),
1528 const_iv (GL_ALPHA), 1826 const_iv (GL_ALPHA),
1529 const_iv (GL_INTENSITY), 1827 const_iv (GL_INTENSITY),
1530 const_iv (GL_LUMINANCE), 1828 const_iv (GL_LUMINANCE),
1531 const_iv (GL_LUMINANCE_ALPHA), 1829 const_iv (GL_LUMINANCE_ALPHA),
1532 const_iv (GL_FLOAT), 1830 const_iv (GL_FLOAT),
1538 const_iv (GL_TEXTURE_MAG_FILTER), 1836 const_iv (GL_TEXTURE_MAG_FILTER),
1539 const_iv (GL_TEXTURE_MIN_FILTER), 1837 const_iv (GL_TEXTURE_MIN_FILTER),
1540 const_iv (GL_TEXTURE_ENV_MODE), 1838 const_iv (GL_TEXTURE_ENV_MODE),
1541 const_iv (GL_TEXTURE_WRAP_S), 1839 const_iv (GL_TEXTURE_WRAP_S),
1542 const_iv (GL_TEXTURE_WRAP_T), 1840 const_iv (GL_TEXTURE_WRAP_T),
1841 const_iv (GL_REPEAT),
1543 const_iv (GL_CLAMP), 1842 const_iv (GL_CLAMP),
1544 const_iv (GL_REPEAT), 1843 const_iv (GL_CLAMP_TO_EDGE),
1545 const_iv (GL_NEAREST), 1844 const_iv (GL_NEAREST),
1546 const_iv (GL_LINEAR), 1845 const_iv (GL_LINEAR),
1547 const_iv (GL_NEAREST_MIPMAP_NEAREST), 1846 const_iv (GL_NEAREST_MIPMAP_NEAREST),
1548 const_iv (GL_LINEAR_MIPMAP_NEAREST), 1847 const_iv (GL_LINEAR_MIPMAP_NEAREST),
1549 const_iv (GL_NEAREST_MIPMAP_LINEAR), 1848 const_iv (GL_NEAREST_MIPMAP_LINEAR),
1550 const_iv (GL_LINEAR_MIPMAP_LINEAR), 1849 const_iv (GL_LINEAR_MIPMAP_LINEAR),
1551 const_iv (GL_GENERATE_MIPMAP), 1850 const_iv (GL_GENERATE_MIPMAP),
1552 const_iv (GL_MODULATE), 1851 const_iv (GL_MODULATE),
1553 const_iv (GL_DECAL), 1852 const_iv (GL_DECAL),
1554 const_iv (GL_REPLACE), 1853 const_iv (GL_REPLACE),
1854 const_iv (GL_DEPTH_BUFFER_BIT),
1555 const_iv (GL_COLOR_BUFFER_BIT), 1855 const_iv (GL_COLOR_BUFFER_BIT),
1556 const_iv (GL_PROJECTION), 1856 const_iv (GL_PROJECTION),
1557 const_iv (GL_MODELVIEW), 1857 const_iv (GL_MODELVIEW),
1558 const_iv (GL_COLOR_LOGIC_OP), 1858 const_iv (GL_COLOR_LOGIC_OP),
1559 const_iv (GL_SEPARABLE_2D), 1859 const_iv (GL_SEPARABLE_2D),
1560 const_iv (GL_CONVOLUTION_2D), 1860 const_iv (GL_CONVOLUTION_2D),
1561 const_iv (GL_CONVOLUTION_BORDER_MODE), 1861 const_iv (GL_CONVOLUTION_BORDER_MODE),
1562 const_iv (GL_CONSTANT_BORDER), 1862 const_iv (GL_CONSTANT_BORDER),
1563 const_iv (GL_LINES), 1863 const_iv (GL_LINES),
1864 const_iv (GL_LINE_STRIP),
1865 const_iv (GL_LINE_LOOP),
1564 const_iv (GL_QUADS), 1866 const_iv (GL_QUADS),
1565 const_iv (GL_LINE_LOOP), 1867 const_iv (GL_QUAD_STRIP),
1868 const_iv (GL_TRIANGLES),
1869 const_iv (GL_TRIANGLE_STRIP),
1870 const_iv (GL_TRIANGLE_FAN),
1566 const_iv (GL_PERSPECTIVE_CORRECTION_HINT), 1871 const_iv (GL_PERSPECTIVE_CORRECTION_HINT),
1567 const_iv (GL_FASTEST), 1872 const_iv (GL_FASTEST),
1873 const_iv (GL_V2F),
1874 const_iv (GL_V3F),
1875 const_iv (GL_T2F_V3F),
1876 const_iv (GL_T2F_N3F_V3F),
1568# undef const_iv 1877# undef const_iv
1569 }; 1878 };
1570 1879
1571 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1880 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1572 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1881 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1573} 1882}
1574 1883
1884char *
1885gl_vendor ()
1886 CODE:
1887 RETVAL = (char *)glGetString (GL_VENDOR);
1888 OUTPUT:
1889 RETVAL
1890
1891char *
1892gl_version ()
1893 CODE:
1894 RETVAL = (char *)glGetString (GL_VERSION);
1895 OUTPUT:
1896 RETVAL
1897
1898char *
1899gl_extensions ()
1900 CODE:
1901 RETVAL = (char *)glGetString (GL_EXTENSIONS);
1902 OUTPUT:
1903 RETVAL
1904
1575int glGetError () 1905int glGetError ()
1906
1907void glFinish ()
1576 1908
1577void glClear (int mask) 1909void glClear (int mask)
1578 1910
1579void glClearColor (float r, float g, float b, float a = 1.0) 1911void glClearColor (float r, float g, float b, float a = 1.0)
1580 PROTOTYPE: @ 1912 PROTOTYPE: @
1587 1919
1588void glHint (int target, int mode) 1920void glHint (int target, int mode)
1589 1921
1590void glBlendFunc (int sfactor, int dfactor) 1922void glBlendFunc (int sfactor, int dfactor)
1591 1923
1924void glBlendFuncSeparate (int sa, int da, int saa, int daa)
1925 CODE:
1926 gl_BlendFuncSeparate (sa, da, saa, daa);
1927
1928void glDepthMask (int flag)
1929
1592void glLogicOp (int opcode) 1930void glLogicOp (int opcode)
1593 1931
1594void glColorMask (int red, int green, int blue, int alpha) 1932void glColorMask (int red, int green, int blue, int alpha)
1595 1933
1596void glMatrixMode (int mode) 1934void glMatrixMode (int mode)
1599 1937
1600void glPopMatrix () 1938void glPopMatrix ()
1601 1939
1602void glLoadIdentity () 1940void glLoadIdentity ()
1603 1941
1942void glDrawBuffer (int buffer)
1943
1944void glReadBuffer (int buffer)
1945
1604# near and far are due to microsofts buggy c compiler 1946# near_ and far_ are due to microsofts buggy "c" compiler
1947void glFrustum (double left, double right, double bottom, double top, double near_, double far_)
1948
1949# near_ and far_ are due to microsofts buggy "c" compiler
1605void glOrtho (double left, double right, double bottom, double top, double near_, double far_) 1950void glOrtho (double left, double right, double bottom, double top, double near_, double far_)
1606 1951
1607void glViewport (int x, int y, int width, int height) 1952void glViewport (int x, int y, int width, int height)
1608 1953
1609void glScissor (int x, int y, int width, int height) 1954void glScissor (int x, int y, int width, int height)
1624 1969
1625void glEnd () 1970void glEnd ()
1626 1971
1627void glColor (float r, float g, float b, float a = 1.0) 1972void glColor (float r, float g, float b, float a = 1.0)
1628 PROTOTYPE: @ 1973 PROTOTYPE: @
1974 ALIAS:
1975 glColor_premultiply = 1
1629 CODE: 1976 CODE:
1630 glColor4ub (MIN ((int)(r * 255.f), 255), 1977 if (ix)
1631 MIN ((int)(g * 255.f), 255), 1978 {
1632 MIN ((int)(b * 255.f), 255), 1979 r *= a;
1633 MIN ((int)(a * 255.f), 255)); 1980 g *= a;
1981 b *= a;
1982 }
1983 // microsoft visual "c" rounds instead of truncating...
1984 glColor4f (r, g, b, a);
1985
1986void glInterleavedArrays (int format, int stride, char *data)
1987
1988void glDrawElements (int mode, int count, int type, char *indices)
1989
1990# 1.2 void glDrawRangeElements (int mode, int start, int end
1991
1992void glRasterPos (float x, float y, float z = 0.)
1993 CODE:
1994 glRasterPos3f (0, 0, z);
1995 glBitmap (0, 0, 0, 0, x, y, 0);
1634 1996
1635void glVertex (float x, float y, float z = 0.) 1997void glVertex (float x, float y, float z = 0.)
1636 CODE: 1998 CODE:
1637 glVertex3f (x, y, z); 1999 glVertex3f (x, y, z);
1638 2000
1650 2012
1651void glBindTexture (int target, int name) 2013void glBindTexture (int target, int name)
1652 2014
1653void glConvolutionParameter (int target, int pname, float params) 2015void glConvolutionParameter (int target, int pname, float params)
1654 CODE: 2016 CODE:
1655 GL_CALL (PFNGLCONVOLUTIONPARAMETERFEXTPROC, glConvolutionParameterf, (target, pname, params)); 2017 if (gl.ConvolutionParameterf)
2018 gl.ConvolutionParameterf (target, pname, params);
1656 2019
1657void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data) 2020void glConvolutionFilter2D (int target, int internalformat, int width, int height, int format, int type, char *data)
1658 CODE: 2021 CODE:
1659 GL_CALL (PFNGLCONVOLUTIONFILTER2DEXTPROC, glConvolutionFilter2D, 2022 if (gl.ConvolutionFilter2D)
1660 (target, internalformat, width, height, format, type, data)); 2023 gl.ConvolutionFilter2D (target, internalformat, width, height, format, type, data);
1661 2024
1662void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column) 2025void glSeparableFilter2D (int target, int internalformat, int width, int height, int format, int type, char *row, char *column)
1663 CODE: 2026 CODE:
1664 GL_CALL (PFNGLSEPARABLEFILTER2DEXTPROC, glSeparableFilter2D, 2027 if (gl.SeparableFilter2D)
1665 (target, internalformat, width, height, format, type, row, column)); 2028 gl.SeparableFilter2D (target, internalformat, width, height, format, type, row, column);
1666 2029
1667void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data) 2030void glTexImage2D (int target, int level, int internalformat, int width, int height, int border, int format, int type, char *data)
1668 2031
1669void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border) 2032void glCopyTexImage2D (int target, int level, int internalformat, int x, int y, int width, int height, int border)
1670 2033
1671void glRasterPos (int x, int y) 2034void glDrawPixels (int width, int height, int format, int type, char *pixels)
1672 CODE:
1673 glRasterPos2i (x, y);
1674 2035
1675void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR) 2036void glCopyPixels (int x, int y, int width, int height, int type = GL_COLOR)
1676 2037
1677int glGenTexture () 2038int glGenTexture ()
1678 CODE: 2039 CODE:

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